mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-22 16:28:28 +00:00
Compare commits
933 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 8bd1d51674 | |||
| 0504426dca | |||
| 62c742a7e9 | |||
| ea5cbdd0d0 | |||
| df746dd07d | |||
| cd158aabca | |||
| 95687b57e9 | |||
| 77de74a089 | |||
| 1da7901029 | |||
| 738a31df51 | |||
| 62ac015fff | |||
| 4977a7c2e0 | |||
| 9967384ab8 | |||
| d3da2e5501 | |||
| 33f5c4c6a7 | |||
| e4aa6a6957 | |||
| e4d812f4b4 | |||
| bcedfe7032 | |||
| c1df3fbcb0 | |||
| 011e1d05e7 | |||
| 3f0f95976c | |||
| 77de9619b5 | |||
| 20d3ab2ac5 | |||
| 0ea47fadee | |||
| 1ce51ca3b0 | |||
| 25ef3d2cdb | |||
| 95249889a6 | |||
| 428cccfa50 | |||
| 41dd8a5754 | |||
| d02d766563 | |||
| dfd2729b28 | |||
| b92eafd21b | |||
| d6d5d992cb | |||
| d524cb6a5a | |||
| e6469878ce | |||
| 9583099ace | |||
| cf3483b402 | |||
| 311af7bbe9 | |||
| be42b73f5c | |||
| f76c798910 | |||
| ae198ae043 | |||
| 520943ebf1 | |||
| 9ac306fe67 | |||
| 7a1d69d0d4 | |||
| c873fe5a22 | |||
| e06b0c4b0c | |||
| ed2130f649 | |||
| 448a33a60c | |||
| 8f86cb353e | |||
| 178129443f | |||
| a7c3b41afc | |||
| a5a568d548 | |||
| e3198edb86 | |||
| 8568cf7d49 | |||
| 1fb7a860a1 | |||
| 7eaee2649e | |||
| a17f467b98 | |||
| 3359839a9b | |||
| 7e51e629f9 | |||
| dc6c28a52d | |||
| 78aee0780a | |||
| bcd943a964 | |||
| 56608e84bd | |||
| 8d23e710ce | |||
| 4d11077b21 | |||
| 5c0bdfdc4c | |||
| 6130e10831 | |||
| c3e1c531d2 | |||
| b52719a535 | |||
| 1af252466f | |||
| 699d22fc28 | |||
| 5d1fe68906 | |||
| 52dcf35425 | |||
| a7550fbd9e | |||
| cc0171dfe1 | |||
| 913c5da70f | |||
| 40fecbfaf5 | |||
| b1646381b0 | |||
| bb1578796b | |||
| 0e5a38f072 | |||
| 39876ab858 | |||
| ff16a76481 | |||
| ffd68eb63d | |||
| 76c1da1aad | |||
| a91e03fa43 | |||
| 453106439f | |||
| 3da24fffa4 | |||
| 8d8ef6d480 | |||
| 1f9c4b3a22 | |||
| 7dfda95d86 | |||
| 40738b29e3 | |||
| 080865faa2 | |||
| e2b545991a | |||
| b7f8d0f179 | |||
| e3588781aa | |||
| e9b84f4d11 | |||
| 4f03970fd1 | |||
| 4979da6932 | |||
| 9987029791 | |||
| eece0a92e3 | |||
| 057f96796a | |||
| f475cecdb1 | |||
| 6296ed6d41 | |||
| ac0f729aa2 | |||
| 2937852cf9 | |||
| 2cf5bae571 | |||
| 2feb05be18 | |||
| 421767e1e5 | |||
| 6e9ff52dce | |||
| aa700f8960 | |||
| 2ef959c5ed | |||
| e49ab924cc | |||
| fc3c691588 | |||
| d465a3deba | |||
| 40c9c8044b | |||
| 70a96ea098 | |||
| d5cbec714e | |||
| 6903205484 | |||
| 4c81321847 | |||
| e5cea73e0c | |||
| 23308192b5 | |||
| 29fdf7e2ae | |||
| 098498dedd | |||
| b6fb8daae8 | |||
| 563f7d5564 | |||
| 1e5abc456b | |||
| 3b0fa015a7 | |||
| c73a1e8bea | |||
| 3bfdc0cf71 | |||
| a23ac4628f | |||
| 5ef4612249 | |||
| 17f66c5d60 | |||
| 51eb95ed31 | |||
| 080abaede1 | |||
| 97e332819d | |||
| 1e41c5517e | |||
| c7a88af11a | |||
| d8ddd0aab9 | |||
| 95cbadade5 | |||
| a85f4fb703 | |||
| e63f34638b | |||
| 7918fed81c | |||
| ac24c9bf5a | |||
| 7b914c731b | |||
| 7362c0ebb5 | |||
| ae213a4e4b | |||
| 187288f3aa | |||
| abc8c3d886 | |||
| 0b2493beb8 | |||
| 9cebba5911 | |||
| 4478328b2a | |||
| 55a7e1646d | |||
| b6b8491060 | |||
| 850053a136 | |||
| 1aa8758b0a | |||
| b1aa087b9f | |||
| 1e57a0372f | |||
| 9614ea59ec | |||
| 7a648cce16 | |||
| 8640776a21 | |||
| 0c45d3b09e | |||
| 59e4adb117 | |||
| d5a06bfe2e | |||
| 0f0676824c | |||
| caa647dc6b | |||
| 76b9ce0ac1 | |||
| d01d091b47 | |||
| 47ddcb54f1 | |||
| dda0e410ff | |||
| eae05167f8 | |||
| 16f21893a3 | |||
| 4ca724956b | |||
| 217a80ee76 | |||
| 8b166bf5b9 | |||
| 4c614661e7 | |||
| 9392f86333 | |||
| 0d888268a8 | |||
| b044d8533e | |||
| d810cb02c3 | |||
| 992a5cc132 | |||
| c50fda0f73 | |||
| 1b15f16e3e | |||
| 983cc1e82a | |||
| fc79614fac | |||
| d767217461 | |||
| 1310c5d528 | |||
| b253fce0d5 | |||
| 421857026d | |||
| 68f40c9255 | |||
| 0bceee5622 | |||
| cd03152550 | |||
| 316fa54bd8 | |||
| 49957e3269 | |||
| 9638d9af3a | |||
| 87c207e862 | |||
| 2df5f3f55a | |||
| e803d3e1e1 | |||
| fccb205a1d | |||
| f70078d62a | |||
| 34ae3094d6 | |||
| c56742a2a8 | |||
| 3e34447172 | |||
| ca25122bfa | |||
| 13a7532ef8 | |||
| e1344039ff | |||
| 98b137154a | |||
| fc9ef2fb7b | |||
| 6dc661032f | |||
| 2586527157 | |||
| 3a51f04291 | |||
| 66af3d2f63 | |||
| 6bcd8fea18 | |||
| 0d1cbecb55 | |||
| e33e076b2a | |||
| e26d17182e | |||
| 7e40c5bac2 | |||
| ca69cc67e8 | |||
| 099c6d657b | |||
| c0a8fd097e | |||
| a80ab75260 | |||
| c87aadbf0c | |||
| 1be86edf20 | |||
| b49b564940 | |||
| d302b9c02e | |||
| d36bc3915d | |||
| d6f1bba96c | |||
| d1c7e45437 | |||
| 257935d33a | |||
| fe136e58e4 | |||
| fddb91794b | |||
| ad3a675222 | |||
| fa733eee50 | |||
| f07c5901f4 | |||
| 6dd061cba2 | |||
| 405d963005 | |||
| 7ad97ce168 | |||
| a71ad416b4 | |||
| 758859eea6 | |||
| aa0e53f5fc | |||
| 34c27ebb2a | |||
| 943274b443 | |||
| c4cda66c3b | |||
| 46f3e50b5c | |||
| f77eec83e5 | |||
| dfd1bfbd49 | |||
| b3538021cc | |||
| 7b19225e48 | |||
| ac8cf326b2 | |||
| 39bb7e1723 | |||
| e268ab18f5 | |||
| 37e21d7757 | |||
| 1529c0f670 | |||
| 1b8922fc14 | |||
| 1e0373a3e3 | |||
| 99612ba7b3 | |||
| 1891c9b6de | |||
| 6b698b5f51 | |||
| 703d2cd1d8 | |||
| 4215a3b9d6 | |||
| fcffc6b3d4 | |||
| 64fefaebe4 | |||
| 7b44745c67 | |||
| c3295d129d | |||
| a565e5f824 | |||
| 5a6e0c9e3d | |||
| 8fa6eab2c2 | |||
| 3f49a656c4 | |||
| ff3e955804 | |||
| 2538ee7976 | |||
| a7bfc5ec92 | |||
| d7d99152ac | |||
| 0d09edf9aa | |||
| 0a3f1d3c41 | |||
| ac12ba153e | |||
| 989d199908 | |||
| 1bc1f71254 | |||
| 41c5369c18 | |||
| d6b5a9d343 | |||
| a5e8a4c2cd | |||
| 9a09d820a5 | |||
| b1d873d1fc | |||
| 043eeced6f | |||
| e9a0c79301 | |||
| dc48c45421 | |||
| d7a8fb8691 | |||
| 3a5381d38a | |||
| e64f03fcc0 | |||
| d77966797e | |||
| 048aad437b | |||
| b2d9de8d96 | |||
| 42bfa4bb2e | |||
| 72ce7c8e91 | |||
| e306c86875 | |||
| 3ae7979a67 | |||
| b638795f9b | |||
| 9e3bf91374 | |||
| cd89926435 | |||
| e19f72f021 | |||
| df1dc5d1e4 | |||
| e11286164f | |||
| b946b800fb | |||
| ab8ac81df6 | |||
| 109940fc0c | |||
| a87496b0cf | |||
| f905ee70e4 | |||
| 52417023f8 | |||
| 20d9417628 | |||
| 4692799677 | |||
| cf7f0f4321 | |||
| 823a5956de | |||
| 6a8bd3c5d6 | |||
| 523ba30d81 | |||
| d7ea290b6b | |||
| 036309ebec | |||
| b400700d81 | |||
| 21cec87ac4 | |||
| abdec39cdd | |||
| d2372de982 | |||
| ea9b7841d4 | |||
| 8826d7b927 | |||
| e4157f0221 | |||
| 66cc947b2a | |||
| 5bfd8f5da2 | |||
| 96830b4a19 | |||
| 4bf60a6522 | |||
| 16cb7364e8 | |||
| f5050ab5dc | |||
| e32cbf19ee | |||
| ee12a7ad2e | |||
| e5bdbc4f1e | |||
| f829a99e6d | |||
| 82aa6a1587 | |||
| 161c13f457 | |||
| b29c26becb | |||
| e48dae2392 | |||
| 4b83a96f64 | |||
| 95cc22ffbb | |||
| 6ca11256c6 | |||
| d94493468c | |||
| 957b4f8821 | |||
| 5013459824 | |||
| 94af2843e3 | |||
| 3bfb148bdc | |||
| 96370e0298 | |||
| fef5108b0d | |||
| 6f883566f6 | |||
| 45b1501c8a | |||
| 7e94f0ac72 | |||
| 2aa19f4cae | |||
| 805829f15d | |||
| 2c2a8cdb63 | |||
| ee3d02bac6 | |||
| b90139bd9a | |||
| e6a3d5e1c5 | |||
| 74f1eac401 | |||
| 1be9b2cdfd | |||
| add0a8dddf | |||
| 8c226054e7 | |||
| b4605f77e3 | |||
| 74a63daf7e | |||
| 8ee7910569 | |||
| b766a79c11 | |||
| 5e3b6d363a | |||
| b2fc59878a | |||
| 4896688ac5 | |||
| 0385ed8526 | |||
| 9974aaff57 | |||
| b6c3e549da | |||
| 70ee95efc0 | |||
| 1d38e473d7 | |||
| 1aa3a4b11a | |||
| 398ecbc8cf | |||
| c4613e1b0f | |||
| 3003a59955 | |||
| 0c582cc4f9 | |||
| 69c42510ca | |||
| 79c8858ec8 | |||
| c3d8d423fe | |||
| 1cbda61891 | |||
| 8d12a5b1b1 | |||
| 182327b385 | |||
| aa0ca88d9d | |||
| 103a37e762 | |||
| 34f19489d0 | |||
| c001060429 | |||
| 89be55254e | |||
| 2da6190950 | |||
| d5e024cc02 | |||
| 35fe38cd09 | |||
| eb3664a444 | |||
| a244509d63 | |||
| 873c128f46 | |||
| 8314f2348c | |||
| 29720f95ed | |||
| a478fd2600 | |||
| f57c37e9c5 | |||
| b9fb4babba | |||
| c2e4082045 | |||
| e1dee55ecd | |||
| 1632ff04b0 | |||
| 873209dbc0 | |||
| a00b2eb382 | |||
| 67d8250b1c | |||
| f505c2cfd2 | |||
| a221e50cc2 | |||
| 32c5d4d9f6 | |||
| ce4716e9a5 | |||
| a99ce4fbdb | |||
| dcfc54d408 | |||
| c13ec5a06d | |||
| d182fc3613 | |||
| 5a89fcfb78 | |||
| db3601c25c | |||
| 137a9f835a | |||
| 4ad46b54df | |||
| 3f46210639 | |||
| 6ec63969bb | |||
| 767846f7e5 | |||
| 04bb9bf39c | |||
| e6df5be1ed | |||
| 6bb2f97b74 | |||
| 86f39743fc | |||
| 447fc026a8 | |||
| 7408df933c | |||
| 2f59e70c6b | |||
| eb8514eea8 | |||
| f498bac574 | |||
| 9a0b3a4c36 | |||
| 34ea870717 | |||
| d68c1a7a6c | |||
| c50100fcdb | |||
| 20cdc1e63d | |||
| 43c7523ee1 | |||
| e060d97798 | |||
| 435b6142b8 | |||
| 508b37dc93 | |||
| 0adca46a73 | |||
| e920e35a5c | |||
| 20c01ef343 | |||
| 1567141c19 | |||
| 6bc9bcf15a | |||
| 86a2a86ba8 | |||
| 3e6924d10e | |||
| a27a8adf1e | |||
| 13994fb3e4 | |||
| 78aa527bc7 | |||
| 58287b6539 | |||
| 718a157c06 | |||
| 801025c166 | |||
| 91f5932c6d | |||
| dacebca9dd | |||
| 75539b4f89 | |||
| 804b798068 | |||
| b280f50c99 | |||
| 14d4a2610f | |||
| 26693992b6 | |||
| 772fed5e30 | |||
| 331e04fbf8 | |||
| 9e2afd5571 | |||
| 8edf7a07e3 | |||
| b6b779723e | |||
| c654c1d674 | |||
| fcbf5cae47 | |||
| 0ffea36905 | |||
| 3f9a604c5c | |||
| 297e358c02 | |||
| 029581772d | |||
| 175f2b16f5 | |||
| 71f47dbcef | |||
| 6297c56db2 | |||
| 6efd7c5177 | |||
| 24578f6c1e | |||
| 490ed50c9f | |||
| 7c982df0e3 | |||
| fa783c3c6b | |||
| 5377bb3f49 | |||
| f98c79fdba | |||
| ae79022e06 | |||
| bc59882a65 | |||
| 2e0ed82986 | |||
| 8e3218aaf7 | |||
| 9276966418 | |||
| b89772ca91 | |||
| a1f2a21c99 | |||
| 1cb72642ac | |||
| a38fd8f986 | |||
| 337b6f38e0 | |||
| b4414d3052 | |||
| bfeeb0ce05 | |||
| e640e3cad3 | |||
| c09a3a5bba | |||
| ce907c9519 | |||
| 7a770e0e08 | |||
| 97c3205657 | |||
| ff2e56abc7 | |||
| 9ee16f8bf7 | |||
| 5b43bf4a5e | |||
| 4c769c46b3 | |||
| 8a87e00b66 | |||
| 0ebc7f9bb6 | |||
| 9ac25338bb | |||
| e9285fd2ca | |||
| 5b85f89c21 | |||
| 7fed8fc8c8 | |||
| 26769f40d9 | |||
| f6148b9b8d | |||
| ca1299bf1d | |||
| 3fb24dc0a3 | |||
| dcd7bffa54 | |||
| 5298abe6bc | |||
| fbc2b7c152 | |||
| 86705000b0 | |||
| 748e37dbdf | |||
| 27256215b8 | |||
| 59cbe1a152 | |||
| 3e50427bb7 | |||
| 883b3b5826 | |||
| 135ee6b2b7 | |||
| 906879ce2e | |||
| 8b7aba2769 | |||
| 9303255caa | |||
| 14509fcc4e | |||
| e40267b9b8 | |||
| f3073b463f | |||
| 5ad4129312 | |||
| 4b5b29b165 | |||
| 3b7a138de4 | |||
| 742b437f2c | |||
| d41bd8f963 | |||
| 73a099c5ea | |||
| 77c0eb3998 | |||
| 5d1c59c95f | |||
| 1d7f39c13b | |||
| 1bb8678abe | |||
| 47968774d9 | |||
| d7dc717249 | |||
| 32659426ba | |||
| 238c9fe667 | |||
| b9f997015a | |||
| 11e2a252e5 | |||
| fc627ed52d | |||
| 4c028b85f0 | |||
| f1d5e3eedf | |||
| d59531b16f | |||
| e182d685d3 | |||
| 6968a70310 | |||
| 06e8d258e4 | |||
| 8cb15f9357 | |||
| eb33e5a064 | |||
| 71f78b757e | |||
| 818f833d04 | |||
| 1238a6ca68 | |||
| 4afc1efb38 | |||
| 24eb40d231 | |||
| 2475092ed9 | |||
| 53d6e449c2 | |||
| b61649a2a0 | |||
| ef635cb257 | |||
| 62b5f8a488 | |||
| d0e069f4f8 | |||
| 1b5b22eeca | |||
| 66d9371714 | |||
| 0418dc4aa3 | |||
| f12c87a04a | |||
| 97dbf85a4c | |||
| 46a0cf6b02 | |||
| 8f34bd998f | |||
| 98928aee74 | |||
| e6dc980315 | |||
| ec465616b4 | |||
| 23de0119ff | |||
| f59b4feb94 | |||
| e035660150 | |||
| 472dd71d7f | |||
| 409b6bf424 | |||
| 9da713a830 | |||
| 7d194083aa | |||
| dd41fc5fcd | |||
| 6bf36f3e77 | |||
| dfb06db17b | |||
| 3e958c575b | |||
| e5db19965f | |||
| ce73f6bfe1 | |||
| 700f4645e2 | |||
| 5a7d544c5b | |||
| 0f7f71334a | |||
| c731f3f560 | |||
| b30fbc70a3 | |||
| 195cb80d56 | |||
| b2d5007466 | |||
| 47e2eb0acf | |||
| c36b3f030b | |||
| 2b821e50ff | |||
| 0aa07e9529 | |||
| 7ddafd9ed8 | |||
| 5488e9bf22 | |||
| 6db6d7dca9 | |||
| 066b762e73 | |||
| cd85a8524a | |||
| 4490a53ba0 | |||
| 00eb462d47 | |||
| 2df7d19f97 | |||
| 48c6db3a9c | |||
| cce368d94c | |||
| 84b8bdd2b4 | |||
| fc8ace91cb | |||
| 2d6c9f881a | |||
| 9b72c07a54 | |||
| 9d5d13fbd0 | |||
| bc3e9e8fba | |||
| d9cfc3a858 | |||
| 51dc62dfb1 | |||
| e52e4d5b3f | |||
| 0c3149a6e5 | |||
| 611122833d | |||
| b83373491e | |||
| dfa349492c | |||
| c08200188f | |||
| 41d9a15c74 | |||
| 2ed4effbe3 | |||
| 6ec09f300a | |||
| 079f612730 | |||
| 2c971fb2de | |||
| 20e9a8b2d2 | |||
| 8fa6a0b496 | |||
| d6e1c3f187 | |||
| 70a4b6a2b1 | |||
| 7923d7bc6c | |||
| 6007ba454c | |||
| d4a78f4799 | |||
| 0ada53aa96 | |||
| 7803170d6b | |||
| 20778ad7d9 | |||
| 44d63c47d9 | |||
| b288202c96 | |||
| a724e92638 | |||
| 0ea825e9a4 | |||
| 2ca50b339d | |||
| 164fe31fa8 | |||
| f3de3e8c31 | |||
| 1227f35382 | |||
| c0769a9c29 | |||
| 2dd0e51936 | |||
| fd787af53a | |||
| aa39ac8023 | |||
| 397096996c | |||
| f8de9b9167 | |||
| 9d48cbcd29 | |||
| eb5eb0ca30 | |||
| bc4bebb4a9 | |||
| 05f09b56e6 | |||
| 411fe3d95d | |||
| c1e984dfc1 | |||
| a5d9a8596a | |||
| 7e23d798d5 | |||
| 47ab8910a3 | |||
| 259add68f5 | |||
| d2f5dc43a6 | |||
| 99d2e3a8b1 | |||
| 122fe398b4 | |||
| 43c4b13978 | |||
| a3a707adae | |||
| c4da9766a4 | |||
| a8eb2832ce | |||
| 076aab50e8 | |||
| 1e8889a9fc | |||
| 7c3481daf9 | |||
| b93dec357f | |||
| 2f4af4f0c2 | |||
| a0f2a8a743 | |||
| 4c7016bd7b | |||
| 6c18cd0bee | |||
| 87e63e1e36 | |||
| a771882cff | |||
| b3f6a8c55f | |||
| 605502cd9d | |||
| 4712ca471b | |||
| 836c3d6596 | |||
| 53169ae217 | |||
| fd31915fae | |||
| 52763b6dd2 | |||
| 51cd43b4ea | |||
| 2db84f5a4f | |||
| 79cc2d5351 | |||
| d31cb09214 | |||
| 8bedcd8751 | |||
| 473c5096f6 | |||
| 0b181d5048 | |||
| a7e9af2d27 | |||
| 7a72d5d67e | |||
| 25872203ff | |||
| 6396a6fbef | |||
| 6db0a5c3f0 | |||
| 4fa9e1d66f | |||
| 556af8c5e9 | |||
| f3ef8a0993 | |||
| 267c280db8 | |||
| e06c7d7735 | |||
| 028ebc3a0c | |||
| b3bd44cd76 | |||
| 75a627a3a2 | |||
| 0194aedc92 | |||
| 5cc87cbda7 | |||
| 703862d977 | |||
| 6e325c1ee3 | |||
| 933b83add6 | |||
| b3cd4e63f1 | |||
| 3c894cb533 | |||
| b19ad64800 | |||
| 2cd3d27c67 | |||
| d3b46becd0 | |||
| 286479198f | |||
| 21ec832ca6 | |||
| bdf5f8b4a3 | |||
| 4ca6485398 | |||
| 0c9c2e25c1 | |||
| 7e651877c7 | |||
| 9739c1c8ef | |||
| 8aae59eebe | |||
| c1b07afae9 | |||
| 9c238cd08d | |||
| 33adb9bcc1 | |||
| 2e8bf82861 | |||
| 4d118ab978 | |||
| fcb40daaf1 | |||
| 553bafdbe1 | |||
| d0443db199 | |||
| 9206163190 | |||
| e504482b94 | |||
| 77b88e3dec | |||
| aeeb350068 | |||
| df83113cea | |||
| 940abfaf7a | |||
| a46443b95e | |||
| 871f320311 | |||
| a222128599 | |||
| 45b249e33d | |||
| c24834de5d | |||
| 841d7f2700 | |||
| 56c29154f0 | |||
| 6466c2ff21 | |||
| 16dc210cd8 | |||
| 77045f558e | |||
| e1fa2d5bc5 | |||
| b03f52de18 | |||
| 226cc3d6cb | |||
| 7f54e26dec | |||
| 11a81d8e8a | |||
| e719aa43cf | |||
| 22994e3264 | |||
| cfbdecad19 | |||
| 2427f7e034 | |||
| 9a6403b196 | |||
| d8953c5156 | |||
| 33b40e83b7 | |||
| e75c31d524 | |||
| cf1f8d5460 | |||
| 690cacdaab | |||
| f9f45eedcd | |||
| 93ddffa57f | |||
| c9993fb698 | |||
| aa0fbb8b45 | |||
| 62532c6bdd | |||
| f8c3c03185 | |||
| 692a90f3f0 | |||
| 3a49d851ca | |||
| fdc5c27061 | |||
| 56be69ddb1 | |||
| 9477ff72ac | |||
| 6d8e80b1e5 | |||
| ebeaef598b | |||
| 60b65da7f2 | |||
| 100e6698ea | |||
| 2bd94ab7a2 | |||
| 4c8d68c24b | |||
| 1755678b1f | |||
| 39e2763968 | |||
| f7780b0247 | |||
| c0fe0f11f7 | |||
| a1f1f11940 | |||
| 4c5013e09e | |||
| 838ffbd8c7 | |||
| 42b41d973c | |||
| e7761133a9 | |||
| 93f2bea96e | |||
| ded82ac6d6 | |||
| 6ef182edfd | |||
| e466ca1c6d | |||
| fa5a3155fe | |||
| a20d333f9d | |||
| 853739b538 | |||
| 6094ec9c7b | |||
| 9da1d6b397 | |||
| 8ea7299a57 | |||
| 0811a899d1 | |||
| fad9599642 | |||
| 62711b13d8 | |||
| 2702485206 | |||
| 0aadb891a1 | |||
| d812310c5b | |||
| 1420983700 | |||
| d25cc35f1b | |||
| ed7f395612 | |||
| 8dceb20dd8 | |||
| 6929d180ca | |||
| 011a66a75e | |||
| 07120563a2 | |||
| cc985cbcd5 | |||
| 97caa79472 | |||
| cfa575c756 | |||
| 85063249b4 | |||
| 04d6f8feea | |||
| dfc1bf0381 | |||
| 2237c3a056 | |||
| 4af191c593 | |||
| 0a3972deb9 | |||
| 9d2f258390 | |||
| 0b452f4ec1 | |||
| fef629e1df | |||
| a5a51fbe44 | |||
| 47db92cdb6 | |||
| 690301e80d | |||
| 1887e48b76 | |||
| af2691eb12 | |||
| 2df4289588 | |||
| 49d4d0acc3 | |||
| 5a663910a5 | |||
| b027edd21e | |||
| 0bbfcf7adc | |||
| 7962a0bd38 | |||
| 4d9b51df0a | |||
| 508ecec6ea | |||
| f0c6fa2a26 | |||
| ad6dbb7beb | |||
| 6ddbb41617 | |||
| 8a558f6a29 | |||
| 0585be0360 | |||
| 6927baef7f | |||
| 52d64781b5 | |||
| 0667fe435f | |||
| 9959070f24 | |||
| 2a91f08845 | |||
| adc64005f1 | |||
| 605480f1c4 | |||
| 3b95601c62 | |||
| a4f2ed28f1 | |||
| e19b969541 | |||
| 4241556f75 | |||
| 961332b40c | |||
| a1a861e0c4 | |||
| 4bbb1aa92f | |||
| 1212ccefef | |||
| c203fec9b4 | |||
| 16ab1839e8 | |||
| f5e4c6a127 | |||
| 166c87c931 | |||
| 345dd442dd | |||
| 565baec675 | |||
| 9884c442e9 | |||
| ad0b5d6a1c | |||
| b82b32e1d2 | |||
| 2fb72e5729 | |||
| 3791bc788f | |||
| 833fa55fdf | |||
| 4fc3c27715 | |||
| cea3ad6a42 | |||
| d8926cd5f3 | |||
| efb03164c7 | |||
| 455eb2e6d9 | |||
| b5b0e53da2 | |||
| 68cb94b39c | |||
| 3d95b6c184 | |||
| 7db7631308 | |||
| f053cd3b56 | |||
| cf27f2bc88 | |||
| 79918ebaba | |||
| 2a648507f2 | |||
| f395ee0508 | |||
| 7166fcc650 | |||
| ae8e58ddc5 | |||
| 26e72c6857 | |||
| df1d740ae6 | |||
| d7e810232a | |||
| 9b992167f0 | |||
| 65d4533568 | |||
| eb545a18a4 | |||
| f2f0228aa4 | |||
| 06337fe762 | |||
| 604c7ad4ab | |||
| bab16771aa | |||
| d3a414a048 | |||
| e85a8db8c4 | |||
| 12cc3c90ea | |||
| 9c656bc498 | |||
| bc337979bb | |||
| a64425ebe6 | |||
| ca933fce45 | |||
| 9c3498b431 | |||
| d7e09a1f3b | |||
| 1652e7a976 | |||
| 37dda9bf41 | |||
| a2b78ff4e6 | |||
| 79a3ce8d7e | |||
| d857fb3c48 | |||
| 2b4cd292e4 | |||
| 3b7cfa6454 | |||
| c5fa7e28c8 | |||
| 5d133a2b47 | |||
| 7122ac33b2 | |||
| c47644ea46 | |||
| a61f951d0e | |||
| 4357b8c731 | |||
| 9cbe25f712 | |||
| c14a17e4de | |||
| ab04a4c6df | |||
| c0cf9bb5aa | |||
| b5d23389ee | |||
| dc35ab5251 | |||
| 9cbfd5c8f0 | |||
| 5631a0711f | |||
| 00e02b61ca | |||
| 108397b138 | |||
| 9a07142a9b | |||
| 919a92bda3 | |||
| 140aba9f69 | |||
| c3d41e08f4 | |||
| 5d6a1aad50 | |||
| af91b2b41c | |||
| 2660aa79ab | |||
| 730738faf9 | |||
| 2bb7bba724 | |||
| e93081dde0 | |||
| 3a46bf7383 |
@@ -0,0 +1,6 @@
|
||||
!Makefile
|
||||
base/*.sql
|
||||
base/*.zip
|
||||
base/db/
|
||||
base/maps/
|
||||
!base/expansion/Makefile
|
||||
@@ -0,0 +1,9 @@
|
||||
# This is a "dev" image for running eqemu in development, also for dev containers
|
||||
ARG USERNAME=user-name-goes-here
|
||||
ARG USER_UID=1000
|
||||
ARG USER_GID=$USER_UID
|
||||
|
||||
FROM --platform=linux/arm64 mcr.microsoft.com/devcontainers/base:debian
|
||||
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
|
||||
|
||||
USER $USERNAME
|
||||
@@ -0,0 +1,9 @@
|
||||
# This is a "dev" image for running eqemu in development, also for dev containers
|
||||
ARG USERNAME=user-name-goes-here
|
||||
ARG USER_UID=1000
|
||||
ARG USER_GID=$USER_UID
|
||||
|
||||
FROM mcr.microsoft.com/devcontainers/base:debian
|
||||
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
|
||||
|
||||
USER $USERNAME
|
||||
@@ -0,0 +1,284 @@
|
||||
NAME := eqemu-server
|
||||
.ONESHELL:
|
||||
|
||||
DOCKER_ARGS := --rm --name ${NAME} -v $$PWD:/src -w /src ${NAME}
|
||||
DOCKER_ARM64_ARGS := --rm --platform linux/arm64 --name ${NAME}-arm64 -v $$PWD:/src -w /src ${NAME}-arm64
|
||||
|
||||
.PHONY: build
|
||||
build:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build$$BUILD_SUFFIX && cmake --build . --config Release --target all --
|
||||
|
||||
.PHONY: cmake
|
||||
cmake:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile cmake --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@echo "working directory: $$PWD"
|
||||
mkdir -p build$$BUILD_SUFFIX
|
||||
@cd build$$BUILD_SUFFIX && cmake -DEQEMU_BUILD_LOGIN=ON \
|
||||
-DEQEMU_BUILD_TESTS=ON \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G Ninja ..
|
||||
|
||||
clean:
|
||||
ifneq (,$(findstring .devcontainer,$$PWD))
|
||||
@make -C ../ -f .devcontainer/Makefile clean --no-print-directory
|
||||
endif
|
||||
rm -rf build
|
||||
|
||||
docker-cmake:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-cmake --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@echo "working directory: $$PWD"
|
||||
git submodule update --init --recursive
|
||||
docker run ${DOCKER_ARGS} make cmake
|
||||
|
||||
docker-build:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
docker run ${DOCKER_ARGS} make build
|
||||
|
||||
# Build image if it doesn't exist
|
||||
docker-image-build:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-image-build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
ifeq ($(shell docker images -q ${NAME} 2> /dev/null),)
|
||||
@echo "Docker image not found. Building..."
|
||||
docker build -f Dockerfile.debian.dev -t ${NAME} .
|
||||
endif
|
||||
|
||||
docker-arm-cmake: docker-arm-image-build
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-arm-cmake --no-print-directory
|
||||
exit
|
||||
endif
|
||||
git submodule update --init --recursive
|
||||
docker run ${DOCKER_ARM64_ARGS} make cmake BUILD_SUFFIX=arm64
|
||||
|
||||
docker-arm-build: docker-arm-image-build
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile docker-arm-build --no-print-directory
|
||||
exit
|
||||
endif
|
||||
docker run ${DOCKER_ARM64_ARGS} make build BUILD_SUFFIX=arm64
|
||||
|
||||
docker-arm-image-build:
|
||||
ifeq ($(shell docker images -q ${NAME}-arm64 2> /dev/null),)
|
||||
@echo "Docker image not found. Building..."
|
||||
docker build -f Dockerfile.debian.arm.dev -t ${NAME}-arm64 .
|
||||
endif
|
||||
|
||||
docker-clean: clean
|
||||
|
||||
.PHONY: prep
|
||||
prep:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile prep --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@echo "Preparing build/bin for usage..."
|
||||
mkdir -p build/bin/assets/patches
|
||||
cp -R -u -p .devcontainer/base/eqemu_config.json build/bin/eqemu_config.json
|
||||
cp -R -u -p .devcontainer/base/login.json build/bin/login.json
|
||||
cp -R -u -p loginserver/login_util/* build/bin/assets/patches/
|
||||
mkdir -p build/bin/assets
|
||||
cp -R -u -p utils/patches build/bin/assets/
|
||||
-unlink build/bin/lua_modules
|
||||
cd build/bin && ln -s quests/lua_modules lua_modules
|
||||
-unlink build/bin/mods
|
||||
cd build/bin && ln -s quests/mods mods
|
||||
-unlink build/bin/maps
|
||||
cd build/bin && ln -s ../../base/maps maps
|
||||
mkdir -p build/bin/logs
|
||||
mkdir -p build/bin/shared
|
||||
@echo "Eqemu is prepared. Edit build/bin/eqemu_config.json to configure."
|
||||
|
||||
maps:
|
||||
@echo "Downloading maps..."
|
||||
@mkdir -p base/maps
|
||||
@cd base/maps && wget -nc https://github.com/Akkadius/eqemu-maps/archive/refs/heads/master.zip
|
||||
@cd base/maps && unzip -o master.zip
|
||||
@cd base/maps && mv eqemu-maps-master/* .
|
||||
@cd base/maps && rm -rf eqemu-maps-master
|
||||
@echo "Maps downloaded."
|
||||
|
||||
quests:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile quests --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@cd build/bin && git clone https://github.com/ProjectEQ/projecteqquests.git quests
|
||||
|
||||
# Runs tests
|
||||
.PHONY: test
|
||||
test:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile test --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && ./tests
|
||||
|
||||
# Runs login binary
|
||||
.PHONY: login
|
||||
login:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile login --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && ./loginserver
|
||||
|
||||
# Runs shared_memory binary
|
||||
.PHONY: shared
|
||||
shared:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile shared --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && ./shared_memory
|
||||
|
||||
# Runs zone binary
|
||||
.PHONY: zone
|
||||
zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/zone/zone*.log
|
||||
cd build/bin && ./zone
|
||||
|
||||
# Runs world binary
|
||||
.PHONY: world
|
||||
world:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile world --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/world*.log
|
||||
cd build/bin && ./world
|
||||
|
||||
# Runs ucs binary
|
||||
.PHONY: ucs
|
||||
ucs:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile ucs --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/ucs*.log
|
||||
cd build/bin && ./ucs
|
||||
|
||||
# Runs queryserv binary
|
||||
.PHONY: queryserv
|
||||
queryserv:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile queryserv --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@-rm build/bin/logs/query_server*.log
|
||||
cd build/bin && ./queryserv
|
||||
|
||||
valgrind-%:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile valgrind --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && valgrind --leak-check=full --show-leak-kinds=all --track-origins=yes --verbose --log-file=logs/$*.valgrind.log ./$*
|
||||
|
||||
# Start mariaDB standalone
|
||||
.PHONY: mariadb
|
||||
mariadb:
|
||||
@sudo service mariadb start
|
||||
|
||||
.PHONY: inject-mariadb
|
||||
inject-mariadb:
|
||||
-sudo service mariadb start
|
||||
-mkdir -p base/db/
|
||||
-sudo mariadb -e 'DROP DATABASE IF EXISTS peq;'
|
||||
-sudo mariadb -e 'CREATE DATABASE peq;'
|
||||
-sudo mariadb -e "CREATE USER 'peq'@'127.0.0.1' IDENTIFIED BY 'peqpass';"
|
||||
-sudo mariadb -e "GRANT ALL PRIVILEGES ON *.* TO 'peq'@'127.0.0.1';"
|
||||
ifeq (,$(wildcard base/db/db.sql.zip))
|
||||
@echo "base/db.sql.zip not found. Downloading latest from https://db.projecteq.net/"
|
||||
wget -nc https://db.projecteq.net/latest -O base/db/db.sql.zip
|
||||
-cd base/db && unzip db.sql.zip
|
||||
endif
|
||||
@echo "Sourcing db may take a while, please wait..."
|
||||
@cd base/db/peq-dump && sudo mariadb --database peq -e "source create_all_tables.sql"
|
||||
@echo "MariaDB is now injected."
|
||||
|
||||
.PHONY: gm-%
|
||||
gm-%:
|
||||
sudo mariadb --database peq -e "UPDATE account SET status=255 WHERE name = '$*';"
|
||||
@echo "Account $* is now a GM. /camp to have it go into effect."
|
||||
|
||||
depends:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile depends --no-print-directory
|
||||
exit
|
||||
endif
|
||||
sudo apt install graphviz pip time
|
||||
pip3 install graphviz
|
||||
mkdir -p build/depends
|
||||
@if [ ! -f "build/depends/dependency_graph.py" ]; then \
|
||||
wget https://raw.githubusercontent.com/pvigier/dependency-graph/master/dependency_graph.py -O build/depends/dependency_graph.py; \
|
||||
fi
|
||||
@echo "Generating dependency graphs (This may take a while)..."
|
||||
@echo "Login..."
|
||||
time python3 build/depends/dependency_graph.py -f png login build/depends/login.dot
|
||||
@echo "World..."
|
||||
time python3 build/depends/dependency_graph.py -f png world build/depends/world.dot
|
||||
@echo "Zone..."
|
||||
time python3 build/depends/dependency_graph.py -f png zone build/depends/zone.dot
|
||||
@echo "Common..."
|
||||
time python3 build/depends/dependency_graph.py -f png common build/depends/common.dot
|
||||
|
||||
backup:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile backup --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@mkdir -p build/bin/backup
|
||||
cd build/bin && ./world database:dump --compress --player-tables --state-tables --system-tables --query-serv-tables
|
||||
|
||||
cpu-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile cpu-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@cd build/bin && mkdir -p tmp
|
||||
cd build/bin && CPUPROFILE=prof.out ./zone
|
||||
|
||||
pprof-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile pprof-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && google-pprof --pdf zone prof.out > prof.pdf
|
||||
pprof-web-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile pprof-web-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && google-pprof --web zone prof.out
|
||||
pprof-gv-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile pprof-gv-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
cd build/bin && google-pprof --gv zone prof.out > prof.gv
|
||||
heap-zone:
|
||||
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
|
||||
@make -C ../ -f .devcontainer/Makefile heap-zone --no-print-directory
|
||||
exit
|
||||
endif
|
||||
@cd build/bin && mkdir -p tmp
|
||||
cd build/bin && HEAPPROFILE=prof.out ./zone
|
||||
@@ -0,0 +1,73 @@
|
||||
{
|
||||
"server": {
|
||||
"zones": {
|
||||
"defaultstatus": "0",
|
||||
"ports": {
|
||||
"low": "7000",
|
||||
"high": "7400"
|
||||
}
|
||||
},
|
||||
"qsdatabase": {
|
||||
"host": "127.0.0.1",
|
||||
"port": "3306",
|
||||
"username": "peq",
|
||||
"password": "peqpass",
|
||||
"db": "peq"
|
||||
},
|
||||
"chatserver": {
|
||||
"port": "7778",
|
||||
"host": ""
|
||||
},
|
||||
"mailserver": {
|
||||
"host": "",
|
||||
"port": "7778"
|
||||
},
|
||||
"webinterface": {
|
||||
"port": "9081"
|
||||
},
|
||||
"world": {
|
||||
"longname": "New Devbox",
|
||||
"address": "192.168.1.100",
|
||||
"localaddress": "192.168.1.100",
|
||||
"loginserver1": {
|
||||
"account": "",
|
||||
"password": "",
|
||||
"legacy": 0,
|
||||
"host": "login.projecteq.net",
|
||||
"port": "5998"
|
||||
},
|
||||
"tcp": {
|
||||
"ip": "127.0.0.1",
|
||||
"port": "9001"
|
||||
},
|
||||
"telnet": {
|
||||
"ip": "0.0.0.0",
|
||||
"port": "9000",
|
||||
"enabled": "true"
|
||||
},
|
||||
"key": "random-generate-here",
|
||||
"http": {
|
||||
"port": "9080",
|
||||
"enabled": "true",
|
||||
"mimefile": "mime.types"
|
||||
},
|
||||
"shortname": "dev"
|
||||
},
|
||||
"database": {
|
||||
"db": "peq",
|
||||
"host": "127.0.0.1",
|
||||
"port": "3306",
|
||||
"username": "peq",
|
||||
"password": "peqpass"
|
||||
},
|
||||
"files": {
|
||||
"opcodes": "assets/patches/opcodes.conf",
|
||||
"mail_opcodes": "assets/patches/mail_opcodes.conf"
|
||||
},
|
||||
"directories": {
|
||||
"patches": "assets/patches/",
|
||||
"opcodes": "assets/patches/",
|
||||
"plugins": "quests/plugins/"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"database": {
|
||||
"host": "127.0.0.1",
|
||||
"port": "3306",
|
||||
"db": "peq",
|
||||
"user": "peq",
|
||||
"password": "peqpass"
|
||||
},
|
||||
"account": {
|
||||
"auto_create_accounts": true
|
||||
},
|
||||
"worldservers": {
|
||||
"unregistered_allowed": true,
|
||||
"reject_duplicate_servers": false
|
||||
},
|
||||
"web_api": {
|
||||
"enabled": true,
|
||||
"port": 6000
|
||||
},
|
||||
"security": {
|
||||
"mode": 14,
|
||||
"allow_password_login": true,
|
||||
"allow_token_login": true
|
||||
},
|
||||
"logging": {
|
||||
"trace": false,
|
||||
"world_trace": false,
|
||||
"dump_packets_in": false,
|
||||
"dump_packets_out": false
|
||||
},
|
||||
"client_configuration": {
|
||||
"titanium_port": 5998,
|
||||
"titanium_opcodes": "assets/patches/login_opcodes.conf",
|
||||
"sod_port": 5999,
|
||||
"sod_opcodes": "assets/patches/login_opcodes_sod.conf"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
// For format details, see https://aka.ms/devcontainer.json. For config options, see the
|
||||
// README at: https://github.com/devcontainers/templates/tree/main/src/ubuntu
|
||||
{
|
||||
"name": "eqemu",
|
||||
"build": {
|
||||
"dockerfile": "Dockerfile.debian.dev"
|
||||
},
|
||||
"appPort": [
|
||||
"5998:5998/udp",
|
||||
"7000:7000/udp",
|
||||
"7001:7001/udp",
|
||||
"7002:7002/udp",
|
||||
"7003:7003/udp",
|
||||
"7004:7004/udp",
|
||||
"7005:7005/udp",
|
||||
"9000:9000/udp",
|
||||
"9001:9001/udp"
|
||||
],
|
||||
"forwardPorts": [
|
||||
3306
|
||||
],
|
||||
"remoteEnv": {
|
||||
"LOCALWSF": "${localWorkspaceFolder}",
|
||||
"CONTAINERWSF": "${containerWorkspaceFolder}"
|
||||
},
|
||||
"containerUser": "vscode",
|
||||
// add ptrace
|
||||
"runArgs": [
|
||||
"--cap-add=SYS_PTRACE",
|
||||
"--security-opt",
|
||||
"seccomp=unconfined"
|
||||
],
|
||||
"customizations": {
|
||||
"vscode": {
|
||||
"extensions": [
|
||||
"ms-vscode.cpptools-extension-pack",
|
||||
"vilicvane.sensitive-replace",
|
||||
"maattdd.gitless",
|
||||
"bibhasdn.unique-lines",
|
||||
"GitHub.copilot",
|
||||
"xackery.make-magic",
|
||||
"Gruntfuggly.todo-tree",
|
||||
"ms-vscode.cmake-tools"
|
||||
]
|
||||
}
|
||||
},
|
||||
"workspaceFolder": "/src",
|
||||
"workspaceMount": "source=${localWorkspaceFolder},target=/src,type=bind,consistency=cached"
|
||||
}
|
||||
+1
-1
@@ -15,7 +15,7 @@ volumes:
|
||||
|
||||
steps:
|
||||
- name: Build Linux X64
|
||||
image: akkadius/eqemu-server:v11
|
||||
image: akkadius/eqemu-server:v14
|
||||
environment:
|
||||
GITHUB_TOKEN:
|
||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||
|
||||
@@ -61,9 +61,6 @@ bin/
|
||||
compile_flags.txt
|
||||
.cache/
|
||||
|
||||
# vscode generated settings
|
||||
.vscode/
|
||||
|
||||
# Build pipeline
|
||||
!utils/scripts/build/
|
||||
!utils/scripts/build/should-release/should-release
|
||||
|
||||
Vendored
+23
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${default}",
|
||||
"${workspaceFolder}/submodules/fmt/include",
|
||||
"${workspaceFolder}/submodules/cereal/include",
|
||||
"${workspaceFolder}/submodules/glm",
|
||||
"${workspaceFolder}/submodules/libuv/include"
|
||||
],
|
||||
"defines": [
|
||||
"LUA_EQEMU=1"
|
||||
],
|
||||
"compilerPath": "/usr/bin/gcc",
|
||||
"cStandard": "c17",
|
||||
"cppStandard": "gnu++17",
|
||||
"intelliSenseMode": "linux-gcc-x64",
|
||||
"configurationProvider": "ms-vscode.cmake-tools"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
Vendored
+173
@@ -0,0 +1,173 @@
|
||||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "(gdb) attach",
|
||||
"type": "cppdbg",
|
||||
"request": "attach",
|
||||
"program": "${workspaceFolder}/build/bin/world",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) shared_memory",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/shared_memory",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) world",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/world",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) zone",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/zone",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"args": [
|
||||
"",
|
||||
],
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) zone neriakb",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/zone",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"args": [
|
||||
"neriakb",
|
||||
],
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) login",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/loginserver",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) ucs",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/ucs",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) queryserv",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/build/bin/queryserv",
|
||||
"cwd": "${workspaceFolder}/build/bin",
|
||||
"MIMode": "gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
},
|
||||
{
|
||||
"description": "Set Disassembly Flavor to Intel",
|
||||
"text": "-gdb-set disassembly-flavor intel",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+136
@@ -0,0 +1,136 @@
|
||||
{
|
||||
"editor.detectIndentation": false,
|
||||
"editor.insertSpaces": false,
|
||||
"editor.tabSize": 4,
|
||||
"editor.autoIndent": "full",
|
||||
"editor.trimAutoWhitespace": true,
|
||||
"files.trimTrailingWhitespace": true,
|
||||
//"editor.formatOnSave": true,
|
||||
"search.exclude": {
|
||||
"dependencies": false,
|
||||
},
|
||||
"C_Cpp.default.includePath": [
|
||||
"/usr/include/x86_64-linux-gnu",
|
||||
"/usr/include/lua5.2",
|
||||
"/usr/include/mariadb",
|
||||
"${workspaceFolder}/dependencies/curl_x64/include",
|
||||
"${workspaceFolder}/dependencies/fmt/include",
|
||||
"${workspaceFolder}/dependencies/glm",
|
||||
"${workspaceFolder}/dependencies/libuv/include",
|
||||
"${workspaceFolder}/dependencies/sol2",
|
||||
"${workspaceFolder}/dependencies/zlibng"
|
||||
],
|
||||
"telemetry.enableTelemetry": false,
|
||||
"cmake.buildDirectory": "${workspaceFolder}/build",
|
||||
"cmake.configureArgs": [
|
||||
"-DEQEMU_BUILD_LOGIN=ON",
|
||||
"-DEQEMU_BUILD_TESTS=ON",
|
||||
"-DCMAKE_CXX_COMPILER_LAUNCHER=ccache",
|
||||
"-DEQEMU_ADD_PROFILER=ON",
|
||||
"Ninja"
|
||||
],
|
||||
"cmake.skipConfigureIfCachePresent": true,
|
||||
"cmake.configureOnOpen": false,
|
||||
"files.associations": {
|
||||
"*.ipp": "cpp",
|
||||
"functional": "cpp",
|
||||
"string": "cpp",
|
||||
"iostream": "cpp",
|
||||
"map": "cpp",
|
||||
"fstream": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"utility": "cpp",
|
||||
"cstring": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"csignal": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"any": "cpp",
|
||||
"array": "cpp",
|
||||
"atomic": "cpp",
|
||||
"strstream": "cpp",
|
||||
"bit": "cpp",
|
||||
"bitset": "cpp",
|
||||
"chrono": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"compare": "cpp",
|
||||
"complex": "cpp",
|
||||
"concepts": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"coroutine": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"deque": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"list": "cpp",
|
||||
"set": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"vector": "cpp",
|
||||
"exception": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"iterator": "cpp",
|
||||
"memory": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"numeric": "cpp",
|
||||
"optional": "cpp",
|
||||
"random": "cpp",
|
||||
"ratio": "cpp",
|
||||
"regex": "cpp",
|
||||
"source_location": "cpp",
|
||||
"string_view": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"future": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"mutex": "cpp",
|
||||
"new": "cpp",
|
||||
"numbers": "cpp",
|
||||
"ostream": "cpp",
|
||||
"semaphore": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"thread": "cpp",
|
||||
"cfenv": "cpp",
|
||||
"cinttypes": "cpp",
|
||||
"typeindex": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"valarray": "cpp",
|
||||
"variant": "cpp",
|
||||
"csetjmp": "cpp",
|
||||
"charconv": "cpp",
|
||||
"format": "cpp",
|
||||
"ranges": "cpp",
|
||||
"span": "cpp"
|
||||
},
|
||||
"cmake.statusbar.advanced": {
|
||||
"kit": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"debug": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"buildTarget": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"launch": {
|
||||
"visibility": "hidden",
|
||||
},
|
||||
"ctest": {
|
||||
"visibility": "icon",
|
||||
}
|
||||
}
|
||||
}
|
||||
+2152
-12
File diff suppressed because it is too large
Load Diff
+30
-2
@@ -17,13 +17,26 @@ SET(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
SET(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
|
||||
OPTION(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
|
||||
|
||||
IF (EQEMU_BUILD_STATIC)
|
||||
SET(BUILD_SHARED_LIBS OFF)
|
||||
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
|
||||
MESSAGE(STATUS "Building with static linking")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
|
||||
ENDIF(EQEMU_BUILD_STATIC)
|
||||
IF (UNIX)
|
||||
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
|
||||
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
|
||||
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
|
||||
ENDIF ()
|
||||
ENDIF (EQEMU_BUILD_STATIC)
|
||||
|
||||
|
||||
# Requires libgoogle-perftools-dev google-perftools packages for linux (debian)
|
||||
IF(EQEMU_ADD_PROFILER)
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
|
||||
ENDIF(EQEMU_ADD_PROFILER)
|
||||
|
||||
|
||||
IF(MSVC)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
@@ -32,7 +45,11 @@ IF(MSVC)
|
||||
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
|
||||
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
|
||||
|
||||
OPTION(EQEMU_DISABLE_MSVC_WARNINGS "Disable MSVC compile warnings." ON)
|
||||
IF(EQEMU_DISABLE_MSVC_WARNINGS)
|
||||
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
|
||||
ENDIF(EQEMU_DISABLE_MSVC_WARNINGS)
|
||||
ELSE(MSVC)
|
||||
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
|
||||
ENDIF(MSVC)
|
||||
@@ -129,6 +146,13 @@ ELSE()
|
||||
MESSAGE(STATUS "* mbedTLS: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
|
||||
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
|
||||
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
|
||||
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
|
||||
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
|
||||
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
|
||||
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
#options
|
||||
@@ -384,6 +408,10 @@ IF(PERL_LIBRARY_ENABLED)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
|
||||
IF (UNIX AND EQEMU_BUILD_STATIC)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
|
||||
ENDIF ()
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
|
||||
|
||||
add_subdirectory(import)
|
||||
add_subdirectory(export)
|
||||
|
||||
+51
-153
@@ -29,11 +29,19 @@
|
||||
#include "../../common/content/world_content_service.h"
|
||||
#include "../../common/zone_store.h"
|
||||
#include "../../common/path_manager.h"
|
||||
#include "../../common/repositories/base_data_repository.h"
|
||||
#include "../../common/repositories/db_str_repository.h"
|
||||
#include "../../common/repositories/skill_caps_repository.h"
|
||||
#include "../../common/repositories/spells_new_repository.h"
|
||||
#include "../../common/file.h"
|
||||
#include "../../common/events/player_event_logs.h"
|
||||
#include "../../common/skill_caps.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
|
||||
void ExportSpells(SharedDatabase *db);
|
||||
void ExportSkillCaps(SharedDatabase *db);
|
||||
@@ -94,25 +102,22 @@ int main(int argc, char **argv)
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
|
||||
std::string arg_1;
|
||||
std::string export_type;
|
||||
|
||||
if (argv[1]) {
|
||||
arg_1 = argv[1];
|
||||
export_type = argv[1];
|
||||
}
|
||||
|
||||
if (arg_1 == "spells") {
|
||||
if (Strings::EqualFold(export_type, "spells")) {
|
||||
ExportSpells(&content_db);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "skills") {
|
||||
} else if (Strings::EqualFold(export_type, "skills")) {
|
||||
ExportSkillCaps(&content_db);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "basedata") {
|
||||
} else if (Strings::EqualFold(export_type, "basedata") || Strings::EqualFold(export_type, "base_data")) {
|
||||
ExportBaseData(&content_db);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "dbstring") {
|
||||
} else if (Strings::EqualFold(export_type, "dbstr") || Strings::EqualFold(export_type, "dbstring")) {
|
||||
ExportDBStrings(&database);
|
||||
return 0;
|
||||
}
|
||||
@@ -127,186 +132,79 @@ int main(int argc, char **argv)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ExportSpells(SharedDatabase *db)
|
||||
void ExportSpells(SharedDatabase* db)
|
||||
{
|
||||
LogInfo("Exporting Spells");
|
||||
|
||||
std::string file = fmt::format("{}/export/spells_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
if (!f) {
|
||||
std::ofstream file(fmt::format("{}/export/spells_us.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/spells_us.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string query = "SELECT * FROM spells_new ORDER BY id";
|
||||
auto results = db->QueryDatabase(query);
|
||||
const auto& lines = SpellsNewRepository::GetSpellFileLines(*db);
|
||||
|
||||
if (results.Success()) {
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::string line;
|
||||
unsigned int fields = results.ColumnCount();
|
||||
for (unsigned int i = 0; i < fields; ++i) {
|
||||
if (i != 0) {
|
||||
line.push_back('^');
|
||||
}
|
||||
const std::string& file_string = Strings::Implode("\n", lines);
|
||||
|
||||
if (row[i] != nullptr) {
|
||||
line += row[i];
|
||||
}
|
||||
}
|
||||
file << file_string;
|
||||
|
||||
fprintf(f, "%s\n", line.c_str());
|
||||
}
|
||||
}
|
||||
else {
|
||||
}
|
||||
file.close();
|
||||
|
||||
fclose(f);
|
||||
LogInfo("Exported [{}] Spell{}", lines.size(), lines.size() != 1 ? "s" : "");
|
||||
}
|
||||
|
||||
bool SkillUsable(SharedDatabase *db, int skill_id, int class_id)
|
||||
void ExportSkillCaps(SharedDatabase* db)
|
||||
{
|
||||
|
||||
bool res = false;
|
||||
|
||||
std::string query = StringFormat(
|
||||
"SELECT max(cap) FROM skill_caps WHERE class=%d AND skillID=%d",
|
||||
class_id, skill_id
|
||||
);
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
if (row[0] && Strings::ToInt(row[0]) > 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level)
|
||||
{
|
||||
|
||||
std::string query = StringFormat(
|
||||
"SELECT cap FROM skill_caps WHERE class=%d AND skillID=%d AND level=%d",
|
||||
class_id, skill_id, level
|
||||
);
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
}
|
||||
|
||||
void ExportSkillCaps(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting Skill Caps");
|
||||
|
||||
std::string file = fmt::format("{}/export/SkillCaps.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
if (!f) {
|
||||
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
for (int cl = 1; cl <= 16; ++cl) {
|
||||
for (int skill = 0; skill <= 77; ++skill) {
|
||||
if (SkillUsable(db, skill, cl)) {
|
||||
int previous_cap = 0;
|
||||
for (int level = 1; level <= 100; ++level) {
|
||||
int cap = GetSkill(db, skill, cl, level);
|
||||
if (cap < previous_cap) {
|
||||
cap = previous_cap;
|
||||
}
|
||||
const auto& lines = SkillCapsRepository::GetSkillCapFileLines(*db);
|
||||
|
||||
fprintf(f, "%d^%d^%d^%d^0\n", cl, skill, level, cap);
|
||||
previous_cap = cap;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
const std::string& file_string = Strings::Implode("\n", lines);
|
||||
|
||||
fclose(f);
|
||||
file << file_string;
|
||||
|
||||
file.close();
|
||||
|
||||
LogInfo("Exported [{}] Skill Cap{}", lines.size(), lines.size() != 1 ? "s" : "");
|
||||
}
|
||||
|
||||
void ExportBaseData(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting Base Data");
|
||||
|
||||
std::string file = fmt::format("{}/export/BaseData.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
if (!f) {
|
||||
std::ofstream file(fmt::format("{}/export/BaseData.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/BaseData.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string query = "SELECT * FROM base_data ORDER BY level, class";
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (results.Success()) {
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::string line;
|
||||
unsigned int fields = results.ColumnCount();
|
||||
for (unsigned int rowIndex = 0; rowIndex < fields; ++rowIndex) {
|
||||
if (rowIndex != 0) {
|
||||
line.push_back('^');
|
||||
}
|
||||
const auto& lines = BaseDataRepository::GetBaseDataFileLines(*db);
|
||||
|
||||
if (row[rowIndex] != nullptr) {
|
||||
line += row[rowIndex];
|
||||
}
|
||||
}
|
||||
const std::string& file_string = Strings::Implode("\n", lines);
|
||||
|
||||
fprintf(f, "%s\n", line.c_str());
|
||||
}
|
||||
}
|
||||
file << file_string;
|
||||
|
||||
fclose(f);
|
||||
file.close();
|
||||
|
||||
LogInfo("Exported [{}] Base Data Entr{}", lines.size(), lines.size() != 1 ? "ies" : "y");
|
||||
}
|
||||
|
||||
void ExportDBStrings(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Exporting DB Strings");
|
||||
|
||||
std::string file = fmt::format("{}/export/dbstr_us.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "w");
|
||||
if (!f) {
|
||||
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", path.GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(f, "Major^Minor^String(New)\n");
|
||||
const std::string query = "SELECT * FROM db_str ORDER BY id, type";
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (results.Success()) {
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::string line;
|
||||
unsigned int fields = results.ColumnCount();
|
||||
for (unsigned int rowIndex = 0; rowIndex < fields; ++rowIndex) {
|
||||
if (rowIndex != 0) {
|
||||
line.push_back('^');
|
||||
}
|
||||
const auto& lines = DbStrRepository::GetDBStrFileLines(*db);
|
||||
|
||||
if (row[rowIndex] != nullptr) {
|
||||
line += row[rowIndex];
|
||||
}
|
||||
}
|
||||
const std::string& file_string = Strings::Implode("\n", lines);
|
||||
|
||||
fprintf(f, "%s\n", line.c_str());
|
||||
}
|
||||
}
|
||||
file << file_string;
|
||||
|
||||
fclose(f);
|
||||
file.close();
|
||||
|
||||
LogInfo("Exported [{}] Database String{}", lines.size(), lines.size() != 1 ? "s" : "");
|
||||
}
|
||||
|
||||
|
||||
@@ -27,11 +27,15 @@
|
||||
#include "../../common/content/world_content_service.h"
|
||||
#include "../../common/zone_store.h"
|
||||
#include "../../common/path_manager.h"
|
||||
#include "../../common/repositories/base_data_repository.h"
|
||||
#include "../../common/file.h"
|
||||
#include "../../common/events/player_event_logs.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
|
||||
void ImportSpells(SharedDatabase *db);
|
||||
void ImportSkillCaps(SharedDatabase *db);
|
||||
@@ -255,50 +259,45 @@ void ImportSkillCaps(SharedDatabase *db) {
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ImportBaseData(SharedDatabase *db) {
|
||||
void ImportBaseData(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Importing Base Data");
|
||||
|
||||
std::string file = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
return;
|
||||
const std::string& file_name = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
|
||||
|
||||
const auto& file_contents = File::GetContents(file_name);
|
||||
if (!file_contents.error.empty()) {
|
||||
LogError("{}", file_contents.error);
|
||||
}
|
||||
|
||||
std::string delete_sql = "DELETE FROM base_data";
|
||||
db->QueryDatabase(delete_sql);
|
||||
db->QueryDatabase("DELETE FROM base_data");
|
||||
|
||||
char buffer[2048];
|
||||
while(fgets(buffer, 2048, f)) {
|
||||
auto split = Strings::Split(buffer, '^');
|
||||
std::vector<BaseDataRepository::BaseData> v;
|
||||
|
||||
if(split.size() < 10) {
|
||||
auto e = BaseDataRepository::NewEntity();
|
||||
|
||||
for (const auto& line: Strings::Split(file_contents.contents, "\n")) {
|
||||
const auto& line_data = Strings::Split(line, '^');
|
||||
|
||||
if (line_data.size() < 10) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string sql;
|
||||
int level, class_id;
|
||||
double hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac;
|
||||
e.level = static_cast<uint8_t>(Strings::ToUnsignedInt(line_data[0]));
|
||||
e.class_ = static_cast<uint8_t>(Strings::ToUnsignedInt(line_data[1]));
|
||||
e.hp = Strings::ToFloat(line_data[2]);
|
||||
e.mana = Strings::ToFloat(line_data[3]);
|
||||
e.end = Strings::ToFloat(line_data[4]);
|
||||
e.hp_regen = Strings::ToFloat(line_data[5]);
|
||||
e.end_regen = Strings::ToFloat(line_data[6]);
|
||||
e.hp_fac = Strings::ToFloat(line_data[7]);
|
||||
e.mana_fac = Strings::ToFloat(line_data[8]);
|
||||
e.end_fac = Strings::ToFloat(line_data[9]);
|
||||
|
||||
level = Strings::ToInt(split[0].c_str());
|
||||
class_id = Strings::ToInt(split[1].c_str());
|
||||
hp = Strings::ToFloat(split[2].c_str());
|
||||
mana = Strings::ToFloat(split[3].c_str());
|
||||
end = Strings::ToFloat(split[4].c_str());
|
||||
unk1 = Strings::ToFloat(split[5].c_str());
|
||||
unk2 = Strings::ToFloat(split[6].c_str());
|
||||
hp_fac = Strings::ToFloat(split[7].c_str());
|
||||
mana_fac = Strings::ToFloat(split[8].c_str());
|
||||
end_fac = Strings::ToFloat(split[9].c_str());
|
||||
|
||||
sql = StringFormat("INSERT INTO base_data(level, class, hp, mana, end, unk1, unk2, hp_fac, "
|
||||
"mana_fac, end_fac) VALUES(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f)",
|
||||
level, class_id, hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac);
|
||||
|
||||
db->QueryDatabase(sql);
|
||||
v.emplace_back(e);
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
BaseDataRepository::InsertMany(*db, v);
|
||||
}
|
||||
|
||||
void ImportDBStrings(SharedDatabase *db) {
|
||||
|
||||
+35
-15
@@ -2,6 +2,8 @@ CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
|
||||
|
||||
SET(common_sources
|
||||
base_packet.cpp
|
||||
bazaar.cpp
|
||||
bodytypes.cpp
|
||||
classes.cpp
|
||||
cli/eqemu_command_handler.cpp
|
||||
compression.cpp
|
||||
@@ -13,7 +15,6 @@ SET(common_sources
|
||||
crc32.cpp
|
||||
database/database_dump_service.cpp
|
||||
database.cpp
|
||||
database_conversions.cpp
|
||||
database_instances.cpp
|
||||
database/database_update_manifest.cpp
|
||||
database/database_update_manifest_bots.cpp
|
||||
@@ -61,6 +62,7 @@ SET(common_sources
|
||||
mutex.cpp
|
||||
mysql_request_result.cpp
|
||||
mysql_request_row.cpp
|
||||
mysql_stmt.cpp
|
||||
opcode_map.cpp
|
||||
opcodemgr.cpp
|
||||
packet_dump.cpp
|
||||
@@ -70,6 +72,7 @@ SET(common_sources
|
||||
perl_eqdb.cpp
|
||||
perl_eqdb_res.cpp
|
||||
process/process.cpp
|
||||
process.cpp
|
||||
proc_launcher.cpp
|
||||
profanity_manager.cpp
|
||||
ptimer.cpp
|
||||
@@ -83,6 +86,7 @@ SET(common_sources
|
||||
shared_tasks.cpp
|
||||
shareddb.cpp
|
||||
skills.cpp
|
||||
skill_caps.cpp
|
||||
spdat.cpp
|
||||
strings.cpp
|
||||
struct_strategy.cpp
|
||||
@@ -90,6 +94,7 @@ SET(common_sources
|
||||
timer.cpp
|
||||
unix.cpp
|
||||
platform.cpp
|
||||
json/json.hpp
|
||||
json/jsoncpp.cpp
|
||||
zone_store.cpp
|
||||
net/console_server.cpp
|
||||
@@ -154,6 +159,7 @@ SET(repositories
|
||||
repositories/base/base_bugs_repository.h
|
||||
repositories/base/base_bug_reports_repository.h
|
||||
repositories/base/base_buyer_repository.h
|
||||
repositories/base/base_buyer_trade_items_repository.h
|
||||
repositories/base/base_character_activities_repository.h
|
||||
repositories/base/base_character_alternate_abilities_repository.h
|
||||
repositories/base/base_character_alt_currency_repository.h
|
||||
@@ -175,6 +181,8 @@ SET(repositories
|
||||
repositories/base/base_character_leadership_abilities_repository.h
|
||||
repositories/base/base_character_material_repository.h
|
||||
repositories/base/base_character_memmed_spells_repository.h
|
||||
repositories/base/base_character_parcels_repository.h
|
||||
repositories/base/base_character_parcels_containers_repository.h
|
||||
repositories/base/base_character_peqzone_flags_repository.h
|
||||
repositories/base/base_character_pet_buffs_repository.h
|
||||
repositories/base/base_character_pet_info_repository.h
|
||||
@@ -221,6 +229,9 @@ SET(repositories
|
||||
repositories/base/base_group_leaders_repository.h
|
||||
repositories/base/base_guilds_repository.h
|
||||
repositories/base/base_guild_ranks_repository.h
|
||||
repositories/base/base_guild_permissions_repository.h
|
||||
repositories/base/base_guild_members_repository.h
|
||||
repositories/base/base_guild_bank_repository.h
|
||||
repositories/base/base_guild_relations_repository.h
|
||||
repositories/base/base_horses_repository.h
|
||||
repositories/base/base_instance_list_repository.h
|
||||
@@ -229,7 +240,6 @@ SET(repositories
|
||||
repositories/base/base_inventory_snapshots_repository.h
|
||||
repositories/base/base_ip_exemptions_repository.h
|
||||
repositories/base/base_items_repository.h
|
||||
repositories/base/base_item_tick_repository.h
|
||||
repositories/base/base_ldon_trap_entries_repository.h
|
||||
repositories/base/base_ldon_trap_templates_repository.h
|
||||
repositories/base/base_level_exp_mods_repository.h
|
||||
@@ -331,7 +341,8 @@ SET(repositories
|
||||
repositories/books_repository.h
|
||||
repositories/bugs_repository.h
|
||||
repositories/bug_reports_repository.h
|
||||
repositories/buyer_repository.h
|
||||
repositories/buyer_buy_lines_repository.h
|
||||
repositories/buyer_trade_items_repository.h
|
||||
repositories/character_activities_repository.h
|
||||
repositories/character_alternate_abilities_repository.h
|
||||
repositories/character_alt_currency_repository.h
|
||||
@@ -353,6 +364,8 @@ SET(repositories
|
||||
repositories/character_leadership_abilities_repository.h
|
||||
repositories/character_material_repository.h
|
||||
repositories/character_memmed_spells_repository.h
|
||||
repositories/character_parcels_repository.h
|
||||
repositories/character_parcels_containers_repository.h
|
||||
repositories/character_peqzone_flags_repository.h
|
||||
repositories/character_pet_buffs_repository.h
|
||||
repositories/character_pet_info_repository.h
|
||||
@@ -399,6 +412,9 @@ SET(repositories
|
||||
repositories/group_leaders_repository.h
|
||||
repositories/guilds_repository.h
|
||||
repositories/guild_ranks_repository.h
|
||||
repositories/guild_permissions_repository.h
|
||||
repositories/guild_members_repository.h
|
||||
repositories/guild_bank_repository.h
|
||||
repositories/guild_relations_repository.h
|
||||
repositories/horses_repository.h
|
||||
repositories/instance_list_repository.h
|
||||
@@ -407,7 +423,6 @@ SET(repositories
|
||||
repositories/inventory_snapshots_repository.h
|
||||
repositories/ip_exemptions_repository.h
|
||||
repositories/items_repository.h
|
||||
repositories/item_tick_repository.h
|
||||
repositories/ldon_trap_entries_repository.h
|
||||
repositories/ldon_trap_templates_repository.h
|
||||
repositories/level_exp_mods_repository.h
|
||||
@@ -487,12 +502,12 @@ SET(repositories
|
||||
repositories/zone_repository.h
|
||||
repositories/zone_points_repository.h
|
||||
|
||||
)
|
||||
)
|
||||
|
||||
SET(common_headers
|
||||
additive_lagged_fibonacci_engine.h
|
||||
bazaar.h
|
||||
base_packet.h
|
||||
base_data.h
|
||||
bodytypes.h
|
||||
classes.h
|
||||
compression.h
|
||||
@@ -539,7 +554,6 @@ SET(common_headers
|
||||
events/player_event_logs.h
|
||||
events/player_event_discord_formatter.h
|
||||
events/player_events.h
|
||||
errmsg.h
|
||||
event_sub.h
|
||||
expedition_lockout_timer.h
|
||||
extprofile.h
|
||||
@@ -561,10 +575,9 @@ SET(common_headers
|
||||
item_fieldlist.h
|
||||
item_instance.h
|
||||
json_config.h
|
||||
languages.h
|
||||
light_source.h
|
||||
linked_list.h
|
||||
loottable.h
|
||||
loot.h
|
||||
mail_oplist.h
|
||||
md5.h
|
||||
memory_buffer.h
|
||||
@@ -574,6 +587,7 @@ SET(common_headers
|
||||
mutex.h
|
||||
mysql_request_result.h
|
||||
mysql_request_row.h
|
||||
mysql_stmt.h
|
||||
op_codes.h
|
||||
opcode_dispatch.h
|
||||
opcodemgr.h
|
||||
@@ -583,12 +597,14 @@ SET(common_headers
|
||||
path_manager.cpp
|
||||
platform.h
|
||||
process/process.h
|
||||
process.h
|
||||
proc_launcher.h
|
||||
profanity_manager.h
|
||||
profiler.h
|
||||
ptimer.h
|
||||
queue.h
|
||||
races.h
|
||||
raid.h
|
||||
random.h
|
||||
rdtsc.h
|
||||
rulesys.h
|
||||
@@ -602,6 +618,7 @@ SET(common_headers
|
||||
shared_tasks.h
|
||||
shareddb.h
|
||||
skills.h
|
||||
skill_caps.h
|
||||
spdat.h
|
||||
strings.h
|
||||
struct_strategy.h
|
||||
@@ -677,13 +694,13 @@ SOURCE_GROUP(Event FILES
|
||||
event/event_loop.h
|
||||
event/timer.h
|
||||
event/task.h
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Json FILES
|
||||
json/json.h
|
||||
json/jsoncpp.cpp
|
||||
json/json-forwards.h
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Net FILES
|
||||
net/console_server.cpp
|
||||
@@ -720,7 +737,7 @@ SOURCE_GROUP(Net FILES
|
||||
net/websocket_server.h
|
||||
net/websocket_server_connection.cpp
|
||||
net/websocket_server_connection.h
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Patches FILES
|
||||
patches/patches.h
|
||||
@@ -764,12 +781,12 @@ SOURCE_GROUP(Patches FILES
|
||||
patches/titanium_limits.cpp
|
||||
patches/uf.cpp
|
||||
patches/uf_limits.cpp
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(StackWalker FILES
|
||||
StackWalker/StackWalker.h
|
||||
StackWalker/StackWalker.cpp
|
||||
)
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Util FILES
|
||||
util/memory_stream.h
|
||||
@@ -777,7 +794,7 @@ SOURCE_GROUP(Util FILES
|
||||
util/directory.h
|
||||
util/uuid.cpp
|
||||
util/uuid.h
|
||||
)
|
||||
)
|
||||
|
||||
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker)
|
||||
|
||||
@@ -788,5 +805,8 @@ IF (UNIX)
|
||||
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
|
||||
ENDIF (UNIX)
|
||||
|
||||
IF (WIN32 AND EQEMU_BUILD_PCH)
|
||||
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
|
||||
ENDIF ()
|
||||
|
||||
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef __EQEMU_COMMON_BASE_DATA_H
|
||||
#define __EQEMU_COMMON_BASE_DATA_H
|
||||
|
||||
struct BaseDataStruct
|
||||
{
|
||||
double base_hp;
|
||||
double base_mana;
|
||||
double base_end;
|
||||
double hp_regen;
|
||||
double end_regen;
|
||||
double hp_factor;
|
||||
double mana_factor;
|
||||
double endurance_factor;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,360 @@
|
||||
#include "bazaar.h"
|
||||
|
||||
#include "../../common/item_instance.h"
|
||||
#include "repositories/trader_repository.h"
|
||||
#include <memory>
|
||||
|
||||
std::vector<BazaarSearchResultsFromDB_Struct>
|
||||
Bazaar::GetSearchResults(
|
||||
SharedDatabase &db,
|
||||
BazaarSearchCriteria_Struct search,
|
||||
uint32 char_zone_id
|
||||
)
|
||||
{
|
||||
LogTrading(
|
||||
"Searching for items with search criteria - item_name [{}] min_cost [{}] max_cost [{}] min_level [{}] "
|
||||
"max_level [{}] max_results [{}] prestige [{}] augment [{}] trader_entity_id [{}] trader_id [{}] "
|
||||
"search_scope [{}] char_zone_id [{}]",
|
||||
search.item_name,
|
||||
search.min_cost,
|
||||
search.max_cost,
|
||||
search.min_level,
|
||||
search.max_level,
|
||||
search.max_results,
|
||||
search.prestige,
|
||||
search.augment,
|
||||
search.trader_entity_id,
|
||||
search.trader_id,
|
||||
search.search_scope,
|
||||
char_zone_id
|
||||
);
|
||||
|
||||
std::string search_criteria_trader("TRUE ");
|
||||
|
||||
if (search.search_scope == NonRoFBazaarSearchScope) {
|
||||
search_criteria_trader.append(
|
||||
fmt::format(
|
||||
" AND trader.char_entity_id = {} AND trader.char_zone_id = {}",
|
||||
search.trader_entity_id,
|
||||
Zones::BAZAAR
|
||||
)
|
||||
);
|
||||
}
|
||||
else if (search.search_scope == Local_Scope) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_zone_id = {}", char_zone_id));
|
||||
}
|
||||
else if (search.trader_id > 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
|
||||
}
|
||||
if (search.min_cost != 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.item_cost >= {}", search.min_cost * 1000));
|
||||
}
|
||||
if (search.max_cost != 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.item_cost <= {}", (uint64) search.max_cost * 1000));
|
||||
}
|
||||
|
||||
// not yet implemented
|
||||
// if (search.prestige != 0) {
|
||||
// 0xffffffff prestige only, 0xfffffffe non-prestige, 0 all
|
||||
// search_criteria.append(fmt::format(" AND items.type = {} ", search.prestige));
|
||||
// }
|
||||
|
||||
std::string query = fmt::format(
|
||||
"SELECT COUNT(item_id), trader.char_id, trader.item_id, trader.item_sn, trader.item_charges, trader.item_cost, "
|
||||
"trader.slot_id, SUM(trader.item_charges), trader.char_zone_id, trader.char_entity_id, character_data.name, "
|
||||
"aug_slot_1, aug_slot_2, aug_slot_3, aug_slot_4, aug_slot_5, aug_slot_6 "
|
||||
"FROM trader, character_data "
|
||||
"WHERE {} AND trader.char_id = character_data.id "
|
||||
"GROUP BY trader.item_sn, trader.item_charges, trader.char_id",
|
||||
search_criteria_trader.c_str()
|
||||
);
|
||||
|
||||
std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
struct ItemSearchType {
|
||||
EQ::item::ItemType type;
|
||||
bool condition;
|
||||
};
|
||||
|
||||
struct AddititiveSearchCriteria {
|
||||
bool should_check;
|
||||
bool condition;
|
||||
};
|
||||
|
||||
for (auto row: results) {
|
||||
BazaarSearchResultsFromDB_Struct r{};
|
||||
|
||||
r.item_id = Strings::ToInt(row[2]);
|
||||
r.charges = Strings::ToInt(row[4]);
|
||||
|
||||
auto item = db.GetItem(r.item_id);
|
||||
if (!item) {
|
||||
continue;
|
||||
}
|
||||
|
||||
uint32 aug_slot_1 = Strings::ToUnsignedInt(row[11]);
|
||||
uint32 aug_slot_2 = Strings::ToUnsignedInt(row[12]);
|
||||
uint32 aug_slot_3 = Strings::ToUnsignedInt(row[13]);
|
||||
uint32 aug_slot_4 = Strings::ToUnsignedInt(row[14]);
|
||||
uint32 aug_slot_5 = Strings::ToUnsignedInt(row[15]);
|
||||
uint32 aug_slot_6 = Strings::ToUnsignedInt(row[16]);
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> inst(
|
||||
db.CreateItem(
|
||||
item,
|
||||
r.charges,
|
||||
aug_slot_1,
|
||||
aug_slot_2,
|
||||
aug_slot_3,
|
||||
aug_slot_4,
|
||||
aug_slot_5,
|
||||
aug_slot_6
|
||||
)
|
||||
);
|
||||
|
||||
if (!inst->GetItem()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
r.count = Strings::ToInt(row[0]);
|
||||
r.trader_id = Strings::ToInt(row[1]);
|
||||
r.serial_number = Strings::ToInt(row[3]);
|
||||
r.cost = Strings::ToInt(row[5]);
|
||||
r.slot_id = Strings::ToInt(row[6]);
|
||||
r.sum_charges = Strings::ToInt(row[7]);
|
||||
r.stackable = item->Stackable;
|
||||
r.icon_id = item->Icon;
|
||||
r.trader_zone_id = Strings::ToInt(row[8]);
|
||||
r.trader_entity_id = Strings::ToInt(row[9]);
|
||||
r.serial_number_RoF = fmt::format("{:016}\0", Strings::ToInt(row[3]));
|
||||
r.item_name = fmt::format("{:.63}\0", item->Name);
|
||||
r.trader_name = fmt::format("{:.63}\0", std::string(row[10]).c_str());
|
||||
|
||||
LogTradingDetail(
|
||||
"Searching against item [{}] ({}) for trader [{}]",
|
||||
item->Name,
|
||||
item->ID,
|
||||
r.trader_name
|
||||
);
|
||||
|
||||
// item stat searches
|
||||
std::map<uint32, uint32> item_stat_searches = {
|
||||
|
||||
{STAT_AC, inst->GetItemArmorClass(true)},
|
||||
{STAT_AGI, static_cast<uint32>(inst->GetItemAgi(true))},
|
||||
{STAT_CHA, static_cast<uint32>(inst->GetItemCha(true))},
|
||||
{STAT_DEX, static_cast<uint32>(inst->GetItemDex(true))},
|
||||
{STAT_INT, static_cast<uint32>(inst->GetItemInt(true))},
|
||||
{STAT_STA, static_cast<uint32>(inst->GetItemSta(true))},
|
||||
{STAT_STR, static_cast<uint32>(inst->GetItemStr(true))},
|
||||
{STAT_WIS, static_cast<uint32>(inst->GetItemWis(true))},
|
||||
{STAT_COLD, static_cast<uint32>(inst->GetItemCR(true))},
|
||||
{STAT_DISEASE, static_cast<uint32>(inst->GetItemDR(true))},
|
||||
{STAT_FIRE, static_cast<uint32>(inst->GetItemFR(true))},
|
||||
{STAT_MAGIC, static_cast<uint32>(inst->GetItemMR(true))},
|
||||
{STAT_POISON, static_cast<uint32>(inst->GetItemPR(true))},
|
||||
{STAT_HP, static_cast<uint32>(inst->GetItemHP(true))},
|
||||
{STAT_MANA, static_cast<uint32>(inst->GetItemMana(true))},
|
||||
{STAT_ENDURANCE, static_cast<uint32>(inst->GetItemEndur(true))},
|
||||
{STAT_ATTACK, static_cast<uint32>(inst->GetItemAttack(true))},
|
||||
{STAT_HP_REGEN, static_cast<uint32>(inst->GetItemRegen(true))},
|
||||
{STAT_MANA_REGEN, static_cast<uint32>(inst->GetItemManaRegen(true))},
|
||||
{STAT_HASTE, static_cast<uint32>(inst->GetItemHaste(true))},
|
||||
{STAT_DAMAGE_SHIELD, static_cast<uint32>(inst->GetItemDamageShield(true))},
|
||||
{STAT_DS_MITIGATION, static_cast<uint32>(inst->GetItemDSMitigation(true))},
|
||||
{STAT_HEAL_AMOUNT, static_cast<uint32>(inst->GetItemHealAmt(true))},
|
||||
{STAT_SPELL_DAMAGE, static_cast<uint32>(inst->GetItemSpellDamage(true))},
|
||||
{STAT_CLAIRVOYANCE, static_cast<uint32>(inst->GetItemClairvoyance(true))},
|
||||
{STAT_HEROIC_AGILITY, static_cast<uint32>(inst->GetItemHeroicAgi(true))},
|
||||
{STAT_HEROIC_CHARISMA, static_cast<uint32>(inst->GetItemHeroicCha(true))},
|
||||
{STAT_HEROIC_DEXTERITY, static_cast<uint32>(inst->GetItemHeroicDex(true))},
|
||||
{STAT_HEROIC_INTELLIGENCE, static_cast<uint32>(inst->GetItemHeroicInt(true))},
|
||||
{STAT_HEROIC_STAMINA, static_cast<uint32>(inst->GetItemHeroicSta(true))},
|
||||
{STAT_HEROIC_STRENGTH, static_cast<uint32>(inst->GetItemHeroicStr(true))},
|
||||
{STAT_HEROIC_WISDOM, static_cast<uint32>(inst->GetItemHeroicWis(true))},
|
||||
{STAT_BASH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillBash, true))},
|
||||
{STAT_BACKSTAB, static_cast<uint32>(inst->GetItemBackstabDamage(true))},
|
||||
{STAT_DRAGON_PUNCH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillDragonPunch, true))},
|
||||
{STAT_EAGLE_STRIKE, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillEagleStrike, true))},
|
||||
{STAT_FLYING_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFlyingKick, true))},
|
||||
{STAT_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillKick, true))},
|
||||
{STAT_ROUND_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillRoundKick, true))},
|
||||
{STAT_TIGER_CLAW, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillTigerClaw, true))},
|
||||
{STAT_FRENZY, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFrenzy, true))},
|
||||
};
|
||||
|
||||
r.item_stat = item_stat_searches.contains(search.item_stat) ? item_stat_searches[search.item_stat] : 0;
|
||||
if (item_stat_searches.contains(search.item_stat) && item_stat_searches[search.item_stat] <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
static std::map<uint8, uint32> item_slot_searches = {
|
||||
{EQ::invslot::slotCharm, 1},
|
||||
{EQ::invslot::slotEar1, 2},
|
||||
{EQ::invslot::slotHead, 4},
|
||||
{EQ::invslot::slotFace, 8},
|
||||
{EQ::invslot::slotEar2, 16},
|
||||
{EQ::invslot::slotNeck, 32},
|
||||
{EQ::invslot::slotShoulders, 64},
|
||||
{EQ::invslot::slotArms, 128},
|
||||
{EQ::invslot::slotBack, 256},
|
||||
{EQ::invslot::slotWrist1, 512},
|
||||
{EQ::invslot::slotWrist2, 1024},
|
||||
{EQ::invslot::slotRange, 2048},
|
||||
{EQ::invslot::slotHands, 4096},
|
||||
{EQ::invslot::slotPrimary, 8192},
|
||||
{EQ::invslot::slotSecondary, 16384},
|
||||
{EQ::invslot::slotFinger1, 32768},
|
||||
{EQ::invslot::slotFinger2, 65536},
|
||||
{EQ::invslot::slotChest, 131072},
|
||||
{EQ::invslot::slotLegs, 262144},
|
||||
{EQ::invslot::slotFeet, 524288},
|
||||
{EQ::invslot::slotWaist, 1048576},
|
||||
{EQ::invslot::slotPowerSource, 2097152},
|
||||
{EQ::invslot::slotAmmo, 4194304},
|
||||
};
|
||||
|
||||
auto GetEquipmentSlotBit = [&](uint32 slot) -> uint32 {
|
||||
return item_slot_searches.contains(slot) ? item_slot_searches[slot] : 0;
|
||||
};
|
||||
|
||||
auto FindItemAugSlot = [&]() -> bool {
|
||||
for (auto const &s: inst->GetItem()->AugSlotType) {
|
||||
return s == search.augment;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
// item type searches
|
||||
std::vector<ItemSearchType> item_search_types = {
|
||||
{EQ::item::ItemType::ItemTypeAll, true},
|
||||
{EQ::item::ItemType::ItemTypeBook, item->ItemClass == EQ::item::ItemType::ItemTypeBook},
|
||||
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer ||
|
||||
item->IsClassBag()},
|
||||
{EQ::item::ItemType::ItemTypeAllEffects, item->Scroll.Effect > 0 && item->Scroll.Effect < 65000},
|
||||
{EQ::item::ItemType::ItemTypeUnknown9, item->Worn.Effect == 998},
|
||||
{EQ::item::ItemType::ItemTypeUnknown10, item->Worn.Effect >= 1298 && item->Worn.Effect <= 1307},
|
||||
{EQ::item::ItemType::ItemTypeFocusEffect, item->Focus.Effect > 0},
|
||||
{EQ::item::ItemType::ItemTypeArmor, item->ItemType == EQ::item::ItemType::ItemTypeArmor},
|
||||
{EQ::item::ItemType::ItemType1HBlunt, item->ItemType == EQ::item::ItemType::ItemType1HBlunt},
|
||||
{EQ::item::ItemType::ItemType1HPiercing, item->ItemType == EQ::item::ItemType::ItemType1HPiercing},
|
||||
{EQ::item::ItemType::ItemType1HSlash, item->ItemType == EQ::item::ItemType::ItemType1HSlash},
|
||||
{EQ::item::ItemType::ItemType2HBlunt, item->ItemType == EQ::item::ItemType::ItemType2HBlunt},
|
||||
{EQ::item::ItemType::ItemType2HSlash, item->ItemType == EQ::item::ItemType::ItemType2HSlash},
|
||||
{EQ::item::ItemType::ItemTypeBow, item->ItemType == EQ::item::ItemType::ItemTypeBow},
|
||||
{EQ::item::ItemType::ItemTypeShield, item->ItemType == EQ::item::ItemType::ItemTypeShield},
|
||||
{EQ::item::ItemType::ItemTypeMisc, item->ItemType == EQ::item::ItemType::ItemTypeMisc},
|
||||
{EQ::item::ItemType::ItemTypeFood, item->ItemType == EQ::item::ItemType::ItemTypeFood},
|
||||
{EQ::item::ItemType::ItemTypeDrink, item->ItemType == EQ::item::ItemType::ItemTypeDrink},
|
||||
{EQ::item::ItemType::ItemTypeLight, item->ItemType == EQ::item::ItemType::ItemTypeLight},
|
||||
{EQ::item::ItemType::ItemTypeCombinable, item->ItemType == EQ::item::ItemType::ItemTypeCombinable},
|
||||
{EQ::item::ItemType::ItemTypeBandage, item->ItemType == EQ::item::ItemType::ItemTypeBandage},
|
||||
{EQ::item::ItemType::ItemTypeSmallThrowing, item->ItemType == EQ::item::ItemType::ItemTypeSmallThrowing ||
|
||||
item->ItemType == EQ::item::ItemType::ItemTypeLargeThrowing},
|
||||
{EQ::item::ItemType::ItemTypeSpell, item->ItemType == EQ::item::ItemType::ItemTypeSpell},
|
||||
{EQ::item::ItemType::ItemTypePotion, item->ItemType == EQ::item::ItemType::ItemTypePotion},
|
||||
{EQ::item::ItemType::ItemTypeBrassInstrument, item->ItemType == EQ::item::ItemType::ItemTypeBrassInstrument},
|
||||
{EQ::item::ItemType::ItemTypeWindInstrument, item->ItemType == EQ::item::ItemType::ItemTypeWindInstrument},
|
||||
{EQ::item::ItemType::ItemTypeStringedInstrument, item->ItemType == EQ::item::ItemType::ItemTypeStringedInstrument},
|
||||
{EQ::item::ItemType::ItemTypePercussionInstrument, item->ItemType == EQ::item::ItemType::ItemTypePercussionInstrument},
|
||||
{EQ::item::ItemType::ItemTypeArrow, item->ItemType == EQ::item::ItemType::ItemTypeArrow},
|
||||
{EQ::item::ItemType::ItemTypeJewelry, item->ItemType == EQ::item::ItemType::ItemTypeJewelry},
|
||||
{EQ::item::ItemType::ItemTypeNote, item->ItemType == EQ::item::ItemType::ItemTypeNote},
|
||||
{EQ::item::ItemType::ItemTypeKey, item->ItemType == EQ::item::ItemType::ItemTypeKey},
|
||||
{EQ::item::ItemType::ItemType2HPiercing, item->ItemType == EQ::item::ItemType::ItemType2HPiercing},
|
||||
{EQ::item::ItemType::ItemTypeAlcohol, item->ItemType == EQ::item::ItemType::ItemTypeAlcohol},
|
||||
{EQ::item::ItemType::ItemTypeMartial, item->ItemType == EQ::item::ItemType::ItemTypeMartial},
|
||||
{EQ::item::ItemType::ItemTypeAugmentation, item->ItemType == EQ::item::ItemType::ItemTypeAugmentation},
|
||||
{EQ::item::ItemType::ItemTypeAlternateAbility, item->ItemType == EQ::item::ItemType::ItemTypeAlternateAbility},
|
||||
{EQ::item::ItemType::ItemTypeCount, item->ItemType == EQ::item::ItemType::ItemTypeCount},
|
||||
{EQ::item::ItemType::ItemTypeCollectible, item->ItemType == EQ::item::ItemType::ItemTypeCollectible}
|
||||
};
|
||||
|
||||
bool met_filter = false;
|
||||
bool has_filter = false;
|
||||
|
||||
for (auto &i: item_search_types) {
|
||||
if (i.type == search.type) {
|
||||
has_filter = true;
|
||||
if (i.condition) {
|
||||
LogTradingDetail("Item [{}] met search criteria for type [{}]", item->Name, uint8(i.type));
|
||||
met_filter = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (has_filter && !met_filter) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// TODO: Add catch-all item type filter for specific item types
|
||||
|
||||
// item additive searches
|
||||
std::vector<AddititiveSearchCriteria> item_additive_searches = {
|
||||
{
|
||||
.should_check = search.min_level != 1 && inst->GetItemRequiredLevel(true) > 0,
|
||||
.condition = inst->GetItemRequiredLevel(true) >= search.min_level
|
||||
},
|
||||
{
|
||||
.should_check = search.max_level != 1 && inst->GetItemRequiredLevel(true) > 0,
|
||||
.condition = inst->GetItemRequiredLevel(true) <= search.max_level
|
||||
},
|
||||
{
|
||||
.should_check = !std::string(search.item_name).empty(),
|
||||
.condition = Strings::ContainsLower(item->Name, search.item_name)
|
||||
},
|
||||
{
|
||||
.should_check = search._class != 0xFFFFFFFF,
|
||||
.condition = static_cast<bool>(item->Classes & GetPlayerClassBit(search._class))
|
||||
},
|
||||
{
|
||||
.should_check = search.race != 0xFFFFFFFF,
|
||||
.condition = static_cast<bool>(item->Races & GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race)))
|
||||
},
|
||||
{
|
||||
.should_check = search.augment != 0,
|
||||
.condition = FindItemAugSlot()
|
||||
},
|
||||
{
|
||||
.should_check = search.slot != 0xFFFFFFFF,
|
||||
.condition = static_cast<bool>(item->Slots & GetEquipmentSlotBit(search.slot))
|
||||
},
|
||||
};
|
||||
|
||||
bool should_add = true;
|
||||
|
||||
for (auto &i: item_additive_searches) {
|
||||
LogTradingDetail(
|
||||
"Checking item [{}] for search criteria - should_check [{}] condition [{}]",
|
||||
item->Name,
|
||||
i.should_check,
|
||||
i.condition
|
||||
);
|
||||
if (i.should_check && !i.condition) {
|
||||
should_add = false;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!should_add) {
|
||||
continue;
|
||||
}
|
||||
|
||||
LogTradingDetail("Found item [{}] meeting search criteria.", r.item_name);
|
||||
all_entries.push_back(r);
|
||||
}
|
||||
|
||||
if (all_entries.size() > search.max_results) {
|
||||
all_entries.resize(search.max_results);
|
||||
}
|
||||
|
||||
LogTrading("Returning [{}] items from search results", all_entries.size());
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
#ifndef EQEMU_BAZAAR_H
|
||||
#define EQEMU_BAZAAR_H
|
||||
|
||||
#include <vector>
|
||||
#include "shareddb.h"
|
||||
|
||||
class Bazaar {
|
||||
public:
|
||||
static std::vector<BazaarSearchResultsFromDB_Struct>
|
||||
GetSearchResults(SharedDatabase &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id);
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_BAZAAR_H
|
||||
@@ -0,0 +1,12 @@
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/bodytypes.h"
|
||||
|
||||
std::string BodyType::GetName(uint8 body_type_id)
|
||||
{
|
||||
return IsValid(body_type_id) ? body_type_names[body_type_id] : "UNKNOWN BODY TYPE";
|
||||
}
|
||||
|
||||
bool BodyType::IsValid(uint8 body_type_id)
|
||||
{
|
||||
return body_type_names.find(body_type_id) != body_type_names.end();
|
||||
}
|
||||
+91
-45
@@ -18,50 +18,96 @@
|
||||
#ifndef BODYTYPES_H
|
||||
#define BODYTYPES_H
|
||||
|
||||
typedef enum {
|
||||
BT_Humanoid = 1,
|
||||
BT_Lycanthrope = 2,
|
||||
BT_Undead = 3,
|
||||
BT_Giant = 4,
|
||||
BT_Construct = 5,
|
||||
BT_Extraplanar = 6,
|
||||
BT_Magical = 7, //this name might be a bit off,
|
||||
BT_SummonedUndead = 8,
|
||||
BT_RaidGiant = 9, //Velious era Raid Giant
|
||||
BT_RaidColdain = 10, //Velious era Raid Coldain
|
||||
BT_NoTarget = 11, //no name, can't target this bodytype
|
||||
BT_Vampire = 12,
|
||||
BT_Atenha_Ra = 13,
|
||||
BT_Greater_Akheva = 14,
|
||||
BT_Khati_Sha = 15,
|
||||
BT_Seru = 16,
|
||||
BT_Grieg_Veneficus = 17,
|
||||
BT_Draz_Nurakk = 18,
|
||||
BT_Zek = 19, //"creatures from the Plane of War."
|
||||
BT_Luggald = 20,
|
||||
BT_Animal = 21,
|
||||
BT_Insect = 22,
|
||||
BT_Monster = 23,
|
||||
BT_Summoned = 24, //Elemental?
|
||||
BT_Plant = 25,
|
||||
BT_Dragon = 26,
|
||||
BT_Summoned2 = 27,
|
||||
BT_Summoned3 = 28,
|
||||
BT_Dragon2 = 29, //database data indicates this is a dragon type (kunark and DoN?)
|
||||
BT_VeliousDragon = 30, //might not be a tight set
|
||||
BT_Familiar = 31,
|
||||
BT_Dragon3 = 32,
|
||||
BT_Boxes = 33,
|
||||
BT_Muramite = 34, //tribal dudes
|
||||
// ...
|
||||
BT_NoTarget2 = 60,
|
||||
// ...
|
||||
BT_SwarmPet = 63, //Looks like weapon proc related temp pets and few misc pets, should not be used for checking swarm pets in general.
|
||||
BT_MonsterSummon = 64,
|
||||
// 65, trap or effect related?
|
||||
BT_InvisMan = 66, //no name, seen on 'InvisMan', can be /targeted
|
||||
BT_Special = 67
|
||||
} bodyType;
|
||||
/* bodytypes above 64 make the mob not show up */
|
||||
#include "types.h"
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
// body types above 64 make the mob invisible
|
||||
namespace BodyType {
|
||||
constexpr uint8 Humanoid = 1;
|
||||
constexpr uint8 Lycanthrope = 2;
|
||||
constexpr uint8 Undead = 3;
|
||||
constexpr uint8 Giant = 4;
|
||||
constexpr uint8 Construct = 5;
|
||||
constexpr uint8 Extraplanar = 6;
|
||||
constexpr uint8 Magical = 7; // this name might be a bit off,
|
||||
constexpr uint8 SummonedUndead = 8;
|
||||
constexpr uint8 RaidGiant = 9; // Velious era Raid Giant
|
||||
constexpr uint8 RaidColdain = 10; // Velious era Raid Coldain
|
||||
constexpr uint8 NoTarget = 11; // no name, can't target this bodytype
|
||||
constexpr uint8 Vampire = 12;
|
||||
constexpr uint8 AtenHaRa = 13;
|
||||
constexpr uint8 GreaterAkheva = 14;
|
||||
constexpr uint8 KhatiSha = 15;
|
||||
constexpr uint8 Seru = 16;
|
||||
constexpr uint8 GriegVeneficus = 17;
|
||||
constexpr uint8 DrazNurakk = 18;
|
||||
constexpr uint8 Zek = 19; //"creatures from the Plane of War."
|
||||
constexpr uint8 Luggald = 20;
|
||||
constexpr uint8 Animal = 21;
|
||||
constexpr uint8 Insect = 22;
|
||||
constexpr uint8 Monster = 23;
|
||||
constexpr uint8 Summoned = 24; // Elemental?
|
||||
constexpr uint8 Plant = 25;
|
||||
constexpr uint8 Dragon = 26;
|
||||
constexpr uint8 Summoned2 = 27;
|
||||
constexpr uint8 Summoned3 = 28;
|
||||
constexpr uint8 Dragon2 = 29; // database data indicates this is a dragon type (Kunark and DoN?)
|
||||
constexpr uint8 VeliousDragon = 30; // might not be a tight set
|
||||
constexpr uint8 Familiar = 31;
|
||||
constexpr uint8 Dragon3 = 32;
|
||||
constexpr uint8 Boxes = 33;
|
||||
constexpr uint8 Muramite = 34; // tribal dudes
|
||||
constexpr uint8 NoTarget2 = 60;
|
||||
constexpr uint8 SwarmPet = 63; // Looks like weapon proc related temp pets and few misc pets, should not be used for checking swarm pets in general.
|
||||
constexpr uint8 MonsterSummon = 64;
|
||||
constexpr uint8 InvisibleMan = 66; // no name, seen on 'InvisMan', can be /targeted
|
||||
constexpr uint8 Special = 67;
|
||||
|
||||
std::string GetName(uint8 body_type_id);
|
||||
bool IsValid(uint8 body_type_id);
|
||||
}
|
||||
|
||||
static std::map<uint8, std::string> body_type_names = {
|
||||
{ BodyType::Humanoid, "Humanoid" },
|
||||
{ BodyType::Lycanthrope, "Lycanthrope" },
|
||||
{ BodyType::Undead, "Undead" },
|
||||
{ BodyType::Giant, "Giant" },
|
||||
{ BodyType::Construct, "Construct" },
|
||||
{ BodyType::Extraplanar, "Extraplanar" },
|
||||
{ BodyType::Magical, "Magical" },
|
||||
{ BodyType::SummonedUndead, "Summoned Undead" },
|
||||
{ BodyType::RaidGiant, "Raid Giant" },
|
||||
{ BodyType::RaidColdain, "Raid Coldain" },
|
||||
{ BodyType::NoTarget, "Untargetable" },
|
||||
{ BodyType::Vampire, "Vampire" },
|
||||
{ BodyType::AtenHaRa, "Aten Ha Ra" },
|
||||
{ BodyType::GreaterAkheva, "Greater Akheva" },
|
||||
{ BodyType::KhatiSha, "Khati Sha" },
|
||||
{ BodyType::Seru, "Seru" },
|
||||
{ BodyType::GriegVeneficus, "Grieg Veneficus" },
|
||||
{ BodyType::DrazNurakk, "Draz Nurakk" },
|
||||
{ BodyType::Zek, "Zek" },
|
||||
{ BodyType::Luggald, "Luggald" },
|
||||
{ BodyType::Animal, "Animal" },
|
||||
{ BodyType::Insect, "Insect" },
|
||||
{ BodyType::Monster, "Monster" },
|
||||
{ BodyType::Summoned, "Summoned" },
|
||||
{ BodyType::Plant, "Plant" },
|
||||
{ BodyType::Dragon, "Dragon" },
|
||||
{ BodyType::Summoned2, "Summoned 2" },
|
||||
{ BodyType::Summoned3, "Summoned 3" },
|
||||
{ BodyType::Dragon2, "Dragon 2" },
|
||||
{ BodyType::VeliousDragon, "Velious Dragon" },
|
||||
{ BodyType::Familiar, "Familiar" },
|
||||
{ BodyType::Dragon3, "Dragon 3" },
|
||||
{ BodyType::Boxes, "Boxes" },
|
||||
{ BodyType::Muramite, "Muramite" },
|
||||
{ BodyType::NoTarget2, "Untargetable 2" },
|
||||
{ BodyType::SwarmPet, "Swarm Pet" },
|
||||
{ BodyType::MonsterSummon, "Monster Summon" },
|
||||
{ BodyType::InvisibleMan, "Invisible Man" },
|
||||
{ BodyType::Special, "Special" },
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+296
-473
File diff suppressed because it is too large
Load Diff
+96
-93
@@ -19,99 +19,106 @@
|
||||
#define CLASSES_CH
|
||||
|
||||
#include "../common/types.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
#define NO_CLASS 0
|
||||
#define WARRIOR 1
|
||||
#define CLERIC 2
|
||||
#define PALADIN 3
|
||||
#define RANGER 4
|
||||
#define SHADOWKNIGHT 5
|
||||
#define DRUID 6
|
||||
#define MONK 7
|
||||
#define BARD 8
|
||||
#define ROGUE 9
|
||||
#define SHAMAN 10
|
||||
#define NECROMANCER 11
|
||||
#define WIZARD 12
|
||||
#define MAGICIAN 13
|
||||
#define ENCHANTER 14
|
||||
#define BEASTLORD 15
|
||||
#define BERSERKER 16
|
||||
#define WARRIORGM 20
|
||||
#define CLERICGM 21
|
||||
#define PALADINGM 22
|
||||
#define RANGERGM 23
|
||||
#define SHADOWKNIGHTGM 24
|
||||
#define DRUIDGM 25
|
||||
#define MONKGM 26
|
||||
#define BARDGM 27
|
||||
#define ROGUEGM 28
|
||||
#define SHAMANGM 29
|
||||
#define NECROMANCERGM 30
|
||||
#define WIZARDGM 31
|
||||
#define MAGICIANGM 32
|
||||
#define ENCHANTERGM 33
|
||||
#define BEASTLORDGM 34
|
||||
#define BERSERKERGM 35
|
||||
#define BANKER 40
|
||||
#define MERCHANT 41
|
||||
#define DISCORD_MERCHANT 59
|
||||
#define ADVENTURE_RECRUITER 60
|
||||
#define ADVENTURE_MERCHANT 61
|
||||
#define LDON_TREASURE 62 // objects you can use /open on first seen in LDONs, seen on Danvi's Corpse in Akheva
|
||||
#define TRIBUTE_MASTER 63
|
||||
#define GUILD_TRIBUTE_MASTER 64 // not sure
|
||||
#define GUILD_BANKER 66
|
||||
#define NORRATHS_KEEPERS_MERCHANT 67
|
||||
#define DARK_REIGN_MERCHANT 68
|
||||
#define FELLOWSHIP_MASTER 69
|
||||
#define ALT_CURRENCY_MERCHANT 70
|
||||
#define MERCENARY_MASTER 71
|
||||
namespace Class {
|
||||
constexpr uint8 None = 0;
|
||||
constexpr uint8 Warrior = 1;
|
||||
constexpr uint8 Cleric = 2;
|
||||
constexpr uint8 Paladin = 3;
|
||||
constexpr uint8 Ranger = 4;
|
||||
constexpr uint8 ShadowKnight = 5;
|
||||
constexpr uint8 Druid = 6;
|
||||
constexpr uint8 Monk = 7;
|
||||
constexpr uint8 Bard = 8;
|
||||
constexpr uint8 Rogue = 9;
|
||||
constexpr uint8 Shaman = 10;
|
||||
constexpr uint8 Necromancer = 11;
|
||||
constexpr uint8 Wizard = 12;
|
||||
constexpr uint8 Magician = 13;
|
||||
constexpr uint8 Enchanter = 14;
|
||||
constexpr uint8 Beastlord = 15;
|
||||
constexpr uint8 Berserker = 16;
|
||||
constexpr uint8 WarriorGM = 20;
|
||||
constexpr uint8 ClericGM = 21;
|
||||
constexpr uint8 PaladinGM = 22;
|
||||
constexpr uint8 RangerGM = 23;
|
||||
constexpr uint8 ShadowKnightGM = 24;
|
||||
constexpr uint8 DruidGM = 25;
|
||||
constexpr uint8 MonkGM = 26;
|
||||
constexpr uint8 BardGM = 27;
|
||||
constexpr uint8 RogueGM = 28;
|
||||
constexpr uint8 ShamanGM = 29;
|
||||
constexpr uint8 NecromancerGM = 30;
|
||||
constexpr uint8 WizardGM = 31;
|
||||
constexpr uint8 MagicianGM = 32;
|
||||
constexpr uint8 EnchanterGM = 33;
|
||||
constexpr uint8 BeastlordGM = 34;
|
||||
constexpr uint8 BerserkerGM = 35;
|
||||
constexpr uint8 Banker = 40;
|
||||
constexpr uint8 Merchant = 41;
|
||||
constexpr uint8 DiscordMerchant = 59;
|
||||
constexpr uint8 AdventureRecruiter = 60;
|
||||
constexpr uint8 AdventureMerchant = 61;
|
||||
constexpr uint8 LDoNTreasure = 62;
|
||||
constexpr uint8 TributeMaster = 63;
|
||||
constexpr uint8 GuildTributeMaster = 64;
|
||||
constexpr uint8 GuildBanker = 66;
|
||||
constexpr uint8 NorrathsKeepersMerchant = 67;
|
||||
constexpr uint8 DarkReignMerchant = 68;
|
||||
constexpr uint8 FellowshipMaster = 69;
|
||||
constexpr uint8 AlternateCurrencyMerchant = 70;
|
||||
constexpr uint8 MercenaryLiaison = 71;
|
||||
|
||||
constexpr uint8 PLAYER_CLASS_COUNT = 16;
|
||||
constexpr uint16 ALL_CLASSES_BITMASK = 65535;
|
||||
};
|
||||
|
||||
// player class values
|
||||
#define PLAYER_CLASS_UNKNOWN 0
|
||||
#define PLAYER_CLASS_WARRIOR 1
|
||||
#define PLAYER_CLASS_CLERIC 2
|
||||
#define PLAYER_CLASS_PALADIN 3
|
||||
#define PLAYER_CLASS_RANGER 4
|
||||
#define PLAYER_CLASS_SHADOWKNIGHT 5
|
||||
#define PLAYER_CLASS_DRUID 6
|
||||
#define PLAYER_CLASS_MONK 7
|
||||
#define PLAYER_CLASS_BARD 8
|
||||
#define PLAYER_CLASS_ROGUE 9
|
||||
#define PLAYER_CLASS_SHAMAN 10
|
||||
#define PLAYER_CLASS_NECROMANCER 11
|
||||
#define PLAYER_CLASS_WIZARD 12
|
||||
#define PLAYER_CLASS_MAGICIAN 13
|
||||
#define PLAYER_CLASS_ENCHANTER 14
|
||||
#define PLAYER_CLASS_BEASTLORD 15
|
||||
#define PLAYER_CLASS_BERSERKER 16
|
||||
static std::map<uint8, uint16> player_class_bitmasks = {
|
||||
{Class::Warrior, 1},
|
||||
{Class::Cleric, 2},
|
||||
{Class::Paladin, 4},
|
||||
{Class::Ranger, 8},
|
||||
{Class::ShadowKnight, 16},
|
||||
{Class::Druid, 32},
|
||||
{Class::Monk, 64},
|
||||
{Class::Bard, 128},
|
||||
{Class::Rogue, 256},
|
||||
{Class::Shaman, 512},
|
||||
{Class::Necromancer, 1024},
|
||||
{Class::Wizard, 2048},
|
||||
{Class::Magician, 4096},
|
||||
{Class::Enchanter, 8192},
|
||||
{Class::Beastlord, 16384},
|
||||
{Class::Berserker, 32768},
|
||||
};
|
||||
|
||||
#define PLAYER_CLASS_COUNT 16
|
||||
static std::string shadow_knight_class_name = (
|
||||
RuleB(World, UseOldShadowKnightClassExport) ?
|
||||
"Shadowknight" :
|
||||
"Shadow Knight"
|
||||
);
|
||||
|
||||
|
||||
// player class bits
|
||||
#define PLAYER_CLASS_UNKNOWN_BIT 0
|
||||
#define PLAYER_CLASS_WARRIOR_BIT 1
|
||||
#define PLAYER_CLASS_CLERIC_BIT 2
|
||||
#define PLAYER_CLASS_PALADIN_BIT 4
|
||||
#define PLAYER_CLASS_RANGER_BIT 8
|
||||
#define PLAYER_CLASS_SHADOWKNIGHT_BIT 16
|
||||
#define PLAYER_CLASS_DRUID_BIT 32
|
||||
#define PLAYER_CLASS_MONK_BIT 64
|
||||
#define PLAYER_CLASS_BARD_BIT 128
|
||||
#define PLAYER_CLASS_ROGUE_BIT 256
|
||||
#define PLAYER_CLASS_SHAMAN_BIT 512
|
||||
#define PLAYER_CLASS_NECROMANCER_BIT 1024
|
||||
#define PLAYER_CLASS_WIZARD_BIT 2048
|
||||
#define PLAYER_CLASS_MAGICIAN_BIT 4096
|
||||
#define PLAYER_CLASS_ENCHANTER_BIT 8192
|
||||
#define PLAYER_CLASS_BEASTLORD_BIT 16384
|
||||
#define PLAYER_CLASS_BERSERKER_BIT 32768
|
||||
|
||||
#define PLAYER_CLASS_ALL_MASK 65535 // was 65536
|
||||
static std::map<uint8, std::string> class_names = {
|
||||
{Class::Warrior, "Warrior"},
|
||||
{Class::Cleric, "Cleric"},
|
||||
{Class::Paladin, "Paladin"},
|
||||
{Class::Ranger, "Ranger"},
|
||||
{Class::ShadowKnight, shadow_knight_class_name},
|
||||
{Class::Druid, "Druid"},
|
||||
{Class::Monk, "Monk"},
|
||||
{Class::Bard, "Bard"},
|
||||
{Class::Rogue, "Rogue"},
|
||||
{Class::Shaman, "Shaman"},
|
||||
{Class::Necromancer, "Necromancer"},
|
||||
{Class::Wizard, "Wizard"},
|
||||
{Class::Magician, "Magician"},
|
||||
{Class::Enchanter, "Enchanter"},
|
||||
{Class::Beastlord, "Beastlord"},
|
||||
{Class::Berserker, "Berserker"},
|
||||
};
|
||||
|
||||
|
||||
#define ARMOR_TYPE_UNKNOWN 0
|
||||
@@ -126,16 +133,12 @@
|
||||
|
||||
|
||||
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
|
||||
const char* GetPlayerClassName(uint32 player_class_value, uint8 level = 0);
|
||||
|
||||
bool IsPlayerClass(uint8 class_id);
|
||||
const std::string GetPlayerClassAbbreviation(uint8 class_id);
|
||||
|
||||
uint32 GetPlayerClassValue(uint8 class_id);
|
||||
uint32 GetPlayerClassBit(uint8 class_id);
|
||||
|
||||
uint8 GetClassIDFromPlayerClassValue(uint32 player_class_value);
|
||||
uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit);
|
||||
uint8 GetPlayerClassValue(uint8 class_id);
|
||||
uint16 GetPlayerClassBit(uint8 class_id);
|
||||
|
||||
bool IsFighterClass(uint8 class_id);
|
||||
bool IsSpellFighterClass(uint8 class_id);
|
||||
|
||||
@@ -39,15 +39,15 @@ namespace EQEmuCommand {
|
||||
{
|
||||
if (cmd[{"-d", "--debug"}]) {
|
||||
std::cout << "Positional args:\n";
|
||||
for (auto &pos_arg : cmd.pos_args())
|
||||
for (auto &pos_arg: cmd.pos_args())
|
||||
std::cout << '\t' << pos_arg << std::endl;
|
||||
|
||||
std::cout << "\nFlags:\n";
|
||||
for (auto &flag : cmd.flags())
|
||||
for (auto &flag: cmd.flags())
|
||||
std::cout << '\t' << flag << std::endl;
|
||||
|
||||
std::cout << "\nParameters:\n";
|
||||
for (auto ¶m : cmd.params())
|
||||
for (auto ¶m: cmd.params())
|
||||
std::cout << '\t' << param.first << " : " << param.second << std::endl;
|
||||
}
|
||||
}
|
||||
@@ -69,8 +69,8 @@ namespace EQEmuCommand {
|
||||
{
|
||||
bool arguments_filled = true;
|
||||
|
||||
int index = 2;
|
||||
for (auto &arg : arguments) {
|
||||
int index = 2;
|
||||
for (auto &arg: arguments) {
|
||||
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
|
||||
arguments_filled = false;
|
||||
}
|
||||
@@ -79,12 +79,12 @@ namespace EQEmuCommand {
|
||||
|
||||
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
|
||||
std::string arguments_string;
|
||||
for (auto &arg : arguments) {
|
||||
for (auto &arg: arguments) {
|
||||
arguments_string += " " + arg;
|
||||
}
|
||||
|
||||
std::string options_string;
|
||||
for (auto &opt : options) {
|
||||
for (auto &opt: options) {
|
||||
options_string += " " + opt + "\n";
|
||||
}
|
||||
|
||||
@@ -124,14 +124,6 @@ namespace EQEmuCommand {
|
||||
)
|
||||
{
|
||||
std::string description;
|
||||
bool ran_command = false;
|
||||
for (auto &it: in_function_map) {
|
||||
if (it.first == argv[1]) {
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
ran_command = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (cmd[{"-h", "--help"}]) {
|
||||
std::cout << std::endl;
|
||||
std::cout <<
|
||||
@@ -142,9 +134,7 @@ namespace EQEmuCommand {
|
||||
<< std::endl
|
||||
<< std::endl;
|
||||
|
||||
/**
|
||||
* Get max command length for padding length
|
||||
*/
|
||||
// Get max command length for padding length
|
||||
int max_command_length = 0;
|
||||
|
||||
for (auto &it: in_function_map) {
|
||||
@@ -155,18 +145,14 @@ namespace EQEmuCommand {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Display command menu
|
||||
*/
|
||||
// Display command menu
|
||||
std::string command_section;
|
||||
for (auto &it: in_function_map) {
|
||||
description.clear();
|
||||
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
|
||||
/**
|
||||
* Print section header
|
||||
*/
|
||||
// Print section header
|
||||
std::string command_prefix = it.first.substr(0, it.first.find(":"));
|
||||
|
||||
if (command_prefix.find("test") != std::string::npos) {
|
||||
@@ -178,9 +164,7 @@ namespace EQEmuCommand {
|
||||
std::cout << termcolor::reset << command_prefix << std::endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* Print commands
|
||||
*/
|
||||
// Print commands
|
||||
std::stringstream command;
|
||||
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
|
||||
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
|
||||
@@ -191,6 +175,15 @@ namespace EQEmuCommand {
|
||||
std::exit(0);
|
||||
}
|
||||
|
||||
bool ran_command = false;
|
||||
|
||||
for (auto &it: in_function_map) {
|
||||
if (it.first == argv[1]) {
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
ran_command = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ran_command) {
|
||||
std::exit(0);
|
||||
}
|
||||
|
||||
@@ -1,29 +1,12 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "world_content_service.h"
|
||||
|
||||
#include <utility>
|
||||
#include <glm/vec3.hpp>
|
||||
#include "../database.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../loottable.h"
|
||||
#include "../repositories/content_flags_repository.h"
|
||||
#include "../repositories/instance_list_repository.h"
|
||||
#include "../zone_store.h"
|
||||
|
||||
|
||||
WorldContentService::WorldContentService()
|
||||
@@ -120,7 +103,7 @@ std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
|
||||
/**
|
||||
* @param content_flags
|
||||
*/
|
||||
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags)
|
||||
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags> &content_flags)
|
||||
{
|
||||
WorldContentService::content_flags = content_flags;
|
||||
}
|
||||
@@ -168,14 +151,14 @@ bool WorldContentService::DoesPassContentFiltering(const ContentFlags &f)
|
||||
}
|
||||
|
||||
// if we don't have any enabled flag in enabled flags, we fail
|
||||
for (const auto& flag: Strings::Split(f.content_flags)) {
|
||||
for (const auto &flag: Strings::Split(f.content_flags)) {
|
||||
if (!Strings::Contains(GetContentFlagsEnabled(), flag)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// if we don't have any disabled flag in disabled flags, we fail
|
||||
for (const auto& flag: Strings::Split(f.content_flags_disabled)) {
|
||||
for (const auto &flag: Strings::Split(f.content_flags_disabled)) {
|
||||
if (!Strings::Contains(GetContentFlagsDisabled(), flag)) {
|
||||
return false;
|
||||
}
|
||||
@@ -196,11 +179,13 @@ void WorldContentService::ReloadContentFlags()
|
||||
LogInfo(
|
||||
"Loaded content flag [{}] [{}]",
|
||||
f.flag_name,
|
||||
(f.enabled ? "Enabled" : "Disabled")
|
||||
(f.enabled ? "enabled" : "disabled")
|
||||
);
|
||||
}
|
||||
|
||||
SetContentFlags(set_content_flags);
|
||||
LoadStaticGlobalZoneInstances();
|
||||
zone_store.LoadZones(*m_content_database);
|
||||
}
|
||||
|
||||
Database *WorldContentService::GetDatabase() const
|
||||
@@ -215,6 +200,18 @@ WorldContentService *WorldContentService::SetDatabase(Database *database)
|
||||
return this;
|
||||
}
|
||||
|
||||
Database *WorldContentService::GetContentDatabase() const
|
||||
{
|
||||
return m_content_database;
|
||||
}
|
||||
|
||||
WorldContentService *WorldContentService::SetContentDatabase(Database *database)
|
||||
{
|
||||
WorldContentService::m_content_database = database;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
void WorldContentService::SetContentFlag(const std::string &content_flag_name, bool enabled)
|
||||
{
|
||||
auto flags = ContentFlagsRepository::GetWhere(
|
||||
@@ -239,3 +236,114 @@ void WorldContentService::SetContentFlag(const std::string &content_flag_name, b
|
||||
|
||||
ReloadContentFlags();
|
||||
}
|
||||
|
||||
void WorldContentService::HandleZoneRoutingMiddleware(ZoneChange_Struct *zc)
|
||||
{
|
||||
auto r = FindZone(zc->zoneID, zc->instanceID);
|
||||
if (r.zone_id == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
zc->instanceID = r.instance.id;
|
||||
}
|
||||
|
||||
// LoadStaticGlobalZoneInstances loads all static global zone instances
|
||||
// these are zones that are never set to expire and are global
|
||||
// these are used commonly in v1/v2/v3 versions of the same zone for expansion routing
|
||||
WorldContentService *WorldContentService::LoadStaticGlobalZoneInstances()
|
||||
{
|
||||
m_zone_static_instances = InstanceListRepository::GetWhere(
|
||||
*GetDatabase(),
|
||||
fmt::format("never_expires = 1 AND is_global = 1")
|
||||
);
|
||||
|
||||
LogInfo("Loaded [{}] zone_instances", m_zone_static_instances.size());
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
// FindZone handles content and context aware zone routing (middleware)
|
||||
//
|
||||
// this is a middleware function that is meant to be used in the zone change process
|
||||
// this hooks all core zone changes within the server and routes the player to the correct zone
|
||||
// returning a zone_id of non-zero means the middleware will route the player
|
||||
// returning a zone_id of 0 means the middleware will not route the player
|
||||
// this is useful for handling multiple versions of the same zone
|
||||
//
|
||||
// implementation >
|
||||
// the zoning and process spawning logic already is handled by two keys "zone_id" and "instance_id"
|
||||
// we leverage static, never expires instances to handle this and client still sees it as a normal zone
|
||||
//
|
||||
// content awareness >
|
||||
// simply use the zone_id, server content settings and the middleware will handle the rest
|
||||
// you don't have to think about instances in any data tables (use instance_id 0)
|
||||
// you don't have to keep track of instance ids in scripts (use instance_id 0)
|
||||
// the versions of zones are represented by two zone entries that have potentially different min/max expansion and/or different content flags
|
||||
// we decide to route the client to the correct version of the zone based on the current server side expansion
|
||||
//
|
||||
// example >
|
||||
// we want to route players to the correct version of lavastorm based on the current server side expansion (DoesZonePassContentFiltering)
|
||||
// lavastorm (pre-don) version 0 (classic)
|
||||
// zone table entry for version = 0, min_expansion = 0, max_expansion = 8
|
||||
// instance_list table entry for lavastorm has version = 0, is_global = 1, never_expires = 1
|
||||
// lavastorm (don) version 1
|
||||
// zone table entry for version = 1, min_expansion = 9, max_expansion = 99
|
||||
// instance_list table entry for lavastorm has version = 1, is_global = 1, never_expires = 1
|
||||
WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id, uint32 instance_id)
|
||||
{
|
||||
for (const auto &z: zone_store.GetZones()) {
|
||||
for (auto &i: m_zone_static_instances) {
|
||||
if (
|
||||
z.zoneidnumber == zone_id &&
|
||||
DoesZonePassContentFiltering(z) &&
|
||||
i.zone == zone_id &&
|
||||
i.version == z.version) {
|
||||
|
||||
if (instance_id > 0 && i.id != instance_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"Routed player to public static instance [{}] of zone [{}] ({}) version [{}] long_name [{}] notes [{}]",
|
||||
i.id,
|
||||
z.short_name,
|
||||
z.zoneidnumber,
|
||||
z.version,
|
||||
z.long_name,
|
||||
i.notes
|
||||
);
|
||||
|
||||
return WorldContentService::FindZoneResult{
|
||||
.zone_id = static_cast<uint32>(z.zoneidnumber),
|
||||
.instance = i,
|
||||
.zone = z
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return WorldContentService::FindZoneResult{.zone_id = 0};
|
||||
}
|
||||
|
||||
bool WorldContentService::IsInPublicStaticInstance(uint32 instance_id)
|
||||
{
|
||||
for (auto &i: m_zone_static_instances) {
|
||||
if (i.id == instance_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool WorldContentService::DoesZonePassContentFiltering(const ZoneRepository::Zone &z)
|
||||
{
|
||||
auto f = ContentFlags{
|
||||
.min_expansion = z.min_expansion,
|
||||
.max_expansion = z.max_expansion,
|
||||
.content_flags = z.content_flags,
|
||||
.content_flags_disabled = z.content_flags_disabled
|
||||
};
|
||||
|
||||
return DoesPassContentFiltering(f);
|
||||
}
|
||||
|
||||
@@ -1,33 +1,21 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_WORLD_CONTENT_SERVICE_H
|
||||
#define EQEMU_WORLD_CONTENT_SERVICE_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "../loottable.h"
|
||||
#include "../repositories/content_flags_repository.h"
|
||||
#include "../repositories/zone_repository.h"
|
||||
#include "../repositories/instance_list_repository.h"
|
||||
|
||||
class Database;
|
||||
|
||||
struct ContentFlags {
|
||||
int16 min_expansion;
|
||||
int16 max_expansion;
|
||||
std::string content_flags;
|
||||
std::string content_flags_disabled;
|
||||
};
|
||||
|
||||
namespace Expansion {
|
||||
static const int EXPANSION_ALL = -1;
|
||||
static const int EXPANSION_FILTER_MAX = 99;
|
||||
@@ -172,18 +160,38 @@ public:
|
||||
WorldContentService * SetExpansionContext();
|
||||
|
||||
bool DoesPassContentFiltering(const ContentFlags& f);
|
||||
bool DoesZonePassContentFiltering(const ZoneRepository::Zone& z);
|
||||
|
||||
WorldContentService * SetDatabase(Database *database);
|
||||
Database *GetDatabase() const;
|
||||
|
||||
WorldContentService * SetContentDatabase(Database *database);
|
||||
Database *GetContentDatabase() const;
|
||||
|
||||
void SetContentFlag(const std::string &content_flag_name, bool enabled);
|
||||
|
||||
void HandleZoneRoutingMiddleware(ZoneChange_Struct *zc);
|
||||
|
||||
struct FindZoneResult {
|
||||
uint32 zone_id = 0;
|
||||
InstanceListRepository::InstanceList instance;
|
||||
ZoneRepository::Zone zone;
|
||||
};
|
||||
|
||||
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
|
||||
bool IsInPublicStaticInstance(uint32 instance_id);
|
||||
|
||||
private:
|
||||
int current_expansion{};
|
||||
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
|
||||
|
||||
// reference to database
|
||||
Database *m_database;
|
||||
Database *m_content_database;
|
||||
|
||||
// holds a record of the zone table from the database
|
||||
WorldContentService *LoadStaticGlobalZoneInstances();
|
||||
std::vector<InstanceListRepository::InstanceList> m_zone_static_instances;
|
||||
};
|
||||
|
||||
extern WorldContentService content_service;
|
||||
|
||||
+2
-2
@@ -15,7 +15,7 @@
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
#if WINDOWS
|
||||
#ifdef _WINDOWS
|
||||
#define popen _popen
|
||||
#endif
|
||||
|
||||
@@ -23,7 +23,7 @@ void SendCrashReport(const std::string &crash_report)
|
||||
{
|
||||
// can configure multiple endpoints if need be
|
||||
std::vector<std::string> endpoints = {
|
||||
"http://spire.akkadius.com/api/v1/analytics/server-crash-report",
|
||||
"https://spire.akkadius.com/api/v1/analytics/server-crash-report",
|
||||
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
|
||||
};
|
||||
|
||||
|
||||
+1339
-1652
File diff suppressed because it is too large
Load Diff
+152
-144
@@ -18,8 +18,8 @@
|
||||
#ifndef EQEMU_DATABASE_H
|
||||
#define EQEMU_DATABASE_H
|
||||
|
||||
#define AUTHENTICATION_TIMEOUT 60
|
||||
#define INVALID_ID 0xFFFFFFFF
|
||||
#define AUTHENTICATION_TIMEOUT 60
|
||||
#define INVALID_ID 0xFFFFFFFF
|
||||
|
||||
#include "global_define.h"
|
||||
#include "eqemu_logsys.h"
|
||||
@@ -38,8 +38,7 @@
|
||||
class MySQLRequestResult;
|
||||
class Client;
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
namespace EQ {
|
||||
class InventoryProfile;
|
||||
}
|
||||
|
||||
@@ -52,10 +51,11 @@ struct npcDecayTimes_Struct {
|
||||
|
||||
struct VarCache_Struct {
|
||||
std::map<std::string, std::string> m_cache;
|
||||
uint32 last_update;
|
||||
uint32 last_update;
|
||||
VarCache_Struct() : last_update(0) { }
|
||||
void Add(const std::string &key, const std::string &value) { m_cache[key] = value; }
|
||||
const std::string *Get(const std::string &key) {
|
||||
void Add(const std::string& key, const std::string& value) { m_cache[key] = value; }
|
||||
const std::string* Get(const std::string& key)
|
||||
{
|
||||
auto it = m_cache.find(key);
|
||||
return (it != m_cache.end() ? &it->second : nullptr);
|
||||
}
|
||||
@@ -76,37 +76,33 @@ class PTimerList;
|
||||
|
||||
#define SQL(...) #__VA_ARGS__
|
||||
|
||||
class LogSettings;
|
||||
class Database : public DBcore {
|
||||
public:
|
||||
Database();
|
||||
Database(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
|
||||
bool Connect(const char* host, const char* user, const char* passwd, const char* database, uint32 port, std::string connection_label = "default");
|
||||
Database(
|
||||
const std::string& host,
|
||||
const std::string& user,
|
||||
const std::string& password,
|
||||
const std::string& database,
|
||||
uint32 port
|
||||
);
|
||||
bool Connect(
|
||||
const std::string& host,
|
||||
const std::string& user,
|
||||
const std::string& password,
|
||||
const std::string& database,
|
||||
uint32 port,
|
||||
std::string connection_label = "default"
|
||||
);
|
||||
~Database();
|
||||
|
||||
/* Character Creation */
|
||||
|
||||
bool CreateCharacter(
|
||||
uint32 account_id,
|
||||
char *name,
|
||||
uint16 gender,
|
||||
uint16 race,
|
||||
uint16 class_,
|
||||
uint8 str,
|
||||
uint8 sta,
|
||||
uint8 cha,
|
||||
uint8 dex,
|
||||
uint8 int_,
|
||||
uint8 agi,
|
||||
uint8 wis,
|
||||
uint8 face
|
||||
);
|
||||
bool DeleteCharacter(char *character_name);
|
||||
bool MoveCharacterToZone(const char *charname, uint32 zone_id);
|
||||
bool DeleteCharacter(const std::string& name);
|
||||
bool MoveCharacterToZone(const std::string& name, uint32 zone_id);
|
||||
bool MoveCharacterToZone(uint32 character_id, uint32 zone_id);
|
||||
bool ReserveName(uint32 account_id, char *name);
|
||||
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct *pp);
|
||||
bool UpdateName(const char *oldname, const char *newname);
|
||||
bool ReserveName(uint32 account_id, const std::string& name);
|
||||
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
|
||||
bool UpdateName(const std::string& old_name, const std::string& new_name);
|
||||
bool CopyCharacter(
|
||||
const std::string& source_character_name,
|
||||
const std::string& destination_character_name,
|
||||
@@ -114,165 +110,177 @@ public:
|
||||
);
|
||||
|
||||
/* General Information Queries */
|
||||
bool AddBannedIP(const std::string& banned_ip, const std::string& notes); //Add IP address to the banned_ips table.
|
||||
bool AddToNameFilter(const std::string& name);
|
||||
bool CheckBannedIPs(const std::string& login_ip); //Check incoming connection against banned IP table.
|
||||
bool CheckGMIPs(const std::string& login_ip, uint32 account_id);
|
||||
bool CheckNameFilter(const std::string& name, bool surname = false);
|
||||
bool IsNameUsed(const std::string& name);
|
||||
|
||||
bool AddBannedIP(std::string banned_ip, std::string notes); //Add IP address to the banned_ips table.
|
||||
bool AddToNameFilter(std::string name);
|
||||
bool CheckBannedIPs(std::string login_ip); //Check incoming connection against banned IP table.
|
||||
bool CheckGMIPs(std::string login_ip, uint32 account_id);
|
||||
bool CheckNameFilter(std::string name, bool surname = false);
|
||||
bool CheckUsedName(std::string name);
|
||||
uint32 GetAccountIDByChar(const std::string& name, uint32* character_id = 0);
|
||||
uint32 GetAccountIDByChar(uint32 character_id);
|
||||
uint32 GetAccountIDByName(const std::string& account_name, const std::string& loginserver, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetCharacterID(const std::string& name);
|
||||
uint32 GetGuildIDByCharID(uint32 character_id);
|
||||
uint32 GetGroupIDByCharID(uint32 character_id);
|
||||
uint32 GetRaidIDByCharID(uint32 character_id);
|
||||
|
||||
uint32 GetAccountIDByChar(const char* charname, uint32* oCharID = 0);
|
||||
uint32 GetAccountIDByChar(uint32 char_id);
|
||||
uint32 GetAccountIDByName(std::string account_name, std::string loginserver, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetCharacterID(const char *name);
|
||||
uint32 GetCharacterInfo(std::string character_name, uint32 *account_id, uint32 *zone_id, uint32 *instance_id);
|
||||
uint32 GetGuildIDByCharID(uint32 char_id);
|
||||
uint32 GetGroupIDByCharID(uint32 char_id);
|
||||
uint32 GetRaidIDByCharID(uint32 char_id);
|
||||
|
||||
void GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID = 0);
|
||||
void GetCharName(uint32 char_id, char* name);
|
||||
std::string GetCharNameByID(uint32 char_id);
|
||||
std::string GetNPCNameByID(uint32 npc_id);
|
||||
std::string GetCleanNPCNameByID(uint32 npc_id);
|
||||
void LoginIP(uint32 account_id, std::string login_ip);
|
||||
const std::string GetAccountName(uint32 account_id, uint32* lsaccount_id = 0);
|
||||
const std::string GetCharName(uint32 character_id);
|
||||
const std::string GetCharNameByID(uint32 character_id);
|
||||
const std::string GetNPCNameByID(uint32 npc_id);
|
||||
const std::string GetCleanNPCNameByID(uint32 npc_id);
|
||||
void LoginIP(uint32 account_id, const std::string& login_ip);
|
||||
|
||||
/* Instancing */
|
||||
|
||||
bool AddClientToInstance(uint16 instance_id, uint32 character_id);
|
||||
bool CheckInstanceByCharID(uint16 instance_id, uint32 character_id);
|
||||
bool CheckInstanceExists(uint16 instance_id);
|
||||
bool CheckInstanceExpired(uint16 instance_id);
|
||||
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
|
||||
bool GetUnusedInstanceID(uint16 &instance_id);
|
||||
bool GetUnusedInstanceID(uint16& instance_id);
|
||||
bool IsGlobalInstance(uint16 instance_id);
|
||||
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
|
||||
bool RemoveClientsFromInstance(uint16 instance_id);
|
||||
bool VerifyInstanceAlive(uint16 instance_id, uint32 character_id);
|
||||
bool VerifyZoneInstance(uint32 zone_id, uint16 instance_id);
|
||||
|
||||
uint16 GetInstanceID(uint32 zone, uint32 charid, int16 version);
|
||||
uint16 GetInstanceID(uint32 zone, uint32 character_id, int16 version);
|
||||
std::vector<uint16> GetInstanceIDs(uint32 zone_id, uint32 character_id);
|
||||
uint8_t GetInstanceVersion(uint16 instance_id);
|
||||
uint32 GetTimeRemainingInstance(uint16 instance_id, bool &is_perma);
|
||||
uint32 GetTimeRemainingInstance(uint16 instance_id, bool& is_perma);
|
||||
uint32 GetInstanceZoneID(uint16 instance_id);
|
||||
|
||||
void AssignGroupToInstance(uint32 gid, uint32 instance_id);
|
||||
void AssignRaidToInstance(uint32 rid, uint32 instance_id);
|
||||
void AssignGroupToInstance(uint32 group_id, uint32 instance_id);
|
||||
void AssignRaidToInstance(uint32 raid_id, uint32 instance_id);
|
||||
void DeleteInstance(uint16 instance_id);
|
||||
void FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 charid, uint32 group_id);
|
||||
void FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 charid, uint32 raid_id);
|
||||
void GetCharactersInInstance(uint16 instance_id, std::list<uint32> &character_ids);
|
||||
void FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id);
|
||||
void FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 raid_id);
|
||||
void GetCharactersInInstance(uint16 instance_id, std::list<uint32>& character_ids);
|
||||
void PurgeExpiredInstances();
|
||||
void SetInstanceDuration(uint16 instance_id, uint32 new_duration);
|
||||
void CleanupInstanceCorpses();
|
||||
|
||||
/* Adventure related. */
|
||||
|
||||
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win = false, bool remove = false);
|
||||
bool GetAdventureStats(uint32 char_id, AdventureStats_Struct *as);
|
||||
void UpdateAdventureStatsEntry(uint32 character_id, uint8 theme_id, bool is_win = false, bool is_remove = false);
|
||||
bool GetAdventureStats(uint32 character_id, AdventureStats_Struct* as);
|
||||
|
||||
/* Account Related */
|
||||
const std::string GetLiveChar(uint32 account_id);
|
||||
bool SetAccountStatus(const std::string& account_name, int16 status);
|
||||
bool SetLocalPassword(uint32 account_id, const std::string& password);
|
||||
bool UpdateLiveChar(const std::string& name, uint32 account_id);
|
||||
int16 GetAccountStatus(uint32 account_id);
|
||||
void SetAccountCRCField(uint32 account_id, const std::string& field_name, uint64 checksum);
|
||||
uint32 CheckLogin(const std::string& name, const std::string& password, const std::string& loginserver, int16* status = 0);
|
||||
uint32 CreateAccount(
|
||||
const std::string& name,
|
||||
const std::string& password,
|
||||
int16 status,
|
||||
const std::string& loginserver,
|
||||
uint32 lsaccount_id
|
||||
);
|
||||
uint32 GetAccountIDFromLSID(
|
||||
const std::string& in_loginserver_id,
|
||||
uint32 in_loginserver_account_id,
|
||||
char* in_account_name = 0,
|
||||
int16* in_status = 0
|
||||
);
|
||||
|
||||
bool DeleteAccount(const char *name, const char* loginserver);
|
||||
bool GetLiveChar(uint32 account_id, char* cname);
|
||||
bool SetAccountStatus(const char* name, int16 status);
|
||||
bool SetAccountStatus(const std::string& account_name, int16 status);
|
||||
bool SetLocalPassword(uint32 accid, const char* password);
|
||||
bool UpdateLiveChar(char* charname, uint32 account_id);
|
||||
uint8 GetAgreementFlag(uint32 account_id);
|
||||
void SetAgreementFlag(uint32 account_id);
|
||||
|
||||
int16 CheckStatus(uint32 account_id);
|
||||
int GetIPExemption(const std::string& account_ip);
|
||||
void SetIPExemption(const std::string& account_ip, int exemption_amount);
|
||||
|
||||
void SetAccountCRCField(uint32 account_id, std::string field_name, uint64 checksum);
|
||||
|
||||
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
|
||||
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
|
||||
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
|
||||
uint8 GetAgreementFlag(uint32 acctid);
|
||||
|
||||
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
|
||||
void SetAgreementFlag(uint32 acctid);
|
||||
|
||||
int GetIPExemption(std::string account_ip);
|
||||
void SetIPExemption(std::string account_ip, int exemption_amount);
|
||||
|
||||
int GetInstanceID(uint32 char_id, uint32 zone_id);
|
||||
int GetInstanceID(uint32 character_id, uint32 zone_id);
|
||||
|
||||
|
||||
/* Groups */
|
||||
|
||||
std::string GetGroupLeaderForLogin(std::string character_name);
|
||||
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
|
||||
|
||||
uint32 GetGroupID(const char* name);
|
||||
|
||||
void ClearGroup(uint32 gid = 0);
|
||||
void ClearGroupLeader(uint32 gid = 0);
|
||||
void SetGroupID(const char* name, uint32 id, uint32 charid, uint32 ismerc = false);
|
||||
void SetGroupLeaderName(uint32 gid, const char* name);
|
||||
std::string GetGroupLeaderForLogin(const std::string& character_name);
|
||||
char* GetGroupLeadershipInfo(
|
||||
uint32 group_id,
|
||||
char* leaderbuf,
|
||||
char* maintank = nullptr,
|
||||
char* assist = nullptr,
|
||||
char* puller = nullptr,
|
||||
char* marknpc = nullptr,
|
||||
char* mentoree = nullptr,
|
||||
int* mentor_percent = nullptr,
|
||||
GroupLeadershipAA_Struct* GLAA = nullptr
|
||||
);
|
||||
std::string GetGroupLeaderName(uint32 group_id);
|
||||
uint32 GetGroupID(const std::string& name);
|
||||
void ClearGroup(uint32 group_id = 0);
|
||||
void ClearGroupLeader(uint32 group_id = 0);
|
||||
void SetGroupLeaderName(uint32 group_id, const std::string& name);
|
||||
|
||||
/* Raids */
|
||||
const std::string GetRaidLeaderName(uint32 raid_id);
|
||||
uint32 GetRaidID(const std::string& name);
|
||||
void ClearRaid(uint32 raid_id = 0);
|
||||
void ClearRaidDetails(uint32 raid_id = 0);
|
||||
void ClearRaidLeader(uint32 group_id = std::numeric_limits<uint32>::max(), uint32 raid_id = 0);
|
||||
void GetGroupLeadershipInfo(
|
||||
uint32 group_id,
|
||||
uint32 raid_id,
|
||||
char* maintank = nullptr,
|
||||
char* assist = nullptr,
|
||||
char* puller = nullptr,
|
||||
char* marknpc = nullptr,
|
||||
char* mentoree = nullptr,
|
||||
int* mentor_percent = nullptr,
|
||||
GroupLeadershipAA_Struct* GLAA = nullptr
|
||||
);
|
||||
void GetRaidLeadershipInfo(
|
||||
uint32 raid_id,
|
||||
char* maintank = nullptr,
|
||||
char* assist = nullptr,
|
||||
char* puller = nullptr,
|
||||
char* marknpc = nullptr,
|
||||
RaidLeadershipAA_Struct* RLAA = nullptr
|
||||
);
|
||||
void SetRaidGroupLeaderInfo(uint32 group_id, uint32 raid_id);
|
||||
|
||||
const char *GetRaidLeaderName(uint32 rid);
|
||||
void PurgeAllDeletedDataBuckets();
|
||||
void ClearGuildOnlineStatus();
|
||||
void ClearTraderDetails();
|
||||
void ClearBuyerDetails();
|
||||
|
||||
uint32 GetRaidID(const char* name);
|
||||
|
||||
void ClearRaid(uint32 rid = 0);
|
||||
void ClearRaidDetails(uint32 rid = 0);
|
||||
void ClearRaidLeader(uint32 gid = 0xFFFFFFFF, uint32 rid = 0);
|
||||
void GetGroupLeadershipInfo(uint32 gid, uint32 rid, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, char *mentoree = nullptr, int *mentor_percent = nullptr, GroupLeadershipAA_Struct* GLAA = nullptr);
|
||||
void GetRaidLeadershipInfo(uint32 rid, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, RaidLeadershipAA_Struct* RLAA = nullptr);
|
||||
void SetRaidGroupLeaderInfo(uint32 gid, uint32 rid);
|
||||
|
||||
void PurgeAllDeletedDataBuckets();
|
||||
|
||||
/* Database Conversions 'database_conversions.cpp' */
|
||||
|
||||
bool CheckDatabaseConversions();
|
||||
bool CheckDatabaseConvertCorpseDeblob();
|
||||
bool CheckDatabaseConvertPPDeblob();
|
||||
|
||||
/* Database Variables */
|
||||
bool GetVariable(const std::string& name, std::string& value);
|
||||
bool SetVariable(const std::string& name, const std::string& value);
|
||||
bool LoadVariables();
|
||||
|
||||
bool GetVariable(std::string varname, std::string &varvalue);
|
||||
bool SetVariable(const std::string& varname, const std::string &varvalue);
|
||||
bool LoadVariables();
|
||||
uint8 GetPEQZone(uint32 zone_id, uint32 version);
|
||||
uint32 GetServerType();
|
||||
void AddReport(const std::string& who, const std::string& against, const std::string& lines);
|
||||
struct TimeOfDay_Struct LoadTime(time_t& realtime);
|
||||
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
|
||||
void ClearMerchantTemp();
|
||||
void ClearPTimers(uint32 character_id);
|
||||
void SetFirstLogon(uint32 character_id, uint8 first_logon);
|
||||
void SetLFG(uint32 character_id, bool is_lfg);
|
||||
void SetLFP(uint32 character_id, bool is_lfp);
|
||||
void SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon);
|
||||
|
||||
/* General Queries */
|
||||
int64 CountInvSnapshots();
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
|
||||
bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
|
||||
bool LoadPTimers(uint32 charid, PTimerList &into);
|
||||
|
||||
uint8 GetPEQZone(uint32 zone_id, uint32 version);
|
||||
uint8 GetMinStatus(uint32 zone_id, uint32 instance_version);
|
||||
uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
|
||||
uint8 GetServerType();
|
||||
uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
|
||||
|
||||
void AddReport(std::string who, std::string against, std::string lines);
|
||||
struct TimeOfDay_Struct LoadTime(time_t &realtime);
|
||||
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
|
||||
void ClearMerchantTemp();
|
||||
void ClearPTimers(uint32 charid);
|
||||
void SetFirstLogon(uint32 CharID, uint8 firstlogon);
|
||||
void SetLFG(uint32 CharID, bool LFG);
|
||||
void SetLFP(uint32 CharID, bool LFP);
|
||||
void SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon);
|
||||
|
||||
int CountInvSnapshots();
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
|
||||
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
|
||||
void SourceSqlFromUrl(std::string url);
|
||||
void SourceDatabaseTableFromUrl(const std::string& table_name, const std::string& url);
|
||||
void SourceSqlFromUrl(const std::string& url);
|
||||
void PurgeCharacterParcels();
|
||||
void Encode(std::string &in);
|
||||
void Decode(std::string &in);
|
||||
|
||||
private:
|
||||
|
||||
Mutex Mvarcache;
|
||||
Mutex Mvarcache;
|
||||
VarCache_Struct varcache;
|
||||
|
||||
/* Groups, utility methods. */
|
||||
void ClearAllGroupLeaders();
|
||||
void ClearAllGroups();
|
||||
void ClearAllGroupLeaders();
|
||||
void ClearAllGroups();
|
||||
|
||||
/* Raid, utility methods. */
|
||||
void ClearAllRaids();
|
||||
|
||||
@@ -279,6 +279,11 @@ void DatabaseDumpService::DatabaseDump()
|
||||
}
|
||||
}
|
||||
|
||||
if (IsDumpStaticInstanceData()) {
|
||||
tables_to_dump += "instance_list";
|
||||
options += " --no-create-info --where=\"instance_list.is_global > 0 and instance_list.never_expires > 0\"";
|
||||
}
|
||||
|
||||
if (!dump_descriptor.empty()) {
|
||||
SetDumpFileName(GetDumpFileName() + dump_descriptor);
|
||||
}
|
||||
@@ -317,6 +322,10 @@ void DatabaseDumpService::DatabaseDump()
|
||||
pipe_file
|
||||
);
|
||||
|
||||
LogInfo("Backing up database [{}]", execute_command);
|
||||
LogInfo("This can take a few minutes depending on the size of your database");
|
||||
LogInfo("LOADING... PLEASE WAIT...");
|
||||
|
||||
BuildCredentialsFile();
|
||||
std::string execution_result = Process::execute(execute_command);
|
||||
if (!execution_result.empty() && IsDumpOutputToConsole()) {
|
||||
@@ -566,7 +575,12 @@ void DatabaseDumpService::RemoveSqlBackup()
|
||||
{
|
||||
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
|
||||
if (File::Exists(file)) {
|
||||
std::filesystem::remove(file);
|
||||
try {
|
||||
std::filesystem::remove(file);
|
||||
}
|
||||
catch (std::exception &e) {
|
||||
LogError("std::filesystem::remove err [{}]", e.what());
|
||||
}
|
||||
}
|
||||
|
||||
RemoveCredentialsFile();
|
||||
@@ -606,3 +620,13 @@ void DatabaseDumpService::RemoveCredentialsFile()
|
||||
std::filesystem::remove(CREDENTIALS_FILE);
|
||||
}
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpStaticInstanceData()
|
||||
{
|
||||
return dump_static_instance_data;
|
||||
}
|
||||
|
||||
void DatabaseDumpService::SetDumpStaticInstanceData(bool b)
|
||||
{
|
||||
dump_static_instance_data = b;
|
||||
}
|
||||
|
||||
@@ -58,6 +58,9 @@ public:
|
||||
bool IsDumpMercTables() const;
|
||||
void SetDumpMercTables(bool dump_bot_tables);
|
||||
|
||||
void SetDumpStaticInstanceData(bool b);
|
||||
bool IsDumpStaticInstanceData();
|
||||
|
||||
private:
|
||||
bool dump_all_tables = false;
|
||||
bool dump_state_tables = false;
|
||||
@@ -73,6 +76,8 @@ private:
|
||||
bool dump_drop_table_syntax_only = false;
|
||||
bool dump_bot_tables = false;
|
||||
bool dump_merc_tables = false;
|
||||
bool dump_static_instance_data = false;
|
||||
|
||||
std::string dump_path;
|
||||
std::string dump_file_name;
|
||||
|
||||
|
||||
@@ -76,9 +76,9 @@ void DatabaseUpdate::CheckDbUpdates()
|
||||
}
|
||||
}
|
||||
|
||||
std::string DatabaseUpdate::GetQueryResult(std::string query)
|
||||
std::string DatabaseUpdate::GetQueryResult(const ManifestEntry& e)
|
||||
{
|
||||
auto results = m_database->QueryDatabase(query);
|
||||
auto results = (e.content_schema_update ? m_content_database : m_database)->QueryDatabase(e.check);
|
||||
|
||||
std::vector<std::string> result_lines = {};
|
||||
|
||||
@@ -121,6 +121,16 @@ bool DatabaseUpdate::ShouldRunMigration(ManifestEntry &e, std::string query_resu
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if we are running in a terminal
|
||||
bool is_atty()
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
return ::_isatty(_fileno(stdin));
|
||||
#else
|
||||
return isatty(fileno(stdin));
|
||||
#endif
|
||||
}
|
||||
|
||||
// return true if we ran updates
|
||||
bool DatabaseUpdate::UpdateManifest(
|
||||
std::vector<ManifestEntry> entries,
|
||||
@@ -136,7 +146,7 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
for (auto &e: entries) {
|
||||
if (e.version == version) {
|
||||
bool has_migration = true;
|
||||
std::string r = GetQueryResult(e.check);
|
||||
std::string r = GetQueryResult(e);
|
||||
if (ShouldRunMigration(e, r)) {
|
||||
has_migration = false;
|
||||
missing_migrations.emplace_back(e.version);
|
||||
@@ -179,7 +189,7 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
if (e.version == m) {
|
||||
bool errored_migration = false;
|
||||
|
||||
auto r = m_database->QueryDatabaseMulti(e.sql);
|
||||
auto r = (e.content_schema_update ? m_content_database : m_database)->QueryDatabaseMulti(e.sql);
|
||||
|
||||
// ignore empty query result "errors"
|
||||
if (r.ErrorNumber() != 1065 && !r.ErrorMessage().empty()) {
|
||||
@@ -187,31 +197,38 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
errored_migration = true;
|
||||
|
||||
LogInfo("Required database update failed. This could be a problem");
|
||||
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
|
||||
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
// if terminal attached then prompt for skip
|
||||
if (is_atty()) {
|
||||
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
|
||||
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) == "y") {
|
||||
errored_migration = false;
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) == "y") {
|
||||
errored_migration = false;
|
||||
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
|
||||
}
|
||||
} else {
|
||||
errored_migration = true;
|
||||
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
|
||||
}
|
||||
}
|
||||
@@ -247,6 +264,13 @@ DatabaseUpdate *DatabaseUpdate::SetDatabase(Database *db)
|
||||
return this;
|
||||
}
|
||||
|
||||
DatabaseUpdate *DatabaseUpdate::SetContentDatabase(Database *db)
|
||||
{
|
||||
m_content_database = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
{
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
@@ -274,9 +298,9 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
// server database version is required
|
||||
bool server_up_to_date = v.server_database_version == b.server_database_version;
|
||||
bool server_up_to_date = v.server_database_version >= b.server_database_version;
|
||||
// bots database version is optional, if not enabled then it is always up-to-date
|
||||
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version == b.bots_database_version : true;
|
||||
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
|
||||
|
||||
return server_up_to_date && bots_up_to_date;
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ struct ManifestEntry {
|
||||
std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
|
||||
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||
std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
|
||||
};
|
||||
|
||||
struct DatabaseVersion {
|
||||
@@ -22,14 +23,16 @@ public:
|
||||
DatabaseVersion GetDatabaseVersions();
|
||||
DatabaseVersion GetBinaryDatabaseVersions();
|
||||
void CheckDbUpdates();
|
||||
std::string GetQueryResult(std::string query);
|
||||
std::string GetQueryResult(const ManifestEntry& e);
|
||||
static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
|
||||
bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
|
||||
|
||||
DatabaseUpdate *SetDatabase(Database *db);
|
||||
DatabaseUpdate *SetContentDatabase(Database *db);
|
||||
bool HasPendingUpdates();
|
||||
private:
|
||||
Database *m_database;
|
||||
Database *m_content_database;
|
||||
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
|
||||
void InjectBotsVersionColumn();
|
||||
};
|
||||
|
||||
@@ -4844,7 +4844,7 @@ UPDATE data_buckets SET bot_id = SUBSTRING_INDEX(SUBSTRING_INDEX( `key`, '-', 2
|
||||
ADD COLUMN `marked_npc_3_zone_id` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `marked_npc_3_entity_id`,
|
||||
ADD COLUMN `marked_npc_3_instance_id` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `marked_npc_3_zone_id`;
|
||||
)"
|
||||
},
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9235,
|
||||
.description = "2023_07_31_character_stats_record.sql",
|
||||
@@ -4854,7 +4854,7 @@ UPDATE data_buckets SET bot_id = SUBSTRING_INDEX(SUBSTRING_INDEX( `key`, '-', 2
|
||||
.sql = R"(
|
||||
|
||||
CREATE TABLE `character_stats_record` (
|
||||
`character_id` int NULL,
|
||||
`character_id` int NOT NULL,
|
||||
`name` varchar(100) NULL,
|
||||
`status` int NULL DEFAULT 0,
|
||||
`level` int NULL DEFAULT 0,
|
||||
@@ -4932,7 +4932,944 @@ CREATE TABLE `character_stats_record` (
|
||||
);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9236,
|
||||
.description = "2023_08_24_aa_ability_auto_grant.sql",
|
||||
.check = "SHOW COLUMNS FROM `aa_ability` LIKE 'auto_grant_enabled';",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `aa_ability` ADD COLUMN `auto_grant_enabled` TINYINT(4) NOT NULL DEFAULT '0' AFTER `reset_on_death`;
|
||||
UPDATE `aa_ability` SET `auto_grant_enabled` = 1 WHERE `grant_only` = 0 AND `charges` = 0 AND `category` = -1;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9237,
|
||||
.description = "2023_10_15_import_13th_floor.sql",
|
||||
.check = "SHOW COLUMNS FROM `items` LIKE 'bardeffect';",
|
||||
.condition = "missing",
|
||||
.match = "mediumint",
|
||||
.sql = R"(
|
||||
ALTER TABLE `items`
|
||||
MODIFY COLUMN `scriptfileid` MEDIUMINT(6) NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `powersourcecapacity` MEDIUMINT(7) NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `augdistiller` INT(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `scrollunk1` INT(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
MODIFY COLUMN `bardeffect` MEDIUMINT(6) NOT NULL DEFAULT 0;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9238,
|
||||
.description = "2023_10_18_tradeskill_add_learned_by_item_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `tradeskill_recipe` LIKE 'learned_by_item_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `tradeskill_recipe`
|
||||
ADD COLUMN `learned_by_item_id` int(11) NOT NULL DEFAULT 0 AFTER `must_learn`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9239,
|
||||
.description = "2023_10_18_blocked_spells_expansions_content_flags.sql",
|
||||
.check = "SHOW COLUMNS FROM `blocked_spells` LIKE 'min_expansion'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `blocked_spells`
|
||||
ADD COLUMN `min_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `description`,
|
||||
ADD COLUMN `max_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `min_expansion`,
|
||||
ADD COLUMN `content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `max_expansion`,
|
||||
ADD COLUMN `content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `content_flags`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9240,
|
||||
.description = "2023_10_29_variables_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `variables` LIKE 'id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `variables`
|
||||
ADD COLUMN `id` int(11) NOT NULL AUTO_INCREMENT FIRST,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`id`) USING BTREE,
|
||||
ADD UNIQUE INDEX(`varname`);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9241,
|
||||
.description = "2023_10_29_split_spawn2_enabled.sql",
|
||||
.check = "SHOW TABLES LIKE 'spawn2_disabled'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `spawn2_backup_2023_10_29` LIKE `spawn2`;
|
||||
INSERT INTO `spawn2_backup_2023_10_29` SELECT * FROM `spawn2`;
|
||||
CREATE TABLE `spawn2_disabled` (
|
||||
`id` bigint(11) NOT NULL AUTO_INCREMENT,
|
||||
`spawn2_id` int(11) DEFAULT NULL,
|
||||
`instance_id` int(11) DEFAULT 0,
|
||||
`disabled` smallint(11) DEFAULT 0,
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `spawn2_id` (`spawn2_id`,`instance_id`) USING BTREE
|
||||
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
|
||||
INSERT INTO spawn2_disabled (spawn2_id, disabled) SELECT id, 1 FROM spawn2 WHERE enabled = 0;
|
||||
ALTER TABLE `spawn2` DROP COLUMN `enabled`;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9242,
|
||||
.description = "2023_11_7_mintime_maxtime_spawnentry.sql",
|
||||
.check = "SHOW COLUMNS FROM `spawnentry` LIKE 'min_time'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `spawnentry`
|
||||
ADD COLUMN `min_time` smallint(4) NOT NULL DEFAULT 0 AFTER `condition_value_filter`,
|
||||
ADD COLUMN `max_time` smallint(4) NOT NULL DEFAULT 0 AFTER `min_time`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9243,
|
||||
.description = "2023_11_27_starting_items_revamp.sql",
|
||||
.check = "SHOW COLUMNS FROM `starting_items` LIKE 'race_list'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `starting_items_backup_9243` LIKE `starting_items`;
|
||||
INSERT INTO `starting_items_backup_9243` SELECT * FROM `starting_items`;
|
||||
|
||||
CREATE TABLE `starting_items_new` (
|
||||
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`race_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`class_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`deity_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`zone_id_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
|
||||
`gm` mediumint(3) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`slot` mediumint(9) NOT NULL DEFAULT -1,
|
||||
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`content_flags` varchar(100) NULL,
|
||||
`content_flags_disabled` varchar(100) NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
);
|
||||
|
||||
INSERT INTO
|
||||
`starting_items_new`
|
||||
(
|
||||
SELECT
|
||||
0 AS `id`,
|
||||
GROUP_CONCAT(DISTINCT `class` ORDER BY class ASC SEPARATOR '|') AS `class_list`,
|
||||
GROUP_CONCAT(DISTINCT `race` ORDER BY race ASC SEPARATOR '|') AS `race_list`,
|
||||
GROUP_CONCAT(DISTINCT `deityid` ORDER BY deityid ASC SEPARATOR '|') AS `deity_list`,
|
||||
GROUP_CONCAT(DISTINCT `zoneid` ORDER BY zoneid ASC SEPARATOR '|') AS `zone_list`,
|
||||
`itemid`,
|
||||
`item_charges`,
|
||||
`gm`,
|
||||
`slot`,
|
||||
`min_expansion`,
|
||||
`max_expansion`,
|
||||
`content_flags`,
|
||||
`content_flags_disabled`
|
||||
FROM
|
||||
`starting_items`
|
||||
GROUP BY
|
||||
`itemid`
|
||||
);
|
||||
|
||||
DROP TABLE `starting_items`;
|
||||
RENAME TABLE `starting_items_new` TO `starting_items`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9244,
|
||||
.description = "2023_11_30_items_table_schema.sql",
|
||||
.check = "SHOW COLUMNS FROM `items` LIKE 'updated'",
|
||||
.condition = "contains",
|
||||
.match = "0000-00-00 00:00:00",
|
||||
.sql = R"(
|
||||
ALTER TABLE `items` MODIFY COLUMN `updated` datetime NULL DEFAULT NULL;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9245,
|
||||
.description = "2023_12_03_object_incline.sql",
|
||||
.check = "SHOW COLUMNS FROM `object` LIKE 'incline'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `object` CHANGE COLUMN `unknown08` `size_percentage` float NOT NULL DEFAULT 0 AFTER `icon`;
|
||||
ALTER TABLE `object` CHANGE COLUMN `unknown10` `solid_type` mediumint(5) NOT NULL DEFAULT 0 AFTER `size`;
|
||||
ALTER TABLE `object` CHANGE COLUMN `unknown20` `incline` int(11) NOT NULL DEFAULT 0 AFTER `solid_type`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9246,
|
||||
.description = "2023_12_07_keyring_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `keyring` LIKE 'id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `keyring`
|
||||
ADD COLUMN `id` int UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
|
||||
ADD PRIMARY KEY (`id`);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9247,
|
||||
.description = "2023_12_14_starting_items_fix.sql",
|
||||
.check = "SHOW COLUMNS FROM `starting_items` LIKE 'inventory_slot'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `starting_items`
|
||||
CHANGE COLUMN `race_list` `temporary` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `id`,
|
||||
CHANGE COLUMN `class_list` `race_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `temporary`,
|
||||
CHANGE COLUMN `gm` `status` mediumint(3) NOT NULL DEFAULT 0 AFTER `item_charges`,
|
||||
CHANGE COLUMN `slot` `inventory_slot` mediumint(9) NOT NULL DEFAULT -1 AFTER `status`;
|
||||
|
||||
ALTER TABLE `starting_items`
|
||||
CHANGE COLUMN `temporary` `class_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `id`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9248,
|
||||
.description = "2023_12_22_drop_npc_emotes_index.sql",
|
||||
.check = "show index from npc_emotes where key_name = 'emoteid'",
|
||||
.condition = "not_empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_emotes` DROP INDEX `emoteid`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9249,
|
||||
.description = "2023_12_26_add_tasks_enabled_column.sql",
|
||||
.check = "SHOW COLUMNS FROM `tasks` LIKE 'enabled'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `tasks`
|
||||
ADD COLUMN `enabled` smallint NULL DEFAULT 1 AFTER `faction_amount`
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9250,
|
||||
.description = "2023_01_06_task_activities_list_group.sql",
|
||||
.check = "SHOW COLUMNS FROM `task_activities` LIKE 'list_group'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `task_activities`
|
||||
ADD COLUMN `list_group` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `optional`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9251,
|
||||
.description = "2023_01_12_instance_list_notes.sql",
|
||||
.check = "SHOW COLUMNS FROM `instance_list` LIKE 'notes'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `instance_list`
|
||||
ADD COLUMN `notes` varchar(50) NOT NULL DEFAULT '' AFTER `never_expires`;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9252,
|
||||
.description = "2024_01_07_zone_idle_when_empty.sql",
|
||||
.check = "SHOW COLUMNS FROM `zone` LIKE 'idle_when_empty'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `zone`
|
||||
ADD COLUMN `idle_when_empty` tinyint(1) UNSIGNED NOT NULL DEFAULT 1 AFTER `min_lava_damage`,
|
||||
ADD COLUMN `seconds_before_idle` int(11) UNSIGNED NOT NULL DEFAULT 60 AFTER `idle_when_empty`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9253,
|
||||
.description = "2024_01_13_merchantlist_slot.sql",
|
||||
.check = "SHOW COLUMNS FROM `merchantlist` LIKE 'slot'",
|
||||
.condition = "missing",
|
||||
.match = "unsigned",
|
||||
.sql = R"(
|
||||
ALTER TABLE `merchantlist`
|
||||
MODIFY COLUMN `slot` int(11) UNSIGNED NOT NULL DEFAULT 0
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9254,
|
||||
.description = "2024_01_13_merchantlist_temp_slot.sql",
|
||||
.check = "SHOW COLUMNS FROM `merchantlist_temp` LIKE 'slot'",
|
||||
.condition = "contains",
|
||||
.match = "tinyint",
|
||||
.sql = R"(
|
||||
ALTER TABLE `merchantlist_temp`
|
||||
MODIFY COLUMN `slot` int(11) UNSIGNED NOT NULL DEFAULT 0
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9255,
|
||||
.description = "2024_01_13_drop_item_tick_deprecated.sql",
|
||||
.check = "show tables like 'item_tick'",
|
||||
.condition = "not_empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
DROP TABLE IF EXISTS item_tick
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9256,
|
||||
.description = "2024_01_16_increase_spawngroup_size.sql",
|
||||
.check = "SHOW COLUMNS FROM `spawngroup` LIKE 'name'",
|
||||
.condition = "contains",
|
||||
.match = "varchar(50)",
|
||||
.sql = R"(
|
||||
ALTER TABLE `spawngroup`
|
||||
MODIFY COLUMN `name` varchar(200) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `id`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9257,
|
||||
.description = "2024_01_16_ground_spawns_fix_z.sql",
|
||||
.check = "SHOW COLUMNS FROM `ground_spawns` LIKE 'fix_z'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `ground_spawns`
|
||||
ADD COLUMN `fix_z` tinyint(1) UNSIGNED NOT NULL DEFAULT 1 AFTER `respawn_timer`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9258,
|
||||
.description = "2024_02_04_base_data.sql",
|
||||
.check = "SHOW COLUMNS FROM `base_data` LIKE 'hp_regen'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `base_data`
|
||||
CHANGE COLUMN `unk1` `hp_regen` double NOT NULL AFTER `end`,
|
||||
CHANGE COLUMN `unk2` `end_regen` double NOT NULL AFTER `hp_regen`,
|
||||
MODIFY COLUMN `level` tinyint(3) UNSIGNED NOT NULL FIRST,
|
||||
MODIFY COLUMN `class` tinyint(2) UNSIGNED NOT NULL AFTER `level`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9259,
|
||||
.description = "2024_01_13_corpse_rez_overhaul.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_corpses` LIKE 'rez_time'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_corpses`
|
||||
ADD COLUMN `rez_time` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `wc_9`,
|
||||
ADD COLUMN `gm_exp` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `rez_time`,
|
||||
ADD COLUMN `killed_by` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `gm_exp`,
|
||||
ADD COLUMN `rezzable` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `killed_by`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9260,
|
||||
.description = "2023_11_11_guild_features.sql",
|
||||
.check = "SHOW TABLES LIKE 'guild_permissions'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `guild_permissions` (
|
||||
`id` INT(11) NOT NULL AUTO_INCREMENT,
|
||||
`perm_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`guild_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`permission` INT(11) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
UNIQUE INDEX `perm_id_guild_id` (`perm_id`, `guild_id`) USING BTREE
|
||||
)
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
|
||||
UPDATE guild_ranks SET title = 'Leader' WHERE `rank` = '1';
|
||||
UPDATE guild_ranks SET title = 'Senior Officer' WHERE `rank` = '2';
|
||||
UPDATE guild_ranks SET title = 'Officer' WHERE `rank` = '3';
|
||||
UPDATE guild_ranks SET title = 'Senior Member' WHERE `rank` = '4';
|
||||
UPDATE guild_ranks SET title = 'Member' WHERE `rank` = '5';
|
||||
UPDATE guild_ranks SET title = 'Junior Member' WHERE `rank` = '6';
|
||||
UPDATE guild_ranks SET title = 'Initiate' WHERE `rank` = '7';
|
||||
UPDATE guild_ranks SET title = 'Recruit' WHERE `rank` = '8';
|
||||
|
||||
DELETE FROM guild_ranks WHERE `rank` = 0;
|
||||
|
||||
ALTER TABLE `guild_ranks`
|
||||
DROP COLUMN `can_hear`,
|
||||
DROP COLUMN `can_speak`,
|
||||
DROP COLUMN `can_invite`,
|
||||
DROP COLUMN `can_remove`,
|
||||
DROP COLUMN `can_promote`,
|
||||
DROP COLUMN `can_demote`,
|
||||
DROP COLUMN `can_motd`,
|
||||
DROP COLUMN `can_warpeace`;
|
||||
|
||||
UPDATE guild_members SET `rank` = '5' WHERE `rank` = '0';
|
||||
UPDATE guild_members SET `rank` = '3' WHERE `rank` = '1';
|
||||
UPDATE guild_members SET `rank` = '1' WHERE `rank` = '2';
|
||||
|
||||
ALTER TABLE `guild_members`
|
||||
ADD COLUMN `online` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0' AFTER `alt`;
|
||||
|
||||
ALTER TABLE `guilds`
|
||||
ADD COLUMN `favor` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `url`;
|
||||
|
||||
CREATE TABLE guild_tributes (
|
||||
guild_id int(11) unsigned NOT NULL DEFAULT 0,
|
||||
tribute_id_1 int(11) unsigned NOT NULL DEFAULT 0,
|
||||
tribute_id_1_tier int(11) unsigned NOT NULL DEFAULT 0,
|
||||
tribute_id_2 int(11) unsigned NOT NULL DEFAULT 0,
|
||||
tribute_id_2_tier int(11) unsigned NOT NULL DEFAULT 0,
|
||||
time_remaining int(11) unsigned NOT NULL DEFAULT 0,
|
||||
enabled int(11) unsigned NOT NULL DEFAULT 0,
|
||||
PRIMARY KEY (guild_id) USING BTREE
|
||||
) ENGINE=InnoDB;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9261,
|
||||
.description = "2024_02_11_character_corpses.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_corpses` LIKE 'time_of_death'",
|
||||
.condition = "contains",
|
||||
.match = "0000-00-00 00:00:00",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_corpses` MODIFY COLUMN `time_of_death` datetime NOT NULL DEFAULT CURRENT_TIMESTAMP;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9262,
|
||||
.description = "2024_02_11_object_contents.sql",
|
||||
.check = "SHOW COLUMNS FROM `object_contents` LIKE 'droptime'",
|
||||
.condition = "contains",
|
||||
.match = "0000-00-00 00:00:00",
|
||||
.sql = R"(
|
||||
ALTER TABLE `object_contents` MODIFY COLUMN `droptime` datetime NOT NULL DEFAULT CURRENT_TIMESTAMP;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9263,
|
||||
.description = "2024_02_16_rearrange_zone_columns.sql",
|
||||
.check = "show columns from zone like 'note'",
|
||||
.condition = "missing",
|
||||
.match = "varchar(200)",
|
||||
.sql = R"(
|
||||
ALTER TABLE `zone`
|
||||
MODIFY COLUMN `id` int(10) NOT NULL AUTO_INCREMENT FIRST,
|
||||
MODIFY COLUMN `zoneidnumber` int(4) NOT NULL DEFAULT 0 AFTER `id`,
|
||||
MODIFY COLUMN `version` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `zoneidnumber`,
|
||||
MODIFY COLUMN `short_name` varchar(32) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `version`,
|
||||
MODIFY COLUMN `long_name` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL AFTER `short_name`,
|
||||
MODIFY COLUMN `min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `long_name`,
|
||||
MODIFY COLUMN `note` varchar(200) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `map_file_name`,
|
||||
MODIFY COLUMN `min_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `note`,
|
||||
MODIFY COLUMN `max_expansion` tinyint(4) NOT NULL DEFAULT -1 AFTER `min_expansion`,
|
||||
MODIFY COLUMN `content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `max_expansion`,
|
||||
MODIFY COLUMN `content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `content_flags`,
|
||||
MODIFY COLUMN `expansion` tinyint(3) NOT NULL DEFAULT 0 AFTER `content_flags_disabled`,
|
||||
MODIFY COLUMN `file_name` varchar(16) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `expansion`,
|
||||
MODIFY COLUMN `safe_x` float NOT NULL DEFAULT 0 AFTER `file_name`,
|
||||
MODIFY COLUMN `safe_y` float NOT NULL DEFAULT 0 AFTER `safe_x`,
|
||||
MODIFY COLUMN `safe_z` float NOT NULL DEFAULT 0 AFTER `safe_y`,
|
||||
MODIFY COLUMN `safe_heading` float NOT NULL DEFAULT 0 AFTER `safe_z`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9264,
|
||||
.description = "2024_02_18_starting_items_augments.sql",
|
||||
.check = "SHOW COLUMNS FROM `starting_items` LIKE 'augment_one'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `starting_items`
|
||||
ADD COLUMN `augment_one` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `item_charges`,
|
||||
ADD COLUMN `augment_two` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
|
||||
ADD COLUMN `augment_three` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
|
||||
ADD COLUMN `augment_four` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
|
||||
ADD COLUMN `augment_five` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
|
||||
ADD COLUMN `augment_six` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9265,
|
||||
.description = "2024_03_03_add_id_to_guild_bank.sql",
|
||||
.check = "SHOW COLUMNS FROM `guild_bank` LIKE 'id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `guild_bank`
|
||||
ADD COLUMN `id` INT UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
|
||||
ADD PRIMARY KEY (`id`);
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9266,
|
||||
.description = "2024_03_02_rule_values_rule_value_length.sql",
|
||||
.check = "SHOW COLUMNS FROM `rule_values` LIKE 'rule_value'",
|
||||
.condition = "contains",
|
||||
.match = "varchar(30)",
|
||||
.sql = R"(
|
||||
ALTER TABLE `rule_values`
|
||||
MODIFY COLUMN `rule_value` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `rule_name`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9267,
|
||||
.description = "2024_02_18_group_id_bot_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `group_id` LIKE 'bot_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `group_id`
|
||||
CHANGE COLUMN `groupid` `group_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
|
||||
CHANGE COLUMN `charid` `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `group_id`,
|
||||
CHANGE COLUMN `ismerc` `merc_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `name`,
|
||||
ADD COLUMN `bot_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `character_id`,
|
||||
MODIFY COLUMN `name` varchar(64) NOT NULL DEFAULT '' AFTER `character_id`,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`group_id`, `character_id`, `bot_id`, `merc_id`) USING BTREE;
|
||||
ALTER TABLE `group_id`
|
||||
MODIFY COLUMN `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `name`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9268,
|
||||
.description = "2024_03_23_skill_caps.sql",
|
||||
.check = "SHOW COLUMNS FROM `skill_caps` LIKE 'skill_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `skill_caps`
|
||||
CHANGE COLUMN `skillID` `skill_id` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 FIRST,
|
||||
CHANGE COLUMN `class` `class_id` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `skill_id`,
|
||||
ADD COLUMN `id` int(3) UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`id`) USING BTREE,
|
||||
ADD INDEX `level_skill_cap`(`skill_id`, `class_id`, `level`, `cap`);
|
||||
)",
|
||||
.content_schema_update = true,
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9269,
|
||||
.description = "2024_03_27_account_auto_login_charname.sql",
|
||||
.check = "SHOW COLUMNS FROM `account` LIKE 'auto_login_charname'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `account`
|
||||
ADD COLUMN `auto_login_charname` varchar(64) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `charname`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9270,
|
||||
.description = "2024_04_31_content_flagging_lootdrop_entries.sql",
|
||||
.check = "SHOW COLUMNS FROM `lootdrop_entries` LIKE 'content_flags'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `lootdrop_entries` ADD `min_expansion` tinyint(4) NOT NULL DEFAULT -1;
|
||||
ALTER TABLE `lootdrop_entries` ADD `max_expansion` tinyint(4) NOT NULL DEFAULT -1;
|
||||
ALTER TABLE `lootdrop_entries` ADD `content_flags` varchar(100) NULL;
|
||||
ALTER TABLE `lootdrop_entries` ADD `content_flags_disabled` varchar(100) NULL;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9271,
|
||||
.description = "2024_03_10_parcel_implementation.sql",
|
||||
.check = "SHOW TABLES LIKE 'character_parcels'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(CREATE TABLE `character_parcels` (
|
||||
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`char_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`slot_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`quantity` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`from_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`note` VARCHAR(1024) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
|
||||
`sent_date` DATETIME NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
UNIQUE INDEX `data_constraint` (`slot_id`, `char_id`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9272,
|
||||
.description = "2024_04_23_add_parcel_support_for_augmented_items.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_parcels` LIKE 'aug_slot_1'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_parcels`
|
||||
ADD COLUMN `aug_slot_1` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `item_id`,
|
||||
ADD COLUMN `aug_slot_2` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_1`,
|
||||
ADD COLUMN `aug_slot_3` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_2`,
|
||||
ADD COLUMN `aug_slot_4` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_3`,
|
||||
ADD COLUMN `aug_slot_5` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_4`,
|
||||
ADD COLUMN `aug_slot_6` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_5`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9273,
|
||||
.description = "2024_04_24_door_close_timer.sql",
|
||||
.check = "SHOW COLUMNS FROM `doors` LIKE 'close_timer_ms'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `doors`
|
||||
ADD COLUMN `close_timer_ms` smallint(8) UNSIGNED NOT NULL DEFAULT 5000 AFTER `is_ldon_door`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9274,
|
||||
.description = "2024_05_02_parcel_npc_content.sql",
|
||||
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'is_parcel_merchant'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_types`
|
||||
ADD COLUMN `is_parcel_merchant` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `keeps_sold_items`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9275,
|
||||
.description = "2024_04_28_character_extra_haste.sql",
|
||||
.check = "SHOW COLUMNS FROM `character_data` LIKE 'extra_haste'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_data`
|
||||
ADD COLUMN `extra_haste` int(11) NOT NULL DEFAULT 0 AFTER `wis`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9276,
|
||||
.description = "2024_05_12_fix_guild_bank_dup_issue.sql",
|
||||
.check = "SHOW COLUMNS FROM `guild_bank` WHERE FIELD = 'qty' AND Type LIKE '%unsigned';",
|
||||
.condition = "not_empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `guild_bank`
|
||||
CHANGE COLUMN `qty` `qty` INT(10) NOT NULL DEFAULT '0' AFTER `itemid`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9277,
|
||||
.description = "2024_05_09_parcel_enable_containers.sql",
|
||||
.check = "SHOW TABLES LIKE 'character_parcels_containers'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `character_parcels_containers` (
|
||||
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`parcels_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`slot_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_1` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_2` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_3` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_4` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_5` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`aug_slot_6` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`quantity` INT(10) UNSIGNED NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `fk_character_parcels_id` (`parcels_id`) USING BTREE,
|
||||
CONSTRAINT `fk_character_parcels_id` FOREIGN KEY (`parcels_id`) REFERENCES `character_parcels` (`id`) ON UPDATE NO ACTION ON DELETE CASCADE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1
|
||||
;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9278,
|
||||
.description = "2024_05_06_npc_greed.sql",
|
||||
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'greed'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_types`
|
||||
ADD COLUMN `greed` tinyint(8) UNSIGNED NOT NULL DEFAULT 0 AFTER `merchant_id`;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9279,
|
||||
.description = "2024_05_13_content_flagging_npc_spells_entries.sql",
|
||||
.check = "SHOW COLUMNS FROM `npc_spells_entries` LIKE 'content_flags'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `npc_spells_entries` ADD `min_expansion` tinyint(4) NOT NULL DEFAULT -1;
|
||||
ALTER TABLE `npc_spells_entries` ADD `max_expansion` tinyint(4) NOT NULL DEFAULT -1;
|
||||
ALTER TABLE `npc_spells_entries` ADD `content_flags` varchar(100) NULL;
|
||||
ALTER TABLE `npc_spells_entries` ADD `content_flags_disabled` varchar(100) NULL;
|
||||
)",
|
||||
.content_schema_update = true
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9280,
|
||||
.description = "2024_05_11_update_trader_support.sql",
|
||||
.check = "SHOW COLUMNS FROM `trader` LIKE 'aug_slot_1'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `trader`
|
||||
ADD COLUMN `id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
|
||||
CHANGE COLUMN `char_id` `char_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `id`,
|
||||
CHANGE COLUMN `item_id` `item_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `char_id`,
|
||||
ADD COLUMN `aug_slot_1` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `item_id`,
|
||||
ADD COLUMN `aug_slot_2` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_1`,
|
||||
ADD COLUMN `aug_slot_3` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_2`,
|
||||
ADD COLUMN `aug_slot_4` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_3`,
|
||||
ADD COLUMN `aug_slot_5` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_4`,
|
||||
ADD COLUMN `aug_slot_6` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_5`,
|
||||
CHANGE COLUMN `serialnumber` `item_sn` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_6`,
|
||||
CHANGE COLUMN `charges` `item_charges` INT(11) NOT NULL DEFAULT '0' AFTER `item_sn`,
|
||||
ADD COLUMN `char_entity_id` INT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `slot_id`,
|
||||
ADD COLUMN `char_zone_id` INT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `char_entity_id`,
|
||||
ADD COLUMN `active_transaction` TINYINT(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `char_zone_id`,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`id`),
|
||||
ADD INDEX `charid_slotid` (`char_id`, `slot_id`);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9281,
|
||||
.description = "2024_06_24_update_buyer_support.sql",
|
||||
.check = "SHOW COLUMNS FROM `buyer` LIKE 'id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `buyer`
|
||||
ADD COLUMN `id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
|
||||
CHANGE COLUMN `charid` `char_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `id`,
|
||||
ADD COLUMN `char_entity_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `char_id`,
|
||||
ADD COLUMN `char_name` VARCHAR(64) NULL DEFAULT NULL AFTER `char_entity_id`,
|
||||
ADD COLUMN `char_zone_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `char_name`,
|
||||
ADD COLUMN `char_zone_instance_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `char_zone_id`,
|
||||
ADD COLUMN `transaction_date` DATETIME NULL DEFAULT NULL AFTER `char_zone_instance_id`,
|
||||
ADD COLUMN `welcome_message` VARCHAR(256) NULL DEFAULT NULL AFTER `transaction_date`,
|
||||
DROP COLUMN `buyslot`,
|
||||
DROP COLUMN `itemid`,
|
||||
DROP COLUMN `itemname`,
|
||||
DROP COLUMN `quantity`,
|
||||
DROP COLUMN `price`,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`id`) USING BTREE,
|
||||
ADD INDEX `charid` (`char_id`);
|
||||
|
||||
CREATE TABLE `buyer_buy_lines` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`buyer_id` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`char_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`buy_slot_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`item_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`item_qty` INT(11) NOT NULL DEFAULT '0',
|
||||
`item_price` INT(11) NOT NULL DEFAULT '0',
|
||||
`item_icon` INT(11) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`item_name` VARCHAR(64) NOT NULL DEFAULT '' COLLATE 'latin1_swedish_ci',
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `buyerid_charid_buyslotid` (`buyer_id`, `char_id`, `buy_slot_id`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
|
||||
CREATE TABLE `buyer_trade_items` (
|
||||
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`buyer_buy_lines_id` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
|
||||
`item_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`item_qty` INT(11) NOT NULL DEFAULT '0',
|
||||
`item_icon` INT(11) NOT NULL DEFAULT '0',
|
||||
`item_name` VARCHAR(64) NOT NULL DEFAULT '0' COLLATE 'latin1_swedish_ci',
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `buyerbuylinesid` (`buyer_buy_lines_id`) USING BTREE
|
||||
)
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9282,
|
||||
.description = "2024_08_02_spell_buckets_comparison.sql",
|
||||
.check = "SHOW COLUMNS FROM `spell_buckets` LIKE 'bucket_comparison'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `spell_buckets`
|
||||
CHANGE COLUMN `spellid` `spell_id` int UNSIGNED NOT NULL FIRST,
|
||||
CHANGE COLUMN `key` `bucket_name` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `spell_id`,
|
||||
CHANGE COLUMN `value` `bucket_value` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `bucket_name`,
|
||||
ADD COLUMN `bucket_comparison` tinyint UNSIGNED NOT NULL DEFAULT 0 AFTER `bucket_value`,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`spell_id`) USING BTREE;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9283,
|
||||
.description = "2024_08_05_fix_client_hotbar",
|
||||
.check = "SHOW COLUMNS FROM `inventory` LIKE 'guid'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `inventory`
|
||||
ADD COLUMN `guid` BIGINT UNSIGNED NULL DEFAULT '0' AFTER `ornament_hero_model`;
|
||||
ALTER TABLE `inventory_snapshots`
|
||||
ADD COLUMN `guid` BIGINT UNSIGNED NULL DEFAULT '0' AFTER `ornament_hero_model`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9284,
|
||||
.description = "2024_10_08_character_exp_modifiers_default.sql",
|
||||
.check = "SHOW CREATE TABLE `character_exp_modifiers`",
|
||||
.condition = "contains",
|
||||
.match = "`exp_modifier` float NOT NULL,",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_exp_modifiers`
|
||||
MODIFY COLUMN `aa_modifier` float NOT NULL DEFAULT 1.0 AFTER `instance_version`,
|
||||
MODIFY COLUMN `exp_modifier` float NOT NULL DEFAULT 1.0 AFTER `aa_modifier`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9285,
|
||||
.description = "2024_11_08_data_buckets_indexes.sql",
|
||||
.check = "SHOW CREATE TABLE `data_buckets`",
|
||||
.condition = "missing",
|
||||
.match = "idx_character_expires",
|
||||
.sql = R"(
|
||||
CREATE INDEX idx_character_expires ON data_buckets (character_id, expires);
|
||||
CREATE INDEX idx_npc_expires ON data_buckets (npc_id, expires);
|
||||
CREATE INDEX idx_bot_expires ON data_buckets (bot_id, expires);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9286,
|
||||
.description = "2024_10_24_sharedbank_guid_primary_key.sql",
|
||||
.check = "SHOW COLUMN FROM `sharedbank` LIKE 'guid'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `sharedbank`
|
||||
CHANGE COLUMN `acctid` `account_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
|
||||
CHANGE COLUMN `slotid` `slot_id` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `account_id`,
|
||||
CHANGE COLUMN `itemid` `item_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `slot_id`,
|
||||
CHANGE COLUMN `augslot1` `augment_one` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `charges`,
|
||||
CHANGE COLUMN `augslot2` `augment_two` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
|
||||
CHANGE COLUMN `augslot3` `augment_three` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
|
||||
CHANGE COLUMN `augslot4` `augment_four` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
|
||||
CHANGE COLUMN `augslot5` `augment_five` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
|
||||
CHANGE COLUMN `augslot6` `augment_six` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`,
|
||||
MODIFY COLUMN `charges` smallint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `item_id`,
|
||||
ADD COLUMN `color` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `charges`,
|
||||
ADD COLUMN `ornament_icon` int(11) UNSIGNED NOT NULL AFTER `custom_data`,
|
||||
ADD COLUMN `ornament_idfile` int(11) UNSIGNED NOT NULL AFTER `ornament_icon`,
|
||||
ADD COLUMN `ornament_hero_model` int(11) NOT NULL AFTER `ornament_idfile`,
|
||||
ADD COLUMN `guid` bigint(20) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_hero_model`,
|
||||
ADD PRIMARY KEY (`account_id`, `slot_id`);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9287,
|
||||
.description = "2024_10_24_inventory_changes.sql",
|
||||
.check = "SHOW COLUMN FROM `inventory` LIKE 'charid'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `inventory`
|
||||
CHANGE COLUMN `charid` `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
|
||||
CHANGE COLUMN `slotid` `slot_id` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `character_id`,
|
||||
CHANGE COLUMN `itemid` `item_id` int(11) UNSIGNED NULL DEFAULT 0 AFTER `slot_id`,
|
||||
CHANGE COLUMN `augslot1` `augment_one` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `color`,
|
||||
CHANGE COLUMN `augslot2` `augment_two` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
|
||||
CHANGE COLUMN `augslot3` `augment_three` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
|
||||
CHANGE COLUMN `augslot4` `augment_four` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
|
||||
CHANGE COLUMN `augslot5` `augment_five` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
|
||||
CHANGE COLUMN `augslot6` `augment_six` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`,
|
||||
CHANGE COLUMN `ornamenticon` `ornament_icon` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `custom_data`,
|
||||
CHANGE COLUMN `ornamentidfile` `ornament_idfile` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_icon`,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`character_id`, `slot_id`) USING BTREE;
|
||||
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 251) + 4010) WHERE `slot_id` BETWEEN 251 AND 260; -- Bag 1
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 261) + 4210) WHERE `slot_id` BETWEEN 261 AND 270; -- Bag 2
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 271) + 4410) WHERE `slot_id` BETWEEN 271 AND 280; -- Bag 3
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 281) + 4610) WHERE `slot_id` BETWEEN 281 AND 290; -- Bag 4
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 291) + 4810) WHERE `slot_id` BETWEEN 291 AND 300; -- Bag 5
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 301) + 5010) WHERE `slot_id` BETWEEN 301 AND 310; -- Bag 6
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 311) + 5210) WHERE `slot_id` BETWEEN 311 AND 320; -- Bag 7
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 321) + 5410) WHERE `slot_id` BETWEEN 321 AND 330; -- Bag 8
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 331) + 5610) WHERE `slot_id` BETWEEN 331 AND 340; -- Bag 9
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 341) + 5810) WHERE `slot_id` BETWEEN 341 AND 350; -- Bag 10
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 351) + 6010) WHERE `slot_id` BETWEEN 351 AND 360; -- Cursor Bag
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2031) + 6210) WHERE `slot_id` BETWEEN 2031 AND 2040; -- Bank Bag 1
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2041) + 6410) WHERE `slot_id` BETWEEN 2041 AND 2050; -- Bank Bag 2
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2051) + 6610) WHERE `slot_id` BETWEEN 2051 AND 2060; -- Bank Bag 3
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2061) + 6810) WHERE `slot_id` BETWEEN 2061 AND 2070; -- Bank Bag 4
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2071) + 7010) WHERE `slot_id` BETWEEN 2071 AND 2080; -- Bank Bag 5
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2081) + 7210) WHERE `slot_id` BETWEEN 2081 AND 2090; -- Bank Bag 6
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2091) + 7410) WHERE `slot_id` BETWEEN 2091 AND 2100; -- Bank Bag 7
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2101) + 7610) WHERE `slot_id` BETWEEN 2101 AND 2110; -- Bank Bag 8
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2111) + 7810) WHERE `slot_id` BETWEEN 2111 AND 2120; -- Bank Bag 9
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2121) + 8010) WHERE `slot_id` BETWEEN 2121 AND 2130; -- Bank Bag 10
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2131) + 8210) WHERE `slot_id` BETWEEN 2131 AND 2140; -- Bank Bag 11
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2141) + 8410) WHERE `slot_id` BETWEEN 2141 AND 2150; -- Bank Bag 12
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2151) + 8610) WHERE `slot_id` BETWEEN 2151 AND 2160; -- Bank Bag 13
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2161) + 8810) WHERE `slot_id` BETWEEN 2161 AND 2170; -- Bank Bag 14
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2171) + 9010) WHERE `slot_id` BETWEEN 2171 AND 2180; -- Bank Bag 15
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2181) + 9210) WHERE `slot_id` BETWEEN 2181 AND 2190; -- Bank Bag 16
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2191) + 9410) WHERE `slot_id` BETWEEN 2191 AND 2200; -- Bank Bag 17
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2201) + 9610) WHERE `slot_id` BETWEEN 2201 AND 2210; -- Bank Bag 18
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2211) + 9810) WHERE `slot_id` BETWEEN 2211 AND 2220; -- Bank Bag 19
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2221) + 10010) WHERE `slot_id` BETWEEN 2221 AND 2230; -- Bank Bag 20
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2231) + 10210) WHERE `slot_id` BETWEEN 2231 AND 2240; -- Bank Bag 21
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2241) + 10410) WHERE `slot_id` BETWEEN 2241 AND 2250; -- Bank Bag 22
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2251) + 10610) WHERE `slot_id` BETWEEN 2251 AND 2260; -- Bank Bag 23
|
||||
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2261) + 10810) WHERE `slot_id` BETWEEN 2261 AND 2270; -- Bank Bag 24
|
||||
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2531) + 11010) WHERE `slot_id` BETWEEN 2531 AND 2540; -- Shared Bank Bag 1
|
||||
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2541) + 11210) WHERE `slot_id` BETWEEN 2541 AND 2550; -- Shared Bank Bag 2
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9288,
|
||||
.description = "2024_10_24_merchantlist_temp_uncap.sql",
|
||||
.check = "SHOW CREATE TABLE `merchantlist_temp`",
|
||||
.condition = "contains",
|
||||
.match = "`slot` tinyint(3)",
|
||||
.sql = R"(
|
||||
ALTER TABLE `merchantlist_temp`
|
||||
MODIFY COLUMN `slot` int UNSIGNED NOT NULL DEFAULT 0 AFTER `npcid`;
|
||||
)"
|
||||
}
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
// ManifestEntry{
|
||||
// .version = 9228,
|
||||
|
||||
@@ -61,6 +61,108 @@ DROP TABLE IF EXISTS `bot_group_members`;
|
||||
SET FOREIGN_KEY_CHECKS = 1;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9040,
|
||||
.description = "2023_11_16_bot_starting_items.sql",
|
||||
.check = "SHOW TABLES LIKE 'bot_starting_items'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `bot_starting_items` (
|
||||
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
|
||||
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
|
||||
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
|
||||
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9041,
|
||||
.description = "2023_12_04_bot_timers.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_timers` LIKE 'recast_time'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_timers`
|
||||
ADD COLUMN `recast_time` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `timer_value`,
|
||||
ADD COLUMN `is_spell` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `recast_time`,
|
||||
ADD COLUMN `is_disc` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_spell`,
|
||||
ADD COLUMN `spell_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_disc`,
|
||||
ADD COLUMN `is_item` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `spell_id`,
|
||||
ADD COLUMN `item_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_item`;
|
||||
ALTER TABLE `bot_timers`
|
||||
DROP FOREIGN KEY `FK_bot_timers_1`;
|
||||
ALTER TABLE `bot_timers`
|
||||
DROP PRIMARY KEY;
|
||||
ALTER TABLE `bot_timers`
|
||||
ADD PRIMARY KEY (`bot_id`, `timer_id`, `spell_id`, `item_id`);
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9042,
|
||||
.description = "2024_01_27_delete_bot_foreign_keys.sql",
|
||||
.check = "SHOW CREATE TABLE `bot_stances`",
|
||||
.condition = "contains",
|
||||
.match = "FOREIGN",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_buffs` DROP FOREIGN KEY `FK_bot_buffs_1`;
|
||||
ALTER TABLE `bot_heal_rotations` DROP FOREIGN KEY `FK_bot_heal_rotations`;
|
||||
ALTER TABLE `bot_heal_rotation_members` DROP FOREIGN KEY `FK_bot_heal_rotation_members_1`;
|
||||
ALTER TABLE `bot_heal_rotation_members` DROP FOREIGN KEY `FK_bot_heal_rotation_members_2`;
|
||||
ALTER TABLE `bot_heal_rotation_targets` DROP FOREIGN KEY `FK_bot_heal_rotation_targets`;
|
||||
ALTER TABLE `bot_inventories` DROP FOREIGN KEY `FK_bot_inventories_1`;
|
||||
ALTER TABLE `bot_pets` DROP FOREIGN KEY `FK_bot_pets_1`;
|
||||
ALTER TABLE `bot_pet_buffs` DROP FOREIGN KEY `FK_bot_pet_buffs_1`;
|
||||
ALTER TABLE `bot_pet_inventories` DROP FOREIGN KEY `FK_bot_pet_inventories_1`;
|
||||
ALTER TABLE `bot_stances` DROP FOREIGN KEY `FK_bot_stances_1`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9043,
|
||||
.description = "2024_02_18_bot_starting_items_augments.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_starting_items` LIKE 'augment_one'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_starting_items`
|
||||
ADD COLUMN `augment_one` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `item_charges`,
|
||||
ADD COLUMN `augment_two` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
|
||||
ADD COLUMN `augment_three` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
|
||||
ADD COLUMN `augment_four` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
|
||||
ADD COLUMN `augment_five` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
|
||||
ADD COLUMN `augment_six` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9044,
|
||||
.description = "2024_04_23_bot_extra_haste.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'extra_haste'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_data`
|
||||
ADD COLUMN `extra_haste` mediumint(8) NOT NULL DEFAULT 0 AFTER `wis`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9045,
|
||||
.description = "2024_08_05_bot_spells_entries_unsigned_spell_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_spells_entries` LIKE 'spell_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_spells_entries`
|
||||
CHANGE COLUMN `spellid` `spell_id` smallint(5) UNSIGNED NOT NULL DEFAULT 0 AFTER `npc_spells_id`;
|
||||
)"
|
||||
}
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
// ManifestEntry{
|
||||
// .version = 9228,
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/strings.h"
|
||||
|
||||
#include "database.h"
|
||||
#include "database/database_update.h"
|
||||
|
||||
|
||||
// Disgrace: for windows compile
|
||||
#ifdef _WINDOWS
|
||||
#include <windows.h>
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#else
|
||||
|
||||
#include "unix.h"
|
||||
#include <netinet/in.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
#endif
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
DatabaseUpdate database_update;
|
||||
|
||||
bool Database::CheckDatabaseConversions()
|
||||
{
|
||||
auto *r = RuleManager::Instance();
|
||||
r->LoadRules(this, "default", false);
|
||||
if (!RuleB(Bots, Enabled) && DoesTableExist("bot_data")) {
|
||||
LogInfo("Bot tables found but rule not enabled, enabling");
|
||||
r->SetRule("Bots:Enabled", "true", this, true, true);
|
||||
}
|
||||
|
||||
database_update.SetDatabase(this)->CheckDbUpdates();
|
||||
|
||||
return true;
|
||||
}
|
||||
+122
-61
@@ -29,6 +29,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "../common/repositories/raid_members_repository.h"
|
||||
#include "../common/repositories/respawn_times_repository.h"
|
||||
#include "../common/repositories/spawn_condition_values_repository.h"
|
||||
#include "repositories/spawn2_disabled_repository.h"
|
||||
|
||||
|
||||
#include "database.h"
|
||||
@@ -49,6 +50,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
|
||||
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
|
||||
{
|
||||
auto e = InstanceListPlayerRepository::NewEntity();
|
||||
@@ -131,85 +133,118 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
|
||||
bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||
{
|
||||
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
|
||||
uint32 max = 32000;
|
||||
uint32 max_instance_id = 32000;
|
||||
|
||||
// sanity check reserved
|
||||
if (max_reserved_instance_id >= max_instance_id) {
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// recycle instances
|
||||
if (RuleB(Instances, RecycleInstanceIds)) {
|
||||
|
||||
//query to get first unused id above reserved
|
||||
auto query = fmt::format(
|
||||
SQL(
|
||||
SELECT id
|
||||
FROM instance_list
|
||||
WHERE id = {};
|
||||
),
|
||||
max_reserved_instance_id + 1
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
// could not successfully query - bail out
|
||||
if (!results.Success()) {
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// first id is available
|
||||
if (results.RowCount() == 0) {
|
||||
instance_id = max_reserved_instance_id + 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
// now look for next available above reserved
|
||||
query = fmt::format(
|
||||
SQL(
|
||||
SELECT MIN(i.id + 1) AS next_available
|
||||
FROM instance_list i
|
||||
LEFT JOIN instance_list i2 ON i.id + 1 = i2.id
|
||||
WHERE i.id >= {}
|
||||
AND i2.id IS NULL;
|
||||
),
|
||||
max_reserved_instance_id
|
||||
);
|
||||
|
||||
results = QueryDatabase(query);
|
||||
|
||||
// could not successfully query - bail out
|
||||
if (!results.Success()) {
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// did not retrieve any rows - bail out
|
||||
if (results.RowCount() == 0) {
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
// check that id is within limits
|
||||
if (row[0] && Strings::ToInt(row[0]) <= max_instance_id) {
|
||||
instance_id = Strings::ToInt(row[0]);
|
||||
return true;
|
||||
}
|
||||
|
||||
// no available instance ids
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// get max unused id above reserved
|
||||
auto query = fmt::format(
|
||||
"SELECT IFNULL(MAX(id), {}) + 1 FROM instance_list WHERE id > {}",
|
||||
max_reserved_instance_id,
|
||||
max_reserved_instance_id
|
||||
);
|
||||
|
||||
if (RuleB(Instances, RecycleInstanceIds)) {
|
||||
query = (
|
||||
SQL(
|
||||
SELECT i.id + 1 AS next_available
|
||||
FROM instance_list i
|
||||
LEFT JOIN instance_list i2 ON i2.id = i.id + 1
|
||||
WHERE i2.id IS NULL
|
||||
ORDER BY i.id
|
||||
LIMIT 0, 1;
|
||||
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
// could not successfully query - bail out
|
||||
if (!results.Success()) {
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// did not retrieve any rows - bail out
|
||||
if (results.RowCount() == 0) {
|
||||
instance_id = max_reserved_instance_id;
|
||||
return true;
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
if (Strings::ToInt(row[0]) <= max) {
|
||||
// no instances currently used
|
||||
if (!row[0]) {
|
||||
instance_id = max_reserved_instance_id + 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
// check that id is within limits
|
||||
if (Strings::ToInt(row[0]) <= max_instance_id) {
|
||||
instance_id = Strings::ToInt(row[0]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (instance_id < max_reserved_instance_id) {
|
||||
instance_id = max_reserved_instance_id;
|
||||
return true;
|
||||
}
|
||||
|
||||
query = fmt::format("SELECT id FROM instance_list where id > {} ORDER BY id", max_reserved_instance_id);
|
||||
results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
max_reserved_instance_id++;
|
||||
|
||||
for (auto row : results) {
|
||||
if (max_reserved_instance_id < Strings::ToUnsignedInt(row[0])) {
|
||||
instance_id = max_reserved_instance_id;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (max_reserved_instance_id > max) {
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
max_reserved_instance_id++;
|
||||
}
|
||||
|
||||
instance_id = max_reserved_instance_id;
|
||||
|
||||
return true;
|
||||
// no available instance ids
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Database::IsGlobalInstance(uint16 instance_id)
|
||||
@@ -386,20 +421,25 @@ void Database::AssignGroupToInstance(uint32 group_id, uint32 instance_id)
|
||||
auto zone_id = GetInstanceZoneID(instance_id);
|
||||
auto version = GetInstanceVersion(instance_id);
|
||||
|
||||
auto l = GroupIdRepository::GetWhere(
|
||||
const auto& l = GroupIdRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"groupid = {}",
|
||||
"`group_id` = {}",
|
||||
group_id
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& e : l) {
|
||||
if (!GetInstanceID(zone_id, e.charid, version)) {
|
||||
AddClientToInstance(instance_id, e.charid);
|
||||
if (!e.character_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!GetInstanceID(zone_id, e.character_id, version)) {
|
||||
AddClientToInstance(instance_id, e.character_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -469,7 +509,7 @@ void Database::FlagInstanceByRaidLeader(uint32 zone_id, int16 version, uint32 ch
|
||||
return;
|
||||
}
|
||||
|
||||
auto raid_leader_id = GetCharacterID(GetRaidLeaderName(raid_id));
|
||||
auto raid_leader_id = GetCharacterID(GetRaidLeaderName(raid_id).c_str());
|
||||
auto raid_leader_instance_id = GetInstanceID(zone_id, raid_leader_id, version);
|
||||
|
||||
if (!raid_leader_instance_id) {
|
||||
@@ -520,6 +560,7 @@ void Database::PurgeExpiredInstances()
|
||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
}
|
||||
|
||||
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
@@ -534,3 +575,23 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
|
||||
InstanceListRepository::UpdateOne(*this, i);
|
||||
}
|
||||
|
||||
void Database::CleanupInstanceCorpses() {
|
||||
auto l = InstanceListRepository::GetWhere(
|
||||
*this,
|
||||
"never_expires = 0"
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> instance_ids;
|
||||
for (const auto& e : l) {
|
||||
instance_ids.emplace_back(std::to_string(e.id));
|
||||
}
|
||||
|
||||
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
|
||||
|
||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||
}
|
||||
|
||||
@@ -36,7 +36,6 @@ namespace DatabaseSchema {
|
||||
{
|
||||
return {
|
||||
{"adventure_stats", "player_id"},
|
||||
{"buyer", "charid"},
|
||||
{"char_recipe_list", "char_id"},
|
||||
{"character_activities", "charid"},
|
||||
{"character_alt_currency", "char_id"},
|
||||
@@ -59,6 +58,8 @@ namespace DatabaseSchema {
|
||||
{"character_leadership_abilities", "id"},
|
||||
{"character_material", "id"},
|
||||
{"character_memmed_spells", "id"},
|
||||
{"character_parcels", "char_id"},
|
||||
{"character_parcels_containers", "id"},
|
||||
{"character_pet_buffs", "char_id"},
|
||||
{"character_pet_info", "char_id"},
|
||||
{"character_pet_inventory", "char_id"},
|
||||
@@ -71,7 +72,7 @@ namespace DatabaseSchema {
|
||||
{"character_tasks", "charid"},
|
||||
{"character_tribute", "character_id"},
|
||||
{"completed_tasks", "charid"},
|
||||
{"data_buckets", "id"},
|
||||
{"data_buckets", "character_id"},
|
||||
{"faction_values", "char_id"},
|
||||
{"friends", "charid"},
|
||||
{"guild_members", "char_id"},
|
||||
@@ -105,6 +106,8 @@ namespace DatabaseSchema {
|
||||
"adventure_details",
|
||||
"adventure_stats",
|
||||
"buyer",
|
||||
"buyer_buy_lines",
|
||||
"buyer_trade_items",
|
||||
"char_recipe_list",
|
||||
"character_activities",
|
||||
"character_alt_currency",
|
||||
@@ -128,6 +131,8 @@ namespace DatabaseSchema {
|
||||
"character_leadership_abilities",
|
||||
"character_material",
|
||||
"character_memmed_spells",
|
||||
"character_parcels",
|
||||
"character_parcels_containers",
|
||||
"character_pet_buffs",
|
||||
"character_pet_info",
|
||||
"character_pet_inventory",
|
||||
@@ -135,6 +140,7 @@ namespace DatabaseSchema {
|
||||
"character_potionbelt",
|
||||
"character_skills",
|
||||
"character_spells",
|
||||
"character_stats_record",
|
||||
"character_task_timers",
|
||||
"character_tasks",
|
||||
"character_tribute",
|
||||
@@ -145,8 +151,10 @@ namespace DatabaseSchema {
|
||||
"friends",
|
||||
"guild_bank",
|
||||
"guild_members",
|
||||
"guild_permissions",
|
||||
"guild_ranks",
|
||||
"guild_relations",
|
||||
"guild_tributes",
|
||||
"guilds",
|
||||
"instance_list_player",
|
||||
"inventory",
|
||||
@@ -318,6 +326,9 @@ namespace DatabaseSchema {
|
||||
"banned_ips",
|
||||
"bug_reports",
|
||||
"bugs",
|
||||
"buyer",
|
||||
"buyer_buy_lines",
|
||||
"buyer_trade_items",
|
||||
"completed_shared_task_activity_state",
|
||||
"completed_shared_task_members",
|
||||
"completed_shared_tasks",
|
||||
@@ -331,7 +342,6 @@ namespace DatabaseSchema {
|
||||
"group_leaders",
|
||||
"instance_list",
|
||||
"ip_exemptions",
|
||||
"item_tick",
|
||||
"lfguild",
|
||||
"merc_buffs",
|
||||
"merchantlist_temp",
|
||||
@@ -344,6 +354,7 @@ namespace DatabaseSchema {
|
||||
"respawn_times",
|
||||
"saylink",
|
||||
"server_scheduled_events",
|
||||
"spawn2_disabled",
|
||||
"player_event_log_settings",
|
||||
"player_event_logs",
|
||||
"shared_task_activity_state",
|
||||
|
||||
+7
-2
@@ -7,8 +7,8 @@
|
||||
#include "timer.h"
|
||||
|
||||
#include "dbcore.h"
|
||||
#include "mysql_stmt.h"
|
||||
|
||||
#include <errmsg.h>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <mysqld_error.h>
|
||||
@@ -138,7 +138,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
* Error logging
|
||||
*/
|
||||
if (mysql_errno(mysql) > 0 && query[0] != '\0') {
|
||||
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
||||
LogMySQLError("MySQL Error ({}) [{}] Query [{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
||||
}
|
||||
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(mysql), errorBuffer);
|
||||
@@ -437,3 +437,8 @@ MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
mysql::PreparedStmt DBcore::Prepare(std::string query)
|
||||
{
|
||||
return mysql::PreparedStmt(*mysql, std::move(query), m_mutex);
|
||||
}
|
||||
|
||||
@@ -14,6 +14,11 @@
|
||||
#include <string.h>
|
||||
#include <mutex>
|
||||
|
||||
#define CR_SERVER_GONE_ERROR 2006
|
||||
#define CR_SERVER_LOST 2013
|
||||
|
||||
namespace mysql { class PreparedStmt; }
|
||||
|
||||
class DBcore {
|
||||
public:
|
||||
enum eStatus {
|
||||
@@ -45,6 +50,11 @@ public:
|
||||
}
|
||||
void SetMutex(Mutex *mutex);
|
||||
|
||||
// only safe on connections shared with other threads if results buffered
|
||||
// unsafe to use off main thread due to internal server logging
|
||||
// throws std::runtime_error on failure
|
||||
mysql::PreparedStmt Prepare(std::string query);
|
||||
|
||||
protected:
|
||||
bool Open(
|
||||
const char *iHost,
|
||||
|
||||
+6
-70
@@ -19,81 +19,17 @@
|
||||
|
||||
#include "deity.h"
|
||||
|
||||
EQ::deity::DeityTypeBit EQ::deity::GetDeityBitmask(DeityType deity_type)
|
||||
uint32 Deity::GetBitmask(uint32 deity_id)
|
||||
{
|
||||
switch (deity_type) {
|
||||
case DeityBertoxxulous:
|
||||
return bit_DeityBertoxxulous;
|
||||
case DeityBrellSirilis:
|
||||
return bit_DeityBrellSirilis;
|
||||
case DeityCazicThule:
|
||||
return bit_DeityCazicThule;
|
||||
case DeityErollisiMarr:
|
||||
return bit_DeityErollisiMarr;
|
||||
case DeityBristlebane:
|
||||
return bit_DeityBristlebane;
|
||||
case DeityInnoruuk:
|
||||
return bit_DeityInnoruuk;
|
||||
case DeityKarana:
|
||||
return bit_DeityKarana;
|
||||
case DeityMithanielMarr:
|
||||
return bit_DeityMithanielMarr;
|
||||
case DeityPrexus:
|
||||
return bit_DeityPrexus;
|
||||
case DeityQuellious:
|
||||
return bit_DeityQuellious;
|
||||
case DeityRallosZek:
|
||||
return bit_DeityRallosZek;
|
||||
case DeityRodcetNife:
|
||||
return bit_DeityRodcetNife;
|
||||
case DeitySolusekRo:
|
||||
return bit_DeitySolusekRo;
|
||||
case DeityTheTribunal:
|
||||
return bit_DeityTheTribunal;
|
||||
case DeityTunare:
|
||||
return bit_DeityTunare;
|
||||
case DeityVeeshan:
|
||||
return bit_DeityVeeshan;
|
||||
case DeityAgnostic_LB:
|
||||
case DeityAgnostic:
|
||||
return bit_DeityAgnostic;
|
||||
default:
|
||||
return bit_DeityAll;
|
||||
}
|
||||
return IsValid(deity_id) ? deity_bitmasks[deity_id] : Deity::Bitmask::All;
|
||||
}
|
||||
|
||||
const std::map<EQ::deity::DeityType, std::string>& EQ::deity::GetDeityMap()
|
||||
std::string Deity::GetName(uint32 deity_id)
|
||||
{
|
||||
static const std::map<EQ::deity::DeityType, std::string> deity_map = {
|
||||
{ DeityAgnostic, "Agnostic" },
|
||||
{ DeityAgnostic_LB, "Agnostic" },
|
||||
{ DeityBertoxxulous, "Bertoxxulous" },
|
||||
{ DeityBrellSirilis, "Brell Serilis" },
|
||||
{ DeityBristlebane, "Bristlebane" },
|
||||
{ DeityCazicThule, "Cazic-Thule" },
|
||||
{ DeityErollisiMarr, "Erollisi Marr" },
|
||||
{ DeityInnoruuk, "Innoruuk" },
|
||||
{ DeityKarana, "Karana" },
|
||||
{ DeityMithanielMarr, "Mithaniel Marr" },
|
||||
{ DeityPrexus, "Prexus" },
|
||||
{ DeityQuellious, "Quellious" },
|
||||
{ DeityRallosZek, "Rallos Zek" },
|
||||
{ DeityRodcetNife, "Rodcet Nife" },
|
||||
{ DeitySolusekRo, "Solusek Ro" },
|
||||
{ DeityTheTribunal, "The Tribunal" },
|
||||
{ DeityTunare, "Tunare" },
|
||||
{ DeityVeeshan, "Veeshan" }
|
||||
};
|
||||
|
||||
return deity_map;
|
||||
return IsValid(deity_id) ? deity_names[deity_id] : "UNKNOWN DEITY";
|
||||
}
|
||||
|
||||
std::string EQ::deity::GetDeityName(DeityType deity_type)
|
||||
bool Deity::IsValid(uint32 deity_id)
|
||||
{
|
||||
|
||||
if (EQ::deity::GetDeityMap().find(deity_type) != EQ::deity::GetDeityMap().end()) {
|
||||
return EQ::deity::GetDeityMap().find(deity_type)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return deity_names.find(deity_id) != deity_names.end();
|
||||
}
|
||||
|
||||
+85
-50
@@ -23,60 +23,95 @@
|
||||
#include "types.h"
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <limits>
|
||||
|
||||
namespace Deity {
|
||||
constexpr uint32 Unknown = 0;
|
||||
constexpr uint32 Agnostic1 = 140;
|
||||
constexpr uint32 Bertoxxulous = 201;
|
||||
constexpr uint32 BrellSirilis = 202;
|
||||
constexpr uint32 CazicThule = 203;
|
||||
constexpr uint32 ErollisiMarr = 204;
|
||||
constexpr uint32 Bristlebane = 205;
|
||||
constexpr uint32 Innoruuk = 206;
|
||||
constexpr uint32 Karana = 207;
|
||||
constexpr uint32 MithanielMarr = 208;
|
||||
constexpr uint32 Prexus = 209;
|
||||
constexpr uint32 Quellious = 210;
|
||||
constexpr uint32 RallosZek = 211;
|
||||
constexpr uint32 RodcetNife = 212;
|
||||
constexpr uint32 SolusekRo = 213;
|
||||
constexpr uint32 TheTribunal = 214;
|
||||
constexpr uint32 Tunare = 215;
|
||||
constexpr uint32 Veeshan = 216;
|
||||
constexpr uint32 Agnostic2 = 396;
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
namespace deity {
|
||||
enum DeityType {
|
||||
DeityUnknown = 0,
|
||||
DeityAgnostic_LB = 140,
|
||||
DeityBertoxxulous = 201,
|
||||
DeityBrellSirilis,
|
||||
DeityCazicThule,
|
||||
DeityErollisiMarr,
|
||||
DeityBristlebane,
|
||||
DeityInnoruuk,
|
||||
DeityKarana,
|
||||
DeityMithanielMarr,
|
||||
DeityPrexus,
|
||||
DeityQuellious,
|
||||
DeityRallosZek,
|
||||
DeityRodcetNife,
|
||||
DeitySolusekRo,
|
||||
DeityTheTribunal,
|
||||
DeityTunare,
|
||||
DeityVeeshan,
|
||||
DeityAgnostic = 396
|
||||
};
|
||||
namespace Bitmask {
|
||||
constexpr uint32 Agnostic = 1;
|
||||
constexpr uint32 Bertoxxulous = 2;
|
||||
constexpr uint32 BrellSirilis = 4;
|
||||
constexpr uint32 CazicThule = 8;
|
||||
constexpr uint32 ErollisiMarr = 16;
|
||||
constexpr uint32 Bristlebane = 32;
|
||||
constexpr uint32 Innoruuk = 64;
|
||||
constexpr uint32 Karana = 128;
|
||||
constexpr uint32 MithanielMarr = 256;
|
||||
constexpr uint32 Prexus = 512;
|
||||
constexpr uint32 Quellious = 1024;
|
||||
constexpr uint32 RallosZek = 2048;
|
||||
constexpr uint32 RodcetNife = 4096;
|
||||
constexpr uint32 SolusekRo = 8192;
|
||||
constexpr uint32 TheTribunal = 16384;
|
||||
constexpr uint32 Tunare = 32768;
|
||||
constexpr uint32 Veeshan = 65536;
|
||||
constexpr uint32 All = std::numeric_limits<uint32>::max();
|
||||
}
|
||||
|
||||
enum DeityTypeBit : uint32 {
|
||||
bit_DeityAgnostic = 0x00000001,
|
||||
bit_DeityBertoxxulous = 0x00000002,
|
||||
bit_DeityBrellSirilis = 0x00000004,
|
||||
bit_DeityCazicThule = 0x00000008,
|
||||
bit_DeityErollisiMarr = 0x00000010,
|
||||
bit_DeityBristlebane = 0x00000020,
|
||||
bit_DeityInnoruuk = 0x00000040,
|
||||
bit_DeityKarana = 0x00000080,
|
||||
bit_DeityMithanielMarr = 0x00000100,
|
||||
bit_DeityPrexus = 0x00000200,
|
||||
bit_DeityQuellious = 0x00000400,
|
||||
bit_DeityRallosZek = 0x00000800,
|
||||
bit_DeityRodcetNife = 0x00001000,
|
||||
bit_DeitySolusekRo = 0x00002000,
|
||||
bit_DeityTheTribunal = 0x00004000,
|
||||
bit_DeityTunare = 0x00008000,
|
||||
bit_DeityVeeshan = 0x00010000,
|
||||
bit_DeityAll = UINT32_MAX
|
||||
};
|
||||
uint32 GetBitmask(uint32 deity_id);
|
||||
std::string GetName(uint32 deity_id);
|
||||
bool IsValid(uint32 deity_id);
|
||||
}
|
||||
|
||||
extern DeityTypeBit GetDeityBitmask(DeityType deity_type);
|
||||
extern std::string GetDeityName(DeityType deity_type);
|
||||
extern const std::map<DeityType, std::string>& GetDeityMap();
|
||||
static std::map<uint32, std::string> deity_names = {
|
||||
{ Deity::Agnostic1, "Agnostic" },
|
||||
{ Deity::Agnostic2, "Agnostic" },
|
||||
{ Deity::Bertoxxulous, "Bertoxxulous" },
|
||||
{ Deity::BrellSirilis, "Brell Serilis" },
|
||||
{ Deity::Bristlebane, "Bristlebane" },
|
||||
{ Deity::CazicThule, "Cazic-Thule" },
|
||||
{ Deity::ErollisiMarr, "Erollisi Marr" },
|
||||
{ Deity::Innoruuk, "Innoruuk" },
|
||||
{ Deity::Karana, "Karana" },
|
||||
{ Deity::MithanielMarr, "Mithaniel Marr" },
|
||||
{ Deity::Prexus, "Prexus" },
|
||||
{ Deity::Quellious, "Quellious" },
|
||||
{ Deity::RallosZek, "Rallos Zek" },
|
||||
{ Deity::RodcetNife, "Rodcet Nife" },
|
||||
{ Deity::SolusekRo, "Solusek Ro" },
|
||||
{ Deity::TheTribunal, "The Tribunal" },
|
||||
{ Deity::Tunare, "Tunare" },
|
||||
{ Deity::Veeshan, "Veeshan" }
|
||||
};
|
||||
|
||||
} /*deity*/
|
||||
|
||||
} /*EQEmu*/
|
||||
static std::map<uint32, uint32> deity_bitmasks = {
|
||||
{ Deity::Agnostic1, Deity::Bitmask::Agnostic },
|
||||
{ Deity::Agnostic2, Deity::Bitmask::Agnostic },
|
||||
{ Deity::Bertoxxulous, Deity::Bitmask::Bertoxxulous },
|
||||
{ Deity::BrellSirilis, Deity::Bitmask::BrellSirilis },
|
||||
{ Deity::CazicThule, Deity::Bitmask::CazicThule },
|
||||
{ Deity::ErollisiMarr, Deity::Bitmask::ErollisiMarr },
|
||||
{ Deity::Bristlebane, Deity::Bitmask::Bristlebane },
|
||||
{ Deity::Innoruuk, Deity::Bitmask::Innoruuk },
|
||||
{ Deity::Karana, Deity::Bitmask::Karana },
|
||||
{ Deity::MithanielMarr, Deity::Bitmask::MithanielMarr },
|
||||
{ Deity::Prexus, Deity::Bitmask::Prexus },
|
||||
{ Deity::Quellious, Deity::Bitmask::Quellious },
|
||||
{ Deity::RallosZek, Deity::Bitmask::RallosZek },
|
||||
{ Deity::RodcetNife, Deity::Bitmask::RodcetNife },
|
||||
{ Deity::SolusekRo, Deity::Bitmask::SolusekRo },
|
||||
{ Deity::TheTribunal, Deity::Bitmask::TheTribunal },
|
||||
{ Deity::Tunare, Deity::Bitmask::Tunare },
|
||||
{ Deity::Veeshan, Deity::Bitmask::Veeshan }
|
||||
};
|
||||
|
||||
#endif /* COMMON_DEITY_H */
|
||||
|
||||
+187
-308
@@ -22,7 +22,6 @@
|
||||
#include "data_verification.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "eqemu_logsys_log_aliases.h"
|
||||
#include "languages.h"
|
||||
#include "rulesys.h"
|
||||
|
||||
int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
@@ -60,144 +59,81 @@ int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
return local_array[inv_type];
|
||||
}
|
||||
|
||||
const char* EQ::bug::CategoryIDToCategoryName(CategoryID category_id) {
|
||||
switch (category_id) {
|
||||
case catVideo:
|
||||
return "Video";
|
||||
case catAudio:
|
||||
return "Audio";
|
||||
case catPathing:
|
||||
return "Pathing";
|
||||
case catQuest:
|
||||
return "Quest";
|
||||
case catTradeskills:
|
||||
return "Tradeskills";
|
||||
case catSpellStacking:
|
||||
return "Spell stacking";
|
||||
case catDoorsPortals:
|
||||
return "Doors/Portals";
|
||||
case catItems:
|
||||
return "Items";
|
||||
case catNPC:
|
||||
return "NPC";
|
||||
case catDialogs:
|
||||
return "Dialogs";
|
||||
case catLoNTCG:
|
||||
return "LoN - TCG";
|
||||
case catMercenaries:
|
||||
return "Mercenaries";
|
||||
case catOther:
|
||||
default:
|
||||
return "Other";
|
||||
}
|
||||
}
|
||||
|
||||
EQ::bug::CategoryID EQ::bug::CategoryNameToCategoryID(const char* category_name) {
|
||||
if (!category_name)
|
||||
return catOther;
|
||||
|
||||
if (!strcmp(category_name, "Video"))
|
||||
return catVideo;
|
||||
if (!strcmp(category_name, "Audio"))
|
||||
return catAudio;
|
||||
if (!strcmp(category_name, "Pathing"))
|
||||
return catPathing;
|
||||
if (!strcmp(category_name, "Quest"))
|
||||
return catQuest;
|
||||
if (!strcmp(category_name, "Tradeskills"))
|
||||
return catTradeskills;
|
||||
if (!strcmp(category_name, "Spell stacking"))
|
||||
return catSpellStacking;
|
||||
if (!strcmp(category_name, "Doors/Portals"))
|
||||
return catDoorsPortals;
|
||||
if (!strcmp(category_name, "Items"))
|
||||
return catItems;
|
||||
if (!strcmp(category_name, "NPC"))
|
||||
return catNPC;
|
||||
if (!strcmp(category_name, "Dialogs"))
|
||||
return catDialogs;
|
||||
if (!strcmp(category_name, "LoN - TCG"))
|
||||
return catLoNTCG;
|
||||
if (!strcmp(category_name, "Mercenaries"))
|
||||
return catMercenaries;
|
||||
|
||||
return catOther;
|
||||
}
|
||||
|
||||
const char *EQ::constants::GetStanceName(StanceType stance_type) {
|
||||
switch (stance_type) {
|
||||
case stanceUnknown:
|
||||
return "Unknown";
|
||||
case stancePassive:
|
||||
return "Passive";
|
||||
case stanceBalanced:
|
||||
return "Balanced";
|
||||
case stanceEfficient:
|
||||
return "Efficient";
|
||||
case stanceReactive:
|
||||
return "Reactive";
|
||||
case stanceAggressive:
|
||||
return "Aggressive";
|
||||
case stanceAssist:
|
||||
return "Assist";
|
||||
case stanceBurn:
|
||||
return "Burn";
|
||||
case stanceEfficient2:
|
||||
return "Efficient2";
|
||||
case stanceBurnAE:
|
||||
return "BurnAE";
|
||||
default:
|
||||
return "Invalid";
|
||||
}
|
||||
}
|
||||
|
||||
int EQ::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
|
||||
if (EQ::ValueWithin(stance_type, EQ::constants::stancePassive, EQ::constants::stanceBurnAE)) {
|
||||
return (stance_type - EQ::constants::stancePassive);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const std::map<int, std::string>& EQ::constants::GetLanguageMap()
|
||||
uint32 Bug::GetID(const std::string& category_name)
|
||||
{
|
||||
static const std::map<int, std::string> language_map = {
|
||||
{ LANG_COMMON_TONGUE, "Common Tongue" },
|
||||
{ LANG_BARBARIAN, "Barbarian" },
|
||||
{ LANG_ERUDIAN, "Erudian" },
|
||||
{ LANG_ELVISH, "Elvish" },
|
||||
{ LANG_DARK_ELVISH, "Dark Elvish" },
|
||||
{ LANG_DWARVISH, "Dwarvish" },
|
||||
{ LANG_TROLL, "Troll" },
|
||||
{ LANG_OGRE, "Ogre" },
|
||||
{ LANG_GNOMISH, "Gnomish" },
|
||||
{ LANG_HALFLING, "Halfling" },
|
||||
{ LANG_THIEVES_CANT, "Thieves Cant" },
|
||||
{ LANG_OLD_ERUDIAN, "Old Erudian" },
|
||||
{ LANG_ELDER_ELVISH, "Elder Elvish" },
|
||||
{ LANG_FROGLOK, "Froglok" },
|
||||
{ LANG_GOBLIN, "Goblin" },
|
||||
{ LANG_GNOLL, "Gnoll" },
|
||||
{ LANG_COMBINE_TONGUE, "Combine Tongue" },
|
||||
{ LANG_ELDER_TEIRDAL, "Elder Teirdal" },
|
||||
{ LANG_LIZARDMAN, "Lizardman" },
|
||||
{ LANG_ORCISH, "Orcish" },
|
||||
{ LANG_FAERIE, "Faerie" },
|
||||
{ LANG_DRAGON, "Dragon" },
|
||||
{ LANG_ELDER_DRAGON, "Elder Dragon" },
|
||||
{ LANG_DARK_SPEECH, "Dark Speech" },
|
||||
{ LANG_VAH_SHIR, "Vah Shir" },
|
||||
{ LANG_ALARAN, "Alaran" },
|
||||
{ LANG_HADAL, "Hadal" },
|
||||
{ LANG_UNKNOWN, "Unknown" }
|
||||
for (const auto& e : bug_category_names) {
|
||||
if (e.second == category_name) {
|
||||
return e.first;
|
||||
}
|
||||
}
|
||||
|
||||
return Bug::Category::Other;
|
||||
}
|
||||
|
||||
std::string Bug::GetName(uint32 category_id)
|
||||
{
|
||||
return IsValid(category_id) ? bug_category_names[category_id] : "UNKNOWN BUG CATEGORY";
|
||||
}
|
||||
|
||||
bool Bug::IsValid(uint32 category_id)
|
||||
{
|
||||
return bug_category_names.find(category_id) != bug_category_names.end();
|
||||
}
|
||||
|
||||
std::string Stance::GetName(uint8 stance_id)
|
||||
{
|
||||
return IsValid(stance_id) ? stance_names[stance_id] : "UNKNOWN STANCE";
|
||||
}
|
||||
|
||||
bool Stance::IsValid(uint8 stance_id)
|
||||
{
|
||||
return stance_names.find(stance_id) != stance_names.end();
|
||||
}
|
||||
|
||||
uint8 Stance::GetIndex(uint8 stance_id)
|
||||
{
|
||||
return IsValid(stance_id) ? (stance_id - Stance::Passive) : 0;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetLanguageMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> language_map = {
|
||||
{ Language::CommonTongue, "Common Tongue" },
|
||||
{ Language::Barbarian, "Barbarian" },
|
||||
{ Language::Erudian, "Erudian" },
|
||||
{ Language::Elvish, "Elvish" },
|
||||
{ Language::DarkElvish, "Dark Elvish" },
|
||||
{ Language::Dwarvish, "Dwarvish" },
|
||||
{ Language::Troll, "Troll" },
|
||||
{ Language::Ogre, "Ogre" },
|
||||
{ Language::Gnomish, "Gnomish" },
|
||||
{ Language::Halfling, "Halfling" },
|
||||
{ Language::ThievesCant, "Thieves Cant" },
|
||||
{ Language::OldErudian, "Old Erudian" },
|
||||
{ Language::ElderElvish, "Elder Elvish" },
|
||||
{ Language::Froglok, "Froglok" },
|
||||
{ Language::Goblin, "Goblin" },
|
||||
{ Language::Gnoll, "Gnoll" },
|
||||
{ Language::CombineTongue, "Combine Tongue" },
|
||||
{ Language::ElderTeirDal, "Elder Teir'Dal" },
|
||||
{ Language::Lizardman, "Lizardman" },
|
||||
{ Language::Orcish, "Orcish" },
|
||||
{ Language::Faerie, "Faerie" },
|
||||
{ Language::Dragon, "Dragon" },
|
||||
{ Language::ElderDragon, "Elder Dragon" },
|
||||
{ Language::DarkSpeech, "Dark Speech" },
|
||||
{ Language::VahShir, "Vah Shir" },
|
||||
{ Language::Alaran, "Alaran" },
|
||||
{ Language::Hadal, "Hadal" },
|
||||
{ Language::Unknown27, "Unknown" }
|
||||
};
|
||||
|
||||
return language_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetLanguageName(int language_id)
|
||||
std::string EQ::constants::GetLanguageName(uint8 language_id)
|
||||
{
|
||||
if (!EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
|
||||
if (!EQ::ValueWithin(language_id, Language::CommonTongue, Language::Unknown27)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
@@ -250,102 +186,6 @@ std::string EQ::constants::GetFlyModeName(int8 flymode_id)
|
||||
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
|
||||
}
|
||||
|
||||
const std::map<bodyType, std::string>& EQ::constants::GetBodyTypeMap()
|
||||
{
|
||||
static const std::map<bodyType, std::string> bodytype_map = {
|
||||
{ BT_Humanoid, "Humanoid" },
|
||||
{ BT_Lycanthrope, "Lycanthrope" },
|
||||
{ BT_Undead, "Undead" },
|
||||
{ BT_Giant, "Giant" },
|
||||
{ BT_Construct, "Construct" },
|
||||
{ BT_Extraplanar, "Extraplanar" },
|
||||
{ BT_Magical, "Magical" },
|
||||
{ BT_SummonedUndead, "Summoned Undead" },
|
||||
{ BT_RaidGiant, "Raid Giant" },
|
||||
{ BT_RaidColdain, "Raid Coldain" },
|
||||
{ BT_NoTarget, "Untargetable" },
|
||||
{ BT_Vampire, "Vampire" },
|
||||
{ BT_Atenha_Ra, "Aten Ha Ra" },
|
||||
{ BT_Greater_Akheva, "Greater Akheva" },
|
||||
{ BT_Khati_Sha, "Khati Sha" },
|
||||
{ BT_Seru, "Seru" },
|
||||
{ BT_Grieg_Veneficus, "Grieg Veneficus" },
|
||||
{ BT_Draz_Nurakk, "Draz Nurakk" },
|
||||
{ BT_Zek, "Zek" },
|
||||
{ BT_Luggald, "Luggald" },
|
||||
{ BT_Animal, "Animal" },
|
||||
{ BT_Insect, "Insect" },
|
||||
{ BT_Monster, "Monster" },
|
||||
{ BT_Summoned, "Summoned" },
|
||||
{ BT_Plant, "Plant" },
|
||||
{ BT_Dragon, "Dragon" },
|
||||
{ BT_Summoned2, "Summoned 2" },
|
||||
{ BT_Summoned3, "Summoned 3" },
|
||||
{ BT_Dragon2, "Dragon 2" },
|
||||
{ BT_VeliousDragon, "Velious Dragon" },
|
||||
{ BT_Familiar, "Familiar" },
|
||||
{ BT_Dragon3, "Dragon 3" },
|
||||
{ BT_Boxes, "Boxes" },
|
||||
{ BT_Muramite, "Muramite" },
|
||||
{ BT_NoTarget2, "Untargetable 2" },
|
||||
{ BT_SwarmPet, "Swarm Pet" },
|
||||
{ BT_MonsterSummon, "Monster Summon" },
|
||||
{ BT_InvisMan, "Invisible Man" },
|
||||
{ BT_Special, "Special" },
|
||||
};
|
||||
|
||||
return bodytype_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetBodyTypeName(bodyType bodytype_id)
|
||||
{
|
||||
if (EQ::constants::GetBodyTypeMap().find(bodytype_id) != EQ::constants::GetBodyTypeMap().end()) {
|
||||
return EQ::constants::GetBodyTypeMap().find(bodytype_id)->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetAccountStatusMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> account_status_map = {
|
||||
{ AccountStatus::Player, "Player" },
|
||||
{ AccountStatus::Steward, "Steward" },
|
||||
{ AccountStatus::ApprenticeGuide, "Apprentice Guide" },
|
||||
{ AccountStatus::Guide, "Guide" },
|
||||
{ AccountStatus::QuestTroupe, "Quest Troupe" },
|
||||
{ AccountStatus::SeniorGuide, "Senior Guide" },
|
||||
{ AccountStatus::GMTester, "GM Tester" },
|
||||
{ AccountStatus::EQSupport, "EQ Support" },
|
||||
{ AccountStatus::GMStaff, "GM Staff" },
|
||||
{ AccountStatus::GMAdmin, "GM Admin" },
|
||||
{ AccountStatus::GMLeadAdmin, "GM Lead Admin" },
|
||||
{ AccountStatus::QuestMaster, "Quest Master" },
|
||||
{ AccountStatus::GMAreas, "GM Areas" },
|
||||
{ AccountStatus::GMCoder, "GM Coder" },
|
||||
{ AccountStatus::GMMgmt, "GM Mgmt" },
|
||||
{ AccountStatus::GMImpossible, "GM Impossible" },
|
||||
{ AccountStatus::Max, "GM Max" }
|
||||
};
|
||||
|
||||
return account_status_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetAccountStatusName(uint8 account_status)
|
||||
{
|
||||
for (
|
||||
auto status_level = EQ::constants::GetAccountStatusMap().rbegin();
|
||||
status_level != EQ::constants::GetAccountStatusMap().rend();
|
||||
++status_level
|
||||
) {
|
||||
if (account_status >= status_level->first) {
|
||||
return status_level->second;
|
||||
}
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetConsiderLevelMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> consider_level_map = {
|
||||
@@ -436,85 +276,6 @@ std::string EQ::constants::GetSpawnAnimationName(uint8 animation_id)
|
||||
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
|
||||
}
|
||||
|
||||
const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
|
||||
{
|
||||
static const std::map<int, std::string> object_type_map = {
|
||||
{ ObjectTypes::SmallBag, "Small Bag" },
|
||||
{ ObjectTypes::LargeBag, "Large Bag" },
|
||||
{ ObjectTypes::Quiver, "Quiver" },
|
||||
{ ObjectTypes::BeltPouch, "Belt Pouch" },
|
||||
{ ObjectTypes::WristPouch, "Wrist Pouch" },
|
||||
{ ObjectTypes::Backpack, "Backpack" },
|
||||
{ ObjectTypes::SmallChest, "Small Chest" },
|
||||
{ ObjectTypes::LargeChest, "Large Chest" },
|
||||
{ ObjectTypes::Bandolier, "Bandolier" },
|
||||
{ ObjectTypes::Medicine, "Medicine" },
|
||||
{ ObjectTypes::Tinkering, "Tinkering" },
|
||||
{ ObjectTypes::Lexicon, "Lexicon" },
|
||||
{ ObjectTypes::PoisonMaking, "Mortar and Pestle" },
|
||||
{ ObjectTypes::Quest, "Quest" },
|
||||
{ ObjectTypes::MixingBowl, "Mixing Bowl" },
|
||||
{ ObjectTypes::Baking, "Baking" },
|
||||
{ ObjectTypes::Tailoring, "Tailoring" },
|
||||
{ ObjectTypes::Blacksmithing, "Blacksmithing" },
|
||||
{ ObjectTypes::Fletching, "Fletching" },
|
||||
{ ObjectTypes::Brewing, "Brewing" },
|
||||
{ ObjectTypes::JewelryMaking, "Jewelry Making" },
|
||||
{ ObjectTypes::Pottery, "Pottery" },
|
||||
{ ObjectTypes::Kiln, "Kiln" },
|
||||
{ ObjectTypes::KeyMaker, "Key Maker" },
|
||||
{ ObjectTypes::ResearchWIZ, "Lexicon" },
|
||||
{ ObjectTypes::ResearchMAG, "Lexicon" },
|
||||
{ ObjectTypes::ResearchNEC, "Lexicon" },
|
||||
{ ObjectTypes::ResearchENC, "Lexicon" },
|
||||
{ ObjectTypes::Unknown, "Unknown" },
|
||||
{ ObjectTypes::ResearchPractice, "Lexicon" },
|
||||
{ ObjectTypes::Alchemy, "Alchemy" },
|
||||
{ ObjectTypes::HighElfForge, "High Elf Forge" },
|
||||
{ ObjectTypes::DarkElfForge, "Dark Elf Forge" },
|
||||
{ ObjectTypes::OgreForge, "Ogre Forge" },
|
||||
{ ObjectTypes::DwarfForge, "Dwarf Forge" },
|
||||
{ ObjectTypes::GnomeForge, "Gnome Forge" },
|
||||
{ ObjectTypes::BarbarianForge, "Barbarian Forge" },
|
||||
{ ObjectTypes::IksarForge, "Iksar Forge" },
|
||||
{ ObjectTypes::HumanForgeOne, "Human Forge" },
|
||||
{ ObjectTypes::HumanForgeTwo, "Human Forge" },
|
||||
{ ObjectTypes::HalflingTailoringOne, "Halfling Tailoring" },
|
||||
{ ObjectTypes::HalflingTailoringTwo, "Halfling Tailoring" },
|
||||
{ ObjectTypes::EruditeTailoring, "Erudite Tailoring" },
|
||||
{ ObjectTypes::WoodElfTailoring, "Wood Elf Tailoring" },
|
||||
{ ObjectTypes::WoodElfFletching, "Wood Elf Fletching" },
|
||||
{ ObjectTypes::IksarPottery, "Iksar Pottery" },
|
||||
{ ObjectTypes::Fishing, "Fishing" },
|
||||
{ ObjectTypes::TrollForge, "Troll Forge" },
|
||||
{ ObjectTypes::WoodElfForge, "Wood Elf Forge" },
|
||||
{ ObjectTypes::HalflingForge, "Halfling Forge" },
|
||||
{ ObjectTypes::EruditeForge, "Erudite Forge" },
|
||||
{ ObjectTypes::Merchant, "Merchant" },
|
||||
{ ObjectTypes::FroglokForge, "Froglok Forge" },
|
||||
{ ObjectTypes::Augmenter, "Augmenter" },
|
||||
{ ObjectTypes::Churn, "Churn" },
|
||||
{ ObjectTypes::TransformationMold, "Transformation Mold" },
|
||||
{ ObjectTypes::DetransformationMold, "Detransformation Mold" },
|
||||
{ ObjectTypes::Unattuner, "Unattuner" },
|
||||
{ ObjectTypes::TradeskillBag, "Tradeskill Bag" },
|
||||
{ ObjectTypes::CollectibleBag, "Collectible Bag" },
|
||||
{ ObjectTypes::NoDeposit, "No Deposit" }
|
||||
};
|
||||
|
||||
return object_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetObjectTypeName(int object_type)
|
||||
{
|
||||
if (!EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
|
||||
return std::string();
|
||||
|
||||
}
|
||||
|
||||
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> weather_type_map = {
|
||||
@@ -564,6 +325,7 @@ std::string EQ::constants::GetEmoteEventTypeName(uint8 emote_event_type)
|
||||
const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||
{
|
||||
static const std::map<uint8, std::string> emote_type_map = {
|
||||
{ EmoteTypes::Say, "Say" },
|
||||
{ EmoteTypes::Emote, "Emote" },
|
||||
{ EmoteTypes::Shout, "Shout" },
|
||||
{ EmoteTypes::Proximity, "Proximity" }
|
||||
@@ -574,9 +336,126 @@ const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||
|
||||
std::string EQ::constants::GetEmoteTypeName(uint8 emote_type)
|
||||
{
|
||||
if (!EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
|
||||
if (!EQ::ValueWithin(emote_type, EmoteTypes::Say, EmoteTypes::Proximity)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetAppearanceTypeMap()
|
||||
{
|
||||
static const std::map<uint32, std::string> appearance_type_map = {
|
||||
{ AppearanceType::Die, "Die" },
|
||||
{ AppearanceType::WhoLevel, "Who Level" },
|
||||
{ AppearanceType::MaxHealth, "Max Health" },
|
||||
{ AppearanceType::Invisibility, "Invisibility" },
|
||||
{ AppearanceType::PVP, "PVP" },
|
||||
{ AppearanceType::Light, "Light" },
|
||||
{ AppearanceType::Animation, "Animation" },
|
||||
{ AppearanceType::Sneak, "Sneak" },
|
||||
{ AppearanceType::SpawnID, "Spawn ID" },
|
||||
{ AppearanceType::Health, "Health" },
|
||||
{ AppearanceType::Linkdead, "Linkdead" },
|
||||
{ AppearanceType::FlyMode, "Fly Mode" },
|
||||
{ AppearanceType::GM, "GM" },
|
||||
{ AppearanceType::Anonymous, "Anonymous" },
|
||||
{ AppearanceType::GuildID, "Guild ID" },
|
||||
{ AppearanceType::GuildRank, "Guild Rank" },
|
||||
{ AppearanceType::AFK, "AFK" },
|
||||
{ AppearanceType::Pet, "Pet" },
|
||||
{ AppearanceType::Summoned, "Summoned" },
|
||||
{ AppearanceType::Split, "Split" },
|
||||
{ AppearanceType::Size, "Size" },
|
||||
{ AppearanceType::SetType, "Set Type" },
|
||||
{ AppearanceType::NPCName, "NPCName" },
|
||||
{ AppearanceType::AARank, "AARank" },
|
||||
{ AppearanceType::CancelSneakHide, "Cancel Sneak Hide" },
|
||||
{ AppearanceType::AreaHealthRegen, "Area Health Regeneration" },
|
||||
{ AppearanceType::AreaManaRegen, "Area Mana Regeneration" },
|
||||
{ AppearanceType::AreaEnduranceRegen, "Area Endurance Regeneration" },
|
||||
{ AppearanceType::FreezeBeneficialBuffs, "Freeze Beneficial Buffs" },
|
||||
{ AppearanceType::NPCTintIndex, "NPC Tint Index" },
|
||||
{ AppearanceType::GroupAutoConsent, "Group Auto Consent" },
|
||||
{ AppearanceType::RaidAutoConsent, "Raid Auto Consent" },
|
||||
{ AppearanceType::GuildAutoConsent, "Guild Auto Consent" },
|
||||
{ AppearanceType::ShowHelm, "Show Helm" },
|
||||
{ AppearanceType::DamageState, "Damage State" },
|
||||
{ AppearanceType::EQPlayers, "EQ Players" },
|
||||
{ AppearanceType::FindBits, "Find Bits" },
|
||||
{ AppearanceType::TextureType, "Texture Type" },
|
||||
{ AppearanceType::FacePick, "Face Pick" },
|
||||
{ AppearanceType::AntiCheat, "Anti Cheat" },
|
||||
{ AppearanceType::GuildShow, "Guild Show" },
|
||||
{ AppearanceType::OfflineMode, "Offline Mode" }
|
||||
};
|
||||
|
||||
return appearance_type_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetAppearanceTypeName(uint32 appearance_type)
|
||||
{
|
||||
const auto& a = EQ::constants::GetAppearanceTypeMap().find(appearance_type);
|
||||
if (a != EQ::constants::GetAppearanceTypeMap().end()) {
|
||||
return a->second;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
std::string SpecialAbility::GetName(int ability_id)
|
||||
{
|
||||
return IsValid(ability_id) ? special_ability_names[ability_id] : "UNKNOWN SPECIAL ABILITY";
|
||||
}
|
||||
|
||||
bool SpecialAbility::IsValid(int ability_id)
|
||||
{
|
||||
return special_ability_names.find(ability_id) != special_ability_names.end();
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetConsiderColorMap()
|
||||
{
|
||||
static const std::map<uint32, std::string> consider_color_map = {
|
||||
{ ConsiderColor::Green, "Green" },
|
||||
{ ConsiderColor::DarkBlue, "Dark Blue" },
|
||||
{ ConsiderColor::Gray, "Gray" },
|
||||
{ ConsiderColor::White, "White" },
|
||||
{ ConsiderColor::Red, "Red" },
|
||||
{ ConsiderColor::Yellow, "Yellow" },
|
||||
{ ConsiderColor::LightBlue, "Light Blue" },
|
||||
{ ConsiderColor::WhiteTitanium, "White" },
|
||||
};
|
||||
|
||||
return consider_color_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetConsiderColorName(uint32 consider_color)
|
||||
{
|
||||
const auto& c = EQ::constants::GetConsiderColorMap().find(consider_color);
|
||||
return c != EQ::constants::GetConsiderColorMap().end() ? c->second : std::string();
|
||||
}
|
||||
|
||||
std::string AccountStatus::GetName(uint8 account_status)
|
||||
{
|
||||
for (
|
||||
auto e = account_status_names.rbegin();
|
||||
e != account_status_names.rend();
|
||||
++e
|
||||
) {
|
||||
if (account_status >= e->first) {
|
||||
return e->second;
|
||||
}
|
||||
}
|
||||
|
||||
return "UNKNOWN ACCOUNT STATUS";
|
||||
}
|
||||
|
||||
std::string ComparisonType::GetName(uint8 type)
|
||||
{
|
||||
return IsValid(type) ? comparison_types[type] : "UNKNOWN COMPARISON TYPE";
|
||||
}
|
||||
|
||||
bool ComparisonType::IsValid(uint8 type)
|
||||
{
|
||||
return comparison_types.find(type) != comparison_types.end();
|
||||
}
|
||||
|
||||
+338
-192
@@ -26,6 +26,76 @@
|
||||
|
||||
#include <string.h>
|
||||
|
||||
namespace AccountStatus {
|
||||
constexpr uint8 Player = 0;
|
||||
constexpr uint8 Steward = 10;
|
||||
constexpr uint8 ApprenticeGuide = 20;
|
||||
constexpr uint8 Guide = 50;
|
||||
constexpr uint8 QuestTroupe = 80;
|
||||
constexpr uint8 SeniorGuide = 81;
|
||||
constexpr uint8 GMTester = 85;
|
||||
constexpr uint8 EQSupport = 90;
|
||||
constexpr uint8 GMStaff = 95;
|
||||
constexpr uint8 GMAdmin = 100;
|
||||
constexpr uint8 GMLeadAdmin = 150;
|
||||
constexpr uint8 QuestMaster = 160;
|
||||
constexpr uint8 GMAreas = 170;
|
||||
constexpr uint8 GMCoder = 180;
|
||||
constexpr uint8 GMMgmt = 200;
|
||||
constexpr uint8 GMImpossible = 250;
|
||||
constexpr uint8 Max = 255;
|
||||
|
||||
std::string GetName(uint8 account_status);
|
||||
}
|
||||
|
||||
static std::map<uint8, std::string> account_status_names = {
|
||||
{ AccountStatus::Player, "Player" },
|
||||
{ AccountStatus::Steward, "Steward" },
|
||||
{ AccountStatus::ApprenticeGuide, "Apprentice Guide" },
|
||||
{ AccountStatus::Guide, "Guide" },
|
||||
{ AccountStatus::QuestTroupe, "Quest Troupe" },
|
||||
{ AccountStatus::SeniorGuide, "Senior Guide" },
|
||||
{ AccountStatus::GMTester, "GM Tester" },
|
||||
{ AccountStatus::EQSupport, "EQ Support" },
|
||||
{ AccountStatus::GMStaff, "GM Staff" },
|
||||
{ AccountStatus::GMAdmin, "GM Admin" },
|
||||
{ AccountStatus::GMLeadAdmin, "GM Lead Admin" },
|
||||
{ AccountStatus::QuestMaster, "Quest Master" },
|
||||
{ AccountStatus::GMAreas, "GM Areas" },
|
||||
{ AccountStatus::GMCoder, "GM Coder" },
|
||||
{ AccountStatus::GMMgmt, "GM Mgmt" },
|
||||
{ AccountStatus::GMImpossible, "GM Impossible" },
|
||||
{ AccountStatus::Max, "GM Max" }
|
||||
};
|
||||
|
||||
namespace ComparisonType {
|
||||
constexpr uint8 Equal = 0;
|
||||
constexpr uint8 NotEqual = 1;
|
||||
constexpr uint8 GreaterOrEqual = 2;
|
||||
constexpr uint8 LesserOrEqual = 3;
|
||||
constexpr uint8 Greater = 4;
|
||||
constexpr uint8 Lesser = 5;
|
||||
constexpr uint8 Any = 6;
|
||||
constexpr uint8 NotAny = 7;
|
||||
constexpr uint8 Between = 8;
|
||||
constexpr uint8 NotBetween = 9;
|
||||
|
||||
std::string GetName(uint8 type);
|
||||
bool IsValid(uint8 type);
|
||||
}
|
||||
|
||||
static std::map<uint8, std::string> comparison_types = {
|
||||
{ ComparisonType::Equal, "Equal" },
|
||||
{ ComparisonType::NotEqual, "Not Equal" },
|
||||
{ ComparisonType::GreaterOrEqual, "Greater or Equal" },
|
||||
{ ComparisonType::LesserOrEqual, "Lesser or Equal" },
|
||||
{ ComparisonType::Greater, "Greater" },
|
||||
{ ComparisonType::Lesser, "Lesser" },
|
||||
{ ComparisonType::Any, "Any" },
|
||||
{ ComparisonType::NotAny, "Not Any" },
|
||||
{ ComparisonType::Between, "Between" },
|
||||
{ ComparisonType::NotBetween, "Not Between" },
|
||||
};
|
||||
|
||||
// local definitions are the result of using hybrid-client or server-only values and methods
|
||||
namespace EQ
|
||||
@@ -62,7 +132,7 @@ namespace EQ
|
||||
using RoF2::invtype::KRONO_SIZE;
|
||||
using RoF2::invtype::OTHER_SIZE;
|
||||
|
||||
using Titanium::invtype::TRADE_NPC_SIZE;
|
||||
using RoF2::invtype::TRADE_NPC_SIZE;
|
||||
|
||||
using RoF2::invtype::TYPE_INVALID;
|
||||
using RoF2::invtype::TYPE_BEGIN;
|
||||
@@ -89,7 +159,7 @@ namespace EQ
|
||||
using RoF2::invslot::SLOT_INVALID;
|
||||
using RoF2::invslot::SLOT_BEGIN;
|
||||
|
||||
using Titanium::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
|
||||
using RoF2::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
|
||||
|
||||
const int16 SLOT_AUGMENT_GENERIC_RETURN = 1001; // clients don't appear to use this method... (internal inventory return value)
|
||||
|
||||
@@ -109,28 +179,28 @@ namespace EQ
|
||||
using RoF2::invslot::BONUS_STAT_END;
|
||||
using RoF2::invslot::BONUS_SKILL_END;
|
||||
|
||||
using Titanium::invslot::BANK_BEGIN;
|
||||
using SoF::invslot::BANK_END;
|
||||
using RoF2::invslot::BANK_BEGIN;
|
||||
using RoF2::invslot::BANK_END;
|
||||
|
||||
using Titanium::invslot::SHARED_BANK_BEGIN;
|
||||
using Titanium::invslot::SHARED_BANK_END;
|
||||
using RoF2::invslot::SHARED_BANK_BEGIN;
|
||||
using RoF2::invslot::SHARED_BANK_END;
|
||||
|
||||
using Titanium::invslot::TRADE_BEGIN;
|
||||
using Titanium::invslot::TRADE_END;
|
||||
using RoF2::invslot::TRADE_BEGIN;
|
||||
using RoF2::invslot::TRADE_END;
|
||||
|
||||
using Titanium::invslot::TRADE_NPC_END;
|
||||
using RoF2::invslot::TRADE_NPC_END;
|
||||
|
||||
using Titanium::invslot::WORLD_BEGIN;
|
||||
using Titanium::invslot::WORLD_END;
|
||||
using RoF2::invslot::WORLD_BEGIN;
|
||||
using RoF2::invslot::WORLD_END;
|
||||
|
||||
using Titanium::invslot::TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::TRIBUTE_END;
|
||||
using RoF2::invslot::TRIBUTE_BEGIN;
|
||||
using RoF2::invslot::TRIBUTE_END;
|
||||
|
||||
using Titanium::invslot::GUILD_TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::GUILD_TRIBUTE_END;
|
||||
using RoF2::invslot::GUILD_TRIBUTE_BEGIN;
|
||||
using RoF2::invslot::GUILD_TRIBUTE_END;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
|
||||
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
|
||||
|
||||
using RoF2::invslot::EQUIPMENT_BITMASK;
|
||||
using RoF2::invslot::GENERAL_BITMASK;
|
||||
@@ -144,38 +214,40 @@ namespace EQ
|
||||
} // namespace invslot
|
||||
|
||||
namespace invbag {
|
||||
using Titanium::invbag::SLOT_INVALID;
|
||||
using Titanium::invbag::SLOT_BEGIN;
|
||||
using Titanium::invbag::SLOT_END;
|
||||
using Titanium::invbag::SLOT_COUNT;
|
||||
using RoF2::invbag::SLOT_INVALID;
|
||||
using RoF2::invbag::SLOT_BEGIN;
|
||||
using RoF2::invbag::SLOT_END;
|
||||
using RoF2::invbag::SLOT_COUNT;
|
||||
|
||||
using Titanium::invbag::GENERAL_BAGS_BEGIN;
|
||||
using RoF2::invslot::WORLD_END;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = WORLD_END + 1;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 GENERAL_BAGS_8_COUNT = 8 * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
|
||||
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 351;
|
||||
const int16 CURSOR_BAG_BEGIN = GENERAL_BAGS_END + 1;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::BANK_BAGS_BEGIN;
|
||||
const int16 BANK_BAGS_BEGIN = CURSOR_BAG_END + 1;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_16_COUNT = 16 * SLOT_COUNT;
|
||||
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
|
||||
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::SHARED_BANK_BAGS_BEGIN;
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = BANK_BAGS_END + 1;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::TRADE_BAGS_BEGIN;
|
||||
const int16 TRADE_BAGS_BEGIN = SHARED_BANK_BAGS_END + 1;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::GetInvBagIndexName;
|
||||
using RoF2::invbag::GetInvBagIndexName;
|
||||
|
||||
} // namespace invbag
|
||||
|
||||
@@ -204,19 +276,6 @@ namespace EQ
|
||||
const size_t SAY_LINK_CLOSER_SIZE = 1;
|
||||
const size_t SAY_LINK_MAXIMUM_SIZE = (SAY_LINK_OPENER_SIZE + SAY_LINK_BODY_SIZE + SAY_LINK_TEXT_SIZE + SAY_LINK_CLOSER_SIZE);
|
||||
|
||||
enum StanceType : int {
|
||||
stanceUnknown = 0,
|
||||
stancePassive,
|
||||
stanceBalanced,
|
||||
stanceEfficient,
|
||||
stanceReactive,
|
||||
stanceAggressive,
|
||||
stanceAssist,
|
||||
stanceBurn,
|
||||
stanceEfficient2,
|
||||
stanceBurnAE
|
||||
};
|
||||
|
||||
enum BotSpellIDs : int {
|
||||
Warrior = 3001,
|
||||
Cleric,
|
||||
@@ -267,70 +326,6 @@ namespace EQ
|
||||
Looting
|
||||
};
|
||||
|
||||
enum ObjectTypes : int {
|
||||
SmallBag,
|
||||
LargeBag,
|
||||
Quiver,
|
||||
BeltPouch,
|
||||
WristPouch,
|
||||
Backpack,
|
||||
SmallChest,
|
||||
LargeChest,
|
||||
Bandolier,
|
||||
Medicine,
|
||||
Tinkering,
|
||||
Lexicon,
|
||||
PoisonMaking,
|
||||
Quest,
|
||||
MixingBowl,
|
||||
Baking,
|
||||
Tailoring,
|
||||
Blacksmithing,
|
||||
Fletching,
|
||||
Brewing,
|
||||
JewelryMaking,
|
||||
Pottery,
|
||||
Kiln,
|
||||
KeyMaker,
|
||||
ResearchWIZ,
|
||||
ResearchMAG,
|
||||
ResearchNEC,
|
||||
ResearchENC,
|
||||
Unknown,
|
||||
ResearchPractice,
|
||||
Alchemy,
|
||||
HighElfForge,
|
||||
DarkElfForge,
|
||||
OgreForge,
|
||||
DwarfForge,
|
||||
GnomeForge,
|
||||
BarbarianForge,
|
||||
IksarForge,
|
||||
HumanForgeOne,
|
||||
HumanForgeTwo,
|
||||
HalflingTailoringOne,
|
||||
HalflingTailoringTwo,
|
||||
EruditeTailoring,
|
||||
WoodElfTailoring,
|
||||
WoodElfFletching,
|
||||
IksarPottery,
|
||||
Fishing,
|
||||
TrollForge,
|
||||
WoodElfForge,
|
||||
HalflingForge,
|
||||
EruditeForge,
|
||||
Merchant,
|
||||
FroglokForge,
|
||||
Augmenter,
|
||||
Churn,
|
||||
TransformationMold,
|
||||
DetransformationMold,
|
||||
Unattuner,
|
||||
TradeskillBag,
|
||||
CollectibleBag,
|
||||
NoDeposit
|
||||
};
|
||||
|
||||
enum WeatherTypes : uint8 {
|
||||
None,
|
||||
Raining,
|
||||
@@ -350,16 +345,14 @@ namespace EQ
|
||||
};
|
||||
|
||||
enum EmoteTypes : uint8 {
|
||||
Say,
|
||||
Emote,
|
||||
Shout,
|
||||
Proximity
|
||||
};
|
||||
|
||||
const char *GetStanceName(StanceType stance_type);
|
||||
int ConvertStanceTypeToIndex(StanceType stance_type);
|
||||
|
||||
extern const std::map<int, std::string>& GetLanguageMap();
|
||||
std::string GetLanguageName(int language_id);
|
||||
extern const std::map<uint8, std::string>& GetLanguageMap();
|
||||
std::string GetLanguageName(uint8 language_id);
|
||||
|
||||
extern const std::map<uint32, std::string>& GetLDoNThemeMap();
|
||||
std::string GetLDoNThemeName(uint32 theme_id);
|
||||
@@ -367,12 +360,6 @@ namespace EQ
|
||||
extern const std::map<int8, std::string>& GetFlyModeMap();
|
||||
std::string GetFlyModeName(int8 flymode_id);
|
||||
|
||||
extern const std::map<bodyType, std::string>& GetBodyTypeMap();
|
||||
std::string GetBodyTypeName(bodyType bodytype_id);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetAccountStatusMap();
|
||||
std::string GetAccountStatusName(uint8 account_status);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetConsiderLevelMap();
|
||||
std::string GetConsiderLevelName(uint8 consider_level);
|
||||
|
||||
@@ -385,9 +372,6 @@ namespace EQ
|
||||
extern const std::map<uint8, std::string>& GetSpawnAnimationMap();
|
||||
std::string GetSpawnAnimationName(uint8 animation_id);
|
||||
|
||||
extern const std::map<int, std::string>& GetObjectTypeMap();
|
||||
std::string GetObjectTypeName(int object_type);
|
||||
|
||||
extern const std::map<uint8, std::string>& GetWeatherTypeMap();
|
||||
std::string GetWeatherTypeName(uint8 weather_type);
|
||||
|
||||
@@ -397,9 +381,11 @@ namespace EQ
|
||||
extern const std::map<uint8, std::string>& GetEmoteTypeMap();
|
||||
std::string GetEmoteTypeName(uint8 emote_type);
|
||||
|
||||
const int STANCE_TYPE_FIRST = stancePassive;
|
||||
const int STANCE_TYPE_LAST = stanceBurnAE;
|
||||
const int STANCE_TYPE_COUNT = stanceBurnAE;
|
||||
extern const std::map<uint32, std::string>& GetAppearanceTypeMap();
|
||||
std::string GetAppearanceTypeName(uint32 animation_type);
|
||||
|
||||
extern const std::map<uint32, std::string>& GetConsiderColorMap();
|
||||
std::string GetConsiderColorName(uint32 consider_color);
|
||||
|
||||
} /*constants*/
|
||||
|
||||
@@ -454,37 +440,6 @@ namespace EQ
|
||||
|
||||
} // namespace spells
|
||||
|
||||
namespace bug {
|
||||
enum CategoryID : uint32 {
|
||||
catOther = 0,
|
||||
catVideo,
|
||||
catAudio,
|
||||
catPathing,
|
||||
catQuest,
|
||||
catTradeskills,
|
||||
catSpellStacking,
|
||||
catDoorsPortals,
|
||||
catItems,
|
||||
catNPC,
|
||||
catDialogs,
|
||||
catLoNTCG,
|
||||
catMercenaries
|
||||
};
|
||||
|
||||
enum OptionalInfoFlag : uint32 {
|
||||
infoNoOptionalInfo = 0x0,
|
||||
infoCanDuplicate = 0x1,
|
||||
infoCrashBug = 0x2,
|
||||
infoTargetInfo = 0x4,
|
||||
infoCharacterFlags = 0x8,
|
||||
infoUnknownValue = 0xFFFFFFF0
|
||||
};
|
||||
|
||||
const char* CategoryIDToCategoryName(CategoryID category_id);
|
||||
CategoryID CategoryNameToCategoryID(const char* category_name);
|
||||
|
||||
} // namespace bug
|
||||
|
||||
enum WaypointStatus : int {
|
||||
RoamBoxPauseInProgress = -3,
|
||||
QuestControlNoGrid = -2,
|
||||
@@ -498,7 +453,7 @@ namespace EQ
|
||||
Raid,
|
||||
Guild
|
||||
};
|
||||
}; // namespace consent
|
||||
};
|
||||
} /*EQEmu*/
|
||||
|
||||
enum ServerLockType : int {
|
||||
@@ -507,26 +462,6 @@ enum ServerLockType : int {
|
||||
Unlock
|
||||
};
|
||||
|
||||
enum AccountStatus : uint8 {
|
||||
Player = 0,
|
||||
Steward = 10,
|
||||
ApprenticeGuide = 20,
|
||||
Guide = 50,
|
||||
QuestTroupe = 80,
|
||||
SeniorGuide = 81,
|
||||
GMTester = 85,
|
||||
EQSupport = 90,
|
||||
GMStaff = 95,
|
||||
GMAdmin = 100,
|
||||
GMLeadAdmin = 150,
|
||||
QuestMaster = 160,
|
||||
GMAreas = 170,
|
||||
GMCoder = 180,
|
||||
GMMgmt = 200,
|
||||
GMImpossible = 250,
|
||||
Max = 255
|
||||
};
|
||||
|
||||
enum Invisibility : uint8 {
|
||||
Visible,
|
||||
Invisible,
|
||||
@@ -552,6 +487,17 @@ enum ConsiderLevel : uint8 {
|
||||
Scowls
|
||||
};
|
||||
|
||||
namespace ConsiderColor {
|
||||
constexpr uint32 Green = 2;
|
||||
constexpr uint32 DarkBlue = 4;
|
||||
constexpr uint32 Gray = 6;
|
||||
constexpr uint32 White = 10;
|
||||
constexpr uint32 Red = 13;
|
||||
constexpr uint32 Yellow = 15;
|
||||
constexpr uint32 LightBlue = 18;
|
||||
constexpr uint32 WhiteTitanium = 20;
|
||||
};
|
||||
|
||||
enum TargetDescriptionType : uint8 {
|
||||
LCSelf,
|
||||
UCSelf,
|
||||
@@ -567,19 +513,6 @@ enum ReloadWorld : uint8 {
|
||||
ForceRepop
|
||||
};
|
||||
|
||||
enum BucketComparison : uint8 {
|
||||
BucketEqualTo = 0,
|
||||
BucketNotEqualTo,
|
||||
BucketGreaterThanOrEqualTo,
|
||||
BucketLesserThanOrEqualTo,
|
||||
BucketGreaterThan,
|
||||
BucketLesserThan,
|
||||
BucketIsAny,
|
||||
BucketIsNotAny,
|
||||
BucketIsBetween,
|
||||
BucketIsNotBetween
|
||||
};
|
||||
|
||||
enum class EntityFilterType {
|
||||
All,
|
||||
Bots,
|
||||
@@ -593,6 +526,131 @@ enum class ApplySpellType {
|
||||
Raid
|
||||
};
|
||||
|
||||
namespace SpecialAbility {
|
||||
constexpr int Summon = 1;
|
||||
constexpr int Enrage = 2;
|
||||
constexpr int Rampage = 3;
|
||||
constexpr int AreaRampage = 4;
|
||||
constexpr int Flurry = 5;
|
||||
constexpr int TripleAttack = 6;
|
||||
constexpr int QuadrupleAttack = 7;
|
||||
constexpr int DualWield = 8;
|
||||
constexpr int BaneAttack = 9;
|
||||
constexpr int MagicalAttack = 10;
|
||||
constexpr int RangedAttack = 11;
|
||||
constexpr int SlowImmunity = 12;
|
||||
constexpr int MesmerizeImmunity = 13;
|
||||
constexpr int CharmImmunity = 14;
|
||||
constexpr int StunImmunity = 15;
|
||||
constexpr int SnareImmunity = 16;
|
||||
constexpr int FearImmunity = 17;
|
||||
constexpr int DispellImmunity = 18;
|
||||
constexpr int MeleeImmunity = 19;
|
||||
constexpr int MagicImmunity = 20;
|
||||
constexpr int FleeingImmunity = 21;
|
||||
constexpr int MeleeImmunityExceptBane = 22;
|
||||
constexpr int MeleeImmunityExceptMagical = 23;
|
||||
constexpr int AggroImmunity = 24;
|
||||
constexpr int BeingAggroImmunity = 25;
|
||||
constexpr int CastingFromRangeImmunity = 26;
|
||||
constexpr int FeignDeathImmunity = 27;
|
||||
constexpr int TauntImmunity = 28;
|
||||
constexpr int TunnelVision = 29;
|
||||
constexpr int NoBuffHealFriends = 30;
|
||||
constexpr int PacifyImmunity = 31;
|
||||
constexpr int Leash = 32;
|
||||
constexpr int Tether = 33;
|
||||
constexpr int DestructibleObject = 34;
|
||||
constexpr int HarmFromClientImmunity = 35;
|
||||
constexpr int AlwaysFlee = 36;
|
||||
constexpr int FleePercent = 37;
|
||||
constexpr int AllowBeneficial = 38;
|
||||
constexpr int DisableMelee = 39;
|
||||
constexpr int NPCChaseDistance = 40;
|
||||
constexpr int AllowedToTank = 41;
|
||||
constexpr int IgnoreRootAggroRules = 42;
|
||||
constexpr int CastingResistDifficulty = 43;
|
||||
constexpr int CounterAvoidDamage = 44;
|
||||
constexpr int ProximityAggro = 45;
|
||||
constexpr int RangedAttackImmunity = 46;
|
||||
constexpr int ClientDamageImmunity = 47;
|
||||
constexpr int NPCDamageImmunity = 48;
|
||||
constexpr int ClientAggroImmunity = 49;
|
||||
constexpr int NPCAggroImmunity = 50;
|
||||
constexpr int ModifyAvoidDamage = 51;
|
||||
constexpr int MemoryFadeImmunity = 52;
|
||||
constexpr int OpenImmunity = 53;
|
||||
constexpr int AssassinateImmunity = 54;
|
||||
constexpr int HeadshotImmunity = 55;
|
||||
constexpr int BotAggroImmunity = 56;
|
||||
constexpr int BotDamageImmunity = 57;
|
||||
constexpr int Max = 58;
|
||||
|
||||
constexpr int MaxParameters = 9;
|
||||
|
||||
std::string GetName(int ability_id);
|
||||
bool IsValid(int ability_id);
|
||||
}
|
||||
|
||||
static std::map<int, std::string> special_ability_names = {
|
||||
{ SpecialAbility::Summon, "Summon" },
|
||||
{ SpecialAbility::Enrage, "Enrage" },
|
||||
{ SpecialAbility::Rampage, "Rampage" },
|
||||
{ SpecialAbility::AreaRampage, "Area Rampage" },
|
||||
{ SpecialAbility::Flurry, "Flurry" },
|
||||
{ SpecialAbility::TripleAttack, "Triple Attack" },
|
||||
{ SpecialAbility::QuadrupleAttack, "Quadruple Attack" },
|
||||
{ SpecialAbility::DualWield, "Dual Wield" },
|
||||
{ SpecialAbility::BaneAttack, "Bane Attack" },
|
||||
{ SpecialAbility::MagicalAttack, "Magical Attack" },
|
||||
{ SpecialAbility::RangedAttack, "Ranged Attack" },
|
||||
{ SpecialAbility::SlowImmunity, "Immune to Slow" },
|
||||
{ SpecialAbility::MesmerizeImmunity, "Immune to Mesmerize" },
|
||||
{ SpecialAbility::CharmImmunity, "Immune to Charm" },
|
||||
{ SpecialAbility::StunImmunity, "Immune to Stun" },
|
||||
{ SpecialAbility::SnareImmunity, "Immune to Snare" },
|
||||
{ SpecialAbility::FearImmunity, "Immune to Fear" },
|
||||
{ SpecialAbility::DispellImmunity, "Immune to Dispell" },
|
||||
{ SpecialAbility::MeleeImmunity, "Immune to Melee" },
|
||||
{ SpecialAbility::MagicImmunity, "Immune to Magic" },
|
||||
{ SpecialAbility::FleeingImmunity, "Immune to Fleeing" },
|
||||
{ SpecialAbility::MeleeImmunityExceptBane, "Immune to Melee except Bane" },
|
||||
{ SpecialAbility::MeleeImmunityExceptMagical, "Immune to Non-Magical Melee" },
|
||||
{ SpecialAbility::AggroImmunity, "Immune to Aggro" },
|
||||
{ SpecialAbility::BeingAggroImmunity, "Immune to Being Aggro" },
|
||||
{ SpecialAbility::CastingFromRangeImmunity, "Immune to Ranged Spells" },
|
||||
{ SpecialAbility::FeignDeathImmunity, "Immune to Feign Death" },
|
||||
{ SpecialAbility::TauntImmunity, "Immune to Taunt" },
|
||||
{ SpecialAbility::TunnelVision, "Tunnel Vision" },
|
||||
{ SpecialAbility::NoBuffHealFriends, "Does Not Heal or Buff Allies" },
|
||||
{ SpecialAbility::PacifyImmunity, "Immune to Pacify" },
|
||||
{ SpecialAbility::Leash, "Leashed" },
|
||||
{ SpecialAbility::Tether, "Tethered" },
|
||||
{ SpecialAbility::DestructibleObject, "Destructible Object" },
|
||||
{ SpecialAbility::HarmFromClientImmunity, "Immune to Harm from Client" },
|
||||
{ SpecialAbility::AlwaysFlee, "Always Flees" },
|
||||
{ SpecialAbility::FleePercent, "Flee Percentage" },
|
||||
{ SpecialAbility::AllowBeneficial, "Allows Beneficial Spells" },
|
||||
{ SpecialAbility::DisableMelee, "Melee is Disabled" },
|
||||
{ SpecialAbility::NPCChaseDistance, "Chase Distance" },
|
||||
{ SpecialAbility::AllowedToTank, "Allowed to Tank" },
|
||||
{ SpecialAbility::IgnoreRootAggroRules, "Ignores Root Aggro" },
|
||||
{ SpecialAbility::CastingResistDifficulty, "Casting Resist Difficulty" },
|
||||
{ SpecialAbility::CounterAvoidDamage, "Counter Damage Avoidance" },
|
||||
{ SpecialAbility::ProximityAggro, "Proximity Aggro" },
|
||||
{ SpecialAbility::RangedAttackImmunity, "Immune to Ranged Attacks" },
|
||||
{ SpecialAbility::ClientDamageImmunity, "Immune to Client Damage" },
|
||||
{ SpecialAbility::NPCDamageImmunity, "Immune to NPC Damage" },
|
||||
{ SpecialAbility::ClientAggroImmunity, "Immune to Client Aggro" },
|
||||
{ SpecialAbility::NPCAggroImmunity, "Immune to NPC Aggro" },
|
||||
{ SpecialAbility::ModifyAvoidDamage, "Modify Damage Avoidance" },
|
||||
{ SpecialAbility::MemoryFadeImmunity, "Immune to Memory Fades" },
|
||||
{ SpecialAbility::OpenImmunity, "Immune to Open" },
|
||||
{ SpecialAbility::AssassinateImmunity, "Immune to Assassinate" },
|
||||
{ SpecialAbility::HeadshotImmunity, "Immune to Headshot" },
|
||||
{ SpecialAbility::BotAggroImmunity, "Immune to Bot Aggro" },
|
||||
{ SpecialAbility::BotDamageImmunity, "Immune to Bot Damage" },
|
||||
};
|
||||
|
||||
namespace HeroicBonusBucket
|
||||
{
|
||||
@@ -618,4 +676,92 @@ namespace HeroicBonusBucket
|
||||
const std::string DexEnduranceRegen = "HDEX-EnduranceRegen";
|
||||
}
|
||||
|
||||
namespace Bug {
|
||||
namespace Category {
|
||||
constexpr uint32 Other = 0;
|
||||
constexpr uint32 Video = 1;
|
||||
constexpr uint32 Audio = 2;
|
||||
constexpr uint32 Pathing = 3;
|
||||
constexpr uint32 Quest = 4;
|
||||
constexpr uint32 Tradeskills = 5;
|
||||
constexpr uint32 SpellStacking = 6;
|
||||
constexpr uint32 DoorsPortals = 7;
|
||||
constexpr uint32 Items = 8;
|
||||
constexpr uint32 NPC = 9;
|
||||
constexpr uint32 Dialogs = 10;
|
||||
constexpr uint32 LoNTCG = 11;
|
||||
constexpr uint32 Mercenaries = 12;
|
||||
}
|
||||
|
||||
namespace InformationFlag {
|
||||
constexpr uint32 None = 0;
|
||||
constexpr uint32 Repeatable = 1;
|
||||
constexpr uint32 Crash = 2;
|
||||
constexpr uint32 TargetInfo = 4;
|
||||
constexpr uint32 CharacterFlags = 8;
|
||||
constexpr uint32 Unknown = 4294967280;
|
||||
}
|
||||
|
||||
uint32 GetID(const std::string& category_name);
|
||||
std::string GetName(uint32 category_id);
|
||||
bool IsValid(uint32 category_id);
|
||||
}
|
||||
|
||||
static std::map<uint32, std::string> bug_category_names = {
|
||||
{ Bug::Category::Other, "Other" },
|
||||
{ Bug::Category::Video, "Video" },
|
||||
{ Bug::Category::Audio, "Audio" },
|
||||
{ Bug::Category::Pathing, "Pathing" },
|
||||
{ Bug::Category::Quest, "Quest" },
|
||||
{ Bug::Category::Tradeskills, "Tradeskills" },
|
||||
{ Bug::Category::SpellStacking, "Spell Stacking" },
|
||||
{ Bug::Category::DoorsPortals, "Doors and Portals" },
|
||||
{ Bug::Category::Items, "Items" },
|
||||
{ Bug::Category::NPC, "NPC" },
|
||||
{ Bug::Category::Dialogs, "Dialogs" },
|
||||
{ Bug::Category::LoNTCG, "LoN - TCG" },
|
||||
{ Bug::Category::Mercenaries, "Mercenaries" }
|
||||
};
|
||||
|
||||
namespace Stance {
|
||||
constexpr uint32 Unknown = 0;
|
||||
constexpr uint32 Passive = 1;
|
||||
constexpr uint32 Balanced = 2;
|
||||
constexpr uint32 Efficient = 3;
|
||||
constexpr uint32 Reactive = 4;
|
||||
constexpr uint32 Aggressive = 5;
|
||||
constexpr uint32 Assist = 6;
|
||||
constexpr uint32 Burn = 7;
|
||||
constexpr uint32 Efficient2 = 8;
|
||||
constexpr uint32 AEBurn = 9;
|
||||
|
||||
std::string GetName(uint8 stance_id);
|
||||
uint8 GetIndex(uint8 stance_id);
|
||||
bool IsValid(uint8 stance_id);
|
||||
}
|
||||
|
||||
static std::map<uint32, std::string> stance_names = {
|
||||
{ Stance::Unknown, "Unknown" },
|
||||
{ Stance::Passive, "Passive" },
|
||||
{ Stance::Balanced, "Balanced" },
|
||||
{ Stance::Efficient, "Efficient" },
|
||||
{ Stance::Reactive, "Reactive" },
|
||||
{ Stance::Aggressive, "Aggressive" },
|
||||
{ Stance::Assist, "Assist" },
|
||||
{ Stance::Burn, "Burn" },
|
||||
{ Stance::Efficient2, "Efficient" },
|
||||
{ Stance::AEBurn, "AE Burn" }
|
||||
};
|
||||
|
||||
namespace PCNPCOnlyFlagType {
|
||||
constexpr int PC = 1;
|
||||
constexpr int NPC = 2;
|
||||
}
|
||||
|
||||
namespace BookType {
|
||||
constexpr uint8 Scroll = 0;
|
||||
constexpr uint8 Book = 1;
|
||||
constexpr uint8 ItemInfo = 2;
|
||||
}
|
||||
|
||||
#endif /*COMMON_EMU_CONSTANTS_H*/
|
||||
|
||||
@@ -45,6 +45,7 @@ typedef enum { //EQEmu internal opcodes list
|
||||
_maxEmuOpcode
|
||||
} EmuOpcode;
|
||||
|
||||
constexpr int format_as(EmuOpcode opcode) { return static_cast<int>(opcode); }
|
||||
extern const char *OpcodeNames[_maxEmuOpcode+1];
|
||||
|
||||
#endif
|
||||
|
||||
+30
-1
@@ -62,10 +62,12 @@ N(OP_BeginCast),
|
||||
N(OP_Bind_Wound),
|
||||
N(OP_BlockedBuffs),
|
||||
N(OP_BoardBoat),
|
||||
N(OP_BookButton),
|
||||
N(OP_Buff),
|
||||
N(OP_BuffCreate),
|
||||
N(OP_BuffRemoveRequest),
|
||||
N(OP_Bug),
|
||||
N(OP_BuyerItems),
|
||||
N(OP_CameraEffect),
|
||||
N(OP_Camp),
|
||||
N(OP_CancelSneakHide),
|
||||
@@ -227,6 +229,7 @@ N(OP_GuildBank),
|
||||
N(OP_GuildBankItemList),
|
||||
N(OP_GuildCreate),
|
||||
N(OP_GuildDelete),
|
||||
N(OP_GuildDeleteGuild),
|
||||
N(OP_GuildDemote),
|
||||
N(OP_GuildInvite),
|
||||
N(OP_GuildInviteAccept),
|
||||
@@ -238,15 +241,33 @@ N(OP_GuildManageStatus),
|
||||
N(OP_GuildMemberLevelUpdate),
|
||||
N(OP_GuildMemberList),
|
||||
N(OP_GuildMemberUpdate),
|
||||
N(OP_GuildMemberLevel),
|
||||
N(OP_GuildMemberRankAltBanker),
|
||||
N(OP_GuildMemberPublicNote),
|
||||
N(OP_GuildMemberAdd),
|
||||
N(OP_GuildMemberRename),
|
||||
N(OP_GuildMemberDelete),
|
||||
N(OP_GuildMemberDetails),
|
||||
N(OP_GuildRenameGuild),
|
||||
N(OP_GuildMOTD),
|
||||
N(OP_GuildPeace),
|
||||
N(OP_GuildPromote),
|
||||
N(OP_GuildPublicNote),
|
||||
N(OP_GuildRemove),
|
||||
N(OP_GuildSelectTribute),
|
||||
N(OP_GuildModifyBenefits),
|
||||
N(OP_GuildTributeToggleReq),
|
||||
N(OP_GuildTributeToggleReply),
|
||||
N(OP_GuildOptInOut),
|
||||
N(OP_GuildSaveActiveTributes),
|
||||
N(OP_GuildSendActiveTributes),
|
||||
N(OP_GuildTributeFavorAndTimer),
|
||||
N(OP_GuildsList),
|
||||
N(OP_GuildStatus),
|
||||
N(OP_GuildTributeInfo),
|
||||
N(OP_GuildUpdateURLAndChannel),
|
||||
N(OP_GuildUpdate),
|
||||
N(OP_GuildTributeDonateItem),
|
||||
N(OP_GuildTributeDonatePlat),
|
||||
N(OP_GuildWar),
|
||||
N(OP_Heartbeat),
|
||||
N(OP_Hide),
|
||||
@@ -424,6 +445,7 @@ N(OP_ReqClientSpawn),
|
||||
N(OP_ReqNewZone),
|
||||
N(OP_RequestClientZoneChange),
|
||||
N(OP_RequestDuel),
|
||||
N(OP_RequestGuildTributes),
|
||||
N(OP_RequestKnowledgeBase),
|
||||
N(OP_RequestTitles),
|
||||
N(OP_RespawnWindow),
|
||||
@@ -489,6 +511,11 @@ N(OP_ShopEndConfirm),
|
||||
N(OP_ShopItem),
|
||||
N(OP_ShopPlayerBuy),
|
||||
N(OP_ShopPlayerSell),
|
||||
N(OP_ShopSendParcel),
|
||||
N(OP_ShopDeleteParcel),
|
||||
N(OP_ShopRespondParcel),
|
||||
N(OP_ShopRetrieveParcel),
|
||||
N(OP_ShopParcelIcon),
|
||||
N(OP_ShopRequest),
|
||||
N(OP_SimpleMessage),
|
||||
N(OP_SkillUpdate),
|
||||
@@ -507,6 +534,7 @@ N(OP_Stamina),
|
||||
N(OP_Stun),
|
||||
N(OP_Surname),
|
||||
N(OP_SwapSpell),
|
||||
N(OP_SystemFingerprint),
|
||||
N(OP_TargetBuffs),
|
||||
N(OP_TargetCommand),
|
||||
N(OP_TargetHoTT),
|
||||
@@ -531,6 +559,7 @@ N(OP_TradeBusy),
|
||||
N(OP_TradeCoins),
|
||||
N(OP_TradeMoneyUpdate),
|
||||
N(OP_Trader),
|
||||
N(OP_TraderBulkSend),
|
||||
N(OP_TraderBuy),
|
||||
N(OP_TraderDelItem),
|
||||
N(OP_TradeRequest),
|
||||
|
||||
+199
-119
@@ -23,61 +23,59 @@
|
||||
#include "skills.h"
|
||||
#include "types.h"
|
||||
|
||||
namespace AppearanceType {
|
||||
constexpr uint32 Die = 0; // Causes the client to keel over and zone to bind point (default action)
|
||||
constexpr uint32 WhoLevel = 1; // Level that shows up on /who
|
||||
constexpr uint32 MaxHealth = 2;
|
||||
constexpr uint32 Invisibility = 3; // 0 = Visible, 1 = Invisible
|
||||
constexpr uint32 PVP = 4; // 0 = Non-PVP, 1 = PVP
|
||||
constexpr uint32 Light = 5; // Light type emitted by player (lightstone, shiny shield)
|
||||
constexpr uint32 Animation = 14; // 100 = Standing, 102 = Freeze, 105 = Looting, 110 = Sitting, 111 = Crouching, 115 = Lying
|
||||
constexpr uint32 Sneak = 15; // 0 = Normal, 1 = Sneaking
|
||||
constexpr uint32 SpawnID = 16; // Server -> Client, sets player spawn ID
|
||||
constexpr uint32 Health = 17; // Client->Server, my HP has changed (like regen tic)
|
||||
constexpr uint32 Linkdead = 18; // 0 = Normal, 1 = Linkdead
|
||||
constexpr uint32 FlyMode = 19; // 0 = Off, 1 = Flying, 2 = Levitating, 3 = Water, 4 = Floating, 5 = Levitating while Running
|
||||
constexpr uint32 GM = 20; // 0 = Non-GM, 1 = GM
|
||||
constexpr uint32 Anonymous = 21; // 0 = Non-Anonymous, 1 = Anonymous, 2 = Roleplaying
|
||||
constexpr uint32 GuildID = 22;
|
||||
constexpr uint32 GuildRank = 23;
|
||||
constexpr uint32 AFK = 24; // 0 = Non-AFK, 1 = AFK
|
||||
constexpr uint32 Pet = 25; // Parameter is Entity ID of owner, or 0 for when charm breaks
|
||||
constexpr uint32 Summoned = 27;
|
||||
constexpr uint32 Split = 28; // 0 = No Split, 1 = Auto Split
|
||||
constexpr uint32 Size = 29; // Spawn's Size
|
||||
constexpr uint32 SetType = 30; // 0 = PC, 1 = NPC, 2 = Corpse
|
||||
constexpr uint32 NPCName = 31; // Change PC name color to NPC name color
|
||||
constexpr uint32 AARank = 32; // AA Rank Title ID, title in /who?
|
||||
constexpr uint32 CancelSneakHide = 33; // Turns off Hide and Sneak
|
||||
constexpr uint32 AreaHealthRegen = 35; // Guild Hall Regeneration Pool sets to value * 0.001
|
||||
constexpr uint32 AreaManaRegen = 36; // Guild Hall Regeneration Pool sets to value * 0.001
|
||||
constexpr uint32 AreaEnduranceRegen = 37; // Guild Hall Regeneration Pool sets to value * 0.001
|
||||
constexpr uint32 FreezeBeneficialBuffs = 38; // Freezes beneficial buff timers for PCs
|
||||
constexpr uint32 NPCTintIndex = 39;
|
||||
constexpr uint32 GroupAutoConsent = 40; // Auto Consent Group
|
||||
constexpr uint32 RaidAutoConsent = 41; // Auto Consent Raid
|
||||
constexpr uint32 GuildAutoConsent = 42; // Auto Consent Guild
|
||||
constexpr uint32 ShowHelm = 43; // 0 = Hide, 1 = Show
|
||||
constexpr uint32 DamageState = 44; // The damage state of a destructible object (0 through 10) plays sound IDs, most only have 2 or 4 states though
|
||||
constexpr uint32 EQPlayers = 45; // EQ Players Update
|
||||
constexpr uint32 FindBits = 46; // Set Find Bits?
|
||||
constexpr uint32 TextureType = 48; // Texture Type?
|
||||
constexpr uint32 FacePick = 49; // Turns off face pick window?
|
||||
constexpr uint32 AntiCheat = 51; // Sent by the client randomly telling the server how long since last action has occurred
|
||||
constexpr uint32 GuildShow = 52;
|
||||
constexpr uint32 OfflineMode = 53; // Offline Mode
|
||||
}
|
||||
|
||||
//SpawnAppearance types: (compared two clients for server-originating types: SoF & RoF2)
|
||||
#define AT_Die 0 // this causes the client to keel over and zone to bind point (default action)
|
||||
#define AT_WhoLevel 1 // the level that shows up on /who
|
||||
#define AT_HPMax 2 // idk
|
||||
#define AT_Invis 3 // 0 = visible, 1 = invisible
|
||||
#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
|
||||
#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
|
||||
#define AT_Anim 14 // 100=standing, 110=sitting, 111=ducking, 115=feigned, 105=looting
|
||||
#define AT_Sneak 15 // 0 = normal, 1 = sneaking
|
||||
#define AT_SpawnID 16 // server to client, sets player spawn id
|
||||
#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
|
||||
#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
|
||||
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate max 5, see GravityBehavior enum
|
||||
#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
|
||||
#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
|
||||
#define AT_GuildID 22
|
||||
#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
|
||||
#define AT_AFK 24 // 0 = normal, 1 = afk
|
||||
#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
|
||||
#define AT_Summoned 27 // Unsure
|
||||
#define AT_Split 28 // 0 = normal, 1 = autosplit on (not showing in SoF+) (client-to-server only)
|
||||
#define AT_Size 29 // spawn's size (present: SoF, absent: RoF2)
|
||||
#define AT_SetType 30 // 0 = PC, 1 = NPC, 2 <= = corpse
|
||||
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name, Trader on RoF2?
|
||||
#define AT_AARank 32 // AA Rank Title ID thingy, does is this the title in /who?
|
||||
#define AT_CancelSneakHide 33 // Turns off Hide and Sneak
|
||||
//#define AT_34 34 // unknown (present: SoF, absent: RoF2)
|
||||
#define AT_AreaHPRegen 35 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_AreaManaRegen 36 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_AreaEndRegen 37 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_FreezeBuffs 38 // Freezes beneficial buff timers
|
||||
#define AT_NpcTintIndex 39 // not 100% sure
|
||||
#define AT_GroupConsent 40 // auto consent group
|
||||
#define AT_RaidConsent 41 // auto consent raid
|
||||
#define AT_GuildConsent 42 // auto consent guild
|
||||
#define AT_ShowHelm 43 // 0 = hide graphic, 1 = show graphic
|
||||
#define AT_DamageState 44 // The damage state of a destructible object (0 through 10) plays soundids most only have 2 or 4 states though
|
||||
#define AT_EQPlayers 45 // /eqplayersupdate
|
||||
#define AT_FindBits 46 // set FindBits, whatever those are!
|
||||
#define AT_TextureType 48 // TextureType
|
||||
#define AT_FacePick 49 // Turns off face pick window? maybe ...
|
||||
#define AT_AntiCheat 51 // sent by the client randomly telling the server how long since last action has occured
|
||||
#define AT_GuildShow 52 // this is what MQ2 call sit, not sure
|
||||
#define AT_Offline 53 // Offline mode
|
||||
|
||||
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
|
||||
|
||||
// animations for AT_Anim
|
||||
#define ANIM_FREEZE 102
|
||||
#define ANIM_STAND 0x64
|
||||
#define ANIM_SIT 0x6e
|
||||
#define ANIM_CROUCH 0x6f
|
||||
#define ANIM_DEATH 0x73
|
||||
#define ANIM_LOOT 0x69
|
||||
namespace Animation {
|
||||
constexpr uint32 Standing = 100;
|
||||
constexpr uint32 Freeze = 102;
|
||||
constexpr uint32 Looting = 105;
|
||||
constexpr uint32 Sitting = 110;
|
||||
constexpr uint32 Crouching = 111;
|
||||
constexpr uint32 Lying = 115;
|
||||
}
|
||||
|
||||
constexpr int16 RECAST_TYPE_UNLINKED_ITEM = -1;
|
||||
|
||||
@@ -686,6 +684,53 @@ namespace Zones {
|
||||
constexpr uint16 APPRENTICE = 999; // Designer Apprentice
|
||||
}
|
||||
|
||||
namespace Language {
|
||||
constexpr uint8 CommonTongue = 0;
|
||||
constexpr uint8 Barbarian = 1;
|
||||
constexpr uint8 Erudian = 2;
|
||||
constexpr uint8 Elvish = 3;
|
||||
constexpr uint8 DarkElvish = 4;
|
||||
constexpr uint8 Dwarvish = 5;
|
||||
constexpr uint8 Troll = 6;
|
||||
constexpr uint8 Ogre = 7;
|
||||
constexpr uint8 Gnomish = 8;
|
||||
constexpr uint8 Halfling = 9;
|
||||
constexpr uint8 ThievesCant = 10;
|
||||
constexpr uint8 OldErudian = 11;
|
||||
constexpr uint8 ElderElvish = 12;
|
||||
constexpr uint8 Froglok = 13;
|
||||
constexpr uint8 Goblin = 14;
|
||||
constexpr uint8 Gnoll = 15;
|
||||
constexpr uint8 CombineTongue = 16;
|
||||
constexpr uint8 ElderTeirDal = 17;
|
||||
constexpr uint8 Lizardman = 18;
|
||||
constexpr uint8 Orcish = 19;
|
||||
constexpr uint8 Faerie = 20;
|
||||
constexpr uint8 Dragon = 21;
|
||||
constexpr uint8 ElderDragon = 22;
|
||||
constexpr uint8 DarkSpeech = 23;
|
||||
constexpr uint8 VahShir = 24;
|
||||
constexpr uint8 Alaran = 25;
|
||||
constexpr uint8 Hadal = 26;
|
||||
constexpr uint8 Unknown27 = 27;
|
||||
|
||||
constexpr uint8 MaxValue = 100;
|
||||
}
|
||||
namespace PetInfoType {
|
||||
constexpr int Current = 0;
|
||||
constexpr int Suspended = 1;
|
||||
}
|
||||
|
||||
namespace BuffEffectType {
|
||||
constexpr uint8 None = 0;
|
||||
constexpr uint8 Buff = 2;
|
||||
constexpr uint8 InverseBuff = 4;
|
||||
}
|
||||
|
||||
namespace AlternateCurrencyMode {
|
||||
constexpr uint32 Update = 7;
|
||||
constexpr uint32 Populate = 8;
|
||||
}
|
||||
|
||||
typedef enum {
|
||||
FilterNone = 0,
|
||||
@@ -713,10 +758,10 @@ typedef enum {
|
||||
FilterFocusEffects = 22, //0=show, 1=hide
|
||||
FilterPetSpells = 23, //0=show, 1=hide
|
||||
FilterHealOverTime = 24, //0=show, 1=mine only, 2=hide
|
||||
FilterUnknown25 = 25,
|
||||
FilterUnknown26 = 26,
|
||||
FilterUnknown27 = 27,
|
||||
FilterUnknown28 = 28,
|
||||
FilterItemSpeech = 25, //0=show, 1=hide // RoF2 Confirmed
|
||||
FilterStrikethrough = 26, //0=show, 1=hide // RoF2 Confirmed
|
||||
FilterStuns = 27, //0=show, 1=hide // RoF2 Confirmed
|
||||
FilterBardSongsOnPets = 28, //0=show, 1=hide // RoF2 Confirmed
|
||||
_FilterCount
|
||||
} eqFilterType;
|
||||
|
||||
@@ -727,67 +772,47 @@ typedef enum {
|
||||
FilterShowSelfOnly
|
||||
} eqFilterMode;
|
||||
|
||||
#define STAT_STR 0
|
||||
#define STAT_STA 1
|
||||
#define STAT_AGI 2
|
||||
#define STAT_DEX 3
|
||||
#define STAT_INT 4
|
||||
#define STAT_WIS 5
|
||||
#define STAT_CHA 6
|
||||
#define STAT_MAGIC 7
|
||||
#define STAT_COLD 8
|
||||
#define STAT_FIRE 9
|
||||
#define STAT_POISON 10
|
||||
#define STAT_DISEASE 11
|
||||
#define STAT_MANA 12
|
||||
#define STAT_HP 13
|
||||
#define STAT_AC 14
|
||||
#define STAT_ENDURANCE 15
|
||||
#define STAT_ATTACK 16
|
||||
#define STAT_HP_REGEN 17
|
||||
#define STAT_MANA_REGEN 18
|
||||
#define STAT_HASTE 19
|
||||
#define STAT_DAMAGE_SHIELD 20
|
||||
|
||||
/*
|
||||
** Recast timer types. Used as an off set to charProfileStruct timers.
|
||||
**
|
||||
** (Another orphaned enumeration...)
|
||||
*/
|
||||
enum RecastTimerTypes
|
||||
{
|
||||
RecTimer_0 = 0,
|
||||
RecTimer_1,
|
||||
RecTimer_WeaponHealClick, // 2
|
||||
RecTimer_MuramiteBaneNukeClick, // 3
|
||||
RecTimer_4,
|
||||
RecTimer_DispellClick, // 5 (also click heal orbs?)
|
||||
RecTimer_Epic, // 6
|
||||
RecTimer_OoWBPClick, // 7
|
||||
RecTimer_VishQuestClassItem, // 8
|
||||
RecTimer_HealPotion, // 9
|
||||
RecTimer_10,
|
||||
RecTimer_11,
|
||||
RecTimer_12,
|
||||
RecTimer_13,
|
||||
RecTimer_14,
|
||||
RecTimer_15,
|
||||
RecTimer_16,
|
||||
RecTimer_17,
|
||||
RecTimer_18,
|
||||
RecTimer_ModRod, // 19
|
||||
_RecTimerCount
|
||||
};
|
||||
|
||||
enum GroupUpdateAction
|
||||
{
|
||||
GUA_Joined = 0,
|
||||
GUA_Left = 1,
|
||||
GUA_LastLeft = 6,
|
||||
GUA_FullGroupInfo = 7,
|
||||
GUA_MakeLeader = 8,
|
||||
GUA_Started = 9
|
||||
};
|
||||
#define STAT_STR 0
|
||||
#define STAT_STA 1
|
||||
#define STAT_AGI 2
|
||||
#define STAT_DEX 3
|
||||
#define STAT_INT 4
|
||||
#define STAT_WIS 5
|
||||
#define STAT_CHA 6
|
||||
#define STAT_MAGIC 7
|
||||
#define STAT_COLD 8
|
||||
#define STAT_FIRE 9
|
||||
#define STAT_POISON 10
|
||||
#define STAT_DISEASE 11
|
||||
#define STAT_MANA 12
|
||||
#define STAT_HP 13
|
||||
#define STAT_AC 14
|
||||
#define STAT_ENDURANCE 15
|
||||
#define STAT_ATTACK 16
|
||||
#define STAT_HP_REGEN 17
|
||||
#define STAT_MANA_REGEN 18
|
||||
#define STAT_HASTE 19
|
||||
#define STAT_DAMAGE_SHIELD 20
|
||||
#define STAT_DS_MITIGATION 22
|
||||
#define STAT_HEAL_AMOUNT 23
|
||||
#define STAT_SPELL_DAMAGE 24
|
||||
#define STAT_CLAIRVOYANCE 25
|
||||
#define STAT_HEROIC_AGILITY 26
|
||||
#define STAT_HEROIC_CHARISMA 27
|
||||
#define STAT_HEROIC_DEXTERITY 28
|
||||
#define STAT_HEROIC_INTELLIGENCE 29
|
||||
#define STAT_HEROIC_STAMINA 30
|
||||
#define STAT_HEROIC_STRENGTH 31
|
||||
#define STAT_HEROIC_WISDOM 32
|
||||
#define STAT_BASH 33
|
||||
#define STAT_BACKSTAB 34
|
||||
#define STAT_DRAGON_PUNCH 35
|
||||
#define STAT_EAGLE_STRIKE 36
|
||||
#define STAT_FLYING_KICK 37
|
||||
#define STAT_KICK 38
|
||||
#define STAT_ROUND_KICK 39
|
||||
#define STAT_TIGER_CLAW 40
|
||||
#define STAT_FRENZY 41
|
||||
|
||||
static const uint8 DamageTypeSomething = 0x1C; //0x1c is something...
|
||||
static const uint8 DamageTypeFalling = 0xFC;
|
||||
@@ -1052,4 +1077,59 @@ enum ScribeSpellActions
|
||||
Unmemorize
|
||||
};
|
||||
|
||||
enum SpellTimeRestrictions
|
||||
{
|
||||
NoRestriction,
|
||||
Day,
|
||||
Night
|
||||
};
|
||||
|
||||
enum MoneyTypes
|
||||
{
|
||||
Copper,
|
||||
Silver,
|
||||
Gold,
|
||||
Platinum
|
||||
};
|
||||
|
||||
enum MoneySubtypes
|
||||
{
|
||||
Personal,
|
||||
Bank,
|
||||
Cursor,
|
||||
SharedBank // Platinum Only
|
||||
};
|
||||
|
||||
namespace RaidLootType {
|
||||
constexpr uint32 LeaderOnly = 1;
|
||||
constexpr uint32 LeaderAndGroupLeadersOnly = 2;
|
||||
constexpr uint32 LeaderSelected = 3;
|
||||
constexpr uint32 EntireRaid = 4;
|
||||
}
|
||||
|
||||
namespace LeadershipAbilitySlot {
|
||||
constexpr uint16 HealthOfTargetsTarget = 14;
|
||||
}
|
||||
|
||||
enum ExpSource
|
||||
{
|
||||
Quest,
|
||||
GM,
|
||||
Kill,
|
||||
Death,
|
||||
Resurrection,
|
||||
LDoNChest,
|
||||
Task,
|
||||
Sacrifice
|
||||
};
|
||||
|
||||
#define PARCEL_SEND_ITEMS 0
|
||||
#define PARCEL_SEND_MONEY 1
|
||||
#define PARCEL_MONEY_ITEM_ID 99990 // item id of money
|
||||
#define PARCEL_LIMIT 5
|
||||
#define PARCEL_BEGIN_SLOT 1
|
||||
|
||||
namespace DoorType {
|
||||
constexpr uint32 BuyerStall = 155;
|
||||
}
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
+1046
-249
File diff suppressed because it is too large
Load Diff
+111
-15
@@ -20,9 +20,12 @@
|
||||
#include "eqemu_config.h"
|
||||
#include "misc_functions.h"
|
||||
#include "strings.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "json/json.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <filesystem>
|
||||
|
||||
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
|
||||
EQEmuConfig *EQEmuConfig::_config = nullptr;
|
||||
@@ -111,13 +114,12 @@ void EQEmuConfig::parse_config()
|
||||
DisableConfigChecks = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* UCS
|
||||
*/
|
||||
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
||||
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString());
|
||||
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
||||
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString());
|
||||
|
||||
|
||||
CheckUcsConfigConversion();
|
||||
|
||||
m_ucs_host = _root["server"]["ucs"].get("host", "eqchat.eqemulator.net").asString();
|
||||
m_ucs_port = Strings::ToUnsignedInt(_root["server"]["ucs"].get("port", "7778").asString());
|
||||
|
||||
/**
|
||||
* Database
|
||||
@@ -169,6 +171,7 @@ void EQEmuConfig::parse_config()
|
||||
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
|
||||
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
|
||||
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
|
||||
OpcodeDir = _root["server"]["directories"].get("opcodes", "./").asString();
|
||||
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
|
||||
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
|
||||
|
||||
@@ -246,16 +249,16 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
|
||||
return (WorldHTTPEnabled ? "true" : "false");
|
||||
}
|
||||
if (var_name == "ChatHost") {
|
||||
return (ChatHost);
|
||||
return (m_ucs_host);
|
||||
}
|
||||
if (var_name == "ChatPort") {
|
||||
return (itoa(ChatPort));
|
||||
return (itoa(m_ucs_port));
|
||||
}
|
||||
if (var_name == "MailHost") {
|
||||
return (MailHost);
|
||||
return (m_ucs_host);
|
||||
}
|
||||
if (var_name == "MailPort") {
|
||||
return (itoa(MailPort));
|
||||
return (itoa(m_ucs_port));
|
||||
}
|
||||
if (var_name == "DatabaseHost") {
|
||||
return (DatabaseHost);
|
||||
@@ -362,10 +365,8 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
|
||||
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
|
||||
std::cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << std::endl;
|
||||
std::cout << "ChatHost = " << ChatHost << std::endl;
|
||||
std::cout << "ChatPort = " << ChatPort << std::endl;
|
||||
std::cout << "MailHost = " << MailHost << std::endl;
|
||||
std::cout << "MailPort = " << MailPort << std::endl;
|
||||
std::cout << "UCSHost = " << m_ucs_host << std::endl;
|
||||
std::cout << "UCSPort = " << m_ucs_port << std::endl;
|
||||
std::cout << "DatabaseHost = " << DatabaseHost << std::endl;
|
||||
std::cout << "DatabaseUsername = " << DatabaseUsername << std::endl;
|
||||
std::cout << "DatabasePassword = " << DatabasePassword << std::endl;
|
||||
@@ -392,3 +393,98 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "DefaultStatus = " << (int) DefaultStatus << std::endl;
|
||||
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
|
||||
}
|
||||
|
||||
const std::string &EQEmuConfig::GetUCSHost() const
|
||||
{
|
||||
return m_ucs_host;
|
||||
}
|
||||
|
||||
uint16 EQEmuConfig::GetUCSPort() const
|
||||
{
|
||||
return m_ucs_port;
|
||||
}
|
||||
|
||||
void EQEmuConfig::CheckUcsConfigConversion()
|
||||
{
|
||||
std::string chat_host = _root["server"]["chatserver"].get("host", "").asString();
|
||||
uint32 chat_port = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "0").asString());
|
||||
std::string mail_host = _root["server"]["mailserver"].get("host", "").asString();
|
||||
uint32 mail_port = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "0").asString());
|
||||
std::string ucs_host = _root["server"]["ucs"].get("host", "").asString();
|
||||
|
||||
// automatic ucs legacy configuration migration
|
||||
// if old configuration values are set, let's backup the existing configuration
|
||||
// and migrate to to use the new fields and write the new config
|
||||
if ((!chat_host.empty() || !mail_host.empty()) && ucs_host.empty()) {
|
||||
LogInfo("Migrating old [eqemu_config] UCS configuration to new configuration");
|
||||
|
||||
std::string config_file_path = std::filesystem::path{
|
||||
path.GetServerPath() + "/eqemu_config.json"
|
||||
}.string();
|
||||
|
||||
std::string config_file_bak_path = std::filesystem::path{
|
||||
path.GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
|
||||
}.string();
|
||||
|
||||
// copy eqemu_config.json to eqemu_config.json.bak
|
||||
std::ifstream src(config_file_path, std::ios::binary);
|
||||
std::ofstream dst(config_file_bak_path, std::ios::binary);
|
||||
dst << src.rdbuf();
|
||||
src.close();
|
||||
|
||||
LogInfo("Old configuration backed up to [{}]", config_file_bak_path);
|
||||
|
||||
// read eqemu_config.json, transplant new fields and write to eqemu_config.json
|
||||
Json::Value root;
|
||||
Json::Reader reader;
|
||||
std::ifstream file(config_file_path);
|
||||
if (!reader.parse(file, root)) {
|
||||
LogError("Failed to parse configuration file");
|
||||
return;
|
||||
}
|
||||
file.close();
|
||||
|
||||
// get old fields
|
||||
std::string host = !chat_host.empty() ? chat_host : mail_host;
|
||||
if (host.empty()) {
|
||||
host = "eqchat.eqemulator.net";
|
||||
}
|
||||
std::string port = chat_port > 0 ? std::to_string(chat_port) : std::to_string(mail_port);
|
||||
if (port.empty()) {
|
||||
port = "7778";
|
||||
}
|
||||
|
||||
// set new fields
|
||||
root["server"]["ucs"]["host"] = host;
|
||||
root["server"]["ucs"]["port"] = port;
|
||||
|
||||
// unset old fields
|
||||
root["server"].removeMember("chatserver");
|
||||
root["server"].removeMember("mailserver");
|
||||
|
||||
// get Json::Value raw string
|
||||
std::string config = root.toStyledString();
|
||||
|
||||
// format using more modern json library
|
||||
nlohmann::json data = nlohmann::json::parse(config);
|
||||
|
||||
// write to file
|
||||
std::ofstream o(config_file_path);
|
||||
o << std::setw(1) << data << std::endl;
|
||||
o.close();
|
||||
|
||||
// write new config
|
||||
LogInfo("New configuration written to [{}]", config_file_path);
|
||||
LogInfo("Migration complete, please review the new configuration file");
|
||||
|
||||
// reload config internally
|
||||
try {
|
||||
std::ifstream fconfig(config_file_path, std::ifstream::binary);
|
||||
fconfig >> _config->_root;
|
||||
_config->parse_config();
|
||||
}
|
||||
catch (std::exception &) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,14 +62,6 @@ class EQEmuConfig
|
||||
std::string SharedKey;
|
||||
bool DisableConfigChecks;
|
||||
|
||||
// From <chatserver/>
|
||||
std::string ChatHost;
|
||||
uint16 ChatPort;
|
||||
|
||||
// From <mailserver/>
|
||||
std::string MailHost;
|
||||
uint16 MailPort;
|
||||
|
||||
// From <database/>
|
||||
std::string DatabaseHost;
|
||||
std::string DatabaseUsername;
|
||||
@@ -103,6 +95,7 @@ class EQEmuConfig
|
||||
std::string PluginDir;
|
||||
std::string LuaModuleDir;
|
||||
std::string PatchDir;
|
||||
std::string OpcodeDir;
|
||||
std::string SharedMemDir;
|
||||
std::string LogDir;
|
||||
|
||||
@@ -122,12 +115,18 @@ class EQEmuConfig
|
||||
|
||||
bool auto_database_updates;
|
||||
|
||||
const std::string &GetUCSHost() const;
|
||||
uint16 GetUCSPort() const;
|
||||
|
||||
// uint16 DynamicCount;
|
||||
|
||||
// map<string,uint16> StaticZones;
|
||||
|
||||
protected:
|
||||
|
||||
std::string m_ucs_host;
|
||||
uint16 m_ucs_port;
|
||||
|
||||
static EQEmuConfig *_config;
|
||||
Json::Value _root;
|
||||
static std::string ConfigFile;
|
||||
@@ -186,6 +185,7 @@ class EQEmuConfig
|
||||
}
|
||||
|
||||
void Dump() const;
|
||||
void CheckUcsConfigConversion();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+15
-7
@@ -100,6 +100,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
log_settings[Logs::Discord].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::QuestErrors].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* RFC 5424
|
||||
@@ -649,6 +651,9 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
}
|
||||
|
||||
// Auto inject categories that don't exist in the database...
|
||||
|
||||
std::vector<LogsysCategoriesRepository::LogsysCategories> db_categories_to_add{};
|
||||
|
||||
for (int i = Logs::AA; i != Logs::MaxCategoryID; i++) {
|
||||
|
||||
bool is_missing_in_database = std::find(db_categories.begin(), db_categories.end(), i) == db_categories.end();
|
||||
@@ -663,11 +668,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
}
|
||||
|
||||
if (is_missing_in_database && !is_deprecated_category) {
|
||||
LogInfo(
|
||||
"Automatically adding new log category [{}] ({})",
|
||||
Logs::LogCategoryName[i],
|
||||
i
|
||||
);
|
||||
LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
|
||||
|
||||
auto new_category = LogsysCategoriesRepository::NewEntity();
|
||||
new_category.log_category_id = i;
|
||||
@@ -676,11 +677,16 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
|
||||
new_category.log_to_file = log_settings[i].log_to_file;
|
||||
new_category.log_to_discord = log_settings[i].log_to_discord;
|
||||
|
||||
LogsysCategoriesRepository::InsertOne(*m_database, new_category);
|
||||
db_categories_to_add.emplace_back(new_category);
|
||||
}
|
||||
}
|
||||
|
||||
if (!db_categories_to_add.empty()) {
|
||||
LogsysCategoriesRepository::ReplaceMany(*m_database, db_categories_to_add);
|
||||
LoadLogDatabaseSettings();
|
||||
return this;
|
||||
}
|
||||
|
||||
LogInfo("Loaded [{}] log categories", categories.size());
|
||||
|
||||
auto webhooks = DiscordWebhooksRepository::GetWhere(*m_database, fmt::format("id < {}", MAX_DISCORD_WEBHOOK_ID));
|
||||
@@ -695,6 +701,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_file = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_file = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -138,6 +138,10 @@ namespace Logs {
|
||||
QuestErrors,
|
||||
PlayerEvents,
|
||||
DataBuckets,
|
||||
Zoning,
|
||||
EqTime,
|
||||
Corpses,
|
||||
XTargets,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@@ -235,6 +239,10 @@ namespace Logs {
|
||||
"QuestErrors",
|
||||
"PlayerEvents",
|
||||
"DataBuckets",
|
||||
"Zoning",
|
||||
"EqTime",
|
||||
"Corpses",
|
||||
"XTargets"
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -804,6 +804,46 @@
|
||||
OutF(LogSys, Logs::Detail, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogZoning(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::Zoning))\
|
||||
OutF(LogSys, Logs::General, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogZoningDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Zoning))\
|
||||
OutF(LogSys, Logs::Detail, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEqTime(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::EqTime))\
|
||||
OutF(LogSys, Logs::General, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEqTimeDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EqTime))\
|
||||
OutF(LogSys, Logs::Detail, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCorpses(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::Corpses))\
|
||||
OutF(LogSys, Logs::General, Logs::Corpses, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCorpsesDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Corpses))\
|
||||
OutF(LogSys, Logs::Detail, Logs::Corpses, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogXTargets(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::General, Logs::XTargets))\
|
||||
OutF(LogSys, Logs::General, Logs::XTargets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogXTargetsDetail(message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(Logs::Detail, Logs::XTargets))\
|
||||
OutF(LogSys, Logs::Detail, Logs::XTargets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.IsLogEnabled(debug_level, log_category))\
|
||||
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
|
||||
+51
-7
@@ -46,16 +46,16 @@ EQTime::EQTime()
|
||||
timezone = 0;
|
||||
memset(&eqTime, 0, sizeof(eqTime));
|
||||
//Defaults for time
|
||||
TimeOfDay_Struct start;
|
||||
start.day = 1;
|
||||
start.hour = 9;
|
||||
start.minute = 0;
|
||||
start.month = 1;
|
||||
start.year = 3100;
|
||||
TimeOfDay_Struct t{};
|
||||
t.day = 1;
|
||||
t.hour = 9;
|
||||
t.minute = 0;
|
||||
t.month = 1;
|
||||
t.year = 3100;
|
||||
//Set default time zone
|
||||
timezone = 0;
|
||||
//Start EQTimer
|
||||
SetCurrentEQTimeOfDay(start, time(0));
|
||||
SetCurrentEQTimeOfDay(t, time(nullptr));
|
||||
}
|
||||
|
||||
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
|
||||
@@ -200,3 +200,47 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
|
||||
buf[127] = '\0';
|
||||
str = buf;
|
||||
}
|
||||
|
||||
bool EQTime::IsDayTime() {
|
||||
TimeOfDay_Struct tod{}; //Day time is 5am to 6:59pm (14 hours in-game)
|
||||
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
|
||||
|
||||
if (tod.hour >= 5 || tod.hour < 19) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EQTime::IsNightTime() {
|
||||
TimeOfDay_Struct tod{}; //Night time is 7pm to 4:59am (10 hours in-game)
|
||||
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
|
||||
|
||||
if (tod.hour >= 19 || tod.hour < 5) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EQTime::IsInbetweenTime(uint8 min_time, uint8 max_time) {
|
||||
TimeOfDay_Struct tod{};
|
||||
GetCurrentEQTimeOfDay(&tod);
|
||||
|
||||
if (min_time == 0 || max_time == 0 || min_time > 24 || max_time > 24) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (max_time < min_time) {
|
||||
if ((tod.hour >= min_time && tod.hour > max_time) || (tod.hour < min_time && tod.hour <= max_time)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (tod.hour >= min_time && tod.hour <= max_time) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@ public:
|
||||
uint32 getEQTimeZone() { return timezone; }
|
||||
uint32 getEQTimeZoneHr() { return timezone/60; }
|
||||
uint32 getEQTimeZoneMin() { return timezone%60; }
|
||||
bool IsDayTime();
|
||||
bool IsNightTime();
|
||||
bool IsInbetweenTime(uint8 min_time, uint8 max_time);
|
||||
|
||||
//Set functions
|
||||
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
|
||||
|
||||
@@ -1,59 +0,0 @@
|
||||
/* Copyright (C) 2000 MySQL AB & MySQL Finland AB & TCX DataKonsult AB
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
|
||||
MA 02111-1307, USA */
|
||||
|
||||
/* Error messages for mysql clients */
|
||||
/* error messages for the demon is in share/language/errmsg.sys */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
void init_client_errs(void);
|
||||
extern const char *client_errors[]; /* Error messages */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#define CR_MIN_ERROR 2000 /* For easier client code */
|
||||
#define CR_MAX_ERROR 2999
|
||||
#if defined(OS2) && defined( MYSQL_SERVER)
|
||||
#define CER(X) client_errors[(X)-CR_MIN_ERROR]
|
||||
#else
|
||||
#define ER(X) client_errors[(X)-CR_MIN_ERROR]
|
||||
#endif
|
||||
#define CLIENT_ERRMAP 2 /* Errormap used by my_error() */
|
||||
|
||||
#define CR_UNKNOWN_ERROR 2000
|
||||
#define CR_SOCKET_CREATE_ERROR 2001
|
||||
#define CR_CONNECTION_ERROR 2002
|
||||
#define CR_CONN_HOST_ERROR 2003
|
||||
#define CR_IPSOCK_ERROR 2004
|
||||
#define CR_UNKNOWN_HOST 2005
|
||||
#define CR_SERVER_GONE_ERROR 2006
|
||||
#define CR_VERSION_ERROR 2007
|
||||
#define CR_OUT_OF_MEMORY 2008
|
||||
#define CR_WRONG_HOST_INFO 2009
|
||||
#define CR_LOCALHOST_CONNECTION 2010
|
||||
#define CR_TCP_CONNECTION 2011
|
||||
#define CR_SERVER_HANDSHAKE_ERR 2012
|
||||
#define CR_SERVER_LOST 2013
|
||||
#define CR_COMMANDS_OUT_OF_SYNC 2014
|
||||
#define CR_NAMEDPIPE_CONNECTION 2015
|
||||
#define CR_NAMEDPIPEWAIT_ERROR 2016
|
||||
#define CR_NAMEDPIPEOPEN_ERROR 2017
|
||||
#define CR_NAMEDPIPESETSTATE_ERROR 2018
|
||||
#define CR_CANT_READ_CHARSET 2019
|
||||
#define CR_NET_PACKET_TOO_LARGE 2020
|
||||
@@ -789,50 +789,36 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
);
|
||||
}
|
||||
|
||||
std::string npc_info = fmt::format(
|
||||
"{} ({})\n",
|
||||
e.npc_name,
|
||||
e.npc_id
|
||||
);
|
||||
|
||||
npc_info += fmt::format(
|
||||
"Is Quest Handin: {}",
|
||||
e.is_quest_handin ? "Yes" : "No"
|
||||
);
|
||||
|
||||
std::vector<DiscordField> f = {};
|
||||
|
||||
|
||||
BuildDiscordField(&f, "NPC", npc_info);
|
||||
|
||||
if (!handin_items_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Handin Items",
|
||||
fmt::format(
|
||||
"{}",
|
||||
handin_items_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Handin Items", handin_items_info);
|
||||
}
|
||||
|
||||
if (!handin_money_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Handin Money",
|
||||
fmt::format(
|
||||
"{}",
|
||||
handin_money_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Handin Money", handin_money_info);
|
||||
}
|
||||
|
||||
if (!return_items_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Return Items",
|
||||
fmt::format(
|
||||
"{}",
|
||||
return_items_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Return Items", return_items_info);
|
||||
}
|
||||
|
||||
if (!return_money_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Return Money",
|
||||
fmt::format(
|
||||
"{}",
|
||||
return_money_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Return Money", return_money_info);
|
||||
}
|
||||
|
||||
std::vector<DiscordEmbed> embeds = {};
|
||||
|
||||
@@ -37,6 +37,8 @@ void PlayerEventLogs::Init()
|
||||
db.emplace_back(e.id);
|
||||
}
|
||||
|
||||
std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> settings_to_insert{};
|
||||
|
||||
// insert entries that don't exist in database
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
bool is_in_database = std::find(db.begin(), db.end(), i) != db.end();
|
||||
@@ -56,21 +58,21 @@ void PlayerEventLogs::Init()
|
||||
|
||||
bool is_missing_in_database = std::find(db.begin(), db.end(), i) == db.end();
|
||||
if (is_missing_in_database && is_implemented && !is_deprecated) {
|
||||
LogInfo(
|
||||
"[New] PlayerEvent [{}] ({})",
|
||||
PlayerEvent::EventName[i],
|
||||
i
|
||||
);
|
||||
LogInfo("[New] PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
|
||||
|
||||
auto c = PlayerEventLogSettingsRepository::NewEntity();
|
||||
c.id = i;
|
||||
c.event_name = PlayerEvent::EventName[i];
|
||||
c.event_enabled = m_settings[i].event_enabled;
|
||||
c.retention_days = m_settings[i].retention_days;
|
||||
PlayerEventLogSettingsRepository::InsertOne(*m_database, c);
|
||||
settings_to_insert.emplace_back(c);
|
||||
}
|
||||
}
|
||||
|
||||
if (!settings_to_insert.empty()) {
|
||||
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
|
||||
}
|
||||
|
||||
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
|
||||
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
|
||||
|
||||
@@ -611,7 +613,7 @@ void PlayerEventLogs::Process()
|
||||
|
||||
void PlayerEventLogs::ProcessRetentionTruncation()
|
||||
{
|
||||
LogInfo("Running truncation");
|
||||
LogPlayerEvents("Running truncation");
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
if (m_settings[i].retention_days > 0) {
|
||||
@@ -640,6 +642,10 @@ void PlayerEventLogs::ProcessRetentionTruncation()
|
||||
void PlayerEventLogs::ReloadSettings()
|
||||
{
|
||||
for (auto &e: PlayerEventLogSettingsRepository::All(*m_database)) {
|
||||
if (e.id >= PlayerEvent::MAX || e.id < 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
m_settings[e.id] = e;
|
||||
}
|
||||
}
|
||||
@@ -648,53 +654,59 @@ const int32_t RETENTION_DAYS_DEFAULT = 7;
|
||||
|
||||
void PlayerEventLogs::SetSettingsDefaults()
|
||||
{
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_SEND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_RETRIEVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BARTER_TRANSACTION].event_enabled = 1;
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
|
||||
|
||||
@@ -56,6 +56,12 @@ namespace PlayerEvent {
|
||||
KILLED_NAMED_NPC,
|
||||
KILLED_RAID_NPC,
|
||||
ITEM_CREATION,
|
||||
GUILD_TRIBUTE_DONATE_ITEM,
|
||||
GUILD_TRIBUTE_DONATE_PLAT,
|
||||
PARCEL_SEND,
|
||||
PARCEL_RETRIEVE,
|
||||
PARCEL_DELETE,
|
||||
BARTER_TRANSACTION,
|
||||
MAX // dont remove
|
||||
};
|
||||
|
||||
@@ -64,7 +70,7 @@ namespace PlayerEvent {
|
||||
// If event is unimplemented just tag (Unimplemented) in the name
|
||||
// Events don't get saved to the database if unimplemented or deprecated
|
||||
// Events tagged as deprecated will get automatically removed
|
||||
static const char *EventName[PlayerEvent::MAX] = {
|
||||
static const char *EventName[EventType::MAX] = {
|
||||
"None",
|
||||
"GM Command",
|
||||
"Zoning",
|
||||
@@ -112,7 +118,13 @@ namespace PlayerEvent {
|
||||
"Killed NPC",
|
||||
"Killed Named NPC",
|
||||
"Killed Raid NPC",
|
||||
"Item Creation"
|
||||
"Item Creation",
|
||||
"Guild Tribute Donate Item",
|
||||
"Guild Tribute Donate Platinum",
|
||||
"Parcel Item Sent",
|
||||
"Parcel Item Retrieved",
|
||||
"Parcel Prune Routine",
|
||||
"Barter Transaction"
|
||||
};
|
||||
|
||||
// Generic struct used by all events
|
||||
@@ -848,10 +860,12 @@ namespace PlayerEvent {
|
||||
|
||||
class HandinEntry {
|
||||
public:
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
uint16 charges;
|
||||
bool attuned;
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
std::vector<uint32> augment_ids;
|
||||
std::vector<std::string> augment_names;
|
||||
uint16 charges;
|
||||
bool attuned;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -860,6 +874,8 @@ namespace PlayerEvent {
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(augment_ids),
|
||||
CEREAL_NVP(augment_names),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(attuned)
|
||||
);
|
||||
@@ -893,6 +909,7 @@ namespace PlayerEvent {
|
||||
HandinMoney handin_money;
|
||||
std::vector<HandinEntry> return_items;
|
||||
HandinMoney return_money;
|
||||
bool is_quest_handin;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -904,7 +921,8 @@ namespace PlayerEvent {
|
||||
CEREAL_NVP(handin_items),
|
||||
CEREAL_NVP(handin_money),
|
||||
CEREAL_NVP(return_items),
|
||||
CEREAL_NVP(return_money)
|
||||
CEREAL_NVP(return_money),
|
||||
CEREAL_NVP(is_quest_handin)
|
||||
);
|
||||
}
|
||||
};
|
||||
@@ -942,6 +960,161 @@ namespace PlayerEvent {
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItem {
|
||||
uint32 item_id;
|
||||
uint32 guild_favor;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(guild_favor)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct GuildTributeDonatePlat {
|
||||
uint32 plat;
|
||||
uint32 guild_favor;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(plat),
|
||||
CEREAL_NVP(guild_favor)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelRetrieve {
|
||||
uint32 item_id;
|
||||
uint32 quantity;
|
||||
std::string from_player_name;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelSend {
|
||||
uint32 item_id;
|
||||
uint32 quantity;
|
||||
std::string from_player_name;
|
||||
std::string to_player_name;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(from_player_name),
|
||||
CEREAL_NVP(to_player_name),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct ParcelDelete {
|
||||
uint32 item_id;
|
||||
uint32 quantity;
|
||||
uint32 char_id;
|
||||
std::string from_name;
|
||||
std::string note;
|
||||
uint32 sent_date;
|
||||
uint32 aug_slot_1;
|
||||
uint32 aug_slot_2;
|
||||
uint32 aug_slot_3;
|
||||
uint32 aug_slot_4;
|
||||
uint32 aug_slot_5;
|
||||
uint32 aug_slot_6;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(quantity),
|
||||
CEREAL_NVP(char_id),
|
||||
CEREAL_NVP(from_name),
|
||||
CEREAL_NVP(note),
|
||||
CEREAL_NVP(sent_date),
|
||||
CEREAL_NVP(aug_slot_1),
|
||||
CEREAL_NVP(aug_slot_2),
|
||||
CEREAL_NVP(aug_slot_3),
|
||||
CEREAL_NVP(aug_slot_4),
|
||||
CEREAL_NVP(aug_slot_5),
|
||||
CEREAL_NVP(aug_slot_6)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct BarterTransaction {
|
||||
std::string status;
|
||||
uint32 item_id;
|
||||
uint32 item_quantity;
|
||||
std::string item_name;
|
||||
std::vector<BuyerLineTradeItems_Struct> trade_items;
|
||||
std::string buyer_name;
|
||||
std::string seller_name;
|
||||
uint64 total_cost;
|
||||
// cereal
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(status),
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_quantity),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(trade_items),
|
||||
CEREAL_NVP(buyer_name),
|
||||
CEREAL_NVP(seller_name),
|
||||
CEREAL_NVP(total_cost)
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENTS_H
|
||||
|
||||
+2
-2
@@ -96,12 +96,12 @@ bool IsOfEqualRace(int r1, int r2)
|
||||
// TODO: add more values
|
||||
switch (r1) {
|
||||
case DARK_ELF:
|
||||
if (r2 == RACE_NERIAK_CITIZEN_77) {
|
||||
if (r2 == Race::NeriakCitizen) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case BARBARIAN:
|
||||
if (r2 == RACE_HALAS_CITIZEN_90) {
|
||||
if (r2 == Race::HalasCitizen) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
+8
-27
@@ -24,17 +24,15 @@
|
||||
#include <string>
|
||||
|
||||
enum FACTION_VALUE {
|
||||
FACTION_ALLY = 1,
|
||||
FACTION_WARMLY = 2,
|
||||
FACTION_KINDLY = 3,
|
||||
FACTION_AMIABLY = 4,
|
||||
|
||||
FACTION_INDIFFERENTLY = 5,
|
||||
|
||||
FACTION_ALLY = 1,
|
||||
FACTION_WARMLY = 2,
|
||||
FACTION_KINDLY = 3,
|
||||
FACTION_AMIABLY = 4,
|
||||
FACTION_INDIFFERENTLY = 5,
|
||||
FACTION_APPREHENSIVELY = 6,
|
||||
FACTION_DUBIOUSLY = 7,
|
||||
FACTION_THREATENINGLY = 8,
|
||||
FACTION_SCOWLS = 9
|
||||
FACTION_DUBIOUSLY = 7,
|
||||
FACTION_THREATENINGLY = 8,
|
||||
FACTION_SCOWLS = 9
|
||||
};
|
||||
|
||||
struct NPCFactionList {
|
||||
@@ -75,23 +73,6 @@ struct NPCFaction
|
||||
uint8 temp;
|
||||
};
|
||||
|
||||
// Faction Associations give a much more live like faction system
|
||||
// Basically the primary faction and magnitude of a faction hit will generate the rest of them
|
||||
|
||||
// Largest faction I could find quickly was Lord Inquisitor Seru with 9 total hits (8 associations) so 8 + 2 for max for now
|
||||
#define MAX_FACTION_ASSOC 10
|
||||
|
||||
// this is the ID of a faction association and it's multiplier
|
||||
struct FactionAssociationHit {
|
||||
int id;
|
||||
float multiplier;
|
||||
};
|
||||
|
||||
struct FactionAssociations {
|
||||
// maybe there should be more data here, fine for now
|
||||
FactionAssociationHit hits[MAX_FACTION_ASSOC];
|
||||
};
|
||||
|
||||
const char *FactionValueToString(FACTION_VALUE faction_value);
|
||||
FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value);
|
||||
#endif
|
||||
|
||||
@@ -35,11 +35,6 @@ Core Zone features
|
||||
|
||||
*/
|
||||
|
||||
|
||||
//Uncomment this to cause a zone to basically idle
|
||||
//when there are no players in it, mobs stop wandering, etc..
|
||||
#define IDLE_WHEN_EMPTY
|
||||
|
||||
#ifdef EMBPERL
|
||||
//Enable the new XS based perl parser
|
||||
#define EMBPERL_XS
|
||||
@@ -238,27 +233,6 @@ enum { //some random constants
|
||||
// Timer to update aggrometer
|
||||
#define AGGRO_METER_UPDATE_MS 1000
|
||||
|
||||
//Some hard coded statuses from commands and other places:
|
||||
enum {
|
||||
minStatusToBeGM = 40,
|
||||
minStatusToUseGMCommands = 80,
|
||||
minStatusToKick = 150,
|
||||
minStatusToAvoidFalling = 100,
|
||||
minStatusToIgnoreZoneFlags = 80,
|
||||
minStatusToSeeOthersZoneFlags = 80,
|
||||
minStatusToEditOtherGuilds = 80,
|
||||
commandMovecharSelfOnly = 80, //below this == only self move allowed
|
||||
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
|
||||
commandCastSpecials = 100, //can cast special spells
|
||||
commandInstacast = 100, //insta-cast all #casted spells
|
||||
commandDoAnimOthers = 100, //can #doanim on others
|
||||
commandLockZones = 101, //can lock or unlock zones
|
||||
commandEditPlayerCorpses = 150, //can Edit Player Corpses
|
||||
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
|
||||
commandInvSnapshot = 150 //ability to clear/restore snapshots
|
||||
};
|
||||
|
||||
|
||||
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
|
||||
#define SAYLINK_ITEM_ID 0xFFFFF
|
||||
|
||||
|
||||
+16
-10
@@ -38,25 +38,31 @@
|
||||
#include <fmt/format.h>
|
||||
#include <filesystem>
|
||||
#include <iostream>
|
||||
#include <sys/stat.h>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
/**
|
||||
* @param name
|
||||
* @return
|
||||
*/
|
||||
|
||||
bool File::Exists(const std::string &name)
|
||||
{
|
||||
return fs::exists(fs::path{name});
|
||||
struct stat sb{};
|
||||
if (stat(name.c_str(), &sb) == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
*/
|
||||
void File::Makedir(const std::string &directory_name)
|
||||
{
|
||||
fs::create_directory(directory_name);
|
||||
fs::permissions(directory_name, fs::perms::owner_all);
|
||||
try {
|
||||
fs::create_directory(directory_name);
|
||||
fs::permissions(directory_name, fs::perms::owner_all);
|
||||
}
|
||||
catch (const fs::filesystem_error &ex) {
|
||||
std::cout << "Failed to create directory: " << directory_name << std::endl;
|
||||
std::cout << ex.what() << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
std::string File::FindEqemuConfigPath()
|
||||
|
||||
+1006
-821
File diff suppressed because it is too large
Load Diff
+135
-82
@@ -5,6 +5,42 @@
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "timer.h"
|
||||
#include "../common/repositories/guild_members_repository.h"
|
||||
#include "../common/repositories/guilds_repository.h"
|
||||
|
||||
struct DefaultPermissionStruct {
|
||||
GuildAction id;
|
||||
uint32 value;
|
||||
};
|
||||
|
||||
struct DefaultRankNamesStruct {
|
||||
uint32 id;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
struct GuildTributeStruct {
|
||||
Timer timer;
|
||||
uint32 id_1;
|
||||
uint32 id_2;
|
||||
uint32 id_1_tier;
|
||||
uint32 id_2_tier;
|
||||
uint32 favor;
|
||||
uint32 time_remaining;
|
||||
uint32 enabled;
|
||||
bool send_timer;
|
||||
};
|
||||
|
||||
class TributeData {
|
||||
public:
|
||||
//this level data stored in regular byte order and must be flipped before sending
|
||||
TributeLevel_Struct tiers[MAX_TRIBUTE_TIERS];
|
||||
uint8 tier_count;
|
||||
uint32 unknown;
|
||||
std::string name;
|
||||
std::string description;
|
||||
bool is_guild; //is a guild tribute item
|
||||
};
|
||||
|
||||
class Database;
|
||||
|
||||
@@ -12,22 +48,23 @@ class CharGuildInfo
|
||||
{
|
||||
public:
|
||||
//fields from `characer_`
|
||||
uint32 char_id;
|
||||
uint32 char_id;
|
||||
std::string char_name;
|
||||
uint8 class_;
|
||||
uint16 level;
|
||||
uint32 time_last_on;
|
||||
uint32 zone_id;
|
||||
uint8 class_;
|
||||
uint16 level;
|
||||
uint32 time_last_on;
|
||||
uint32 zone_id;
|
||||
|
||||
//fields from `guild_members`
|
||||
uint32 guild_id;
|
||||
uint8 rank;
|
||||
bool tribute_enable;
|
||||
uint32 total_tribute;
|
||||
uint32 last_tribute; //timestamp
|
||||
bool banker;
|
||||
bool alt;
|
||||
uint32 guild_id;
|
||||
uint8 rank;
|
||||
bool tribute_enable;
|
||||
uint32 total_tribute;
|
||||
uint32 last_tribute; //timestamp
|
||||
bool banker;
|
||||
bool alt;
|
||||
std::string public_note;
|
||||
bool online;
|
||||
};
|
||||
|
||||
//this object holds guild functionality shared between world and zone.
|
||||
@@ -38,21 +75,31 @@ class BaseGuildManager
|
||||
virtual ~BaseGuildManager();
|
||||
|
||||
//this must be called before doing anything else with this object
|
||||
void SetDatabase(Database *db)
|
||||
BaseGuildManager * SetDatabase(Database *db)
|
||||
{
|
||||
m_db = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
BaseGuildManager * SetContentDatabase(Database *db)
|
||||
{
|
||||
m_content_db = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bool LoadGuilds();
|
||||
bool RefreshGuild(uint32 guild_id);
|
||||
virtual bool RefreshGuild(uint32 guild_id);
|
||||
|
||||
//guild edit actions.
|
||||
uint32 CreateGuild(const char* name, uint32 leader_char_id);
|
||||
uint32 CreateGuild(std::string name, uint32 leader_char_id);
|
||||
bool StoreGuildDB(uint32 guild_id);
|
||||
bool DeleteGuild(uint32 guild_id);
|
||||
bool RenameGuild(uint32 guild_id, const char* name);
|
||||
bool SetGuildMOTD(uint32 guild_id, const char* motd, const char *setter);
|
||||
bool SetGuildURL(uint32 GuildID, const char* URL);
|
||||
bool SetGuildChannel(uint32 GuildID, const char* Channel);
|
||||
bool RenameGuild(uint32 guild_id, std::string name);
|
||||
bool SetGuildMOTD(uint32 guild_id, std::string motd, std::string setter);
|
||||
bool SetGuildURL(uint32 guild_id, std::string URL);
|
||||
bool SetGuildChannel(uint32 guild_id, std::string Channel);
|
||||
|
||||
//character edit actions
|
||||
bool SetGuildLeader(uint32 guild_id, uint32 leader_char_id);
|
||||
@@ -62,9 +109,16 @@ class BaseGuildManager
|
||||
bool ForceRankUpdate(uint32 charid);
|
||||
bool GetAltFlag(uint32 CharID);
|
||||
bool SetAltFlag(uint32 charid, bool is_alt);
|
||||
bool GetBankerFlag(uint32 CharID);
|
||||
bool GetBankerFlag(uint32 CharID, bool compat_mode = false);
|
||||
bool GetGuildBankerStatus(uint32 guild_id, uint32 guild_rank);
|
||||
bool SetTributeFlag(uint32 charid, bool enabled);
|
||||
bool SetPublicNote(uint32 charid, const char *note);
|
||||
bool SetPublicNote(uint32 charid, std::string public_note);
|
||||
uint32 UpdateDbGuildFavor(uint32 guild_id, uint32 enabled);
|
||||
bool UpdateDbGuildTributeEnabled(uint32 guild_id, uint32 enabled);
|
||||
bool UpdateDbMemberTributeEnabled(uint32 guild_id, uint32 char_id, uint32 enabled);
|
||||
bool UpdateDbTributeTimeRemaining(uint32 guild_id, uint32 enabled);
|
||||
uint32 UpdateDbMemberFavor(uint32 guild_id, uint32 char_id, uint32 favor);
|
||||
bool UpdateDbMemberOnline(uint32 char_id, bool status);
|
||||
|
||||
//queries
|
||||
bool GetCharInfo(const char *char_name, CharGuildInfo &into);
|
||||
@@ -74,29 +128,24 @@ class BaseGuildManager
|
||||
bool GetGuildMOTD(uint32 guild_id, char *motd_buffer, char *setter_buffer) const;
|
||||
bool GetGuildURL(uint32 GuildID, char *URLBuffer) const;
|
||||
bool GetGuildChannel(uint32 GuildID, char *ChannelBuffer) const;
|
||||
const char *GetRankName(uint32 guild_id, uint8 rank) const;
|
||||
const char *GetGuildName(uint32 guild_id) const;
|
||||
std::string GetGuildNameByID(uint32 guild_id) const;
|
||||
std::string GetGuildRankName(uint32 guild_id, uint8 rank) const;
|
||||
bool IsCharacterInGuild(uint32 character_id, uint32 guild_id = 0);
|
||||
bool GetGuildNameByID(uint32 guild_id, std::string &into) const;
|
||||
uint32 GetGuildIDByName(const char *GuildName);
|
||||
uint32 GetGuildIDByCharacterID(uint32 character_id);
|
||||
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
|
||||
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
|
||||
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
|
||||
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
|
||||
// uint32 Getguild_id(uint32 eqid);
|
||||
uint32 FindGuildByLeader(uint32 leader) const;
|
||||
// void GetGuildMembers(uint32 guild_id,GuildMember_Struct* gms);
|
||||
uint32 NumberInGuild(uint32 guild_id);
|
||||
// bool GetGuildRanks(uint32 guildeqid, GuildRanks_Struct* gr);
|
||||
// bool EditGuild(uint32 guild_id, uint8 ranknum, GuildRankLevel_Struct* grl);
|
||||
|
||||
uint8 *MakeGuildList(const char *head_name, uint32 &length) const; //make a guild list packet, returns ownership of the buffer.
|
||||
|
||||
static const char *const GuildActionNames[_MaxGuildAction];
|
||||
uint32 DoesAccountContainAGuildLeader(uint32 AccountID);
|
||||
bool IsCharacterInGuild(uint32 character_id, uint32 guild_id = 0);
|
||||
bool GetGuildNameByID(uint32 guild_id, std::string& into) const;
|
||||
bool IsGuildLeader(uint32 guild_id, uint32 char_id) const;
|
||||
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
|
||||
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
|
||||
bool UpdateDbBankerFlag(uint32 charid, bool is_banker);
|
||||
GuildsListMessaging_Struct MakeGuildList();
|
||||
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
|
||||
uint32 GetGuildIDByName(const char *GuildName);
|
||||
uint32 GetGuildIDByCharacterID(uint32 character_id);
|
||||
uint32 FindGuildByLeader(uint32 leader) const;
|
||||
uint32 NumberInGuild(uint32 guild_id);
|
||||
uint32 DoesAccountContainAGuildLeader(uint32 AccountID);
|
||||
const char* GetRankName(uint32 guild_id, uint8 rank) const;
|
||||
const char* GetGuildName(uint32 guild_id) const;
|
||||
std::string GetGuildNameByID(uint32 guild_id) const;
|
||||
std::string GetGuildRankName(uint32 guild_id, uint8 rank) const;
|
||||
std::vector<GuildMembersRepository::GuildMembers> GetGuildMembers(uint32 guild_id);
|
||||
|
||||
protected:
|
||||
//the methods which must be defined by base classes.
|
||||
@@ -105,58 +154,62 @@ class BaseGuildManager
|
||||
virtual void SendRankUpdate(uint32 CharID) = 0;
|
||||
virtual void SendGuildDelete(uint32 guild_id) = 0;
|
||||
|
||||
uint32 DBCreateGuild(const char* name, uint32 leader_char_id);
|
||||
bool DBDeleteGuild(uint32 guild_id);
|
||||
bool DBRenameGuild(uint32 guild_id, const char* name);
|
||||
bool DBSetGuildLeader(uint32 guild_id, uint32 leader_char_id);
|
||||
bool DBSetGuildMOTD(uint32 guild_id, const char* motd, const char *setter);
|
||||
bool DBSetGuildURL(uint32 GuildID, const char* URL);
|
||||
bool DBSetGuildChannel(uint32 GuildID, const char* Channel);
|
||||
bool DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank);
|
||||
bool DBSetGuildRank(uint32 charid, uint8 rank);
|
||||
bool DBSetBankerFlag(uint32 charid, bool is_banker);
|
||||
bool DBSetAltFlag(uint32 charid, bool is_alt);
|
||||
bool DBSetTributeFlag(uint32 charid, bool enabled);
|
||||
bool DBSetPublicNote(uint32 charid, const char *note);
|
||||
uint32 UpdateDbCreateGuild(std::string name, uint32 leader_char_id);
|
||||
bool UpdateDbDeleteGuild(uint32 guild_id, bool local_delete = true, bool db_delete = true);
|
||||
bool UpdateDbRenameGuild(uint32 guild_id, std::string name);
|
||||
bool UpdateDbGuildLeader(uint32 guild_id, uint32 leader_char_id);
|
||||
bool UpdateDbGuildMOTD(uint32 guild_id, std::string motd, std::string setter);
|
||||
bool UpdateDbGuildURL(uint32 GuildID, std::string URL);
|
||||
bool UpdateDbGuildChannel(uint32 GuildID, std::string Channel);
|
||||
bool UpdateDbGuild(uint32 charid, uint32 guild_id, uint8 rank);
|
||||
bool UpdateDbGuildRank(uint32 charid, uint8 rank);
|
||||
bool UpdateDbAltFlag(uint32 charid, bool is_alt);
|
||||
bool UpdateDbTributeFlag(uint32 charid, bool enabled);
|
||||
bool UpdateDbPublicNote(uint32 charid, std::string public_note);
|
||||
bool QueryWithLogging(std::string query, const char *errmsg);
|
||||
// void DBSetPublicNote(uint32 guild_id,char* charname, char* note);
|
||||
|
||||
bool LocalDeleteGuild(uint32 guild_id);
|
||||
|
||||
class RankInfo
|
||||
struct RankInfo
|
||||
{
|
||||
public:
|
||||
RankInfo();
|
||||
std::string name;
|
||||
bool permissions[_MaxGuildAction];
|
||||
RankInfo();
|
||||
std::string rank_name;
|
||||
};
|
||||
class GuildInfo
|
||||
struct Functions
|
||||
{
|
||||
public:
|
||||
GuildInfo();
|
||||
std::string name;
|
||||
std::string motd;
|
||||
std::string motd_setter;
|
||||
std::string url;
|
||||
std::string channel;
|
||||
|
||||
uint32 leader_char_id;
|
||||
uint8 minstatus;
|
||||
//tribute is not in here on purpose, since it is only valid in world!
|
||||
RankInfo ranks[GUILD_MAX_RANK + 1];
|
||||
uint32 id;
|
||||
uint32 perm_id;
|
||||
uint32 guild_id;
|
||||
uint32 perm_value;
|
||||
};
|
||||
public:
|
||||
class GuildInfo {
|
||||
public:
|
||||
GuildInfo();
|
||||
std::string name;
|
||||
std::string motd;
|
||||
std::string motd_setter;
|
||||
std::string url;
|
||||
std::string channel;
|
||||
uint32 leader;
|
||||
uint8 minstatus;
|
||||
std::string rank_names[GUILD_MAX_RANK + 1];
|
||||
Functions functions[GUILD_MAX_FUNCTIONS + 1];
|
||||
GuildTributeStruct tribute;
|
||||
};
|
||||
virtual BaseGuildManager::GuildInfo* GetGuildByGuildID(uint32 guild_id);
|
||||
uint32 GetGuildTributeTimeRemaining(uint32 guild_id);
|
||||
|
||||
protected:
|
||||
std::map<uint32, GuildInfo *> m_guilds; //we own the pointers in this map
|
||||
void ClearGuilds(); //clears internal structure
|
||||
|
||||
Database *m_db; //we do not own this
|
||||
Database *m_db;
|
||||
Database *m_content_db;
|
||||
|
||||
bool _StoreGuildDB(uint32 guild_id);
|
||||
GuildInfo *_CreateGuild(uint32 guild_id, const char *guild_name, uint32 account_id, uint8 minstatus, const char *guild_motd, const char *motd_setter, const char *Channel, const char *URL);
|
||||
uint32 _GetFreeGuildID();
|
||||
GuildInfo* _CreateGuild(uint32 guild_id, std::string guild_name, uint32 leader_char_id, uint8 minstatus, std::string guild_motd, std::string motd_setter, std::string Channel, std::string URL, uint32 favour);
|
||||
GuildsRepository::Guilds CreateGuildRepoFromGuildInfo(uint32 guild_id, BaseGuildManager::GuildInfo& in);
|
||||
};
|
||||
|
||||
|
||||
#endif /*GUILD_BASE_H_*/
|
||||
|
||||
|
||||
|
||||
+56
-16
@@ -16,31 +16,71 @@
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef GUILD_H
|
||||
#define GUILD_H
|
||||
#ifndef GUILDS_H
|
||||
#define GUILDS_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#define GUILD_NONE 0xFFFFFFFF // user has no guild
|
||||
|
||||
#define GUILD_MAX_RANK 8 // 0-2 - some places in the code assume a single digit, dont go above 9
|
||||
#define GUILD_MAX_RANK 8 // 0-2 - some places in the code assume a single digit, dont go above 9
|
||||
#define GUILD_MAX_FUNCTIONS 30
|
||||
#define GUILD_TRIBUTES_MODIFY 1
|
||||
#define GUILD_TRIBUTES_SAVE 0
|
||||
#define GUILD_TRIBUTES_OFF 0
|
||||
#define GUILD_TRIBUTES_ON 1
|
||||
#define GUILD_INVITE_DECLINE 9
|
||||
|
||||
//defines for standard ranks
|
||||
#define GUILD_MEMBER 0
|
||||
#define GUILD_OFFICER 1
|
||||
#define GUILD_LEADER 2
|
||||
#define GUILD_RANK_NONE (GUILD_MAX_RANK+1)
|
||||
#define GUILD_MEMBER_TI 0
|
||||
#define GUILD_OFFICER_TI 1
|
||||
#define GUILD_LEADER_TI 2
|
||||
#define GUILD_RANK_NONE_TI (GUILD_MAX_RANK + 1)
|
||||
|
||||
//defines for standard ranks base on RoF2 definitions
|
||||
#define GUILD_RANK_NONE 0
|
||||
#define GUILD_LEADER 1
|
||||
#define GUILD_SENIOR_OFFICER 2
|
||||
#define GUILD_OFFICER 3
|
||||
#define GUILD_SENIOR_MEMBER 4
|
||||
#define GUILD_MEMBER 5
|
||||
#define GUILD_JUNIOR_MEMBER 6
|
||||
#define GUILD_INITIATE 7
|
||||
#define GUILD_RECRUIT 8
|
||||
|
||||
typedef enum {
|
||||
GUILD_HEAR = 0,
|
||||
GUILD_SPEAK = 1,
|
||||
GUILD_INVITE = 2,
|
||||
GUILD_REMOVE = 3,
|
||||
GUILD_PROMOTE = 4,
|
||||
GUILD_DEMOTE = 5,
|
||||
GUILD_MOTD = 6,
|
||||
GUILD_WARPEACE = 7,
|
||||
_MaxGuildAction
|
||||
GUILD_ACTION_BANNER_CHANGE = 1,
|
||||
GUILD_ACTION_BANNER_PLANT = 2,
|
||||
GUILD_ACTION_BANNER_REMOVE = 3,
|
||||
GUILD_ACTION_DISPLAY_GUILD_NAME = 4,
|
||||
GUILD_ACTION_RANKS_CHANGE_PERMISSIONS = 5,
|
||||
GUILD_ACTION_RANKS_CHANGE_RANK_NAMES = 6,
|
||||
GUILD_ACTION_MEMBERS_INVITE = 7,
|
||||
GUILD_ACTION_MEMBERS_PROMOTE = 8,
|
||||
GUILD_ACTION_MEMBERS_DEMOTE = 9,
|
||||
GUILD_ACTION_MEMBERS_REMOVE = 10,
|
||||
GUILD_ACTION_EDIT_RECRUITING_SETTINGS = 11,
|
||||
GUILD_ACTION_EDIT_PUBLIC_NOTES = 12,
|
||||
GUILD_ACTION_BANK_DEPOSIT_ITEMS = 13,
|
||||
GUILD_ACTION_BANK_WITHDRAW_ITEMS = 14,
|
||||
GUILD_ACTION_BANK_VIEW_ITEMS = 15,
|
||||
GUILD_ACTION_BANK_PROMOTE_ITEMS = 16,
|
||||
GUILD_ACTION_BANK_CHANGE_ITEM_PERMISSIONS = 17,
|
||||
GUILD_ACTION_CHANGE_THE_MOTD = 18,
|
||||
GUILD_ACTION_GUILD_CHAT_SEE = 19,
|
||||
GUILD_ACTION_GUILD_CHAT_SPEAK_IN = 20,
|
||||
GUILD_ACTION_SEND_THE_WHOLE_GUILD_E_MAIL = 21,
|
||||
GUILD_ACTION_TRIBUTE_CHANGE_FOR_OTHERS = 22,
|
||||
GUILD_ACTION_TRIBUTE_CHANGE_ACTIVE_BENEFIT = 23,
|
||||
GUILD_ACTION_TROPHY_TRIBUTE_CHANGE_FOR_OTHERS = 24,
|
||||
GUILD_ACTION_TROPHY_TRIBUTE_CHANGE_ACTIVE_BENEFIT = 25,
|
||||
GUILD_ACTION_MEMBERS_CHANGE_ALT_FLAG_FOR_OTHER = 26,
|
||||
GUILD_ACTION_REAL_ESTATE_GUILD_PLOT_BUY = 27,
|
||||
GUILD_ACTION_REAL_ESTATE_GUILD_PLOT_SELL = 28,
|
||||
GUILD_ACTION_REAL_ESTATE_MODIFY_TROPHIES = 29,
|
||||
GUILD_ACTION_MEMBERS_DEMOTE_SELF = 30,
|
||||
} GuildAction;
|
||||
|
||||
constexpr int format_as(GuildAction action) { return static_cast<int>(action); }
|
||||
|
||||
#endif
|
||||
|
||||
+583
-481
File diff suppressed because it is too large
Load Diff
@@ -132,7 +132,7 @@ namespace EQ
|
||||
|
||||
// Swap items in inventory
|
||||
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = NO_CLASS, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
|
||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = Race::Doug, uint8 class_id = Class::None, uint32 deity_id = Deity::Unknown, uint8 level = 0);
|
||||
|
||||
// Remove item from inventory
|
||||
bool DeleteItem(int16 slot_id, int16 quantity = 0);
|
||||
@@ -176,6 +176,7 @@ namespace EQ
|
||||
// Locate an available inventory slot
|
||||
int16 FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size = 0, bool is_arrow = false);
|
||||
int16 FindFreeSlotForTradeItem(const ItemInstance* inst, int16 general_start = invslot::GENERAL_BEGIN, uint8 bag_start = invbag::SLOT_BEGIN);
|
||||
int16 FindFirstFreeSlotThatFitsItem(const EQ::ItemData *inst);
|
||||
|
||||
// Calculate slot_id for an item within a bag
|
||||
static int16 CalcSlotId(int16 slot_id); // Calc parent bag's slot_id
|
||||
@@ -197,12 +198,6 @@ namespace EQ
|
||||
|
||||
uint8 FindBrightestLightType();
|
||||
|
||||
void dumpEntireInventory();
|
||||
void dumpWornItems();
|
||||
void dumpInventory();
|
||||
void dumpBankItems();
|
||||
void dumpSharedBankItems();
|
||||
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, const std::string& value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, int value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, float value);
|
||||
@@ -215,8 +210,6 @@ namespace EQ
|
||||
///////////////////////////////
|
||||
|
||||
int GetSlotByItemInstCollection(const std::map<int16, ItemInstance*> &collection, ItemInstance *inst);
|
||||
void dumpItemCollection(const std::map<int16, ItemInstance*> &collection);
|
||||
void dumpBagContents(ItemInstance *inst, std::map<int16, ItemInstance*>::const_iterator *it);
|
||||
|
||||
// Retrieves item within an inventory bucket
|
||||
ItemInstance* _GetItem(const std::map<int16, ItemInstance*>& bucket, int16 slot_id) const;
|
||||
|
||||
+55
-21
@@ -81,45 +81,79 @@ bool IpUtil::IsIpInPrivateRfc1918(const std::string &ip)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets local address - pings google to inspect what interface was used locally
|
||||
* @return
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#pragma comment(lib, "Ws2_32.lib")
|
||||
#else
|
||||
#include <sys/socket.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <netinet/in.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#endif
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <cstring>
|
||||
|
||||
std::string IpUtil::GetLocalIPAddress()
|
||||
{
|
||||
char my_ip_address[16];
|
||||
unsigned int my_port;
|
||||
#ifdef _WIN32
|
||||
WSADATA wsaData;
|
||||
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
|
||||
return "";
|
||||
}
|
||||
#endif
|
||||
|
||||
char my_ip_address[INET_ADDRSTRLEN];
|
||||
struct sockaddr_in server_address{};
|
||||
struct sockaddr_in my_address{};
|
||||
int sockfd;
|
||||
int sockfd;
|
||||
|
||||
// Connect to server
|
||||
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
|
||||
// Create a UDP socket
|
||||
#ifdef _WIN32
|
||||
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (sockfd == INVALID_SOCKET) {
|
||||
WSACleanup();
|
||||
return "";
|
||||
}
|
||||
#else
|
||||
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (sockfd < 0) {
|
||||
return "";
|
||||
}
|
||||
#endif
|
||||
|
||||
// Set server_addr
|
||||
// Set server_addr (dummy address)
|
||||
memset(&server_address, 0, sizeof(server_address));
|
||||
server_address.sin_family = AF_INET;
|
||||
server_address.sin_addr.s_addr = inet_addr("172.217.160.99");
|
||||
server_address.sin_port = htons(80);
|
||||
server_address.sin_family = AF_INET;
|
||||
server_address.sin_addr.s_addr = inet_addr("8.8.8.8"); // Google DNS
|
||||
server_address.sin_port = htons(53); // DNS port
|
||||
|
||||
// Connect to server
|
||||
if (connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address)) < 0) {
|
||||
close(sockfd);
|
||||
return "";
|
||||
}
|
||||
// Perform a dummy connection to the server (UDP)
|
||||
connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address));
|
||||
|
||||
// Get my ip address and port
|
||||
// Get my IP address
|
||||
memset(&my_address, 0, sizeof(my_address));
|
||||
socklen_t len = sizeof(my_address);
|
||||
getsockname(sockfd, (struct sockaddr *) &my_address, &len);
|
||||
inet_ntop(AF_INET, &my_address.sin_addr, my_ip_address, sizeof(my_ip_address));
|
||||
my_port = ntohs(my_address.sin_port);
|
||||
|
||||
return fmt::format("{}", my_ip_address);
|
||||
#ifdef _WIN32
|
||||
closesocket(sockfd);
|
||||
WSACleanup();
|
||||
#else
|
||||
close(sockfd);
|
||||
#endif
|
||||
|
||||
LogInfo("Local IP Address [{}]", my_ip_address);
|
||||
|
||||
return std::string(my_ip_address);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Gets public address
|
||||
* Uses various websites as options to return raw public IP back to the client
|
||||
|
||||
@@ -230,6 +230,10 @@ bool EQ::ItemData::IsTypeShield() const
|
||||
return (ItemType == item::ItemTypeShield);
|
||||
}
|
||||
|
||||
bool EQ::ItemData::IsQuestItem() const {
|
||||
return QuestItemFlag;
|
||||
}
|
||||
|
||||
bool EQ::ItemData::CheckLoreConflict(const ItemData* l_item, const ItemData* r_item)
|
||||
{
|
||||
if (!l_item || !r_item)
|
||||
|
||||
+71
-66
@@ -58,72 +58,75 @@ namespace EQ
|
||||
};
|
||||
|
||||
enum ItemType : uint8 {
|
||||
/*9138*/ ItemType1HSlash = 0,
|
||||
/*9141*/ ItemType2HSlash,
|
||||
/*9140*/ ItemType1HPiercing,
|
||||
/*9139*/ ItemType1HBlunt,
|
||||
/*9142*/ ItemType2HBlunt,
|
||||
/*5504*/ ItemTypeBow, // 5
|
||||
/*----*/ ItemTypeUnknown1,
|
||||
/*----*/ ItemTypeLargeThrowing,
|
||||
/*5505*/ ItemTypeShield,
|
||||
/*5506*/ ItemTypeScroll,
|
||||
/*5507*/ ItemTypeArmor, // 10
|
||||
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
|
||||
/*7564*/ ItemTypeLockPick,
|
||||
/*----*/ ItemTypeUnknown2,
|
||||
/*5509*/ ItemTypeFood,
|
||||
/*5510*/ ItemTypeDrink, // 15
|
||||
/*5511*/ ItemTypeLight,
|
||||
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
|
||||
/*5513*/ ItemTypeBandage,
|
||||
/*----*/ ItemTypeSmallThrowing,
|
||||
/*----*/ ItemTypeSpell, // 20 // spells and tomes
|
||||
/*5514*/ ItemTypePotion,
|
||||
/*----*/ ItemTypeUnknown3,
|
||||
/*0406*/ ItemTypeWindInstrument,
|
||||
/*0407*/ ItemTypeStringedInstrument,
|
||||
/*0408*/ ItemTypeBrassInstrument, // 25
|
||||
/*0405*/ ItemTypePercussionInstrument,
|
||||
/*5515*/ ItemTypeArrow,
|
||||
/*----*/ ItemTypeUnknown4,
|
||||
/*5521*/ ItemTypeJewelry,
|
||||
/*----*/ ItemTypeSkull, // 30
|
||||
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
|
||||
/*5517*/ ItemTypeNote,
|
||||
/*5518*/ ItemTypeKey,
|
||||
/*----*/ ItemTypeCoin,
|
||||
/*5520*/ ItemType2HPiercing, // 35
|
||||
/*----*/ ItemTypeFishingPole,
|
||||
/*----*/ ItemTypeFishingBait,
|
||||
/*5519*/ ItemTypeAlcohol,
|
||||
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
|
||||
/*----*/ ItemTypeCompass, // 40
|
||||
/*----*/ ItemTypeUnknown5,
|
||||
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
|
||||
/*----*/ ItemTypeUnknown6,
|
||||
/*----*/ ItemTypeUnknown7,
|
||||
/*5522*/ ItemTypeMartial, // 45
|
||||
/*----*/ ItemTypeUnknown8,
|
||||
/*----*/ ItemTypeUnknown9,
|
||||
/*----*/ ItemTypeUnknown10,
|
||||
/*----*/ ItemTypeUnknown11,
|
||||
/*----*/ ItemTypeSinging, // 50
|
||||
/*5750*/ ItemTypeAllInstrumentTypes,
|
||||
/*5776*/ ItemTypeCharm,
|
||||
/*----*/ ItemTypeDye,
|
||||
/*----*/ ItemTypeAugmentation,
|
||||
/*----*/ ItemTypeAugmentationSolvent, // 55
|
||||
/*----*/ ItemTypeAugmentationDistiller,
|
||||
/*----*/ ItemTypeUnknown12,
|
||||
/*----*/ ItemTypeFellowshipKit,
|
||||
/*----*/ ItemTypeUnknown13,
|
||||
/*----*/ ItemTypeRecipe, // 60
|
||||
/*----*/ ItemTypeAdvancedRecipe,
|
||||
/*----*/ ItemTypeJournal, // only one(1) database entry
|
||||
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
|
||||
/*5881*/ ItemTypePerfectedAugmentationDistiller,
|
||||
/*----*/ ItemTypeCount
|
||||
/*9138*/ ItemType1HSlash = 0,
|
||||
/*9141*/ ItemType2HSlash,
|
||||
/*9140*/ ItemType1HPiercing,
|
||||
/*9139*/ ItemType1HBlunt,
|
||||
/*9142*/ ItemType2HBlunt,
|
||||
/*5504*/ ItemTypeBow, // 5
|
||||
/*----*/ ItemTypeUnknown1,
|
||||
/*----*/ ItemTypeLargeThrowing,
|
||||
/*5505*/ ItemTypeShield,
|
||||
/*5506*/ ItemTypeScroll,
|
||||
/*5507*/ ItemTypeArmor, // 10
|
||||
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
|
||||
/*7564*/ ItemTypeLockPick,
|
||||
/*----*/ ItemTypeUnknown2,
|
||||
/*5509*/ ItemTypeFood,
|
||||
/*5510*/ ItemTypeDrink, // 15
|
||||
/*5511*/ ItemTypeLight,
|
||||
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
|
||||
/*5513*/ ItemTypeBandage,
|
||||
/*----*/ ItemTypeSmallThrowing,
|
||||
/*----*/ ItemTypeSpell, // 20 // spells and tomes
|
||||
/*5514*/ ItemTypePotion,
|
||||
/*----*/ ItemTypeUnknown3,
|
||||
/*0406*/ ItemTypeWindInstrument,
|
||||
/*0407*/ ItemTypeStringedInstrument,
|
||||
/*0408*/ ItemTypeBrassInstrument, // 25
|
||||
/*0405*/ ItemTypePercussionInstrument,
|
||||
/*5515*/ ItemTypeArrow,
|
||||
/*----*/ ItemTypeUnknown4,
|
||||
/*5521*/ ItemTypeJewelry,
|
||||
/*----*/ ItemTypeSkull, // 30
|
||||
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
|
||||
/*5517*/ ItemTypeNote,
|
||||
/*5518*/ ItemTypeKey,
|
||||
/*----*/ ItemTypeCoin,
|
||||
/*5520*/ ItemType2HPiercing, // 35
|
||||
/*----*/ ItemTypeFishingPole,
|
||||
/*----*/ ItemTypeFishingBait,
|
||||
/*5519*/ ItemTypeAlcohol,
|
||||
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
|
||||
/*----*/ ItemTypeCompass, // 40
|
||||
/*----*/ ItemTypeUnknown5,
|
||||
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
|
||||
/*----*/ ItemTypeUnknown6,
|
||||
/*----*/ ItemTypeUnknown7,
|
||||
/*5522*/ ItemTypeMartial, // 45
|
||||
/*----*/ ItemTypeAllEffects,
|
||||
/*----*/ ItemTypeUnknown9,
|
||||
/*----*/ ItemTypeUnknown10,
|
||||
/*----*/ ItemTypeFocusEffect,
|
||||
/*----*/ ItemTypeSinging, // 50
|
||||
/*5750*/ ItemTypeAllInstrumentTypes,
|
||||
/*5776*/ ItemTypeCharm,
|
||||
/*----*/ ItemTypeDye,
|
||||
/*----*/ ItemTypeAugmentation,
|
||||
/*----*/ ItemTypeAugmentationSolvent, // 55
|
||||
/*----*/ ItemTypeAugmentationDistiller,
|
||||
/*----*/ ItemTypeAlternateAbility,
|
||||
/*----*/ ItemTypeFellowshipKit,
|
||||
/*----*/ ItemTypeUnknown13,
|
||||
/*----*/ ItemTypeRecipe, // 60
|
||||
/*----*/ ItemTypeAdvancedRecipe,
|
||||
/*----*/ ItemTypeJournal, // only one(1) database entry
|
||||
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
|
||||
/*5881*/ ItemTypePerfectedAugmentationDistiller,
|
||||
/*----*/ ItemTypeCount,
|
||||
/*----*/ ItemTypeCollectible,
|
||||
/*----*/ ItemTypeContainer,
|
||||
/*----*/ ItemTypeAll = 0xFF
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
@@ -356,6 +359,7 @@ namespace EQ
|
||||
struct ItemData {
|
||||
// Non packet based fields
|
||||
uint8 MinStatus {};
|
||||
char Comment[255] {};
|
||||
|
||||
// Packet based fields
|
||||
uint8 ItemClass {}; // Item Type: 0=common, 1=container, 2=book
|
||||
@@ -546,6 +550,7 @@ namespace EQ
|
||||
bool IsType1HWeapon() const;
|
||||
bool IsType2HWeapon() const;
|
||||
bool IsTypeShield() const;
|
||||
bool IsQuestItem() const;
|
||||
|
||||
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
|
||||
bool CheckLoreConflict(const ItemData* item) const { return CheckLoreConflict(this, item); }
|
||||
|
||||
+197
-37
@@ -32,10 +32,11 @@
|
||||
|
||||
//#include <iostream>
|
||||
|
||||
int32 NextItemInstSerialNumber = 1;
|
||||
|
||||
static inline int32 GetNextItemInstSerialNumber() {
|
||||
int32 next_item_serial_number = 1;
|
||||
std::unordered_set<uint64> guids{};
|
||||
|
||||
static inline int32 GetNextItemInstSerialNumber()
|
||||
{
|
||||
// The Bazaar relies on each item a client has up for Trade having a unique
|
||||
// identifier. This 'SerialNumber' is sent in Serialized item packets and
|
||||
// is used in Bazaar packets to identify the item a player is buying or inspecting.
|
||||
@@ -46,12 +47,18 @@ static inline int32 GetNextItemInstSerialNumber() {
|
||||
// NextItemInstSerialNumber is the next one to hand out.
|
||||
//
|
||||
// It is very unlikely to reach 2,147,483,647. Maybe we should call abort(), rather than wrapping back to 1.
|
||||
if(NextItemInstSerialNumber >= INT_MAX)
|
||||
NextItemInstSerialNumber = 1;
|
||||
else
|
||||
NextItemInstSerialNumber++;
|
||||
if (next_item_serial_number >= INT32_MAX) {
|
||||
next_item_serial_number = 1;
|
||||
}
|
||||
else {
|
||||
next_item_serial_number++;
|
||||
}
|
||||
|
||||
return NextItemInstSerialNumber;
|
||||
while (guids.contains(next_item_serial_number)) {
|
||||
next_item_serial_number++;
|
||||
}
|
||||
|
||||
return next_item_serial_number;
|
||||
}
|
||||
|
||||
//
|
||||
@@ -303,47 +310,34 @@ int8 EQ::ItemInstance::AvailableAugmentSlot(int32 augment_type) const
|
||||
return INVALID_INDEX;
|
||||
}
|
||||
|
||||
auto i = invaug::SOCKET_BEGIN;
|
||||
for (; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetItem(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
augment_type == -1 ||
|
||||
(
|
||||
m_item->AugSlotType[i] &&
|
||||
((1 << (m_item->AugSlotType[i] - 1)) & augment_type)
|
||||
)
|
||||
) {
|
||||
break;
|
||||
for (int16 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; ++slot_id) {
|
||||
if (IsAugmentSlotAvailable(augment_type, slot_id)) {
|
||||
return slot_id;
|
||||
}
|
||||
}
|
||||
|
||||
return (i <= invaug::SOCKET_END) ? i : INVALID_INDEX;
|
||||
return INVALID_INDEX;
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
if (!m_item || !m_item->IsClassCommon() || GetItem(slot)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
return (
|
||||
(
|
||||
!GetItem(slot) &&
|
||||
m_item->AugSlotVisible[slot]
|
||||
augment_type == -1 ||
|
||||
(
|
||||
m_item->AugSlotType[slot] &&
|
||||
((1 << (m_item->AugSlotType[slot] - 1)) & augment_type)
|
||||
)
|
||||
) &&
|
||||
augment_type == -1 ||
|
||||
(
|
||||
m_item->AugSlotType[slot] &&
|
||||
((1 << (m_item->AugSlotType[slot] - 1)) & augment_type)
|
||||
RuleB(Items, AugmentItemAllowInvisibleAugments) ||
|
||||
m_item->AugSlotVisible[slot]
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
);
|
||||
}
|
||||
|
||||
// Retrieve item inside container
|
||||
@@ -1273,7 +1267,7 @@ int EQ::ItemInstance::GetItemBaneDamageBody(bool augments) const
|
||||
|
||||
int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
||||
{
|
||||
int race = RACE_DOUG_0;
|
||||
int race = Race::Doug;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
race = item->BaneDmgRace;
|
||||
@@ -1292,7 +1286,7 @@ int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
||||
return race;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemBaneDamageBody(bodyType against, bool augments) const
|
||||
int EQ::ItemInstance::GetItemBaneDamageBody(uint8 against, bool augments) const
|
||||
{
|
||||
int64 damage = 0;
|
||||
const auto item = GetItem();
|
||||
@@ -1791,6 +1785,172 @@ int EQ::ItemInstance::RemoveTaskDeliveredItems()
|
||||
return count;
|
||||
}
|
||||
|
||||
uint32 EQ::ItemInstance::GetItemGuildFavor() const
|
||||
{
|
||||
uint32 total = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
return total = item->GuildFavor;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::vector<uint32> EQ::ItemInstance::GetAugmentIDs() const
|
||||
{
|
||||
std::vector<uint32> augments;
|
||||
|
||||
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
|
||||
augments.push_back(GetAugment(slot_id) ? GetAugmentItemID(slot_id) : 0);
|
||||
}
|
||||
|
||||
return augments;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemRegen(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->Regen;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemRegen();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemManaRegen(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->ManaRegen;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemManaRegen();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemDamageShield(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->DamageShield;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemDamageShield();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemDSMitigation(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->DSMitigation;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemDSMitigation();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemHealAmt(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->HealAmt;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemHealAmt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemSpellDamage(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->SpellDmg;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemSpellDamage();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemClairvoyance(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->Clairvoyance;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemClairvoyance();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemSkillsStat(EQ::skills::SkillType skill, bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
const auto item = GetItem();
|
||||
if (item) {
|
||||
stat = item->ExtraDmgSkill == skill ? item->ExtraDmgAmt : 0;
|
||||
if (augments) {
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
|
||||
if (GetAugment(i)) {
|
||||
stat += GetAugment(i)->GetItemSkillsStat(skill);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return stat;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::AddGUIDToMap(uint64 existing_serial_number)
|
||||
{
|
||||
guids.emplace(existing_serial_number);
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::ClearGUIDMap()
|
||||
{
|
||||
guids.clear();
|
||||
}
|
||||
//
|
||||
// class EvolveInfo
|
||||
//
|
||||
|
||||
+13
-1
@@ -265,11 +265,12 @@ namespace EQ
|
||||
// these two are just quick checks
|
||||
int GetItemBaneDamageBody(bool augments = false) const;
|
||||
int GetItemBaneDamageRace(bool augments = false) const;
|
||||
int GetItemBaneDamageBody(bodyType against, bool augments = false) const;
|
||||
int GetItemBaneDamageBody(uint8 against, bool augments = false) const;
|
||||
int GetItemBaneDamageRace(uint16 against, bool augments = false) const;
|
||||
int GetItemMagical(bool augments = false) const;
|
||||
int GetItemHP(bool augments = false) const;
|
||||
int GetItemMana(bool augments = false) const;
|
||||
int GetItemManaRegen(bool augments = false) const;
|
||||
int GetItemEndur(bool augments = false) const;
|
||||
int GetItemAttack(bool augments = false) const;
|
||||
int GetItemStr(bool augments = false) const;
|
||||
@@ -299,6 +300,17 @@ namespace EQ
|
||||
int GetItemHeroicDR(bool augments = false) const;
|
||||
int GetItemHeroicCorrup(bool augments = false) const;
|
||||
int GetItemHaste(bool augments = false) const;
|
||||
int GetItemRegen(bool augments = false) const;
|
||||
int GetItemDamageShield(bool augments = false) const;
|
||||
int GetItemDSMitigation(bool augments = false) const;
|
||||
int GetItemHealAmt(bool augments = false) const;
|
||||
int GetItemSpellDamage(bool augments = false) const;
|
||||
int GetItemClairvoyance(bool augments = false) const;
|
||||
int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
|
||||
uint32 GetItemGuildFavor() const;
|
||||
std::vector<uint32> GetAugmentIDs() const;
|
||||
static void AddGUIDToMap(uint64 existing_serial_number);
|
||||
static void ClearGUIDMap();
|
||||
|
||||
protected:
|
||||
//////////////////////////
|
||||
|
||||
+24640
File diff suppressed because it is too large
Load Diff
@@ -1,54 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemulator.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef LANGUAGES_H
|
||||
#define LANGUAGES_H
|
||||
#include "../common/types.h"
|
||||
|
||||
#define LANG_COMMON_TONGUE 0
|
||||
#define LANG_BARBARIAN 1
|
||||
#define LANG_ERUDIAN 2
|
||||
#define LANG_ELVISH 3
|
||||
#define LANG_DARK_ELVISH 4
|
||||
#define LANG_DWARVISH 5
|
||||
#define LANG_TROLL 6
|
||||
#define LANG_OGRE 7
|
||||
#define LANG_GNOMISH 8
|
||||
#define LANG_HALFLING 9
|
||||
#define LANG_THIEVES_CANT 10
|
||||
#define LANG_OLD_ERUDIAN 11
|
||||
#define LANG_ELDER_ELVISH 12
|
||||
#define LANG_FROGLOK 13
|
||||
#define LANG_GOBLIN 14
|
||||
#define LANG_GNOLL 15
|
||||
#define LANG_COMBINE_TONGUE 16
|
||||
#define LANG_ELDER_TEIRDAL 17
|
||||
#define LANG_LIZARDMAN 18
|
||||
#define LANG_ORCISH 19
|
||||
#define LANG_FAERIE 20
|
||||
#define LANG_DRAGON 21
|
||||
#define LANG_ELDER_DRAGON 22
|
||||
#define LANG_DARK_SPEECH 23
|
||||
#define LANG_VAH_SHIR 24
|
||||
#define LANG_ALARAN 25
|
||||
#define LANG_HADAL 26
|
||||
#define LANG_UNKNOWN 27
|
||||
|
||||
#define MAX_LANGUAGE_SKILL 100
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
#ifndef CODE_LOOT_H
|
||||
#define CODE_LOOT_H
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include "../common/types.h"
|
||||
|
||||
struct LootItem {
|
||||
uint32 item_id;
|
||||
int16 equip_slot;
|
||||
uint16 charges;
|
||||
uint16 lootslot;
|
||||
uint32 aug_1;
|
||||
uint32 aug_2;
|
||||
uint32 aug_3;
|
||||
uint32 aug_4;
|
||||
uint32 aug_5;
|
||||
uint32 aug_6;
|
||||
bool attuned;
|
||||
std::string custom_data;
|
||||
uint32 ornamenticon{};
|
||||
uint32 ornamentidfile{};
|
||||
uint32 ornament_hero_model{};
|
||||
uint16 trivial_min_level;
|
||||
uint16 trivial_max_level;
|
||||
uint16 npc_min_level;
|
||||
uint16 npc_max_level;
|
||||
};
|
||||
|
||||
typedef std::list<LootItem*> LootItems;
|
||||
|
||||
|
||||
#endif //CODE_LOOT_H
|
||||
@@ -1,68 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _EQEMU_LOOTTABLE_H
|
||||
#define _EQEMU_LOOTTABLE_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#pragma pack(1)
|
||||
struct LootTableEntries_Struct {
|
||||
uint32 lootdrop_id;
|
||||
uint8 droplimit;
|
||||
uint8 mindrop;
|
||||
uint8 multiplier;
|
||||
float probability;
|
||||
};
|
||||
|
||||
struct ContentFlags {
|
||||
int16 min_expansion;
|
||||
int16 max_expansion;
|
||||
char content_flags[100];
|
||||
char content_flags_disabled[100];
|
||||
};
|
||||
|
||||
struct LootTable_Struct {
|
||||
uint32 mincash;
|
||||
uint32 maxcash;
|
||||
uint32 avgcoin;
|
||||
uint32 NumEntries;
|
||||
ContentFlags content_flags;
|
||||
LootTableEntries_Struct Entries[0];
|
||||
};
|
||||
|
||||
struct LootDropEntries_Struct {
|
||||
uint32 item_id;
|
||||
int8 item_charges;
|
||||
uint8 equip_item;
|
||||
float chance;
|
||||
uint16 trivial_min_level;
|
||||
uint16 trivial_max_level;
|
||||
uint16 npc_min_level;
|
||||
uint16 npc_max_level;
|
||||
uint8 multiplier;
|
||||
};
|
||||
|
||||
struct LootDrop_Struct {
|
||||
uint32 NumEntries;
|
||||
ContentFlags content_flags;
|
||||
LootDropEntries_Struct Entries[0];
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,586 @@
|
||||
#include "mysql_stmt.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "mutex.h"
|
||||
#include "timer.h"
|
||||
#include <charconv>
|
||||
|
||||
namespace mysql
|
||||
{
|
||||
|
||||
void PreparedStmt::StmtDeleter::operator()(MYSQL_STMT* stmt) noexcept
|
||||
{
|
||||
// The connection must be locked when closing the stmt to avoid mysql errors
|
||||
// in case another thread tries to use it during the close. If the mutex is
|
||||
// changed to one that throws then exceptions need to be caught here.
|
||||
LockMutex lock(mutex);
|
||||
mysql_stmt_close(stmt);
|
||||
}
|
||||
|
||||
PreparedStmt::PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts)
|
||||
: m_stmt(mysql_stmt_init(&mysql), { mutex }), m_query(std::move(query)), m_mutex(mutex), m_options(opts)
|
||||
{
|
||||
LockMutex lock(m_mutex);
|
||||
if (mysql_stmt_prepare(m_stmt.get(), m_query.c_str(), static_cast<unsigned long>(m_query.size())) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Prepare error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
m_params.resize(mysql_stmt_param_count(m_stmt.get()));
|
||||
m_inputs.resize(m_params.size());
|
||||
}
|
||||
|
||||
void PreparedStmt::ThrowError(const std::string& error)
|
||||
{
|
||||
LogMySQLError("{}", error);
|
||||
throw std::runtime_error(error);
|
||||
}
|
||||
|
||||
std::string PreparedStmt::GetStmtError()
|
||||
{
|
||||
auto err = mysql_stmt_errno(m_stmt.get());
|
||||
auto str = mysql_stmt_error(m_stmt.get());
|
||||
return fmt::format("({}) [{}] for query [{}]", err, str, m_query);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void PreparedStmt::BindInput(size_t index, T value)
|
||||
{
|
||||
if (index >= m_inputs.size())
|
||||
{
|
||||
ThrowError(fmt::format("Cannot bind input, index {} out of range", index));
|
||||
}
|
||||
|
||||
impl::Bind& arg = m_inputs[index];
|
||||
arg.is_null = std::is_same_v<T, std::nullptr_t>;
|
||||
|
||||
MYSQL_BIND& bind = m_params[index];
|
||||
bind.is_unsigned = std::is_unsigned_v<T>;
|
||||
bind.is_null = &arg.is_null;
|
||||
bind.length = &arg.length;
|
||||
|
||||
auto old_type = bind.buffer_type;
|
||||
|
||||
if constexpr (std::is_arithmetic_v<T>)
|
||||
{
|
||||
if (arg.buffer.size() < sizeof(T))
|
||||
{
|
||||
arg.buffer.resize(std::max(sizeof(T), sizeof(int64_t)));
|
||||
bind.buffer = arg.buffer.data();
|
||||
m_need_bind = true;
|
||||
}
|
||||
memcpy(arg.buffer.data(), &value, sizeof(T));
|
||||
}
|
||||
|
||||
if constexpr (std::is_same_v<T, int8_t> || std::is_same_v<T, uint8_t> || std::is_same_v<T, bool>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_TINY;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int16_t> || std::is_same_v<T, uint16_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_SHORT;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int32_t> || std::is_same_v<T, uint32_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_LONG;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int64_t> || std::is_same_v<T, uint64_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_LONGLONG;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, float>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_FLOAT;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, double>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_DOUBLE;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, std::string_view>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_STRING;
|
||||
if (arg.buffer.empty() || arg.buffer.size() < value.size())
|
||||
{
|
||||
arg.buffer.resize(static_cast<size_t>((value.size() + 1) * 1.5));
|
||||
bind.buffer = arg.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(arg.buffer.size());
|
||||
m_need_bind = true;
|
||||
}
|
||||
std::copy(value.begin(), value.end(), arg.buffer.begin());
|
||||
arg.length = static_cast<unsigned long>(value.size());
|
||||
}
|
||||
else if constexpr (!std::is_same_v<T, std::nullptr_t>)
|
||||
{
|
||||
static_assert(false_v<T>, "Cannot bind unsupported type");
|
||||
}
|
||||
|
||||
if (old_type != bind.buffer_type)
|
||||
{
|
||||
m_need_bind = true;
|
||||
}
|
||||
}
|
||||
|
||||
void PreparedStmt::BindInput(size_t index, const char* str)
|
||||
{
|
||||
BindInput(index, std::string_view(str));
|
||||
}
|
||||
|
||||
void PreparedStmt::BindInput(size_t index, const std::string& str)
|
||||
{
|
||||
BindInput(index, std::string_view(str));
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::Execute()
|
||||
{
|
||||
CheckArgs(0);
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::Execute(const std::vector<param_t>& args)
|
||||
{
|
||||
CheckArgs(args.size());
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
{
|
||||
std::visit([&](const auto& arg) { BindInput(i, arg); }, args[i]);
|
||||
}
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
StmtResult PreparedStmt::Execute(const std::vector<T>& args)
|
||||
{
|
||||
CheckArgs(args.size());
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
{
|
||||
BindInput(i, args[i]);
|
||||
}
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
void PreparedStmt::CheckArgs(size_t argc)
|
||||
{
|
||||
if (argc != m_params.size())
|
||||
{
|
||||
ThrowError(fmt::format("Bad arg count (got {}, expected {}) for [{}]", argc, m_params.size(), m_query));
|
||||
}
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::DoExecute()
|
||||
{
|
||||
BenchTimer timer;
|
||||
LockMutex lock(m_mutex);
|
||||
|
||||
if (m_need_bind && mysql_stmt_bind_param(m_stmt.get(), m_params.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Bind param error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
m_need_bind = false;
|
||||
|
||||
if (mysql_stmt_execute(m_stmt.get()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Execute error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
my_bool attr = m_options.use_max_length;
|
||||
mysql_stmt_attr_set(m_stmt.get(), STMT_ATTR_UPDATE_MAX_LENGTH, &attr);
|
||||
|
||||
if (m_options.buffer_results && mysql_stmt_store_result(m_stmt.get()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Store result error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
// Result buffers are bound on first execute and re-used if needed
|
||||
if (m_results.empty())
|
||||
{
|
||||
BindResults();
|
||||
}
|
||||
|
||||
StmtResult res(m_stmt.get(), m_results.size());
|
||||
|
||||
if (m_results.empty())
|
||||
{
|
||||
LogMySQLQuery("{} -- ({} row(s) affected) ({:.6f}s)", m_query, res.RowsAffected(), timer.elapsed());
|
||||
}
|
||||
else
|
||||
{
|
||||
LogMySQLQuery("{} -- ({} row(s) returned) ({:.6f}s)", m_query, res.RowCount(), timer.elapsed());
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void PreparedStmt::BindResults()
|
||||
{
|
||||
MYSQL_RES* res = mysql_stmt_result_metadata(m_stmt.get());
|
||||
if (!res)
|
||||
{
|
||||
return; // did not produce a result set
|
||||
}
|
||||
|
||||
MYSQL_FIELD* fields = mysql_fetch_fields(res);
|
||||
m_columns.resize(mysql_num_fields(res));
|
||||
m_results.resize(m_columns.size());
|
||||
|
||||
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
|
||||
{
|
||||
impl::BindColumn& col = m_columns[i].m_col;
|
||||
MYSQL_BIND& bind = m_results[i];
|
||||
|
||||
col.index = i;
|
||||
col.name = fields[i].name;
|
||||
col.buffer_type = fields[i].type;
|
||||
col.is_unsigned = (fields[i].flags & UNSIGNED_FLAG) != 0;
|
||||
col.buffer.resize(GetResultBufferSize(fields[i]));
|
||||
|
||||
bind.buffer_type = col.buffer_type;
|
||||
bind.buffer = col.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
|
||||
bind.is_unsigned = col.is_unsigned;
|
||||
bind.is_null = &col.is_null;
|
||||
bind.length = &col.length;
|
||||
bind.error = &col.error;
|
||||
}
|
||||
|
||||
mysql_free_result(res);
|
||||
|
||||
if (!m_results.empty() && mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Bind result error: {}", GetStmtError()));
|
||||
}
|
||||
}
|
||||
|
||||
int PreparedStmt::GetResultBufferSize(const MYSQL_FIELD& field) const
|
||||
{
|
||||
switch (field.type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return sizeof(int8_t);
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return sizeof(int16_t);
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return sizeof(int32_t);
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return sizeof(int64_t);
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return sizeof(float);
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return sizeof(double);
|
||||
case MYSQL_TYPE_TIME:
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP:
|
||||
return sizeof(MYSQL_TIME);
|
||||
default: // if max_length is unavailable for strings buffers are resized on fetch
|
||||
return field.max_length + 1; // ensure valid buffer created
|
||||
}
|
||||
}
|
||||
|
||||
StmtRow PreparedStmt::Fetch()
|
||||
{
|
||||
StmtRow row;
|
||||
if (!m_columns.empty())
|
||||
{
|
||||
int rc = mysql_stmt_fetch(m_stmt.get());
|
||||
if (rc == 1)
|
||||
{
|
||||
ThrowError(fmt::format("Fetch error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
if (rc != MYSQL_NO_DATA)
|
||||
{
|
||||
if (rc == MYSQL_DATA_TRUNCATED)
|
||||
{
|
||||
FetchTruncated();
|
||||
}
|
||||
row = StmtRow(m_columns);
|
||||
}
|
||||
}
|
||||
return row;
|
||||
}
|
||||
|
||||
void PreparedStmt::FetchTruncated()
|
||||
{
|
||||
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
|
||||
{
|
||||
impl::BindColumn& col = m_columns[i].m_col;
|
||||
if (col.error)
|
||||
{
|
||||
MYSQL_BIND& bind = m_results[i];
|
||||
col.buffer.resize(static_cast<size_t>(col.length * 1.5));
|
||||
bind.buffer = col.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
|
||||
|
||||
mysql_stmt_fetch_column(m_stmt.get(), &bind, i, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Fetch rebind result error: {}", GetStmtError()));
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
StmtResult::StmtResult(MYSQL_STMT* stmt, size_t columns)
|
||||
{
|
||||
m_num_cols = static_cast<int>(columns);
|
||||
m_num_rows = mysql_stmt_num_rows(stmt); // requires buffered results
|
||||
m_affected = mysql_stmt_affected_rows(stmt);
|
||||
m_insert_id = mysql_stmt_insert_id(stmt);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
const StmtColumn* StmtRow::GetColumn(size_t index) const
|
||||
{
|
||||
return index < m_columns.size() ? &m_columns[index] : nullptr;
|
||||
}
|
||||
|
||||
const StmtColumn* StmtRow::GetColumn(std::string_view name) const
|
||||
{
|
||||
auto it = std::ranges::find_if(m_columns,
|
||||
[name](const StmtColumn& col) { return col.Name() == name; });
|
||||
|
||||
return it != m_columns.end() ? &(*it) : nullptr;
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::operator[](size_t index) const
|
||||
{
|
||||
return GetStr(index);
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::operator[](std::string_view name) const
|
||||
{
|
||||
return GetStr(name);
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::GetStr(size_t index) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(index);
|
||||
return col ? col->GetStr() : std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::GetStr(std::string_view name) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(name);
|
||||
return col ? col->GetStr() : std::nullopt;
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtRow::Get(size_t index) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(index);
|
||||
return col ? col->Get<T>() : std::nullopt;
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtRow::Get(std::string_view name) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(name);
|
||||
return col ? col->Get<T>() : std::nullopt;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static time_t MakeTime(const MYSQL_TIME& mt)
|
||||
{
|
||||
// buffer mt given in mysql session time zone (assumes local)
|
||||
std::tm tm{};
|
||||
tm.tm_year = mt.year - 1900;
|
||||
tm.tm_mon = mt.month - 1;
|
||||
tm.tm_mday = mt.day;
|
||||
tm.tm_hour = mt.hour;
|
||||
tm.tm_min = mt.minute;
|
||||
tm.tm_sec = mt.second;
|
||||
tm.tm_isdst = -1;
|
||||
return std::mktime(&tm);
|
||||
}
|
||||
|
||||
static int MakeSeconds(const MYSQL_TIME& mt)
|
||||
{
|
||||
return (mt.neg ? -1 : 1) * static_cast<int>(mt.hour * 3600 + mt.minute * 60 + mt.second);
|
||||
}
|
||||
|
||||
static uint64_t MakeBits(std::span<const uint8_t> data)
|
||||
{
|
||||
// byte stream for bits is in big endian
|
||||
uint64_t bits = 0;
|
||||
for (size_t i = 0; i < data.size() && i < sizeof(uint64_t); ++i)
|
||||
{
|
||||
bits |= static_cast<uint64_t>(data[data.size() - i - 1] & 0xff) << (i * 8);
|
||||
}
|
||||
return bits;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static T FromString(std::string_view sv)
|
||||
{
|
||||
if constexpr (std::is_same_v<T, bool>)
|
||||
{
|
||||
// return false for empty (zero-length) strings
|
||||
return !sv.empty();
|
||||
}
|
||||
else
|
||||
{
|
||||
// non numbers return a zero initialized T (could return nullopt instead)
|
||||
T value = {};
|
||||
std::from_chars(sv.data(), sv.data() + sv.size(), value);
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
static std::string FormatTime(enum_field_types type, const MYSQL_TIME& mt)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case MYSQL_TYPE_TIME: // hhh:mm:ss '-838:59:59' to '838:59:59'
|
||||
return fmt::format("{}{:02d}:{:02d}:{:02d}", mt.neg ? "-" : "", mt.hour, mt.minute, mt.second);
|
||||
case MYSQL_TYPE_DATE: // YYYY-MM-DD '1000-01-01' to '9999-12-31'
|
||||
return fmt::format("{}-{:02d}-{:02d}", mt.year, mt.month, mt.day);
|
||||
case MYSQL_TYPE_DATETIME: // YYYY-MM-DD hh:mm:ss '1000-01-01 00:00:00' to '9999-12-31 23:59:59'
|
||||
case MYSQL_TYPE_TIMESTAMP: // YYYY-MM-DD hh:mm:ss '1970-01-01 00:00:01' UTC to '2038-01-19 03:14:07' UTC
|
||||
return fmt::format("{}-{:02d}-{:02d} {:02d}:{:02d}:{:02d}", mt.year, mt.month, mt.day, mt.hour, mt.minute, mt.second);
|
||||
default:
|
||||
return std::string();
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string_view> StmtColumn::GetStrView() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return std::make_optional<std::string_view>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtColumn::GetStr() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint8_t>()).c_str() : fmt::format_int(BitCast<int8_t>()).c_str();
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint16_t>()).c_str() : fmt::format_int(BitCast<int16_t>()).c_str();
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint32_t>()).c_str() : fmt::format_int(BitCast<int32_t>()).c_str();
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint64_t>()).c_str() : fmt::format_int(BitCast<int64_t>()).c_str();
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return fmt::format("{}", BitCast<float>());
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return fmt::format("{}", BitCast<double>());
|
||||
case MYSQL_TYPE_TIME:
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP:
|
||||
return FormatTime(m_col.buffer_type, BitCast<MYSQL_TIME>());
|
||||
case MYSQL_TYPE_BIT:
|
||||
return fmt::format_int(*Get<uint64_t>()).c_str();
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return std::make_optional<std::string>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtColumn::Get() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint8_t>()) : static_cast<T>(BitCast<int8_t>());
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint16_t>()) : static_cast<T>(BitCast<int16_t>());
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint32_t>()) : static_cast<T>(BitCast<int32_t>());
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint64_t>()) : static_cast<T>(BitCast<int64_t>());
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return static_cast<T>(BitCast<float>());
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return static_cast<T>(BitCast<double>());
|
||||
case MYSQL_TYPE_TIME: // return as total seconds
|
||||
return static_cast<T>(MakeSeconds(BitCast<MYSQL_TIME>()));
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP: // return as epoch timestamp
|
||||
return static_cast<T>(MakeTime(BitCast<MYSQL_TIME>()));
|
||||
case MYSQL_TYPE_BIT:
|
||||
return static_cast<T>(MakeBits({ m_col.buffer.data(), m_col.length }));
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return FromString<T>({ reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length });
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// explicit template instantiations for supported types
|
||||
template void PreparedStmt::BindInput(size_t, std::string_view);
|
||||
template void PreparedStmt::BindInput(size_t, std::nullptr_t);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<std::string_view>&);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<std::string>&);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<const char*>&);
|
||||
|
||||
#define INSTANTIATE(T) \
|
||||
template void PreparedStmt::BindInput(size_t, T); \
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<T>&); \
|
||||
template std::optional<T> StmtRow::Get(size_t) const; \
|
||||
template std::optional<T> StmtRow::Get(std::string_view) const; \
|
||||
template std::optional<T> StmtColumn::Get() const;
|
||||
|
||||
INSTANTIATE(bool);
|
||||
INSTANTIATE(int8_t);
|
||||
INSTANTIATE(uint8_t);
|
||||
INSTANTIATE(int16_t);
|
||||
INSTANTIATE(uint16_t);
|
||||
INSTANTIATE(int32_t);
|
||||
INSTANTIATE(uint32_t);
|
||||
INSTANTIATE(int64_t);
|
||||
INSTANTIATE(uint64_t);
|
||||
INSTANTIATE(float);
|
||||
INSTANTIATE(double);
|
||||
|
||||
} // namespace mysql
|
||||
@@ -0,0 +1,221 @@
|
||||
#pragma once
|
||||
|
||||
#include "mysql.h"
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
class Mutex;
|
||||
|
||||
namespace mysql
|
||||
{
|
||||
|
||||
// support MySQL 8.0.1+ API which removed the my_bool type
|
||||
#if !defined(MARIADB_VERSION_ID) && MYSQL_VERSION_ID >= 80001
|
||||
using my_bool = bool;
|
||||
#endif
|
||||
|
||||
template <typename>
|
||||
inline constexpr bool false_v = false;
|
||||
|
||||
namespace impl
|
||||
{
|
||||
|
||||
struct Bind
|
||||
{
|
||||
std::vector<uint8_t> buffer;
|
||||
unsigned long length = 0;
|
||||
my_bool is_null = false;
|
||||
my_bool error = false;
|
||||
};
|
||||
|
||||
struct BindColumn : Bind
|
||||
{
|
||||
int index = 0;
|
||||
std::string name;
|
||||
bool is_unsigned = false;
|
||||
enum_field_types buffer_type = {};
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct StmtOptions
|
||||
{
|
||||
// Enable buffering (storing) entire result set after executing a statement
|
||||
bool buffer_results = true;
|
||||
|
||||
// Enable MySQL to update max_length of fields in execute result set (requires buffering)
|
||||
bool use_max_length = true;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Holds ownership of bound column value buffer
|
||||
class StmtColumn
|
||||
{
|
||||
public:
|
||||
int Index() const { return m_col.index; }
|
||||
bool IsNull() const { return m_col.is_null; }
|
||||
bool IsUnsigned() const { return m_col.is_unsigned; }
|
||||
enum_field_types Type() const { return m_col.buffer_type; }
|
||||
const std::string& Name() const { return m_col.name; }
|
||||
|
||||
// Get view of column value buffer
|
||||
std::span<const uint8_t> GetBuf() const { return { m_col.buffer.data(), m_col.length }; }
|
||||
|
||||
// Get view of column string value. Returns nullopt if value is NULL or not a string
|
||||
std::optional<std::string_view> GetStrView() const;
|
||||
|
||||
// Get column value as string. Returns nullopt if value is NULL or field type unsupported
|
||||
std::optional<std::string> GetStr() const;
|
||||
|
||||
// Get column value as numeric T. Returns nullopt if value NULL or field type unsupported
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get() const;
|
||||
|
||||
private:
|
||||
// uses memcpy for type punning buffer data to avoid UB with strict aliasing
|
||||
template <typename T>
|
||||
T BitCast() const
|
||||
{
|
||||
T val;
|
||||
assert(sizeof(T) == m_col.length);
|
||||
memcpy(&val, m_col.buffer.data(), sizeof(T));
|
||||
return val;
|
||||
}
|
||||
|
||||
friend class PreparedStmt; // access to allocate and bind buffers
|
||||
friend class StmtResult; // access to resize truncated buffers
|
||||
impl::BindColumn m_col;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Provides a non-owning view of PreparedStmt column value buffers
|
||||
// Evaluates false if it does not contain a valid row
|
||||
class StmtRow
|
||||
{
|
||||
public:
|
||||
StmtRow() = default;
|
||||
StmtRow(std::span<const StmtColumn> columns) : m_columns(columns) {};
|
||||
|
||||
explicit operator bool() const noexcept { return !m_columns.empty(); }
|
||||
|
||||
int ColumnCount() const { return static_cast<int>(m_columns.size()); }
|
||||
const StmtColumn* GetColumn(size_t index) const;
|
||||
const StmtColumn* GetColumn(std::string_view name) const;
|
||||
|
||||
// Get specified column value as string
|
||||
// Returns nullopt if column invalid, value is NULL, or field type unsupported
|
||||
std::optional<std::string> operator[](size_t index) const;
|
||||
std::optional<std::string> operator[](std::string_view name) const;
|
||||
std::optional<std::string> GetStr(size_t index) const;
|
||||
std::optional<std::string> GetStr(std::string_view name) const;
|
||||
|
||||
// Get specified column value as numeric T
|
||||
// Returns nullopt if column invalid, value is NULL, or field type unsupported
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get(size_t index) const;
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get(std::string_view name) const;
|
||||
|
||||
auto begin() const { return m_columns.begin(); }
|
||||
auto end() const { return m_columns.end(); }
|
||||
|
||||
private:
|
||||
std::span<const StmtColumn> m_columns;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Result meta data for an executed prepared statement
|
||||
class StmtResult
|
||||
{
|
||||
public:
|
||||
StmtResult() = default;
|
||||
StmtResult(MYSQL_STMT* stmt, size_t columns);
|
||||
|
||||
int ColumnCount() const { return m_num_cols; }
|
||||
uint64_t RowCount() const { return m_num_rows; }
|
||||
uint64_t RowsAffected() const { return m_affected; }
|
||||
uint64_t LastInsertID() const { return m_insert_id; }
|
||||
|
||||
private:
|
||||
int m_num_cols = 0;
|
||||
uint64_t m_num_rows = 0;
|
||||
uint64_t m_affected = 0;
|
||||
uint64_t m_insert_id = 0;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class PreparedStmt
|
||||
{
|
||||
public:
|
||||
// Supported argument types for execute
|
||||
using param_t = std::variant<int8_t, uint8_t, int16_t, uint16_t, int32_t, uint32_t,
|
||||
int64_t, uint64_t, float, double, bool, std::string_view, std::nullptr_t>;
|
||||
|
||||
PreparedStmt() = delete;
|
||||
PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts = {});
|
||||
|
||||
const std::string& GetQuery() const { return m_query; }
|
||||
StmtOptions GetOptions() const { return m_options; }
|
||||
void SetOptions(StmtOptions options) { m_options = options; }
|
||||
void FreeResult() { mysql_stmt_free_result(m_stmt.get()); }
|
||||
|
||||
// Execute the prepared statement with specified arguments
|
||||
// Throws exception on error
|
||||
template <typename T>
|
||||
StmtResult Execute(const std::vector<T>& args);
|
||||
StmtResult Execute(const std::vector<param_t>& args);
|
||||
StmtResult Execute();
|
||||
|
||||
// Fetch the next row into column buffers (overwrites previous row values)
|
||||
// Return value evaluates false if no more rows to fetch
|
||||
// Throws exception on error
|
||||
StmtRow Fetch();
|
||||
|
||||
private:
|
||||
void CheckArgs(size_t argc);
|
||||
StmtResult DoExecute();
|
||||
void BindResults();
|
||||
void FetchTruncated();
|
||||
int GetResultBufferSize(const MYSQL_FIELD& field) const;
|
||||
void ThrowError(const std::string& error);
|
||||
std::string GetStmtError();
|
||||
|
||||
// bind an input value to a query parameter by index
|
||||
template <typename T>
|
||||
void BindInput(size_t index, T value);
|
||||
void BindInput(size_t index, const char* str);
|
||||
void BindInput(size_t index, const std::string& str);
|
||||
|
||||
struct StmtDeleter
|
||||
{
|
||||
Mutex* mutex = nullptr;
|
||||
void operator()(MYSQL_STMT* stmt) noexcept;
|
||||
};
|
||||
|
||||
private:
|
||||
std::unique_ptr<MYSQL_STMT, StmtDeleter> m_stmt;
|
||||
std::vector<MYSQL_BIND> m_params; // input binds
|
||||
std::vector<MYSQL_BIND> m_results; // result binds
|
||||
std::vector<impl::Bind> m_inputs; // execute buffers (addresses bound)
|
||||
std::vector<StmtColumn> m_columns; // fetch buffers (addresses bound)
|
||||
std::string m_query;
|
||||
StmtOptions m_options = {};
|
||||
bool m_need_bind = true;
|
||||
Mutex* m_mutex = nullptr; // connection mutex
|
||||
};
|
||||
|
||||
} // namespace mysql
|
||||
+193
-171
@@ -34,6 +34,7 @@
|
||||
#include "../rulesys.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../races.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -201,7 +202,7 @@ namespace RoF
|
||||
unsigned char *emu_buffer = in->pBuffer;
|
||||
uint32 opcode = *((uint32*)emu_buffer);
|
||||
|
||||
if (opcode == 8) {
|
||||
if (opcode == AlternateCurrencyMode::Populate) {
|
||||
AltCurrencyPopulate_Struct *populate = (AltCurrencyPopulate_Struct*)emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(
|
||||
@@ -1307,13 +1308,13 @@ namespace RoF
|
||||
PutFieldN(class_);
|
||||
|
||||
/* Translate older ranks to new values */
|
||||
switch (emu_e->rank) {
|
||||
case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
|
||||
case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
|
||||
case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
|
||||
default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
|
||||
}
|
||||
|
||||
//switch (emu_e->rank) {
|
||||
//case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
|
||||
//case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
|
||||
//case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
|
||||
//default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
|
||||
//}
|
||||
PutFieldN(rank);
|
||||
PutFieldN(time_last_on);
|
||||
PutFieldN(tribute_enable);
|
||||
e->unknown01 = 0;
|
||||
@@ -2608,88 +2609,124 @@ namespace RoF
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -3014,19 +3051,12 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(GuildSetRank_Struct);
|
||||
SETUP_DIRECT_ENCODE(GuildSetRank_Struct, structs::GuildSetRank_Struct);
|
||||
|
||||
eq->GuildID = emu->Unknown00;
|
||||
eq->guild_id = emu->Unknown00;
|
||||
eq->rank = emu->rank;
|
||||
|
||||
/* Translate older ranks to new values */
|
||||
switch (emu->Rank) {
|
||||
case 0: { eq->Rank = 5; break; } // GUILD_MEMBER 0
|
||||
case 1: { eq->Rank = 3; break; } // GUILD_OFFICER 1
|
||||
case 2: { eq->Rank = 1; break; } // GUILD_LEADER 2
|
||||
default: { eq->Rank = emu->Rank; break; }
|
||||
}
|
||||
|
||||
memcpy(eq->MemberName, emu->MemberName, sizeof(eq->MemberName));
|
||||
OUT(Banker);
|
||||
eq->Unknown76 = 1;
|
||||
memcpy(eq->member_name, emu->member_name, sizeof(eq->member_name));
|
||||
OUT(banker);
|
||||
eq->unknown76 = 1;
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -3059,21 +3089,6 @@ namespace RoF
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_ShopRequest)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(Merchant_Click_Struct);
|
||||
SETUP_DIRECT_ENCODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
|
||||
|
||||
OUT(npcid);
|
||||
OUT(playerid);
|
||||
OUT(command);
|
||||
OUT(rate);
|
||||
eq->unknown01 = 3; // Not sure what these values do yet, but list won't display without them
|
||||
eq->unknown02 = 2592000;
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_SkillUpdate)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(SkillUpdate_Struct);
|
||||
@@ -3128,7 +3143,7 @@ namespace RoF
|
||||
|
||||
SpawnAppearance_Struct *sas = (SpawnAppearance_Struct *)emu_buffer;
|
||||
|
||||
if (sas->type != AT_Size)
|
||||
if (sas->type != AppearanceType::Size)
|
||||
{
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
return;
|
||||
@@ -3479,14 +3494,13 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(ClickTrader_Struct);
|
||||
SETUP_DIRECT_ENCODE(ClickTrader_Struct, structs::ClickTrader_Struct);
|
||||
|
||||
eq->Code = emu->Code;
|
||||
// Live actually has 200 items now, but 80 is the most our internal struct supports
|
||||
for (uint32 i = 0; i < 200; i++)
|
||||
eq->Code = emu->action;
|
||||
for (uint32 i = 0; i < RoF::invtype::BAZAAR_SIZE; i++)
|
||||
{
|
||||
strncpy(eq->items[i].SerialNumber, "0000000000000000", sizeof(eq->items[i].SerialNumber));
|
||||
eq->items[i].Unknown18 = 0;
|
||||
if (i < 80) {
|
||||
eq->ItemCost[i] = emu->ItemCost[i];
|
||||
eq->ItemCost[i] = emu->item_cost[i];
|
||||
}
|
||||
else {
|
||||
eq->ItemCost[i] = 0;
|
||||
@@ -3500,9 +3514,9 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(Trader_ShowItems_Struct);
|
||||
SETUP_DIRECT_ENCODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
|
||||
|
||||
eq->Code = emu->Code;
|
||||
eq->Code = emu->action;
|
||||
strncpy(eq->SerialNumber, "0000000000000000", sizeof(eq->SerialNumber));
|
||||
eq->TraderID = emu->TraderID;
|
||||
eq->TraderID = emu->entity_id;
|
||||
eq->Stacksize = 0;
|
||||
eq->Price = 0;
|
||||
|
||||
@@ -3528,13 +3542,13 @@ namespace RoF
|
||||
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
||||
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
|
||||
OUT(Action);
|
||||
OUT(Price);
|
||||
OUT(TraderID);
|
||||
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
||||
OUT(ItemID);
|
||||
OUT(Quantity);
|
||||
OUT(AlreadySold);
|
||||
OUT(action);
|
||||
OUT(price);
|
||||
OUT(trader_id);
|
||||
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
|
||||
OUT(item_id);
|
||||
OUT(quantity);
|
||||
OUT(already_sold);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -3831,8 +3845,8 @@ namespace RoF
|
||||
}
|
||||
|
||||
float SpawnSize = emu->size;
|
||||
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
|
||||
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
|
||||
)
|
||||
{
|
||||
PacketSize += 60;
|
||||
@@ -3936,10 +3950,22 @@ namespace RoF
|
||||
|
||||
/* Translate older ranks to new values */
|
||||
switch (emu->guildrank) {
|
||||
case 0: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5); break; } // GUILD_MEMBER 0
|
||||
case 1: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3); break; } // GUILD_OFFICER 1
|
||||
case 2: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); break; } // GUILD_LEADER 2
|
||||
default: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank); break; } //
|
||||
case 0: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5);
|
||||
break;
|
||||
} // GUILD_MEMBER 0
|
||||
case 1: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3);
|
||||
break;
|
||||
} // GUILD_OFFICER 1
|
||||
case 2: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1);
|
||||
break;
|
||||
} // GUILD_LEADER 2
|
||||
default: {
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank);
|
||||
break;
|
||||
} //
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3965,8 +3991,8 @@ namespace RoF
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
|
||||
|
||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
||||
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||
)
|
||||
{
|
||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
||||
@@ -4861,37 +4887,47 @@ namespace RoF
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4995,19 +5031,6 @@ namespace RoF
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_ShopRequest)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::Merchant_Click_Struct);
|
||||
SETUP_DIRECT_DECODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
|
||||
|
||||
IN(npcid);
|
||||
IN(playerid);
|
||||
IN(command);
|
||||
IN(rate);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_Trader)
|
||||
{
|
||||
uint32 psize = __packet->size;
|
||||
@@ -5017,12 +5040,11 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(ClickTrader_Struct, structs::ClickTrader_Struct);
|
||||
MEMSET_IN(ClickTrader_Struct);
|
||||
|
||||
emu->Code = eq->Code;
|
||||
// Live actually has 200 items now, but 80 is the most our internal struct supports
|
||||
for (uint32 i = 0; i < 80; i++)
|
||||
emu->action = eq->Code;
|
||||
for (uint32 i = 0; i < RoF::invtype::BAZAAR_SIZE; i++)
|
||||
{
|
||||
emu->SerialNumber[i] = 0; // eq->SerialNumber[i];
|
||||
emu->ItemCost[i] = eq->ItemCost[i];
|
||||
emu->serial_number[i] = 0; // eq->SerialNumber[i];
|
||||
emu->item_cost[i] = eq->ItemCost[i];
|
||||
}
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
@@ -5033,8 +5055,8 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
|
||||
MEMSET_IN(Trader_ShowItems_Struct);
|
||||
|
||||
emu->Code = eq->Code;
|
||||
emu->TraderID = eq->TraderID;
|
||||
emu->action = eq->Code;
|
||||
emu->entity_id = eq->TraderID;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
@@ -5056,12 +5078,12 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
MEMSET_IN(TraderBuy_Struct);
|
||||
|
||||
IN(Action);
|
||||
IN(Price);
|
||||
IN(TraderID);
|
||||
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
||||
IN(ItemID);
|
||||
IN(Quantity);
|
||||
IN(action);
|
||||
IN(price);
|
||||
IN(trader_id);
|
||||
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
|
||||
IN(item_id);
|
||||
IN(quantity);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
+1435
-511
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -37,7 +37,7 @@ namespace RoF2
|
||||
|
||||
const bool AllowOverLevelEquipment = true;
|
||||
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowClickCastFromBag = true;
|
||||
|
||||
} /*inventory*/
|
||||
@@ -77,38 +77,38 @@ namespace RoF2
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 POSSESSIONS_SIZE = 34;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
|
||||
const int16 MERCHANT_SIZE = 200;
|
||||
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 200;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 REAL_ESTATE_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 POSSESSIONS_SIZE = 34;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
|
||||
const int16 MERCHANT_SIZE = 500;
|
||||
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 200;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 REAL_ESTATE_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 MAIL_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 MAIL_SIZE = 0;//unknown
|
||||
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 KRONO_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
const int16 KRONO_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
|
||||
const int16 TRADE_NPC_SIZE = 4; // defined by implication
|
||||
|
||||
const int16 TYPE_INVALID = IINVALID;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
const char* GetInvTypeName(int16 inv_type);
|
||||
@@ -158,36 +158,58 @@ namespace RoF2
|
||||
slotCursor
|
||||
};
|
||||
|
||||
constexpr int16 format_as(InventorySlots slot) { return static_cast<int16>(slot); }
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
|
||||
const int16 BANK_BEGIN = 2000;
|
||||
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BEGIN = 2500;
|
||||
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_BEGIN = 3000;
|
||||
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
|
||||
|
||||
const int16 WORLD_BEGIN = 4000;
|
||||
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
|
||||
|
||||
const int16 TRIBUTE_BEGIN = 400;
|
||||
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 GUILD_TRIBUTE_BEGIN = 450;
|
||||
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 POSSESSIONS_BEGIN = slotCharm;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
|
||||
|
||||
const int16 EQUIPMENT_BEGIN = slotCharm;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN) + 1;
|
||||
|
||||
const int16 GENERAL_BEGIN = slotGeneral1;
|
||||
const int16 GENERAL_END = slotGeneral10;
|
||||
const int16 GENERAL_END = slotGeneral10;
|
||||
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN) + 1;
|
||||
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_SKILL_END = invslot::slotAmmo;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
|
||||
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
|
||||
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
|
||||
const uint64 CURSOR_BITMASK = 0x0000000200000000;
|
||||
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
|
||||
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
|
||||
const uint64 CURSOR_BITMASK = 0x0000000200000000;
|
||||
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
|
||||
|
||||
|
||||
const char* GetInvPossessionsSlotName(int16 inv_slot);
|
||||
@@ -198,10 +220,21 @@ namespace RoF2
|
||||
namespace invbag {
|
||||
inline EQ::versions::ClientVersion GetInvBagRef() { return EQ::versions::ClientVersion::RoF2; }
|
||||
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_END = 9; //254;
|
||||
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
|
||||
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_COUNT = 200;
|
||||
const int16 SLOT_END = SLOT_COUNT - 1;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 351;
|
||||
|
||||
const int16 BANK_BAGS_BEGIN = 2031;
|
||||
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
|
||||
const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
|
||||
const char* GetInvBagIndexName(int16 bag_index);
|
||||
|
||||
@@ -211,9 +244,9 @@ namespace RoF2
|
||||
inline EQ::versions::ClientVersion GetInvAugRef() { return EQ::versions::ClientVersion::RoF2; }
|
||||
|
||||
const int16 SOCKET_INVALID = IINVALID;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 5;
|
||||
const int16 SOCKET_COUNT = 6;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 5;
|
||||
const int16 SOCKET_COUNT = 6;
|
||||
|
||||
const char* GetInvAugIndexName(int16 aug_index);
|
||||
|
||||
@@ -270,6 +303,7 @@ namespace RoF2
|
||||
const size_t CHARACTER_CREATION_LIMIT = 12;
|
||||
|
||||
const size_t SAY_LINK_BODY_SIZE = 56;
|
||||
const uint32 MAX_GUILD_ID = 50000;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
@@ -289,7 +323,7 @@ namespace RoF2
|
||||
|
||||
namespace spells {
|
||||
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::RoF2; }
|
||||
|
||||
|
||||
enum class CastingSlot : uint32 {
|
||||
Gem1 = 0,
|
||||
Gem2 = 1,
|
||||
@@ -312,7 +346,7 @@ namespace RoF2
|
||||
const int SPELL_ID_MAX = 45000;
|
||||
const int SPELLBOOK_SIZE = 720;
|
||||
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
|
||||
|
||||
|
||||
const int LONG_BUFFS = 42;
|
||||
const int SHORT_BUFFS = 20;
|
||||
const int DISC_BUFFS = 1;
|
||||
|
||||
@@ -43,10 +43,12 @@ E(OP_ApplyPoison)
|
||||
E(OP_AugmentInfo)
|
||||
E(OP_Barter)
|
||||
E(OP_BazaarSearch)
|
||||
E(OP_BecomeTrader)
|
||||
E(OP_BeginCast)
|
||||
E(OP_BlockedBuffs)
|
||||
E(OP_Buff)
|
||||
E(OP_BuffCreate)
|
||||
E(OP_BuyerItems)
|
||||
E(OP_CancelTrade)
|
||||
E(OP_CastSpell)
|
||||
E(OP_ChannelMessage)
|
||||
@@ -82,6 +84,7 @@ E(OP_GuildBank)
|
||||
E(OP_GuildMemberList)
|
||||
E(OP_GuildMemberUpdate)
|
||||
E(OP_GuildsList)
|
||||
E(OP_GuildTributeDonateItem)
|
||||
E(OP_HPUpdate)
|
||||
E(OP_Illusion)
|
||||
E(OP_InspectBuffs)
|
||||
@@ -115,7 +118,6 @@ E(OP_SendZonepoints)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SkillUpdate)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnAppearance)
|
||||
@@ -148,10 +150,13 @@ D(OP_Animation)
|
||||
D(OP_ApplyPoison)
|
||||
D(OP_AugmentInfo)
|
||||
D(OP_AugmentItem)
|
||||
D(OP_Barter)
|
||||
D(OP_BazaarSearch)
|
||||
D(OP_BlockedBuffs)
|
||||
D(OP_BookButton)
|
||||
D(OP_Buff)
|
||||
D(OP_BuffRemoveRequest)
|
||||
D(OP_BuyerItems)
|
||||
D(OP_CastSpell)
|
||||
D(OP_ChannelMessage)
|
||||
D(OP_CharacterCreate)
|
||||
@@ -181,6 +186,7 @@ D(OP_GuildBank)
|
||||
D(OP_GuildDemote)
|
||||
D(OP_GuildRemove)
|
||||
D(OP_GuildStatus)
|
||||
D(OP_GuildTributeDonateItem)
|
||||
D(OP_InspectRequest)
|
||||
D(OP_ItemLinkClick)
|
||||
D(OP_ItemVerifyRequest)
|
||||
@@ -197,7 +203,7 @@ D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerBuy)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_ShopSendParcel)
|
||||
D(OP_Trader)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
|
||||
+372
-170
@@ -354,15 +354,15 @@ struct Spawn_Struct_Bitfields
|
||||
/*29*/ unsigned showname:1;
|
||||
/*30*/ unsigned idleanimationsoff:1; // what we called statue?
|
||||
/*31*/ unsigned untargetable:1; // bClickThrough
|
||||
/* do these later
|
||||
32 unsigned buyer:1;
|
||||
33 unsigned offline:1;
|
||||
34 unsigned interactiveobject:1;
|
||||
35 unsigned flung:1; // hmm this vfunc appears to do stuff with leve and flung variables
|
||||
36 unsigned title:1;
|
||||
37 unsigned suffix:1;
|
||||
38 unsigned padding1:1;
|
||||
39 unsigned padding2:1;
|
||||
// byte 5
|
||||
/*32 unsigned buyer:1;
|
||||
/*33 unsigned offline:1;
|
||||
/*34 unsigned interactiveobject:1;
|
||||
/*35 unsigned flung:1; // hmm this vfunc appears to do stuff with leve and flung variables
|
||||
/*36 unsigned title:1;
|
||||
/*37 unsigned suffix:1;
|
||||
/*38 unsigned padding1:1;
|
||||
/*39 unsigned padding2:1;
|
||||
40 unsinged padding3:1;
|
||||
*/
|
||||
/*
|
||||
@@ -2011,6 +2011,31 @@ struct GuildBankClear_Struct
|
||||
/*16*/ uint32 MainAreaCount;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemRequest_Struct {
|
||||
/*000*/ uint32 type;
|
||||
/*004*/ uint16 slot;
|
||||
/*006*/ uint16 sub_index;
|
||||
/*008*/ uint16 aug_index;
|
||||
/*010*/ uint16 unknown10;
|
||||
/*012*/ uint32 quantity;
|
||||
/*016*/ uint32 tribute_master_id;
|
||||
/*020*/ uint32 unknown20;
|
||||
/*024*/ uint32 guild_id;
|
||||
/*028*/ uint32 unknown28;
|
||||
/*032*/ uint32 unknown32;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemReply_Struct {
|
||||
/*000*/ uint32 type;
|
||||
/*004*/ uint16 slot;
|
||||
/*006*/ uint16 sub_index;
|
||||
/*008*/ uint16 aug_index;
|
||||
/*010*/ uint16 unknown10;
|
||||
/*012*/ uint32 quantity;
|
||||
/*016*/ uint32 unknown20;
|
||||
/*020*/ uint32 favor;
|
||||
};
|
||||
|
||||
/*
|
||||
** Money Loot
|
||||
** Length: 22 Bytes
|
||||
@@ -2222,15 +2247,17 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
|
||||
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -2868,15 +2895,23 @@ struct BookText_Struct {
|
||||
// This is just a "text file" on the server
|
||||
// or in our case, the 'name' column in our books table.
|
||||
struct BookRequest_Struct {
|
||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||
/*0004*/ uint16 invslot; // Is the slot, but the RoF2 conversion causes it to fail. Turned to 0 since it isnt required anyway.
|
||||
/*0006*/ int16 subslot; // Inventory sub-slot (0-x)
|
||||
/*0008*/ uint16 unknown006; // Seen FFFF
|
||||
/*0010*/ uint16 unknown008; // seen 0000
|
||||
/*0012*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||
/*0016*/ uint32 unknown0012;
|
||||
/*0020*/ uint16 unknown0016;
|
||||
/*0022*/ char txtfile[8194];
|
||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||
/*0004*/ TypelessInventorySlot_Struct invslot; // book ItemIndex (with int16_t alignment padding)
|
||||
/*0012*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||
/*0016*/ uint32 target_id; // client's target when using the book
|
||||
/*0020*/ uint8 can_cast; // show Cast Spell button in book window
|
||||
/*0021*/ uint8 can_scribe; // show Scribe button in book window
|
||||
/*0022*/ char txtfile[8194];
|
||||
/*8216*/
|
||||
};
|
||||
|
||||
// used by Scribe and CastSpell book buttons
|
||||
struct BookButton_Struct
|
||||
{
|
||||
/*0000*/ TypelessInventorySlot_Struct slot; // book ItemIndex (with int16_t alignment padding)
|
||||
/*0008*/ int32 target_id; // client's target when using the book button
|
||||
/*0012*/ int32 unused; // always 0 from button packets
|
||||
/*0016*/
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -3071,28 +3106,163 @@ struct EnvDamage2_Struct {
|
||||
};
|
||||
|
||||
//Bazaar Stuff
|
||||
enum RoF2BazaarTraderBuyerActions {
|
||||
Zero = 0,
|
||||
BeginTraderMode = 1,
|
||||
EndTraderMode = 2,
|
||||
PriceUpdate = 3,
|
||||
EndTransaction = 4,
|
||||
BazaarSearch = 7,
|
||||
WelcomeMessage = 9,
|
||||
BuyTraderItem = 10,
|
||||
ListTraderItems = 11,
|
||||
BazaarInspect = 18,
|
||||
ClickTrader = 28,
|
||||
ItemMove = 19,
|
||||
ReconcileItems = 20
|
||||
};
|
||||
|
||||
enum RoF2BuyerActions {
|
||||
BuyerSearchResults = 0x00,
|
||||
BuyerBuyLine = 0x06,
|
||||
BuyerModifyBuyLine = 0x07,
|
||||
BuyerRemoveItem = 0x08,
|
||||
BuyerSellItem = 0x09,
|
||||
BuyerBuyItem = 0x0a,
|
||||
BuyerInspectBegin = 0x0b,
|
||||
BuyerInspectEnd = 0x0c,
|
||||
BuyerAppearance = 0x0d,
|
||||
BuyerSendBuyLine = 0x0e,
|
||||
BuyerItemInspect = 0x0f,
|
||||
BuyerBrowsingBuyLine = 0x10,
|
||||
BarterWelcomeMessage = 0x11,
|
||||
BuyerWelcomeMessage = 0x13,
|
||||
BuyerGreeting = 0x14,
|
||||
BuyerInventoryFull = 0x16
|
||||
};
|
||||
|
||||
struct BarterItemSearchLinkRequest_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 seller_id;
|
||||
uint32 buyer_id;
|
||||
uint32 unknown_016;
|
||||
uint32 slot_id; // 0xffffffff main buy line 0x0 trade_item_1, 0x1 trade_item_2
|
||||
uint32 item_id;
|
||||
uint32 unknown_028;
|
||||
};
|
||||
|
||||
struct BuyerWelcomeMessageUpdate_Struct {
|
||||
uint32 action;
|
||||
char unknown_004[64];
|
||||
uint32 unknown_068;
|
||||
char welcome_message[256];
|
||||
};
|
||||
|
||||
struct Buyer_SetAppearance_Struct {
|
||||
uint32 action;
|
||||
uint32 entity_id;
|
||||
char unknown[64];
|
||||
uint32 enabled;
|
||||
};
|
||||
|
||||
struct BuyerRemoveItem_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown004;
|
||||
uint32 slot_id;
|
||||
uint32 toggle;
|
||||
};
|
||||
|
||||
struct BuyerLineSellItem_Struct {
|
||||
uint32 action;
|
||||
uint32 purchase_method; // 0 direct merchant, 1 via /barter window
|
||||
uint32 unknown008;
|
||||
uint32 buyer_entity_id;
|
||||
uint32 seller_entity_id;
|
||||
char unknown[15];
|
||||
uint32 slot;
|
||||
uint8 enabled;
|
||||
uint32 item_id;
|
||||
char item_name[64];
|
||||
uint32 item_icon;
|
||||
uint32 item_quantity;
|
||||
uint8 item_toggle;
|
||||
uint32 item_cost;
|
||||
uint32 no_trade_items;
|
||||
BuyerLineTradeItems_Struct trade_items[10];
|
||||
char unknown2[13];
|
||||
uint32 seller_quantity;
|
||||
};
|
||||
|
||||
struct BuyerLineItemsSearch_Struct {
|
||||
uint32 slot;
|
||||
uint8 enabled;
|
||||
uint32 item_id;
|
||||
char item_name[64];
|
||||
uint32 item_icon;
|
||||
uint32 item_quantity;
|
||||
uint8 item_toggle;
|
||||
uint32 item_cost;
|
||||
uint32 buyer_id;
|
||||
BuyerLineTradeItems_Struct trade_items[MAX_BUYER_COMPENSATION_ITEMS];
|
||||
};
|
||||
|
||||
struct BuyerLineSearch_Struct {
|
||||
uint32 action;
|
||||
uint32 no_items;
|
||||
std::vector<BuyerLineItemsSearch_Struct> buy_line;
|
||||
};
|
||||
|
||||
struct BuyerStart_Struct {
|
||||
uint32 action;
|
||||
uint16 no_buyer_lines;
|
||||
uint32 slot;
|
||||
uint8 enabled;
|
||||
uint32 item_id;
|
||||
char item_name[1]; // vary length
|
||||
uint32 item_icon;
|
||||
uint32 item_quantity;
|
||||
uint8 toggle;
|
||||
uint32 item_cost;
|
||||
uint32 no_trade_items;
|
||||
BuyerLineTradeItems_Struct trade_items[1]; // size is actually no_trade_items. If 0, then this is not in packet
|
||||
char unknown[13];
|
||||
};
|
||||
|
||||
struct BuyerItemSearchResultEntry_Struct {
|
||||
char item_name[64];
|
||||
uint32 item_id;
|
||||
uint32 item_icon;
|
||||
uint32 unknown_072;
|
||||
};
|
||||
|
||||
struct BuyerItemSearchResults_Struct {
|
||||
uint32 action;
|
||||
uint32 result_count;
|
||||
BuyerItemSearchResultEntry_Struct results[];
|
||||
};
|
||||
|
||||
enum {
|
||||
BazaarTrader_StartTraderMode = 1,
|
||||
BazaarTrader_EndTraderMode = 2,
|
||||
BazaarTrader_UpdatePrice = 3,
|
||||
BazaarTrader_EndTransaction = 4,
|
||||
BazaarSearchResults = 7,
|
||||
BazaarWelcome = 9,
|
||||
BazaarBuyItem = 10,
|
||||
BazaarTrader_ShowItems = 11,
|
||||
BazaarSearchDone = 12,
|
||||
BazaarTrader_StartTraderMode = 1,
|
||||
BazaarTrader_EndTraderMode = 2,
|
||||
BazaarTrader_UpdatePrice = 3,
|
||||
BazaarTrader_EndTransaction = 4,
|
||||
BazaarSearchResults = 7,
|
||||
BazaarWelcome = 9,
|
||||
BazaarBuyItem = 10,
|
||||
BazaarTrader_ShowItems = 11,
|
||||
BazaarSearchDone = 12,
|
||||
BazaarTrader_CustomerBrowsing = 13,
|
||||
BazaarInspectItem = 18,
|
||||
BazaarSearchDone2 = 19,
|
||||
BazaarInspectItem = 18,
|
||||
BazaarSearchDone2 = 19,
|
||||
BazaarTrader_StartTraderMode2 = 22
|
||||
};
|
||||
|
||||
enum {
|
||||
BazaarPriceChange_Fail = 0,
|
||||
BazaarPriceChange_Fail = 0,
|
||||
BazaarPriceChange_UpdatePrice = 1,
|
||||
BazaarPriceChange_RemoveItem = 2,
|
||||
BazaarPriceChange_AddItem = 3
|
||||
BazaarPriceChange_RemoveItem = 2,
|
||||
BazaarPriceChange_AddItem = 3
|
||||
};
|
||||
|
||||
struct BazaarWindowStart_Struct {
|
||||
@@ -3101,34 +3271,51 @@ struct BazaarWindowStart_Struct {
|
||||
uint16 Unknown002;
|
||||
};
|
||||
|
||||
struct BazaarDeliveryCost_Struct {
|
||||
uint32 action;
|
||||
uint32 voucher_delivery_cost;
|
||||
float parcel_deliver_cost; //percentage of item cost
|
||||
uint32 unknown_010;
|
||||
};
|
||||
|
||||
struct BazaarWelcome_Struct {
|
||||
uint32 Code;
|
||||
uint32 EntityID;
|
||||
uint32 Traders;
|
||||
uint32 Items;
|
||||
uint32 Traders2;
|
||||
uint32 Items2;
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 num_of_traders;
|
||||
uint32 num_of_items;
|
||||
};
|
||||
|
||||
struct BazaarSearch_Struct {
|
||||
BazaarWindowStart_Struct Beginning;
|
||||
uint32 TraderID;
|
||||
uint32 Class_;
|
||||
uint32 Race;
|
||||
uint32 ItemStat;
|
||||
uint32 Slot;
|
||||
uint32 Type;
|
||||
char Name[64];
|
||||
uint32 MinPrice;
|
||||
uint32 MaxPrice;
|
||||
uint32 Minlevel;
|
||||
uint32 MaxLlevel;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint8 search_scope;//1 all traders 0 local traders
|
||||
/*005*/ uint8 unknown_005{0};
|
||||
/*006*/ uint16 unknown_006{0};
|
||||
/*008*/ uint32 unknown_008{0};
|
||||
/*012*/ uint32 unknown_012{0};
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ uint32 _class;
|
||||
/*024*/ uint32 race;
|
||||
/*028*/ uint32 item_stat;
|
||||
/*032*/ uint32 slot;
|
||||
/*036*/ uint32 type;
|
||||
/*040*/ char item_name[64];
|
||||
/*104*/ uint32 min_cost;
|
||||
/*108*/ uint32 max_cost;
|
||||
/*112*/ uint32 min_level;
|
||||
/*116*/ uint32 max_level;
|
||||
/*120*/ uint32 max_results;
|
||||
/*124*/ uint32 prestige;
|
||||
/*128*/ uint32 augment;
|
||||
};
|
||||
struct BazaarInspect_Struct{
|
||||
uint32 ItemID;
|
||||
uint32 Unknown004;
|
||||
char Name[64];
|
||||
|
||||
struct BazaarInspect_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 trader_id;
|
||||
char serial_number[17];
|
||||
char unknown_029[3];
|
||||
uint32 item_id;
|
||||
uint32 unknown_036;
|
||||
};
|
||||
|
||||
struct NewBazaarInspect_Struct {
|
||||
@@ -3149,18 +3336,23 @@ struct BazaarReturnDone_Struct{
|
||||
uint32 Unknown016;
|
||||
};
|
||||
|
||||
struct BazaarSearchResults_Struct {
|
||||
/*000*/ BazaarWindowStart_Struct Beginning;
|
||||
/*004*/ uint32 SellerID;
|
||||
/*008*/ char SellerName[64];
|
||||
/*072*/ uint32 NumItems;
|
||||
/*076*/ uint32 ItemID;
|
||||
/*080*/ uint32 SerialNumber;
|
||||
/*084*/ uint32 Unknown084;
|
||||
/*088*/ char ItemName[64];
|
||||
/*152*/ uint32 Cost;
|
||||
/*156*/ uint32 ItemStat;
|
||||
/*160*/
|
||||
struct BazaarSearchDetails_Struct { //24+name+17
|
||||
/*014*/ uint32 trader_id;
|
||||
/*018*/ char serial_num[17];
|
||||
/*022*/ uint32 cost;
|
||||
/*026*/ uint32 quanity;
|
||||
/*030*/ uint32 id;
|
||||
/*034*/ uint32 icon;
|
||||
/*038*/ char name[1];
|
||||
/*039*/ uint32 stat;
|
||||
};
|
||||
|
||||
struct BazaarSearchResults_Struct { //14
|
||||
/*000*/ uint32 unknown000;
|
||||
/*004*/ uint16 zone_id;
|
||||
/*006*/ uint32 entity_id;
|
||||
/*010*/ uint32 num_items;
|
||||
/*014*/ BazaarSearchDetails_Struct items[];
|
||||
};
|
||||
|
||||
struct ServerSideFilters_Struct {
|
||||
@@ -3363,21 +3555,26 @@ struct WhoAllPlayerPart4 {
|
||||
};
|
||||
|
||||
struct TraderItemSerial_Struct {
|
||||
char SerialNumber[17];
|
||||
uint8 Unknown18;
|
||||
char serial_number[17];
|
||||
uint8 unknown_018;
|
||||
|
||||
void operator=(uint32 a) {
|
||||
auto _tmp = fmt::format("{:016}", a);
|
||||
strn0cpy(this->serial_number, _tmp.c_str(), sizeof(this->serial_number));
|
||||
}
|
||||
};
|
||||
|
||||
struct Trader_Struct {
|
||||
/*0000*/ uint32 Code;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 ItemCost[200];
|
||||
struct BeginTrader_Struct {
|
||||
/*0000*/ uint32 action;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 item_cost[200];
|
||||
/*4404*/
|
||||
};
|
||||
|
||||
struct ClickTrader_Struct {
|
||||
/*0000*/ uint32 Code;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 ItemCost[200];
|
||||
/*0000*/ uint32 action;
|
||||
/*0004*/ TraderItemSerial_Struct items[200];
|
||||
/*3604*/ uint32 item_cost[200];
|
||||
/*4404*/
|
||||
};
|
||||
|
||||
@@ -3386,67 +3583,55 @@ struct GetItems_Struct {
|
||||
};
|
||||
|
||||
struct BecomeTrader_Struct {
|
||||
uint32 id;
|
||||
uint32 code;
|
||||
uint32 entity_id;
|
||||
uint32 action;
|
||||
};
|
||||
|
||||
struct BazaarWindowRemoveTrader_Struct {
|
||||
uint32 action;
|
||||
uint32 trader_id;
|
||||
};
|
||||
|
||||
struct TraderPriceUpdate_Struct {
|
||||
uint32 action;
|
||||
char serial_number[17];
|
||||
char unknown_021[3];
|
||||
uint32 unknown_024;
|
||||
uint32 new_price;
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct {
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ uint16 TraderID;
|
||||
/*008*/ uint32 Unknown08;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct_WIP {
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ char SerialNumber[17];
|
||||
/*021*/ uint8 Unknown21;
|
||||
/*022*/ uint16 TraderID;
|
||||
/*026*/ uint32 Stacksize;
|
||||
/*030*/ uint32 Price;
|
||||
/*032*/
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 entity_id;
|
||||
/*008*/ uint32 unknown_008;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
struct TraderStatus_Struct {
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ uint32 Uknown04;
|
||||
/*008*/ uint32 Uknown08;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 sub_action;
|
||||
/*008*/ uint32 uknown_008;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Unknown008;
|
||||
/*012*/ uint32 Unknown012;
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char BuyerName[64];
|
||||
/*084*/ char SellerName[64];
|
||||
/*148*/ char Unknown148[32];
|
||||
/*180*/ char ItemName[64];
|
||||
/*244*/ char SerialNumber[16];
|
||||
/*260*/ uint32 Unknown076;
|
||||
/*264*/ uint32 ItemID;
|
||||
/*268*/ uint32 Price;
|
||||
/*272*/ uint32 AlreadySold;
|
||||
/*276*/ uint32 Unknown276;
|
||||
/*280*/ uint32 Quantity;
|
||||
/*284*/
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct_OLD {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Price;
|
||||
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char ItemName[64];
|
||||
/*084*/ uint32 Unknown076;
|
||||
/*088*/ uint32 ItemID;
|
||||
/*092*/ uint32 AlreadySold;
|
||||
/*096*/ uint32 Quantity;
|
||||
/*100*/ uint32 Unknown092;
|
||||
/*104*/
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 method;
|
||||
/*008*/ uint32 sub_action;
|
||||
/*012*/ uint32 unknown_012;
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ char buyer_name[64];
|
||||
/*084*/ char seller_name[64];
|
||||
/*148*/ char unknown_148[32];
|
||||
/*180*/ char item_name[64];
|
||||
/*244*/ char serial_number[17];
|
||||
/*261*/ char unknown_261[3];
|
||||
/*264*/ uint32 item_id;
|
||||
/*268*/ uint32 price;
|
||||
/*272*/ uint32 already_sold;
|
||||
/*276*/ uint32 unknown_276;
|
||||
/*280*/ uint32 quantity;
|
||||
/*284*/
|
||||
};
|
||||
|
||||
struct TraderItemUpdate_Struct{
|
||||
@@ -3467,15 +3652,15 @@ struct MoneyUpdate_Struct{
|
||||
struct TraderDelItem_Struct{
|
||||
/*000*/ uint32 Unknown000;
|
||||
/*004*/ uint32 TraderID;
|
||||
/*008*/ char SerialNumber[16];
|
||||
/*008*/ char SerialNumber[17];
|
||||
/*024*/ uint32 Unknown012;
|
||||
/*028*/
|
||||
};
|
||||
|
||||
struct TraderClick_Struct{
|
||||
/*000*/ uint32 Code;
|
||||
/*004*/ uint32 TraderID;
|
||||
/*008*/ uint32 Approval;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 trader_id;
|
||||
/*008*/ uint32 unknown_008;
|
||||
/*012*/
|
||||
};
|
||||
|
||||
@@ -3592,11 +3777,11 @@ struct GuildMakeLeader {
|
||||
// Update a guild members rank and banker status
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 GuildID; // Was Unknown00
|
||||
/*04*/ uint32 Rank;
|
||||
/*08*/ char MemberName[64];
|
||||
/*72*/ uint32 Banker;
|
||||
/*76*/ uint32 Unknown76; // Seen 1 - Maybe Banker?
|
||||
/*00*/ uint32 guild_id; // Was Unknown00
|
||||
/*04*/ uint32 rank;
|
||||
/*08*/ char member_name[64];
|
||||
/*72*/ uint32 banker;
|
||||
/*76*/ uint32 unknown76; // Seen 1 - Maybe Banker?
|
||||
/*80*/
|
||||
};
|
||||
|
||||
@@ -3611,7 +3796,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct Ground_Spawn{
|
||||
struct GroundSpawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -3623,8 +3808,8 @@ struct Ground_Spawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
@@ -3714,15 +3899,15 @@ struct TributeItem_Struct
|
||||
|
||||
struct TributePoint_Struct {
|
||||
int32 tribute_points;
|
||||
uint32 unknown04;
|
||||
uint32 unknown04;
|
||||
int32 career_tribute_points;
|
||||
uint32 unknown12;
|
||||
uint32 unknown12;
|
||||
};
|
||||
|
||||
struct TributeMoney_Struct {
|
||||
uint32 platinum;
|
||||
uint32 tribute_master_id;
|
||||
int32 tribute_points;
|
||||
int32 tribute_points;
|
||||
};
|
||||
|
||||
|
||||
@@ -4190,9 +4375,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char motd[1024];
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
@@ -4534,25 +4724,25 @@ struct RoF2SlotStruct
|
||||
|
||||
struct ItemSerializationHeader
|
||||
{
|
||||
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
|
||||
/*017*/ uint32 stacksize;
|
||||
/*021*/ uint32 unknown004;
|
||||
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
|
||||
/*026*/ uint16 main_slot;
|
||||
/*028*/ uint16 sub_slot;
|
||||
/*030*/ uint16 aug_slot; // 0xffff
|
||||
/*032*/ uint32 price;
|
||||
/*036*/ uint32 merchant_slot; //1 if not a merchant item
|
||||
/*040*/ uint32 scaled_value; //0
|
||||
/*044*/ uint32 instance_id; //unique instance id if not merchant item, else is merchant slot
|
||||
/*048*/ uint32 unknown028; //0
|
||||
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
|
||||
/*056*/ uint32 charges; //Total Charges an item has (-1 for unlimited)
|
||||
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
|
||||
/*064*/ uint32 unknown044; // 0
|
||||
/*068*/ uint32 unknown048; // 0
|
||||
/*072*/ uint32 unknown052; // 0
|
||||
uint8 isEvolving;
|
||||
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
|
||||
/*017*/ uint32 stacksize;
|
||||
/*021*/ uint32 unknown004;
|
||||
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
|
||||
/*026*/ uint16 main_slot;
|
||||
/*028*/ uint16 sub_slot;
|
||||
/*030*/ uint16 aug_slot; // 0xffff
|
||||
/*032*/ uint32 price;
|
||||
/*036*/ uint32 merchant_slot; // 1 if not a merchant item
|
||||
/*040*/ uint32 scaled_value; // 0
|
||||
/*044*/ uint32 instance_id; // unique instance id if not merchant item, else is merchant slot
|
||||
/*048*/ uint32 parcel_item_id;
|
||||
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
|
||||
/*056*/ uint32 charges; // Total Charges an item has (-1 for unlimited)
|
||||
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
|
||||
/*064*/ uint32 unknown044; // 0
|
||||
/*068*/ uint32 unknown048; // 0
|
||||
/*072*/ uint32 unknown052; // 0
|
||||
uint8 isEvolving;
|
||||
};
|
||||
|
||||
struct EvolvingItem {
|
||||
@@ -5223,6 +5413,18 @@ struct Checksum_Struct {
|
||||
uint8_t data[2048];
|
||||
};
|
||||
|
||||
struct Parcel_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id;
|
||||
/*004*/ TypelessInventorySlot_Struct inventory_slot;
|
||||
/*012*/ uint32 quantity;
|
||||
/*016*/ uint32 money_flag;
|
||||
/*020*/ char send_to[64];
|
||||
/*084*/ char note[128];
|
||||
/*212*/ uint32 unknown_212;
|
||||
/*216*/ uint32 unknown_216;
|
||||
/*220*/ uint32 unknown_220;
|
||||
};
|
||||
}; /*structs*/
|
||||
|
||||
}; /*RoF2*/
|
||||
|
||||
@@ -101,7 +101,6 @@ E(OP_SendZonepoints)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SkillUpdate)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnAppearance)
|
||||
@@ -183,7 +182,6 @@ D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerBuy)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_Trader)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
|
||||
@@ -2200,15 +2200,17 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
|
||||
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
|
||||
/*024*/
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -3374,17 +3376,17 @@ struct TraderStatus_Struct {
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Price;
|
||||
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char ItemName[64];
|
||||
/*084*/ uint32 Unknown076;
|
||||
/*088*/ uint32 ItemID;
|
||||
/*092*/ uint32 AlreadySold;
|
||||
/*096*/ uint32 Quantity;
|
||||
/*100*/ uint32 Unknown092;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 price;
|
||||
/*012*/ uint32 unknown_008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ char item_name[64];
|
||||
/*084*/ uint32 unknown_076;
|
||||
/*088*/ uint32 item_id;
|
||||
/*092*/ uint32 already_sold;
|
||||
/*096*/ uint32 quantity;
|
||||
/*100*/ uint32 unknown_092;
|
||||
/*104*/
|
||||
};
|
||||
|
||||
@@ -3537,11 +3539,11 @@ struct GuildMakeLeader {
|
||||
// Update a guild members rank and banker status
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 GuildID; // Was Unknown00
|
||||
/*04*/ uint32 Rank;
|
||||
/*08*/ char MemberName[64];
|
||||
/*72*/ uint32 Banker;
|
||||
/*76*/ uint32 Unknown76; // Seen 1 - Maybe Banker?
|
||||
/*00*/ uint32 guild_id; // Was Unknown00
|
||||
/*04*/ uint32 rank;
|
||||
/*08*/ char member_name[64];
|
||||
/*72*/ uint32 banker;
|
||||
/*76*/ uint32 unknown76; // Seen 1 - Maybe Banker?
|
||||
/*80*/
|
||||
};
|
||||
|
||||
@@ -3556,7 +3558,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct Ground_Spawn{
|
||||
struct GroundSpawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -3568,8 +3570,8 @@ struct Ground_Spawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
@@ -4136,9 +4138,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
+198
-108
@@ -34,6 +34,7 @@
|
||||
#include "../rulesys.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../races.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -1686,88 +1687,124 @@ namespace SoD
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -1782,6 +1819,9 @@ namespace SoD
|
||||
eq->window = emu->window;
|
||||
OUT(type);
|
||||
eq->invslot = ServerToSoDSlot(emu->invslot);
|
||||
OUT(target_id);
|
||||
OUT(can_cast);
|
||||
OUT(can_scribe);
|
||||
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
||||
|
||||
FINISH_ENCODE();
|
||||
@@ -1986,6 +2026,19 @@ namespace SoD
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_ShopRequest)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
|
||||
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
|
||||
|
||||
OUT(npc_id);
|
||||
OUT(player_id);
|
||||
OUT(command);
|
||||
OUT(rate);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_SomeItemPacketMaybe)
|
||||
{
|
||||
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
|
||||
@@ -2233,13 +2286,13 @@ namespace SoD
|
||||
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
||||
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
|
||||
OUT(Action);
|
||||
OUT(Price);
|
||||
OUT(TraderID);
|
||||
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
||||
OUT(ItemID);
|
||||
OUT(Quantity);
|
||||
OUT(AlreadySold);
|
||||
OUT(action);
|
||||
OUT(price);
|
||||
OUT(trader_id);
|
||||
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
|
||||
OUT(item_id);
|
||||
OUT(quantity);
|
||||
OUT(already_sold);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -2467,8 +2520,8 @@ namespace SoD
|
||||
}
|
||||
|
||||
float SpawnSize = emu->size;
|
||||
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
|
||||
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
|
||||
)
|
||||
{
|
||||
PacketSize -= (sizeof(structs::Texture_Struct) * EQ::textures::materialCount);
|
||||
@@ -2666,8 +2719,8 @@ namespace SoD
|
||||
|
||||
Buffer += sizeof(structs::Spawn_Struct_Position);
|
||||
|
||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
||||
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||
)
|
||||
{
|
||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
||||
@@ -2693,8 +2746,8 @@ namespace SoD
|
||||
}
|
||||
|
||||
|
||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
||||
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||
)
|
||||
{
|
||||
structs::Texture_Struct *Equipment = (structs::Texture_Struct *)Buffer;
|
||||
@@ -2817,6 +2870,17 @@ namespace SoD
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_BookButton)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
|
||||
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
|
||||
|
||||
emu->invslot = static_cast<int16_t>(SoDToServerSlot(eq->invslot));
|
||||
IN(target_id);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_Buff)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
||||
@@ -3324,37 +3388,47 @@ namespace SoD
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3364,7 +3438,8 @@ namespace SoD
|
||||
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
||||
|
||||
IN(type);
|
||||
emu->invslot = SoDToServerSlot(eq->invslot);
|
||||
emu->invslot = static_cast<int16_t>(SoDToServerSlot(eq->invslot));
|
||||
IN(target_id);
|
||||
emu->window = (uint8)eq->window;
|
||||
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
||||
|
||||
@@ -3421,18 +3496,33 @@ namespace SoD
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_ShopRequest)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
|
||||
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
|
||||
|
||||
IN(npc_id);
|
||||
IN(player_id);
|
||||
IN(command);
|
||||
IN(rate);
|
||||
emu->tab_display = 0;
|
||||
emu->unknown020 = 0;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_TraderBuy)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
|
||||
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
MEMSET_IN(TraderBuy_Struct);
|
||||
|
||||
IN(Action);
|
||||
IN(Price);
|
||||
IN(TraderID);
|
||||
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
||||
IN(ItemID);
|
||||
IN(Quantity);
|
||||
IN(action);
|
||||
IN(price);
|
||||
IN(trader_id);
|
||||
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
|
||||
IN(item_id);
|
||||
IN(quantity);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
@@ -78,6 +78,7 @@ E(OP_SendCharInfo)
|
||||
E(OP_SendZonepoints)
|
||||
E(OP_ShopPlayerBuy)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnDoor)
|
||||
E(OP_SpecialMesg)
|
||||
@@ -103,6 +104,7 @@ D(OP_ApplyPoison)
|
||||
D(OP_AugmentInfo)
|
||||
D(OP_AugmentItem)
|
||||
D(OP_BazaarSearch)
|
||||
D(OP_BookButton)
|
||||
D(OP_Buff)
|
||||
D(OP_CastSpell)
|
||||
D(OP_ChannelMessage)
|
||||
@@ -140,6 +142,7 @@ D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerBuy)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
D(OP_TributeItem)
|
||||
|
||||
@@ -1845,12 +1845,16 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; //1=open, 0=cancel/close
|
||||
/*012*/ float rate; //cost multiplier, dosent work anymore
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -2351,12 +2355,21 @@ struct BookText_Struct {
|
||||
// This is just a "text file" on the server
|
||||
// or in our case, the 'name' column in our books table.
|
||||
struct BookRequest_Struct {
|
||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
|
||||
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||
/*0012*/ uint32 unknown0012;
|
||||
/*0016*/ uint16 unknown0016;
|
||||
/*0018*/ char txtfile[8194];
|
||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||
/*0004*/ uint32 invslot; // The inventory slot the book is in
|
||||
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||
/*0012*/ uint32 target_id;
|
||||
/*0016*/ uint8 can_cast;
|
||||
/*0017*/ uint8 can_scribe;
|
||||
/*0018*/ char txtfile[8194];
|
||||
};
|
||||
|
||||
// used by Scribe and CastSpell book buttons
|
||||
struct BookButton_Struct
|
||||
{
|
||||
/*0000*/ int32 invslot;
|
||||
/*0004*/ int32 target_id; // client's target when using the book
|
||||
/*0008*/ int32 unused; // always 0 from button packets
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -2866,20 +2879,21 @@ struct Trader_ShowItems_Struct{
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Price;
|
||||
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 TraderID;
|
||||
/*020*/ char ItemName[64];
|
||||
/*084*/ uint32 Unknown076;
|
||||
/*088*/ uint32 ItemID;
|
||||
/*092*/ uint32 AlreadySold;
|
||||
/*096*/ uint32 Quantity;
|
||||
/*100*/ uint32 Unknown092;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 price;
|
||||
/*012*/ uint32 unknown_008; // Probably high order bits of a 64 bit price.
|
||||
/*016*/ uint32 trader_id;
|
||||
/*020*/ char item_name[64];
|
||||
/*084*/ uint32 unknown_076;
|
||||
/*088*/ uint32 item_id;
|
||||
/*092*/ uint32 already_sold;
|
||||
/*096*/ uint32 quantity;
|
||||
/*100*/ uint32 unknown_092;
|
||||
/*104*/
|
||||
};
|
||||
|
||||
|
||||
struct TraderItemUpdate_Struct{
|
||||
uint32 unknown0;
|
||||
uint32 traderid;
|
||||
@@ -3017,7 +3031,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct Ground_Spawn{
|
||||
struct GroundSpawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -3029,8 +3043,8 @@ struct Ground_Spawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
@@ -3583,9 +3597,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
+195
-105
@@ -33,6 +33,7 @@
|
||||
#include "sof_structs.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../path_manager.h"
|
||||
#include "../raid.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
@@ -269,8 +270,8 @@ namespace SoF
|
||||
ENCODE_LENGTH_EXACT(BecomeTrader_Struct);
|
||||
SETUP_DIRECT_ENCODE(BecomeTrader_Struct, structs::BecomeTrader_Struct);
|
||||
|
||||
OUT(ID);
|
||||
OUT(Code);
|
||||
OUT(trader_id);
|
||||
OUT(action);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -1356,88 +1357,124 @@ namespace SoF
|
||||
|
||||
ENCODE(OP_RaidJoin)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
general->action = 8;
|
||||
general->parameter = 1;
|
||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
||||
general->action = raidCreate;
|
||||
general->parameter = RaidCommandAcceptInvite;
|
||||
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
safe_delete(inapp);
|
||||
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
EQApplicationPacket* inapp = *p;
|
||||
*p = nullptr;
|
||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
||||
switch (raid_gen->action)
|
||||
{
|
||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
||||
case raidAdd:
|
||||
{
|
||||
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
||||
add_member->_class = in_add_member->_class;
|
||||
add_member->level = in_add_member->level;
|
||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
||||
add_member->flags[0] = in_add_member->flags[0];
|
||||
add_member->flags[1] = in_add_member->flags[1];
|
||||
add_member->flags[2] = in_add_member->flags[2];
|
||||
add_member->flags[3] = in_add_member->flags[3];
|
||||
add_member->flags[4] = in_add_member->flags[4];
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
else if (raid_gen->action == 35)
|
||||
{
|
||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
||||
strlen(inmotd->motd) + 1);
|
||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
||||
OUT(raidGen.action);
|
||||
OUT(raidGen.parameter);
|
||||
OUT_str(raidGen.leader_name);
|
||||
OUT_str(raidGen.player_name);
|
||||
OUT(_class);
|
||||
OUT(level);
|
||||
OUT(isGroupLeader);
|
||||
OUT(flags[0]);
|
||||
OUT(flags[1]);
|
||||
OUT(flags[2]);
|
||||
OUT(flags[3]);
|
||||
OUT(flags[4]);
|
||||
|
||||
outmotd->general.action = inmotd->general.action;
|
||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
||||
case raidSetMotd:
|
||||
{
|
||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
||||
auto outapp =
|
||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
||||
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(motd);
|
||||
|
||||
outlaa->action = inlaa->action;
|
||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
else
|
||||
case raidSetLeaderAbilities:
|
||||
case raidMakeLeader:
|
||||
{
|
||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
||||
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT_str(player_name);
|
||||
OUT_str(leader_name);
|
||||
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(general.action);
|
||||
OUT_str(general.leader_name);
|
||||
OUT_str(general.player_name);
|
||||
OUT_str(note);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
case raidNoRaid:
|
||||
{
|
||||
dest->QueuePacket(inapp);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
||||
raid_general->action = in_raid_general->action;
|
||||
raid_general->parameter = in_raid_general->parameter;
|
||||
dest->FastQueuePacket(&outapp);
|
||||
}
|
||||
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||
|
||||
OUT(action);
|
||||
OUT(parameter);
|
||||
OUT_str(leader_name);
|
||||
OUT_str(player_name);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
safe_delete(inapp);
|
||||
}
|
||||
|
||||
@@ -1452,6 +1489,9 @@ namespace SoF
|
||||
eq->window = emu->window;
|
||||
OUT(type);
|
||||
eq->invslot = ServerToSoFSlot(emu->invslot);
|
||||
OUT(target_id);
|
||||
OUT(can_cast);
|
||||
OUT(can_scribe);
|
||||
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
||||
|
||||
FINISH_ENCODE();
|
||||
@@ -1643,6 +1683,19 @@ namespace SoF
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_ShopRequest)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
|
||||
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
|
||||
|
||||
OUT(npc_id);
|
||||
OUT(player_id);
|
||||
OUT(command);
|
||||
OUT(rate);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_SomeItemPacketMaybe)
|
||||
{
|
||||
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
|
||||
@@ -1849,13 +1902,13 @@ namespace SoF
|
||||
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
||||
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
|
||||
OUT(Action);
|
||||
OUT(Price);
|
||||
OUT(TraderID);
|
||||
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
||||
OUT(ItemID);
|
||||
OUT(Quantity);
|
||||
OUT(AlreadySold);
|
||||
OUT(action);
|
||||
OUT(price);
|
||||
OUT(trader_id);
|
||||
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
|
||||
OUT(item_id);
|
||||
OUT(quantity);
|
||||
OUT(already_sold);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@@ -2261,6 +2314,17 @@ namespace SoF
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_BookButton)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
|
||||
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
|
||||
|
||||
emu->invslot = static_cast<int16_t>(SoFToServerSlot(eq->invslot));
|
||||
IN(target_id);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_Buff)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
||||
@@ -2285,7 +2349,7 @@ namespace SoF
|
||||
DECODE_LENGTH_EXACT(structs::BugReport_Struct);
|
||||
SETUP_DIRECT_DECODE(BugReport_Struct, structs::BugReport_Struct);
|
||||
|
||||
emu->category_id = EQ::bug::CategoryNameToCategoryID(eq->category_name);
|
||||
emu->category_id = Bug::GetID(eq->category_name);
|
||||
memcpy(emu->category_name, eq, sizeof(structs::BugReport_Struct));
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
@@ -2729,37 +2793,47 @@ namespace SoF
|
||||
{
|
||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||
|
||||
// This is a switch on the RaidGeneral action
|
||||
switch (*(uint32 *)__packet->pBuffer) {
|
||||
case 35: { // raidMOTD
|
||||
// we don't have a nice macro for this
|
||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
||||
__eq_buffer->motd[1023] = '\0';
|
||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case 36: { // raidPlayerNote unhandled
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||
|
||||
switch (rgs->action)
|
||||
{
|
||||
case raidSetMotd:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(motd);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
case raidSetNote:
|
||||
{
|
||||
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||
|
||||
IN(general.action);
|
||||
IN(general.parameter);
|
||||
IN_str(general.leader_name);
|
||||
IN_str(general.player_name);
|
||||
IN_str(note);
|
||||
|
||||
FINISH_VAR_DECODE();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||
IN(action);
|
||||
IN(parameter);
|
||||
IN_str(leader_name);
|
||||
IN_str(player_name);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2769,7 +2843,8 @@ namespace SoF
|
||||
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
||||
|
||||
IN(type);
|
||||
emu->invslot = SoFToServerSlot(eq->invslot);
|
||||
emu->invslot = static_cast<int16_t>(SoFToServerSlot(eq->invslot));
|
||||
IN(target_id);
|
||||
emu->window = (uint8)eq->window;
|
||||
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
||||
|
||||
@@ -2812,18 +2887,33 @@ namespace SoF
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_ShopRequest)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
|
||||
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
|
||||
|
||||
IN(npc_id);
|
||||
IN(player_id);
|
||||
IN(command);
|
||||
IN(rate);
|
||||
emu->tab_display = 0;
|
||||
emu->unknown020 = 0;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_TraderBuy)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
|
||||
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
||||
MEMSET_IN(TraderBuy_Struct);
|
||||
|
||||
IN(Action);
|
||||
IN(Price);
|
||||
IN(TraderID);
|
||||
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
||||
IN(ItemID);
|
||||
IN(Quantity);
|
||||
IN(action);
|
||||
IN(price);
|
||||
IN(trader_id);
|
||||
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
|
||||
IN(item_id);
|
||||
IN(quantity);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
@@ -72,6 +72,7 @@ E(OP_SendAATable)
|
||||
E(OP_SendCharInfo)
|
||||
E(OP_SendZonepoints)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SomeItemPacketMaybe)
|
||||
E(OP_SpawnDoor)
|
||||
E(OP_SpecialMesg)
|
||||
@@ -94,6 +95,7 @@ D(OP_AltCurrencySellSelection)
|
||||
D(OP_ApplyPoison)
|
||||
D(OP_AugmentInfo)
|
||||
D(OP_AugmentItem)
|
||||
D(OP_BookButton)
|
||||
D(OP_Buff)
|
||||
D(OP_Bug)
|
||||
D(OP_CastSpell)
|
||||
@@ -127,6 +129,7 @@ D(OP_ReadBook)
|
||||
D(OP_Save)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TradeSkillCombine)
|
||||
D(OP_TributeItem)
|
||||
|
||||
@@ -1859,12 +1859,16 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
/*008*/ uint32 command; //1=open, 0=cancel/close
|
||||
/*012*/ float rate; //cost multiplier, dosent work anymore
|
||||
struct MerchantClick_Struct
|
||||
{
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; // 1=open, 0=cancel/close
|
||||
/*012*/ float rate; // cost multiplier, dosent work anymore
|
||||
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
|
||||
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
|
||||
};
|
||||
|
||||
/*
|
||||
Unknowns:
|
||||
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
|
||||
@@ -2321,12 +2325,21 @@ struct BookText_Struct {
|
||||
// This is just a "text file" on the server
|
||||
// or in our case, the 'name' column in our books table.
|
||||
struct BookRequest_Struct {
|
||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
|
||||
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||
/*0012*/ uint32 unknown0012;
|
||||
/*0016*/ uint16 unknown0016;
|
||||
/*0018*/ char txtfile[8194];
|
||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||
/*0004*/ uint32 invslot; // The inventory slot the book is in
|
||||
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||
/*0012*/ uint32 target_id;
|
||||
/*0016*/ uint8 can_cast;
|
||||
/*0017*/ uint8 can_scribe;
|
||||
/*0018*/ char txtfile[8194];
|
||||
};
|
||||
|
||||
// used by Scribe and CastSpell book buttons
|
||||
struct BookButton_Struct
|
||||
{
|
||||
/*0000*/ int32 invslot;
|
||||
/*0004*/ int32 target_id; // client's target when using the book
|
||||
/*0008*/ int32 unused; // always 0 from button packets
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -2758,8 +2771,8 @@ struct GetItems_Struct{
|
||||
};
|
||||
|
||||
struct BecomeTrader_Struct{
|
||||
uint32 ID;
|
||||
uint32 Code;
|
||||
uint32 trader_id;
|
||||
uint32 action;
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct{
|
||||
@@ -2769,15 +2782,15 @@ struct Trader_ShowItems_Struct{
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Price;
|
||||
/*008*/ uint32 TraderID;
|
||||
/*012*/ char ItemName[64];
|
||||
/*076*/ uint32 Unknown076;
|
||||
/*080*/ uint32 ItemID;
|
||||
/*084*/ uint32 AlreadySold;
|
||||
/*088*/ uint32 Quantity;
|
||||
/*092*/ uint32 Unknown092;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 price;
|
||||
/*008*/ uint32 trader_id;
|
||||
/*012*/ char item_name[64];
|
||||
/*076*/ uint32 unknown_076;
|
||||
/*080*/ uint32 item_id;
|
||||
/*084*/ uint32 already_sold;
|
||||
/*088*/ uint32 quantity;
|
||||
/*092*/ uint32 unknown_092;
|
||||
};
|
||||
|
||||
struct TraderItemUpdate_Struct{
|
||||
@@ -2942,7 +2955,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct Ground_Spawn{
|
||||
struct GroundSpawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -2954,8 +2967,8 @@ struct Ground_Spawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
@@ -3508,9 +3521,14 @@ struct RaidAddMember_Struct {
|
||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*140*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
||||
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
eq_struct *eq = (eq_struct *) __packet->pBuffer; \
|
||||
|
||||
#define ALLOC_LEN_ENCODE(len) \
|
||||
__packet->pBuffer = new unsigned char[len]; \
|
||||
__packet->pBuffer = new unsigned char[len] {}; \
|
||||
__packet->size = len; \
|
||||
memset(__packet->pBuffer, 0, len); \
|
||||
|
||||
@@ -124,7 +124,16 @@
|
||||
#define SETUP_DIRECT_DECODE(emu_struct, eq_struct) \
|
||||
unsigned char *__eq_buffer = __packet->pBuffer; \
|
||||
__packet->size = sizeof(emu_struct); \
|
||||
__packet->pBuffer = new unsigned char[__packet->size]; \
|
||||
__packet->pBuffer = new unsigned char[__packet->size] {}; \
|
||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||
|
||||
#define SETUP_VAR_DECODE(emu_struct, eq_struct, var_field) \
|
||||
unsigned char *__eq_buffer = __packet->pBuffer; \
|
||||
eq_struct* in = (eq_struct*)__packet->pBuffer; \
|
||||
auto size = strlen(in->var_field); \
|
||||
__packet->size = sizeof(emu_struct) + size + 1; \
|
||||
__packet->pBuffer = new unsigned char[__packet->size] {}; \
|
||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||
|
||||
@@ -146,6 +155,9 @@
|
||||
delete[] __eq_buffer; \
|
||||
p->SetOpcode(OP_Unknown);
|
||||
|
||||
#define FINISH_VAR_DECODE() \
|
||||
delete[] __eq_buffer;
|
||||
|
||||
//call to finish an encoder using SETUP_DIRECT_DECODE
|
||||
#define FINISH_DIRECT_DECODE() \
|
||||
delete[] __eq_buffer;
|
||||
|
||||
+1017
-74
File diff suppressed because it is too large
Load Diff
@@ -287,6 +287,7 @@ namespace Titanium
|
||||
const size_t CHARACTER_CREATION_LIMIT = 8; // Hard-coded in client - DO NOT ALTER
|
||||
|
||||
const size_t SAY_LINK_BODY_SIZE = 45;
|
||||
const uint32 MAX_GUILD_ID = 1500;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
|
||||
@@ -44,8 +44,14 @@ E(OP_DzSetLeaderName)
|
||||
E(OP_Emote)
|
||||
E(OP_FormattedMessage)
|
||||
E(OP_GroundSpawn)
|
||||
E(OP_SetGuildRank)
|
||||
E(OP_GuildsList)
|
||||
E(OP_GuildMemberLevelUpdate)
|
||||
E(OP_GuildMemberList)
|
||||
E(OP_GuildMemberAdd)
|
||||
E(OP_GuildMemberRankAltBanker)
|
||||
E(OP_SendGuildTributes)
|
||||
E(OP_GuildTributeDonateItem)
|
||||
E(OP_Illusion)
|
||||
E(OP_InspectAnswer)
|
||||
E(OP_InspectRequest)
|
||||
@@ -61,17 +67,22 @@ E(OP_OnLevelMessage)
|
||||
E(OP_PetBuffWindow)
|
||||
E(OP_PlayerProfile)
|
||||
E(OP_NewSpawn)
|
||||
E(OP_MarkRaidNPC)
|
||||
E(OP_RaidUpdate)
|
||||
E(OP_ReadBook)
|
||||
E(OP_RespondAA)
|
||||
E(OP_SendCharInfo)
|
||||
E(OP_SendAATable)
|
||||
E(OP_SetFace)
|
||||
E(OP_ShopPlayerSell)
|
||||
E(OP_ShopRequest)
|
||||
E(OP_SpawnAppearance)
|
||||
E(OP_SpecialMesg)
|
||||
E(OP_TaskDescription)
|
||||
E(OP_Track)
|
||||
E(OP_Trader)
|
||||
E(OP_TraderBuy)
|
||||
E(OP_TraderShop)
|
||||
E(OP_TributeItem)
|
||||
E(OP_VetRewardsAvaliable)
|
||||
E(OP_WearChange)
|
||||
@@ -82,6 +93,7 @@ E(OP_ZoneSpawns)
|
||||
D(OP_AdventureMerchantSell)
|
||||
D(OP_ApplyPoison)
|
||||
D(OP_AugmentItem)
|
||||
D(OP_BazaarSearch)
|
||||
D(OP_Buff)
|
||||
D(OP_Bug)
|
||||
D(OP_CastSpell)
|
||||
@@ -98,18 +110,24 @@ D(OP_DzRemovePlayer)
|
||||
D(OP_DzSwapPlayer)
|
||||
D(OP_Emote)
|
||||
D(OP_FaceChange)
|
||||
D(OP_GuildDemote)
|
||||
D(OP_InspectAnswer)
|
||||
D(OP_InspectRequest)
|
||||
D(OP_ItemLinkClick)
|
||||
D(OP_GuildTributeDonateItem)
|
||||
D(OP_LFGuild)
|
||||
D(OP_LoadSpellSet)
|
||||
D(OP_LootItem)
|
||||
D(OP_MoveItem)
|
||||
D(OP_PetCommands)
|
||||
D(OP_RaidInvite)
|
||||
D(OP_ReadBook)
|
||||
D(OP_SetServerFilter)
|
||||
D(OP_ShopPlayerSell)
|
||||
D(OP_ShopRequest)
|
||||
D(OP_Trader)
|
||||
D(OP_TraderBuy)
|
||||
D(OP_TraderShop)
|
||||
D(OP_TradeSkillCombine)
|
||||
D(OP_TributeItem)
|
||||
D(OP_WearChange)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -1423,6 +1423,23 @@ struct GuildUpdate_Struct {
|
||||
GuildsListEntry_Struct entry;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemRequest_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 tribute_master_id;
|
||||
/*012*/ uint32 unknown12;
|
||||
/*016*/ uint32 guild_id;
|
||||
/*020*/ uint32 unknown20;
|
||||
/*024*/ uint32 unknown24;
|
||||
};
|
||||
|
||||
struct GuildTributeDonateItemReply_Struct {
|
||||
/*000*/ uint32 slot;
|
||||
/*004*/ uint32 quantity;
|
||||
/*008*/ uint32 unknown8;
|
||||
/*012*/ uint32 favor;
|
||||
};
|
||||
|
||||
/*
|
||||
** Money Loot
|
||||
** Length: 22 Bytes
|
||||
@@ -1652,9 +1669,9 @@ struct TimeOfDay_Struct {
|
||||
};
|
||||
|
||||
// Darvik: shopkeeper structs
|
||||
struct Merchant_Click_Struct {
|
||||
/*000*/ uint32 npcid; // Merchant NPC's entity id
|
||||
/*004*/ uint32 playerid;
|
||||
struct MerchantClick_Struct {
|
||||
/*000*/ uint32 npc_id; // Merchant NPC's entity id
|
||||
/*004*/ uint32 player_id;
|
||||
/*008*/ uint32 command; //1=open, 0=cancel/close
|
||||
/*012*/ float rate; //cost multiplier, dosent work anymore
|
||||
};
|
||||
@@ -2256,24 +2273,29 @@ struct BazaarWelcome_Struct {
|
||||
};
|
||||
|
||||
struct BazaarSearch_Struct {
|
||||
BazaarWindowStart_Struct beginning;
|
||||
uint32 traderid;
|
||||
uint32 class_;
|
||||
uint32 race;
|
||||
uint32 stat;
|
||||
uint32 slot;
|
||||
uint32 type;
|
||||
char name[64];
|
||||
uint32 minprice;
|
||||
uint32 maxprice;
|
||||
uint32 minlevel;
|
||||
uint32 maxlevel;
|
||||
BazaarWindowStart_Struct Beginning;
|
||||
uint32 TraderID;
|
||||
uint32 Class_;
|
||||
uint32 Race;
|
||||
uint32 ItemStat;
|
||||
uint32 Slot;
|
||||
uint32 Type;
|
||||
char Name[64];
|
||||
uint32 MinPrice;
|
||||
uint32 MaxPrice;
|
||||
uint32 Minlevel;
|
||||
uint32 MaxLlevel;
|
||||
};
|
||||
struct BazaarInspect_Struct{
|
||||
|
||||
struct BazaarInspect_Struct {
|
||||
uint32 action;
|
||||
char player_name[64];
|
||||
uint32 unknown_068;
|
||||
uint32 serial_number;
|
||||
uint32 unknown_076;
|
||||
uint32 item_id;
|
||||
uint32 unknown;
|
||||
char name[64];
|
||||
};
|
||||
|
||||
struct BazaarReturnDone_Struct{
|
||||
uint32 type;
|
||||
uint32 traderid;
|
||||
@@ -2281,16 +2303,17 @@ struct BazaarReturnDone_Struct{
|
||||
uint32 unknown12;
|
||||
uint32 unknown16;
|
||||
};
|
||||
|
||||
struct BazaarSearchResults_Struct {
|
||||
BazaarWindowStart_Struct Beginning;
|
||||
uint32 SellerID;
|
||||
uint32 NumItems; // Don't know. Don't know the significance of this field.
|
||||
uint32 SerialNumber;
|
||||
uint32 Unknown016;
|
||||
uint32 Unknown020; // Something to do with stats as well
|
||||
char ItemName[64];
|
||||
uint32 Cost;
|
||||
uint32 ItemStat;
|
||||
uint32 entity_id;
|
||||
uint32 unknown_008;
|
||||
uint32 item_id;
|
||||
uint32 serial_number;
|
||||
uint32 unknown_020;
|
||||
char item_name[64];
|
||||
uint32 item_cost;
|
||||
uint32 item_stat;
|
||||
};
|
||||
|
||||
struct ServerSideFilters_Struct {
|
||||
@@ -2437,44 +2460,52 @@ struct WhoAllReturnStruct {
|
||||
struct WhoAllPlayer player[0];
|
||||
};
|
||||
|
||||
struct BeginTrader_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown04;
|
||||
uint64 serial_number[EQ::invtype::BAZAAR_SIZE];
|
||||
uint32 cost[EQ::invtype::BAZAAR_SIZE];
|
||||
};
|
||||
|
||||
struct Trader_Struct {
|
||||
uint32 code;
|
||||
uint32 itemid[160];
|
||||
uint32 unknown;
|
||||
uint32 itemcost[80];
|
||||
uint32 action;
|
||||
uint32 unknown004;
|
||||
uint64 item_id[EQ::invtype::BAZAAR_SIZE];
|
||||
uint32 item_cost[EQ::invtype::BAZAAR_SIZE];
|
||||
};
|
||||
|
||||
struct ClickTrader_Struct {
|
||||
uint32 code;
|
||||
uint32 unknown[161];//damn soe this is totally pointless :/ but at least your finally using memset! Good job :) -LE
|
||||
uint32 itemcost[80];
|
||||
uint32 itemcost[EQ::invtype::BAZAAR_SIZE];
|
||||
};
|
||||
|
||||
struct GetItems_Struct{
|
||||
uint32 items[80];
|
||||
uint32 items[EQ::invtype::BAZAAR_SIZE];
|
||||
};
|
||||
|
||||
struct BecomeTrader_Struct{
|
||||
uint32 ID;
|
||||
uint32 Code;
|
||||
struct BecomeTrader_Struct {
|
||||
uint32 entity_id;
|
||||
uint32 action;
|
||||
char trader_name[64];
|
||||
};
|
||||
|
||||
struct Trader_ShowItems_Struct{
|
||||
uint32 code;
|
||||
uint32 traderid;
|
||||
uint32 action;
|
||||
uint32 entity_id;
|
||||
uint32 unknown08[3];
|
||||
};
|
||||
|
||||
struct TraderBuy_Struct {
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Price;
|
||||
/*008*/ uint32 TraderID;
|
||||
/*012*/ char ItemName[64];
|
||||
/*076*/ uint32 Unknown076;
|
||||
/*080*/ uint32 ItemID;
|
||||
/*084*/ uint32 AlreadySold;
|
||||
/*088*/ uint32 Quantity;
|
||||
/*092*/ uint32 Unknown092;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 price;
|
||||
/*008*/ uint32 trader_id;
|
||||
/*012*/ char item_name[64];
|
||||
/*076*/ uint32 unknown_076;
|
||||
/*080*/ uint32 item_id;
|
||||
/*084*/ uint32 already_sold;
|
||||
/*088*/ uint32 quantity;
|
||||
/*092*/ uint32 unknown_092;
|
||||
};
|
||||
|
||||
|
||||
@@ -2500,8 +2531,9 @@ struct TraderDelItem_Struct{
|
||||
};
|
||||
|
||||
struct TraderClick_Struct{
|
||||
uint32 traderid;
|
||||
uint32 unknown4[2];
|
||||
uint32 trader_id;
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint32 approval;
|
||||
};
|
||||
|
||||
@@ -2604,7 +2636,7 @@ struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint32 min_dmg;
|
||||
uint32 max_dmg;
|
||||
};
|
||||
struct Ground_Spawn{
|
||||
struct GroundSpawn{
|
||||
float max_x;
|
||||
float max_y;
|
||||
float min_x;
|
||||
@@ -2616,8 +2648,8 @@ struct Ground_Spawn{
|
||||
uint32 max_allowed;
|
||||
uint32 respawntimer;
|
||||
};
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
struct GroundSpawns {
|
||||
struct GroundSpawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
@@ -3017,23 +3049,39 @@ struct leadExpUpdateStruct {
|
||||
/*0028*/ uint32 unknown0028;
|
||||
};
|
||||
|
||||
|
||||
|
||||
struct RaidGeneral_Struct {
|
||||
/*00*/ uint32 action; //=10
|
||||
/*04*/ char player_name[64]; //should both be the player's name
|
||||
/*04*/ char leader_name[64];
|
||||
/*000*/ uint32 action; //=10
|
||||
/*004*/ char player_name[64]; //should both be the player's name
|
||||
/*068*/ char leader_name[64];
|
||||
/*132*/ uint32 parameter;
|
||||
};
|
||||
|
||||
struct RaidAdd_Struct {
|
||||
/*000*/ uint32 action; //=0
|
||||
/*004*/ char player_name[64]; //should both be the player's name
|
||||
/*068*/ char leader_name[64];
|
||||
/*132*/ uint8 _class;
|
||||
/*133*/ uint8 level;
|
||||
/*134*/ uint8 has_group;
|
||||
/*135*/ uint8 unknown135; //seems to be 0x42 or 0
|
||||
struct RaidAddMember_Struct {
|
||||
/*000*/ RaidGeneral_Struct raidGen;
|
||||
/*136*/ uint8 _class;
|
||||
/*137*/ uint8 level;
|
||||
/*138*/ uint8 isGroupLeader;
|
||||
/*139*/ uint8 unknown139; //seems to be 0x42 or 0
|
||||
};
|
||||
|
||||
struct RaidNote_Struct {
|
||||
/*000*/ RaidGeneral_Struct general;
|
||||
/*136*/ char note[64];
|
||||
};
|
||||
|
||||
struct RaidMOTD_Struct {
|
||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||
/*136*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||
};
|
||||
|
||||
struct RaidLeadershipUpdate_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ char player_name[64];
|
||||
// /*068*/ uint32 Unknown068;
|
||||
/*072*/ char leader_name[64];
|
||||
/*136*/ GroupLeadershipAA_Struct group; //unneeded
|
||||
/*200*/ RaidLeadershipAA_Struct raid;
|
||||
/*264*/ char Unknown264[128];
|
||||
};
|
||||
|
||||
struct RaidCreate_Struct {
|
||||
@@ -3492,7 +3540,7 @@ struct LFGuild_GuildToggle_Struct
|
||||
/*540*/ uint32 TimeZone;
|
||||
/*544*/ uint8 Toggle;
|
||||
/*545*/ uint8 Unknown545[3];
|
||||
/*548*/ uint32 Expires;
|
||||
/*548*/ uint32 TimePosted;
|
||||
/*552*/ char Name[64];
|
||||
/*616*/
|
||||
};
|
||||
@@ -3683,6 +3731,49 @@ struct SayLinkBodyFrame_Struct {
|
||||
/*045*/
|
||||
};
|
||||
|
||||
struct GuildSetRank_Struct
|
||||
{
|
||||
/*00*/ uint32 unknown00;
|
||||
/*04*/ uint32 unknown04;
|
||||
/*08*/ uint32 rank;
|
||||
/*72*/ char member_name[64];
|
||||
/*76*/ uint32 banker;
|
||||
};
|
||||
|
||||
struct GuildMemberAdd_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown04;
|
||||
/*008*/ uint32 level;
|
||||
/*012*/ uint32 class_;
|
||||
/*016*/ uint32 rank_;
|
||||
/*020*/ uint32 zone_id;
|
||||
/*024*/ uint32 last_on;
|
||||
/*028*/ char player_name[64];
|
||||
};
|
||||
|
||||
struct GuildMemberRank_Struct {
|
||||
/*000*/ uint32 guild_id;
|
||||
/*004*/ uint32 unknown_004;
|
||||
/*008*/ uint32 rank_;
|
||||
/*012*/ char player_name[64];
|
||||
/*076*/ uint32 alt_banker; //Banker/Alt bit 00 - none 10 - Alt 11 - Alt and Banker 01 - Banker. Banker not functional for RoF2+
|
||||
};
|
||||
|
||||
enum TiBazaarTraderBuyerActions {
|
||||
Zero = 0,
|
||||
BeginTraderMode = 1,
|
||||
EndTraderMode = 2,
|
||||
PriceUpdate = 3,
|
||||
EndTransaction = 4,
|
||||
BazaarSearch = 7,
|
||||
WelcomeMessage = 9,
|
||||
BuyTraderItem = 10,
|
||||
ListTraderItems = 11,
|
||||
BazaarInspect = 18,
|
||||
ItemMove = 19,
|
||||
ReconcileItems = 20
|
||||
};
|
||||
|
||||
}; /*structs*/
|
||||
|
||||
}; /*Titanium*/
|
||||
|
||||
+889
-219
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user