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608 Commits

Author SHA1 Message Date
Akkadius 2d7267cb4e Add file export to lua-api.md 2018-07-02 01:15:00 -05:00
Akkadius 3443d8eb25 Upload lua-doc-parser.pl 2018-07-02 01:03:02 -05:00
Akkadius 1c5f0fba4f embparser_api.cpp formatting 2018-07-01 21:48:18 -05:00
Akkadius 5b6f9d3bfb Add --quest to perl-doc-parser.pl and update usage doc in embparser_api.cpp for quest:: 2018-07-01 21:47:34 -05:00
Akkadius 595138679d add --questitem to perl-doc-parser.pl - format and add usage doc to perl_questitem.cpp 2018-07-01 20:52:56 -05:00
Akkadius 9e03d76211 perl-doc-parser.pl fix --all option 2018-07-01 20:45:24 -05:00
Akkadius 94aa271a84 perl_raids.cpp formatting 2018-07-01 20:39:21 -05:00
Akkadius 57c1cd0be4 Add --raid to perl-doc-parser.pl and update usage docs for perl_raids.cpp 2018-07-01 20:39:07 -05:00
Akkadius d331114f71 Format perl_object.cpp 2018-07-01 20:29:44 -05:00
Akkadius 5b05987e27 perl_object.cpp formatting 2018-07-01 20:29:09 -05:00
Akkadius ed37715993 Add --objet to perl-doc-parser.pl and update usage doc for perl_object.cpp 2018-07-01 20:29:00 -05:00
Akkadius d079feeb66 perl_npc.cpp formatting 2018-07-01 20:20:40 -05:00
Akkadius 880285afa6 Add --npc to perl-doc-parser.pl and update usage docs in perl_npc.cpp 2018-07-01 20:20:09 -05:00
Akkadius 6faaff31be Add --hateentry to perl-doc-parser.pl - format perl_hateentry.cpp 2018-07-01 20:04:53 -05:00
Akkadius 465071c2cf More perl_groups.cpp formatting 2018-07-01 20:02:53 -05:00
Akkadius cf6a9d6b2a perl_groups.cpp formatting 2018-07-01 20:01:03 -05:00
Akkadius 782c5ebc75 Add group to perl-doc-parser.pl - update usage docs for perl_groups.cpp 2018-07-01 20:00:52 -05:00
Akkadius ef39395580 Add Doors to perl-doc-parser.pl 2018-07-01 19:56:11 -05:00
Akkadius 86c9b6b079 perl_doors.cpp formatting 2018-07-01 19:56:02 -05:00
Akkadius 4a036116dd Update perl_doors.cpp usage doc 2018-07-01 19:55:50 -05:00
Akkadius 2bab945c34 perl_entity.cpp formatting 2018-07-01 19:50:56 -05:00
Akkadius 26ed80bdda Add --entity to perl-doc-parser.pl 2018-07-01 19:49:52 -05:00
Akkadius a6c1314e3e perl_entity.cpp formatting 2018-07-01 19:49:31 -05:00
Akkadius 979e54daa7 Update usage croak docs perl_entity.cpp 2018-07-01 19:49:21 -05:00
Akkadius b87e355db3 Add corpse to perl-doc-parser.pl 2018-07-01 19:36:57 -05:00
Akkadius 88ed2e64bb perl_player_corpse.cpp formatting 2018-07-01 19:36:47 -05:00
Akkadius 2010d1ba83 Update usage docs for perl_player_corpse 2018-07-01 19:36:35 -05:00
Akkadius 332a3d6c6a Add "mob" to perl-doc-parser.pl 2018-07-01 19:30:52 -05:00
Akkadius 214503617e perl_mob.cpp formatting 2018-07-01 19:28:01 -05:00
Akkadius 1a1cce859a Update perl_mob.cpp croak usage blocks 2018-07-01 19:26:50 -05:00
Akkadius 0786b1158a Add initial perl-doc-parser.pl for Client 2018-07-01 18:16:23 -05:00
Akkadius 4d87216ec6 Format perl_client.cpp 2018-07-01 18:16:04 -05:00
Akkadius 7dbf24b95d Cleanup perl_client.cpp Usage types 2018-07-01 18:14:31 -05:00
KimLS e7cf687d2b Don't set c++ vers 2018-06-29 22:12:11 -07:00
KimLS 5544fd0ae5 Merge branch 'master' of github.com:EQEmu/Server 2018-06-28 21:03:48 -07:00
KimLS 842a40f76d lower cmake version 2018-06-28 21:03:32 -07:00
Michael Cook (mackal) 70f55179b6 Switch netcode to steady_clock 2018-06-28 22:16:25 -04:00
Alex a2e12667b4 Update README.md 2018-06-28 13:25:50 -07:00
KimLS 213a496efb Add cmake prefix path [skip-ci] 2018-06-28 13:21:46 -07:00
KimLS b0336302ee Merge branch 'build_improvements' 2018-06-28 13:17:48 -07:00
KimLS 58725b061e Add appveyor yml [skip-ci] 2018-06-28 13:17:11 -07:00
KimLS 90c18c1dc9 Change travis 2018-06-27 23:05:12 -07:00
KimLS 97ee8e59a1 Travis test 2018-06-27 22:50:08 -07:00
KimLS 50eededd9f Some build fixes and changes 2018-06-27 19:54:33 -07:00
Michael Cook (mackal) ee95a2a0c8 Remove uneeded DumpPacket in Handle_OP_ItemLinkClick 2018-06-27 21:22:39 -04:00
KimLS 254764c1e6 Fix for failed build due to lb changes 2018-06-26 23:00:20 -07:00
KimLS 352e70cf28 Fix for duplicate luabind 2018-06-26 22:50:44 -07:00
Michael Cook (mackal) 0558b1bc48 Merge pull request #739 from noudess/master
Changes to make Harmony work.
2018-06-24 14:38:33 -04:00
Paul Coene 2b38dbf1fb Changes to make Harmony work. 2018-06-24 12:13:09 -04:00
Michael Cook (mackal) bce92c5e02 Add support for innate self targeted spells
Currently this just includes checking SpellType_InCombatBuffs
2018-06-20 14:18:39 -04:00
Michael Cook (mackal) 653824ae9e More task comments .. 2018-06-07 18:14:09 -04:00
Michael Cook (mackal) b61f612fbe More comments 2018-06-05 22:39:48 -04:00
Michael Cook (mackal) 028dbc4bda Add ActivityCollect (unimplemented) and more comments 2018-06-05 22:16:53 -04:00
Michael Cook (mackal) 49b90eae76 More comments to task system 2018-06-05 13:12:29 -04:00
Michael Cook (mackal) 65acefc6b1 Comment task selection packet some 2018-06-04 23:54:57 -04:00
KimLS c985307057 Patch detour to avoid a crash if an invalid ref is returned 2018-05-31 19:24:26 -07:00
Uleat b475f66014 Fix for bot-enabled compile (cursory seems to be ok) 2018-05-30 22:05:27 -04:00
Akkadius eae7183de2 Word better 2018-05-28 03:33:44 -05:00
Akkadius 1d088a1ac1 Merge branch 'master' of https://github.com/EQEmu/Server 2018-05-28 01:47:06 -05:00
Akkadius 7d0b7560bc Fix for map download 2018-05-28 01:46:50 -05:00
Akkadius 7e86337b80 Update notes 2018-05-28 01:13:57 -05:00
Akkadius ac25d49a62 Patch notes - navmesh merge 2018-05-28 00:59:02 -05:00
Akkadius 8a911682bf Use GetRaceGenderDefaultHeight in GetDefaultRaceSize constant 2018-05-28 00:41:32 -05:00
Akkadius a87bf5681f Merge branch 'master' into wp_master 2018-05-28 00:33:05 -05:00
Akkadius b84b98dd7c Merge branch 'master' into wp_master 2018-05-28 00:32:39 -05:00
Michael Cook (mackal) c487acbf1a Off by 1 error in size check 2018-05-28 01:30:32 -04:00
Michael Cook (mackal) 72349ddbb6 Fix condition to set default heights
Was off by 1, if the height > 0 they don't get default height
2018-05-28 01:23:35 -04:00
Akkadius c8389103e3 Few tweaks to rules loading code - broadcast all zones that have loaded when #reloadallrules is used 2018-05-27 23:44:09 -05:00
Akkadius 7a7069959f Fix issue where size 0 NPC's would hop in and out of the ground because FixZ calculates the offset wrong by adding a default race size 2018-05-27 23:14:32 -05:00
Akkadius a20615ea11 Add an up to date easy to read race defines list 2018-05-27 23:13:43 -05:00
Akkadius 0e8672562a Fix issue where some perl calls were unintentionally renamed 2018-05-26 17:39:57 -05:00
Akkadius 05ae8c8219 Add rule Aggro:NPCAggroMaxDistanceEnabled - enabled by default
If enabled, NPC's will drop aggro beyond 600 units or what is defined at the zone level
2018-05-25 22:41:46 -05:00
KimLS add0c4de47 Added ignore flag for navmesh 2018-05-24 22:25:00 -07:00
JJ 510d8083b3 Merge pull request #734 from noudess/master
Kerran illusion spell uses 562 not 23.
2018-05-22 17:33:39 +03:00
Chris Miles d0e960e64b Ubuntu Server 18 LTS compile fix 2018-05-21 19:30:51 -05:00
Paul Coene b8a844b9dc Kerran illusion spell uses 562 not 23. 2018-05-21 18:40:22 -04:00
KimLS f46e4f9aa4 Some tweaks so its harder to get npcs intentionally stuck 2018-05-20 17:24:00 -07:00
Michael Cook (mackal) a828443b46 Add OP_TaskRequestTimer to patch files
This is the lockout timer before you can request a task again

Currently unimplemented
2018-05-15 22:12:18 -04:00
Natedog2012 e28ddcff25 Fix size of AltCurrencySelectItem_Struct in RoF2 2018-05-14 01:11:37 -07:00
KimLS 80c7643396 Fix for spaces instead of tabs 2018-05-12 22:30:07 -07:00
KimLS 66aaa92bd1 Changes to stuck handling that should result in fewer actually stuck npcs 2018-05-12 22:16:50 -07:00
Akkadius eb463eef97 Tweaks to zone shutdown code 2018-05-12 03:31:47 -05:00
Akkadius d43273fd1b Fix some of the Fix Z logic - Boats no longer snap Z - Even though we checked for water, chances are boats pathing was above water and would snap Z to the floor of the water 2018-05-11 00:43:49 -05:00
Akkadius 2c91d1db6e Make sure NPC's don't open keyed or lockpick enabled doors - also make sure we are opening doors and not platforms above or below 2018-05-11 00:14:24 -05:00
Akkadius d504397593 Change map loading paths - maps/base/*.map - maps/water/*.wtr - maps/nav/*.nav 2018-05-10 04:19:43 -05:00
Akkadius 95043d637c Implement NPC's opening doors and clean up door code a bit 2018-05-10 03:54:49 -05:00
KimLS 51a006654a Merge branch 'master' into wp_master 2018-05-02 18:24:19 -07:00
KimLS dde3f603be Change distance to within 100.0 dist instead of within 1.0 dist for checking stuck code. The actual instances where you're within 100.0 with a partial path and legit not stuck is going to be uncommon enough to put up with the visual oddities 2018-05-02 18:23:28 -07:00
Michael Cook (mackal) 4fe6836cf0 Fix compiling with libc++ 2018-04-27 21:41:52 -04:00
Michael Cook (mackal) fdcd39398c Merge pull request #730 from regneq/master
Added pause, resume, and ispause to lua.
2018-04-27 20:05:58 -04:00
regneq f7fe10fc98 Implemented lua methods eq.pause_timer("timername") and eq.resume_tim…
…er("timername"). This allows developers to pause and resume the given timer on the current NPC.

Added lua method eq.is_paused_timer("timername") to check to see if y…

…ou have a paused timer or not. Example usage:

if(eq.is_paused_timer("test"))then
     e.self:Say("You have a paused timer.");
else
     e.self:Say("You do not have a paused timer.");
end

(credit goes to Cavedude)
2018-04-27 16:31:35 -07:00
regneq 7d99becca9 Merge pull request #11 from EQEmu/master
eqemu update
2018-04-27 11:51:59 -07:00
KimLS a53f65d86b Merge and compile fixes (non-bot, will do bots later) 2018-04-16 14:15:08 -07:00
Uleat fb7362c092 Added bot command 'BotStopMeleeLevel' 2018-04-12 20:14:02 -04:00
Uleat 714f8172ec Added CanDoCombat() checks to certain actions 2018-04-11 18:49:49 -04:00
Michael Cook (mackal) 9344896238 /pet attack is range limited 2018-04-08 18:38:34 -04:00
Michael Cook (mackal) 3081f7b24f Pets/NPCs don't use bane damage
Adds rule NPC:UseBaneDamage (defaults to false)
2018-04-08 18:26:25 -04:00
Michael Cook (mackal) e594b7eac6 Fix NPC chance on fishing (100 = 100% chance now) 2018-03-29 18:28:36 -04:00
KayenEQ 0f3fbc3883 Add Change Log message 2018-03-28 17:07:15 -04:00
KayenEQ 2d20d5858e Fix for a few of the Cast on Fade effects to make sure the trigger spell
hits the correct target type.
2018-03-28 16:06:45 -04:00
Uleat fe57e4d924 Merge branch 'master' of https://github.com/EQEmu/Server 2018-03-26 03:38:33 -04:00
Uleat e4e40505b6 Removal of test code 2018-03-26 03:38:08 -04:00
Kinglykrab 5b5c3a08e6 Fix TryMoveAlong() in Perl.
- Didn't have 4th option accounted for (my bad).
2018-03-25 14:33:38 -04:00
Michael Cook (mackal) 137d2d723d Initialize AISpellVar 2018-03-25 01:16:06 -04:00
Michael Cook (mackal) aff481bd37 Fix invalid read in con 2018-03-25 01:12:42 -04:00
Kinglykrab a5a660b828 Fix quest::set_proximity(). 2018-03-24 21:06:56 -04:00
Kinglykrab d08b7dafa4 Export TryMoveAlong() to Perl. 2018-03-24 18:52:20 -04:00
Michael Cook (mackal) 3e1b86a7c3 Fix lua/perl set_proximity to accept flag for say prox
This will fix proximity say to always work
2018-03-24 15:24:54 -04:00
regneq fe68c7bc14 Merge pull request #10 from EQEmu/master
merge updates
2018-03-21 16:00:01 -07:00
Michael Cook (mackal) 4ee35d7e56 Add default size function 2018-03-20 14:35:52 -04:00
Uleat dbdad80960 Fix gcc error - report is non-critical portion of test 2018-03-19 22:00:12 -04:00
Uleat 72940b2511 Merge branch 'master' of https://github.com/EQEmu/Server 2018-03-19 20:58:40 -04:00
Uleat 70922975cf Test code for tracing zone crashes (stage 2) 2018-03-19 20:58:13 -04:00
Michael Cook (mackal) 135cfd7617 Revert "Revert changes to melee push until the generic push processing is better"
This reverts commit 49089f7537.
2018-03-19 00:13:57 -04:00
Uleat d58e88a2f7 Merge branch 'master' of https://github.com/EQEmu/Server 2018-03-17 20:19:15 -04:00
Michael Cook (mackal) c29bdd4b1d Add a sanity check to prevent mobs climbing steep walls
Ex. in OMM's room in anguish
2018-03-17 14:29:11 -04:00
Michael Cook (mackal) 0643bf9783 Remove z offset mod in push, wasn't needed 2018-03-17 13:43:27 -04:00
Uleat 386261181e Rework of command #peekinv 2018-03-17 07:54:39 -04:00
Michael Cook (mackal) d8b704ef7d Adjust z offset down 2018-03-17 02:05:36 -04:00
Michael Cook (mackal) e46e2952e6 Use 8 points to check in push code 2018-03-15 16:20:00 -04:00
Michael Cook (mackal) a339d0d41d Don't rotate the box, it works better 2018-03-15 15:48:34 -04:00
Michael Cook (mackal) d62f2d41fc Bug fixes to push, shouldn't get stuck anymore 2018-03-15 15:39:36 -04:00
Michael Cook (mackal) 339e921f17 Add a #push command, only works on NPCs for now 2018-03-14 16:10:14 -04:00
Uleat 5e963c05af Added client message for test code 2018-03-12 20:49:48 -04:00
Michael Cook (mackal) 638d43e3cf Use pathpoint races for showing nodes
The nearest neighbor command will grow them instead of changing race
now.
2018-03-10 15:36:12 -05:00
Michael Cook (mackal) fdef1090c3 Update #race to accept all valid RoF2 races 2018-03-10 15:11:16 -05:00
Uleat 89303d9218 Fix for zone crashes on startup 2018-03-09 23:41:27 -05:00
Uleat 341bc0723b Test code for tracing zone crashes 2018-03-09 23:25:50 -05:00
Michael Cook (mackal) a6b31017e3 Remove extra z offset 2018-03-09 19:27:31 -05:00
Michael Cook (mackal) ca29cb037e Add some more name filtering 2018-03-09 17:26:22 -05:00
Michael Cook (mackal) d59931dc4d Use an algorithm to generate pet names 2018-03-09 17:10:34 -05:00
Michael Cook (mackal) 876335bb54 Pull out forced movement from push to it's own function
Had to pull this out so we could process it before mez/stun
2018-03-08 19:42:40 -05:00
Michael Cook (mackal) 5c87b8152d Remove Map::FindClosestLoS()
Map::LineIntersectsZone() already accomplished this use case
2018-03-08 18:03:15 -05:00
Michael Cook (mackal) ef487112df Add FixZ() to the spell push stuff
This is done after the packet since we want the NPC to get pushed up
still. The client will still interp the fall but server side we'll be on
the ground instantly
2018-03-08 16:11:48 -05:00
Michael Cook (mackal) 49089f7537 Revert changes to melee push until the generic push processing is better 2018-03-08 12:57:40 -05:00
Uleat 736890119b Forgot sql script file... 2018-03-07 22:46:11 -05:00
Uleat 2da70c69da Added command '#ucs' to force re-connect after ucs server unavailability (must manually re-join channels for now) 2018-03-07 22:45:05 -05:00
Michael Cook (mackal) ae966e546b WIP for NPC spell push, off by default for now 2018-03-07 16:50:24 -05:00
Michael Cook (mackal) 0d63c8b9ef Trap auras should spawn a bit in front 2018-03-07 15:23:03 -05:00
Michael Cook (mackal) 8f66527e02 Add TryMoveAlong(distance, angle)
This will take a distance you would like to move and an EQ angle you
would like to move relative to current heading (so 0 is in front, 256
behind)

Exported to Lua as well
2018-03-06 23:03:55 -05:00
Michael Cook (mackal) 7e7f5f0bd6 Add Map::FindClosestLoS()
This will return true if LOS failed and you should use the outloc
2018-03-06 23:02:49 -05:00
Michael Cook (mackal) b3ac1001c9 Add a FixHeading function
This is similar to what the client is doing

Should be used when adding 2 headings together (or an EQ angle to a
heading)
2018-03-06 23:01:25 -05:00
Uleat e5e779c064 Updated UCS versioning code - update your *.conf files 2018-03-04 21:38:17 -05:00
Michael Cook (mackal) 525db1819d Fix VS compilation hopefully 2018-03-04 13:54:28 -05:00
Michael Cook (mackal) bb3c0b41f6 Merge pull request #721 from noudess/master
Make old style rogue poison closer to live.
2018-03-04 13:20:28 -05:00
Michael Cook (mackal) 35c4867334 Add the Fast trig functions that work with EQ headings
This should match pretty close to the clients LUTs

Also fixed a bug with push
2018-03-04 02:19:12 -05:00
Michael Cook (mackal) 690d8f9155 Fix Conditional jump or move depends on uninitialised value(s) 2018-03-03 22:37:06 -05:00
Michael Cook (mackal) b63923264d Fix memory leak 2018-03-03 22:21:06 -05:00
Michael Cook (mackal) 5aab187e17 Fix missile heading 2018-03-03 13:10:32 -05:00
Michael Cook (mackal) ee4a79616f Lets can't a reference in resends 2018-03-03 00:59:44 -05:00
Paul Coene b667944612 Removed unneeded macro 2018-03-02 20:13:24 -05:00
Paul Coene 6fb3c66fe5 Fixed last minute math change typo. 2018-03-02 20:08:06 -05:00
Paul Coene 66ef95b9c9 Missed a header file for poison commit 2018-03-02 19:26:41 -05:00
Paul Coene bb3596d245 Adjusted chances for apply slightly. 2018-03-02 19:14:48 -05:00
Paul Coene a5c32b63b7 Make old style poison work much closer to live. 2018-03-02 19:05:16 -05:00
Michael Cook (mackal) 9e4f728f21 Spell push values can be negative 2018-03-01 18:10:06 -05:00
Michael Cook (mackal) 3cb7b362c8 Only rate limit NPC push
Clients are fine
2018-03-01 16:42:46 -05:00
Michael Cook (mackal) 1beb221337 Pets seem to run until within 35 units of you
This was at 75 before, testing on live puts this closer to 35
2018-03-01 16:15:57 -05:00
Michael Cook (mackal) 28cb11f521 Implement SE_TossUP -- actually a DMG SPA
This just causes damage to NPCs only
2018-03-01 14:43:37 -05:00
Michael Cook (mackal) d71e79b306 Add 2013 NPC vs NPC push change
They remove NPC vs NPC melee push in 2013
2018-03-01 13:44:10 -05:00
Michael Cook (mackal) 7edc891605 Use the melee push pos update timer for rate limiting the pushes
Also lowered the timer since it's limiting actual movement now
2018-03-01 13:41:02 -05:00
Michael Cook (mackal) 8e4aff391e Fix buff issue 2018-03-01 11:29:13 -05:00
Michael Cook (mackal) 1b84905941 Fix spell push
This now uses the spell data correctly, still need to write a system for
NPCs though

SE_TossUp needs to be implemented to, it just damages NPCs only
2018-02-28 19:47:23 -05:00
Michael Cook (mackal) 06d22fa009 Identify the rest of Action/CombatDamage structs 2018-02-28 19:21:03 -05:00
Michael Cook (mackal) 29f89cdfbc NPCs parsed less than normal push
Checking the packets, I was getting 0.3 for bash against PCs and 0.03
against NPCs. Same for other attacks.
2018-02-27 23:42:18 -05:00
Uleat 6f49a37914 Fix for linux build fail 2018-02-26 23:04:28 -05:00
Uleat 1e316102ea Fix for UCS-based messages containing saylinks 2018-02-26 22:38:14 -05:00
Uleat 03b2550520 Merge branch 'master' of https://github.com/EQEmu/Server 2018-02-26 20:02:38 -05:00
Uleat e547a1e778 Added 'server ready' broadcast to UCS server so clients will reconnect after crash 2018-02-26 20:02:27 -05:00
JJ 9c69eed211 Merge pull request #719 from noudess/master
quest::npcfeature() could not set all features
2018-02-26 14:28:08 -05:00
Paul Coene 464c1cb584 quest::npcfeature() could not set all features 2018-02-26 13:53:33 -05:00
Michael Cook (mackal) 4fbe55cc35 Merge pull request #718 from eqcodex/master
added minimum level to pvp flag.
2018-02-26 13:04:02 -05:00
Xackery 008b17aaf2 added minimum level to pvp flag. 2018-02-26 09:33:15 -08:00
Uleat c469571f62 Merge branch 'master' of https://github.com/EQEmu/Server 2018-02-25 21:40:56 -05:00
Uleat 6c2a8edea6 Added ClientVersion request system to UCS server (needed to fix saylinks) 2018-02-25 21:40:45 -05:00
Uleat 361937d443 SayLink clean-up 2018-02-24 09:08:11 -05:00
Chris Miles 4071e1d4d9 Merge pull request #717 from N0ctrnl/patch-6
Removed conditional for installing libsodium.
2018-02-24 00:30:27 -06:00
Kurt Gilpin 46a358abe6 Update install.sh 2018-02-24 00:24:26 -06:00
Kurt Gilpin fc339cc9d0 Removed conditional for installing libsodium.
If it's superseded or already installed, it just won't install it anyway.
2018-02-24 00:23:30 -06:00
Michael Cook (mackal) c87380fa54 Actually fix pet warp range ... 2018-02-23 17:42:57 -05:00
Michael Cook (mackal) 959337b592 Pets should warp to owner >= 450 units Fixes #715 2018-02-23 17:09:04 -05:00
Michael Cook (mackal) ca0b9bc374 Fix rampage behavior Fixes #716 2018-02-23 17:00:17 -05:00
Michael Cook (mackal) 2d459a962e Merge pull request #714 from eqcodex/master
Added rule to remove pet reagent cost
2018-02-23 13:38:36 -05:00
Xackery f3b2ac6c17 Added rule to remove pet reagent cost 2018-02-22 18:43:31 -08:00
Michael Cook (mackal) 6027a80c14 Identified bouding_radius in all spawn structs 2018-02-22 01:30:40 -05:00
Alex 6934552dd9 Merge pull request #713 from eqcodex/master
Added sanity check for #hotfix
2018-02-21 12:13:51 -05:00
Xackery 0b755cac54 Added sanity check for #hotfix 2018-02-21 07:59:47 -08:00
Uleat 765ee5eeed Fix for possible memory leak when spawning bots 2018-02-19 07:34:43 -05:00
Uleat c36a1cd6dc Fix for linux build fail 2018-02-18 14:30:58 -05:00
Uleat a493242c3c Fix and overhaul to bug reporting system 2018-02-18 14:03:13 -05:00
Uleat 97bb50a5c4 Fix for query failure on some systems 2018-02-17 17:35:54 -05:00
Michael Cook (mackal) 27225b6047 Update changelog [skip ci] 2018-02-16 15:38:44 -05:00
Akkadius cbd68ff8c8 Add new heading format conversion routine - eqemu_server.pl quest_heading_convert 2018-02-16 01:18:52 -06:00
Michael Cook (mackal) a32dedeb48 Fix issue with heading being incorrectly handled
So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.

This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Uleat 91d3851d76 Fix for 'SoD' client unable to log into zone [ci skip] 2018-02-14 23:04:33 -05:00
Michael Cook (mackal) b5e9c0f996 Fix PVP arenas 2018-02-12 19:42:09 -05:00
Alex de4782368d Merge pull request #709 from noudess/master
Scaled AC and ATK if npc is scaling.
2018-02-12 19:34:30 -05:00
Paul Coene 3e39c0c11a Scaled AC and ATK if npc is scaling. 2018-02-12 10:51:21 -05:00
Michael Cook (mackal) d2360753fb Fix issue with optional SQL [skip ci] 2018-02-11 17:40:49 -05:00
Michael Cook (mackal) e747ea851a Fix issue with optional SQL [skip ci] 2018-02-11 17:39:12 -05:00
Michael Cook (mackal) 68d563c72f Add optional file to implement global defiant tables [skip ci]
This is destructive and will delete the loottable_entries currently
holding defiant drops

The level ranges maybe a bit wrong, kind of hard to tell, but it should
be accurate enough
2018-02-11 13:26:00 -05:00
Michael Cook (mackal) c5e4bb08f4 Implement global loot system Fixes #619
This should allow us to emulate lives global tables

The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.

race, class, bodytype, and zone are a pipe | separated list of IDs
2018-02-10 22:15:21 -05:00
Uleat 0b97db9fd2 Added some basic functionality to 'bot guard' 2018-02-08 16:46:43 -05:00
Michael Cook (mackal) fb8873e77b Fix for glm with GCC 7.3
Something similar will be in the next release of glm
2018-02-08 15:54:17 -05:00
Uleat e943771945 More tweaks to bot jitter code 2018-02-07 22:40:45 -05:00
Uleat 05a3c4b2b8 Implemented pass-thru for Mob::CalculateNewPosition2(...) arguments 'fixZ' and 'calcHeading' 2018-02-07 18:47:42 -05:00
Michael Cook (mackal) 24b396e516 Fix /pet leader 2018-02-06 21:50:59 -05:00
Michael Cook (mackal) cdd0b2de00 Bug fix for longer reuses 2018-02-06 13:13:13 -05:00
Michael Cook (mackal) 4096ee1f1e Should dismount if mounted and casting and FD spell 2018-02-05 13:38:03 -05:00
Michael Cook (mackal) f720e51585 Implement NPC Charm Stats
These combat stats an NPC will change to while charmed
2018-02-04 16:30:16 -05:00
Michael Cook (mackal) c5c93bb2e6 Fix distance forget aggro drop not triggering events 2018-02-04 13:23:47 -05:00
Michael Cook (mackal) 85bafecc93 Command #repop will clear NPC spell cache now 2018-02-02 20:18:40 -05:00
Uleat 2ed185aa2c Forgot unversioned script file... 2018-02-02 18:26:01 -05:00
Uleat 1b2316ad1f Update for bot_spells_entries [ci skip] 2018-02-02 18:25:01 -05:00
Chris Miles 80ad3a8940 Merge pull request #702 from daerath/BugFix/RecipesIgnoreContainerSize
Bug fix/recipes ignore container size
2018-02-02 13:15:24 -06:00
Uleat cef4928dd0 Tweak for rogue bot jitter code 2018-02-01 20:43:26 -05:00
Michael Cook (mackal) ab65bb1d57 Update #showspellslist command 2018-02-01 19:03:42 -05:00
Michael Cook (mackal) c21293e508 Fix issue with spells that didn't make sense to be innate 2018-02-01 18:55:16 -05:00
Michael Cook (mackal) 3c794cfc07 Add Support to define a valid HP range for NPC casting
These will allow us to define a valid HP range (HP of the caster) that
an NPC will cast a spell. For example NPC casting a defensive spell at
2018-02-01 18:34:07 -05:00
Uleat d71dbd1751 Relocated 'stop movement' code into class Mob from class Bot 2018-02-01 05:38:10 -05:00
Uleat 8805021960 Re-worked Bot::AI_Process(); Added 'leash,' 'main assist' and 'combat abort' features 2018-01-31 19:31:09 -05:00
Uleat dd2b12b517 Fix for 'MobAI_DEBUG_Spells >= 10' compile failure [skip-ci] 2018-01-31 17:46:28 -05:00
Michael Cook (mackal) 78f3a2aa64 Merge pull request #704 from noudess/master
Cleanup some rules that are no longer used anywhere.
2018-01-30 14:37:26 -05:00
Michael Cook (mackal) 03dbe47546 Skip distance check in mob spell AI for some target types
This should be good enough for now, some of the hatelist spells use 0
ranges for some reason :P

The client checks only a few target types for distance, we should
probably just match that eventually
2018-01-30 13:16:25 -05:00
Michael Cook (mackal) 13ad5e4b46 Lets ignore Z on distance hate removal until pathing doesn't suck 2018-01-30 12:53:58 -05:00
Michael Cook (mackal) 6716e580f3 Make npc_spells_cache a map fixes #705
Should probably add a way to clear the cache, but we didn't do that
before so I didn't bother.
2018-01-29 23:36:05 -05:00
Michael Cook (mackal) 5d9c8c8e27 Quick fix to allow dev work to still happen on npc spells
This will allow a bit of overhead while developing NPC spell sets
2018-01-29 15:18:47 -05:00
Michael Cook (mackal) 7bd5213be4 Skip buff stack check for innates SpellType_Nukes 2018-01-29 15:16:56 -05:00
Paul Coene 93ddf915a2 Cleanup some rules that are no longer used anywhere. 2018-01-29 14:48:10 -05:00
Michael Cook (mackal) f8ce10472b Rework some Spell AI so NPCs can have spammy spells
Lots of encounters in EQ will spam spells, like dragon fear is on a very
tight timer etc. In order to eliminate the need to script all of these
encounters AI spells with a priority of '0' will be treated as "innate
spells." Devs have used this term and it is what I believe they mean by
it.

You can run update npc_spells_entries set priority = priority + 1 where priority >= 0;
to disable the behavior.
2018-01-28 18:06:54 -05:00
Kinglykrab ceb2b287bb Fixed merchantlist probability.
NPCs were setting a singular chance value and each item was checking based on this value, making the probability field not a random chance per item.
This removes the probability field from NPCs, SetMerchantProbability() and GetMerchantProbability() and makes the probability field truly random chance.

Special thanks to ChaosSlayerZ for noticing the issue here: http://www.eqemulator.org/forums/showthread.php?t=41731
2018-01-27 19:08:15 -05:00
Kinglykrab 8e9fa38197 Added #reloadmerchants for zone-based merchant refreshing. 2018-01-27 18:19:48 -05:00
Daerath 5763672175 Merge branch 'master' into BugFix/RecipesIgnoreContainerSize 2018-01-27 12:17:39 -05:00
Michael Cook (mackal) 6ed3301110 Add some appearance Changing functions
These directly modify the values so we can script appearance on
pets/swarm pets. (Ex. Host of the Elements, some Vet AAs)

These functions are only really useful in EVENT_SPAWN since that's
before the appearance data is sent to the client and this will avoid
having to send a bunch of illusion packets.
2018-01-24 15:26:53 -05:00
Daerath fbe456ed45 * If GetItem returns null when searching for a container item, we now default bagslots to 10 instead of aborting. 2018-01-21 17:28:27 -05:00
Daerath 518a5e8ab1 * Added test for null output of GetItem and log & return if the item cannot be found. 2018-01-21 15:49:15 -05:00
Daerath 008ac97a64 Merge branch 'master' into BugFix/RecipesIgnoreContainerSize 2018-01-21 10:18:10 -05:00
Daerath 7892fed6d9 * Combine container size is checked before displaying favorite recipes or when searching for a recipe. This fixes an issue where you could combine any recipe in a 2 slot container or in any container smaller than the number of required components.
* World containers that do not have ID values default to size 10 based as all world containers that are not transmitting ID values appear to have 10 slots.
2018-01-21 10:17:31 -05:00
Michael Cook (mackal) 6042410b4b Fix duration on WakeTheDead 2018-01-20 19:19:40 -05:00
Michael Cook (mackal) 26532c03ac Fix crash
Whoever made this using dynamic memory should be fired.
2018-01-19 23:28:07 -05:00
Uleat 0fa5053ad1 Merge branch 'master' of https://github.com/EQEmu/Server 2018-01-18 22:35:58 -05:00
Uleat 39a94dba0d Fix for installer script bot schema failures 2018-01-18 22:34:23 -05:00
Michael Cook (mackal) a440269c6b Adjust the behavior of out of range aggro removal
This is a bit more accurate
2018-01-18 19:59:04 -05:00
Michael Cook (mackal) a7310cba17 Export new special attack to lua too 2018-01-18 18:33:36 -05:00
Michael Cook (mackal) b82100bcd7 Add IMMUNE_RANGED_ATTACKS
This makes them immune to archery/throwing

This also needs more work as comments state, but good enough for now
2018-01-18 18:30:29 -05:00
Michael Cook (mackal) e7ce79261d Add a timer to rate limit the hatelist check 2018-01-18 15:54:53 -05:00
Michael Cook (mackal) d8bbb428d8 Add hatelist removal for far distances and time 2018-01-18 15:44:51 -05:00
Michael Cook (mackal) 7adc93d806 Fix zone failure messages on RoF+ 2018-01-17 22:01:45 -05:00
Michael Cook (mackal) 62dcc188d1 Set bZoning to false in failure cases 2018-01-17 21:37:24 -05:00
Michael Cook (mackal) aa1114c387 Rename Client::zoning to Client::bZoning 2018-01-17 21:37:24 -05:00
Akkadius 462349ad84 [eqemu_server.pl] Fix database dump script utility 2018-01-17 03:47:33 -06:00
Akkadius 19183f958e [eqemu_server.pl] Support for Linux Loginserver installation 2018-01-17 03:41:36 -06:00
Michael Cook (mackal) 42d3a7e4f6 Merge pull request #684 from daerath/feature/Dae-ModernAAXP
Feature/dae modern aaxp
2018-01-15 22:27:20 -05:00
Michael Cook (mackal) af02b9f958 Add json config examples 2018-01-15 22:02:52 -05:00
Chris Miles f67d280845 [eqemu_server.pl] Account for qsdatabase when installing config variables 2018-01-15 00:18:16 -06:00
Chris Miles 6d7203ef4b Update eqemu_server.pl 2018-01-15 00:00:41 -06:00
Chris Miles 90a9b98ae6 Remove install_variables on install completion (Linux) [skip ci] 2018-01-14 23:47:53 -06:00
Akkadius 61fb708b73 Disable caching for eqemu_server.pl wget requests [skip ci] 2018-01-14 22:52:02 -06:00
Chris Miles 4629b4f261 Update user_tables.txt 2018-01-14 22:32:22 -06:00
Akkadius 865c8562da Merge branch 'master' of https://github.com/EQEmu/Server 2018-01-14 14:04:34 -06:00
Akkadius 7fea04c663 Conversion order adjustment [skip ci] 2018-01-14 14:04:26 -06:00
Chris Miles 8620e1b7c9 Merge pull request #695 from N0ctrnl/patch-5
Install JSON libraries
2018-01-14 00:02:28 -06:00
Kurt Gilpin 9102c1a13a Update install.sh 2018-01-13 23:29:19 -06:00
Kurt Gilpin 682df81339 Install JSON libraries 2018-01-13 23:23:54 -06:00
Akkadius 40ebee9ff4 Noudess: This makes newly spawned NPCs have a chance to cast 2018-01-13 22:14:21 -06:00
Akkadius 26213f9049 Merge branch 'master' of https://github.com/EQEmu/Server 2018-01-13 22:04:29 -06:00
Akkadius 680f1f017d Compile fixes from merge 2018-01-13 22:04:10 -06:00
Chris Miles cee3dc370d Update README.md 2018-01-13 21:57:47 -06:00
Akkadius f91de33e5d Merge remote-tracking branch 'origin/doc_scripts' 2018-01-13 21:51:33 -06:00
Xackery Xtal fc844cefd7 Added perparlse and cleaned up some argument names in embparser 2018-01-13 19:10:51 -08:00
Akkadius a5e65b93c9 Change our web request references to master now that we are merged 2018-01-13 17:22:27 -06:00
Chris Miles 92e20d07ae Update README.md 2018-01-13 16:42:55 -06:00
Akkadius c4432bcd7e Merge fixes 2018-01-13 16:41:10 -06:00
Chris Miles b6fc878aab Update README.md 2018-01-13 16:38:11 -06:00
Michael Cook (mackal) d18fb730ec Don't increment the xtarget count on feign memory 2018-01-13 01:14:32 -05:00
Chris Miles 4cd7d98224 Merge pull request #693 from noudess/master
This patches gross pet errors in Z.
2018-01-12 03:11:34 -06:00
Michael Cook (mackal) 760ba01e6b Update a comment 2018-01-10 22:34:57 -05:00
Paul Coene fb2f8327e2 This patches gross pet errors in Z. 2018-01-10 14:13:52 -05:00
Michael Cook (mackal) 7559d96a0e Merge pull request #692 from noudess/master
Allow trading nodrop to pets via new rule.
2018-01-10 14:02:43 -05:00
Paul Coene 1471784035 Allow trading nodrop to pets via new rule. 2018-01-10 13:41:25 -05:00
Michael Cook (mackal) 057823e4c1 Merge pull request #691 from noudess/master
Add rule to use ClassicBackstab (no mob fronttab)
2018-01-10 13:35:21 -05:00
Paul Coene e1f8354905 Add rule to use ClassicBackstab (no mob fronttab) 2018-01-10 13:19:26 -05:00
Michael Cook (mackal) 50cc093250 Merge pull request #690 from noudess/master
Level was missing from Spell error message.
2018-01-10 13:15:50 -05:00
Paul Coene e25499b3f2 Level was missing from Spell error message. 2018-01-10 13:10:03 -05:00
Chris Miles 14b3525e9c Merge pull request #688 from noudess/master
Exclude clients from FixZ to fix fear issues.
2018-01-09 19:35:30 -06:00
Paul Coene c2a35bb2e1 Exclude clients from FixZ to fix fear issues. 2018-01-09 20:31:48 -05:00
Michael Cook (mackal) 279cd4660d Merge pull request #687 from noudess/master
Removed pets from Witness Heal Aggro.
2018-01-09 18:11:28 -05:00
Paul Coene 2dad087bbd Removed pets from Witness Heal Aggro. 2018-01-09 18:00:34 -05:00
Michael Cook (mackal) 4b612400da Merge pull request #683 from noudess/master
Adjust xp loss on death if using the level_based_mods.
2018-01-09 17:17:17 -05:00
Chris Miles 91da1305a4 Merge pull request #686 from shea851/GetWorldTime_fix
Packet sends with sz 0 do not work on Linux
2018-01-08 20:44:01 -06:00
Shea ee581f27c4 Packet sends with sz 0 do not work on Linux 2018-01-08 19:15:36 -06:00
Daerath d90982e63b * Merge from master and removal of commented code. 2018-01-06 11:01:41 -05:00
Daerath a3dc36ae22 Merge branch 'master' into feature/Dae-ModernAAXP 2018-01-06 10:28:04 -05:00
Daerath b25c5d509d * Refactored how XP is calculated
* Added ability to use normalized XP per AA (based on # of kills per AA per white con NPC -- TSS era change)
* Added ability to use accelerated AA gain between a defined range (based on live, 0 - 4000 AA, linearly decreasing)
2018-01-06 10:22:26 -05:00
Akkadius 6e1c8c665b Fix NPC aggro to account for squared - fixing NPC's that aggro beyond the normal scan range 2018-01-04 14:38:29 -06:00
Daerath feafd43fdf * Renamed rule to enable modern AA scaling to be consistent with the other related rules. 2018-01-03 06:19:48 -05:00
Daerath 7d7b9d0238 * Added rules for managing AA scaling. 2018-01-02 17:27:59 -05:00
Daerath c2b5820153 * Implementing live-like AA scaling rules based on a window where accelerated AA XP is earned.
* TODO: Add scaling rules to database and rules engine and remove hardcoding
2018-01-01 14:23:24 -05:00
Paul Coene a6b9cd87ec Adjust xp loss if using the level_based_mods. 2017-12-26 11:42:09 -05:00
Chris Miles 11092da32d Merge pull request #678 from noudess/master
Mobs no longer root feared enemies.
2017-12-25 13:46:53 -06:00
Chris Miles dfccb4a2bc Merge pull request #679 from SecretsOTheP/master
Fixed Ubuntu 17.10 compile until FMT is updated
2017-12-25 13:46:18 -06:00
Michael Cook (mackal) c1ad00cbc6 Fix where SE_ExtraAttackChance happens
Improved AA descriptions say this is after a successful double attack
2017-12-23 22:55:45 -05:00
Michael Cook (mackal) 6686346473 Implement July 24, 2002 pet resist changes 2017-12-23 22:48:21 -05:00
Michael Cook (mackal) 0356c0a891 Refactor getting resist value out to a function 2017-12-23 22:35:05 -05:00
Michael Cook (mackal) 8af4730ddf Merge pull request #680 from shea851/xtarget_fix
Fix for Xtargets not being populated when pet initiates aggro.
2017-12-22 18:39:05 -05:00
Shea 994e2001a0 Fix for Xtargets not being populated when pet initiates aggro. 2017-12-22 17:09:47 -06:00
SecretsOTheP c65864ffb6 Fixed Ubuntu 17.10 compiles 2017-12-21 14:55:59 +00:00
JJ 8011c48641 Make Ground Spawn sql required in https://github.com/EQEmu/Server/commit/97873ff42d6b4407d790e5d79886c7ee2c2259f0 2017-12-17 12:58:42 -05:00
JJ 97873ff42d Change Ground Spawn respawn timers to match normal spawns (msec to sec). Highly recommended sql included! 2017-12-16 23:20:20 -05:00
Michael Cook (mackal) 9af9deb0f5 Attempt to fix disc issue when client has no buff but server still does
This is kind of hard to test, but it is what the client is doing
2017-12-15 18:42:21 -05:00
Michael Cook (mackal) 477ba3f4b9 Apply HotZone for AAs
Ahh is this the right spot? No idea :P
2017-12-15 01:47:45 -05:00
Paul Coene 9c6dbe699f Mobs no longer root feared enemies. 2017-12-10 10:55:25 -05:00
Chris Miles 9cfe6b936b Merge pull request #673 from noudess/master
Upgrade weaponless NPC offense
2017-12-04 08:10:57 -06:00
Chris Miles 9b4e63fbc7 Merge pull request #677 from shea851/distance_change
Add distance logic to mobs that move
2017-12-04 08:10:47 -06:00
Shea ba1a317119 Add distance logic to mobs that move 2017-12-03 11:33:29 -06:00
Michael Cook (mackal) 55f1767001 Add confirmed OP_MoveMultipleItems structs
Pretty sure SoF-UF are the same, but I haven't verified that yet
2017-11-30 16:50:10 -05:00
Michael Cook (mackal) f8b924c262 Identified other OP_MoveMultipleItems opcodes
Older clients don't actually ever send this but they do accept it
2017-11-26 18:51:27 -05:00
Michael Cook (mackal) e19b7bd368 Start work on OP_MoveMultipleItems (RoF+)
Currently it just kicks to prevent desyncs
2017-11-25 23:57:15 -05:00
Paul Coene 3bfa1d68f7 Merge branch 'master' of github.com:noudess/Server 2017-11-22 09:39:32 -05:00
Paul Coene aaac2c5a84 Give weaponless NPCs best offense based on skills 2017-11-22 09:38:03 -05:00
Akkadius 29a62dfa85 Remove debugging 2017-11-21 21:48:35 -06:00
Chris Miles 790304d1f1 Merge pull request #672 from noudess/master
MoveTo while saving guard position no longer hops.
2017-11-21 21:41:12 -06:00
Chris Miles 7e0e9a037d Merge branch 'master' into master 2017-11-21 21:39:31 -06:00
Chris Miles 712fe1f6ec Merge branch 'master' into master 2017-11-21 21:26:52 -06:00
Akkadius b03e9af597 Fix issues with NPC's ghosting who path for long distances, this should wrap up the small remainder of ghosting edge cases 2017-11-21 21:25:20 -06:00
Michael Cook (mackal) 52d31a6846 Make high STR race rez effects a rule
They stopped using this one at some point it seems
2017-11-19 01:45:05 -05:00
Paul Coene a8427ca610 Fixed Log message to have correct text and values 2017-11-17 14:09:19 -05:00
Paul Coene 5880593cb1 MoveTo while saving guard position no longer hops. 2017-11-17 13:12:26 -05:00
Chris Miles 6bb3ebc00e Merge pull request #669 from noudess/master
Added a #petname command for renaming only pets
2017-11-16 20:41:01 -06:00
Michael Cook (mackal) da163be8db Fix auto complete error 2017-11-10 00:06:50 -05:00
Michael Cook (mackal) e928046a95 Add guild tribute slot for legacy stuff 2017-11-10 00:04:33 -05:00
Michael Cook (mackal) 3eaa0b4fb1 Don't need to garble for language, client does
Maybe older clients need it?
2017-11-09 13:31:04 -05:00
Michael Cook (mackal) 37bedfe9ba Move PetHoTT to NPC::SetTarget for charmed pets 2017-11-04 01:27:41 -04:00
Michael Cook (mackal) df0004c1b0 Another fix for GetHaste for pets 2017-11-04 01:08:55 -04:00
Michael Cook (mackal) 24e4730204 Whoops, we do haste differently 2017-11-04 00:39:54 -04:00
Michael Cook (mackal) 7d12382333 Fix NPC/Pet haste caps 2017-11-04 00:33:30 -04:00
Michael Cook (mackal) bc348dadad Merge pull request #668 from regneq/master
Trap overhaul ported from takp
2017-10-29 13:18:57 -04:00
Paul Coene ceadb1325d Added a #petname command for renaming only pets 2017-10-28 15:22:58 -04:00
regneq 15f7440af2 Update version and manifest for traps.sql 2017-10-28 10:48:22 -07:00
regneq cd748e7d8b Fixed an issue that would cause traps to not function correctly if skill is 0 in the database.
Added undetectable column, to allow content developers to make a trap undetectable and not able to be disarmed.

Pets will no longer try to aggro traps its owner triggers.

Traps will now use the radius column to determine disarm range, instead of using a hardcoded value which may not be appropriate in all cases.

Decreased the scan range for traps to disarm.

Fixed some typos, and removed some unused code.
2017-10-28 10:02:31 -07:00
regneq ed98aa45d2 Traps overhaul. New functionality has been added, while preserving the old functionality. Numerous bug fixes occurred as well.
Added column triggered_number. If this is set, then the trap will despawn after it has been triggered this number of times. If 0, the trap will never despawn on its own.

Added group column. This allows developers to group traps together in a similar way as spawngroups for NPCs. When a trap that is grouped is despawned in anyway, a random trap in the group will take its place. Grouped traps do not have to be at the same coords or have the same type. This can allow for some spawning diversity if so required. If set to 0, the trap is not grouped and will always respawn.

Added column despawn_when_triggered. If set to 1, then a trap will despawn when a player triggers it. If 0, then there will be a 5 second reset time and then the same trap will again be active. (Assuming triggered_number has not been reached.) The player that triggered the trap will not re-trigger it until they have left and re-enetered the trap's radius.

Traps will no longer trigger on players that are currently zoning. This fixes some weirdness and at least one crash. The trap can trigger however after the connection is been completed. If a player camped out in a trap radius they can potentially still be hit.

Alarm type traps were not using effectvalue2 to determine who should be aggroed. This is now fixed.

Traps will no longer be broken by #repop, #depopzone, or #reloadworld. All 3 commands will now have the same effect on traps as they do for NPCs.

Added command #reloadtraps. This reloads all of the traps in the zone.

Added command #trapinfo. This gives some information about the traps currently spawned in the zone.

Added Traps logsys category

Required SQL:
utils/sql/git/required/2017_10_26_traps.sql
2017-10-27 21:24:24 -07:00
regneq 10477d3795 Merge pull request #9 from EQEmu/master
eqemu merge
2017-10-27 16:59:05 -07:00
Michael Cook (mackal) 982c078926 Merge pull request #665 from joeyw/fix-weapon-proc-level
Change weapon proc req. level to Level2 property
2017-10-25 18:42:32 -04:00
Chris Miles a721179aa8 Merge pull request #667 from noudess/master
Roam Box code was changing z every loop through.
2017-10-25 00:30:16 -05:00
Michael Cook (mackal) 50d5f3785c Send caster name in buff packets for UF+
Currently the names only show for inspecting via Target Window because
we send buff packets in the wrong order and there is a dependency on
them being correct for self that isn't present for target window.
2017-10-24 00:02:49 -04:00
Akkadius 9856df20fb Fix SQL syntax in Adventure::MoveCorpsesToGraveyard() 2017-10-23 17:24:18 -05:00
Akkadius c8b75e982e Safeguard characters losing their account_id 2017-10-20 18:36:11 -05:00
Michael Cook (mackal) 199dd7d618 Fix missing round kick dmg calc 2017-10-20 17:01:39 -04:00
Akkadius ab569681b1 Merge branch 'master' of https://github.com/EQEmu/Server 2017-10-16 15:54:37 -05:00
Akkadius b10f5d3745 Group ID can be zero 2017-10-16 15:52:59 -05:00
Paul Coene 7dd904c8d1 Roam Box code was changing z every loop through. 2017-10-16 16:39:22 -04:00
Chris Miles 624be70990 Merge pull request #666 from noudess/master
This change way back when actually totally hosed skillups.
2017-10-16 15:06:45 -05:00
Akkadius b9d2c1b9f6 Client::Handle_OP_RaidCommand crash fix 2017-10-16 13:56:02 -05:00
Akkadius 00b2debb32 Raid::UpdateGroupAAs out of range crash in memset 2017-10-16 13:52:01 -05:00
Akkadius f29fe17496 Potential pathing crash fix 2017-10-16 13:46:09 -05:00
Akkadius e80f3c87e9 Zone: Main loop crash fix 2017-10-16 13:20:33 -05:00
Akkadius a7d0251b77 Mob::TryFadeEffect sanity checks for potential crashing 2017-10-16 13:15:03 -05:00
Akkadius 3bcfcc6308 ZoneDatabase::GetKarma crash fix 2017-10-16 12:56:00 -05:00
Paul Coene 7d004e1eb0 Merge remote-tracking branch 'upstream/master' 2017-10-16 09:26:14 -04:00
Paul Coene 90f6023f0f I added this back when. I was wrong. 2017-10-16 09:25:26 -04:00
Michael Cook (mackal) 4e9c3e19d2 Fix some XTarget FD issues 2017-10-16 01:25:14 -04:00
Michael Cook (mackal) 0f1ca0856c Fix mana regen issue with old skill progression 2017-10-15 21:35:03 -04:00
Joey Wendt 2ef5ade596 Change weapon proc req. level to Level2 property 2017-10-12 00:43:25 -05:00
Michael Cook (mackal) 75e60b7f8e Area Regen functions shouldn't send to all 2017-10-09 01:08:01 -04:00
Michael Cook (mackal) 64d39134b9 Fix issues with Mob::TryTriggerOnValueAmount 2017-10-09 00:18:33 -04:00
Michael Cook (mackal) 414cafdbed Add OP_AddNimbusEffect 2017-10-09 00:04:43 -04:00
Michael Cook (mackal) f566cba56a Add Area Regen functions to Lua 2017-10-08 21:43:16 -04:00
Michael Cook (mackal) 8400994c57 Rework regens to match modern clients 2017-10-08 00:13:53 -04:00
Chris Miles 43f459b194 Update README.md 2017-10-06 20:13:35 -05:00
Chris Miles e352171efa Delete GPL.txt 2017-10-06 18:21:37 -05:00
Chris Miles 6c2f554a31 Update README.md 2017-10-06 18:04:12 -05:00
Chris Miles bb2a6dce23 Delete LICENSE.md 2017-10-06 17:57:42 -05:00
Chris Miles 288ae4bad3 Merge pull request #664 from noudess/master
Rooted mobs cast spells instead of doing nothing.
2017-10-06 17:53:35 -05:00
Chris Miles f2c48d4c58 Merge pull request #660 from mlinderdt/master
Bot bugs - targeting after zoning and zone.exe crash
2017-10-06 17:52:49 -05:00
Chris Miles f8571a57dd Create LICENSE 2017-10-06 17:50:57 -05:00
Paul Coene 5285e8a163 Rooted mobs cast spells instead of doing nothing. 2017-10-02 14:40:21 -04:00
Michael Cook (mackal) f8a4f2e6bd Merge pull request #662 from noudess/master
Rule to dictate if you can teach yourself lang.
2017-09-24 18:07:41 -04:00
Paul Coene c7ad873581 Rule to dictate if you can teach yourself lang. 2017-09-24 16:33:08 -04:00
Michael Linder 78759add4a Ignore bots during group position update. Fixes zone.exe crash when a client gets too far away from their bots. 2017-09-20 19:06:09 -05:00
Michael Linder 48b674a13d During bot spawn, set bot to targetable. Fixes issue #657. 2017-09-20 19:04:59 -05:00
Michael Cook (mackal) 8c9b852586 Fix food/drink to match live 2017-09-19 02:01:06 -04:00
Michael Cook (mackal) 9634bef7fc Identify Stackable and Lore in OP_AdventureMerchantResponse
Thanks eqmule!
2017-09-17 21:33:58 -04:00
KimLS cbbfae0cfc Merge master compile fixes 2017-09-17 13:34:35 -07:00
KimLS fc7623b690 Merge fix 2017-09-17 13:20:48 -07:00
Akkadius 0cf5a7aec3 Merge pull request #650 from noudess/master
Add fix for GetGroundZ and fix some constant references.
2017-09-17 11:19:48 -05:00
Paul Coene 59152a9d77 Fix some constants. 2017-09-17 12:11:02 -04:00
Akkadius e3972cc9e6 Update another Z Offset location for pathing 2017-09-17 10:16:13 -05:00
Akkadius 2a4d6523b1 Fix some zone entrance ghosting 2017-09-17 10:12:41 -05:00
Akkadius 6d8b96068d Add model/race offset to FixZ calc (KLS) 2017-09-17 09:55:42 -05:00
Akkadius e88cd61097 Fix 95% of food/water consumption issues, if there are additional modifiers for race/class combos - those will need to be applied
Mods properly calculated

Stages should be put in place if not already:
https://wiki.project1999.com/Food_and_drink#Stages_of_Hunger_and_Thirst

Values stored in the database are 0-6000, previously we capped it at 6000 but previous math would have normal values in the 60k+ range in order for food to be consumed at a reasonable rate. We are now using more native logic where 1 = 1 minute, following logic:

(Minutes)
0 -  5	- This is a snack.
6 -  20	- This is a meal.
21 - 30	- This is a hearty meal.
31 - 40	- This is a banquet size meal.
41 - 50	- This meal is a feast!
51 - 60	- This is an enduring meal!
61 - X	- This is a miraculous meal!
2017-09-17 09:48:10 -05:00
Akkadius b71f3031bc [Windows] World process window title now updates with server name and amount of clients connected 2017-09-17 05:34:44 -05:00
KimLS 9dd4002337 Move stuck code out of main pathing function so we can add logging easily later 2017-09-09 14:01:39 -07:00
KimLS ccdebf0116 Add custom feature, cross-class skill trainer, fix up stuck detection and added a better solution to it. 2017-09-09 00:24:30 -07:00
KimLS 1a4aa1692a Remove partial warp for now 2017-09-05 22:50:08 -07:00
Michael Cook (mackal) 240f04eda7 Implement fleeing stun 2017-09-04 02:10:10 -04:00
Michael Cook (mackal) 7b4c130e0a Switch local saved "animation" to signed
This variable is really the SpeedRun but packed as an int ...
2017-09-03 15:02:36 -04:00
Michael Cook (mackal) 7e3fdee86c Fix Life Burn from killing you 2017-09-03 02:04:25 -04:00
KimLS 6a79694fa1 Merge branch 'master' of github.com:EQEmu/Server into wp 2017-08-31 17:47:33 -07:00
KimLS c52ff4249a Pathing stuck detection, and logic to go with it 2017-08-30 19:55:35 -07:00
Michael Cook (mackal) 4e7870c634 Don't set reuse timer in UseDiscipline in case CastSpell fails 2017-08-30 15:17:02 -04:00
Michael Cook (mackal) 487dcc4459 Tweak down spellend_timer for delaytimer
400 ms is far too aggressive for normal game play
Set to 10 ms to hopefully not get in the way of legitimate game play

Also, why do we even do this? As far as I can tell, we need this to be
less than the users ping to not cause issues. What are the actual
reasons we do this and what can we do differently to solve them?
2017-08-30 14:35:01 -04:00
KimLS 0ba9b3fedc Fix for bug in pathing stuck detection 2017-08-29 22:03:22 -07:00
KimLS 46561b9cf5 Factor in size to actor offset 2017-08-28 23:48:05 -07:00
KimLS 545ac6b420 Some pathing tweaks, removed old quest functions that dealt with the old pathing code. Fixes to best z under new system 2017-08-28 22:01:08 -07:00
Michael Cook (mackal) 2146489740 Add rest of the avoidance skills to AA bonus 2017-08-26 00:15:01 -04:00
Michael Cook (mackal) 3746128014 Fix SE_IncreaseBlockChance stacking 2017-08-26 00:12:47 -04:00
Michael Cook (mackal) ca32e35ef6 More Zone struct commments 2017-08-26 00:12:34 -04:00
Akkadius c37e83e235 Remove some leftover debugging XD 2017-08-24 04:15:55 -05:00
Akkadius 00604722bb [Perl] Fix perl for later Linux releases v5.24.1 2017-08-24 04:13:52 -05:00
Akkadius 808654743c [Position Updates] Bulk updates when player has moved far enough - eliminates client ghosting on rez/gates/summon as well as npc ghosting 2017-08-22 02:13:56 -05:00
Akkadius bb2d8f6a4d [Position Updates] Always send position updates to group members - even when in raid 2017-08-22 00:48:55 -05:00
Akkadius 7a263c032d [Readability] Clean up some of the raid command code to be more understandable 2017-08-21 21:44:28 -05:00
Akkadius ad7dfc31a9 [HP Updates] Resolved an issue when a player is swapped to a group in a raid - mana and endurance shows empty to group members 2017-08-21 21:01:35 -05:00
Akkadius 0663e9cb6f [HP Updates] Resolve issue where clicking self in raid window would make characters health bar go down significantly 2017-08-21 19:49:19 -05:00
Akkadius b0a3e9205f [FixZ] Smooth out close combat npc/pet hopping 2017-08-21 02:42:50 -05:00
KimLS 0e8f6a32b1 Explicit RTreeValue decl because gcc didnt like it implicitly here 2017-08-20 17:40:37 -07:00
KimLS 17544d4577 Some tweaks to GCC errors, still think there's a couple 2017-08-20 15:37:46 -07:00
JJ b22a88eccc Fix sql in manifest [skip ci] 2017-08-19 16:40:49 -04:00
KimLS 563878f20e Compile fixes and some debugging messages in find path code. 2017-08-19 12:49:06 -07:00
Akkadius dd8d23be62 Merge branch 'master' into eqemu_config_json 2017-08-18 21:18:54 -05:00
Akkadius 4d3dda23f8 Make #repop work almost instantly 2017-08-18 20:53:26 -05:00
Akkadius 718a2c2205 FixZ on NPC initial spawn to keep NPC's from hopping 2017-08-18 20:23:16 -05:00
KimLS ffbee0ad1a Merge 2017-08-09 10:42:07 -07:00
Michael Cook (mackal) bb8c6da0b4 Update comment [skip ci] 2017-08-08 14:03:04 -04:00
KimLS 575ba28b62 Bug fixes with fear points and teleport jumps 2017-08-06 20:48:39 -07:00
KimLS 3afee1f841 Work on making the paths work well when being z corrected esp for nav meshes 2017-08-05 20:54:43 -07:00
Michael Cook (mackal) d5699fb68d Flush out RoF2 NewZone_Struct 2017-08-04 16:43:45 -04:00
regneq 519c049902 Merge pull request #8 from EQEmu/master
merge from eqemu
2017-08-04 09:06:08 -07:00
Michael Cook (mackal) 28fca1f8dc More OP_SpawnAppearance types 2017-08-01 20:14:10 -04:00
Michael Cook (mackal) 935dc7d8fb Add more OP_SpawnAppearance types (RoF2 at least) 2017-08-01 19:57:30 -04:00
Michael Cook (mackal) 771c3b175e Fix AffectedBySpellExcludingSlot 2017-08-01 13:09:18 -04:00
Akkadius b468945eb7 Merge pull request #649 from noudess/master
Fix  roam boxes to use dest Z to better integrate with FixZ changes.
2017-07-31 12:30:59 -05:00
Paul Coene 3554211233 Merge remote-tracking branch 'upstream/master' 2017-07-31 09:22:15 -04:00
Paul Coene 0fc72875b2 Modify roam boxes to correctly modify and use destination Z 2017-07-31 09:21:49 -04:00
Michael Cook (mackal) 2286203123 Fix invis in spawn structs 2017-07-29 23:31:47 -04:00
Michael Cook (mackal) 210655ddc7 More SpawnStruct comments 2017-07-29 19:15:27 -04:00
Michael Cook (mackal) 034ebab064 Fix some comments 2017-07-29 18:47:35 -04:00
Michael Cook (mackal) e32b6c55e4 Add enum GravityBehavior (FlyMode) from MQ2 2017-07-29 18:23:42 -04:00
Michael Cook (mackal) 4f016de277 More comments to RoF2 Spawn Struct 2017-07-29 18:15:56 -04:00
KimLS 832c31a41a work on navmesh loading 2017-07-29 15:05:56 -07:00
Michael Cook (mackal) 02b7e3fafb Comment spawn struct for RoF2
These should change anything, just useful comments for clean up
2017-07-29 15:37:35 -04:00
KimLS ff13f162ce Forgot to git add so missed a bunch of stuff 2017-07-29 00:12:21 -07:00
KimLS 80f1c65e1c Update fmt lib, add recast, wip on recast pathfinder interface (broken atm) 2017-07-29 00:11:57 -07:00
KimLS 7d3f35d48b Support for v3 path files, removed the movement log stuff, fix for a crash or two 2017-07-27 23:21:45 -07:00
Michael Cook (mackal) 0b11340c4e Forgot show_name for mercs too 2017-07-26 00:58:46 -04:00
Akkadius 898ec8fcf1 Slightly adjust some of the ServerScript pull down logic in world 2017-07-25 11:48:04 -05:00
Akkadius c4d7fb8724 Set indent on print to file 2017-07-25 11:23:13 -05:00
Akkadius b8c0b2c326 Set indent on print 2017-07-25 11:15:21 -05:00
Akkadius 8ec9f36954 Retain spacing on initial convert 2017-07-25 11:10:08 -05:00
Akkadius db0b4045a2 Retain spacing on convert 2017-07-25 11:07:37 -05:00
Akkadius b4a234b1c0 Clean alpha order to Installer JSON config 2017-07-24 23:13:08 -05:00
Akkadius dcfefee060 JSON Installer adjustments 2017-07-24 22:56:57 -05:00
Akkadius 6859d92716 Delete local eqemu_server.pl if force_download 2017-07-24 22:11:13 -05:00
Michael Cook (mackal) f6f3060c9d Fix trap removal 2017-07-24 22:58:58 -04:00
Michael Cook (mackal) 6bf2cf8cb8 Fix aura removal 2017-07-24 22:51:00 -04:00
Michael Cook (mackal) a0140ff943 Fix client UI when auras expire 2017-07-24 15:27:33 -04:00
Michael Cook (mackal) df1e486df6 Fix isquest issue with SQL 2017-07-24 14:35:22 -04:00
Michael Cook (mackal) a0cfba5b3e Fix show_name for bots 2017-07-24 12:32:58 -04:00
Akkadius 84b1a719f2 Few adjustments to maintenance script 2017-07-23 03:39:58 -05:00
Akkadius 734d79d540 Convert some of the installer routines to JSON 2017-07-23 03:36:09 -05:00
Akkadius 2c388117ad Remove db_dumper.pl in conversion and chmod the converter in linux 2017-07-23 03:16:38 -05:00
Akkadius 92a678d0b4 Load config in database_dumper 2017-07-23 03:13:14 -05:00
Akkadius ed1015fa89 Upload utils/scripts/database_dumper.pl 2017-07-23 03:10:36 -05:00
Akkadius 934450b749 Update database dumper script to use json config 2017-07-23 03:09:26 -05:00
Akkadius e025bfdb46 Password adjustment in config load 2017-07-23 02:59:56 -05:00
Akkadius 055daddcaf Read eqemu_config.json into eqemu_server.pl utility script 2017-07-23 02:55:02 -05:00
Akkadius 618252882c Merge branch 'master' into eqemu_config_json 2017-07-23 02:44:35 -05:00
Akkadius efda99c230 Delete old config 2017-07-23 02:41:54 -05:00
Akkadius 8a50039482 Perform a backup of the old config to the backups/ folder 2017-07-23 02:39:19 -05:00
Akkadius 79e825b7c7 How about the raw converters :) 2017-07-23 02:21:24 -05:00
Akkadius ec6b74aa7f Config XML to JSON conversion routines 2017-07-23 02:03:52 -05:00
Akkadius dad6f2ead5 Merge branch 'master' into eqemu_config_json 2017-07-23 00:55:06 -05:00
Akkadius 3b1c663e58 Merge pull request #644 from noudess/master
Repair so that mobs that are fleeing or feared use FixZ.
2017-07-23 00:15:38 -05:00
Michael Cook (mackal) 0624667572 Fix SQL 2017-07-22 21:54:40 -04:00
Michael Cook (mackal) 07c80f9560 Fix SQL 2017-07-22 21:52:51 -04:00
Michael Cook (mackal) 947341a5ee Rename SQL and add manifest 2017-07-22 21:21:15 -04:00
Michael Cook (mackal) 44eef6482c Implement custom aura exit trap type
I thought this type existed on live, but I guess it doesn't
2017-07-22 19:38:49 -04:00
Michael Cook (mackal) f534e69a90 Update SQL 2017-07-22 19:17:05 -04:00
Paul Coene 03399fe3fd Repair so that mobs that are fleeing or feared use FixZ. 2017-07-22 17:57:23 -04:00
Michael Cook (mackal) 51c9cec35a Limit position updates to those that care 2017-07-22 17:35:42 -04:00
Michael Cook (mackal) da660b461f Merge branch 'master' into auras 2017-07-22 17:20:53 -04:00
KimLS 69c6879ac9 Merge fix 2017-07-22 14:20:40 -07:00
KimLS a1ff12d9ab Fix for unreliable packets not being processed or sent correctly 2017-07-22 14:18:30 -07:00
Michael Cook (mackal) 24ab98be4b Merge branch 'master' into auras 2017-07-22 15:47:08 -04:00
Michael Cook (mackal) 49d0c308e8 Limit aura spawns
This is probably not the best performance, but it's the only solution
that is easy to implement.
2017-07-22 15:46:16 -04:00
Michael Cook (mackal) edf1cfefd3 Merge pull request #643 from noudess/master
My "fix" for the fear spell getting dropped caused many fleeing errors
2017-07-22 13:10:21 -04:00
Paul Coene 601e495da7 Merge remote-tracking branch 'upstream/master'
Conflicts:
	zone/fearpath.cpp
2017-07-22 12:48:08 -04:00
Paul Coene e84799e15b Went back to older fearpath, only kept change where pathing issues can't
cause the fear spell to be dropped.
2017-07-22 12:45:21 -04:00
KimLS bdc90ac3a7 Command changes and code cleanup 2017-07-21 20:22:33 -07:00
Akkadius dfdd775519 Merge pull request #640 from noudess/master
Repair fear pathing issues with Z and FEar resists now apply cha adjustments as they should.
2017-07-21 16:54:32 -05:00
Akkadius a36b37b1ea Adjust syntax 2017-07-21 16:53:27 -05:00
Michael Cook (mackal) ceb0fe22f1 Fix OP_UpdateAura handling 2017-07-21 16:25:13 -04:00
Paul Coene aa8a2ea41b Repair fear pathing to ignore Z aspects and allow FixZ and pathing to handle
it.

Added the true flag for ResistCheck.Charisma so the proper Charisma bonuses
are applied.
2017-07-21 14:56:51 -04:00
Akkadius 159fb62898 Merge branch 'master' of https://github.com/EQEmu/Server 2017-07-21 00:46:43 -05:00
Akkadius d8bbd85abb Fix issue with clients logging in locally on the same subnet 2017-07-21 00:46:12 -05:00
Michael Cook (mackal) 57d260f30a Add show_name to auras SQL 2017-07-20 15:18:27 -04:00
Michael Cook (mackal) ef74205503 Add OPs for the rest of the clients with support 2017-07-20 14:38:56 -04:00
Michael Cook (mackal) 89bbf05b63 Add OP_RemoveTrap support 2017-07-20 14:24:35 -04:00
Michael Cook (mackal) 7d5089f5e8 Call RemoveAura now instead of Depop when we need to 2017-07-20 13:24:55 -04:00
KimLS ab33148f81 Some tweaks to wp, basically works 2017-07-20 00:34:58 -07:00
KimLS c2766db89d Working on waypoint code, using boost graph libs 2017-07-19 19:54:26 -07:00
Michael Cook (mackal) f97693f8e1 Work on spawn filtering 2017-07-19 14:52:04 -04:00
Michael Cook (mackal) 034c076882 Merge branch 'master' into auras 2017-07-19 13:09:33 -04:00
Michael Cook (mackal) 12bed1462f Forgot to update manifest last night 2017-07-19 12:59:02 -04:00
Michael Cook (mackal) 79ff4dd944 Merge branch 'master' into auras 2017-07-19 02:19:13 -04:00
Michael Cook (mackal) ec77e3a6fd Add show_name and untargetable to npc_types fixes #637
Note the bodytype hack is still there since I was having issues with
some npcs still showing names
2017-07-19 02:17:08 -04:00
Michael Cook (mackal) 35977b02ed Merge branch 'master' into auras 2017-07-18 22:49:48 -04:00
Akkadius 20b6c2f556 One more NodeLoc compare adjustment 2017-07-18 19:16:41 -05:00
Akkadius 7cda4aaa2c Fix some pathing logic that is using Z to match a node reach when it is error prone in certain scenarios
Fixed a decent amount of path logging
2017-07-18 19:09:28 -05:00
Michael Cook (mackal) 07bdb3a632 Merge branch 'master' into auras 2017-07-18 17:53:04 -04:00
Michael Cook (mackal) fe8c55ac63 Auras now zone 2017-07-18 17:52:39 -04:00
Akkadius a83edb83ba Change eqemu_server.pl to use new map download methodology 2017-07-18 15:26:20 -05:00
KimLS 5f1063acb9 Add pathfinding interfaces, still heavily wip 2017-07-18 00:01:59 -07:00
Michael Cook (mackal) f917a38e1a Fix a few things with auras 2017-07-17 19:35:00 -04:00
Michael Cook (mackal) accc8aee57 Merge branch 'master' into auras 2017-07-17 15:23:50 -04:00
Akkadius 0977471201 Merge pull request #636 from xackery/eqemu_config_json
eqemu_config is now persistent after first load.
2017-07-17 01:13:37 -05:00
Xackery e61e7fd008 eqemu_config is now persistent after first load. 2017-07-16 23:05:09 -07:00
KimLS 596e3b28b5 Actually add the interface files 2017-07-16 22:30:19 -07:00
KimLS 077ba02004 Merge branch 'master' of github.com:EQEmu/Server into wp 2017-07-16 22:30:03 -07:00
KimLS 75ee3b30e2 Support for races up to waypoint node race, wip on interface for pathfinding to support both kinds. 2017-07-16 22:29:52 -07:00
Akkadius 10a27c2081 Merge pull request #635 from xackery/eqemu_config_json
Eqemu config json
2017-07-17 00:00:13 -05:00
Akkadius 78d95cab89 Fix logic loop issue with NPC pathing in zones with .path files, this creates a new rule in place of the old and a new one will be automatically created in the database 2017-07-16 23:55:15 -05:00
Akkadius 7881d6609a Make sure we send client updates for heading or animation changes while still 2017-07-16 22:34:22 -05:00
Akkadius b9336bad7e eqemu_config_json branch creation 2017-07-16 21:51:38 -05:00
Akkadius 84b3cff936 Merge branch 'master' of https://github.com/EQEmu/Server 2017-07-16 21:36:08 -05:00
Akkadius e265f7713c Fix eqemu_server.pl installer to use PEQ quests repo and fix new_server file count check 2017-07-16 21:35:50 -05:00
Michael Cook (mackal) 3312d8c05b Fix swarm pets too 2017-07-16 15:20:57 -04:00
Michael Cook (mackal) 8b5389e719 Fix pet aura 2017-07-16 15:19:10 -04:00
Michael Cook (mackal) 6f2de7d31b Add function for group pet type auras 2017-07-16 13:33:17 -04:00
Michael Cook (mackal) fb208657ea Merge branch 'master' into auras 2017-07-16 12:39:06 -04:00
Akkadius eab6bb8314 Merge pull request #632 from noudess/master
Change message from always saying Logging (In) to Logging in or Logging Out.
2017-07-16 04:53:45 -05:00
Akkadius 0b489bc507 LoS Drop when close adjustment 2017-07-16 04:36:36 -05:00
Akkadius b2b447516d Make a FixZ call at waypoint arrive so bad grids don't make NPC's hop 2017-07-16 03:31:26 -05:00
Akkadius f7cc23d415 Cracked the code on FixZ offsets 2017-07-16 03:21:13 -05:00
Michael Cook (mackal) 6fcd39b4f8 Merge branch 'master' into auras 2017-07-16 01:14:53 -04:00
Xackery 4ed6e20b35 Added xmltojson windows binaries 2017-07-15 21:59:50 -07:00
Akkadius 70a74d6615 Fix for mobs who are hailed while moving - this allows them to properly stop, and return on their grid after pause time 2017-07-15 23:57:08 -05:00
Xackery de7e6e8e66 added xmltojson binaries 2017-07-15 21:46:52 -07:00
Xackery b33f2e5989 added <locked/> and <zone></zone> (empty data) support, all json entries are string. 2017-07-15 21:27:55 -07:00
Michael Cook (mackal) 55c557f227 Add ProcessOnAllFriendlies 2017-07-16 00:26:18 -04:00
Michael Cook (mackal) ab5fe1e518 Merge branch 'master' into auras 2017-07-16 00:09:26 -04:00
Michael Cook (mackal) 10325fed8b Forgot to restore this part 2017-07-15 23:44:18 -04:00
Michael Cook (mackal) 58970282da Fix SQL for real 2017-07-15 23:37:54 -04:00
Xackery 4d12481822 added eqemu_config.json support 2017-07-15 20:29:55 -07:00
Michael Cook (mackal) ff005a22a3 Revert "Fix SQL"
This reverts commit 56c570fd19.
2017-07-15 23:24:11 -04:00
Michael Cook (mackal) 92031bbd70 Add remove aura functions 2017-07-15 23:10:25 -04:00
Xackery d0ef6a5293 added revisions to xmltojson based on source repo changes. 2017-07-15 17:17:36 -07:00
Akkadius f9480f2518 Taper down on non-moving client update spam 2017-07-15 17:05:28 -05:00
Michael Cook (mackal) 56c570fd19 Fix SQL 2017-07-15 14:52:57 -04:00
Paul Coene 0b647c7ae5 Added back SetOnline for logging clients. Not sure it's needed honestly,
but I left it as I found it + the better messages.
2017-07-15 12:09:47 -04:00
Paul Coene 91589eae34 Added back if_player_logging check. 2017-07-15 11:14:28 -04:00
Paul Coene 89a5a45d7e Fix logging in compare. 2017-07-15 10:27:51 -04:00
Paul Coene 06b91a6e01 Removed some instrumentation. Added a comment/observation. 2017-07-15 09:54:04 -04:00
Paul Coene 19bee763bd Make world messages about logging in and logging out more detailed.
Previously logging in (from desktop) and out (from game) both of which
land you at char select both said Logging (In).  Now it tells you which
is occuring.

There really is no Logging Out Compleetely message - not sure where that could
or should be added.
2017-07-15 09:36:43 -04:00
Michael Cook (mackal) b0710ff8d1 Add SQL to add all but rogue auras 2017-07-15 02:19:29 -04:00
Michael Cook (mackal) 2342caff32 Update for changes on master 2017-07-14 23:15:37 -04:00
Michael Cook (mackal) e05a45f6c7 Merge branch 'master' into auras 2017-07-14 23:14:13 -04:00
Michael Cook (mackal) c7e33eb6b9 Fix totems issue and add despawn
Despawn should tell client ... still TODO
2017-07-14 23:13:33 -04:00
Akkadius 6c1efd74cb Resolve an issue with NPC's not returning back to guard point when once engaged and dropped aggro 2017-07-14 21:45:38 -05:00
Akkadius 43204e52f8 Client position updates should be smoother (granted the client has a good connection)
Clients should also no longer randomly disappear
2017-07-14 20:49:57 -05:00
Michael Cook (mackal) 2a7a88ff47 Implement some trap functions 2017-07-14 18:27:57 -04:00
Michael Cook (mackal) 6580aad173 Merge branch 'master' into auras 2017-07-14 15:52:36 -04:00
Michael Cook (mackal) 574a5e303c Aura "OnAllGroupMembers" won't cast instant spells on entering area
Ex. The bard regen auras just cast on a timer
2017-07-14 15:50:57 -04:00
Akkadius 5c75a68715 HP Update tuning - HP Updates are now forced when a client is targeted 2017-07-14 14:23:35 -05:00
Michael Cook (mackal) ee618f70ab Add support for setting cast_time of aura 2017-07-14 13:49:32 -04:00
Michael Cook (mackal) 94038ebb75 WIP on auras
Lots to do still

Normal buffing auras currently work for the most part
2017-07-14 02:05:35 -04:00
Akkadius be0374d197 Performance adjustment to SendPosition update logic 2017-07-13 00:52:42 -05:00
Akkadius c8b20ecb1a Adjust switch case formatting in daybreak_connection.cpp 2017-07-12 22:01:59 -05:00
Akkadius 45b29aedf3 Bring back netcode to robust commit 34549a4 - proven and tested by PEQ and EZ as solid/stable with all of recent packet fixes 2017-07-12 21:49:30 -05:00
Akkadius 855796448c Raid/Group/XTarget HP/Mana/Endurance updates now only send when percentage changes
Raid/Group Mana/Endurance updates should now update real-time once again
Fixed an issue with clients looking like they are 'skipping' when they are moving in view of another client
Fixed an issue with NPC's who are ghosted in plain view of a client when they are not really there
2017-07-11 17:54:46 -05:00
Paul Coene 0153726755 Merge remote-tracking branch 'upstream/master' 2017-07-11 18:27:11 -04:00
Akkadius d47daa2857 Pointer removals 2017-07-11 02:42:06 -05:00
Akkadius d9a1cf8c7b Safeguard to npc aggro scanning 2017-07-11 02:08:00 -05:00
Akkadius 59a2f0cdde Refactor close_npcs to close_mobs for future implementations 2017-07-11 01:58:47 -05:00
Xackery a6e2110f3d Removed test config files 2017-07-10 22:49:33 -07:00
Xackery 9296f2bdc5 Added xmltojson 2017-07-10 22:48:00 -07:00
Akkadius ec00daa5be Mob position updates now completely only send to 600 units range defined by Range:MobPositionUpdates
Client updates nearby clients more often because they will disappear after 10 seconds without a position update to the client
This results in a massive reduction in unnecessary traffic as we only update clients of their relevance around them
This also resembles live-like packet sending behavior of positions
2017-07-10 23:03:40 -05:00
Akkadius dceb79ad69 Only send mana/endurance updates to self when they actually change 2017-07-10 22:57:58 -05:00
Akkadius a41c690a62 Another animation adjustment 2017-07-10 22:27:03 -05:00
Akkadius 62e4169e50 More animation packet reductions, DoAnim is called in many other places in combat than just AttackAnimation 2017-07-10 20:41:56 -05:00
Akkadius 122e71f4a3 Fix HP/Mana/Endurance updates for group/raids when entering-leaving zone and when initially being added to group/raid 2017-07-10 20:40:32 -05:00
Akkadius c6c6d00bad #path process file_name.path will actually push to the maps/ directory by default now 2017-07-10 10:42:07 -05:00
Akkadius ccdeb4d385 Fix HP update issues, rework logic for more accurate and responsive HP updates 2017-07-09 17:35:08 -05:00
Paul Coene b7338d5bf0 Merge remote-tracking branch 'upstream/master' 2017-07-09 09:43:13 -04:00
Akkadius 127f51e758 Massive reductions in unnecessary network traffic especially during high spam combat fights
- HP Updates now only send to others when HP percentage changes (0-100%)
		- HP Updates were sending excessively even during idle zones when HP wasn't changing at all
	- Attack animations now only send once per second versus up to a hundred times a second per Mob/Client
	- 17,000 OP_ClientUpdate packets per second have been observed in combat scenarios, some of the major culprits have been
		throttled without affecting what the client should see
	- Before and After packet differences under similar load/tests (Packets per second)
		- 7,000 - 8,000 	OP_Animation pps	After: 600-800 pps
		- 13,0000 - 17,000 	OP_MobHealth pps	After: 1-10 pps
		- 15,0000 - 20,000 	OP_ClientUpdate pps	After: 500-1,000 pps
	- Packet reports from a 46 client test here:
		https://gist.github.com/Akkadius/28b7ad2fdd82bdd15ea737c68f404346
	- Servers who use Marquee HP updates will also recieve far less packet spam as they will only be sent when HP changes
2017-07-09 02:51:01 -05:00
Akkadius aae1d2f049 Better Z compensation on hills, while engaged and NPC's quickly recover if they go underground 2017-07-08 22:17:39 -05:00
Paul Coene 9c88dda251 Merge remote-tracking branch 'upstream/master' 2017-07-08 17:20:23 -04:00
Michael Cook (mackal) 900a5f83da Merge pull request #628 from noudess/master
Allow pets to use the better of db/oocregen if oocregen rule on.
2017-07-08 17:16:40 -04:00
Akkadius 0c532236a5 Fix Server -> Client packet logging 2017-07-07 14:59:01 -05:00
Paul Coene bebab942cc Merge remote-tracking branch 'upstream/master' 2017-07-07 09:28:20 -04:00
KimLS 58c15b0287 Merge branch 'master' into eqstream 2017-07-06 18:15:11 -07:00
KimLS bfae4273c2 Merge branch 'master' of github.com:EQEmu/Server 2017-07-06 18:15:02 -07:00
Akkadius 786e03b0ac One more check 2017-07-06 10:33:03 -05:00
Akkadius f8b5637112 Fix close combat positioning issues 2017-07-06 10:13:33 -05:00
Paul Coene 2f4944ca21 Merge remote-tracking branch 'upstream/master' 2017-07-06 08:06:20 -04:00
Paul Coene 5542107f02 Remove names 2017-07-05 21:26:10 -04:00
Akkadius 94b5684b42 Fix fighting on hill issues 2017-07-05 18:59:43 -05:00
Paul Coene 4a84c311b2 Change to allow pets to use better of db/oocregen if oocregen is turned
on in the rule_set.
2017-07-05 18:26:50 -04:00
Michael Cook (mackal) eff8000196 Fix PB AE 2017-07-04 13:01:34 -04:00
Akkadius 3dcc2edceb Add rule Spells:ReflectMessagesClose - Live functionality is for reflect messages to show to players within close proximity, false shows just player reflecting 2017-07-03 19:55:28 -05:00
Akkadius cfd2f8776e More Z fixes 2017-07-03 19:36:35 -05:00
Michael Cook (mackal) d11e2410bf Don't need the center check anymore 2017-07-03 17:46:16 -04:00
Akkadius 83605831ec Remove some of the legacy Z adjust functions conflicting with newer changes 2017-07-03 14:27:11 -05:00
Akkadius aed1959dbe Fix issues with underground NPC corpses - add command #fixcorpses to fix nearby NPC corpses of the player (this should be a seldom need) 2017-07-03 01:53:41 -05:00
Akkadius c3c60b331a Resolve issues with NPC's hopping to the ceiling in small corridors
Improved grounding issues with NPC's during combat
Improved scenarios where NPC's need to be dragged out of the ground - they should correct themselves far more consistently
	- Scenarios where an NPC is coming up from the bottom floor, or from the top floor, they will correct much better
	- A video of these tests can be found here: https://www.youtube.com/watch?v=HtC7bVNM7ZQ&feature=youtu.be
2017-07-01 15:57:41 -05:00
regneq 5a88ea6950 Merge pull request #7 from EQEmu/master
eqemu
2017-04-18 17:24:52 -07:00
regneq 9841ca233d Merge pull request #6 from EQEmu/master
Fix for bug in clearance() world method
2017-04-16 21:13:41 -07:00
regneq 999677d314 Merge pull request #5 from EQEmu/master
eqmeu merge
2017-04-16 18:50:03 -07:00
462 changed files with 59283 additions and 38281 deletions
+3
View File
@@ -37,3 +37,6 @@ x64/
x86/
log/
logs/
vcpkg/
.idea/*
+20 -25
View File
@@ -1,32 +1,27 @@
language: cpp
compiler: gcc
sudo: false
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- gcc-4.8
- g++-4.8
- libmysqlclient-dev
- libperl-dev
- libboost-dev
- liblua5.1-0-dev
- zlib1g-dev
- uuid-dev
- libssl-dev
dist: trusty
before_install:
- sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
- sudo apt-get update -qq
- mkdir $HOME/usr
- export PATH="$HOME/usr/bin:$PATH"
- wget https://cmake.org/files/v3.11/cmake-3.11.2-Linux-x86_64.sh
- chmod +x cmake-3.11.2-Linux-x86_64.sh
- ./cmake-3.11.2-Linux-x86_64.sh --prefix=$HOME/usr --exclude-subdir --skip-license
install:
- if [ "$CXX" = "g++" ]; then export CXX="g++-4.8" CC="gcc-4.8"; fi
- sudo apt-get install -qq g++-7
- sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-7 90
- sudo apt-get install libmysqlclient-dev
- sudo apt-get install libperl-dev
- sudo apt-get install libboost-dev
- sudo apt-get install liblua5.1-0-dev
- sudo apt-get install zlib1g-dev
- sudo apt-get install uuid-dev
- sudo apt-get install libssl-dev
script:
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON
- make -j2
- ./bin/tests
branches:
only:
- master
- stable
notifications:
email: false
irc:
channels: "irc.eqemulator.net#eqemucoders"
os: linux
+6 -50
View File
@@ -27,8 +27,6 @@
#EQEMU_USE_MAP_MMFS
#EQEMU_MAP_DIR
#We set a fairly new version (as of 2013) because I found finding perl was a bit... buggy on older ones
#Can change this if you really want but you should upgrade!
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
#FindMySQL is located here so lets make it so CMake can find it
@@ -42,6 +40,8 @@ IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
ENDIF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_PREFIX_PATH "${CMAKE_CURRENT_SOURCE_DIR}/dependencies" "${CMAKE_PREFIX_PATH}")
#Add our various windows definitions
IF(MSVC OR MINGW)
ADD_DEFINITIONS(-D_WINDOWS)
@@ -53,35 +53,6 @@ IF(MSVC OR MINGW)
ENDIF(MSVC OR MINGW)
IF(MSVC)
#Set our default locations for zlib/mysql based on x86/x64
IF(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x64")
SET(OPENSSL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/openssl_x64")
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
IF(MSVC_VERSION GREATER 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v140/dynamic")
ELSEIF(MSVC_VERSION EQUAL 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v120/dynamic")
ELSE()
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v110/dynamic")
ENDIF()
ELSE(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x86")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x86")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x86")
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
SET(OPENSSL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/openssl_x86")
IF(MSVC_VERSION GREATER 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v140/dynamic")
ELSEIF(MSVC_VERSION EQUAL 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v120/dynamic")
ELSE()
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v110/dynamic")
ENDIF()
ENDIF(CMAKE_CL_64)
#disable CRT warnings on windows cause they're annoying as shit and we use C functions everywhere
OPTION(EQEMU_DISABLE_CRT_SECURE_WARNINGS "Disable Secure CRT Warnings" ON)
IF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
@@ -100,23 +71,6 @@ IF(MSVC)
ADD_DEFINITIONS(-DCRASH_LOGGING)
ENDIF(EQEMU_ENABLE_CRASH_LOGGING)
#Disable safe SEH or not?
OPTION(EQEMU_DISABLE_SAFESEH "Disable Safe SEH (Needed for Strawberry Perl)" OFF)
IF(EQEMU_DISABLE_SAFESEH)
SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
SET(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
SET(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "${CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL "${CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
ENDIF(EQEMU_DISABLE_SAFESEH)
OPTION(EQEMU_BUILD_MSVC_MP "Enable build with multiple processes." ON)
IF(EQEMU_BUILD_MSVC_MP)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
@@ -309,7 +263,7 @@ IF(EQEMU_BUILD_PERL)
INCLUDE_DIRECTORIES(SYSTEM "${PERL_INCLUDE_PATH}")
ENDIF(EQEMU_BUILD_PERL)
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} libuv fmt)
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} libuv fmt recast_navigation)
FIND_PACKAGE(Sodium REQUIRED)
IF(SODIUM_FOUND)
@@ -342,7 +296,7 @@ IF(EQEMU_BUILD_LUA)
FIND_PACKAGE(Boost REQUIRED)
INCLUDE_DIRECTORIES(SYSTEM "${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/luabind")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
IF(EQEMU_SANITIZE_LUA_LIBS)
@@ -357,6 +311,8 @@ INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/cereal")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/libuv/include" )
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/libuv/src")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/format")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/recast/detour/include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/recast/recast/include")
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
ADD_SUBDIRECTORY(common)
-339
View File
@@ -1,339 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
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you have. You must make sure that they, too, receive or can get the
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We protect your rights with two steps: (1) copyright the software, and
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Also, for each author's protection and ours, we want to make certain
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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a notice placed by the copyright holder saying it may be distributed
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Activities other than copying, distribution and modification are not
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NO WARRANTY
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
+165
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@@ -0,0 +1,165 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
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3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
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covered by this License.
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c) For a Combined Work that displays copyright notices during
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these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
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the Minimal Corresponding Source and Corresponding Application
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Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
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Library.
-12
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@@ -1,12 +0,0 @@
The server code and utilities are released under GPLv3.
We also include some small libraries for convienence that may be under different licensing:
SocketLib - GPL
LibXML - ZLib License
StackWalker - New BSD License
ZLib - ZLib License
MySQL - GPL
Perl - GPL / ActiveState (under the assumption that this is a free project).
CPPUnit - GLP
StringUtilities - Apache
+23 -10
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@@ -1,7 +1,7 @@
# EQEmulator Core Server
|Travis CI (Linux)|Appveyor (Windows) |
|:---:|:---:|
|[![Linux CI](https://travis-ci.org/EQEmu/Server.svg?branch=master)](https://travis-ci.org/EQEmu/Server) |[![Windows CI](https://ci.appveyor.com/api/projects/status/d0cvokm7u732v8vl/branch/master?svg=true)](https://ci.appveyor.com/project/KimLS/server/branch/master) |
|Travis CI (Linux)|Appveyor w/ Bots (Windows) |Appveyor w/o Bots (Windows) |
|:---:|:---:|:---:|
|[![Linux CI](https://travis-ci.org/EQEmu/Server.svg?branch=master)](https://travis-ci.org/EQEmu/Server) |[![Build status](https://ci.appveyor.com/api/projects/status/scr25kmntx36c1ub/branch/master?svg=true)](https://ci.appveyor.com/project/KimLS/server-87crp/branch/master) |[![Build status](https://ci.appveyor.com/api/projects/status/mdwbr4o9l6mxqofj/branch/master?svg=true)](https://ci.appveyor.com/project/KimLS/server-w0pq2/branch/master) |
***
@@ -17,10 +17,7 @@
|:---:|:---:|:---:|
|**Install Count**|![Windows Install Count](http://analytics.akkadius.com/?install_count&windows_count)|![Linux Install Count](http://analytics.akkadius.com/?install_count&linux_count)|
### > Windows
* [Easy Install](http://wiki.eqemulator.org/p?Akkas_PEQ_Server_Installer&frm=Main#from-scratch-installation-instructions-windows)
* [Advanced Setup](http://wiki.eqemulator.org/p?Complete_Windows-based_Server_Setup_Guide)
* [Install](https://github.com/EQEmu/Server/wiki/Windows-Server)
### > Debian/Ubuntu/CentOS/Fedora
* You can use curl or wget to kick off the installer (whichever your OS has)
@@ -53,7 +50,23 @@ forum, although pull requests will be much quicker and easier on all parties.
- **User Discord Channel**: `#general`
- **Developer Discord Channel**: `#eqemucoders`
Resources
---
## Resources
- [EQEmulator Forums](http://www.eqemulator.org/forums)
- [EQEmulator Wiki](http://wiki.eqemulator.org/i?M=Wiki)
- [EQEmulator Wiki](https://github.com/EQEmu/Server/wiki)
## Related Repositories
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
* [Maps](https://github.com/Akkadius/EQEmuMaps)
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
## Other License Info
* The server code and utilities are released under **GPLv3**
* We also include some small libraries for convienence that may be under different licensing
* SocketLib - GPL LibXML
* zlib - zlib license
* MariaDB/MySQL - GPL
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
* CPPUnit - GLP StringUtilities - Apache
* LUA - MIT
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@@ -0,0 +1,39 @@
version: 1.0.{build}
branches:
only:
- master
image: Visual Studio 2017
configuration: RelWithDebInfo
clone_folder: c:\projects\eqemu
init:
- ps: git config --global core.autocrlf input
before_build:
- ps: >-
$wc = New-Object System.Net.WebClient
$wc.DownloadFile("https://github.com/EQEmu/eqemu.github.com/blob/master/downloads/appveyor/vcpkg-export.7z?raw=true", "c:\projects\eqemu\vcpkg-export.7z")
$wc.DownloadFile("http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip", "c:\projects\eqemu\strawberry-perl-5.26.2.1-64bit-portable.zip")
cd c:\projects\eqemu
7z x c:/projects/eqemu/vcpkg-export.7z -oc:/projects/eqemu/vcpkg -y
7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y
(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h
mkdir build
cd build
cmake -G "Visual Studio 15 2017 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=ON -DPERL_EXECUTABLE="C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe" -DPERL_INCLUDE_PATH="C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE" -DPERL_LIBRARY="C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a" -DCMAKE_TOOLCHAIN_FILE="C:/projects/eqemu/vcpkg/vcpkg-export-20180627-133249/scripts/buildsystems/vcpkg.cmake" ..
build:
project: C:\projects\eqemu\build\EQEmu.sln
parallel: true
verbosity: minimal
after_build:
- cmd: >-
7z a build_x64-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
appveyor PushArtifact build_x64-bots.zip
+39
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@@ -0,0 +1,39 @@
version: 1.0.{build}
branches:
only:
- master
image: Visual Studio 2017
configuration: RelWithDebInfo
clone_folder: c:\projects\eqemu
init:
- ps: git config --global core.autocrlf input
before_build:
- ps: >-
$wc = New-Object System.Net.WebClient
$wc.DownloadFile("https://github.com/EQEmu/eqemu.github.com/blob/master/downloads/appveyor/vcpkg-export.7z?raw=true", "c:\projects\eqemu\vcpkg-export.7z")
$wc.DownloadFile("http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip", "c:\projects\eqemu\strawberry-perl-5.26.2.1-64bit-portable.zip")
cd c:\projects\eqemu
7z x c:/projects/eqemu/vcpkg-export.7z -oc:/projects/eqemu/vcpkg -y
7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y
(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h
mkdir build
cd build
cmake -G "Visual Studio 15 2017 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=OFF -DPERL_EXECUTABLE="C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe" -DPERL_INCLUDE_PATH="C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE" -DPERL_LIBRARY="C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a" -DCMAKE_TOOLCHAIN_FILE="C:/projects/eqemu/vcpkg/vcpkg-export-20180627-133249/scripts/buildsystems/vcpkg.cmake" ..
build:
project: C:\projects\eqemu\build\EQEmu.sln
parallel: true
verbosity: minimal
after_build:
- cmd: >-
7z a build_x64-no-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
appveyor PushArtifact build_x64-no-bots.zip
+142
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@@ -1,5 +1,147 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 05/28/2018 ==
Akkadius: Fixed an issue where size 0 NPC's hop in and out of the ground at idle
Akkadius: NPC's now open doors within proximity given the door doesn't have locked requirements
Akkadius: #reloadallrules will now display zones that have had their rules reloaded to GM's
Akkadius: Zones should now respect "shutdowndelay" in the zones table at all times
Akkadius: Fixed an issue where boats would snap to the bed of the body of water
Akkadius: Added rule Aggro:NPCAggroMaxDistanceEnabled - defaults to true
Akkadius: Changed map directory load structure
- maps/base/*.map
- maps/nav/*.nav
- maps/water/*.wtr
- maps/path/*.path
KLS: Implemented navigation mesh
- All up to date maps and navs can be found https://github.com/Akkadius/EQEmuMaps
- To update maps either check out the maps found in the above repository or use the maintenance command:
perl eqemu_server.pl maps
== 03/28/2018 ==
Kayen: SE_CastOnFadeEffect, SE_CastOnFadeEffectNPC, SE_CastOnFadeEffectAlway triggered spell will now hit
the correct targets.
== 03/07/2018 ==
Uleat: Added command '#ucs' to force a reconnect to UCS server.
- Works in place of client auto-reconnect packet in zones where feature is unsupported
- Currently, you will need to manually re-join channels
== 03/04/2018 ==
Uleat: Updated UCS versioning
- SoF and higher clients have a new opcode identified (update your *.conf files)
- Rework of previous ucs connectivity code
- Unrelated: Zone::weatherSend() now takes an optional parameter for singular updates (as in client entering zone)
-- prior to this, every client already in-zone received a weather update packet whenever a new client zoned in
== 02/18/2018 ==
Uleat: Bug reporting fix and overhaul.
- Fixed bug reporting for SoD+ clients
- Added ability to disable bug reporting (set rule 'Bugs:ReportingSystemActive' to 'false')
- Implemented a more detailed reporting system (set rule 'Bugs:UseOldReportingMethod' to 'false')
-- New system is not currently compatible with script-based monitoring
- Soft-removal of defunct 'Petition Bug' system
== 02/14/2018 ==
mackal: Fix Heading -- Quests broken
Please report any other issues with heading, most things were tested and worked
You can use eqemu_server.pl to run a conversion to fix your headings in quests.
Some may need manual review.
== 02/10/2018 ==
mackal: Add Global Loot system
This will allow us to implement global loot similarly to how it works on live
This system reuses our current loottable tables which the global_loot table references.
The limits for the rules to govern if a table should be rolled are min level, max level, rare,
raid, race, class, bodytype, and zone
race, class, bodytype, and zone are a pipe | separated list of IDs.
== 01/31/2018 ==
Uleat: Re-work of Bot::AI_Process(). Overall behavior is much improved.
- Removed a 'ton' of unneeded packet updates
- Added a 'leash' to the distance a bot can travel
- Added a 'main assist' feature to target control (set using group roles)
- Added combat 'jitter' movement to complement the existing rogue movement
- Attack can now be aborted if target contains no leash owner nor bot hate and leash owner turns off auto-attack
- Please report any issues with the bot AI code
Added a work-around for heal rotations crashing the server - under certain conditions.
== 01/28/2018 ==
Mackal: Spell AI tweaks
AI spells are treated as "innate" spells (devs use this term, and I think this is what they mean by it)
These spells are spammed by the NPC, lots of encounters on live work like this and this will greatly reduce
the need to do quest scripting on these types of encounters.
You can safely run update npc_spells_entries set priority = priority + 1 where priority >= 0; if you want to disable this new behavior
== 10/08/2017 ==
Mackal: Rework regens
Regen will now match whats reported by modern clients, besides where they lie due to known bugs
HP and END regens are now based on the BaseData.txt values allowing easy customization
Those cases:
- The client always applies hunger penalties, it appears they don't exist anymore on live you can turn them on with a rule
- The way the client gets buff mana/end regen benefits incorrectly applies the bard mod making these values lie sometimes
== 9/17/2017 ==
Akkadius: Add model/race offset to FixZ calc (KLS)
Akkadius: Fix 95% of food/water consumption issues, if there are additional modifiers for race/class combos - those will need to be applied
Stages should be put in place if not already:
https://wiki.project1999.com/Food_and_drink#Stages_of_Hunger_and_Thirst
Values stored in the database are 0-6000, previously we capped it at 6000 but previous math would have normal values in the 60k+ range in order for food to be consumed at a reasonable rate. We are now using more native logic where 1 = 1 minute, following logic:
(Minutes)
0 - 5 - This is a snack.
6 - 20 - This is a meal.
21 - 30 - This is a hearty meal.
31 - 40 - This is a banquet size meal.
41 - 50 - This meal is a feast!
51 - 60 - This is an enduring meal!
61 - X - This is a miraculous meal!
== 7/14/2017 ==
Akkadius: HP Update tuning - HP Updates are now forced when a client is targeted
Akkadius: Client position updates should be smoother (granted the client has a good connection)
- Clients should also no longer randomly disappear
== 7/11/2017 ==
Akkadius: Raid/Group/XTarget HP/Mana/Endurance updates now only send when percentage changes
Akkadius: Raid/Group Mana/Endurance updates should now update real-time once again
Akkadius: Fixed an issue with clients looking like they are 'skipping' when they are moving in view of another client
Akkadius: Fixed an issue with NPC's who are ghosted in plain view of a client when they are not really there
== 7/9/2017 ==
Akkadius: Fix HP update issues, rework logic for more accurate HP updates
Akkadius: Massive reductions in unnecessary network traffic especially during high spam combat fights
- HP Updates now only send to others when HP percentage changes (0-100%)
- HP Updates were sending excessively even during idle zones when HP wasn't changing at all
- Attack animations now only send once per second versus up to a hundred times a second per Mob/Client
- 17,000 OP_ClientUpdate packets per second have been observed in combat scenarios, some of the major culprits have been
throttled without affecting what the client should see
- Before and After packet differences under similar load/tests (Packets per second)
- 7,000 - 8,000 OP_Animation pps After: 600-800 pps
- 13,0000 - 17,000 OP_MobHealth pps After: 1-10 pps
- 15,0000 - 20,000 OP_ClientUpdate pps After: 500-1,000 pps
- Packet reports from a 46 client test here:
https://gist.github.com/Akkadius/28b7ad2fdd82bdd15ea737c68f404346
- Servers who use Marquee HP updates will also recieve far less packet spam as they will only be sent when HP changes
== 7/1/2017 ==
Akkadius: Resolve issues with NPC's hopping to the ceiling in small corridors
Akkadius: Improved grounding issues with NPC's during combat
Akkadius: Improved scenarios where NPC's need to be dragged out of the ground - they should correct themselves far more consistently
- Scenarios where an NPC is coming up from the bottom floor, or from the top floor, they will correct much better
- A video of these tests can be found here: https://www.youtube.com/watch?v=HtC7bVNM7ZQ&feature=youtu.be
== 6/28/2017 ==
Akkadius: Fixed issues with Z correctness when NPCs are pathing on normal grids
Akkadius: Fixed issues with Z correctness when NPCs are engaged with players following
+2
View File
@@ -3,6 +3,7 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(common_sources
base_packet.cpp
classes.cpp
compression.cpp
condition.cpp
crash.cpp
crc16.cpp
@@ -113,6 +114,7 @@ SET(common_headers
base_data.h
bodytypes.h
classes.h
compression.h
condition.h
crash.h
crc16.h
+2 -2
View File
@@ -24,8 +24,8 @@ struct BaseDataStruct
double base_hp;
double base_mana;
double base_end;
double unk1;
double unk2;
double hp_regen;
double end_regen;
double hp_factor;
double mana_factor;
double endurance_factor;
+82
View File
@@ -0,0 +1,82 @@
#include "global_define.h"
#include "types.h"
#include <string.h>
#include <zlib.h>
namespace EQEmu
{
uint32 EstimateDeflateBuffer(uint32 len) {
z_stream zstream;
memset(&zstream, 0, sizeof(zstream));
zstream.zalloc = Z_NULL;
zstream.zfree = Z_NULL;
zstream.opaque = Z_NULL;
if (deflateInit(&zstream, Z_FINISH) != Z_OK)
return 0;
return deflateBound(&zstream, len);
}
uint32 DeflateData(const char *buffer, uint32 len, char *out_buffer, uint32 out_len_max) {
z_stream zstream;
memset(&zstream, 0, sizeof(zstream));
int zerror;
zstream.next_in = const_cast<unsigned char*>(reinterpret_cast<const unsigned char*>(buffer));
zstream.avail_in = len;
zstream.zalloc = Z_NULL;
zstream.zfree = Z_NULL;
zstream.opaque = Z_NULL;
deflateInit(&zstream, Z_FINISH);
zstream.next_out = reinterpret_cast<unsigned char*>(out_buffer);
zstream.avail_out = out_len_max;
zerror = deflate(&zstream, Z_FINISH);
if (zerror == Z_STREAM_END)
{
deflateEnd(&zstream);
return (uint32)zstream.total_out;
}
else
{
zerror = deflateEnd(&zstream);
return 0;
}
}
uint32 InflateData(const char* buffer, uint32 len, char* out_buffer, uint32 out_len_max) {
z_stream zstream;
int zerror = 0;
int i;
zstream.next_in = const_cast<unsigned char*>(reinterpret_cast<const unsigned char*>(buffer));
zstream.avail_in = len;
zstream.next_out = reinterpret_cast<unsigned char*>(out_buffer);;
zstream.avail_out = out_len_max;
zstream.zalloc = Z_NULL;
zstream.zfree = Z_NULL;
zstream.opaque = Z_NULL;
i = inflateInit2(&zstream, 15);
if (i != Z_OK) {
return 0;
}
zerror = inflate(&zstream, Z_FINISH);
if (zerror == Z_STREAM_END) {
inflateEnd(&zstream);
return zstream.total_out;
}
else {
if (zerror == -4 && zstream.msg == 0)
{
return 0;
}
zerror = inflateEnd(&zstream);
return 0;
}
}
}
+8
View File
@@ -0,0 +1,8 @@
#pragma once
namespace EQEmu
{
uint32 EstimateDeflateBuffer(uint32 len);
uint32 DeflateData(const char *buffer, uint32 len, char *out_buffer, uint32 out_len_max);
uint32 InflateData(const char* buffer, uint32 len, char* out_buffer, uint32 out_len_max);
}
-10
View File
@@ -472,16 +472,6 @@ bool Database::CheckDatabaseConversions() {
CheckDatabaseConvertPPDeblob();
CheckDatabaseConvertCorpseDeblob();
/* Fetch EQEmu Server script */
if (!std::ifstream("eqemu_server.pl")){
std::cout << "Pulling down automatic database upgrade script..." << std::endl;
#ifdef _WIN32
system("perl -MLWP::UserAgent -e \"require LWP::UserAgent; my $ua = LWP::UserAgent->new; $ua->timeout(10); $ua->env_proxy; my $response = $ua->get('https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl'); if ($response->is_success){ open(FILE, '> eqemu_server.pl'); print FILE $response->decoded_content; close(FILE); }\"");
#else
system("wget --no-check-certificate -O eqemu_server.pl https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl");
#endif
}
/* Run EQEmu Server script (Checks for database updates) */
system("perl eqemu_server.pl ran_from_world");
+65
View File
@@ -18,3 +18,68 @@
*/
#include "emu_constants.h"
const char* EQEmu::bug::CategoryIDToCategoryName(CategoryID category_id) {
switch (category_id) {
case catVideo:
return "Video";
case catAudio:
return "Audio";
case catPathing:
return "Pathing";
case catQuest:
return "Quest";
case catTradeskills:
return "Tradeskills";
case catSpellStacking:
return "Spell stacking";
case catDoorsPortals:
return "Doors/Portals";
case catItems:
return "Items";
case catNPC:
return "NPC";
case catDialogs:
return "Dialogs";
case catLoNTCG:
return "LoN - TCG";
case catMercenaries:
return "Mercenaries";
case catOther:
default:
return "Other";
}
}
EQEmu::bug::CategoryID EQEmu::bug::CategoryNameToCategoryID(const char* category_name) {
if (!category_name)
return catOther;
if (!strcmp(category_name, "Video"))
return catVideo;
if (!strcmp(category_name, "Audio"))
return catAudio;
if (!strcmp(category_name, "Pathing"))
return catPathing;
if (!strcmp(category_name, "Quest"))
return catQuest;
if (!strcmp(category_name, "Tradeskills"))
return catTradeskills;
if (!strcmp(category_name, "Spell stacking"))
return catSpellStacking;
if (!strcmp(category_name, "Doors/Portals"))
return catDoorsPortals;
if (!strcmp(category_name, "Items"))
return catItems;
if (!strcmp(category_name, "NPC"))
return catNPC;
if (!strcmp(category_name, "Dialogs"))
return catDialogs;
if (!strcmp(category_name, "LoN - TCG"))
return catLoNTCG;
if (!strcmp(category_name, "Mercenaries"))
return catMercenaries;
return catOther;
}
+36 -1
View File
@@ -24,7 +24,7 @@
#include "emu_legacy.h"
#include "emu_versions.h"
#include <string>
#include <string.h>
namespace EQEmu
@@ -114,7 +114,11 @@ namespace EQEmu
const EQEmu::versions::ClientVersion CharacterCreationClient = EQEmu::versions::ClientVersion::RoF2;
const size_t CharacterCreationMax = RoF2::constants::CharacterCreationLimit;
const size_t SayLinkOpenerSize = 1;
const size_t SayLinkBodySize = RoF2::constants::SayLinkBodySize;
const size_t SayLinkTextSize = 256; // this may be varied until it breaks something (tested:374) - the others are constant
const size_t SayLinkCloserSize = 1;
const size_t SayLinkMaximumSize = (SayLinkOpenerSize + SayLinkBodySize + SayLinkTextSize + SayLinkCloserSize);
const int LongBuffs = RoF2::constants::LongBuffs;
const int ShortBuffs = RoF2::constants::ShortBuffs;
@@ -126,6 +130,37 @@ namespace EQEmu
} /*constants*/
namespace bug {
enum CategoryID : uint32 {
catOther = 0,
catVideo,
catAudio,
catPathing,
catQuest,
catTradeskills,
catSpellStacking,
catDoorsPortals,
catItems,
catNPC,
catDialogs,
catLoNTCG,
catMercenaries
};
enum OptionalInfoFlag : uint32 {
infoNoOptionalInfo = 0x0,
infoCanDuplicate = 0x1,
infoCrashBug = 0x2,
infoTargetInfo = 0x4,
infoCharacterFlags = 0x8,
infoUnknownValue = 0xFFFFFFF0
};
const char* CategoryIDToCategoryName(CategoryID category_id);
CategoryID CategoryNameToCategoryID(const char* category_name);
} // namespace bug
enum class CastingSlot : uint32 {
Gem1 = 0,
Gem2 = 1,
+2 -2
View File
@@ -78,6 +78,8 @@ namespace EQEmu
SLOT_CURSOR_BAG_END = 340,
SLOT_TRIBUTE_BEGIN = 400,
SLOT_TRIBUTE_END = 404,
SLOT_GUILD_TRIBUTE_BEGIN = 450,
SLOT_GUILD_TRIBUTE_END = 451,
SLOT_BANK_BEGIN = 2000,
SLOT_BANK_END = 2023,
SLOT_BANK_BAGS_BEGIN = 2031,
@@ -173,8 +175,6 @@ namespace EQEmu
// POTION_BELT_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
static const size_t POTION_BELT_ITEM_COUNT = 5;
static const size_t TEXT_LINK_BODY_LENGTH = 56;
}
}
+5
View File
@@ -9,6 +9,7 @@ N(OP_AcceptNewTask),
N(OP_AckPacket),
N(OP_Action),
N(OP_Action2),
N(OP_AddNimbusEffect),
N(OP_AdventureData),
N(OP_AdventureDetails),
N(OP_AdventureFinish),
@@ -339,6 +340,7 @@ N(OP_MOTD),
N(OP_MoveCoin),
N(OP_MoveDoor),
N(OP_MoveItem),
N(OP_MoveMultipleItems),
N(OP_MoveLogDisregard),
N(OP_MoveLogRequest),
N(OP_MultiLineMsg),
@@ -391,6 +393,7 @@ N(OP_PVPLeaderBoardReply),
N(OP_PVPLeaderBoardRequest),
N(OP_PVPStats),
N(OP_QueryResponseThing),
N(OP_QueryUCSServerStatus),
N(OP_RaidInvite),
N(OP_RaidJoin),
N(OP_RaidUpdate),
@@ -408,6 +411,7 @@ N(OP_ReloadUI),
N(OP_RemoveAllDoors),
N(OP_RemoveBlockedBuffs),
N(OP_RemoveNimbusEffect),
N(OP_RemoveTrap),
N(OP_Report),
N(OP_ReqClientSpawn),
N(OP_ReqNewZone),
@@ -523,6 +527,7 @@ N(OP_TributeToggle),
N(OP_TributeUpdate),
N(OP_Untargetable),
N(OP_UpdateAA),
N(OP_UpdateAura),
N(OP_UpdateLeadershipAA),
N(OP_VetClaimReply),
N(OP_VetClaimRequest),
+16 -2
View File
@@ -28,7 +28,7 @@
namespace EQEmu
{
namespace versions {
enum class ClientVersion {
enum class ClientVersion : uint32 {
Unknown = 0,
Client62, // Build: 'Aug 4 2005 15:40:59'
Titanium, // Build: 'Oct 31 2005 10:33:37'
@@ -72,7 +72,7 @@ namespace EQEmu
uint32 ConvertClientVersionToExpansion(ClientVersion client_version);
enum class MobVersion {
enum class MobVersion : uint32 {
Unknown = 0,
Client62,
Titanium,
@@ -121,6 +121,20 @@ namespace EQEmu
ClientVersion ConvertOfflinePCMobVersionToClientVersion(MobVersion mob_version);
MobVersion ConvertClientVersionToOfflinePCMobVersion(ClientVersion client_version);
enum UCSVersion : char {
ucsUnknown = '\0',
ucsClient62Chat = 'A',
ucsClient62Mail = 'a',
ucsTitaniumChat = 'B',
ucsTitaniumMail = 'b',
ucsSoFCombined = 'C',
ucsSoDCombined = 'D',
ucsUFCombined = 'E',
ucsRoFCombined = 'F',
ucsRoF2Combined = 'G'
};
} /*versions*/
} /*EQEmu*/
+22 -18
View File
@@ -27,7 +27,7 @@
//SpawnAppearance types: (compared two clients for server-originating types: SoF & RoF2)
#define AT_Die 0 // this causes the client to keel over and zone to bind point (default action)
#define AT_WhoLevel 1 // the level that shows up on /who
//#define AT_2 2 // unknown
#define AT_HPMax 2 // idk
#define AT_Invis 3 // 0 = visible, 1 = invisible
#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
@@ -36,33 +36,37 @@
#define AT_SpawnID 16 // server to client, sets player spawn id
#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate max 5, see GravityBehavior enum
#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
#define AT_GuildID 22
#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
#define AT_AFK 24 // 0 = normal, 1 = afk
#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
//#define AT_27 27 // unknown
#define AT_Summoned 27 // Unsure
#define AT_Split 28 // 0 = normal, 1 = autosplit on (not showing in SoF+) (client-to-server only)
#define AT_Size 29 // spawn's size (present: SoF, absent: RoF2)
//#define AT_30 30 // unknown
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name
//#define AT_32 32 // unknown
//#define AT_33 33 // unknown
#define AT_SetType 30 // 0 = PC, 1 = NPC, 2 <= = corpse
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name, Trader on RoF2?
#define AT_AARank 32 // AA Rank Title ID thingy, does is this the title in /who?
#define AT_CancelSneakHide 33 // Turns off Hide and Sneak
//#define AT_34 34 // unknown (present: SoF, absent: RoF2)
//#define AT_35 35 // unknown
//#define AT_36 36 // unknown
//#define AT_37 37 // unknown
//#define AT_38 38 // unknown
//#define AT_39 39 // unknown
#define AT_AreaHPRegen 35 // guild hall regen pool sets to value * 0.001
#define AT_AreaManaRegen 36 // guild hall regen pool sets to value * 0.001
#define AT_AreaEndRegen 37 // guild hall regen pool sets to value * 0.001
#define AT_FreezeBuffs 38 // Freezes beneficial buff timers
#define AT_NpcTintIndex 39 // not 100% sure
#define AT_GroupConsent 40 // auto consent group
#define AT_RaidConsent 41 // auto consent raid
#define AT_GuildConsent 42 // auto consent guild
#define AT_ShowHelm 43 // 0 = hide graphic, 1 = show graphic
#define AT_DamageState 44 // The damage state of a destructible object (0 through 4)
//#define AT_46 46 // unknown
//#define AT_48 48 // unknown
//#define AT_49 49 // unknown
//#define AT_52 52 // (absent: SoF, present: RoF2) (not a replacement for RoF absent 29 or 34)
//#define AT_53 53 // (absent: SoF, present: RoF2) (not a replacement for RoF absent 29 or 34)
#define AT_DamageState 44 // The damage state of a destructible object (0 through 10) plays soundids most only have 2 or 4 states though
#define AT_EQPlayers 45 // /eqplayersupdate
#define AT_FindBits 46 // set FindBits, whatever those are!
#define AT_TextureType 48 // TextureType
#define AT_FacePick 49 // Turns off face pick window? maybe ...
#define AT_GuildShow 52 // this is what MQ2 call sit, not sure
#define AT_Offline 53 // Offline mode
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
+100 -48
View File
@@ -280,7 +280,7 @@ union
// horse: 0=brown, 1=white, 2=black, 3=tan
};
/*0340*/ uint32 spawnId; // Spawn Id
/*0344*/ uint8 unknown0344[3];
/*0344*/ float bounding_radius; // used in melee, overrides calc
/*0347*/ uint8 IsMercenary;
/*0348*/ EQEmu::TintProfile equipment_tint;
/*0384*/ uint8 lfg; // 0=off, 1=lfg on
@@ -305,6 +305,7 @@ union
uint8 DestructibleUnk8;
uint32 DestructibleUnk9;
bool targetable_with_hotkey;
bool show_name;
};
@@ -550,6 +551,7 @@ struct BlockedBuffs_Struct
/*86*/ uint16 Flags;
};
// same for adding
struct RemoveNimbusEffect_Struct
{
/*00*/ uint32 spawnid; // Spawn ID
@@ -853,6 +855,7 @@ static const uint32 MAX_PP_REF_SPELLBOOK = 480; // Set for Player Profile size r
static const uint32 MAX_PP_REF_MEMSPELL = 9; // Set for Player Profile size retain
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 240;
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -992,7 +995,8 @@ struct PlayerProfile_Struct
/*4768*/ int32 platinum_shared; // Platinum shared between characters
/*4772*/ uint8 unknown4808[24];
/*4796*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*5196*/ uint8 unknown5132[184];
/*5196*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*5296*/ uint8 unknown5132[84];
/*5380*/ uint32 pvp2; //
/*5384*/ uint32 unknown5420; //
/*5388*/ uint32 pvptype; //
@@ -1249,21 +1253,22 @@ struct Action_Struct
{
/* 00 */ uint16 target; // id of target
/* 02 */ uint16 source; // id of caster
/* 04 */ uint16 level; // level of caster
/* 06 */ uint16 instrument_mod;
/* 08 */ uint32 bard_focus_id;
/* 12 */ uint16 unknown16;
// some kind of sequence that's the same in both actions
// as well as the combat damage, to tie em together?
/* 14 */ uint32 sequence;
/* 18 */ uint32 unknown18;
/* 22 */ uint8 type; // 231 (0xE7) for spells
/* 23 */ uint32 unknown23;
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/* 10 */ float force;
/* 14 */ float hit_heading;
/* 18 */ float hit_pitch;
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
/* 23 */ uint16 unknown23; // OSX says min_damage
/* 25 */ uint16 unknown25; // OSX says tohit
/* 27 */ uint16 spell; // spell id being cast
/* 29 */ uint8 unknown29;
/* 29 */ uint8 spell_level;
// this field seems to be some sort of success flag, if it's 4
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
/* 31 */
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
// newer clients have some data for setting LaunchSpellData when effect_flag & 4
// /* 31 */ uint8 spell_gem;
// /* 32 */ uint32 inventory_slot;
// /* 36 */ uint32 item_cast_type;
};
// this is what prints the You have been struck. and the regular
@@ -1273,12 +1278,12 @@ struct CombatDamage_Struct
{
/* 00 */ uint16 target;
/* 02 */ uint16 source;
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells, skill
/* 05 */ uint16 spellid;
/* 07 */ uint32 damage;
/* 11 */ float force;
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
};
@@ -3319,23 +3324,32 @@ struct GuildMakeLeader{
char target[64];
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ char unknown308[160];
/*0468*/ char target_name[64];
/*0532*/ uint32 type;
/*0536*/ char unknown536[2052];
/*2584*/ char bug[2048];
/*4632*/ char unknown4632[6];
/*4638*/ char system_info[4094];
struct BugReport_Struct {
/*0000*/ uint32 category_id;
/*0004*/ char category_name[64];
/*0068*/ char reporter_name[64];
/*0132*/ char unused_0132[32];
/*0164*/ char ui_path[128];
/*0292*/ float pos_x;
/*0296*/ float pos_y;
/*0300*/ float pos_z;
/*0304*/ uint32 heading;
/*0308*/ uint32 unused_0308;
/*0312*/ uint32 time_played;
/*0316*/ char padding_0316[8];
/*0324*/ uint32 target_id;
/*0328*/ char padding_0328[140];
/*0468*/ uint32 unknown_0468; // seems to always be '0'
/*0472*/ char target_name[64];
/*0536*/ uint32 optional_info_mask;
// this looks like a butchered 8k buffer with 2 trailing dword fields
/*0540*/ char unused_0540[2052];
/*2592*/ char bug_report[2050];
/*4642*/ char system_info[4098];
/*8740*/
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@@ -3362,20 +3376,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@@ -4763,6 +4778,7 @@ struct BuffIconEntry_Struct
uint32 spell_id;
int32 tics_remaining;
uint32 num_hits;
char caster[64];
};
struct BuffIcon_Struct
@@ -4772,6 +4788,7 @@ struct BuffIcon_Struct
uint16 count;
uint8 type; // 0 = self buff window, 1 = self target window, 4 = group, 5 = PC, 7 = NPC
int32 tic_timer;
int32 name_lengths; // so ahh we kind of do these packets hacky, this is the total length of all the names to make creating the real packets in the translators easier
BuffIconEntry_Struct entries[0];
};
@@ -5332,6 +5349,41 @@ struct fling_struct {
/* 28 */
};
// used when action == 0
struct AuraCreate_Struct {
/* 00 */ uint32 action; // 0 = add, 1 = delete, 2 = reset
/* 04 */ uint32 type; // unsure -- normal auras show 1 clicky (ex. Circle of Power) show 0
/* 08 */ char aura_name[64];
/* 72 */ uint32 entity_id;
/* 76 */ uint32 icon;
/* 80 */
};
// used when action == 1
struct AuraDestory_Struct {
/* 00 */ uint32 action; // 0 = add, 1 = delete, 2 = reset
/* 04 */ uint32 entity_id;
/* 08 */
};
// I think we can assume it's just action for 2, client doesn't seem to do anything with the rest of the data in that case
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char Augment6[5];
/*036*/ char IsEvolving[1];
/*037*/ char EvolveGroup[4];
/*041*/ char EvolveLevel[2];
/*043*/ char OrnamentIcon[5];
/*048*/ char Hash[8];
/*056*/
};
// Restore structure packing to default
#pragma pack()
+7
View File
@@ -2,6 +2,8 @@
#include "global_define.h"
#include "eq_stream_proxy.h"
#include "struct_strategy.h"
#include "eqemu_logsys.h"
#include "opcodemgr.h"
EQStreamProxy::EQStreamProxy(std::shared_ptr<EQStreamInterface> &stream, const StructStrategy *structs, OpcodeManager **opcodes)
@@ -39,6 +41,11 @@ void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
if(p == nullptr)
return;
if (p->GetOpcode() != OP_SpecialMesg) {
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
}
EQApplicationPacket *newp = p->Copy();
FastQueuePacket(&newp, ack_req);
}
+96 -336
View File
@@ -23,351 +23,112 @@
#include <iostream>
#include <sstream>
std::string EQEmuConfig::ConfigFile = "eqemu_config.xml";
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
EQEmuConfig *EQEmuConfig::_config = nullptr;
void EQEmuConfig::do_world(TiXmlElement *ele)
{
const char *text;
TiXmlElement * sub_ele;;
text = ParseTextBlock(ele, "shortname");
if (text) {
ShortName = text;
}
text = ParseTextBlock(ele, "longname");
if (text) {
LongName = text;
}
text = ParseTextBlock(ele, "address", true);
if (text) {
WorldAddress = text;
}
text = ParseTextBlock(ele, "localaddress", true);
if (text) {
LocalAddress = text;
}
text = ParseTextBlock(ele, "maxclients", true);
if (text) {
MaxClients = atoi(text);
}
// Get the <key> element
text = ParseTextBlock(ele, "key", true);
if (text) {
SharedKey = text;
}
// Get the <loginserver> element
sub_ele = ele->FirstChildElement("loginserver");
if (sub_ele) {
text = ParseTextBlock(sub_ele, "host", true);
if (text) {
LoginHost = text;
}
text = ParseTextBlock(sub_ele, "port", true);
if (text) {
LoginPort = atoi(text);
}
text = ParseTextBlock(sub_ele, "legacy", true);
if (text) {
LoginLegacy = atoi(text) > 0 ? true : false;
}
text = ParseTextBlock(sub_ele, "account", true);
if (text) {
LoginAccount = text;
}
text = ParseTextBlock(sub_ele, "password", true);
if (text) {
LoginPassword = text;
}
void EQEmuConfig::parse_config() {
ShortName = _root["server"]["world"].get("shortname", "").asString();
LongName = _root["server"]["world"].get("longname", "").asString();
WorldAddress = _root["server"]["world"].get("address", "").asString();
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
SharedKey = _root["server"]["world"].get("key", "").asString();
LoginCount = 0;
if (_root["server"]["world"]["loginserver"].isObject()) {
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
LoginLegacy = false;
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") LoginLegacy = true;
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
} else {
char str[32];
char str[32];
loginlist.Clear();
do {
sprintf(str, "loginserver%i", ++LoginCount);
sub_ele = ele->FirstChildElement(str);
if (sub_ele) {
auto loginconfig = new LoginConfig;
text = ParseTextBlock(sub_ele, "host", true);
if (text) {
loginconfig->LoginHost = text;
}
text = ParseTextBlock(sub_ele, "port", true);
if (text) {
loginconfig->LoginPort = atoi(text);
}
text = ParseTextBlock(sub_ele, "legacy", true);
if (text) {
loginconfig->LoginLegacy = atoi(text) > 0 ? true : false;
}
text = ParseTextBlock(sub_ele, "account", true);
if (text) {
loginconfig->LoginAccount = text;
}
text = ParseTextBlock(sub_ele, "password", true);
if (text) {
loginconfig->LoginPassword = text;
}
loginlist.Insert(loginconfig);
if (!_root["server"]["world"][str].isObject()) {
break;
}
} while (sub_ele);
}
// Check for locked
sub_ele = ele->FirstChildElement("locked");
if (sub_ele != nullptr) {
Locked = true;
}
// Get the <tcp> element
sub_ele = ele->FirstChildElement("tcp");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("ip");
if (text) {
WorldIP = text;
}
text = sub_ele->Attribute("port");
if (text) {
WorldTCPPort = atoi(text);
}
}
sub_ele = ele->FirstChildElement("telnet");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("ip");
if (text) {
TelnetIP = text;
}
text = sub_ele->Attribute("port");
if (text) {
TelnetTCPPort = atoi(text);
}
text = sub_ele->Attribute("enabled");
if (text && !strcasecmp(text, "true")) {
TelnetEnabled = true;
}
}
auto loginconfig = new LoginConfig;
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
// Get the <http> element
sub_ele = ele->FirstChildElement("http");
if (sub_ele != nullptr) {
// text = sub_ele->Attribute("ip");
// if (text)
// WorldIP=text;
text = sub_ele->Attribute("mimefile");
if (text) {
WorldHTTPMimeFile = text;
}
text = sub_ele->Attribute("port");
if (text) {
WorldHTTPPort = atoi(text);
}
text = sub_ele->Attribute("enabled");
if (text && !strcasecmp(text, "true")) {
WorldHTTPEnabled = true;
}
loginconfig->LoginLegacy = false;
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") loginconfig->LoginLegacy = true;
loginlist.Insert(loginconfig);
} while (LoginCount < 100);
}
//<locked> from xml converts to json as locked: "", so i default to "false".
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") Locked = true;
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
TelnetEnabled = false;
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") TelnetEnabled = true;
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
WorldHTTPEnabled = false;
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") WorldHTTPEnabled = true;
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
SpellsFile = _root["server"]["files"].get("spells", "spells_us.txt").asString();
OpCodesFile = _root["server"]["files"].get("opcodes", "opcodes.conf").asString();
PluginPlFile = _root["server"]["files"].get("plugin.pl", "plugin.pl").asString();
MapDir = _root["server"]["directories"].get("maps", "Maps/").asString();
QuestDir = _root["server"]["directories"].get("quests", "quests/").asString();
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
LogPrefix = _root["server"]["launcher"].get("logprefix", "logs/zone-").asString();
LogSuffix = _root["server"]["launcher"].get("logsuffix", ".log").asString();
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
#ifdef WIN32
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
#else
ZoneExe = _root["server"]["launcher"].get("exe", "./zone").asString();
#endif
}
void EQEmuConfig::do_chatserver(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
ChatHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
ChatPort = atoi(text);
}
}
void EQEmuConfig::do_mailserver(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
MailHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
MailPort = atoi(text);
}
}
void EQEmuConfig::do_database(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
DatabaseHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
DatabasePort = atoi(text);
}
text = ParseTextBlock(ele, "username", true);
if (text) {
DatabaseUsername = text;
}
text = ParseTextBlock(ele, "password", true);
if (text) {
DatabasePassword = text;
}
text = ParseTextBlock(ele, "db", true);
if (text) {
DatabaseDB = text;
}
}
void EQEmuConfig::do_qsdatabase(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
QSDatabaseHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
QSDatabasePort = atoi(text);
}
text = ParseTextBlock(ele, "username", true);
if (text) {
QSDatabaseUsername = text;
}
text = ParseTextBlock(ele, "password", true);
if (text) {
QSDatabasePassword = text;
}
text = ParseTextBlock(ele, "db", true);
if (text) {
QSDatabaseDB = text;
}
}
void EQEmuConfig::do_zones(TiXmlElement *ele)
{
const char *text;
TiXmlElement *sub_ele;
// TiXmlNode *node,*sub_node;
text = ParseTextBlock(ele, "defaultstatus", true);
if (text) {
DefaultStatus = atoi(text);
}
// Get the <ports> element
sub_ele = ele->FirstChildElement("ports");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("low");
if (text) {
ZonePortLow = atoi(text);
};
text = sub_ele->Attribute("high");
if (text) {
ZonePortHigh = atoi(text);
}
}
}
void EQEmuConfig::do_files(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "spells", true);
if (text) {
SpellsFile = text;
}
text = ParseTextBlock(ele, "opcodes", true);
if (text) {
OpCodesFile = text;
}
text = ParseTextBlock(ele, "plugin.pl", true);
if (text) {
PluginPlFile = text;
}
}
void EQEmuConfig::do_directories(TiXmlElement *ele)
{
const char *text;
text = ParseTextBlock(ele, "maps", true);
if (text) {
MapDir = text;
if ( MapDir.back() != '/' )
MapDir += '/';
}
text = ParseTextBlock(ele, "quests", true);
if (text) {
QuestDir = text;
if ( QuestDir.back() != '/' )
QuestDir += '/';
}
text = ParseTextBlock(ele, "plugins", true);
if (text) {
PluginDir = text;
if ( PluginDir.back() != '/' )
PluginDir += '/';
}
text = ParseTextBlock(ele, "lua_modules", true);
if (text) {
LuaModuleDir = text;
if ( LuaModuleDir.back() != '/' )
LuaModuleDir += '/';
}
text = ParseTextBlock(ele, "patches", true);
if (text) {
PatchDir = text;
if ( PatchDir.back() != '/' )
PatchDir += '/';
}
text = ParseTextBlock(ele, "shared_memory", true);
if (text) {
SharedMemDir = text;
if ( SharedMemDir.back() != '/' )
SharedMemDir += '/';
}
//Not Fully Implemented yet LogDir
text = ParseTextBlock(ele, "logs", true);
if (text) {
LogDir = text;
if ( LogDir.back() != '/' )
LogDir += '/';
}
}
void EQEmuConfig::do_launcher(TiXmlElement *ele)
{
const char *text;
TiXmlElement *sub_ele;
text = ParseTextBlock(ele, "logprefix", true);
if (text) {
LogPrefix = text;
}
text = ParseTextBlock(ele, "logsuffix", true);
if (text) {
LogSuffix = text;
}
// Get the <exe> element
text = ParseTextBlock(ele, "exe", true);
if (text) {
ZoneExe = text;
}
// Get the <timers> element
sub_ele = ele->FirstChildElement("timers");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("restart");
if (text) {
RestartWait = atoi(text);
}
text = sub_ele->Attribute("reterminate");
if (text) {
TerminateWait = atoi(text);
}
text = sub_ele->Attribute("initial");
if (text) {
InitialBootWait = atoi(text);
}
text = sub_ele->Attribute("interval");
if (text) {
ZoneBootInterval = atoi(text);
}
}
}
std::string EQEmuConfig::GetByName(const std::string &var_name) const
{
if (var_name == "ShortName") {
@@ -564,4 +325,3 @@ void EQEmuConfig::Dump() const
std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl;
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
}
+27 -84
View File
@@ -18,8 +18,9 @@
#ifndef __EQEmuConfig_H
#define __EQEmuConfig_H
#include "xml_parser.h"
#include "json/json.h"
#include "linked_list.h"
#include <fstream>
struct LoginConfig {
std::string LoginHost;
@@ -29,7 +30,7 @@ struct LoginConfig {
bool LoginLegacy;
};
class EQEmuConfig : public XMLParser
class EQEmuConfig
{
public:
virtual std::string GetByName(const std::string &var_name) const;
@@ -115,88 +116,14 @@ class EQEmuConfig : public XMLParser
protected:
static EQEmuConfig *_config;
Json::Value _root;
static std::string ConfigFile;
#define ELEMENT(name) \
void do_##name(TiXmlElement *ele);
#include "eqemu_config_elements.h"
void parse_config();
EQEmuConfig()
{
// import the needed handler prototypes
#define ELEMENT(name) \
Handlers[#name]=(ElementHandler)&EQEmuConfig::do_##name;
#include "eqemu_config_elements.h"
// Set sane defaults
// Login server
LoginHost = "login.eqemulator.net";
LoginPort = 5998;
LoginLegacy = false;
// World
Locked = false;
WorldTCPPort = 9000;
TelnetTCPPort = 9001;
TelnetEnabled = false;
WorldHTTPEnabled = false;
WorldHTTPPort = 9080;
WorldHTTPMimeFile = "mime.types";
SharedKey = ""; //blank disables authentication
// Mail
ChatHost = "eqchat.eqemulator.net";
ChatPort = 7778;
// Mail
MailHost = "eqmail.eqemulator.net";
MailPort = 7779;
// Mysql
DatabaseHost = "localhost";
DatabasePort = 3306;
DatabaseUsername = "eq";
DatabasePassword = "eq";
DatabaseDB = "eq";
// QueryServ Database
QSDatabaseHost = "localhost";
QSDatabasePort = 3306;
QSDatabaseUsername = "eq";
QSDatabasePassword = "eq";
QSDatabaseDB = "eq";
// Files
SpellsFile = "spells_us.txt";
OpCodesFile = "opcodes.conf";
PluginPlFile = "plugin.pl";
// Dirs
MapDir = "Maps/";
QuestDir = "quests/";
PluginDir = "plugins/";
LuaModuleDir = "lua_modules/";
PatchDir = "./";
SharedMemDir = "shared/";
LogDir = "logs/";
{
// Launcher
LogPrefix = "logs/zone-";
LogSuffix = ".log";
RestartWait = 10000; //milliseconds
TerminateWait = 10000; //milliseconds
InitialBootWait = 20000; //milliseconds
ZoneBootInterval = 2000; //milliseconds
#ifdef WIN32
ZoneExe = "zone.exe";
#else
ZoneExe = "./zone";
#endif
// Zones
ZonePortLow = 7000;
ZonePortHigh = 7999;
DefaultStatus = 0;
// For where zones need to connect to.
WorldIP = "127.0.0.1";
TelnetIP = "127.0.0.1";
// Dynamics to start
//DynamicCount=5;
MaxClients = -1;
LoginCount = 0;
}
virtual ~EQEmuConfig() {}
@@ -205,9 +132,7 @@ class EQEmuConfig : public XMLParser
// Produce a const singleton
static const EQEmuConfig *get()
{
if (_config == nullptr) {
LoadConfig();
}
LoadConfig();
return (_config);
}
@@ -221,10 +146,28 @@ class EQEmuConfig : public XMLParser
static bool LoadConfig()
{
if (_config != nullptr) {
delete _config;
return true;
}
_config = new EQEmuConfig;
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(), "server");
return parseFile();
}
// Load config file and parse data
static bool parseFile() {
if (_config == nullptr) {
return LoadConfig();
}
std::ifstream fconfig(EQEmuConfig::ConfigFile, std::ifstream::binary);
try {
fconfig >> _config->_root;
_config->parse_config();
}
catch (std::exception) {
return false;
}
return true;
}
void Dump() const;
+10 -1
View File
@@ -86,6 +86,10 @@ enum LogCategory {
Login_Server,
Client_Login,
Headless_Client,
HP_Update,
FixZ,
Food,
Traps,
MaxCategoryID /* Don't Remove this*/
};
@@ -135,7 +139,12 @@ static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
"Packet :: Server -> Client (Dump)",
"Packet :: Client -> Server (Dump)",
"Login Server",
"Client Login"
"Client Login",
"Headless Client",
"HP Update",
"FixZ",
"Food",
"Traps"
};
}
+7 -4
View File
@@ -1,32 +1,35 @@
#pragma once
#include <functional>
#include "../any.h"
#include "event_loop.h"
namespace EQ {
class BackgroundTask
{
public:
typedef std::function<void(void)> BackgroundTaskFunction;
typedef std::function<void(EQEmu::Any&)> BackgroundTaskFunction;
struct BackgroundTaskBaton
{
BackgroundTaskFunction fn;
BackgroundTaskFunction on_finish;
EQEmu::Any data;
};
BackgroundTask(BackgroundTaskFunction fn, BackgroundTaskFunction on_finish) {
BackgroundTask(BackgroundTaskFunction fn, BackgroundTaskFunction on_finish, EQEmu::Any data) {
uv_work_t *m_work = new uv_work_t;
memset(m_work, 0, sizeof(uv_work_t));
BackgroundTaskBaton *baton = new BackgroundTaskBaton();
baton->fn = fn;
baton->on_finish = on_finish;
baton->data = data;
m_work->data = baton;
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
baton->fn();
baton->fn(baton->data);
}, [](uv_work_t* req, int status) {
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
baton->on_finish();
baton->on_finish(baton->data);
delete baton;
delete req;
});
-1
View File
@@ -1,5 +1,4 @@
#include "event_sub.h"
#include <string.h>
void EventSubscriptionWatcher::Subscribe(const std::string &event_name)
{
+1
View File
@@ -1,6 +1,7 @@
#pragma once
#include <unordered_map>
#include <string>
class EventSubscriptionWatcher
{
+9
View File
@@ -154,6 +154,7 @@ enum { //timer settings, all in milliseconds
AIscanarea_delay = 6000,
AIfeignremember_delay = 500,
AItarget_check_duration = 500,
AI_scan_door_open_interval = 1000,
// AIClientScanarea_delay = 750, //used in REVERSE_AGGRO
AIassistcheck_delay = 3000, //now often a fighting NPC will yell for help
AI_check_signal_timer_delay = 500, // How often EVENT_SIGNAL checks are processed
@@ -219,6 +220,9 @@ enum { //some random constants
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
#define USE_NPC_RANGE2 200*200 //arbitrary right now
// Squared range for rampage 75.0 * 75.0 for now
#define NPC_RAMPAGE_RANGE2 5625.0f
//the formula for experience for killing a mob.
//level is the only valid variable to use
#define EXP_FORMULA level*level*75*35/10
@@ -276,6 +280,11 @@ enum {
#define SAYLINK_ITEM_ID 0xFFFFF
// consumption timers for food/drink here instead of rules because the client
// uses these. Times in ms.
#define CONSUMPTION_TIMER 46000
#define CONSUMPTION_MNK_TIMER 92000
/*
Developer configuration
+4 -1
View File
@@ -111,7 +111,8 @@
#define GLM_COMPILER_GCC70 0x02000A00
#define GLM_COMPILER_GCC71 0x02000B00
#define GLM_COMPILER_GCC72 0x02000C00
#define GLM_COMPILER_GCC80 0x02000D00
#define GLM_COMPILER_GCC73 0x02000D00
#define GLM_COMPILER_GCC80 0x02000E00
// CUDA
#define GLM_COMPILER_CUDA 0x10000000
@@ -283,6 +284,8 @@
# define GLM_COMPILER (GLM_COMPILER_GCC71)
# elif (__GNUC__ == 7) && (__GNUC_MINOR__ == 2)
# define GLM_COMPILER (GLM_COMPILER_GCC72)
# elif (__GNUC__ == 7) && (__GNUC_MINOR__ == 3)
# define GLM_COMPILER (GLM_COMPILER_GCC73)
# elif (__GNUC__ >= 8)
# define GLM_COMPILER (GLM_COMPILER_GCC80)
# else
+52 -14
View File
@@ -194,32 +194,70 @@ uint32 rnd_hash( time_t t, clock_t c )
float EQ13toFloat(int d)
{
return ( float(d)/float(1<<2));
}
float NewEQ13toFloat(int d)
{
return ( float(d)/float(1<<6));
return static_cast<float>(d) / 64.0f;
}
float EQ19toFloat(int d)
{
return ( float(d)/float(1<<3));
return static_cast<float>(d) / 8.0f;
}
int FloatToEQ13(float d)
{
return int(d*float(1<<2));
}
int NewFloatToEQ13(float d)
{
return int(d*float(1<<6));
return static_cast<int>(d * 64.0f);
}
int FloatToEQ19(float d)
{
return int(d*float(1<<3));
return static_cast<int>(d * 8.0f);
}
float EQ12toFloat(int d)
{
return static_cast<float>(d) / 4.0f;
}
int FloatToEQ12(float d)
{
return static_cast<int>((d + 2048.0f) * 4.0f) % 2048;
}
float EQ10toFloat(int d)
{
return static_cast<float>(d) / 20.0f;
}
int FloatToEQ10(float d)
{
return static_cast<int>(d * 20.0f);
}
float EQSpeedRunToFloat(int d)
{
return static_cast<float>(d) / 40.0f;
}
int FloatToEQSpeedRun(float d)
{
return static_cast<int>(d * 40.0f);
}
float FixHeading(float in)
{
int i = 0;
if (in >= 512.0f) {
do {
in -= 512.0f;
} while (in >= 512.0f && i++ <= 5);
}
i = 0;
if (in < 0.0f) {
do {
in += 512.0f;
} while (in < 0.0f && i++ <= 5);
}
return in;
}
/*
+14 -2
View File
@@ -50,13 +50,25 @@ uint32 ResolveIP(const char* hostname, char* errbuf = 0);
bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf = 0);
void CoutTimestamp(bool ms = true);
float EQ13toFloat(int d);
float NewEQ13toFloat(int d);
float EQ19toFloat(int d);
float EQHtoFloat(int d);
int FloatToEQ13(float d);
int NewFloatToEQ13(float d);
int FloatToEQ19(float d);
int FloatToEQH(float d);
float EQ12toFloat(int d);
int FloatToEQ12(float d);
float EQ10toFloat(int d);
int FloatToEQ10(float d);
// this is also a 10 bit float
float EQSpeedRunToFloat(int d);
int FloatToEQSpeedRun(float d);
// brings heading back into EQ angles range
float FixHeading(float in);
uint32 SwapBits21and22(uint32 mask);
uint32 Catch22(uint32 mask);
+1
View File
@@ -6,6 +6,7 @@
#include <windows.h>
#endif
#include <string>
#include <mysql.h>
#include "types.h"
#include "mysql_request_row.h"
+5 -5
View File
@@ -1,9 +1,9 @@
#include "console_server.h"
#include "../common/util/uuid.h"
#include "../common/net/packet.h"
#include "../common/eqemu_logsys.h"
#include "../common/servertalk.h"
#include "../common/rulesys.h"
#include "../util/uuid.h"
#include "../net/packet.h"
#include "../eqemu_logsys.h"
#include "../servertalk.h"
#include "../rulesys.h"
EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent, std::shared_ptr<TCPConnection> connection)
{
+335 -380
View File
@@ -135,26 +135,26 @@ void EQ::Net::DaybreakConnectionManager::Process()
switch (status)
{
case StatusConnecting: {
auto time_since_last_send = std::chrono::duration_cast<std::chrono::milliseconds>(now - connection->m_last_send);
if ((size_t)time_since_last_send.count() > m_options.connect_delay_ms) {
connection->SendConnect();
}
}
break;
case StatusConnected: {
if (m_options.keepalive_delay_ms != 0) {
case StatusConnecting: {
auto time_since_last_send = std::chrono::duration_cast<std::chrono::milliseconds>(now - connection->m_last_send);
if ((size_t)time_since_last_send.count() > m_options.keepalive_delay_ms) {
connection->SendKeepAlive();
if ((size_t)time_since_last_send.count() > m_options.connect_delay_ms) {
connection->SendConnect();
}
break;
}
case StatusConnected: {
if (m_options.keepalive_delay_ms != 0) {
auto time_since_last_send = std::chrono::duration_cast<std::chrono::milliseconds>(now - connection->m_last_send);
if ((size_t)time_since_last_send.count() > m_options.keepalive_delay_ms) {
connection->SendKeepAlive();
}
}
}
}
case StatusDisconnecting:
connection->Process();
break;
default:
break;
case StatusDisconnecting:
connection->Process();
break;
default:
break;
}
iter++;
@@ -165,17 +165,17 @@ void EQ::Net::DaybreakConnectionManager::ProcessResend()
{
auto iter = m_connections.begin();
while (iter != m_connections.end()) {
auto connection = iter->second;
auto &connection = iter->second;
auto status = connection->m_status;
switch (status)
{
case StatusConnected:
case StatusDisconnecting:
connection->ProcessResend();
break;
default:
break;
case StatusConnected:
case StatusDisconnecting:
connection->ProcessResend();
break;
default:
break;
}
iter++;
@@ -365,7 +365,7 @@ void EQ::Net::DaybreakConnection::Process()
FlushBuffer();
}
ProcessInboundQueue();
ProcessQueue();
}
catch (std::exception ex) {
LogF(Logs::Detail, Logs::Netcode, "Error processing connection: {0}", ex.what());
@@ -382,13 +382,8 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
return;
}
if (p.GetInt8(0) != 0) {
LogF(Logs::Detail, Logs::Netcode, "Error parsing packet, did not start with a 0 frame, not a valid protocol packet.");
return;
}
auto opcode = p.GetInt8(1);
if (opcode == OP_KeepAlive || opcode == OP_OutboundPing) {
if (p.GetInt8(0) == 0 && (opcode == OP_KeepAlive || opcode == OP_OutboundPing)) {
return;
}
@@ -406,14 +401,20 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
for (int i = 1; i >= 0; --i) {
switch (m_encode_passes[i]) {
case EncodeCompression:
Decompress(temp, DaybreakHeader::size(), temp.Length() - DaybreakHeader::size());
break;
case EncodeXOR:
Decode(temp, DaybreakHeader::size(), temp.Length() - DaybreakHeader::size());
break;
default:
break;
case EncodeCompression:
if(temp.GetInt8(0) == 0)
Decompress(temp, DaybreakHeader::size(), temp.Length() - DaybreakHeader::size());
else
Decompress(temp, 1, temp.Length() - 1);
break;
case EncodeXOR:
if (temp.GetInt8(0) == 0)
Decode(temp, DaybreakHeader::size(), temp.Length() - DaybreakHeader::size());
else
Decode(temp, 1, temp.Length() - 1);
break;
default:
break;
}
}
@@ -424,11 +425,14 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
for (int i = 1; i >= 0; --i) {
switch (m_encode_passes[i]) {
case EncodeXOR:
Decode(temp, DaybreakHeader::size(), temp.Length() - DaybreakHeader::size());
break;
default:
break;
case EncodeXOR:
if (temp.GetInt8(0) == 0)
Decode(temp, DaybreakHeader::size(), temp.Length() - DaybreakHeader::size());
else
Decode(temp, 1, temp.Length() - 1);
break;
default:
break;
}
}
@@ -440,7 +444,7 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
}
}
void EQ::Net::DaybreakConnection::ProcessInboundQueue()
void EQ::Net::DaybreakConnection::ProcessQueue()
{
for (int i = 0; i < 4; ++i) {
auto stream = &m_streams[i];
@@ -459,31 +463,6 @@ void EQ::Net::DaybreakConnection::ProcessInboundQueue()
}
}
void EQ::Net::DaybreakConnection::ProcessOutboundQueue()
{
for (int i = 0; i < 4; ++i) {
auto stream = &m_streams[i];
if (stream->outstanding_bytes == 0) {
continue;
}
while (!stream->buffered_packets.empty()) {
auto &buff = stream->buffered_packets.front();
if (stream->outstanding_bytes + buff.sent.packet.Length() >= m_owner->m_options.max_outstanding_bytes ||
stream->outstanding_packets.size() + 1 >= m_owner->m_options.max_outstanding_packets) {
break;
}
stream->outstanding_bytes += buff.sent.packet.Length();
stream->outstanding_packets.insert(std::make_pair(buff.seq, buff.sent));
InternalBufferedSend(buff.sent.packet);
stream->buffered_packets.pop_front();
}
}
}
void EQ::Net::DaybreakConnection::RemoveFromQueue(int stream, uint16_t seq)
{
auto s = &m_streams[stream];
@@ -515,274 +494,274 @@ void EQ::Net::DaybreakConnection::ProcessDecodedPacket(const Packet &p)
}
switch (p.GetInt8(1)) {
case OP_Combined: {
if (m_status == StatusDisconnecting) {
SendDisconnect();
return;
}
char *current = (char*)p.Data() + 2;
char *end = (char*)p.Data() + p.Length();
while (current < end) {
uint8_t subpacket_length = *(uint8_t*)current;
current += 1;
if (end < current + subpacket_length) {
case OP_Combined: {
if (m_status == StatusDisconnecting) {
SendDisconnect();
return;
}
ProcessDecodedPacket(StaticPacket(current, subpacket_length));
current += subpacket_length;
}
break;
}
char *current = (char*)p.Data() + 2;
char *end = (char*)p.Data() + p.Length();
while (current < end) {
uint8_t subpacket_length = *(uint8_t*)current;
current += 1;
case OP_AppCombined:
{
if (m_status == StatusDisconnecting) {
SendDisconnect();
return;
}
uint8_t *current = (uint8_t*)p.Data() + 2;
uint8_t *end = (uint8_t*)p.Data() + p.Length();
while (current < end) {
uint32_t subpacket_length = 0;
if (*current == 0xFF)
{
if (end < current + 3) {
throw std::out_of_range("Error in OP_AppCombined, end < current + 3");
if (end < current + subpacket_length) {
return;
}
if (*(current + 1) == 0xFF && *(current + 2) == 0xFF) {
if (end < current + 7) {
throw std::out_of_range("Error in OP_AppCombined, end < current + 7");
ProcessDecodedPacket(StaticPacket(current, subpacket_length));
current += subpacket_length;
}
break;
}
case OP_AppCombined:
{
if (m_status == StatusDisconnecting) {
SendDisconnect();
return;
}
uint8_t *current = (uint8_t*)p.Data() + 2;
uint8_t *end = (uint8_t*)p.Data() + p.Length();
while (current < end) {
uint32_t subpacket_length = 0;
if (*current == 0xFF)
{
if (end < current + 3) {
throw std::out_of_range("Error in OP_AppCombined, end < current + 3");
}
subpacket_length = (uint32_t)(
(*(current + 3) << 24) |
(*(current + 4) << 16) |
(*(current + 5) << 8) |
(*(current + 6))
);
current += 7;
if (*(current + 1) == 0xFF && *(current + 2) == 0xFF) {
if (end < current + 7) {
throw std::out_of_range("Error in OP_AppCombined, end < current + 7");
}
subpacket_length = (uint32_t)(
(*(current + 3) << 24) |
(*(current + 4) << 16) |
(*(current + 5) << 8) |
(*(current + 6))
);
current += 7;
}
else {
subpacket_length = (uint32_t)(
(*(current + 1) << 8) |
(*(current + 2))
);
current += 3;
}
}
else {
subpacket_length = (uint32_t)(
(*(current + 1) << 8) |
(*(current + 2))
);
current += 3;
subpacket_length = (uint32_t)((*(current + 0)));
current += 1;
}
ProcessDecodedPacket(StaticPacket(current, subpacket_length));
current += subpacket_length;
}
}
case OP_SessionRequest:
{
if (m_status == StatusConnected) {
auto request = p.GetSerialize<DaybreakConnect>(0);
if (NetworkToHost(request.connect_code) != m_connect_code) {
return;
}
DaybreakConnectReply reply;
reply.zero = 0;
reply.opcode = OP_SessionResponse;
reply.connect_code = HostToNetwork(m_connect_code);
reply.encode_key = HostToNetwork(m_encode_key);
reply.crc_bytes = m_crc_bytes;
reply.max_packet_size = HostToNetwork(m_max_packet_size);
reply.encode_pass1 = m_encode_passes[0];
reply.encode_pass2 = m_encode_passes[1];
DynamicPacket p;
p.PutSerialize(0, reply);
InternalSend(p);
}
break;
}
case OP_SessionResponse:
{
if (m_status == StatusConnecting) {
auto reply = p.GetSerialize<DaybreakConnectReply>(0);
if (m_connect_code == reply.connect_code) {
m_encode_key = reply.encode_key;
m_crc_bytes = reply.crc_bytes;
m_encode_passes[0] = (DaybreakEncodeType)reply.encode_pass1;
m_encode_passes[1] = (DaybreakEncodeType)reply.encode_pass2;
m_max_packet_size = reply.max_packet_size;
ChangeStatus(StatusConnected);
}
}
else {
subpacket_length = (uint32_t)((*(current + 0)));
current += 1;
}
ProcessDecodedPacket(StaticPacket(current, subpacket_length));
current += subpacket_length;
break;
}
}
case OP_SessionRequest:
{
if (m_status == StatusConnected) {
auto request = p.GetSerialize<DaybreakConnect>(0);
if (NetworkToHost(request.connect_code) != m_connect_code) {
case OP_Packet:
case OP_Packet2:
case OP_Packet3:
case OP_Packet4:
{
if (m_status == StatusDisconnecting) {
SendDisconnect();
return;
}
DaybreakConnectReply reply;
reply.zero = 0;
reply.opcode = OP_SessionResponse;
reply.connect_code = HostToNetwork(m_connect_code);
reply.encode_key = HostToNetwork(m_encode_key);
reply.crc_bytes = m_crc_bytes;
reply.max_packet_size = HostToNetwork(m_max_packet_size);
reply.encode_pass1 = m_encode_passes[0];
reply.encode_pass2 = m_encode_passes[1];
DynamicPacket p;
p.PutSerialize(0, reply);
InternalSend(p);
}
auto header = p.GetSerialize<DaybreakReliableHeader>(0);
auto sequence = NetworkToHost(header.sequence);
auto stream_id = header.opcode - OP_Packet;
auto stream = &m_streams[stream_id];
break;
}
case OP_SessionResponse:
{
if (m_status == StatusConnecting) {
auto reply = p.GetSerialize<DaybreakConnectReply>(0);
if (m_connect_code == reply.connect_code) {
m_encode_key = reply.encode_key;
m_crc_bytes = reply.crc_bytes;
m_encode_passes[0] = (DaybreakEncodeType)reply.encode_pass1;
m_encode_passes[1] = (DaybreakEncodeType)reply.encode_pass2;
m_max_packet_size = reply.max_packet_size;
ChangeStatus(StatusConnected);
auto order = CompareSequence(stream->sequence_in, sequence);
if (order == SequenceFuture) {
SendOutOfOrderAck(stream_id, sequence);
AddToQueue(stream_id, sequence, p);
}
}
break;
}
case OP_Packet:
case OP_Packet2:
case OP_Packet3:
case OP_Packet4:
{
if (m_status == StatusDisconnecting) {
SendDisconnect();
return;
}
auto header = p.GetSerialize<DaybreakReliableHeader>(0);
auto sequence = NetworkToHost(header.sequence);
auto stream_id = header.opcode - OP_Packet;
auto stream = &m_streams[stream_id];
auto order = CompareSequence(stream->sequence_in, sequence);
if (order == SequenceFuture) {
SendOutOfOrderAck(stream_id, sequence);
AddToQueue(stream_id, sequence, p);
}
else if (order == SequencePast) {
SendAck(stream_id, stream->sequence_in - 1);
}
else {
RemoveFromQueue(stream_id, sequence);
SendAck(stream_id, stream->sequence_in);
stream->sequence_in++;
StaticPacket next((char*)p.Data() + DaybreakReliableHeader::size(), p.Length() - DaybreakReliableHeader::size());
ProcessDecodedPacket(next);
}
break;
}
case OP_Fragment:
case OP_Fragment2:
case OP_Fragment3:
case OP_Fragment4:
{
auto header = p.GetSerialize<DaybreakReliableHeader>(0);
auto sequence = NetworkToHost(header.sequence);
auto stream_id = header.opcode - OP_Fragment;
auto stream = &m_streams[stream_id];
auto order = CompareSequence(stream->sequence_in, sequence);
if (order == SequenceFuture) {
SendOutOfOrderAck(stream_id, sequence);
AddToQueue(stream_id, sequence, p);
}
else if (order == SequencePast) {
SendAck(stream_id, stream->sequence_in - 1);
}
else {
RemoveFromQueue(stream_id, sequence);
SendAck(stream_id, stream->sequence_in);
stream->sequence_in++;
if (stream->fragment_total_bytes == 0) {
auto fragheader = p.GetSerialize<DaybreakReliableFragmentHeader>(0);
stream->fragment_total_bytes = NetworkToHost(fragheader.total_size);
stream->fragment_current_bytes = 0;
stream->fragment_packet.Reserve(stream->fragment_total_bytes);
stream->fragment_packet.PutData(
stream->fragment_current_bytes,
(char*)p.Data() + DaybreakReliableFragmentHeader::size(), p.Length() - DaybreakReliableFragmentHeader::size());
stream->fragment_current_bytes += (uint32_t)(p.Length() - DaybreakReliableFragmentHeader::size());
else if (order == SequencePast) {
SendAck(stream_id, stream->sequence_in - 1);
}
else {
stream->fragment_packet.PutData(
stream->fragment_current_bytes,
(char*)p.Data() + DaybreakReliableHeader::size(), p.Length() - DaybreakReliableHeader::size());
RemoveFromQueue(stream_id, sequence);
SendAck(stream_id, stream->sequence_in);
stream->sequence_in++;
StaticPacket next((char*)p.Data() + DaybreakReliableHeader::size(), p.Length() - DaybreakReliableHeader::size());
ProcessDecodedPacket(next);
}
stream->fragment_current_bytes += (uint32_t)(p.Length() - DaybreakReliableHeader::size());
break;
}
if (stream->fragment_current_bytes >= stream->fragment_total_bytes) {
ProcessDecodedPacket(stream->fragment_packet);
stream->fragment_packet.Clear();
stream->fragment_total_bytes = 0;
case OP_Fragment:
case OP_Fragment2:
case OP_Fragment3:
case OP_Fragment4:
{
auto header = p.GetSerialize<DaybreakReliableHeader>(0);
auto sequence = NetworkToHost(header.sequence);
auto stream_id = header.opcode - OP_Fragment;
auto stream = &m_streams[stream_id];
auto order = CompareSequence(stream->sequence_in, sequence);
if (order == SequenceFuture) {
SendOutOfOrderAck(stream_id, sequence);
AddToQueue(stream_id, sequence, p);
}
else if (order == SequencePast) {
SendAck(stream_id, stream->sequence_in - 1);
}
else {
RemoveFromQueue(stream_id, sequence);
SendAck(stream_id, stream->sequence_in);
stream->sequence_in++;
if (stream->fragment_total_bytes == 0) {
auto fragheader = p.GetSerialize<DaybreakReliableFragmentHeader>(0);
stream->fragment_total_bytes = NetworkToHost(fragheader.total_size);
stream->fragment_current_bytes = 0;
stream->fragment_packet.Reserve(stream->fragment_total_bytes);
stream->fragment_packet.PutData(
stream->fragment_current_bytes,
(char*)p.Data() + DaybreakReliableFragmentHeader::size(), p.Length() - DaybreakReliableFragmentHeader::size());
stream->fragment_current_bytes += (uint32_t)(p.Length() - DaybreakReliableFragmentHeader::size());
}
else {
stream->fragment_packet.PutData(
stream->fragment_current_bytes,
(char*)p.Data() + DaybreakReliableHeader::size(), p.Length() - DaybreakReliableHeader::size());
stream->fragment_current_bytes += (uint32_t)(p.Length() - DaybreakReliableHeader::size());
if (stream->fragment_current_bytes >= stream->fragment_total_bytes) {
ProcessDecodedPacket(stream->fragment_packet);
stream->fragment_packet.Clear();
stream->fragment_total_bytes = 0;
stream->fragment_current_bytes = 0;
}
}
}
break;
}
break;
}
case OP_Ack:
case OP_Ack2:
case OP_Ack3:
case OP_Ack4:
{
auto header = p.GetSerialize<DaybreakReliableHeader>(0);
auto sequence = NetworkToHost(header.sequence);
auto stream_id = header.opcode - OP_Ack;
Ack(stream_id, sequence);
break;
}
case OP_OutOfOrderAck:
case OP_OutOfOrderAck2:
case OP_OutOfOrderAck3:
case OP_OutOfOrderAck4:
{
auto header = p.GetSerialize<DaybreakReliableHeader>(0);
auto sequence = NetworkToHost(header.sequence);
auto stream_id = header.opcode - OP_OutOfOrderAck;
OutOfOrderAck(stream_id, sequence);
break;
}
case OP_SessionDisconnect:
{
if (m_status == StatusConnected || m_status == StatusDisconnecting) {
FlushBuffer();
SendDisconnect();
case OP_Ack:
case OP_Ack2:
case OP_Ack3:
case OP_Ack4:
{
auto header = p.GetSerialize<DaybreakReliableHeader>(0);
auto sequence = NetworkToHost(header.sequence);
auto stream_id = header.opcode - OP_Ack;
Ack(stream_id, sequence);
break;
}
ChangeStatus(StatusDisconnecting);
break;
}
case OP_Padding:
{
auto self = m_self.lock();
if (m_owner->m_on_packet_recv && self) {
m_owner->m_on_packet_recv(self, StaticPacket((char*)p.Data() + 1, p.Length() - 1));
case OP_OutOfOrderAck:
case OP_OutOfOrderAck2:
case OP_OutOfOrderAck3:
case OP_OutOfOrderAck4:
{
auto header = p.GetSerialize<DaybreakReliableHeader>(0);
auto sequence = NetworkToHost(header.sequence);
auto stream_id = header.opcode - OP_OutOfOrderAck;
OutOfOrderAck(stream_id, sequence);
break;
}
break;
}
case OP_SessionStatRequest:
{
auto request = p.GetSerialize<DaybreakSessionStatRequest>(0);
DaybreakSessionStatResponse response;
response.zero = 0;
response.opcode = OP_SessionStatResponse;
response.timestamp = request.timestamp;
response.our_timestamp = EQ::Net::HostToNetwork(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count());
response.client_sent = request.packets_sent;
response.client_recv = request.packets_recv;
response.server_sent = EQ::Net::HostToNetwork(m_stats.sent_packets);
response.server_recv = EQ::Net::HostToNetwork(m_stats.recv_packets);
DynamicPacket out;
out.PutSerialize(0, response);
InternalSend(out);
break;
}
case OP_SessionStatResponse:
break;
default:
LogF(Logs::Detail, Logs::Netcode, "Unhandled opcode {0:#x}", p.GetInt8(1));
break;
case OP_SessionDisconnect:
{
if (m_status == StatusConnected || m_status == StatusDisconnecting) {
FlushBuffer();
SendDisconnect();
}
ChangeStatus(StatusDisconnecting);
break;
}
case OP_Padding:
{
auto self = m_self.lock();
if (m_owner->m_on_packet_recv && self) {
m_owner->m_on_packet_recv(self, StaticPacket((char*)p.Data() + 1, p.Length() - 1));
}
break;
}
case OP_SessionStatRequest:
{
auto request = p.GetSerialize<DaybreakSessionStatRequest>(0);
DaybreakSessionStatResponse response;
response.zero = 0;
response.opcode = OP_SessionStatResponse;
response.timestamp = request.timestamp;
response.our_timestamp = EQ::Net::HostToNetwork(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now().time_since_epoch()).count());
response.client_sent = request.packets_sent;
response.client_recv = request.packets_recv;
response.server_sent = EQ::Net::HostToNetwork(m_stats.sent_packets);
response.server_recv = EQ::Net::HostToNetwork(m_stats.recv_packets);
DynamicPacket out;
out.PutSerialize(0, response);
InternalSend(out);
break;
}
case OP_SessionStatResponse:
break;
default:
LogF(Logs::Detail, Logs::Netcode, "Unhandled opcode {0:#x}", p.GetInt8(1));
break;
}
}
else {
@@ -807,16 +786,16 @@ bool EQ::Net::DaybreakConnection::ValidateCRC(Packet &p)
int calculated = 0;
int actual = 0;
switch (m_crc_bytes) {
case 2:
actual = NetworkToHost(*(int16_t*)&data[p.Length() - (size_t)m_crc_bytes]) & 0xffff;
calculated = Crc32(data, (int)(p.Length() - (size_t)m_crc_bytes), m_encode_key) & 0xffff;
break;
case 4:
actual = NetworkToHost(*(int32_t*)&data[p.Length() - (size_t)m_crc_bytes]);
calculated = Crc32(data, (int)(p.Length() - (size_t)m_crc_bytes), m_encode_key);
break;
default:
return false;
case 2:
actual = NetworkToHost(*(int16_t*)&data[p.Length() - (size_t)m_crc_bytes]) & 0xffff;
calculated = Crc32(data, (int)(p.Length() - (size_t)m_crc_bytes), m_encode_key) & 0xffff;
break;
case 4:
actual = NetworkToHost(*(int32_t*)&data[p.Length() - (size_t)m_crc_bytes]);
calculated = Crc32(data, (int)(p.Length() - (size_t)m_crc_bytes), m_encode_key);
break;
default:
return false;
}
if (actual == calculated) {
@@ -834,14 +813,14 @@ void EQ::Net::DaybreakConnection::AppendCRC(Packet &p)
int calculated = 0;
switch (m_crc_bytes) {
case 2:
calculated = Crc32(p.Data(), (int)p.Length(), m_encode_key) & 0xffff;
p.PutInt16(p.Length(), EQ::Net::HostToNetwork((int16_t)calculated));
break;
case 4:
calculated = Crc32(p.Data(), (int)p.Length(), m_encode_key);
p.PutInt32(p.Length(), EQ::Net::HostToNetwork(calculated));
break;
case 2:
calculated = Crc32(p.Data(), (int)p.Length(), m_encode_key) & 0xffff;
p.PutInt16(p.Length(), EQ::Net::HostToNetwork((int16_t)calculated));
break;
case 4:
calculated = Crc32(p.Data(), (int)p.Length(), m_encode_key);
p.PutInt32(p.Length(), EQ::Net::HostToNetwork(calculated));
break;
}
}
@@ -1044,7 +1023,7 @@ void EQ::Net::DaybreakConnection::ProcessResend(int stream)
auto now = Clock::now();
auto s = &m_streams[stream];
for (auto &entry : s->outstanding_packets) {
for (auto &entry : s->sent_packets) {
auto time_since_last_send = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.last_sent);
if (entry.second.times_resent == 0) {
if ((size_t)time_since_last_send.count() > m_resend_delay) {
@@ -1076,8 +1055,8 @@ void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
auto now = Clock::now();
auto s = &m_streams[stream];
auto iter = s->outstanding_packets.begin();
while (iter != s->outstanding_packets.end()) {
auto iter = s->sent_packets.begin();
while (iter != s->sent_packets.end()) {
auto order = CompareSequence(seq, iter->first);
if (order != SequenceFuture) {
@@ -1088,9 +1067,7 @@ void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
m_stats.last_ping = round_time;
m_rolling_ping = (m_rolling_ping * 2 + round_time) / 3;
s->outstanding_bytes -= iter->second.packet.Length();
iter = s->outstanding_packets.erase(iter);
ProcessOutboundQueue();
iter = s->sent_packets.erase(iter);
}
else {
++iter;
@@ -1102,8 +1079,8 @@ void EQ::Net::DaybreakConnection::OutOfOrderAck(int stream, uint16_t seq)
{
auto now = Clock::now();
auto s = &m_streams[stream];
auto iter = s->outstanding_packets.find(seq);
if (iter != s->outstanding_packets.end()) {
auto iter = s->sent_packets.find(seq);
if (iter != s->sent_packets.end()) {
uint64_t round_time = (uint64_t)std::chrono::duration_cast<std::chrono::milliseconds>(now - iter->second.last_sent).count();
m_stats.max_ping = std::max(m_stats.max_ping, round_time);
@@ -1111,31 +1088,10 @@ void EQ::Net::DaybreakConnection::OutOfOrderAck(int stream, uint16_t seq)
m_stats.last_ping = round_time;
m_rolling_ping = (m_rolling_ping * 2 + round_time) / 3;
s->outstanding_bytes -= iter->second.packet.Length();
s->outstanding_packets.erase(iter);
ProcessOutboundQueue();
s->sent_packets.erase(iter);
}
}
void EQ::Net::DaybreakConnection::BufferPacket(int stream, uint16_t seq, DaybreakSentPacket &sent)
{
auto s = &m_streams[stream];
//If we can send the packet then send it
//else buffer it to be sent when we can send it
if (s->outstanding_bytes + sent.packet.Length() >= m_owner->m_options.max_outstanding_bytes || s->outstanding_packets.size() + 1 >= m_owner->m_options.max_outstanding_packets) {
//Would go over one of the limits, buffer this packet.
DaybreakBufferedPacket bp;
bp.sent = std::move(sent);
bp.seq = seq;
s->buffered_packets.push_back(bp);
return;
}
s->outstanding_bytes += sent.packet.Length();
s->outstanding_packets.insert(std::make_pair(seq, sent));
InternalBufferedSend(sent.packet);
}
void EQ::Net::DaybreakConnection::SendAck(int stream_id, uint16_t seq)
{
DaybreakReliableHeader ack;
@@ -1187,10 +1143,6 @@ void EQ::Net::DaybreakConnection::InternalBufferedSend(Packet &p)
FlushBuffer();
}
if (m_buffered_packets.size() == 0) {
m_hold_time = Clock::now();
}
DynamicPacket copy;
copy.PutPacket(0, p);
m_buffered_packets.push_back(copy);
@@ -1239,27 +1191,24 @@ void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
if (PacketCanBeEncoded(p)) {
DynamicPacket out;
if (p.GetUInt8(0) != 0) {
out.PutUInt8(0, 0);
out.PutUInt8(1, OP_Combined);
out.PutUInt8(2, p.Length());
out.PutPacket(3, p);
}
else {
out.PutPacket(0, p);
}
out.PutPacket(0, p);
for (int i = 0; i < 2; ++i) {
switch (m_encode_passes[i]) {
case EncodeCompression:
Compress(out, DaybreakHeader::size(), out.Length() - DaybreakHeader::size());
break;
case EncodeXOR:
Encode(out, DaybreakHeader::size(), out.Length() - DaybreakHeader::size());
break;
default:
break;
case EncodeCompression:
if(out.GetInt8(0) == 0)
Compress(out, DaybreakHeader::size(), out.Length() - DaybreakHeader::size());
else
Compress(out, 1, out.Length() - 1);
break;
case EncodeXOR:
if (out.GetInt8(0) == 0)
Encode(out, DaybreakHeader::size(), out.Length() - DaybreakHeader::size());
else
Encode(out, 1, out.Length() - 1);
break;
default:
break;
}
}
@@ -1345,9 +1294,11 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
sent.last_sent = Clock::now();
sent.first_sent = Clock::now();
sent.times_resent = 0;
BufferPacket(stream_id, stream->sequence_out, sent);
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
stream->sequence_out++;
InternalBufferedSend(first_packet);
while (used < length) {
auto left = length - used;
DynamicPacket packet;
@@ -1371,8 +1322,10 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
sent.last_sent = Clock::now();
sent.first_sent = Clock::now();
sent.times_resent = 0;
BufferPacket(stream_id, stream->sequence_out, sent);
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
stream->sequence_out++;
InternalBufferedSend(packet);
}
}
else {
@@ -1389,8 +1342,10 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
sent.last_sent = Clock::now();
sent.first_sent = Clock::now();
sent.times_resent = 0;
BufferPacket(stream_id, stream->sequence_out, sent);
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
stream->sequence_out++;
InternalBufferedSend(packet);
}
}
@@ -1442,4 +1397,4 @@ EQ::Net::SequenceOrder EQ::Net::DaybreakConnection::CompareSequence(uint16_t exp
}
return SequencePast;
}
}
+9 -25
View File
@@ -8,8 +8,7 @@
#include <functional>
#include <memory>
#include <map>
#include <unordered_map>
#include <deque>
#include <queue>
#include <list>
namespace EQ
@@ -69,8 +68,8 @@ namespace EQ
SequencePast
};
typedef std::chrono::high_resolution_clock::time_point Timestamp;
typedef std::chrono::high_resolution_clock Clock;
typedef std::chrono::steady_clock::time_point Timestamp;
typedef std::chrono::steady_clock Clock;
struct DaybreakConnectionStats
{
@@ -145,12 +144,6 @@ namespace EQ
size_t times_resent;
};
struct DaybreakBufferedPacket
{
uint16_t seq;
DaybreakSentPacket sent;
};
struct DaybreakStream
{
DaybreakStream() {
@@ -158,20 +151,17 @@ namespace EQ
sequence_out = 0;
fragment_current_bytes = 0;
fragment_total_bytes = 0;
outstanding_bytes = 0;
}
uint16_t sequence_in;
uint16_t sequence_out;
std::unordered_map<uint16_t, Packet*> packet_queue;
std::deque<DaybreakBufferedPacket> buffered_packets;
std::map<uint16_t, Packet*> packet_queue;
DynamicPacket fragment_packet;
uint32_t fragment_current_bytes;
uint32_t fragment_total_bytes;
std::unordered_map<uint16_t, DaybreakSentPacket> outstanding_packets;
size_t outstanding_bytes;
std::map<uint16_t, DaybreakSentPacket> sent_packets;
};
DaybreakStream m_streams[4];
@@ -179,8 +169,7 @@ namespace EQ
void Process();
void ProcessPacket(Packet &p);
void ProcessInboundQueue();
void ProcessOutboundQueue();
void ProcessQueue();
void RemoveFromQueue(int stream, uint16_t seq);
void AddToQueue(int stream, uint16_t seq, const Packet &p);
void ProcessDecodedPacket(const Packet &p);
@@ -196,7 +185,6 @@ namespace EQ
void ProcessResend(int stream);
void Ack(int stream, uint16_t seq);
void OutOfOrderAck(int stream, uint16_t seq);
void BufferPacket(int stream, uint16_t seq, DaybreakSentPacket &sent);
void SendConnect();
void SendKeepAlive();
@@ -219,8 +207,8 @@ namespace EQ
keepalive_delay_ms = 9000;
resend_delay_ms = 150;
resend_delay_factor = 1.5;
resend_delay_min = 300;
resend_delay_max = 3000;
resend_delay_min = 150;
resend_delay_max = 1000;
connect_delay_ms = 500;
stale_connection_ms = 90000;
connect_stale_ms = 5000;
@@ -236,8 +224,6 @@ namespace EQ
tic_rate_hertz = 60.0;
resend_timeout = 90000;
connection_close_time = 2000;
max_outstanding_packets = 400;
max_outstanding_bytes = 400 * 512;
}
size_t max_packet_size;
@@ -260,8 +246,6 @@ namespace EQ
size_t connection_close_time;
DaybreakEncodeType encode_passes[2];
int port;
size_t max_outstanding_packets;
size_t max_outstanding_bytes;
};
class DaybreakConnectionManager
@@ -298,4 +282,4 @@ namespace EQ
friend class DaybreakConnection;
};
}
}
}
+6 -1
View File
@@ -81,7 +81,12 @@ void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req)
break;
}
m_connection->QueuePacket(out);
if (ack_req) {
m_connection->QueuePacket(out);
}
else {
m_connection->QueuePacket(out, 0, false);
}
}
}
+61 -57
View File
@@ -57,11 +57,11 @@ namespace RoF
static inline uint32 RoFToServerTypelessSlot(structs::TypelessInventorySlot_Struct rofSlot);
static inline uint32 RoFToServerCorpseSlot(uint32 rofCorpseSlot);
// server to client text link converter
static inline void ServerToRoFTextLink(std::string& rofTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToRoFSayLink(std::string& rofSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void RoFToServerTextLink(std::string& serverTextLink, const std::string& rofTextLink);
// client to server say link converter
static inline void RoFToServerSayLink(std::string& serverSayLink, const std::string& rofSayLink);
static inline CastingSlot ServerToRoFCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot RoFToServerCastingSlot(CastingSlot slot);
@@ -163,22 +163,23 @@ namespace RoF
OUT(level);
eq->unknown06 = 0;
eq->instrument_mod = 1.0f + (emu->instrument_mod - 10) / 10.0f;
eq->bard_focus_id = emu->bard_focus_id;
eq->knockback_angle = emu->sequence;
eq->unknown22 = 0;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
eq->damage = 0;
eq->unknown31 = 0;
OUT(spell);
eq->level2 = eq->level;
eq->effect_flag = emu->buff_unknown;
eq->unknown39 = 14;
eq->unknown43 = 0;
eq->unknown44 = 17;
eq->unknown45 = 0;
eq->unknown46 = -1;
eq->unknown50 = 0;
eq->unknown54 = 0;
OUT(spell_level);
OUT(effect_flag);
eq->spell_gem = 0;
eq->slot.Type = INVALID_INDEX;
eq->slot.Unknown02 = 0;
eq->slot.Slot = INVALID_INDEX;
eq->slot.SubIndex = INVALID_INDEX;
eq->slot.AugIndex = INVALID_INDEX;
eq->slot.Unknown01 = 0;
eq->item_cast_type = 0;
FINISH_ENCODE();
}
@@ -460,7 +461,7 @@ namespace RoF
{
SETUP_VAR_ENCODE(BuffIcon_Struct);
uint32 sz = 12 + (17 * emu->count);
uint32 sz = 12 + (17 * emu->count) + emu->name_lengths; // 17 includes nullterm
__packet->size = sz;
__packet->pBuffer = new unsigned char[sz];
memset(__packet->pBuffer, 0, sz);
@@ -476,7 +477,7 @@ namespace RoF
__packet->WriteUInt32(emu->entries[i].spell_id);
__packet->WriteUInt32(emu->entries[i].tics_remaining);
__packet->WriteUInt32(emu->entries[i].num_hits); // Unknown
__packet->WriteString("");
__packet->WriteString(emu->entries[i].caster);
}
__packet->WriteUInt8(emu->type); // Unknown
@@ -520,7 +521,7 @@ namespace RoF
std::string old_message = emu->message;
std::string new_message;
ServerToRoFTextLink(new_message, old_message);
ServerToRoFSayLink(new_message, old_message);
//in->size = strlen(emu->sender) + 1 + strlen(emu->targetname) + 1 + strlen(emu->message) + 1 + 36;
in->size = strlen(emu->sender) + strlen(emu->targetname) + new_message.length() + 39;
@@ -659,8 +660,8 @@ namespace RoF
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
OUT(special);
FINISH_ENCODE();
@@ -847,7 +848,7 @@ namespace RoF
std::string old_message = emu->message;
std::string new_message;
ServerToRoFTextLink(new_message, old_message);
ServerToRoFSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@@ -899,7 +900,7 @@ namespace RoF
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToRoFTextLink(new_message_array[i], old_message_array[i]);
ServerToRoFSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@@ -2184,11 +2185,11 @@ namespace RoF
outapp->WriteUInt32(emu->skills[r]);
}
outapp->WriteUInt32(25); // Unknown count
outapp->WriteUInt32(structs::MAX_PP_INNATE_SKILL); // Innate Skills count
for (uint32 r = 0; r < 25; r++)
for (uint32 r = 0; r < structs::MAX_PP_INNATE_SKILL; r++)
{
outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(emu->InnateSkills[r]); // Innate Skills (regen, slam, etc)
}
outapp->WriteUInt32(structs::MAX_PP_DISCIPLINES); // Discipline count
@@ -3295,7 +3296,7 @@ namespace RoF
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToRoFTextLink(new_message, old_message);
ServerToRoFSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@@ -3369,7 +3370,7 @@ namespace RoF
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToRoFTextLink(new_message, old_message);
ServerToRoFSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@@ -3847,9 +3848,12 @@ namespace RoF
OUT(y);
OUT(x);
OUT(z)
OUT(zone_reason);
OUT(zone_reason);
OUT(success);
if (eq->success < 0)
eq->success -= 1;
FINISH_ENCODE();
}
@@ -3930,7 +3934,7 @@ namespace RoF
if (strlen(emu->suffix))
PacketSize += strlen(emu->suffix) + 1;
bool ShowName = 1;
bool ShowName = emu->show_name;
if (emu->bodytype >= 66)
{
emu->race = 127;
@@ -4352,7 +4356,7 @@ namespace RoF
std::string old_message = InBuffer;
std::string new_message;
RoFToServerTextLink(new_message, old_message);
RoFToServerSayLink(new_message, old_message);
//__packet->size = sizeof(ChannelMessage_Struct)+strlen(InBuffer) + 1;
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@@ -4463,7 +4467,7 @@ namespace RoF
IN(type);
IN(spellid);
IN(damage);
IN(meleepush_xy);
IN(hit_heading);
FINISH_DIRECT_DECODE();
}
@@ -4486,7 +4490,7 @@ namespace RoF
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
RoFToServerTextLink(new_message, old_message);
RoFToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@@ -5913,19 +5917,19 @@ namespace RoF
return (rofCorpseSlot - 1);
}
static inline void ServerToRoFTextLink(std::string& rofTextLink, const std::string& serverTextLink)
static inline void ServerToRoFSayLink(std::string& rofSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
rofTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
rofSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
rofTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
rofSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -5935,36 +5939,36 @@ namespace RoF
// RoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (55)
// Diff: ^
rofTextLink.push_back('\x12');
rofTextLink.append(segments[segment_iter].substr(0, 41));
rofSayLink.push_back('\x12');
rofSayLink.append(segments[segment_iter].substr(0, 41));
if (segments[segment_iter][41] == '0')
rofTextLink.push_back(segments[segment_iter][42]);
rofSayLink.push_back(segments[segment_iter][42]);
else
rofTextLink.push_back('F');
rofSayLink.push_back('F');
rofTextLink.append(segments[segment_iter].substr(43));
rofTextLink.push_back('\x12');
rofSayLink.append(segments[segment_iter].substr(43));
rofSayLink.push_back('\x12');
}
else {
rofTextLink.append(segments[segment_iter]);
rofSayLink.append(segments[segment_iter]);
}
}
}
static inline void RoFToServerTextLink(std::string& serverTextLink, const std::string& rofTextLink)
static inline void RoFToServerSayLink(std::string& serverSayLink, const std::string& rofSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (rofTextLink.find('\x12') == std::string::npos)) {
serverTextLink = rofTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (rofSayLink.find('\x12') == std::string::npos)) {
serverSayLink = rofSayLink;
return;
}
auto segments = SplitString(rofTextLink, '\x12');
auto segments = SplitString(rofSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -5974,14 +5978,14 @@ namespace RoF
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 41));
serverTextLink.push_back('0');
serverTextLink.append(segments[segment_iter].substr(41));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 41));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(41));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}
+110 -96
View File
@@ -57,11 +57,11 @@ namespace RoF2
static inline uint32 RoF2ToServerTypelessSlot(structs::TypelessInventorySlot_Struct rof2Slot);
static inline uint32 RoF2ToServerCorpseSlot(uint32 rof2CorpseSlot);
// server to client text link converter
static inline void ServerToRoF2TextLink(std::string& rof2TextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToRoF2SayLink(std::string& rof2SayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void RoF2ToServerTextLink(std::string& serverTextLink, const std::string& rof2TextLink);
// client to server say link converter
static inline void RoF2ToServerSayLink(std::string& serverSayLink, const std::string& rof2SayLink);
static inline CastingSlot ServerToRoF2CastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot RoF2ToServerCastingSlot(CastingSlot slot);
@@ -232,22 +232,23 @@ namespace RoF2
OUT(level);
eq->unknown06 = 0;
eq->instrument_mod = 1.0f + (emu->instrument_mod - 10) / 10.0f;
eq->bard_focus_id = emu->bard_focus_id;
eq->knockback_angle = emu->sequence;
eq->unknown22 = 0;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
eq->damage = 0;
eq->unknown31 = 0;
OUT(spell);
eq->level2 = eq->level;
eq->effect_flag = emu->buff_unknown;
eq->unknown39 = 14;
eq->unknown43 = 0;
eq->unknown44 = 17;
eq->unknown45 = 0;
eq->unknown46 = -1;
eq->unknown50 = 0;
eq->unknown54 = 0;
OUT(spell_level);
OUT(effect_flag);
eq->spell_gem = 0;
eq->slot.Type = INVALID_INDEX;
eq->slot.Unknown02 = 0;
eq->slot.Slot = INVALID_INDEX;
eq->slot.SubIndex = INVALID_INDEX;
eq->slot.AugIndex = INVALID_INDEX;
eq->slot.Unknown01 = 0;
eq->item_cast_type = 0;
FINISH_ENCODE();
}
@@ -528,7 +529,7 @@ namespace RoF2
{
SETUP_VAR_ENCODE(BuffIcon_Struct);
uint32 sz = 12 + (17 * emu->count);
uint32 sz = 12 + (17 * emu->count) + emu->name_lengths; // 17 includes nullterm
__packet->size = sz;
__packet->pBuffer = new unsigned char[sz];
memset(__packet->pBuffer, 0, sz);
@@ -544,7 +545,7 @@ namespace RoF2
__packet->WriteUInt32(emu->entries[i].spell_id);
__packet->WriteUInt32(emu->entries[i].tics_remaining);
__packet->WriteUInt32(emu->entries[i].num_hits); // Unknown
__packet->WriteString("");
__packet->WriteString(emu->entries[i].caster);
}
__packet->WriteUInt8(emu->type); // Unknown
@@ -588,7 +589,7 @@ namespace RoF2
std::string old_message = emu->message;
std::string new_message;
ServerToRoF2TextLink(new_message, old_message);
ServerToRoF2SayLink(new_message, old_message);
//in->size = strlen(emu->sender) + 1 + strlen(emu->targetname) + 1 + strlen(emu->message) + 1 + 36;
in->size = strlen(emu->sender) + strlen(emu->targetname) + new_message.length() + 39;
@@ -727,8 +728,8 @@ namespace RoF2
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
OUT(special);
FINISH_ENCODE();
@@ -915,7 +916,7 @@ namespace RoF2
std::string old_message = emu->message;
std::string new_message;
ServerToRoF2TextLink(new_message, old_message);
ServerToRoF2SayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@@ -967,7 +968,7 @@ namespace RoF2
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToRoF2TextLink(new_message_array[i], old_message_array[i]);
ServerToRoF2SayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@@ -1883,35 +1884,34 @@ namespace RoF2
eq->FogDensity = emu->fog_density;
/*fill in some unknowns with observed values, hopefully it will help */
eq->unknown569 = 0;
eq->ZoneTimeZone = 0;
eq->unknown571 = 0;
eq->unknown572 = 4;
eq->unknown576 = 2;
eq->unknown580 = 0;
eq->WaterMidi = 4;
eq->DayMidi = 2;
eq->NightMidi = 0;
eq->unknown800 = -1;
eq->unknown844 = 600;
eq->unknown848 = 2008; // Guild Lobby observed value
eq->unknown880 = 50;
eq->unknown884 = 10;
eq->unknown888 = 1;
eq->unknown889 = 0;
eq->unknown890 = 1;
eq->unknown891 = 0;
eq->unknown892 = 0;
eq->unknown893 = 0;
eq->SkyRelated2 = -1;
eq->NPCAggroMaxDist = 600;
eq->FilterID = 2008; // Guild Lobby observed value
eq->LavaDamage = 50;
eq->MinLavaDamage = 10;
eq->bDisallowManaStone = 1;
eq->bNoBind = 0;
eq->bNoAttack = 0;
eq->bNoCallOfHero = 0;
eq->bNoFlux = 0;
eq->bNoFear = 0;
eq->fall_damage = 0; // 0 = Fall Damage on, 1 = Fall Damage off
eq->unknown895 = 0;
eq->unknown896 = 180;
eq->unknown900 = 180;
eq->unknown904 = 180;
eq->unknown908 = 2;
eq->unknown912 = 2;
eq->unknown932 = -1; // Set from PoK Example
eq->unknown936 = -1; // Set from PoK Example
eq->unknown944 = 1.0; // Set from PoK Example
eq->unknown948 = 0; // New on Live as of Dec 15 2014
eq->unknown952 = 100; // New on Live as of Dec 15 2014
eq->FastRegenHP = 180;
eq->FastRegenMana = 180;
eq->FastRegenEndurance = 180;
eq->CanPlaceCampsite = 2;
eq->CanPlaceGuildBanner = 2;
eq->FishingRelated = -1; // Set from PoK Example
eq->ForageRelated = -1; // Set from PoK Example
eq->bNoLevitate = 0;
eq->Blooming = 1.0; // Set from PoK Example
FINISH_ENCODE();
}
@@ -2262,11 +2262,11 @@ namespace RoF2
outapp->WriteUInt32(emu->skills[r]);
}
outapp->WriteUInt32(25); // Unknown count
outapp->WriteUInt32(structs::MAX_PP_INNATE_SKILL); // Innate Skills count
for (uint32 r = 0; r < 25; r++)
for (uint32 r = 0; r < structs::MAX_PP_INNATE_SKILL; r++)
{
outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(emu->InnateSkills[r]); // Innate Skills (regen, slam, etc)
}
outapp->WriteUInt32(structs::MAX_PP_DISCIPLINES); // Discipline count
@@ -3365,7 +3365,7 @@ namespace RoF2
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToRoF2TextLink(new_message, old_message);
ServerToRoF2SayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@@ -3439,7 +3439,7 @@ namespace RoF2
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToRoF2TextLink(new_message, old_message);
ServerToRoF2SayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@@ -3992,9 +3992,12 @@ namespace RoF2
OUT(y);
OUT(x);
OUT(z)
OUT(zone_reason);
OUT(zone_reason);
OUT(success);
if (eq->success < 0)
eq->success -= 1;
FINISH_ENCODE();
}
@@ -4086,7 +4089,7 @@ namespace RoF2
PacketSize += strlen(emu->DestructibleString) + 1;
}
bool ShowName = 1;
bool ShowName = emu->show_name;
if (emu->bodytype >= 66)
{
emu->race = 127;
@@ -4120,6 +4123,7 @@ namespace RoF2
VARSTRUCT_ENCODE_STRING(Buffer, emu->name);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->spawnId);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->level);
// actually melee range variable, this probably screws the shit out of melee ranges :D
if (emu->DestructibleObject)
{
VARSTRUCT_ENCODE_TYPE(float, Buffer, 10); // was int and 0x41200000
@@ -4128,7 +4132,7 @@ namespace RoF2
{
VARSTRUCT_ENCODE_TYPE(float, Buffer, SpawnSize - 0.7); // Eye Height?
}
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->NPC);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->NPC); // 0 PC, 1 NPC etc
structs::Spawn_Struct_Bitfields *Bitfields = (structs::Spawn_Struct_Bitfields*)Buffer;
@@ -4159,6 +4163,7 @@ namespace RoF2
Buffer += sizeof(structs::Spawn_Struct_Bitfields);
// actually part of bitfields
uint8 OtherData = 0;
if (emu->class_ == 62) //LDoN Chest
@@ -4174,6 +4179,7 @@ namespace RoF2
OtherData = OtherData | 0xe1; // Live has 0xe1 for OtherData
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, OtherData);
// float EmitterScalingRadius
if (emu->DestructibleObject)
{
@@ -4183,6 +4189,7 @@ namespace RoF2
{
VARSTRUCT_ENCODE_TYPE(float, Buffer, -1); // unknown3
}
// int DefaultEmitterID
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
if (emu->DestructibleObject || emu->class_ == 62)
@@ -4192,8 +4199,9 @@ namespace RoF2
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleString);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleAppearance);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk1);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk1); // ObjectAnimationID
// these 10 are SoundIDs
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleID1);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleID2);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleID3);
@@ -4205,8 +4213,8 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk5);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk6);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk7);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->DestructibleUnk8);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk9);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->DestructibleUnk8); // bInteractiveObjectCollidable
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk9); // IteractiveObjectType
}
@@ -4214,6 +4222,7 @@ namespace RoF2
{
// Setting this next field to zero will cause a crash. Looking at ShowEQ, if it is zero, the bodytype field is not
// present. Will sort that out later.
// This is the CharacterPropertyHash, it can have multiple fields
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 1); // This is a properties count field
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->bodytype);
}
@@ -4233,10 +4242,10 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->drakkin_tattoo);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->drakkin_details);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->equip_chest2);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown9
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown10
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->helm); // unknown11
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->equip_chest2); // InNonPCRaceIllusion
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // material
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // variation
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->helm); // headtype
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->size);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->face);
@@ -4244,6 +4253,7 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->runspeed);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->race);
// From MQ2: todo: create enum for this byte. Holding: Nothing=0 A RightHand Weapon=1 A Shield=2 Dual Wielding Two Weapons=3 A Spear=4 A LeftHand Weapon=5 A Two Handed Weapon=6 A bow=7
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // ShowEQ calls this 'Holding'
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->deity);
if (emu->NPC)
@@ -4276,19 +4286,19 @@ namespace RoF2
VARSTRUCT_ENCODE_STRING(Buffer, emu->lastName);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // aatitle ??
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // aatitle
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->NPC ? 0 : 1); // unknown - Must be 1 for guild name to be shown abover players head.
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // TempPet
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->petOwnerId);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown13
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // FindBits MQ2 name
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->PlayerState);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown15
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown16
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown17
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // NpcTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // PrimaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // SecondaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
if ((emu->NPC == 0) || (emu->race <= 12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
{
@@ -4356,12 +4366,16 @@ namespace RoF2
VARSTRUCT_ENCODE_STRING(Buffer, emu->suffix);
}
// skipping two ints
// unknown, maybe some sort of spawn ID
// SplineID -- no idea
Buffer += 8;
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->IsMercenary);
VARSTRUCT_ENCODE_STRING(Buffer, "0000000000000000");
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff);
VARSTRUCT_ENCODE_STRING(Buffer, "0000000000000000"); // RealEstateItemGuid
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // RealEstateID
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // RealEstateItemID
// 29 zero bytes follow
// PhysicsEffects follow here ... unsure what they are but it's a count followed by a struct like {spellid, casterid, effectid, baseeffect}
Buffer += 29;
if (Buffer != (BufferStart + PacketSize))
{
@@ -4582,7 +4596,7 @@ namespace RoF2
std::string old_message = InBuffer;
std::string new_message;
RoF2ToServerTextLink(new_message, old_message);
RoF2ToServerSayLink(new_message, old_message);
//__packet->size = sizeof(ChannelMessage_Struct)+strlen(InBuffer) + 1;
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@@ -4693,7 +4707,7 @@ namespace RoF2
IN(type);
IN(spellid);
IN(damage);
IN(meleepush_xy);
IN(hit_heading);
FINISH_DIRECT_DECODE();
}
@@ -4716,7 +4730,7 @@ namespace RoF2
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
RoF2ToServerTextLink(new_message, old_message);
RoF2ToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@@ -6220,19 +6234,19 @@ namespace RoF2
return (rof2CorpseSlot + EQEmu::legacy::CORPSE_BEGIN - 1);
}
static inline void ServerToRoF2TextLink(std::string& rof2TextLink, const std::string& serverTextLink)
static inline void ServerToRoF2SayLink(std::string& rof2SayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
rof2TextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
rof2SayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
rof2TextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
rof2SayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -6242,29 +6256,29 @@ namespace RoF2
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff:
rof2TextLink.push_back('\x12');
rof2TextLink.append(segments[segment_iter]);
rof2TextLink.push_back('\x12');
rof2SayLink.push_back('\x12');
rof2SayLink.append(segments[segment_iter]);
rof2SayLink.push_back('\x12');
}
else {
rof2TextLink.append(segments[segment_iter]);
rof2SayLink.append(segments[segment_iter]);
}
}
}
static inline void RoF2ToServerTextLink(std::string& serverTextLink, const std::string& rof2TextLink)
static inline void RoF2ToServerSayLink(std::string& serverSayLink, const std::string& rof2SayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (rof2TextLink.find('\x12') == std::string::npos)) {
serverTextLink = rof2TextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (rof2SayLink.find('\x12') == std::string::npos)) {
serverSayLink = rof2SayLink;
return;
}
auto segments = SplitString(rof2TextLink, '\x12');
auto segments = SplitString(rof2SayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -6274,12 +6288,12 @@ namespace RoF2
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff:
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter]);
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter]);
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}
+1 -1
View File
@@ -164,7 +164,7 @@ namespace RoF2
ItemPacket11 = 111,
ItemPacket12 = 112,
ItemPacketRecovery = 113,
ItemPacket14 = 115
ItemPacket14 = 115 // Parcel? adds to merchant window too
};
} /*item*/
+179 -135
View File
@@ -131,6 +131,7 @@ static const uint32 MAX_PP_LANGUAGE = 32; // was 25
static const uint32 MAX_PP_SPELLBOOK = 720; // was 480
static const uint32 MAX_PP_MEMSPELL = 16; // was 12
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300;
static const uint32 MAX_PP_DISCIPLINES = 300; // was 200
static const uint32 MAX_GROUP_MEMBERS = 6;
@@ -328,38 +329,43 @@ showeq -> eqemu
sed -e 's/_t//g' -e 's/seto_0xFF/set_to_0xFF/g'
*/
// I think this is actually 5 bytes
// IDA's pseudocode reads this as 5 bytes pulled into 2 DWORDs
struct Spawn_Struct_Bitfields
{
// byte 1
/*00*/ unsigned gender:2; // Gender (0=male, 1=female, 2=monster)
/*02*/ unsigned ispet:1; // Guessed based on observing live spawns
/*03*/ unsigned afk:1; // 0=no, 1=afk
/*04*/ unsigned anon:2; // 0=normal, 1=anon, 2=roleplay
/*06*/ unsigned gm:1;
/*06*/ unsigned sneak:1;
/*07*/ unsigned sneak:1;
// byte 2
/*08*/ unsigned lfg:1;
/*09*/ unsigned unknown09:1;
/*10*/ unsigned invis:1; // May have invis & sneak the wrong way around ... not sure how to tell which is which
/*11*/ unsigned invis1:1; // GM Invis? Can only be seen with #gm on - same for the below
/*12*/ unsigned invis2:1; // This one also make the NPC/PC invis
/*13*/ unsigned invis3:1; // This one also make the NPC/PC invis
/*14*/ unsigned invis4:1; // This one also make the NPC/PC invis
/*15*/ unsigned invis6:1; // This one also make the NPC/PC invis
/*16*/ unsigned invis7:1; // This one also make the NPC/PC invis
/*17*/ unsigned invis8:1; // This one also make the NPC/PC invis
/*18*/ unsigned invis9:1; // This one also make the NPC/PC invis
/*19*/ unsigned invis10:1; // This one also make the NPC/PC invis
/*20*/ unsigned invis11:1; // This one also make the NPC/PC invis
/*21*/ unsigned invis12:1; // This one also make the NPC/PC invis
/*09*/ unsigned betabuffed:1;
/*10*/ unsigned invis:12; // there are 3000 different (non-GM) invis levels
/*22*/ unsigned linkdead:1; // 1 Toggles LD on or off after name. Correct for RoF2
/*23*/ unsigned showhelm:1;
// byte 4
/*24*/ unsigned unknown24:1; // Prefixes name with !
/*25*/ unsigned trader:1;
/*26*/ unsigned unknown26:1;
/*26*/ unsigned animationonpop:1;
/*27*/ unsigned targetable:1;
/*28*/ unsigned targetable_with_hotkey:1;
/*29*/ unsigned showname:1;
/*30*/ unsigned unknown30:1;
/*30*/ unsigned untargetable:1; // Untargetable with mouse
/*30*/ unsigned idleanimationsoff:1; // what we called statue?
/*31*/ unsigned untargetable:1; // bClickThrough
/* do these later
32 unsigned buyer:1;
33 unsigned offline:1;
34 unsigned interactiveobject:1;
35 unsigned flung:1; // hmm this vfunc appears to do stuff with leve and flung variables
36 unsigned title:1;
37 unsigned suffix:1;
38 unsigned padding1:1;
39 unsigned padding2:1;
40 unsinged padding3:1;
*/
/*
// Unknown in RoF2
unsigned betabuffed:1;
@@ -394,7 +400,7 @@ struct Spawn_Struct_Position
struct Spawn_Struct_Position
{
signed padding0000:12;
signed angle:12; // pitch of camera?
signed y:19;
signed padding0001:1;
@@ -410,7 +416,7 @@ struct Spawn_Struct_Position
signed z:19;
signed padding0020:3;
signed animation:10; // animation
signed animation:10; // SpeedRun
signed deltaY:13;
signed padding0023:9;
};
@@ -424,7 +430,7 @@ struct Spawn_Struct
/*0000*/ //uint8 nullterm1; // hack to null terminate name
/*0064*/ uint32 spawnId;
/*0068*/ uint8 level;
/*0069*/ float unknown1;
/*0069*/ float bounding_radius; // used in melee, overrides calc
/*0073*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
Spawn_Struct_Bitfields Bitfields;
/*0000*/ uint8 otherData; // & 4 - has title, & 8 - has suffix, & 1 - it's a chest or untargetable
@@ -498,7 +504,7 @@ struct Spawn_Struct
/*0000*/ //char title[0]; // only read if(hasTitleOrSuffix & 4)
/*0000*/ //char suffix[0]; // only read if(hasTitleOrSuffix & 8)
char unknown20[8];
char unknown20[8]; // 2 ints, first unknown, 2nd SplineID
uint8 IsMercenary; // If NPC == 1 and this == 1, then the NPC name is Orange.
/*0000*/ char unknown21[55];
};
@@ -556,74 +562,100 @@ struct ServerZoneEntry_Struct //Adjusted from SEQ Everquest.h Struct
//New Zone Struct - Size: 948
struct NewZone_Struct {
/*0000*/ char char_name[64]; // Character Name
/*0064*/ char zone_short_name[32]; // Zone Short Name
/*0096*/ char unknown0096[96];
/*0192*/ char zone_long_name[278]; // Zone Long Name
/*0470*/ uint8 ztype; // Zone type (usually FF)
/*0471*/ uint8 fog_red[4]; // Zone fog (red)
/*0475*/ uint8 fog_green[4]; // Zone fog (green)
/*0479*/ uint8 fog_blue[4]; // Zone fog (blue)
/*0483*/ uint8 unknown323;
/*0484*/ float fog_minclip[4];
/*0064*/ char zone_short_name[128]; // Zone Short Name
/*0192*/ char zone_long_name[128]; // Zone Long Name
/*0320*/ char zone_desc[5][30]; // mostly just empty strings
/*0470*/ uint8 ztype; // Zone type (usually FF) FogOnOff
/*0471*/ uint8 fog_red[4]; // Zone fog (red) ARGBCOLOR
/*0475*/ uint8 fog_green[4]; // Zone fog (green) ARGBCOLOR
/*0479*/ uint8 fog_blue[4]; // Zone fog (blue) ARGBCOLO
/*0483*/ uint8 unknown323; // padding?
/*0484*/ float fog_minclip[4]; // MQ2 has this starting at this offset, must be padding above
/*0500*/ float fog_maxclip[4];
/*0516*/ float gravity;
/*0520*/ uint8 time_type;
/*0520*/ uint8 time_type; // OutDoor flag 0 = IndoorDungeon, 1 = OUtdoor, 2 = OutdoorCity, 3 = DungeonCity, 4 = IndoorCity, 5 = OutdoorDungeon
/*0521*/ uint8 rain_chance[4];
/*0525*/ uint8 rain_duration[4];
/*0529*/ uint8 snow_chance[4];
/*0533*/ uint8 snow_duration[4];
/*0537*/ uint8 unknown537[32]; // Seen all 0xff
/*0569*/ uint8 unknown569; // Unknown - Seen 0
/*0537*/ uint8 unknown537[32]; // this is removed on live, specialdates and specialcodes probably macro'd out
/*0569*/ uint8 ZoneTimeZone; // MQ2 "in hours from worldserver, can be negative"
/*0570*/ uint8 sky; // Sky Type
/*0571*/ uint8 unknown571; // Unknown - Seen 0
/*0572*/ uint32 unknown572; // Unknown - Seen 4 in Guild Lobby
/*0576*/ uint32 unknown576; // Unknown - Seen 2 in Guild Lobby
/*0580*/ uint32 unknown580; // Unknown - Seen 0 in Guild Lobby
/*0571*/ uint8 unknown571; // Padding I think
/*0572*/ uint32 WaterMidi; // Unknown - Seen 4 in Guild Lobby
/*0576*/ uint32 DayMidi; // Unknown - Seen 2 in Guild Lobby
/*0580*/ uint32 NightMidi; // Unknown - Seen 0 in Guild Lobby
/*0584*/ float zone_exp_multiplier; // Experience Multiplier
/*0588*/ float safe_y; // Zone Safe Y
/*0592*/ float safe_x; // Zone Safe X
/*0596*/ float safe_z; // Zone Safe Z
/*0600*/ float min_z; // Guessed - NEW - Seen 0
/*0604*/ float max_z; // Guessed
/*0608*/ float underworld; // Underworld, min z (Not Sure?)
/*0600*/ float min_z; // This isn't safe heading like live -- could be default heading rather than succor heading
/*0604*/ float max_z; // Ceiling
/*0608*/ float underworld; // Underworld, min z (Not Sure?) Floor
/*0612*/ float minclip; // Minimum View Distance
/*0616*/ float maxclip; // Maximum View DIstance
/*0620*/ uint8 unknown620[84]; // ***Placeholder
/*0704*/ char zone_short_name2[96]; //zone file name? excludes instance number which can be in previous version.
/*0800*/ int32 unknown800; //seen -1
/*0804*/ char unknown804[40]; //
/*0844*/ int32 unknown844; //seen 600
/*0848*/ int32 unknown848; //seen 2008
/*0852*/ uint16 zone_id;
/*0620*/ uint32 ForageLow; // Forage loot table ID?
/*0624*/ uint32 ForageMedium; // Forage loot table ID?
/*0628*/ uint32 ForageHigh; // Forage loot table ID?
/*0632*/ uint32 FishingLow; // Fishing loot table ID?
/*0636*/ uint32 FishingMedium; // Fishing loot table ID?
/*0640*/ uint32 FishingHigh; // Fishing loot table ID?
/*0644*/ uint32 sky_lock; // MQ2 skyrelated
/*0648*/ uint32 graveyard_timer; // minutes until corpse pop to graveyard
/*0652*/ uint32 scriptIDHour; // These are IDs of scripts
/*0656*/ uint32 scriptIDMinute; // These are IDs of scripts
/*0660*/ uint32 scriptIDTick; // These are IDs of scripts
/*0664*/ uint32 scriptIDOnPlayerDeath; // These are IDs of scripts
/*0668*/ uint32 scriptIDOnNPCDeath; // These are IDs of scripts
/*0672*/ uint32 scriptIDPlayerEnteringZone; // These are IDs of scripts
/*0676*/ uint32 scriptIDOnZonePop; // These are IDs of scripts
/*0680*/ uint32 scriptIDNPCLoot; // These are IDs of scripts
/*0684*/ uint32 scriptIDAdventureFailed; // These are IDs of scripts
/*0688*/ uint32 CanExploreTasks;
/*0692*/ uint32 UnknownFlag; // not sure, neither is MQ2!
/*0696*/ uint32 scriptIDOnFishing; // THese are IDs of scripts
/*0700*/ uint32 scriptIDOnForage; // THese are IDs of scripts
/*0704*/ char zone_short_name2[32]; //zone file name? excludes instance number which can be in previous version.
/*0736*/ char WeatherString[32];
/*0768*/ char SkyString2[32];
/*0800*/ int32 SkyRelated2; //seen -1 -- maybe some default sky time?
/*0804*/ char WeatherString2[32]; //
/*0836*/ float WeatherChangeTime; // not sure :P
/*0840*/ uint32 Climate;
/*0844*/ int32 NPCAggroMaxDist; //seen 600
/*0848*/ int32 FilterID; //seen 2008 -- maybe zone guide related?
/*0852*/ uint16 zone_id; // this might just be instance ID got 1736 for time
/*0854*/ uint16 zone_instance;
/*0856*/ char unknown856[20];
/*0876*/ uint32 SuspendBuffs;
/*0880*/ uint32 unknown880; // Seen 50
/*0884*/ uint32 unknown884; // Seen 10
/*0888*/ uint8 unknown888; // Seen 1
/*0889*/ uint8 unknown889; // Seen 0 (POK) or 1 (rujj)
/*0890*/ uint8 unknown890; // Seen 1
/*0891*/ uint8 unknown891; // Seen 0
/*0892*/ uint8 unknown892; // Seen 0
/*0893*/ uint8 unknown893; // Seen 0 - 00
/*0894*/ uint8 fall_damage; // 0 = Fall Damage on, 1 = Fall Damage off
/*0895*/ uint8 unknown895; // Seen 0 - 00
/*0896*/ uint32 unknown896; // Seen 180
/*0900*/ uint32 unknown900; // Seen 180
/*0904*/ uint32 unknown904; // Seen 180
/*0908*/ uint32 unknown908; // Seen 2
/*0912*/ uint32 unknown912; // Seen 2
/*0916*/ float FogDensity; // Most zones have this set to 0.33 Blightfire had 0.16
/*0920*/ uint32 unknown920; // Seen 0
/*0924*/ uint32 unknown924; // Seen 0
/*0928*/ uint32 unknown928; // Seen 0
/*0932*/ int32 unknown932; // Seen -1
/*0936*/ int32 unknown936; // Seen -1
/*0940*/ uint32 unknown940; // Seen 0
/*0944*/ float unknown944; // Seen 1.0 in PoK, and 0.25 in Guild Lobby
/*0948*/ uint32 unknown948; // Seen 0 - New on Live as of Dec 15 2014
/*0952*/ uint32 unknown952; // Seen 100 - New on Live as of Dec 15 2014
/*0956*/
/*0856*/ uint32 scriptNPCReceivedanItem;
/*0860*/ uint32 bCheck; // padded bool
/*0864*/ uint32 scriptIDSomething;
/*0868*/ uint32 scriptIDSomething2;
/*0872*/ uint32 scriptIDSomething3;
/*0876*/ uint32 SuspendBuffs; // padded bool
/*0880*/ uint32 LavaDamage; // LavaDamage value
/*0884*/ uint32 MinLavaDamage; // min cap after resist calcs
/*0888*/ uint8 bDisallowManaStone; // can't use manastone in this zone
/*0889*/ uint8 bNoBind; // can't bind even if outdoor says we can!
/*0890*/ uint8 bNoAttack; // non-attack zone
/*0891*/ uint8 bNoCallOfHero; // coth line disabled
/*0892*/ uint8 bNoFlux; // gflux no worky
/*0893*/ uint8 bNoFear; // fear spells no worky
/*0894*/ uint8 fall_damage; // 0 = Fall Damage on, 1 = Fall Damage off MQ2 calls bNoEncumber
/*0895*/ uint8 unknown895; // padding
/*0896*/ uint32 FastRegenHP; // percentage I think?
/*0900*/ uint32 FastRegenMana; // percentage I think?
/*0904*/ uint32 FastRegenEndurance; // percentage I think?
/*0908*/ uint32 CanPlaceCampsite; // 0 = no, 1 = can place, 2 = place and goto
/*0912*/ uint32 CanPlaceGuildBanner; // ^
/*0916*/ float FogDensity; // Most zones have this set to 0.33 Blightfire had 0.16
/*0920*/ uint32 bAdjustGamma; // padded bool
/*0924*/ uint32 TimeStringID; // Seen 0
/*0928*/ uint32 bNoMercenaries; // padded bool
/*0932*/ int32 FishingRelated; // Seen -1 idk
/*0936*/ int32 ForageRelated; // Seen -1 idk
/*0940*/ uint32 bNoLevitate; // padded bool
/*0944*/ float Blooming; // Seen 1.0 in PoK, and 0.25 in Guild Lobby
/*0948*/
};
/*
@@ -1124,8 +1156,8 @@ union
/*01012*/ AA_Array aa_array[MAX_PP_AA_ARRAY]; // [300] 3600 bytes - AAs 12 bytes each
/*04612*/ uint32 skill_count; // Seen 100
/*04616*/ uint32 skills[MAX_PP_SKILL]; // [100] 400 bytes - List of skills
/*05016*/ uint32 unknown15_count; // Seen 25
/*05020*/ uint32 unknown_rof15[25]; // Most are 255 or 0
/*05016*/ uint32 InnateSkills_count; // Seen 25
/*05020*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL]; // Most are 255 or 0
/*05120*/ uint32 discipline_count; // Seen 200
/*05124*/ Disciplines_Struct disciplines; // [200] 800 bytes Known disciplines
/*05924*/ uint32 timestamp_count; // Seen 20
@@ -1430,17 +1462,17 @@ struct Action_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 bard_focus_id; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint32 spell; // spell id being cast
/*37*/ uint8 level2; // level of caster again? Or maybe the castee
/*37*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*38*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*39*/
};
@@ -1452,25 +1484,21 @@ struct ActionAlt_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 bard_focus_id; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint32 spell; // spell id being cast
/*37*/ uint8 level2; // level of caster again? Or maybe the castee
/*37*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*38*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*39*/ uint32 unknown39; // New field to Underfoot - Seen 14
/*43*/ uint8 unknown43; // New field to Underfoot - Seen 0
/*44*/ uint8 unknown44; // New field to Underfoot - Seen 17
/*45*/ uint8 unknown45; // New field to Underfoot - Seen 0
/*46*/ int32 unknown46; // New field to Underfoot - Seen -1
/*50*/ uint32 unknown50; // New field to Underfoot - Seen 0
/*54*/ uint16 unknown54; // New field to Underfoot - Seen 0
/*39*/ uint8 spell_gem;
/*40*/ InventorySlot_Struct slot;
/*52*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*56*/
};
@@ -1485,9 +1513,9 @@ struct CombatDamage_Struct
/* 05 */ uint32 spellid;
/* 09 */ int32 damage;
/* 13 */ float force; // cd cc cc 3d
/* 17 */ float meleepush_xy; // see above notes in Action_Struct
/* 21 */ float meleepush_z;
/* 25 */ uint8 unknown25; // was [9]
/* 17 */ float hit_heading; // see above notes in Action_Struct
/* 21 */ float hit_pitch;
/* 25 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 26 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
/* 30 */
};
@@ -1795,6 +1823,20 @@ struct MoveItem_Struct
/*0028*/
};
struct MultiMoveItemSub_Struct
{
/*0000*/ InventorySlot_Struct from_slot;
/*0012*/ InventorySlot_Struct to_slot;
/*0024*/ uint32 number_in_stack;
/*0028*/ uint8 unknown[8];
};
struct MultiMoveItem_Struct
{
/*0000*/ uint32 count;
/*0004*/ MultiMoveItemSub_Struct moves[0];
};
//
// from_slot/to_slot
// -1 - destroy
@@ -2304,7 +2346,6 @@ struct AltCurrencySelectItem_Struct
/*064*/ uint32 unknown064;
/*068*/ uint32 unknown068;
/*072*/ uint32 unknown072;
/*076*/ uint32 unknown076;
};
//Server -> Client
@@ -3559,21 +3600,6 @@ struct GuildSetRank_Struct
/*80*/
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@@ -3600,20 +3626,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@@ -5057,6 +5084,23 @@ struct CrystalCountUpdate_Struct
/*012*/ uint32 CareerEbonCrystals;
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char Augment6[5];
/*036*/ char IsEvolving[1];
/*037*/ char EvolveGroup[4];
/*041*/ char EvolveLevel[2];
/*043*/ char OrnamentIcon[5];
/*048*/ char Hash[8];
/*056*/
};
}; /*structs*/
}; /*RoF2*/
+61 -72
View File
@@ -131,6 +131,7 @@ static const uint32 MAX_PP_LANGUAGE = 32; // was 25
static const uint32 MAX_PP_SPELLBOOK = 720; // was 480
static const uint32 MAX_PP_MEMSPELL = 16; // was 12
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300;
static const uint32 MAX_PP_DISCIPLINES = 200; // was 100
static const uint32 MAX_GROUP_MEMBERS = 6;
@@ -339,18 +340,7 @@ struct Spawn_Struct_Bitfields
/*06*/ unsigned sneak:1;
/*08*/ unsigned lfg:1;
/*09*/ unsigned unknown09:1;
/*10*/ unsigned invis:1; // May have invis & sneak the wrong way around ... not sure how to tell which is which
/*11*/ unsigned invis1:1; // GM Invis? Can only be seen with #gm on - same for the below
/*12*/ unsigned invis2:1; // This one also make the NPC/PC invis
/*13*/ unsigned invis3:1; // This one also make the NPC/PC invis
/*14*/ unsigned invis4:1; // This one also make the NPC/PC invis
/*15*/ unsigned invis6:1; // This one also make the NPC/PC invis
/*16*/ unsigned invis7:1; // This one also make the NPC/PC invis
/*17*/ unsigned invis8:1; // This one also make the NPC/PC invis
/*18*/ unsigned invis9:1; // This one also make the NPC/PC invis
/*19*/ unsigned invis10:1; // This one also make the NPC/PC invis
/*20*/ unsigned invis11:1; // This one also make the NPC/PC invis
/*21*/ unsigned invis12:1; // This one also make the NPC/PC invis
/*10*/ unsigned invis:12; // there are 3000 different (non-GM) invis levels
/*22*/ unsigned linkdead:1; // 1 Toggles LD on or off after name. Correct for RoF
/*23*/ unsigned showhelm:1;
/*24*/ unsigned unknown24:1; // Prefixes name with !
@@ -418,7 +408,7 @@ struct Spawn_Struct
/*0000*/ //uint8 nullterm1; // hack to null terminate name
/*0064*/ uint32 spawnId;
/*0068*/ uint8 level;
/*0069*/ float unknown1;
/*0069*/ float bounding_radius; // used in melee, overrides calc
/*0073*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
Spawn_Struct_Bitfields Bitfields;
/*0000*/ uint8 otherData; // & 4 - has title, & 8 - has suffix, & 1 - it's a chest or untargetable
@@ -1107,8 +1097,8 @@ union
/*01012*/ AA_Array aa_array[MAX_PP_AA_ARRAY]; // [300] 3600 bytes - AAs 12 bytes each
/*04612*/ uint32 skill_count; // Seen 100
/*04616*/ uint32 skills[MAX_PP_SKILL]; // [100] 400 bytes - List of skills
/*05016*/ uint32 unknown15_count; // Seen 25
/*05020*/ uint32 unknown_rof15[25]; // Most are 255 or 0
/*05016*/ uint32 InnateSkills_count; // Seen 25
/*05020*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL]; // Most are 255 or 0
/*05120*/ uint32 discipline_count; // Seen 200
/*05124*/ Disciplines_Struct disciplines; // [200] 800 bytes Known disciplines
/*05924*/ uint32 timestamp_count; // Seen 20
@@ -1460,17 +1450,17 @@ struct Action_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 bard_focus_id; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint32 spell; // spell id being cast
/*37*/ uint8 level2; // level of caster again? Or maybe the castee
/*37*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*38*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*39*/
};
@@ -1482,25 +1472,21 @@ struct ActionAlt_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 bard_focus_id; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint32 spell; // spell id being cast
/*37*/ uint8 level2; // level of caster again? Or maybe the castee
/*37*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*38*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*39*/ uint32 unknown39; // New field to Underfoot - Seen 14
/*43*/ uint8 unknown43; // New field to Underfoot - Seen 0
/*44*/ uint8 unknown44; // New field to Underfoot - Seen 17
/*45*/ uint8 unknown45; // New field to Underfoot - Seen 0
/*46*/ int32 unknown46; // New field to Underfoot - Seen -1
/*50*/ uint32 unknown50; // New field to Underfoot - Seen 0
/*54*/ uint16 unknown54; // New field to Underfoot - Seen 0
/*39*/ uint8 spell_gem;
/*40*/ InventorySlot_Struct slot;
/*52*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*56*/
};
@@ -1515,9 +1501,9 @@ struct CombatDamage_Struct
/* 05 */ uint32 spellid;
/* 09 */ int32 damage;
/* 13 */ float force; // cd cc cc 3d
/* 17 */ float meleepush_xy; // see above notes in Action_Struct
/* 21 */ float meleepush_z;
/* 25 */ uint8 unknown25; // was [9]
/* 17 */ float hit_heading; // see above notes in Action_Struct
/* 21 */ float hit_pitch;
/* 25 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 26 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
/* 30 */
};
@@ -3555,21 +3541,6 @@ struct GuildSetRank_Struct
/*80*/
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@@ -3596,20 +3567,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@@ -5030,6 +5002,23 @@ struct MercenaryMerchantRequest_Struct {
struct MercenaryMerchantResponse_Struct {
/*0000*/ uint32 ResponseType;
/*0004*/
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char Augment6[5];
/*036*/ char IsEvolving[1];
/*037*/ char EvolveGroup[4];
/*041*/ char EvolveLevel[1];
/*042*/ char OrnamentIcon[5];
/*047*/ char Hash[8];
/*055*/
};
}; /*structs*/
+47 -66
View File
@@ -53,11 +53,11 @@ namespace SoD
static inline uint32 SoDToServerSlot(uint32 sodSlot);
static inline uint32 SoDToServerCorpseSlot(uint32 sodCorpseSlot);
// server to client text link converter
static inline void ServerToSoDTextLink(std::string& sodTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToSoDSayLink(std::string& sodSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void SoDToServerTextLink(std::string& serverTextLink, const std::string& sodTextLink);
// client to server say link converter
static inline void SoDToServerSayLink(std::string& serverSayLink, const std::string& sodSayLink);
static inline CastingSlot ServerToSoDCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot SoDToServerCastingSlot(CastingSlot slot);
@@ -161,15 +161,14 @@ namespace SoD
OUT(source);
OUT(level);
OUT(instrument_mod);
eq->sequence = emu->sequence;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
//OUT(damage);
OUT(spell);
eq->level2 = emu->level;
OUT(buff_unknown); // if this is 4, a buff icon is made
//eq->unknown0036 = -1;
//eq->unknown0040 = -1;
//eq->unknown0044 = -1;
OUT(spell_level);
OUT(effect_flag); // if this is 4, a buff icon is made
FINISH_ENCODE();
}
@@ -346,7 +345,7 @@ namespace SoD
std::string old_message = emu->message;
std::string new_message;
ServerToSoDTextLink(new_message, old_message);
ServerToSoDSayLink(new_message, old_message);
in->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@@ -458,8 +457,8 @@ namespace SoD
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
OUT(special);
FINISH_ENCODE();
@@ -625,7 +624,7 @@ namespace SoD
std::string old_message = emu->message;
std::string new_message;
ServerToSoDTextLink(new_message, old_message);
ServerToSoDSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@@ -677,7 +676,7 @@ namespace SoD
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToSoDTextLink(new_message_array[i], old_message_array[i]);
ServerToSoDSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@@ -1605,6 +1604,7 @@ namespace SoD
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
@@ -2155,7 +2155,7 @@ namespace SoD
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToSoDTextLink(new_message, old_message);
ServerToSoDSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@@ -2251,7 +2251,7 @@ namespace SoD
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToSoDTextLink(new_message, old_message);
ServerToSoDSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@@ -2560,7 +2560,7 @@ namespace SoD
PacketSize += strlen(emu->DestructibleString) + 1;
}
bool ShowName = 1;
bool ShowName = emu->show_name;
if (emu->bodytype >= 66)
{
emu->race = 127;
@@ -2932,25 +2932,6 @@ namespace SoD
FINISH_DIRECT_DECODE();
}
DECODE(OP_Bug)
{
DECODE_LENGTH_EXACT(structs::BugStruct);
SETUP_DIRECT_DECODE(BugStruct, structs::BugStruct);
strn0cpy(emu->chartype, eq->chartype, sizeof(emu->chartype));
strn0cpy(emu->name, eq->name, sizeof(emu->name));
strn0cpy(emu->ui, eq->ui, sizeof(emu->ui));
IN(x);
IN(y);
IN(z);
IN(heading);
strn0cpy(emu->target_name, eq->target_name, sizeof(emu->target_name));
strn0cpy(emu->bug, eq->bug, sizeof(emu->bug));
strn0cpy(emu->system_info, eq->system_info, sizeof(emu->system_info));
FINISH_DIRECT_DECODE();
}
DECODE(OP_CastSpell)
{
DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
@@ -2971,7 +2952,7 @@ namespace SoD
std::string old_message = (char *)&__eq_buffer[sizeof(ChannelMessage_Struct)];
std::string new_message;
SoDToServerTextLink(new_message, old_message);
SoDToServerSayLink(new_message, old_message);
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
__packet->pBuffer = new unsigned char[__packet->size];
@@ -3085,7 +3066,7 @@ namespace SoD
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
SoDToServerTextLink(new_message, old_message);
SoDToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@@ -3935,19 +3916,19 @@ namespace SoD
return (sodCorpseSlot - 1);
}
static inline void ServerToSoDTextLink(std::string& sodTextLink, const std::string& serverTextLink)
static inline void ServerToSoDSayLink(std::string& sodSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
sodTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
sodSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
sodTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
sodSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -3957,37 +3938,37 @@ namespace SoD
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
// Diff: ^^^^^ ^
sodTextLink.push_back('\x12');
sodTextLink.append(segments[segment_iter].substr(0, 31));
sodTextLink.append(segments[segment_iter].substr(36, 5));
sodSayLink.push_back('\x12');
sodSayLink.append(segments[segment_iter].substr(0, 31));
sodSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
sodTextLink.push_back(segments[segment_iter][42]);
sodSayLink.push_back(segments[segment_iter][42]);
else
sodTextLink.push_back('F');
sodSayLink.push_back('F');
sodTextLink.append(segments[segment_iter].substr(43));
sodTextLink.push_back('\x12');
sodSayLink.append(segments[segment_iter].substr(43));
sodSayLink.push_back('\x12');
}
else {
sodTextLink.append(segments[segment_iter]);
sodSayLink.append(segments[segment_iter]);
}
}
}
static inline void SoDToServerTextLink(std::string& serverTextLink, const std::string& sodTextLink)
static inline void SoDToServerSayLink(std::string& serverSayLink, const std::string& sodSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (sodTextLink.find('\x12') == std::string::npos)) {
serverTextLink = sodTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (sodSayLink.find('\x12') == std::string::npos)) {
serverSayLink = sodSayLink;
return;
}
auto segments = SplitString(sodTextLink, '\x12');
auto segments = SplitString(sodSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -3997,16 +3978,16 @@ namespace SoD
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 31));
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(31, 5));
serverTextLink.push_back('0');
serverTextLink.append(segments[segment_iter].substr(36));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(36));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}
-1
View File
@@ -104,7 +104,6 @@ D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BazaarSearch)
D(OP_Buff)
D(OP_Bug)
D(OP_CastSpell)
D(OP_ChannelMessage)
D(OP_CharacterCreate)
+66 -71
View File
@@ -250,8 +250,7 @@ struct Spawn_Struct_Bitfields
unsigned sneak:1;
unsigned lfg:1;
unsigned padding5:1;
unsigned invis:1; // 0 = visible, 1 = invis/sneaking
unsigned padding7:11;
unsigned invis:12; // there are 3000 different (non-GM) invis levels
unsigned gm:1;
unsigned anon:2; // 0=normal, 1=anon, 2=roleplay
unsigned gender:2; // Gender (0=male, 1=female, 2=monster)
@@ -293,7 +292,7 @@ struct Spawn_Struct
/*0000*/ //uint8 nullterm1; // hack to null terminate name
/*0064*/ uint32 spawnId;
/*0068*/ uint8 level;
/*0069*/ float unknown1;
/*0069*/ float bounding_radius; // used in melee, overrides calc
/*0073*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
Spawn_Struct_Bitfields Bitfields;
/*0000*/ uint8 otherData; // & 4 - has title, & 8 - has suffix, & 1 - it's a chest or untargetable
@@ -819,6 +818,7 @@ static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 480; // Confirmed 60 pages on Live now
static const uint32 MAX_PP_MEMSPELL = 10; //was 9 now 10 on Live
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -924,7 +924,8 @@ struct PlayerProfile_Struct
/*06488*/ uint32 silver_cursor; // Silver Pieces on cursor
/*06492*/ uint32 copper_cursor; // Copper Pieces on cursor
/*06496*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*06896*/ uint8 unknown04760[136];
/*06896*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*06996*/ uint8 unknown04760[36];
/*07032*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07036*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07040*/ uint32 hunger_level; // Food (ticks till next eat)
@@ -1214,20 +1215,18 @@ struct Action_Struct
{
/* 00 */ uint16 target; // id of target
/* 02 */ uint16 source; // id of caster
/* 04 */ uint16 level; // level of caster
/* 06 */ uint16 instrument_mod; // seems to be fixed to 0x0A
/* 08 */ uint32 unknown08;
/* 12 */ uint16 unknown16;
// some kind of sequence that's the same in both actions
// as well as the combat damage, to tie em together?
/* 14 */ float sequence; // was uint32
/* 18 */ uint32 unknown18;
/* 22 */ uint8 type; // 231 (0xE7) for spells
/* 23 */ uint32 unknown23;
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/* 10 */ float force;
/* 14 */ float hit_heading;
/* 18 */ float hit_pitch;
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
/* 23 */ uint16 unknown23; // OSX says min_damage
/* 25 */ uint16 unknown25; // OSX says tohit
/* 27 */ uint16 spell; // spell id being cast
/* 29 */ uint8 level2; // level of caster again? Or maybe the castee
/* 29 */ uint8 spell_level; // level of caster again? Or maybe the castee
// this field seems to be some sort of success flag, if it's 4
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
/* 31 */
};
@@ -1236,26 +1235,23 @@ struct Action_Struct
// has to do with buff blocking??
struct ActionAlt_Struct // ActionAlt_Struct - Size: 56 bytes
{
/*0000*/ uint16 target; // Target ID
/*0002*/ uint16 source; // SourceID
/*0004*/ uint16 level; // level of caster
/*0006*/ uint16 instrument_mod; // seems to be fixed to 0x0A
/*0008*/ uint32 unknown08;
/*0012*/ uint16 unknown16;
/*0014*/ uint32 sequence;
/*0018*/ uint32 unknown18;
/*0022*/ uint8 type; // Casts, Falls, Bashes, etc...
/*0023*/ uint32 damage; // Amount of Damage
/*0027*/ uint16 spell; // SpellID
/*0029*/ uint8 unknown29;
/*0030*/ uint8 buff_unknown; // if this is 4, a buff icon is made
/*0031*/ uint32 unknown0031; // seen 00 00 00 00
/*0035*/ uint8 unknown0035; // seen 00
/*0036*/ uint32 unknown0036; // seen ff ff ff ff
/*0040*/ uint32 unknown0040; // seen ff ff ff ff
/*0044*/ uint32 unknown0044; // seen ff ff ff ff
/*0048*/ uint32 unknown0048; // seen 00 00 00 00
/*0052*/ uint32 unknown0052; // seen 00 00 00 00
/*0000*/ uint16 target; // id of target
/*0002*/ uint16 source; // id of caster
/*0004*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*0006*/ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/*0010*/ float force;
/*0014*/ float hit_heading;
/*0018*/ float hit_pitch;
/*0022*/ uint8 type; // 231 (0xE7) for spells, skill
/*0023*/ uint16 unknown23; // OSX says min_damage
/*0025*/ uint16 unknown25; // OSX says tohit
/*0027*/ uint16 spell; // spell id being cast
/*0029*/ uint8 spell_level; // level of caster again? Or maybe the castee
// this field seems to be some sort of success flag, if it's 4
/*0030*/ uint8 effect_flag; // if this is 4, a buff icon is made
/*0031*/ uint8 spell_slot;
/*0032*/ uint32 slot[5];
/*0052*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*0056*/
};
@@ -1270,9 +1266,9 @@ struct CombatDamage_Struct
/* 05 */ uint16 spellid;
/* 07 */ int32 damage;
/* 11 */ float force; // cd cc cc 3d
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 23 */ uint8 unknown23; // was [9]
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 24 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
/* 28 */
};
@@ -3007,24 +3003,6 @@ struct GuildMakeLeader{
char target[64];
};
struct BugStruct{
/*0000*/ uint32 type1; //seems to be just a different way of seeing type; seems to be ordered completely differently
/*0004*/ char chartype[64];
/*0068*/ char name[96];
/*0164*/ char ui[128];
/*0292*/ float x;
/*0296*/ float y;
/*0300*/ float z;
/*0304*/ float heading;
/*0308*/ uint32 unknown304;
/*0312*/ char unknown308[160];
/*0472*/ char target_name[64];
/*0536*/ uint32 type;
/*0540*/ char unknown536[2052];
/*2588*/ char bug[2048];
/*4636*/ char unknown4632[6];
/*4642*/ char system_info[4094];
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@@ -3051,20 +3029,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@@ -4401,6 +4380,22 @@ struct MercenaryAssign_Struct {
/*0004*/ uint32 MercUnk01; //
/*0008*/ uint32 MercUnk02; //
/*0012*/
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char IsEvolving[1];
/*032*/ char EvolveGroup[4];
/*036*/ char EvolveLevel[1];
/*037*/ char OrnamentIcon[5];
/*042*/ char Hash[8];
/*050*/
};
}; /*structs*/
+62 -51
View File
@@ -53,11 +53,11 @@ namespace SoF
static inline uint32 SoFToServerSlot(uint32 sofSlot);
static inline uint32 SoFToServerCorpseSlot(uint32 sofCorpseSlot);
// server to client text link converter
static inline void ServerToSoFTextLink(std::string& sofTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToSoFSayLink(std::string& sofSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void SoFToServerTextLink(std::string& serverTextLink, const std::string& sofTextLink);
// client to server say link converter
static inline void SoFToServerSayLink(std::string& serverSayLink, const std::string& sofSayLink);
static inline CastingSlot ServerToSoFCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot SoFToServerCastingSlot(CastingSlot slot, uint32 itemlocation);
@@ -161,15 +161,14 @@ namespace SoF
OUT(source);
OUT(level);
OUT(instrument_mod);
eq->sequence = emu->sequence;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
//OUT(damage);
OUT(spell);
eq->level2 = emu->level;
OUT(buff_unknown); // if this is 4, a buff icon is made
//eq->unknown0036 = -1;
//eq->unknown0040 = -1;
//eq->unknown0044 = -1;
OUT(spell_level);
OUT(effect_flag); // if this is 4, a buff icon is made
FINISH_ENCODE();
}
@@ -328,7 +327,7 @@ namespace SoF
std::string old_message = emu->message;
std::string new_message;
ServerToSoFTextLink(new_message, old_message);
ServerToSoFSayLink(new_message, old_message);
in->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@@ -440,8 +439,8 @@ namespace SoF
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
FINISH_ENCODE();
}
@@ -613,7 +612,7 @@ namespace SoF
std::string old_message = emu->message;
std::string new_message;
ServerToSoFTextLink(new_message, old_message);
ServerToSoFSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@@ -665,7 +664,7 @@ namespace SoF
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToSoFTextLink(new_message_array[i], old_message_array[i]);
ServerToSoFSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@@ -1276,6 +1275,7 @@ namespace SoF
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
@@ -1813,7 +1813,7 @@ namespace SoF
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToSoFTextLink(new_message, old_message);
ServerToSoFSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@@ -1881,7 +1881,7 @@ namespace SoF
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToSoFTextLink(new_message, old_message);
ServerToSoFSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@@ -2097,7 +2097,7 @@ namespace SoF
int k;
for (r = 0; r < entrycount; r++, eq++, emu++) {
eq->showname = 1; //New Field - Toggles Name Display on or off - 0 = off, 1 = on
eq->showname = emu->show_name ? 1 : 0; //New Field - Toggles Name Display on or off - 0 = off, 1 = on
eq->linkdead = 0; //New Field - Toggles LD on or off after name - 0 = off, 1 = on
eq->statue = 0; //New Field - 1 freezes animation
eq->showhelm = emu->showhelm;
@@ -2136,10 +2136,10 @@ namespace SoF
eq->findable = emu->findable;
if (emu->bodytype >= 66)
{
eq->bodytype = 11; //non-targetable
eq->showname = 0; //no visible name
eq->race = 127; //invisible man
eq->gender = 0; //invisible men are gender 0
eq->bodytype = 11; //non-targetable
eq->showname = 0; //no visible name
eq->race = 127; //invisible man
eq->gender = 0; //invisible men are gender 0
}
else
{
@@ -2384,6 +2384,17 @@ namespace SoF
FINISH_DIRECT_DECODE();
}
DECODE(OP_Bug)
{
DECODE_LENGTH_EXACT(structs::BugReport_Struct);
SETUP_DIRECT_DECODE(BugReport_Struct, structs::BugReport_Struct);
emu->category_id = EQEmu::bug::CategoryNameToCategoryID(eq->category_name);
memcpy(emu->category_name, eq, sizeof(structs::BugReport_Struct));
FINISH_DIRECT_DECODE();
}
DECODE(OP_CastSpell)
{
DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
@@ -2403,7 +2414,7 @@ namespace SoF
std::string old_message = (char *)&__eq_buffer[sizeof(ChannelMessage_Struct)];
std::string new_message;
SoFToServerTextLink(new_message, old_message);
SoFToServerSayLink(new_message, old_message);
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
__packet->pBuffer = new unsigned char[__packet->size];
@@ -2517,7 +2528,7 @@ namespace SoF
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
SoFToServerTextLink(new_message, old_message);
SoFToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@@ -3304,19 +3315,19 @@ namespace SoF
return (sofCorpseSlot - 1);
}
static inline void ServerToSoFTextLink(std::string& sofTextLink, const std::string& serverTextLink)
static inline void ServerToSoFSayLink(std::string& sofSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
sofTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
sofSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
sofTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
sofSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -3326,37 +3337,37 @@ namespace SoF
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
// Diff: ^^^^^ ^
sofTextLink.push_back('\x12');
sofTextLink.append(segments[segment_iter].substr(0, 31));
sofTextLink.append(segments[segment_iter].substr(36, 5));
sofSayLink.push_back('\x12');
sofSayLink.append(segments[segment_iter].substr(0, 31));
sofSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
sofTextLink.push_back(segments[segment_iter][42]);
sofSayLink.push_back(segments[segment_iter][42]);
else
sofTextLink.push_back('F');
sofSayLink.push_back('F');
sofTextLink.append(segments[segment_iter].substr(43));
sofTextLink.push_back('\x12');
sofSayLink.append(segments[segment_iter].substr(43));
sofSayLink.push_back('\x12');
}
else {
sofTextLink.append(segments[segment_iter]);
sofSayLink.append(segments[segment_iter]);
}
}
}
static inline void SoFToServerTextLink(std::string& serverTextLink, const std::string& sofTextLink)
static inline void SoFToServerSayLink(std::string& serverSayLink, const std::string& sofSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (sofTextLink.find('\x12') == std::string::npos)) {
serverTextLink = sofTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (sofSayLink.find('\x12') == std::string::npos)) {
serverSayLink = sofSayLink;
return;
}
auto segments = SplitString(sofTextLink, '\x12');
auto segments = SplitString(sofSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -3366,16 +3377,16 @@ namespace SoF
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 31));
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(31, 5));
serverTextLink.push_back('0');
serverTextLink.append(segments[segment_iter].substr(36));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(36));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}
+1
View File
@@ -95,6 +95,7 @@ D(OP_ApplyPoison)
D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_Buff)
D(OP_Bug)
D(OP_CastSpell)
D(OP_ChannelMessage)
D(OP_CharacterCreate)
+122 -66
View File
@@ -52,6 +52,25 @@ struct EnterWorld_Struct {
struct WorldObjectsSent_Struct {
};
// yep, even SoF had a version of the new inventory system, used by OP_MoveMultipleItems
struct InventorySlot_Struct
{
/*000*/ int32 Type; // Worn and Normal inventory = 0, Bank = 1, Shared Bank = 2, Trade = 3, World = 4, Limbo = 5
/*004*/ int32 Slot;
/*008*/ int32 SubIndex;
/*012*/ int32 AugIndex;
/*016*/ int32 Unknown01;
};
// unsure if they have a version of this, completeness though
struct TypelessInventorySlot_Struct
{
/*000*/ int32 Slot;
/*004*/ int32 SubIndex;
/*008*/ int32 AugIndex;
/*012*/ int32 Unknown01;
};
/* Name Approval Struct */
/* Len: */
/* Opcode: 0x8B20*/
@@ -307,7 +326,8 @@ union
/*0725*/ uint8 targetable; // 1 = Targetable 0 = Not Targetable (is_npc?)
/*0726*/ uint8 unknown0726[4];
/*0730*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
/*0731*/ uint8 unknown0731[11];
/*0731*/ float bounding_radius; // used in melee, overrides calc
/*0735*/ uint8 unknown0731[7];
/*0742*/ uint8 targetable_with_hotkey;
/*0743*/ signed padding00:12; // ***Placeholder
signed x:19; // x coord
@@ -799,6 +819,7 @@ static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 480; // Confirmed 60 pages on Live now
static const uint32 MAX_PP_MEMSPELL = 10; //was 9 now 10 on Live
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -903,7 +924,8 @@ struct PlayerProfile_Struct //23576 Octets
/*06488*/ uint32 silver_cursor; // Silver Pieces on cursor
/*06492*/ uint32 copper_cursor; // Copper Pieces on cursor
/*06496*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*06896*/ uint8 unknown04760[136];
/*06896*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*06996*/ uint8 unknown04760[36];
/*07032*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07036*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07040*/ uint32 hunger_level; // Food (ticks till next eat)
@@ -1193,20 +1215,18 @@ struct Action_Struct
{
/* 00 */ uint16 target; // id of target
/* 02 */ uint16 source; // id of caster
/* 04 */ uint16 level; // level of caster
/* 06 */ uint16 instrument_mod; // seems to be fixed to 0x0A
/* 08 */ uint32 unknown08;
/* 12 */ uint16 unknown16;
// some kind of sequence that's the same in both actions
// as well as the combat damage, to tie em together?
/* 14 */ float sequence; // was uint32
/* 18 */ uint32 unknown18;
/* 22 */ uint8 type; // 231 (0xE7) for spells
/* 23 */ uint32 unknown23;
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/* 10 */ float force;
/* 14 */ float hit_heading;
/* 18 */ float hit_pitch;
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
/* 23 */ uint16 unknown23; // OSX says min_damage
/* 25 */ uint16 unknown25; // OSX says tohit
/* 27 */ uint16 spell; // spell id being cast
/* 29 */ uint8 level2; // level of caster again? Or maybe the castee
/* 29 */ uint8 spell_level; // level of caster again? Or maybe the castee
// this field seems to be some sort of success flag, if it's 4
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
/* 31 */
};
@@ -1215,26 +1235,23 @@ struct Action_Struct
// has to do with buff blocking??
struct ActionAlt_Struct // ActionAlt_Struct - Size: 56 bytes
{
/*0000*/ uint16 target; // Target ID
/*0002*/ uint16 source; // SourceID
/*0004*/ uint16 level; // level of caster
/*0006*/ uint16 instrument_mod; // seems to be fixed to 0x0A
/*0008*/ uint32 unknown08;
/*0012*/ uint16 unknown16;
/*0014*/ uint32 sequence;
/*0018*/ uint32 unknown18;
/*0022*/ uint8 type; // Casts, Falls, Bashes, etc...
/*0023*/ uint32 damage; // Amount of Damage
/*0027*/ uint16 spell; // SpellID
/*0029*/ uint8 unknown29;
/*0030*/ uint8 buff_unknown; // if this is 4, a buff icon is made
/*0031*/ uint32 unknown0031; // seen 00 00 00 00
/*0035*/ uint8 unknown0035; // seen 00
/*0036*/ uint32 unknown0036; // seen ff ff ff ff
/*0040*/ uint32 unknown0040; // seen ff ff ff ff
/*0044*/ uint32 unknown0044; // seen ff ff ff ff
/*0048*/ uint32 unknown0048; // seen 00 00 00 00
/*0052*/ uint32 unknown0052; // seen 00 00 00 00
/*0000*/ uint16 target; // id of target
/*0002*/ uint16 source; // id of caster
/*0004*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*0006*/ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/*0010*/ float force;
/*0014*/ float hit_heading;
/*0018*/ float hit_pitch;
/*0022*/ uint8 type; // 231 (0xE7) for spells, skill
/*0023*/ uint16 unknown23; // OSX says min_damage
/*0025*/ uint16 unknown25; // OSX says tohit
/*0027*/ uint16 spell; // spell id being cast
/*0029*/ uint8 spell_level; // level of caster again? Or maybe the castee
// this field seems to be some sort of success flag, if it's 4
/*0030*/ uint8 effect_flag; // if this is 4, a buff icon is made
/*0031*/ uint8 spell_slot;
/*0032*/ uint32 slot[5];
/*0052*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*0056*/
};
@@ -1249,9 +1266,10 @@ struct CombatDamage_Struct
/* 05 */ uint16 spellid;
/* 07 */ int32 damage;
/* 11 */ float force; // cd cc cc 3d
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 23 */ uint8 unknown23[5]; // was [9] this appears unrelated to the stuff the other clients do here?
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 24 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage, Report function doesn't seem to check this :P
/* 28 */
};
@@ -1555,6 +1573,19 @@ struct MoveItem_Struct
/*0012*/
};
struct MultiMoveItemSub_Struct
{
/*0000*/ InventorySlot_Struct from_slot;
/*0020*/ uint32 number_in_stack; // so the amount we are moving from the source
/*0024*/ InventorySlot_Struct to_slot;
};
struct MultiMoveItem_Struct
{
/*0000*/ uint32 count;
/*0004*/ MultiMoveItemSub_Struct moves[0];
};
//
// from_slot/to_slot
// -1 - destroy
@@ -2872,23 +2903,31 @@ struct GuildMakeLeader{
char target[64];
};
struct BugReport_Struct {
/*0000*/ char category_name[64];
/*0064*/ char character_name[64];
/*0128*/ char unused_0128[32];
/*0160*/ char ui_path[128];
/*0288*/ float pos_x;
/*0292*/ float pos_y;
/*0296*/ float pos_z;
/*0300*/ uint32 heading;
/*0304*/ uint32 unused_0304;
/*0308*/ uint32 time_played;
/*0312*/ char padding_0312[8];
/*0320*/ uint32 target_id;
/*0324*/ char padding_0324[140];
/*0464*/ uint32 unknown_0464; // seems to always be '0'
/*0468*/ char target_name[64];
/*0532*/ uint32 optional_info_mask;
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
// this looks like a butchered 8k buffer with 2 trailing dword fields
/*0536*/ char unused_0536[2052];
/*2588*/ char bug_report[2050];
/*4638*/ char system_info[4098];
/*8736*/
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@@ -2915,20 +2954,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@@ -4112,6 +4152,22 @@ struct AltCurrencySellItem_Struct {
/*004*/ uint32 slot_id;
/*006*/ uint32 charges;
/*010*/ uint32 cost;
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char IsEvolving[1];
/*032*/ char EvolveGroup[4];
/*036*/ char EvolveLevel[1];
/*037*/ char OrnamentIcon[5];
/*042*/ char Hash[8];
/*050*/
};
}; /*structs*/
+59 -44
View File
@@ -52,11 +52,11 @@ namespace Titanium
static inline uint32 TitaniumToServerSlot(int16 titaniumSlot);
static inline uint32 TitaniumToServerCorpseSlot(int16 titaniumCorpseSlot);
// server to client text link converter
static inline void ServerToTitaniumTextLink(std::string& titaniumTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToTitaniumSayLink(std::string& titaniumSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void TitaniumToServerTextLink(std::string& serverTextLink, const std::string& titaniumTextLink);
// client to server say link converter
static inline void TitaniumToServerSayLink(std::string& serverSayLink, const std::string& titaniumSayLink);
static inline CastingSlot ServerToTitaniumCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot TitaniumToServerCastingSlot(CastingSlot slot, uint32 itemlocation);
@@ -164,11 +164,14 @@ namespace Titanium
OUT(source);
OUT(level);
OUT(instrument_mod);
OUT(sequence);
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
//OUT(damage);
OUT(spell);
OUT(buff_unknown); // if this is 4, a buff icon is made
OUT(spell_level);
OUT(effect_flag); // if this is 4, a buff icon is made
FINISH_ENCODE();
}
@@ -290,7 +293,7 @@ namespace Titanium
std::string old_message = emu->message;
std::string new_message;
ServerToTitaniumTextLink(new_message, old_message);
ServerToTitaniumSayLink(new_message, old_message);
in->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@@ -358,8 +361,8 @@ namespace Titanium
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
FINISH_ENCODE();
}
@@ -532,7 +535,7 @@ namespace Titanium
std::string old_message = emu->message;
std::string new_message;
ServerToTitaniumTextLink(new_message, old_message);
ServerToTitaniumSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@@ -574,7 +577,7 @@ namespace Titanium
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToTitaniumTextLink(new_message_array[i], old_message_array[i]);
ServerToTitaniumSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@@ -1020,6 +1023,7 @@ namespace Titanium
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
@@ -1401,7 +1405,7 @@ namespace Titanium
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToTitaniumTextLink(new_message, old_message);
ServerToTitaniumSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@@ -1457,7 +1461,7 @@ namespace Titanium
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToTitaniumTextLink(new_message, old_message);
ServerToTitaniumSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct) +
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct) +
@@ -1788,6 +1792,17 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_Bug)
{
DECODE_LENGTH_EXACT(structs::BugReport_Struct);
SETUP_DIRECT_DECODE(BugReport_Struct, structs::BugReport_Struct);
emu->category_id = EQEmu::bug::CategoryNameToCategoryID(eq->category_name);
memcpy(emu->category_name, eq, sizeof(structs::BugReport_Struct));
FINISH_DIRECT_DECODE();
}
DECODE(OP_CastSpell)
{
DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
@@ -1807,7 +1822,7 @@ namespace Titanium
std::string old_message = (char *)&__eq_buffer[sizeof(ChannelMessage_Struct)];
std::string new_message;
TitaniumToServerTextLink(new_message, old_message);
TitaniumToServerSayLink(new_message, old_message);
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
__packet->pBuffer = new unsigned char[__packet->size];
@@ -1879,7 +1894,7 @@ namespace Titanium
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
TitaniumToServerTextLink(new_message, old_message);
TitaniumToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@@ -2473,19 +2488,19 @@ namespace Titanium
return titaniumCorpseSlot;
}
static inline void ServerToTitaniumTextLink(std::string& titaniumTextLink, const std::string& serverTextLink)
static inline void ServerToTitaniumSayLink(std::string& titaniumSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
titaniumTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
titaniumSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
titaniumTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
titaniumSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -2495,37 +2510,37 @@ namespace Titanium
// 6.2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXXXXX (45)
// Diff: ^^^^^ ^ ^^^^^
titaniumTextLink.push_back('\x12');
titaniumTextLink.append(segments[segment_iter].substr(0, 31));
titaniumTextLink.append(segments[segment_iter].substr(36, 5));
titaniumSayLink.push_back('\x12');
titaniumSayLink.append(segments[segment_iter].substr(0, 31));
titaniumSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
titaniumTextLink.push_back(segments[segment_iter][42]);
titaniumSayLink.push_back(segments[segment_iter][42]);
else
titaniumTextLink.push_back('F');
titaniumSayLink.push_back('F');
titaniumTextLink.append(segments[segment_iter].substr(48));
titaniumTextLink.push_back('\x12');
titaniumSayLink.append(segments[segment_iter].substr(48));
titaniumSayLink.push_back('\x12');
}
else {
titaniumTextLink.append(segments[segment_iter]);
titaniumSayLink.append(segments[segment_iter]);
}
}
}
static inline void TitaniumToServerTextLink(std::string& serverTextLink, const std::string& titaniumTextLink)
static inline void TitaniumToServerSayLink(std::string& serverSayLink, const std::string& titaniumSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (titaniumTextLink.find('\x12') == std::string::npos)) {
serverTextLink = titaniumTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (titaniumSayLink.find('\x12') == std::string::npos)) {
serverSayLink = titaniumSayLink;
return;
}
auto segments = SplitString(titaniumTextLink, '\x12');
auto segments = SplitString(titaniumSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -2535,18 +2550,18 @@ namespace Titanium
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^ ^^^^^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 31));
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(31, 5));
serverTextLink.push_back('0');
serverTextLink.push_back(segments[segment_iter][36]);
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(37));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.push_back(segments[segment_iter][36]);
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(37));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}
+1
View File
@@ -78,6 +78,7 @@ D(OP_AdventureMerchantSell)
D(OP_ApplyPoison)
D(OP_AugmentItem)
D(OP_Buff)
D(OP_Bug)
D(OP_CastSpell)
D(OP_ChannelMessage)
D(OP_CharacterCreate)
+102 -45
View File
@@ -48,6 +48,23 @@ struct EnterWorld_Struct {
/*068*/ uint32 return_home; // 01 on "Return Home", 00 if not
};
// yep, even tit had a version of the new inventory system, used by OP_MoveMultipleItems
struct InventorySlot_Struct
{
/*000*/ int32 Type; // Worn and Normal inventory = 0, Bank = 1, Shared Bank = 2, Trade = 3, World = 4, Limbo = 5
/*004*/ int32 Slot;
/*008*/ int32 SubIndex; // no aug index in Tit
/*012*/ int32 Unknown01;
};
// unsure if they have a version of this, completeness though
struct TypelessInventorySlot_Struct
{
/*000*/ int32 Slot;
/*004*/ int32 SubIndex; // no aug index in Tit
/*008*/ int32 Unknown01;
};
/* Name Approval Struct */
/* Len: */
/* Opcode: 0x8B20*/
@@ -310,7 +327,7 @@ union
// horse: 0=brown, 1=white, 2=black, 3=tan
};
/*0340*/ uint32 spawnId; // Spawn Id
/*0344*/ uint8 unknown0344[4];
/*0344*/ float bounding_radius; // used in melee, overrides calc
/*0348*/ TintProfile equipment_tint;
/*0384*/ uint8 lfg; // 0=off, 1=lfg on
/*0385*/
@@ -740,6 +757,7 @@ static const uint32 MAX_PP_LANGUAGE = 28;
static const uint32 MAX_PP_SPELLBOOK = 400;
static const uint32 MAX_PP_MEMSPELL = 9;
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 240;
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -844,7 +862,8 @@ struct PlayerProfile_Struct
/*04452*/ uint32 silver_cursor; // Silver Pieces on cursor
/*04456*/ uint32 copper_cursor; // Copper Pieces on cursor
/*04460*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*04860*/ uint8 unknown04760[136];
/*04860*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*04960*/ uint8 unknown04760[36];
/*04996*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*05000*/ uint32 thirst_level; // Drink (ticks till next drink)
/*05004*/ uint32 hunger_level; // Food (ticks till next eat)
@@ -1100,20 +1119,18 @@ struct Action_Struct
{
/* 00 */ uint16 target; // id of target
/* 02 */ uint16 source; // id of caster
/* 04 */ uint16 level; // level of caster
/* 06 */ uint16 instrument_mod;
/* 08 */ uint32 unknown08;
/* 12 */ uint16 unknown16;
// some kind of sequence that's the same in both actions
// as well as the combat damage, to tie em together?
/* 14 */ uint32 sequence;
/* 18 */ uint32 unknown18;
/* 22 */ uint8 type; // 231 (0xE7) for spells
/* 23 */ uint32 unknown23;
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
/* 10 */ float force;
/* 14 */ float hit_heading;
/* 18 */ float hit_pitch;
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
/* 23 */ uint16 unknown23; // OSX says min_damage
/* 25 */ uint16 unknown25; // OSX says tohit
/* 27 */ uint16 spell; // spell id being cast
/* 29 */ uint8 unknown29;
/* 29 */ uint8 spell_level;
// this field seems to be some sort of success flag, if it's 4
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
/* 31 */
};
@@ -1124,12 +1141,12 @@ struct CombatDamage_Struct
{
/* 00 */ uint16 target;
/* 02 */ uint16 source;
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells, skill
/* 05 */ uint16 spellid;
/* 07 */ uint32 damage;
/* 11 */ float force;
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */
};
@@ -1327,6 +1344,19 @@ struct MoveItem_Struct
/*0012*/
};
struct MultiMoveItemSub_Struct
{
/*0000*/ InventorySlot_Struct from_slot;
/*0016*/ uint32 number_in_stack; // so the amount we are moving from the source
/*0020*/ InventorySlot_Struct to_slot;
};
struct MultiMoveItem_Struct
{
/*0000*/ uint32 count;
/*0004*/ MultiMoveItemSub_Struct moves[0];
};
//
// from_slot/to_slot
// -1 - destroy
@@ -2539,21 +2569,32 @@ struct GuildMakeLeader{
char name[64];
char target[64];
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
struct BugReport_Struct {
/*0000*/ char category_name[64];
/*0064*/ char character_name[64];
/*0128*/ char unused_0128[32];
/*0160*/ char ui_path[128];
/*0288*/ float pos_x;
/*0292*/ float pos_y;
/*0296*/ float pos_z;
/*0300*/ uint32 heading;
/*0304*/ uint32 unused_0304;
/*0308*/ uint32 time_played;
/*0312*/ char padding_0312[8];
/*0320*/ uint32 target_id;
/*0324*/ char padding_0324[140];
/*0464*/ uint32 unknown_0464; // seems to always be '0'
/*0468*/ char target_name[64];
/*0532*/ uint32 optional_info_mask;
// this looks like a butchered 8k buffer with 2 trailing dword fields
/*0536*/ char unused_0536[2052];
/*2588*/ char bug_report[2050];
/*4638*/ char system_info[4098];
/*8736*/
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@@ -2580,20 +2621,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@@ -3521,6 +3563,21 @@ struct LFGuild_GuildToggle_Struct
// char ScrollName; // '0'
//};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char IsEvolving[1];
/*032*/ char EvolveGroup[4];
/*036*/ char EvolveLevel[1];
/*037*/ char Hash[8];
/*045*/
};
}; /*structs*/
}; /*Titanium*/
+57 -65
View File
@@ -53,11 +53,11 @@ namespace UF
static inline uint32 UFToServerSlot(uint32 ufSlot);
static inline uint32 UFToServerCorpseSlot(uint32 ufCorpseSlot);
// server to client text link converter
static inline void ServerToUFTextLink(std::string& ufTextLink, const std::string& serverTextLink);
// server to client say link converter
static inline void ServerToUFSayLink(std::string& ufSayLink, const std::string& serverSayLink);
// client to server text link converter
static inline void UFToServerTextLink(std::string& serverTextLink, const std::string& ufTextLink);
// client to server say link converter
static inline void UFToServerSayLink(std::string& serverSayLink, const std::string& ufSayLink);
static inline CastingSlot ServerToUFCastingSlot(EQEmu::CastingSlot slot);
static inline EQEmu::CastingSlot UFToServerCastingSlot(CastingSlot slot);
@@ -161,29 +161,20 @@ namespace UF
OUT(source);
OUT(level);
eq->instrument_mod = 1.0f + (emu->instrument_mod - 10) / 10.0f;
eq->knockback_angle = emu->sequence;
OUT(force);
OUT(hit_heading);
OUT(hit_pitch);
OUT(type);
OUT(spell);
eq->level2 = eq->level;
eq->effect_flag = emu->buff_unknown;
eq->unknown37 = 0x01;
eq->unknown44 = 0xFFFFFFFF;
eq->unknown48 = 0xFFFFFFFF;
eq->unknown52 = 0xFFFFFFFF;
/*OUT(target);
OUT(source);
OUT(level);
OUT(instrument_mod);
eq->sequence = emu->sequence;
OUT(type);
//OUT(damage);
OUT(spell);
eq->level2 = emu->level;
OUT(buff_unknown); // if this is 4, a buff icon is made
//eq->unknown0036 = -1;
//eq->unknown0040 = -1;
//eq->unknown0044 = -1;*/
OUT(spell_level);
OUT(effect_flag);
eq->spell_gem = 0;
eq->slot[0] = -1; // type
eq->slot[1] = -1; // slot
eq->slot[2] = -1; // sub index
eq->slot[3] = -1; // aug index
eq->slot[4] = -1; // unknown
eq->item_cast_type = 0;
FINISH_ENCODE();
}
@@ -391,7 +382,7 @@ namespace UF
{
SETUP_VAR_ENCODE(BuffIcon_Struct);
uint32 sz = 12 + (17 * emu->count);
uint32 sz = 12 + (17 * emu->count) + emu->name_lengths; // 17 includes nullterm
__packet->size = sz;
__packet->pBuffer = new unsigned char[sz];
memset(__packet->pBuffer, 0, sz);
@@ -407,7 +398,7 @@ namespace UF
__packet->WriteUInt32(emu->entries[i].spell_id);
__packet->WriteUInt32(emu->entries[i].tics_remaining);
__packet->WriteUInt32(emu->entries[i].num_hits);
__packet->WriteString("");
__packet->WriteString(emu->entries[i].caster);
}
__packet->WriteUInt8(emu->type);
@@ -463,7 +454,7 @@ namespace UF
std::string old_message = emu->message;
std::string new_message;
ServerToUFTextLink(new_message, old_message);
ServerToUFSayLink(new_message, old_message);
//in->size = strlen(emu->sender) + 1 + strlen(emu->targetname) + 1 + strlen(emu->message) + 1 + 36;
in->size = strlen(emu->sender) + strlen(emu->targetname) + new_message.length() + 39;
@@ -586,8 +577,8 @@ namespace UF
OUT(spellid);
OUT(damage);
OUT(force);
OUT(meleepush_xy);
OUT(meleepush_z);
OUT(hit_heading);
OUT(hit_pitch);
OUT(special);
FINISH_ENCODE();
@@ -762,7 +753,7 @@ namespace UF
std::string old_message = emu->message;
std::string new_message;
ServerToUFTextLink(new_message, old_message);
ServerToUFSayLink(new_message, old_message);
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
// new_message = new_message.substr(0, 512);
@@ -814,7 +805,7 @@ namespace UF
for (int i = 0; i < 9; ++i) {
if (old_message_array[i].length() == 0) { break; }
ServerToUFTextLink(new_message_array[i], old_message_array[i]);
ServerToUFSayLink(new_message_array[i], old_message_array[i]);
new_message_size += new_message_array[i].length() + 1;
}
@@ -1850,6 +1841,7 @@ namespace UF
OUT(copper_cursor);
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
OUT_array(InnateSkills, structs::MAX_PP_INNATE_SKILL); // 1:1 direct copy (25 dword)
// OUT(unknown04760[236]);
OUT(toxicity);
@@ -2468,7 +2460,7 @@ namespace UF
std::string old_message = &emu->message[strlen(emu->sayer)];
std::string new_message;
ServerToUFTextLink(new_message, old_message);
ServerToUFSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
@@ -2538,7 +2530,7 @@ namespace UF
std::string old_message = InBuffer; // start 'Reward' as string
std::string new_message;
ServerToUFTextLink(new_message, old_message);
ServerToUFSayLink(new_message, old_message);
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
@@ -2844,7 +2836,7 @@ namespace UF
PacketSize += strlen(emu->DestructibleString) + 1;
}
bool ShowName = 1;
bool ShowName = emu->show_name;
if (emu->bodytype >= 66)
{
emu->race = 127;
@@ -3286,7 +3278,7 @@ namespace UF
std::string old_message = InBuffer;
std::string new_message;
UFToServerTextLink(new_message, old_message);
UFToServerSayLink(new_message, old_message);
//__packet->size = sizeof(ChannelMessage_Struct)+strlen(InBuffer) + 1;
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
@@ -3397,7 +3389,7 @@ namespace UF
IN(type);
IN(spellid);
IN(damage);
IN(meleepush_xy);
IN(hit_heading);
FINISH_DIRECT_DECODE();
}
@@ -3420,7 +3412,7 @@ namespace UF
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
std::string new_message;
UFToServerTextLink(new_message, old_message);
UFToServerSayLink(new_message, old_message);
__packet->size = sizeof(Emote_Struct);
__packet->pBuffer = new unsigned char[__packet->size];
@@ -4289,19 +4281,19 @@ namespace UF
return (ufCorpseSlot - 1);
}
static inline void ServerToUFTextLink(std::string& ufTextLink, const std::string& serverTextLink)
static inline void ServerToUFSayLink(std::string& ufSayLink, const std::string& serverSayLink)
{
if ((constants::SayLinkBodySize == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
ufTextLink = serverTextLink;
if ((constants::SayLinkBodySize == EQEmu::constants::SayLinkBodySize) || (serverSayLink.find('\x12') == std::string::npos)) {
ufSayLink = serverSayLink;
return;
}
auto segments = SplitString(serverTextLink, '\x12');
auto segments = SplitString(serverSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= EQEmu::legacy::TEXT_LINK_BODY_LENGTH) {
ufTextLink.append(segments[segment_iter]);
if (segments[segment_iter].length() <= EQEmu::constants::SayLinkBodySize) {
ufSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -4311,37 +4303,37 @@ namespace UF
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
// Diff: ^^^^^ ^
ufTextLink.push_back('\x12');
ufTextLink.append(segments[segment_iter].substr(0, 31));
ufTextLink.append(segments[segment_iter].substr(36, 5));
ufSayLink.push_back('\x12');
ufSayLink.append(segments[segment_iter].substr(0, 31));
ufSayLink.append(segments[segment_iter].substr(36, 5));
if (segments[segment_iter][41] == '0')
ufTextLink.push_back(segments[segment_iter][42]);
ufSayLink.push_back(segments[segment_iter][42]);
else
ufTextLink.push_back('F');
ufSayLink.push_back('F');
ufTextLink.append(segments[segment_iter].substr(43));
ufTextLink.push_back('\x12');
ufSayLink.append(segments[segment_iter].substr(43));
ufSayLink.push_back('\x12');
}
else {
ufTextLink.append(segments[segment_iter]);
ufSayLink.append(segments[segment_iter]);
}
}
}
static inline void UFToServerTextLink(std::string& serverTextLink, const std::string& ufTextLink)
static inline void UFToServerSayLink(std::string& serverSayLink, const std::string& ufSayLink)
{
if ((EQEmu::legacy::TEXT_LINK_BODY_LENGTH == constants::SayLinkBodySize) || (ufTextLink.find('\x12') == std::string::npos)) {
serverTextLink = ufTextLink;
if ((EQEmu::constants::SayLinkBodySize == constants::SayLinkBodySize) || (ufSayLink.find('\x12') == std::string::npos)) {
serverSayLink = ufSayLink;
return;
}
auto segments = SplitString(ufTextLink, '\x12');
auto segments = SplitString(ufSayLink, '\x12');
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
if (segment_iter & 1) {
if (segments[segment_iter].length() <= constants::SayLinkBodySize) {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
// TODO: log size mismatch error
continue;
}
@@ -4351,16 +4343,16 @@ namespace UF
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
// Diff: ^^^^^ ^
serverTextLink.push_back('\x12');
serverTextLink.append(segments[segment_iter].substr(0, 31));
serverTextLink.append("00000");
serverTextLink.append(segments[segment_iter].substr(31, 5));
serverTextLink.push_back('0');
serverTextLink.append(segments[segment_iter].substr(36));
serverTextLink.push_back('\x12');
serverSayLink.push_back('\x12');
serverSayLink.append(segments[segment_iter].substr(0, 31));
serverSayLink.append("00000");
serverSayLink.append(segments[segment_iter].substr(31, 5));
serverSayLink.push_back('0');
serverSayLink.append(segments[segment_iter].substr(36));
serverSayLink.push_back('\x12');
}
else {
serverTextLink.append(segments[segment_iter]);
serverSayLink.append(segments[segment_iter]);
}
}
}
+63 -67
View File
@@ -250,8 +250,7 @@ struct Spawn_Struct_Bitfields
unsigned sneak:1;
unsigned lfg:1;
unsigned padding5:1;
unsigned invis:1; // 0 = visible, 1 = invis/sneaking
unsigned padding7:11;
unsigned invis:12; // there are 3000 different (non-GM) invis levels
unsigned gm:1;
unsigned anon:2; // 0=normal, 1=anon, 2=roleplay
unsigned gender:2; // Gender (0=male, 1=female, 2=monster)
@@ -293,7 +292,7 @@ struct Spawn_Struct
/*0000*/ //uint8 nullterm1; // hack to null terminate name
/*0064*/ uint32 spawnId;
/*0068*/ uint8 level;
/*0069*/ float unknown1;
/*0069*/ float bounding_radius; // used in melee, overrides calc
/*0073*/ uint8 NPC; // 0=player,1=npc,2=pc corpse,3=npc corpse
Spawn_Struct_Bitfields Bitfields;
/*0000*/ uint8 otherData; // & 4 - has title, & 8 - has suffix, & 1 - it's a chest or untargetable
@@ -849,6 +848,7 @@ static const uint32 MAX_PP_LANGUAGE = 25; //
static const uint32 MAX_PP_SPELLBOOK = 720; // Confirmed 60 pages on Underfoot now
static const uint32 MAX_PP_MEMSPELL = 12; //was 9 now 10 on Underfoot
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_AA_ARRAY = 300; //was 299
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -955,7 +955,8 @@ struct PlayerProfile_Struct
/*07336*/ uint32 silver_cursor; // Silver Pieces on cursor
/*07340*/ uint32 copper_cursor; // Copper Pieces on cursor
/*07344*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*07744*/ uint8 unknown07644[136];
/*07744*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
/*07844*/ uint8 unknown07644[36];
/*07880*/ uint32 toxicity; // Potion Toxicity (15=too toxic, each potion adds 3)
/*07884*/ uint32 thirst_level; // Drink (ticks till next drink)
/*07888*/ uint32 hunger_level; // Food (ticks till next eat)
@@ -1251,19 +1252,19 @@ struct Action_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*10*/ uint16 instrument_focus;
/*12*/ uint16 unknown12; // seems to always be set to something and it doesn't change between casts except in special cases like changing instrument mods
/*14*/ uint32 unknown14; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint16 spell; // spell id being cast
/*35*/ uint8 level2; // level of caster again? Or maybe the castee
/*35*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*36*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*37*/
};
@@ -1275,27 +1276,22 @@ struct ActionAlt_Struct
{
/*00*/ uint16 target; // id of target
/*02*/ uint16 source; // id of caster
/*04*/ uint16 level; // level of caster - Seen 0
/*06*/ uint32 unknown06;
/*04*/ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
/*06*/ uint32 unknown06; // OSX dump says base_damage, was used for bard mod too, this is 0'd :(
/*10*/ float instrument_mod;
/*14*/ uint32 unknown14; // seen 0
/*18*/ float knockback_angle; //seems to go from 0-512 then it rolls over again
/*22*/ uint32 unknown22;
/*26*/ uint8 type;
/*27*/ uint32 damage;
/*31*/ uint16 unknown31;
/*14*/ float force;
/*18*/ float hit_heading;
/*22*/ float hit_pitch;
/*26*/ uint8 type; // 231 (0xE7) for spells, skill
/*27*/ uint32 damage; // OSX says min_damage
/*31*/ uint16 unknown31; // OSX says tohit
/*33*/ uint16 spell; // spell id being cast
/*35*/ uint8 level2; // level of caster again? Or maybe the castee
/*35*/ uint8 spell_level; // level of caster again? Or maybe the castee
/*36*/ uint8 effect_flag; // if this is 4, the effect is valid: or if two are sent at the same time?
/*37*/ uint32 unknown37; // New field to Underfoot - Seen 14
/*41*/ uint8 unknown41; // New field to Underfoot - Seen 0
/*42*/ uint8 unknown42; // New field to Underfoot - Seen 0
/*43*/ uint8 unknown43; // New field to Underfoot - Seen 0
/*44*/ uint32 unknown44; // New field to Underfoot - Seen 23
/*48*/ uint32 unknown48; // New field to Underfoot - Seen -1
/*52*/ uint32 unknown52; // New field to Underfoot - Seen -1
/*56*/ uint32 unknown56; // New field to Underfoot - Seen 0
/*60*/ uint32 unknown60; // New field to Underfoot - Seen 0
/*37*/ uint8 spell_gem;
/*38*/ uint8 padding38[2];
/*40*/ uint32 slot[5];
/*60*/ uint32 item_cast_type; // ItemSpellTypes enum from MQ2
/*64*/
};
@@ -1310,9 +1306,9 @@ struct CombatDamage_Struct
/* 05 */ uint16 spellid;
/* 07 */ int32 damage;
/* 11 */ float force; // cd cc cc 3d
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
/* 19 */ float meleepush_z;
/* 23 */ uint8 unknown23; // was [9]
/* 15 */ float hit_heading; // see above notes in Action_Struct
/* 19 */ float hit_pitch;
/* 23 */ uint8 secondary; // 0 for primary hand, 1 for secondary
/* 24 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
/* 28 */
};
@@ -3059,23 +3055,6 @@ struct GuildMakeLeader{
char target[64];
};
struct BugStruct{
/*0000*/ char chartype[64];
/*0064*/ char name[96];
/*0160*/ char ui[128];
/*0288*/ float x;
/*0292*/ float y;
/*0296*/ float z;
/*0300*/ float heading;
/*0304*/ uint32 unknown304;
/*0308*/ uint32 type;
/*0312*/ char unknown312[2144];
/*2456*/ char bug[1024];
/*3480*/ char placeholder[2];
/*3482*/ char system_info[4098];
};
struct Make_Pet_Struct { //Simple struct for getting pet info
uint8 level;
uint8 class_;
@@ -3102,20 +3081,21 @@ struct Ground_Spawn{
struct Ground_Spawns {
struct Ground_Spawn spawn[50]; //Assigned max number to allow
};
struct PetitionBug_Struct{
uint32 petition_number;
uint32 unknown4;
char accountname[64];
uint32 zoneid;
char name[64];
uint32 level;
uint32 class_;
uint32 race;
uint32 unknown152[3];
uint32 time;
uint32 unknown168;
char text[1028];
};
//struct PetitionBug_Struct{
// uint32 petition_number;
// uint32 unknown4;
// char accountname[64];
// uint32 zoneid;
// char name[64];
// uint32 level;
// uint32 class_;
// uint32 race;
// uint32 unknown152[3];
// uint32 time;
// uint32 unknown168;
// char text[1028];
//};
struct ApproveZone_Struct {
char name[64];
@@ -4504,6 +4484,22 @@ struct MercenaryAssign_Struct {
/*0004*/ uint32 MercUnk01; //
/*0008*/ uint32 MercUnk02; //
/*0012*/
};
struct SayLinkBodyFrame_Struct {
/*000*/ char ActionID[1];
/*001*/ char ItemID[5];
/*006*/ char Augment1[5];
/*011*/ char Augment2[5];
/*016*/ char Augment3[5];
/*021*/ char Augment4[5];
/*026*/ char Augment5[5];
/*031*/ char IsEvolving[1];
/*032*/ char EvolveGroup[4];
/*036*/ char EvolveLevel[1];
/*037*/ char OrnamentIcon[5];
/*042*/ char Hash[8];
/*050*/
};
}; /*structs*/
+2 -2
View File
@@ -28,9 +28,9 @@
typedef const char Const_char;
#ifdef EMBPERL
#include "../common/global_define.h"
#include "../common/useperl.h"
#include "global_define.h"
#include "eqdb.h"
#include "useperl.h"
#ifdef THIS /* this macro seems to leak out on some systems */
#undef THIS
+2 -2
View File
@@ -28,9 +28,9 @@
typedef const char Const_char;
#ifdef EMBPERL
#include "../common/global_define.h"
#include "../common/useperl.h"
#include "global_define.h"
#include "eqdb_res.h"
#include "useperl.h"
XS(XS_EQDBRes_num_rows); /* prototype to pass -Wmissing-prototypes */
+200 -87
View File
@@ -1349,102 +1349,99 @@ const char* GetPlayerRaceName(uint32 player_race_value)
return GetRaceIDName(GetRaceIDFromPlayerRaceValue(player_race_value));
}
uint32 GetPlayerRaceValue(uint16 race_id)
{
uint32 GetPlayerRaceValue(uint16 race_id) {
switch (race_id) {
case HUMAN:
case BARBARIAN:
case ERUDITE:
case WOOD_ELF:
case HIGH_ELF:
case DARK_ELF:
case HALF_ELF:
case DWARF:
case TROLL:
case OGRE:
case HALFLING:
case GNOME:
return race_id;
case IKSAR:
return PLAYER_RACE_IKSAR;
case VAHSHIR:
return PLAYER_RACE_VAHSHIR;
case FROGLOK:
case FROGLOK2:
return PLAYER_RACE_FROGLOK;
case DRAKKIN:
return PLAYER_RACE_DRAKKIN;
default:
return PLAYER_RACE_UNKNOWN; // watch
case HUMAN:
case BARBARIAN:
case ERUDITE:
case WOOD_ELF:
case HIGH_ELF:
case DARK_ELF:
case HALF_ELF:
case DWARF:
case TROLL:
case OGRE:
case HALFLING:
case GNOME:
return race_id;
case IKSAR:
return PLAYER_RACE_IKSAR;
case VAHSHIR:
return PLAYER_RACE_VAHSHIR;
case FROGLOK:
case FROGLOK2:
return PLAYER_RACE_FROGLOK;
case DRAKKIN:
return PLAYER_RACE_DRAKKIN;
default:
return PLAYER_RACE_UNKNOWN; // watch
}
}
uint32 GetPlayerRaceBit(uint16 race_id)
{
uint32 GetPlayerRaceBit(uint16 race_id) {
switch (race_id) {
case HUMAN:
return PLAYER_RACE_HUMAN_BIT;
case BARBARIAN:
return PLAYER_RACE_BARBARIAN_BIT;
case ERUDITE:
return PLAYER_RACE_ERUDITE_BIT;
case WOOD_ELF:
return PLAYER_RACE_WOOD_ELF_BIT;
case HIGH_ELF:
return PLAYER_RACE_HIGH_ELF_BIT;
case DARK_ELF:
return PLAYER_RACE_DARK_ELF_BIT;
case HALF_ELF:
return PLAYER_RACE_HALF_ELF_BIT;
case DWARF:
return PLAYER_RACE_DWARF_BIT;
case TROLL:
return PLAYER_RACE_TROLL_BIT;
case OGRE:
return PLAYER_RACE_OGRE_BIT;
case HALFLING:
return PLAYER_RACE_HALFLING_BIT;
case GNOME:
return PLAYER_RACE_GNOME_BIT;
case IKSAR:
return PLAYER_RACE_IKSAR_BIT;
case VAHSHIR:
return PLAYER_RACE_VAHSHIR_BIT;
case FROGLOK:
return PLAYER_RACE_FROGLOK_BIT;
case DRAKKIN:
return PLAYER_RACE_DRAKKIN_BIT;
default:
return PLAYER_RACE_UNKNOWN_BIT;
case HUMAN:
return PLAYER_RACE_HUMAN_BIT;
case BARBARIAN:
return PLAYER_RACE_BARBARIAN_BIT;
case ERUDITE:
return PLAYER_RACE_ERUDITE_BIT;
case WOOD_ELF:
return PLAYER_RACE_WOOD_ELF_BIT;
case HIGH_ELF:
return PLAYER_RACE_HIGH_ELF_BIT;
case DARK_ELF:
return PLAYER_RACE_DARK_ELF_BIT;
case HALF_ELF:
return PLAYER_RACE_HALF_ELF_BIT;
case DWARF:
return PLAYER_RACE_DWARF_BIT;
case TROLL:
return PLAYER_RACE_TROLL_BIT;
case OGRE:
return PLAYER_RACE_OGRE_BIT;
case HALFLING:
return PLAYER_RACE_HALFLING_BIT;
case GNOME:
return PLAYER_RACE_GNOME_BIT;
case IKSAR:
return PLAYER_RACE_IKSAR_BIT;
case VAHSHIR:
return PLAYER_RACE_VAHSHIR_BIT;
case FROGLOK:
return PLAYER_RACE_FROGLOK_BIT;
case DRAKKIN:
return PLAYER_RACE_DRAKKIN_BIT;
default:
return PLAYER_RACE_UNKNOWN_BIT;
}
}
uint16 GetRaceIDFromPlayerRaceValue(uint32 player_race_value)
{
uint16 GetRaceIDFromPlayerRaceValue(uint32 player_race_value) {
switch (player_race_value) {
case PLAYER_RACE_HUMAN:
case PLAYER_RACE_BARBARIAN:
case PLAYER_RACE_ERUDITE:
case PLAYER_RACE_WOOD_ELF:
case PLAYER_RACE_HIGH_ELF:
case PLAYER_RACE_DARK_ELF:
case PLAYER_RACE_HALF_ELF:
case PLAYER_RACE_DWARF:
case PLAYER_RACE_TROLL:
case PLAYER_RACE_OGRE:
case PLAYER_RACE_HALFLING:
case PLAYER_RACE_GNOME:
return player_race_value;
case PLAYER_RACE_IKSAR:
return IKSAR;
case PLAYER_RACE_VAHSHIR:
return VAHSHIR;
case PLAYER_RACE_FROGLOK:
return FROGLOK;
case PLAYER_RACE_DRAKKIN:
return DRAKKIN;
default:
return PLAYER_RACE_UNKNOWN; // watch
case PLAYER_RACE_HUMAN:
case PLAYER_RACE_BARBARIAN:
case PLAYER_RACE_ERUDITE:
case PLAYER_RACE_WOOD_ELF:
case PLAYER_RACE_HIGH_ELF:
case PLAYER_RACE_DARK_ELF:
case PLAYER_RACE_HALF_ELF:
case PLAYER_RACE_DWARF:
case PLAYER_RACE_TROLL:
case PLAYER_RACE_OGRE:
case PLAYER_RACE_HALFLING:
case PLAYER_RACE_GNOME:
return player_race_value;
case PLAYER_RACE_IKSAR:
return IKSAR;
case PLAYER_RACE_VAHSHIR:
return VAHSHIR;
case PLAYER_RACE_FROGLOK:
return FROGLOK;
case PLAYER_RACE_DRAKKIN:
return DRAKKIN;
default:
return PLAYER_RACE_UNKNOWN; // watch
}
}
@@ -1488,6 +1485,122 @@ uint16 GetRaceIDFromPlayerRaceBit(uint32 player_race_bit)
}
}
float GetRaceGenderDefaultHeight(int race, int gender)
{
static float male_height[] = {
6.0f, 6.0f, 7.0f, 6.0f, 5.0f, 6.0f, 5.0f, 5.5f, 4.0f, 8.0f, 9.0f, 3.5f, 3.0f, 6.0f, 6.0f,
2.0f, 8.5f, 8.0f, 21.0f, 20.0f, 6.0f, 6.0f, 3.5f, 3.0f, 6.0f, 2.0f, 5.0f, 5.0f, 6.0f, 6.0f,
6.0f, 7.5f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 5.0f, 6.0f, 6.0f, 7.0f, 4.0f, 4.7f, 6.0f,
8.0f, 3.0f, 12.0f, 5.0f, 21.0f, 6.0f, 6.0f, 3.0f, 9.0f, 6.0f, 6.0f, 2.0f, 6.0f, 3.0f, 6.0f,
4.0f, 20.0f, 5.0f, 5.0f, 6.0f, 9.0f, 25.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f, 6.0f, 2.5f,
7.0f, 6.0f, 5.0f, 6.0f, 1.5f, 1.0f, 3.5f, 7.0f, 6.0f, 6.0f, 6.0f, 6.0f, 7.0f, 3.0f, 3.0f,
7.0f, 12.0f, 8.0f, 9.0f, 4.0f, 11.5f, 8.0f, 6.0f, 6.0f, 12.0f, 6.0f, 6.0f, 6.0f, 20.0f, 10.0f,
6.5f, 6.0f, 17.0f, 1.0f, 4.0f, 6.0f, 8.0f, 5.0f, 1.0f, 6.0f, 6.0f, 5.0f, 5.0f, 5.0f, 9.0f,
3.0f, 8.0f, 2.0f, 24.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f, 3.0f, 7.0f, 9.0f, 6.0f, 11.0f, 2.5f,
14.0f, 8.0f, 7.0f, 12.0f, 6.0f, 27.0f, 6.0f, 6.0f, 6.0f, 6.0f, 2.0f, 9.0f, 9.0f, 6.0f, 9.0f,
3.0f, 3.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 15.0f, 15.0f, 9.0f, 7.0f, 6.0f, 6.0f, 7.0f, 8.0f,
3.0f, 3.0f, 6.0f, 7.0f, 13.0f, 6.0f, 6.0f, 9.0f, 5.0f, 7.0f, 9.0f, 6.0f, 6.0f, 8.0f, 6.0f,
6.0f, 5.5f, 6.0f, 4.0f, 25.0f, 6.0f, 6.0f, 6.0f, 22.0f, 20.0f, 6.0f, 10.0f, 13.5f, 12.0f, 3.0f,
30.0f, 6.0f, 6.0f, 35.0f, 1.5f, 8.0f, 3.0f, 6.0f, 2.0f, 6.0f, 6.0f, 5.0f, 2.0f, 7.0f, 6.0f,
6.0f, 6.0f, 6.0f, 4.0f, 6.0f, 6.0f, 6.0f, 8.0f, 8.0f, 7.0f, 8.0f, 6.0f, 7.0f, 6.0f, 7.0f,
6.0f, 10.0f, 3.0f, 6.0f, 8.0f, 9.0f, 15.0f, 5.0f, 10.0f, 7.0f, 6.0f, 7.0f, 6.0f, 7.0f, 7.0f,
12.0f, 6.0f, 4.0f, 6.0f, 5.0f, 3.0f, 30.0f, 30.0f, 15.0f, 20.0f, 6.0f, 10.0f, 6.0f, 14.0f, 14.0f,
16.0f, 15.0f, 30.0f, 15.0f, 7.5f, 5.0f, 4.0f, 6.0f, 15.0f, 6.5f, 3.0f, 12.0f, 10.0f, 10.5f, 10.0f,
7.5f, 6.0f, 6.0f, 12.5f, 9.0f, 20.0f, 2.0f, 10.0f, 25.0f, 8.0f, 6.0f, 6.0f, 10.0f, 18.0f, 45.0f,
13.0f, 15.0f, 8.0f, 30.0f, 25.0f, 25.0f, 10.0f, 13.0f, 5.0f, 3.5f, 15.0f, 35.0f, 11.0f, 15.0f, 50.0f,
13.0f, 6.0f, 7.0f, 6.0f, 60.0f, 6.0f, 22.0f, 22.0f, 21.0f, 22.0f, 15.0f, 25.0f, 23.0f, 8.0f, 15.0f,
10.0f, 6.0f, 7.0f, 6.0f, 12.0f, 9.5f, 6.0f, 12.0f, 12.0f, 12.0f, 15.0f, 4.0f, 5.0f, 105.0f, 20.0f,
5.0f, 10.0f, 10.0f, 10.0f, 20.0f, 13.5f, 8.0f, 10.0f, 3.0f, 5.0f, 9.0f, 6.0f, 6.0f, 6.0f, 10.0f,
8.0f, 8.0f, 8.0f, 6.0f, 6.0f, 5.0f, 5.0f, 5.0f, 9.0f, 9.0f, 9.0f, 6.0f, 8.5f, 6.0f, 7.0f,
8.0f, 7.0f, 11.0f, 6.0f, 7.0f, 9.0f, 8.0f, 6.0f, 8.0f, 6.0f, 6.0f, 6.0f, 6.0f, 9.0f, 10.0f,
6.0f, 3.0f, 4.0f, 3.0f, 3.0f, 4.0f, 10.0f, 10.0f, 2.0f, 8.0f, 6.0f, 6.0f, 14.0f, 7.0f, 5.0f,
9.0f, 7.0f, 7.0f, 10.0f, 10.0f, 12.0f, 9.0f, 7.0f, 12.0f, 13.0f, 16.0f, 6.0f, 9.0f, 6.0f, 6.0f,
10.0f, 25.0f, 15.0f, 6.0f, 25.0f, 6.0f, 6.0f, 8.0f, 11.0f, 6.0f, 9.0f, 2.0f, 6.0f, 5.0f, 4.0f,
8.5f, 6.0f, 6.0f, 6.0f, 4.0f, 6.0f, 15.0f, 1.0f, 2.0f, 6.0f, 40.0f, 8.0f, 12.0f, 3.0f, 8.0f,
99.0f, 9.0f, 100.0f, 100.0f, 10.0f, 6.0f, 27.5f, 20.0f, 6.0f, 6.0f, 5.0f, 6.0f, 8.0f, 5.0f, 3.0f,
11.5f, 25.0f, 80.0f, 20.0f, 9.0f, 8.0f, 5.0f, 4.0f, 7.0f, 10.0f, 6.0f, 11.0f, 8.0f, 5.0f, 6.0f,
6.0f, 30.0f, 7.0f, 15.0f, 9.0f, 6.0f, 9.0f, 6.0f, 3.0f, 32.5f, 15.0f, 7.5f, 10.0f, 10.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 9.0f, 20.0f, 6.0f, 6.0f, 6.0f, 25.0f, 12.0f, 6.0f, 8.0f, 6.0f,
6.0f, 20.0f, 10.0f, 8.0f, 12.0f, 8.0f, 2.0f, 6.0f, 3.0f, 6.0f, 7.0f, 1.5f, 6.0f, 3.0f, 3.0f,
3.0f, 3.0f, 2.0f, 3.0f, 3.0f, 6.0f, 6.0f, 6.0f, 4.5f, 7.0f, 6.0f, 7.0f, 6.0f, 22.0f, 8.0f,
15.0f, 22.0f, 8.0f, 15.0f, 6.0f, 80.0f, 150.0f, 7.0f, 6.0f, 6.0f, 6.0f, 12.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 35.0f, 20.0f, 9.0f, 6.0f, 6.0f, 6.0f, 20.0f, 20.0f,
20.0f, 20.0f, 20.0f, 9.0f, 4.0f, 4.0f, 10.0f, 5.0f, 8.0f, 6.0f, 10.0f, 6.0f, 6.0f, 2.0f, 36.0f,
14.0f, 7.0f, 250.0f, 6.0f, 9.0f, 6.0f, 7.0f, 4.0f, 6.0f, 8.0f, 6.0f, 23.0f, 6.0f, 6.0f, 6.0f,
70.0f, 6.0f, 7.0f, 6.0f, 6.0f, 6.0f, 20.0f, 6.0f, 6.0f, 6.0f, 5.0f, 1.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
4.0f, 4.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 7.0f, 7.0f, 7.0f, 7.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 8.0f,
6.0f, 6.0f, 6.0f, 7.0f, 6.0f, 6.0f, 6.0f, 7.5f, 6.0f, 6.0f, 4.0f, 6.0f, 3.0f, 6.0f, 6.0f,
1.0f, 9.0f, 7.0f, 8.0f, 7.0f, 8.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 8.0f,
};
static float female_height[] = {
6.0f, 6.0f, 7.0f, 6.0f, 5.0f, 6.0f, 5.0f, 5.5f, 4.0f, 8.0f, 9.0f, 3.5f, 3.0f, 6.0f, 6.0f,
2.0f, 8.5f, 8.0f, 21.0f, 20.0f, 6.0f, 6.0f, 3.5f, 3.0f, 6.0f, 2.0f, 5.0f, 5.0f, 6.0f, 6.0f,
6.0f, 7.5f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 5.0f, 6.0f, 6.0f, 7.0f, 4.0f, 4.7f, 6.0f,
8.0f, 3.0f, 12.0f, 5.0f, 21.0f, 6.0f, 6.0f, 3.0f, 9.0f, 6.0f, 6.0f, 2.0f, 6.0f, 3.0f, 6.0f,
4.0f, 20.0f, 5.0f, 5.0f, 6.0f, 9.0f, 25.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f, 6.0f, 2.5f,
7.0f, 6.0f, 5.0f, 6.0f, 1.5f, 1.0f, 3.5f, 7.0f, 6.0f, 6.0f, 6.0f, 6.0f, 7.0f, 3.0f, 3.0f,
7.0f, 12.0f, 8.0f, 9.0f, 4.0f, 11.5f, 8.0f, 6.0f, 6.0f, 12.0f, 6.0f, 6.0f, 6.0f, 20.0f, 10.0f,
6.5f, 6.0f, 17.0f, 1.0f, 4.0f, 6.0f, 8.0f, 5.0f, 1.0f, 6.0f, 6.0f, 5.0f, 5.0f, 5.0f, 9.0f,
3.0f, 8.0f, 2.0f, 24.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f, 3.0f, 7.0f, 9.0f, 6.0f, 11.0f, 2.5f,
14.0f, 8.0f, 7.0f, 12.0f, 6.0f, 27.0f, 6.0f, 6.0f, 6.0f, 6.0f, 2.0f, 9.0f, 9.0f, 6.0f, 9.0f,
3.0f, 3.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 15.0f, 15.0f, 9.0f, 7.0f, 6.0f, 6.0f, 7.0f, 8.0f,
3.0f, 3.0f, 6.0f, 7.0f, 13.0f, 6.0f, 6.0f, 9.0f, 5.0f, 7.0f, 9.0f, 6.0f, 6.0f, 8.0f, 6.0f,
6.0f, 5.5f, 6.0f, 4.0f, 25.0f, 6.0f, 6.0f, 6.0f, 22.0f, 20.0f, 6.0f, 10.0f, 13.5f, 12.0f, 3.0f,
30.0f, 6.0f, 6.0f, 35.0f, 1.5f, 8.0f, 3.0f, 6.0f, 2.0f, 6.0f, 6.0f, 5.0f, 2.0f, 7.0f, 6.0f,
6.0f, 6.0f, 6.0f, 4.0f, 6.0f, 6.0f, 6.0f, 8.0f, 8.0f, 7.0f, 8.0f, 6.0f, 7.0f, 6.0f, 7.0f,
6.0f, 10.0f, 3.0f, 6.0f, 8.0f, 9.0f, 15.0f, 5.0f, 10.0f, 7.0f, 6.0f, 7.0f, 6.0f, 7.0f, 7.0f,
12.0f, 6.0f, 4.0f, 6.0f, 5.0f, 3.0f, 30.0f, 30.0f, 15.0f, 20.0f, 6.0f, 10.0f, 6.0f, 14.0f, 14.0f,
16.0f, 15.0f, 30.0f, 15.0f, 7.5f, 5.0f, 4.0f, 6.0f, 15.0f, 6.5f, 3.0f, 12.0f, 10.0f, 10.5f, 10.0f,
7.5f, 6.0f, 6.0f, 12.5f, 9.0f, 20.0f, 2.0f, 10.0f, 25.0f, 8.0f, 6.0f, 6.0f, 10.0f, 18.0f, 45.0f,
13.0f, 15.0f, 8.0f, 30.0f, 25.0f, 25.0f, 10.0f, 13.0f, 5.0f, 3.5f, 15.0f, 35.0f, 11.0f, 15.0f, 50.0f,
13.0f, 6.0f, 7.0f, 6.0f, 60.0f, 6.0f, 22.0f, 22.0f, 21.0f, 22.0f, 15.0f, 25.0f, 23.0f, 8.0f, 15.0f,
10.0f, 6.0f, 7.0f, 6.0f, 12.0f, 9.5f, 6.0f, 12.0f, 12.0f, 12.0f, 15.0f, 4.0f, 5.0f, 105.0f, 20.0f,
5.0f, 10.0f, 10.0f, 10.0f, 20.0f, 13.5f, 8.0f, 10.0f, 3.0f, 5.0f, 9.0f, 6.0f, 6.0f, 6.0f, 10.0f,
8.0f, 8.0f, 8.0f, 6.0f, 6.0f, 5.0f, 5.0f, 5.0f, 9.0f, 9.0f, 9.0f, 6.0f, 8.5f, 6.0f, 7.0f,
8.0f, 7.0f, 11.0f, 6.0f, 7.0f, 9.0f, 8.0f, 6.0f, 8.0f, 6.0f, 6.0f, 6.0f, 6.0f, 9.0f, 10.0f,
6.0f, 3.0f, 4.0f, 3.0f, 3.0f, 4.0f, 10.0f, 10.0f, 2.0f, 8.0f, 6.0f, 6.0f, 14.0f, 7.0f, 5.0f,
9.0f, 7.0f, 7.0f, 10.0f, 10.0f, 12.0f, 9.0f, 7.0f, 12.0f, 13.0f, 16.0f, 6.0f, 9.0f, 6.0f, 6.0f,
10.0f, 25.0f, 15.0f, 6.0f, 25.0f, 6.0f, 6.0f, 8.0f, 11.0f, 6.0f, 9.0f, 2.0f, 6.0f, 5.0f, 4.0f,
8.5f, 6.0f, 6.0f, 6.0f, 4.0f, 6.0f, 15.0f, 1.0f, 2.0f, 6.0f, 40.0f, 8.0f, 12.0f, 3.0f, 8.0f,
99.0f, 9.0f, 100.0f, 100.0f, 10.0f, 6.0f, 27.5f, 20.0f, 6.0f, 6.0f, 5.0f, 6.0f, 8.0f, 5.0f, 3.0f,
11.5f, 25.0f, 80.0f, 20.0f, 9.0f, 8.0f, 5.0f, 4.0f, 7.0f, 10.0f, 6.0f, 11.0f, 8.0f, 5.0f, 6.0f,
6.0f, 30.0f, 7.0f, 15.0f, 9.0f, 6.0f, 9.0f, 6.0f, 3.0f, 32.5f, 15.0f, 7.5f, 10.0f, 10.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 9.0f, 20.0f, 6.0f, 6.0f, 6.0f, 25.0f, 12.0f, 6.0f, 8.0f, 6.0f,
6.0f, 20.0f, 9.0f, 8.0f, 12.0f, 8.0f, 2.0f, 6.0f, 3.0f, 6.0f, 7.0f, 1.5f, 6.0f, 3.0f, 3.0f,
3.0f, 3.0f, 2.0f, 3.0f, 3.0f, 6.0f, 6.0f, 6.0f, 4.5f, 7.0f, 6.0f, 7.0f, 5.7f, 22.0f, 8.0f,
15.0f, 22.0f, 8.0f, 15.0f, 6.0f, 80.0f, 150.0f, 7.0f, 6.0f, 6.0f, 6.0f, 12.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 35.0f, 20.0f, 9.0f, 6.0f, 6.0f, 6.0f, 20.0f, 20.0f,
20.0f, 20.0f, 20.0f, 9.0f, 4.0f, 4.0f, 10.0f, 5.0f, 8.0f, 6.0f, 10.0f, 5.7f, 6.0f, 2.0f, 36.0f,
14.0f, 7.0f, 250.0f, 6.0f, 9.0f, 6.0f, 7.0f, 4.0f, 6.0f, 8.0f, 6.0f, 23.0f, 6.0f, 6.0f, 6.0f,
70.0f, 6.0f, 7.0f, 6.0f, 6.0f, 6.0f, 20.0f, 6.0f, 6.0f, 6.0f, 5.0f, 1.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
4.0f, 4.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 10.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f,
6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 7.0f, 7.0f, 7.0f, 7.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 8.0f,
6.0f, 6.0f, 6.0f, 7.0f, 6.0f, 6.0f, 6.0f, 7.5f, 6.0f, 6.0f, 4.0f, 6.0f, 3.0f, 6.0f, 6.0f,
1.0f, 9.0f, 7.0f, 8.0f, 7.0f, 8.0f, 6.0f, 6.0f, 6.0f, 6.0f, 6.0f, 8.0f,
};
const auto size = sizeof(male_height) / sizeof(male_height[0]);
if (race >= size)
return 6.0f;
if (gender == 1)
return female_height[race];
return male_height[race];
}
// PlayerAppearance prep
#define HUMAN_MALE ((HUMAN << 8) | MALE)
+728 -409
View File
File diff suppressed because it is too large Load Diff
+32 -23
View File
@@ -236,46 +236,51 @@ void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
}
bool RuleManager::LoadRules(Database *database, const char *ruleset_name) {
int ruleset_id = GetRulesetID(database, ruleset_name);
int ruleset_id = this->GetRulesetID(database, ruleset_name);
if (ruleset_id < 0) {
Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
return(false);
return (false);
}
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", ruleset_name, ruleset_id);
m_activeRuleset = ruleset_id;
m_activeName = ruleset_name;
m_activeName = ruleset_name;
/* Load default ruleset values first if we're loading something other than default */
if (strcasecmp(ruleset_name, "default") != 0){
if (strcasecmp(ruleset_name, "default") != 0) {
std::string default_ruleset_name = "default";
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
if (default_ruleset_id < 0) {
Log(Logs::Detail, Logs::Rules, "Failed to find default ruleset '%s' for load operation. Canceling.", default_ruleset_name.c_str());
return(false);
Log(Logs::Detail, Logs::Rules, "Failed to find default ruleset '%s' for load operation. Canceling.",
default_ruleset_name.c_str());
return (false);
}
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", default_ruleset_name.c_str(), default_ruleset_id);
std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id = %d", default_ruleset_id);
std::string query = StringFormat(
"SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id = %d",
default_ruleset_id
);
auto results = database->QueryDatabase(query);
if (!results.Success())
return false;
for (auto row = results.begin(); row != results.end(); ++row)
if (!SetRule(row[0], row[1], nullptr, false))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
if (!SetRule(row[0], row[1], nullptr, false))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
}
std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id=%d", ruleset_id);
auto results = database->QueryDatabase(query);
std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id=%d", ruleset_id);
auto results = database->QueryDatabase(query);
if (!results.Success())
return false;
for (auto row = results.begin(); row != results.end(); ++row)
if (!SetRule(row[0], row[1], nullptr, false))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
if (!SetRule(row[0], row[1], nullptr, false))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
return true;
}
@@ -283,7 +288,7 @@ bool RuleManager::LoadRules(Database *database, const char *ruleset_name) {
void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
char value_string[100];
switch(type) {
switch (type) {
case IntRule:
sprintf(value_string, "%d", m_RuleIntValues[index]);
break;
@@ -291,22 +296,26 @@ void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
sprintf(value_string, "%.13f", m_RuleRealValues[index]);
break;
case BoolRule:
sprintf(value_string, "%s", m_RuleBoolValues[index]?"true":"false");
sprintf(value_string, "%s", m_RuleBoolValues[index] ? "true" : "false");
break;
}
std::string query = StringFormat("REPLACE INTO rule_values "
"(ruleset_id, rule_name, rule_value) "
" VALUES(%d, '%s', '%s')",
m_activeRuleset, _GetRuleName(type, index), value_string);
auto results = database->QueryDatabase(query);
std::string query = StringFormat(
"REPLACE INTO rule_values "
"(ruleset_id, rule_name, rule_value) "
" VALUES(%d, '%s', '%s')",
m_activeRuleset,
_GetRuleName(type, index),
value_string
);
database->QueryDatabase(query);
}
int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {
uint32 len = strlen(ruleset_name);
uint32 len = static_cast<uint32>(strlen(ruleset_name));
auto rst = new char[2 * len + 1];
database->DoEscapeString(rst, ruleset_name, len);
+37 -15
View File
@@ -44,6 +44,7 @@ RULE_INT(Character, DeathExpLossMaxLevel, 255) // Any level greater than this wi
RULE_INT(Character, DeathItemLossLevel, 10)
RULE_INT(Character, DeathExpLossMultiplier, 3) //Adjust how much exp is lost
RULE_BOOL(Character, UseDeathExpLossMult, false) //Adjust to use the above multiplier or to use code default.
RULE_BOOL(Character, UseOldRaceRezEffects, false) // older clients had ID 757 for races with high starting STR, but it doesn't seem used anymore
RULE_INT(Character, CorpseDecayTimeMS, 10800000)
RULE_INT(Character, CorpseResTimeMS, 10800000) // time before cant res corpse(3 hours)
RULE_BOOL(Character, LeaveCorpses, true)
@@ -66,11 +67,12 @@ RULE_INT(Character, AutosaveIntervalS, 300) //0=disabled
RULE_INT(Character, HPRegenMultiplier, 100)
RULE_INT(Character, ManaRegenMultiplier, 100)
RULE_INT(Character, EnduranceRegenMultiplier, 100)
RULE_BOOL(Character, OldMinMana, false) // this is used for servers that want to follow older skill cap formulas so they can still have some regen w/o mediate
RULE_INT(Character, ConsumptionMultiplier, 100) //item's hunger restored = this value * item's food level, 100 = normal, 50 = people eat 2x as fast, 200 = people eat 2x as slow
RULE_BOOL(Character, HealOnLevel, false)
RULE_BOOL(Character, FeignKillsPet, false)
RULE_INT(Character, ItemManaRegenCap, 15)
RULE_INT(Character, ItemHealthRegenCap, 35)
RULE_INT(Character, ItemHealthRegenCap, 30)
RULE_INT(Character, ItemDamageShieldCap, 30)
RULE_INT(Character, ItemAccuracyCap, 150)
RULE_INT(Character, ItemAvoidanceCap, 100)
@@ -91,10 +93,12 @@ RULE_INT(Character, HasteCap, 100) // Haste cap for non-v3(overhaste) haste.
RULE_INT(Character, SkillUpModifier, 100) //skill ups are at 100%
RULE_BOOL(Character, SharedBankPlat, false) //off by default to prevent duping for now
RULE_BOOL(Character, BindAnywhere, false)
RULE_INT(Character, RestRegenPercent, 0) // Set to >0 to enable rest state bonus HP and mana regen.
RULE_BOOL(Character, RestRegenEnabled, true) // Enable OOC Regen
RULE_INT(Character, RestRegenHP, 180) // seconds until full from 0. this is actually zone setable, but most or all zones are 180
RULE_INT(Character, RestRegenMana, 180) // seconds until full from 0. this is actually zone setable, but most or all zones are 180
RULE_INT(Character, RestRegenEnd, 180) // seconds until full from 0. this is actually zone setable, but most or all zones are 180
RULE_INT(Character, RestRegenTimeToActivate, 30) // Time in seconds for rest state regen to kick in.
RULE_INT(Character, RestRegenRaidTimeToActivate, 300) // Time in seconds for rest state regen to kick in with a raid target.
RULE_BOOL(Character, RestRegenEndurance, false) // Whether rest regen will work for endurance or not.
RULE_INT(Character, KillsPerGroupLeadershipAA, 250) // Number of dark blues or above per Group Leadership AA
RULE_INT(Character, KillsPerRaidLeadershipAA, 250) // Number of dark blues or above per Raid Leadership AA
RULE_INT(Character, MaxFearDurationForPlayerCharacter, 4) //4 tics, each tic calculates every 6 seconds.
@@ -117,7 +121,8 @@ RULE_BOOL(Character, EnableDiscoveredItems, true) // If enabled, it enables EVEN
RULE_BOOL(Character, EnableXTargetting, true) // Enable Extended Targetting Window, for users with UF and later clients.
RULE_BOOL(Character, EnableAggroMeter, true) // Enable Aggro Meter, for users with RoF and later clients.
RULE_BOOL(Character, KeepLevelOverMax, false) // Don't delevel a character that has somehow gone over the level cap
RULE_INT(Character, FoodLossPerUpdate, 35) // How much food/water you lose per stamina update
RULE_INT(Character, FoodLossPerUpdate, 32) // How much food/water you lose per stamina update
RULE_BOOL(Character, EnableHungerPenalties, false) // being hungry/thirsty has negative effects -- it does appear normal live servers do not have penalties
RULE_INT(Character, BaseInstrumentSoftCap, 36) // Softcap for instrument mods, 36 commonly referred to as "3.6" as well.
RULE_BOOL(Character, UseSpellFileSongCap, true) // When they removed the AA that increased the cap they removed the above and just use the spell field
RULE_INT(Character, BaseRunSpeedCap, 158) // Base Run Speed Cap, on live it's 158% which will give you a runspeed of 1.580 hard capped to 225.
@@ -134,7 +139,6 @@ RULE_INT(Character, TradeskillUpMakePoison, 2) // Make Poison skillup rate adjus
RULE_INT(Character, TradeskillUpPottery, 4) // Pottery skillup rate adjust. Lower is faster.
RULE_INT(Character, TradeskillUpResearch, 1) // Research skillup rate adjust. Lower is faster.
RULE_INT(Character, TradeskillUpTinkering, 2) // Tinkering skillup rate adjust. Lower is faster.
RULE_BOOL(Character, SpamHPUpdates, false) // if your server has stupid amounts of HP that causes client display issues, turn this on!
RULE_BOOL(Character, MarqueeHPUpdates, false) // Will show Health % in center of screen < 100%
RULE_INT(Character, IksarCommonTongue, 95) // 95 By default (live-like?)
RULE_INT(Character, OgreCommonTongue, 95) // 95 By default (live-like?)
@@ -151,6 +155,9 @@ RULE_BOOL(Character, AllowMQTarget, false) // Disables putting players in the 'h
RULE_BOOL(Character, UseOldBindWound, false) // Uses the original bind wound behavior
RULE_BOOL(Character, GrantHoTTOnCreate, false) // Grant Health of Target's Target leadership AA on character creation
RULE_BOOL(Character, UseOldConSystem, false) // Grant Health of Target's Target leadership AA on character creation
RULE_BOOL(Character, OPClientUpdateVisualDebug, false) // Shows a pulse and forward directional particle each time the client sends its position to server
RULE_BOOL(Character, AllowCrossClassTrainers, false)
RULE_BOOL(Character, PetsUseReagents, true) //Pets use reagent on spells
RULE_CATEGORY_END()
RULE_CATEGORY(Mercs)
@@ -186,12 +193,14 @@ RULE_INT(Skills, MaxTrainSpecializations, 50) // Max level a GM trainer will tra
RULE_INT(Skills, SwimmingStartValue, 100)
RULE_BOOL(Skills, TrainSenseHeading, false)
RULE_INT(Skills, SenseHeadingStartValue, 200)
RULE_BOOL(Skills, SelfLanguageLearning, true)
RULE_CATEGORY_END()
RULE_CATEGORY(Pets)
RULE_REAL(Pets, AttackCommandRange, 150)
RULE_BOOL(Pets, UnTargetableSwarmPet, false)
RULE_REAL(Pets, PetPowerLevelCap, 10) // Max number of levels your pet can go up with pet power
RULE_BOOL(Pets, CanTakeNoDrop, false) // Can everyone trade nodrop gear to pets
RULE_CATEGORY_END()
RULE_CATEGORY(GM)
@@ -226,6 +235,7 @@ RULE_INT(World, TitaniumStartZoneID, -1) //Sets the Starting Zone for Titanium C
RULE_INT(World, ExpansionSettings, 16383) // Sets the expansion settings for the server, This is sent on login to world and affects client expansion settings. Defaults to all expansions enabled up to TSS.
RULE_BOOL(World, UseClientBasedExpansionSettings, true) // if true it will overrule World, ExpansionSettings and set someone's expansion based on the client they're using
RULE_INT(World, PVPSettings, 0) // Sets the PVP settings for the server, 1 = Rallos Zek RuleSet, 2 = Tallon/Vallon Zek Ruleset, 4 = Sullon Zek Ruleset, 6 = Discord Ruleset, anything above 6 is the Discord Ruleset without the no-drop restrictions removed. TODO: Edit IsAttackAllowed in Zone to accomodate for these rules.
RULE_INT(World, PVPMinLevel, 0) // minimum level to pvp
RULE_BOOL (World, IsGMPetitionWindowEnabled, false)
RULE_INT (World, FVNoDropFlag, 0) // Sets the Firiona Vie settings on the client. If set to 2, the flag will be set for GMs only, allowing trading of no-drop items.
RULE_BOOL (World, IPLimitDisconnectAll, false)
@@ -235,7 +245,6 @@ RULE_BOOL(World, StartZoneSameAsBindOnCreation, true) //Should the start zone AL
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)
RULE_INT(Zone, NPCPositonUpdateTicCount, 32) //ms between intervals of sending a position update to the entire zone.
RULE_INT(Zone, ClientLinkdeadMS, 180000) //the time a client remains link dead on the server after a sudden disconnection
RULE_INT(Zone, GraveyardTimeMS, 1200000) //ms time until a player corpse is moved to a zone's graveyard, if one is specified for the zone
RULE_BOOL(Zone, EnableShadowrest, 1) // enables or disables the shadowrest zone feature for player corpses. Default is turned on.
@@ -269,17 +278,10 @@ RULE_INT(Zone, GlobalLootMultiplier, 1) // Sets Global Loot drop multiplier for
RULE_CATEGORY_END()
RULE_CATEGORY(Map)
//enable these to help prevent mob hopping when they are pathing
RULE_BOOL(Map, FixPathingZWhenLoading, true) //increases zone boot times a bit to reduce hopping.
RULE_BOOL(Map, FixPathingZAtWaypoints, false) //alternative to `WhenLoading`, accomplishes the same thing but does it at each waypoint instead of once at boot time.
RULE_BOOL(Map, FixPathingZWhenMoving, false) //very CPU intensive, but helps hopping with widely spaced waypoints.
RULE_BOOL(Map, FixPathingZOnSendTo, false) //try to repair Z coords in the SendTo routine as well.
RULE_BOOL(Map, FixZWhenMoving, true) // Automatically fix NPC Z coordinates when moving/pathing/engaged (Far less CPU intensive than its predecessor)
RULE_BOOL(Map, MobZVisualDebug, false) // Displays spell effects determining whether or not NPC is hitting Best Z calcs (blue for hit, red for miss)
RULE_REAL(Map, FixPathingZMaxDeltaMoving, 20) //at runtime while pathing: max change in Z to allow the BestZ code to apply.
RULE_REAL(Map, FixPathingZMaxDeltaWaypoint, 20) //at runtime at each waypoint: max change in Z to allow the BestZ code to apply.
RULE_REAL(Map, FixPathingZMaxDeltaSendTo, 20) //at runtime in SendTo: max change in Z to allow the BestZ code to apply.
RULE_REAL(Map, FixPathingZMaxDeltaLoading, 45) //while loading each waypoint: max change in Z to allow the BestZ code to apply.
RULE_INT(Map, FindBestZHeightAdjust, 1) // Adds this to the current Z before seeking the best Z position
RULE_CATEGORY_END()
@@ -291,7 +293,7 @@ RULE_BOOL(Pathing, AggroReturnToGrid, true) // Enable pathing for aggroed roamin
RULE_BOOL(Pathing, Guard, true) // Enable pathing for mobs moving to their guard point.
RULE_BOOL(Pathing, Find, true) // Enable pathing for FindPerson requests from the client.
RULE_BOOL(Pathing, Fear, true) // Enable pathing for fear
RULE_REAL(Pathing, ZDiffThreshold, 10) // If a mob las LOS to it's target, it will run to it if the Z difference is < this.
RULE_REAL(Pathing, ZDiffThresholdNew, 80) // If a mob las LOS to it's target, it will run to it if the Z difference is < this.
RULE_INT(Pathing, LOSCheckFrequency, 1000) // A mob will check for LOS to it's target this often (milliseconds).
RULE_INT(Pathing, RouteUpdateFrequencyShort, 1000) // How often a new route will be calculated if the target has moved.
RULE_INT(Pathing, RouteUpdateFrequencyLong, 5000) // How often a new route will be calculated if the target has moved.
@@ -350,6 +352,7 @@ RULE_INT(Spells, MaxTotalSlotsNPC, 60) // default to Tit's limit
RULE_INT(Spells, MaxTotalSlotsPET, 30) // default to Tit's limit
RULE_BOOL (Spells, EnableBlockedBuffs, true)
RULE_INT(Spells, ReflectType, 3) //0 = disabled, 1 = single target player spells only, 2 = all player spells, 3 = all single target spells, 4 = all spells
RULE_BOOL(Spells, ReflectMessagesClose, true) // Live functionality is for Reflect messages to show to players within close proximity, false shows just player reflecting
RULE_INT(Spells, VirusSpreadDistance, 30) // The distance a viral spell will jump to its next victim
RULE_BOOL(Spells, LiveLikeFocusEffects, true) // Determines whether specific healing, dmg and mana reduction focuses are randomized
RULE_INT(Spells, BaseImmunityLevel, 55) // The level that targets start to be immune to stun, fear and mez spells with a max level of 0.
@@ -400,6 +403,7 @@ RULE_BOOL(Spells, IgnoreSpellDmgLvlRestriction, false) // ignore the 5 level spr
RULE_BOOL(Spells, AllowItemTGB, false) // TGB doesn't work with items on live, custom servers want it though
RULE_BOOL(Spells, NPCInnateProcOverride, true) // NPC innate procs override the target type to single target.
RULE_BOOL(Spells, OldRainTargets, false) // use old incorrectly implemented max targets for rains
RULE_BOOL(Spells, NPCSpellPush, false) // enable spell push on NPCs
RULE_CATEGORY_END()
RULE_CATEGORY(Combat)
@@ -502,6 +506,7 @@ RULE_INT(Combat, NPCAssistCapTimer, 6000) // Time in milliseconds a NPC will tak
RULE_BOOL(Combat, UseRevampHandToHand, false) // use h2h revamped dmg/delays I believe this was implemented during SoF
RULE_BOOL(Combat, ClassicMasterWu, false) // classic master wu uses a random special, modern doesn't
RULE_INT(Combat, LevelToStopDamageCaps, 0) // 1 will effectively disable them, 20 should give basically same results as old incorrect system
RULE_BOOL(Combat, ClassicNPCBackstab, false) // true disables npc facestab - npcs get normal attack if not behind
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)
@@ -509,7 +514,8 @@ RULE_INT(NPC, MinorNPCCorpseDecayTimeMS, 450000) //level<55
RULE_INT(NPC, MajorNPCCorpseDecayTimeMS, 1500000) //level>=55
RULE_INT(NPC, CorpseUnlockTimer, 150000)
RULE_INT(NPC, EmptyNPCCorpseDecayTimeMS, 0)
RULE_BOOL (NPC, UseItemBonusesForNonPets, true)
RULE_BOOL(NPC, UseItemBonusesForNonPets, true)
RULE_BOOL(NPC, UseBaneDamage, false)
RULE_INT(NPC, SayPauseTimeInSec, 5)
RULE_INT(NPC, OOCRegen, 0)
RULE_BOOL(NPC, BuffFriends, false)
@@ -542,6 +548,8 @@ RULE_INT(Aggro, IntAggroThreshold, 75) // Int <= this will aggro regardless of l
RULE_BOOL(Aggro, AllowTickPulling, false) // tick pulling is an exploit in an NPC's call for help fixed sometime in 2006 on live
RULE_BOOL(Aggro, UseLevelAggro, true) // Level 18+ and Undead will aggro regardless of level difference. (this will disabled Rule:IntAggroThreshold if set to true)
RULE_INT(Aggro, ClientAggroCheckInterval, 6) // Interval in which clients actually check for aggro - in seconds
RULE_REAL(Aggro, PetAttackRange, 40000.0) // max squared range /pet attack works at default is 200
RULE_BOOL(Aggro, NPCAggroMaxDistanceEnabled, true) /* If enabled, NPC's will drop aggro beyond 600 units or what is defined at the zone level */
RULE_CATEGORY_END()
RULE_CATEGORY(TaskSystem)
@@ -563,6 +571,8 @@ RULE_INT(Range, DamageMessages, 50)
RULE_INT(Range, SpellMessages, 75)
RULE_INT(Range, SongMessages, 75)
RULE_INT(Range, MobPositionUpdates, 600)
RULE_INT(Range, ClientPositionUpdates, 300)
RULE_INT(Range, ClientForceSpawnUpdateRange, 1000)
RULE_INT(Range, CriticalDamage, 80)
RULE_INT(Range, ClientNPCScan, 300)
RULE_CATEGORY_END()
@@ -666,6 +676,12 @@ RULE_CATEGORY_END()
RULE_CATEGORY(AA)
RULE_INT(AA, ExpPerPoint, 23976503) //Amount of exp per AA. Is the same as the amount of exp to go from level 51 to level 52.
RULE_BOOL(AA, Stacking, true) //Allow AA that belong to the same group to stack on SOF+ clients.
RULE_BOOL(AA, NormalizedAAEnabled, false) // TSS+ change to AA that normalizes AA XP to a fixed # of white con kills independent of level.
RULE_INT(AA, NormalizedAANumberOfWhiteConPerAA, 25) // The number of white con kills per AA point.
RULE_BOOL(AA, ModernAAScalingEnabled, false) // Are we linearly scaling AA XP based on total # of earned AA?
RULE_REAL(AA, ModernAAScalingStartPercent, 1000) // 1000% or 10x AA XP at the start of the scaling range
RULE_INT(AA, ModernAAScalingAAMinimum, 0) // The minimum number of earned AA before AA XP scaling begins.
RULE_INT(AA, ModernAAScalingAALimit, 4000) // The number of earned AA when AA XP scaling ends
RULE_CATEGORY_END()
RULE_CATEGORY(Console)
@@ -711,6 +727,12 @@ RULE_BOOL(Client, UseLiveFactionMessage, false) // Allows players to see faction
RULE_BOOL(Client, UseLiveBlockedMessage, false) // Allows players to see faction adjustments like Live
RULE_CATEGORY_END()
RULE_CATEGORY(Bugs)
RULE_BOOL(Bugs, ReportingSystemActive, true) // Activates bug reporting
RULE_BOOL(Bugs, UseOldReportingMethod, true) // Forces the use of the old bug reporting system
RULE_BOOL(Bugs, DumpTargetEntity, false) // Dumps the target entity, if one is provided
RULE_CATEGORY_END()
#undef RULE_CATEGORY
#undef RULE_INT
#undef RULE_REAL
+51 -53
View File
@@ -29,10 +29,10 @@
bool EQEmu::saylink::DegenerateLinkBody(SayLinkBody_Struct& say_link_body_struct, const std::string& say_link_body)
{
memset(&say_link_body_struct, 0, sizeof(say_link_body_struct));
if (say_link_body.length() != EQEmu::legacy::TEXT_LINK_BODY_LENGTH)
if (say_link_body.length() != EQEmu::constants::SayLinkBodySize)
return false;
say_link_body_struct.unknown_1 = (uint8)strtol(say_link_body.substr(0, 1).c_str(), nullptr, 16);
say_link_body_struct.action_id = (uint8)strtol(say_link_body.substr(0, 1).c_str(), nullptr, 16);
say_link_body_struct.item_id = (uint32)strtol(say_link_body.substr(1, 5).c_str(), nullptr, 16);
say_link_body_struct.augment_1 = (uint32)strtol(say_link_body.substr(6, 5).c_str(), nullptr, 16);
say_link_body_struct.augment_2 = (uint32)strtol(say_link_body.substr(11, 5).c_str(), nullptr, 16);
@@ -44,7 +44,7 @@ bool EQEmu::saylink::DegenerateLinkBody(SayLinkBody_Struct& say_link_body_struct
say_link_body_struct.evolve_group = (uint32)strtol(say_link_body.substr(37, 4).c_str(), nullptr, 16);
say_link_body_struct.evolve_level = (uint8)strtol(say_link_body.substr(41, 2).c_str(), nullptr, 16);
say_link_body_struct.ornament_icon = (uint32)strtol(say_link_body.substr(43, 5).c_str(), nullptr, 16);
say_link_body_struct.hash = (int)strtol(say_link_body.substr(48, 8).c_str(), nullptr, 16);
say_link_body_struct.hash = (uint32)strtol(say_link_body.substr(48, 8).c_str(), nullptr, 16);
return true;
}
@@ -53,7 +53,7 @@ bool EQEmu::saylink::GenerateLinkBody(std::string& say_link_body, const SayLinkB
{
say_link_body = StringFormat(
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
(0x0F & say_link_body_struct.unknown_1),
(0x0F & say_link_body_struct.action_id),
(0x000FFFFF & say_link_body_struct.item_id),
(0x000FFFFF & say_link_body_struct.augment_1),
(0x000FFFFF & say_link_body_struct.augment_2),
@@ -68,7 +68,7 @@ bool EQEmu::saylink::GenerateLinkBody(std::string& say_link_body, const SayLinkB
(0xFFFFFFFF & say_link_body_struct.hash)
);
if (say_link_body.length() != EQEmu::legacy::TEXT_LINK_BODY_LENGTH)
if (say_link_body.length() != EQEmu::constants::SayLinkBodySize)
return false;
return true;
@@ -79,7 +79,7 @@ EQEmu::SayLinkEngine::SayLinkEngine()
Reset();
}
std::string EQEmu::SayLinkEngine::GenerateLink()
const std::string& EQEmu::SayLinkEngine::GenerateLink()
{
m_Link.clear();
m_LinkBody.clear();
@@ -88,18 +88,26 @@ std::string EQEmu::SayLinkEngine::GenerateLink()
generate_body();
generate_text();
if ((m_LinkBody.length() == EQEmu::legacy::TEXT_LINK_BODY_LENGTH) && (m_LinkText.length() > 0)) {
if ((m_LinkBody.length() == EQEmu::constants::SayLinkBodySize) && (m_LinkText.length() > 0)) {
m_Link.push_back(0x12);
m_Link.append(m_LinkBody);
m_Link.append(m_LinkText);
m_Link.push_back(0x12);
}
if ((m_Link.length() == 0) || (m_Link.length() > 250)) {
if ((m_Link.length() == 0) || (m_Link.length() > (EQEmu::constants::SayLinkMaximumSize))) {
m_Error = true;
m_Link = "<LINKER ERROR>";
Log(Logs::General, Logs::Error, "TextLink::GenerateLink() failed to generate a useable text link (LinkType: %i, Lengths: {link: %u, body: %u, text: %u})",
m_LinkType, m_Link.length(), m_LinkBody.length(), m_LinkText.length());
Log(Logs::General, Logs::Error, "SayLinkEngine::GenerateLink() failed to generate a useable say link");
Log(Logs::General, Logs::Error, ">> LinkType: %i, Lengths: {link: %u(%u), body: %u(%u), text: %u(%u)}",
m_LinkType,
m_Link.length(),
EQEmu::constants::SayLinkMaximumSize,
m_LinkBody.length(),
EQEmu::constants::SayLinkBodySize,
m_LinkText.length(),
EQEmu::constants::SayLinkTextSize
);
Log(Logs::General, Logs::Error, ">> LinkBody: %s", m_LinkBody.c_str());
Log(Logs::General, Logs::Error, ">> LinkText: %s", m_LinkText.c_str());
}
@@ -113,20 +121,10 @@ void EQEmu::SayLinkEngine::Reset()
m_ItemData = nullptr;
m_LootData = nullptr;
m_ItemInst = nullptr;
m_Proxy_unknown_1 = 0;
m_ProxyItemID = 0;
m_ProxyAugment1ID = 0;
m_ProxyAugment2ID = 0;
m_ProxyAugment3ID = 0;
m_ProxyAugment4ID = 0;
m_ProxyAugment5ID = 0;
m_ProxyAugment6ID = 0;
m_ProxyIsEvolving = 0;
m_ProxyEvolveGroup = 0;
m_ProxyEvolveLevel = 0;
m_ProxyOrnamentIcon = 0;
m_ProxyHash = 0;
m_ProxyText = nullptr;
memset(&m_LinkBodyStruct, 0, sizeof(SayLinkBody_Struct));
memset(&m_LinkProxyStruct, 0, sizeof(SayLinkProxy_Struct));
m_TaskUse = false;
m_Link.clear();
m_LinkBody.clear();
@@ -194,32 +192,32 @@ void EQEmu::SayLinkEngine::generate_body()
break;
}
if (m_Proxy_unknown_1)
m_LinkBodyStruct.unknown_1 = m_Proxy_unknown_1;
if (m_ProxyItemID)
m_LinkBodyStruct.item_id = m_ProxyItemID;
if (m_ProxyAugment1ID)
m_LinkBodyStruct.augment_1 = m_ProxyAugment1ID;
if (m_ProxyAugment2ID)
m_LinkBodyStruct.augment_2 = m_ProxyAugment2ID;
if (m_ProxyAugment3ID)
m_LinkBodyStruct.augment_3 = m_ProxyAugment3ID;
if (m_ProxyAugment4ID)
m_LinkBodyStruct.augment_4 = m_ProxyAugment4ID;
if (m_ProxyAugment5ID)
m_LinkBodyStruct.augment_5 = m_ProxyAugment5ID;
if (m_ProxyAugment6ID)
m_LinkBodyStruct.augment_6 = m_ProxyAugment6ID;
if (m_ProxyIsEvolving)
m_LinkBodyStruct.is_evolving = m_ProxyIsEvolving;
if (m_ProxyEvolveGroup)
m_LinkBodyStruct.evolve_group = m_ProxyEvolveGroup;
if (m_ProxyEvolveLevel)
m_LinkBodyStruct.evolve_level = m_ProxyEvolveLevel;
if (m_ProxyOrnamentIcon)
m_LinkBodyStruct.ornament_icon = m_ProxyOrnamentIcon;
if (m_ProxyHash)
m_LinkBodyStruct.hash = m_ProxyHash;
if (m_LinkProxyStruct.action_id)
m_LinkBodyStruct.action_id = m_LinkProxyStruct.action_id;
if (m_LinkProxyStruct.item_id)
m_LinkBodyStruct.item_id = m_LinkProxyStruct.item_id;
if (m_LinkProxyStruct.augment_1)
m_LinkBodyStruct.augment_1 = m_LinkProxyStruct.augment_1;
if (m_LinkProxyStruct.augment_2)
m_LinkBodyStruct.augment_2 = m_LinkProxyStruct.augment_2;
if (m_LinkProxyStruct.augment_3)
m_LinkBodyStruct.augment_3 = m_LinkProxyStruct.augment_3;
if (m_LinkProxyStruct.augment_4)
m_LinkBodyStruct.augment_4 = m_LinkProxyStruct.augment_4;
if (m_LinkProxyStruct.augment_5)
m_LinkBodyStruct.augment_5 = m_LinkProxyStruct.augment_5;
if (m_LinkProxyStruct.augment_6)
m_LinkBodyStruct.augment_6 = m_LinkProxyStruct.augment_6;
if (m_LinkProxyStruct.is_evolving)
m_LinkBodyStruct.is_evolving = m_LinkProxyStruct.is_evolving;
if (m_LinkProxyStruct.evolve_group)
m_LinkBodyStruct.evolve_group = m_LinkProxyStruct.evolve_group;
if (m_LinkProxyStruct.evolve_level)
m_LinkBodyStruct.evolve_level = m_LinkProxyStruct.evolve_level;
if (m_LinkProxyStruct.ornament_icon)
m_LinkBodyStruct.ornament_icon = m_LinkProxyStruct.ornament_icon;
if (m_LinkProxyStruct.hash)
m_LinkBodyStruct.hash = m_LinkProxyStruct.hash;
if (m_TaskUse)
@@ -227,7 +225,7 @@ void EQEmu::SayLinkEngine::generate_body()
m_LinkBody = StringFormat(
"%1X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%05X" "%1X" "%04X" "%02X" "%05X" "%08X",
(0x0F & m_LinkBodyStruct.unknown_1),
(0x0F & m_LinkBodyStruct.action_id),
(0x000FFFFF & m_LinkBodyStruct.item_id),
(0x000FFFFF & m_LinkBodyStruct.augment_1),
(0x000FFFFF & m_LinkBodyStruct.augment_2),
@@ -245,8 +243,8 @@ void EQEmu::SayLinkEngine::generate_body()
void EQEmu::SayLinkEngine::generate_text()
{
if (m_ProxyText != nullptr) {
m_LinkText = m_ProxyText;
if (m_LinkProxyStruct.text != nullptr) {
m_LinkText = m_LinkProxyStruct.text;
return;
}
+28 -37
View File
@@ -47,7 +47,7 @@ namespace EQEmu
} /*saylink*/
struct SayLinkBody_Struct {
uint8 unknown_1; /* %1X */
uint8 action_id; /* %1X */
uint32 item_id; /* %05X */
uint32 augment_1; /* %05X */
uint32 augment_2; /* %05X */
@@ -56,13 +56,18 @@ namespace EQEmu
uint32 augment_5; /* %05X */
uint32 augment_6; /* %05X */
uint8 is_evolving; /* %1X */
uint32 evolve_group; /* %05X */
uint32 evolve_group; /* %04X */
uint8 evolve_level; /* %02X */
uint32 ornament_icon; /* %05X */
int hash; /* %08X */
uint32 hash; /* %08X */
};
struct SayLinkProxy_Struct : SayLinkBody_Struct {
const char* text;
};
class SayLinkEngine {
// TODO: consider methods for direct 'saylink' assignments
public:
SayLinkEngine();
@@ -72,29 +77,29 @@ namespace EQEmu
void SetItemInst(const ItemInstance* item_inst) { m_ItemInst = item_inst; }
// mainly for saylinks..but, not limited to
void SetProxyUnknown1(uint8 proxy_unknown_1) { m_Proxy_unknown_1 = proxy_unknown_1; }
void SetProxyItemID(uint32 proxy_item_id) { m_ProxyItemID = proxy_item_id; }
void SetProxyAugment1ID(uint32 proxy_augment_id) { m_ProxyAugment1ID = proxy_augment_id; }
void SetProxyAugment2ID(uint32 proxy_augment_id) { m_ProxyAugment2ID = proxy_augment_id; }
void SetProxyAugment3ID(uint32 proxy_augment_id) { m_ProxyAugment3ID = proxy_augment_id; }
void SetProxyAugment4ID(uint32 proxy_augment_id) { m_ProxyAugment4ID = proxy_augment_id; }
void SetProxyAugment5ID(uint32 proxy_augment_id) { m_ProxyAugment5ID = proxy_augment_id; }
void SetProxyAugment6ID(uint32 proxy_augment_id) { m_ProxyAugment6ID = proxy_augment_id; }
void SetProxyIsEvolving(uint8 proxy_is_evolving) { m_ProxyIsEvolving = proxy_is_evolving; }
void SetProxyEvolveGroup(uint32 proxy_evolve_group) { m_ProxyEvolveGroup = proxy_evolve_group; }
void SetProxyEvolveLevel(uint8 proxy_evolve_level) { m_ProxyEvolveLevel = proxy_evolve_level; }
void SetProxyOrnamentIcon(uint32 proxy_ornament_icon) { m_ProxyOrnamentIcon = proxy_ornament_icon; }
void SetProxyHash(int proxy_hash) { m_ProxyHash = proxy_hash; }
void SetProxyActionID(uint8 proxy_action_id) { m_LinkProxyStruct.action_id = proxy_action_id; } // should always be '0'
void SetProxyItemID(uint32 proxy_item_id) { m_LinkProxyStruct.item_id = proxy_item_id; }
void SetProxyAugment1ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_1 = proxy_augment_id; }
void SetProxyAugment2ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_2 = proxy_augment_id; }
void SetProxyAugment3ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_3 = proxy_augment_id; }
void SetProxyAugment4ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_4 = proxy_augment_id; }
void SetProxyAugment5ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_5 = proxy_augment_id; }
void SetProxyAugment6ID(uint32 proxy_augment_id) { m_LinkProxyStruct.augment_6 = proxy_augment_id; }
void SetProxyIsEvolving(uint8 proxy_is_evolving) { m_LinkProxyStruct.is_evolving = proxy_is_evolving; }
void SetProxyEvolveGroup(uint32 proxy_evolve_group) { m_LinkProxyStruct.evolve_group = proxy_evolve_group; }
void SetProxyEvolveLevel(uint8 proxy_evolve_level) { m_LinkProxyStruct.evolve_level = proxy_evolve_level; }
void SetProxyOrnamentIcon(uint32 proxy_ornament_icon) { m_LinkProxyStruct.ornament_icon = proxy_ornament_icon; }
void SetProxyHash(uint32 proxy_hash) { m_LinkProxyStruct.hash = proxy_hash; }
void SetProxyText(const char* proxy_text) { m_ProxyText = proxy_text; } // overrides standard text use
void SetProxyText(const char* proxy_text) { m_LinkProxyStruct.text = proxy_text; } // overrides standard text use
void SetTaskUse() { m_TaskUse = true; }
std::string GenerateLink();
const std::string& GenerateLink();
bool LinkError() { return m_Error; }
std::string Link() { return m_Link; } // contains full string format: '/12x' '<LinkBody>' '<LinkText>' '/12x'
std::string LinkBody() { return m_LinkBody; } // contains string format: '<LinkBody>'
std::string LinkText() { return m_LinkText; } // contains string format: '<LinkText>'
const std::string& Link() { return m_Link; } // contains full string format: '\x12' '<LinkBody>' '<LinkText>' '\x12'
const std::string& LinkBody() { return m_LinkBody; } // contains string format: '<LinkBody>'
const std::string& LinkText() { return m_LinkText; } // contains string format: '<LinkText>'
void Reset();
@@ -106,23 +111,9 @@ namespace EQEmu
const ItemData* m_ItemData;
const ServerLootItem_Struct* m_LootData;
const ItemInstance* m_ItemInst;
uint8 m_Proxy_unknown_1;
uint32 m_ProxyItemID;
uint32 m_ProxyAugment1ID;
uint32 m_ProxyAugment2ID;
uint32 m_ProxyAugment3ID;
uint32 m_ProxyAugment4ID;
uint32 m_ProxyAugment5ID;
uint32 m_ProxyAugment6ID;
uint8 m_ProxyIsEvolving;
uint32 m_ProxyEvolveGroup;
uint8 m_ProxyEvolveLevel;
uint32 m_ProxyOrnamentIcon;
int m_ProxyHash;
const char* m_ProxyText;
bool m_TaskUse;
SayLinkBody_Struct m_LinkBodyStruct;
SayLinkProxy_Struct m_LinkProxyStruct;
bool m_TaskUse;
std::string m_Link;
std::string m_LinkBody;
std::string m_LinkText;
+13
View File
@@ -190,6 +190,8 @@
#define ServerOP_ReloadLogs 0x4010
#define ServerOP_ReloadPerlExportSettings 0x4011
#define ServerOP_CZSetEntityVariableByClientName 0x4012
#define ServerOP_UCSServerStatusRequest 0x4013
#define ServerOP_UCSServerStatusReply 0x4014
/* Query Server OP Codes */
#define ServerOP_QSPlayerLogTrades 0x5010
#define ServerOP_QSPlayerLogHandins 0x5011
@@ -1278,6 +1280,17 @@ struct ServerRequestTellQueue_Struct {
char name[64];
};
struct UCSServerStatus_Struct {
uint8 available; // non-zero=true, 0=false
union {
struct {
uint16 port;
uint16 unused;
};
uint32 timestamp;
};
};
#pragma pack()
#endif
+38 -2
View File
@@ -110,6 +110,41 @@ uint32 SharedDatabase::GetTotalTimeEntitledOnAccount(uint32 AccountID) {
return EntitledTime;
}
void SharedDatabase::SetMailKey(int CharID, int IPAddress, int MailKey)
{
char MailKeyString[17];
if (RuleB(Chat, EnableMailKeyIPVerification) == true)
sprintf(MailKeyString, "%08X%08X", IPAddress, MailKey);
else
sprintf(MailKeyString, "%08X", MailKey);
std::string query = StringFormat("UPDATE character_data SET mailkey = '%s' WHERE id = '%i'",
MailKeyString, CharID);
auto results = QueryDatabase(query);
if (!results.Success())
Log(Logs::General, Logs::Error, "SharedDatabase::SetMailKey(%i, %s) : %s", CharID, MailKeyString, results.ErrorMessage().c_str());
}
std::string SharedDatabase::GetMailKey(int CharID, bool key_only)
{
std::string query = StringFormat("SELECT `mailkey` FROM `character_data` WHERE `id`='%i' LIMIT 1", CharID);
auto results = QueryDatabase(query);
if (!results.Success()) {
Log(Logs::Detail, Logs::MySQLError, "Error retrieving mailkey from database: %s", results.ErrorMessage().c_str());
return std::string();
}
auto row = results.begin();
std::string mail_key = row[0];
if (mail_key.length() > 8 && key_only)
return mail_key.substr(8);
else
return mail_key;
}
bool SharedDatabase::SaveCursor(uint32 char_id, std::list<EQEmu::ItemInstance*>::const_iterator &start, std::list<EQEmu::ItemInstance*>::const_iterator &end)
{
// Delete cursor items
@@ -1674,6 +1709,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
for (y = 0; y < 16; y++)
sp[tempid].deities[y]=atoi(row[126+y]);
sp[tempid].new_icon=atoi(row[144]);
sp[tempid].uninterruptable=atoi(row[146]) != 0;
sp[tempid].ResistDiff=atoi(row[147]);
sp[tempid].dot_stacking_exempt = atoi(row[148]) != 0;
@@ -1816,8 +1852,8 @@ void SharedDatabase::LoadBaseData(void *data, int max_level) {
bd->base_hp = atof(row[2]);
bd->base_mana = atof(row[3]);
bd->base_end = atof(row[4]);
bd->unk1 = atof(row[5]);
bd->unk2 = atof(row[6]);
bd->hp_regen = atof(row[5]);
bd->end_regen = atof(row[6]);
bd->hp_factor = atof(row[7]);
bd->mana_factor = atof(row[8]);
bd->endurance_factor = atof(row[9]);
+2
View File
@@ -72,6 +72,8 @@ class SharedDatabase : public Database
void SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message);
bool GetCommandSettings(std::map<std::string, std::pair<uint8, std::vector<std::string>>> &command_settings);
uint32 GetTotalTimeEntitledOnAccount(uint32 AccountID);
void SetMailKey(int CharID, int IPAddress, int MailKey);
std::string GetMailKey(int CharID, bool key_only = false);
/*
Character InventoryProfile
+1 -2
View File
@@ -244,8 +244,7 @@ bool IsBeneficialSpell(uint16 spell_id)
} else {
// If the resisttype is not magic and spell is Bind Sight or Cast Sight
// It's not beneficial
if (sai == SAI_Dispell_Sight && spells[spell_id].skill == 18 &&
!IsEffectInSpell(spell_id, SE_VoiceGraft))
if ((sai == SAI_Calm && IsEffectInSpell(spell_id, SE_Harmony)) || (sai == SAI_Calm_Song && IsEffectInSpell(spell_id, SE_BindSight)) || (sai == SAI_Dispell_Sight && spells[spell_id].skill == 18 && !IsEffectInSpell(spell_id, SE_VoiceGraft)))
return false;
}
}
+11 -5
View File
@@ -73,6 +73,8 @@ enum SpellTypes : uint32
SpellTypes_Detrimental = (SpellType_Nuke | SpellType_Root | SpellType_Lifetap | SpellType_Snare | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Charm | SpellType_Debuff | SpellType_Slow),
SpellTypes_Beneficial = (SpellType_Heal | SpellType_Buff | SpellType_Escape | SpellType_Pet | SpellType_InCombatBuff | SpellType_Cure | SpellType_HateRedux | SpellType_InCombatBuffSong | SpellType_OutOfCombatBuffSong | SpellType_PreCombatBuff | SpellType_PreCombatBuffSong),
SpellTypes_Innate = (SpellType_Nuke | SpellType_Lifetap | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Slow | SpellType_Debuff | SpellType_Charm | SpellType_Root),
SpellType_Any = 0xFFFFFFFF
};
@@ -131,6 +133,11 @@ enum SpellAffectIndex {
SAI_NPC_Special_80 = 80,
SAI_Trap_Lock = 88
};
enum class GlobalGroup {
Lich = 46,
};
enum RESISTTYPE
{
RESIST_NONE = 0,
@@ -562,9 +569,9 @@ typedef enum {
#define SE_LimitManaMin 348 // implemented
#define SE_ShieldEquipDmgMod 349 // implemented[AA] Increase melee base damage (indirectly increasing hate) when wearing a shield.
#define SE_ManaBurn 350 // implemented - Drains mana for damage/heal at a defined ratio up to a defined maximum amount of mana.
//#define SE_PersistentEffect 351 // *not implemented. creates a trap/totem that casts a spell (spell id + base1?) when anything comes near it. can probably make a beacon for this
//#define SE_IncreaseTrapCount 352 // *not implemented - looks to be some type of invulnerability? Test ITC (8755)
//#define SE_AdditionalAura 353 // *not implemented - allows use of more than 1 aura, aa effect
#define SE_PersistentEffect 351 // *not implemented. creates a trap/totem that casts a spell (spell id + base1?) when anything comes near it. can probably make a beacon for this
#define SE_IncreaseTrapCount 352 // *not implemented - looks to be some type of invulnerability? Test ITC (8755)
#define SE_AdditionalAura 353 // *not implemented - allows use of more than 1 aura, aa effect
//#define SE_DeactivateAllTraps 354 // *not implemented - looks to be some type of invulnerability? Test DAT (8757)
//#define SE_LearnTrap 355 // *not implemented - looks to be some type of invulnerability? Test LT (8758)
//#define SE_ChangeTriggerType 356 // not used
@@ -757,7 +764,7 @@ struct SPDat_Spell_Struct
// -- DIETY_BERTOXXULOUS ... DIETY_VEESHAN
/* 142 */ //int8 npc_no_cast; // 142: between 0 & 100 -- NPC_NO_CAST
/* 143 */ //int ai_pt_bonus; // 143: always set to 0, client doesn't save this -- AI_PT_BONUS
/* 144 */ //int16 new_icon // Spell icon used by the client in uifiles/default/spells??.tga, both for spell gems & buff window. Looks to depreciate icon & memicon -- NEW_ICON
/* 144 */ int16 new_icon; // Spell icon used by the client in uifiles/default/spells??.tga, both for spell gems & buff window. Looks to depreciate icon & memicon -- NEW_ICON
/* 145 */ //int16 spellanim; // Doesn't look like it's the same as #doanim, so not sure what this is, particles I think -- SPELL_EFFECT_INDEX
/* 146 */ bool uninterruptable; // Looks like anything != 0 is uninterruptable. Values are mostly -1, 0, & 1 (Fetid Breath = 90?) -- NO_INTERRUPT
/* 147 */ int16 ResistDiff; // -- RESIST_MOD
@@ -965,7 +972,6 @@ bool IsCastWhileInvis(uint16 spell_id);
bool IsEffectIgnoredInStacking(int spa);
int CalcPetHp(int levelb, int classb, int STA = 75);
const char *GetRandPetName();
int GetSpellEffectDescNum(uint16 spell_id);
DmgShieldType GetDamageShieldType(uint16 spell_id, int32 DSType = 0);
bool DetrimentalSpellAllowsRest(uint16 spell_id);
+2 -3
View File
@@ -131,12 +131,11 @@ void Timer::SetTimer(uint32 set_timer_time) {
uint32 Timer::GetRemainingTime() {
if (enabled) {
if (current_time-start_time > timer_time)
if (current_time - start_time > timer_time)
return 0;
else
return (start_time + timer_time) - current_time;
}
else {
} else {
return 0xFFFFFFFF;
}
}
+5 -1
View File
@@ -6,6 +6,10 @@
#include <EXTERN.h>
#define WIN32IO_IS_STDIO
// header to detect if libc++ is the std lib
// this doesn't do shit for C++ but libc++ and GCC 6.1+ use it to define some macros
#include <ciso646>
#ifndef WIN32
extern "C" { //the perl headers dont do this for us...
#endif
@@ -47,7 +51,7 @@ extern "C" { //the perl headers dont do this for us...
#endif
//These need to be cleaned up on FreeBSD
#ifdef __FreeBSD__
#if defined(__FreeBSD__) || defined(_LIBCPP_VERSION)
#ifdef do_open
#undef do_open
#endif
+2 -2
View File
@@ -30,9 +30,9 @@
Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9112
#define CURRENT_BINARY_DATABASE_VERSION 9122
#ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9017
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9019
#else
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 0 // must be 0
#endif
+2 -1
View File
@@ -3,4 +3,5 @@ IF(EQEMU_BUILD_LUA)
ENDIF(EQEMU_BUILD_LUA)
ADD_SUBDIRECTORY(libuv)
ADD_SUBDIRECTORY(format)
ADD_SUBDIRECTORY(format)
ADD_SUBDIRECTORY(recast)
+3
View File
@@ -0,0 +1,3 @@
<!---
Please make sure you've followed the guidelines outlined in the CONTRIBUTING.rst file.
--->
+19
View File
@@ -0,0 +1,19 @@
bin/
/_CPack_Packages
/doc/doxyxml
/doc/html
virtualenv
/Testing
/install_manifest.txt
*~
*.a
*.so*
*.zip
cmake_install.cmake
CPack*.cmake
fmt-*.cmake
CTestTestfile.cmake
CMakeCache.txt
CMakeFiles
Makefile
run-msbuild.bat
+1 -7
View File
@@ -1,4 +1,5 @@
language: cpp
dist: trusty
sudo: required # the doc target uses sudo to install dependencies
os:
@@ -22,12 +23,5 @@ matrix:
- os: osx
env: BUILD=Doc
addons:
apt:
sources:
- kubuntu-backports # cmake 2.8.12
packages:
- cmake
script:
- support/travis-build.py
+23 -9
View File
@@ -1,6 +1,6 @@
message(STATUS "CMake version: ${CMAKE_VERSION}")
cmake_minimum_required(VERSION 2.8)
cmake_minimum_required(VERSION 2.8.12)
# Determine if fmt is built as a subproject (using add_subdirectory)
# or if it is the master project.
@@ -9,12 +9,22 @@ if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
set(MASTER_PROJECT ON)
endif ()
# Joins arguments and places the results in ${result_var}.
function(join result_var)
set(result )
foreach (arg ${ARGN})
set(result "${result}${arg}")
endforeach ()
set(${result_var} "${result}" PARENT_SCOPE)
endfunction()
# Set the default CMAKE_BUILD_TYPE to Release.
# This should be done before the project command since the latter can set
# CMAKE_BUILD_TYPE itself (it does so for nmake).
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING
"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.")
join(doc "Choose the type of build, options are: None(CMAKE_CXX_FLAGS or "
"CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.")
set(CMAKE_BUILD_TYPE Release CACHE STRING ${doc})
endif ()
option(FMT_PEDANTIC "Enable extra warnings and expensive tests." OFF)
@@ -28,13 +38,17 @@ option(FMT_USE_CPP11 "Enable the addition of C++11 compiler flags." ON)
project(FMT)
# Starting with cmake 3.0 VERSION is part of the project command.
set(FMT_VERSION 3.0.0)
if (NOT FMT_VERSION MATCHES "^([0-9]+).([0-9]+).([0-9]+)$")
message(FATAL_ERROR "Invalid version format ${FMT_VERSION}.")
file(READ fmt/format.h format_h)
if (NOT format_h MATCHES "FMT_VERSION ([0-9]+)([0-9][0-9])([0-9][0-9])")
message(FATAL_ERROR "Cannot get FMT_VERSION from format.h.")
endif ()
set(CPACK_PACKAGE_VERSION_MAJOR ${CMAKE_MATCH_1})
set(CPACK_PACKAGE_VERSION_MINOR ${CMAKE_MATCH_2})
set(CPACK_PACKAGE_VERSION_PATCH ${CMAKE_MATCH_3})
# Use math to skip leading zeros if any.
math(EXPR CPACK_PACKAGE_VERSION_MAJOR ${CMAKE_MATCH_1})
math(EXPR CPACK_PACKAGE_VERSION_MINOR ${CMAKE_MATCH_2})
math(EXPR CPACK_PACKAGE_VERSION_PATCH ${CMAKE_MATCH_3})
join(FMT_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.
${CPACK_PACKAGE_VERSION_PATCH})
message(STATUS "Version: ${FMT_VERSION}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
+11
View File
@@ -0,0 +1,11 @@
Contributing to fmt
===================
All C++ code must adhere to `Google C++ Style Guide
<https://google.github.io/styleguide/cppguide.html>`_ with the following
exceptions:
* Exceptions are permitted
* snake_case should be used instead of UpperCamelCase for function names
Thanks for contributing!
+110
View File
@@ -1,3 +1,113 @@
4.0.0 - 2017-06-27
------------------
* Removed old compatibility headers ``cppformat/*.h`` and CMake options (`#527 <https://github.com/pull/527>`_). Thanks `@maddinat0r (Alex Martin) <https://github.com/maddinat0r>`_.
* Added ``string.h`` containing ``fmt::to_string()`` as alternative to ``std::to_string()`` as well as other string writer functionality (`#326 <https://github.com/fmtlib/fmt/issues/326>`_ and `#441 <https://github.com/fmtlib/fmt/pull/441>`_):
.. code:: c++
#include "fmt/string.h"
std::string answer = fmt::to_string(42);
Thanks to `@glebov-andrey (Andrey Glebov) <https://github.com/glebov-andrey>`_.
* Moved ``fmt::printf()`` to new ``printf.h`` header and allowed ``%s`` as generic specifier (`#453 <https://github.com/fmtlib/fmt/pull/453>`_), made ``%.f`` more conformant to regular ``printf()`` (`#490 <https://github.com/fmtlib/fmt/pull/490>`_), added custom writer support (`#476 <https://github.com/fmtlib/fmt/issues/476>`_) and implemented missing custom argument formatting (`#339 <https://github.com/fmtlib/fmt/pull/339>`_ and `#340 <https://github.com/fmtlib/fmt/pull/340>`_):
.. code:: c++
#include "fmt/printf.h"
// %s format specifier can be used with any argument type.
fmt::printf("%s", 42);
Thanks `@mojoBrendan <https://github.com/mojoBrendan>`_, `@manylegged (Arthur Danskin) <https://github.com/manylegged>`_ and `@spacemoose (Glen Stark) <https://github.com/spacemoose>`_. See also `#360 <https://github.com/fmtlib/fmt/issues/360>`_, `#335 <https://github.com/fmtlib/fmt/issues/335>`_ and `#331 <https://github.com/fmtlib/fmt/issues/331>`_.
* Added ``container.h`` containing a ``BasicContainerWriter`` to write to containers like ``std::vector`` (`#450 <https://github.com/fmtlib/fmt/pull/450>`_). Thanks `@polyvertex (Jean-Charles Lefebvre) <https://github.com/polyvertex>`_.
* Added ``fmt::join()`` function that takes a range and formats its elements separated by a given string (`#466 <https://github.com/fmtlib/fmt/pull/466>`_):
.. code:: c++
#include "fmt/format.h"
std::vector<double> v = {1.2, 3.4, 5.6};
// Prints "(+01.20, +03.40, +05.60)".
fmt::print("({:+06.2f})", fmt::join(v.begin(), v.end(), ", "));
Thanks `@olivier80 <https://github.com/olivier80>`_.
* Added support for custom formatting specifications to simplify customization of built-in formatting (`#444 <https://github.com/fmtlib/fmt/pull/444>`_). Thanks `@polyvertex (Jean-Charles Lefebvre) <https://github.com/polyvertex>`_. See also `#439 <https://github.com/fmtlib/fmt/issues/439>`_.
* Added ``fmt::format_system_error()`` for error code formatting (`#323 <https://github.com/fmtlib/fmt/issues/323>`_ and `#526 <https://github.com/fmtlib/fmt/pull/526>`_). Thanks `@maddinat0r (Alex Martin) <https://github.com/maddinat0r>`_.
* Added thread-safe ``fmt::localtime()`` and ``fmt::gmtime()`` as replacement for the standard version to ``time.h`` (`#396 <https://github.com/fmtlib/fmt/pull/396>`_). Thanks `@codicodi <https://github.com/codicodi>`_.
* Internal improvements to ``NamedArg`` and ``ArgLists`` (`#389 <https://github.com/fmtlib/fmt/pull/389>`_ and `#390 <https://github.com/fmtlib/fmt/pull/390>`_). Thanks `@chronoxor <https://github.com/chronoxor>`_.
* Fixed crash due to bug in ``FormatBuf`` (`#493 <https://github.com/fmtlib/fmt/pull/493>`_). Thanks `@effzeh <https://github.com/effzeh>`_. See also `#480 <https://github.com/fmtlib/fmt/issues/480>`_ and `#491 <https://github.com/fmtlib/fmt/issues/491>`_.
* Fixed handling of wide strings in ``fmt::StringWriter``.
* Improved compiler error messages (`#357 <https://github.com/fmtlib/fmt/issues/357>`_).
* Fixed various warnings and issues with various compilers (`#494 <https://github.com/fmtlib/fmt/pull/494>`_, `#499 <https://github.com/fmtlib/fmt/pull/499>`_, `#483 <https://github.com/fmtlib/fmt/pull/483>`_, `#519 <https://github.com/fmtlib/fmt/pull/519>`_, `#485 <https://github.com/fmtlib/fmt/pull/485>`_, `#482 <https://github.com/fmtlib/fmt/pull/482>`_, `#475 <https://github.com/fmtlib/fmt/pull/475>`_, `#473 <https://github.com/fmtlib/fmt/pull/473>`_ and `#414 <https://github.com/fmtlib/fmt/pull/414>`_). Thanks `@chronoxor <https://github.com/chronoxor>`_, `@zhaohuaxishi <https://github.com/zhaohuaxishi>`_, `@pkestene (Pierre Kestener) <https://github.com/pkestene>`_, `@dschmidt (Dominik Schmidt) <https://github.com/dschmidt>`_ and `@0x414c (Alexey Gorishny) <https://github.com/0x414c>`_ .
* Improved CMake: targets are now namespaced (`#511 <https://github.com/fmtlib/fmt/pull/511>`_ and `#513 <https://github.com/fmtlib/fmt/pull/513>`_), supported header-only ``printf.h`` (`#354 <https://github.com/fmtlib/fmt/pull/354>`_), fixed issue with minimal supported library subset (`#418 <https://github.com/fmtlib/fmt/issues/418>`_, `#419 <https://github.com/fmtlib/fmt/pull/419>`_ and `#420 <https://github.com/fmtlib/fmt/pull/420>`_). Thanks `@bjoernthiel (Bjoern Thiel) <https://github.com/bjoernthiel>`_,
`@niosHD (Mario Werner) <https://github.com/niosHD>`_, `@LogicalKnight (Sean LK) <https://github.com/LogicalKnight>`_ and `@alabuzhev (Alex Alabuzhev) <https://github.com/alabuzhev>`_.
* Improved documentation. Thanks to `@pwm1234 (Phil) <https://github.com/pwm1234>`_ for `#393 <https://github.com/fmtlib/fmt/pull/393>`_.
3.0.2 - 2017-06-14
------------------
* Added ``FMT_VERSION`` macro (`#411 <https://github.com/fmtlib/fmt/issues/411>`_).
* Used ``FMT_NULL`` instead of literal ``0`` (`#409 <https://github.com/fmtlib/fmt/pull/409>`_). Thanks `@alabuzhev (Alex Alabuzhev) <https://github.com/alabuzhev>`_.
* Added extern templates for ``format_float`` (`#413 <https://github.com/fmtlib/fmt/issues/413>`_).
* Fixed implicit conversion issue (`#507 <https://github.com/fmtlib/fmt/issues/507>`_).
* Fixed signbit detection (`#423 <https://github.com/fmtlib/fmt/issues/423>`_).
* Fixed naming collision (`#425 <https://github.com/fmtlib/fmt/issues/425>`_).
* Fixed missing intrinsic for C++/CLI (`#457 <https://github.com/fmtlib/fmt/pull/457>`_). Thanks `@calumr (Calum Robinson) <https://github.com/calumr>`_
* Fixed Android detection (`#458 <https://github.com/fmtlib/fmt/pull/458>`_). Thanks `@Gachapen (Magnus Bjerke Vik) <https://github.com/Gachapen>`_.
* Use lean ``windows.h`` if not in header-only mode (`#503 <https://github.com/fmtlib/fmt/pull/503>`_). Thanks `@Quentin01 (Quentin Buathier) <https://github.com/Quentin01>`_.
* Fixed issue with CMake exporting C++11 flag (`#445 <https://github.com/fmtlib/fmt/pull/455>`_). Thanks `@EricWF (Eric) <https://github.com/EricWF>`_.
* Fixed issue with nvcc and MSVC compiler bug and MinGW (`#505 <https://github.com/fmtlib/fmt/issues/505>`_).
* Fixed DLL issues (`#469 <https://github.com/fmtlib/fmt/pull/469>`_ and `#502 <https://github.com/fmtlib/fmt/pull/502>`_). Thanks `@richardeakin (Richard Eakin) <https://github.com/richardeakin>`_ and `@AndreasSchoenle (Andreas Schönle) <https://github.com/AndreasSchoenle>`_.
* Fixed test compilation under FreeBSD (`#433 <https://github.com/fmtlib/fmt/issues/433>`_).
* Fixed various warnings (`#403 <https://github.com/fmtlib/fmt/pull/403>`_, `#410 <https://github.com/fmtlib/fmt/pull/410>`_ and `#510 <https://github.com/fmtlib/fmt/pull/510>`_). Thanks `@Lecetem <https://github.com/Lectem>`_, `@chenhayat (Chen Hayat) <https://github.com/chenhayat>`_ and `@trozen <https://github.com/trozen>`_.
* Removed redundant include (`#479 <https://github.com/fmtlib/fmt/issues/479>`_).
* Fixed documentation issues.
3.0.1 - 2016-11-01
------------------
* Fixed handling of thousands seperator (`#353 <https://github.com/fmtlib/fmt/issues/353>`_)
* Fixed handling of ``unsigned char`` strings (`#373 <https://github.com/fmtlib/fmt/issues/373>`_)
* Corrected buffer growth when formatting time (`#367 <https://github.com/fmtlib/fmt/issues/367>`_)
* Removed warnings under MSVC and clang (`#318 <https://github.com/fmtlib/fmt/issues/318>`_, `#250 <https://github.com/fmtlib/fmt/issues/250>`_, also merged `#385 <https://github.com/fmtlib/fmt/pull/385>`_ and `#361 <https://github.com/fmtlib/fmt/pull/361>`_). Thanks `@jcelerier (Jean-Michaël Celerier) <https://github.com/jcelerier>`_ and `@nmoehrle (Nils Moehrle) <https://github.com/nmoehrle>`_.
* Fixed compilation issues under Android (`#327 <https://github.com/fmtlib/fmt/pull/327>`_, `#345 <https://github.com/fmtlib/fmt/issues/345>`_ and `#381 <https://github.com/fmtlib/fmt/pull/381>`_), FreeBSD (`#358 <https://github.com/fmtlib/fmt/pull/358>`_), Cygwin (`#388 <https://github.com/fmtlib/fmt/issues/388>`_), MinGW (`#355 <https://github.com/fmtlib/fmt/issues/355>`_) as well as other issues (`#350 <https://github.com/fmtlib/fmt/issues/350>`_, `#366 <https://github.com/fmtlib/fmt/issues/355>`_, `#348 <https://github.com/fmtlib/fmt/pull/348>`_, `#402 <https://github.com/fmtlib/fmt/pull/402>`_, `#405 <https://github.com/fmtlib/fmt/pull/405>`_). Thanks to `@dpantele (Dmitry) <https://github.com/dpantele>`_, `@hghwng (Hugh Wang) <https://github.com/hghwng>`_, `@arvedarved (Tilman Keskinöz) <https://github.com/arvedarved>`_, `@LogicalKnight (Sean) <https://github.com/LogicalKnight>`_ and `@JanHellwig (Jan Hellwig) <https://github.com/janhellwig>`_.
* Fixed some documentation issues and extended specification (`#320 <https://github.com/fmtlib/fmt/issues/320>`_, `#333 <https://github.com/fmtlib/fmt/pull/333>`_, `#347 <https://github.com/fmtlib/fmt/issues/347>`_, `#362 <https://github.com/fmtlib/fmt/pull/362>`_). Thanks to `@smellman (Taro Matsuzawa aka. btm) <https://github.com/smellman>`_.
3.0.0 - 2016-05-07
------------------
+28 -5
View File
@@ -20,9 +20,11 @@ alternative to IOStreams.
Features
--------
* Two APIs: faster concatenation-based write API and slower (but still
very fast) replacement-based format API with positional arguments for
localization.
* Two APIs: faster concatenation-based `write API
<http://fmtlib.net/latest/api.html#write-api>`_ and slower,
but still very fast, replacement-based `format API
<http://fmtlib.net/latest/api.html#format-api>`_ with positional arguments
for localization.
* Write API similar to the one used by IOStreams but stateless allowing
faster implementation.
* Format API with `format string syntax
@@ -35,10 +37,10 @@ Features
* Support for user-defined types.
* High speed: performance of the format API is close to that of
glibc's `printf <http://en.cppreference.com/w/cpp/io/c/fprintf>`_
and better than performance of IOStreams. See `Speed tests`_ and
and better than the performance of IOStreams. See `Speed tests`_ and
`Fast integer to string conversion in C++
<http://zverovich.net/2013/09/07/integer-to-string-conversion-in-cplusplus.html>`_.
* Small code size both in terms of source code (format consists of a single
* Small code size both in terms of source code (the core library consists of a single
header file and a single source file) and compiled code.
See `Compile time and code bloat`_.
* Reliability: the library has an extensive set of `unit tests
@@ -89,6 +91,8 @@ An object of any user-defined type for which there is an overloaded
.. code:: c++
#include "fmt/ostream.h"
class Date {
int year_, month_, day_;
public:
@@ -132,6 +136,12 @@ Projects using this library
* `AMPL/MP <https://github.com/ampl/mp>`_:
An open-source library for mathematical programming
* `CUAUV <http://cuauv.org/>`_: Cornell University's autonomous underwater vehicle
* `Drake <http://drake.mit.edu/>`_: A planning, control, and analysis toolbox for nonlinear dynamical systems (MIT)
* `Envoy <https://lyft.github.io/envoy/>`_: C++ L7 proxy and communication bus (Lyft)
* `HarpyWar/pvpgn <https://github.com/pvpgn/pvpgn-server>`_:
Player vs Player Gaming Network with tweaks
@@ -139,6 +149,8 @@ Projects using this library
* `Keypirinha <http://keypirinha.com/>`_: A semantic launcher for Windows
* `Kodi <https://kodi.tv/>`_ (formerly xbmc): Home theater software
* `Lifeline <https://github.com/peter-clark/lifeline>`_: A 2D game
* `MongoDB Smasher <https://github.com/duckie/mongo_smasher>`_: A small tool to generate randomized datasets
@@ -158,6 +170,12 @@ Projects using this library
* `Salesforce Analytics Cloud <http://www.salesforce.com/analytics-cloud/overview/>`_:
Business intelligence software
* `Scylla <http://www.scylladb.com/>`_: A Cassandra-compatible NoSQL data store that can handle
1 million transactions per second on a single server
* `Seastar <http://www.seastar-project.org/>`_: An advanced, open-source C++ framework for
high-performance server applications on modern hardware
* `spdlog <https://github.com/gabime/spdlog>`_: Super fast C++ logging library
* `Stellar <https://www.stellar.org/>`_: Financial platform
@@ -390,6 +408,11 @@ It only applies if you distribute the documentation of fmt.
Acknowledgments
---------------
The fmt library is maintained by Victor Zverovich (`vitaut <https://github.com/vitaut>`_)
and Jonathan Müller (`foonathan <https://github.com/foonathan>`_) with contributions from many
other people. See `Contributors <https://github.com/fmtlib/fmt/graphs/contributors>`_ and `Releases <https://github.com/fmtlib/fmt/releases>`_ for some of the names. Let us know if your contribution
is not listed or mentioned incorrectly and we'll make it right.
The benchmark section of this readme file and the performance tests are taken
from the excellent `tinyformat <https://github.com/c42f/tinyformat>`_ library
written by Chris Foster. Boost Format library is acknowledged transitively
-2
View File
@@ -1,2 +0,0 @@
#include "../fmt/format.h"
#warning Including cppformat/format.h is deprecated. Include fmt/format.h instead.
-2
View File
@@ -1,2 +0,0 @@
#include "../fmt/posix.h"
#warning Including cppformat/posix.h is deprecated. Include fmt/posix.h instead.
+4 -2
View File
@@ -5,6 +5,8 @@ if (NOT DOXYGEN)
endif ()
add_custom_target(doc
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build.py ${FMT_VERSION})
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build.py ${FMT_VERSION}
SOURCES build.py conf.py _templates/layout.html)
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/html/ DESTINATION share/doc/fmt)
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/html/
DESTINATION share/doc/fmt OPTIONAL)
+28
View File
@@ -0,0 +1,28 @@
/* -- breathe specific styles ----------------------------------------------- */
/* So enum value descriptions are displayed inline to the item */
.breatheenumvalues li tt + p {
display: inline;
}
/* So parameter descriptions are displayed inline to the item */
.breatheparameterlist li tt + p {
display: inline;
}
.container .breathe-sectiondef {
width: inherit;
}
.github-btn {
border: 0;
overflow: hidden;
}
.jumbotron {
background-size: 100% 4px;
background-repeat: repeat-y;
color: white;
text-align: center;
}
+31 -20
View File
@@ -8,8 +8,9 @@
{# Google Analytics #}
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();
a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;
a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-20116650-4', 'fmtlib.net');
ga('send', 'pageview');
@@ -17,9 +18,11 @@
{% endblock %}
{%- macro searchform(classes, button) %}
<form class="{{classes}}" role="search" action="{{ pathto('search') }}" method="get">
<form class="{{classes}}" role="search" action="{{ pathto('search') }}"
method="get">
<div class="form-group">
<input type="text" name="q" class="form-control" {{ 'placeholder="Search"' if not button }} >
<input type="text" name="q" class="form-control"
{{ 'placeholder="Search"' if not button }} >
</div>
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
@@ -36,7 +39,8 @@
<div class="navbar-content">
{# Brand and toggle get grouped for better mobile display #}
<div class="navbar-header">
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target=".navbar-collapse">
<button type="button" class="navbar-toggle collapsed"
data-toggle="collapse" data-target=".navbar-collapse">
<span class="sr-only">Toggle navigation</span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
@@ -49,18 +53,19 @@
<div class="collapse navbar-collapse">
<ul class="nav navbar-nav">
<li class="dropdown">
{# TODO: update versions automatically #}
<a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button"
aria-expanded="false">{{ version }} <span class="caret"></span></a>
<a href="#" class="dropdown-toggle" data-toggle="dropdown"
role="button" aria-expanded="false">{{ version }}
<span class="caret"></span></a>
<ul class="dropdown-menu" role="menu">
<li><a href="http://fmtlib.net/2.0.0/">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0/">1.1.0</a></li>
<li><a href="http://fmtlib.net/1.0.0/">1.0.0</a></li>
{% for v in versions.split(',') %}
<li><a href="http://fmtlib.net/{{v}}">{{v}}</a></li>
{% endfor %}
</ul>
</li>
{% for name in ['Contents', 'Usage', 'API', 'Syntax'] %}
{% if pagename == name.lower() %}
<li class="active"><a href="{{name.lower()}}.html">{{name}} <span class="sr-only">(current)</span></a></li>
<li class="active"><a href="{{name.lower()}}.html">{{name}}
<span class="sr-only">(current)</span></a></li>
{%else%}
<li><a href="{{name.lower()}}.html">{{name}}</a></li>
{%endif%}
@@ -75,20 +80,25 @@
</div> {# /.tb-container #}
</nav>
{% if pagename == "index" %}
{% set download_url = 'https://github.com/fmtlib/fmt/releases/download' %}
<div class="jumbotron">
<div class="tb-container">
<h1>{fmt}</h1>
<p class="lead">Small, safe and fast formatting library</p>
<div class="btn-group" role="group">
{% set name = 'fmt' if version.split('.')[0]|int >= 3 else 'cppformat' %}
<a class="btn btn-success"
href="https://github.com/fmtlib/fmt/releases/download/2.0.0/cppformat-2.0.0.zip">
<span class="glyphicon glyphicon-download"></span> Download
href="{{download_url}}/{{version}}/{{name}}-{{version}}.zip">
<span class="glyphicon glyphicon-download"></span> Download
</a>
<button type="button" class="btn btn-success dropdown-toggle" data-toggle="dropdown"><span class="caret"></span></button>
<button type="button" class="btn btn-success dropdown-toggle"
data-toggle="dropdown"><span class="caret"></span></button>
<ul class="dropdown-menu">
<li><a href="https://github.com/fmtlib/fmt/releases/download/2.0.0/cppformat-2.0.0.zip">Version 2.0.0</a></li>
<li><a href="https://github.com/fmtlib/fmt/releases/download/1.1.0/cppformat-1.1.0.zip">Version 1.1.0</a></li>
<li><a href="https://github.com/fmtlib/fmt/releases/download/1.0.0/cppformat-1.0.0.zip">Version 1.0.0</a></li>
{% for v in versions.split(',') %}
{% set name = 'fmt' if v.split('.')[0]|int >= 3 else 'cppformat' %}
<li><a href="{{download_url}}/{{v}}/{{name}}-{{v}}.zip">Version {{v}}
</a></li>
{% endfor %}
</ul>
</div>
</div>
@@ -105,14 +115,15 @@
{% block content %}
<div class="tb-container">
<div class="row">
{# TODO: integrate sidebar
{# Sidebar is currently disabled.
<div class="bs-sidebar">
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
<div class="sphinxsidebarwrapper">
{%- block sidebarlogo %}
{%- if logo %}
<p class="logo"><a href="{{ pathto(master_doc) }}">
<img class="logo" src="{{ pathto('_static/' + logo, 1) }}" alt="Logo"/>
<img class="logo" src="{{ pathto('_static/' + logo, 1) }}"
alt="Logo"/>
</a></p>
{%- endif %}
{%- endblock %}
+78 -12
View File
@@ -11,8 +11,8 @@ namespace is usually omitted in examples.
Format API
==========
The following functions use :ref:`format string syntax <syntax>` similar
to the one used by Python's `str.format
The following functions defined in ``fmt/format.h`` use :ref:`format string
syntax <syntax>` similar to the one used by Python's `str.format
<http://docs.python.org/3/library/stdtypes.html#str.format>`_ function.
They take *format_str* and *args* as arguments.
@@ -22,6 +22,11 @@ arguments in the resulting string.
*args* is an argument list representing arbitrary arguments.
The `performance of the format API
<https://github.com/fmtlib/fmt/blob/master/README.rst#speed-tests>`_ is close
to that of glibc's ``printf`` and better than the performance of IOStreams.
For even better speed use the `write API`_.
.. _format:
.. doxygenfunction:: format(CStringRef, ArgList)
@@ -40,8 +45,9 @@ arguments in the resulting string.
Date and time formatting
------------------------
The library supports `strftime <http://en.cppreference.com/w/cpp/chrono/c/strftime>`_-like
date and time formatting::
The library supports `strftime
<http://en.cppreference.com/w/cpp/chrono/c/strftime>`_-like date and time
formatting::
#include "fmt/time.h"
@@ -52,6 +58,36 @@ date and time formatting::
The format string syntax is described in the documentation of
`strftime <http://en.cppreference.com/w/cpp/chrono/c/strftime>`_.
Formatting user-defined types
-----------------------------
A custom ``format_arg`` function may be implemented and used to format any
user-defined type. That is how date and time formatting described in the
previous section is implemented in :file:`fmt/time.h`. The following example
shows how to implement custom formatting for a user-defined structure.
::
struct MyStruct { double a, b; };
void format_arg(fmt::BasicFormatter<char> &f,
const char *&format_str, const MyStruct &s) {
f.writer().write("[MyStruct: a={:.1f}, b={:.2f}]", s.a, s.b);
}
MyStruct m = { 1, 2 };
std::string s = fmt::format("m={}", n);
// s == "m=[MyStruct: a=1.0, b=2.00]"
Note in the example above the ``format_arg`` function ignores the contents of
``format_str`` so the type will always be formatted as specified. See
``format_arg`` in :file:`fmt/time.h` for an advanced example of how to use
the ``format_str`` argument to customize the formatted output.
This section shows how to define a custom format function for a user-defined
type. The next section describes how to get ``fmt`` to use a conventional stream
output ``operator<<`` when one is defined for a user-defined type.
``std::ostream`` support
------------------------
@@ -63,7 +99,7 @@ formatting of user-defined types that have overloaded ``operator<<``::
class Date {
int year_, month_, day_;
public:
Date(int year, int month, int day) : year_(year), month_(month), day_(day) {}
Date(int year, int month, int day): year_(year), month_(month), day_(day) {}
friend std::ostream &operator<<(std::ostream &os, const Date &d) {
return os << d.year_ << '-' << d.month_ << '-' << d.day_;
@@ -75,8 +111,6 @@ formatting of user-defined types that have overloaded ``operator<<``::
.. doxygenfunction:: print(std::ostream&, CStringRef, ArgList)
.. doxygenfunction:: fprintf(std::ostream&, CStringRef, ArgList)
Argument formatters
-------------------
@@ -86,7 +120,7 @@ custom argument formatter class::
// A custom argument formatter that formats negative integers as unsigned
// with the ``x`` format specifier.
class CustomArgFormatter :
public fmt::BasicArgFormatter<CustomArgFormatter, char> {
public fmt::BasicArgFormatter<CustomArgFormatter, char> {
public:
CustomArgFormatter(fmt::BasicFormatter<char, CustomArgFormatter> &f,
fmt::FormatSpec &s, const char *fmt)
@@ -120,22 +154,43 @@ custom argument formatter class::
.. doxygenclass:: fmt::ArgFormatter
:members:
Printf formatting functions
---------------------------
Printf formatting
-----------------
The header ``fmt/printf.h`` provides ``printf``-like formatting functionality.
The following functions use `printf format string syntax
<http://pubs.opengroup.org/onlinepubs/009695399/functions/fprintf.html>`_ with
a POSIX extension for positional arguments.
the POSIX extension for positional arguments. Unlike their standard
counterparts, the ``fmt`` functions are type-safe and throw an exception if an
argument type doesn't match its format specification.
.. doxygenfunction:: printf(CStringRef, ArgList)
.. doxygenfunction:: fprintf(std::FILE *, CStringRef, ArgList)
.. doxygenfunction:: fprintf(std::ostream&, CStringRef, ArgList)
.. doxygenfunction:: sprintf(CStringRef, ArgList)
.. doxygenclass:: fmt::PrintfFormatter
:members:
.. doxygenclass:: fmt::BasicPrintfArgFormatter
:members:
.. doxygenclass:: fmt::PrintfArgFormatter
:members:
Write API
=========
The write API provides classes for writing formatted data into character
streams. It is usually faster than the `format API`_ but, as IOStreams,
may result in larger compiled code size. The main writer class is
`~fmt::BasicMemoryWriter` which stores its output in a memory buffer and
provides direct access to it. It is possible to create custom writers that
store output elsewhere by subclassing `~fmt::BasicWriter`.
.. doxygenclass:: fmt::BasicWriter
:members:
@@ -145,6 +200,12 @@ Write API
.. doxygenclass:: fmt::BasicArrayWriter
:members:
.. doxygenclass:: fmt::BasicStringWriter
:members:
.. doxygenclass:: fmt::BasicContainerWriter
:members:
.. doxygenfunction:: bin(int)
.. doxygenfunction:: oct(int)
@@ -169,6 +230,8 @@ Utilities
.. doxygenclass:: fmt::ArgList
:members:
.. doxygenfunction:: fmt::to_string(const T&)
.. doxygenclass:: fmt::BasicStringRef
:members:
@@ -185,6 +248,8 @@ System errors
.. doxygenclass:: fmt::SystemError
:members:
.. doxygenfunction:: fmt::format_system_error
.. doxygenclass:: fmt::WindowsError
:members:
@@ -202,7 +267,8 @@ A custom allocator class can be specified as a template argument to
It is also possible to write a formatting function that uses a custom
allocator::
typedef std::basic_string<char, std::char_traits<char>, CustomAllocator> CustomString;
typedef std::basic_string<char, std::char_traits<char>, CustomAllocator>
CustomString;
CustomString format(CustomAllocator alloc, fmt::CStringRef format_str,
fmt::ArgList args) {
+2 -1
View File
@@ -90,7 +90,8 @@
VERSION: '{{ release|e }}',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '{{ '' if no_search_suffix else file_suffix }}',
HAS_SOURCE: {{ has_source|lower }}
HAS_SOURCE: {{ has_source|lower }},
SOURCELINK_SUFFIX: '{{ sourcelink_suffix }}'
};
</script>
{%- for scriptfile in script_files %}
+46 -28
View File
@@ -8,30 +8,35 @@ from distutils.version import LooseVersion
def pip_install(package, commit=None, **kwargs):
"Install package using pip."
min_version = kwargs.get('min_version')
if min_version:
from pkg_resources import get_distribution, DistributionNotFound
try:
installed_version = get_distribution(os.path.basename(package)).version
if LooseVersion(installed_version) >= min_version:
print('{} {} already installed'.format(package, min_version))
return
except DistributionNotFound:
pass
if commit:
check_version = kwargs.get('check_version', '')
#output = check_output(['pip', 'show', package.split('/')[1]])
#if check_version in output:
# print('{} already installed'.format(package))
# return
package = 'git+git://github.com/{0}.git@{1}'.format(package, commit)
print('Installing {}'.format(package))
check_call(['pip', 'install', '--upgrade', package])
package = 'git+https://github.com/{0}.git@{1}'.format(package, commit)
print('Installing {0}'.format(package))
check_call(['pip', 'install', package])
def build_docs(version='dev'):
def create_build_env(dirname='virtualenv'):
# Create virtualenv.
doc_dir = os.path.dirname(os.path.realpath(__file__))
virtualenv_dir = 'virtualenv'
check_call(['virtualenv', virtualenv_dir])
if not os.path.exists(dirname):
check_call(['virtualenv', dirname])
import sysconfig
scripts_dir = os.path.basename(sysconfig.get_path('scripts'))
activate_this_file = os.path.join(virtualenv_dir, scripts_dir,
'activate_this.py')
activate_this_file = os.path.join(dirname, scripts_dir, 'activate_this.py')
with open(activate_this_file) as f:
exec(f.read(), dict(__file__=activate_this_file))
# Import get_distribution after activating virtualenv to get info about
# the correct packages.
from pkg_resources import get_distribution, DistributionNotFound
# Upgrade pip because installation of sphinx with pip 1.1 available on Travis
# is broken (see #207) and it doesn't support the show command.
from pkg_resources import get_distribution, DistributionNotFound
pip_version = get_distribution('pip').version
if LooseVersion(pip_version) < LooseVersion('1.5.4'):
print("Updating pip")
@@ -46,27 +51,35 @@ def build_docs(version='dev'):
except DistributionNotFound:
pass
# Install Sphinx and Breathe.
pip_install('fmtlib/sphinx',
'12dde8afdb0a7bb5576e2656692c3478c69d8cc3',
check_version='1.4a0.dev-20151013')
pip_install('sphinx-doc/sphinx', '12b83372ac9316e8cbe86e7fed889296a4cc29ee',
min_version='1.4.1.dev20160531')
pip_install('michaeljones/breathe',
'1c9d7f80378a92cffa755084823a78bb38ee4acc')
'6b1c5bb7a1866f15fc328b8716258354b10c1daa',
min_version='4.2.0')
def build_docs(version='dev', **kwargs):
doc_dir = kwargs.get('doc_dir', os.path.dirname(os.path.realpath(__file__)))
work_dir = kwargs.get('work_dir', '.')
include_dir = kwargs.get('include_dir',
os.path.join(os.path.dirname(doc_dir), 'fmt'))
# Build docs.
cmd = ['doxygen', '-']
p = Popen(cmd, stdin=PIPE)
doxyxml_dir = os.path.join(work_dir, 'doxyxml')
p.communicate(input=r'''
PROJECT_NAME = fmt
GENERATE_LATEX = NO
GENERATE_MAN = NO
GENERATE_RTF = NO
CASE_SENSE_NAMES = NO
INPUT = {0}/format.h {0}/ostream.h
INPUT = {0}/container.h {0}/format.h {0}/ostream.h \
{0}/printf.h {0}/string.h
QUIET = YES
JAVADOC_AUTOBRIEF = YES
AUTOLINK_SUPPORT = NO
GENERATE_HTML = NO
GENERATE_XML = YES
XML_OUTPUT = doxyxml
XML_OUTPUT = {1}
ALIASES = "rst=\verbatim embed:rst"
ALIASES += "endrst=\endverbatim"
MACRO_EXPANSION = YES
@@ -76,24 +89,29 @@ def build_docs(version='dev'):
FMT_USE_USER_DEFINED_LITERALS=1 \
FMT_API=
EXCLUDE_SYMBOLS = fmt::internal::* StringValue write_str
'''.format(os.path.join(os.path.dirname(doc_dir), 'fmt')).encode('UTF-8'))
'''.format(include_dir, doxyxml_dir).encode('UTF-8'))
if p.returncode != 0:
raise CalledProcessError(p.returncode, cmd)
html_dir = os.path.join(work_dir, 'html')
versions = ['3.0.0', '2.0.0', '1.1.0']
check_call(['sphinx-build',
'-Dbreathe_projects.format=' + os.path.join(os.getcwd(), 'doxyxml'),
'-Dversion=' + version, '-Drelease=' + version, '-Aversion=' + version,
'-b', 'html', doc_dir, 'html'])
'-Dbreathe_projects.format=' + os.path.abspath(doxyxml_dir),
'-Dversion=' + version, '-Drelease=' + version,
'-Aversion=' + version, '-Aversions=' + ','.join(versions),
'-b', 'html', doc_dir, html_dir])
try:
check_call(['lessc', '--clean-css',
'--include-path=' + os.path.join(doc_dir, 'bootstrap'),
os.path.join(doc_dir, 'fmt.less'),
'html/_static/fmt.css'])
os.path.join(html_dir, '_static', 'fmt.css')])
except OSError as e:
if e.errno != errno.ENOENT:
raise
print('lessc not found; make sure that Less (http://lesscss.org/) is installed')
print('lessc not found; make sure that Less (http://lesscss.org/) ' +
'is installed')
sys.exit(1)
return 'html'
return html_dir
if __name__ == '__main__':
create_build_env()
build_docs(sys.argv[1])
+3 -4
View File
@@ -228,8 +228,7 @@ latex_documents = [
# One entry per manual page. List of tuples
# (source start file, name, description, authors, manual section).
man_pages = [
('index', 'format', u'format Documentation',
[u'Victor Zverovich'], 1)
('index', 'fmt', u'fmt documentation', [u'Victor Zverovich'], 1)
]
# If true, show URL addresses after external links.
@@ -242,8 +241,8 @@ man_pages = [
# (source start file, target name, title, author,
# dir menu entry, description, category)
texinfo_documents = [
('index', 'format', u'format Documentation',
u'Victor Zverovich', 'format', 'One line description of project.',
('index', 'fmt', u'fmt documentation',
u'Victor Zverovich', 'fmt', 'One line description of project.',
'Miscellaneous'),
]
+78 -12
View File
@@ -11,8 +11,8 @@ namespace is usually omitted in examples.
Format API
==========
The following functions use :ref:`format string syntax <syntax>` similar
to the one used by Python's `str.format
The following functions defined in ``fmt/format.h`` use :ref:`format string
syntax <syntax>` similar to the one used by Python's `str.format
<http://docs.python.org/3/library/stdtypes.html#str.format>`_ function.
They take *format_str* and *args* as arguments.
@@ -22,6 +22,11 @@ arguments in the resulting string.
*args* is an argument list representing arbitrary arguments.
The `performance of the format API
<https://github.com/fmtlib/fmt/blob/master/README.rst#speed-tests>`_ is close
to that of glibc's ``printf`` and better than the performance of IOStreams.
For even better speed use the `write API`_.
.. _format:
.. doxygenfunction:: format(CStringRef, ArgList)
@@ -40,8 +45,9 @@ arguments in the resulting string.
Date and time formatting
------------------------
The library supports `strftime <http://en.cppreference.com/w/cpp/chrono/c/strftime>`_-like
date and time formatting::
The library supports `strftime
<http://en.cppreference.com/w/cpp/chrono/c/strftime>`_-like date and time
formatting::
#include "fmt/time.h"
@@ -52,6 +58,36 @@ date and time formatting::
The format string syntax is described in the documentation of
`strftime <http://en.cppreference.com/w/cpp/chrono/c/strftime>`_.
Formatting user-defined types
-----------------------------
A custom ``format_arg`` function may be implemented and used to format any
user-defined type. That is how date and time formatting described in the
previous section is implemented in :file:`fmt/time.h`. The following example
shows how to implement custom formatting for a user-defined structure.
::
struct MyStruct { double a, b; };
void format_arg(fmt::BasicFormatter<char> &f,
const char *&format_str, const MyStruct &s) {
f.writer().write("[MyStruct: a={:.1f}, b={:.2f}]", s.a, s.b);
}
MyStruct m = { 1, 2 };
std::string s = fmt::format("m={}", n);
// s == "m=[MyStruct: a=1.0, b=2.00]"
Note in the example above the ``format_arg`` function ignores the contents of
``format_str`` so the type will always be formatted as specified. See
``format_arg`` in :file:`fmt/time.h` for an advanced example of how to use
the ``format_str`` argument to customize the formatted output.
This section shows how to define a custom format function for a user-defined
type. The next section describes how to get ``fmt`` to use a conventional stream
output ``operator<<`` when one is defined for a user-defined type.
``std::ostream`` support
------------------------
@@ -63,7 +99,7 @@ formatting of user-defined types that have overloaded ``operator<<``::
class Date {
int year_, month_, day_;
public:
Date(int year, int month, int day) : year_(year), month_(month), day_(day) {}
Date(int year, int month, int day): year_(year), month_(month), day_(day) {}
friend std::ostream &operator<<(std::ostream &os, const Date &d) {
return os << d.year_ << '-' << d.month_ << '-' << d.day_;
@@ -75,8 +111,6 @@ formatting of user-defined types that have overloaded ``operator<<``::
.. doxygenfunction:: print(std::ostream&, CStringRef, ArgList)
.. doxygenfunction:: fprintf(std::ostream&, CStringRef, ArgList)
Argument formatters
-------------------
@@ -86,7 +120,7 @@ custom argument formatter class::
// A custom argument formatter that formats negative integers as unsigned
// with the ``x`` format specifier.
class CustomArgFormatter :
public fmt::BasicArgFormatter<CustomArgFormatter, char> {
public fmt::BasicArgFormatter<CustomArgFormatter, char> {
public:
CustomArgFormatter(fmt::BasicFormatter<char, CustomArgFormatter> &f,
fmt::FormatSpec &s, const char *fmt)
@@ -120,22 +154,43 @@ custom argument formatter class::
.. doxygenclass:: fmt::ArgFormatter
:members:
Printf formatting functions
---------------------------
Printf formatting
-----------------
The header ``fmt/printf.h`` provides ``printf``-like formatting functionality.
The following functions use `printf format string syntax
<http://pubs.opengroup.org/onlinepubs/009695399/functions/fprintf.html>`_ with
a POSIX extension for positional arguments.
the POSIX extension for positional arguments. Unlike their standard
counterparts, the ``fmt`` functions are type-safe and throw an exception if an
argument type doesn't match its format specification.
.. doxygenfunction:: printf(CStringRef, ArgList)
.. doxygenfunction:: fprintf(std::FILE *, CStringRef, ArgList)
.. doxygenfunction:: fprintf(std::ostream&, CStringRef, ArgList)
.. doxygenfunction:: sprintf(CStringRef, ArgList)
.. doxygenclass:: fmt::PrintfFormatter
:members:
.. doxygenclass:: fmt::BasicPrintfArgFormatter
:members:
.. doxygenclass:: fmt::PrintfArgFormatter
:members:
Write API
=========
The write API provides classes for writing formatted data into character
streams. It is usually faster than the `format API`_ but, as IOStreams,
may result in larger compiled code size. The main writer class is
`~fmt::BasicMemoryWriter` which stores its output in a memory buffer and
provides direct access to it. It is possible to create custom writers that
store output elsewhere by subclassing `~fmt::BasicWriter`.
.. doxygenclass:: fmt::BasicWriter
:members:
@@ -145,6 +200,12 @@ Write API
.. doxygenclass:: fmt::BasicArrayWriter
:members:
.. doxygenclass:: fmt::BasicStringWriter
:members:
.. doxygenclass:: fmt::BasicContainerWriter
:members:
.. doxygenfunction:: bin(int)
.. doxygenfunction:: oct(int)
@@ -169,6 +230,8 @@ Utilities
.. doxygenclass:: fmt::ArgList
:members:
.. doxygenfunction:: fmt::to_string(const T&)
.. doxygenclass:: fmt::BasicStringRef
:members:
@@ -185,6 +248,8 @@ System errors
.. doxygenclass:: fmt::SystemError
:members:
.. doxygenfunction:: fmt::format_system_error
.. doxygenclass:: fmt::WindowsError
:members:
@@ -202,7 +267,8 @@ A custom allocator class can be specified as a template argument to
It is also possible to write a formatting function that uses a custom
allocator::
typedef std::basic_string<char, std::char_traits<char>, CustomAllocator> CustomString;
typedef std::basic_string<char, std::char_traits<char>, CustomAllocator>
CustomString;
CustomString format(CustomAllocator alloc, fmt::CStringRef format_str,
fmt::ArgList args) {
+32 -29
View File
@@ -10,9 +10,9 @@ alternative to C++ IOStreams.
<div class="panel panel-default">
<div class="panel-heading">What users say:</div>
<div class="panel-body">
Thanks for creating this library. Its been a hole in C++ for a long time.
Ive used both boost::format and loki::SPrintf, and neither felt like the
right answer. This does.
Thanks for creating this library. Its been a hole in C++ for a long
time. Ive used both boost::format and loki::SPrintf, and neither felt
like the right answer. This does.
</div>
</div>
@@ -24,8 +24,8 @@ Format API
The replacement-based Format API provides a safe alternative to ``printf``,
``sprintf`` and friends with comparable or `better performance
<http://zverovich.net/2013/09/07/integer-to-string-conversion-in-cplusplus.html>`_.
The `format string syntax <doc/latest/index.html#format-string-syntax>`_ is similar
to the one used by `str.format <http://docs.python.org/2/library/stdtypes.html#str.format>`_
The `format string syntax <syntax.html>`_ is similar to the one used by
`str.format <http://docs.python.org/2/library/stdtypes.html#str.format>`_
in Python:
.. code:: c++
@@ -98,8 +98,8 @@ literal operators, they must be made visible with the directive
Write API
---------
The concatenation-based Write API (experimental) provides a
`fast <http://zverovich.net/2013/09/07/integer-to-string-conversion-in-cplusplus.html>`_
The concatenation-based Write API (experimental) provides a `fast
<http://zverovich.net/2013/09/07/integer-to-string-conversion-in-cplusplus.html>`_
stateless alternative to IOStreams:
.. code:: c++
@@ -112,8 +112,9 @@ stateless alternative to IOStreams:
Safety
------
The library is fully type safe, automatic memory management prevents buffer overflow,
errors in format strings are reported using exceptions. For example, the code
The library is fully type safe, automatic memory management prevents buffer
overflow, errors in format strings are reported using exceptions. For example,
the code
.. code:: c++
@@ -138,19 +139,21 @@ formatted into a narrow string. You can use a wide format string instead:
fmt::format(L"Cyrillic letter {}", L'\x42e');
For comparison, writing a wide character to ``std::ostream`` results in
its numeric value being written to the stream (i.e. 1070 instead of letter 'ю' which
is represented by ``L'\x42e'`` if we use Unicode) which is rarely what is needed.
its numeric value being written to the stream (i.e. 1070 instead of letter 'ю'
which is represented by ``L'\x42e'`` if we use Unicode) which is rarely what is
needed.
.. _portability:
Portability
-----------
The library is highly portable. Here is an incomplete list of operating systems and
compilers where it has been tested and known to work:
The library is highly portable. Here is an incomplete list of operating systems
and compilers where it has been tested and known to work:
* 64-bit (amd64) GNU/Linux with GCC 4.4.3, `4.6.3 <https://travis-ci.org/fmtlib/fmt>`_,
4.7.2, 4.8.1 and Intel C++ Compiler (ICC) 14.0.2
* 64-bit (amd64) GNU/Linux with GCC 4.4.3,
`4.6.3 <https://travis-ci.org/fmtlib/fmt>`_, 4.7.2, 4.8.1, and Intel C++
Compiler (ICC) 14.0.2
* 32-bit (i386) GNU/Linux with GCC 4.4.3, 4.6.3
@@ -161,21 +164,21 @@ compilers where it has been tested and known to work:
* 32-bit Windows with Visual C++ 2010
Although the library uses C++11 features when available, it also works with older
compilers and standard library implementations. The only thing to keep in mind
for C++98 portability:
Although the library uses C++11 features when available, it also works with
older compilers and standard library implementations. The only thing to keep in
mind for C++98 portability:
* Variadic templates: minimum GCC 4.4, Clang 2.9 or VS2013. This feature allows
the Format API to accept an unlimited number of arguments. With older compilers
the maximum is 15.
the Format API to accept an unlimited number of arguments. With older
compilers the maximum is 15.
* User-defined literals: minimum GCC 4.7, Clang 3.1 or VS2015. The suffixes
``_format`` and ``_a`` are functionally equivalent to the functions
* User-defined literals: minimum GCC 4.7, Clang 3.1 or VS2015. The suffixes
``_format`` and ``_a`` are functionally equivalent to the functions
``fmt::format`` and ``fmt::arg``.
The output of all formatting functions is consistent across platforms. In particular,
formatting a floating-point infinity always gives ``inf`` while the output
of ``printf`` is platform-dependent in this case. For example,
The output of all formatting functions is consistent across platforms. In
particular, formatting a floating-point infinity always gives ``inf`` while the
output of ``printf`` is platform-dependent in this case. For example,
.. code::
@@ -188,10 +191,10 @@ always prints ``inf``.
Ease of Use
-----------
fmt has a small self-contained code base consisting of a single header file
and a single source file and no external dependencies. A permissive BSD `license
<https://github.com/fmtlib/fmt#license>`_ allows using the library both
in open-source and commercial projects.
fmt has a small self-contained code base with the core library consisting of
a single header file and a single source file and no external dependencies.
A permissive BSD `license <https://github.com/fmtlib/fmt#license>`_ allows
using the library both in open-source and commercial projects.
.. raw:: html
+7 -9
View File
@@ -49,12 +49,10 @@ mini-language" or interpretation of the *format_spec*.
Most built-in types support a common formatting mini-language, which is
described in the next section.
A *format_spec* field can also include nested replacement fields within it.
These nested replacement fields can contain only an argument index;
format specifications are not allowed. Formatting is performed as if the
replacement fields within the format_spec are substituted before the
*format_spec* string is interpreted. This allows the formatting of a value
to be dynamically specified.
A *format_spec* field can also include nested replacement fields in certain
positions within it. These nested replacement fields can contain only an
argument id; format specifications are not allowed. This allows the
formatting of a value to be dynamically specified.
See the :ref:`formatexamples` section for some examples.
@@ -80,8 +78,8 @@ The general form of a *standard format specifier* is:
sign: "+" | "-" | " "
width: `integer` | "{" `arg_id` "}"
precision: `integer` | "{" `arg_id` "}"
type: `int_type` | "c" | "e" | "E" | "f" | "F" | "g" | "G" | "p" | "s"
int_type: "b" | "B" | "d" | "o" | "x" | "X"
type: `int_type` | "a" | "A" | "c" | "e" | "E" | "f" | "F" | "g" | "G" | "p" | "s"
int_type: "b" | "B" | "d" | "n" | "o" | "x" | "X"
The *fill* character can be any character other than '{' or '}'. The presence
of a fill character is signaled by the character following it, which must be
@@ -234,7 +232,7 @@ The available presentation types for floating-point values are:
+=========+==========================================================+
| ``'a'`` | Hexadecimal floating point format. Prints the number in |
| | base 16 with prefix ``"0x"`` and lower-case letters for |
| | digits above 9. Uses 'p' to indicate the exponent. |
| | digits above 9. Uses ``'p'`` to indicate the exponent. |
+---------+----------------------------------------------------------+
| ``'A'`` | Same as ``'a'`` except it uses upper-case letters for |
| | the prefix, digits above 9 and to indicate the exponent. |
+23 -2
View File
@@ -54,6 +54,23 @@ To build a `shared library`__ set the ``BUILD_SHARED_LIBS`` CMake variable to
__ http://en.wikipedia.org/wiki/Library_%28computing%29#Shared_libraries
Header-only usage with CMake
============================
In order to add ``fmtlib`` into an existing ``CMakeLists.txt`` file, you can add the ``fmt`` library directory into your main project, which will enable the ``fmt`` library::
add_subdirectory(fmt)
If you have a project called ``foo`` that you would like to link against the fmt library in a header-only fashion, you can enable with with::
target_link_libraries(foo PRIVATE fmt::fmt-header-only)
And then to ensure that the ``fmt`` library does not always get built, you can modify the call to ``add_subdirectory`` to read ::
add_subdirectory(fmt EXCLUDE_FROM_ALL)
This will ensure that the ``fmt`` library is exluded from calls to ``make``, ``make all``, or ``cmake --build .``.
Building the documentation
==========================
@@ -62,7 +79,11 @@ system:
* `Python <https://www.python.org/>`_ with pip and virtualenv
* `Doxygen <http://www.stack.nl/~dimitri/doxygen/>`_
* `Less <http://lesscss.org/>`_ with less-plugin-clean-css
* `Less <http://lesscss.org/>`_ with ``less-plugin-clean-css``.
Ubuntu doesn't package the ``clean-css`` plugin so you should use ``npm``
instead of ``apt`` to install both ``less`` and the plugin::
sudo npm install -g less less-plugin-clean-css.
First generate makefiles or project files using CMake as described in
the previous section. Then compile the ``doc`` target/project, for example::
@@ -87,4 +108,4 @@ Homebrew
fmt can be installed on OS X using `Homebrew <http://brew.sh/>`_::
brew install cppformat
brew install fmt
@@ -47,8 +47,10 @@
.highlight .mh { color: #208050 } /* Literal.Number.Hex */
.highlight .mi { color: #208050 } /* Literal.Number.Integer */
.highlight .mo { color: #208050 } /* Literal.Number.Oct */
.highlight .sa { color: #4070a0 } /* Literal.String.Affix */
.highlight .sb { color: #4070a0 } /* Literal.String.Backtick */
.highlight .sc { color: #4070a0 } /* Literal.String.Char */
.highlight .dl { color: #4070a0 } /* Literal.String.Delimiter */
.highlight .sd { color: #4070a0; font-style: italic } /* Literal.String.Doc */
.highlight .s2 { color: #4070a0 } /* Literal.String.Double */
.highlight .se { color: #4070a0; font-weight: bold } /* Literal.String.Escape */
@@ -59,7 +61,9 @@
.highlight .s1 { color: #4070a0 } /* Literal.String.Single */
.highlight .ss { color: #517918 } /* Literal.String.Symbol */
.highlight .bp { color: #007020 } /* Name.Builtin.Pseudo */
.highlight .fm { color: #06287e } /* Name.Function.Magic */
.highlight .vc { color: #bb60d5 } /* Name.Variable.Class */
.highlight .vg { color: #bb60d5 } /* Name.Variable.Global */
.highlight .vi { color: #bb60d5 } /* Name.Variable.Instance */
.highlight .vm { color: #bb60d5 } /* Name.Variable.Magic */
.highlight .il { color: #208050 } /* Literal.Number.Integer.Long */
+405 -132
View File
@@ -8,7 +8,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>API Reference &mdash; fmt 3.0.0 documentation</title>
<title>API Reference &mdash; fmt 4.0.0 documentation</title>
<link rel="stylesheet" href="_static/basic.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
@@ -17,10 +17,11 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: './',
VERSION: '3.0.0',
VERSION: '4.0.0',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true
HAS_SOURCE: true,
SOURCELINK_SUFFIX: ''
};
</script>
<script type="text/javascript" src="_static/jquery.js"></script>
@@ -35,8 +36,9 @@
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();
a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;
a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-20116650-4', 'fmtlib.net');
ga('send', 'pageview');
@@ -50,7 +52,8 @@
<div class="navbar-content">
<div class="navbar-header">
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target=".navbar-collapse">
<button type="button" class="navbar-toggle collapsed"
data-toggle="collapse" data-target=".navbar-collapse">
<span class="sr-only">Toggle navigation</span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
@@ -63,13 +66,17 @@
<div class="collapse navbar-collapse">
<ul class="nav navbar-nav">
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button"
aria-expanded="false">3.0.0 <span class="caret"></span></a>
<a href="#" class="dropdown-toggle" data-toggle="dropdown"
role="button" aria-expanded="false">4.0.0
<span class="caret"></span></a>
<ul class="dropdown-menu" role="menu">
<li><a href="http://fmtlib.net/2.0.0/">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0/">1.1.0</a></li>
<li><a href="http://fmtlib.net/1.0.0/">1.0.0</a></li>
<li><a href="http://fmtlib.net/3.0.0">3.0.0</a></li>
<li><a href="http://fmtlib.net/2.0.0">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0">1.1.0</a></li>
</ul>
</li>
@@ -82,7 +89,8 @@
<li class="active"><a href="api.html">API <span class="sr-only">(current)</span></a></li>
<li class="active"><a href="api.html">API
<span class="sr-only">(current)</span></a></li>
@@ -92,9 +100,11 @@
</ul>
<form class="navbar-form navbar-right" role="search" action="search.html" method="get">
<form class="navbar-form navbar-right" role="search" action="search.html"
method="get">
<div class="form-group">
<input type="text" name="q" class="form-control" placeholder="Search" >
<input type="text" name="q" class="form-control"
placeholder="Search" >
</div>
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
@@ -122,13 +132,16 @@ in namespace <code class="docutils literal"><span class="pre">fmt</span></code>
namespace is usually omitted in examples.</p>
<div class="section" id="format-api">
<h2>Format API<a class="headerlink" href="#format-api" title="Permalink to this headline"></a></h2>
<p>The following functions use <a class="reference internal" href="syntax.html#syntax"><span class="std std-ref">format string syntax</span></a> similar
to the one used by Python&#8217;s <a class="reference external" href="http://docs.python.org/3/library/stdtypes.html#str.format">str.format</a> function.
<p>The following functions defined in <code class="docutils literal"><span class="pre">fmt/format.h</span></code> use <a class="reference internal" href="syntax.html#syntax"><span class="std std-ref">format string
syntax</span></a> similar to the one used by Python&#8217;s <a class="reference external" href="http://docs.python.org/3/library/stdtypes.html#str.format">str.format</a> function.
They take <em>format_str</em> and <em>args</em> as arguments.</p>
<p><em>format_str</em> is a format string that contains literal text and replacement
fields surrounded by braces <code class="docutils literal"><span class="pre">{}</span></code>. The fields are replaced with formatted
arguments in the resulting string.</p>
<p><em>args</em> is an argument list representing arbitrary arguments.</p>
<p>The <a class="reference external" href="https://github.com/fmtlib/fmt/blob/master/README.rst#speed-tests">performance of the format API</a> is close
to that of glibc&#8217;s <code class="docutils literal"><span class="pre">printf</span></code> and better than the performance of IOStreams.
For even better speed use the <a class="reference internal" href="#write-api">write API</a>.</p>
<span class="target" id="format"></span><dl class="function">
<dt id="_CPPv2N3fmt6formatE10CStringRef7ArgList">
<span id="fmt::format__CStringRef.ArgList"></span><span class="target" id="formatformat_8h_1a638f25c535b3bfa12dc1478b11885b6f"></span>std::string <code class="descclassname">fmt::</code><code class="descname">format</code><span class="sig-paren">(</span>CStringRef <em>format_str</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt6formatE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
@@ -140,18 +153,10 @@ arguments in the resulting string.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt8literalsli7_formatEPKcNSt6size_tE">
<span class="target" id="formatformat_8h_1a8f568cdac4d075838347616fc4899417"></span>internal::UdlFormat&lt;char&gt; <code class="descclassname">fmt::literals::</code><code class="descname">operator&quot;&quot;_format</code><span class="sig-paren">(</span><em class="property">const</em> char *<em>s</em>, std::size_t<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt8literalsli7_formatEPKcNSt6size_tE" title="Permalink to this definition"></a></dt>
<dd><p><p>C++11 literal equivalent of <a class="reference internal" href="#_CPPv2N3fmt6formatE10CStringRef7ArgList" title="fmt::format"><code class="xref cpp cpp-func docutils literal"><span class="pre">fmt::format()</span></code></a>.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="k">using</span> <span class="k">namespace</span> <span class="n">fmt</span><span class="o">::</span><span class="n">literals</span><span class="p">;</span>
<span class="n">std</span><span class="o">::</span><span class="n">string</span> <span class="n">message</span> <span class="o">=</span> <span class="s">&quot;The answer is {}&quot;</span><span class="n">_format</span><span class="p">(</span><span class="mi">42</span><span class="p">);</span>
</pre></div>
<div class="admonition warning">
<p class="first admonition-title">Warning</p>
<p class="last">doxygenfunction: Cannot find function &#8220;operator&#8221;&#8220;_format&#8221; in doxygen xml output for project &#8220;format&#8221; from directory: /home/foonathan/Programming/fmt/build/doc/doxyxml</p>
</div>
</p>
</dd></dl>
<span class="target" id="print"></span><dl class="function">
<dt id="_CPPv2N3fmt5printE10CStringRef7ArgList">
<span id="fmt::print__CStringRef.ArgList"></span><span class="target" id="formatformat_8h_1a7cfad68e64995774f11072aaf5008e8a"></span>void <code class="descclassname">fmt::</code><code class="descname">print</code><span class="sig-paren">(</span>CStringRef <em>format_str</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt5printE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
@@ -180,7 +185,8 @@ arguments in the resulting string.</p>
<dt id="_CPPv2N3fmt14BasicFormatterE">
<span id="fmt::BasicFormatter"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">BasicFormatter</code><a class="headerlink" href="#_CPPv2N3fmt14BasicFormatterE" title="Permalink to this definition"></a></dt>
<dd><p>This template formats data and writes the output to a writer. </p>
<div class="breathe-sectiondef container">
<p>Inherits from fmt::internal::FormatterBase</p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Types</p>
<dl class="type">
<dt id="_CPPv2N3fmt14BasicFormatter4CharE">
@@ -189,7 +195,7 @@ arguments in the resulting string.</p>
</dd></dl>
</div>
<div class="breathe-sectiondef container">
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt14BasicFormatter14BasicFormatterERK7ArgListR11BasicWriterI4CharE">
@@ -217,8 +223,8 @@ appropriate lifetimes.</p>
<div class="section" id="date-and-time-formatting">
<h3>Date and time formatting<a class="headerlink" href="#date-and-time-formatting" title="Permalink to this headline"></a></h3>
<p>The library supports <a class="reference external" href="http://en.cppreference.com/w/cpp/chrono/c/strftime">strftime</a>-like
date and time formatting:</p>
<p>The library supports <a class="reference external" href="http://en.cppreference.com/w/cpp/chrono/c/strftime">strftime</a>-like date and time
formatting:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="cp">#include</span> <span class="cpf">&quot;fmt/time.h&quot;</span><span class="cp"></span>
<span class="n">std</span><span class="o">::</span><span class="kt">time_t</span> <span class="n">t</span> <span class="o">=</span> <span class="n">std</span><span class="o">::</span><span class="n">time</span><span class="p">(</span><span class="k">nullptr</span><span class="p">);</span>
@@ -229,6 +235,32 @@ date and time formatting:</p>
<p>The format string syntax is described in the documentation of
<a class="reference external" href="http://en.cppreference.com/w/cpp/chrono/c/strftime">strftime</a>.</p>
</div>
<div class="section" id="formatting-user-defined-types">
<h3>Formatting user-defined types<a class="headerlink" href="#formatting-user-defined-types" title="Permalink to this headline"></a></h3>
<p>A custom <code class="docutils literal"><span class="pre">format_arg</span></code> function may be implemented and used to format any
user-defined type. That is how date and time formatting described in the
previous section is implemented in <code class="file docutils literal"><span class="pre">fmt/time.h</span></code>. The following example
shows how to implement custom formatting for a user-defined structure.</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="k">struct</span> <span class="n">MyStruct</span> <span class="p">{</span> <span class="kt">double</span> <span class="n">a</span><span class="p">,</span> <span class="n">b</span><span class="p">;</span> <span class="p">};</span>
<span class="kt">void</span> <span class="nf">format_arg</span><span class="p">(</span><span class="n">fmt</span><span class="o">::</span><span class="n">BasicFormatter</span><span class="o">&lt;</span><span class="kt">char</span><span class="o">&gt;</span> <span class="o">&amp;</span><span class="n">f</span><span class="p">,</span>
<span class="k">const</span> <span class="kt">char</span> <span class="o">*&amp;</span><span class="n">format_str</span><span class="p">,</span> <span class="k">const</span> <span class="n">MyStruct</span> <span class="o">&amp;</span><span class="n">s</span><span class="p">)</span> <span class="p">{</span>
<span class="n">f</span><span class="p">.</span><span class="n">writer</span><span class="p">().</span><span class="n">write</span><span class="p">(</span><span class="s">&quot;[MyStruct: a={:.1f}, b={:.2f}]&quot;</span><span class="p">,</span> <span class="n">s</span><span class="p">.</span><span class="n">a</span><span class="p">,</span> <span class="n">s</span><span class="p">.</span><span class="n">b</span><span class="p">);</span>
<span class="p">}</span>
<span class="n">MyStruct</span> <span class="n">m</span> <span class="o">=</span> <span class="p">{</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">2</span> <span class="p">};</span>
<span class="n">std</span><span class="o">::</span><span class="n">string</span> <span class="n">s</span> <span class="o">=</span> <span class="n">fmt</span><span class="o">::</span><span class="n">format</span><span class="p">(</span><span class="s">&quot;m={}&quot;</span><span class="p">,</span> <span class="n">n</span><span class="p">);</span>
<span class="c1">// s == &quot;m=[MyStruct: a=1.0, b=2.00]&quot;</span>
</pre></div>
</div>
<p>Note in the example above the <code class="docutils literal"><span class="pre">format_arg</span></code> function ignores the contents of
<code class="docutils literal"><span class="pre">format_str</span></code> so the type will always be formatted as specified. See
<code class="docutils literal"><span class="pre">format_arg</span></code> in <code class="file docutils literal"><span class="pre">fmt/time.h</span></code> for an advanced example of how to use
the <code class="docutils literal"><span class="pre">format_str</span></code> argument to customize the formatted output.</p>
<p>This section shows how to define a custom format function for a user-defined
type. The next section describes how to get <code class="docutils literal"><span class="pre">fmt</span></code> to use a conventional stream
output <code class="docutils literal"><span class="pre">operator&lt;&lt;</span></code> when one is defined for a user-defined type.</p>
</div>
<div class="section" id="std-ostream-support">
<h3><code class="docutils literal"><span class="pre">std::ostream</span></code> support<a class="headerlink" href="#std-ostream-support" title="Permalink to this headline"></a></h3>
<p>The header <code class="docutils literal"><span class="pre">fmt/ostream.h</span></code> provides <code class="docutils literal"><span class="pre">std::ostream</span></code> support including
@@ -238,7 +270,7 @@ formatting of user-defined types that have overloaded <code class="docutils lite
<span class="k">class</span> <span class="nc">Date</span> <span class="p">{</span>
<span class="kt">int</span> <span class="n">year_</span><span class="p">,</span> <span class="n">month_</span><span class="p">,</span> <span class="n">day_</span><span class="p">;</span>
<span class="k">public</span><span class="o">:</span>
<span class="n">Date</span><span class="p">(</span><span class="kt">int</span> <span class="n">year</span><span class="p">,</span> <span class="kt">int</span> <span class="n">month</span><span class="p">,</span> <span class="kt">int</span> <span class="n">day</span><span class="p">)</span> <span class="o">:</span> <span class="n">year_</span><span class="p">(</span><span class="n">year</span><span class="p">),</span> <span class="n">month_</span><span class="p">(</span><span class="n">month</span><span class="p">),</span> <span class="n">day_</span><span class="p">(</span><span class="n">day</span><span class="p">)</span> <span class="p">{}</span>
<span class="n">Date</span><span class="p">(</span><span class="kt">int</span> <span class="n">year</span><span class="p">,</span> <span class="kt">int</span> <span class="n">month</span><span class="p">,</span> <span class="kt">int</span> <span class="n">day</span><span class="p">)</span><span class="o">:</span> <span class="n">year_</span><span class="p">(</span><span class="n">year</span><span class="p">),</span> <span class="n">month_</span><span class="p">(</span><span class="n">month</span><span class="p">),</span> <span class="n">day_</span><span class="p">(</span><span class="n">day</span><span class="p">)</span> <span class="p">{}</span>
<span class="k">friend</span> <span class="n">std</span><span class="o">::</span><span class="n">ostream</span> <span class="o">&amp;</span><span class="k">operator</span><span class="o">&lt;&lt;</span><span class="p">(</span><span class="n">std</span><span class="o">::</span><span class="n">ostream</span> <span class="o">&amp;</span><span class="n">os</span><span class="p">,</span> <span class="k">const</span> <span class="n">Date</span> <span class="o">&amp;</span><span class="n">d</span><span class="p">)</span> <span class="p">{</span>
<span class="k">return</span> <span class="n">os</span> <span class="o">&lt;&lt;</span> <span class="n">d</span><span class="p">.</span><span class="n">year_</span> <span class="o">&lt;&lt;</span> <span class="sc">&#39;-&#39;</span> <span class="o">&lt;&lt;</span> <span class="n">d</span><span class="p">.</span><span class="n">month_</span> <span class="o">&lt;&lt;</span> <span class="sc">&#39;-&#39;</span> <span class="o">&lt;&lt;</span> <span class="n">d</span><span class="p">.</span><span class="n">day_</span><span class="p">;</span>
@@ -260,17 +292,6 @@ formatting of user-defined types that have overloaded <code class="docutils lite
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt7fprintfERNSt7ostreamE10CStringRef7ArgList">
<span id="fmt::fprintf__osR.CStringRef.ArgList"></span><span class="target" id="formatostream_8h_1adf9e00e4ddf5cad224a101333cfac9e8"></span>int <code class="descclassname">fmt::</code><code class="descname">fprintf</code><span class="sig-paren">(</span>std::ostream &amp;<em>os</em>, CStringRef <em>format_str</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt7fprintfERNSt7ostreamE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
<dd><p><p>Prints formatted data to the stream <em>os</em>.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="n">fprintf</span><span class="p">(</span><span class="n">cerr</span><span class="p">,</span> <span class="s">&quot;Don&#39;t %s!&quot;</span><span class="p">,</span> <span class="s">&quot;panic&quot;</span><span class="p">);</span>
</pre></div>
</div>
</p>
</dd></dl>
</div>
<div class="section" id="argument-formatters">
<h3>Argument formatters<a class="headerlink" href="#argument-formatters" title="Permalink to this headline"></a></h3>
@@ -279,7 +300,7 @@ custom argument formatter class:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="c1">// A custom argument formatter that formats negative integers as unsigned</span>
<span class="c1">// with the ``x`` format specifier.</span>
<span class="k">class</span> <span class="nc">CustomArgFormatter</span> <span class="o">:</span>
<span class="k">public</span> <span class="n">fmt</span><span class="o">::</span><span class="n">BasicArgFormatter</span><span class="o">&lt;</span><span class="n">CustomArgFormatter</span><span class="p">,</span> <span class="kt">char</span><span class="o">&gt;</span> <span class="p">{</span>
<span class="k">public</span> <span class="n">fmt</span><span class="o">::</span><span class="n">BasicArgFormatter</span><span class="o">&lt;</span><span class="n">CustomArgFormatter</span><span class="p">,</span> <span class="kt">char</span><span class="o">&gt;</span> <span class="p">{</span>
<span class="k">public</span><span class="o">:</span>
<span class="n">CustomArgFormatter</span><span class="p">(</span><span class="n">fmt</span><span class="o">::</span><span class="n">BasicFormatter</span><span class="o">&lt;</span><span class="kt">char</span><span class="p">,</span> <span class="n">CustomArgFormatter</span><span class="o">&gt;</span> <span class="o">&amp;</span><span class="n">f</span><span class="p">,</span>
<span class="n">fmt</span><span class="o">::</span><span class="n">FormatSpec</span> <span class="o">&amp;</span><span class="n">s</span><span class="p">,</span> <span class="k">const</span> <span class="kt">char</span> <span class="o">*</span><span class="n">fmt</span><span class="p">)</span>
@@ -329,7 +350,7 @@ then a corresponding method of <a class="reference internal" href="#_CPPv2N3fmt1
</pre></div>
</div>
</p>
<div class="breathe-sectiondef container">
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt10ArgVisitor9visit_intEi">
@@ -440,7 +461,7 @@ called.</p>
<dl class="class">
<dt>
<span class="target" id="formatclassfmt_1_1_basic_arg_formatter"></span><em class="property">template </em>&lt;typename <em>Impl</em>, typename <em>Char</em>&gt;</dt>
<span class="target" id="formatclassfmt_1_1_basic_arg_formatter"></span><em class="property">template </em>&lt;typename <em>Impl</em>, typename <em>Char</em>, typename <em>Spec</em> = fmt::FormatSpec&gt;</dt>
<dt id="_CPPv2N3fmt17BasicArgFormatterE">
<span id="fmt::BasicArgFormatter"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">BasicArgFormatter</code><a class="headerlink" href="#_CPPv2N3fmt17BasicArgFormatterE" title="Permalink to this definition"></a></dt>
<dd><p><p>An argument formatter based on the <a class="reference external" href="http://en.wikipedia.org/wiki/Curiously_recurring_template_pattern">curiously recurring template pattern</a>.</p>
@@ -455,11 +476,12 @@ will be called. If the subclass doesn&#8217;t contain a method with this signatu
then a corresponding method of <a class="reference internal" href="#_CPPv2N3fmt17BasicArgFormatterE" title="fmt::BasicArgFormatter"><code class="xref cpp cpp-any docutils literal"><span class="pre">BasicArgFormatter</span></code></a> or its superclass
will be called.</p>
</p>
<div class="breathe-sectiondef container">
<p>Inherits from fmt::internal::ArgFormatterBase&lt; Impl, Char, Spec &gt;</p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt17BasicArgFormatter17BasicArgFormatterER14BasicFormatterI4Char4ImplER10FormatSpecPK4Char">
<span id="fmt::BasicArgFormatter::BasicArgFormatter__BasicFormatter:Char.Impl:R.FormatSpecR.CharCP"></span><span class="target" id="formatclassfmt_1_1_basic_arg_formatter_1a207b17b258c5e16cf61ebfc9b13211d3"></span><code class="descname">BasicArgFormatter</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N3fmt14BasicFormatterE" title="fmt::BasicFormatter">BasicFormatter</a>&lt;Char, Impl&gt; &amp;<em>formatter</em>, FormatSpec &amp;<em>spec</em>, <em class="property">const</em> Char *<em>fmt</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt17BasicArgFormatter17BasicArgFormatterER14BasicFormatterI4Char4ImplER10FormatSpecPK4Char" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2N3fmt17BasicArgFormatter17BasicArgFormatterER14BasicFormatterI4Char4ImplER4SpecPK4Char">
<span id="fmt::BasicArgFormatter::BasicArgFormatter__BasicFormatter:Char.Impl:R.SpecR.CharCP"></span><span class="target" id="formatclassfmt_1_1_basic_arg_formatter_1a9fbfaaf573b6714ed03894326b0a5106"></span><code class="descname">BasicArgFormatter</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N3fmt14BasicFormatterE" title="fmt::BasicFormatter">BasicFormatter</a>&lt;Char, Impl&gt; &amp;<em>formatter</em>, Spec &amp;<em>spec</em>, <em class="property">const</em> Char *<em>fmt</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt17BasicArgFormatter17BasicArgFormatterER14BasicFormatterI4Char4ImplER4SpecPK4Char" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs an argument formatter object.
<em>formatter</em> is a reference to the main formatter object, <em>spec</em> contains
format specifier information for standard argument types, and <em>fmt</em> points
@@ -469,8 +491,8 @@ to the part of the format string being parsed for custom argument types.</p>
<dl class="function">
<dt id="_CPPv2N3fmt17BasicArgFormatter12visit_customEN8internal3Arg11CustomValueE">
<span id="fmt::BasicArgFormatter::visit_custom__internal::Arg::CustomValue"></span><span class="target" id="formatclassfmt_1_1_basic_arg_formatter_1ae0aab0f90c9c93e3513203fc84c2c4dc"></span>void <code class="descname">visit_custom</code><span class="sig-paren">(</span>internal::Arg::CustomValue <em>c</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt17BasicArgFormatter12visit_customEN8internal3Arg11CustomValueE" title="Permalink to this definition"></a></dt>
<dd><p>Formats argument of a custom (user-defined) type. </p>
<span id="fmt::BasicArgFormatter::visit_custom__internal::Arg::CustomValue"></span><span class="target" id="formatclassfmt_1_1_basic_arg_formatter_1acc822e8efaa99b664deaf38b08950b88"></span>void <code class="descname">visit_custom</code><span class="sig-paren">(</span>internal::Arg::CustomValue <em>c</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt17BasicArgFormatter12visit_customEN8internal3Arg11CustomValueE" title="Permalink to this definition"></a></dt>
<dd><p>Formats an argument of a custom (user-defined) type. </p>
</dd></dl>
</div>
@@ -482,7 +504,8 @@ to the part of the format string being parsed for custom argument types.</p>
<dt id="_CPPv2N3fmt12ArgFormatterE">
<span id="fmt::ArgFormatter"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">ArgFormatter</code><a class="headerlink" href="#_CPPv2N3fmt12ArgFormatterE" title="Permalink to this definition"></a></dt>
<dd><p>The default argument formatter. </p>
<div class="breathe-sectiondef container">
<p>Inherits from <a class="reference internal" href="#formatclassfmt_1_1_basic_arg_formatter"><span class="std std-ref">fmt::BasicArgFormatter&lt; ArgFormatter&lt; Char &gt;, Char, FormatSpec &gt;</span></a></p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt12ArgFormatter12ArgFormatterER14BasicFormatterI4CharER10FormatSpecPK4Char">
@@ -494,13 +517,16 @@ to the part of the format string being parsed for custom argument types.</p>
</dd></dl>
</div>
<div class="section" id="printf-formatting-functions">
<h3>Printf formatting functions<a class="headerlink" href="#printf-formatting-functions" title="Permalink to this headline"></a></h3>
<p>The following functions use <a class="reference external" href="http://pubs.opengroup.org/onlinepubs/009695399/functions/fprintf.html">printf format string syntax</a> with
a POSIX extension for positional arguments.</p>
<div class="section" id="printf-formatting">
<h3>Printf formatting<a class="headerlink" href="#printf-formatting" title="Permalink to this headline"></a></h3>
<p>The header <code class="docutils literal"><span class="pre">fmt/printf.h</span></code> provides <code class="docutils literal"><span class="pre">printf</span></code>-like formatting functionality.
The following functions use <a class="reference external" href="http://pubs.opengroup.org/onlinepubs/009695399/functions/fprintf.html">printf format string syntax</a> with
the POSIX extension for positional arguments. Unlike their standard
counterparts, the <code class="docutils literal"><span class="pre">fmt</span></code> functions are type-safe and throw an exception if an
argument type doesn&#8217;t match its format specification.</p>
<dl class="function">
<dt id="_CPPv2N3fmt6printfE10CStringRef7ArgList">
<span id="fmt::printf__CStringRef.ArgList"></span><span class="target" id="formatformat_8h_1aa936ffccf89f4609cd9fce18825f0b14"></span>int <code class="descclassname">fmt::</code><code class="descname">printf</code><span class="sig-paren">(</span>CStringRef <em>format</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt6printfE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
<span id="fmt::printf__CStringRef.ArgList"></span><span class="target" id="formatprintf_8h_1aa936ffccf89f4609cd9fce18825f0b14"></span>int <code class="descclassname">fmt::</code><code class="descname">printf</code><span class="sig-paren">(</span>CStringRef <em>format</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt6printfE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
<dd><p><p>Prints formatted data to <code class="docutils literal"><span class="pre">stdout</span></code>.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="n">fmt</span><span class="o">::</span><span class="n">printf</span><span class="p">(</span><span class="s">&quot;Elapsed time: %.2f seconds&quot;</span><span class="p">,</span> <span class="mf">1.23</span><span class="p">);</span>
@@ -511,7 +537,7 @@ a POSIX extension for positional arguments.</p>
<dl class="function">
<dt id="_CPPv2N3fmt7fprintfEPNSt4FILEE10CStringRef7ArgList">
<span id="fmt::fprintf__std::FILEP.CStringRef.ArgList"></span><span class="target" id="formatformat_8h_1ae70c0a9615eef5e1e78450496d2a90e6"></span>int <code class="descclassname">fmt::</code><code class="descname">fprintf</code><span class="sig-paren">(</span>std::FILE *<em>f</em>, CStringRef <em>format</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt7fprintfEPNSt4FILEE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
<span id="fmt::fprintf__std::FILEP.CStringRef.ArgList"></span><span class="target" id="formatprintf_8h_1ae70c0a9615eef5e1e78450496d2a90e6"></span>int <code class="descclassname">fmt::</code><code class="descname">fprintf</code><span class="sig-paren">(</span>std::FILE *<em>f</em>, CStringRef <em>format</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt7fprintfEPNSt4FILEE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
<dd><p><p>Prints formatted data to the file <em>f</em>.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="n">fmt</span><span class="o">::</span><span class="n">fprintf</span><span class="p">(</span><span class="n">stderr</span><span class="p">,</span> <span class="s">&quot;Don&#39;t %s!&quot;</span><span class="p">,</span> <span class="s">&quot;panic&quot;</span><span class="p">);</span>
@@ -520,9 +546,20 @@ a POSIX extension for positional arguments.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt7fprintfERNSt7ostreamE10CStringRef7ArgList">
<span id="fmt::fprintf__osR.CStringRef.ArgList"></span><span class="target" id="formatprintf_8h_1adf9e00e4ddf5cad224a101333cfac9e8"></span>int <code class="descclassname">fmt::</code><code class="descname">fprintf</code><span class="sig-paren">(</span>std::ostream &amp;<em>os</em>, CStringRef <em>format_str</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt7fprintfERNSt7ostreamE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
<dd><p><p>Prints formatted data to the stream <em>os</em>.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="n">fprintf</span><span class="p">(</span><span class="n">cerr</span><span class="p">,</span> <span class="s">&quot;Don&#39;t %s!&quot;</span><span class="p">,</span> <span class="s">&quot;panic&quot;</span><span class="p">);</span>
</pre></div>
</div>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt7sprintfE10CStringRef7ArgList">
<span id="fmt::sprintf__CStringRef.ArgList"></span><span class="target" id="formatformat_8h_1a956d655d1291fb85203c58fadd4bba1a"></span>std::string <code class="descclassname">fmt::</code><code class="descname">sprintf</code><span class="sig-paren">(</span>CStringRef <em>format</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt7sprintfE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
<span id="fmt::sprintf__CStringRef.ArgList"></span><span class="target" id="formatprintf_8h_1a956d655d1291fb85203c58fadd4bba1a"></span>std::string <code class="descclassname">fmt::</code><code class="descname">sprintf</code><span class="sig-paren">(</span>CStringRef <em>format</em>, <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> <em>args</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt7sprintfE10CStringRef7ArgList" title="Permalink to this definition"></a></dt>
<dd><p><p>Formats arguments and returns the result as a string.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="n">std</span><span class="o">::</span><span class="n">string</span> <span class="n">message</span> <span class="o">=</span> <span class="n">fmt</span><span class="o">::</span><span class="n">sprintf</span><span class="p">(</span><span class="s">&quot;The answer is %d&quot;</span><span class="p">,</span> <span class="mi">42</span><span class="p">);</span>
@@ -531,10 +568,124 @@ a POSIX extension for positional arguments.</p>
</p>
</dd></dl>
<dl class="class">
<dt>
<span class="target" id="formatclassfmt_1_1_printf_formatter"></span><em class="property">template </em>&lt;typename <em>Char</em>, typename <em>ArgFormatter</em> = <a class="reference internal" href="#formatclassfmt_1_1_printf_arg_formatter"><span class="std std-ref">PrintfArgFormatter</span></a>&lt;Char&gt;&gt;</dt>
<dt id="_CPPv2N3fmt15PrintfFormatterE">
<span id="fmt::PrintfFormatter"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">PrintfFormatter</code><a class="headerlink" href="#_CPPv2N3fmt15PrintfFormatterE" title="Permalink to this definition"></a></dt>
<dd><p>This template formats data and writes the output to a writer. </p>
<p>Inherits from fmt::internal::FormatterBase</p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt15PrintfFormatter15PrintfFormatterERK7ArgListR11BasicWriterI4CharE">
<span id="fmt::PrintfFormatter::PrintfFormatter__ArgListCR.BasicWriter:Char:R"></span><span class="target" id="formatclassfmt_1_1_printf_formatter_1a9cb3cad9a8e4cd08445e9ff2338d40b0"></span><code class="descname">PrintfFormatter</code><span class="sig-paren">(</span><em class="property">const</em> <a class="reference internal" href="#_CPPv2N3fmt7ArgListE" title="fmt::ArgList">ArgList</a> &amp;<em>al</em>, <a class="reference internal" href="#_CPPv2N3fmt11BasicWriterE" title="fmt::BasicWriter">BasicWriter</a>&lt;Char&gt; &amp;<em>w</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt15PrintfFormatter15PrintfFormatterERK7ArgListR11BasicWriterI4CharE" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs a <code class="docutils literal"><span class="pre">PrintfFormatter</span></code> object. References to the arguments and
the writer are stored in the formatter object so make sure they have
appropriate lifetimes.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt15PrintfFormatter6formatE15BasicCStringRefI4CharE">
<span id="fmt::PrintfFormatter::format__BasicCStringRef:Char:"></span><span class="target" id="formatclassfmt_1_1_printf_formatter_1a295c50e11b9a77720c8078f287040e5c"></span>void <code class="descname">format</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N3fmt15BasicCStringRefE" title="fmt::BasicCStringRef">BasicCStringRef</a>&lt;Char&gt; <em>format_str</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt15PrintfFormatter6formatE15BasicCStringRefI4CharE" title="Permalink to this definition"></a></dt>
<dd><p>Formats stored arguments and writes the output to the writer. </p>
</dd></dl>
</div>
</dd></dl>
<dl class="class">
<dt>
<span class="target" id="formatclassfmt_1_1_basic_printf_arg_formatter"></span><em class="property">template </em>&lt;typename <em>Impl</em>, typename <em>Char</em>, typename <em>Spec</em>&gt;</dt>
<dt id="_CPPv2N3fmt23BasicPrintfArgFormatterE">
<span id="fmt::BasicPrintfArgFormatter"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">BasicPrintfArgFormatter</code><a class="headerlink" href="#_CPPv2N3fmt23BasicPrintfArgFormatterE" title="Permalink to this definition"></a></dt>
<dd><p><p>A <code class="docutils literal"><span class="pre">printf</span></code> argument formatter based on the <a class="reference external" href="http://en.wikipedia.org/wiki/Curiously_recurring_template_pattern">curiously recurring template
pattern</a>.</p>
<p>To use <a class="reference internal" href="#_CPPv2N3fmt23BasicPrintfArgFormatterE" title="fmt::BasicPrintfArgFormatter"><code class="xref cpp cpp-any docutils literal"><span class="pre">BasicPrintfArgFormatter</span></code></a> define a subclass that implements some
or all of the visit methods with the same signatures as the methods in
<a class="reference internal" href="#_CPPv2N3fmt10ArgVisitorE" title="fmt::ArgVisitor"><code class="xref cpp cpp-any docutils literal"><span class="pre">ArgVisitor</span></code></a>, for example, <a class="reference internal" href="#_CPPv2N3fmt10ArgVisitor9visit_intEi" title="fmt::ArgVisitor::visit_int"><code class="xref cpp cpp-any docutils literal"><span class="pre">visit_int()</span></code></a>.
Pass the subclass as the <em>Impl</em> template parameter. When a formatting
function processes an argument, it will dispatch to a visit method
specific to the argument type. For example, if the argument type is
<code class="docutils literal"><span class="pre">double</span></code> then the <a class="reference internal" href="#_CPPv2N3fmt10ArgVisitor12visit_doubleEd" title="fmt::ArgVisitor::visit_double"><code class="xref cpp cpp-any docutils literal"><span class="pre">visit_double()</span></code></a> method of a subclass
will be called. If the subclass doesn&#8217;t contain a method with this signature,
then a corresponding method of <a class="reference internal" href="#_CPPv2N3fmt23BasicPrintfArgFormatterE" title="fmt::BasicPrintfArgFormatter"><code class="xref cpp cpp-any docutils literal"><span class="pre">BasicPrintfArgFormatter</span></code></a> or its
superclass will be called.</p>
</p>
<p>Inherits from fmt::internal::ArgFormatterBase&lt; Impl, Char, Spec &gt;</p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt23BasicPrintfArgFormatter23BasicPrintfArgFormatterER11BasicWriterI4CharER4Spec">
<span id="fmt::BasicPrintfArgFormatter::BasicPrintfArgFormatter__BasicWriter:Char:R.SpecR"></span><span class="target" id="formatclassfmt_1_1_basic_printf_arg_formatter_1a7027cf03f0a54f8d7e53563e948d9f54"></span><code class="descname">BasicPrintfArgFormatter</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N3fmt11BasicWriterE" title="fmt::BasicWriter">BasicWriter</a>&lt;Char&gt; &amp;<em>w</em>, Spec &amp;<em>s</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt23BasicPrintfArgFormatter23BasicPrintfArgFormatterER11BasicWriterI4CharER4Spec" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs an argument formatter object.
<em>writer</em> is a reference to the output writer and <em>spec</em> contains format
specifier information for standard argument types.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt23BasicPrintfArgFormatter10visit_boolEb">
<span id="fmt::BasicPrintfArgFormatter::visit_bool__b"></span><span class="target" id="formatclassfmt_1_1_basic_printf_arg_formatter_1a5a8896e3b7e60b678ad7ac1145d2d7db"></span>void <code class="descname">visit_bool</code><span class="sig-paren">(</span>bool <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt23BasicPrintfArgFormatter10visit_boolEb" title="Permalink to this definition"></a></dt>
<dd><p>Formats an argument of type <code class="docutils literal"><span class="pre">bool</span></code>. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt23BasicPrintfArgFormatter10visit_charEi">
<span id="fmt::BasicPrintfArgFormatter::visit_char__i"></span><span class="target" id="formatclassfmt_1_1_basic_printf_arg_formatter_1a6d6a9710fe756a8682efa6e83eea8146"></span>void <code class="descname">visit_char</code><span class="sig-paren">(</span>int <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt23BasicPrintfArgFormatter10visit_charEi" title="Permalink to this definition"></a></dt>
<dd><p>Formats a character. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt23BasicPrintfArgFormatter13visit_cstringEPKc">
<span id="fmt::BasicPrintfArgFormatter::visit_cstring__cCP"></span><span class="target" id="formatclassfmt_1_1_basic_printf_arg_formatter_1a202e5093c8d7ab388c05f58956e8f721"></span>void <code class="descname">visit_cstring</code><span class="sig-paren">(</span><em class="property">const</em> char *<em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt23BasicPrintfArgFormatter13visit_cstringEPKc" title="Permalink to this definition"></a></dt>
<dd><p>Formats a null-terminated C string. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt23BasicPrintfArgFormatter13visit_pointerEPKv">
<span id="fmt::BasicPrintfArgFormatter::visit_pointer__voidCP"></span><span class="target" id="formatclassfmt_1_1_basic_printf_arg_formatter_1a4184ac39a994f38d4b4850393e413a1c"></span>void <code class="descname">visit_pointer</code><span class="sig-paren">(</span><em class="property">const</em> void *<em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt23BasicPrintfArgFormatter13visit_pointerEPKv" title="Permalink to this definition"></a></dt>
<dd><p>Formats a pointer. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt23BasicPrintfArgFormatter12visit_customEN8internal3Arg11CustomValueE">
<span id="fmt::BasicPrintfArgFormatter::visit_custom__internal::Arg::CustomValue"></span><span class="target" id="formatclassfmt_1_1_basic_printf_arg_formatter_1a5ad1e99dfd69b88a6b7940c1bfc52d23"></span>void <code class="descname">visit_custom</code><span class="sig-paren">(</span>internal::Arg::CustomValue <em>c</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt23BasicPrintfArgFormatter12visit_customEN8internal3Arg11CustomValueE" title="Permalink to this definition"></a></dt>
<dd><p>Formats an argument of a custom (user-defined) type. </p>
</dd></dl>
</div>
</dd></dl>
<dl class="class">
<dt>
<span class="target" id="formatclassfmt_1_1_printf_arg_formatter"></span><em class="property">template </em>&lt;<em class="property">typename</em> Char&gt;</dt>
<dt id="_CPPv2N3fmt18PrintfArgFormatterE">
<span id="fmt::PrintfArgFormatter"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">PrintfArgFormatter</code><a class="headerlink" href="#_CPPv2N3fmt18PrintfArgFormatterE" title="Permalink to this definition"></a></dt>
<dd><p>The default printf argument formatter. </p>
<p>Inherits from <a class="reference internal" href="#formatclassfmt_1_1_basic_printf_arg_formatter"><span class="std std-ref">fmt::BasicPrintfArgFormatter&lt; PrintfArgFormatter&lt; Char &gt;, Char, FormatSpec &gt;</span></a></p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt18PrintfArgFormatter18PrintfArgFormatterER11BasicWriterI4CharER10FormatSpec">
<span id="fmt::PrintfArgFormatter::PrintfArgFormatter__BasicWriter:Char:R.FormatSpecR"></span><span class="target" id="formatclassfmt_1_1_printf_arg_formatter_1aa4b9526d3c614205d607f63918c33245"></span><code class="descname">PrintfArgFormatter</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N3fmt11BasicWriterE" title="fmt::BasicWriter">BasicWriter</a>&lt;Char&gt; &amp;<em>w</em>, FormatSpec &amp;<em>s</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt18PrintfArgFormatter18PrintfArgFormatterER11BasicWriterI4CharER10FormatSpec" title="Permalink to this definition"></a></dt>
<dd><p>Constructs an argument formatter object. </p>
</dd></dl>
</div>
</dd></dl>
</div>
</div>
<div class="section" id="write-api">
<h2>Write API<a class="headerlink" href="#write-api" title="Permalink to this headline"></a></h2>
<p>The write API provides classes for writing formatted data into character
streams. It is usually faster than the <a class="reference internal" href="#format-api">format API</a> but, as IOStreams,
may result in larger compiled code size. The main writer class is
<a class="reference internal" href="#_CPPv2N3fmt17BasicMemoryWriterE" title="fmt::BasicMemoryWriter"><code class="xref cpp cpp-any docutils literal"><span class="pre">BasicMemoryWriter</span></code></a> which stores its output in a memory buffer and
provides direct access to it. It is possible to create custom writers that
store output elsewhere by subclassing <a class="reference internal" href="#_CPPv2N3fmt11BasicWriterE" title="fmt::BasicWriter"><code class="xref cpp cpp-any docutils literal"><span class="pre">BasicWriter</span></code></a>.</p>
<dl class="class">
<dt>
<span class="target" id="formatclassfmt_1_1_basic_writer"></span><em class="property">template </em>&lt;typename <em>Char</em>&gt;</dt>
@@ -564,37 +715,38 @@ such as <a class="reference internal" href="#_CPPv2N3fmt17BasicMemoryWriterE" ti
</tbody>
</table>
</p>
<div class="breathe-sectiondef container">
<p>Subclassed by <a class="reference internal" href="#formatclassfmt_1_1_basic_array_writer"><span class="std std-ref">fmt::BasicArrayWriter&lt; Char &gt;</span></a>, <a class="reference internal" href="#formatclassfmt_1_1_basic_memory_writer"><span class="std std-ref">fmt::BasicMemoryWriter&lt; Char, Allocator &gt;</span></a>, <a class="reference internal" href="#formatclassfmt_1_1_basic_string_writer"><span class="std std-ref">fmt::BasicStringWriter&lt; Char, Allocator &gt;</span></a></p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt11BasicWriterD0Ev">
<span id="fmt::BasicWriter::~BasicWriter"></span>virtual <span class="target" id="formatclassfmt_1_1_basic_writer_1a25f6fc2e43d3bcfb3de9ac33afe6050d"></span><code class="descname">~BasicWriter</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt11BasicWriterD0Ev" title="Permalink to this definition"></a></dt>
<span id="fmt::BasicWriter::~BasicWriter"></span><span class="target" id="formatclassfmt_1_1_basic_writer_1a25f6fc2e43d3bcfb3de9ac33afe6050d"></span><em class="property">virtual</em> <code class="descname">~BasicWriter</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt11BasicWriterD0Ev" title="Permalink to this definition"></a></dt>
<dd><p><p>Destroys a <code class="docutils literal"><span class="pre">BasicWriter</span></code> object.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt11BasicWriter4sizeEv">
<span id="fmt::BasicWriter::size"></span><span class="target" id="formatclassfmt_1_1_basic_writer_1a1b6721b4ba4d3fa18ac781a36616cc2a"></span>std::size_t <code class="descname">size</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt11BasicWriter4sizeEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt11BasicWriter4sizeEv">
<span id="fmt::BasicWriter::sizeC"></span><span class="target" id="formatclassfmt_1_1_basic_writer_1a8d4534eea273ef4a3dd9078b995d3d15"></span>std::size_t <code class="descname">size</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt11BasicWriter4sizeEv" title="Permalink to this definition"></a></dt>
<dd><p>Returns the total number of characters written. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt11BasicWriter4dataEv">
<span id="fmt::BasicWriter::data"></span><span class="target" id="formatclassfmt_1_1_basic_writer_1a6f3f431fab4a937cd6844a5bda609391"></span><em class="property">const</em> Char *<code class="descname">data</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt11BasicWriter4dataEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt11BasicWriter4dataEv">
<span id="fmt::BasicWriter::dataC"></span><span class="target" id="formatclassfmt_1_1_basic_writer_1a06ada257ca9ae580212d6fe0147fe2cc"></span><em class="property">const</em> Char *<code class="descname">data</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt11BasicWriter4dataEv" title="Permalink to this definition"></a></dt>
<dd><p>Returns a pointer to the output buffer content. </p>
<p>No terminating null character is appended. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt11BasicWriter5c_strEv">
<span id="fmt::BasicWriter::c_str"></span><span class="target" id="formatclassfmt_1_1_basic_writer_1a8b68001f5c1c0ea851ddaef27dcbc691"></span><em class="property">const</em> Char *<code class="descname">c_str</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt11BasicWriter5c_strEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt11BasicWriter5c_strEv">
<span id="fmt::BasicWriter::c_strC"></span><span class="target" id="formatclassfmt_1_1_basic_writer_1ab608044b16c838ed394cfe937e2ed8b9"></span><em class="property">const</em> Char *<code class="descname">c_str</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt11BasicWriter5c_strEv" title="Permalink to this definition"></a></dt>
<dd><p>Returns a pointer to the output buffer content with terminating null character appended. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt11BasicWriter3strEv">
<span id="fmt::BasicWriter::str"></span><span class="target" id="formatclassfmt_1_1_basic_writer_1a91f06ced6e063ee77a99740e0e79faf6"></span>std::basic_string&lt;Char&gt; <code class="descname">str</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt11BasicWriter3strEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt11BasicWriter3strEv">
<span id="fmt::BasicWriter::strC"></span><span class="target" id="formatclassfmt_1_1_basic_writer_1aac8dbeddff3d4e268d17a4f9c16264f6"></span>std::basic_string&lt;Char&gt; <code class="descname">str</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt11BasicWriter3strEv" title="Permalink to this definition"></a></dt>
<dd><p><p>Returns the content of the output buffer as an <code class="xref cpp cpp-any docutils literal"><span class="pre">std::string</span></code>.</p>
</p>
</dd></dl>
@@ -695,11 +847,12 @@ and the standard allocator:</p>
<p>The output can be converted to an <code class="docutils literal"><span class="pre">std::string</span></code> with <code class="docutils literal"><span class="pre">out.str()</span></code> or
accessed as a C string with <code class="docutils literal"><span class="pre">out.c_str()</span></code>.</p>
</p>
<div class="breathe-sectiondef container">
<p>Inherits from <a class="reference internal" href="#formatclassfmt_1_1_basic_writer"><span class="std std-ref">fmt::BasicWriter&lt; Char &gt;</span></a></p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt17BasicMemoryWriter17BasicMemoryWriterERR17BasicMemoryWriter">
<span id="fmt::BasicMemoryWriter::BasicMemoryWriter__BasicMemoryWriterRR"></span><span class="target" id="formatclassfmt_1_1_basic_memory_writer_1a245047763a93566d0a7c1f90e8901672"></span><code class="descname">BasicMemoryWriter</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N3fmt17BasicMemoryWriterE" title="fmt::BasicMemoryWriter">BasicMemoryWriter</a> &amp;&amp;<em>other</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt17BasicMemoryWriter17BasicMemoryWriterERR17BasicMemoryWriter" title="Permalink to this definition"></a></dt>
<span id="fmt::BasicMemoryWriter::BasicMemoryWriter__BasicMemoryWriterRR"></span><span class="target" id="formatclassfmt_1_1_basic_memory_writer_1a245047763a93566d0a7c1f90e8901672"></span><code class="descname">BasicMemoryWriter</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N3fmt17BasicMemoryWriter17BasicMemoryWriterERR17BasicMemoryWriter" title="fmt::BasicMemoryWriter::BasicMemoryWriter">BasicMemoryWriter</a> &amp;&amp;<em>other</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt17BasicMemoryWriter17BasicMemoryWriterERR17BasicMemoryWriter" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs a <a class="reference internal" href="#_CPPv2N3fmt17BasicMemoryWriterE" title="fmt::BasicMemoryWriter"><code class="xref cpp cpp-class docutils literal"><span class="pre">fmt::BasicMemoryWriter</span></code></a> object moving the content
of the other object to it.</p>
</p>
@@ -746,7 +899,8 @@ into the array.</p>
</tbody>
</table>
</p>
<div class="breathe-sectiondef container">
<p>Inherits from <a class="reference internal" href="#formatclassfmt_1_1_basic_writer"><span class="std std-ref">fmt::BasicWriter&lt; Char &gt;</span></a></p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt16BasicArrayWriter16BasicArrayWriterEP4CharNSt6size_tE">
@@ -769,27 +923,118 @@ size known at compile time.</p>
</div>
</dd></dl>
<dl class="class">
<dt>
<span class="target" id="formatclassfmt_1_1_basic_string_writer"></span><em class="property">template </em>&lt;<em class="property">typename</em> Char, <em class="property">typename</em> Allocator = std::allocator&lt;Char&gt;&gt;</dt>
<dt id="_CPPv2N3fmt17BasicStringWriterE">
<span id="fmt::BasicStringWriter"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">BasicStringWriter</code><a class="headerlink" href="#_CPPv2N3fmt17BasicStringWriterE" title="Permalink to this definition"></a></dt>
<dd><p><p>This class template provides operations for formatting and writing data
into a character stream. The output is stored in a <code class="docutils literal"><span class="pre">std::basic_string</span></code>
that grows dynamically.</p>
<p>You can use one of the following typedefs for common character types
and the standard allocator:</p>
<table border="1" class="docutils">
<colgroup>
<col width="35%" />
<col width="65%" />
</colgroup>
<thead valign="bottom">
<tr class="row-odd"><th class="head">Type</th>
<th class="head">Definition</th>
</tr>
</thead>
<tbody valign="top">
<tr class="row-even"><td>StringWriter</td>
<td>BasicStringWriter&lt;char&gt;</td>
</tr>
<tr class="row-odd"><td>WStringWriter</td>
<td>BasicStringWriter&lt;wchar_t&gt;</td>
</tr>
</tbody>
</table>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="n">StringWriter</span> <span class="n">out</span><span class="p">;</span>
<span class="n">out</span> <span class="o">&lt;&lt;</span> <span class="s">&quot;The answer is &quot;</span> <span class="o">&lt;&lt;</span> <span class="mi">42</span> <span class="o">&lt;&lt;</span> <span class="s">&quot;</span><span class="se">\n</span><span class="s">&quot;</span><span class="p">;</span>
</pre></div>
</div>
<p>This will write the following output to the <code class="docutils literal"><span class="pre">out</span></code> object:</p>
<div class="highlight-none"><div class="highlight"><pre><span></span>The answer is 42
</pre></div>
</div>
<p>The output can be moved to a <code class="docutils literal"><span class="pre">std::basic_string</span></code> with <code class="docutils literal"><span class="pre">out.move_to()</span></code>.</p>
</p>
<p>Inherits from <a class="reference internal" href="#formatclassfmt_1_1_basic_writer"><span class="std std-ref">fmt::BasicWriter&lt; Char &gt;</span></a></p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt17BasicStringWriter17BasicStringWriterERK9Allocator">
<span id="fmt::BasicStringWriter::BasicStringWriter__AllocatorCR"></span><span class="target" id="formatclassfmt_1_1_basic_string_writer_1a39e60f775feda49e58964a9c540831fc"></span><code class="descname">BasicStringWriter</code><span class="sig-paren">(</span><em class="property">const</em> Allocator &amp;<em>allocator</em> = Allocator()<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt17BasicStringWriter17BasicStringWriterERK9Allocator" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs a <a class="reference internal" href="#_CPPv2N3fmt17BasicStringWriterE" title="fmt::BasicStringWriter"><code class="xref cpp cpp-class docutils literal"><span class="pre">fmt::BasicStringWriter</span></code></a> object.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt17BasicStringWriter7move_toERNSt12basic_stringI4CharNSt11char_traitsI4CharEE9AllocatorEE">
<span id="fmt::BasicStringWriter::move_to__std::basic_string:Char.std::char_traits:Char:.Allocator:R"></span><span class="target" id="formatclassfmt_1_1_basic_string_writer_1af5eb54db9a51ef610d55ecb858257fb0"></span>void <code class="descname">move_to</code><span class="sig-paren">(</span>std::basic_string&lt;Char, std::char_traits&lt;Char&gt;, Allocator&gt; &amp;<em>str</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt17BasicStringWriter7move_toERNSt12basic_stringI4CharNSt11char_traitsI4CharEE9AllocatorEE" title="Permalink to this definition"></a></dt>
<dd><p><p>Moves the buffer content to <em>str</em> clearing the buffer.</p>
</p>
</dd></dl>
</div>
</dd></dl>
<dl class="class">
<dt>
<span class="target" id="formatclassfmt_1_1_basic_container_writer"></span><em class="property">template </em>&lt;<em class="property">class</em> Container&gt;</dt>
<dt id="_CPPv2N3fmt20BasicContainerWriterE">
<span id="fmt::BasicContainerWriter"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">BasicContainerWriter</code><a class="headerlink" href="#_CPPv2N3fmt20BasicContainerWriterE" title="Permalink to this definition"></a></dt>
<dd><p><p>This class template provides operations for formatting and appending data
to a standard <em>container</em> like <code class="docutils literal"><span class="pre">std::vector</span></code> or <code class="docutils literal"><span class="pre">std::basic_string</span></code>.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="kt">void</span> <span class="nf">vecformat</span><span class="p">(</span><span class="n">std</span><span class="o">::</span><span class="n">vector</span><span class="o">&lt;</span><span class="kt">char</span><span class="o">&gt;&amp;</span> <span class="n">dest</span><span class="p">,</span> <span class="n">fmt</span><span class="o">::</span><span class="n">BasicCStringRef</span><span class="o">&lt;</span><span class="kt">char</span><span class="o">&gt;</span> <span class="n">format</span><span class="p">,</span>
<span class="n">fmt</span><span class="o">::</span><span class="n">ArgList</span> <span class="n">args</span><span class="p">)</span> <span class="p">{</span>
<span class="n">fmt</span><span class="o">::</span><span class="n">BasicContainerWriter</span><span class="o">&lt;</span><span class="n">std</span><span class="o">::</span><span class="n">vector</span><span class="o">&lt;</span><span class="kt">char</span><span class="o">&gt;</span> <span class="o">&gt;</span> <span class="n">appender</span><span class="p">(</span><span class="n">dest</span><span class="p">);</span>
<span class="n">appender</span><span class="p">.</span><span class="n">write</span><span class="p">(</span><span class="n">format</span><span class="p">,</span> <span class="n">args</span><span class="p">);</span>
<span class="p">}</span>
<span class="n">FMT_VARIADIC</span><span class="p">(</span><span class="kt">void</span><span class="p">,</span> <span class="n">vecformat</span><span class="p">,</span> <span class="n">std</span><span class="o">::</span><span class="n">vector</span><span class="o">&lt;</span><span class="kt">char</span><span class="o">&gt;&amp;</span><span class="p">,</span>
<span class="n">fmt</span><span class="o">::</span><span class="n">BasicCStringRef</span><span class="o">&lt;</span><span class="kt">char</span><span class="o">&gt;</span><span class="p">);</span>
</pre></div>
</div>
</p>
<p>Inherits from <a class="reference internal" href="#formatclassfmt_1_1_basic_writer"><span class="std std-ref">fmt::BasicWriter&lt; Container::value_type &gt;</span></a></p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt20BasicContainerWriter20BasicContainerWriterER9Container">
<span id="fmt::BasicContainerWriter::BasicContainerWriter__ContainerR"></span><span class="target" id="formatclassfmt_1_1_basic_container_writer_1a1c5f521af91a36bf07d580d3b5e8fde4"></span><code class="descname">BasicContainerWriter</code><span class="sig-paren">(</span>Container &amp;<em>dest</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt20BasicContainerWriter20BasicContainerWriterER9Container" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs a <a class="reference internal" href="#_CPPv2N3fmt20BasicContainerWriterE" title="fmt::BasicContainerWriter"><code class="xref cpp cpp-class docutils literal"><span class="pre">fmt::BasicContainerWriter</span></code></a> object.</p>
</p>
</dd></dl>
</div>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt3binEi">
<span id="fmt::bin__i"></span><span class="target" id="formatformat_8h_1aa3e8966d52b70224d46861fabd090e4b"></span>IntFormatSpec&lt;int, TypeSpec&lt;'b'&gt;&gt; <code class="descclassname">fmt::</code><code class="descname">bin</code><span class="sig-paren">(</span>int <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3binEi" title="Permalink to this definition"></a></dt>
<span id="fmt::bin__i"></span><span class="target" id="formatformat_8h_1a760fce6f0963895343b50eec787f80db"></span>IntFormatSpec&lt;int, TypeSpec&lt;'b'&gt;&gt; <code class="descclassname">fmt::</code><code class="descname">bin</code><span class="sig-paren">(</span>int <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3binEi" title="Permalink to this definition"></a></dt>
<dd><p>Returns an integer format specifier to format the value in base 2. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt3octEi">
<span id="fmt::oct__i"></span><span class="target" id="formatformat_8h_1a1d166c5b2242a6a0aefba5455c32a2b3"></span>IntFormatSpec&lt;int, TypeSpec&lt;'o'&gt;&gt; <code class="descclassname">fmt::</code><code class="descname">oct</code><span class="sig-paren">(</span>int <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3octEi" title="Permalink to this definition"></a></dt>
<span id="fmt::oct__i"></span><span class="target" id="formatformat_8h_1a49d07603108a758be5cc6157f456e32d"></span>IntFormatSpec&lt;int, TypeSpec&lt;'o'&gt;&gt; <code class="descclassname">fmt::</code><code class="descname">oct</code><span class="sig-paren">(</span>int <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3octEi" title="Permalink to this definition"></a></dt>
<dd><p>Returns an integer format specifier to format the value in base 8. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt3hexEi">
<span id="fmt::hex__i"></span><span class="target" id="formatformat_8h_1aaa926c5c42fbad5f5c98aaad84b9f66a"></span>IntFormatSpec&lt;int, TypeSpec&lt;'x'&gt;&gt; <code class="descclassname">fmt::</code><code class="descname">hex</code><span class="sig-paren">(</span>int <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3hexEi" title="Permalink to this definition"></a></dt>
<span id="fmt::hex__i"></span><span class="target" id="formatformat_8h_1a8451bad40c90c2ce2aa1a932851cf090"></span>IntFormatSpec&lt;int, TypeSpec&lt;'x'&gt;&gt; <code class="descclassname">fmt::</code><code class="descname">hex</code><span class="sig-paren">(</span>int <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3hexEi" title="Permalink to this definition"></a></dt>
<dd><p>Returns an integer format specifier to format the value in base 16 using lower-case letters for the digits above 9. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt4hexuEi">
<span id="fmt::hexu__i"></span><span class="target" id="formatformat_8h_1ac2fd8f73cfcd1321dfb6fb0302f23f66"></span>IntFormatSpec&lt;int, TypeSpec&lt;'X'&gt;&gt; <code class="descclassname">fmt::</code><code class="descname">hexu</code><span class="sig-paren">(</span>int <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt4hexuEi" title="Permalink to this definition"></a></dt>
<span id="fmt::hexu__i"></span><span class="target" id="formatformat_8h_1ae08e783a599e0667dae7b5a63a265de4"></span>IntFormatSpec&lt;int, TypeSpec&lt;'X'&gt;&gt; <code class="descclassname">fmt::</code><code class="descname">hexu</code><span class="sig-paren">(</span>int <em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt4hexuEi" title="Permalink to this definition"></a></dt>
<dd><p>Returns an integer formatter format specifier to format in base 16 using upper-case letters for the digits above 9. </p>
</dd></dl>
@@ -797,7 +1042,7 @@ size known at compile time.</p>
<dt>
<em class="property">template </em>&lt;char <em>TYPE_CODE</em>, <em class="property">typename</em> Char&gt;</dt>
<dt id="_CPPv2N3fmt3padEij4Char">
<span id="fmt::pad__i.unsigned.Char"></span><span class="target" id="formatformat_8h_1a48d6010061d1710d807853ad9125d825"></span>IntFormatSpec&lt;int, AlignTypeSpec&lt;TYPE_CODE&gt;, Char&gt; <code class="descclassname">fmt::</code><code class="descname">pad</code><span class="sig-paren">(</span>int <em>value</em>, unsigned <em>width</em>, Char <em>fill</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3padEij4Char" title="Permalink to this definition"></a></dt>
<span id="fmt::pad__i.unsigned.Char"></span><span class="target" id="formatformat_8h_1aa6ebb90e2adc57f2c942e226fd708b24"></span>IntFormatSpec&lt;int, AlignTypeSpec&lt;TYPE_CODE&gt;, Char&gt; <code class="descclassname">fmt::</code><code class="descname">pad</code><span class="sig-paren">(</span>int <em>value</em>, unsigned <em>width</em>, Char <em>fill</em> = ' '<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3padEij4Char" title="Permalink to this definition"></a></dt>
<dd><p><p>Returns an integer format specifier to pad the formatted argument with the
fill character to the specified width using the default (right) numeric
alignment.</p>
@@ -817,7 +1062,7 @@ alignment.</p>
<dt>
<em class="property">template </em>&lt;<em class="property">typename</em> T&gt;</dt>
<dt id="_CPPv2N3fmt3argE9StringRefRK1T">
<span id="fmt::arg__StringRef.TCR"></span><span class="target" id="formatformat_8h_1a4649a895b3f769fe24b268e39a8cf152"></span>internal::NamedArg&lt;char&gt; <code class="descclassname">fmt::</code><code class="descname">arg</code><span class="sig-paren">(</span>StringRef <em>name</em>, <em class="property">const</em> T &amp;<em>arg</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3argE9StringRefRK1T" title="Permalink to this definition"></a></dt>
<span id="fmt::arg__StringRef.TCR"></span><span class="target" id="formatformat_8h_1a3ccc93714460459602dc6fc2b055ee6b"></span>internal::NamedArgWithType&lt;char, T&gt; <code class="descclassname">fmt::</code><code class="descname">arg</code><span class="sig-paren">(</span>StringRef <em>name</em>, <em class="property">const</em> T &amp;<em>arg</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt3argE9StringRefRK1T" title="Permalink to this definition"></a></dt>
<dd><p><p>Returns a named argument for formatting functions.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="n">print</span><span class="p">(</span><span class="s">&quot;Elapsed time: {s:.2f} seconds&quot;</span><span class="p">,</span> <span class="n">arg</span><span class="p">(</span><span class="s">&quot;s&quot;</span><span class="p">,</span> <span class="mf">1.23</span><span class="p">));</span>
@@ -826,18 +1071,10 @@ alignment.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt8literalsli2_aEPKcNSt6size_tE">
<span class="target" id="formatformat_8h_1a1f0ec67406a0e4937166e6481f481198"></span>internal::UdlArg&lt;char&gt; <code class="descclassname">fmt::literals::</code><code class="descname">operator&quot;&quot;_a</code><span class="sig-paren">(</span><em class="property">const</em> char *<em>s</em>, std::size_t<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt8literalsli2_aEPKcNSt6size_tE" title="Permalink to this definition"></a></dt>
<dd><p><p>C++11 literal equivalent of <a class="reference internal" href="#_CPPv2N3fmt3argE9StringRefRK1T" title="fmt::arg"><code class="xref cpp cpp-func docutils literal"><span class="pre">fmt::arg()</span></code></a>.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="k">using</span> <span class="k">namespace</span> <span class="n">fmt</span><span class="o">::</span><span class="n">literals</span><span class="p">;</span>
<span class="n">print</span><span class="p">(</span><span class="s">&quot;Elapsed time: {s:.2f} seconds&quot;</span><span class="p">,</span> <span class="s">&quot;s&quot;</span><span class="n">_a</span><span class="o">=</span><span class="mf">1.23</span><span class="p">);</span>
</pre></div>
<div class="admonition warning">
<p class="first admonition-title">Warning</p>
<p class="last">doxygenfunction: Cannot find function &#8220;operator&#8221;&#8220;_a&#8221; in doxygen xml output for project &#8220;format&#8221; from directory: /home/foonathan/Programming/fmt/build/doc/doxyxml</p>
</div>
</p>
</dd></dl>
<dl class="macro">
<dt id="c.FMT_CAPTURE">
<span class="target" id="formatformat_8h_1a3caa326fabdddb0e4fbcad7e5ec8bd37"></span><code class="descname">FMT_CAPTURE</code><span class="sig-paren">(</span>...<span class="sig-paren">)</span><a class="headerlink" href="#c.FMT_CAPTURE" title="Permalink to this definition"></a></dt>
@@ -886,23 +1123,39 @@ directly:</p>
<dt id="_CPPv2N3fmt7ArgListE">
<span id="fmt::ArgList"></span><span class="target" id="formatclassfmt_1_1_arg_list"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">ArgList</code><a class="headerlink" href="#_CPPv2N3fmt7ArgListE" title="Permalink to this definition"></a></dt>
<dd><p>An argument list. </p>
<div class="breathe-sectiondef container">
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt7ArgListixEj">
<span id="fmt::ArgList::subscript-operator__unsigned"></span><span class="target" id="formatclassfmt_1_1_arg_list_1ad2c2672388e003aa70d9c948ac8140cd"></span>internal::Arg <code class="descname">operator[]</code><span class="sig-paren">(</span>unsigned <em>index</em><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt7ArgListixEj" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt7ArgListixEj">
<span id="fmt::ArgList::subscript-operator__unsignedC"></span><span class="target" id="formatclassfmt_1_1_arg_list_1a9a717b2022170c8f2918141a80cc6eb2"></span>internal::Arg <code class="descname">operator[]</code><span class="sig-paren">(</span>unsigned <em>index</em><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt7ArgListixEj" title="Permalink to this definition"></a></dt>
<dd><p>Returns the argument at specified index. </p>
</dd></dl>
</div>
</dd></dl>
<dl class="function">
<dt>
<em class="property">template </em>&lt;<em class="property">typename</em> T&gt;</dt>
<dt id="_CPPv2N3fmt9to_stringERK1T">
<span id="fmt::to_string__TCR"></span><span class="target" id="formatstring_8h_1abfd84051cd3673d750be5851ee93b05f"></span>std::string <code class="descclassname">fmt::</code><code class="descname">to_string</code><span class="sig-paren">(</span><em class="property">const</em> T &amp;<em>value</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt9to_stringERK1T" title="Permalink to this definition"></a></dt>
<dd><p><p>Converts <em>value</em> to <code class="docutils literal"><span class="pre">std::string</span></code> using the default format for type <em>T</em>.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="cp">#include</span> <span class="cpf">&quot;fmt/string.h&quot;</span><span class="cp"></span>
<span class="n">std</span><span class="o">::</span><span class="n">string</span> <span class="n">answer</span> <span class="o">=</span> <span class="n">fmt</span><span class="o">::</span><span class="n">to_string</span><span class="p">(</span><span class="mi">42</span><span class="p">);</span>
</pre></div>
</div>
</p>
</dd></dl>
<dl class="class">
<dt>
<span class="target" id="formatclassfmt_1_1_basic_string_ref"></span><em class="property">template </em>&lt;typename <em>Char</em>&gt;</dt>
<dt id="_CPPv2N3fmt14BasicStringRefE">
<span id="fmt::BasicStringRef"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">BasicStringRef</code><a class="headerlink" href="#_CPPv2N3fmt14BasicStringRefE" title="Permalink to this definition"></a></dt>
<dd><p><p>A string reference. It can be constructed from a C string or <code class="docutils literal"><span class="pre">std::string</span></code>.</p>
<dd><p><p>A string reference. It can be constructed from a C string or
<code class="docutils literal"><span class="pre">std::basic_string</span></code>.</p>
<p>You can use one of the following typedefs for common character types:</p>
<table border="1" class="docutils">
<colgroup>
@@ -933,7 +1186,7 @@ different types of strings to a function, for example:</p>
</pre></div>
</div>
</p>
<div class="breathe-sectiondef container">
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt14BasicStringRef14BasicStringRefEPK4CharNSt6size_tE">
@@ -950,28 +1203,30 @@ the size with <code class="docutils literal"><span class="pre">std::char_traits&
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt14BasicStringRef14BasicStringRefERKNSt12basic_stringI4CharEE">
<span id="fmt::BasicStringRef::BasicStringRef__std::basic_string:Char:CR"></span><span class="target" id="formatclassfmt_1_1_basic_string_ref_1afd8ffd0c6d2ccac657f277a4faea3889"></span><code class="descname">BasicStringRef</code><span class="sig-paren">(</span><em class="property">const</em> std::basic_string&lt;Char&gt; &amp;<em>s</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt14BasicStringRef14BasicStringRefERKNSt12basic_stringI4CharEE" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs a string reference from an <code class="docutils literal"><span class="pre">std::string</span></code> object.</p>
<dt>
<em class="property">template </em>&lt;<em class="property">typename</em> Allocator&gt;</dt>
<dt id="_CPPv2N3fmt14BasicStringRef14BasicStringRefERKNSt12basic_stringI4CharNSt11char_traitsI4CharEE9AllocatorEE">
<span id="fmt::BasicStringRef::BasicStringRef__std::basic_string:Char.std::char_traits:Char:.Allocator:CR"></span><span class="target" id="formatclassfmt_1_1_basic_string_ref_1a7c4c0c3bfc4768d7cb657f5756549863"></span><code class="descname">BasicStringRef</code><span class="sig-paren">(</span><em class="property">const</em> std::basic_string&lt;Char, std::char_traits&lt;Char&gt;, Allocator&gt; &amp;<em>s</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt14BasicStringRef14BasicStringRefERKNSt12basic_stringI4CharNSt11char_traitsI4CharEE9AllocatorEE" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs a string reference from a <code class="docutils literal"><span class="pre">std::basic_string</span></code> object.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt14BasicStringRef9to_stringEv">
<span id="fmt::BasicStringRef::to_string"></span><span class="target" id="formatclassfmt_1_1_basic_string_ref_1a7340f48f53cf9188e9fea5e6e1556969"></span>std::basic_string&lt;Char&gt; <code class="descname">to_string</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt14BasicStringRef9to_stringEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt14BasicStringRef9to_stringEv">
<span id="fmt::BasicStringRef::to_stringC"></span><span class="target" id="formatclassfmt_1_1_basic_string_ref_1a85503c30cd35cd6deff9e77da52857e6"></span>std::basic_string&lt;Char&gt; <code class="descname">to_string</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt14BasicStringRef9to_stringEv" title="Permalink to this definition"></a></dt>
<dd><p><p>Converts a string reference to an <code class="docutils literal"><span class="pre">std::string</span></code> object.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt14BasicStringRef4dataEv">
<span id="fmt::BasicStringRef::data"></span><span class="target" id="formatclassfmt_1_1_basic_string_ref_1ae9c80502c527437215fe1c11dca8b475"></span><em class="property">const</em> Char *<code class="descname">data</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt14BasicStringRef4dataEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt14BasicStringRef4dataEv">
<span id="fmt::BasicStringRef::dataC"></span><span class="target" id="formatclassfmt_1_1_basic_string_ref_1aeca62faae1111525b0ef2667e75187f7"></span><em class="property">const</em> Char *<code class="descname">data</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt14BasicStringRef4dataEv" title="Permalink to this definition"></a></dt>
<dd><p>Returns a pointer to the string data. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt14BasicStringRef4sizeEv">
<span id="fmt::BasicStringRef::size"></span><span class="target" id="formatclassfmt_1_1_basic_string_ref_1ae38d9106dd5bec69488e5464aedc266a"></span>std::size_t <code class="descname">size</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt14BasicStringRef4sizeEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt14BasicStringRef4sizeEv">
<span id="fmt::BasicStringRef::sizeC"></span><span class="target" id="formatclassfmt_1_1_basic_string_ref_1a765ddcb00e0a0a880a4a9458f9e68ea0"></span>std::size_t <code class="descname">size</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt14BasicStringRef4sizeEv" title="Permalink to this definition"></a></dt>
<dd><p>Returns the string size. </p>
</dd></dl>
@@ -984,7 +1239,7 @@ the size with <code class="docutils literal"><span class="pre">std::char_traits&
<dt id="_CPPv2N3fmt15BasicCStringRefE">
<span id="fmt::BasicCStringRef"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">BasicCStringRef</code><a class="headerlink" href="#_CPPv2N3fmt15BasicCStringRefE" title="Permalink to this definition"></a></dt>
<dd><p><p>A reference to a null terminated string. It can be constructed from a C
string or <code class="docutils literal"><span class="pre">std::string</span></code>.</p>
string or <code class="docutils literal"><span class="pre">std::basic_string</span></code>.</p>
<p>You can use one of the following typedefs for common character types:</p>
<table border="1" class="docutils">
<colgroup>
@@ -1015,7 +1270,7 @@ different types of strings to a function, for example:</p>
</pre></div>
</div>
</p>
<div class="breathe-sectiondef container">
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt15BasicCStringRef15BasicCStringRefEPK4Char">
@@ -1024,15 +1279,17 @@ different types of strings to a function, for example:</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt15BasicCStringRef15BasicCStringRefERKNSt12basic_stringI4CharEE">
<span id="fmt::BasicCStringRef::BasicCStringRef__std::basic_string:Char:CR"></span><span class="target" id="formatclassfmt_1_1_basic_c_string_ref_1ab460855d19c769773de532296f9f13f9"></span><code class="descname">BasicCStringRef</code><span class="sig-paren">(</span><em class="property">const</em> std::basic_string&lt;Char&gt; &amp;<em>s</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt15BasicCStringRef15BasicCStringRefERKNSt12basic_stringI4CharEE" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs a string reference from an <code class="docutils literal"><span class="pre">std::string</span></code> object.</p>
<dt>
<em class="property">template </em>&lt;<em class="property">typename</em> Allocator&gt;</dt>
<dt id="_CPPv2N3fmt15BasicCStringRef15BasicCStringRefERKNSt12basic_stringI4CharNSt11char_traitsI4CharEE9AllocatorEE">
<span id="fmt::BasicCStringRef::BasicCStringRef__std::basic_string:Char.std::char_traits:Char:.Allocator:CR"></span><span class="target" id="formatclassfmt_1_1_basic_c_string_ref_1aa7caaa44a192e0184031d60c2a71bd12"></span><code class="descname">BasicCStringRef</code><span class="sig-paren">(</span><em class="property">const</em> std::basic_string&lt;Char, std::char_traits&lt;Char&gt;, Allocator&gt; &amp;<em>s</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt15BasicCStringRef15BasicCStringRefERKNSt12basic_stringI4CharNSt11char_traitsI4CharEE9AllocatorEE" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs a string reference from a <code class="docutils literal"><span class="pre">std::basic_string</span></code> object.</p>
</p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt15BasicCStringRef5c_strEv">
<span id="fmt::BasicCStringRef::c_str"></span><span class="target" id="formatclassfmt_1_1_basic_c_string_ref_1ae3bafa845b53339b20c4f5edb4f635f9"></span><em class="property">const</em> Char *<code class="descname">c_str</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt15BasicCStringRef5c_strEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt15BasicCStringRef5c_strEv">
<span id="fmt::BasicCStringRef::c_strC"></span><span class="target" id="formatclassfmt_1_1_basic_c_string_ref_1ac1064b18371a8762e3d89395d253d436"></span><em class="property">const</em> Char *<code class="descname">c_str</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt15BasicCStringRef5c_strEv" title="Permalink to this definition"></a></dt>
<dd><p>Returns the pointer to a C string. </p>
</dd></dl>
@@ -1046,17 +1303,18 @@ different types of strings to a function, for example:</p>
<span id="fmt::Buffer"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">Buffer</code><a class="headerlink" href="#_CPPv2N3fmt6BufferE" title="Permalink to this definition"></a></dt>
<dd><p><p>A buffer supporting a subset of <code class="docutils literal"><span class="pre">std::vector</span></code>&#8216;s operations.</p>
</p>
<div class="breathe-sectiondef container">
<p>Subclassed by fmt::internal::MemoryBuffer&lt; T, SIZE, Allocator &gt;</p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt6Buffer4sizeEv">
<span id="fmt::Buffer::size"></span><span class="target" id="formatclassfmt_1_1_buffer_1a14fa72f0ddf584c14ffffb1446f598aa"></span>std::size_t <code class="descname">size</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt6Buffer4sizeEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt6Buffer4sizeEv">
<span id="fmt::Buffer::sizeC"></span><span class="target" id="formatclassfmt_1_1_buffer_1a2489cffd9cdc6f846cdf17988d52f785"></span>std::size_t <code class="descname">size</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt6Buffer4sizeEv" title="Permalink to this definition"></a></dt>
<dd><p>Returns the size of this buffer. </p>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt6Buffer8capacityEv">
<span id="fmt::Buffer::capacity"></span><span class="target" id="formatclassfmt_1_1_buffer_1aaf54fe786de91157629f96380e0cb215"></span>std::size_t <code class="descname">capacity</code><span class="sig-paren">(</span><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N3fmt6Buffer8capacityEv" title="Permalink to this definition"></a></dt>
<dt id="_CPPv2NK3fmt6Buffer8capacityEv">
<span id="fmt::Buffer::capacityC"></span><span class="target" id="formatclassfmt_1_1_buffer_1af38a0b9f1afac4901f24a73207f72e6f"></span>std::size_t <code class="descname">capacity</code><span class="sig-paren">(</span><span class="sig-paren">)</span> <em class="property">const</em><a class="headerlink" href="#_CPPv2NK3fmt6Buffer8capacityEv" title="Permalink to this definition"></a></dt>
<dd><p>Returns the capacity of this buffer. </p>
</dd></dl>
@@ -1083,11 +1341,11 @@ different types of strings to a function, for example:</p>
</dd></dl>
</div>
<div class="breathe-sectiondef container">
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Protected Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt6Buffer4growENSt6size_tE">
<span id="fmt::Buffer::grow__std::s"></span>virtual <span class="target" id="formatclassfmt_1_1_buffer_1abdc7aaf5813aa07008b3d715969a7e19"></span>void <code class="descname">grow</code><span class="sig-paren">(</span>std::size_t <em>size</em><span class="sig-paren">)</span> = 0<a class="headerlink" href="#_CPPv2N3fmt6Buffer4growENSt6size_tE" title="Permalink to this definition"></a></dt>
<span id="fmt::Buffer::grow__std::s"></span><span class="target" id="formatclassfmt_1_1_buffer_1abdc7aaf5813aa07008b3d715969a7e19"></span><em class="property">virtual</em> void <code class="descname">grow</code><span class="sig-paren">(</span>std::size_t <em>size</em><span class="sig-paren">)</span> = 0<a class="headerlink" href="#_CPPv2N3fmt6Buffer4growENSt6size_tE" title="Permalink to this definition"></a></dt>
<dd><p><p>Increases the buffer capacity to hold at least <em>size</em> elements updating
<code class="docutils literal"><span class="pre">ptr_</span></code> and <code class="docutils literal"><span class="pre">capacity_</span></code>.</p>
</p>
@@ -1103,21 +1361,17 @@ different types of strings to a function, for example:</p>
<dt id="_CPPv2N3fmt11SystemErrorE">
<span id="fmt::SystemError"></span><span class="target" id="formatclassfmt_1_1_system_error"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">SystemError</code><a class="headerlink" href="#_CPPv2N3fmt11SystemErrorE" title="Permalink to this definition"></a></dt>
<dd><p>An error returned by an operating system or a language runtime, for example a file opening error. </p>
<div class="breathe-sectiondef container">
<p>Inherits from fmt::internal::RuntimeError</p>
<p>Subclassed by <a class="reference internal" href="#formatclassfmt_1_1_windows_error"><span class="std std-ref">fmt::WindowsError</span></a></p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt11SystemError11SystemErrorEi10CStringRef">
<span id="fmt::SystemError::SystemError__i.CStringRef"></span><span class="target" id="formatclassfmt_1_1_system_error_1a307c40b2542f53d7426b09319255d35c"></span><code class="descname">SystemError</code><span class="sig-paren">(</span>int <em>error_code</em>, CStringRef <em>message</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt11SystemError11SystemErrorEi10CStringRef" title="Permalink to this definition"></a></dt>
<dd><p><p>Constructs a <a class="reference internal" href="#_CPPv2N3fmt11SystemErrorE" title="fmt::SystemError"><code class="xref cpp cpp-class docutils literal"><span class="pre">fmt::SystemError</span></code></a> object with the description
of the form</p>
<pre class="literal-block">
<em>&lt;message&gt;</em>: <em>&lt;system-message&gt;</em>
</pre>
<p>where <em>&lt;message&gt;</em> is the formatted message and <em>&lt;system-message&gt;</em> is
the system message corresponding to the error code.
<em>error_code</em> is a system error code as given by <code class="docutils literal"><span class="pre">errno</span></code>.
If <em>error_code</em> is not a valid error code such as -1, the system message
may look like &#8220;Unknown error -1&#8221; and is platform-dependent.</p>
<dd><p><p>Constructs a <a class="reference internal" href="#_CPPv2N3fmt11SystemErrorE" title="fmt::SystemError"><code class="xref cpp cpp-class docutils literal"><span class="pre">fmt::SystemError</span></code></a> object with a description
formatted with <a class="reference internal" href="#_CPPv2N3fmt19format_system_errorERN3fmt6WriterEiN3fmt9StringRefE" title="fmt::format_system_error"><code class="xref cpp cpp-any docutils literal"><span class="pre">fmt::format_system_error()</span></code></a>. <em>message</em> and additional
arguments passed into the constructor are formatted similarly to
<a class="reference internal" href="#_CPPv2N3fmt6formatE10CStringRef7ArgList" title="fmt::format"><code class="xref cpp cpp-any docutils literal"><span class="pre">fmt::format()</span></code></a>.</p>
<p><strong>Example</strong>:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="c1">// This throws a SystemError with the description</span>
<span class="c1">// cannot open file &#39;madeup&#39;: No such file or directory</span>
@@ -1134,11 +1388,29 @@ may look like &#8220;Unknown error -1&#8221; and is platform-dependent.</p>
</div>
</dd></dl>
<dl class="function">
<dt id="_CPPv2N3fmt19format_system_errorERN3fmt6WriterEiN3fmt9StringRefE">
<span id="fmt::format_system_error__fmt::WriterR.i.fmt::StringRef"></span><span class="target" id="formatformat_8h_1a3933879503d45e8cce0ef1e284f98402"></span>void <code class="descclassname">fmt::</code><code class="descname">format_system_error</code><span class="sig-paren">(</span>fmt::Writer &amp;<em>out</em>, int <em>error_code</em>, fmt::StringRef <em>message</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N3fmt19format_system_errorERN3fmt6WriterEiN3fmt9StringRefE" title="Permalink to this definition"></a></dt>
<dd><p><p>Formats an error returned by an operating system or a language runtime,
for example a file opening error, and writes it to <em>out</em> in the following
form:</p>
<pre class="literal-block">
<em>&lt;message&gt;</em>: <em>&lt;system-message&gt;</em>
</pre>
<p>where <em>&lt;message&gt;</em> is the passed message and <em>&lt;system-message&gt;</em> is
the system message corresponding to the error code.
<em>error_code</em> is a system error code as given by <code class="docutils literal"><span class="pre">errno</span></code>.
If <em>error_code</em> is not a valid error code such as -1, the system message
may look like &#8220;Unknown error -1&#8221; and is platform-dependent.</p>
</p>
</dd></dl>
<dl class="class">
<dt id="_CPPv2N3fmt12WindowsErrorE">
<span id="fmt::WindowsError"></span><span class="target" id="formatclassfmt_1_1_windows_error"></span><em class="property">class </em><code class="descclassname">fmt::</code><code class="descname">WindowsError</code><a class="headerlink" href="#_CPPv2N3fmt12WindowsErrorE" title="Permalink to this definition"></a></dt>
<dd><p>A Windows error. </p>
<div class="breathe-sectiondef container">
<p>Inherits from <a class="reference internal" href="#formatclassfmt_1_1_system_error"><span class="std std-ref">fmt::SystemError</span></a></p>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Functions</p>
<dl class="function">
<dt id="_CPPv2N3fmt12WindowsError12WindowsErrorEi10CStringRef">
@@ -1183,7 +1455,8 @@ A custom allocator class can be specified as a template argument to
</div>
<p>It is also possible to write a formatting function that uses a custom
allocator:</p>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="k">typedef</span> <span class="n">std</span><span class="o">::</span><span class="n">basic_string</span><span class="o">&lt;</span><span class="kt">char</span><span class="p">,</span> <span class="n">std</span><span class="o">::</span><span class="n">char_traits</span><span class="o">&lt;</span><span class="kt">char</span><span class="o">&gt;</span><span class="p">,</span> <span class="n">CustomAllocator</span><span class="o">&gt;</span> <span class="n">CustomString</span><span class="p">;</span>
<div class="highlight-c++"><div class="highlight"><pre><span></span><span class="k">typedef</span> <span class="n">std</span><span class="o">::</span><span class="n">basic_string</span><span class="o">&lt;</span><span class="kt">char</span><span class="p">,</span> <span class="n">std</span><span class="o">::</span><span class="n">char_traits</span><span class="o">&lt;</span><span class="kt">char</span><span class="o">&gt;</span><span class="p">,</span> <span class="n">CustomAllocator</span><span class="o">&gt;</span>
<span class="n">CustomString</span><span class="p">;</span>
<span class="n">CustomString</span> <span class="nf">format</span><span class="p">(</span><span class="n">CustomAllocator</span> <span class="n">alloc</span><span class="p">,</span> <span class="n">fmt</span><span class="o">::</span><span class="n">CStringRef</span> <span class="n">format_str</span><span class="p">,</span>
<span class="n">fmt</span><span class="o">::</span><span class="n">ArgList</span> <span class="n">args</span><span class="p">)</span> <span class="p">{</span>
@@ -1206,7 +1479,7 @@ allocator:</p>
<div class="footer" role="contentinfo">
&copy; Copyright 2012-2015, Victor Zverovich.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1+.
</div>
<script src="_static/bootstrap.min.js"></script>
+27 -16
View File
@@ -8,7 +8,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Contents &mdash; fmt 3.0.0 documentation</title>
<title>Contents &mdash; fmt 4.0.0 documentation</title>
<link rel="stylesheet" href="_static/basic.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
@@ -17,10 +17,11 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: './',
VERSION: '3.0.0',
VERSION: '4.0.0',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true
HAS_SOURCE: true,
SOURCELINK_SUFFIX: ''
};
</script>
<script type="text/javascript" src="_static/jquery.js"></script>
@@ -34,8 +35,9 @@
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();
a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;
a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-20116650-4', 'fmtlib.net');
ga('send', 'pageview');
@@ -49,7 +51,8 @@
<div class="navbar-content">
<div class="navbar-header">
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target=".navbar-collapse">
<button type="button" class="navbar-toggle collapsed"
data-toggle="collapse" data-target=".navbar-collapse">
<span class="sr-only">Toggle navigation</span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
@@ -62,18 +65,23 @@
<div class="collapse navbar-collapse">
<ul class="nav navbar-nav">
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button"
aria-expanded="false">3.0.0 <span class="caret"></span></a>
<a href="#" class="dropdown-toggle" data-toggle="dropdown"
role="button" aria-expanded="false">4.0.0
<span class="caret"></span></a>
<ul class="dropdown-menu" role="menu">
<li><a href="http://fmtlib.net/2.0.0/">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0/">1.1.0</a></li>
<li><a href="http://fmtlib.net/1.0.0/">1.0.0</a></li>
<li><a href="http://fmtlib.net/3.0.0">3.0.0</a></li>
<li><a href="http://fmtlib.net/2.0.0">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0">1.1.0</a></li>
</ul>
</li>
<li class="active"><a href="contents.html">Contents <span class="sr-only">(current)</span></a></li>
<li class="active"><a href="contents.html">Contents
<span class="sr-only">(current)</span></a></li>
@@ -91,9 +99,11 @@
</ul>
<form class="navbar-form navbar-right" role="search" action="search.html" method="get">
<form class="navbar-form navbar-right" role="search" action="search.html"
method="get">
<div class="form-group">
<input type="text" name="q" class="form-control" placeholder="Search" >
<input type="text" name="q" class="form-control"
placeholder="Search" >
</div>
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
@@ -120,6 +130,7 @@
<ul>
<li class="toctree-l1"><a class="reference internal" href="usage.html">Usage</a><ul>
<li class="toctree-l2"><a class="reference internal" href="usage.html#building-the-library">Building the library</a></li>
<li class="toctree-l2"><a class="reference internal" href="usage.html#header-only-usage-with-cmake">Header-only usage with CMake</a></li>
<li class="toctree-l2"><a class="reference internal" href="usage.html#building-the-documentation">Building the documentation</a></li>
<li class="toctree-l2"><a class="reference internal" href="usage.html#android-ndk">Android NDK</a></li>
<li class="toctree-l2"><a class="reference internal" href="usage.html#homebrew">Homebrew</a></li>
@@ -151,7 +162,7 @@
<div class="footer" role="contentinfo">
&copy; Copyright 2012-2015, Victor Zverovich.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1+.
</div>
<script src="_static/bootstrap.min.js"></script>
+114 -37
View File
@@ -9,7 +9,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Index &mdash; fmt 3.0.0 documentation</title>
<title>Index &mdash; fmt 4.0.0 documentation</title>
<link rel="stylesheet" href="_static/basic.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
@@ -18,10 +18,11 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: './',
VERSION: '3.0.0',
VERSION: '4.0.0',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true
HAS_SOURCE: true,
SOURCELINK_SUFFIX: ''
};
</script>
<script type="text/javascript" src="_static/jquery.js"></script>
@@ -34,8 +35,9 @@
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();
a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;
a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-20116650-4', 'fmtlib.net');
ga('send', 'pageview');
@@ -49,7 +51,8 @@
<div class="navbar-content">
<div class="navbar-header">
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target=".navbar-collapse">
<button type="button" class="navbar-toggle collapsed"
data-toggle="collapse" data-target=".navbar-collapse">
<span class="sr-only">Toggle navigation</span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
@@ -62,13 +65,17 @@
<div class="collapse navbar-collapse">
<ul class="nav navbar-nav">
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button"
aria-expanded="false">3.0.0 <span class="caret"></span></a>
<a href="#" class="dropdown-toggle" data-toggle="dropdown"
role="button" aria-expanded="false">4.0.0
<span class="caret"></span></a>
<ul class="dropdown-menu" role="menu">
<li><a href="http://fmtlib.net/2.0.0/">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0/">1.1.0</a></li>
<li><a href="http://fmtlib.net/1.0.0/">1.0.0</a></li>
<li><a href="http://fmtlib.net/3.0.0">3.0.0</a></li>
<li><a href="http://fmtlib.net/2.0.0">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0">1.1.0</a></li>
</ul>
</li>
@@ -91,9 +98,11 @@
</ul>
<form class="navbar-form navbar-right" role="search" action="search.html" method="get">
<form class="navbar-form navbar-right" role="search" action="search.html"
method="get">
<div class="form-group">
<input type="text" name="q" class="form-control" placeholder="Search" >
<input type="text" name="q" class="form-control"
placeholder="Search" >
</div>
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
@@ -141,7 +150,7 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt7ArgListixEj">fmt::ArgList::operator[] (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt7ArgListixEj">fmt::ArgList::operator[] (C++ function)</a>
</dt>
@@ -217,7 +226,7 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt17BasicArgFormatter17BasicArgFormatterER14BasicFormatterI4Char4ImplER10FormatSpecPK4Char">fmt::BasicArgFormatter::BasicArgFormatter (C++ function)</a>
<dt><a href="api.html#_CPPv2N3fmt17BasicArgFormatter17BasicArgFormatterER14BasicFormatterI4Char4ImplER4SpecPK4Char">fmt::BasicArgFormatter::BasicArgFormatter (C++ function)</a>
</dt>
@@ -233,15 +242,23 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt20BasicContainerWriterE">fmt::BasicContainerWriter (C++ class)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt20BasicContainerWriter20BasicContainerWriterER9Container">fmt::BasicContainerWriter::BasicContainerWriter (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt15BasicCStringRefE">fmt::BasicCStringRef (C++ class)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt15BasicCStringRef15BasicCStringRefEPK4Char">fmt::BasicCStringRef::BasicCStringRef (C++ function)</a>, <a href="api.html#_CPPv2N3fmt15BasicCStringRef15BasicCStringRefERKNSt12basic_stringI4CharEE">[1]</a>
<dt><a href="api.html#_CPPv2N3fmt15BasicCStringRef15BasicCStringRefEPK4Char">fmt::BasicCStringRef::BasicCStringRef (C++ function)</a>, <a href="api.html#_CPPv2N3fmt15BasicCStringRef15BasicCStringRefERKNSt12basic_stringI4CharNSt11char_traitsI4CharEE9AllocatorEE">[1]</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt15BasicCStringRef5c_strEv">fmt::BasicCStringRef::c_str (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt15BasicCStringRef5c_strEv">fmt::BasicCStringRef::c_str (C++ function)</a>
</dt>
@@ -276,6 +293,34 @@
<dt><a href="api.html#_CPPv2N3fmt17BasicMemoryWriteraSERR17BasicMemoryWriter">fmt::BasicMemoryWriter::operator= (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt23BasicPrintfArgFormatterE">fmt::BasicPrintfArgFormatter (C++ class)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt23BasicPrintfArgFormatter23BasicPrintfArgFormatterER11BasicWriterI4CharER4Spec">fmt::BasicPrintfArgFormatter::BasicPrintfArgFormatter (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt23BasicPrintfArgFormatter10visit_boolEb">fmt::BasicPrintfArgFormatter::visit_bool (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt23BasicPrintfArgFormatter10visit_charEi">fmt::BasicPrintfArgFormatter::visit_char (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt23BasicPrintfArgFormatter13visit_cstringEPKc">fmt::BasicPrintfArgFormatter::visit_cstring (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt23BasicPrintfArgFormatter12visit_customEN8internal3Arg11CustomValueE">fmt::BasicPrintfArgFormatter::visit_custom (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt23BasicPrintfArgFormatter13visit_pointerEPKv">fmt::BasicPrintfArgFormatter::visit_pointer (C++ function)</a>
</dt>
</dl></td>
<td style="width: 33%" valign="top"><dl>
@@ -283,19 +328,31 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt14BasicStringRef14BasicStringRefEPK4Char">fmt::BasicStringRef::BasicStringRef (C++ function)</a>, <a href="api.html#_CPPv2N3fmt14BasicStringRef14BasicStringRefEPK4CharNSt6size_tE">[1]</a>, <a href="api.html#_CPPv2N3fmt14BasicStringRef14BasicStringRefERKNSt12basic_stringI4CharEE">[2]</a>
<dt><a href="api.html#_CPPv2N3fmt14BasicStringRef14BasicStringRefEPK4Char">fmt::BasicStringRef::BasicStringRef (C++ function)</a>, <a href="api.html#_CPPv2N3fmt14BasicStringRef14BasicStringRefEPK4CharNSt6size_tE">[1]</a>, <a href="api.html#_CPPv2N3fmt14BasicStringRef14BasicStringRefERKNSt12basic_stringI4CharNSt11char_traitsI4CharEE9AllocatorEE">[2]</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt14BasicStringRef4dataEv">fmt::BasicStringRef::data (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt14BasicStringRef4dataEv">fmt::BasicStringRef::data (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt14BasicStringRef4sizeEv">fmt::BasicStringRef::size (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt14BasicStringRef4sizeEv">fmt::BasicStringRef::size (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt14BasicStringRef9to_stringEv">fmt::BasicStringRef::to_string (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt14BasicStringRef9to_stringEv">fmt::BasicStringRef::to_string (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt17BasicStringWriterE">fmt::BasicStringWriter (C++ class)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt17BasicStringWriter17BasicStringWriterERK9Allocator">fmt::BasicStringWriter::BasicStringWriter (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt17BasicStringWriter7move_toERNSt12basic_stringI4CharNSt11char_traitsI4CharEE9AllocatorEE">fmt::BasicStringWriter::move_to (C++ function)</a>
</dt>
@@ -303,11 +360,11 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt11BasicWriter5c_strEv">fmt::BasicWriter::c_str (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt11BasicWriter5c_strEv">fmt::BasicWriter::c_str (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt11BasicWriter4dataEv">fmt::BasicWriter::data (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt11BasicWriter4dataEv">fmt::BasicWriter::data (C++ function)</a>
</dt>
@@ -315,11 +372,11 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt11BasicWriter4sizeEv">fmt::BasicWriter::size (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt11BasicWriter4sizeEv">fmt::BasicWriter::size (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt11BasicWriter3strEv">fmt::BasicWriter::str (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt11BasicWriter3strEv">fmt::BasicWriter::str (C++ function)</a>
</dt>
@@ -343,7 +400,7 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt6Buffer8capacityEv">fmt::Buffer::capacity (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt6Buffer8capacityEv">fmt::Buffer::capacity (C++ function)</a>
</dt>
@@ -359,7 +416,7 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt6Buffer4sizeEv">fmt::Buffer::size (C++ function)</a>
<dt><a href="api.html#_CPPv2NK3fmt6Buffer4sizeEv">fmt::Buffer::size (C++ function)</a>
</dt>
@@ -367,6 +424,10 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt19format_system_errorERN3fmt6WriterEiN3fmt9StringRefE">fmt::format_system_error (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt7fprintfEPNSt4FILEE10CStringRef7ArgList">fmt::fprintf (C++ function)</a>, <a href="api.html#_CPPv2N3fmt7fprintfERNSt7ostreamE10CStringRef7ArgList">[1]</a>
</dt>
@@ -379,14 +440,6 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt8literalsli2_aEPKcNSt6size_tE">fmt::literals::operator&#34;&#34;_a (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt8literalsli7_formatEPKcNSt6size_tE">fmt::literals::operator&#34;&#34;_format (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt3octEi">fmt::oct (C++ function)</a>
</dt>
@@ -403,6 +456,26 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt18PrintfArgFormatterE">fmt::PrintfArgFormatter (C++ class)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt18PrintfArgFormatter18PrintfArgFormatterER11BasicWriterI4CharER10FormatSpec">fmt::PrintfArgFormatter::PrintfArgFormatter (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt15PrintfFormatterE">fmt::PrintfFormatter (C++ class)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt15PrintfFormatter6formatE15BasicCStringRefI4CharE">fmt::PrintfFormatter::format (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt15PrintfFormatter15PrintfFormatterERK7ArgListR11BasicWriterI4CharE">fmt::PrintfFormatter::PrintfFormatter (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt7sprintfE10CStringRef7ArgList">fmt::sprintf (C++ function)</a>
</dt>
@@ -415,6 +488,10 @@
</dt>
<dt><a href="api.html#_CPPv2N3fmt9to_stringERK1T">fmt::to_string (C++ function)</a>
</dt>
<dt><a href="api.html#_CPPv2N3fmt12WindowsErrorE">fmt::WindowsError (C++ class)</a>
</dt>
@@ -443,7 +520,7 @@
<div class="footer" role="contentinfo">
&copy; Copyright 2012-2015, Victor Zverovich.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1+.
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+72 -47
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@@ -8,7 +8,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Overview &mdash; fmt 3.0.0 documentation</title>
<title>Overview &mdash; fmt 4.0.0 documentation</title>
<link rel="stylesheet" href="_static/basic.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
@@ -17,10 +17,11 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: './',
VERSION: '3.0.0',
VERSION: '4.0.0',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true
HAS_SOURCE: true,
SOURCELINK_SUFFIX: ''
};
</script>
<script type="text/javascript" src="_static/jquery.js"></script>
@@ -33,8 +34,9 @@
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
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@@ -48,7 +50,8 @@
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@@ -61,13 +64,17 @@
<div class="collapse navbar-collapse">
<ul class="nav navbar-nav">
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button"
aria-expanded="false">3.0.0 <span class="caret"></span></a>
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<li><a href="http://fmtlib.net/1.0.0/">1.0.0</a></li>
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<li><a href="http://fmtlib.net/2.0.0">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0">1.1.0</a></li>
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@@ -90,9 +97,11 @@
</ul>
<form class="navbar-form navbar-right" role="search" action="search.html" method="get">
<form class="navbar-form navbar-right" role="search" action="search.html"
method="get">
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@@ -105,20 +114,33 @@
</div>
</nav>
<div class="jumbotron">
<div class="tb-container">
<h1>{fmt}</h1>
<p class="lead">Small, safe and fast formatting library</p>
<div class="btn-group" role="group">
<a class="btn btn-success"
href="https://github.com/fmtlib/fmt/releases/download/2.0.0/cppformat-2.0.0.zip">
<span class="glyphicon glyphicon-download"></span> Download
href="https://github.com/fmtlib/fmt/releases/download/4.0.0/fmt-4.0.0.zip">
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<ul class="dropdown-menu">
<li><a href="https://github.com/fmtlib/fmt/releases/download/2.0.0/cppformat-2.0.0.zip">Version 2.0.0</a></li>
<li><a href="https://github.com/fmtlib/fmt/releases/download/1.1.0/cppformat-1.1.0.zip">Version 1.1.0</a></li>
<li><a href="https://github.com/fmtlib/fmt/releases/download/1.0.0/cppformat-1.0.0.zip">Version 1.0.0</a></li>
<li><a href="https://github.com/fmtlib/fmt/releases/download/3.0.0/fmt-3.0.0.zip">Version 3.0.0
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<li><a href="https://github.com/fmtlib/fmt/releases/download/2.0.0/cppformat-2.0.0.zip">Version 2.0.0
</a></li>
<li><a href="https://github.com/fmtlib/fmt/releases/download/1.1.0/cppformat-1.1.0.zip">Version 1.1.0
</a></li>
</ul>
</div>
</div>
@@ -140,16 +162,16 @@ alternative to C++ IOStreams.</p>
<div class="panel panel-default">
<div class="panel-heading">What users say:</div>
<div class="panel-body">
Thanks for creating this library. Its been a hole in C++ for a long time.
Ive used both boost::format and loki::SPrintf, and neither felt like the
right answer. This does.
Thanks for creating this library. Its been a hole in C++ for a long
time. Ive used both boost::format and loki::SPrintf, and neither felt
like the right answer. This does.
</div>
</div><div class="section" id="format-api">
<span id="id1"></span><h2>Format API<a class="headerlink" href="#format-api" title="Permalink to this headline"></a></h2>
<p>The replacement-based Format API provides a safe alternative to <code class="docutils literal"><span class="pre">printf</span></code>,
<code class="docutils literal"><span class="pre">sprintf</span></code> and friends with comparable or <a class="reference external" href="http://zverovich.net/2013/09/07/integer-to-string-conversion-in-cplusplus.html">better performance</a>.
The <a class="reference external" href="doc/latest/index.html#format-string-syntax">format string syntax</a> is similar
to the one used by <a class="reference external" href="http://docs.python.org/2/library/stdtypes.html#str.format">str.format</a>
The <a class="reference external" href="syntax.html">format string syntax</a> is similar to the one used by
<a class="reference external" href="http://docs.python.org/2/library/stdtypes.html#str.format">str.format</a>
in Python:</p>
<div class="code c++ highlight-c++"><div class="highlight"><pre><span></span><span class="n">fmt</span><span class="o">::</span><span class="n">format</span><span class="p">(</span><span class="s">&quot;The answer is {}&quot;</span><span class="p">,</span> <span class="mi">42</span><span class="p">);</span>
</pre></div>
@@ -202,8 +224,7 @@ literal operators, they must be made visible with the directive
</div>
<div class="section" id="write-api">
<span id="id2"></span><h2>Write API<a class="headerlink" href="#write-api" title="Permalink to this headline"></a></h2>
<p>The concatenation-based Write API (experimental) provides a
<a class="reference external" href="http://zverovich.net/2013/09/07/integer-to-string-conversion-in-cplusplus.html">fast</a>
<p>The concatenation-based Write API (experimental) provides a <a class="reference external" href="http://zverovich.net/2013/09/07/integer-to-string-conversion-in-cplusplus.html">fast</a>
stateless alternative to IOStreams:</p>
<div class="code c++ highlight-c++"><div class="highlight"><pre><span></span><span class="n">fmt</span><span class="o">::</span><span class="n">MemoryWriter</span> <span class="n">out</span><span class="p">;</span>
<span class="n">out</span> <span class="o">&lt;&lt;</span> <span class="s">&quot;The answer in hexadecimal is &quot;</span> <span class="o">&lt;&lt;</span> <span class="n">hex</span><span class="p">(</span><span class="mi">42</span><span class="p">);</span>
@@ -212,8 +233,9 @@ stateless alternative to IOStreams:</p>
</div>
<div class="section" id="safety">
<span id="id3"></span><h2>Safety<a class="headerlink" href="#safety" title="Permalink to this headline"></a></h2>
<p>The library is fully type safe, automatic memory management prevents buffer overflow,
errors in format strings are reported using exceptions. For example, the code</p>
<p>The library is fully type safe, automatic memory management prevents buffer
overflow, errors in format strings are reported using exceptions. For example,
the code</p>
<div class="code c++ highlight-c++"><div class="highlight"><pre><span></span><span class="n">fmt</span><span class="o">::</span><span class="n">format</span><span class="p">(</span><span class="s">&quot;The answer is {:d}&quot;</span><span class="p">,</span> <span class="s">&quot;forty-two&quot;</span><span class="p">);</span>
</pre></div>
</div>
@@ -231,36 +253,38 @@ formatted into a narrow string. You can use a wide format string instead:</p>
</pre></div>
</div>
<p>For comparison, writing a wide character to <code class="docutils literal"><span class="pre">std::ostream</span></code> results in
its numeric value being written to the stream (i.e. 1070 instead of letter &#8216;ю&#8217; which
is represented by <code class="docutils literal"><span class="pre">L'\x42e'</span></code> if we use Unicode) which is rarely what is needed.</p>
its numeric value being written to the stream (i.e. 1070 instead of letter &#8216;ю&#8217;
which is represented by <code class="docutils literal"><span class="pre">L'\x42e'</span></code> if we use Unicode) which is rarely what is
needed.</p>
</div>
<div class="section" id="portability">
<span id="id4"></span><h2>Portability<a class="headerlink" href="#portability" title="Permalink to this headline"></a></h2>
<p>The library is highly portable. Here is an incomplete list of operating systems and
compilers where it has been tested and known to work:</p>
<p>The library is highly portable. Here is an incomplete list of operating systems
and compilers where it has been tested and known to work:</p>
<ul class="simple">
<li>64-bit (amd64) GNU/Linux with GCC 4.4.3, <a class="reference external" href="https://travis-ci.org/fmtlib/fmt">4.6.3</a>,
4.7.2, 4.8.1 and Intel C++ Compiler (ICC) 14.0.2</li>
<li>64-bit (amd64) GNU/Linux with GCC 4.4.3,
<a class="reference external" href="https://travis-ci.org/fmtlib/fmt">4.6.3</a>, 4.7.2, 4.8.1, and Intel C++
Compiler (ICC) 14.0.2</li>
<li>32-bit (i386) GNU/Linux with GCC 4.4.3, 4.6.3</li>
<li>Mac OS X with GCC 4.2.1 and Clang 4.2, 5.1.0</li>
<li>64-bit Windows with Visual C++ 2010, 2013 and
<a class="reference external" href="https://ci.appveyor.com/project/vitaut/fmt">2015</a></li>
<li>32-bit Windows with Visual C++ 2010</li>
</ul>
<p>Although the library uses C++11 features when available, it also works with older
compilers and standard library implementations. The only thing to keep in mind
for C++98 portability:</p>
<p>Although the library uses C++11 features when available, it also works with
older compilers and standard library implementations. The only thing to keep in
mind for C++98 portability:</p>
<ul class="simple">
<li>Variadic templates: minimum GCC 4.4, Clang 2.9 or VS2013. This feature allows
the Format API to accept an unlimited number of arguments. With older compilers
the maximum is 15.</li>
the Format API to accept an unlimited number of arguments. With older
compilers the maximum is 15.</li>
<li>User-defined literals: minimum GCC 4.7, Clang 3.1 or VS2015. The suffixes
<code class="docutils literal"><span class="pre">_format</span></code> and <code class="docutils literal"><span class="pre">_a</span></code> are functionally equivalent to the functions
<code class="docutils literal"><span class="pre">fmt::format</span></code> and <code class="docutils literal"><span class="pre">fmt::arg</span></code>.</li>
</ul>
<p>The output of all formatting functions is consistent across platforms. In particular,
formatting a floating-point infinity always gives <code class="docutils literal"><span class="pre">inf</span></code> while the output
of <code class="docutils literal"><span class="pre">printf</span></code> is platform-dependent in this case. For example,</p>
<p>The output of all formatting functions is consistent across platforms. In
particular, formatting a floating-point infinity always gives <code class="docutils literal"><span class="pre">inf</span></code> while the
output of <code class="docutils literal"><span class="pre">printf</span></code> is platform-dependent in this case. For example,</p>
<div class="code highlight-c++"><div class="highlight"><pre><span></span><span class="n">fmt</span><span class="o">::</span><span class="n">print</span><span class="p">(</span><span class="s">&quot;{}&quot;</span><span class="p">,</span> <span class="n">std</span><span class="o">::</span><span class="n">numeric_limits</span><span class="o">&lt;</span><span class="kt">double</span><span class="o">&gt;::</span><span class="n">infinity</span><span class="p">());</span>
</pre></div>
</div>
@@ -268,9 +292,10 @@ of <code class="docutils literal"><span class="pre">printf</span></code> is plat
</div>
<div class="section" id="ease-of-use">
<span id="id7"></span><h2>Ease of Use<a class="headerlink" href="#ease-of-use" title="Permalink to this headline"></a></h2>
<p>fmt has a small self-contained code base consisting of a single header file
and a single source file and no external dependencies. A permissive BSD <a class="reference external" href="https://github.com/fmtlib/fmt#license">license</a> allows using the library both
in open-source and commercial projects.</p>
<p>fmt has a small self-contained code base with the core library consisting of
a single header file and a single source file and no external dependencies.
A permissive BSD <a class="reference external" href="https://github.com/fmtlib/fmt#license">license</a> allows
using the library both in open-source and commercial projects.</p>
<a class="btn btn-success" href="https://github.com/fmtlib/fmt">GitHub Repository</a>
<div class="section footer">
@@ -288,7 +313,7 @@ in open-source and commercial projects.</p>
<div class="footer" role="contentinfo">
&copy; Copyright 2012-2015, Victor Zverovich.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1+.
</div>
<script src="_static/bootstrap.min.js"></script>
Binary file not shown.
+24 -15
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@@ -8,7 +8,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Search &mdash; fmt 3.0.0 documentation</title>
<title>Search &mdash; fmt 4.0.0 documentation</title>
<link rel="stylesheet" href="_static/basic.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
@@ -17,10 +17,11 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: './',
VERSION: '3.0.0',
VERSION: '4.0.0',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true
HAS_SOURCE: true,
SOURCELINK_SUFFIX: ''
};
</script>
<script type="text/javascript" src="_static/jquery.js"></script>
@@ -40,8 +41,9 @@
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
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(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();
a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;
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@@ -56,7 +58,8 @@
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@@ -69,13 +72,17 @@
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<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button"
aria-expanded="false">3.0.0 <span class="caret"></span></a>
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role="button" aria-expanded="false">4.0.0
<span class="caret"></span></a>
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<li><a href="http://fmtlib.net/2.0.0/">2.0.0</a></li>
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<li><a href="http://fmtlib.net/1.0.0/">1.0.0</a></li>
<li><a href="http://fmtlib.net/3.0.0">3.0.0</a></li>
<li><a href="http://fmtlib.net/2.0.0">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0">1.1.0</a></li>
</ul>
</li>
@@ -126,9 +133,11 @@
containing fewer words won't appear in the result list.
</p>
<form class="form-inline" role="search" action="#" method="get">
<form class="form-inline" role="search" action="#"
method="get">
<div class="form-group">
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<input type="text" name="q" class="form-control"
>
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<input type="hidden" name="area" value="default" />
@@ -149,7 +158,7 @@
<div class="footer" role="contentinfo">
&copy; Copyright 2012-2015, Victor Zverovich.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.4.1+.
</div>
<script src="_static/bootstrap.min.js"></script>
File diff suppressed because one or more lines are too long
+33 -25
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@@ -8,7 +8,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Format String Syntax &mdash; fmt 3.0.0 documentation</title>
<title>Format String Syntax &mdash; fmt 4.0.0 documentation</title>
<link rel="stylesheet" href="_static/basic.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
@@ -17,10 +17,11 @@
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: './',
VERSION: '3.0.0',
VERSION: '4.0.0',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true
HAS_SOURCE: true,
SOURCELINK_SUFFIX: ''
};
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@@ -34,8 +35,9 @@
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@@ -49,7 +51,8 @@
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<div class="navbar-header">
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target=".navbar-collapse">
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data-toggle="collapse" data-target=".navbar-collapse">
<span class="sr-only">Toggle navigation</span>
<span class="icon-bar"></span>
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@@ -62,13 +65,17 @@
<div class="collapse navbar-collapse">
<ul class="nav navbar-nav">
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button"
aria-expanded="false">3.0.0 <span class="caret"></span></a>
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role="button" aria-expanded="false">4.0.0
<span class="caret"></span></a>
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<li><a href="http://fmtlib.net/2.0.0/">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0/">1.1.0</a></li>
<li><a href="http://fmtlib.net/1.0.0/">1.0.0</a></li>
<li><a href="http://fmtlib.net/3.0.0">3.0.0</a></li>
<li><a href="http://fmtlib.net/2.0.0">2.0.0</a></li>
<li><a href="http://fmtlib.net/1.1.0">1.1.0</a></li>
</ul>
</li>
@@ -85,15 +92,18 @@
<li class="active"><a href="syntax.html">Syntax <span class="sr-only">(current)</span></a></li>
<li class="active"><a href="syntax.html">Syntax
<span class="sr-only">(current)</span></a></li>
</ul>
<form class="navbar-form navbar-right" role="search" action="search.html" method="get">
<form class="navbar-form navbar-right" role="search" action="search.html"
method="get">
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<input type="text" name="q" class="form-control" placeholder="Search" >
<input type="text" name="q" class="form-control"
placeholder="Search" >
</div>
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
@@ -153,12 +163,10 @@ precision and so on. Each value type can define its own &#8220;formatting
mini-language&#8221; or interpretation of the <em>format_spec</em>.</p>
<p>Most built-in types support a common formatting mini-language, which is
described in the next section.</p>
<p>A <em>format_spec</em> field can also include nested replacement fields within it.
These nested replacement fields can contain only an argument index;
format specifications are not allowed. Formatting is performed as if the
replacement fields within the format_spec are substituted before the
<em>format_spec</em> string is interpreted. This allows the formatting of a value
to be dynamically specified.</p>
<p>A <em>format_spec</em> field can also include nested replacement fields in certain
positions within it. These nested replacement fields can contain only an
argument id; format specifications are not allowed. This allows the
formatting of a value to be dynamically specified.</p>
<p>See the <a class="reference internal" href="#formatexamples"><span class="std std-ref">Format examples</span></a> section for some examples.</p>
<div class="section" id="format-specification-mini-language">
<span id="formatspec"></span><h2>Format Specification Mini-Language<a class="headerlink" href="#format-specification-mini-language" title="Permalink to this headline"></a></h2>
@@ -176,8 +184,8 @@ although some of the formatting options are only supported by the numeric types.
<strong id="grammar-token-sign">sign </strong> ::= &quot;+&quot; | &quot;-&quot; | &quot; &quot;
<strong id="grammar-token-width">width </strong> ::= <a class="reference internal" href="#grammar-token-integer"><code class="xref docutils literal"><span class="pre">integer</span></code></a> | &quot;{&quot; <a class="reference internal" href="#grammar-token-arg_id"><code class="xref docutils literal"><span class="pre">arg_id</span></code></a> &quot;}&quot;
<strong id="grammar-token-precision">precision </strong> ::= <a class="reference internal" href="#grammar-token-integer"><code class="xref docutils literal"><span class="pre">integer</span></code></a> | &quot;{&quot; <a class="reference internal" href="#grammar-token-arg_id"><code class="xref docutils literal"><span class="pre">arg_id</span></code></a> &quot;}&quot;
<strong id="grammar-token-type">type </strong> ::= <a class="reference internal" href="#grammar-token-int_type"><code class="xref docutils literal"><span class="pre">int_type</span></code></a> | &quot;c&quot; | &quot;e&quot; | &quot;E&quot; | &quot;f&quot; | &quot;F&quot; | &quot;g&quot; | &quot;G&quot; | &quot;p&quot; | &quot;s&quot;
<strong id="grammar-token-int_type">int_type </strong> ::= &quot;b&quot; | &quot;B&quot; | &quot;d&quot; | &quot;o&quot; | &quot;x&quot; | &quot;X&quot;
<strong id="grammar-token-type">type </strong> ::= <a class="reference internal" href="#grammar-token-int_type"><code class="xref docutils literal"><span class="pre">int_type</span></code></a> | &quot;a&quot; | &quot;A&quot; | &quot;c&quot; | &quot;e&quot; | &quot;E&quot; | &quot;f&quot; | &quot;F&quot; | &quot;g&quot; | &quot;G&quot; | &quot;p&quot; | &quot;s&quot;
<strong id="grammar-token-int_type">int_type </strong> ::= &quot;b&quot; | &quot;B&quot; | &quot;d&quot; | &quot;n&quot; | &quot;o&quot; | &quot;x&quot; | &quot;X&quot;
</pre>
<p>The <em>fill</em> character can be any character other than &#8216;{&#8216; or &#8216;}&#8217;. The presence
of a fill character is signaled by the character following it, which must be
@@ -383,7 +391,7 @@ Boolean values are formatted using textual representation, either <code class="d
<tr class="row-even"><td><code class="docutils literal"><span class="pre">'a'</span></code></td>
<td>Hexadecimal floating point format. Prints the number in
base 16 with prefix <code class="docutils literal"><span class="pre">&quot;0x&quot;</span></code> and lower-case letters for
digits above 9. Uses &#8216;p&#8217; to indicate the exponent.</td>
digits above 9. Uses <code class="docutils literal"><span class="pre">'p'</span></code> to indicate the exponent.</td>
</tr>
<tr class="row-odd"><td><code class="docutils literal"><span class="pre">'A'</span></code></td>
<td>Same as <code class="docutils literal"><span class="pre">'a'</span></code> except it uses upper-case letters for
@@ -507,7 +515,7 @@ following examples.</p>
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