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[Bug Fix] Bots no longer drop group on death, and raid fixes. (#3542)
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parent
5d6a1aad50
commit
c3d41e08f4
91
zone/bot.cpp
91
zone/bot.cpp
@ -3328,16 +3328,23 @@ bool Bot::Spawn(Client* botCharacterOwner) {
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if (auto raid = entity_list.GetRaidByBotName(GetName())) {
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// Safety Check to confirm we have a valid raid
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if (raid->IsRaidMember(GetBotOwner()->CastToClient())) {
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if (!raid->IsRaidMember(GetBotOwner()->GetName())) {
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Bot::RemoveBotFromRaid(this);
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} else {
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raid->LearnMembers();
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SetRaidGrouped(true);
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raid->LearnMembers();
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raid->VerifyRaid();
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}
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}
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else if (auto group = entity_list.GetGroupByMobName(GetName())) {
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group->LearnMembers();
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SetGrouped(true);
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// Safety Check to confirm we have a valid group
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if (!group->IsGroupMember(GetBotOwner()->GetName())) {
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Bot::RemoveBotFromGroup(this, group);
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} else {
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SetGrouped(true);
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group->LearnMembers();
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group->VerifyGroup();
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}
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}
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return true;
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@ -4534,10 +4541,9 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
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}
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bool Bot::Death(Mob *killerMob, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill) {
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if (!NPC::Death(killerMob, damage, spell_id, attack_skill))
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if (!NPC::Death(killerMob, damage, spell_id, attack_skill)) {
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return false;
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Save();
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}
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Mob *my_owner = GetBotOwner();
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if (my_owner && my_owner->IsClient() && my_owner->CastToClient()->GetBotOption(Client::booDeathMarquee)) {
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@ -4547,81 +4553,11 @@ bool Bot::Death(Mob *killerMob, int64 damage, uint16 spell_id, EQ::skills::Skill
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my_owner->CastToClient()->SendMarqueeMessage(Chat::White, 510, 0, 1000, 3000, StringFormat("%s has been slain", GetCleanName()));
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}
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Mob *give_exp = hate_list.GetDamageTopOnHateList(this);
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Client *give_exp_client = nullptr;
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if (give_exp && give_exp->IsClient())
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give_exp_client = give_exp->CastToClient();
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bool IsLdonTreasure = (GetClass() == LDON_TREASURE);
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const auto c = entity_list.GetCorpseByID(GetID());
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if (c) {
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c->Depop();
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}
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if (HasRaid()) {
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if (auto raid = entity_list.GetRaidByBotName(GetName()); raid) {
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for (auto& m: raid->members) {
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if (strcmp(m.member_name, GetName()) == 0) {
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m.member = nullptr;
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}
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}
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}
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}
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else if (HasGroup()) {
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if (auto g = GetGroup()) {
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for (int i = 0; i < MAX_GROUP_MEMBERS; i++) {
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if (g->members[i]) {
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if (g->members[i] == this) {
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// If the leader dies, make the next bot the leader
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// and reset all bots followid
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if (g->IsLeader(g->members[i])) {
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if (g->members[i + 1]) {
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g->SetLeader(g->members[i + 1]);
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g->members[i + 1]->SetFollowID(g->members[i]->GetFollowID());
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for (int j = 0; j < MAX_GROUP_MEMBERS; j++) {
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if (g->members[j] && (g->members[j] != g->members[i + 1]))
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g->members[j]->SetFollowID(g->members[i + 1]->GetID());
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}
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}
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}
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// delete from group data
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RemoveBotFromGroup(this, g);
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//Make sure group still exists if it doesnt they were already updated in RemoveBotFromGroup
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g = GetGroup();
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if (!g)
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break;
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// if group members exist below this one, move
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// them all up one slot in the group list
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int j = (i + 1);
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for (; j < MAX_GROUP_MEMBERS; j++) {
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if (g->members[j]) {
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g->members[j - 1] = g->members[j];
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strcpy(g->membername[j - 1], g->members[j]->GetCleanName());
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g->membername[j][0] = '\0';
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memset(g->membername[j], 0, 64);
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g->members[j] = nullptr;
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}
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}
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// update the client group
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
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GroupJoin_Struct* gu = (GroupJoin_Struct*) outapp->pBuffer;
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gu->action = groupActLeave;
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strcpy(gu->membername, GetCleanName());
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for (int k = 0; k < MAX_GROUP_MEMBERS; k++) {
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if (g->members[k] && g->members[k]->IsClient()) {
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g->members[k]->CastToClient()->QueuePacket(outapp);
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}
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}
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safe_delete(outapp);
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}
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}
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}
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}
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}
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LeaveHealRotationMemberPool();
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if ((GetPullingFlag() || GetReturningFlag()) && my_owner && my_owner->IsClient()) {
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@ -4640,6 +4576,7 @@ bool Bot::Death(Mob *killerMob, int64 damage, uint16 spell_id, EQ::skills::Skill
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parse->EventBot(EVENT_DEATH_COMPLETE, this, killerMob, export_string, 0);
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}
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Zone();
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entity_list.RemoveBot(GetID());
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return true;
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