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[Cleanup] Cleanup #show currencies Command (#3693)
* [Cleanup] Cleanup #show currencies Command # Notes - Cleans up messages. - Adds `AA Points` as a viewable currency. - Adds an enum for `MoneyTypes` and `MoneySubtypes` so we're not using magic numbers for `GetMoney` anymore. - Converts money amounts to `uint64`. * Update currencies.cpp * Update currencies.cpp
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@ -1059,4 +1059,20 @@ enum SpellTimeRestrictions
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Night
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};
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enum MoneyTypes
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{
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Copper,
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Silver,
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Gold,
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Platinum
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};
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enum MoneySubtypes
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{
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Personal,
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Bank,
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Cursor,
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SharedBank // Platinum Only
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};
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#endif /*COMMON_EQ_CONSTANTS_H*/
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@ -2262,10 +2262,10 @@ void Client::QuestReadBook(const char* text, uint8 type) {
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uint32 Client::GetCarriedPlatinum() {
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return (
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GetMoney(3, 0) +
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(GetMoney(2, 0) / 10) +
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(GetMoney(1, 0) / 100) +
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(GetMoney(0, 0) / 1000)
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GetMoney(MoneyTypes::Platinum, MoneySubtypes::Personal) +
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(GetMoney(MoneyTypes::Gold, MoneySubtypes::Personal) / 10) +
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(GetMoney(MoneyTypes::Silver, MoneySubtypes::Personal) / 100) +
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(GetMoney(MoneyTypes::Copper, MoneySubtypes::Personal) / 1000)
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);
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}
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@ -8119,16 +8119,17 @@ void Client::SendHPUpdateMarquee(){
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uint32 Client::GetMoney(uint8 type, uint8 subtype) {
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uint32 value = 0;
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switch (type) {
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case 0: {
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case MoneyTypes::Copper: {
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switch (subtype) {
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case 0:
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case MoneySubtypes::Personal:
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value = static_cast<uint32>(m_pp.copper);
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break;
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case 1:
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case MoneySubtypes::Bank:
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value = static_cast<uint32>(m_pp.copper_bank);
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break;
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case 2:
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case MoneySubtypes::Cursor:
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value = static_cast<uint32>(m_pp.copper_cursor);
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break;
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default:
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@ -8136,15 +8137,15 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
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}
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break;
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}
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case 1: {
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case MoneyTypes::Silver: {
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switch (subtype) {
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case 0:
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case MoneySubtypes::Personal:
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value = static_cast<uint32>(m_pp.silver);
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break;
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case 1:
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case MoneySubtypes::Bank:
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value = static_cast<uint32>(m_pp.silver_bank);
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break;
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case 2:
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case MoneySubtypes::Cursor:
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value = static_cast<uint32>(m_pp.silver_cursor);
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break;
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default:
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@ -8152,15 +8153,15 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
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}
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break;
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}
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case 2: {
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case MoneyTypes::Gold: {
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switch (subtype) {
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case 0:
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case MoneySubtypes::Personal:
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value = static_cast<uint32>(m_pp.gold);
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break;
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case 1:
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case MoneySubtypes::Bank:
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value = static_cast<uint32>(m_pp.gold_bank);
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break;
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case 2:
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case MoneySubtypes::Cursor:
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value = static_cast<uint32>(m_pp.gold_cursor);
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break;
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default:
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@ -8168,18 +8169,18 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
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}
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break;
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}
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case 3: {
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case MoneyTypes::Platinum: {
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switch (subtype) {
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case 0:
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case MoneySubtypes::Personal:
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value = static_cast<uint32>(m_pp.platinum);
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break;
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case 1:
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case MoneySubtypes::Bank:
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value = static_cast<uint32>(m_pp.platinum_bank);
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break;
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case 2:
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case MoneySubtypes::Cursor:
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value = static_cast<uint32>(m_pp.platinum_cursor);
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break;
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case 3:
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case MoneySubtypes::SharedBank:
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value = static_cast<uint32>(m_pp.platinum_shared);
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break;
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default:
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@ -8190,6 +8191,7 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
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default:
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break;
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}
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return value;
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}
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@ -3,34 +3,34 @@
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void ShowCurrencies(Client *c, const Seperator *sep)
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{
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auto t = c;
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Client *t = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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t = c->GetTarget()->CastToClient();
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}
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const uint32 platinum = (
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t->GetMoney(3, 0) +
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t->GetMoney(3, 1) +
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t->GetMoney(3, 2) +
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t->GetMoney(3, 3)
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const uint64 platinum = (
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t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::Personal) +
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t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::Bank) +
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t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::Cursor) +
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t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::SharedBank)
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);
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const uint32 gold = (
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t->GetMoney(2, 0) +
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t->GetMoney(2, 1) +
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t->GetMoney(2, 2)
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const uint64 gold = (
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t->GetMoney(MoneyTypes::Gold, MoneySubtypes::Personal) +
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t->GetMoney(MoneyTypes::Gold, MoneySubtypes::Bank) +
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t->GetMoney(MoneyTypes::Gold, MoneySubtypes::Cursor)
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);
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const uint32 silver = (
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t->GetMoney(1, 0) +
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t->GetMoney(1, 1) +
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t->GetMoney(1, 2)
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const uint64 silver = (
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t->GetMoney(MoneyTypes::Silver, MoneySubtypes::Personal) +
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t->GetMoney(MoneyTypes::Silver, MoneySubtypes::Bank) +
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t->GetMoney(MoneyTypes::Silver, MoneySubtypes::Cursor)
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);
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const uint32 copper = (
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t->GetMoney(0, 0) +
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t->GetMoney(0, 1) +
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t->GetMoney(0, 2)
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const uint64 copper = (
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t->GetMoney(MoneyTypes::Copper, MoneySubtypes::Personal) +
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t->GetMoney(MoneyTypes::Copper, MoneySubtypes::Bank) +
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t->GetMoney(MoneyTypes::Copper, MoneySubtypes::Cursor)
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);
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std::string currency_table;
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@ -79,9 +79,9 @@ void ShowCurrencies(Client *c, const Seperator *sep)
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for (const auto& a : zone->AlternateCurrencies) {
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const uint32 currency_value = t->GetAlternateCurrencyValue(a.id);
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if (currency_value) {
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const auto* d = database.GetItem(a.item_id);
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const auto *item = database.GetItem(a.item_id);
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currency_table += DialogueWindow::TableRow(
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DialogueWindow::TableCell(d->Name) +
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DialogueWindow::TableCell(item->Name) +
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DialogueWindow::TableCell(Strings::Commify(currency_value))
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);
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