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[Cleanup] Remove unnecessary reference types (#4212)
Minor clean up from #4054 and #4181
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20d9417628
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@ -632,7 +632,7 @@ uint32 Database::GetAccountIDByName(const std::string& account_name, const std::
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return e.id;
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}
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const std::string& Database::GetAccountName(uint32 account_id, uint32* lsaccount_id)
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const std::string Database::GetAccountName(uint32 account_id, uint32* lsaccount_id)
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{
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const auto& e = AccountRepository::FindOne(*this, account_id);
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@ -647,28 +647,28 @@ const std::string& Database::GetAccountName(uint32 account_id, uint32* lsaccount
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return e.name;
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}
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const std::string& Database::GetCharName(uint32 character_id)
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const std::string Database::GetCharName(uint32 character_id)
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{
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const auto& e = CharacterDataRepository::FindOne(*this, character_id);
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return e.id ? e.name : std::string();
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}
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const std::string& Database::GetCharNameByID(uint32 character_id)
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const std::string Database::GetCharNameByID(uint32 character_id)
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{
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const auto& e = CharacterDataRepository::FindOne(*this, character_id);
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return e.id ? e.name : std::string();
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}
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const std::string& Database::GetNPCNameByID(uint32 npc_id)
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const std::string Database::GetNPCNameByID(uint32 npc_id)
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{
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const auto& e = NpcTypesRepository::FindOne(*this, npc_id);
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return e.id ? e.name : std::string();
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}
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const std::string& Database::GetCleanNPCNameByID(uint32 npc_id)
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const std::string Database::GetCleanNPCNameByID(uint32 npc_id)
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{
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const auto& e = NpcTypesRepository::FindOne(*this, npc_id);
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@ -125,11 +125,11 @@ public:
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uint32 GetGroupIDByCharID(uint32 character_id);
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uint32 GetRaidIDByCharID(uint32 character_id);
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const std::string& GetAccountName(uint32 account_id, uint32* lsaccount_id = 0);
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const std::string& GetCharName(uint32 character_id);
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const std::string& GetCharNameByID(uint32 character_id);
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const std::string& GetNPCNameByID(uint32 npc_id);
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const std::string& GetCleanNPCNameByID(uint32 npc_id);
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const std::string GetAccountName(uint32 account_id, uint32* lsaccount_id = 0);
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const std::string GetCharName(uint32 character_id);
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const std::string GetCharNameByID(uint32 character_id);
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const std::string GetNPCNameByID(uint32 npc_id);
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const std::string GetCleanNPCNameByID(uint32 npc_id);
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void LoginIP(uint32 account_id, const std::string& login_ip);
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/* Instancing */
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@ -1113,7 +1113,7 @@ uint8 Mob::GetArchetype() const
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return Archetype::Hybrid;
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}
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const std::string& Mob::GetArchetypeName()
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const std::string Mob::GetArchetypeName()
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{
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switch (GetArchetype()) {
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case Archetype::Hybrid:
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@ -842,7 +842,7 @@ public:
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bool IsPureMeleeClass() const;
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bool IsWisdomCasterClass() const;
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uint8 GetArchetype() const;
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const std::string& GetArchetypeName();
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const std::string GetArchetypeName();
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void SetZone(uint32 zone_id, uint32 instance_id);
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void SendStatsWindow(Client* c, bool use_window);
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void ShowStats(Client* client);
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