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[Cleanup] Remove hard-coded Status Checks (#3727)
* [Cleanup] Remove hard-coded Status Checks # Notes - Removed the hard-coded GM status checks since if you have access to the command we can now limit access to subcommands if necessary. * Update client_packet.cpp
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22994e3264
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@ -238,25 +238,6 @@ enum { //some random constants
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// Timer to update aggrometer
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#define AGGRO_METER_UPDATE_MS 1000
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//Some hard coded statuses from commands and other places:
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enum {
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minStatusToBeGM = 40,
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minStatusToUseGMCommands = 80,
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minStatusToKick = 150,
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minStatusToAvoidFalling = 100,
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minStatusToIgnoreZoneFlags = 80,
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minStatusToSeeOthersZoneFlags = 80,
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minStatusToEditOtherGuilds = 80,
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commandMovecharSelfOnly = 80, //below this == only self move allowed
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commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
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commandCastSpecials = 100, //can cast special spells
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commandDoAnimOthers = 100, //can #doanim on others
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commandEditPlayerCorpses = 150, //can Edit Player Corpses
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commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
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commandInvSnapshot = 150 //ability to clear/restore snapshots
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};
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// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
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#define SAYLINK_ITEM_ID 0xFFFFF
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@ -1385,10 +1385,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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InitInnates();
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/* If GM not set in DB, and does not meet min status to be GM, reset */
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if (m_pp.gm && admin < minStatusToBeGM)
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m_pp.gm = 0;
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/* Load Guild */
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if (!IsInAGuild()) {
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m_pp.guild_id = GUILD_NONE;
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@ -1702,8 +1698,9 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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this is not quite where live sends inventory, they do it after tribute
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*/
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if (loaditems) { /* Don't load if a length error occurs */
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if (admin >= minStatusToBeGM)
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if (m_pp.gm) {
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m_inv.SetGMInventory(true); // set to true to allow expansion-restricted packets through
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}
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BulkSendInventoryItems();
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/* Send stuff on the cursor which isn't sent in bulk */
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@ -6238,7 +6235,7 @@ void Client::Handle_OP_EnvDamage(const EQApplicationPacket *app)
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damage = 31337;
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}
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if (admin >= minStatusToAvoidFalling && GetGM()) {
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if (GetGM()) {
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Message(
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Chat::Red,
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fmt::format(
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@ -6446,84 +6443,90 @@ void Client::Handle_OP_GetGuildsList(const EQApplicationPacket *app)
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void Client::Handle_OP_GMBecomeNPC(const EQApplicationPacket *app)
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{
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if (Admin() < minStatusToUseGMCommands) {
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if (!GetGM()) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /becomenpc when they shouldn't be able to"});
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return;
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}
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if (app->size != sizeof(BecomeNPC_Struct)) {
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LogError("Wrong size: OP_GMBecomeNPC, size=[{}], expected [{}]", app->size, sizeof(BecomeNPC_Struct));
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return;
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}
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//entity_list.QueueClients(this, app, false);
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BecomeNPC_Struct* bnpc = (BecomeNPC_Struct*)app->pBuffer;
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Mob* cli = (Mob*)entity_list.GetMob(bnpc->id);
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if (cli == nullptr) {
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auto *b = (BecomeNPC_Struct *) app->pBuffer;
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Mob *m = entity_list.GetMob(b->id);
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if (!m) {
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return;
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}
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if (cli->IsClient()) {
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Client* target = cli->CastToClient();
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target->QueuePacket(app);
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if(target->GetGM()) {
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target->SetInvul(false);
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target->SetHideMe(false);
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target->SetGM(false);
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if (m->IsClient()) {
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Client *t = m->CastToClient();
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t->QueuePacket(app);
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if (t->GetGM()) {
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t->SetInvul(false);
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t->SetHideMe(false);
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t->SetGM(false);
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}
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cli->SendAppearancePacket(AT_NPCName, 1, true);
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target->SetBecomeNPC(true);
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target->SetBecomeNPCLevel(bnpc->maxlevel);
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cli->MessageString(Chat::White, TOGGLE_OFF);
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target->tellsoff = true;
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target->UpdateWho();
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m->SendAppearancePacket(AT_NPCName, 1, true);
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t->SetBecomeNPC(true);
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t->SetBecomeNPCLevel(b->maxlevel);
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m->MessageString(Chat::White, TOGGLE_OFF);
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t->tellsoff = true;
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t->UpdateWho();
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}
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return;
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}
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void Client::Handle_OP_GMDelCorpse(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(GMDelCorpse_Struct))
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if (app->size != sizeof(GMDelCorpse_Struct)) {
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return;
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if (Admin() < commandEditPlayerCorpses) {
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}
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if (!GetGM()) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /delcorpse"});
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return;
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}
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GMDelCorpse_Struct* dc = (GMDelCorpse_Struct *)app->pBuffer;
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Mob* corpse = entity_list.GetMob(dc->corpsename);
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if (corpse == 0) {
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auto *c = (GMDelCorpse_Struct *) app->pBuffer;
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Mob *corpse = entity_list.GetMob(c->corpsename);
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if (!c) {
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return;
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}
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if (corpse->IsCorpse() != true) {
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if (!corpse->IsCorpse()) {
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return;
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}
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corpse->CastToCorpse()->Delete();
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std::cout << name << " deleted corpse " << dc->corpsename << std::endl;
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Message(Chat::Red, "Corpse %s deleted.", dc->corpsename);
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return;
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Message(Chat::Red, fmt::format("Corpse {} deleted.", c->corpsename).c_str());
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}
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void Client::Handle_OP_GMEmoteZone(const EQApplicationPacket *app)
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{
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if (Admin() < minStatusToUseGMCommands) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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return;
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}
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if (app->size != sizeof(GMEmoteZone_Struct)) {
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LogError("Wrong size: OP_GMEmoteZone, size=[{}], expected [{}]", app->size, sizeof(GMEmoteZone_Struct));
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return;
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}
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GMEmoteZone_Struct* gmez = (GMEmoteZone_Struct*)app->pBuffer;
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char* newmessage = nullptr;
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if (strstr(gmez->text, "^") == 0)
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entity_list.Message(Chat::White, 15, gmez->text);
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else {
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for (newmessage = strtok((char*)gmez->text, "^"); newmessage != nullptr; newmessage = strtok(nullptr, "^"))
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entity_list.Message(Chat::White, 15, newmessage);
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if (!GetGM()) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /emote"});
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return;
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}
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auto *gmez = (GMEmoteZone_Struct*)app->pBuffer;
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char *newmessage = nullptr;
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if (strstr(gmez->text, "^") == 0) {
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entity_list.Message(0, Chat::White, gmez->text);
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} else {
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for (newmessage = strtok((char *) gmez->text, "^"); newmessage != nullptr; newmessage = strtok(nullptr, "^")) {
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entity_list.Message(0, Chat::White, newmessage);
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}
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}
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return;
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}
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void Client::Handle_OP_GMEndTraining(const EQApplicationPacket *app)
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@ -6533,154 +6536,149 @@ void Client::Handle_OP_GMEndTraining(const EQApplicationPacket *app)
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DumpPacket(app);
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return;
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}
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OPGMEndTraining(app);
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return;
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}
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void Client::Handle_OP_GMFind(const EQApplicationPacket *app)
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{
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if (Admin() < minStatusToUseGMCommands) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /find"});
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return;
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}
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if (app->size != sizeof(GMFind_Struct)) {
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LogError("Wrong size: OP_GMFind, size=[{}], expected [{}]", app->size, sizeof(GMFind_Struct));
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return;
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}
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//Break down incoming
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auto* request = (GMFind_Struct*) app->pBuffer;
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//Create a new outgoing
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auto outapp = new EQApplicationPacket(OP_GMFind, sizeof(GMFind_Struct));
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auto* foundplayer = (GMFind_Struct*) outapp->pBuffer;
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//Copy the constants
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strcpy(foundplayer->charname, request->charname);
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strcpy(foundplayer->gmname, request->gmname);
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//Check if the NPC exits intrazone...
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auto* gt = entity_list.GetMob(request->charname);
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if (gt) {
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foundplayer->success = 1;
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foundplayer->x = gt->GetX();
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foundplayer->y = gt->GetY();
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foundplayer->z = gt->GetZ();
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foundplayer->zoneID = zone->GetZoneID();
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if (!GetGM()) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /find"});
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return;
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}
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//Send the packet...
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auto *r = (GMFind_Struct *) app->pBuffer;
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auto outapp = new EQApplicationPacket(OP_GMFind, sizeof(GMFind_Struct));
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auto *f = (GMFind_Struct *) outapp->pBuffer;
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strcpy(f->charname, r->charname);
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strcpy(f->gmname, r->gmname);
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auto* gt = entity_list.GetMob(r->charname);
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if (gt) {
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f->success = 1;
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f->x = gt->GetX();
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f->y = gt->GetY();
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f->z = gt->GetZ();
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f->zoneID = zone->GetZoneID();
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}
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FastQueuePacket(&outapp);
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return;
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}
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void Client::Handle_OP_GMGoto(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(GMSummon_Struct)) {
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std::cout << "Wrong size on OP_GMGoto. Got: " << app->size << ", Expected: " << sizeof(GMSummon_Struct) << std::endl;
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LogError("Wrong size: OP_GMGoto, size=[{}], expected [{}]", app->size, sizeof(GMSummon_Struct));
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return;
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}
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if (Admin() < minStatusToUseGMCommands) {
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if (!GetGM()) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /goto"});
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return;
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}
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GMSummon_Struct* gmg = (GMSummon_Struct*)app->pBuffer;
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Mob* gt = entity_list.GetMob(gmg->charname);
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if (gt != nullptr) {
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auto *gmg = (GMSummon_Struct *) app->pBuffer;
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Mob *gt = entity_list.GetMob(gmg->charname);
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if (!gt) {
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MovePC(zone->GetZoneID(), zone->GetInstanceID(), gt->GetX(), gt->GetY(), gt->GetZ(), gt->GetHeading());
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}
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else if (!worldserver.Connected())
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} else if (!worldserver.Connected()) {
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Message(Chat::Red, "Error: World server disconnected.");
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else {
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} else {
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auto pack = new ServerPacket(ServerOP_GMGoto, sizeof(ServerGMGoto_Struct));
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memset(pack->pBuffer, 0, pack->size);
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ServerGMGoto_Struct* wsgmg = (ServerGMGoto_Struct*)pack->pBuffer;
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ServerGMGoto_Struct *wsgmg = (ServerGMGoto_Struct *) pack->pBuffer;
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strcpy(wsgmg->myname, GetName());
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strcpy(wsgmg->gotoname, gmg->charname);
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wsgmg->admin = admin;
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worldserver.SendPacket(pack);
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safe_delete(pack);
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}
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return;
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}
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void Client::Handle_OP_GMHideMe(const EQApplicationPacket *app)
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{
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if (Admin() < minStatusToUseGMCommands) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /hideme"});
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return;
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}
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if (app->size != sizeof(SpawnAppearance_Struct)) {
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LogError("Wrong size: OP_GMHideMe, size=[{}], expected [{}]", app->size, sizeof(SpawnAppearance_Struct));
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return;
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}
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SpawnAppearance_Struct* sa = (SpawnAppearance_Struct*)app->pBuffer;
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Message(Chat::Red, "#: %i, %i", sa->type, sa->parameter);
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SetHideMe(!sa->parameter);
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return;
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if (!GetGM()) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /hideme"});
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return;
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}
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auto *sa = (SpawnAppearance_Struct *) app->pBuffer;
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SetHideMe(!sa->parameter);
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}
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void Client::Handle_OP_GMKick(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(GMKick_Struct))
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if (app->size != sizeof(GMKick_Struct)) {
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return;
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if (Admin() < minStatusToKick) {
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}
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if (!GetGM()) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /kick"});
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return;
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}
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GMKick_Struct* gmk = (GMKick_Struct *)app->pBuffer;
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Client* client = entity_list.GetClientByName(gmk->name);
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if (client == 0) {
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if (!worldserver.Connected())
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auto *gmk = (GMKick_Struct *)app->pBuffer;
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Client *c = entity_list.GetClientByName(gmk->name);
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if (!c) {
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if (!worldserver.Connected()) {
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Message(Chat::Red, "Error: World server disconnected");
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else {
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} else {
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auto pack = new ServerPacket(ServerOP_KickPlayer, sizeof(ServerKickPlayer_Struct));
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ServerKickPlayer_Struct* skp = (ServerKickPlayer_Struct*)pack->pBuffer;
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auto *skp = (ServerKickPlayer_Struct *) pack->pBuffer;
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strcpy(skp->adminname, gmk->gmname);
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strcpy(skp->name, gmk->name);
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skp->adminrank = Admin();
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worldserver.SendPacket(pack);
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safe_delete(pack);
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}
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}
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else {
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} else {
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entity_list.QueueClients(this, app);
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//client->Kick();
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}
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return;
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}
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void Client::Handle_OP_GMKill(const EQApplicationPacket *app)
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{
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if (Admin() < minStatusToUseGMCommands) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /kill"});
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return;
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}
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if (app->size != sizeof(GMKill_Struct)) {
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LogError("Wrong size: OP_GMKill, size=[{}], expected [{}]", app->size, sizeof(GMKill_Struct));
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return;
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}
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GMKill_Struct* gmk = (GMKill_Struct *)app->pBuffer;
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Mob* obj = entity_list.GetMob(gmk->name);
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Client* client = entity_list.GetClientByName(gmk->name);
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if (obj != 0) {
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if (client != 0) {
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if (!GetGM()) {
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Message(Chat::Red, "Your account has been reported for hacking.");
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RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /kill"});
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return;
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}
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auto *gmk = (GMKill_Struct *) app->pBuffer;
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Mob *obj = entity_list.GetMob(gmk->name);
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Client *c = entity_list.GetClientByName(gmk->name);
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if (obj) {
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if (c) {
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entity_list.QueueClients(this, app);
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}
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else {
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} else {
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obj->Kill();
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}
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}
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else {
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if (!worldserver.Connected())
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} else {
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if (!worldserver.Connected()) {
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Message(Chat::Red, "Error: World server disconnected");
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else {
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} else {
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auto pack = new ServerPacket(ServerOP_KillPlayer, sizeof(ServerKillPlayer_Struct));
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ServerKillPlayer_Struct* skp = (ServerKillPlayer_Struct*)pack->pBuffer;
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auto *skp = (ServerKillPlayer_Struct *) pack->pBuffer;
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strcpy(skp->gmname, gmk->gmname);
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strcpy(skp->target, gmk->name);
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skp->admin = Admin();
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@ -6688,7 +6686,6 @@ void Client::Handle_OP_GMKill(const EQApplicationPacket *app)
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safe_delete(pack);
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}
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}
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return;
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}
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void Client::Handle_OP_GMLastName(const EQApplicationPacket *app)
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@ -6697,32 +6694,30 @@ void Client::Handle_OP_GMLastName(const EQApplicationPacket *app)
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std::cout << "Wrong size on OP_GMLastName. Got: " << app->size << ", Expected: " << sizeof(GMLastName_Struct) << std::endl;
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return;
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}
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GMLastName_Struct* gmln = (GMLastName_Struct*)app->pBuffer;
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if (strlen(gmln->lastname) >= 64) {
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Message(Chat::Red, "/LastName: New last name too long. (max=63)");
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}
|
||||
else {
|
||||
Client* client = entity_list.GetClientByName(gmln->name);
|
||||
if (client == 0) {
|
||||
Message(Chat::Red, "/LastName: %s not found", gmln->name);
|
||||
}
|
||||
else {
|
||||
if (Admin() < minStatusToUseGMCommands) {
|
||||
Message(Chat::Red, "Your account has been reported for hacking.");
|
||||
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /lastname"});
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
||||
client->ChangeLastName(gmln->lastname);
|
||||
if (!GetGM()) {
|
||||
Message(Chat::Red, "Your account has been reported for hacking.");
|
||||
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /lastname"});
|
||||
return;
|
||||
}
|
||||
|
||||
auto *gmln = (GMLastName_Struct *) app->pBuffer;
|
||||
if (strlen(gmln->lastname) >= 64) {
|
||||
Message(Chat::Red, "/LastName: New last name too long. Max length is 63.");
|
||||
} else {
|
||||
Client *c = entity_list.GetClientByName(gmln->name);
|
||||
if (!c) {
|
||||
Message(Chat::Red, fmt::format("/LastName: {} not found", gmln->name).c_str());
|
||||
} else {
|
||||
c->ChangeLastName(gmln->lastname);
|
||||
}
|
||||
|
||||
gmln->unknown[0] = 1;
|
||||
gmln->unknown[1] = 1;
|
||||
gmln->unknown[2] = 1;
|
||||
gmln->unknown[3] = 1;
|
||||
entity_list.QueueClients(this, app, false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void Client::Handle_OP_GMNameChange(const EQApplicationPacket *app)
|
||||
@ -6731,44 +6726,49 @@ void Client::Handle_OP_GMNameChange(const EQApplicationPacket *app)
|
||||
LogError("Wrong size: OP_GMNameChange, size=[{}], expected [{}]", app->size, sizeof(GMName_Struct));
|
||||
return;
|
||||
}
|
||||
const GMName_Struct* gmn = (const GMName_Struct *)app->pBuffer;
|
||||
if (Admin() < minStatusToUseGMCommands) {
|
||||
|
||||
auto *gmn = (GMName_Struct *) app->pBuffer;
|
||||
if (!GetGM()) {
|
||||
Message(Chat::Red, "Your account has been reported for hacking.");
|
||||
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /name"});
|
||||
return;
|
||||
}
|
||||
Client* client = entity_list.GetClientByName(gmn->oldname);
|
||||
LogInfo("GM([{}]) changeing players name. Old:[{}] New:[{}]", GetName(), gmn->oldname, gmn->newname);
|
||||
bool usedname = database.CheckUsedName(gmn->newname);
|
||||
if (client == 0) {
|
||||
Message(Chat::Red, "%s not found for name change. Operation failed!", gmn->oldname);
|
||||
return;
|
||||
}
|
||||
if ((strlen(gmn->newname) > 63) || (strlen(gmn->newname) == 0)) {
|
||||
Message(Chat::Red, "Invalid number of characters in new name (%s).", gmn->newname);
|
||||
return;
|
||||
}
|
||||
if (!usedname) {
|
||||
Message(Chat::Red, "%s is already in use. Operation failed!", gmn->newname);
|
||||
return;
|
||||
|
||||
Client *c = entity_list.GetClientByName(gmn->oldname);
|
||||
LogInfo("GM([{}]) changeing players name. Old:[{}] New:[{}]", GetName(), gmn->oldname, gmn->newname);
|
||||
|
||||
const bool used_name = database.CheckUsedName(gmn->newname);
|
||||
if (!c) {
|
||||
Message(Chat::Red, fmt::format("{} not found for name change. Operation failed!", gmn->oldname).c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
if (strlen(gmn->newname) > 63 || strlen(gmn->newname) == 0) {
|
||||
Message(Chat::Red, fmt::format("Invalid number of characters in new name '{}'.", gmn->newname).c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
if (!used_name) {
|
||||
Message(Chat::Red, fmt::format("{} is already in use. Operation failed!", gmn->newname).c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
database.UpdateName(gmn->oldname, gmn->newname);
|
||||
strcpy(client->name, gmn->newname);
|
||||
client->Save();
|
||||
strcpy(c->name, gmn->newname);
|
||||
c->Save();
|
||||
|
||||
if (gmn->badname == 1) {
|
||||
database.AddToNameFilter(gmn->oldname);
|
||||
}
|
||||
EQApplicationPacket* outapp = app->Copy();
|
||||
GMName_Struct* gmn2 = (GMName_Struct*)outapp->pBuffer;
|
||||
|
||||
auto *outapp = app->Copy();
|
||||
auto *gmn2 = (GMName_Struct *) outapp->pBuffer;
|
||||
gmn2->unknown[0] = 1;
|
||||
gmn2->unknown[1] = 1;
|
||||
gmn2->unknown[2] = 1;
|
||||
entity_list.QueueClients(this, outapp, false);
|
||||
safe_delete(outapp);
|
||||
UpdateWho();
|
||||
return;
|
||||
}
|
||||
|
||||
void Client::Handle_OP_GMSearchCorpse(const EQApplicationPacket *app)
|
||||
@ -6863,6 +6863,13 @@ void Client::Handle_OP_GMSummon(const EQApplicationPacket *app)
|
||||
std::cout << "Wrong size on OP_GMSummon. Got: " << app->size << ", Expected: " << sizeof(GMSummon_Struct) << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!GetGM()) {
|
||||
Message(Chat::Red, "Your account has been reported for hacking.");
|
||||
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /summon"});
|
||||
return;
|
||||
}
|
||||
|
||||
OPGMSummon(app);
|
||||
return;
|
||||
}
|
||||
@ -6873,12 +6880,14 @@ void Client::Handle_OP_GMToggle(const EQApplicationPacket *app)
|
||||
std::cout << "Wrong size on OP_GMToggle. Got: " << app->size << ", Expected: " << sizeof(GMToggle_Struct) << std::endl;
|
||||
return;
|
||||
}
|
||||
if (Admin() < minStatusToUseGMCommands) {
|
||||
|
||||
if (!GetGM()) {
|
||||
Message(Chat::Red, "Your account has been reported for hacking.");
|
||||
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /toggle"});
|
||||
return;
|
||||
}
|
||||
GMToggle_Struct *ts = (GMToggle_Struct *)app->pBuffer;
|
||||
|
||||
auto *ts = (GMToggle_Struct *)app->pBuffer;
|
||||
if (ts->toggle == 0) {
|
||||
MessageString(Chat::White, TOGGLE_OFF);
|
||||
tellsoff = true;
|
||||
@ -6886,10 +6895,10 @@ void Client::Handle_OP_GMToggle(const EQApplicationPacket *app)
|
||||
MessageString(Chat::White, TOGGLE_ON);
|
||||
tellsoff = false;
|
||||
} else {
|
||||
Message(Chat::White, "Unkown value in /toggle packet");
|
||||
Message(Chat::White, "Unknown value in /toggle packet.");
|
||||
}
|
||||
|
||||
UpdateWho();
|
||||
return;
|
||||
}
|
||||
|
||||
void Client::Handle_OP_GMTraining(const EQApplicationPacket *app)
|
||||
@ -6899,6 +6908,7 @@ void Client::Handle_OP_GMTraining(const EQApplicationPacket *app)
|
||||
DumpPacket(app);
|
||||
return;
|
||||
}
|
||||
|
||||
OPGMTraining(app);
|
||||
return;
|
||||
}
|
||||
@ -6910,6 +6920,7 @@ void Client::Handle_OP_GMTrainSkill(const EQApplicationPacket *app)
|
||||
DumpPacket(app);
|
||||
return;
|
||||
}
|
||||
|
||||
OPGMTrainSkill(app);
|
||||
return;
|
||||
}
|
||||
@ -6920,27 +6931,30 @@ void Client::Handle_OP_GMZoneRequest(const EQApplicationPacket *app)
|
||||
std::cout << "Wrong size on OP_GMZoneRequest. Got: " << app->size << ", Expected: " << sizeof(GMZoneRequest_Struct) << std::endl;
|
||||
return;
|
||||
}
|
||||
if (Admin() < minStatusToBeGM) {
|
||||
|
||||
if (!GetGM()) {
|
||||
Message(Chat::Red, "Your account has been reported for hacking.");
|
||||
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /zone"});
|
||||
return;
|
||||
}
|
||||
|
||||
auto* gmzr = (GMZoneRequest_Struct*)app->pBuffer;
|
||||
auto *gmzr = (GMZoneRequest_Struct *) app->pBuffer;
|
||||
float target_x = -1, target_y = -1, target_z = -1, target_heading;
|
||||
|
||||
int16 min_status = AccountStatus::Player;
|
||||
uint8 min_level = 0;
|
||||
char target_zone[32];
|
||||
uint16 zone_id = gmzr->zone_id;
|
||||
if (gmzr->zone_id == 0)
|
||||
int16 min_status = AccountStatus::Player;
|
||||
uint8 min_level = 0;
|
||||
char target_zone[32];
|
||||
uint16 zone_id = gmzr->zone_id;
|
||||
if (gmzr->zone_id == 0) {
|
||||
zone_id = zonesummon_id;
|
||||
}
|
||||
|
||||
const char* zone_short_name = ZoneName(zone_id);
|
||||
if (zone_short_name == nullptr)
|
||||
const char *zone_short_name = ZoneName(zone_id);
|
||||
if (zone_short_name == nullptr) {
|
||||
target_zone[0] = 0;
|
||||
else
|
||||
} else {
|
||||
strcpy(target_zone, zone_short_name);
|
||||
}
|
||||
|
||||
// this both loads the safe points and does a sanity check on zone name
|
||||
auto z = GetZone(target_zone, 0);
|
||||
@ -6954,41 +6968,40 @@ void Client::Handle_OP_GMZoneRequest(const EQApplicationPacket *app)
|
||||
}
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_GMZoneRequest, sizeof(GMZoneRequest_Struct));
|
||||
auto* gmzr2 = (GMZoneRequest_Struct*)outapp->pBuffer;
|
||||
auto *gmzr2 = (GMZoneRequest_Struct *) outapp->pBuffer;
|
||||
strcpy(gmzr2->charname, GetName());
|
||||
gmzr2->zone_id = gmzr->zone_id;
|
||||
gmzr2->x = target_x;
|
||||
gmzr2->y = target_y;
|
||||
gmzr2->z = target_z;
|
||||
gmzr2->x = target_x;
|
||||
gmzr2->y = target_y;
|
||||
gmzr2->z = target_z;
|
||||
gmzr2->heading = target_heading;
|
||||
// Next line stolen from ZoneChange as well... - This gives us a nicer message than the normal "zone is down" message...
|
||||
if (target_zone[0] != 0 && admin >= min_status && GetLevel() >= min_level)
|
||||
|
||||
if (target_zone[0] != 0 && admin >= min_status && GetLevel() >= min_level) {
|
||||
gmzr2->success = 1;
|
||||
else {
|
||||
std::cout << "GetZoneSafeCoords failed. zoneid = " << gmzr->zone_id << "; czone = " << zone->GetZoneID() << std::endl;
|
||||
} else {
|
||||
LogError("GetZoneSafeCoords failed. Zone ID [{}] Current Zone [{}]", gmzr->zone_id, zone->GetZoneID());
|
||||
gmzr2->success = 0;
|
||||
}
|
||||
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
return;
|
||||
}
|
||||
|
||||
void Client::Handle_OP_GMZoneRequest2(const EQApplicationPacket *app)
|
||||
{
|
||||
if (Admin() < minStatusToBeGM) {
|
||||
Message(Chat::Red, "Your account has been reported for hacking.");
|
||||
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /zone"});
|
||||
return;
|
||||
}
|
||||
if (app->size < sizeof(uint32)) {
|
||||
LogError("OP size error: OP_GMZoneRequest2 expected:[{}] got:[{}]", sizeof(uint32), app->size);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!GetGM()) {
|
||||
Message(Chat::Red, "Your account has been reported for hacking.");
|
||||
RecordPlayerEventLog(PlayerEvent::POSSIBLE_HACK, PlayerEvent::PossibleHackEvent{.message = "Used /zone"});
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 zonereq = *((uint32 *)app->pBuffer);
|
||||
GoToSafeCoords(zonereq, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
void Client::Handle_OP_GroupAcknowledge(const EQApplicationPacket *app)
|
||||
|
||||
@ -277,7 +277,7 @@ void Doors::HandleClick(Client *sender, uint8 trigger)
|
||||
// enforce flags before they hit zoning process
|
||||
auto z = GetZone(m_destination_zone_name, 0);
|
||||
if (z && !z->flag_needed.empty() && Strings::IsNumber(z->flag_needed) && Strings::ToInt(z->flag_needed) == 1) {
|
||||
if (sender->Admin() < minStatusToIgnoreZoneFlags && !sender->HasZoneFlag(z->zoneidnumber)) {
|
||||
if (!sender->GetGM() && !sender->HasZoneFlag(z->zoneidnumber)) {
|
||||
LogInfo(
|
||||
"Character [{}] does not have the flag to be in this zone [{}]!",
|
||||
sender->GetCleanName(),
|
||||
|
||||
@ -23,10 +23,7 @@ void command_castspell(Client *c, const Seperator *sep)
|
||||
|
||||
const uint16 spell_id = Strings::ToUnsignedInt(sep->arg[1]);
|
||||
|
||||
if (IsCastRestrictedSpell(spell_id) && c->Admin() < commandCastSpecials) {
|
||||
c->Message(Chat::White, "Unable to cast spell.");
|
||||
return;
|
||||
} else if (spell_id >= SPDAT_RECORDS) {
|
||||
if (spell_id >= SPDAT_RECORDS) {
|
||||
c->Message(Chat::White, "Invalid Spell ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -9,18 +9,22 @@ void command_corpse(Client *c, const Seperator *sep)
|
||||
c->Message(Chat::White, "Usage: #corpse deletenpccorpses - Deletes all NPC corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse inspectloot - Inspects the loot on a corpse");
|
||||
c->Message(Chat::White, "Usage: #corpse listnpc - Lists all NPC corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse lock - Locks the corpse, only GMs can loot the corpse when it is locked");
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"Usage: #corpse lock - Locks the corpse, only GMs can loot the corpse when it is locked"
|
||||
);
|
||||
c->Message(Chat::White, "Usage: #corpse removecash - Removes the cash from a corpse");
|
||||
c->Message(Chat::White, "Usage: #corpse unlock - Unlocks the corpses, allowing non-GMs to loot the corpse");
|
||||
if (c->Admin() >= commandEditPlayerCorpses) {
|
||||
c->Message(Chat::White, "Usage: #corpse charid [Character ID] - Change player corpse's owner");
|
||||
c->Message(Chat::White, "Usage: #corpse deleteplayercorpses - Deletes all player corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse depop [Bury] - Depops single target corpse.");
|
||||
c->Message(Chat::White, "Usage: #corpse depopall [Bury] - Depops all target player's corpses.");
|
||||
c->Message(Chat::White, "Usage: #corpse listplayer - Lists all player corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse moveallgraveyard - Moves all player corpses to the current zone's graveyard or non-instance");
|
||||
c->Message(Chat::White, "Note: Set bury to 0 to skip burying the corpses.");
|
||||
}
|
||||
c->Message(Chat::White, "Usage: #corpse charid [Character ID] - Change player corpse's owner");
|
||||
c->Message(Chat::White, "Usage: #corpse deleteplayercorpses - Deletes all player corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse depop [Bury] - Depops single target corpse.");
|
||||
c->Message(Chat::White, "Usage: #corpse depopall [Bury] - Depops all target player's corpses.");
|
||||
c->Message(Chat::White, "Usage: #corpse listplayer - Lists all player corpses");
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"Usage: #corpse moveallgraveyard - Moves all player corpses to the current zone's graveyard or non-instance"
|
||||
);
|
||||
c->Message(Chat::White, "Note: Set bury to 0 to skip burying the corpses.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -59,72 +63,57 @@ void command_corpse(Client *c, const Seperator *sep)
|
||||
c->Message(Chat::White, "Usage: #corpse deletenpccorpses - Deletes all NPC corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse inspectloot - Inspects the loot on a corpse");
|
||||
c->Message(Chat::White, "Usage: #corpse listnpc - Lists all NPC corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse lock - Locks the corpse, only GMs can loot the corpse when it is locked");
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"Usage: #corpse lock - Locks the corpse, only GMs can loot the corpse when it is locked"
|
||||
);
|
||||
c->Message(Chat::White, "Usage: #corpse removecash - Removes the cash from a corpse");
|
||||
c->Message(Chat::White, "Usage: #corpse unlock - Unlocks the corpses, allowing non-GMs to loot the corpse");
|
||||
if (c->Admin() >= commandEditPlayerCorpses) {
|
||||
c->Message(Chat::White, "Usage: #corpse charid [Character ID] - Change player corpse's owner");
|
||||
c->Message(Chat::White, "Usage: #corpse deleteplayercorpses - Deletes all player corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse depop [Bury] - Depops single target corpse.");
|
||||
c->Message(Chat::White, "Usage: #corpse depopall [Bury] - Depops all target player's corpses.");
|
||||
c->Message(Chat::White, "Usage: #corpse listplayer - Lists all player corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse moveallgraveyard - Moves all player corpses to the current zone's graveyard or non-instance");
|
||||
c->Message(Chat::White, "Note: Set bury to 0 to skip burying the corpses.");
|
||||
}
|
||||
c->Message(Chat::White, "Usage: #corpse charid [Character ID] - Change player corpse's owner");
|
||||
c->Message(Chat::White, "Usage: #corpse deleteplayercorpses - Deletes all player corpses");
|
||||
c->Message(Chat::White, "Usage: #corpse depop [Bury] - Depops single target corpse.");
|
||||
c->Message(Chat::White, "Usage: #corpse depopall [Bury] - Depops all target player's corpses.");
|
||||
c->Message(Chat::White, "Usage: #corpse listplayer - Lists all player corpses");
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"Usage: #corpse moveallgraveyard - Moves all player corpses to the current zone's graveyard or non-instance"
|
||||
);
|
||||
c->Message(Chat::White, "Note: Set bury to 0 to skip burying the corpses.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (is_delete_player_corpses) {
|
||||
if (c->Admin() >= commandEditPlayerCorpses) {
|
||||
auto corpses_deleted = entity_list.DeletePlayerCorpses();
|
||||
auto deleted_string = (
|
||||
corpses_deleted ?
|
||||
fmt::format(
|
||||
"{} Player corpse{} deleted.",
|
||||
corpses_deleted,
|
||||
corpses_deleted != 1 ? "s" : ""
|
||||
) :
|
||||
"There are no player corpses to delete."
|
||||
);
|
||||
c->Message(Chat::White, deleted_string.c_str());
|
||||
} else {
|
||||
c->Message(Chat::White, "Your status is not high enough to delete player corpses.");
|
||||
return;
|
||||
}
|
||||
auto corpses_deleted = entity_list.DeletePlayerCorpses();
|
||||
auto deleted_string = (
|
||||
corpses_deleted ?
|
||||
fmt::format(
|
||||
"{} Player corpse{} deleted.",
|
||||
corpses_deleted,
|
||||
corpses_deleted != 1 ? "s" : ""
|
||||
) :
|
||||
"There are no player corpses to delete."
|
||||
);
|
||||
c->Message(Chat::White, deleted_string.c_str());
|
||||
} else if (is_delete) {
|
||||
if (!target || !target->IsCorpse()) {
|
||||
c->Message(Chat::White, "You must target a corpse to use this command.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (target->IsPlayerCorpse() && c->Admin() < commandEditPlayerCorpses) {
|
||||
c->Message(Chat::White, "Your status is not high enough to delete a player corpse.");
|
||||
return;
|
||||
}
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Deleting {} corpse {}.",
|
||||
target->IsNPCCorpse() ? "NPC" : "player",
|
||||
c->GetTargetDescription(target)
|
||||
).c_str()
|
||||
);
|
||||
|
||||
if (
|
||||
target->IsNPCCorpse() ||
|
||||
c->Admin() >= commandEditPlayerCorpses
|
||||
) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Deleting {} corpse {}.",
|
||||
target->IsNPCCorpse() ? "NPC" : "player",
|
||||
c->GetTargetDescription(target)
|
||||
).c_str()
|
||||
);
|
||||
target->CastToCorpse()->Delete();
|
||||
}
|
||||
target->CastToCorpse()->Delete();
|
||||
} else if (is_list_npc) {
|
||||
entity_list.ListNPCCorpses(c);
|
||||
} else if (is_list_player) {
|
||||
if (c->Admin() < commandEditPlayerCorpses) {
|
||||
c->Message(Chat::White, "Your status is not high enough to list player corpses.");
|
||||
return;
|
||||
}
|
||||
|
||||
entity_list.ListPlayerCorpses(c);
|
||||
} else if (is_delete_npc_corpses) {
|
||||
auto corpses_deleted = entity_list.DeleteNPCCorpses();
|
||||
@ -139,42 +128,32 @@ void command_corpse(Client *c, const Seperator *sep)
|
||||
);
|
||||
c->Message(Chat::White, deleted_string.c_str());
|
||||
} else if (is_character_id) {
|
||||
if (c->Admin() >= commandEditPlayerCorpses) {
|
||||
if (!target || !target->IsPlayerCorpse()) {
|
||||
c->Message(Chat::White, "You must target a player corpse to use this command.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sep->IsNumber(2)) {
|
||||
c->Message(Chat::White, "Usage: #corpse charid [Character ID] - Change player corpse's owner");
|
||||
return;
|
||||
}
|
||||
|
||||
auto character_id = Strings::ToInt(sep->arg[2]);
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Setting the owner to {} ({}) for the player corpse {}.",
|
||||
database.GetCharNameByID(character_id),
|
||||
target->CastToCorpse()->SetCharID(character_id),
|
||||
c->GetTargetDescription(target)
|
||||
).c_str()
|
||||
);
|
||||
} else {
|
||||
c->Message(Chat::White, "Your status is not high enough to modify a player corpse's owner.");
|
||||
if (!target || !target->IsPlayerCorpse()) {
|
||||
c->Message(Chat::White, "You must target a player corpse to use this command.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sep->IsNumber(2)) {
|
||||
c->Message(Chat::White, "Usage: #corpse charid [Character ID] - Change player corpse's owner");
|
||||
return;
|
||||
}
|
||||
|
||||
const uint32 character_id = Strings::ToUnsignedInt(sep->arg[2]);
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Setting the owner to {} ({}) for the player corpse {}.",
|
||||
database.GetCharNameByID(character_id),
|
||||
target->CastToCorpse()->SetCharID(character_id),
|
||||
c->GetTargetDescription(target)
|
||||
).c_str()
|
||||
);
|
||||
} else if (is_reset_looter) {
|
||||
if (!target || !target->IsCorpse()) {
|
||||
c->Message(Chat::White, "You must target a corpse to use this command.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (target->IsPlayerCorpse() && c->Admin() < commandEditPlayerCorpses) {
|
||||
c->Message(Chat::White, "Your status is not high enough to reset looter on a player corpse.");
|
||||
return;
|
||||
}
|
||||
|
||||
target->CastToCorpse()->ResetLooter();
|
||||
c->Message(
|
||||
Chat::White,
|
||||
@ -190,36 +169,22 @@ void command_corpse(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (target->IsPlayerCorpse() && c->Admin() < commandEditPlayerCorpses) {
|
||||
c->Message(Chat::White, "Your status is not high enough to remove cash from a player corpse.");
|
||||
return;
|
||||
}
|
||||
target->CastToCorpse()->RemoveCash();
|
||||
|
||||
if (
|
||||
target->IsNPCCorpse() ||
|
||||
c->Admin() >= commandEditPlayerCorpses
|
||||
) {
|
||||
target->CastToCorpse()->RemoveCash();
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Removed cash from {} corpse {}.",
|
||||
target->IsNPCCorpse() ? "NPC" : "player",
|
||||
c->GetTargetDescription(target)
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Removed cash from {} corpse {}.",
|
||||
target->IsNPCCorpse() ? "NPC" : "player",
|
||||
c->GetTargetDescription(target)
|
||||
).c_str()
|
||||
);
|
||||
} else if (is_inspect_loot) {
|
||||
if (!target || !target->IsCorpse()) {
|
||||
c->Message(Chat::White, "You must target a corpse to use this command.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (target->IsPlayerCorpse() && c->Admin() < commandEditPlayerCorpses) {
|
||||
c->Message(Chat::White, "Your status is not high enough to inspect the loot of a player corpse.");
|
||||
return;
|
||||
}
|
||||
|
||||
target->CastToCorpse()->QueryLoot(c);
|
||||
} else if (is_lock) {
|
||||
if (!target || !target->IsCorpse()) {
|
||||
@ -227,11 +192,6 @@ void command_corpse(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (target->IsPlayerCorpse() && c->Admin() < commandEditPlayerCorpses) {
|
||||
c->Message(Chat::White, "Your status is not high enough to lock player corpses.");
|
||||
return;
|
||||
}
|
||||
|
||||
target->CastToCorpse()->Lock();
|
||||
c->Message(
|
||||
Chat::White,
|
||||
@ -247,11 +207,6 @@ void command_corpse(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (target->IsPlayerCorpse() && c->Admin() < commandEditPlayerCorpses) {
|
||||
c->Message(Chat::White, "Your status is not high enough to unlock player corpses.");
|
||||
return;
|
||||
}
|
||||
|
||||
target->CastToCorpse()->UnLock();
|
||||
c->Message(
|
||||
Chat::White,
|
||||
@ -267,30 +222,20 @@ void command_corpse(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (c->Admin() >= commandEditPlayerCorpses) {
|
||||
bool bury_corpse = (
|
||||
sep->IsNumber(2) ?
|
||||
(
|
||||
Strings::ToInt(sep->arg[2]) != 0 ?
|
||||
true :
|
||||
false
|
||||
) :
|
||||
false
|
||||
);
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Depopping player corpse {}.",
|
||||
c->GetTargetDescription(target)
|
||||
).c_str()
|
||||
);
|
||||
target->CastToCorpse()->DepopPlayerCorpse();
|
||||
if (bury_corpse) {
|
||||
target->CastToCorpse()->Bury();
|
||||
}
|
||||
} else {
|
||||
c->Message(Chat::White, "Your status is not high enough to depop a player corpse.");
|
||||
return;
|
||||
const bool bury_corpse = sep->IsNumber(2) ? Strings::ToBool(sep->arg[2]) : false;
|
||||
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Depopping player corpse {}.",
|
||||
c->GetTargetDescription(target)
|
||||
).c_str()
|
||||
);
|
||||
|
||||
target->CastToCorpse()->DepopPlayerCorpse();
|
||||
|
||||
if (bury_corpse) {
|
||||
target->CastToCorpse()->Bury();
|
||||
}
|
||||
} else if (is_depop_all) {
|
||||
if (!target || !target->IsClient()) {
|
||||
@ -298,50 +243,36 @@ void command_corpse(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (c->Admin() >= commandEditPlayerCorpses) {
|
||||
bool bury_corpse = (
|
||||
sep->IsNumber(2) ?
|
||||
(
|
||||
Strings::ToInt(sep->arg[2]) != 0 ?
|
||||
true :
|
||||
false
|
||||
) :
|
||||
false
|
||||
);
|
||||
const bool bury_corpse = sep->IsNumber(2) ? Strings::ToBool(sep->arg[2]) : false;
|
||||
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Depopping all player corpses for {}.",
|
||||
c->GetTargetDescription(target)
|
||||
).c_str()
|
||||
);
|
||||
|
||||
target->CastToClient()->DepopAllCorpses();
|
||||
|
||||
if (bury_corpse) {
|
||||
target->CastToClient()->BuryPlayerCorpses();
|
||||
}
|
||||
} else if (is_move_all_to_graveyard) {
|
||||
const int moved_count = entity_list.MovePlayerCorpsesToGraveyard(true);
|
||||
if (moved_count) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Depopping all player corpses for {}.",
|
||||
c->GetTargetDescription(target)
|
||||
"Moved {} player corpse{} to graveyard in {} ({}).",
|
||||
moved_count,
|
||||
moved_count != 1 ? "s" : "",
|
||||
ZoneLongName(zone->GetZoneID()),
|
||||
ZoneName(zone->GetZoneID())
|
||||
).c_str()
|
||||
);
|
||||
target->CastToClient()->DepopAllCorpses();
|
||||
if (bury_corpse) {
|
||||
target->CastToClient()->BuryPlayerCorpses();
|
||||
}
|
||||
} else {
|
||||
c->Message(Chat::White, "Your status is not high enough to depop all of a player's corpses.");
|
||||
return;
|
||||
}
|
||||
} else if (is_move_all_to_graveyard) {
|
||||
int moved_count = entity_list.MovePlayerCorpsesToGraveyard(true);
|
||||
if (c->Admin() >= commandEditPlayerCorpses) {
|
||||
if (moved_count) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Moved {} player corpse{} to graveyard in {} ({}).",
|
||||
moved_count,
|
||||
moved_count != 1 ? "s" : "",
|
||||
ZoneLongName(zone->GetZoneID()),
|
||||
ZoneName(zone->GetZoneID())
|
||||
).c_str()
|
||||
);
|
||||
} else {
|
||||
c->Message(Chat::White, "There are no player corpses to move to the graveyard.");
|
||||
}
|
||||
} else {
|
||||
c->Message(Chat::White, "Your status is not high enough to move all player corpses to the graveyard.");
|
||||
c->Message(Chat::White, "There are no player corpses to move to the graveyard.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -10,7 +10,7 @@ void command_doanim(Client *c, const Seperator *sep)
|
||||
}
|
||||
|
||||
Mob* t = c;
|
||||
if (c->GetTarget() && c->Admin() >= commandDoAnimOthers) {
|
||||
if (c->GetTarget()) {
|
||||
t = c->GetTarget();
|
||||
}
|
||||
|
||||
|
||||
@ -81,11 +81,6 @@ void command_guild(Client *c, const Seperator *sep)
|
||||
).c_str()
|
||||
);
|
||||
} else {
|
||||
if (c->Admin() < minStatusToEditOtherGuilds) {
|
||||
c->Message(Chat::White, "You cannot edit other peoples' guilds.");
|
||||
return;
|
||||
}
|
||||
|
||||
auto guild_name = sep->argplus[3];
|
||||
auto guild_id = guild_mgr.CreateGuild(sep->argplus[3], leader_id);
|
||||
|
||||
@ -144,16 +139,6 @@ void command_guild(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (c->Admin() < minStatusToEditOtherGuilds) {
|
||||
if (c->GuildID() != guild_id) {
|
||||
c->Message(Chat::White, "You cannot edit other peoples' guilds.");
|
||||
return;
|
||||
} else if (!guild_mgr.CheckGMStatus(guild_id, c->Admin())) {
|
||||
c->Message(Chat::White, "You cannot edit your current guild, your status is not high enough.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
LogGuilds(
|
||||
"[{}]: Deleting guild [{}] ([{}]) with GM command",
|
||||
c->GetName(),
|
||||
@ -175,16 +160,10 @@ void command_guild(Client *c, const Seperator *sep)
|
||||
SendGuildSubCommands(c);
|
||||
} else if (is_info) {
|
||||
if (arguments != 2 && c->IsInAGuild()) {
|
||||
if (c->Admin() >= minStatusToEditOtherGuilds) {
|
||||
c->Message(Chat::White, "#guild info [Guild ID]");
|
||||
} else {
|
||||
c->Message(Chat::White, "You cannot edit other peoples' guilds.");
|
||||
}
|
||||
c->Message(Chat::White, "#guild info [Guild ID]");
|
||||
} else {
|
||||
auto guild_id = GUILD_NONE;
|
||||
if (arguments != 2 || !sep->IsNumber(2)) {
|
||||
guild_id = c->GuildID();
|
||||
} else if (c->Admin() >= minStatusToEditOtherGuilds) {
|
||||
if (sep->IsNumber(2)) {
|
||||
guild_id = Strings::ToUnsignedInt(sep->arg[2]);
|
||||
}
|
||||
|
||||
@ -193,11 +172,6 @@ void command_guild(Client *c, const Seperator *sep)
|
||||
}
|
||||
}
|
||||
} else if (is_list) {
|
||||
if (c->Admin() < minStatusToEditOtherGuilds) {
|
||||
c->Message(Chat::White, "You cannot edit other peoples' guilds.");
|
||||
return;
|
||||
}
|
||||
|
||||
guild_mgr.ListGuilds(c, std::string());
|
||||
} else if (is_rename) {
|
||||
if (!sep->IsNumber(2)) {
|
||||
@ -215,16 +189,6 @@ void command_guild(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (c->Admin() < minStatusToEditOtherGuilds) {
|
||||
if (c->GuildID() != guild_id) {
|
||||
c->Message(Chat::White, "You cannot edit other peoples' guilds.");
|
||||
return;
|
||||
} else if (!guild_mgr.CheckGMStatus(guild_id, c->Admin())) {
|
||||
c->Message(Chat::White, "You cannot edit your current guild, your status is not high enough.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
auto new_guild_name = sep->argplus[3];
|
||||
LogGuilds(
|
||||
"[{}]: Renaming guild [{}] ([{}]) to [{}] with GM command",
|
||||
@ -293,11 +257,6 @@ void command_guild(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (c->Admin() < minStatusToEditOtherGuilds && guild_id != c->GuildID()) {
|
||||
c->Message(Chat::White, "You cannot edit other peoples' guilds.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!guild_id || guild_id == GUILD_NONE) {
|
||||
LogGuilds(
|
||||
"[{}]: Removing [{}] ([{}]) from guild with GM command",
|
||||
@ -390,16 +349,6 @@ void command_guild(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (c->Admin() < minStatusToEditOtherGuilds) {
|
||||
if (c->GuildID() != guild_id) {
|
||||
c->Message(Chat::White, "You cannot edit other peoples' guilds.");
|
||||
return;
|
||||
} else if (!guild_mgr.CheckGMStatus(guild_id, c->Admin())) {
|
||||
c->Message(Chat::White, "You cannot edit your current guild, your status is not high enough.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
LogGuilds(
|
||||
"[{}]: Setting leader of guild [{}] ([{}]) to [{}] with GM command",
|
||||
c->GetName(),
|
||||
@ -461,11 +410,6 @@ void command_guild(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (c->Admin() < minStatusToEditOtherGuilds && character_id != c->CharacterID()) {
|
||||
c->Message(Chat::White, "You cannot edit other peoples' guilds.");
|
||||
return;
|
||||
}
|
||||
|
||||
LogGuilds(
|
||||
"[{}]: Setting [{}] ([{}])'s guild rank to [{}] with GM command",
|
||||
c->GetName(),
|
||||
@ -498,8 +442,6 @@ void command_guild(Client *c, const Seperator *sep)
|
||||
);
|
||||
if (!client) {
|
||||
c->Message(Chat::White, "You must target someone or specify a character name.");
|
||||
} else if (c->Admin() < minStatusToEditOtherGuilds && client->GuildID() != c->GuildID()) {
|
||||
c->Message(Chat::White, "You cannot edit other peoples' guilds.");
|
||||
} else {
|
||||
if (!client->IsInAGuild()) {
|
||||
c->Message(
|
||||
|
||||
@ -15,20 +15,13 @@ void command_interrogateinv(Client *c, const Seperator *sep)
|
||||
// same or not.
|
||||
|
||||
if (strcasecmp(sep->arg[1], "help") == 0) {
|
||||
if (c->Admin() < commandInterrogateInv) {
|
||||
c->Message(Chat::White, "Usage: #interrogateinv");
|
||||
c->Message(Chat::White, " Displays your inventory's current in-memory nested storage references");
|
||||
}
|
||||
else {
|
||||
c->Message(Chat::White, "Usage: #interrogateinv [log] [silent]");
|
||||
c->Message(
|
||||
Chat::White,
|
||||
" Displays your or your Player target inventory's current in-memory nested storage references"
|
||||
);
|
||||
c->Message(Chat::White, " [log] - Logs interrogation to file");
|
||||
c->Message(Chat::White, " [silent] - Omits the in-game message portion of the interrogation");
|
||||
}
|
||||
return;
|
||||
c->Message(Chat::White, "Usage: #interrogateinv [log] [silent]");
|
||||
c->Message(
|
||||
Chat::White,
|
||||
" Displays your or your Player target inventory's current in-memory nested storage references"
|
||||
);
|
||||
c->Message(Chat::White, " [log] - Logs interrogation to file");
|
||||
c->Message(Chat::White, " [silent] - Omits the in-game message portion of the interrogation");
|
||||
}
|
||||
|
||||
Client *target = nullptr;
|
||||
@ -38,33 +31,20 @@ void command_interrogateinv(Client *c, const Seperator *sep)
|
||||
bool error = false;
|
||||
bool allowtrip = false;
|
||||
|
||||
if (c->Admin() < commandInterrogateInv) {
|
||||
if (c->GetInterrogateInvState()) {
|
||||
c->Message(Chat::Red, "The last use of #interrogateinv on this inventory instance discovered an error...");
|
||||
c->Message(Chat::Red, "Logging out, zoning or re-arranging items at this point will result in item loss!");
|
||||
return;
|
||||
}
|
||||
target = c;
|
||||
allowtrip = true;
|
||||
if (c->GetTarget() == nullptr) {
|
||||
target = c;
|
||||
} else if (c->GetTarget()->IsClient()) {
|
||||
target = c->GetTarget()->CastToClient();
|
||||
} else {
|
||||
c->Message(Chat::Default, "Use of this command is limited to Client entities");
|
||||
return;
|
||||
}
|
||||
else {
|
||||
if (c->GetTarget() == nullptr) {
|
||||
target = c;
|
||||
}
|
||||
else if (c->GetTarget()->IsClient()) {
|
||||
target = c->GetTarget()->CastToClient();
|
||||
}
|
||||
else {
|
||||
c->Message(Chat::Default, "Use of this command is limited to Client entities");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcasecmp(sep->arg[1], "log") == 0) {
|
||||
log = true;
|
||||
}
|
||||
if (strcasecmp(sep->arg[2], "silent") == 0) {
|
||||
silent = true;
|
||||
}
|
||||
if (strcasecmp(sep->arg[1], "log") == 0) {
|
||||
log = true;
|
||||
}
|
||||
if (strcasecmp(sep->arg[2], "silent") == 0) {
|
||||
silent = true;
|
||||
}
|
||||
|
||||
bool success = target->InterrogateInventory(c, log, silent, allowtrip, error);
|
||||
|
||||
@ -27,50 +27,48 @@ void command_invsnapshot(Client *c, const Seperator *sep)
|
||||
"<td><c \"#AAAAAA\">takes snapshot of character inventory</td>"
|
||||
"</tr>";
|
||||
|
||||
if (c->Admin() >= commandInvSnapshot) {
|
||||
window_text.append(
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">gcount</td>"
|
||||
"<td></td>"
|
||||
"<td><c \"#AAAAAA\">returns global snapshot count</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">gclear</td>"
|
||||
"<td><c \"#FFFF00\"><br>now</td>"
|
||||
"<td><c \"#AAAAAA\">delete all snapshots - rule<br>delete all snapshots - now</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">count</td>"
|
||||
"<td></td>"
|
||||
"<td><c \"#AAAAAA\">returns character snapshot count</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">clear</td>"
|
||||
"<td><c \"#FFFF00\"><br>now</td>"
|
||||
"<td><c \"#AAAAAA\">delete character snapshots - rule<br>delete character snapshots - now</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">list</td>"
|
||||
"<td><br><c \"#FFFF00\">count</td>"
|
||||
"<td><c \"#AAAAAA\">lists entry ids for current character<br>limits to count</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">parse</td>"
|
||||
"<td><c \"#00FF00\">tstmp</td>"
|
||||
"<td><c \"#AAAAAA\">displays slots and items in snapshot</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">compare</td>"
|
||||
"<td><c \"#00FF00\">tstmp</td>"
|
||||
"<td><c \"#AAAAAA\">compares inventory against snapshot</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">restore</td>"
|
||||
"<td><c \"#00FF00\">tstmp</td>"
|
||||
"<td><c \"#AAAAAA\">restores slots and items in snapshot</td>"
|
||||
"</tr>"
|
||||
);
|
||||
}
|
||||
window_text.append(
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">gcount</td>"
|
||||
"<td></td>"
|
||||
"<td><c \"#AAAAAA\">returns global snapshot count</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">gclear</td>"
|
||||
"<td><c \"#FFFF00\"><br>now</td>"
|
||||
"<td><c \"#AAAAAA\">delete all snapshots - rule<br>delete all snapshots - now</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">count</td>"
|
||||
"<td></td>"
|
||||
"<td><c \"#AAAAAA\">returns character snapshot count</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">clear</td>"
|
||||
"<td><c \"#FFFF00\"><br>now</td>"
|
||||
"<td><c \"#AAAAAA\">delete character snapshots - rule<br>delete character snapshots - now</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">list</td>"
|
||||
"<td><br><c \"#FFFF00\">count</td>"
|
||||
"<td><c \"#AAAAAA\">lists entry ids for current character<br>limits to count</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">parse</td>"
|
||||
"<td><c \"#00FF00\">tstmp</td>"
|
||||
"<td><c \"#AAAAAA\">displays slots and items in snapshot</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">compare</td>"
|
||||
"<td><c \"#00FF00\">tstmp</td>"
|
||||
"<td><c \"#AAAAAA\">compares inventory against snapshot</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#00FF00\">restore</td>"
|
||||
"<td><c \"#00FF00\">tstmp</td>"
|
||||
"<td><c \"#AAAAAA\">restores slots and items in snapshot</td>"
|
||||
"</tr>"
|
||||
);
|
||||
|
||||
window_text.append(
|
||||
"</table>"
|
||||
@ -81,34 +79,30 @@ void command_invsnapshot(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (c->Admin() >= commandInvSnapshot) { // global arguments
|
||||
if (strcmp(sep->arg[1], "gcount") == 0) {
|
||||
auto is_count = database.CountInvSnapshots();
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"There %s %i inventory snapshot%s.",
|
||||
(is_count == 1 ? "is" : "are"),
|
||||
is_count,
|
||||
(is_count == 1 ? "" : "s"));
|
||||
|
||||
if (strcmp(sep->arg[1], "gcount") == 0) {
|
||||
auto is_count = database.CountInvSnapshots();
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "gclear") == 0) {
|
||||
if (strcmp(sep->arg[2], "now") == 0) {
|
||||
database.ClearInvSnapshots(true);
|
||||
c->Message(Chat::White, "Inventory snapshots cleared using current time.");
|
||||
} else {
|
||||
database.ClearInvSnapshots();
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"There %s %i inventory snapshot%s.",
|
||||
(is_count == 1 ? "is" : "are"),
|
||||
is_count,
|
||||
(is_count == 1 ? "" : "s"));
|
||||
|
||||
return;
|
||||
Chat::White, "Inventory snapshots cleared using RuleI(Character, InvSnapshotHistoryD) (%i day%s).",
|
||||
RuleI(Character, InvSnapshotHistoryD), (RuleI(Character, InvSnapshotHistoryD) == 1 ? "" : "s"));
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "gclear") == 0) {
|
||||
if (strcmp(sep->arg[2], "now") == 0) {
|
||||
database.ClearInvSnapshots(true);
|
||||
c->Message(Chat::White, "Inventory snapshots cleared using current time.");
|
||||
}
|
||||
else {
|
||||
database.ClearInvSnapshots();
|
||||
c->Message(
|
||||
Chat::White, "Inventory snapshots cleared using RuleI(Character, InvSnapshotHistoryD) (%i day%s).",
|
||||
RuleI(Character, InvSnapshotHistoryD), (RuleI(Character, InvSnapshotHistoryD) == 1 ? "" : "s"));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!c->GetTarget() || !c->GetTarget()->IsClient()) {
|
||||
@ -127,8 +121,7 @@ void command_invsnapshot(Client *c, const Seperator *sep)
|
||||
tc->GetName(),
|
||||
RuleI(Character, InvSnapshotMinIntervalM),
|
||||
(RuleI(Character, InvSnapshotMinIntervalM) == 1 ? "" : "s"));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
tc->SetNextInvSnapshot(RuleI(Character, InvSnapshotMinRetryM));
|
||||
c->Message(
|
||||
Chat::White,
|
||||
@ -141,278 +134,266 @@ void command_invsnapshot(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (c->Admin() >= commandInvSnapshot) {
|
||||
if (strcmp(sep->arg[1], "count") == 0) {
|
||||
auto is_count = database.CountCharacterInvSnapshots(tc->CharacterID());
|
||||
if (strcmp(sep->arg[1], "count") == 0) {
|
||||
auto is_count = database.CountCharacterInvSnapshots(tc->CharacterID());
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"%s (id: %u) has %i inventory snapshot%s.",
|
||||
tc->GetName(),
|
||||
tc->CharacterID(),
|
||||
is_count,
|
||||
(is_count == 1 ? "" : "s"));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "clear") == 0) {
|
||||
if (strcmp(sep->arg[2], "now") == 0) {
|
||||
database.ClearCharacterInvSnapshots(tc->CharacterID(), true);
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"%s (id: %u) has %i inventory snapshot%s.",
|
||||
"%s\'s (id: %u) inventory snapshots cleared using current time.",
|
||||
tc->GetName(),
|
||||
tc->CharacterID());
|
||||
} else {
|
||||
database.ClearCharacterInvSnapshots(tc->CharacterID());
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"%s\'s (id: %u) inventory snapshots cleared using RuleI(Character, InvSnapshotHistoryD) (%i day%s).",
|
||||
tc->GetName(),
|
||||
tc->CharacterID(),
|
||||
is_count,
|
||||
(is_count == 1 ? "" : "s"));
|
||||
RuleI(Character, InvSnapshotHistoryD),
|
||||
(RuleI(Character, InvSnapshotHistoryD) == 1 ? "" : "s"));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "list") == 0) {
|
||||
std::list<std::pair<uint32, int>> is_list;
|
||||
database.ListCharacterInvSnapshots(tc->CharacterID(), is_list);
|
||||
|
||||
if (is_list.empty()) {
|
||||
c->Message(Chat::White, "No inventory snapshots for %s (id: %u)", tc->GetName(), tc->CharacterID());
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "clear") == 0) {
|
||||
if (strcmp(sep->arg[2], "now") == 0) {
|
||||
database.ClearCharacterInvSnapshots(tc->CharacterID(), true);
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"%s\'s (id: %u) inventory snapshots cleared using current time.",
|
||||
tc->GetName(),
|
||||
tc->CharacterID());
|
||||
}
|
||||
else {
|
||||
database.ClearCharacterInvSnapshots(tc->CharacterID());
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"%s\'s (id: %u) inventory snapshots cleared using RuleI(Character, InvSnapshotHistoryD) (%i day%s).",
|
||||
tc->GetName(),
|
||||
tc->CharacterID(),
|
||||
RuleI(Character, InvSnapshotHistoryD),
|
||||
(RuleI(Character, InvSnapshotHistoryD) == 1 ? "" : "s"));
|
||||
}
|
||||
|
||||
return;
|
||||
auto list_count = 0;
|
||||
if (sep->IsNumber(2)) {
|
||||
list_count = Strings::ToInt(sep->arg[2]);
|
||||
}
|
||||
if (list_count < 1 || list_count > is_list.size()) {
|
||||
list_count = is_list.size();
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "list") == 0) {
|
||||
std::list<std::pair<uint32, int>> is_list;
|
||||
database.ListCharacterInvSnapshots(tc->CharacterID(), is_list);
|
||||
std::string window_title = StringFormat("Snapshots for %s", tc->GetName());
|
||||
|
||||
if (is_list.empty()) {
|
||||
c->Message(Chat::White, "No inventory snapshots for %s (id: %u)", tc->GetName(), tc->CharacterID());
|
||||
return;
|
||||
}
|
||||
|
||||
auto list_count = 0;
|
||||
if (sep->IsNumber(2)) {
|
||||
list_count = Strings::ToInt(sep->arg[2]);
|
||||
}
|
||||
if (list_count < 1 || list_count > is_list.size()) {
|
||||
list_count = is_list.size();
|
||||
}
|
||||
|
||||
std::string window_title = StringFormat("Snapshots for %s", tc->GetName());
|
||||
|
||||
std::string window_text =
|
||||
"<table>"
|
||||
"<tr>"
|
||||
"<td>Timestamp</td>"
|
||||
"<td>Entry Count</td>"
|
||||
"</tr>";
|
||||
|
||||
for (auto iter : is_list) {
|
||||
if (!list_count) {
|
||||
break;
|
||||
}
|
||||
|
||||
window_text.append(
|
||||
StringFormat(
|
||||
std::string window_text =
|
||||
"<table>"
|
||||
"<tr>"
|
||||
"<td>%u</td>"
|
||||
"<td>%i</td>"
|
||||
"</tr>",
|
||||
iter.first,
|
||||
iter.second
|
||||
));
|
||||
"<td>Timestamp</td>"
|
||||
"<td>Entry Count</td>"
|
||||
"</tr>";
|
||||
|
||||
--list_count;
|
||||
for (auto iter: is_list) {
|
||||
if (!list_count) {
|
||||
break;
|
||||
}
|
||||
|
||||
window_text.append(
|
||||
"</table>"
|
||||
);
|
||||
|
||||
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "parse") == 0) {
|
||||
if (!sep->IsNumber(2)) {
|
||||
c->Message(Chat::White, "A timestamp is required to use this option.");
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 timestamp = Strings::ToUnsignedInt(sep->arg[2]);
|
||||
|
||||
if (!database.ValidateCharacterInvSnapshotTimestamp(tc->CharacterID(), timestamp)) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"No inventory snapshots for %s (id: %u) exist at %u.",
|
||||
tc->GetName(),
|
||||
tc->CharacterID(),
|
||||
timestamp
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
std::list<std::pair<int16, uint32>> parse_list;
|
||||
database.ParseCharacterInvSnapshot(tc->CharacterID(), timestamp, parse_list);
|
||||
|
||||
std::string window_title = StringFormat("Snapshot Parse for %s @ %u", tc->GetName(), timestamp);
|
||||
|
||||
std::string window_text = "Slot: ItemID - Description<br>";
|
||||
|
||||
for (auto iter : parse_list) {
|
||||
auto item_data = database.GetItem(iter.second);
|
||||
std::string window_line = StringFormat(
|
||||
"%i: %u - %s<br>",
|
||||
StringFormat(
|
||||
"<tr>"
|
||||
"<td>%u</td>"
|
||||
"<td>%i</td>"
|
||||
"</tr>",
|
||||
iter.first,
|
||||
iter.second,
|
||||
(item_data ? item_data->Name : "[error]"));
|
||||
iter.second
|
||||
));
|
||||
|
||||
if (window_text.length() + window_line.length() < 4095) {
|
||||
window_text.append(window_line);
|
||||
}
|
||||
else {
|
||||
c->Message(Chat::White, "Too many snapshot entries to list...");
|
||||
break;
|
||||
}
|
||||
}
|
||||
--list_count;
|
||||
}
|
||||
|
||||
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
|
||||
window_text.append(
|
||||
"</table>"
|
||||
);
|
||||
|
||||
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "parse") == 0) {
|
||||
if (!sep->IsNumber(2)) {
|
||||
c->Message(Chat::White, "A timestamp is required to use this option.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "compare") == 0) {
|
||||
if (!sep->IsNumber(2)) {
|
||||
c->Message(Chat::White, "A timestamp is required to use this option.");
|
||||
return;
|
||||
uint32 timestamp = Strings::ToUnsignedInt(sep->arg[2]);
|
||||
|
||||
if (!database.ValidateCharacterInvSnapshotTimestamp(tc->CharacterID(), timestamp)) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"No inventory snapshots for %s (id: %u) exist at %u.",
|
||||
tc->GetName(),
|
||||
tc->CharacterID(),
|
||||
timestamp
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
std::list<std::pair<int16, uint32>> parse_list;
|
||||
database.ParseCharacterInvSnapshot(tc->CharacterID(), timestamp, parse_list);
|
||||
|
||||
std::string window_title = StringFormat("Snapshot Parse for %s @ %u", tc->GetName(), timestamp);
|
||||
|
||||
std::string window_text = "Slot: ItemID - Description<br>";
|
||||
|
||||
for (auto iter: parse_list) {
|
||||
auto item_data = database.GetItem(iter.second);
|
||||
std::string window_line = StringFormat(
|
||||
"%i: %u - %s<br>",
|
||||
iter.first,
|
||||
iter.second,
|
||||
(item_data ? item_data->Name : "[error]"));
|
||||
|
||||
if (window_text.length() + window_line.length() < 4095) {
|
||||
window_text.append(window_line);
|
||||
} else {
|
||||
c->Message(Chat::White, "Too many snapshot entries to list...");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 timestamp = Strings::ToUnsignedInt(sep->arg[2]);
|
||||
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
|
||||
|
||||
if (!database.ValidateCharacterInvSnapshotTimestamp(tc->CharacterID(), timestamp)) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"No inventory snapshots for %s (id: %u) exist at %u.",
|
||||
tc->GetName(),
|
||||
tc->CharacterID(),
|
||||
timestamp
|
||||
);
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
std::list<std::pair<int16, uint32>> inv_compare_list;
|
||||
database.DivergeCharacterInventoryFromInvSnapshot(tc->CharacterID(), timestamp, inv_compare_list);
|
||||
if (strcmp(sep->arg[1], "compare") == 0) {
|
||||
if (!sep->IsNumber(2)) {
|
||||
c->Message(Chat::White, "A timestamp is required to use this option.");
|
||||
return;
|
||||
}
|
||||
|
||||
std::list<std::pair<int16, uint32>> iss_compare_list;
|
||||
database.DivergeCharacterInvSnapshotFromInventory(tc->CharacterID(), timestamp, iss_compare_list);
|
||||
uint32 timestamp = Strings::ToUnsignedInt(sep->arg[2]);
|
||||
|
||||
std::string window_title = StringFormat("Snapshot Comparison for %s @ %u", tc->GetName(), timestamp);
|
||||
if (!database.ValidateCharacterInvSnapshotTimestamp(tc->CharacterID(), timestamp)) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"No inventory snapshots for %s (id: %u) exist at %u.",
|
||||
tc->GetName(),
|
||||
tc->CharacterID(),
|
||||
timestamp
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
std::string window_text = "Slot: (action) Snapshot -> Inventory<br>";
|
||||
std::list<std::pair<int16, uint32>> inv_compare_list;
|
||||
database.DivergeCharacterInventoryFromInvSnapshot(tc->CharacterID(), timestamp, inv_compare_list);
|
||||
|
||||
auto inv_iter = inv_compare_list.begin();
|
||||
auto iss_iter = iss_compare_list.begin();
|
||||
std::list<std::pair<int16, uint32>> iss_compare_list;
|
||||
database.DivergeCharacterInvSnapshotFromInventory(tc->CharacterID(), timestamp, iss_compare_list);
|
||||
|
||||
while (true) {
|
||||
std::string window_line;
|
||||
std::string window_title = StringFormat("Snapshot Comparison for %s @ %u", tc->GetName(), timestamp);
|
||||
|
||||
if (inv_iter == inv_compare_list.end() && iss_iter == iss_compare_list.end()) {
|
||||
break;
|
||||
}
|
||||
else if (inv_iter != inv_compare_list.end() && iss_iter == iss_compare_list.end()) {
|
||||
window_line = StringFormat("%i: (delete) [empty] -> %u<br>", inv_iter->first, inv_iter->second);
|
||||
std::string window_text = "Slot: (action) Snapshot -> Inventory<br>";
|
||||
|
||||
auto inv_iter = inv_compare_list.begin();
|
||||
auto iss_iter = iss_compare_list.begin();
|
||||
|
||||
while (true) {
|
||||
std::string window_line;
|
||||
|
||||
if (inv_iter == inv_compare_list.end() && iss_iter == iss_compare_list.end()) {
|
||||
break;
|
||||
} else if (inv_iter != inv_compare_list.end() && iss_iter == iss_compare_list.end()) {
|
||||
window_line = StringFormat("%i: (delete) [empty] -> %u<br>", inv_iter->first, inv_iter->second);
|
||||
++inv_iter;
|
||||
} else if (inv_iter == inv_compare_list.end() && iss_iter != iss_compare_list.end()) {
|
||||
window_line = StringFormat("%i: (insert) %u -> [empty]<br>", iss_iter->first, iss_iter->second);
|
||||
++iss_iter;
|
||||
} else {
|
||||
if (inv_iter->first < iss_iter->first) {
|
||||
window_line = StringFormat(
|
||||
"%i: (delete) [empty] -> %u<br>",
|
||||
inv_iter->first,
|
||||
inv_iter->second
|
||||
);
|
||||
++inv_iter;
|
||||
} else if (inv_iter->first > iss_iter->first) {
|
||||
window_line = StringFormat(
|
||||
"%i: (insert) %u -> [empty]<br>",
|
||||
iss_iter->first,
|
||||
iss_iter->second
|
||||
);
|
||||
++iss_iter;
|
||||
} else {
|
||||
window_line = StringFormat(
|
||||
"%i: (replace) %u -> %u<br>",
|
||||
iss_iter->first,
|
||||
iss_iter->second,
|
||||
inv_iter->second
|
||||
);
|
||||
++inv_iter;
|
||||
}
|
||||
else if (inv_iter == inv_compare_list.end() && iss_iter != iss_compare_list.end()) {
|
||||
window_line = StringFormat("%i: (insert) %u -> [empty]<br>", iss_iter->first, iss_iter->second);
|
||||
++iss_iter;
|
||||
}
|
||||
else {
|
||||
if (inv_iter->first < iss_iter->first) {
|
||||
window_line = StringFormat(
|
||||
"%i: (delete) [empty] -> %u<br>",
|
||||
inv_iter->first,
|
||||
inv_iter->second
|
||||
);
|
||||
++inv_iter;
|
||||
}
|
||||
else if (inv_iter->first > iss_iter->first) {
|
||||
window_line = StringFormat(
|
||||
"%i: (insert) %u -> [empty]<br>",
|
||||
iss_iter->first,
|
||||
iss_iter->second
|
||||
);
|
||||
++iss_iter;
|
||||
}
|
||||
else {
|
||||
window_line = StringFormat(
|
||||
"%i: (replace) %u -> %u<br>",
|
||||
iss_iter->first,
|
||||
iss_iter->second,
|
||||
inv_iter->second
|
||||
);
|
||||
++inv_iter;
|
||||
++iss_iter;
|
||||
}
|
||||
}
|
||||
|
||||
if (window_text.length() + window_line.length() < 4095) {
|
||||
window_text.append(window_line);
|
||||
}
|
||||
else {
|
||||
c->Message(Chat::White, "Too many comparison entries to list...");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
|
||||
if (window_text.length() + window_line.length() < 4095) {
|
||||
window_text.append(window_line);
|
||||
} else {
|
||||
c->Message(Chat::White, "Too many comparison entries to list...");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "restore") == 0) {
|
||||
if (!sep->IsNumber(2)) {
|
||||
c->Message(Chat::White, "A timestamp is required to use this option.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(sep->arg[1], "restore") == 0) {
|
||||
if (!sep->IsNumber(2)) {
|
||||
c->Message(Chat::White, "A timestamp is required to use this option.");
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 timestamp = Strings::ToUnsignedInt(sep->arg[2]);
|
||||
|
||||
if (!database.ValidateCharacterInvSnapshotTimestamp(tc->CharacterID(), timestamp)) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"No inventory snapshots for %s (id: %u) exist at %u.",
|
||||
tc->GetName(),
|
||||
tc->CharacterID(),
|
||||
timestamp
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (database.SaveCharacterInvSnapshot(tc->CharacterID())) {
|
||||
tc->SetNextInvSnapshot(RuleI(Character, InvSnapshotMinIntervalM));
|
||||
}
|
||||
else {
|
||||
c->Message(
|
||||
Chat::Red, "Failed to take pre-restore inventory snapshot of %s (id: %u).",
|
||||
tc->GetName(), tc->CharacterID());
|
||||
return;
|
||||
}
|
||||
|
||||
if (database.RestoreCharacterInvSnapshot(tc->CharacterID(), timestamp)) {
|
||||
// cannot delete all valid item slots from client..so, we worldkick
|
||||
tc->WorldKick(); // self restores update before the 'kick' is processed
|
||||
|
||||
c->Message(
|
||||
Chat::White, "Successfully applied snapshot %u to %s's (id: %u) inventory.",
|
||||
timestamp, tc->GetName(), tc->CharacterID());
|
||||
}
|
||||
else {
|
||||
c->Message(
|
||||
Chat::Red, "Failed to apply snapshot %u to %s's (id: %u) inventory.",
|
||||
timestamp, tc->GetName(), tc->CharacterID());
|
||||
}
|
||||
uint32 timestamp = Strings::ToUnsignedInt(sep->arg[2]);
|
||||
|
||||
if (!database.ValidateCharacterInvSnapshotTimestamp(tc->CharacterID(), timestamp)) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"No inventory snapshots for %s (id: %u) exist at %u.",
|
||||
tc->GetName(),
|
||||
tc->CharacterID(),
|
||||
timestamp
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (database.SaveCharacterInvSnapshot(tc->CharacterID())) {
|
||||
tc->SetNextInvSnapshot(RuleI(Character, InvSnapshotMinIntervalM));
|
||||
} else {
|
||||
c->Message(
|
||||
Chat::Red, "Failed to take pre-restore inventory snapshot of %s (id: %u).",
|
||||
tc->GetName(), tc->CharacterID());
|
||||
return;
|
||||
}
|
||||
|
||||
if (database.RestoreCharacterInvSnapshot(tc->CharacterID(), timestamp)) {
|
||||
// cannot delete all valid item slots from client..so, we worldkick
|
||||
tc->WorldKick(); // self restores update before the 'kick' is processed
|
||||
|
||||
c->Message(
|
||||
Chat::White, "Successfully applied snapshot %u to %s's (id: %u) inventory.",
|
||||
timestamp, tc->GetName(), tc->CharacterID());
|
||||
} else {
|
||||
c->Message(
|
||||
Chat::Red, "Failed to apply snapshot %u to %s's (id: %u) inventory.",
|
||||
timestamp, tc->GetName(), tc->CharacterID());
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -2,18 +2,18 @@
|
||||
|
||||
void command_movechar(Client *c, const Seperator *sep)
|
||||
{
|
||||
int arguments = sep->argnum;
|
||||
const int arguments = sep->argnum;
|
||||
if (arguments < 2) {
|
||||
c->Message(Chat::White, "Usage: #movechar [Character ID|Character Name] [Zone ID|Zone Short Name]");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string character_name = (
|
||||
const std::string &character_name = (
|
||||
sep->IsNumber(1) ?
|
||||
database.GetCharNameByID(Strings::ToUnsignedInt(sep->arg[1])) :
|
||||
sep->arg[1]
|
||||
);
|
||||
auto character_id = database.GetCharacterID(character_name.c_str());
|
||||
const uint32 character_id = database.GetCharacterID(character_name.c_str());
|
||||
if (!character_id) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
@ -25,15 +25,15 @@ void command_movechar(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
auto account_id = database.GetAccountIDByChar(character_name.c_str());
|
||||
const uint32 account_id = database.GetAccountIDByChar(character_name.c_str());
|
||||
|
||||
std::string zone_short_name = Strings::ToLower(
|
||||
const std::string &zone_short_name = Strings::ToLower(
|
||||
sep->IsNumber(2) ?
|
||||
ZoneName(Strings::ToUnsignedInt(sep->arg[2]), true) :
|
||||
sep->arg[2]
|
||||
);
|
||||
|
||||
bool is_unknown_zone = zone_short_name.find("unknown") != std::string::npos;
|
||||
const bool is_unknown_zone = zone_short_name.find("unknown") != std::string::npos;
|
||||
if (is_unknown_zone) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
@ -45,63 +45,34 @@ void command_movechar(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
auto zone_id = ZoneID(zone_short_name);
|
||||
auto z = GetZone(zone_id);
|
||||
const uint32 zone_id = ZoneID(zone_short_name);
|
||||
auto z = GetZone(zone_id);
|
||||
|
||||
if (!z) {
|
||||
c->Message(Chat::Red, "Invalid zone.");
|
||||
return;
|
||||
}
|
||||
|
||||
bool is_special_zone = (
|
||||
zone_short_name.find("cshome") != std::string::npos ||
|
||||
zone_short_name.find("load") != std::string::npos ||
|
||||
zone_short_name.find("load2") != std::string::npos
|
||||
const bool moved = database.MoveCharacterToZone(character_name.c_str(), zone_id);
|
||||
std::string moved_string = moved ? "Succeeded" : "Failed";
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Character Move {} | Character: {} ({})",
|
||||
moved_string,
|
||||
character_name,
|
||||
character_id
|
||||
).c_str()
|
||||
);
|
||||
|
||||
if (c->Admin() < commandMovecharToSpecials && is_special_zone) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"{} ({}) is a special zone and you cannot move someone there.",
|
||||
z->long_name,
|
||||
zone_short_name
|
||||
).c_str()
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (
|
||||
c->Admin() >= commandMovecharSelfOnly ||
|
||||
account_id == c->AccountID()
|
||||
) {
|
||||
bool moved = database.MoveCharacterToZone(character_name.c_str(), zone_id);
|
||||
std::string moved_string = (
|
||||
moved ?
|
||||
"Succeeded" :
|
||||
"Failed"
|
||||
);
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Character Move {} | Character: {} ({})",
|
||||
moved_string,
|
||||
character_name,
|
||||
character_id
|
||||
).c_str()
|
||||
);
|
||||
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Character Move {} | Zone: {} ({}) ID: {}",
|
||||
moved_string,
|
||||
z->long_name,
|
||||
zone_short_name,
|
||||
zone_id
|
||||
).c_str()
|
||||
);
|
||||
} else {
|
||||
c->Message(Chat::White, "You cannot move characters that are not on your account.");
|
||||
}
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Character Move {} | Zone: {} ({}) ID: {}",
|
||||
moved_string,
|
||||
z->long_name,
|
||||
zone_short_name,
|
||||
zone_id
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
|
||||
@ -2,13 +2,8 @@
|
||||
|
||||
void ShowFlags(Client *c, const Seperator *sep)
|
||||
{
|
||||
auto t = c;
|
||||
|
||||
if (
|
||||
c->GetTarget() &&
|
||||
c->GetTarget()->IsClient() &&
|
||||
c->Admin() >= minStatusToSeeOthersZoneFlags
|
||||
) {
|
||||
Client *t = c;
|
||||
if (c->GetTarget() && c->GetTarget()->IsClient()) {
|
||||
t = c->GetTarget()->CastToClient();
|
||||
}
|
||||
|
||||
|
||||
@ -2,12 +2,8 @@
|
||||
|
||||
void ShowPEQZoneFlags(Client *c, const Seperator *sep)
|
||||
{
|
||||
auto t = c;
|
||||
if (
|
||||
c->GetTarget() &&
|
||||
c->GetTarget()->IsClient() &&
|
||||
c->Admin() >= minStatusToSeeOthersZoneFlags
|
||||
) {
|
||||
Client *t = c;
|
||||
if (c->GetTarget() && c->GetTarget()->IsClient()) {
|
||||
t = c->GetTarget()->CastToClient();
|
||||
}
|
||||
|
||||
|
||||
@ -1343,7 +1343,7 @@ bool Client::CanEnterZone(const std::string& zone_short_name, int16 instance_ver
|
||||
}
|
||||
|
||||
if (!z->flag_needed.empty() && Strings::IsNumber(z->flag_needed) && Strings::ToBool(z->flag_needed)) {
|
||||
if (Admin() < minStatusToIgnoreZoneFlags && !HasZoneFlag(z->zoneidnumber)) {
|
||||
if (!GetGM() && !HasZoneFlag(z->zoneidnumber)) {
|
||||
LogInfo(
|
||||
"Character [{}] does not have the flag to be in this zone [{}]!",
|
||||
GetCleanName(),
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user