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[Loginserver] Larion loginserver support (#4492)
* Add larion version and opcode path * WIP: getting server to work * Identify server_id * Add missing opcode, add opcodes file --------- Co-authored-by: KimLS <KimLS@peqtgc.com>
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@ -534,6 +534,7 @@ N(OP_Stamina),
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N(OP_Stun),
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N(OP_Surname),
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N(OP_SwapSpell),
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N(OP_SystemFingerprint),
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N(OP_TargetBuffs),
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N(OP_TargetCommand),
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N(OP_TargetHoTT),
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@ -138,6 +138,13 @@ public:
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*/
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unsigned int GetPlaySequence() const { return m_play_sequence_id; }
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/**
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* Gets the client version
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*
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* @return
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*/
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LSClientVersion GetClientVersion() const { return m_client_version; }
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/**
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* Gets the connection for this client
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*
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@ -88,6 +88,46 @@ ClientManager::ClientManager()
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clients.push_back(c);
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}
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);
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int larion_port = server.config.GetVariableInt("client_configuration", "larion_port", 15900);
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EQStreamManagerInterfaceOptions larion_opts(larion_port, false, false);
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larion_stream = new EQ::Net::EQStreamManager(larion_opts);
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larion_ops = new RegularOpcodeManager;
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opcodes_path = fmt::format(
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"{}/{}",
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path.GetServerPath(),
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server.config.GetVariableString(
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"client_configuration",
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"larion_opcodes",
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"login_opcodes.conf"
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)
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);
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if (!larion_ops->LoadOpcodes(opcodes_path.c_str())) {
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LogError(
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"ClientManager fatal error: couldn't load opcodes for Larion file [{0}]",
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server.config.GetVariableString("client_configuration", "larion_opcodes", "login_opcodes.conf")
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);
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run_server = false;
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}
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larion_stream->OnNewConnection(
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[this](std::shared_ptr<EQ::Net::EQStream> stream) {
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LogInfo(
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"New Larion client connection from [{0}:{1}]",
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long2ip(stream->GetRemoteIP()),
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stream->GetRemotePort()
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);
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stream->SetOpcodeManager(&larion_ops);
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Client* c = new Client(stream, cv_larion);
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clients.push_back(c);
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}
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);
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}
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ClientManager::~ClientManager()
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@ -55,6 +55,8 @@ private:
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EQ::Net::EQStreamManager *titanium_stream;
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OpcodeManager *sod_ops;
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EQ::Net::EQStreamManager *sod_stream;
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OpcodeManager *larion_ops;
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EQ::Net::EQStreamManager* larion_stream;
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};
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#endif
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@ -83,7 +83,8 @@ struct PlayEverquestResponse_Struct {
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enum LSClientVersion {
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cv_titanium,
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cv_sod
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cv_sod,
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cv_larion
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};
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enum LSClientStatus {
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14
loginserver/login_util/login_opcodes_larion.conf
Normal file
14
loginserver/login_util/login_opcodes_larion.conf
Normal file
@ -0,0 +1,14 @@
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#EQEmu Public Login Server OPCodes
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OP_SessionReady=0x0001
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OP_Login=0x0002
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OP_ServerListRequest=0x0004
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OP_PlayEverquestRequest=0x000d
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OP_PlayEverquestResponse=0x0022
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OP_ChatMessage=0x0017
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OP_LoginAccepted=0x0018
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OP_ServerListResponse=0x0019
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OP_Poll=0x0029
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OP_EnterChat=0x000f
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OP_PollResponse=0x0011
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OP_SystemFingerprint=0x0016
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OP_ExpansionList=0x0030
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@ -137,7 +137,7 @@ std::unique_ptr<EQApplicationPacket> ServerManager::CreateServerListPacket(Clien
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use_local_ip ? "Local" : "Remote"
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);
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world_server->SerializeForClientServerList(buf, use_local_ip);
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world_server->SerializeForClientServerList(buf, use_local_ip, client->GetClientVersion());
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}
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return std::make_unique<EQApplicationPacket>(OP_ServerListResponse, buf);
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@ -977,7 +977,7 @@ bool WorldServer::ValidateWorldServerAdminLogin(
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return false;
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}
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void WorldServer::SerializeForClientServerList(SerializeBuffer &out, bool use_local_ip) const
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void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const
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{
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// see LoginClientServerData_Struct
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if (use_local_ip) {
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@ -987,19 +987,31 @@ void WorldServer::SerializeForClientServerList(SerializeBuffer &out, bool use_lo
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out.WriteString(GetRemoteIP());
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}
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switch (GetServerListID()) {
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case LS::ServerType::Legends:
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out.WriteInt32(LS::ServerTypeFlags::Legends);
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break;
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case LS::ServerType::Preferred:
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out.WriteInt32(LS::ServerTypeFlags::Preferred);
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break;
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default:
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out.WriteInt32(LS::ServerTypeFlags::Standard);
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break;
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if (version == cv_larion) {
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out.WriteUInt32(9000);
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}
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switch (GetServerListID()) {
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case LS::ServerType::Legends:
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out.WriteInt32(LS::ServerTypeFlags::Legends);
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break;
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case LS::ServerType::Preferred:
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out.WriteInt32(LS::ServerTypeFlags::Preferred);
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break;
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default:
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out.WriteInt32(LS::ServerTypeFlags::Standard);
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break;
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}
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if (version == cv_larion) {
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auto server_id = GetServerId();
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//if this is 0, the client will not show the server in the list
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out.WriteUInt32(1);
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out.WriteUInt32(server_id);
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}
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else {
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out.WriteUInt32(GetServerId());
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}
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out.WriteUInt32(GetServerId());
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out.WriteString(GetServerLongName());
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out.WriteString("us"); // country code
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out.WriteString("en"); // language code
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@ -7,6 +7,7 @@
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#include "../common/packet_dump.h"
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#include "database.h"
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#include "../common/event/timer.h"
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#include "login_types.h"
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#include <string>
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#include <memory>
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@ -149,7 +150,7 @@ public:
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bool HandleNewLoginserverRegisteredOnly(Database::DbWorldRegistration &world_registration);
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bool HandleNewLoginserverInfoUnregisteredAllowed(Database::DbWorldRegistration &world_registration);
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void SerializeForClientServerList(class SerializeBuffer& out, bool use_local_ip) const;
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void SerializeForClientServerList(class SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const;
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private:
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