[Bug Fix] Fix #set faction/#setfaction Command (#3575)

# Notes
- This was an oversight on my part in `#set` command consolidation.
This commit is contained in:
Alex King 2023-09-02 17:30:40 -04:00 committed by GitHub
parent 9c3498b431
commit ca933fce45
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2 changed files with 56 additions and 0 deletions

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@ -13,6 +13,7 @@
#include "set/endurance.cpp"
#include "set/endurance_full.cpp"
#include "set/exp.cpp"
#include "set/faction.cpp"
#include "set/flymode.cpp"
#include "set/frozen.cpp"
#include "set/gender.cpp"
@ -79,6 +80,7 @@ void command_set(Client *c, const Seperator *sep)
Cmd{.cmd = "endurance", .u = "endurance [Amount]", .fn = SetEndurance, .a = {"#setendurance"}},
Cmd{.cmd = "endurance_full", .u = "endurance_full", .fn = SetEnduranceFull, .a = {"#endurance"}},
Cmd{.cmd = "exp", .u = "exp [aa|exp] [Amount]", .fn = SetEXP, .a = {"#setxp"}},
Cmd{.cmd = "faction", .u = "faction [Faction ID]", .fn = SetFaction, .a = {"#setfaction"}},
Cmd{.cmd = "flymode", .u = "flymode [Flymode ID]", .fn = SetFlymode, .a = {"#flymode"}},
Cmd{.cmd = "frozen", .u = "frozen [on|off]", .fn = SetFrozen, .a = {"#freeze", "#unfreeze"}},
Cmd{.cmd = "gender", .u = "gender [Gender ID]", .fn = SetGender, .a = {"#gender"}},

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@ -0,0 +1,54 @@
#include "../../client.h"
void SetFaction(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (arguments < 2 || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #set faction [Faction ID]");
return;
}
if (
!c->GetTarget() ||
(
c->GetTarget() &&
c->GetTarget()->IsClient()
)
) {
c->Message(Chat::White, "You must target an NPC to use this command.");
return;
}
NPC* t = c->GetTarget()->CastToNPC();
const uint32 npc_id = t->GetNPCTypeID();
const int faction_id = Strings::ToInt(sep->arg[2]);
const std::string& faction_name = content_db.GetFactionName(faction_id);
if (faction_name.empty()) {
c->Message(
Chat::White,
"Invalid Faction ID, please specify a valid Faction ID."
);
return;
}
c->Message(
Chat::White,
fmt::format(
"Faction Changed | Name: {} ({}) Faction: {} ({}).",
t->GetCleanName(),
npc_id,
content_db.GetFactionName(faction_id),
faction_id
).c_str()
);
const std::string &query = fmt::format(
"UPDATE npc_types SET npc_faction_id = {} WHERE id = {}",
faction_id,
npc_id
);
content_db.QueryDatabase(query);
}