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1000 Commits
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| 999677d314 |
@@ -0,0 +1,23 @@
|
||||
# EditorConfig is awesome: http://EditorConfig.org
|
||||
|
||||
# top-most EditorConfig file
|
||||
root = true
|
||||
|
||||
# Unix-style newlines with a newline ending every file
|
||||
[*]
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
|
||||
# Matches multiple files with brace expansion notation
|
||||
# Set default charset
|
||||
[*.{js,py}]
|
||||
charset = utf-8
|
||||
|
||||
[*.cpp]
|
||||
indent_style = tab
|
||||
[*.h]
|
||||
indent_style = tab
|
||||
|
||||
# Tab indentation (no size specified)
|
||||
[Makefile]
|
||||
indent_style = tab
|
||||
@@ -37,3 +37,7 @@ x64/
|
||||
x86/
|
||||
log/
|
||||
logs/
|
||||
vcpkg/
|
||||
|
||||
.idea/*
|
||||
*cbp
|
||||
+20
-25
@@ -1,32 +1,27 @@
|
||||
language: cpp
|
||||
compiler: gcc
|
||||
sudo: false
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- gcc-4.8
|
||||
- g++-4.8
|
||||
- libmysqlclient-dev
|
||||
- libperl-dev
|
||||
- libboost-dev
|
||||
- liblua5.1-0-dev
|
||||
- zlib1g-dev
|
||||
- uuid-dev
|
||||
- libssl-dev
|
||||
dist: trusty
|
||||
|
||||
before_install:
|
||||
- sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
|
||||
- sudo apt-get update -qq
|
||||
- mkdir $HOME/usr
|
||||
- export PATH="$HOME/usr/bin:$PATH"
|
||||
- wget https://cmake.org/files/v3.11/cmake-3.11.2-Linux-x86_64.sh
|
||||
- chmod +x cmake-3.11.2-Linux-x86_64.sh
|
||||
- ./cmake-3.11.2-Linux-x86_64.sh --prefix=$HOME/usr --exclude-subdir --skip-license
|
||||
|
||||
install:
|
||||
- if [ "$CXX" = "g++" ]; then export CXX="g++-4.8" CC="gcc-4.8"; fi
|
||||
- sudo apt-get install -qq g++-7
|
||||
- sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-7 90
|
||||
- sudo apt-get install libmysqlclient-dev
|
||||
- sudo apt-get install libperl-dev
|
||||
- sudo apt-get install libboost-dev
|
||||
- sudo apt-get install liblua5.1-0-dev
|
||||
- sudo apt-get install zlib1g-dev
|
||||
- sudo apt-get install uuid-dev
|
||||
- sudo apt-get install libssl-dev
|
||||
script:
|
||||
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON
|
||||
- make -j2
|
||||
- ./bin/tests
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
- stable
|
||||
notifications:
|
||||
email: false
|
||||
irc:
|
||||
channels: "irc.eqemulator.net#eqemucoders"
|
||||
os: linux
|
||||
+25
-27
@@ -27,9 +27,10 @@
|
||||
#EQEMU_USE_MAP_MMFS
|
||||
#EQEMU_MAP_DIR
|
||||
|
||||
#We set a fairly new version (as of 2013) because I found finding perl was a bit... buggy on older ones
|
||||
#Can change this if you really want but you should upgrade!
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
IF(POLICY CMP0074)
|
||||
cmake_policy(SET CMP0074 NEW)
|
||||
ENDIF()
|
||||
|
||||
#FindMySQL is located here so lets make it so CMake can find it
|
||||
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
|
||||
@@ -42,6 +43,8 @@ IF(NOT CMAKE_BUILD_TYPE)
|
||||
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
|
||||
ENDIF(NOT CMAKE_BUILD_TYPE)
|
||||
|
||||
SET(CMAKE_PREFIX_PATH "${CMAKE_CURRENT_SOURCE_DIR}/dependencies" "${CMAKE_PREFIX_PATH}")
|
||||
|
||||
#Add our various windows definitions
|
||||
IF(MSVC OR MINGW)
|
||||
ADD_DEFINITIONS(-D_WINDOWS)
|
||||
@@ -53,7 +56,6 @@ IF(MSVC OR MINGW)
|
||||
ENDIF(MSVC OR MINGW)
|
||||
|
||||
IF(MSVC)
|
||||
#Set our default locations for zlib/mysql based on x86/x64
|
||||
IF(CMAKE_CL_64)
|
||||
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
|
||||
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
|
||||
@@ -100,23 +102,6 @@ IF(MSVC)
|
||||
ADD_DEFINITIONS(-DCRASH_LOGGING)
|
||||
ENDIF(EQEMU_ENABLE_CRASH_LOGGING)
|
||||
|
||||
#Disable safe SEH or not?
|
||||
OPTION(EQEMU_DISABLE_SAFESEH "Disable Safe SEH (Needed for Strawberry Perl)" OFF)
|
||||
IF(EQEMU_DISABLE_SAFESEH)
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "${CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL "${CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
ENDIF(EQEMU_DISABLE_SAFESEH)
|
||||
|
||||
OPTION(EQEMU_BUILD_MSVC_MP "Enable build with multiple processes." ON)
|
||||
IF(EQEMU_BUILD_MSVC_MP)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||
@@ -281,10 +266,11 @@ IF(EQEMU_BUILD_LUA)
|
||||
ADD_DEFINITIONS(-DLUA_EQEMU)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
|
||||
OPTION(EQEMU_USE_MAP_MMFS "Create and use Zone Map MMF files." OFF)
|
||||
IF(EQEMU_USE_MAP_MMFS)
|
||||
ADD_DEFINITIONS(-DUSE_MAP_MMFS)
|
||||
ENDIF(EQEMU_USE_MAP_MMFS)
|
||||
#Disabled until reevaluation performed
|
||||
#OPTION(EQEMU_USE_MAP_MMFS "Create and use Zone Map MMF files." OFF)
|
||||
#IF(EQEMU_USE_MAP_MMFS)
|
||||
# ADD_DEFINITIONS(-DUSE_MAP_MMFS)
|
||||
#ENDIF(EQEMU_USE_MAP_MMFS)
|
||||
|
||||
SET(EQEMU_MAP_DIR "./Maps" CACHE STRING "The dir that maps, water maps, and paths are located in.")
|
||||
|
||||
@@ -300,20 +286,23 @@ ADD_DEFINITIONS(-DLOG_LEVEL_QUEST=${EQEMU_LOG_LEVEL_QUEST})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_COMMANDS=${EQEMU_LOG_LEVEL_COMMANDS})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_CRASH=${EQEMU_LOG_LEVEL_CRASH})
|
||||
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
|
||||
ADD_DEFINITIONS(-DGLM_FORCE_CTOR_INIT)
|
||||
ADD_DEFINITIONS(-DGLM_ENABLE_EXPERIMENTAL)
|
||||
|
||||
#Find everything we need
|
||||
FIND_PACKAGE(ZLIB REQUIRED)
|
||||
FIND_PACKAGE(MySQL REQUIRED)
|
||||
FIND_PACKAGE(Protobuf REQUIRED)
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
FIND_PACKAGE(PerlLibs REQUIRED)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${PERL_INCLUDE_PATH}")
|
||||
ENDIF(EQEMU_BUILD_PERL)
|
||||
|
||||
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} libuv fmt recast_navigation)
|
||||
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} protobuf::libprotoc protobuf::libprotobuf libuv fmt recast_navigation)
|
||||
|
||||
FIND_PACKAGE(Sodium REQUIRED)
|
||||
IF(SODIUM_FOUND)
|
||||
OPTION(EQEMU_ENABLE_SECURITY "Use Encryption For TCP Connections" ON)
|
||||
OPTION(EQEMU_ENABLE_SECURITY "Use Secure Loginserver Hashes" ON)
|
||||
IF(EQEMU_ENABLE_SECURITY)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${SODIUM_INCLUDE_DIRS}")
|
||||
ADD_DEFINITIONS(-DENABLE_SECURITY)
|
||||
@@ -342,7 +331,7 @@ IF(EQEMU_BUILD_LUA)
|
||||
|
||||
FIND_PACKAGE(Boost REQUIRED)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/luabind")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
|
||||
|
||||
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
|
||||
IF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
@@ -352,6 +341,7 @@ ENDIF(EQEMU_BUILD_LUA)
|
||||
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_INCLUDE_DIRS}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${MySQL_INCLUDE_DIR}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${Protobuf_INCLUDE_DIRS}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/common/glm")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/cereal")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/libuv/include" )
|
||||
@@ -359,6 +349,13 @@ INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/libuv/src")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/format")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/recast/detour/include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/recast/recast/include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_BINARY_DIR}/common")
|
||||
|
||||
IF(VCPKG_TARGET_TRIPLET)
|
||||
MESSAGE(STATUS "Vcpkg Detected")
|
||||
MESSAGE(STATUS "Setting protobuf import dir: ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/include")
|
||||
SET(Protobuf_IMPORT_DIRS "${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/include")
|
||||
ENDIF()
|
||||
|
||||
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
|
||||
ADD_SUBDIRECTORY(common)
|
||||
@@ -371,6 +368,7 @@ IF(EQEMU_BUILD_SERVER)
|
||||
ADD_SUBDIRECTORY(ucs)
|
||||
ADD_SUBDIRECTORY(queryserv)
|
||||
ADD_SUBDIRECTORY(eqlaunch)
|
||||
ADD_SUBDIRECTORY(services/tasks)
|
||||
ENDIF(EQEMU_BUILD_SERVER)
|
||||
IF(EQEMU_BUILD_LOGIN)
|
||||
ADD_SUBDIRECTORY(loginserver)
|
||||
|
||||
@@ -1,339 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
-12
@@ -1,12 +0,0 @@
|
||||
The server code and utilities are released under GPLv3.
|
||||
|
||||
We also include some small libraries for convienence that may be under different licensing:
|
||||
|
||||
SocketLib - GPL
|
||||
LibXML - ZLib License
|
||||
StackWalker - New BSD License
|
||||
ZLib - ZLib License
|
||||
MySQL - GPL
|
||||
Perl - GPL / ActiveState (under the assumption that this is a free project).
|
||||
CPPUnit - GLP
|
||||
StringUtilities - Apache
|
||||
@@ -1,7 +1,7 @@
|
||||
# EQEmulator Core Server
|
||||
|Travis CI (Linux)|Appveyor (Windows) |
|
||||
|:---:|:---:|
|
||||
|[](https://travis-ci.org/EQEmu/Server) |[](https://ci.appveyor.com/project/KimLS/server/branch/master) |
|
||||
|Travis CI (Linux)|Appveyor w/ Bots (Windows) |Appveyor w/o Bots (Windows) |
|
||||
|:---:|:---:|:---:|
|
||||
|[](https://travis-ci.org/EQEmu/Server) |[](https://ci.appveyor.com/project/KimLS/server-87crp/branch/master) |[](https://ci.appveyor.com/project/KimLS/server-w0pq2/branch/master) |
|
||||
|
||||
***
|
||||
|
||||
@@ -17,10 +17,7 @@
|
||||
|:---:|:---:|:---:|
|
||||
|**Install Count**|||
|
||||
### > Windows
|
||||
* [Easy Install](http://wiki.eqemulator.org/p?Akkas_PEQ_Server_Installer&frm=Main#from-scratch-installation-instructions-windows)
|
||||
* [Advanced Setup](http://wiki.eqemulator.org/p?Complete_Windows-based_Server_Setup_Guide)
|
||||
|
||||
|
||||
* [Install](https://github.com/EQEmu/Server/wiki/Windows-Server)
|
||||
|
||||
### > Debian/Ubuntu/CentOS/Fedora
|
||||
* You can use curl or wget to kick off the installer (whichever your OS has)
|
||||
@@ -53,7 +50,23 @@ forum, although pull requests will be much quicker and easier on all parties.
|
||||
- **User Discord Channel**: `#general`
|
||||
- **Developer Discord Channel**: `#eqemucoders`
|
||||
|
||||
Resources
|
||||
---
|
||||
## Resources
|
||||
- [EQEmulator Forums](http://www.eqemulator.org/forums)
|
||||
- [EQEmulator Wiki](http://wiki.eqemulator.org/i?M=Wiki)
|
||||
- [EQEmulator Wiki](https://github.com/EQEmu/Server/wiki)
|
||||
|
||||
## Related Repositories
|
||||
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
|
||||
* [Maps](https://github.com/Akkadius/EQEmuMaps)
|
||||
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
|
||||
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
|
||||
|
||||
## Other License Info
|
||||
|
||||
* The server code and utilities are released under **GPLv3**
|
||||
* We also include some small libraries for convienence that may be under different licensing
|
||||
* SocketLib - GPL LibXML
|
||||
* zlib - zlib license
|
||||
* MariaDB/MySQL - GPL
|
||||
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
|
||||
* CPPUnit - GLP StringUtilities - Apache
|
||||
* LUA - MIT
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
version: 1.0.{build}
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
image: Visual Studio 2017
|
||||
configuration: RelWithDebInfo
|
||||
clone_folder: c:\projects\eqemu
|
||||
init:
|
||||
- ps: git config --global core.autocrlf input
|
||||
cache: c:\tools\vcpkg\installed\
|
||||
before_build:
|
||||
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=ON -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
|
||||
build:
|
||||
project: C:\projects\eqemu\build\EQEmu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: >-
|
||||
7z a build_x64-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
|
||||
|
||||
appveyor PushArtifact build_x64-bots.zip
|
||||
@@ -0,0 +1,21 @@
|
||||
version: 1.0.{build}
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
image: Visual Studio 2017
|
||||
configuration: RelWithDebInfo
|
||||
clone_folder: c:\projects\eqemu
|
||||
init:
|
||||
- ps: git config --global core.autocrlf input
|
||||
cache: c:\tools\vcpkg\installed\
|
||||
before_build:
|
||||
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=OFF -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
|
||||
build:
|
||||
project: C:\projects\eqemu\build\EQEmu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: >-
|
||||
7z a build_x64-no-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
|
||||
|
||||
appveyor PushArtifact build_x64-no-bots.zip
|
||||
+503
@@ -1,6 +1,509 @@
|
||||
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
||||
-------------------------------------------------------
|
||||
|
||||
== 3/1/2019 ==
|
||||
Noudess: Major faction conversion to use client data.
|
||||
|
||||
Pull request #802 New min/max personal faction per faction. Use of actual
|
||||
client mods for race/class/deity.
|
||||
|
||||
This PR involves major changes to your database and your quests.
|
||||
|
||||
The clients recently exposed raw data included
|
||||
|
||||
- the min/max personal faction for each faction
|
||||
- the actual faction id the client uses for each faction
|
||||
- the actual mods that come into play when a PC cons an opponent that
|
||||
determine your overall con to that faction.
|
||||
|
||||
|
||||
The approach I took resulted in minimal change to the code base. I did
|
||||
alter the code to enforce the new validated min/max from the client. This
|
||||
min/max applies to personally earned faction. So if a faction has a min
|
||||
of 0 and a max of 2000, that means your personally earned value can never
|
||||
go below 0 or over 2000. The actual con, will, however often do so because
|
||||
of class/race/deity modifications. I also changed the con ranges, per
|
||||
Mackal's data that was proven to be accurate:
|
||||
|
||||
Ally = 1100+
|
||||
Warmly = 750 to 1099
|
||||
Kindly = 500 to 749
|
||||
Amiable = 100 to 499
|
||||
Indifferent = 0 to 99
|
||||
Apprehensive = -1 to -100
|
||||
Dubious = -101 to -500
|
||||
Threateningly = -501 to -750
|
||||
Ready to Attack = -751
|
||||
|
||||
The above means that dubious is a much smaller range now. For that reason
|
||||
the scripts modify any custom faction base values to put them in the same
|
||||
range, hopefully as the creators of the custom factions intended.
|
||||
|
||||
Also to be noted as characters that have a faction between -501 and -700
|
||||
wont be dubious anymore, they will be threateningly. This is expected with
|
||||
the new ranges, but might take players by suprise as the old ranges we used
|
||||
were more liberal but were incorrect.
|
||||
|
||||
The database is changed extensively, but really only content. We're
|
||||
translating faction_list to use the clients ids. As such every place a
|
||||
faction_is is used, namely (see below) are being converted.
|
||||
|
||||
- faction_list
|
||||
- faction_list_mod
|
||||
- npc_faction (primary_faction field only)
|
||||
- npc_faction_entries (faction_id field only)
|
||||
- faction_values
|
||||
|
||||
Quests will also automatically be adjusted. This MUST be done after the
|
||||
PR sql and before starting the server. This is automated by
|
||||
eqemu_server.pl (or starting world)
|
||||
|
||||
Be assured, custom factions that you may have created, or obsolete or
|
||||
duplicate factions in our original faction_list, that you may have used,
|
||||
will be preserved. Anything that does not map directly is being moved to
|
||||
the 5000 range in faction_list and any references are corrected to point
|
||||
there.
|
||||
|
||||
A great example of this is Ebon Mask and Hall of the Ebon Mask. Many peqdb
|
||||
style servers have both of these. Some have used one, some the other. We
|
||||
map Ebon Mask to the clients Ebon mask and the Hall of the Ebon Mask gets
|
||||
moved to the 5000 range, and all its references are preserved. However,
|
||||
if you would like to make proper use of client mobs to Ebon mask, or other
|
||||
factions that have duplicitous entries, I recommend you manually move to
|
||||
using the correct one. In that way all of the new raw data mapped in from
|
||||
the client into faction_list_mod will get used instead of what your db had
|
||||
before these values were known.
|
||||
|
||||
In my experience converting 4 different server's data, there are only
|
||||
about 20 factions moved into the 5000 range.
|
||||
|
||||
This PR has only 1 new, permanent table faction_base_data, which is taken
|
||||
right from the client. The base field is left in case you want to mod your
|
||||
server, but we are very sure that the client doesn't use a base. It uses
|
||||
global mods to race or class for this as you'll see in the
|
||||
new faction_list_mod.
|
||||
|
||||
The PR makes many backup tables, and two mapping tables that are used during
|
||||
the conversion process to fix quests. This table was hand created by
|
||||
analysis. This table serves no purpose after conversion except an audit
|
||||
trail if we see any issues.
|
||||
|
||||
I will release a new PR that will clean up all these backups and temporary
|
||||
tables in about a month.
|
||||
|
||||
== 2/7/2019 ==
|
||||
Uleat: Put merc and bot classes on the same stance standard (mercs)
|
||||
- Both classes will now use the same stance standard
|
||||
- Pushed stance types up to EQEmu::constants
|
||||
|
||||
== 2/4/2019 ==
|
||||
Uleat: Added command 'profanity' (aliased 'prof')
|
||||
- This is a server-based tool for redacting any language that an admin deems as profanity (socially unacceptable within their community)
|
||||
- Five options are available under this command..
|
||||
-- 'list' - shows the current list of banned words
|
||||
-- 'clear' - clears the current list of banned words
|
||||
-- 'add <word>' - adds <word> to the banned word list
|
||||
-- 'del <word>' - deletes <word> from the banned word list
|
||||
-- 'reload' - forces a reload of the banned word list
|
||||
- All actions are immediate and a world broadcast refreshes other active zones
|
||||
- The system is in stand-by when the list is empty..just add a word to the list to begin censorship
|
||||
- Redaction only occurs on genuine occurences of any banned word
|
||||
-- Banned words are replaced with a series of '*' characters
|
||||
-- Compounded words are ignored to avoid issues with allowed words containing a banned sub-string
|
||||
-- If 'test' is banned, 'testing' will not be banned .. it must be added separately
|
||||
- Extreme care should be exercised when adding words to the banned list..
|
||||
-- Quest failures and limited social interactions may alienate players if they become inhibiting
|
||||
-- System commands are allowed to be processed before redaction occurs in the 'say' channel
|
||||
- A longer list requires more clock cycles to process - so, try to keep them to the most offensible occurrences
|
||||
Uleat: Fix for bots ceasing combat when their 'follow me' mob dies
|
||||
- Bots will revert to their client leash owner (bot owner or client group leader) when their FollowID() mob is no longer valid
|
||||
- Combat will no longer be interrupted in these cases
|
||||
- Does not apply to bot owner death...
|
||||
|
||||
== 1/26/2019 ==
|
||||
Uleat: Fix for class Bot not honoring NPCType data reference
|
||||
- Fixes bots not moving on spawn/grouping issue
|
||||
- Report any issues with non movement-related behavior
|
||||
|
||||
== 1/24/2019 ==
|
||||
Uleat: Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max
|
||||
- Bumped server spellbook entry capacity to 720 spells
|
||||
- Server keeps all 'learned' spells as found
|
||||
-- Access is limited by the clients' limitations of spellbook capacities and max spell ids
|
||||
-- This is done to avoid losing spells by switching from newer clients to older ones
|
||||
-- Existing behavior is kept in place for illegal access conditions
|
||||
- Each client is still restricted to its spellbook capacity (400, 480, 480, 720, 720, 720 - respectively)
|
||||
- Each client is restricted to its max supported spell id (9999, 15999, 23000, 28000, 45000, 45000 - respectively)
|
||||
- Please report any abnormal behavior so it may be addressed
|
||||
Uleat: Removed server-side checksum of player profile..wasted calculation since it's performed again in all translators
|
||||
|
||||
== 1/20/2019 ==
|
||||
Uleat: Added 'spells' entry to EQDictionary
|
||||
Akkadius:
|
||||
- [Command] Extended #goto via #goto <player_name> -
|
||||
- This will work cross zone, cross instance, in zone etc.
|
||||
- It works on top of the original #goto (target) and #goto x y z
|
||||
- [Command] Implemented server side #who Example: https://bit.ly/2TZ2hvI
|
||||
- Searches can be filtered by
|
||||
- Account Name
|
||||
- Base Class Name
|
||||
- Guild Name
|
||||
- IP
|
||||
- Player Name
|
||||
- Race Name
|
||||
- Zone Short Name
|
||||
- Features a clickable (Goto) saylink that will bring you directly to a player regardless of
|
||||
whether or not they are in an instance
|
||||
- [Command] Implemented: #gmzone [zone_short_name] [zone_version=0] [identifier=gmzone]
|
||||
- Zones to a private GM instance
|
||||
- Example: https://i.imgur.com/qswdrzO.gif
|
||||
- [NPC] Fix issue where NPC's clip into the world and the client interprets them at 0,0,0
|
||||
- This issue would show itself when NPC's would bunch up by a zone-in
|
||||
|
||||
== 1/15/2019 ==
|
||||
Uleat: Activated per-expansion support for active inventory slot addressing
|
||||
- Server honors expansions that alter bank size and power source, general9 and general10 slots
|
||||
- Server honors gm flag behaviors for the active inventory slots of each client
|
||||
|
||||
== 1/11/2019 ==
|
||||
Uleat: Modified rules system to ignore all runtime modifications of 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings' fields.
|
||||
- These fields are no longer allowed to be changed during server runtime through the command system
|
||||
- Major syncronization issues between server and clients result when these fields are altered in-game
|
||||
- It is not recommended to update these fields via sql queries while the server is in operation
|
||||
- Failure to observe these warnings will result in abhorant behavior and loss of items
|
||||
- Modify these fields during server operation at your own risk!
|
||||
|
||||
== 1/4/2019 ==
|
||||
Akkadius: [Scaling] Global base scaling data has been updated in new database binary revision
|
||||
|
||||
== 1/1/2019 ==
|
||||
Akkadius:
|
||||
- [Logging] Added new logging category "MobAppearance"
|
||||
- [DevTools] Proximity show of NPC now shows a "Path finding" circle around the proximity nodes to more clearly display
|
||||
- [Scaling] Global base scaling data now refreshes from the database on #repop
|
||||
- [Commands] Implemented command #killallnpcs [npc_name] for testing, leave blank for all attackable NPC's
|
||||
- NPC and Player Textures
|
||||
- Textures that have been changed with #wearchange / #wc or any wearchange quest script call will now stick
|
||||
for new clients entering a zone
|
||||
- Weapon models for NPCs changed using wearchange will stick as well during combat and when new clients enter the zone
|
||||
- The above changes allow for customization of a zone and NPC's without needing static data configured on npc_types
|
||||
table data and allows for much more customization options
|
||||
- Implemented Quest API Calls
|
||||
Perl
|
||||
$client->SetPrimaryWeaponOrnamentation(uint32 model_id);
|
||||
$client->SetSecondaryWeaponOrnamentation(uint32 model_id);
|
||||
Lua
|
||||
client:SetPrimaryWeaponOrnamentation(uint32 model_id);
|
||||
client:SetSecondaryWeaponOrnamentation(uint32 model_id);
|
||||
- Both of these API calls persist an ornamentation to the weapon in the inventory table and will load both
|
||||
in character select and cross zone
|
||||
|
||||
== 12/30/2018 ==
|
||||
|
||||
Akkadius (KLS):
|
||||
|
||||
# NPC Movement Overhaul
|
||||
|
||||
"Recently, we landed massive changes to pathing logic (Navmesh) with NPC's that took a while to iron out but has been
|
||||
an immensely positive addition to the EQEmu server core. With that, it's made us realize how much some related
|
||||
functionality needed to be addressed and that involves "NPC movement logic". We've been needing to address
|
||||
NPC movement logic for years as it has been fragmented and inconsistent all over the code which has made
|
||||
fixing actual movement related issues a nightmare. There are many other technical things that we can go
|
||||
into about it but the important part is that it is much improved! Special thanks to KLS for putting in a
|
||||
lot of work to make this happen"
|
||||
|
||||
- NPC's should now smoothly path between source and destination, rather than "skipping" all over the place between
|
||||
path points and sending sometimes several position updates, there should only be one update until NPC
|
||||
changes heading or speed
|
||||
- NPC pathing during flee and fear should be far improved
|
||||
- NPC pathing inside of water should be far improved
|
||||
- NPC transitions between water and land should now be seamless
|
||||
- NPC transitions over verticals (hills) should be smoother as well
|
||||
- NPC "Stuck" logic during path finding should be improved
|
||||
- NPC Z coordinate plane correction now occurs during path calculation projection properly (as it should) instead of
|
||||
brute forcing the current Z location along different path projections
|
||||
- Example: https://bit.ly/2Ssn4Yp
|
||||
|
||||
== 12/16/2018 ==
|
||||
Akkadius:
|
||||
- Implemented: Global Base Scaling: https://github.com/EQEmu/Server/wiki/NPC-Scaling
|
||||
- Implemented: Beginning of DevTools - more to be added over time (Status >= 200)
|
||||
- Display NPC info on target
|
||||
- Display Client info on target
|
||||
- Display NPC show commands on target
|
||||
- Loot
|
||||
- Grids
|
||||
- Emotes
|
||||
- Implemented: Support for saylinks to be used in GM commands
|
||||
- Deprecated: Commands
|
||||
- #listnpcs
|
||||
- Implemented: Commands
|
||||
- #list [npcs|players|corpses|doors|objects] [search]
|
||||
- Provides clickable saylinks to go to entities
|
||||
- #scale [static/dynamic] (With targeted NPC)
|
||||
- #scale [npc_name_search] [static/dynamic] (To make zone-wide changes)
|
||||
- #scale all [static/dynamic]
|
||||
- #devtools (alias #dev)
|
||||
- Implemented: New Logging categories automatically injected into `logsys_categories` table
|
||||
- Fixed an issue where newly injected categories were turned on by default
|
||||
|
||||
== 12/15/2018 ==
|
||||
Kinglykrab: Added multiple new instance related quest functions.
|
||||
1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
|
||||
- Allows you to pull the instance ID of a client by character ID.
|
||||
2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
|
||||
- Allows you to assign an instance to a client by character ID.
|
||||
3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
|
||||
- Allows you to remove a client from an instance by character ID.
|
||||
|
||||
Added spell buckets, similar to spell globals.
|
||||
- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.
|
||||
|
||||
Added max level by data bucket.
|
||||
- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
|
||||
|
||||
== 10/09/2018 ==
|
||||
Uleat: Added bot owner options
|
||||
- usage: ^owneroption [option] (or aliased as: ^oo [option])
|
||||
- options are saved in the database and therefore, persistent
|
||||
- Implemented option 'deathmarquee'
|
||||
-- toggles client owner flag to show marquee message when a bot dies (default: disabled)
|
||||
|
||||
== 10/07/2018 ==
|
||||
Uleat: Fixed a few bot issues..
|
||||
- Fix for bot item trades not attuning
|
||||
- Fix for bot mana, endurance not updating properly
|
||||
|
||||
== 10/06/2018 ==
|
||||
Uleat: Fixed a few bot issues..
|
||||
- Fix for bot 'stop melee level' not honoring setting level over rule level
|
||||
- Fix for missing bot combat spell casting when within melee range
|
||||
- Fix (in-work) for bots 'forgetting' current target when it flees
|
||||
|
||||
== 09/18/2018 ==
|
||||
Uleat: Notes for manual conversion of quest script inventory slot values
|
||||
- You should use reference/lookup values provided by the lua and perl apis to avoid skirting safety checks
|
||||
and to ensure that the values used are the correct ones for your needs
|
||||
|
||||
[perl api examples]
|
||||
old:
|
||||
1) my $charmitem = $client->GetItemIDAt(0);
|
||||
2) for($for_x = 22; $for_x < 30; $for_x++) {...}
|
||||
3) for($slot1 = 0; $slot1 <= 30; $slot1++) {...}
|
||||
|
||||
new:
|
||||
1) my $charmitem = $client->GetItemIDAt(quest::getinventoryslotid("charm"));
|
||||
2) for($for_x = quest::getinventoryslotid("general.begin"); $for_x <= quest::getinventoryslotid("general.end"); $for_x++) {...} ** notice change of conditional
|
||||
3) for($slot1 = quest::getinventoryslotid("possessions.begin"); $slot1 <= quest::getinventoryslotid("possessions.end"); $slot1++) {...}
|
||||
|
||||
[lua api examples]
|
||||
old:
|
||||
1) if(e.self:GetItemIDAt(30) == 31599) then ...
|
||||
2) for i = 0, 30, 1 do ...
|
||||
|
||||
new:
|
||||
1) if(e.self:GetItemIDAt(Slot.Cursor) == 31599) then ...
|
||||
2) for i = Slot.PossessionsBegin, Slot.PossessionsEnd, 1 do ...
|
||||
|
||||
- If you need to manually assign bag slot ranges to individual 'general' slots, use this assignment for now:
|
||||
-- General1 (23) = 251 .. 260
|
||||
-- General2 (24) = 261 .. 270
|
||||
-- General3 (25) = 271 .. 280
|
||||
-- General4 (26) = 281 .. 290
|
||||
-- General5 (27) = 291 .. 300
|
||||
-- General6 (28) = 301 .. 310
|
||||
-- General7 (29) = 311 .. 320
|
||||
-- General8 (30) = 321 .. 330
|
||||
-- General9 (31) = 331 .. 340
|
||||
-- General10 (32) = 341 .. 350
|
||||
-- Cursor (33) = 351 .. 360
|
||||
|
||||
- If you need to manually assign ammo or powersource slots, use these values:
|
||||
-- PowerSource = 21
|
||||
-- Ammo = 22
|
||||
|
||||
- All slot values not addressed above remain the same
|
||||
|
||||
- Additional information can be found at:
|
||||
-- https://github.com/EQEmu/Server/wiki/Inventory-Slots
|
||||
-- https://github.com/EQEmu/Server/wiki/Perl-API
|
||||
-- https://github.com/EQEmu/Server/wiki/Lua-API
|
||||
|
||||
== 09/03/2018 ==
|
||||
Uleat: Rework of 'invsnapshot' command and implementation of automatic inventory snapshots.
|
||||
- Inventory snapshots are now taken automatically using the interval rule values - if snapshots are enabled
|
||||
- Command 'invsnapshot' now has more options available to include a restore feature
|
||||
-- A pop-up help menu is available
|
||||
-- argument 'capture' is available to anyone with status high enough to register the command
|
||||
-- Advanced options are only available to players with 150 status or greater
|
||||
-- argument 'list' provides a list of "timestamp : item count" entries
|
||||
-- argument 'parse' displays a "slot : item id : item name" listing of valid snapshots by timestamp
|
||||
-- argument 'compare' shows a 'difference' comparison of "snapshot-to-inventory" changes
|
||||
-- argument 'restore' applies a saved snapshot to the player's inventory (with a pre-clearing call)
|
||||
|
||||
== 08/13/2018 ==
|
||||
Uleat: Activation of RoF+ clients' two additional general slots and integration of SoF+ clients' PowerSource slot
|
||||
- Inventory 'Possessions' main slots are now contiguous and implemented to RoF2 standards
|
||||
-- 'slotGeneral9'(31) and 'slotGeneral10'(32) are now active
|
||||
-- Possessions slot enumerations are now defined as between 'slotCharm'(0) and 'slotCursor'(33)
|
||||
-- 'slotPowerSource'(21) is no longer a special case slot(9999)
|
||||
- Special code has been added to exclude 'slotPowerSource,' 'slotGeneral9' and 'slotGeneral10' from server
|
||||
actions in clients that do not support them.
|
||||
- The lua api has been updated to use the new slot enumeration as well as having some slot range definitions added
|
||||
- The perl api now has a look-up function to provide token-to-value translations .. definitions are similar to lua
|
||||
- In both lua and perl, it is HIGHLY recommended that any custom scripts using hard-coded inventory slot values be
|
||||
updated to use the constants/lookup methods as any old values are no longer guaranteed to be accurate
|
||||
- Database will have existing inventory slot values modified to the new standard and table `items` entries will
|
||||
also be updated to the 'correct' equipable slot bitmask
|
||||
- Script (quest) updates are required with this change
|
||||
|
||||
Note: The proper way to reference inventory slots is to use either instrinsic lookups (c/c++ & perl) or to use valid
|
||||
const ref declarations (c/c++ & lua). Any other method is not guaranteed to be accurate and may result in item loss
|
||||
and/or unexpected/undefined behavior.
|
||||
|
||||
|
||||
== 07/10/2018 ==
|
||||
Akkadius: Adjusted DataBuckets to use other acceptable time formats
|
||||
Example: quest::set_data('key', 'value', '1d');
|
||||
- Acceptable inputs:
|
||||
- 15s = 15 seconds
|
||||
- s15 = 15 seconds
|
||||
- 60m = 60 minutes
|
||||
- 7d = 7 days
|
||||
- 1y = 1 year
|
||||
- 600 = 600 seconds
|
||||
|
||||
== 07/09/2018 ==
|
||||
mackal: Rework of Task System, Shared Tasks still unsupported
|
||||
- The tables now have better named columns, which hopefully won't need to be explained
|
||||
- Text1 is now target_name, Text2 is now item_list, Text3 is now description_override
|
||||
- Tasks can now reward faction hits, this is just normal NPC Faction ID entries because I was lazy
|
||||
- The "Task" type tasks are now supported, a player can only be doing one of these at a time
|
||||
- Activity IDs for use spell on and use skill on have been identified but not implemented
|
||||
- Identified "duration code" for unlimited duration tasks (None = 0, Short = 1, Medium = 2, Long = 3)
|
||||
- Activities can now have multiple zones separated by ';'
|
||||
- tasks.startzone removed since it actually just uses first activity
|
||||
- skill_list and spell_list are both IDs that can be separated by ';' (still unimplemented though)
|
||||
|
||||
== 07/07/2018 ==
|
||||
Akkadius: Implemented a much better replacement for qglobals called 'DataBuckets'
|
||||
- A much more detailed example can be found at: https://github.com/EQEmu/Server/wiki/Data-Buckets
|
||||
|
||||
== 07/05/2018 ==
|
||||
Uleat: Reintegration of inventory-based EQDictionary references
|
||||
- Standardized 'CONSTANT_DECLARATION' and 'enumerationValue' tokens for most of the affected references
|
||||
- Added 'BEGIN' and 'END' constants to many inventory-based ranges to help eliminate '< SIZE'-type comparisons
|
||||
- Eliminated multiple, duplicated reference points of the same value context (bye, bye namespace legacy!)
|
||||
- Most server values are now linked to the implementation client directly through a 'using ##' directive
|
||||
|
||||
== 05/28/2018 ==
|
||||
Akkadius: Fixed an issue where size 0 NPC's hop in and out of the ground at idle
|
||||
Akkadius: NPC's now open doors within proximity given the door doesn't have locked requirements
|
||||
Akkadius: #reloadallrules will now display zones that have had their rules reloaded to GM's
|
||||
Akkadius: Zones should now respect "shutdowndelay" in the zones table at all times
|
||||
Akkadius: Fixed an issue where boats would snap to the bed of the body of water
|
||||
Akkadius: Added rule Aggro:NPCAggroMaxDistanceEnabled - defaults to true
|
||||
Akkadius: Changed map directory load structure
|
||||
- maps/base/*.map
|
||||
- maps/nav/*.nav
|
||||
- maps/water/*.wtr
|
||||
- maps/path/*.path
|
||||
|
||||
KLS: Implemented navigation mesh
|
||||
- All up to date maps and navs can be found https://github.com/Akkadius/EQEmuMaps
|
||||
- To update maps either check out the maps found in the above repository or use the maintenance command:
|
||||
perl eqemu_server.pl maps
|
||||
|
||||
== 03/28/2018 ==
|
||||
Kayen: SE_CastOnFadeEffect, SE_CastOnFadeEffectNPC, SE_CastOnFadeEffectAlway triggered spell will now hit
|
||||
the correct targets.
|
||||
|
||||
== 03/07/2018 ==
|
||||
Uleat: Added command '#ucs' to force a reconnect to UCS server.
|
||||
- Works in place of client auto-reconnect packet in zones where feature is unsupported
|
||||
- Currently, you will need to manually re-join channels
|
||||
|
||||
== 03/04/2018 ==
|
||||
Uleat: Updated UCS versioning
|
||||
- SoF and higher clients have a new opcode identified (update your *.conf files)
|
||||
- Rework of previous ucs connectivity code
|
||||
- Unrelated: Zone::weatherSend() now takes an optional parameter for singular updates (as in client entering zone)
|
||||
-- prior to this, every client already in-zone received a weather update packet whenever a new client zoned in
|
||||
|
||||
== 02/18/2018 ==
|
||||
Uleat: Bug reporting fix and overhaul.
|
||||
- Fixed bug reporting for SoD+ clients
|
||||
- Added ability to disable bug reporting (set rule 'Bugs:ReportingSystemActive' to 'false')
|
||||
- Implemented a more detailed reporting system (set rule 'Bugs:UseOldReportingMethod' to 'false')
|
||||
-- New system is not currently compatible with script-based monitoring
|
||||
- Soft-removal of defunct 'Petition Bug' system
|
||||
|
||||
== 02/14/2018 ==
|
||||
mackal: Fix Heading -- Quests broken
|
||||
|
||||
Please report any other issues with heading, most things were tested and worked
|
||||
|
||||
You can use eqemu_server.pl to run a conversion to fix your headings in quests.
|
||||
Some may need manual review.
|
||||
|
||||
== 02/10/2018 ==
|
||||
mackal: Add Global Loot system
|
||||
|
||||
This will allow us to implement global loot similarly to how it works on live
|
||||
This system reuses our current loottable tables which the global_loot table references.
|
||||
The limits for the rules to govern if a table should be rolled are min level, max level, rare,
|
||||
raid, race, class, bodytype, and zone
|
||||
|
||||
race, class, bodytype, and zone are a pipe | separated list of IDs.
|
||||
|
||||
== 01/31/2018 ==
|
||||
Uleat: Re-work of Bot::AI_Process(). Overall behavior is much improved.
|
||||
- Removed a 'ton' of unneeded packet updates
|
||||
- Added a 'leash' to the distance a bot can travel
|
||||
- Added a 'main assist' feature to target control (set using group roles)
|
||||
- Added combat 'jitter' movement to complement the existing rogue movement
|
||||
- Attack can now be aborted if target contains no leash owner nor bot hate and leash owner turns off auto-attack
|
||||
- Please report any issues with the bot AI code
|
||||
|
||||
Added a work-around for heal rotations crashing the server - under certain conditions.
|
||||
|
||||
== 01/28/2018 ==
|
||||
Mackal: Spell AI tweaks
|
||||
|
||||
AI spells are treated as "innate" spells (devs use this term, and I think this is what they mean by it)
|
||||
These spells are spammed by the NPC, lots of encounters on live work like this and this will greatly reduce
|
||||
the need to do quest scripting on these types of encounters.
|
||||
|
||||
You can safely run update npc_spells_entries set priority = priority + 1 where priority >= 0; if you want to disable this new behavior
|
||||
|
||||
== 10/08/2017 ==
|
||||
Mackal: Rework regens
|
||||
|
||||
Regen will now match whats reported by modern clients, besides where they lie due to known bugs
|
||||
|
||||
HP and END regens are now based on the BaseData.txt values allowing easy customization
|
||||
Those cases:
|
||||
- The client always applies hunger penalties, it appears they don't exist anymore on live you can turn them on with a rule
|
||||
- The way the client gets buff mana/end regen benefits incorrectly applies the bard mod making these values lie sometimes
|
||||
|
||||
== 9/17/2017 ==
|
||||
Akkadius: Add model/race offset to FixZ calc (KLS)
|
||||
Akkadius: Fix 95% of food/water consumption issues, if there are additional modifiers for race/class combos - those will need to be applied
|
||||
|
||||
Stages should be put in place if not already:
|
||||
https://wiki.project1999.com/Food_and_drink#Stages_of_Hunger_and_Thirst
|
||||
|
||||
Values stored in the database are 0-6000, previously we capped it at 6000 but previous math would have normal values in the 60k+ range in order for food to be consumed at a reasonable rate. We are now using more native logic where 1 = 1 minute, following logic:
|
||||
|
||||
(Minutes)
|
||||
0 - 5 - This is a snack.
|
||||
6 - 20 - This is a meal.
|
||||
21 - 30 - This is a hearty meal.
|
||||
31 - 40 - This is a banquet size meal.
|
||||
41 - 50 - This meal is a feast!
|
||||
51 - 60 - This is an enduring meal!
|
||||
61 - X - This is a miraculous meal!
|
||||
|
||||
== 7/14/2017 ==
|
||||
Akkadius: HP Update tuning - HP Updates are now forced when a client is targeted
|
||||
Akkadius: Client position updates should be smoother (granted the client has a good connection)
|
||||
|
||||
@@ -60,6 +60,29 @@ int main(int argc, char **argv) {
|
||||
database.LoadLogSettings(LogSys.log_settings);
|
||||
LogSys.StartFileLogs();
|
||||
|
||||
std::string arg_1;
|
||||
|
||||
if (argv[1]) {
|
||||
arg_1 = argv[1];
|
||||
}
|
||||
|
||||
if (arg_1 == "spells") {
|
||||
ExportSpells(&database);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "skills") {
|
||||
ExportSkillCaps(&database);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "basedata") {
|
||||
ExportBaseData(&database);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "dbstring") {
|
||||
ExportDBStrings(&database);
|
||||
return 0;
|
||||
}
|
||||
|
||||
ExportSpells(&database);
|
||||
ExportSkillCaps(&database);
|
||||
ExportBaseData(&database);
|
||||
|
||||
+18
-8
@@ -14,7 +14,6 @@ SET(common_sources
|
||||
dbcore.cpp
|
||||
deity.cpp
|
||||
emu_constants.cpp
|
||||
emu_legacy.cpp
|
||||
emu_limits.cpp
|
||||
emu_opcodes.cpp
|
||||
emu_versions.cpp
|
||||
@@ -55,13 +54,17 @@ SET(common_sources
|
||||
packet_functions.cpp
|
||||
perl_eqdb.cpp
|
||||
perl_eqdb_res.cpp
|
||||
platform.cpp
|
||||
proc_launcher.cpp
|
||||
profanity_manager.cpp
|
||||
ptimer.cpp
|
||||
races.cpp
|
||||
rdtsc.cpp
|
||||
rulesys.cpp
|
||||
say_link.cpp
|
||||
serialize_buffer.cpp
|
||||
serverinfo.cpp
|
||||
service.cpp
|
||||
shareddb.cpp
|
||||
skills.cpp
|
||||
spdat.cpp
|
||||
@@ -70,9 +73,8 @@ SET(common_sources
|
||||
textures.cpp
|
||||
timer.cpp
|
||||
unix.cpp
|
||||
world_connection.cpp
|
||||
xml_parser.cpp
|
||||
platform.cpp
|
||||
event/event_loop.cpp
|
||||
json/jsoncpp.cpp
|
||||
net/console_server.cpp
|
||||
net/console_server_connection.cpp
|
||||
@@ -124,7 +126,6 @@ SET(common_headers
|
||||
dbcore.h
|
||||
deity.h
|
||||
emu_constants.h
|
||||
emu_legacy.h
|
||||
emu_limits.h
|
||||
emu_opcodes.h
|
||||
emu_oplist.h
|
||||
@@ -152,6 +153,7 @@ SET(common_headers
|
||||
fixed_memory_hash_set.h
|
||||
fixed_memory_variable_hash_set.h
|
||||
global_define.h
|
||||
global_tasks.h
|
||||
guild_base.h
|
||||
guilds.h
|
||||
inventory_profile.h
|
||||
@@ -182,6 +184,7 @@ SET(common_headers
|
||||
packet_functions.h
|
||||
platform.h
|
||||
proc_launcher.h
|
||||
profanity_manager.h
|
||||
profiler.h
|
||||
ptimer.h
|
||||
queue.h
|
||||
@@ -192,8 +195,10 @@ SET(common_headers
|
||||
ruletypes.h
|
||||
say_link.h
|
||||
seperator.h
|
||||
serialize_buffer.h
|
||||
serverinfo.h
|
||||
servertalk.h
|
||||
service.h
|
||||
shareddb.h
|
||||
skills.h
|
||||
spdat.h
|
||||
@@ -205,10 +210,11 @@ SET(common_headers
|
||||
unix.h
|
||||
useperl.h
|
||||
version.h
|
||||
world_connection.h
|
||||
xml_parser.h
|
||||
zone_numbers.h
|
||||
event/background_task.h
|
||||
event/event_loop.h
|
||||
event/task.h
|
||||
event/timer.h
|
||||
json/json.h
|
||||
json/json-forwards.h
|
||||
@@ -265,10 +271,9 @@ SET(common_headers
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Event FILES
|
||||
event/background_task.h
|
||||
event/event_loop.cpp
|
||||
event/event_loop.h
|
||||
event/timer.h
|
||||
event/task.h
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Json FILES
|
||||
@@ -378,7 +383,12 @@ SOURCE_GROUP(Util FILES
|
||||
|
||||
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
|
||||
|
||||
ADD_LIBRARY(common ${common_sources} ${common_headers})
|
||||
protobuf_generate_cpp(PROTO_TASK_SRCS PROTO_TASK_HDRS "${CMAKE_CURRENT_SOURCE_DIR}/proto/task.proto")
|
||||
|
||||
ADD_LIBRARY(common
|
||||
${common_sources} ${common_headers}
|
||||
${PROTO_TASK_SRCS} ${PROTO_TASK_HDRS}
|
||||
)
|
||||
|
||||
IF(UNIX)
|
||||
SET_SOURCE_FILES_PROPERTIES("SocketLib/Mime.cpp" PROPERTY COMPILE_FLAGS -Wno-unused-result)
|
||||
|
||||
+2
-2
@@ -24,8 +24,8 @@ struct BaseDataStruct
|
||||
double base_hp;
|
||||
double base_mana;
|
||||
double base_end;
|
||||
double unk1;
|
||||
double unk2;
|
||||
double hp_regen;
|
||||
double end_regen;
|
||||
double hp_factor;
|
||||
double mana_factor;
|
||||
double endurance_factor;
|
||||
|
||||
@@ -39,6 +39,18 @@ BasePacket::BasePacket(const unsigned char *buf, uint32 len)
|
||||
}
|
||||
}
|
||||
|
||||
BasePacket::BasePacket(SerializeBuffer &buf)
|
||||
{
|
||||
pBuffer = buf.m_buffer;
|
||||
buf.m_buffer = nullptr;
|
||||
size = buf.m_pos;
|
||||
buf.m_pos = 0;
|
||||
buf.m_capacity = 0;
|
||||
_wpos = 0;
|
||||
_rpos = 0;
|
||||
timestamp.tv_sec = 0;
|
||||
}
|
||||
|
||||
BasePacket::~BasePacket()
|
||||
{
|
||||
if (pBuffer)
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#define BASEPACKET_H_
|
||||
|
||||
#include "types.h"
|
||||
#include "serialize_buffer.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
@@ -63,6 +64,8 @@ public:
|
||||
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
|
||||
void WriteDouble(double value) { *(double *)(pBuffer + _wpos) = value; _wpos += sizeof(double); }
|
||||
void WriteString(const char * str) { uint32 len = static_cast<uint32>(strlen(str)) + 1; memcpy(pBuffer + _wpos, str, len); _wpos += len; }
|
||||
// this is used in task system a lot, it is NOT null-termed
|
||||
void WriteLengthString(uint32 len, const char *str) { *(uint32 *)(pBuffer + _wpos) = len; _wpos += sizeof(uint32); memcpy(pBuffer + _wpos, str, len); _wpos += len; }
|
||||
void WriteData(const void *ptr, size_t n) { memcpy(pBuffer + _wpos, ptr, n); _wpos += n; }
|
||||
|
||||
uint8 ReadUInt8() { uint8 value = *(uint8 *)(pBuffer + _rpos); _rpos += sizeof(uint8); return value; }
|
||||
@@ -83,6 +86,7 @@ protected:
|
||||
virtual ~BasePacket();
|
||||
BasePacket() { pBuffer=nullptr; size=0; _wpos = 0; _rpos = 0; }
|
||||
BasePacket(const unsigned char *buf, const uint32 len);
|
||||
BasePacket(SerializeBuffer &buf);
|
||||
};
|
||||
|
||||
extern void DumpPacketHex(const BasePacket* app);
|
||||
|
||||
+577
-475
File diff suppressed because it is too large
Load Diff
@@ -17,11 +17,10 @@
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef COMMON_DATA_VERIFICATION_H
|
||||
#define COMMON_DATA_VERIFICATION_H
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include <cmath>
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
@@ -52,4 +51,3 @@ namespace EQEmu
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
#endif /*COMMON_DATA_VERIFICATION_H*/
|
||||
|
||||
+144
-68
@@ -171,30 +171,27 @@ void Database::LoginIP(uint32 AccountID, const char* LoginIP) {
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
int16 Database::CheckStatus(uint32 account_id) {
|
||||
std::string query = StringFormat("SELECT `status`, UNIX_TIMESTAMP(`suspendeduntil`) as `suspendeduntil`, UNIX_TIMESTAMP() as `current`"
|
||||
" FROM `account` WHERE `id` = %i", account_id);
|
||||
int16 Database::CheckStatus(uint32 account_id)
|
||||
{
|
||||
std::string query = StringFormat(
|
||||
"SELECT `status`, TIMESTAMPDIFF(SECOND, NOW(), `suspendeduntil`) FROM `account` WHERE `id` = %i",
|
||||
account_id);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
int16 status = atoi(row[0]);
|
||||
int32 suspendeduntil = 0;
|
||||
|
||||
// MariaDB initalizes with NULL if unix_timestamp() is out of range
|
||||
if (row[1] != nullptr) {
|
||||
suspendeduntil = atoi(row[1]);
|
||||
}
|
||||
auto row = results.begin();
|
||||
int16 status = atoi(row[0]);
|
||||
int32 date_diff = 0;
|
||||
|
||||
int32 current = atoi(row[2]);
|
||||
if (row[1] != nullptr)
|
||||
date_diff = atoi(row[1]);
|
||||
|
||||
if(suspendeduntil > current)
|
||||
if (date_diff > 0)
|
||||
return -1;
|
||||
|
||||
return status;
|
||||
@@ -708,7 +705,7 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
|
||||
|
||||
/* Insert starting inventory... */
|
||||
std::string invquery;
|
||||
for (int16 i = EQEmu::legacy::EQUIPMENT_BEGIN; i <= EQEmu::legacy::BANK_BAGS_END;) {
|
||||
for (int16 i = EQEmu::invslot::EQUIPMENT_BEGIN; i <= EQEmu::invbag::BANK_BAGS_END;) {
|
||||
const EQEmu::ItemInstance* newinv = inv->GetItem(i);
|
||||
if (newinv) {
|
||||
invquery = StringFormat("INSERT INTO `inventory` (charid, slotid, itemid, charges, color) VALUES (%u, %i, %u, %i, %u)",
|
||||
@@ -717,16 +714,16 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
|
||||
auto results = QueryDatabase(invquery);
|
||||
}
|
||||
|
||||
if (i == EQEmu::inventory::slotCursor) {
|
||||
i = EQEmu::legacy::GENERAL_BAGS_BEGIN;
|
||||
if (i == EQEmu::invslot::slotCursor) {
|
||||
i = EQEmu::invbag::GENERAL_BAGS_BEGIN;
|
||||
continue;
|
||||
}
|
||||
else if (i == EQEmu::legacy::CURSOR_BAG_END) {
|
||||
i = EQEmu::legacy::BANK_BEGIN;
|
||||
else if (i == EQEmu::invbag::CURSOR_BAG_END) {
|
||||
i = EQEmu::invslot::BANK_BEGIN;
|
||||
continue;
|
||||
}
|
||||
else if (i == EQEmu::legacy::BANK_END) {
|
||||
i = EQEmu::legacy::BANK_BAGS_BEGIN;
|
||||
else if (i == EQEmu::invslot::BANK_END) {
|
||||
i = EQEmu::invbag::BANK_BAGS_BEGIN;
|
||||
continue;
|
||||
}
|
||||
i++;
|
||||
@@ -1408,25 +1405,39 @@ uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16
|
||||
return base_cap;
|
||||
}
|
||||
|
||||
uint32 Database::GetCharacterInfo(const char* iName, uint32* oAccID, uint32* oZoneID, uint32* oInstanceID, float* oX, float* oY, float* oZ) {
|
||||
std::string query = StringFormat("SELECT `id`, `account_id`, `zone_id`, `zone_instance`, `x`, `y`, `z` FROM `character_data` WHERE `name` = '%s'", iName);
|
||||
uint32 Database::GetCharacterInfo(
|
||||
const char *iName,
|
||||
uint32 *oAccID,
|
||||
uint32 *oZoneID,
|
||||
uint32 *oInstanceID,
|
||||
float *oX,
|
||||
float *oY,
|
||||
float *oZ
|
||||
)
|
||||
{
|
||||
std::string query = StringFormat(
|
||||
"SELECT `id`, `account_id`, `zone_id`, `zone_instance`, `x`, `y`, `z` FROM `character_data` WHERE `name` = '%s'",
|
||||
EscapeString(iName).c_str()
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
if (results.RowCount() != 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
auto row = results.begin();
|
||||
uint32 charid = atoi(row[0]);
|
||||
if (oAccID){ *oAccID = atoi(row[1]); }
|
||||
if (oZoneID){ *oZoneID = atoi(row[2]); }
|
||||
if (oInstanceID){ *oInstanceID = atoi(row[3]); }
|
||||
if (oX){ *oX = atof(row[4]); }
|
||||
if (oY){ *oY = atof(row[5]); }
|
||||
if (oZ){ *oZ = atof(row[6]); }
|
||||
if (oAccID) { *oAccID = atoi(row[1]); }
|
||||
if (oZoneID) { *oZoneID = atoi(row[2]); }
|
||||
if (oInstanceID) { *oInstanceID = atoi(row[3]); }
|
||||
if (oX) { *oX = atof(row[4]); }
|
||||
if (oY) { *oY = atof(row[5]); }
|
||||
if (oZ) { *oZ = atof(row[6]); }
|
||||
|
||||
return charid;
|
||||
}
|
||||
@@ -1752,6 +1763,15 @@ void Database::ClearRaidDetails(uint32 rid) {
|
||||
std::cout << "Unable to clear raid details: " << results.ErrorMessage() << std::endl;
|
||||
}
|
||||
|
||||
void Database::PurgeAllDeletedDataBuckets() {
|
||||
std::string query = StringFormat(
|
||||
"DELETE FROM `data_buckets` WHERE (`expires` < %lld AND `expires` > 0)",
|
||||
(long long) std::time(nullptr)
|
||||
);
|
||||
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
// returns 0 on error or no raid for that character, or
|
||||
// the raid id that the character is a member of.
|
||||
uint32 Database::GetRaidID(const char* name)
|
||||
@@ -2054,58 +2074,114 @@ uint32 Database::GetGuildIDByCharID(uint32 character_id)
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings)
|
||||
{
|
||||
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
|
||||
// log_settings previously initialized to '0' by EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
|
||||
std::string query =
|
||||
"SELECT "
|
||||
"log_category_id, "
|
||||
"log_category_description, "
|
||||
"log_to_console, "
|
||||
"log_to_file, "
|
||||
"log_to_gmsay "
|
||||
"FROM "
|
||||
"logsys_categories "
|
||||
"ORDER BY log_category_id";
|
||||
|
||||
std::string query =
|
||||
"SELECT "
|
||||
"log_category_id, "
|
||||
"log_category_description, "
|
||||
"log_to_console, "
|
||||
"log_to_file, "
|
||||
"log_to_gmsay "
|
||||
"FROM "
|
||||
"logsys_categories "
|
||||
"ORDER BY log_category_id";
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
int log_category = 0;
|
||||
LogSys.file_logs_enabled = false;
|
||||
int log_category_id = 0;
|
||||
|
||||
int categories_in_database[1000] = {};
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
log_category = atoi(row[0]);
|
||||
if (log_category <= Logs::None || log_category >= Logs::MaxCategoryID)
|
||||
log_category_id = atoi(row[0]);
|
||||
if (log_category_id <= Logs::None || log_category_id >= Logs::MaxCategoryID) {
|
||||
continue;
|
||||
}
|
||||
|
||||
log_settings[log_category].log_to_console = atoi(row[2]);
|
||||
log_settings[log_category].log_to_file = atoi(row[3]);
|
||||
log_settings[log_category].log_to_gmsay = atoi(row[4]);
|
||||
log_settings[log_category_id].log_to_console = static_cast<uint8>(atoi(row[2]));
|
||||
log_settings[log_category_id].log_to_file = static_cast<uint8>(atoi(row[3]));
|
||||
log_settings[log_category_id].log_to_gmsay = static_cast<uint8>(atoi(row[4]));
|
||||
|
||||
/* Determine if any output method is enabled for the category
|
||||
and set it to 1 so it can used to check if category is enabled */
|
||||
const bool log_to_console = log_settings[log_category].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[log_category].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[log_category].log_to_gmsay > 0;
|
||||
/**
|
||||
* Determine if any output method is enabled for the category
|
||||
* and set it to 1 so it can used to check if category is enabled
|
||||
*/
|
||||
const bool log_to_console = log_settings[log_category_id].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[log_category_id].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[log_category_id].log_to_gmsay > 0;
|
||||
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay;
|
||||
|
||||
if (is_category_enabled)
|
||||
log_settings[log_category].is_category_enabled = 1;
|
||||
if (is_category_enabled) {
|
||||
log_settings[log_category_id].is_category_enabled = 1;
|
||||
}
|
||||
|
||||
/*
|
||||
This determines whether or not the process needs to actually file log anything.
|
||||
If we go through this whole loop and nothing is set to any debug level, there is no point to create a file or keep anything open
|
||||
*/
|
||||
if (log_settings[log_category].log_to_file > 0){
|
||||
/**
|
||||
* This determines whether or not the process needs to actually file log anything.
|
||||
* If we go through this whole loop and nothing is set to any debug level, there is no point to create a file or keep anything open
|
||||
*/
|
||||
if (log_settings[log_category_id].log_to_file > 0) {
|
||||
LogSys.file_logs_enabled = true;
|
||||
}
|
||||
|
||||
categories_in_database[log_category_id] = 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Auto inject categories that don't exist in the database...
|
||||
*/
|
||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
||||
if (!categories_in_database[log_index]) {
|
||||
|
||||
Log(Logs::General,
|
||||
Logs::Status,
|
||||
"New Log Category '%s' doesn't exist... Automatically adding to `logsys_categories` table...",
|
||||
Logs::LogCategoryName[log_index]
|
||||
);
|
||||
|
||||
std::string inject_query = StringFormat(
|
||||
"INSERT INTO logsys_categories "
|
||||
"(log_category_id, "
|
||||
"log_category_description, "
|
||||
"log_to_console, "
|
||||
"log_to_file, "
|
||||
"log_to_gmsay) "
|
||||
"VALUES "
|
||||
"(%i, '%s', %i, %i, %i)",
|
||||
log_index,
|
||||
EscapeString(Logs::LogCategoryName[log_index]).c_str(),
|
||||
log_settings[log_category_id].log_to_console,
|
||||
log_settings[log_category_id].log_to_file,
|
||||
log_settings[log_category_id].log_to_gmsay
|
||||
);
|
||||
|
||||
QueryDatabase(inject_query);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Database::ClearInvSnapshots(bool use_rule)
|
||||
{
|
||||
int Database::CountInvSnapshots() {
|
||||
std::string query = StringFormat("SELECT COUNT(*) FROM (SELECT * FROM `inventory_snapshots` a GROUP BY `charid`, `time_index`) b");
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return -1;
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
int64 count = atoll(row[0]);
|
||||
if (count > 2147483647)
|
||||
return -2;
|
||||
if (count < 0)
|
||||
return -3;
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
void Database::ClearInvSnapshots(bool from_now) {
|
||||
uint32 del_time = time(nullptr);
|
||||
if (use_rule) { del_time -= RuleI(Character, InvSnapshotHistoryD) * 86400; }
|
||||
if (!from_now) { del_time -= RuleI(Character, InvSnapshotHistoryD) * 86400; }
|
||||
|
||||
std::string query = StringFormat("DELETE FROM inventory_snapshots WHERE time_index <= %lu", (unsigned long)del_time);
|
||||
QueryDatabase(query);
|
||||
|
||||
+4
-1
@@ -221,6 +221,8 @@ public:
|
||||
void GetRaidLeadershipInfo(uint32 rid, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, RaidLeadershipAA_Struct* RLAA = nullptr);
|
||||
void SetRaidGroupLeaderInfo(uint32 gid, uint32 rid);
|
||||
|
||||
void PurgeAllDeletedDataBuckets();
|
||||
|
||||
/* Database Conversions 'database_conversions.cpp' */
|
||||
|
||||
bool CheckDatabaseConversions();
|
||||
@@ -262,7 +264,8 @@ public:
|
||||
void SetLFP(uint32 CharID, bool LFP);
|
||||
void SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon);
|
||||
|
||||
void ClearInvSnapshots(bool use_rule = true);
|
||||
int CountInvSnapshots();
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
|
||||
/* EQEmuLogSys */
|
||||
void LoadLogSettings(EQEmuLogSys::LogSettings* log_settings);
|
||||
|
||||
@@ -41,6 +41,9 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
// all const/macro reference values should really be converted to a magic number for this
|
||||
// process to ensure that the struct sizes and offsets match up to the corresponding blob
|
||||
|
||||
/* Conversion Structs */
|
||||
|
||||
namespace Convert {
|
||||
@@ -214,7 +217,7 @@ namespace Convert {
|
||||
/*0245*/ uint8 guildbanker;
|
||||
/*0246*/ uint8 unknown0246[6]; //
|
||||
/*0252*/ uint32 intoxication;
|
||||
/*0256*/ uint32 spellSlotRefresh[MAX_PP_REF_MEMSPELL]; //in ms
|
||||
/*0256*/ uint32 spellSlotRefresh[9]; //in ms
|
||||
/*0292*/ uint32 abilitySlotRefresh;
|
||||
/*0296*/ uint8 haircolor; // Player hair color
|
||||
/*0297*/ uint8 beardcolor; // Player beard color
|
||||
@@ -253,9 +256,9 @@ namespace Convert {
|
||||
/*2505*/ uint8 unknown2541[47]; // ?
|
||||
/*2552*/ uint8 languages[MAX_PP_LANGUAGE];
|
||||
/*2580*/ uint8 unknown2616[4];
|
||||
/*2584*/ uint32 spell_book[MAX_PP_REF_SPELLBOOK];
|
||||
/*2584*/ uint32 spell_book[480];
|
||||
/*4504*/ uint8 unknown4540[128]; // Was [428] all 0xff
|
||||
/*4632*/ uint32 mem_spells[MAX_PP_REF_MEMSPELL];
|
||||
/*4632*/ uint32 mem_spells[9];
|
||||
/*4668*/ uint8 unknown4704[32]; //
|
||||
/*4700*/ float y; // Player y position
|
||||
/*4704*/ float x; // Player x position
|
||||
@@ -330,7 +333,7 @@ namespace Convert {
|
||||
/*7212*/ uint32 tribute_points;
|
||||
/*7216*/ uint32 unknown7252;
|
||||
/*7220*/ uint32 tribute_active; //1=active
|
||||
/*7224*/ Convert::Tribute_Struct tributes[EQEmu::legacy::TRIBUTE_SIZE];
|
||||
/*7224*/ Convert::Tribute_Struct tributes[5];
|
||||
/*7264*/ Convert::Disciplines_Struct disciplines;
|
||||
/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
|
||||
/*7744*/ char unknown7780[160];
|
||||
@@ -472,16 +475,6 @@ bool Database::CheckDatabaseConversions() {
|
||||
CheckDatabaseConvertPPDeblob();
|
||||
CheckDatabaseConvertCorpseDeblob();
|
||||
|
||||
/* Fetch EQEmu Server script */
|
||||
if (!std::ifstream("eqemu_server.pl")){
|
||||
std::cout << "Pulling down automatic database upgrade script..." << std::endl;
|
||||
#ifdef _WIN32
|
||||
system("perl -MLWP::UserAgent -e \"require LWP::UserAgent; my $ua = LWP::UserAgent->new; $ua->timeout(10); $ua->env_proxy; my $response = $ua->get('https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl'); if ($response->is_success){ open(FILE, '> eqemu_server.pl'); print FILE $response->decoded_content; close(FILE); }\"");
|
||||
#else
|
||||
system("wget --no-check-certificate -O eqemu_server.pl https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl");
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Run EQEmu Server script (Checks for database updates) */
|
||||
system("perl eqemu_server.pl ran_from_world");
|
||||
|
||||
@@ -1367,7 +1360,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); }
|
||||
/* Run Spell Convert */
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < MAX_PP_REF_SPELLBOOK; i++){
|
||||
for (i = 0; i < 480; i++){
|
||||
if (pp->spell_book[i] > 0 && pp->spell_book[i] != 4294967295 && pp->spell_book[i] < 40000 && pp->spell_book[i] != 1){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_spells` (id, slot_id, spell_id) VALUES (%u, %u, %u)", character_id, i, pp->spell_book[i]);
|
||||
@@ -1379,7 +1372,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); }
|
||||
/* Run Max Memmed Spell Convert */
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < MAX_PP_REF_MEMSPELL; i++){
|
||||
for (i = 0; i < 9; i++){
|
||||
if (pp->mem_spells[i] > 0 && pp->mem_spells[i] != 65535 && pp->mem_spells[i] != 4294967295){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_memmed_spells` (id, slot_id, spell_id) VALUES (%u, %u, %u)", character_id, i, pp->mem_spells[i]);
|
||||
@@ -1415,7 +1408,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); }
|
||||
/* Run Tribute Convert */
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < EQEmu::legacy::TRIBUTE_SIZE; i++){
|
||||
for (i = 0; i < 5; i++){
|
||||
if (pp->tributes[i].tribute > 0 && pp->tributes[i].tribute != 4294967295){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_tribute` (id, tier, tribute) VALUES (%u, %u, %u)", character_id, pp->tributes[i].tier, pp->tributes[i].tribute);
|
||||
|
||||
@@ -38,16 +38,23 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @param instance_id
|
||||
* @param char_id
|
||||
* @return
|
||||
*/
|
||||
bool Database::AddClientToInstance(uint16 instance_id, uint32 char_id)
|
||||
{
|
||||
std::string query = StringFormat(
|
||||
"REPLACE INTO `instance_list_player` (id, charid) "
|
||||
"VALUES "
|
||||
"(%lu, %lu)",
|
||||
(unsigned long)instance_id,
|
||||
(unsigned long)char_id
|
||||
);
|
||||
(unsigned long) instance_id,
|
||||
(unsigned long) char_id
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
|
||||
@@ -18,3 +18,137 @@
|
||||
*/
|
||||
|
||||
#include "emu_constants.h"
|
||||
|
||||
|
||||
int16 EQEmu::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
static const int16 local_array[] = {
|
||||
POSSESSIONS_SIZE,
|
||||
BANK_SIZE,
|
||||
SHARED_BANK_SIZE,
|
||||
TRADE_SIZE,
|
||||
WORLD_SIZE,
|
||||
LIMBO_SIZE,
|
||||
TRIBUTE_SIZE,
|
||||
TROPHY_TRIBUTE_SIZE,
|
||||
GUILD_TRIBUTE_SIZE,
|
||||
MERCHANT_SIZE,
|
||||
DELETED_SIZE,
|
||||
CORPSE_SIZE,
|
||||
BAZAAR_SIZE,
|
||||
INSPECT_SIZE,
|
||||
REAL_ESTATE_SIZE,
|
||||
VIEW_MOD_PC_SIZE,
|
||||
VIEW_MOD_BANK_SIZE,
|
||||
VIEW_MOD_SHARED_BANK_SIZE,
|
||||
VIEW_MOD_LIMBO_SIZE,
|
||||
ALT_STORAGE_SIZE,
|
||||
ARCHIVED_SIZE,
|
||||
MAIL_SIZE,
|
||||
GUILD_TROPHY_TRIBUTE_SIZE,
|
||||
KRONO_SIZE,
|
||||
OTHER_SIZE,
|
||||
};
|
||||
|
||||
if (inv_type < TYPE_BEGIN || inv_type > TYPE_END)
|
||||
return INULL;
|
||||
|
||||
return local_array[inv_type];
|
||||
}
|
||||
|
||||
const char* EQEmu::bug::CategoryIDToCategoryName(CategoryID category_id) {
|
||||
switch (category_id) {
|
||||
case catVideo:
|
||||
return "Video";
|
||||
case catAudio:
|
||||
return "Audio";
|
||||
case catPathing:
|
||||
return "Pathing";
|
||||
case catQuest:
|
||||
return "Quest";
|
||||
case catTradeskills:
|
||||
return "Tradeskills";
|
||||
case catSpellStacking:
|
||||
return "Spell stacking";
|
||||
case catDoorsPortals:
|
||||
return "Doors/Portals";
|
||||
case catItems:
|
||||
return "Items";
|
||||
case catNPC:
|
||||
return "NPC";
|
||||
case catDialogs:
|
||||
return "Dialogs";
|
||||
case catLoNTCG:
|
||||
return "LoN - TCG";
|
||||
case catMercenaries:
|
||||
return "Mercenaries";
|
||||
case catOther:
|
||||
default:
|
||||
return "Other";
|
||||
}
|
||||
}
|
||||
|
||||
EQEmu::bug::CategoryID EQEmu::bug::CategoryNameToCategoryID(const char* category_name) {
|
||||
if (!category_name)
|
||||
return catOther;
|
||||
|
||||
if (!strcmp(category_name, "Video"))
|
||||
return catVideo;
|
||||
if (!strcmp(category_name, "Audio"))
|
||||
return catAudio;
|
||||
if (!strcmp(category_name, "Pathing"))
|
||||
return catPathing;
|
||||
if (!strcmp(category_name, "Quest"))
|
||||
return catQuest;
|
||||
if (!strcmp(category_name, "Tradeskills"))
|
||||
return catTradeskills;
|
||||
if (!strcmp(category_name, "Spell stacking"))
|
||||
return catSpellStacking;
|
||||
if (!strcmp(category_name, "Doors/Portals"))
|
||||
return catDoorsPortals;
|
||||
if (!strcmp(category_name, "Items"))
|
||||
return catItems;
|
||||
if (!strcmp(category_name, "NPC"))
|
||||
return catNPC;
|
||||
if (!strcmp(category_name, "Dialogs"))
|
||||
return catDialogs;
|
||||
if (!strcmp(category_name, "LoN - TCG"))
|
||||
return catLoNTCG;
|
||||
if (!strcmp(category_name, "Mercenaries"))
|
||||
return catMercenaries;
|
||||
|
||||
return catOther;
|
||||
}
|
||||
|
||||
const char *EQEmu::constants::GetStanceName(StanceType stance_type) {
|
||||
switch (stance_type) {
|
||||
case stanceUnknown:
|
||||
return "Unknown";
|
||||
case stancePassive:
|
||||
return "Passive";
|
||||
case stanceBalanced:
|
||||
return "Balanced";
|
||||
case stanceEfficient:
|
||||
return "Efficient";
|
||||
case stanceReactive:
|
||||
return "Reactive";
|
||||
case stanceAggressive:
|
||||
return "Aggressive";
|
||||
case stanceAssist:
|
||||
return "Assist";
|
||||
case stanceBurn:
|
||||
return "Burn";
|
||||
case stanceEfficient2:
|
||||
return "Efficient2";
|
||||
case stanceBurnAE:
|
||||
return "BurnAE";
|
||||
default:
|
||||
return "Invalid";
|
||||
}
|
||||
}
|
||||
|
||||
int EQEmu::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
|
||||
if (stance_type >= EQEmu::constants::stancePassive && stance_type <= EQEmu::constants::stanceBurnAE)
|
||||
return (stance_type - EQEmu::constants::stancePassive);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
+275
-109
@@ -21,130 +21,296 @@
|
||||
#define COMMON_EMU_CONSTANTS_H
|
||||
|
||||
#include "eq_limits.h"
|
||||
#include "emu_legacy.h"
|
||||
#include "emu_versions.h"
|
||||
|
||||
#include <string>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
// local definitions are the result of using hybrid-client or server-only values and methods
|
||||
namespace EQEmu
|
||||
{
|
||||
using RoF2::IINVALID;
|
||||
using RoF2::INULL;
|
||||
|
||||
namespace inventory {
|
||||
//using namespace RoF2::invtype;
|
||||
//using namespace RoF2::invslot;
|
||||
//using namespace RoF2::invbag;
|
||||
//using namespace RoF2::invaug;
|
||||
|
||||
enum : int16 { typeInvalid = -1, slotInvalid = -1, containerInvalid = -1, socketInvalid = -1 }; // temporary
|
||||
enum : int16 { typeBegin = 0, slotBegin = 0, containerBegin = 0, socketBegin = 0 }; // temporary
|
||||
|
||||
enum PossessionsSlots : int16 { // temporary
|
||||
slotCharm = 0,
|
||||
slotEar1,
|
||||
slotHead,
|
||||
slotFace,
|
||||
slotEar2,
|
||||
slotNeck, // 5
|
||||
slotShoulders,
|
||||
slotArms,
|
||||
slotBack,
|
||||
slotWrist1,
|
||||
slotWrist2, // 10
|
||||
slotRange,
|
||||
slotHands,
|
||||
slotPrimary,
|
||||
slotSecondary,
|
||||
slotFinger1, // 15
|
||||
slotFinger2,
|
||||
slotChest,
|
||||
slotLegs,
|
||||
slotFeet,
|
||||
slotWaist, // 20
|
||||
slotPowerSource = 9999,
|
||||
slotAmmo = 21,
|
||||
slotGeneral1,
|
||||
slotGeneral2,
|
||||
slotGeneral3,
|
||||
slotGeneral4, // 25
|
||||
slotGeneral5,
|
||||
slotGeneral6,
|
||||
slotGeneral7,
|
||||
slotGeneral8,
|
||||
slotCursor, // 30
|
||||
slotCount
|
||||
};
|
||||
|
||||
enum InventoryTypes : int16 { // temporary
|
||||
typePossessions = 0,
|
||||
typeBank,
|
||||
typeSharedBank,
|
||||
typeTrade,
|
||||
typeWorld,
|
||||
typeLimbo, // 5
|
||||
typeTribute,
|
||||
typeTrophyTribute,
|
||||
typeGuildTribute,
|
||||
typeMerchant,
|
||||
typeDeleted, // 10
|
||||
typeCorpse,
|
||||
typeBazaar,
|
||||
typeInspect,
|
||||
typeRealEstate,
|
||||
typeViewMODPC, // 15
|
||||
typeViewMODBank,
|
||||
typeViewMODSharedBank,
|
||||
typeViewMODLimbo,
|
||||
typeAltStorage,
|
||||
typeArchived, // 20
|
||||
typeMail,
|
||||
typeGuildTrophyTribute,
|
||||
typeKrono,
|
||||
typeOther,
|
||||
typeCount
|
||||
};
|
||||
|
||||
static int16 SlotCount(int16 type_index) { return 0; } // temporary
|
||||
|
||||
const int16 ContainerCount = 10; // temporary
|
||||
const int16 SocketCount = 6; // temporary
|
||||
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
using namespace RoF2::invtype::enum_;
|
||||
|
||||
using RoF2::invtype::POSSESSIONS_SIZE;
|
||||
using RoF2::invtype::BANK_SIZE;
|
||||
using RoF2::invtype::SHARED_BANK_SIZE;
|
||||
using RoF2::invtype::TRADE_SIZE;
|
||||
using RoF2::invtype::WORLD_SIZE;
|
||||
using RoF2::invtype::LIMBO_SIZE;
|
||||
using RoF2::invtype::TRIBUTE_SIZE;
|
||||
using RoF2::invtype::TROPHY_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::GUILD_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::MERCHANT_SIZE;
|
||||
using RoF2::invtype::DELETED_SIZE;
|
||||
using RoF2::invtype::CORPSE_SIZE;
|
||||
using RoF2::invtype::BAZAAR_SIZE;
|
||||
using RoF2::invtype::INSPECT_SIZE;
|
||||
using RoF2::invtype::REAL_ESTATE_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_PC_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_BANK_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_LIMBO_SIZE;
|
||||
using RoF2::invtype::ALT_STORAGE_SIZE;
|
||||
using RoF2::invtype::ARCHIVED_SIZE;
|
||||
using RoF2::invtype::MAIL_SIZE;
|
||||
using RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::KRONO_SIZE;
|
||||
using RoF2::invtype::OTHER_SIZE;
|
||||
|
||||
using Titanium::invtype::TRADE_NPC_SIZE;
|
||||
|
||||
using RoF2::invtype::TYPE_INVALID;
|
||||
using RoF2::invtype::TYPE_BEGIN;
|
||||
using RoF2::invtype::TYPE_END;
|
||||
using RoF2::invtype::TYPE_COUNT;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
using RoF2::invtype::GetInvTypeName;
|
||||
|
||||
} // namespace invtype
|
||||
|
||||
namespace popupresponse {
|
||||
const int32 SERVER_INTERNAL_USE_BASE = 2000000000;
|
||||
const int32 MOB_INFO_DISMISS = 2000000001;
|
||||
}
|
||||
|
||||
namespace invslot {
|
||||
using namespace RoF2::invslot::enum_;
|
||||
|
||||
using RoF2::invslot::SLOT_INVALID;
|
||||
using RoF2::invslot::SLOT_BEGIN;
|
||||
|
||||
using Titanium::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
|
||||
|
||||
const int16 SLOT_AUGMENT_GENERIC_RETURN = 1001; // clients don't appear to use this method... (internal inventory return value)
|
||||
|
||||
using RoF2::invslot::POSSESSIONS_BEGIN;
|
||||
using RoF2::invslot::POSSESSIONS_END;
|
||||
using RoF2::invslot::POSSESSIONS_COUNT;
|
||||
|
||||
using RoF2::invslot::EQUIPMENT_BEGIN;
|
||||
using RoF2::invslot::EQUIPMENT_END;
|
||||
using RoF2::invslot::EQUIPMENT_COUNT;
|
||||
|
||||
using RoF2::invslot::GENERAL_BEGIN;
|
||||
using RoF2::invslot::GENERAL_END;
|
||||
using RoF2::invslot::GENERAL_COUNT;
|
||||
|
||||
using RoF2::invslot::BONUS_BEGIN;
|
||||
using RoF2::invslot::BONUS_STAT_END;
|
||||
using RoF2::invslot::BONUS_SKILL_END;
|
||||
|
||||
using Titanium::invslot::BANK_BEGIN;
|
||||
using SoF::invslot::BANK_END;
|
||||
|
||||
using Titanium::invslot::SHARED_BANK_BEGIN;
|
||||
using Titanium::invslot::SHARED_BANK_END;
|
||||
|
||||
using Titanium::invslot::TRADE_BEGIN;
|
||||
using Titanium::invslot::TRADE_END;
|
||||
|
||||
using Titanium::invslot::TRADE_NPC_END;
|
||||
|
||||
using Titanium::invslot::WORLD_BEGIN;
|
||||
using Titanium::invslot::WORLD_END;
|
||||
|
||||
using Titanium::invslot::TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::TRIBUTE_END;
|
||||
|
||||
using Titanium::invslot::GUILD_TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::GUILD_TRIBUTE_END;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
|
||||
|
||||
using RoF2::invslot::EQUIPMENT_BITMASK;
|
||||
using RoF2::invslot::GENERAL_BITMASK;
|
||||
using RoF2::invslot::CURSOR_BITMASK;
|
||||
using RoF2::invslot::POSSESSIONS_BITMASK;
|
||||
using RoF2::invslot::CORPSE_BITMASK;
|
||||
|
||||
using RoF2::invslot::GetInvPossessionsSlotName;
|
||||
using RoF2::invslot::GetInvSlotName;
|
||||
|
||||
} // namespace invslot
|
||||
|
||||
namespace invbag {
|
||||
using Titanium::invbag::SLOT_INVALID;
|
||||
using Titanium::invbag::SLOT_BEGIN;
|
||||
using Titanium::invbag::SLOT_END;
|
||||
using Titanium::invbag::SLOT_COUNT;
|
||||
|
||||
using Titanium::invbag::GENERAL_BAGS_BEGIN;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 GENERAL_BAGS_8_COUNT = 8 * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 351;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::BANK_BAGS_BEGIN;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_16_COUNT = 16 * SLOT_COUNT;
|
||||
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::SHARED_BANK_BAGS_BEGIN;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::TRADE_BAGS_BEGIN;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::GetInvBagIndexName;
|
||||
|
||||
} // namespace invbag
|
||||
|
||||
namespace invaug {
|
||||
using RoF2::invaug::SOCKET_INVALID;
|
||||
using RoF2::invaug::SOCKET_BEGIN;
|
||||
using RoF2::invaug::SOCKET_END;
|
||||
using RoF2::invaug::SOCKET_COUNT;
|
||||
|
||||
using RoF2::invaug::GetInvAugIndexName;
|
||||
|
||||
} // namespace invaug
|
||||
|
||||
namespace constants {
|
||||
const EQEmu::versions::ClientVersion CharacterCreationClient = EQEmu::versions::ClientVersion::RoF2;
|
||||
const size_t CharacterCreationMax = RoF2::constants::CharacterCreationLimit;
|
||||
const EQEmu::versions::ClientVersion CHARACTER_CREATION_CLIENT = EQEmu::versions::ClientVersion::Titanium;
|
||||
|
||||
const size_t SayLinkBodySize = RoF2::constants::SayLinkBodySize;
|
||||
using RoF2::constants::EXPANSION;
|
||||
using RoF2::constants::EXPANSION_BIT;
|
||||
using RoF2::constants::EXPANSIONS_MASK;
|
||||
|
||||
const int LongBuffs = RoF2::constants::LongBuffs;
|
||||
const int ShortBuffs = RoF2::constants::ShortBuffs;
|
||||
const int DiscBuffs = RoF2::constants::DiscBuffs;
|
||||
const int TotalBuffs = RoF2::constants::TotalBuffs;
|
||||
const int NPCBuffs = RoF2::constants::NPCBuffs;
|
||||
const int PetBuffs = RoF2::constants::PetBuffs;
|
||||
const int MercBuffs = RoF2::constants::MercBuffs;
|
||||
using RoF2::constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
const size_t SAY_LINK_OPENER_SIZE = 1;
|
||||
using RoF2::constants::SAY_LINK_BODY_SIZE;
|
||||
const size_t SAY_LINK_TEXT_SIZE = 256; // this may be varied until it breaks something (tested:374) - the others are constant
|
||||
const size_t SAY_LINK_CLOSER_SIZE = 1;
|
||||
const size_t SAY_LINK_MAXIMUM_SIZE = (SAY_LINK_OPENER_SIZE + SAY_LINK_BODY_SIZE + SAY_LINK_TEXT_SIZE + SAY_LINK_CLOSER_SIZE);
|
||||
|
||||
enum StanceType : int {
|
||||
stanceUnknown = 0,
|
||||
stancePassive,
|
||||
stanceBalanced,
|
||||
stanceEfficient,
|
||||
stanceReactive,
|
||||
stanceAggressive,
|
||||
stanceAssist,
|
||||
stanceBurn,
|
||||
stanceEfficient2,
|
||||
stanceBurnAE
|
||||
};
|
||||
|
||||
const char *GetStanceName(StanceType stance_type);
|
||||
int ConvertStanceTypeToIndex(StanceType stance_type);
|
||||
|
||||
const int STANCE_TYPE_FIRST = stancePassive;
|
||||
const int STANCE_TYPE_LAST = stanceBurnAE;
|
||||
const int STANCE_TYPE_COUNT = stanceBurnAE;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
enum class CastingSlot : uint32 {
|
||||
Gem1 = 0,
|
||||
Gem2 = 1,
|
||||
Gem3 = 2,
|
||||
Gem4 = 3,
|
||||
Gem5 = 4,
|
||||
Gem6 = 5,
|
||||
Gem7 = 6,
|
||||
Gem8 = 7,
|
||||
Gem9 = 8,
|
||||
Gem10 = 9,
|
||||
Gem11 = 10,
|
||||
Gem12 = 11,
|
||||
MaxGems = 12,
|
||||
Ability = 20, // HT/LoH for Tit
|
||||
PotionBelt = 21, // Tit uses a different slot for PB
|
||||
Item = 22,
|
||||
Discipline = 23,
|
||||
AltAbility = 0xFF
|
||||
namespace profile {
|
||||
using RoF2::profile::BANDOLIERS_SIZE;
|
||||
using RoF2::profile::BANDOLIER_ITEM_COUNT;
|
||||
|
||||
using RoF2::profile::POTION_BELT_SIZE;
|
||||
|
||||
using RoF2::profile::SKILL_ARRAY_SIZE;
|
||||
|
||||
} // namespace profile
|
||||
|
||||
namespace behavior {
|
||||
using RoF2::behavior::CoinHasWeight;
|
||||
|
||||
} // namespace behavior
|
||||
|
||||
namespace spells {
|
||||
enum class CastingSlot : uint32 { // hybrid declaration
|
||||
Gem1 = 0,
|
||||
Gem2 = 1,
|
||||
Gem3 = 2,
|
||||
Gem4 = 3,
|
||||
Gem5 = 4,
|
||||
Gem6 = 5,
|
||||
Gem7 = 6,
|
||||
Gem8 = 7,
|
||||
Gem9 = 8,
|
||||
Gem10 = 9,
|
||||
Gem11 = 10,
|
||||
Gem12 = 11,
|
||||
MaxGems = 12,
|
||||
Ability = 20, // HT/LoH for Tit
|
||||
PotionBelt = 21, // Tit uses a different slot for PB
|
||||
Item = 22,
|
||||
Discipline = 23,
|
||||
AltAbility = 0xFF
|
||||
};
|
||||
|
||||
using RoF2::spells::SPELL_ID_MAX;
|
||||
using RoF2::spells::SPELLBOOK_SIZE;
|
||||
using UF::spells::SPELL_GEM_COUNT; // RoF+ clients define more than UF client..but, they are not valid beyond UF
|
||||
|
||||
using RoF2::spells::LONG_BUFFS;
|
||||
using RoF2::spells::SHORT_BUFFS;
|
||||
using RoF2::spells::DISC_BUFFS;
|
||||
using RoF2::spells::TOTAL_BUFFS;
|
||||
using RoF2::spells::NPC_BUFFS;
|
||||
using RoF2::spells::PET_BUFFS;
|
||||
using RoF2::spells::MERC_BUFFS;
|
||||
|
||||
} // namespace spells
|
||||
|
||||
namespace bug {
|
||||
enum CategoryID : uint32 {
|
||||
catOther = 0,
|
||||
catVideo,
|
||||
catAudio,
|
||||
catPathing,
|
||||
catQuest,
|
||||
catTradeskills,
|
||||
catSpellStacking,
|
||||
catDoorsPortals,
|
||||
catItems,
|
||||
catNPC,
|
||||
catDialogs,
|
||||
catLoNTCG,
|
||||
catMercenaries
|
||||
};
|
||||
|
||||
enum OptionalInfoFlag : uint32 {
|
||||
infoNoOptionalInfo = 0x0,
|
||||
infoCanDuplicate = 0x1,
|
||||
infoCrashBug = 0x2,
|
||||
infoTargetInfo = 0x4,
|
||||
infoCharacterFlags = 0x8,
|
||||
infoUnknownValue = 0xFFFFFFF0
|
||||
};
|
||||
|
||||
const char* CategoryIDToCategoryName(CategoryID category_id);
|
||||
CategoryID CategoryNameToCategoryID(const char* category_name);
|
||||
|
||||
} // namespace bug
|
||||
|
||||
enum WaypointStatus : int {
|
||||
RoamBoxPauseInProgress = -3,
|
||||
QuestControlNoGrid = -2,
|
||||
QuestControlGrid = -1
|
||||
};
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "emu_legacy.h"
|
||||
@@ -1,182 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef COMMON_EMU_LEGACY_H
|
||||
#define COMMON_EMU_LEGACY_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
// this is for perl and other legacy systems
|
||||
namespace legacy {
|
||||
enum InventorySlot {
|
||||
SLOT_CHARM = 0,
|
||||
SLOT_EAR01 = 1,
|
||||
SLOT_HEAD = 2,
|
||||
SLOT_FACE = 3,
|
||||
SLOT_EAR02 = 4,
|
||||
SLOT_NECK = 5,
|
||||
SLOT_SHOULDER = 6,
|
||||
SLOT_ARMS = 7,
|
||||
SLOT_BACK = 8,
|
||||
SLOT_BRACER01 = 9,
|
||||
SLOT_BRACER02 = 10,
|
||||
SLOT_RANGE = 11,
|
||||
SLOT_HANDS = 12,
|
||||
SLOT_PRIMARY = 13,
|
||||
SLOT_SECONDARY = 14,
|
||||
SLOT_RING01 = 15,
|
||||
SLOT_RING02 = 16,
|
||||
SLOT_CHEST = 17,
|
||||
SLOT_LEGS = 18,
|
||||
SLOT_FEET = 19,
|
||||
SLOT_WAIST = 20,
|
||||
SLOT_POWER_SOURCE = 9999,
|
||||
SLOT_AMMO = 21,
|
||||
SLOT_GENERAL_1 = 22,
|
||||
SLOT_GENERAL_2 = 23,
|
||||
SLOT_GENERAL_3 = 24,
|
||||
SLOT_GENERAL_4 = 25,
|
||||
SLOT_GENERAL_5 = 26,
|
||||
SLOT_GENERAL_6 = 27,
|
||||
SLOT_GENERAL_7 = 28,
|
||||
SLOT_GENERAL_8 = 29,
|
||||
SLOT_CURSOR = 30,
|
||||
SLOT_CURSOR_END = (int16)0xFFFE, // I hope no one is using this...
|
||||
SLOT_TRADESKILL = 1000,
|
||||
SLOT_AUGMENT = 1001,
|
||||
SLOT_INVALID = (int16)0xFFFF,
|
||||
SLOT_POSSESSIONS_BEGIN = 0,
|
||||
SLOT_POSSESSIONS_END = 30,
|
||||
SLOT_EQUIPMENT_BEGIN = 0,
|
||||
SLOT_EQUIPMENT_END = 21,
|
||||
SLOT_PERSONAL_BEGIN = 22,
|
||||
SLOT_PERSONAL_END = 29,
|
||||
SLOT_PERSONAL_BAGS_BEGIN = 251,
|
||||
SLOT_PERSONAL_BAGS_END = 330,
|
||||
SLOT_CURSOR_BAG_BEGIN = 331,
|
||||
SLOT_CURSOR_BAG_END = 340,
|
||||
SLOT_TRIBUTE_BEGIN = 400,
|
||||
SLOT_TRIBUTE_END = 404,
|
||||
SLOT_BANK_BEGIN = 2000,
|
||||
SLOT_BANK_END = 2023,
|
||||
SLOT_BANK_BAGS_BEGIN = 2031,
|
||||
SLOT_BANK_BAGS_END = 2270,
|
||||
SLOT_SHARED_BANK_BEGIN = 2500,
|
||||
SLOT_SHARED_BANK_END = 2501,
|
||||
SLOT_SHARED_BANK_BAGS_BEGIN = 2531,
|
||||
SLOT_SHARED_BANK_BAGS_END = 2550,
|
||||
SLOT_TRADE_BEGIN = 3000,
|
||||
SLOT_TRADE_END = 3007,
|
||||
SLOT_TRADE_BAGS_BEGIN = 3031,
|
||||
SLOT_TRADE_BAGS_END = 3110,
|
||||
SLOT_WORLD_BEGIN = 4000,
|
||||
SLOT_WORLD_END = 4009
|
||||
};
|
||||
|
||||
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
|
||||
static const uint16 TYPE_POSSESSIONS_SIZE = 31;
|
||||
static const uint16 TYPE_BANK_SIZE = 24;
|
||||
static const uint16 TYPE_SHARED_BANK_SIZE = 2;
|
||||
static const uint16 TYPE_TRADE_SIZE = 8;
|
||||
static const uint16 TYPE_WORLD_SIZE = 10;
|
||||
static const uint16 TYPE_LIMBO_SIZE = 36;
|
||||
static const uint16 TYPE_TRIBUTE_SIZE = 5; // (need client values)
|
||||
static const uint16 TYPE_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_GUILD_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_MERCHANT_SIZE = 0;
|
||||
static const uint16 TYPE_DELETED_SIZE = 0;
|
||||
static const uint16 TYPE_CORPSE_SIZE = 31; // no bitmask use..limits to size of client corpse window (see EQLimits::InventoryMapSize(MapCorpse, <EQClientVersion))
|
||||
static const uint16 TYPE_BAZAAR_SIZE = 80;
|
||||
static const uint16 TYPE_INSPECT_SIZE = 22;
|
||||
static const uint16 TYPE_REAL_ESTATE_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_PC_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_BANK_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_SHARED_BANK_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_LIMBO_SIZE = 0;
|
||||
static const uint16 TYPE_ALT_STORAGE_SIZE = 0;
|
||||
static const uint16 TYPE_ARCHIVED_SIZE = 0;
|
||||
static const uint16 TYPE_MAIL_SIZE = 0;
|
||||
static const uint16 TYPE_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_KRONO_SIZE = 0;
|
||||
static const uint16 TYPE_OTHER_SIZE = 0;
|
||||
|
||||
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
|
||||
// (these are mainly to assign specific values to constants used in conversions and to identify per-client ranges/offsets)
|
||||
static const int16 EQUIPMENT_BEGIN = 0;
|
||||
static const int16 EQUIPMENT_END = 21;
|
||||
static const uint16 EQUIPMENT_SIZE = 22; // does not account for 'Power Source' - used mainly for npc equipment arrays
|
||||
|
||||
static const int16 GENERAL_BEGIN = 22;
|
||||
static const int16 GENERAL_END = 29;
|
||||
static const uint16 GENERAL_SIZE = 8;
|
||||
static const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
static const int16 GENERAL_BAGS_END_OFFSET = 79;
|
||||
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 CURSOR_BAG_BEGIN = 331;
|
||||
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
||||
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
||||
|
||||
static const int16 BANK_BEGIN = 2000;
|
||||
static const int16 BANK_END = 2023;
|
||||
static const int16 BANK_BAGS_BEGIN = 2031;
|
||||
static const int16 BANK_BAGS_END_OFFSET = 239;
|
||||
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 SHARED_BANK_BEGIN = 2500;
|
||||
static const int16 SHARED_BANK_END = 2501;
|
||||
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
||||
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 TRADE_BEGIN = 3000;
|
||||
static const int16 TRADE_END = 3007;
|
||||
static const int16 TRADE_NPC_END = 3003;
|
||||
static const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
||||
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 WORLD_BEGIN = 4000;
|
||||
static const int16 WORLD_END = 4009;
|
||||
static const int16 WORLD_SIZE = TYPE_WORLD_SIZE;
|
||||
|
||||
static const int16 TRIBUTE_BEGIN = 400;
|
||||
static const int16 TRIBUTE_END = 404;
|
||||
static const int16 TRIBUTE_SIZE = TYPE_TRIBUTE_SIZE;
|
||||
|
||||
static const int16 CORPSE_BEGIN = 22;
|
||||
|
||||
// BANDOLIERS_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
|
||||
static const size_t BANDOLIERS_SIZE = 20; // number of bandolier instances
|
||||
static const size_t BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
// POTION_BELT_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
|
||||
static const size_t POTION_BELT_ITEM_COUNT = 5;
|
||||
|
||||
static const size_t TEXT_LINK_BODY_LENGTH = 56;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif /* COMMON_EMU_LEGACY_H */
|
||||
+48
-24
@@ -28,74 +28,98 @@
|
||||
namespace EntityLimits
|
||||
{
|
||||
namespace NPC {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*NPC*/
|
||||
|
||||
namespace NPCMerchant {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*NPCMerchant*/
|
||||
|
||||
namespace Merc {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Merc*/
|
||||
|
||||
namespace Bot {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 8;
|
||||
|
||||
const size_t InvTypeTradeSize = 8;
|
||||
} // namespace invtype
|
||||
|
||||
namespace invslot {
|
||||
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
|
||||
const uint64 GENERAL_BITMASK = 0x0000000000000000;
|
||||
const uint64 CURSOR_BITMASK = 0x0000000000000000;
|
||||
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 34-slot count (RoF+)
|
||||
|
||||
} // namespace invslot
|
||||
|
||||
} /*Bot*/
|
||||
|
||||
namespace ClientPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
namespace NPCPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
namespace MercPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
namespace BotPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
|
||||
@@ -6,9 +6,11 @@ N(OP_0x0347),
|
||||
N(OP_AAAction),
|
||||
N(OP_AAExpUpdate),
|
||||
N(OP_AcceptNewTask),
|
||||
N(OP_AcceptNewSharedTask),
|
||||
N(OP_AckPacket),
|
||||
N(OP_Action),
|
||||
N(OP_Action2),
|
||||
N(OP_AddNimbusEffect),
|
||||
N(OP_AdventureData),
|
||||
N(OP_AdventureDetails),
|
||||
N(OP_AdventureFinish),
|
||||
@@ -339,6 +341,7 @@ N(OP_MOTD),
|
||||
N(OP_MoveCoin),
|
||||
N(OP_MoveDoor),
|
||||
N(OP_MoveItem),
|
||||
N(OP_MoveMultipleItems),
|
||||
N(OP_MoveLogDisregard),
|
||||
N(OP_MoveLogRequest),
|
||||
N(OP_MultiLineMsg),
|
||||
@@ -391,6 +394,7 @@ N(OP_PVPLeaderBoardReply),
|
||||
N(OP_PVPLeaderBoardRequest),
|
||||
N(OP_PVPStats),
|
||||
N(OP_QueryResponseThing),
|
||||
N(OP_QueryUCSServerStatus),
|
||||
N(OP_RaidInvite),
|
||||
N(OP_RaidJoin),
|
||||
N(OP_RaidUpdate),
|
||||
@@ -458,6 +462,7 @@ N(OP_SetServerFilter),
|
||||
N(OP_SetStartCity),
|
||||
N(OP_SetTitle),
|
||||
N(OP_SetTitleReply),
|
||||
N(OP_SharedTaskMemberList),
|
||||
N(OP_Shielding),
|
||||
N(OP_ShopDelItem),
|
||||
N(OP_ShopEnd),
|
||||
|
||||
+222
-34
@@ -18,6 +18,7 @@
|
||||
*/
|
||||
|
||||
#include "emu_versions.h"
|
||||
#include "emu_constants.h"
|
||||
|
||||
|
||||
bool EQEmu::versions::IsValidClientVersion(ClientVersion client_version)
|
||||
@@ -63,32 +64,26 @@ const char* EQEmu::versions::ClientVersionName(ClientVersion client_version)
|
||||
uint32 EQEmu::versions::ConvertClientVersionToClientVersionBit(ClientVersion client_version)
|
||||
{
|
||||
switch (client_version) {
|
||||
case ClientVersion::Unknown:
|
||||
case ClientVersion::Client62:
|
||||
return bit_Unknown;
|
||||
case ClientVersion::Titanium:
|
||||
return bit_Titanium;
|
||||
return bitTitanium;
|
||||
case ClientVersion::SoF:
|
||||
return bit_SoF;
|
||||
return bitSoF;
|
||||
case ClientVersion::SoD:
|
||||
return bit_SoD;
|
||||
return bitSoD;
|
||||
case ClientVersion::UF:
|
||||
return bit_UF;
|
||||
return bitUF;
|
||||
case ClientVersion::RoF:
|
||||
return bit_RoF;
|
||||
return bitRoF;
|
||||
case ClientVersion::RoF2:
|
||||
return bit_RoF2;
|
||||
return bitRoF2;
|
||||
default:
|
||||
return bit_Unknown;
|
||||
return bitUnknown;
|
||||
}
|
||||
}
|
||||
|
||||
EQEmu::versions::ClientVersion EQEmu::versions::ConvertClientVersionBitToClientVersion(uint32 client_version_bit)
|
||||
{
|
||||
switch (client_version_bit) {
|
||||
case (uint32)static_cast<unsigned int>(ClientVersion::Unknown) :
|
||||
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::Client62) - 1)) :
|
||||
return ClientVersion::Unknown;
|
||||
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::Titanium) - 1)) :
|
||||
return ClientVersion::Titanium;
|
||||
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::SoF) - 1)) :
|
||||
@@ -106,27 +101,6 @@ EQEmu::versions::ClientVersion EQEmu::versions::ConvertClientVersionBitToClientV
|
||||
}
|
||||
}
|
||||
|
||||
uint32 EQEmu::versions::ConvertClientVersionToExpansion(ClientVersion client_version)
|
||||
{
|
||||
switch (client_version) {
|
||||
case ClientVersion::Unknown:
|
||||
case ClientVersion::Client62:
|
||||
case ClientVersion::Titanium:
|
||||
return 0x000007FFU;
|
||||
case ClientVersion::SoF:
|
||||
return 0x00007FFFU;
|
||||
case ClientVersion::SoD:
|
||||
return 0x0000FFFFU;
|
||||
case ClientVersion::UF:
|
||||
return 0x0001FFFFU;
|
||||
case ClientVersion::RoF:
|
||||
case ClientVersion::RoF2:
|
||||
return 0x000FFFFFU;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool EQEmu::versions::IsValidMobVersion(MobVersion mob_version)
|
||||
{
|
||||
if (mob_version <= MobVersion::Unknown || mob_version > LastMobVersion)
|
||||
@@ -368,3 +342,217 @@ EQEmu::versions::MobVersion EQEmu::versions::ConvertClientVersionToOfflinePCMobV
|
||||
return MobVersion::Unknown;
|
||||
}
|
||||
}
|
||||
|
||||
const char* EQEmu::expansions::ExpansionName(Expansion expansion)
|
||||
{
|
||||
switch (expansion) {
|
||||
case Expansion::EverQuest:
|
||||
return "EverQuest";
|
||||
case Expansion::RoK:
|
||||
return "The Ruins of Kunark";
|
||||
case Expansion::SoV:
|
||||
return "The Scars of Velious";
|
||||
case Expansion::SoL:
|
||||
return "The Shadows of Luclin";
|
||||
case Expansion::PoP:
|
||||
return "The Planes of Power";
|
||||
case Expansion::LoY:
|
||||
return "The Legacy of Ykesha";
|
||||
case Expansion::LDoN:
|
||||
return "Lost Dungeons of Norrath";
|
||||
case Expansion::GoD:
|
||||
return "Gates of Discord";
|
||||
case Expansion::OoW:
|
||||
return "Omens of War";
|
||||
case Expansion::DoN:
|
||||
return "Dragons of Norrath";
|
||||
case Expansion::DoD:
|
||||
return "Depths of Darkhollow";
|
||||
case Expansion::PoR:
|
||||
return "Prophecy of Ro";
|
||||
case Expansion::TSS:
|
||||
return "The Serpent's Spine";
|
||||
case Expansion::TBS:
|
||||
return "The Buried Sea";
|
||||
case Expansion::SoF:
|
||||
return "Secrets of Faydwer";
|
||||
case Expansion::SoD:
|
||||
return "Seeds of Destruction";
|
||||
case Expansion::UF:
|
||||
return "Underfoot";
|
||||
case Expansion::HoT:
|
||||
return "House of Thule";
|
||||
case Expansion::VoA:
|
||||
return "Veil of Alaris";
|
||||
case Expansion::RoF:
|
||||
return "Rain of Fear";
|
||||
case Expansion::CotF:
|
||||
return "Call of the Forsaken";
|
||||
default:
|
||||
return "Invalid Expansion";
|
||||
}
|
||||
}
|
||||
|
||||
const char* EQEmu::expansions::ExpansionName(uint32 expansion_bit)
|
||||
{
|
||||
return ExpansionName(ConvertExpansionBitToExpansion(expansion_bit));
|
||||
}
|
||||
|
||||
uint32 EQEmu::expansions::ConvertExpansionToExpansionBit(Expansion expansion)
|
||||
{
|
||||
switch (expansion) {
|
||||
case Expansion::RoK:
|
||||
return bitRoK;
|
||||
case Expansion::SoV:
|
||||
return bitSoV;
|
||||
case Expansion::SoL:
|
||||
return bitSoL;
|
||||
case Expansion::PoP:
|
||||
return bitPoP;
|
||||
case Expansion::LoY:
|
||||
return bitLoY;
|
||||
case Expansion::LDoN:
|
||||
return bitLDoN;
|
||||
case Expansion::GoD:
|
||||
return bitGoD;
|
||||
case Expansion::OoW:
|
||||
return bitOoW;
|
||||
case Expansion::DoN:
|
||||
return bitDoN;
|
||||
case Expansion::DoD:
|
||||
return bitDoD;
|
||||
case Expansion::PoR:
|
||||
return bitPoR;
|
||||
case Expansion::TSS:
|
||||
return bitTSS;
|
||||
case Expansion::TBS:
|
||||
return bitTBS;
|
||||
case Expansion::SoF:
|
||||
return bitSoF;
|
||||
case Expansion::SoD:
|
||||
return bitSoD;
|
||||
case Expansion::UF:
|
||||
return bitUF;
|
||||
case Expansion::HoT:
|
||||
return bitHoT;
|
||||
case Expansion::VoA:
|
||||
return bitVoA;
|
||||
case Expansion::RoF:
|
||||
return bitRoF;
|
||||
case Expansion::CotF:
|
||||
return bitCotF;
|
||||
default:
|
||||
return bitEverQuest;
|
||||
}
|
||||
}
|
||||
|
||||
EQEmu::expansions::Expansion EQEmu::expansions::ConvertExpansionBitToExpansion(uint32 expansion_bit)
|
||||
{
|
||||
switch (expansion_bit) {
|
||||
case bitRoK:
|
||||
return Expansion::RoK;
|
||||
case bitSoV:
|
||||
return Expansion::SoV;
|
||||
case bitSoL:
|
||||
return Expansion::SoL;
|
||||
case bitPoP:
|
||||
return Expansion::PoP;
|
||||
case bitLoY:
|
||||
return Expansion::LoY;
|
||||
case bitLDoN:
|
||||
return Expansion::LDoN;
|
||||
case bitGoD:
|
||||
return Expansion::GoD;
|
||||
case bitOoW:
|
||||
return Expansion::OoW;
|
||||
case bitDoN:
|
||||
return Expansion::DoN;
|
||||
case bitDoD:
|
||||
return Expansion::DoD;
|
||||
case bitPoR:
|
||||
return Expansion::PoR;
|
||||
case bitTSS:
|
||||
return Expansion::TSS;
|
||||
case bitTBS:
|
||||
return Expansion::TBS;
|
||||
case bitSoF:
|
||||
return Expansion::SoF;
|
||||
case bitSoD:
|
||||
return Expansion::SoD;
|
||||
case bitUF:
|
||||
return Expansion::UF;
|
||||
case bitHoT:
|
||||
return Expansion::HoT;
|
||||
case bitVoA:
|
||||
return Expansion::VoA;
|
||||
case bitRoF:
|
||||
return Expansion::RoF;
|
||||
case bitCotF:
|
||||
return Expansion::CotF;
|
||||
default:
|
||||
return Expansion::EverQuest;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 EQEmu::expansions::ConvertExpansionToExpansionsMask(Expansion expansion)
|
||||
{
|
||||
switch (expansion) {
|
||||
case Expansion::RoK:
|
||||
return maskRoK;
|
||||
case Expansion::SoV:
|
||||
return maskSoV;
|
||||
case Expansion::SoL:
|
||||
return maskSoL;
|
||||
case Expansion::PoP:
|
||||
return maskPoP;
|
||||
case Expansion::LoY:
|
||||
return maskLoY;
|
||||
case Expansion::LDoN:
|
||||
return maskLDoN;
|
||||
case Expansion::GoD:
|
||||
return maskGoD;
|
||||
case Expansion::OoW:
|
||||
return maskOoW;
|
||||
case Expansion::DoN:
|
||||
return maskDoN;
|
||||
case Expansion::DoD:
|
||||
return maskDoD;
|
||||
case Expansion::PoR:
|
||||
return maskPoR;
|
||||
case Expansion::TSS:
|
||||
return maskTSS;
|
||||
case Expansion::TBS:
|
||||
return maskTBS;
|
||||
case Expansion::SoF:
|
||||
return maskSoF;
|
||||
case Expansion::SoD:
|
||||
return maskSoD;
|
||||
case Expansion::UF:
|
||||
return maskUF;
|
||||
case Expansion::HoT:
|
||||
return maskHoT;
|
||||
case Expansion::VoA:
|
||||
return maskVoA;
|
||||
case Expansion::RoF:
|
||||
return maskRoF;
|
||||
case Expansion::CotF:
|
||||
return maskCotF;
|
||||
default:
|
||||
return maskEverQuest;
|
||||
}
|
||||
}
|
||||
|
||||
EQEmu::expansions::Expansion EQEmu::expansions::ConvertClientVersionToExpansion(versions::ClientVersion client_version)
|
||||
{
|
||||
return EQEmu::constants::StaticLookup(client_version)->Expansion;
|
||||
}
|
||||
|
||||
uint32 EQEmu::expansions::ConvertClientVersionToExpansionBit(versions::ClientVersion client_version)
|
||||
{
|
||||
return EQEmu::constants::StaticLookup(client_version)->ExpansionBit;
|
||||
}
|
||||
|
||||
uint32 EQEmu::expansions::ConvertClientVersionToExpansionsMask(versions::ClientVersion client_version)
|
||||
{
|
||||
return EQEmu::constants::StaticLookup(client_version)->ExpansionsMask;
|
||||
}
|
||||
|
||||
+119
-25
@@ -28,7 +28,7 @@
|
||||
namespace EQEmu
|
||||
{
|
||||
namespace versions {
|
||||
enum class ClientVersion {
|
||||
enum class ClientVersion : uint32 {
|
||||
Unknown = 0,
|
||||
Client62, // Build: 'Aug 4 2005 15:40:59'
|
||||
Titanium, // Build: 'Oct 31 2005 10:33:37'
|
||||
@@ -39,26 +39,27 @@ namespace EQEmu
|
||||
RoF2 // Build: 'May 10 2013 23:30:08'
|
||||
};
|
||||
|
||||
enum ClientVersionBit : uint32 {
|
||||
bit_Unknown = 0,
|
||||
bit_Client62 = 0x00000001, // unsupported (placeholder for scripts)
|
||||
bit_Titanium = 0x00000002,
|
||||
bit_SoF = 0x00000004,
|
||||
bit_SoD = 0x00000008,
|
||||
bit_UF = 0x00000010,
|
||||
bit_RoF = 0x00000020,
|
||||
bit_RoF2 = 0x00000040,
|
||||
bit_TitaniumAndEarlier = 0x00000003,
|
||||
bit_SoFAndEarlier = 0x00000007,
|
||||
bit_SoDAndEarlier = 0x0000000F,
|
||||
bit_UFAndEarlier = 0x0000001F,
|
||||
bit_RoFAndEarlier = 0x0000003F,
|
||||
bit_SoFAndLater = 0xFFFFFFFC,
|
||||
bit_SoDAndLater = 0xFFFFFFF8,
|
||||
bit_UFAndLater = 0xFFFFFFF0,
|
||||
bit_RoFAndLater = 0xFFFFFFE0,
|
||||
bit_RoF2AndLater = 0xFFFFFFC0,
|
||||
bit_AllClients = 0xFFFFFFFF
|
||||
enum ClientVersionBitmask : uint32 {
|
||||
bitUnknown = 0x00000000,
|
||||
bitClient62 = 0x00000001, // unsupported (placeholder for scripts)
|
||||
bitTitanium = 0x00000002,
|
||||
bitSoF = 0x00000004,
|
||||
bitSoD = 0x00000008,
|
||||
bitUF = 0x00000010,
|
||||
bitRoF = 0x00000020,
|
||||
bitRoF2 = 0x00000040,
|
||||
maskUnknown = 0x00000000,
|
||||
maskTitaniumAndEarlier = 0x00000003,
|
||||
maskSoFAndEarlier = 0x00000007,
|
||||
maskSoDAndEarlier = 0x0000000F,
|
||||
maskUFAndEarlier = 0x0000001F,
|
||||
maskRoFAndEarlier = 0x0000003F,
|
||||
maskSoFAndLater = 0xFFFFFFFC,
|
||||
maskSoDAndLater = 0xFFFFFFF8,
|
||||
maskUFAndLater = 0xFFFFFFF0,
|
||||
maskRoFAndLater = 0xFFFFFFE0,
|
||||
maskRoF2AndLater = 0xFFFFFFC0,
|
||||
maskAllClients = 0xFFFFFFFF
|
||||
};
|
||||
|
||||
const ClientVersion LastClientVersion = ClientVersion::RoF2;
|
||||
@@ -69,10 +70,8 @@ namespace EQEmu
|
||||
const char* ClientVersionName(ClientVersion client_version);
|
||||
uint32 ConvertClientVersionToClientVersionBit(ClientVersion client_version);
|
||||
ClientVersion ConvertClientVersionBitToClientVersion(uint32 client_version_bit);
|
||||
uint32 ConvertClientVersionToExpansion(ClientVersion client_version);
|
||||
|
||||
|
||||
enum class MobVersion {
|
||||
|
||||
enum class MobVersion : uint32 {
|
||||
Unknown = 0,
|
||||
Client62,
|
||||
Titanium,
|
||||
@@ -121,8 +120,103 @@ namespace EQEmu
|
||||
ClientVersion ConvertOfflinePCMobVersionToClientVersion(MobVersion mob_version);
|
||||
MobVersion ConvertClientVersionToOfflinePCMobVersion(ClientVersion client_version);
|
||||
|
||||
|
||||
enum UCSVersion : char {
|
||||
ucsUnknown = '\0',
|
||||
ucsClient62Chat = 'A',
|
||||
ucsClient62Mail = 'a',
|
||||
ucsTitaniumChat = 'B',
|
||||
ucsTitaniumMail = 'b',
|
||||
ucsSoFCombined = 'C',
|
||||
ucsSoDCombined = 'D',
|
||||
ucsUFCombined = 'E',
|
||||
ucsRoFCombined = 'F',
|
||||
ucsRoF2Combined = 'G'
|
||||
};
|
||||
|
||||
} /*versions*/
|
||||
|
||||
namespace expansions {
|
||||
enum class Expansion : uint32 {
|
||||
EverQuest = 0,
|
||||
RoK,
|
||||
SoV,
|
||||
SoL,
|
||||
PoP,
|
||||
LoY,
|
||||
LDoN,
|
||||
GoD,
|
||||
OoW,
|
||||
DoN,
|
||||
DoD,
|
||||
PoR,
|
||||
TSS,
|
||||
TBS,
|
||||
SoF,
|
||||
SoD,
|
||||
UF,
|
||||
HoT,
|
||||
VoA,
|
||||
RoF,
|
||||
CotF
|
||||
};
|
||||
|
||||
enum ExpansionBitmask : uint32 {
|
||||
bitEverQuest = 0x00000000,
|
||||
bitRoK = 0x00000001,
|
||||
bitSoV = 0x00000002,
|
||||
bitSoL = 0x00000004,
|
||||
bitPoP = 0x00000008,
|
||||
bitLoY = 0x00000010,
|
||||
bitLDoN = 0x00000020,
|
||||
bitGoD = 0x00000040,
|
||||
bitOoW = 0x00000080,
|
||||
bitDoN = 0x00000100,
|
||||
bitDoD = 0x00000200,
|
||||
bitPoR = 0x00000400,
|
||||
bitTSS = 0x00000800,
|
||||
bitTBS = 0x00001000,
|
||||
bitSoF = 0x00002000,
|
||||
bitSoD = 0x00004000,
|
||||
bitUF = 0x00008000,
|
||||
bitHoT = 0x00010000,
|
||||
bitVoA = 0x00020000,
|
||||
bitRoF = 0x00040000,
|
||||
bitCotF = 0x00080000,
|
||||
maskEverQuest = 0x00000000,
|
||||
maskRoK = 0x00000001,
|
||||
maskSoV = 0x00000003,
|
||||
maskSoL = 0x00000007,
|
||||
maskPoP = 0x0000000F,
|
||||
maskLoY = 0x0000001F,
|
||||
maskLDoN = 0x0000003F,
|
||||
maskGoD = 0x0000007F,
|
||||
maskOoW = 0x000000FF,
|
||||
maskDoN = 0x000001FF,
|
||||
maskDoD = 0x000003FF,
|
||||
maskPoR = 0x000007FF,
|
||||
maskTSS = 0x00000FFF,
|
||||
maskTBS = 0x00001FFF,
|
||||
maskSoF = 0x00003FFF,
|
||||
maskSoD = 0x00007FFF,
|
||||
maskUF = 0x0000FFFF,
|
||||
maskHoT = 0x0001FFFF,
|
||||
maskVoA = 0x0003FFFF,
|
||||
maskRoF = 0x0007FFFF,
|
||||
maskCotF = 0x000FFFFF
|
||||
};
|
||||
|
||||
const char* ExpansionName(Expansion expansion);
|
||||
const char* ExpansionName(uint32 expansion_bit);
|
||||
uint32 ConvertExpansionToExpansionBit(Expansion expansion);
|
||||
Expansion ConvertExpansionBitToExpansion(uint32 expansion_bit);
|
||||
uint32 ConvertExpansionToExpansionsMask(Expansion expansion);
|
||||
Expansion ConvertClientVersionToExpansion(versions::ClientVersion client_version);
|
||||
uint32 ConvertClientVersionToExpansionBit(versions::ClientVersion client_version);
|
||||
uint32 ConvertClientVersionToExpansionsMask(versions::ClientVersion client_version);
|
||||
|
||||
} /*expansions*/
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
#endif /*COMMON_EMU_VERSIONS_H*/
|
||||
|
||||
+1144
-878
File diff suppressed because it is too large
Load Diff
+208
-40
@@ -20,7 +20,6 @@
|
||||
#ifndef COMMON_EQ_LIMITS_H
|
||||
#define COMMON_EQ_LIMITS_H
|
||||
|
||||
#include "emu_legacy.h"
|
||||
#include "types.h"
|
||||
#include "eq_constants.h"
|
||||
#include "emu_versions.h"
|
||||
@@ -34,10 +33,166 @@
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
namespace constants {
|
||||
class LookupEntry {
|
||||
public:
|
||||
size_t CharacterCreationLimit;
|
||||
struct LookupEntry {
|
||||
EQEmu::expansions::Expansion Expansion;
|
||||
uint32 ExpansionBit;
|
||||
uint32 ExpansionsMask;
|
||||
int16 CharacterCreationLimit;
|
||||
size_t SayLinkBodySize;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
EQEmu::expansions::Expansion Expansion,
|
||||
uint32 ExpansionBit,
|
||||
uint32 ExpansionsMask,
|
||||
int16 CharacterCreationLimit,
|
||||
size_t SayLinkBodySize
|
||||
) :
|
||||
Expansion(Expansion),
|
||||
ExpansionBit(ExpansionBit),
|
||||
ExpansionsMask(ExpansionsMask),
|
||||
CharacterCreationLimit(CharacterCreationLimit),
|
||||
SayLinkBodySize(SayLinkBodySize)
|
||||
{ }
|
||||
};
|
||||
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
const LookupEntry* DynamicLookup(versions::ClientVersion client_version, bool gm_flag);
|
||||
const LookupEntry* DynamicNonGMLookup(versions::ClientVersion client_version);
|
||||
const LookupEntry* DynamicGMLookup(versions::ClientVersion client_version);
|
||||
const LookupEntry* StaticLookup(versions::ClientVersion client_version);
|
||||
|
||||
} /*constants*/
|
||||
|
||||
namespace inventory {
|
||||
struct LookupEntry {
|
||||
// note: 'PossessionsBitmask' needs to be attuned to the client version with the highest number
|
||||
// of possessions slots and 'InventoryTypeSize[typePossessions]' should reflect the same count
|
||||
// with translators adjusting for valid slot indices. Server-side validations will be performed
|
||||
// against 'PossessionsBitmask' (note: the same applies to CorpseBitmask..size is not dependent)
|
||||
|
||||
struct InventoryTypeSize_Struct { // should reflect count and naming conventions referenced in emu_constants.h
|
||||
int16 Possessions, Bank, SharedBank;
|
||||
int16 Trade, World, Limbo;
|
||||
int16 Tribute, TrophyTribute, GuildTribute;
|
||||
int16 Merchant, Deleted, Corpse;
|
||||
int16 Bazaar, Inspect, RealEstate;
|
||||
int16 ViewMODPC, ViewMODBank, ViewMODSharedBank;
|
||||
int16 ViewMODLimbo, AltStorage, Archived;
|
||||
int16 Mail, GuildTrophyTribute, Krono;
|
||||
int16 Other;
|
||||
|
||||
InventoryTypeSize_Struct(
|
||||
int16 Possessions, int16 Bank, int16 SharedBank,
|
||||
int16 Trade, int16 World, int16 Limbo,
|
||||
int16 Tribute, int16 TrophyTribute, int16 GuildTribute,
|
||||
int16 Merchant, int16 Deleted, int16 Corpse,
|
||||
int16 Bazaar, int16 Inspect, int16 RealEstate,
|
||||
int16 ViewMODPC, int16 ViewMODBank, int16 ViewMODSharedBank,
|
||||
int16 ViewMODLimbo, int16 AltStorage, int16 Archived,
|
||||
int16 Mail, int16 GuildTrophyTribute, int16 Krono,
|
||||
int16 Other
|
||||
) :
|
||||
Possessions(Possessions), Bank(Bank), SharedBank(SharedBank),
|
||||
Trade(Trade), World(World), Limbo(Limbo),
|
||||
Tribute(Tribute), TrophyTribute(TrophyTribute), GuildTribute(GuildTribute),
|
||||
Merchant(Merchant), Deleted(Deleted), Corpse(Corpse),
|
||||
Bazaar(Bazaar), Inspect(Inspect), RealEstate(RealEstate),
|
||||
ViewMODPC(ViewMODPC), ViewMODBank(ViewMODBank), ViewMODSharedBank(ViewMODSharedBank),
|
||||
ViewMODLimbo(ViewMODLimbo), AltStorage(AltStorage), Archived(Archived),
|
||||
Mail(Mail), GuildTrophyTribute(GuildTrophyTribute), Krono(Krono),
|
||||
Other(Other)
|
||||
{ }
|
||||
};
|
||||
|
||||
union {
|
||||
InventoryTypeSize_Struct InventoryTypeSize;
|
||||
int16 InventoryTypeSizeArray[25]; // should reflect EQEmu::invtype::TYPE_COUNT referenced in emu_constants.h
|
||||
};
|
||||
|
||||
uint64 EquipmentBitmask;
|
||||
uint64 GeneralBitmask;
|
||||
uint64 CursorBitmask;
|
||||
uint64 PossessionsBitmask;
|
||||
uint64 CorpseBitmask;
|
||||
int16 BagSlotCount;
|
||||
int16 AugSocketCount;
|
||||
|
||||
bool AllowEmptyBagInBag;
|
||||
bool AllowClickCastFromBag;
|
||||
bool ConcatenateInvTypeLimbo;
|
||||
bool AllowOverLevelEquipment;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
InventoryTypeSize_Struct InventoryTypeSize,
|
||||
uint64 EquipmentBitmask,
|
||||
uint64 GeneralBitmask,
|
||||
uint64 CursorBitmask,
|
||||
uint64 PossessionsBitmask,
|
||||
uint64 CorpseBitmask,
|
||||
int16 BagSlotCount,
|
||||
int16 AugSocketCount,
|
||||
bool AllowEmptyBagInBag,
|
||||
bool AllowClickCastFromBag,
|
||||
bool ConcatenateInvTypeLimbo,
|
||||
bool AllowOverLevelEquipment
|
||||
) :
|
||||
InventoryTypeSize(InventoryTypeSize),
|
||||
EquipmentBitmask(EquipmentBitmask),
|
||||
GeneralBitmask(GeneralBitmask),
|
||||
CursorBitmask(CursorBitmask),
|
||||
PossessionsBitmask(PossessionsBitmask),
|
||||
CorpseBitmask(CorpseBitmask),
|
||||
BagSlotCount(BagSlotCount),
|
||||
AugSocketCount(AugSocketCount),
|
||||
AllowEmptyBagInBag(AllowEmptyBagInBag),
|
||||
AllowClickCastFromBag(AllowClickCastFromBag),
|
||||
ConcatenateInvTypeLimbo(ConcatenateInvTypeLimbo),
|
||||
AllowOverLevelEquipment(AllowOverLevelEquipment)
|
||||
{ }
|
||||
};
|
||||
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
const LookupEntry* DynamicLookup(versions::MobVersion mob_version, bool gm_flag);
|
||||
const LookupEntry* DynamicNonGMLookup(versions::MobVersion mob_version);
|
||||
const LookupEntry* DynamicGMLookup(versions::MobVersion mob_version);
|
||||
const LookupEntry* StaticLookup(versions::MobVersion mob_version);
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace behavior {
|
||||
struct LookupEntry {
|
||||
bool CoinHasWeight;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
bool CoinHasWeight
|
||||
) :
|
||||
CoinHasWeight(CoinHasWeight)
|
||||
{ }
|
||||
};
|
||||
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
const LookupEntry* DynamicLookup(versions::MobVersion mob_version, bool gm_flag);
|
||||
const LookupEntry* DynamicNonGMLookup(versions::MobVersion mob_version);
|
||||
const LookupEntry* DynamicGMLookup(versions::MobVersion mob_version);
|
||||
const LookupEntry* StaticLookup(versions::MobVersion mob_version);
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace spells {
|
||||
struct LookupEntry {
|
||||
int SpellIdMax;
|
||||
int SpellbookSize;
|
||||
int SpellGemCount;
|
||||
|
||||
int LongBuffs;
|
||||
int ShortBuffs;
|
||||
int DiscBuffs;
|
||||
@@ -45,56 +200,69 @@ namespace EQEmu
|
||||
int NPCBuffs;
|
||||
int PetBuffs;
|
||||
int MercBuffs;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
int SpellIdMax,
|
||||
int SpellbookSize,
|
||||
int SpellGemCount,
|
||||
int LongBuffs,
|
||||
int ShortBuffs,
|
||||
int DiscBuffs,
|
||||
int TotalBuffs,
|
||||
int NPCBuffs,
|
||||
int PetBuffs,
|
||||
int MercBuffs
|
||||
) :
|
||||
SpellIdMax(SpellIdMax),
|
||||
SpellbookSize(SpellbookSize),
|
||||
SpellGemCount(SpellGemCount),
|
||||
LongBuffs(LongBuffs),
|
||||
ShortBuffs(ShortBuffs),
|
||||
DiscBuffs(DiscBuffs),
|
||||
TotalBuffs(TotalBuffs),
|
||||
NPCBuffs(NPCBuffs),
|
||||
PetBuffs(PetBuffs),
|
||||
MercBuffs(MercBuffs)
|
||||
{ }
|
||||
};
|
||||
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
const LookupEntry* DynamicLookup(versions::ClientVersion client_version, bool gm_flag);
|
||||
const LookupEntry* DynamicNonGMLookup(versions::ClientVersion client_version);
|
||||
const LookupEntry* DynamicGMLookup(versions::ClientVersion client_version);
|
||||
const LookupEntry* StaticLookup(versions::ClientVersion client_version);
|
||||
|
||||
const LookupEntry* Lookup(versions::ClientVersion client_version);
|
||||
|
||||
} /*constants*/
|
||||
|
||||
namespace inventory {
|
||||
class LookupEntry {
|
||||
public:
|
||||
size_t InventoryTypeSize[25]; // should reflect EQEmu::inventory::typeCount referenced in emu_constants.h
|
||||
|
||||
uint64 PossessionsBitmask;
|
||||
size_t ItemBagSize;
|
||||
size_t ItemAugSize;
|
||||
|
||||
bool AllowEmptyBagInBag;
|
||||
bool AllowClickCastFromBag;
|
||||
bool ConcatenateInvTypeLimbo;
|
||||
bool AllowOverLevelEquipment;
|
||||
};
|
||||
|
||||
const LookupEntry* Lookup(versions::MobVersion mob_version);
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace behavior {
|
||||
class LookupEntry {
|
||||
public:
|
||||
bool CoinHasWeight;
|
||||
};
|
||||
|
||||
const LookupEntry* Lookup(versions::MobVersion mob_version);
|
||||
|
||||
} /*behavior*/
|
||||
} /*spells*/
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
namespace ClientUnknown
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace constants {
|
||||
const EQEmu::expansions::Expansion EXPANSION = EQEmu::expansions::Expansion::EverQuest;
|
||||
const uint32 EXPANSION_BIT = EQEmu::expansions::bitEverQuest;
|
||||
const uint32 EXPANSIONS_MASK = EQEmu::expansions::maskEverQuest;
|
||||
|
||||
} // namespace constants
|
||||
|
||||
} /*ClientUnknown*/
|
||||
|
||||
namespace Client62
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace constants {
|
||||
const EQEmu::expansions::Expansion EXPANSION = EQEmu::expansions::Expansion::EverQuest;
|
||||
const uint32 EXPANSION_BIT = EQEmu::expansions::bitEverQuest;
|
||||
const uint32 EXPANSIONS_MASK = EQEmu::expansions::maskEverQuest;
|
||||
|
||||
} // namespace constants
|
||||
|
||||
} /*Client62*/
|
||||
|
||||
|
||||
@@ -51,6 +51,7 @@ protected:
|
||||
EmuOpcode emu_opcode;
|
||||
|
||||
EQPacket(EmuOpcode opcode, const unsigned char *buf, const uint32 len);
|
||||
EQPacket(EmuOpcode opcode, SerializeBuffer &buf) : BasePacket(buf), emu_opcode(opcode) { };
|
||||
// EQPacket(const EQPacket &p) { }
|
||||
EQPacket() { emu_opcode=OP_Unknown; pBuffer=nullptr; size=0; }
|
||||
|
||||
@@ -104,6 +105,8 @@ public:
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
EQApplicationPacket(const EmuOpcode op, const unsigned char *buf, const uint32 len) : EQPacket(op, buf, len), opcode_bypass(0)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
EQApplicationPacket(const EmuOpcode op, SerializeBuffer &buf) : EQPacket(op, buf), opcode_bypass(0)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
bool combine(const EQApplicationPacket *rhs);
|
||||
uint32 serialize (uint16 opcode, unsigned char *dest) const;
|
||||
uint32 Size() const { return size+app_opcode_size; }
|
||||
|
||||
+151
-89
@@ -280,7 +280,7 @@ union
|
||||
// horse: 0=brown, 1=white, 2=black, 3=tan
|
||||
};
|
||||
/*0340*/ uint32 spawnId; // Spawn Id
|
||||
/*0344*/ uint8 unknown0344[3];
|
||||
/*0344*/ float bounding_radius; // used in melee, overrides calc
|
||||
/*0347*/ uint8 IsMercenary;
|
||||
/*0348*/ EQEmu::TintProfile equipment_tint;
|
||||
/*0384*/ uint8 lfg; // 0=off, 1=lfg on
|
||||
@@ -306,7 +306,6 @@ union
|
||||
uint32 DestructibleUnk9;
|
||||
bool targetable_with_hotkey;
|
||||
bool show_name;
|
||||
|
||||
};
|
||||
|
||||
struct PlayerState_Struct {
|
||||
@@ -376,7 +375,11 @@ struct NewZone_Struct {
|
||||
/*0692*/ uint8 unknown692[8];
|
||||
/*0700*/ float fog_density;
|
||||
/*0704*/ uint32 SuspendBuffs;
|
||||
/*0704*/
|
||||
/*0708*/ uint32 FastRegenHP;
|
||||
/*0712*/ uint32 FastRegenMana;
|
||||
/*0716*/ uint32 FastRegenEndurance;
|
||||
/*0720*/ uint32 NPCAggroMaxDist;
|
||||
/*0724*/
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -551,6 +554,7 @@ struct BlockedBuffs_Struct
|
||||
/*86*/ uint16 Flags;
|
||||
};
|
||||
|
||||
// same for adding
|
||||
struct RemoveNimbusEffect_Struct
|
||||
{
|
||||
/*00*/ uint32 spawnid; // Spawn ID
|
||||
@@ -730,7 +734,7 @@ struct BandolierItem_Struct
|
||||
struct Bandolier_Struct
|
||||
{
|
||||
char Name[32];
|
||||
BandolierItem_Struct Items[EQEmu::legacy::BANDOLIER_ITEM_COUNT];
|
||||
BandolierItem_Struct Items[EQEmu::profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
//len = 72
|
||||
@@ -744,7 +748,7 @@ struct PotionBeltItem_Struct
|
||||
//len = 288
|
||||
struct PotionBelt_Struct
|
||||
{
|
||||
PotionBeltItem_Struct Items[EQEmu::legacy::POTION_BELT_ITEM_COUNT];
|
||||
PotionBeltItem_Struct Items[EQEmu::profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
struct MovePotionToBelt_Struct
|
||||
@@ -848,12 +852,9 @@ struct SuspendedMinion_Struct
|
||||
** OpCode: 0x006a
|
||||
*/
|
||||
static const uint32 MAX_PP_LANGUAGE = 28;
|
||||
static const uint32 MAX_PP_SPELLBOOK = 480; // Set for all functions
|
||||
static const uint32 MAX_PP_MEMSPELL = static_cast<uint32>(EQEmu::CastingSlot::MaxGems); // Set to latest client so functions can work right -- 12
|
||||
static const uint32 MAX_PP_REF_SPELLBOOK = 480; // Set for Player Profile size retain
|
||||
static const uint32 MAX_PP_REF_MEMSPELL = 9; // Set for Player Profile size retain
|
||||
|
||||
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
|
||||
static const uint32 MAX_PP_INNATE_SKILL = 25;
|
||||
static const uint32 MAX_PP_AA_ARRAY = 240;
|
||||
static const uint32 MAX_GROUP_MEMBERS = 6;
|
||||
static const uint32 MAX_RECAST_TYPES = 20;
|
||||
@@ -908,7 +909,7 @@ sed -e 's/_t//g' -e 's/MAX_AA/MAX_PP_AA_ARRAY/g' \
|
||||
|
||||
struct PlayerProfile_Struct
|
||||
{
|
||||
/*0000*/ uint32 checksum; // Checksum from CRC32::SetEQChecksum
|
||||
// /*0000*/ uint32 checksum; // Checksum from CRC32::SetEQChecksum
|
||||
/*0004*/ char name[64]; // Name of player sizes not right
|
||||
/*0068*/ char last_name[32]; // Last name of player sizes not right
|
||||
/*0100*/ uint32 gender; // Player Gender - 0 Male, 1 Female
|
||||
@@ -930,7 +931,7 @@ struct PlayerProfile_Struct
|
||||
/*0245*/ uint8 guildbanker;
|
||||
/*0246*/ uint8 unknown0246[6]; //
|
||||
/*0252*/ uint32 intoxication;
|
||||
/*0256*/ uint32 spellSlotRefresh[MAX_PP_MEMSPELL]; //in ms
|
||||
/*0256*/ uint32 spellSlotRefresh[EQEmu::spells::SPELL_GEM_COUNT]; //in ms
|
||||
/*0292*/ uint32 abilitySlotRefresh;
|
||||
/*0296*/ uint8 haircolor; // Player hair color
|
||||
/*0297*/ uint8 beardcolor; // Player beard color
|
||||
@@ -969,9 +970,9 @@ struct PlayerProfile_Struct
|
||||
/*2505*/ uint8 unknown2541[47]; // ?
|
||||
/*2552*/ uint8 languages[MAX_PP_LANGUAGE];
|
||||
/*2580*/ uint8 unknown2616[4];
|
||||
/*2584*/ uint32 spell_book[MAX_PP_REF_SPELLBOOK];
|
||||
/*2584*/ uint32 spell_book[EQEmu::spells::SPELLBOOK_SIZE];
|
||||
/*4504*/ uint8 unknown4540[128]; // Was [428] all 0xff
|
||||
/*4632*/ uint32 mem_spells[MAX_PP_MEMSPELL];
|
||||
/*4632*/ uint32 mem_spells[EQEmu::spells::SPELL_GEM_COUNT];
|
||||
/*4668*/ uint8 unknown4704[32]; //
|
||||
/*4700*/ float y; // Player y position
|
||||
/*4704*/ float x; // Player x position
|
||||
@@ -993,7 +994,8 @@ struct PlayerProfile_Struct
|
||||
/*4768*/ int32 platinum_shared; // Platinum shared between characters
|
||||
/*4772*/ uint8 unknown4808[24];
|
||||
/*4796*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
|
||||
/*5196*/ uint8 unknown5132[184];
|
||||
/*5196*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
|
||||
/*5296*/ uint8 unknown5132[84];
|
||||
/*5380*/ uint32 pvp2; //
|
||||
/*5384*/ uint32 unknown5420; //
|
||||
/*5388*/ uint32 pvptype; //
|
||||
@@ -1046,7 +1048,7 @@ struct PlayerProfile_Struct
|
||||
/*7212*/ uint32 tribute_points;
|
||||
/*7216*/ uint32 unknown7252;
|
||||
/*7220*/ uint32 tribute_active; //1=active
|
||||
/*7224*/ Tribute_Struct tributes[EQEmu::legacy::TRIBUTE_SIZE];
|
||||
/*7224*/ Tribute_Struct tributes[EQEmu::invtype::TRIBUTE_SIZE];
|
||||
/*7264*/ Disciplines_Struct disciplines;
|
||||
/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
|
||||
/*7744*/ char unknown7780[160];
|
||||
@@ -1073,7 +1075,7 @@ struct PlayerProfile_Struct
|
||||
/*12800*/ uint32 expAA;
|
||||
/*12804*/ uint32 aapoints; //avaliable, unspent
|
||||
/*12808*/ uint8 unknown12844[36];
|
||||
/*12844*/ Bandolier_Struct bandoliers[EQEmu::legacy::BANDOLIERS_SIZE];
|
||||
/*12844*/ Bandolier_Struct bandoliers[EQEmu::profile::BANDOLIERS_SIZE];
|
||||
/*14124*/ uint8 unknown14160[4506];
|
||||
/*18630*/ SuspendedMinion_Struct SuspendedMinion; // No longer in use
|
||||
/*19240*/ uint32 timeentitledonaccount;
|
||||
@@ -1089,6 +1091,18 @@ struct PlayerProfile_Struct
|
||||
/*19559*/ uint8 unknown19595[5]; // ***Placeholder (6/29/2005)
|
||||
/*19564*/ uint32 RestTimer;
|
||||
/*19568*/
|
||||
|
||||
// All player profile packets are translated and this overhead is ignored in out-bound packets
|
||||
PlayerProfile_Struct() : m_player_profile_version(EQEmu::versions::MobVersion::Unknown) { }
|
||||
|
||||
EQEmu::versions::MobVersion PlayerProfileVersion() { return m_player_profile_version; }
|
||||
void SetPlayerProfileVersion(EQEmu::versions::MobVersion mob_version) { m_player_profile_version = EQEmu::versions::ValidateMobVersion(mob_version); }
|
||||
void SetPlayerProfileVersion(EQEmu::versions::ClientVersion client_version) { SetPlayerProfileVersion(EQEmu::versions::ConvertClientVersionToMobVersion(client_version)); }
|
||||
|
||||
private:
|
||||
// No need for gm flag since pp already has one
|
||||
// No need for lookup pointer since this struct is not tied to any one system
|
||||
EQEmu::versions::MobVersion m_player_profile_version;
|
||||
};
|
||||
|
||||
|
||||
@@ -1178,15 +1192,15 @@ struct SpecialMesg_Struct
|
||||
** When somebody changes what they're wearing or give a pet a weapon (model changes)
|
||||
** Length: 19 Bytes
|
||||
*/
|
||||
struct WearChange_Struct{
|
||||
/*000*/ uint16 spawn_id;
|
||||
/*002*/ uint32 material;
|
||||
/*006*/ uint32 unknown06;
|
||||
/*010*/ uint32 elite_material; // 1 for Drakkin Elite Material
|
||||
/*014*/ uint32 hero_forge_model; // New to VoA
|
||||
/*018*/ uint32 unknown18; // New to RoF
|
||||
struct WearChange_Struct {
|
||||
/*000*/ uint16 spawn_id;
|
||||
/*002*/ uint32 material;
|
||||
/*006*/ uint32 unknown06;
|
||||
/*010*/ uint32 elite_material; // 1 for Drakkin Elite Material
|
||||
/*014*/ uint32 hero_forge_model; // New to VoA
|
||||
/*018*/ uint32 unknown18; // New to RoF
|
||||
/*022*/ EQEmu::textures::Tint_Struct color;
|
||||
/*026*/ uint8 wear_slot_id;
|
||||
/*026*/ uint8 wear_slot_id;
|
||||
/*027*/
|
||||
};
|
||||
|
||||
@@ -1250,21 +1264,22 @@ struct Action_Struct
|
||||
{
|
||||
/* 00 */ uint16 target; // id of target
|
||||
/* 02 */ uint16 source; // id of caster
|
||||
/* 04 */ uint16 level; // level of caster
|
||||
/* 06 */ uint16 instrument_mod;
|
||||
/* 08 */ uint32 bard_focus_id;
|
||||
/* 12 */ uint16 unknown16;
|
||||
// some kind of sequence that's the same in both actions
|
||||
// as well as the combat damage, to tie em together?
|
||||
/* 14 */ uint32 sequence;
|
||||
/* 18 */ uint32 unknown18;
|
||||
/* 22 */ uint8 type; // 231 (0xE7) for spells
|
||||
/* 23 */ uint32 unknown23;
|
||||
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
|
||||
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
|
||||
/* 10 */ float force;
|
||||
/* 14 */ float hit_heading;
|
||||
/* 18 */ float hit_pitch;
|
||||
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
|
||||
/* 23 */ uint16 unknown23; // OSX says min_damage
|
||||
/* 25 */ uint16 unknown25; // OSX says tohit
|
||||
/* 27 */ uint16 spell; // spell id being cast
|
||||
/* 29 */ uint8 unknown29;
|
||||
/* 29 */ uint8 spell_level;
|
||||
// this field seems to be some sort of success flag, if it's 4
|
||||
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
|
||||
/* 31 */
|
||||
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
|
||||
// newer clients have some data for setting LaunchSpellData when effect_flag & 4
|
||||
// /* 31 */ uint8 spell_gem;
|
||||
// /* 32 */ uint32 inventory_slot;
|
||||
// /* 36 */ uint32 item_cast_type;
|
||||
};
|
||||
|
||||
// this is what prints the You have been struck. and the regular
|
||||
@@ -1274,12 +1289,12 @@ struct CombatDamage_Struct
|
||||
{
|
||||
/* 00 */ uint16 target;
|
||||
/* 02 */ uint16 source;
|
||||
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells
|
||||
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells, skill
|
||||
/* 05 */ uint16 spellid;
|
||||
/* 07 */ uint32 damage;
|
||||
/* 11 */ float force;
|
||||
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
|
||||
/* 19 */ float meleepush_z;
|
||||
/* 15 */ float hit_heading; // see above notes in Action_Struct
|
||||
/* 19 */ float hit_pitch;
|
||||
/* 23 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
|
||||
};
|
||||
|
||||
@@ -1779,6 +1794,15 @@ struct CombatAbility_Struct {
|
||||
uint32 m_skill;
|
||||
};
|
||||
|
||||
// Disarm Struct incoming from Client [Size: 16]
|
||||
struct Disarm_Struct
|
||||
{
|
||||
uint32 source;
|
||||
uint32 target;
|
||||
uint32 skill;
|
||||
uint32 unknown;
|
||||
};
|
||||
|
||||
//Instill Doubt
|
||||
struct Instill_Doubt_Struct {
|
||||
uint8 i_id;
|
||||
@@ -3320,23 +3344,32 @@ struct GuildMakeLeader{
|
||||
char target[64];
|
||||
};
|
||||
|
||||
struct BugStruct{
|
||||
/*0000*/ char chartype[64];
|
||||
/*0064*/ char name[96];
|
||||
/*0160*/ char ui[128];
|
||||
/*0288*/ float x;
|
||||
/*0292*/ float y;
|
||||
/*0296*/ float z;
|
||||
/*0300*/ float heading;
|
||||
/*0304*/ uint32 unknown304;
|
||||
/*0308*/ char unknown308[160];
|
||||
/*0468*/ char target_name[64];
|
||||
/*0532*/ uint32 type;
|
||||
/*0536*/ char unknown536[2052];
|
||||
/*2584*/ char bug[2048];
|
||||
/*4632*/ char unknown4632[6];
|
||||
/*4638*/ char system_info[4094];
|
||||
struct BugReport_Struct {
|
||||
/*0000*/ uint32 category_id;
|
||||
/*0004*/ char category_name[64];
|
||||
/*0068*/ char reporter_name[64];
|
||||
/*0132*/ char unused_0132[32];
|
||||
/*0164*/ char ui_path[128];
|
||||
/*0292*/ float pos_x;
|
||||
/*0296*/ float pos_y;
|
||||
/*0300*/ float pos_z;
|
||||
/*0304*/ uint32 heading;
|
||||
/*0308*/ uint32 unused_0308;
|
||||
/*0312*/ uint32 time_played;
|
||||
/*0316*/ char padding_0316[8];
|
||||
/*0324*/ uint32 target_id;
|
||||
/*0328*/ char padding_0328[140];
|
||||
/*0468*/ uint32 unknown_0468; // seems to always be '0'
|
||||
/*0472*/ char target_name[64];
|
||||
/*0536*/ uint32 optional_info_mask;
|
||||
|
||||
// this looks like a butchered 8k buffer with 2 trailing dword fields
|
||||
/*0540*/ char unused_0540[2052];
|
||||
/*2592*/ char bug_report[2050];
|
||||
/*4642*/ char system_info[4098];
|
||||
/*8740*/
|
||||
};
|
||||
|
||||
struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint8 level;
|
||||
uint8 class_;
|
||||
@@ -3363,20 +3396,21 @@ struct Ground_Spawn{
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
struct PetitionBug_Struct{
|
||||
uint32 petition_number;
|
||||
uint32 unknown4;
|
||||
char accountname[64];
|
||||
uint32 zoneid;
|
||||
char name[64];
|
||||
uint32 level;
|
||||
uint32 class_;
|
||||
uint32 race;
|
||||
uint32 unknown152[3];
|
||||
uint32 time;
|
||||
uint32 unknown168;
|
||||
char text[1028];
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
// uint32 petition_number;
|
||||
// uint32 unknown4;
|
||||
// char accountname[64];
|
||||
// uint32 zoneid;
|
||||
// char name[64];
|
||||
// uint32 level;
|
||||
// uint32 class_;
|
||||
// uint32 race;
|
||||
// uint32 unknown152[3];
|
||||
// uint32 time;
|
||||
// uint32 unknown168;
|
||||
// char text[1028];
|
||||
//};
|
||||
|
||||
struct ApproveZone_Struct {
|
||||
char name[64];
|
||||
@@ -3435,8 +3469,8 @@ struct SelectTributeReply_Struct {
|
||||
|
||||
struct TributeInfo_Struct {
|
||||
uint32 active; //0 == inactive, 1 == active
|
||||
uint32 tributes[EQEmu::legacy::TRIBUTE_SIZE]; //-1 == NONE
|
||||
uint32 tiers[EQEmu::legacy::TRIBUTE_SIZE]; //all 00's
|
||||
uint32 tributes[EQEmu::invtype::TRIBUTE_SIZE]; //-1 == NONE
|
||||
uint32 tiers[EQEmu::invtype::TRIBUTE_SIZE]; //all 00's
|
||||
uint32 tribute_master_id;
|
||||
};
|
||||
|
||||
@@ -3664,6 +3698,7 @@ struct TaskMemberList_Struct {
|
||||
/*12*/ char list_pointer[0];
|
||||
/* list is of the form:
|
||||
char member_name[1] //null terminated string
|
||||
uint32 monster_mission; // class chosen
|
||||
uint8 task_leader //boolean flag
|
||||
*/
|
||||
};
|
||||
@@ -3765,10 +3800,18 @@ struct AcceptNewTask_Struct {
|
||||
uint32 task_master_id; //entity ID
|
||||
};
|
||||
|
||||
struct AcceptNewSharedTask_Struct {
|
||||
uint32 unknown00;
|
||||
uint32 unknown04;
|
||||
uint32 task_master_id;
|
||||
uint32 task_id;
|
||||
float unknown16;
|
||||
};
|
||||
|
||||
//was all 0's from client, server replied with same op, all 0's
|
||||
struct CancelTask_Struct {
|
||||
uint32 SequenceNumber;
|
||||
uint32 unknown4; // Only seen 0x00000002
|
||||
uint32 type; // Only seen 0x00000002
|
||||
};
|
||||
|
||||
#if 0
|
||||
@@ -3822,28 +3865,28 @@ struct AvailableTaskTrailer_Struct {
|
||||
struct TaskDescriptionHeader_Struct {
|
||||
uint32 SequenceNumber; // The order the tasks appear in the journal. 0 for first task, 1 for second, etc.
|
||||
uint32 TaskID;
|
||||
uint32 unknown2;
|
||||
uint32 unknown3;
|
||||
uint8 unknown4;
|
||||
uint8 open_window;
|
||||
uint32 task_type;
|
||||
uint32 reward_type; // if this != 4 says Ebon Crystals else Radiant Crystals
|
||||
};
|
||||
|
||||
struct TaskDescriptionData1_Struct {
|
||||
uint32 Duration;
|
||||
uint32 unknown2;
|
||||
uint32 dur_code; // if Duration == 0
|
||||
uint32 StartTime;
|
||||
};
|
||||
|
||||
struct TaskDescriptionData2_Struct {
|
||||
uint32 RewardCount; // ??
|
||||
uint32 unknown1;
|
||||
uint32 unknown2;
|
||||
uint16 unknown3;
|
||||
//uint8 unknown4;
|
||||
uint8 has_rewards;
|
||||
uint32 coin_reward;
|
||||
uint32 xp_reward;
|
||||
uint32 faction_reward;
|
||||
};
|
||||
|
||||
struct TaskDescriptionTrailer_Struct {
|
||||
//uint16 unknown1; // 0x0012
|
||||
uint32 Points;
|
||||
uint8 has_reward_selection; // uses newer reward selection window, not in all clients
|
||||
};
|
||||
|
||||
struct TaskActivityHeader_Struct {
|
||||
@@ -3883,11 +3926,11 @@ struct TaskActivityShort_Struct {
|
||||
|
||||
struct TaskActivityComplete_Struct {
|
||||
uint32 TaskIndex;
|
||||
uint32 unknown2; // 0x00000002
|
||||
uint32 unknown3;
|
||||
uint32 TaskType; // task, shared task, quest
|
||||
uint32 TaskID; // must match
|
||||
uint32 ActivityID;
|
||||
uint32 unknown4; // 0x00000001
|
||||
uint32 unknown5; // 0x00000001
|
||||
uint32 task_completed; // Broadcasts "Task '%1' Completed" it not 0 and "Task '%1' Failed." if 0
|
||||
uint32 stage_complete; // Broadcasts "Task Stage Completed"
|
||||
};
|
||||
|
||||
#if 0
|
||||
@@ -4347,7 +4390,7 @@ struct AnnoyingZoneUnknown_Struct {
|
||||
};
|
||||
|
||||
struct LoadSpellSet_Struct {
|
||||
uint32 spell[MAX_PP_MEMSPELL]; // 0xFFFFFFFF if no action, slot number if to unmem starting at 0
|
||||
uint32 spell[EQEmu::spells::SPELL_GEM_COUNT]; // 0xFFFFFFFF if no action, slot number if to unmem starting at 0
|
||||
uint32 unknown; //there seems to be an extra field in this packet...
|
||||
};
|
||||
|
||||
@@ -4764,6 +4807,7 @@ struct BuffIconEntry_Struct
|
||||
uint32 spell_id;
|
||||
int32 tics_remaining;
|
||||
uint32 num_hits;
|
||||
char caster[64];
|
||||
};
|
||||
|
||||
struct BuffIcon_Struct
|
||||
@@ -4773,6 +4817,7 @@ struct BuffIcon_Struct
|
||||
uint16 count;
|
||||
uint8 type; // 0 = self buff window, 1 = self target window, 4 = group, 5 = PC, 7 = NPC
|
||||
int32 tic_timer;
|
||||
int32 name_lengths; // so ahh we kind of do these packets hacky, this is the total length of all the names to make creating the real packets in the translators easier
|
||||
BuffIconEntry_Struct entries[0];
|
||||
};
|
||||
|
||||
@@ -5286,7 +5331,7 @@ struct MercenaryMerchantResponse_Struct {
|
||||
struct ServerLootItem_Struct {
|
||||
uint32 item_id; // uint32 item_id;
|
||||
int16 equip_slot; // int16 equip_slot;
|
||||
uint16 charges; // uint8 charges;
|
||||
uint16 charges; // uint8 charges;
|
||||
uint16 lootslot; // uint16 lootslot;
|
||||
uint32 aug_1; // uint32 aug_1;
|
||||
uint32 aug_2; // uint32 aug_2;
|
||||
@@ -5314,7 +5359,7 @@ struct ClientMarqueeMessage_Struct {
|
||||
uint32 fade_out_time; //The fade out time, in ms
|
||||
uint32 duration; //in ms
|
||||
char msg[1]; //message plus null terminator
|
||||
|
||||
|
||||
};
|
||||
|
||||
typedef std::list<ServerLootItem_Struct*> ItemList;
|
||||
@@ -5351,6 +5396,23 @@ struct AuraDestory_Struct {
|
||||
};
|
||||
// I think we can assume it's just action for 2, client doesn't seem to do anything with the rest of the data in that case
|
||||
|
||||
struct SayLinkBodyFrame_Struct {
|
||||
/*000*/ char ActionID[1];
|
||||
/*001*/ char ItemID[5];
|
||||
/*006*/ char Augment1[5];
|
||||
/*011*/ char Augment2[5];
|
||||
/*016*/ char Augment3[5];
|
||||
/*021*/ char Augment4[5];
|
||||
/*026*/ char Augment5[5];
|
||||
/*031*/ char Augment6[5];
|
||||
/*036*/ char IsEvolving[1];
|
||||
/*037*/ char EvolveGroup[4];
|
||||
/*041*/ char EvolveLevel[2];
|
||||
/*043*/ char OrnamentIcon[5];
|
||||
/*048*/ char Hash[8];
|
||||
/*056*/
|
||||
};
|
||||
|
||||
// Restore structure packing to default
|
||||
#pragma pack()
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <string>
|
||||
#include "emu_versions.h"
|
||||
#include "eq_packet.h"
|
||||
#include "net/daybreak_connection.h"
|
||||
|
||||
typedef enum {
|
||||
ESTABLISHED,
|
||||
@@ -56,6 +57,8 @@ public:
|
||||
virtual const uint32 GetBytesSentPerSecond() const { return 0; }
|
||||
virtual const uint32 GetBytesRecvPerSecond() const { return 0; }
|
||||
virtual const EQEmu::versions::ClientVersion ClientVersion() const { return EQEmu::versions::ClientVersion::Unknown; }
|
||||
|
||||
virtual std::shared_ptr<EQ::Net::DaybreakConnection> GetRawConnection() = 0;
|
||||
};
|
||||
|
||||
#endif /*EQSTREAMINTF_H_*/
|
||||
|
||||
@@ -110,6 +110,10 @@ void EQStreamProxy::RemoveData() {
|
||||
m_stream->RemoveData();
|
||||
}
|
||||
|
||||
std::shared_ptr<EQ::Net::DaybreakConnection> EQStreamProxy::GetRawConnection() {
|
||||
return m_stream->GetRawConnection();
|
||||
}
|
||||
|
||||
bool EQStreamProxy::CheckState(EQStreamState state) {
|
||||
if(m_stream)
|
||||
return(m_stream->CheckState(state));
|
||||
|
||||
@@ -37,6 +37,8 @@ public:
|
||||
virtual const uint32 GetBytesSentPerSecond() const;
|
||||
virtual const uint32 GetBytesRecvPerSecond() const;
|
||||
|
||||
virtual std::shared_ptr<EQ::Net::DaybreakConnection> GetRawConnection();
|
||||
|
||||
protected:
|
||||
std::shared_ptr<EQStreamInterface> const m_stream; //we own this stream object.
|
||||
const StructStrategy *const m_structs; //we do not own this object.
|
||||
|
||||
+96
-336
@@ -23,351 +23,112 @@
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
std::string EQEmuConfig::ConfigFile = "eqemu_config.xml";
|
||||
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
|
||||
EQEmuConfig *EQEmuConfig::_config = nullptr;
|
||||
|
||||
void EQEmuConfig::do_world(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
TiXmlElement * sub_ele;;
|
||||
text = ParseTextBlock(ele, "shortname");
|
||||
if (text) {
|
||||
ShortName = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "longname");
|
||||
if (text) {
|
||||
LongName = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "address", true);
|
||||
if (text) {
|
||||
WorldAddress = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "localaddress", true);
|
||||
if (text) {
|
||||
LocalAddress = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "maxclients", true);
|
||||
if (text) {
|
||||
MaxClients = atoi(text);
|
||||
}
|
||||
// Get the <key> element
|
||||
text = ParseTextBlock(ele, "key", true);
|
||||
if (text) {
|
||||
SharedKey = text;
|
||||
}
|
||||
// Get the <loginserver> element
|
||||
sub_ele = ele->FirstChildElement("loginserver");
|
||||
if (sub_ele) {
|
||||
text = ParseTextBlock(sub_ele, "host", true);
|
||||
if (text) {
|
||||
LoginHost = text;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "port", true);
|
||||
if (text) {
|
||||
LoginPort = atoi(text);
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "legacy", true);
|
||||
if (text) {
|
||||
LoginLegacy = atoi(text) > 0 ? true : false;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "account", true);
|
||||
if (text) {
|
||||
LoginAccount = text;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "password", true);
|
||||
if (text) {
|
||||
LoginPassword = text;
|
||||
}
|
||||
void EQEmuConfig::parse_config() {
|
||||
|
||||
ShortName = _root["server"]["world"].get("shortname", "").asString();
|
||||
LongName = _root["server"]["world"].get("longname", "").asString();
|
||||
WorldAddress = _root["server"]["world"].get("address", "").asString();
|
||||
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
|
||||
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
|
||||
SharedKey = _root["server"]["world"].get("key", "").asString();
|
||||
LoginCount = 0;
|
||||
|
||||
if (_root["server"]["world"]["loginserver"].isObject()) {
|
||||
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
|
||||
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
|
||||
LoginLegacy = false;
|
||||
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") LoginLegacy = true;
|
||||
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
|
||||
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
|
||||
} else {
|
||||
char str[32];
|
||||
char str[32];
|
||||
loginlist.Clear();
|
||||
do {
|
||||
sprintf(str, "loginserver%i", ++LoginCount);
|
||||
sub_ele = ele->FirstChildElement(str);
|
||||
if (sub_ele) {
|
||||
auto loginconfig = new LoginConfig;
|
||||
text = ParseTextBlock(sub_ele, "host", true);
|
||||
if (text) {
|
||||
loginconfig->LoginHost = text;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "port", true);
|
||||
if (text) {
|
||||
loginconfig->LoginPort = atoi(text);
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "legacy", true);
|
||||
if (text) {
|
||||
loginconfig->LoginLegacy = atoi(text) > 0 ? true : false;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "account", true);
|
||||
if (text) {
|
||||
loginconfig->LoginAccount = text;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "password", true);
|
||||
if (text) {
|
||||
loginconfig->LoginPassword = text;
|
||||
}
|
||||
loginlist.Insert(loginconfig);
|
||||
if (!_root["server"]["world"][str].isObject()) {
|
||||
break;
|
||||
}
|
||||
} while (sub_ele);
|
||||
}
|
||||
// Check for locked
|
||||
sub_ele = ele->FirstChildElement("locked");
|
||||
if (sub_ele != nullptr) {
|
||||
Locked = true;
|
||||
}
|
||||
// Get the <tcp> element
|
||||
sub_ele = ele->FirstChildElement("tcp");
|
||||
if (sub_ele != nullptr) {
|
||||
text = sub_ele->Attribute("ip");
|
||||
if (text) {
|
||||
WorldIP = text;
|
||||
}
|
||||
text = sub_ele->Attribute("port");
|
||||
if (text) {
|
||||
WorldTCPPort = atoi(text);
|
||||
}
|
||||
}
|
||||
|
||||
sub_ele = ele->FirstChildElement("telnet");
|
||||
if (sub_ele != nullptr) {
|
||||
text = sub_ele->Attribute("ip");
|
||||
if (text) {
|
||||
TelnetIP = text;
|
||||
}
|
||||
text = sub_ele->Attribute("port");
|
||||
if (text) {
|
||||
TelnetTCPPort = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("enabled");
|
||||
if (text && !strcasecmp(text, "true")) {
|
||||
TelnetEnabled = true;
|
||||
}
|
||||
}
|
||||
auto loginconfig = new LoginConfig;
|
||||
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
|
||||
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
|
||||
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
|
||||
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
|
||||
|
||||
// Get the <http> element
|
||||
sub_ele = ele->FirstChildElement("http");
|
||||
if (sub_ele != nullptr) {
|
||||
// text = sub_ele->Attribute("ip");
|
||||
// if (text)
|
||||
// WorldIP=text;
|
||||
text = sub_ele->Attribute("mimefile");
|
||||
if (text) {
|
||||
WorldHTTPMimeFile = text;
|
||||
}
|
||||
text = sub_ele->Attribute("port");
|
||||
if (text) {
|
||||
WorldHTTPPort = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("enabled");
|
||||
if (text && !strcasecmp(text, "true")) {
|
||||
WorldHTTPEnabled = true;
|
||||
}
|
||||
loginconfig->LoginLegacy = false;
|
||||
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") loginconfig->LoginLegacy = true;
|
||||
loginlist.Insert(loginconfig);
|
||||
} while (LoginCount < 100);
|
||||
}
|
||||
|
||||
|
||||
//<locked> from xml converts to json as locked: "", so i default to "false".
|
||||
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
|
||||
Locked = false;
|
||||
if (_root["server"]["world"].get("locked", "false").asString() == "true") Locked = true;
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
||||
WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
|
||||
|
||||
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
||||
TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
|
||||
TelnetEnabled = false;
|
||||
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") TelnetEnabled = true;
|
||||
|
||||
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
|
||||
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
|
||||
WorldHTTPEnabled = false;
|
||||
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") WorldHTTPEnabled = true;
|
||||
|
||||
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
||||
ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
|
||||
|
||||
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
||||
MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
|
||||
|
||||
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
|
||||
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
|
||||
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
|
||||
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
|
||||
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
|
||||
|
||||
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
|
||||
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
|
||||
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
||||
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
||||
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
||||
|
||||
DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
|
||||
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
|
||||
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
|
||||
|
||||
SpellsFile = _root["server"]["files"].get("spells", "spells_us.txt").asString();
|
||||
OpCodesFile = _root["server"]["files"].get("opcodes", "opcodes.conf").asString();
|
||||
PluginPlFile = _root["server"]["files"].get("plugin.pl", "plugin.pl").asString();
|
||||
|
||||
MapDir = _root["server"]["directories"].get("maps", "Maps/").asString();
|
||||
QuestDir = _root["server"]["directories"].get("quests", "quests/").asString();
|
||||
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
|
||||
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
|
||||
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
|
||||
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
|
||||
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
|
||||
|
||||
LogPrefix = _root["server"]["launcher"].get("logprefix", "logs/zone-").asString();
|
||||
LogSuffix = _root["server"]["launcher"].get("logsuffix", ".log").asString();
|
||||
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
|
||||
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
|
||||
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
|
||||
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
|
||||
#ifdef WIN32
|
||||
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
|
||||
#else
|
||||
ZoneExe = _root["server"]["launcher"].get("exe", "./zone").asString();
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_chatserver(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "host", true);
|
||||
if (text) {
|
||||
ChatHost = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "port", true);
|
||||
if (text) {
|
||||
ChatPort = atoi(text);
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_mailserver(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "host", true);
|
||||
if (text) {
|
||||
MailHost = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "port", true);
|
||||
if (text) {
|
||||
MailPort = atoi(text);
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_database(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "host", true);
|
||||
if (text) {
|
||||
DatabaseHost = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "port", true);
|
||||
if (text) {
|
||||
DatabasePort = atoi(text);
|
||||
}
|
||||
text = ParseTextBlock(ele, "username", true);
|
||||
if (text) {
|
||||
DatabaseUsername = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "password", true);
|
||||
if (text) {
|
||||
DatabasePassword = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "db", true);
|
||||
if (text) {
|
||||
DatabaseDB = text;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void EQEmuConfig::do_qsdatabase(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "host", true);
|
||||
if (text) {
|
||||
QSDatabaseHost = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "port", true);
|
||||
if (text) {
|
||||
QSDatabasePort = atoi(text);
|
||||
}
|
||||
text = ParseTextBlock(ele, "username", true);
|
||||
if (text) {
|
||||
QSDatabaseUsername = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "password", true);
|
||||
if (text) {
|
||||
QSDatabasePassword = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "db", true);
|
||||
if (text) {
|
||||
QSDatabaseDB = text;
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_zones(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
TiXmlElement *sub_ele;
|
||||
// TiXmlNode *node,*sub_node;
|
||||
text = ParseTextBlock(ele, "defaultstatus", true);
|
||||
if (text) {
|
||||
DefaultStatus = atoi(text);
|
||||
}
|
||||
// Get the <ports> element
|
||||
sub_ele = ele->FirstChildElement("ports");
|
||||
if (sub_ele != nullptr) {
|
||||
text = sub_ele->Attribute("low");
|
||||
if (text) {
|
||||
ZonePortLow = atoi(text);
|
||||
};
|
||||
text = sub_ele->Attribute("high");
|
||||
if (text) {
|
||||
ZonePortHigh = atoi(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_files(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "spells", true);
|
||||
if (text) {
|
||||
SpellsFile = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "opcodes", true);
|
||||
if (text) {
|
||||
OpCodesFile = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "plugin.pl", true);
|
||||
if (text) {
|
||||
PluginPlFile = text;
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_directories(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "maps", true);
|
||||
if (text) {
|
||||
MapDir = text;
|
||||
if ( MapDir.back() != '/' )
|
||||
MapDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "quests", true);
|
||||
if (text) {
|
||||
QuestDir = text;
|
||||
if ( QuestDir.back() != '/' )
|
||||
QuestDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "plugins", true);
|
||||
if (text) {
|
||||
PluginDir = text;
|
||||
if ( PluginDir.back() != '/' )
|
||||
PluginDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "lua_modules", true);
|
||||
if (text) {
|
||||
LuaModuleDir = text;
|
||||
if ( LuaModuleDir.back() != '/' )
|
||||
LuaModuleDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "patches", true);
|
||||
if (text) {
|
||||
PatchDir = text;
|
||||
if ( PatchDir.back() != '/' )
|
||||
PatchDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "shared_memory", true);
|
||||
if (text) {
|
||||
SharedMemDir = text;
|
||||
if ( SharedMemDir.back() != '/' )
|
||||
SharedMemDir += '/';
|
||||
}
|
||||
//Not Fully Implemented yet LogDir
|
||||
text = ParseTextBlock(ele, "logs", true);
|
||||
if (text) {
|
||||
LogDir = text;
|
||||
if ( LogDir.back() != '/' )
|
||||
LogDir += '/';
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_launcher(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
TiXmlElement *sub_ele;
|
||||
text = ParseTextBlock(ele, "logprefix", true);
|
||||
if (text) {
|
||||
LogPrefix = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "logsuffix", true);
|
||||
if (text) {
|
||||
LogSuffix = text;
|
||||
}
|
||||
// Get the <exe> element
|
||||
text = ParseTextBlock(ele, "exe", true);
|
||||
if (text) {
|
||||
ZoneExe = text;
|
||||
}
|
||||
// Get the <timers> element
|
||||
sub_ele = ele->FirstChildElement("timers");
|
||||
if (sub_ele != nullptr) {
|
||||
text = sub_ele->Attribute("restart");
|
||||
if (text) {
|
||||
RestartWait = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("reterminate");
|
||||
if (text) {
|
||||
TerminateWait = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("initial");
|
||||
if (text) {
|
||||
InitialBootWait = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("interval");
|
||||
if (text) {
|
||||
ZoneBootInterval = atoi(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string EQEmuConfig::GetByName(const std::string &var_name) const
|
||||
{
|
||||
if (var_name == "ShortName") {
|
||||
@@ -564,4 +325,3 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl;
|
||||
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
|
||||
}
|
||||
|
||||
|
||||
+27
-84
@@ -18,8 +18,9 @@
|
||||
#ifndef __EQEmuConfig_H
|
||||
#define __EQEmuConfig_H
|
||||
|
||||
#include "xml_parser.h"
|
||||
#include "json/json.h"
|
||||
#include "linked_list.h"
|
||||
#include <fstream>
|
||||
|
||||
struct LoginConfig {
|
||||
std::string LoginHost;
|
||||
@@ -29,7 +30,7 @@ struct LoginConfig {
|
||||
bool LoginLegacy;
|
||||
};
|
||||
|
||||
class EQEmuConfig : public XMLParser
|
||||
class EQEmuConfig
|
||||
{
|
||||
public:
|
||||
virtual std::string GetByName(const std::string &var_name) const;
|
||||
@@ -115,88 +116,14 @@ class EQEmuConfig : public XMLParser
|
||||
protected:
|
||||
|
||||
static EQEmuConfig *_config;
|
||||
|
||||
Json::Value _root;
|
||||
static std::string ConfigFile;
|
||||
|
||||
#define ELEMENT(name) \
|
||||
void do_##name(TiXmlElement *ele);
|
||||
#include "eqemu_config_elements.h"
|
||||
|
||||
void parse_config();
|
||||
|
||||
EQEmuConfig()
|
||||
{
|
||||
// import the needed handler prototypes
|
||||
#define ELEMENT(name) \
|
||||
Handlers[#name]=(ElementHandler)&EQEmuConfig::do_##name;
|
||||
#include "eqemu_config_elements.h"
|
||||
// Set sane defaults
|
||||
// Login server
|
||||
LoginHost = "login.eqemulator.net";
|
||||
LoginPort = 5998;
|
||||
LoginLegacy = false;
|
||||
// World
|
||||
Locked = false;
|
||||
WorldTCPPort = 9000;
|
||||
TelnetTCPPort = 9001;
|
||||
TelnetEnabled = false;
|
||||
WorldHTTPEnabled = false;
|
||||
WorldHTTPPort = 9080;
|
||||
WorldHTTPMimeFile = "mime.types";
|
||||
SharedKey = ""; //blank disables authentication
|
||||
// Mail
|
||||
ChatHost = "eqchat.eqemulator.net";
|
||||
ChatPort = 7778;
|
||||
// Mail
|
||||
MailHost = "eqmail.eqemulator.net";
|
||||
MailPort = 7779;
|
||||
// Mysql
|
||||
DatabaseHost = "localhost";
|
||||
DatabasePort = 3306;
|
||||
DatabaseUsername = "eq";
|
||||
DatabasePassword = "eq";
|
||||
DatabaseDB = "eq";
|
||||
// QueryServ Database
|
||||
QSDatabaseHost = "localhost";
|
||||
QSDatabasePort = 3306;
|
||||
QSDatabaseUsername = "eq";
|
||||
QSDatabasePassword = "eq";
|
||||
QSDatabaseDB = "eq";
|
||||
// Files
|
||||
SpellsFile = "spells_us.txt";
|
||||
OpCodesFile = "opcodes.conf";
|
||||
PluginPlFile = "plugin.pl";
|
||||
// Dirs
|
||||
MapDir = "Maps/";
|
||||
QuestDir = "quests/";
|
||||
PluginDir = "plugins/";
|
||||
LuaModuleDir = "lua_modules/";
|
||||
PatchDir = "./";
|
||||
SharedMemDir = "shared/";
|
||||
LogDir = "logs/";
|
||||
{
|
||||
|
||||
// Launcher
|
||||
LogPrefix = "logs/zone-";
|
||||
LogSuffix = ".log";
|
||||
RestartWait = 10000; //milliseconds
|
||||
TerminateWait = 10000; //milliseconds
|
||||
InitialBootWait = 20000; //milliseconds
|
||||
ZoneBootInterval = 2000; //milliseconds
|
||||
#ifdef WIN32
|
||||
ZoneExe = "zone.exe";
|
||||
#else
|
||||
ZoneExe = "./zone";
|
||||
#endif
|
||||
// Zones
|
||||
ZonePortLow = 7000;
|
||||
ZonePortHigh = 7999;
|
||||
DefaultStatus = 0;
|
||||
// For where zones need to connect to.
|
||||
WorldIP = "127.0.0.1";
|
||||
TelnetIP = "127.0.0.1";
|
||||
// Dynamics to start
|
||||
//DynamicCount=5;
|
||||
MaxClients = -1;
|
||||
LoginCount = 0;
|
||||
}
|
||||
virtual ~EQEmuConfig() {}
|
||||
|
||||
@@ -205,9 +132,7 @@ class EQEmuConfig : public XMLParser
|
||||
// Produce a const singleton
|
||||
static const EQEmuConfig *get()
|
||||
{
|
||||
if (_config == nullptr) {
|
||||
LoadConfig();
|
||||
}
|
||||
LoadConfig();
|
||||
return (_config);
|
||||
}
|
||||
|
||||
@@ -221,10 +146,28 @@ class EQEmuConfig : public XMLParser
|
||||
static bool LoadConfig()
|
||||
{
|
||||
if (_config != nullptr) {
|
||||
delete _config;
|
||||
return true;
|
||||
}
|
||||
_config = new EQEmuConfig;
|
||||
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(), "server");
|
||||
|
||||
return parseFile();
|
||||
}
|
||||
|
||||
// Load config file and parse data
|
||||
static bool parseFile() {
|
||||
if (_config == nullptr) {
|
||||
return LoadConfig();
|
||||
}
|
||||
|
||||
std::ifstream fconfig(EQEmuConfig::ConfigFile, std::ifstream::binary);
|
||||
try {
|
||||
fconfig >> _config->_root;
|
||||
_config->parse_config();
|
||||
}
|
||||
catch (std::exception) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Dump() const;
|
||||
|
||||
+293
-141
@@ -1,22 +1,23 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2018 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "eqemu_logsys.h"
|
||||
#include "platform.h"
|
||||
#include "string_util.h"
|
||||
@@ -33,106 +34,151 @@
|
||||
std::ofstream process_log;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <direct.h>
|
||||
#include <conio.h>
|
||||
#include <iostream>
|
||||
#include <dos.h>
|
||||
#include <windows.h>
|
||||
#include <process.h>
|
||||
#include <direct.h>
|
||||
#include <conio.h>
|
||||
#include <iostream>
|
||||
#include <dos.h>
|
||||
#include <windows.h>
|
||||
#include <process.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#endif
|
||||
|
||||
/* Linux ANSI console color defines */
|
||||
/**
|
||||
* Linux ANSI console color defines
|
||||
*/
|
||||
#define LC_RESET "\033[0m"
|
||||
#define LC_BLACK "\033[30m" /* Black */
|
||||
#define LC_RED "\033[31m" /* Red */
|
||||
#define LC_GREEN "\033[32m" /* Green */
|
||||
#define LC_YELLOW "\033[33m" /* Yellow */
|
||||
#define LC_BLUE "\033[34m" /* Blue */
|
||||
#define LC_MAGENTA "\033[35m" /* Magenta */
|
||||
#define LC_CYAN "\033[36m" /* Cyan */
|
||||
#define LC_WHITE "\033[37m" /* White */
|
||||
#define LC_BLACK "\033[30m" /* Black */
|
||||
#define LC_RED "\033[31m" /* Red */
|
||||
#define LC_GREEN "\033[32m" /* Green */
|
||||
#define LC_YELLOW "\033[33m" /* Yellow */
|
||||
#define LC_BLUE "\033[34m" /* Blue */
|
||||
#define LC_MAGENTA "\033[35m" /* Magenta */
|
||||
#define LC_CYAN "\033[36m" /* Cyan */
|
||||
#define LC_WHITE "\033[37m" /* White */
|
||||
|
||||
namespace Console {
|
||||
enum Color {
|
||||
Black = 0,
|
||||
Blue = 1,
|
||||
Green = 2,
|
||||
Cyan = 3,
|
||||
Red = 4,
|
||||
Magenta = 5,
|
||||
Brown = 6,
|
||||
LightGray = 7,
|
||||
DarkGray = 8,
|
||||
LightBlue = 9,
|
||||
LightGreen = 10,
|
||||
LightCyan = 11,
|
||||
LightRed = 12,
|
||||
Black = 0,
|
||||
Blue = 1,
|
||||
Green = 2,
|
||||
Cyan = 3,
|
||||
Red = 4,
|
||||
Magenta = 5,
|
||||
Brown = 6,
|
||||
LightGray = 7,
|
||||
DarkGray = 8,
|
||||
LightBlue = 9,
|
||||
LightGreen = 10,
|
||||
LightCyan = 11,
|
||||
LightRed = 12,
|
||||
LightMagenta = 13,
|
||||
Yellow = 14,
|
||||
White = 15
|
||||
Yellow = 14,
|
||||
White = 15
|
||||
};
|
||||
}
|
||||
|
||||
enum GameChatColor {
|
||||
yellow = 15,
|
||||
red = 13,
|
||||
light_green = 14,
|
||||
light_cyan = 258,
|
||||
light_purple = 5
|
||||
};
|
||||
|
||||
/**
|
||||
* EQEmuLogSys Constructor
|
||||
*/
|
||||
EQEmuLogSys::EQEmuLogSys()
|
||||
{
|
||||
on_log_gmsay_hook = [](uint16 log_type, const std::string&) {};
|
||||
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
|
||||
bool file_logs_enabled = false;
|
||||
int log_platform = 0;
|
||||
int log_platform = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* EQEmuLogSys Deconstructor
|
||||
*/
|
||||
EQEmuLogSys::~EQEmuLogSys()
|
||||
{
|
||||
}
|
||||
|
||||
void EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
{
|
||||
/* Get Executable platform currently running this code (Zone/World/etc) */
|
||||
/**
|
||||
* Get Executable platform currently running this code (Zone/World/etc)
|
||||
*/
|
||||
log_platform = GetExecutablePlatformInt();
|
||||
|
||||
for (int log_category_id = Logs::AA; log_category_id != Logs::MaxCategoryID; log_category_id++) {
|
||||
log_settings[log_category_id].log_to_console = 0;
|
||||
log_settings[log_category_id].log_to_file = 0;
|
||||
log_settings[log_category_id].log_to_gmsay = 0;
|
||||
log_settings[log_category_id].is_category_enabled = 0;
|
||||
}
|
||||
|
||||
/* Zero out Array */
|
||||
memset(log_settings, 0, sizeof(LogSettings) * Logs::LogCategory::MaxCategoryID);
|
||||
file_logs_enabled = false;
|
||||
|
||||
/* Set Defaults */
|
||||
log_settings[Logs::World_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::QS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Crash].log_to_console = Logs::General;
|
||||
log_settings[Logs::MySQLError].log_to_console = Logs::General;
|
||||
log_settings[Logs::Login_Server].log_to_console = Logs::General;
|
||||
/**
|
||||
* Set Defaults
|
||||
*/
|
||||
log_settings[Logs::World_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::QS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Crash].log_to_console = Logs::General;
|
||||
log_settings[Logs::MySQLError].log_to_console = Logs::General;
|
||||
log_settings[Logs::Login_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Headless_Client].log_to_console = Logs::General;
|
||||
log_settings[Logs::NPCScaling].log_to_gmsay = Logs::General;
|
||||
|
||||
/* Set Category enabled status on defaults */
|
||||
log_settings[Logs::World_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::Zone_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::QS_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::UCS_Server].is_category_enabled = 1;
|
||||
log_settings[Logs::Crash].is_category_enabled = 1;
|
||||
log_settings[Logs::MySQLError].is_category_enabled = 1;
|
||||
log_settings[Logs::Login_Server].is_category_enabled = 1;
|
||||
/**
|
||||
* Set Category enabled status on defaults
|
||||
*/
|
||||
for (int log_category_id = Logs::AA; log_category_id != Logs::MaxCategoryID; log_category_id++) {
|
||||
const bool log_to_console = log_settings[log_category_id].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[log_category_id].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[log_category_id].log_to_gmsay > 0;
|
||||
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay;
|
||||
if (is_category_enabled) {
|
||||
log_settings[log_category_id].is_category_enabled = 1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Declare process file names for log writing
|
||||
If there is no process_file_name declared, no log file will be written, simply
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld)
|
||||
/**
|
||||
* Declare process file names for log writing=
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld) {
|
||||
platform_file_name = "world";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformQueryServ)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformQueryServ) {
|
||||
platform_file_name = "query_server";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
platform_file_name = "zone";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformUCS)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformUCS) {
|
||||
platform_file_name = "ucs";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLogin)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLogin) {
|
||||
platform_file_name = "login";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLaunch)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLaunch) {
|
||||
platform_file_name = "launcher";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformHC)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformHC) {
|
||||
platform_file_name = "hc";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @param in_message
|
||||
* @return
|
||||
*/
|
||||
std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::string &in_message)
|
||||
{
|
||||
std::string ret;
|
||||
@@ -144,17 +190,33 @@ std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
/* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash */
|
||||
if (log_category == Logs::LogCategory::Netcode)
|
||||
/**
|
||||
* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash
|
||||
*/
|
||||
if (log_category == Logs::LogCategory::Netcode) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Check to see if the process that actually ran this is zone */
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone)
|
||||
/**
|
||||
* Check to see if the process that actually ran this is zone
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
on_log_gmsay_hook(log_category, message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
if (log_category == Logs::Crash) {
|
||||
@@ -162,7 +224,10 @@ void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const
|
||||
EQEmuLogSys::SetCurrentTimeStamp(time_stamp);
|
||||
std::ofstream crash_log;
|
||||
EQEmuLogSys::MakeDirectory("logs/crashes");
|
||||
crash_log.open(StringFormat("logs/crashes/crash_%s_%i.log", platform_file_name.c_str(), getpid()), std::ios_base::app | std::ios_base::out);
|
||||
crash_log.open(
|
||||
StringFormat("logs/crashes/crash_%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
crash_log << time_stamp << " " << message << "\n";
|
||||
crash_log.close();
|
||||
}
|
||||
@@ -170,11 +235,17 @@ void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const
|
||||
char time_stamp[80];
|
||||
EQEmuLogSys::SetCurrentTimeStamp(time_stamp);
|
||||
|
||||
if (process_log)
|
||||
if (process_log) {
|
||||
process_log << time_stamp << " " << message << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category) {
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
@@ -197,7 +268,12 @@ uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category) {
|
||||
}
|
||||
}
|
||||
|
||||
std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category) {
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
@@ -220,52 +296,68 @@ std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category) {
|
||||
}
|
||||
}
|
||||
|
||||
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category) {
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
return 15; /* Yellow */
|
||||
return GameChatColor::yellow;
|
||||
case Logs::MySQLError:
|
||||
case Logs::Error:
|
||||
return 13; /* Red */
|
||||
return GameChatColor::red;
|
||||
case Logs::MySQLQuery:
|
||||
case Logs::Debug:
|
||||
return 14; /* Light Green */
|
||||
return GameChatColor::light_green;
|
||||
case Logs::Quests:
|
||||
return 258; /* Light Cyan */
|
||||
return GameChatColor::light_cyan;
|
||||
case Logs::Commands:
|
||||
case Logs::Mercenaries:
|
||||
return 5; /* Light Purple */
|
||||
return GameChatColor::light_purple;
|
||||
case Logs::Crash:
|
||||
return 13; /* Red */
|
||||
return GameChatColor::red;
|
||||
default:
|
||||
return 15; /* Yellow */
|
||||
return GameChatColor::yellow;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
|
||||
#ifdef _WINDOWS
|
||||
HANDLE console_handle;
|
||||
console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
CONSOLE_FONT_INFOEX info = { 0 };
|
||||
info.cbSize = sizeof(info);
|
||||
info.dwFontSize.Y = 12; // leave X as zero
|
||||
info.FontWeight = FW_NORMAL;
|
||||
wcscpy(info.FaceName, L"Lucida Console");
|
||||
SetCurrentConsoleFontEx(console_handle, NULL, &info);
|
||||
SetConsoleTextAttribute(console_handle, EQEmuLogSys::GetWindowsConsoleColorFromCategory(log_category));
|
||||
std::cout << message << "\n";
|
||||
SetConsoleTextAttribute(console_handle, Console::Color::White);
|
||||
#else
|
||||
std::cout << EQEmuLogSys::GetLinuxConsoleColorFromCategory(log_category) << message << LC_RESET << std::endl;
|
||||
#endif
|
||||
#ifdef _WINDOWS
|
||||
HANDLE console_handle;
|
||||
console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
CONSOLE_FONT_INFOEX info = { 0 };
|
||||
info.cbSize = sizeof(info);
|
||||
info.dwFontSize.Y = 12; // leave X as zero
|
||||
info.FontWeight = FW_NORMAL;
|
||||
wcscpy(info.FaceName, L"Lucida Console");
|
||||
SetCurrentConsoleFontEx(console_handle, NULL, &info);
|
||||
SetConsoleTextAttribute(console_handle, EQEmuLogSys::GetWindowsConsoleColorFromCategory(log_category));
|
||||
std::cout << message << "\n";
|
||||
SetConsoleTextAttribute(console_handle, Console::Color::White);
|
||||
#else
|
||||
std::cout << EQEmuLogSys::GetLinuxConsoleColorFromCategory(log_category) << message << LC_RESET << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
* Core logging function
|
||||
*
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
* @param ...
|
||||
*/
|
||||
void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...)
|
||||
{
|
||||
|
||||
bool log_to_console = true;
|
||||
if (log_settings[log_category].log_to_console < debug_level) {
|
||||
log_to_console = false;
|
||||
@@ -282,8 +374,9 @@ void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::st
|
||||
}
|
||||
|
||||
const bool nothing_to_log = !log_to_console && !log_to_file && !log_to_gmsay;
|
||||
if (nothing_to_log)
|
||||
if (nothing_to_log) {
|
||||
return;
|
||||
}
|
||||
|
||||
va_list args;
|
||||
va_start(args, message);
|
||||
@@ -292,20 +385,32 @@ void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::st
|
||||
|
||||
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, output_message);
|
||||
|
||||
if (log_to_console) EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
|
||||
if (log_to_gmsay) EQEmuLogSys::ProcessGMSay(debug_level, log_category, output_debug_message);
|
||||
if (log_to_file) EQEmuLogSys::ProcessLogWrite(debug_level, log_category, output_debug_message);
|
||||
if (log_to_console) {
|
||||
EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
if (log_to_gmsay) {
|
||||
EQEmuLogSys::ProcessGMSay(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
if (log_to_file) {
|
||||
EQEmuLogSys::ProcessLogWrite(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuLogSys::SetCurrentTimeStamp(char* time_stamp)
|
||||
/**
|
||||
* @param time_stamp
|
||||
*/
|
||||
void EQEmuLogSys::SetCurrentTimeStamp(char *time_stamp)
|
||||
{
|
||||
time_t raw_time;
|
||||
struct tm * time_info;
|
||||
time_t raw_time;
|
||||
struct tm *time_info;
|
||||
time(&raw_time);
|
||||
time_info = localtime(&raw_time);
|
||||
strftime(time_stamp, 80, "[%m-%d-%Y :: %H:%M:%S]", time_info);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
*/
|
||||
void EQEmuLogSys::MakeDirectory(const std::string &directory_name)
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
@@ -315,8 +420,9 @@ void EQEmuLogSys::MakeDirectory(const std::string &directory_name)
|
||||
_mkdir(directory_name.c_str());
|
||||
#else
|
||||
struct stat st;
|
||||
if (stat(directory_name.c_str(), &st) == 0) // exists
|
||||
if (stat(directory_name.c_str(), &st) == 0) { // exists
|
||||
return;
|
||||
}
|
||||
mkdir(directory_name.c_str(), 0755);
|
||||
#endif
|
||||
}
|
||||
@@ -328,29 +434,75 @@ void EQEmuLogSys::CloseFileLogs()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_name
|
||||
*/
|
||||
void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
{
|
||||
EQEmuLogSys::CloseFileLogs();
|
||||
|
||||
/* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one... */
|
||||
if (file_logs_enabled == false)
|
||||
/**
|
||||
* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one...
|
||||
*/
|
||||
if (!file_logs_enabled) {
|
||||
return;
|
||||
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
if (!log_name.empty())
|
||||
platform_file_name = log_name;
|
||||
|
||||
if (platform_file_name.empty())
|
||||
return;
|
||||
|
||||
EQEmuLogSys::Out(Logs::General, Logs::Status, "Starting File Log 'logs/%s_%i.log'", platform_file_name.c_str(), getpid());
|
||||
EQEmuLogSys::MakeDirectory("logs/zone");
|
||||
process_log.open(StringFormat("logs/zone/%s_%i.log", platform_file_name.c_str(), getpid()), std::ios_base::app | std::ios_base::out);
|
||||
} else {
|
||||
if (platform_file_name.empty())
|
||||
return;
|
||||
|
||||
EQEmuLogSys::Out(Logs::General, Logs::Status, "Starting File Log 'logs/%s_%i.log'", platform_file_name.c_str(), getpid());
|
||||
process_log.open(StringFormat("logs/%s_%i.log", platform_file_name.c_str(), getpid()), std::ios_base::app | std::ios_base::out);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Zone
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
if (!log_name.empty()) {
|
||||
platform_file_name = log_name;
|
||||
}
|
||||
|
||||
if (platform_file_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
EQEmuLogSys::Out(
|
||||
Logs::General,
|
||||
Logs::Status,
|
||||
"Starting File Log 'logs/%s_%i.log'",
|
||||
platform_file_name.c_str(),
|
||||
getpid());
|
||||
|
||||
/**
|
||||
* Make directory if not exists
|
||||
*/
|
||||
EQEmuLogSys::MakeDirectory("logs/zone");
|
||||
|
||||
/**
|
||||
* Open file pointer
|
||||
*/
|
||||
process_log.open(
|
||||
StringFormat("logs/zone/%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
}
|
||||
else {
|
||||
|
||||
/**
|
||||
* All other processes
|
||||
*/
|
||||
|
||||
if (platform_file_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
EQEmuLogSys::Out(
|
||||
Logs::General,
|
||||
Logs::Status,
|
||||
"Starting File Log 'logs/%s_%i.log'",
|
||||
platform_file_name.c_str(),
|
||||
getpid());
|
||||
|
||||
/**
|
||||
* Open file pointer
|
||||
*/
|
||||
process_log.open(
|
||||
StringFormat("logs/%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
}
|
||||
}
|
||||
+215
-163
@@ -1,20 +1,21 @@
|
||||
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2018 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_LOGSYS_H
|
||||
@@ -34,124 +35,136 @@ namespace Logs {
|
||||
Detail /* 3 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
|
||||
};
|
||||
|
||||
/*
|
||||
If you add to this, make sure you update LogCategoryName
|
||||
NOTE: Only add to the bottom of the enum because that is the type ID assignment
|
||||
*/
|
||||
/**
|
||||
* If you add to this, make sure you update LogCategoryName
|
||||
*
|
||||
* NOTE: Only add to the bottom of the enum because that is the type ID assignment
|
||||
*/
|
||||
enum LogCategory {
|
||||
None = 0,
|
||||
AA,
|
||||
AI,
|
||||
Aggro,
|
||||
Attack,
|
||||
Client_Server_Packet,
|
||||
Combat,
|
||||
Commands,
|
||||
Crash,
|
||||
Debug,
|
||||
Doors,
|
||||
Error,
|
||||
Guilds,
|
||||
Inventory,
|
||||
Launcher,
|
||||
Netcode,
|
||||
Normal,
|
||||
Object,
|
||||
Pathing,
|
||||
QS_Server,
|
||||
Quests,
|
||||
Rules,
|
||||
Skills,
|
||||
Spawns,
|
||||
Spells,
|
||||
Status,
|
||||
TCP_Connection,
|
||||
Tasks,
|
||||
Tradeskills,
|
||||
Trading,
|
||||
Tribute,
|
||||
UCS_Server,
|
||||
WebInterface_Server,
|
||||
World_Server,
|
||||
Zone_Server,
|
||||
MySQLError,
|
||||
MySQLQuery,
|
||||
Mercenaries,
|
||||
QuestDebug,
|
||||
Server_Client_Packet,
|
||||
Client_Server_Packet_Unhandled,
|
||||
Server_Client_Packet_With_Dump,
|
||||
Client_Server_Packet_With_Dump,
|
||||
Login_Server,
|
||||
Client_Login,
|
||||
Headless_Client,
|
||||
HP_Update,
|
||||
FixZ,
|
||||
Food,
|
||||
Traps,
|
||||
NPCRoamBox,
|
||||
NPCScaling,
|
||||
MobAppearance,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
enum LogCategory {
|
||||
None = 0,
|
||||
AA,
|
||||
AI,
|
||||
Aggro,
|
||||
Attack,
|
||||
Client_Server_Packet,
|
||||
Combat,
|
||||
Commands,
|
||||
Crash,
|
||||
Debug,
|
||||
Doors,
|
||||
Error,
|
||||
Guilds,
|
||||
Inventory,
|
||||
Launcher,
|
||||
Netcode,
|
||||
Normal,
|
||||
Object,
|
||||
Pathing,
|
||||
QS_Server,
|
||||
Quests,
|
||||
Rules,
|
||||
Skills,
|
||||
Spawns,
|
||||
Spells,
|
||||
Status,
|
||||
TCP_Connection,
|
||||
Tasks,
|
||||
Tradeskills,
|
||||
Trading,
|
||||
Tribute,
|
||||
UCS_Server,
|
||||
WebInterface_Server,
|
||||
World_Server,
|
||||
Zone_Server,
|
||||
MySQLError,
|
||||
MySQLQuery,
|
||||
Mercenaries,
|
||||
QuestDebug,
|
||||
Server_Client_Packet,
|
||||
Client_Server_Packet_Unhandled,
|
||||
Server_Client_Packet_With_Dump,
|
||||
Client_Server_Packet_With_Dump,
|
||||
Login_Server,
|
||||
Client_Login,
|
||||
Headless_Client,
|
||||
HP_Update,
|
||||
FixZ,
|
||||
MaxCategoryID /* Don't Remove this*/
|
||||
};
|
||||
|
||||
/* If you add to this, make sure you update LogCategory */
|
||||
static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
|
||||
"",
|
||||
"AA",
|
||||
"AI",
|
||||
"Aggro",
|
||||
"Attack",
|
||||
"Packet :: Client -> Server",
|
||||
"Combat",
|
||||
"Commands",
|
||||
"Crash",
|
||||
"Debug",
|
||||
"Doors",
|
||||
"Error",
|
||||
"Guilds",
|
||||
"Inventory",
|
||||
"Launcher",
|
||||
"Netcode",
|
||||
"Normal",
|
||||
"Object",
|
||||
"Pathing",
|
||||
"QS Server",
|
||||
"Quests",
|
||||
"Rules",
|
||||
"Skills",
|
||||
"Spawns",
|
||||
"Spells",
|
||||
"Status",
|
||||
"TCP Connection",
|
||||
"Tasks",
|
||||
"Tradeskills",
|
||||
"Trading",
|
||||
"Tribute",
|
||||
"UCS Server",
|
||||
"WebInterface Server",
|
||||
"World Server",
|
||||
"Zone Server",
|
||||
"MySQL Error",
|
||||
"MySQL Query",
|
||||
"Mercenaries",
|
||||
"Quest Debug",
|
||||
"Packet :: Server -> Client",
|
||||
"Packet :: Client -> Server Unhandled",
|
||||
"Packet :: Server -> Client (Dump)",
|
||||
"Packet :: Client -> Server (Dump)",
|
||||
"Login Server",
|
||||
"Client Login",
|
||||
"Headless Client",
|
||||
"HP Update",
|
||||
"FixZ"
|
||||
};
|
||||
/**
|
||||
* If you add to this, make sure you update LogCategory
|
||||
*/
|
||||
static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
|
||||
"",
|
||||
"AA",
|
||||
"AI",
|
||||
"Aggro",
|
||||
"Attack",
|
||||
"Packet :: Client -> Server",
|
||||
"Combat",
|
||||
"Commands",
|
||||
"Crash",
|
||||
"Debug",
|
||||
"Doors",
|
||||
"Error",
|
||||
"Guilds",
|
||||
"Inventory",
|
||||
"Launcher",
|
||||
"Netcode",
|
||||
"Normal",
|
||||
"Object",
|
||||
"Pathing",
|
||||
"QS Server",
|
||||
"Quests",
|
||||
"Rules",
|
||||
"Skills",
|
||||
"Spawns",
|
||||
"Spells",
|
||||
"Status",
|
||||
"TCP Connection",
|
||||
"Tasks",
|
||||
"Tradeskills",
|
||||
"Trading",
|
||||
"Tribute",
|
||||
"UCS Server",
|
||||
"WebInterface Server",
|
||||
"World Server",
|
||||
"Zone Server",
|
||||
"MySQL Error",
|
||||
"MySQL Query",
|
||||
"Mercenaries",
|
||||
"Quest Debug",
|
||||
"Packet :: Server -> Client",
|
||||
"Packet :: Client -> Server Unhandled",
|
||||
"Packet :: Server -> Client (Dump)",
|
||||
"Packet :: Client -> Server (Dump)",
|
||||
"Login Server",
|
||||
"Client Login",
|
||||
"Headless Client",
|
||||
"HP Update",
|
||||
"FixZ",
|
||||
"Food",
|
||||
"Traps",
|
||||
"NPC Roam Box",
|
||||
"NPC Scaling",
|
||||
"Mob Appearance"
|
||||
};
|
||||
}
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.Out(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.Out(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogF(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.OutF(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.OutF(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
class EQEmuLogSys {
|
||||
@@ -159,21 +172,30 @@ public:
|
||||
EQEmuLogSys();
|
||||
~EQEmuLogSys();
|
||||
|
||||
void CloseFileLogs(); /* Close File Logs wherever necessary, either at zone shutdown or entire process shutdown for everything else. This should be handled on deconstructor but to be safe we use it anyways. */
|
||||
void LoadLogSettingsDefaults(); /* Initializes log_settings and sets some defaults if DB is not present */
|
||||
void MakeDirectory(const std::string &directory_name); /* Platform independent way of performing a MakeDirectory based on name */
|
||||
/*
|
||||
The one and only Logging function that uses a debug level as a parameter, as well as a log_category
|
||||
log_category - defined in Logs::LogCategory::[]
|
||||
log_category name resolution works by passing the enum int ID to Logs::LogCategoryName[category_id]
|
||||
/**
|
||||
* Close File Logs wherever necessary, either at zone shutdown or entire process shutdown for everything else.
|
||||
* This should be handled on deconstructor but to be safe we use it anyways.
|
||||
*/
|
||||
void CloseFileLogs();
|
||||
void LoadLogSettingsDefaults();
|
||||
void MakeDirectory(const std::string &directory_name);
|
||||
|
||||
Example: EQEmuLogSys::Out(Logs::General, Logs::Guilds, "This guild has no leader present");
|
||||
- This would pipe the same category and debug level to all output formats, but the internal memory reference of log_settings would
|
||||
be checked against to see if that piped output is set to actually process it for the category and debug level
|
||||
/**
|
||||
* The one and only Logging function that uses a debug level as a parameter, as well as a log_category
|
||||
* log_category - defined in Logs::LogCategory::[]
|
||||
* log_category name resolution works by passing the enum int ID to Logs::LogCategoryName[category_id]
|
||||
*
|
||||
* Example: EQEmuLogSys::Out(Logs::General, Logs::Guilds, "This guild has no leader present");
|
||||
* - This would pipe the same category and debug level to all output formats, but the internal memory reference of log_settings would
|
||||
* be checked against to see if that piped output is set to actually process it for the category and debug level
|
||||
*/
|
||||
void Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...);
|
||||
void SetCurrentTimeStamp(char* time_stamp); /* Used in file logs to prepend a timestamp entry for logs */
|
||||
void StartFileLogs(const std::string &log_name = ""); /* Used to declare the processes file log and to keep it open for later use */
|
||||
|
||||
/**
|
||||
* Used in file logs to prepend a timestamp entry for logs
|
||||
*/
|
||||
void SetCurrentTimeStamp(char* time_stamp);
|
||||
void StartFileLogs(const std::string &log_name = "");
|
||||
|
||||
template <typename... Args>
|
||||
void OutF(Logs::DebugLevel debug_level, uint16 log_category, const char *fmt, const Args&... args)
|
||||
@@ -182,16 +204,16 @@ public:
|
||||
Out(debug_level, log_category, log_str);
|
||||
}
|
||||
|
||||
/*
|
||||
LogSettings Struct
|
||||
|
||||
This struct is the master reference for all settings for each category, and for each output
|
||||
|
||||
log_to_file[category_id] = [1-3] - Sets debug level for category to output to file
|
||||
log_to_console[category_id] = [1-3] - Sets debug level for category to output to console
|
||||
log_to_gmsay[category_id] = [1-3] - Sets debug level for category to output to gmsay
|
||||
/**
|
||||
* LogSettings Struct
|
||||
*
|
||||
* This struct is the master reference for all settings for each category, and for each output
|
||||
*
|
||||
* log_to_file[category_id] = [1-3] - Sets debug level for category to output to file
|
||||
* log_to_console[category_id] = [1-3] - Sets debug level for category to output to console
|
||||
* log_to_gmsay[category_id] = [1-3] - Sets debug level for category to output to gmsay
|
||||
*
|
||||
*/
|
||||
|
||||
struct LogSettings {
|
||||
uint8 log_to_file;
|
||||
uint8 log_to_console;
|
||||
@@ -199,32 +221,62 @@ public:
|
||||
uint8 is_category_enabled; /* When any log output in a category > 0, set this to 1 as (Enabled) */
|
||||
};
|
||||
|
||||
/* Internally used memory reference for all log settings per category.
|
||||
These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults.
|
||||
Database loaded via Database::LoadLogSettings(log_settings)
|
||||
/**
|
||||
* Internally used memory reference for all log settings per category
|
||||
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
|
||||
* Database loaded via Database::LoadLogSettings(log_settings)
|
||||
*/
|
||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID];
|
||||
|
||||
bool file_logs_enabled; /* Set when log settings are loaded to determine if keeping a file open is necessary */
|
||||
bool file_logs_enabled;
|
||||
|
||||
int log_platform; /* Sets Executable platform (Zone/World/UCS) etc. */
|
||||
/**
|
||||
* Sets Executable platform (Zone/World/UCS) etc.
|
||||
*/
|
||||
int log_platform;
|
||||
|
||||
std::string platform_file_name; /* File name used in writing logs */
|
||||
/**
|
||||
* File name used in writing logs
|
||||
*/
|
||||
std::string platform_file_name;
|
||||
|
||||
uint16 GetGMSayColorFromCategory(uint16 log_category); /* GMSay Client Message colors mapped by category */
|
||||
/**
|
||||
* GMSay Client Message colors mapped by category
|
||||
*
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 GetGMSayColorFromCategory(uint16 log_category);
|
||||
|
||||
void OnLogHookCallBackZone(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
|
||||
|
||||
private:
|
||||
std::function<void(uint16 log_category, const std::string&)> on_log_gmsay_hook; /* Callback pointer to zone process for hooking logs to zone using GMSay */
|
||||
std::string FormatOutMessageString(uint16 log_category, const std::string &in_message); /* Formats log messages like '[Category] This is a log message' */
|
||||
std::string GetLinuxConsoleColorFromCategory(uint16 log_category); /* Linux console color messages mapped by category */
|
||||
|
||||
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category); /* Windows console color messages mapped by category */
|
||||
/**
|
||||
* Callback pointer to zone process for hooking logs to zone using GMSay
|
||||
*/
|
||||
std::function<void(uint16 log_category, const std::string&)> on_log_gmsay_hook;
|
||||
|
||||
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessConsoleMessage called via Log */
|
||||
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessGMSay called via Log */
|
||||
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessLogWrite called via Log */
|
||||
/**
|
||||
* Formats log messages like '[Category] This is a log message'
|
||||
*/
|
||||
std::string FormatOutMessageString(uint16 log_category, const std::string &in_message);
|
||||
|
||||
/**
|
||||
* Linux console color messages mapped by category
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
std::string GetLinuxConsoleColorFromCategory(uint16 log_category);
|
||||
|
||||
/**
|
||||
* Windows console color messages mapped by category
|
||||
*/
|
||||
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category);
|
||||
|
||||
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
};
|
||||
|
||||
extern EQEmuLogSys LogSys;
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
#include "../any.h"
|
||||
#include "event_loop.h"
|
||||
|
||||
namespace EQ {
|
||||
class BackgroundTask
|
||||
{
|
||||
public:
|
||||
typedef std::function<void(EQEmu::Any&)> BackgroundTaskFunction;
|
||||
struct BackgroundTaskBaton
|
||||
{
|
||||
BackgroundTaskFunction fn;
|
||||
BackgroundTaskFunction on_finish;
|
||||
EQEmu::Any data;
|
||||
};
|
||||
|
||||
BackgroundTask(BackgroundTaskFunction fn, BackgroundTaskFunction on_finish, EQEmu::Any data) {
|
||||
uv_work_t *m_work = new uv_work_t;
|
||||
memset(m_work, 0, sizeof(uv_work_t));
|
||||
BackgroundTaskBaton *baton = new BackgroundTaskBaton();
|
||||
baton->fn = fn;
|
||||
baton->on_finish = on_finish;
|
||||
baton->data = data;
|
||||
|
||||
m_work->data = baton;
|
||||
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
|
||||
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
|
||||
baton->fn(baton->data);
|
||||
}, [](uv_work_t* req, int status) {
|
||||
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
|
||||
baton->on_finish(baton->data);
|
||||
delete baton;
|
||||
delete req;
|
||||
});
|
||||
}
|
||||
|
||||
~BackgroundTask() {
|
||||
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,100 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
#include <exception>
|
||||
#include "event_loop.h"
|
||||
#include "../any.h"
|
||||
|
||||
namespace EQ {
|
||||
class Task
|
||||
{
|
||||
public:
|
||||
typedef std::function<void(const EQEmu::Any&)> ResolveFn;
|
||||
typedef std::function<void(const std::exception&)> RejectFn;
|
||||
typedef std::function<void()> FinallyFn;
|
||||
typedef std::function<void(ResolveFn, RejectFn)> TaskFn;
|
||||
struct TaskBaton
|
||||
{
|
||||
TaskFn fn;
|
||||
ResolveFn on_then;
|
||||
RejectFn on_catch;
|
||||
FinallyFn on_finally;
|
||||
bool has_result;
|
||||
EQEmu::Any result;
|
||||
bool has_error;
|
||||
std::exception error;
|
||||
};
|
||||
|
||||
Task(TaskFn fn) {
|
||||
m_fn = fn;
|
||||
}
|
||||
|
||||
~Task() {
|
||||
|
||||
}
|
||||
|
||||
Task& Then(ResolveFn fn) {
|
||||
m_then = fn;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Task& Catch(RejectFn fn) {
|
||||
m_catch = fn;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Task& Finally(FinallyFn fn) {
|
||||
m_finally = fn;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Run() {
|
||||
uv_work_t *m_work = new uv_work_t;
|
||||
memset(m_work, 0, sizeof(uv_work_t));
|
||||
TaskBaton *baton = new TaskBaton();
|
||||
baton->fn = m_fn;
|
||||
baton->on_then = m_then;
|
||||
baton->on_catch = m_catch;
|
||||
baton->on_finally = m_finally;
|
||||
baton->has_result = false;
|
||||
baton->has_error = false;
|
||||
|
||||
m_work->data = baton;
|
||||
|
||||
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
|
||||
TaskBaton *baton = (TaskBaton*)req->data;
|
||||
|
||||
baton->fn([baton](const EQEmu::Any& result) {
|
||||
baton->has_error = false;
|
||||
baton->has_result = true;
|
||||
baton->result = result;
|
||||
}, [baton](const std::exception &err) {
|
||||
baton->has_error = true;
|
||||
baton->has_result = false;
|
||||
baton->error = err;
|
||||
});
|
||||
}, [](uv_work_t* req, int status) {
|
||||
TaskBaton *baton = (TaskBaton*)req->data;
|
||||
|
||||
if (baton->has_error && baton->on_catch) {
|
||||
baton->on_catch(baton->error);
|
||||
}
|
||||
else if (baton->has_result && baton->on_then) {
|
||||
baton->on_then(baton->result);
|
||||
}
|
||||
|
||||
if (baton->on_finally) {
|
||||
baton->on_finally();
|
||||
}
|
||||
|
||||
delete baton;
|
||||
delete req;
|
||||
});
|
||||
}
|
||||
|
||||
private:
|
||||
TaskFn m_fn;
|
||||
ResolveFn m_then;
|
||||
RejectFn m_catch;
|
||||
FinallyFn m_finally;
|
||||
};
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
#include "event_sub.h"
|
||||
#include <string.h>
|
||||
|
||||
void EventSubscriptionWatcher::Subscribe(const std::string &event_name)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
#include <string>
|
||||
|
||||
class EventSubscriptionWatcher
|
||||
{
|
||||
|
||||
+10
-12
@@ -18,6 +18,7 @@
|
||||
|
||||
#include "faction.h"
|
||||
#include "races.h"
|
||||
#include "rulesys.h"
|
||||
|
||||
const char *FactionValueToString(FACTION_VALUE fv)
|
||||
{
|
||||
@@ -59,34 +60,31 @@ FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value)
|
||||
if (fm) {
|
||||
character_value += fm->base + fm->class_mod + fm->race_mod + fm->deity_mod;
|
||||
}
|
||||
if (character_value >= 1101) {
|
||||
if (character_value >= RuleI(Faction, AllyFactionMinimum)) {
|
||||
return FACTION_ALLY;
|
||||
}
|
||||
if (character_value >= 701 && character_value <= 1100) {
|
||||
if (character_value >= RuleI(Faction, WarmlyFactionMinimum)) {
|
||||
return FACTION_WARMLY;
|
||||
}
|
||||
if (character_value >= 401 && character_value <= 700) {
|
||||
if (character_value >= RuleI(Faction, KindlyFactionMinimum)) {
|
||||
return FACTION_KINDLY;
|
||||
}
|
||||
if (character_value >= 101 && character_value <= 400) {
|
||||
if (character_value >= RuleI(Faction, AmiablyFactionMinimum)) {
|
||||
return FACTION_AMIABLE;
|
||||
}
|
||||
if (character_value >= 0 && character_value <= 100) {
|
||||
if (character_value >= RuleI(Faction, IndifferentlyFactionMinimum)) {
|
||||
return FACTION_INDIFFERENT;
|
||||
}
|
||||
if (character_value >= -100 && character_value <= -1) {
|
||||
if (character_value >= RuleI(Faction, ApprehensivelyFactionMinimum)) {
|
||||
return FACTION_APPREHENSIVE;
|
||||
}
|
||||
if (character_value >= -700 && character_value <= -101) {
|
||||
if (character_value >= RuleI(Faction, DubiouslyFactionMinimum)) {
|
||||
return FACTION_DUBIOUS;
|
||||
}
|
||||
if (character_value >= -999 && character_value <= -701) {
|
||||
if (character_value >= RuleI(Faction, ThreateninglyFactionMinimum)) {
|
||||
return FACTION_THREATENLY;
|
||||
}
|
||||
if (character_value <= -1000) {
|
||||
return FACTION_SCOWLS;
|
||||
}
|
||||
return FACTION_INDIFFERENT;
|
||||
return FACTION_SCOWLS;
|
||||
}
|
||||
|
||||
// this function should check if some races have more than one race define
|
||||
|
||||
Regular → Executable
+4
@@ -50,6 +50,8 @@ struct NPCFactionList {
|
||||
struct FactionMods
|
||||
{
|
||||
int32 base;
|
||||
int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments.
|
||||
int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments.
|
||||
int32 class_mod;
|
||||
int32 race_mod;
|
||||
int32 deity_mod;
|
||||
@@ -59,6 +61,8 @@ struct Faction {
|
||||
int32 id;
|
||||
std::map<std::string, int16> mods;
|
||||
int16 base;
|
||||
int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments.
|
||||
int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments.
|
||||
char name[50];
|
||||
};
|
||||
|
||||
|
||||
+12
-6
@@ -150,10 +150,11 @@ enum { //reuse times
|
||||
|
||||
enum { //timer settings, all in milliseconds
|
||||
AImovement_duration = 100,
|
||||
AIthink_duration = 150,
|
||||
AIthink_duration = 50,
|
||||
AIscanarea_delay = 6000,
|
||||
AIfeignremember_delay = 500,
|
||||
AItarget_check_duration = 500,
|
||||
AI_scan_door_open_interval = 1000,
|
||||
// AIClientScanarea_delay = 750, //used in REVERSE_AGGRO
|
||||
AIassistcheck_delay = 3000, //now often a fighting NPC will yell for help
|
||||
AI_check_signal_timer_delay = 500, // How often EVENT_SIGNAL checks are processed
|
||||
@@ -219,6 +220,9 @@ enum { //some random constants
|
||||
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
|
||||
#define USE_NPC_RANGE2 200*200 //arbitrary right now
|
||||
|
||||
// Squared range for rampage 75.0 * 75.0 for now
|
||||
#define NPC_RAMPAGE_RANGE2 5625.0f
|
||||
|
||||
//the formula for experience for killing a mob.
|
||||
//level is the only valid variable to use
|
||||
#define EXP_FORMULA level*level*75*35/10
|
||||
@@ -264,18 +268,20 @@ enum {
|
||||
commandBanPlayers = 100, //can set bans on players
|
||||
commandChangeDatarate = 201, //edit client's data rate
|
||||
commandZoneToCoords = 0, //can #zone with coords
|
||||
commandInterrogateInv = 100 //below this == only log on error state and self-only target dump
|
||||
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
|
||||
commandInvSnapshot = 150 //ability to clear/restore snapshots
|
||||
};
|
||||
|
||||
//default states for logging flag on NPCs and clients (having NPCs on by default is prolly a bad idea)
|
||||
#define CLIENT_DEFAULT_LOGGING_ENABLED true
|
||||
#define NPC_DEFAULT_LOGGING_ENABLED false
|
||||
|
||||
|
||||
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
|
||||
#define SAYLINK_ITEM_ID 0xFFFFF
|
||||
|
||||
|
||||
// consumption timers for food/drink here instead of rules because the client
|
||||
// uses these. Times in ms.
|
||||
#define CONSUMPTION_TIMER 46000
|
||||
#define CONSUMPTION_MNK_TIMER 92000
|
||||
|
||||
/*
|
||||
|
||||
Developer configuration
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
shallow_clone: true
|
||||
|
||||
platform:
|
||||
- x86
|
||||
- x64
|
||||
|
||||
configuration:
|
||||
- Debug
|
||||
- Release
|
||||
|
||||
image:
|
||||
- Visual Studio 2013
|
||||
- Visual Studio 2015
|
||||
- Visual Studio 2017
|
||||
|
||||
environment:
|
||||
matrix:
|
||||
- GLM_ARGUMENTS: -DGLM_TEST_FORCE_PURE=ON
|
||||
- GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_SSE2=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON
|
||||
- GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON
|
||||
|
||||
matrix:
|
||||
exclude:
|
||||
- image: Visual Studio 2013
|
||||
GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON
|
||||
- image: Visual Studio 2013
|
||||
configuration: Debug
|
||||
- image: Visual Studio 2015
|
||||
platform: x86
|
||||
- image: Visual Studio 2015
|
||||
configuration: Debug
|
||||
- image: Visual Studio 2017
|
||||
platform: x86
|
||||
|
||||
before_build:
|
||||
- ps: |
|
||||
mkdir build
|
||||
cd build
|
||||
|
||||
if ("$env:APPVEYOR_JOB_NAME" -match "Image: Visual Studio 2013") {
|
||||
$env:generator="Visual Studio 12 2013"
|
||||
}
|
||||
if ("$env:APPVEYOR_JOB_NAME" -match "Image: Visual Studio 2015") {
|
||||
$env:generator="Visual Studio 14 2015"
|
||||
}
|
||||
if ("$env:APPVEYOR_JOB_NAME" -match "Image: Visual Studio 2017") {
|
||||
$env:generator="Visual Studio 15 2017"
|
||||
}
|
||||
if ($env:PLATFORM -eq "x64") {
|
||||
$env:generator="$env:generator Win64"
|
||||
}
|
||||
echo generator="$env:generator"
|
||||
cmake .. -G "$env:generator" -DGLM_QUIET=ON -DGLM_TEST_ENABLE=ON "$env:GLM_ARGUMENTS"
|
||||
|
||||
build_script:
|
||||
- cmake --build . --config %CONFIGURATION% -- /m /v:minimal
|
||||
|
||||
test_script:
|
||||
- ctest -j4 -C %CONFIGURATION%
|
||||
|
||||
deploy: off
|
||||
@@ -0,0 +1,57 @@
|
||||
# Compiled Object files
|
||||
*.slo
|
||||
*.lo
|
||||
*.o
|
||||
*.obj
|
||||
|
||||
# Precompiled Headers
|
||||
*.gch
|
||||
*.pch
|
||||
|
||||
# Compiled Dynamic libraries
|
||||
*.so
|
||||
*.dylib
|
||||
*.dll
|
||||
|
||||
# Fortran module files
|
||||
*.mod
|
||||
|
||||
# Compiled Static libraries
|
||||
*.lai
|
||||
*.la
|
||||
*.a
|
||||
*.lib
|
||||
|
||||
# Executables
|
||||
*.exe
|
||||
*.out
|
||||
*.app
|
||||
|
||||
# CMake
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
cmake_install.cmake
|
||||
install_manifest.txt
|
||||
*.cmake
|
||||
# ^ May need to add future .cmake files as exceptions
|
||||
|
||||
# Test logs
|
||||
Testing/*
|
||||
|
||||
# Test input
|
||||
test/gtc/*.dds
|
||||
|
||||
# Project Files
|
||||
Makefile
|
||||
*.cbp
|
||||
*.user
|
||||
|
||||
# Misc.
|
||||
*.log
|
||||
|
||||
# local build(s)
|
||||
build*
|
||||
|
||||
/.vs
|
||||
/CMakeSettings.json
|
||||
.DS_Store
|
||||
@@ -0,0 +1,575 @@
|
||||
language: cpp
|
||||
|
||||
matrix:
|
||||
include:
|
||||
- os: osx
|
||||
osx_image: xcode6.4
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_unknown_release
|
||||
- cd ./build_unknown_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_DISABLE_AUTO_DETECTION=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++unknown-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode6.4
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_98_release
|
||||
- cd ./build_pure_98_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++98-pure-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode6.4
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_ms_release
|
||||
- cd ./build_pure_ms_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++98-pure-ms-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode6.4
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_11_release
|
||||
- cd ./build_pure_11_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++11-pure-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode6.4
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_sse2_11_release
|
||||
- cd ./build_sse2_11_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE2=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++11-sse2-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode8
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_14_release
|
||||
- cd ./build_pure_14_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++14-pure-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode8
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_sse3_14_release
|
||||
- cd ./build_sse3_14_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++14-sse3-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode8
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_avx_14_release
|
||||
- cd ./build_avx_14_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++14-avx-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode8
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_avx_14_debug
|
||||
- cd ./build_avx_14_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++14-avx-debug"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode10
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_17_release
|
||||
- cd ./build_pure_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++17-pure-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode10
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_17_debug
|
||||
- cd ./build_pure_17_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++17-pure-debug"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode10
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_avx_17_release
|
||||
- cd ./build_avx_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++17-avx-release"
|
||||
|
||||
- os: osx
|
||||
osx_image: xcode10
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_avx_17_debug
|
||||
- cd ./build_avx_17_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
env:
|
||||
- MATRIX_EVAL="INFO=C++17-avx-debug"
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-4.9
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9 && INFO=C++98-pure-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_98_release
|
||||
- cd ./build_pure_98_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-4.9
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9 && INFO=C++98-pure-debug"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_98_debug
|
||||
- cd ./build_pure_98_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-4.9
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9 && INFO=C++98-pure-ms"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_ms_release
|
||||
- cd ./build_pure_ms_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-5
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5 && INFO=C++11-pure-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_11_release
|
||||
- cd ./build_pure_11_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-5
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5 && INFO=C++11-pure-debug"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_11_debug
|
||||
- cd ./build_pure_11_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-5
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5 && INFO=C++11-pure-ms"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_ms_release
|
||||
- cd ./build_pure_ms_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-5
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5 && INFO=C++11-sse3-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_sse3_ms_release
|
||||
- cd ./build_sse3_ms_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-6
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-6 && CXX=g++-6 && INFO=C++14-pure-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_14_release
|
||||
- cd ./build_pure_14_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-6
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-6 && CXX=g++-6 && INFO=C++14-pure-debug"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_14_debug
|
||||
- cd ./build_pure_14_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-6
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-6 && CXX=g++-6 && INFO=C++14-pure-ms"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_ms_release
|
||||
- cd ./build_pure_ms_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-6
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-6 && CXX=g++-6 && INFO=C++14-sse3-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_sse3_ms_release
|
||||
- cd ./build_sse3_ms_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON ..
|
||||
- cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-7
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7 && INFO=C++17-pure-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_17_release
|
||||
- cd ./build_pure_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-7
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7 && INFO=C++17-sse2-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_sse2_17_release
|
||||
- cd ./build_sse2_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE2=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-7
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7 && INFO=C++17-sse3-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_sse3_17_release
|
||||
- cd ./build_sse3_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-7
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7 && INFO=C++17-avx-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_avx_17_release
|
||||
- cd ./build_avx_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-7
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7 && INFO=C++17-avx2-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_avx2_17_release
|
||||
- cd ./build_avx2_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX2=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- llvm-toolchain-precise-3.6
|
||||
packages:
|
||||
- clang-3.6
|
||||
env:
|
||||
- MATRIX_EVAL="CC=clang-3.6 && CXX=clang++-3.6 && INFO=C++14-pure-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_14_release
|
||||
- cd ./build_pure_14_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- llvm-toolchain-precise-3.6
|
||||
packages:
|
||||
- clang-3.6
|
||||
env:
|
||||
- MATRIX_EVAL="CC=clang-3.6 && CXX=clang++-3.6 && INFO=C++14-pure-debug"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_14_debug
|
||||
- cd ./build_pure_14_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- llvm-toolchain-precise-3.6
|
||||
packages:
|
||||
- clang-3.6
|
||||
env:
|
||||
- MATRIX_EVAL="CC=clang-3.6 && CXX=clang++-3.6 && INFO=C++14-avx-debug"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_avx_14_debug
|
||||
- cd ./build_avx_14_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
- clang-5.0
|
||||
env:
|
||||
- MATRIX_EVAL="CC=clang-5.0 && CXX=clang++-5.0 && INFO=C++17-pure-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_17_release
|
||||
- cd ./build_pure_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
- clang-5.0
|
||||
env:
|
||||
- MATRIX_EVAL="CC=clang-5.0 && CXX=clang++-5.0 && INFO=C++17-pure-debug"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_pure_17_debug
|
||||
- cd ./build_pure_17_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
- clang-5.0
|
||||
env:
|
||||
- MATRIX_EVAL="CC=clang-5.0 && CXX=clang++-5.0 && INFO=C++17-sse3-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_sse3_17_release
|
||||
- cd ./build_sse3_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
- clang-5.0
|
||||
env:
|
||||
- MATRIX_EVAL="CC=clang-5.0 && CXX=clang++-5.0 && INFO=C++17-sse3-debug"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_sse3_17_debug
|
||||
- cd ./build_sse3_17_debug
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
- clang-5.0
|
||||
env:
|
||||
- MATRIX_EVAL="CC=clang-5.0 && CXX=clang++-5.0 && INFO=C++17-ssse3-release"
|
||||
script:
|
||||
- cmake --version
|
||||
- mkdir ./build_ssse3_17_release
|
||||
- cd ./build_ssse3_17_release
|
||||
- cmake -DCMAKE_CXX_COMPILER=$COMPILER -DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSSE3=ON ..
|
||||
- cmake -E time cmake --build .
|
||||
- ctest
|
||||
|
||||
before_install:
|
||||
- eval "${MATRIX_EVAL}"
|
||||
|
||||
|
||||
@@ -0,0 +1,277 @@
|
||||
cmake_minimum_required(VERSION 3.2 FATAL_ERROR)
|
||||
cmake_policy(VERSION 3.2)
|
||||
|
||||
set(GLM_VERSION "0.9.9")
|
||||
project(glm VERSION ${GLM_VERSION} LANGUAGES CXX)
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
|
||||
|
||||
include(GNUInstallDirs)
|
||||
include(CMakePackageConfigHelpers)
|
||||
|
||||
enable_testing()
|
||||
|
||||
option(GLM_QUIET "No CMake Message" OFF)
|
||||
option(GLM_TEST_ENABLE_CXX_98 "Enable C++ 98" OFF)
|
||||
option(GLM_TEST_ENABLE_CXX_11 "Enable C++ 11" OFF)
|
||||
option(GLM_TEST_ENABLE_CXX_14 "Enable C++ 14" OFF)
|
||||
option(GLM_TEST_ENABLE_CXX_17 "Enable C++ 17" OFF)
|
||||
option(GLM_TEST_ENABLE_CXX_20 "Enable C++ 20" OFF)
|
||||
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
if(GLM_TEST_ENABLE_CXX_20)
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
add_definitions(-DGLM_FORCE_CXX2A)
|
||||
if(NOT GLM_QUIET)
|
||||
message(STATUS "GLM: Build with C++20 features")
|
||||
endif()
|
||||
|
||||
elseif(GLM_TEST_ENABLE_CXX_17)
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
add_definitions(-DGLM_FORCE_CXX17)
|
||||
if(NOT GLM_QUIET)
|
||||
message(STATUS "GLM: Build with C++17 features")
|
||||
endif()
|
||||
|
||||
elseif(GLM_TEST_ENABLE_CXX_14)
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
add_definitions(-DGLM_FORCE_CXX14)
|
||||
if(NOT GLM_QUIET)
|
||||
message(STATUS "GLM: Build with C++14 features")
|
||||
endif()
|
||||
|
||||
elseif(GLM_TEST_ENABLE_CXX_11)
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
add_definitions(-DGLM_FORCE_CXX11)
|
||||
if(NOT GLM_QUIET)
|
||||
message(STATUS "GLM: Build with C++11 features")
|
||||
endif()
|
||||
|
||||
elseif(GLM_TEST_ENABLE_CXX_98)
|
||||
set(CMAKE_CXX_STANDARD 98)
|
||||
add_definitions(-DGLM_FORCE_CXX98)
|
||||
if(NOT GLM_QUIET)
|
||||
message(STATUS "GLM: Build with C++98 features")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
option(GLM_TEST_ENABLE_LANG_EXTENSIONS "Enable language extensions" OFF)
|
||||
|
||||
option(GLM_DISABLE_AUTO_DETECTION "Enable language extensions" OFF)
|
||||
|
||||
if(GLM_DISABLE_AUTO_DETECTION)
|
||||
add_definitions(-DGLM_FORCE_PLATFORM_UNKNOWN -DGLM_FORCE_COMPILER_UNKNOWN -DGLM_FORCE_ARCH_UNKNOWN -DGLM_FORCE_CXX_UNKNOWN)
|
||||
endif()
|
||||
|
||||
if(GLM_TEST_ENABLE_LANG_EXTENSIONS)
|
||||
set(CMAKE_CXX_EXTENSIONS ON)
|
||||
if((CMAKE_CXX_COMPILER_ID MATCHES "Clang") OR (CMAKE_CXX_COMPILER_ID MATCHES "GNU"))
|
||||
add_compile_options(-fms-extensions)
|
||||
endif()
|
||||
message(STATUS "GLM: Build with C++ language extensions")
|
||||
else()
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
||||
add_compile_options(/Za)
|
||||
if(MSVC15)
|
||||
add_compile_options(/permissive-)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
option(GLM_TEST_ENABLE_FAST_MATH "Enable fast math optimizations" OFF)
|
||||
if(GLM_TEST_ENABLE_FAST_MATH)
|
||||
if(NOT GLM_QUIET)
|
||||
message(STATUS "GLM: Build with fast math optimizations")
|
||||
endif()
|
||||
|
||||
if((CMAKE_CXX_COMPILER_ID MATCHES "Clang") OR (CMAKE_CXX_COMPILER_ID MATCHES "GNU"))
|
||||
add_compile_options(-ffast-math)
|
||||
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
||||
add_compile_options(/fp:fast)
|
||||
endif()
|
||||
else()
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
||||
add_compile_options(/fp:precise)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
option(GLM_TEST_ENABLE "Build unit tests" ON)
|
||||
option(GLM_TEST_ENABLE_SIMD_SSE2 "Enable SSE2 optimizations" OFF)
|
||||
option(GLM_TEST_ENABLE_SIMD_SSE3 "Enable SSE3 optimizations" OFF)
|
||||
option(GLM_TEST_ENABLE_SIMD_SSSE3 "Enable SSSE3 optimizations" OFF)
|
||||
option(GLM_TEST_ENABLE_SIMD_SSE4_1 "Enable SSE 4.1 optimizations" OFF)
|
||||
option(GLM_TEST_ENABLE_SIMD_SSE4_2 "Enable SSE 4.2 optimizations" OFF)
|
||||
option(GLM_TEST_ENABLE_SIMD_AVX "Enable AVX optimizations" OFF)
|
||||
option(GLM_TEST_ENABLE_SIMD_AVX2 "Enable AVX2 optimizations" OFF)
|
||||
option(GLM_TEST_FORCE_PURE "Force 'pure' instructions" OFF)
|
||||
|
||||
if(GLM_TEST_FORCE_PURE)
|
||||
add_definitions(-DGLM_FORCE_PURE)
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
|
||||
add_compile_options(-mfpmath=387)
|
||||
endif()
|
||||
message(STATUS "GLM: No SIMD instruction set")
|
||||
|
||||
elseif(GLM_TEST_ENABLE_SIMD_AVX2)
|
||||
if((CMAKE_CXX_COMPILER_ID MATCHES "GNU") OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
|
||||
add_compile_options(-mavx2)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
||||
add_compile_options(/QxAVX2)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
||||
add_compile_options(/arch:AVX2)
|
||||
endif()
|
||||
message(STATUS "GLM: AVX2 instruction set")
|
||||
|
||||
elseif(GLM_TEST_ENABLE_SIMD_AVX)
|
||||
if((CMAKE_CXX_COMPILER_ID MATCHES "GNU") OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
|
||||
add_compile_options(-mavx)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
||||
add_compile_options(/QxAVX)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
||||
add_compile_options(/arch:AVX)
|
||||
endif()
|
||||
message(STATUS "GLM: AVX instruction set")
|
||||
|
||||
elseif(GLM_TEST_ENABLE_SIMD_SSE4_2)
|
||||
if((CMAKE_CXX_COMPILER_ID MATCHES "GNU") OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
|
||||
add_compile_options(-msse4.2)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
||||
add_compile_options(/QxSSE4.2)
|
||||
elseif((CMAKE_CXX_COMPILER_ID MATCHES "MSVC") AND NOT CMAKE_CL_64)
|
||||
add_compile_options(/arch:SSE2) # VC doesn't support SSE4.2
|
||||
endif()
|
||||
message(STATUS "GLM: SSE4.2 instruction set")
|
||||
|
||||
elseif(GLM_TEST_ENABLE_SIMD_SSE4_1)
|
||||
if((CMAKE_CXX_COMPILER_ID MATCHES "GNU") OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
|
||||
add_compile_options(-msse4.1)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
||||
add_compile_options(/QxSSE4.1)
|
||||
elseif((CMAKE_CXX_COMPILER_ID MATCHES "MSVC") AND NOT CMAKE_CL_64)
|
||||
add_compile_options(/arch:SSE2) # VC doesn't support SSE4.1
|
||||
endif()
|
||||
message(STATUS "GLM: SSE4.1 instruction set")
|
||||
|
||||
elseif(GLM_TEST_ENABLE_SIMD_SSSE3)
|
||||
if((CMAKE_CXX_COMPILER_ID MATCHES "GNU") OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
|
||||
add_compile_options(-mssse3)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
||||
add_compile_options(/QxSSSE3)
|
||||
elseif((CMAKE_CXX_COMPILER_ID MATCHES "MSVC") AND NOT CMAKE_CL_64)
|
||||
add_compile_options(/arch:SSE2) # VC doesn't support SSSE3
|
||||
endif()
|
||||
message(STATUS "GLM: SSSE3 instruction set")
|
||||
|
||||
elseif(GLM_TEST_ENABLE_SIMD_SSE3)
|
||||
if((CMAKE_CXX_COMPILER_ID MATCHES "GNU") OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
|
||||
add_compile_options(-msse3)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
||||
add_compile_options(/QxSSE3)
|
||||
elseif((CMAKE_CXX_COMPILER_ID MATCHES "MSVC") AND NOT CMAKE_CL_64)
|
||||
add_compile_options(/arch:SSE2) # VC doesn't support SSE3
|
||||
endif()
|
||||
message(STATUS "GLM: SSE3 instruction set")
|
||||
|
||||
elseif(GLM_TEST_ENABLE_SIMD_SSE2)
|
||||
if((CMAKE_CXX_COMPILER_ID MATCHES "GNU") OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
|
||||
add_compile_options(-msse2)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
||||
add_compile_options(/QxSSE2)
|
||||
elseif((CMAKE_CXX_COMPILER_ID MATCHES "MSVC") AND NOT CMAKE_CL_64)
|
||||
add_compile_options(/arch:SSE2)
|
||||
endif()
|
||||
message(STATUS "GLM: SSE2 instruction set")
|
||||
endif()
|
||||
|
||||
# Compiler and default options
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
|
||||
if(NOT GLM_QUIET)
|
||||
message("GLM: Clang - ${CMAKE_CXX_COMPILER_ID} compiler")
|
||||
endif()
|
||||
|
||||
add_compile_options(-Werror -Weverything)
|
||||
add_compile_options(-Wno-c++98-compat -Wno-c++98-compat-pedantic -Wno-c++11-long-long -Wno-padded -Wno-gnu-anonymous-struct -Wno-nested-anon-types)
|
||||
add_compile_options(-Wno-undefined-reinterpret-cast -Wno-sign-conversion -Wno-unused-variable -Wno-missing-prototypes -Wno-unreachable-code -Wno-missing-variable-declarations -Wno-sign-compare -Wno-global-constructors -Wno-unused-macros -Wno-format-nonliteral)
|
||||
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
|
||||
if(NOT GLM_QUIET)
|
||||
message("GLM: GCC - ${CMAKE_CXX_COMPILER_ID} compiler")
|
||||
endif()
|
||||
|
||||
add_compile_options(-O2)
|
||||
add_compile_options(-Wno-long-long)
|
||||
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
||||
if(NOT GLM_QUIET)
|
||||
message("GLM: Intel - ${CMAKE_CXX_COMPILER_ID} compiler")
|
||||
endif()
|
||||
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
||||
if(NOT GLM_QUIET)
|
||||
message("GLM: Visual C++ - ${CMAKE_CXX_COMPILER_ID} compiler")
|
||||
endif()
|
||||
|
||||
add_compile_options(/W4 /WX)
|
||||
add_compile_options(/wd4309 /wd4324 /wd4389 /wd4127 /wd4267 /wd4146 /wd4201 /wd4464 /wd4514 /wd4701 /wd4820 /wd4365)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
include_directories("${PROJECT_SOURCE_DIR}")
|
||||
|
||||
add_subdirectory(glm)
|
||||
add_subdirectory(test)
|
||||
|
||||
set(GLM_INSTALL_CONFIGDIR "${CMAKE_INSTALL_LIBDIR}/cmake/glm")
|
||||
install(DIRECTORY glm DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
|
||||
|
||||
write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/glmConfigVersion.cmake" VERSION ${GLM_VERSION} COMPATIBILITY AnyNewerVersion)
|
||||
|
||||
# build tree package config
|
||||
configure_file(cmake/glmBuildConfig.cmake.in glmConfig.cmake @ONLY)
|
||||
|
||||
# install tree package config
|
||||
configure_package_config_file(
|
||||
cmake/glmConfig.cmake.in
|
||||
${GLM_INSTALL_CONFIGDIR}/glmConfig.cmake
|
||||
INSTALL_DESTINATION ${GLM_INSTALL_CONFIGDIR}
|
||||
PATH_VARS CMAKE_INSTALL_INCLUDEDIR
|
||||
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
|
||||
|
||||
install(FILES
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/${GLM_INSTALL_CONFIGDIR}/glmConfig.cmake"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/glmConfigVersion.cmake"
|
||||
DESTINATION ${GLM_INSTALL_CONFIGDIR})
|
||||
|
||||
add_library(glm INTERFACE)
|
||||
target_include_directories(glm INTERFACE
|
||||
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>)
|
||||
install(TARGETS glm EXPORT glmTargets)
|
||||
|
||||
export(EXPORT glmTargets FILE "${CMAKE_CURRENT_BINARY_DIR}/glmTargets.cmake")
|
||||
|
||||
install(EXPORT glmTargets FILE glmTargets.cmake DESTINATION ${GLM_INSTALL_CONFIGDIR})
|
||||
|
||||
# build pkg-config file
|
||||
configure_file("./cmake/glm.pc.in" "glm.pc" @ONLY)
|
||||
|
||||
# install pkg-config file
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/glm.pc" DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
||||
|
||||
export(PACKAGE glm)
|
||||
|
||||
if(NOT TARGET uninstall)
|
||||
configure_file(
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake
|
||||
IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
COMMAND ${CMAKE_COMMAND} -P
|
||||
${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
|
||||
endif()
|
||||
@@ -0,0 +1,7 @@
|
||||
prefix=@CMAKE_INSTALL_PREFIX@
|
||||
includedir=${prefix}/include
|
||||
|
||||
Name: GLM
|
||||
Description: OpenGL Mathematics
|
||||
Version: @GLM_VERSION@
|
||||
Cflags: -I${includedir}
|
||||
@@ -0,0 +1,6 @@
|
||||
set(GLM_VERSION "@GLM_VERSION@")
|
||||
set(GLM_INCLUDE_DIRS "@CMAKE_CURRENT_SOURCE_DIR@")
|
||||
|
||||
if (NOT CMAKE_VERSION VERSION_LESS "3.0")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/glmTargets.cmake")
|
||||
endif()
|
||||
@@ -0,0 +1,9 @@
|
||||
set(GLM_VERSION "@GLM_VERSION@")
|
||||
|
||||
@PACKAGE_INIT@
|
||||
|
||||
set_and_check(GLM_INCLUDE_DIRS "@PACKAGE_CMAKE_INSTALL_INCLUDEDIR@")
|
||||
|
||||
if (NOT CMAKE_VERSION VERSION_LESS "3.0")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/glmTargets.cmake")
|
||||
endif()
|
||||
@@ -0,0 +1,26 @@
|
||||
if(NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: @CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
|
||||
endif(NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
|
||||
|
||||
if (NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
set (CMAKE_INSTALL_PREFIX "@CMAKE_INSTALL_PREFIX@")
|
||||
endif ()
|
||||
message(${CMAKE_INSTALL_PREFIX})
|
||||
|
||||
file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
|
||||
string(REGEX REPLACE "\n" ";" files "${files}")
|
||||
foreach(file ${files})
|
||||
message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
|
||||
if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
exec_program(
|
||||
"@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
|
||||
OUTPUT_VARIABLE rm_out
|
||||
RETURN_VALUE rm_retval
|
||||
)
|
||||
if(NOT "${rm_retval}" STREQUAL 0)
|
||||
message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}")
|
||||
endif(NOT "${rm_retval}" STREQUAL 0)
|
||||
else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
|
||||
endif(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
endforeach(file)
|
||||
@@ -1,54 +0,0 @@
|
||||
================================================================================
|
||||
OpenGL Mathematics (GLM)
|
||||
--------------------------------------------------------------------------------
|
||||
GLM can be distributed and/or modified under the terms of either
|
||||
a) The Happy Bunny License, or b) the MIT License.
|
||||
|
||||
================================================================================
|
||||
The Happy Bunny License (Modified MIT License)
|
||||
--------------------------------------------------------------------------------
|
||||
Copyright (c) 2005 - 2016 G-Truc Creation
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
Restrictions: By making use of the Software for military purposes, you choose
|
||||
to make a Bunny unhappy.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
================================================================================
|
||||
The MIT License
|
||||
--------------------------------------------------------------------------------
|
||||
Copyright (c) 2005 - 2016 G-Truc Creation
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
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Functions</h2></td></tr>
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<tr class="memitem:ga439e60a72eadecfeda2df5449c613a64"><td class="memTemplParams" colspan="2">template<typename genType > </td></tr>
|
||||
<tr class="memitem:ga439e60a72eadecfeda2df5449c613a64"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR genType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga439e60a72eadecfeda2df5449c613a64">abs</a> (genType x)</td></tr>
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<tr class="memitem:ga81d3abddd0ef0c8de579bc541ecadab6"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga81d3abddd0ef0c8de579bc541ecadab6"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga81d3abddd0ef0c8de579bc541ecadab6">abs</a> (vec< L, T, Q > const &x)</td></tr>
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<tr class="separator:ga81d3abddd0ef0c8de579bc541ecadab6"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gafb9d2a645a23aca12d4d6de0104b7657"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
|
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<tr class="memitem:gafb9d2a645a23aca12d4d6de0104b7657"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gafb9d2a645a23aca12d4d6de0104b7657">ceil</a> (vec< L, T, Q > const &x)</td></tr>
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<tr class="separator:gafb9d2a645a23aca12d4d6de0104b7657"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga7cd77683da6361e297c56443fc70806d"><td class="memTemplParams" colspan="2">template<typename genType > </td></tr>
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<tr class="memitem:ga7cd77683da6361e297c56443fc70806d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR genType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga7cd77683da6361e297c56443fc70806d">clamp</a> (genType x, genType minVal, genType maxVal)</td></tr>
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<tr class="separator:ga7cd77683da6361e297c56443fc70806d"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gafba2e0674deb5953878d89483cd6323d"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:gafba2e0674deb5953878d89483cd6323d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gafba2e0674deb5953878d89483cd6323d">clamp</a> (vec< L, T, Q > const &x, T minVal, T maxVal)</td></tr>
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<tr class="memitem:gaa0f2f12e9108b09e22a3f0b2008a0b5d"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:gaa0f2f12e9108b09e22a3f0b2008a0b5d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gaa0f2f12e9108b09e22a3f0b2008a0b5d">clamp</a> (vec< L, T, Q > const &x, vec< L, T, Q > const &minVal, vec< L, T, Q > const &maxVal)</td></tr>
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<tr class="separator:gaa0f2f12e9108b09e22a3f0b2008a0b5d"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga1425c1c3160ec51214b03a0469a3013d"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL int </td><td class="memItemRight" valign="bottom"><a class="el" href="a00662.html#ga1425c1c3160ec51214b03a0469a3013d">floatBitsToInt</a> (float const &v)</td></tr>
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<tr class="memitem:ga99f7d62f78ac5ea3b49bae715c9488ed"><td class="memTemplParams" colspan="2">template<length_t L, qualifier Q> </td></tr>
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<tr class="memitem:ga99f7d62f78ac5ea3b49bae715c9488ed"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, int, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga99f7d62f78ac5ea3b49bae715c9488ed">floatBitsToInt</a> (vec< L, float, Q > const &v)</td></tr>
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<tr class="separator:ga99f7d62f78ac5ea3b49bae715c9488ed"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga70e0271c34af52f3100c7960e18c3f2b"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL uint </td><td class="memItemRight" valign="bottom"><a class="el" href="a00662.html#ga70e0271c34af52f3100c7960e18c3f2b">floatBitsToUint</a> (float const &v)</td></tr>
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<tr class="memitem:ga49418ba4c8a60fbbb5d57b705f3e26db"><td class="memTemplParams" colspan="2">template<length_t L, qualifier Q> </td></tr>
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<tr class="memitem:ga49418ba4c8a60fbbb5d57b705f3e26db"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, uint, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga49418ba4c8a60fbbb5d57b705f3e26db">floatBitsToUint</a> (vec< L, float, Q > const &v)</td></tr>
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<tr class="separator:ga49418ba4c8a60fbbb5d57b705f3e26db"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaa9d0742639e85b29c7c5de11cfd6840d"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:gaa9d0742639e85b29c7c5de11cfd6840d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gaa9d0742639e85b29c7c5de11cfd6840d">floor</a> (vec< L, T, Q > const &x)</td></tr>
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<tr class="memitem:gad0f444d4b81cc53c3b6edf5aa25078c2"><td class="memTemplParams" colspan="2">template<typename genType > </td></tr>
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<tr class="memitem:gad0f444d4b81cc53c3b6edf5aa25078c2"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gad0f444d4b81cc53c3b6edf5aa25078c2">fma</a> (genType const &a, genType const &b, genType const &c)</td></tr>
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<tr class="memitem:ga8ba89e40e55ae5cdf228548f9b7639c7"><td class="memTemplParams" colspan="2">template<typename genType > </td></tr>
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<tr class="memitem:ga8ba89e40e55ae5cdf228548f9b7639c7"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga8ba89e40e55ae5cdf228548f9b7639c7">fract</a> (genType x)</td></tr>
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<tr class="separator:ga8ba89e40e55ae5cdf228548f9b7639c7"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga2df623004f634b440d61e018d62c751b"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga2df623004f634b440d61e018d62c751b"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga2df623004f634b440d61e018d62c751b">fract</a> (vec< L, T, Q > const &x)</td></tr>
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<tr class="memitem:ga20620e83544d1a988857a3bc4ebe0e1d"><td class="memTemplParams" colspan="2">template<typename genType , typename genIType > </td></tr>
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<tr class="memitem:ga20620e83544d1a988857a3bc4ebe0e1d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga20620e83544d1a988857a3bc4ebe0e1d">frexp</a> (genType const &x, genIType &exp)</td></tr>
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<tr class="separator:ga20620e83544d1a988857a3bc4ebe0e1d"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga4fb7c21c2dce064b26fd9ccdaf9adcd4"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL float </td><td class="memItemRight" valign="bottom"><a class="el" href="a00662.html#ga4fb7c21c2dce064b26fd9ccdaf9adcd4">intBitsToFloat</a> (int const &v)</td></tr>
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<tr class="memitem:ga7a0a8291a1cf3e1c2aee33030a1bd7b0"><td class="memTemplParams" colspan="2">template<length_t L, qualifier Q> </td></tr>
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<tr class="memitem:ga7a0a8291a1cf3e1c2aee33030a1bd7b0"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, float, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga7a0a8291a1cf3e1c2aee33030a1bd7b0">intBitsToFloat</a> (vec< L, int, Q > const &v)</td></tr>
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<tr class="memitem:ga2885587c23a106301f20443896365b62"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga2885587c23a106301f20443896365b62"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, bool, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga2885587c23a106301f20443896365b62">isinf</a> (vec< L, T, Q > const &x)</td></tr>
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<tr class="memitem:ga29ef934c00306490de837b4746b4e14d"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga29ef934c00306490de837b4746b4e14d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, bool, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga29ef934c00306490de837b4746b4e14d">isnan</a> (vec< L, T, Q > const &x)</td></tr>
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<tr class="memitem:ga52e319d7289b849ec92055abd4830533"><td class="memTemplParams" colspan="2">template<typename genType , typename genIType > </td></tr>
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<tr class="memitem:gae02d42887fc5570451f880e3c624b9ac"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR genType </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gae02d42887fc5570451f880e3c624b9ac">max</a> (genType x, genType y)</td></tr>
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<tr class="memitem:ga03e45d6e60d1c36edb00c52edeea0f31"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga03e45d6e60d1c36edb00c52edeea0f31"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga03e45d6e60d1c36edb00c52edeea0f31">max</a> (vec< L, T, Q > const &x, T y)</td></tr>
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<tr class="memitem:gac1fec0c3303b572a6d4697a637213870"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:gac1fec0c3303b572a6d4697a637213870"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gac1fec0c3303b572a6d4697a637213870">max</a> (vec< L, T, Q > const &x, vec< L, T, Q > const &y)</td></tr>
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<tr class="memitem:ga6cf8098827054a270ee36b18e30d471d"><td class="memTemplParams" colspan="2">template<typename genType > </td></tr>
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<tr class="memitem:gaa7d015eba1f9f48519251f4abe69b14d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gaa7d015eba1f9f48519251f4abe69b14d">min</a> (vec< L, T, Q > const &x, T y)</td></tr>
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<tr class="memitem:ga31f49ef9e7d1beb003160c5e009b0c48"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga31f49ef9e7d1beb003160c5e009b0c48">min</a> (vec< L, T, Q > const &x, vec< L, T, Q > const &y)</td></tr>
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<tr class="memitem:ga8e93f374aae27d1a88b921860351f8d4"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genTypeT </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga8e93f374aae27d1a88b921860351f8d4">mix</a> (genTypeT x, genTypeT y, genTypeU a)</td></tr>
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<tr class="memitem:ga1e2e5cfff800056540e32f6c9b604b28"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga1e2e5cfff800056540e32f6c9b604b28">sign</a> (vec< L, T, Q > const &x)</td></tr>
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<tr class="memitem:ga8f9a911a48ef244b51654eaefc81c551"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga8f9a911a48ef244b51654eaefc81c551"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga8f9a911a48ef244b51654eaefc81c551">step</a> (T edge, vec< L, T, Q > const &x)</td></tr>
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<tr class="memitem:gaf4a5fc81619c7d3e8b22f53d4a098c7f"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:gaf4a5fc81619c7d3e8b22f53d4a098c7f"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gaf4a5fc81619c7d3e8b22f53d4a098c7f">step</a> (vec< L, T, Q > const &edge, vec< L, T, Q > const &x)</td></tr>
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<tr class="memitem:gaf9375e3e06173271d49e6ffa3a334259"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#gaf9375e3e06173271d49e6ffa3a334259">trunc</a> (vec< L, T, Q > const &x)</td></tr>
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<tr class="memitem:gab2bae0d15dcdca6093f88f76b3975d97"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL float </td><td class="memItemRight" valign="bottom"><a class="el" href="a00662.html#gab2bae0d15dcdca6093f88f76b3975d97">uintBitsToFloat</a> (uint const &v)</td></tr>
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<tr class="memitem:ga97f46b5f7b42fe44482e13356eb394ae"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, float, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00662.html#ga97f46b5f7b42fe44482e13356eb394ae">uintBitsToFloat</a> (vec< L, uint, Q > const &v)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><p><a class="el" href="a00698.html">Core features</a> </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> </dd></dl>
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<p class="definition">Definition in file <a class="el" href="a00002_source.html">common.hpp</a>.</p>
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<div class="title">_fixes.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="preprocessor">#include <cmath></span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> </div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="preprocessor">#ifdef max</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="preprocessor">#undef max</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> </div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="preprocessor">#ifdef min</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="preprocessor">#undef min</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> </div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="preprocessor">#ifdef isnan</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#undef isnan</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> </div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#ifdef isinf</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#undef isinf</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> </div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor">#ifdef log2</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#undef log2</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> </div></div><!-- fragment --></div><!-- contents -->
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> </div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment">//#include "compute_common.hpp"</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="preprocessor">#include "setup.hpp"</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="preprocessor">#include <limits></span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> </div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a>{</div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="keyword">namespace </span>detail</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> {</div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> T, <span class="keywordtype">bool</span> isFloat></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>  <span class="keyword">struct </span>compute_equal</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>  {</div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>  GLM_FUNC_QUALIFIER GLM_CONSTEXPR <span class="keyword">static</span> <span class="keywordtype">bool</span> call(T a, T b)</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>  {</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>  <span class="keywordflow">return</span> a == b;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>  }</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>  };</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment">/*</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment"> template <typename T></span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment"> struct compute_equal<T, true></span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment"> {</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment"> GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="comment"> {</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="comment"> return detail::compute_abs<T, std::numeric_limits<T>::is_signed>::call(b - a) <= static_cast<T>(0);</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="comment"> //return std::memcmp(&a, &b, sizeof(T)) == 0;</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="comment"> }</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="comment"> };</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="comment">*/</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> }<span class="comment">//namespace detail</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span> }<span class="comment">//namespace glm</span></div><div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> </div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="preprocessor">#include "setup.hpp"</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> </div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a>{</div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="keyword">namespace </span>detail</div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> {</div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>  <span class="keyword">typedef</span> <span class="keywordtype">short</span> hdata;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> </div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>  GLM_FUNC_DECL <span class="keywordtype">float</span> toFloat32(hdata value);</div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>  GLM_FUNC_DECL hdata toFloat16(<span class="keywordtype">float</span> <span class="keyword">const</span>& value);</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> </div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> }<span class="comment">//namespace detail</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> }<span class="comment">//namespace glm</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> </div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="preprocessor">#include "type_half.inl"</span></div><div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div>
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Functions</h2></td></tr>
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<tr class="memitem:ga071566cadc7505455e611f2a0353f4d4"><td class="memTemplParams" colspan="2">template<length_t L, typename T , qualifier Q> </td></tr>
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<tr class="memitem:ga071566cadc7505455e611f2a0353f4d4"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00664.html#ga071566cadc7505455e611f2a0353f4d4">exp</a> (vec< L, T, Q > const &v)</td></tr>
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<tr class="memitem:gaff17ace6b579a03bf223ed4d1ed2cd16"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00664.html#gaff17ace6b579a03bf223ed4d1ed2cd16">exp2</a> (vec< L, T, Q > const &v)</td></tr>
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<tr class="memitem:ga523dd6bd0ad9f75ae2d24c8e4b017b7a"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00664.html#ga523dd6bd0ad9f75ae2d24c8e4b017b7a">inversesqrt</a> (vec< L, T, Q > const &v)</td></tr>
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<tr class="memitem:ga918c9f3fd086ce20e6760c903bd30fa9"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00664.html#ga918c9f3fd086ce20e6760c903bd30fa9">log</a> (vec< L, T, Q > const &v)</td></tr>
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<tr class="memitem:ga82831c7d9cca777cebedfe03a19c8d75"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00664.html#ga82831c7d9cca777cebedfe03a19c8d75">log2</a> (vec< L, T, Q > const &v)</td></tr>
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<tr class="memitem:ga2254981952d4f333b900a6bf5167a6c4"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00664.html#ga2254981952d4f333b900a6bf5167a6c4">pow</a> (vec< L, T, Q > const &base, vec< L, T, Q > const &exponent)</td></tr>
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<tr class="memitem:gaa83e5f1648b7ccdf33b87c07c76cb77c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec< L, T, Q > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00664.html#gaa83e5f1648b7ccdf33b87c07c76cb77c">sqrt</a> (vec< L, T, Q > const &v)</td></tr>
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<div class="textblock"><p><a class="el" href="a00698.html">Core features</a> </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> </dd></dl>
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