[Bug Fix] Fix mistaken removed RULE_CATEGORY_END() (#4341)

This commit is contained in:
Fryguy 2024-05-26 10:10:22 -04:00 committed by GitHub
parent cd03152550
commit 0bceee5622
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -613,6 +613,7 @@ RULE_BOOL(Combat, UseEnhancedMobStaticWeaponSkill, false, "Toggle to enabled the
RULE_INT(Combat, PCAttackPowerScaling, 100, "Applies scaling to PC Attack Power (75 = 75%). DEFAULT: 100 to not adjust existing Servers")
RULE_INT(Combat, PCAccuracyAvoidanceMod2Scale, 100, "Scale Factor for PC Accuracy and Avoidance (Mod2, found on items). Found a value of 100 to make both too strong (75 = x0.75). DEFAULT: 100 to not adjust existing Servers")
RULE_BOOL(Combat, AllowRaidTargetBlind, false, "Toggle to allow raid targets to be blinded, default is false (Live-like)")
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)
RULE_INT(NPC, MinorNPCCorpseDecayTime, 450000, "NPC corpse decay time, if NPC below level 55 (milliseconds)")