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[Quest API] Add Several Door Methods to Perl/Lua (#4451)
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@ -60,6 +60,12 @@ public:
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void SetPosition(const glm::vec4 &position);
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void SetSize(uint16 size);
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void ToggleState(Mob *sender);
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inline std::string GetDestinationZoneName() { return m_destination_zone_name; }
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inline int GetDestinationInstanceID() { return m_destination_instance_id; }
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inline float GetDestinationX() { return m_destination.x; }
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inline float GetDestinationY() { return m_destination.y; }
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inline float GetDestinationZ() { return m_destination.z; }
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inline float GetDestinationHeading() { return m_destination.w; }
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float GetX();
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float GetY();
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@ -180,6 +180,96 @@ uint32 Lua_Door::GetID() {
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return self->GetID();
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}
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uint8 Lua_Door::GetTriggerDoorID() {
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Lua_Safe_Call_Int();
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return self->GetTriggerDoorID();
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}
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uint8 Lua_Door::GetTriggerType() {
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Lua_Safe_Call_Int();
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return self->GetTriggerType();
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}
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bool Lua_Door::IsLDoNDoor() {
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Lua_Safe_Call_Bool();
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return self->IsLDoNDoor();
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}
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uint32 Lua_Door::GetClientVersionMask() {
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Lua_Safe_Call_Int();
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return self->GetClientVersionMask();
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}
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int Lua_Door::GetDoorParam() {
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Lua_Safe_Call_Int();
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return self->GetDoorParam();
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}
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bool Lua_Door::HasDestinationZone() {
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Lua_Safe_Call_Bool();
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return self->HasDestinationZone();
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}
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bool Lua_Door::IsDestinationZoneSame() {
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Lua_Safe_Call_Bool();
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return self->IsDestinationZoneSame();
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}
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bool Lua_Door::IsDoorBlacklisted() {
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Lua_Safe_Call_Bool();
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return self->IsDoorBlacklisted();
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}
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std::string Lua_Door::GetDestinationZoneName() {
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Lua_Safe_Call_String();
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return self->GetDestinationZoneName();
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}
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int Lua_Door::GetDestinationInstanceID() {
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Lua_Safe_Call_Int();
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return self->GetDestinationInstanceID();
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}
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float Lua_Door::GetDestinationX() {
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Lua_Safe_Call_Real();
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return self->GetDestinationX();
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}
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float Lua_Door::GetDestinationY() {
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Lua_Safe_Call_Real();
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return self->GetDestinationY();
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}
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float Lua_Door::GetDestinationZ() {
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Lua_Safe_Call_Real();
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return self->GetDestinationZ();
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}
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float Lua_Door::GetDestinationHeading() {
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Lua_Safe_Call_Real();
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return self->GetDestinationHeading();
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}
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int Lua_Door::GetDzSwitchID() {
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Lua_Safe_Call_Int();
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return self->GetDzSwitchID();
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}
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int Lua_Door::GetInvertState() {
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Lua_Safe_Call_Int();
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return self->GetInvertState();
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}
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void Lua_Door::SetInvertState(int invert_state) {
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Lua_Safe_Call_Void();
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self->SetInvertState(invert_state);
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}
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uint32 Lua_Door::GetGuildID() {
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Lua_Safe_Call_Int();
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return self->GetGuildID();
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}
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luabind::scope lua_register_door() {
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return luabind::class_<Lua_Door, Lua_Entity>("Door")
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.def(luabind::constructor<>())
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@ -191,24 +281,42 @@ luabind::scope lua_register_door() {
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.def("ForceOpen", (void(Lua_Door::*)(Lua_Mob))&Lua_Door::ForceOpen)
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.def("ForceOpen", (void(Lua_Door::*)(Lua_Mob,bool))&Lua_Door::ForceOpen)
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.def("GetDisableTimer", (bool(Lua_Door::*)(void))&Lua_Door::GetDisableTimer)
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.def("GetClientVersionMask", (uint32(Lua_Door::*)(void))&Lua_Door::GetClientVersionMask)
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.def("GetDestinationHeading", (float(Lua_Door::*)(void))&Lua_Door::GetDestinationHeading)
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.def("GetDestinationInstanceID", (int(Lua_Door::*)(void))&Lua_Door::GetDestinationInstanceID)
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.def("GetDestinationX", (float(Lua_Door::*)(void))&Lua_Door::GetDestinationX)
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.def("GetDestinationY", (float(Lua_Door::*)(void))&Lua_Door::GetDestinationY)
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.def("GetDestinationZ", (float(Lua_Door::*)(void))&Lua_Door::GetDestinationZ)
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.def("GetDestinationZoneName", (std::string(Lua_Door::*)(void))&Lua_Door::GetDestinationZoneName)
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.def("GetDoorDBID", (uint32(Lua_Door::*)(void))&Lua_Door::GetDoorDBID)
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.def("GetDoorID", (uint32(Lua_Door::*)(void))&Lua_Door::GetDoorID)
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.def("GetDoorName", (const char*(Lua_Door::*)(void))&Lua_Door::GetDoorName)
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.def("GetDoorParam", (int(Lua_Door::*)(void))&Lua_Door::GetDoorParam)
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.def("GetDzSwitchID", (int(Lua_Door::*)(void))&Lua_Door::GetDzSwitchID)
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.def("GetGuildID", (uint32(Lua_Door::*)(void))&Lua_Door::GetGuildID)
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.def("GetHeading", (float(Lua_Door::*)(void))&Lua_Door::GetHeading)
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.def("GetID", (uint32(Lua_Door::*)(void))&Lua_Door::GetID)
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.def("GetIncline", (uint32(Lua_Door::*)(void))&Lua_Door::GetIncline)
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.def("GetInvertState", (int(Lua_Door::*)(void))&Lua_Door::GetInvertState)
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.def("GetKeyItem", (uint32(Lua_Door::*)(void))&Lua_Door::GetKeyItem)
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.def("GetLockPick", (uint32(Lua_Door::*)(void))&Lua_Door::GetLockPick)
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.def("GetNoKeyring", (int(Lua_Door::*)(void))&Lua_Door::GetNoKeyring)
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.def("GetOpenType", (uint32(Lua_Door::*)(void))&Lua_Door::GetOpenType)
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.def("GetSize", (uint32(Lua_Door::*)(void))&Lua_Door::GetSize)
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.def("GetTriggerDoorID", (uint8(Lua_Door::*)(void))&Lua_Door::GetTriggerDoorID)
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.def("GetTriggerType", (uint8(Lua_Door::*)(void))&Lua_Door::GetTriggerType)
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.def("GetX", (float(Lua_Door::*)(void))&Lua_Door::GetX)
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.def("GetY", (float(Lua_Door::*)(void))&Lua_Door::GetY)
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.def("GetZ", (float(Lua_Door::*)(void))&Lua_Door::GetZ)
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.def("HasDestinationZone", (bool(Lua_Door::*)(void))&Lua_Door::HasDestinationZone)
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.def("IsDestinationZoneSame", (bool(Lua_Door::*)(void))&Lua_Door::IsDestinationZoneSame)
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.def("IsDoorBlacklisted", (bool(Lua_Door::*)(void))&Lua_Door::IsDoorBlacklisted)
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.def("IsLDoNDoor", (bool(Lua_Door::*)(void))&Lua_Door::IsLDoNDoor)
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.def("SetDisableTimer", (void(Lua_Door::*)(bool))&Lua_Door::SetDisableTimer)
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.def("SetDoorName", (void(Lua_Door::*)(const char*))&Lua_Door::SetDoorName)
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.def("SetHeading", (void(Lua_Door::*)(float))&Lua_Door::SetHeading)
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.def("SetIncline", (void(Lua_Door::*)(uint32))&Lua_Door::SetIncline)
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.def("SetInvertState", (void(Lua_Door::*)(int))&Lua_Door::SetInvertState)
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.def("SetKeyItem", (void(Lua_Door::*)(uint32))&Lua_Door::SetKeyItem)
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.def("SetLocation", (void(Lua_Door::*)(float,float,float))&Lua_Door::SetLocation)
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.def("SetLockPick", (void(Lua_Door::*)(uint32))&Lua_Door::SetLockPick)
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@ -63,6 +63,24 @@ public:
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void ForceClose(Lua_Mob sender);
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void ForceClose(Lua_Mob sender, bool alt_mode);
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uint32 GetID();
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uint8 GetTriggerDoorID();
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uint8 GetTriggerType();
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bool IsLDoNDoor();
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uint32 GetClientVersionMask();
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int GetDoorParam();
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bool HasDestinationZone();
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bool IsDestinationZoneSame();
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bool IsDoorBlacklisted();
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std::string GetDestinationZoneName();
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int GetDestinationInstanceID();
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float GetDestinationX();
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float GetDestinationY();
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float GetDestinationZ();
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float GetDestinationHeading();
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int GetDzSwitchID();
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int GetInvertState();
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void SetInvertState(int invert_state);
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uint32 GetGuildID();
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};
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#endif
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@ -179,6 +179,96 @@ void Perl_Doors_SetDisableTimer(Doors* self, bool disable_timer)
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self->SetDisableTimer(disable_timer);
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}
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uint8 Perl_Doors_GetTriggerDoorID(Doors* self)
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{
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return self->GetTriggerDoorID();
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}
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uint8 Perl_Doors_GetTriggerType(Doors* self)
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{
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return self->GetTriggerType();
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}
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bool Perl_Doors_IsLDoNDoor(Doors* self)
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{
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return self->IsLDoNDoor();
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}
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uint32 Perl_Doors_GetClientVersionMask(Doors* self)
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{
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return self->GetClientVersionMask();
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}
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int Perl_Doors_GetDoorParam(Doors* self)
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{
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return self->GetDoorParam();
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}
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bool Perl_Doors_HasDestinationZone(Doors* self)
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{
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return self->HasDestinationZone();
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}
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bool Perl_Doors_IsDestinationZoneSame(Doors* self)
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{
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return self->IsDestinationZoneSame();
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}
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bool Perl_Doors_IsDoorBlacklisted(Doors* self)
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{
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return self->IsDoorBlacklisted();
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}
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std::string Perl_Doors_GetDestinationZoneName(Doors* self)
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{
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return self->GetDestinationZoneName();
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}
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int Perl_Doors_GetDestinationInstanceID(Doors* self)
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{
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return self->GetDestinationInstanceID();
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}
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float Perl_Doors_GetDestinationX(Doors* self)
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{
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return self->GetDestinationX();
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}
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float Perl_Doors_GetDestinationY(Doors* self)
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{
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return self->GetDestinationY();
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}
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float Perl_Doors_GetDestinationZ(Doors* self)
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{
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return self->GetDestinationZ();
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}
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float Perl_Doors_GetDestinationHeading(Doors* self)
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{
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return self->GetDestinationHeading();
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}
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int Perl_Doors_GetDzSwitchID(Doors* self)
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{
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return self->GetDzSwitchID();
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}
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int Perl_Doors_GetInvertState(Doors* self)
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{
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return self->GetInvertState();
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}
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void Perl_Doors_SetInvertState(Doors* self, int invert_state)
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{
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self->SetInvertState(invert_state);
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}
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uint32 Perl_Doors_GetGuildID(Doors* self)
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{
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return self->GetGuildID();
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}
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void perl_register_doors()
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{
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perl::interpreter perl(PERL_GET_THX);
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@ -189,24 +279,42 @@ void perl_register_doors()
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package.add("ForceClose", (void(*)(Doors*, Mob*, bool))&Perl_Doors_ForceClose);
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package.add("ForceOpen", (void(*)(Doors*, Mob*))&Perl_Doors_ForceOpen);
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package.add("ForceOpen", (void(*)(Doors*, Mob*, bool))&Perl_Doors_ForceOpen);
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package.add("GetClientVersionMask", &Perl_Doors_GetClientVersionMask);
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package.add("GetDestinationHeading", &Perl_Doors_GetDestinationHeading);
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package.add("GetDestinationInstanceID", &Perl_Doors_GetDestinationInstanceID);
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package.add("GetDestinationX", &Perl_Doors_GetDestinationX);
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package.add("GetDestinationY", &Perl_Doors_GetDestinationY);
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package.add("GetDestinationZ", &Perl_Doors_GetDestinationZ);
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package.add("GetDestinationZoneName", &Perl_Doors_GetDestinationZoneName);
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package.add("GetDisableTimer", &Perl_Doors_GetDisableTimer);
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package.add("GetDoorDBID", &Perl_Doors_GetDoorDBID);
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package.add("GetDoorID", &Perl_Doors_GetDoorID);
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package.add("GetDoorParam", &Perl_Doors_GetDoorParam);
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package.add("GetDzSwitchID", &Perl_Doors_GetDzSwitchID);
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package.add("GetGuildID", &Perl_Doors_GetGuildID);
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package.add("GetHeading", &Perl_Doors_GetHeading);
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package.add("GetID", &Perl_Doors_GetID);
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package.add("GetIncline", &Perl_Doors_GetIncline);
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package.add("GetInvertState", &Perl_Doors_GetInvertState);
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package.add("GetKeyItem", &Perl_Doors_GetKeyItem);
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package.add("GetLockPick", &Perl_Doors_GetLockPick);
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package.add("GetModelName", &Perl_Doors_GetModelName);
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package.add("GetNoKeyring", &Perl_Doors_GetNoKeyring);
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package.add("GetOpenType", &Perl_Doors_GetOpenType);
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package.add("GetSize", &Perl_Doors_GetSize);
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package.add("GetTriggerDoorID", &Perl_Doors_GetTriggerDoorID);
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package.add("GetTriggerType", &Perl_Doors_GetTriggerType);
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package.add("GetX", &Perl_Doors_GetX);
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package.add("GetY", &Perl_Doors_GetY);
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package.add("GetZ", &Perl_Doors_GetZ);
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package.add("HasDestinationZone", &Perl_Doors_HasDestinationZone);
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package.add("IsDestinationZoneSame", &Perl_Doors_IsDestinationZoneSame);
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package.add("IsDoorBlacklisted", &Perl_Doors_IsDoorBlacklisted);
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package.add("IsLDoNDoor", &Perl_Doors_IsLDoNDoor);
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package.add("SetDisableTimer", &Perl_Doors_SetDisableTimer);
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package.add("SetHeading", &Perl_Doors_SetHeading);
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package.add("SetIncline", &Perl_Doors_SetIncline);
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package.add("SetInvertState", &Perl_Doors_SetInvertState);
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package.add("SetKeyItem", &Perl_Doors_SetKeyItem);
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package.add("SetLocation", &Perl_Doors_SetLocation);
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package.add("SetLockPick", &Perl_Doors_SetLockPick);
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