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[Bug Fix] Radiant/Ebon Crystals should only extract to 1000 (#4195)
* [Bug] Radiant/Ebon Crystals should only extract to 1000 Creating a stack larger than 1000 can cause potential dupe issues further down the stream if other tasks are performed on the stack. * Use stacksize instead --------- Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
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@ -130,6 +130,11 @@ enum CrystalReclaimTypes
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Radiant = 4,
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};
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namespace ItemStackSizeConstraint {
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constexpr int16 Minimum = 1;
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constexpr int16 Maximum = 1000;
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -5596,9 +5596,20 @@ void Client::Handle_OP_CrystalCreate(const EQApplicationPacket *app)
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}
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// Prevent the client from creating more than they have.
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const uint32 amount = EQ::ClampUpper(quantity, current_quantity);
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uint32 amount = EQ::ClampUpper(quantity, current_quantity);
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const uint32 item_id = is_radiant ? RuleI(Zone, RadiantCrystalItemID) : RuleI(Zone, EbonCrystalItemID);
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const auto item = database.GetItem(item_id);
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// Prevent pulling more than max stack size or 1,000 (if stackable), whichever is lesser
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const uint32 max_reclaim_amount = EQ::Clamp(
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item && item->Stackable ? item->StackSize : ItemStackSizeConstraint::Minimum,
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ItemStackSizeConstraint::Minimum,
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ItemStackSizeConstraint::Maximum
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);
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if (amount > max_reclaim_amount) {
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amount = max_reclaim_amount;
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}
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const bool success = SummonItem(item_id, amount);
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if (!success) {
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return;
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