Flush out task verification steps

This commit is contained in:
Michael Cook (mackal) 2019-05-18 23:58:36 -04:00
parent e1bb3301a5
commit eb98eef1b9
3 changed files with 64 additions and 5 deletions

View File

@ -95,6 +95,7 @@ public:
int GetTaskLockoutTimeLeft(int id) const;
inline int GetCurrentSharedTaskID() const { return shared_task_id; }
inline void SetCurrentSharedTaskID(int in) { shared_task_id = in; }
inline bool HasFreeSharedTaskSlot() const { return shared_task_id == 0; }
private:
void ClearVars(bool iAll = false);

View File

@ -29,6 +29,7 @@ void SharedTaskManager::HandleTaskRequest(ServerPacket *pack)
if (it == task_information.end()) { // not loaded! bad id or not shared task
auto pc = client_list.FindCharacter(leader_name.c_str());
if (pc) {
// failure TODO: appropriate message
auto pack = new ServerPacket(ServerOP_TaskReject, leader_name.size() + 1 + 4);
pack->WriteUInt32(0); // string ID or just generic fail message
pack->WriteString(leader_name.c_str());
@ -43,6 +44,7 @@ void SharedTaskManager::HandleTaskRequest(ServerPacket *pack)
if (!ret.second) {
auto pc = client_list.FindCharacter(leader_name.c_str());
if (pc) {
// failure TODO: appropriate message
auto pack = new ServerPacket(ServerOP_TaskReject, leader_name.size() + 1 + 4);
pack->WriteUInt32(0); // string ID or just generic fail message
pack->WriteString(leader_name.c_str());
@ -52,14 +54,14 @@ void SharedTaskManager::HandleTaskRequest(ServerPacket *pack)
return;
}
auto cle = client_list.FindCharacter(leader_name.c_str());
if (cle == nullptr) {// something went wrong
auto cle_leader = client_list.FindCharacter(leader_name.c_str());
if (cle_leader == nullptr) {// something went wrong
tasks.erase(ret.first);
return;
}
auto &task = ret.first->second;
task.AddMember(leader_name, cle, true);
task.AddMember(leader_name, cle_leader, true);
if (players.empty()) {
// send instant success to leader
@ -68,25 +70,58 @@ void SharedTaskManager::HandleTaskRequest(ServerPacket *pack)
buf.WriteString(leader_name); // leader's name
auto pack = new ServerPacket(ServerOP_TaskGrant, buf);
zoneserver_list.SendPacket(cle->zone(), cle->instance(), pack);
zoneserver_list.SendPacket(cle_leader->zone(), cle_leader->instance(), pack);
safe_delete(pack);
tasks.erase(ret.first);
return;
}
for (auto &&name : players) {
// look up CLEs by name, tell them we need to know if they can be added
cle = client_list.FindCharacter(name.c_str());
auto cle = client_list.FindCharacter(name.c_str());
if (cle) {
// make sure we don't have a shared task already
if (!cle->HasFreeSharedTaskSlot()) {
// failure TODO: appropriate message
auto pack = new ServerPacket(ServerOP_TaskReject, leader_name.size() + 1 + 4);
pack->WriteUInt32(0); // string ID or just generic fail message
pack->WriteString(leader_name.c_str());
zoneserver_list.SendPacket(cle_leader->zone(), cle_leader->instance(), pack);
safe_delete(pack);
tasks.erase(ret.first);
return;
}
// make sure our level is right
if (!AppropriateLevel(task_id, cle->level())) {
// failure TODO: appropriate message
auto pack = new ServerPacket(ServerOP_TaskReject, leader_name.size() + 1 + 4);
pack->WriteUInt32(0); // string ID or just generic fail message
pack->WriteString(leader_name.c_str());
zoneserver_list.SendPacket(cle_leader->zone(), cle_leader->instance(), pack);
safe_delete(pack);
tasks.erase(ret.first);
return;
}
// check our lock out timer
int expires = cle->GetTaskLockoutExpire(task_id);
if ((expires - Timer::GetCurrentTime()) >= 0) {
// failure TODO: appropriate message, we need to send the timestamp here
auto pack = new ServerPacket(ServerOP_TaskReject, leader_name.size() + 1 + 4);
pack->WriteUInt32(0); // string ID or just generic fail message
pack->WriteString(leader_name.c_str());
zoneserver_list.SendPacket(cle_leader->zone(), cle_leader->instance(), pack);
safe_delete(pack);
tasks.erase(ret.first);
return;
}
// we're good, add to task
task.AddMember(name, cle);
}
}
// TODO: what do now!
}
/*
@ -115,6 +150,27 @@ int SharedTaskManager::GetNextID()
return next_id;
}
/*
* returns true if the level fits in the task's defined range
*/
bool SharedTaskManager::AppropriateLevel(int id, int level) const
{
auto it = task_information.find(id);
// doesn't exist
if (it == task_information.end())
return false;
auto &task = it->second;
if (task.MinLevel && level < task.MinLevel)
return false;
if (task.MaxLevel && level > task.MaxLevel)
return false;
return true;
}
/*
* When a player leaves world they will tell us to clean up their pointer
* This is NOT leaving the shared task, just crashed or something

View File

@ -47,6 +47,8 @@ public:
bool LoadSharedTaskState();
bool LoadSharedTasks();
bool AppropriateLevel(int id, int level) const;
// IPC packet processing
void HandleTaskRequest(ServerPacket *pack);