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Perf boost
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@@ -15,7 +15,7 @@ std::vector<DataBucketsRepository::DataBuckets> g_data_bucket_cache = {};
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void DataBucket::SetData(const std::string &bucket_key, const std::string &bucket_value, std::string expires_time)
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{
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auto k = DataBucketKey{
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thread_local auto k = DataBucketKey{
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.key = bucket_key,
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.value = bucket_value,
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.expires = expires_time,
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@@ -26,13 +26,13 @@ void DataBucket::SetData(const std::string &bucket_key, const std::string &bucke
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void DataBucket::SetData(const DataBucketKey &k_)
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{
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DataBucketKey k = k_; // copy the key so we can modify it
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thread_local DataBucketKey k = k_; // copy the key so we can modify it
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if (k.key.find(NESTED_KEY_DELIMITER) != std::string::npos) {
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k.key = Strings::Split(k.key, NESTED_KEY_DELIMITER).front();
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}
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auto b = DataBucketsRepository::NewEntity();
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auto r = GetData(k, true);
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thread_local auto b = DataBucketsRepository::NewEntity();
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thread_local auto r = GetData(k, true);
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// if we have an entry, use it
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if (r.id > 0) {
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b = r;
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@@ -178,7 +178,7 @@ DataBucketsRepository::DataBuckets DataBucket::ExtractNestedValue(
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// the only place we should be ignoring the misses cache is on the initial read during SetData
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DataBucketsRepository::DataBuckets DataBucket::GetData(const DataBucketKey &k_, bool ignore_misses_cache)
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{
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DataBucketKey k = k_; // Copy the key so we can modify it
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thread_local DataBucketKey k = k_; // Copy the key so we can modify it
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bool is_nested_key = k.key.find(NESTED_KEY_DELIMITER) != std::string::npos;
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@@ -268,7 +268,7 @@ DataBucketsRepository::DataBuckets DataBucket::GetData(const DataBucketKey &k_,
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return DataBucketsRepository::NewEntity();
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}
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auto bucket = r.front();
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thread_local auto bucket = r.front();
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// If the entry has expired, delete it
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if (bucket.expires > 0 && bucket.expires < static_cast<long long>(std::time(nullptr))) {
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@@ -311,7 +311,8 @@ std::string DataBucket::GetDataRemaining(const std::string &bucket_key)
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bool DataBucket::DeleteData(const std::string &bucket_key)
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{
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return DeleteData(DataBucketKey{.key = bucket_key});
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thread_local auto k = DataBucketKey{.key = bucket_key};
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return DeleteData(k);
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}
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// GetDataBuckets bulk loads all data buckets for a mob
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