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[Release] 22.43.2 (#4017)
### Bots * ^mez command spell list fix ([#3998](https://github.com/EQEmu/Server/pull/3998)) @dariusuknuis 2024-01-19 ### Code * Cleanup position methods ([#4015](https://github.com/EQEmu/Server/pull/4015)) @Kinglykrab 2024-01-25 ### Commands * Add `#npcedit set_grid [Grid ID]` to `#npcedit` ([#4004](https://github.com/EQEmu/Server/pull/4004)) @Kinglykrab 2024-01-22 ### Crash Fix * Fix crash when creating Frogloks/Drakkin ([#4016](https://github.com/EQEmu/Server/pull/4016)) @Kinglykrab 2024-01-25 * Reverting PR #3877 ([#3997](https://github.com/EQEmu/Server/pull/3997)) @fryguy503 2024-01-17 ### Database * Drop deprecated item_tick table ([#3977](https://github.com/EQEmu/Server/pull/3977)) @Akkadius 2024-01-14 * Drop item_tick if exists tweak in manifest ([#3985](https://github.com/EQEmu/Server/pull/3985)) @Akkadius 2024-01-15 * Increase max spawngroup name from 50 to 200 ([#3991](https://github.com/EQEmu/Server/pull/3991)) @Akkadius 2024-01-22 ### Fixes * Fix Mercenaries Buffs/Zoning Issues ([#4000](https://github.com/EQEmu/Server/pull/4000)) @Kinglykrab 2024-01-22 * Fix zone database update manifest ([#3972](https://github.com/EQEmu/Server/pull/3972)) @Kinglykrab 2024-01-13 * Fixes to zone idle while empty changes. ([#4006](https://github.com/EQEmu/Server/pull/4006)) @noudess 2024-01-23 * Reversed logic on InLiquid ([#3979](https://github.com/EQEmu/Server/pull/3979)) @fryguy503 2024-01-14 ### Instances * Convert Instance Quest Methods to Repositories ([#4012](https://github.com/EQEmu/Server/pull/4012)) @Kinglykrab 2024-01-25 ### Logging * Force Info category to be always on in file/console logs ([#3990](https://github.com/EQEmu/Server/pull/3990)) @Akkadius 2024-01-22 ### Merchants * Change database structure for merchant slots ([#3974](https://github.com/EQEmu/Server/pull/3974)) @joligario 2024-01-14 ### Messages * Fix disciple message added by previous patch. ([#3986](https://github.com/EQEmu/Server/pull/3986)) @noudess 2024-01-15 ### Quest API * QuestReward should now summon item to the inventory instead of the cursor. ([#3996](https://github.com/EQEmu/Server/pull/3996)) @regneq 2024-01-22 ### Repositories * Add `rank` to reserved words ([#3982](https://github.com/EQEmu/Server/pull/3982)) @Akkadius 2024-01-15 * Fix datetime zero-value save behavior ([#3976](https://github.com/EQEmu/Server/pull/3976)) @Akkadius 2024-01-14 ### Spawn2 * Spawn condition value should default spawn_conditions value ([#3980](https://github.com/EQEmu/Server/pull/3980)) @noudess 2024-01-14 ### Zoning * Additional logs for zoning under instance checks ([#3989](https://github.com/EQEmu/Server/pull/3989)) @Akkadius 2024-01-22
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CHANGELOG.md
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CHANGELOG.md
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## [22.43.2] - 1/25/2024
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### Bots
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* ^mez command spell list fix ([#3998](https://github.com/EQEmu/Server/pull/3998)) @dariusuknuis 2024-01-19
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### Code
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* Cleanup position methods ([#4015](https://github.com/EQEmu/Server/pull/4015)) @Kinglykrab 2024-01-25
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### Commands
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* Add `#npcedit set_grid [Grid ID]` to `#npcedit` ([#4004](https://github.com/EQEmu/Server/pull/4004)) @Kinglykrab 2024-01-22
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### Crash Fix
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* Fix crash when creating Frogloks/Drakkin ([#4016](https://github.com/EQEmu/Server/pull/4016)) @Kinglykrab 2024-01-25
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* Reverting PR #3877 ([#3997](https://github.com/EQEmu/Server/pull/3997)) @fryguy503 2024-01-17
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### Database
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* Drop deprecated item_tick table ([#3977](https://github.com/EQEmu/Server/pull/3977)) @Akkadius 2024-01-14
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* Drop item_tick if exists tweak in manifest ([#3985](https://github.com/EQEmu/Server/pull/3985)) @Akkadius 2024-01-15
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* Increase max spawngroup name from 50 to 200 ([#3991](https://github.com/EQEmu/Server/pull/3991)) @Akkadius 2024-01-22
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### Fixes
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* Fix Mercenaries Buffs/Zoning Issues ([#4000](https://github.com/EQEmu/Server/pull/4000)) @Kinglykrab 2024-01-22
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* Fix zone database update manifest ([#3972](https://github.com/EQEmu/Server/pull/3972)) @Kinglykrab 2024-01-13
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* Fixes to zone idle while empty changes. ([#4006](https://github.com/EQEmu/Server/pull/4006)) @noudess 2024-01-23
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* Reversed logic on InLiquid ([#3979](https://github.com/EQEmu/Server/pull/3979)) @fryguy503 2024-01-14
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### Instances
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* Convert Instance Quest Methods to Repositories ([#4012](https://github.com/EQEmu/Server/pull/4012)) @Kinglykrab 2024-01-25
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### Logging
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* Force Info category to be always on in file/console logs ([#3990](https://github.com/EQEmu/Server/pull/3990)) @Akkadius 2024-01-22
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### Merchants
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* Change database structure for merchant slots ([#3974](https://github.com/EQEmu/Server/pull/3974)) @joligario 2024-01-14
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### Messages
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* Fix disciple message added by previous patch. ([#3986](https://github.com/EQEmu/Server/pull/3986)) @noudess 2024-01-15
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### Quest API
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* QuestReward should now summon item to the inventory instead of the cursor. ([#3996](https://github.com/EQEmu/Server/pull/3996)) @regneq 2024-01-22
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### Repositories
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* Add `rank` to reserved words ([#3982](https://github.com/EQEmu/Server/pull/3982)) @Akkadius 2024-01-15
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* Fix datetime zero-value save behavior ([#3976](https://github.com/EQEmu/Server/pull/3976)) @Akkadius 2024-01-14
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### Spawn2
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* Spawn condition value should default spawn_conditions value ([#3980](https://github.com/EQEmu/Server/pull/3980)) @noudess 2024-01-14
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### Zoning
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* Additional logs for zoning under instance checks ([#3989](https://github.com/EQEmu/Server/pull/3989)) @Akkadius 2024-01-22
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## [22.43.1] - 1/14/2024
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### Repositories
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// Build variables
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// these get injected during the build pipeline
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#define CURRENT_VERSION "22.43.1-dev" // always append -dev to the current version for custom-builds
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#define CURRENT_VERSION "22.43.2-dev" // always append -dev to the current version for custom-builds
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#define LOGIN_VERSION "0.8.0"
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#define COMPILE_DATE __DATE__
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#define COMPILE_TIME __TIME__
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{
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"name": "eqemu-server",
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"version": "22.43.1",
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"version": "22.43.2",
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"repository": {
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"type": "git",
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"url": "https://github.com/EQEmu/Server.git"
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