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626 Commits
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+1
-1
@@ -15,7 +15,7 @@ volumes:
|
|||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Build Linux X64
|
- name: Build Linux X64
|
||||||
image: akkadius/eqemu-server:v11
|
image: akkadius/eqemu-server:v14
|
||||||
environment:
|
environment:
|
||||||
GITHUB_TOKEN:
|
GITHUB_TOKEN:
|
||||||
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
from_secret: GH_RELEASE_GITHUB_API_TOKEN
|
||||||
|
|||||||
+1379
File diff suppressed because it is too large
Load Diff
+35
-1
@@ -16,6 +16,21 @@ SET(CMAKE_CXX_STANDARD 20)
|
|||||||
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
|
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||||
SET(CMAKE_CXX_EXTENSIONS OFF)
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SET(CMAKE_CXX_EXTENSIONS OFF)
|
||||||
|
|
||||||
|
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
|
||||||
|
OPTION(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
|
||||||
|
|
||||||
|
IF (EQEMU_BUILD_STATIC)
|
||||||
|
SET(BUILD_SHARED_LIBS OFF)
|
||||||
|
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
|
||||||
|
MESSAGE(STATUS "Building with static linking")
|
||||||
|
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
|
||||||
|
IF (UNIX)
|
||||||
|
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
|
||||||
|
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
|
||||||
|
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
|
||||||
|
ENDIF ()
|
||||||
|
ENDIF (EQEMU_BUILD_STATIC)
|
||||||
|
|
||||||
IF(MSVC)
|
IF(MSVC)
|
||||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||||
ADD_DEFINITIONS(-DNOMINMAX)
|
ADD_DEFINITIONS(-DNOMINMAX)
|
||||||
@@ -23,7 +38,11 @@ IF(MSVC)
|
|||||||
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
|
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
|
||||||
|
|
||||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||||
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
|
|
||||||
|
OPTION(EQEMU_DISABLE_MSVC_WARNINGS "Disable MSVC compile warnings." ON)
|
||||||
|
IF(EQEMU_DISABLE_MSVC_WARNINGS)
|
||||||
|
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
|
||||||
|
ENDIF(EQEMU_DISABLE_MSVC_WARNINGS)
|
||||||
ELSE(MSVC)
|
ELSE(MSVC)
|
||||||
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
|
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
|
||||||
ENDIF(MSVC)
|
ENDIF(MSVC)
|
||||||
@@ -120,6 +139,13 @@ ELSE()
|
|||||||
MESSAGE(STATUS "* mbedTLS: MISSING *")
|
MESSAGE(STATUS "* mbedTLS: MISSING *")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
|
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
|
||||||
|
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
|
||||||
|
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
|
||||||
|
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
|
||||||
|
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
|
||||||
|
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
|
||||||
|
|
||||||
MESSAGE(STATUS "**************************************************")
|
MESSAGE(STATUS "**************************************************")
|
||||||
|
|
||||||
#options
|
#options
|
||||||
@@ -307,6 +333,10 @@ ELSE()
|
|||||||
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
|
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
|
IF (EQEMU_BUILD_STATIC)
|
||||||
|
SET(ZLIB_LIBRARY_LIBS libz.a)
|
||||||
|
ENDIF(EQEMU_BUILD_STATIC)
|
||||||
|
|
||||||
MESSAGE(STATUS "")
|
MESSAGE(STATUS "")
|
||||||
MESSAGE(STATUS "**************************************************")
|
MESSAGE(STATUS "**************************************************")
|
||||||
MESSAGE(STATUS "* Library Usage *")
|
MESSAGE(STATUS "* Library Usage *")
|
||||||
@@ -371,6 +401,10 @@ IF(PERL_LIBRARY_ENABLED)
|
|||||||
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
|
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
|
||||||
ADD_DEFINITIONS(-DEMBPERL)
|
ADD_DEFINITIONS(-DEMBPERL)
|
||||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||||
|
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
|
||||||
|
IF (UNIX AND EQEMU_BUILD_STATIC)
|
||||||
|
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
|
||||||
|
ENDIF ()
|
||||||
ENDIF()
|
ENDIF()
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
|
||||||
|
|
||||||
add_subdirectory(import)
|
add_subdirectory(import)
|
||||||
add_subdirectory(export)
|
add_subdirectory(export)
|
||||||
|
|||||||
+13
-1
@@ -15,6 +15,9 @@ SET(common_sources
|
|||||||
database.cpp
|
database.cpp
|
||||||
database_conversions.cpp
|
database_conversions.cpp
|
||||||
database_instances.cpp
|
database_instances.cpp
|
||||||
|
database/database_update_manifest.cpp
|
||||||
|
database/database_update_manifest_bots.cpp
|
||||||
|
database/database_update.cpp
|
||||||
dbcore.cpp
|
dbcore.cpp
|
||||||
deity.cpp
|
deity.cpp
|
||||||
dynamic_zone_base.cpp
|
dynamic_zone_base.cpp
|
||||||
@@ -67,6 +70,7 @@ SET(common_sources
|
|||||||
perl_eqdb.cpp
|
perl_eqdb.cpp
|
||||||
perl_eqdb_res.cpp
|
perl_eqdb_res.cpp
|
||||||
process/process.cpp
|
process/process.cpp
|
||||||
|
process.cpp
|
||||||
proc_launcher.cpp
|
proc_launcher.cpp
|
||||||
profanity_manager.cpp
|
profanity_manager.cpp
|
||||||
ptimer.cpp
|
ptimer.cpp
|
||||||
@@ -87,6 +91,7 @@ SET(common_sources
|
|||||||
timer.cpp
|
timer.cpp
|
||||||
unix.cpp
|
unix.cpp
|
||||||
platform.cpp
|
platform.cpp
|
||||||
|
json/json.hpp
|
||||||
json/jsoncpp.cpp
|
json/jsoncpp.cpp
|
||||||
zone_store.cpp
|
zone_store.cpp
|
||||||
net/console_server.cpp
|
net/console_server.cpp
|
||||||
@@ -506,6 +511,7 @@ SET(common_headers
|
|||||||
data_verification.h
|
data_verification.h
|
||||||
database.h
|
database.h
|
||||||
database_schema.h
|
database_schema.h
|
||||||
|
database/database_update.h
|
||||||
dbcore.h
|
dbcore.h
|
||||||
deity.h
|
deity.h
|
||||||
discord/discord.h
|
discord/discord.h
|
||||||
@@ -579,12 +585,14 @@ SET(common_headers
|
|||||||
path_manager.cpp
|
path_manager.cpp
|
||||||
platform.h
|
platform.h
|
||||||
process/process.h
|
process/process.h
|
||||||
|
process.h
|
||||||
proc_launcher.h
|
proc_launcher.h
|
||||||
profanity_manager.h
|
profanity_manager.h
|
||||||
profiler.h
|
profiler.h
|
||||||
ptimer.h
|
ptimer.h
|
||||||
queue.h
|
queue.h
|
||||||
races.h
|
races.h
|
||||||
|
raid.h
|
||||||
random.h
|
random.h
|
||||||
rdtsc.h
|
rdtsc.h
|
||||||
rulesys.h
|
rulesys.h
|
||||||
@@ -666,7 +674,8 @@ SET(common_headers
|
|||||||
StackWalker/StackWalker.h
|
StackWalker/StackWalker.h
|
||||||
util/memory_stream.h
|
util/memory_stream.h
|
||||||
util/directory.h
|
util/directory.h
|
||||||
util/uuid.h)
|
util/uuid.h
|
||||||
|
)
|
||||||
|
|
||||||
SOURCE_GROUP(Event FILES
|
SOURCE_GROUP(Event FILES
|
||||||
event/event_loop.h
|
event/event_loop.h
|
||||||
@@ -783,5 +792,8 @@ IF (UNIX)
|
|||||||
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
|
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
|
||||||
ENDIF (UNIX)
|
ENDIF (UNIX)
|
||||||
|
|
||||||
|
IF (WIN32 AND EQEMU_BUILD_PCH)
|
||||||
|
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
|
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
|
||||||
|
|||||||
+345
-444
File diff suppressed because it is too large
Load Diff
+101
-93
@@ -19,98 +19,106 @@
|
|||||||
#define CLASSES_CH
|
#define CLASSES_CH
|
||||||
|
|
||||||
#include "../common/types.h"
|
#include "../common/types.h"
|
||||||
|
#include "../common/rulesys.h"
|
||||||
|
#include <string>
|
||||||
|
#include <map>
|
||||||
|
|
||||||
#define NO_CLASS 0
|
namespace Class {
|
||||||
#define WARRIOR 1
|
constexpr uint8 None = 0;
|
||||||
#define CLERIC 2
|
constexpr uint8 Warrior = 1;
|
||||||
#define PALADIN 3
|
constexpr uint8 Cleric = 2;
|
||||||
#define RANGER 4
|
constexpr uint8 Paladin = 3;
|
||||||
#define SHADOWKNIGHT 5
|
constexpr uint8 Ranger = 4;
|
||||||
#define DRUID 6
|
constexpr uint8 ShadowKnight = 5;
|
||||||
#define MONK 7
|
constexpr uint8 Druid = 6;
|
||||||
#define BARD 8
|
constexpr uint8 Monk = 7;
|
||||||
#define ROGUE 9
|
constexpr uint8 Bard = 8;
|
||||||
#define SHAMAN 10
|
constexpr uint8 Rogue = 9;
|
||||||
#define NECROMANCER 11
|
constexpr uint8 Shaman = 10;
|
||||||
#define WIZARD 12
|
constexpr uint8 Necromancer = 11;
|
||||||
#define MAGICIAN 13
|
constexpr uint8 Wizard = 12;
|
||||||
#define ENCHANTER 14
|
constexpr uint8 Magician = 13;
|
||||||
#define BEASTLORD 15
|
constexpr uint8 Enchanter = 14;
|
||||||
#define BERSERKER 16
|
constexpr uint8 Beastlord = 15;
|
||||||
#define WARRIORGM 20
|
constexpr uint8 Berserker = 16;
|
||||||
#define CLERICGM 21
|
constexpr uint8 WarriorGM = 20;
|
||||||
#define PALADINGM 22
|
constexpr uint8 ClericGM = 21;
|
||||||
#define RANGERGM 23
|
constexpr uint8 PaladinGM = 22;
|
||||||
#define SHADOWKNIGHTGM 24
|
constexpr uint8 RangerGM = 23;
|
||||||
#define DRUIDGM 25
|
constexpr uint8 ShadowKnightGM = 24;
|
||||||
#define MONKGM 26
|
constexpr uint8 DruidGM = 25;
|
||||||
#define BARDGM 27
|
constexpr uint8 MonkGM = 26;
|
||||||
#define ROGUEGM 28
|
constexpr uint8 BardGM = 27;
|
||||||
#define SHAMANGM 29
|
constexpr uint8 RogueGM = 28;
|
||||||
#define NECROMANCERGM 30
|
constexpr uint8 ShamanGM = 29;
|
||||||
#define WIZARDGM 31
|
constexpr uint8 NecromancerGM = 30;
|
||||||
#define MAGICIANGM 32
|
constexpr uint8 WizardGM = 31;
|
||||||
#define ENCHANTERGM 33
|
constexpr uint8 MagicianGM = 32;
|
||||||
#define BEASTLORDGM 34
|
constexpr uint8 EnchanterGM = 33;
|
||||||
#define BERSERKERGM 35
|
constexpr uint8 BeastlordGM = 34;
|
||||||
#define BANKER 40
|
constexpr uint8 BerserkerGM = 35;
|
||||||
#define MERCHANT 41
|
constexpr uint8 Banker = 40;
|
||||||
#define DISCORD_MERCHANT 59
|
constexpr uint8 Merchant = 41;
|
||||||
#define ADVENTURE_RECRUITER 60
|
constexpr uint8 DiscordMerchant = 59;
|
||||||
#define ADVENTURE_MERCHANT 61
|
constexpr uint8 AdventureRecruiter = 60;
|
||||||
#define LDON_TREASURE 62 // objects you can use /open on first seen in LDONs, seen on Danvi's Corpse in Akheva
|
constexpr uint8 AdventureMerchant = 61;
|
||||||
#define TRIBUTE_MASTER 63
|
constexpr uint8 LDoNTreasure = 62;
|
||||||
#define GUILD_TRIBUTE_MASTER 64 // not sure
|
constexpr uint8 TributeMaster = 63;
|
||||||
#define GUILD_BANKER 66
|
constexpr uint8 GuildTributeMaster = 64;
|
||||||
#define NORRATHS_KEEPERS_MERCHANT 67
|
constexpr uint8 GuildBanker = 66;
|
||||||
#define DARK_REIGN_MERCHANT 68
|
constexpr uint8 NorrathsKeepersMerchant = 67;
|
||||||
#define FELLOWSHIP_MASTER 69
|
constexpr uint8 DarkReignMerchant = 68;
|
||||||
#define ALT_CURRENCY_MERCHANT 70
|
constexpr uint8 FellowshipMaster = 69;
|
||||||
#define MERCENARY_MASTER 71
|
constexpr uint8 AlternateCurrencyMerchant = 70;
|
||||||
|
constexpr uint8 MercenaryLiaison = 71;
|
||||||
|
|
||||||
|
constexpr uint8 PLAYER_CLASS_COUNT = 16;
|
||||||
|
constexpr uint16 ALL_CLASSES_BITMASK = 65535;
|
||||||
|
};
|
||||||
|
|
||||||
// player class values
|
static std::map<uint8, uint16> player_class_bitmasks = {
|
||||||
#define PLAYER_CLASS_UNKNOWN 0
|
{Class::Warrior, 1},
|
||||||
#define PLAYER_CLASS_WARRIOR 1
|
{Class::Cleric, 2},
|
||||||
#define PLAYER_CLASS_CLERIC 2
|
{Class::Paladin, 4},
|
||||||
#define PLAYER_CLASS_PALADIN 3
|
{Class::Ranger, 8},
|
||||||
#define PLAYER_CLASS_RANGER 4
|
{Class::ShadowKnight, 16},
|
||||||
#define PLAYER_CLASS_SHADOWKNIGHT 5
|
{Class::Druid, 32},
|
||||||
#define PLAYER_CLASS_DRUID 6
|
{Class::Monk, 64},
|
||||||
#define PLAYER_CLASS_MONK 7
|
{Class::Bard, 128},
|
||||||
#define PLAYER_CLASS_BARD 8
|
{Class::Rogue, 256},
|
||||||
#define PLAYER_CLASS_ROGUE 9
|
{Class::Shaman, 512},
|
||||||
#define PLAYER_CLASS_SHAMAN 10
|
{Class::Necromancer, 1024},
|
||||||
#define PLAYER_CLASS_NECROMANCER 11
|
{Class::Wizard, 2048},
|
||||||
#define PLAYER_CLASS_WIZARD 12
|
{Class::Magician, 4096},
|
||||||
#define PLAYER_CLASS_MAGICIAN 13
|
{Class::Enchanter, 8192},
|
||||||
#define PLAYER_CLASS_ENCHANTER 14
|
{Class::Beastlord, 16384},
|
||||||
#define PLAYER_CLASS_BEASTLORD 15
|
{Class::Berserker, 32768},
|
||||||
#define PLAYER_CLASS_BERSERKER 16
|
};
|
||||||
|
|
||||||
#define PLAYER_CLASS_COUNT 16
|
static std::string shadow_knight_class_name = (
|
||||||
|
RuleB(World, UseOldShadowKnightClassExport) ?
|
||||||
|
"Shadowknight" :
|
||||||
|
"Shadow Knight"
|
||||||
|
);
|
||||||
|
|
||||||
|
static std::map<uint8, std::string> class_names = {
|
||||||
// player class bits
|
{Class::Warrior, "Warrior"},
|
||||||
#define PLAYER_CLASS_UNKNOWN_BIT 0
|
{Class::Cleric, "Cleric"},
|
||||||
#define PLAYER_CLASS_WARRIOR_BIT 1
|
{Class::Paladin, "Paladin"},
|
||||||
#define PLAYER_CLASS_CLERIC_BIT 2
|
{Class::Ranger, "Ranger"},
|
||||||
#define PLAYER_CLASS_PALADIN_BIT 4
|
{Class::ShadowKnight, shadow_knight_class_name},
|
||||||
#define PLAYER_CLASS_RANGER_BIT 8
|
{Class::Druid, "Druid"},
|
||||||
#define PLAYER_CLASS_SHADOWKNIGHT_BIT 16
|
{Class::Monk, "Monk"},
|
||||||
#define PLAYER_CLASS_DRUID_BIT 32
|
{Class::Bard, "Bard"},
|
||||||
#define PLAYER_CLASS_MONK_BIT 64
|
{Class::Rogue, "Rogue"},
|
||||||
#define PLAYER_CLASS_BARD_BIT 128
|
{Class::Shaman, "Shaman"},
|
||||||
#define PLAYER_CLASS_ROGUE_BIT 256
|
{Class::Necromancer, "Necromancer"},
|
||||||
#define PLAYER_CLASS_SHAMAN_BIT 512
|
{Class::Wizard, "Wizard"},
|
||||||
#define PLAYER_CLASS_NECROMANCER_BIT 1024
|
{Class::Magician, "Magician"},
|
||||||
#define PLAYER_CLASS_WIZARD_BIT 2048
|
{Class::Enchanter, "Enchanter"},
|
||||||
#define PLAYER_CLASS_MAGICIAN_BIT 4096
|
{Class::Beastlord, "Beastlord"},
|
||||||
#define PLAYER_CLASS_ENCHANTER_BIT 8192
|
{Class::Berserker, "Berserker"},
|
||||||
#define PLAYER_CLASS_BEASTLORD_BIT 16384
|
};
|
||||||
#define PLAYER_CLASS_BERSERKER_BIT 32768
|
|
||||||
|
|
||||||
#define PLAYER_CLASS_ALL_MASK 65535 // was 65536
|
|
||||||
|
|
||||||
|
|
||||||
#define ARMOR_TYPE_UNKNOWN 0
|
#define ARMOR_TYPE_UNKNOWN 0
|
||||||
@@ -125,13 +133,12 @@
|
|||||||
|
|
||||||
|
|
||||||
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
|
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
|
||||||
const char* GetPlayerClassName(uint32 player_class_value, uint8 level = 0);
|
|
||||||
|
|
||||||
uint32 GetPlayerClassValue(uint8 class_id);
|
bool IsPlayerClass(uint8 class_id);
|
||||||
uint32 GetPlayerClassBit(uint8 class_id);
|
const std::string GetPlayerClassAbbreviation(uint8 class_id);
|
||||||
|
|
||||||
uint8 GetClassIDFromPlayerClassValue(uint32 player_class_value);
|
uint8 GetPlayerClassValue(uint8 class_id);
|
||||||
uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit);
|
uint16 GetPlayerClassBit(uint8 class_id);
|
||||||
|
|
||||||
bool IsFighterClass(uint8 class_id);
|
bool IsFighterClass(uint8 class_id);
|
||||||
bool IsSpellFighterClass(uint8 class_id);
|
bool IsSpellFighterClass(uint8 class_id);
|
||||||
@@ -140,7 +147,8 @@ bool IsHybridClass(uint8 class_id);
|
|||||||
bool IsCasterClass(uint8 class_id);
|
bool IsCasterClass(uint8 class_id);
|
||||||
bool IsINTCasterClass(uint8 class_id);
|
bool IsINTCasterClass(uint8 class_id);
|
||||||
bool IsWISCasterClass(uint8 class_id);
|
bool IsWISCasterClass(uint8 class_id);
|
||||||
|
bool IsHeroicINTCasterClass(uint8 class_id);
|
||||||
|
bool IsHeroicWISCasterClass(uint8 class_id);
|
||||||
bool IsPlateClass(uint8 class_id);
|
bool IsPlateClass(uint8 class_id);
|
||||||
bool IsChainClass(uint8 class_id);
|
bool IsChainClass(uint8 class_id);
|
||||||
bool IsLeatherClass(uint8 class_id);
|
bool IsLeatherClass(uint8 class_id);
|
||||||
|
|||||||
@@ -39,15 +39,15 @@ namespace EQEmuCommand {
|
|||||||
{
|
{
|
||||||
if (cmd[{"-d", "--debug"}]) {
|
if (cmd[{"-d", "--debug"}]) {
|
||||||
std::cout << "Positional args:\n";
|
std::cout << "Positional args:\n";
|
||||||
for (auto &pos_arg : cmd.pos_args())
|
for (auto &pos_arg: cmd.pos_args())
|
||||||
std::cout << '\t' << pos_arg << std::endl;
|
std::cout << '\t' << pos_arg << std::endl;
|
||||||
|
|
||||||
std::cout << "\nFlags:\n";
|
std::cout << "\nFlags:\n";
|
||||||
for (auto &flag : cmd.flags())
|
for (auto &flag: cmd.flags())
|
||||||
std::cout << '\t' << flag << std::endl;
|
std::cout << '\t' << flag << std::endl;
|
||||||
|
|
||||||
std::cout << "\nParameters:\n";
|
std::cout << "\nParameters:\n";
|
||||||
for (auto ¶m : cmd.params())
|
for (auto ¶m: cmd.params())
|
||||||
std::cout << '\t' << param.first << " : " << param.second << std::endl;
|
std::cout << '\t' << param.first << " : " << param.second << std::endl;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -69,22 +69,22 @@ namespace EQEmuCommand {
|
|||||||
{
|
{
|
||||||
bool arguments_filled = true;
|
bool arguments_filled = true;
|
||||||
|
|
||||||
int index = 2;
|
int index = 2;
|
||||||
for (auto &arg : arguments) {
|
for (auto &arg: arguments) {
|
||||||
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
|
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
|
||||||
arguments_filled = false;
|
arguments_filled = false;
|
||||||
}
|
}
|
||||||
index++;
|
index++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!arguments_filled || argc == 2 || cmd[{"-h", "--help"}]) {
|
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
|
||||||
std::string arguments_string;
|
std::string arguments_string;
|
||||||
for (auto &arg : arguments) {
|
for (auto &arg: arguments) {
|
||||||
arguments_string += " " + arg;
|
arguments_string += " " + arg;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string options_string;
|
std::string options_string;
|
||||||
for (auto &opt : options) {
|
for (auto &opt: options) {
|
||||||
options_string += " " + opt + "\n";
|
options_string += " " + opt + "\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -124,14 +124,6 @@ namespace EQEmuCommand {
|
|||||||
)
|
)
|
||||||
{
|
{
|
||||||
std::string description;
|
std::string description;
|
||||||
bool ran_command = false;
|
|
||||||
for (auto &it: in_function_map) {
|
|
||||||
if (it.first == argv[1]) {
|
|
||||||
(it.second)(argc, argv, cmd, description);
|
|
||||||
ran_command = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cmd[{"-h", "--help"}]) {
|
if (cmd[{"-h", "--help"}]) {
|
||||||
std::cout << std::endl;
|
std::cout << std::endl;
|
||||||
std::cout <<
|
std::cout <<
|
||||||
@@ -142,9 +134,7 @@ namespace EQEmuCommand {
|
|||||||
<< std::endl
|
<< std::endl
|
||||||
<< std::endl;
|
<< std::endl;
|
||||||
|
|
||||||
/**
|
// Get max command length for padding length
|
||||||
* Get max command length for padding length
|
|
||||||
*/
|
|
||||||
int max_command_length = 0;
|
int max_command_length = 0;
|
||||||
|
|
||||||
for (auto &it: in_function_map) {
|
for (auto &it: in_function_map) {
|
||||||
@@ -155,18 +145,14 @@ namespace EQEmuCommand {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
// Display command menu
|
||||||
* Display command menu
|
|
||||||
*/
|
|
||||||
std::string command_section;
|
std::string command_section;
|
||||||
for (auto &it: in_function_map) {
|
for (auto &it: in_function_map) {
|
||||||
description = "";
|
description.clear();
|
||||||
|
|
||||||
(it.second)(argc, argv, cmd, description);
|
(it.second)(argc, argv, cmd, description);
|
||||||
|
|
||||||
/**
|
// Print section header
|
||||||
* Print section header
|
|
||||||
*/
|
|
||||||
std::string command_prefix = it.first.substr(0, it.first.find(":"));
|
std::string command_prefix = it.first.substr(0, it.first.find(":"));
|
||||||
|
|
||||||
if (command_prefix.find("test") != std::string::npos) {
|
if (command_prefix.find("test") != std::string::npos) {
|
||||||
@@ -178,9 +164,7 @@ namespace EQEmuCommand {
|
|||||||
std::cout << termcolor::reset << command_prefix << std::endl;
|
std::cout << termcolor::reset << command_prefix << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
// Print commands
|
||||||
* Print commands
|
|
||||||
*/
|
|
||||||
std::stringstream command;
|
std::stringstream command;
|
||||||
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
|
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
|
||||||
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
|
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
|
||||||
@@ -191,6 +175,15 @@ namespace EQEmuCommand {
|
|||||||
std::exit(0);
|
std::exit(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ran_command = false;
|
||||||
|
|
||||||
|
for (auto &it: in_function_map) {
|
||||||
|
if (it.first == argv[1]) {
|
||||||
|
(it.second)(argc, argv, cmd, description);
|
||||||
|
ran_command = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (ran_command) {
|
if (ran_command) {
|
||||||
std::exit(0);
|
std::exit(0);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -120,7 +120,7 @@ std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
|
|||||||
/**
|
/**
|
||||||
* @param content_flags
|
* @param content_flags
|
||||||
*/
|
*/
|
||||||
void WorldContentService::SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags)
|
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags)
|
||||||
{
|
{
|
||||||
WorldContentService::content_flags = content_flags;
|
WorldContentService::content_flags = content_flags;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -167,7 +167,7 @@ public:
|
|||||||
std::vector<std::string> GetContentFlagsDisabled();
|
std::vector<std::string> GetContentFlagsDisabled();
|
||||||
bool IsContentFlagEnabled(const std::string& content_flag);
|
bool IsContentFlagEnabled(const std::string& content_flag);
|
||||||
bool IsContentFlagDisabled(const std::string& content_flag);
|
bool IsContentFlagDisabled(const std::string& content_flag);
|
||||||
void SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags);
|
void SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags);
|
||||||
void ReloadContentFlags();
|
void ReloadContentFlags();
|
||||||
WorldContentService * SetExpansionContext();
|
WorldContentService * SetExpansionContext();
|
||||||
|
|
||||||
|
|||||||
+1
-4
@@ -41,9 +41,6 @@ void SendCrashReport(const std::string &crash_report)
|
|||||||
r.set_connection_timeout(1, 0);
|
r.set_connection_timeout(1, 0);
|
||||||
r.set_read_timeout(1, 0);
|
r.set_read_timeout(1, 0);
|
||||||
r.set_write_timeout(1, 0);
|
r.set_write_timeout(1, 0);
|
||||||
httplib::Headers headers = {
|
|
||||||
{"Content-Type", "application/json"}
|
|
||||||
};
|
|
||||||
|
|
||||||
// os info
|
// os info
|
||||||
auto os = EQ::GetOS();
|
auto os = EQ::GetOS();
|
||||||
@@ -125,7 +122,7 @@ public:
|
|||||||
StackWalker::OnOutput(szText);
|
StackWalker::OnOutput(szText);
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::vector<std::string>& const GetLines() { return _lines; }
|
const std::vector<std::string>& GetLines() { return _lines; }
|
||||||
private:
|
private:
|
||||||
std::vector<std::string> _lines;
|
std::vector<std::string> _lines;
|
||||||
};
|
};
|
||||||
|
|||||||
+249
-165
@@ -29,6 +29,8 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
|
#include "../common/repositories/account_repository.h"
|
||||||
|
|
||||||
// Disgrace: for windows compile
|
// Disgrace: for windows compile
|
||||||
#ifdef _WINDOWS
|
#ifdef _WINDOWS
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
@@ -353,7 +355,7 @@ bool Database::ReserveName(uint32 account_id, char* name) {
|
|||||||
|
|
||||||
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
|
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
|
||||||
results = QueryDatabase(query);
|
results = QueryDatabase(query);
|
||||||
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
|
if (!results.Success() || !results.ErrorMessage().empty()){ return false; }
|
||||||
|
|
||||||
// Put character into the default guild if rule is being used.
|
// Put character into the default guild if rule is being used.
|
||||||
int guild_id = RuleI(Character, DefaultGuild);
|
int guild_id = RuleI(Character, DefaultGuild);
|
||||||
@@ -363,7 +365,7 @@ bool Database::ReserveName(uint32 account_id, char* name) {
|
|||||||
if (character_id > -1) {
|
if (character_id > -1) {
|
||||||
query = StringFormat("INSERT INTO `guild_members` SET `char_id` = %i, `guild_id` = '%i'", character_id, guild_id);
|
query = StringFormat("INSERT INTO `guild_members` SET `char_id` = %i, `guild_id` = '%i'", character_id, guild_id);
|
||||||
results = QueryDatabase(query);
|
results = QueryDatabase(query);
|
||||||
if (!results.Success() || results.ErrorMessage() != ""){
|
if (!results.Success() || !results.ErrorMessage().empty()){
|
||||||
LogInfo("Could not put character [{}] into default Guild", name);
|
LogInfo("Could not put character [{}] into default Guild", name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -449,7 +451,8 @@ bool Database::DeleteCharacter(char *character_name)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp){
|
bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct *pp)
|
||||||
|
{
|
||||||
std::string query = StringFormat(
|
std::string query = StringFormat(
|
||||||
"REPLACE INTO `character_data` ("
|
"REPLACE INTO `character_data` ("
|
||||||
"id,"
|
"id,"
|
||||||
@@ -634,101 +637,102 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
|
|||||||
"%u," // guild_auto_consent
|
"%u," // guild_auto_consent
|
||||||
"%u" // RestTimer
|
"%u" // RestTimer
|
||||||
")",
|
")",
|
||||||
character_id, // " id, "
|
character_id, // " id, "
|
||||||
account_id, // " account_id, "
|
account_id, // " account_id, "
|
||||||
Strings::Escape(pp->name).c_str(), // " `name`, "
|
Strings::Escape(pp->name).c_str(), // " `name`, "
|
||||||
Strings::Escape(pp->last_name).c_str(), // " last_name, "
|
Strings::Escape(pp->last_name).c_str(), // " last_name, "
|
||||||
pp->gender, // " gender, "
|
pp->gender, // " gender, "
|
||||||
pp->race, // " race, "
|
pp->race, // " race, "
|
||||||
pp->class_, // " class, "
|
pp->class_, // " class, "
|
||||||
pp->level, // " `level`, "
|
pp->level, // " `level`, "
|
||||||
pp->deity, // " deity, "
|
pp->deity, // " deity, "
|
||||||
pp->birthday, // " birthday, "
|
pp->birthday, // " birthday, "
|
||||||
pp->lastlogin, // " last_login, "
|
pp->lastlogin, // " last_login, "
|
||||||
pp->timePlayedMin, // " time_played, "
|
pp->timePlayedMin, // " time_played, "
|
||||||
pp->pvp, // " pvp_status, "
|
pp->pvp, // " pvp_status, "
|
||||||
pp->level2, // " level2, "
|
pp->level2, // " level2, "
|
||||||
pp->anon, // " anon, "
|
pp->anon, // " anon, "
|
||||||
pp->gm, // " gm, "
|
pp->gm, // " gm, "
|
||||||
pp->intoxication, // " intoxication, "
|
pp->intoxication, // " intoxication, "
|
||||||
pp->haircolor, // " hair_color, "
|
pp->haircolor, // " hair_color, "
|
||||||
pp->beardcolor, // " beard_color, "
|
pp->beardcolor, // " beard_color, "
|
||||||
pp->eyecolor1, // " eye_color_1, "
|
pp->eyecolor1, // " eye_color_1, "
|
||||||
pp->eyecolor2, // " eye_color_2, "
|
pp->eyecolor2, // " eye_color_2, "
|
||||||
pp->hairstyle, // " hair_style, "
|
pp->hairstyle, // " hair_style, "
|
||||||
pp->beard, // " beard, "
|
pp->beard, // " beard, "
|
||||||
pp->ability_time_seconds, // " ability_time_seconds, "
|
pp->ability_time_seconds, // " ability_time_seconds, "
|
||||||
pp->ability_number, // " ability_number, "
|
pp->ability_number, // " ability_number, "
|
||||||
pp->ability_time_minutes, // " ability_time_minutes, "
|
pp->ability_time_minutes, // " ability_time_minutes, "
|
||||||
pp->ability_time_hours, // " ability_time_hours, "
|
pp->ability_time_hours, // " ability_time_hours, "
|
||||||
Strings::Escape(pp->title).c_str(), // " title, "
|
Strings::Escape(pp->title).c_str(), // " title, "
|
||||||
Strings::Escape(pp->suffix).c_str(), // " suffix, "
|
Strings::Escape(pp->suffix).c_str(), // " suffix, "
|
||||||
pp->exp, // " exp, "
|
pp->exp, // " exp, "
|
||||||
pp->points, // " points, "
|
pp->points, // " points, "
|
||||||
pp->mana, // " mana, "
|
pp->mana, // " mana, "
|
||||||
pp->cur_hp, // " cur_hp, "
|
pp->cur_hp, // " cur_hp, "
|
||||||
pp->STR, // " str, "
|
pp->STR, // " str, "
|
||||||
pp->STA, // " sta, "
|
pp->STA, // " sta, "
|
||||||
pp->CHA, // " cha, "
|
pp->CHA, // " cha, "
|
||||||
pp->DEX, // " dex, "
|
pp->DEX, // " dex, "
|
||||||
pp->INT, // " `int`, "
|
pp->INT, // " `int`, "
|
||||||
pp->AGI, // " agi, "
|
pp->AGI, // " agi, "
|
||||||
pp->WIS, // " wis, "
|
pp->WIS, // " wis, "
|
||||||
pp->face, // " face, "
|
pp->face, // " face, "
|
||||||
pp->y, // " y, "
|
pp->y, // " y, "
|
||||||
pp->x, // " x, "
|
pp->x, // " x, "
|
||||||
pp->z, // " z, "
|
pp->z, // " z, "
|
||||||
pp->heading, // " heading, "
|
pp->heading, // " heading, "
|
||||||
pp->pvp2, // " pvp2, "
|
pp->pvp2, // " pvp2, "
|
||||||
pp->pvptype, // " pvp_type, "
|
pp->pvptype, // " pvp_type, "
|
||||||
pp->autosplit, // " autosplit_enabled, "
|
pp->autosplit, // " autosplit_enabled, "
|
||||||
pp->zone_change_count, // " zone_change_count, "
|
pp->zone_change_count, // " zone_change_count, "
|
||||||
pp->drakkin_heritage, // " drakkin_heritage, "
|
pp->drakkin_heritage, // " drakkin_heritage, "
|
||||||
pp->drakkin_tattoo, // " drakkin_tattoo, "
|
pp->drakkin_tattoo, // " drakkin_tattoo, "
|
||||||
pp->drakkin_details, // " drakkin_details, "
|
pp->drakkin_details, // " drakkin_details, "
|
||||||
pp->toxicity, // " toxicity, "
|
pp->toxicity, // " toxicity, "
|
||||||
pp->hunger_level, // " hunger_level, "
|
pp->hunger_level, // " hunger_level, "
|
||||||
pp->thirst_level, // " thirst_level, "
|
pp->thirst_level, // " thirst_level, "
|
||||||
pp->ability_up, // " ability_up, "
|
pp->ability_up, // " ability_up, "
|
||||||
pp->zone_id, // " zone_id, "
|
pp->zone_id, // " zone_id, "
|
||||||
pp->zoneInstance, // " zone_instance, "
|
pp->zoneInstance, // " zone_instance, "
|
||||||
pp->leadAAActive, // " leadership_exp_on, "
|
pp->leadAAActive, // " leadership_exp_on, "
|
||||||
pp->ldon_points_guk, // " ldon_points_guk, "
|
pp->ldon_points_guk, // " ldon_points_guk, "
|
||||||
pp->ldon_points_mir, // " ldon_points_mir, "
|
pp->ldon_points_mir, // " ldon_points_mir, "
|
||||||
pp->ldon_points_mmc, // " ldon_points_mmc, "
|
pp->ldon_points_mmc, // " ldon_points_mmc, "
|
||||||
pp->ldon_points_ruj, // " ldon_points_ruj, "
|
pp->ldon_points_ruj, // " ldon_points_ruj, "
|
||||||
pp->ldon_points_tak, // " ldon_points_tak, "
|
pp->ldon_points_tak, // " ldon_points_tak, "
|
||||||
pp->ldon_points_available, // " ldon_points_available, "
|
pp->ldon_points_available, // " ldon_points_available, "
|
||||||
pp->tribute_time_remaining, // " tribute_time_remaining, "
|
pp->tribute_time_remaining, // " tribute_time_remaining, "
|
||||||
pp->showhelm, // " show_helm, "
|
pp->showhelm, // " show_helm, "
|
||||||
pp->career_tribute_points, // " career_tribute_points, "
|
pp->career_tribute_points, // " career_tribute_points, "
|
||||||
pp->tribute_points, // " tribute_points, "
|
pp->tribute_points, // " tribute_points, "
|
||||||
pp->tribute_active, // " tribute_active, "
|
pp->tribute_active, // " tribute_active, "
|
||||||
pp->endurance, // " endurance, "
|
pp->endurance, // " endurance, "
|
||||||
pp->group_leadership_exp, // " group_leadership_exp, "
|
pp->group_leadership_exp, // " group_leadership_exp, "
|
||||||
pp->raid_leadership_exp, // " raid_leadership_exp, "
|
pp->raid_leadership_exp, // " raid_leadership_exp, "
|
||||||
pp->group_leadership_points, // " group_leadership_points, "
|
pp->group_leadership_points, // " group_leadership_points, "
|
||||||
pp->raid_leadership_points, // " raid_leadership_points, "
|
pp->raid_leadership_points, // " raid_leadership_points, "
|
||||||
pp->air_remaining, // " air_remaining, "
|
pp->air_remaining, // " air_remaining, "
|
||||||
pp->PVPKills, // " pvp_kills, "
|
pp->PVPKills, // " pvp_kills, "
|
||||||
pp->PVPDeaths, // " pvp_deaths, "
|
pp->PVPDeaths, // " pvp_deaths, "
|
||||||
pp->PVPCurrentPoints, // " pvp_current_points, "
|
pp->PVPCurrentPoints, // " pvp_current_points, "
|
||||||
pp->PVPCareerPoints, // " pvp_career_points, "
|
pp->PVPCareerPoints, // " pvp_career_points, "
|
||||||
pp->PVPBestKillStreak, // " pvp_best_kill_streak, "
|
pp->PVPBestKillStreak, // " pvp_best_kill_streak, "
|
||||||
pp->PVPWorstDeathStreak, // " pvp_worst_death_streak, "
|
pp->PVPWorstDeathStreak, // " pvp_worst_death_streak, "
|
||||||
pp->PVPCurrentKillStreak, // " pvp_current_kill_streak, "
|
pp->PVPCurrentKillStreak, // " pvp_current_kill_streak, "
|
||||||
pp->aapoints_spent, // " aa_points_spent, "
|
pp->aapoints_spent, // " aa_points_spent, "
|
||||||
pp->expAA, // " aa_exp, "
|
pp->expAA, // " aa_exp, "
|
||||||
pp->aapoints, // " aa_points, "
|
pp->aapoints, // " aa_points, "
|
||||||
pp->groupAutoconsent, // " group_auto_consent, "
|
pp->groupAutoconsent, // " group_auto_consent, "
|
||||||
pp->raidAutoconsent, // " raid_auto_consent, "
|
pp->raidAutoconsent, // " raid_auto_consent, "
|
||||||
pp->guildAutoconsent, // " guild_auto_consent, "
|
pp->guildAutoconsent, // " guild_auto_consent, "
|
||||||
pp->RestTimer // " RestTimer) "
|
pp->RestTimer // " RestTimer) "
|
||||||
);
|
);
|
||||||
auto results = QueryDatabase(query);
|
QueryDatabase(query);
|
||||||
|
|
||||||
/* Save Bind Points */
|
/* Save Bind Points */
|
||||||
query = StringFormat("REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, slot)"
|
query = StringFormat(
|
||||||
|
"REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, slot)"
|
||||||
" VALUES (%u, %u, %u, %f, %f, %f, %f, %i), "
|
" VALUES (%u, %u, %u, %f, %f, %f, %f, %i), "
|
||||||
"(%u, %u, %u, %f, %f, %f, %f, %i), "
|
"(%u, %u, %u, %f, %f, %f, %f, %i), "
|
||||||
"(%u, %u, %u, %f, %f, %f, %f, %i), "
|
"(%u, %u, %u, %f, %f, %f, %f, %i), "
|
||||||
@@ -739,57 +743,73 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
|
|||||||
character_id, pp->binds[2].zone_id, 0, pp->binds[2].x, pp->binds[2].y, pp->binds[2].z, pp->binds[2].heading, 2,
|
character_id, pp->binds[2].zone_id, 0, pp->binds[2].x, pp->binds[2].y, pp->binds[2].z, pp->binds[2].heading, 2,
|
||||||
character_id, pp->binds[3].zone_id, 0, pp->binds[3].x, pp->binds[3].y, pp->binds[3].z, pp->binds[3].heading, 3,
|
character_id, pp->binds[3].zone_id, 0, pp->binds[3].x, pp->binds[3].y, pp->binds[3].z, pp->binds[3].heading, 3,
|
||||||
character_id, pp->binds[4].zone_id, 0, pp->binds[4].x, pp->binds[4].y, pp->binds[4].z, pp->binds[4].heading, 4
|
character_id, pp->binds[4].zone_id, 0, pp->binds[4].x, pp->binds[4].y, pp->binds[4].z, pp->binds[4].heading, 4
|
||||||
); results = QueryDatabase(query);
|
);
|
||||||
|
QueryDatabase(query);
|
||||||
|
|
||||||
/* HoTT Ability */
|
/* HoTT Ability */
|
||||||
if(RuleB(Character, GrantHoTTOnCreate))
|
if (RuleB(Character, GrantHoTTOnCreate)) {
|
||||||
{
|
query = StringFormat(
|
||||||
query = StringFormat("INSERT INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%u, %i, %i)", character_id, 14, 1);
|
"INSERT INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%u, %i, %i)",
|
||||||
results = QueryDatabase(query);
|
character_id,
|
||||||
}
|
14,
|
||||||
|
1
|
||||||
|
);
|
||||||
|
QueryDatabase(query);
|
||||||
|
}
|
||||||
|
|
||||||
/* Save Skills */
|
/* Save Skills */
|
||||||
int firstquery = 0;
|
int firstquery = 0;
|
||||||
for (int i = 0; i < MAX_PP_SKILL; i++){
|
for (int i = 0; i < MAX_PP_SKILL; i++) {
|
||||||
if (pp->skills[i] > 0){
|
if (pp->skills[i] > 0) {
|
||||||
if (firstquery != 1){
|
if (firstquery != 1) {
|
||||||
firstquery = 1;
|
firstquery = 1;
|
||||||
query = StringFormat("REPLACE INTO `character_skills` (id, skill_id, value) VALUES (%u, %u, %u)", character_id, i, pp->skills[i]);
|
query = StringFormat(
|
||||||
}
|
"REPLACE INTO `character_skills` (id, skill_id, value) VALUES (%u, %u, %u)",
|
||||||
else{
|
character_id,
|
||||||
|
i,
|
||||||
|
pp->skills[i]
|
||||||
|
);
|
||||||
|
} else {
|
||||||
query = query + StringFormat(", (%u, %u, %u)", character_id, i, pp->skills[i]);
|
query = query + StringFormat(", (%u, %u, %u)", character_id, i, pp->skills[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
results = QueryDatabase(query);
|
QueryDatabase(query);
|
||||||
|
|
||||||
/* Save Language */
|
/* Save Language */
|
||||||
firstquery = 0;
|
firstquery = 0;
|
||||||
for (int i = 0; i < MAX_PP_LANGUAGE; i++){
|
for (int i = 0; i < MAX_PP_LANGUAGE; i++) {
|
||||||
if (pp->languages[i] > 0){
|
if (pp->languages[i] > 0) {
|
||||||
if (firstquery != 1){
|
if (firstquery != 1) {
|
||||||
firstquery = 1;
|
firstquery = 1;
|
||||||
query = StringFormat("REPLACE INTO `character_languages` (id, lang_id, value) VALUES (%u, %u, %u)", character_id, i, pp->languages[i]);
|
query = StringFormat(
|
||||||
}
|
"REPLACE INTO `character_languages` (id, lang_id, value) VALUES (%u, %u, %u)",
|
||||||
else{
|
character_id,
|
||||||
|
i,
|
||||||
|
pp->languages[i]
|
||||||
|
);
|
||||||
|
} else {
|
||||||
query = query + StringFormat(", (%u, %u, %u)", character_id, i, pp->languages[i]);
|
query = query + StringFormat(", (%u, %u, %u)", character_id, i, pp->languages[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
results = QueryDatabase(query);
|
QueryDatabase(query);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32 Database::GetCharacterID(const char *name) {
|
uint32 Database::GetCharacterID(const char *name) {
|
||||||
std::string query = StringFormat("SELECT `id` FROM `character_data` WHERE `name` = '%s'", name);
|
const auto query = fmt::format(
|
||||||
|
"SELECT `id` FROM `character_data` WHERE `name` = '{}'",
|
||||||
|
Strings::Escape(name)
|
||||||
|
);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
auto row = results.begin();
|
if (!results.Success() || !results.RowCount()) {
|
||||||
if (results.RowCount() == 1)
|
return 0;
|
||||||
{
|
|
||||||
return Strings::ToUnsignedInt(row[0]);
|
|
||||||
}
|
}
|
||||||
return 0;
|
|
||||||
|
auto row = results.begin();
|
||||||
|
return Strings::ToUnsignedInt(row[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -999,7 +1019,7 @@ bool Database::GetVariable(std::string varname, std::string &varvalue)
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Database::SetVariable(const std::string varname, const std::string &varvalue)
|
bool Database::SetVariable(const std::string& varname, const std::string &varvalue)
|
||||||
{
|
{
|
||||||
std::string escaped_name = Strings::Escape(varname);
|
std::string escaped_name = Strings::Escape(varname);
|
||||||
std::string escaped_value = Strings::Escape(varvalue);
|
std::string escaped_value = Strings::Escape(varvalue);
|
||||||
@@ -1625,25 +1645,20 @@ void Database::ClearGroupLeader(uint32 gid) {
|
|||||||
std::cout << "Unable to clear group leader: " << results.ErrorMessage() << std::endl;
|
std::cout << "Unable to clear group leader: " << results.ErrorMessage() << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8 Database::GetAgreementFlag(uint32 acctid) {
|
uint8 Database::GetAgreementFlag(uint32 account_id)
|
||||||
|
{
|
||||||
std::string query = StringFormat("SELECT rulesflag FROM account WHERE id=%i",acctid);
|
const auto& e = AccountRepository::FindOne(*this, account_id);
|
||||||
auto results = QueryDatabase(query);
|
if (!e.id) {
|
||||||
|
|
||||||
if (!results.Success())
|
|
||||||
return 0;
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
if (results.RowCount() != 1)
|
return e.rulesflag;
|
||||||
return 0;
|
|
||||||
|
|
||||||
auto row = results.begin();
|
|
||||||
|
|
||||||
return Strings::ToUnsignedInt(row[0]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Database::SetAgreementFlag(uint32 acctid) {
|
void Database::SetAgreementFlag(uint32 account_id) {
|
||||||
std::string query = StringFormat("UPDATE account SET rulesflag=1 where id=%i", acctid);
|
auto e = AccountRepository::FindOne(*this, account_id);
|
||||||
QueryDatabase(query);
|
e.rulesflag = 1;
|
||||||
|
AccountRepository::UpdateOne(*this, e);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Database::ClearRaid(uint32 rid) {
|
void Database::ClearRaid(uint32 rid) {
|
||||||
@@ -2043,10 +2058,12 @@ uint32 Database::GetRaidIDByCharID(uint32 character_id) {
|
|||||||
character_id
|
character_id
|
||||||
);
|
);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
if (!results.Success() || !results.RowCount()) {
|
||||||
return Strings::ToUnsignedInt(row[0]);
|
return 0;
|
||||||
}
|
}
|
||||||
return 0;
|
|
||||||
|
auto row = results.begin();
|
||||||
|
return Strings::ToUnsignedInt(row[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
int Database::CountInvSnapshots() {
|
int Database::CountInvSnapshots() {
|
||||||
@@ -2077,37 +2094,45 @@ void Database::ClearInvSnapshots(bool from_now) {
|
|||||||
|
|
||||||
struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
|
struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
|
||||||
{
|
{
|
||||||
|
TimeOfDay_Struct t{};
|
||||||
TimeOfDay_Struct eqTime;
|
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
|
||||||
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
|
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
|
|
||||||
if (!results.Success() || results.RowCount() == 0){
|
if (!results.Success() || results.RowCount() == 0) {
|
||||||
LogInfo("Loading EQ time of day failed. Using defaults");
|
LogInfo("Loading EQ time of day failed. Using defaults");
|
||||||
eqTime.minute = 0;
|
t.minute = 0;
|
||||||
eqTime.hour = 9;
|
t.hour = 9;
|
||||||
eqTime.day = 1;
|
t.day = 1;
|
||||||
eqTime.month = 1;
|
t.month = 1;
|
||||||
eqTime.year = 3100;
|
t.year = 3100;
|
||||||
realtime = time(nullptr);
|
realtime = time(nullptr);
|
||||||
}
|
return t;
|
||||||
else{
|
|
||||||
auto row = results.begin();
|
|
||||||
|
|
||||||
eqTime.minute = Strings::ToUnsignedInt(row[0]);
|
|
||||||
eqTime.hour = Strings::ToUnsignedInt(row[1]);
|
|
||||||
eqTime.day = Strings::ToUnsignedInt(row[2]);
|
|
||||||
eqTime.month = Strings::ToUnsignedInt(row[3]);
|
|
||||||
eqTime.year = Strings::ToUnsignedInt(row[4]);
|
|
||||||
realtime = Strings::ToBigInt(row[5]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return eqTime;
|
auto row = results.begin();
|
||||||
|
|
||||||
|
uint8 hour = Strings::ToUnsignedInt(row[1]);
|
||||||
|
time_t realtime_ = Strings::ToBigInt(row[5]);
|
||||||
|
if (RuleI(World, BootHour) > 0 && RuleI(World, BootHour) <= 24) {
|
||||||
|
hour = RuleI(World, BootHour);
|
||||||
|
realtime_ = time(nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
t.minute = Strings::ToUnsignedInt(row[0]);
|
||||||
|
t.hour = hour;
|
||||||
|
t.day = Strings::ToUnsignedInt(row[2]);
|
||||||
|
t.month = Strings::ToUnsignedInt(row[3]);
|
||||||
|
t.year = Strings::ToUnsignedInt(row[4]);
|
||||||
|
realtime = realtime_;
|
||||||
|
|
||||||
|
LogEqTime("Setting hour to [{}]", hour);
|
||||||
|
|
||||||
|
return t;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year)
|
bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year)
|
||||||
{
|
{
|
||||||
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(0));
|
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(nullptr));
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
|
|
||||||
return results.Success();
|
return results.Success();
|
||||||
@@ -2221,6 +2246,11 @@ bool Database::CopyCharacter(
|
|||||||
row = results.begin();
|
row = results.begin();
|
||||||
std::string new_character_id = row[0];
|
std::string new_character_id = row[0];
|
||||||
|
|
||||||
|
std::vector<std::string> tables_to_zero_id = {
|
||||||
|
"keyring",
|
||||||
|
"data_buckets",
|
||||||
|
};
|
||||||
|
|
||||||
TransactionBegin();
|
TransactionBegin();
|
||||||
for (const auto &iter : DatabaseSchema::GetCharacterTables()) {
|
for (const auto &iter : DatabaseSchema::GetCharacterTables()) {
|
||||||
std::string table_name = iter.first;
|
std::string table_name = iter.first;
|
||||||
@@ -2254,6 +2284,10 @@ bool Database::CopyCharacter(
|
|||||||
std::string column = columns[column_index];
|
std::string column = columns[column_index];
|
||||||
std::string value = row[column_index] ? row[column_index] : "null";
|
std::string value = row[column_index] ? row[column_index] : "null";
|
||||||
|
|
||||||
|
if (column == "id" && Strings::Contains(tables_to_zero_id, table_name)) {
|
||||||
|
value = "0";
|
||||||
|
}
|
||||||
|
|
||||||
if (column == character_id_column_name) {
|
if (column == character_id_column_name) {
|
||||||
value = new_character_id;
|
value = new_character_id;
|
||||||
}
|
}
|
||||||
@@ -2272,7 +2306,6 @@ bool Database::CopyCharacter(
|
|||||||
new_rows.emplace_back(new_values);
|
new_rows.emplace_back(new_values);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string insert_values;
|
|
||||||
std::vector<std::string> insert_rows;
|
std::vector<std::string> insert_rows;
|
||||||
|
|
||||||
for (auto &r: new_rows) {
|
for (auto &r: new_rows) {
|
||||||
@@ -2302,7 +2335,6 @@ bool Database::CopyCharacter(
|
|||||||
if (!insert.ErrorMessage().empty()) {
|
if (!insert.ErrorMessage().empty()) {
|
||||||
TransactionRollback();
|
TransactionRollback();
|
||||||
return false;
|
return false;
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2328,7 +2360,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
|
|||||||
);
|
);
|
||||||
|
|
||||||
if (!DoesTableExist(table_name)) {
|
if (!DoesTableExist(table_name)) {
|
||||||
LogMySQLQuery("Table [{}] does not exist. Downloading from Github and installing...", table_name);
|
LogMySQLQuery("Table [{}] does not exist. Downloading and installing...", table_name);
|
||||||
|
|
||||||
// http get request
|
// http get request
|
||||||
httplib::Client cli(
|
httplib::Client cli(
|
||||||
@@ -2336,7 +2368,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
|
|||||||
"{}://{}",
|
"{}://{}",
|
||||||
request_uri.get_scheme(),
|
request_uri.get_scheme(),
|
||||||
request_uri.get_host()
|
request_uri.get_host()
|
||||||
).c_str()
|
)
|
||||||
);
|
);
|
||||||
|
|
||||||
cli.set_connection_timeout(0, 60000000); // 60 sec
|
cli.set_connection_timeout(0, 60000000); // 60 sec
|
||||||
@@ -2345,7 +2377,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
|
|||||||
|
|
||||||
int sourced_queries = 0;
|
int sourced_queries = 0;
|
||||||
|
|
||||||
if (auto res = cli.Get(request_uri.get_path().c_str())) {
|
if (auto res = cli.Get(request_uri.get_path())) {
|
||||||
if (res->status == 200) {
|
if (res->status == 200) {
|
||||||
for (auto &s: Strings::Split(res->body, ';')) {
|
for (auto &s: Strings::Split(res->body, ';')) {
|
||||||
if (!Strings::Trim(s).empty()) {
|
if (!Strings::Trim(s).empty()) {
|
||||||
@@ -2389,3 +2421,55 @@ uint8 Database::GetMinStatus(uint32 zone_id, uint32 instance_version)
|
|||||||
|
|
||||||
return !zones.empty() ? zones[0].min_status : 0;
|
return !zones.empty() ? zones[0].min_status : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Database::SourceSqlFromUrl(std::string url)
|
||||||
|
{
|
||||||
|
try {
|
||||||
|
uri request_uri(url);
|
||||||
|
|
||||||
|
LogHTTPDetail(
|
||||||
|
"parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
|
||||||
|
url,
|
||||||
|
request_uri.get_path(),
|
||||||
|
request_uri.get_host(),
|
||||||
|
request_uri.get_query(),
|
||||||
|
request_uri.get_scheme(),
|
||||||
|
request_uri.get_port()
|
||||||
|
);
|
||||||
|
|
||||||
|
LogInfo("Downloading and installing from [{}]", url);
|
||||||
|
|
||||||
|
// http get request
|
||||||
|
httplib::Client cli(
|
||||||
|
fmt::format(
|
||||||
|
"{}://{}",
|
||||||
|
request_uri.get_scheme(),
|
||||||
|
request_uri.get_host()
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
cli.set_connection_timeout(0, 60000000); // 60 sec
|
||||||
|
cli.set_read_timeout(60, 0); // 60 seconds
|
||||||
|
cli.set_write_timeout(60, 0); // 60 seconds
|
||||||
|
|
||||||
|
if (auto res = cli.Get(request_uri.get_path())) {
|
||||||
|
if (res->status == 200) {
|
||||||
|
auto results = QueryDatabaseMulti(res->body);
|
||||||
|
if (!results.ErrorMessage().empty()) {
|
||||||
|
LogError("Error sourcing SQL [{}]", results.ErrorMessage());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (res->status == 404) {
|
||||||
|
LogError("Error retrieving URL [{}]", url);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
LogError("Error retrieving URL [{}]", url);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
catch (std::invalid_argument iae) {
|
||||||
|
LogError("URI parser error [{}]", iae.what());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
+4
-4
@@ -188,10 +188,10 @@ public:
|
|||||||
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
|
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
|
||||||
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
|
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
|
||||||
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
|
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
|
||||||
uint8 GetAgreementFlag(uint32 acctid);
|
uint8 GetAgreementFlag(uint32 account_id);
|
||||||
|
|
||||||
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
|
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
|
||||||
void SetAgreementFlag(uint32 acctid);
|
void SetAgreementFlag(uint32 account_id);
|
||||||
|
|
||||||
int GetIPExemption(std::string account_ip);
|
int GetIPExemption(std::string account_ip);
|
||||||
void SetIPExemption(std::string account_ip, int exemption_amount);
|
void SetIPExemption(std::string account_ip, int exemption_amount);
|
||||||
@@ -235,7 +235,7 @@ public:
|
|||||||
/* Database Variables */
|
/* Database Variables */
|
||||||
|
|
||||||
bool GetVariable(std::string varname, std::string &varvalue);
|
bool GetVariable(std::string varname, std::string &varvalue);
|
||||||
bool SetVariable(const std::string varname, const std::string &varvalue);
|
bool SetVariable(const std::string& varname, const std::string &varvalue);
|
||||||
bool LoadVariables();
|
bool LoadVariables();
|
||||||
|
|
||||||
/* General Queries */
|
/* General Queries */
|
||||||
@@ -263,7 +263,7 @@ public:
|
|||||||
void ClearInvSnapshots(bool from_now = false);
|
void ClearInvSnapshots(bool from_now = false);
|
||||||
|
|
||||||
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
|
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
|
||||||
|
void SourceSqlFromUrl(std::string url);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
|
|||||||
@@ -28,6 +28,7 @@
|
|||||||
#include "../database_schema.h"
|
#include "../database_schema.h"
|
||||||
#include "../file.h"
|
#include "../file.h"
|
||||||
#include "../process/process.h"
|
#include "../process/process.h"
|
||||||
|
#include "../termcolor/rang.hpp"
|
||||||
|
|
||||||
#include <ctime>
|
#include <ctime>
|
||||||
|
|
||||||
@@ -36,6 +37,7 @@
|
|||||||
#else
|
#else
|
||||||
|
|
||||||
#include <sys/time.h>
|
#include <sys/time.h>
|
||||||
|
#include <thread>
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -91,6 +93,8 @@ std::string DatabaseDumpService::GetMySQLVersion()
|
|||||||
return Strings::Trim(version_output);
|
return Strings::Trim(version_output);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const std::string CREDENTIALS_FILE = "login.my.cnf";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
@@ -99,21 +103,15 @@ std::string DatabaseDumpService::GetBaseMySQLDumpCommand()
|
|||||||
auto config = EQEmuConfig::get();
|
auto config = EQEmuConfig::get();
|
||||||
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
|
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
|
||||||
return fmt::format(
|
return fmt::format(
|
||||||
"mysqldump -u {} -p{} -h {} --port={} {}",
|
"mysqldump --defaults-extra-file={} {}",
|
||||||
config->ContentDbUsername,
|
CREDENTIALS_FILE,
|
||||||
config->ContentDbPassword,
|
|
||||||
config->ContentDbHost,
|
|
||||||
config->ContentDbPort,
|
|
||||||
config->ContentDbName
|
config->ContentDbName
|
||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
return fmt::format(
|
return fmt::format(
|
||||||
"mysqldump -u {} -p{} -h {} --port={} {}",
|
"mysqldump --defaults-extra-file={} {}",
|
||||||
config->DatabaseUsername,
|
CREDENTIALS_FILE,
|
||||||
config->DatabasePassword,
|
|
||||||
config->DatabaseHost,
|
|
||||||
config->DatabasePort,
|
|
||||||
config->DatabaseDB
|
config->DatabaseDB
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
@@ -145,7 +143,7 @@ std::string DatabaseDumpService::GetQueryServTables()
|
|||||||
|
|
||||||
std::string DatabaseDumpService::GetSystemTablesList()
|
std::string DatabaseDumpService::GetSystemTablesList()
|
||||||
{
|
{
|
||||||
auto system_tables = DatabaseSchema::GetServerTables();
|
auto system_tables = DatabaseSchema::GetServerTables();
|
||||||
auto version_tables = DatabaseSchema::GetVersionTables();
|
auto version_tables = DatabaseSchema::GetVersionTables();
|
||||||
|
|
||||||
system_tables.insert(
|
system_tables.insert(
|
||||||
@@ -199,7 +197,7 @@ std::string DatabaseDumpService::GetDumpFileNameWithPath()
|
|||||||
return GetSetDumpPath() + GetDumpFileName();
|
return GetSetDumpPath() + GetDumpFileName();
|
||||||
}
|
}
|
||||||
|
|
||||||
void DatabaseDumpService::Dump()
|
void DatabaseDumpService::DatabaseDump()
|
||||||
{
|
{
|
||||||
if (!IsMySQLInstalled()) {
|
if (!IsMySQLInstalled()) {
|
||||||
LogError("MySQL is not installed; Please check your PATH for a valid MySQL installation");
|
LogError("MySQL is not installed; Please check your PATH for a valid MySQL installation");
|
||||||
@@ -281,6 +279,11 @@ void DatabaseDumpService::Dump()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (IsDumpStaticInstanceData()) {
|
||||||
|
tables_to_dump += "instance_list";
|
||||||
|
options += " --no-create-info --where=\"instance_list.is_global > 0 and instance_list.never_expires > 0\"";
|
||||||
|
}
|
||||||
|
|
||||||
if (!dump_descriptor.empty()) {
|
if (!dump_descriptor.empty()) {
|
||||||
SetDumpFileName(GetDumpFileName() + dump_descriptor);
|
SetDumpFileName(GetDumpFileName() + dump_descriptor);
|
||||||
}
|
}
|
||||||
@@ -293,14 +296,6 @@ void DatabaseDumpService::Dump()
|
|||||||
pipe_file = fmt::format(" > {}.sql", GetDumpFileNameWithPath());
|
pipe_file = fmt::format(" > {}.sql", GetDumpFileNameWithPath());
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string execute_command = fmt::format(
|
|
||||||
"{} {} {} {}",
|
|
||||||
GetBaseMySQLDumpCommand(),
|
|
||||||
options,
|
|
||||||
tables_to_dump,
|
|
||||||
pipe_file
|
|
||||||
);
|
|
||||||
|
|
||||||
if (!File::Exists(GetSetDumpPath()) && !IsDumpOutputToConsole()) {
|
if (!File::Exists(GetSetDumpPath()) && !IsDumpOutputToConsole()) {
|
||||||
File::Makedir(GetSetDumpPath());
|
File::Makedir(GetSetDumpPath());
|
||||||
}
|
}
|
||||||
@@ -308,30 +303,66 @@ void DatabaseDumpService::Dump()
|
|||||||
if (IsDumpDropTableSyntaxOnly()) {
|
if (IsDumpDropTableSyntaxOnly()) {
|
||||||
std::vector<std::string> tables = Strings::Split(tables_to_dump, ' ');
|
std::vector<std::string> tables = Strings::Split(tables_to_dump, ' ');
|
||||||
|
|
||||||
for (auto &table : tables) {
|
for (auto &table: tables) {
|
||||||
std::cout << "DROP TABLE IF EXISTS `" << table << "`;" << std::endl;
|
std::cout << "DROP TABLE IF EXISTS `" << table << "`;" << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (tables_to_dump.empty()) {
|
if (tables_to_dump.empty()) {
|
||||||
std::cerr << "No tables were specified" << std::endl;
|
std::cerr << "No tables were specified" << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
const auto execute_command = fmt::format(
|
||||||
|
"{} {} {} {}",
|
||||||
|
GetBaseMySQLDumpCommand(),
|
||||||
|
options,
|
||||||
|
tables_to_dump,
|
||||||
|
pipe_file
|
||||||
|
);
|
||||||
|
|
||||||
|
LogInfo("Backing up database [{}]", execute_command);
|
||||||
|
LogInfo("This can take a few minutes depending on the size of your database");
|
||||||
|
LogInfo("LOADING... PLEASE WAIT...");
|
||||||
|
|
||||||
|
BuildCredentialsFile();
|
||||||
std::string execution_result = Process::execute(execute_command);
|
std::string execution_result = Process::execute(execute_command);
|
||||||
if (!execution_result.empty() && IsDumpOutputToConsole()) {
|
if (!execution_result.empty() && IsDumpOutputToConsole()) {
|
||||||
std::cout << execution_result;
|
std::cout << execution_result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!IsDumpOutputToConsole()) {
|
||||||
|
LogSys.LoadLogSettingsDefaults();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pipe_file.empty()) {
|
||||||
|
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
|
||||||
|
auto r = File::GetContents(file);
|
||||||
|
if (!r.error.empty()) {
|
||||||
|
LogError("{}", r.error);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto &line: Strings::Split(r.contents, "\n")) {
|
||||||
|
if (Strings::Contains(line, "mysqldump:")) {
|
||||||
|
LogError("{}", line);
|
||||||
|
LogError("Database dump failed. Correct the error before continuing or trying again");
|
||||||
|
LogError("This is to prevent data loss on behalf of the server operator");
|
||||||
|
RemoveSqlBackup();
|
||||||
|
std::exit(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (!tables_to_dump.empty()) {
|
if (!tables_to_dump.empty()) {
|
||||||
LogInfo("Dumping Tables [{}]", Strings::Trim(tables_to_dump));
|
LogInfo("Dumping Tables [{}]", Strings::Trim(tables_to_dump));
|
||||||
}
|
}
|
||||||
|
|
||||||
LogInfo("Database dump created at [{}.sql]", GetDumpFileNameWithPath());
|
LogInfo("Database dump created at [{}.sql]", GetDumpFileNameWithPath());
|
||||||
|
|
||||||
if (IsDumpWithCompression() && !IsDumpOutputToConsole()) {
|
if (IsDumpWithCompression() && !IsDumpOutputToConsole()) {
|
||||||
if (HasCompressionBinary()) {
|
if (HasCompressionBinary()) {
|
||||||
LogInfo("Compression requested... Compressing dump [{}.sql]", GetDumpFileNameWithPath());
|
LogInfo("Compression requested. Compressing dump [{}.sql]", GetDumpFileNameWithPath());
|
||||||
|
|
||||||
if (IsTarAvailable()) {
|
if (IsTarAvailable()) {
|
||||||
Process::execute(
|
Process::execute(
|
||||||
@@ -343,6 +374,7 @@ void DatabaseDumpService::Dump()
|
|||||||
)
|
)
|
||||||
);
|
);
|
||||||
LogInfo("Compressed dump created at [{}.tar.gz]", GetDumpFileNameWithPath());
|
LogInfo("Compressed dump created at [{}.tar.gz]", GetDumpFileNameWithPath());
|
||||||
|
RemoveSqlBackup();
|
||||||
}
|
}
|
||||||
else if (Is7ZipAvailable()) {
|
else if (Is7ZipAvailable()) {
|
||||||
Process::execute(
|
Process::execute(
|
||||||
@@ -353,6 +385,7 @@ void DatabaseDumpService::Dump()
|
|||||||
)
|
)
|
||||||
);
|
);
|
||||||
LogInfo("Compressed dump created at [{}.zip]", GetDumpFileNameWithPath());
|
LogInfo("Compressed dump created at [{}.zip]", GetDumpFileNameWithPath());
|
||||||
|
RemoveSqlBackup();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
LogInfo("Compression requested, but no available compression binary was found");
|
LogInfo("Compression requested, but no available compression binary was found");
|
||||||
@@ -363,6 +396,8 @@ void DatabaseDumpService::Dump()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
RemoveCredentialsFile();
|
||||||
|
|
||||||
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
|
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
|
||||||
// LogDebug("[{}] dump-path", GetSetDumpPath());
|
// LogDebug("[{}] dump-path", GetSetDumpPath());
|
||||||
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
|
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
|
||||||
@@ -535,3 +570,58 @@ void DatabaseDumpService::SetDumpMercTables(bool dump_merc_tables)
|
|||||||
{
|
{
|
||||||
DatabaseDumpService::dump_merc_tables = dump_merc_tables;
|
DatabaseDumpService::dump_merc_tables = dump_merc_tables;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DatabaseDumpService::RemoveSqlBackup()
|
||||||
|
{
|
||||||
|
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
|
||||||
|
if (File::Exists(file)) {
|
||||||
|
std::filesystem::remove(file);
|
||||||
|
}
|
||||||
|
|
||||||
|
RemoveCredentialsFile();
|
||||||
|
}
|
||||||
|
|
||||||
|
void DatabaseDumpService::BuildCredentialsFile()
|
||||||
|
{
|
||||||
|
auto config = EQEmuConfig::get();
|
||||||
|
std::ofstream out(CREDENTIALS_FILE);
|
||||||
|
if (out.is_open()) {
|
||||||
|
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
|
||||||
|
out << "[mysqldump]" << std::endl;
|
||||||
|
out << "user=" << config->ContentDbUsername << std::endl;
|
||||||
|
out << "password=" << config->ContentDbPassword << std::endl;
|
||||||
|
out << "host=" << config->ContentDbHost << std::endl;
|
||||||
|
out << "port=" << config->ContentDbPort << std::endl;
|
||||||
|
out << "default-character-set=utf8" << std::endl;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
out << "[mysqldump]" << std::endl;
|
||||||
|
out << "user=" << config->DatabaseUsername << std::endl;
|
||||||
|
out << "password=" << config->DatabasePassword << std::endl;
|
||||||
|
out << "host=" << config->DatabaseHost << std::endl;
|
||||||
|
out << "port=" << config->DatabasePort << std::endl;
|
||||||
|
out << "default-character-set=utf8" << std::endl;
|
||||||
|
}
|
||||||
|
out.close();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
LogError("Failed to open credentials file for writing");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DatabaseDumpService::RemoveCredentialsFile()
|
||||||
|
{
|
||||||
|
if (File::Exists(CREDENTIALS_FILE)) {
|
||||||
|
std::filesystem::remove(CREDENTIALS_FILE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DatabaseDumpService::IsDumpStaticInstanceData()
|
||||||
|
{
|
||||||
|
return dump_static_instance_data;
|
||||||
|
}
|
||||||
|
|
||||||
|
void DatabaseDumpService::SetDumpStaticInstanceData(bool b)
|
||||||
|
{
|
||||||
|
dump_static_instance_data = b;
|
||||||
|
}
|
||||||
|
|||||||
@@ -24,7 +24,7 @@
|
|||||||
|
|
||||||
class DatabaseDumpService {
|
class DatabaseDumpService {
|
||||||
public:
|
public:
|
||||||
void Dump();
|
void DatabaseDump();
|
||||||
bool IsDumpAllTables() const;
|
bool IsDumpAllTables() const;
|
||||||
void SetDumpAllTables(bool dump_all_tables);
|
void SetDumpAllTables(bool dump_all_tables);
|
||||||
bool IsDumpWithNoData() const;
|
bool IsDumpWithNoData() const;
|
||||||
@@ -58,6 +58,9 @@ public:
|
|||||||
bool IsDumpMercTables() const;
|
bool IsDumpMercTables() const;
|
||||||
void SetDumpMercTables(bool dump_bot_tables);
|
void SetDumpMercTables(bool dump_bot_tables);
|
||||||
|
|
||||||
|
void SetDumpStaticInstanceData(bool b);
|
||||||
|
bool IsDumpStaticInstanceData();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool dump_all_tables = false;
|
bool dump_all_tables = false;
|
||||||
bool dump_state_tables = false;
|
bool dump_state_tables = false;
|
||||||
@@ -73,6 +76,8 @@ private:
|
|||||||
bool dump_drop_table_syntax_only = false;
|
bool dump_drop_table_syntax_only = false;
|
||||||
bool dump_bot_tables = false;
|
bool dump_bot_tables = false;
|
||||||
bool dump_merc_tables = false;
|
bool dump_merc_tables = false;
|
||||||
|
bool dump_static_instance_data = false;
|
||||||
|
|
||||||
std::string dump_path;
|
std::string dump_path;
|
||||||
std::string dump_file_name;
|
std::string dump_file_name;
|
||||||
|
|
||||||
@@ -92,6 +97,9 @@ private:
|
|||||||
std::string GetDumpFileNameWithPath();
|
std::string GetDumpFileNameWithPath();
|
||||||
std::string GetSetDumpPath();
|
std::string GetSetDumpPath();
|
||||||
std::string GetQueryServTables();
|
std::string GetQueryServTables();
|
||||||
|
void RemoveSqlBackup();
|
||||||
|
void BuildCredentialsFile();
|
||||||
|
void RemoveCredentialsFile();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,300 @@
|
|||||||
|
#include <filesystem>
|
||||||
|
#include "database_update.h"
|
||||||
|
#include "../eqemu_logsys.h"
|
||||||
|
#include "../database.h"
|
||||||
|
#include "../strings.h"
|
||||||
|
#include "../rulesys.h"
|
||||||
|
#include "../http/httplib.h"
|
||||||
|
|
||||||
|
#include "database_update_manifest.cpp"
|
||||||
|
#include "database_update_manifest_bots.cpp"
|
||||||
|
#include "database_dump_service.h"
|
||||||
|
|
||||||
|
constexpr int BREAK_LENGTH = 70;
|
||||||
|
|
||||||
|
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
|
||||||
|
{
|
||||||
|
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
|
||||||
|
if (!results.Success() || !results.RowCount()) {
|
||||||
|
LogError("Failed to read from [db_version] table!");
|
||||||
|
return DatabaseVersion{};
|
||||||
|
}
|
||||||
|
|
||||||
|
auto r = results.begin();
|
||||||
|
|
||||||
|
return DatabaseVersion{
|
||||||
|
.server_database_version = Strings::ToInt(r[0]),
|
||||||
|
.bots_database_version = Strings::ToInt(r[1]),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
|
||||||
|
{
|
||||||
|
return DatabaseVersion{
|
||||||
|
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
|
||||||
|
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// the amount of versions we look-back to ensure we have all migrations
|
||||||
|
// we may not want to force these, but just warn about the look-backs
|
||||||
|
constexpr int LOOK_BACK_AMOUNT = 10;
|
||||||
|
|
||||||
|
// this check will take action
|
||||||
|
void DatabaseUpdate::CheckDbUpdates()
|
||||||
|
{
|
||||||
|
InjectBotsVersionColumn();
|
||||||
|
auto v = GetDatabaseVersions();
|
||||||
|
auto b = GetBinaryDatabaseVersions();
|
||||||
|
if (CheckVersionsUpToDate(v, b)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (UpdateManifest(manifest_entries, v.server_database_version, b.server_database_version)) {
|
||||||
|
LogInfo(
|
||||||
|
"Updates ran successfully, setting database version to [{}] from [{}]",
|
||||||
|
b.server_database_version,
|
||||||
|
v.server_database_version
|
||||||
|
);
|
||||||
|
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (b.bots_database_version > 0) {
|
||||||
|
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
|
||||||
|
LogInfo(
|
||||||
|
"Updates ran successfully, setting database version to [{}] from [{}]",
|
||||||
|
b.bots_database_version,
|
||||||
|
v.bots_database_version
|
||||||
|
);
|
||||||
|
m_database->QueryDatabase(
|
||||||
|
fmt::format(
|
||||||
|
"UPDATE `db_version` SET `bots_version` = {}",
|
||||||
|
b.bots_database_version
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string DatabaseUpdate::GetQueryResult(std::string query)
|
||||||
|
{
|
||||||
|
auto results = m_database->QueryDatabase(query);
|
||||||
|
|
||||||
|
std::vector<std::string> result_lines = {};
|
||||||
|
|
||||||
|
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||||
|
std::vector<std::string> cols;
|
||||||
|
|
||||||
|
int field_count = results.ColumnCount();
|
||||||
|
cols.reserve(field_count);
|
||||||
|
for (int i = 0; i < field_count; ++i) {
|
||||||
|
if (row[i] != nullptr) {
|
||||||
|
cols.emplace_back(row[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
result_lines.emplace_back(Strings::Join(cols, " "));
|
||||||
|
}
|
||||||
|
|
||||||
|
return Strings::Join(result_lines, "\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DatabaseUpdate::ShouldRunMigration(ManifestEntry &e, std::string query_result)
|
||||||
|
{
|
||||||
|
std::string r = Strings::Trim(query_result);
|
||||||
|
if (e.condition == "contains") {
|
||||||
|
return Strings::Contains(r, e.match);
|
||||||
|
}
|
||||||
|
else if (e.condition == "match") {
|
||||||
|
return r == e.match;
|
||||||
|
}
|
||||||
|
else if (e.condition == "missing") {
|
||||||
|
return !Strings::Contains(r, e.match);
|
||||||
|
}
|
||||||
|
else if (e.condition == "empty") {
|
||||||
|
return r.empty();
|
||||||
|
}
|
||||||
|
else if (e.condition == "not_empty") {
|
||||||
|
return !r.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// return true if we ran updates
|
||||||
|
bool DatabaseUpdate::UpdateManifest(
|
||||||
|
std::vector<ManifestEntry> entries,
|
||||||
|
int version_low,
|
||||||
|
int version_high
|
||||||
|
)
|
||||||
|
{
|
||||||
|
std::vector<int> missing_migrations = {};
|
||||||
|
if (version_low != version_high) {
|
||||||
|
|
||||||
|
LogSys.DisableMySQLErrorLogs();
|
||||||
|
for (int version = version_low + 1; version <= version_high; ++version) {
|
||||||
|
for (auto &e: entries) {
|
||||||
|
if (e.version == version) {
|
||||||
|
bool has_migration = true;
|
||||||
|
std::string r = GetQueryResult(e.check);
|
||||||
|
if (ShouldRunMigration(e, r)) {
|
||||||
|
has_migration = false;
|
||||||
|
missing_migrations.emplace_back(e.version);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string prefix = fmt::format(
|
||||||
|
"[{}]",
|
||||||
|
has_migration ? "ok" : "missing"
|
||||||
|
);
|
||||||
|
|
||||||
|
LogInfo(
|
||||||
|
"[{}] {:>10} | [{}]",
|
||||||
|
e.version,
|
||||||
|
prefix,
|
||||||
|
e.description
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
LogSys.EnableMySQLErrorLogs();
|
||||||
|
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||||
|
|
||||||
|
if (!missing_migrations.empty()) {
|
||||||
|
LogInfo("Automatically backing up database before applying updates");
|
||||||
|
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||||
|
auto s = DatabaseDumpService();
|
||||||
|
s.SetDumpAllTables(true);
|
||||||
|
s.SetDumpWithCompression(true);
|
||||||
|
s.DatabaseDump();
|
||||||
|
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!missing_migrations.empty()) {
|
||||||
|
LogInfo("Running database migrations. Please wait...");
|
||||||
|
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto &m: missing_migrations) {
|
||||||
|
for (auto &e: entries) {
|
||||||
|
if (e.version == m) {
|
||||||
|
bool errored_migration = false;
|
||||||
|
|
||||||
|
auto r = m_database->QueryDatabaseMulti(e.sql);
|
||||||
|
|
||||||
|
// ignore empty query result "errors"
|
||||||
|
if (r.ErrorNumber() != 1065 && !r.ErrorMessage().empty()) {
|
||||||
|
LogError("(#{}) [{}]", r.ErrorNumber(), r.ErrorMessage());
|
||||||
|
errored_migration = true;
|
||||||
|
|
||||||
|
LogInfo("Required database update failed. This could be a problem");
|
||||||
|
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
|
||||||
|
|
||||||
|
// user input
|
||||||
|
std::string input;
|
||||||
|
bool gave_input = false;
|
||||||
|
time_t start_time = time(nullptr);
|
||||||
|
time_t wait_time_seconds = 60;
|
||||||
|
|
||||||
|
// spawn a concurrent thread that waits for input from std::cin
|
||||||
|
std::thread t1(
|
||||||
|
[&]() {
|
||||||
|
std::cin >> input;
|
||||||
|
gave_input = true;
|
||||||
|
}
|
||||||
|
);
|
||||||
|
t1.detach();
|
||||||
|
|
||||||
|
// check the inputReceived flag once every 50ms for 10 seconds
|
||||||
|
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||||
|
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||||
|
}
|
||||||
|
|
||||||
|
// prompt for user skip
|
||||||
|
if (Strings::Trim(input) == "y") {
|
||||||
|
errored_migration = false;
|
||||||
|
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
LogInfo(
|
||||||
|
"[{}] [{}] [{}]",
|
||||||
|
e.version,
|
||||||
|
e.description,
|
||||||
|
(errored_migration ? "error" : "ok")
|
||||||
|
);
|
||||||
|
|
||||||
|
if (errored_migration) {
|
||||||
|
LogError("Fatal | Database migration [{}] failed to run", e.description);
|
||||||
|
LogError("Fatal | Shutting down");
|
||||||
|
std::exit(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
DatabaseUpdate *DatabaseUpdate::SetDatabase(Database *db)
|
||||||
|
{
|
||||||
|
m_database = db;
|
||||||
|
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||||
|
{
|
||||||
|
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||||
|
|
||||||
|
LogInfo(
|
||||||
|
"{:>8} | database [{}] binary [{}] {}",
|
||||||
|
"Server",
|
||||||
|
v.server_database_version,
|
||||||
|
b.server_database_version,
|
||||||
|
(v.server_database_version == b.server_database_version) ? "up to date" : "checking updates"
|
||||||
|
);
|
||||||
|
|
||||||
|
if (RuleB(Bots, Enabled) && b.bots_database_version > 0) {
|
||||||
|
LogInfo(
|
||||||
|
"{:>8} | database [{}] binary [{}] {}",
|
||||||
|
"Bots",
|
||||||
|
v.bots_database_version,
|
||||||
|
b.bots_database_version,
|
||||||
|
(v.bots_database_version == b.bots_database_version) ? "up to date" : "checking updates"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
|
||||||
|
|
||||||
|
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||||
|
|
||||||
|
// server database version is required
|
||||||
|
bool server_up_to_date = v.server_database_version >= b.server_database_version;
|
||||||
|
// bots database version is optional, if not enabled then it is always up-to-date
|
||||||
|
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
|
||||||
|
|
||||||
|
return server_up_to_date && bots_up_to_date;
|
||||||
|
}
|
||||||
|
|
||||||
|
// checks to see if there are pending updates
|
||||||
|
// used by zone to prevent launch or boot loop until updates are applied
|
||||||
|
bool DatabaseUpdate::HasPendingUpdates()
|
||||||
|
{
|
||||||
|
auto v = GetDatabaseVersions();
|
||||||
|
auto b = GetBinaryDatabaseVersions();
|
||||||
|
|
||||||
|
return !CheckVersionsUpToDate(v, b);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DatabaseUpdate::InjectBotsVersionColumn()
|
||||||
|
{
|
||||||
|
auto r = m_database->QueryDatabase("show columns from db_version where Field like '%bots_version%'");
|
||||||
|
if (r.RowCount() == 0) {
|
||||||
|
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
#ifndef EQEMU_DATABASE_UPDATE_H
|
||||||
|
#define EQEMU_DATABASE_UPDATE_H
|
||||||
|
|
||||||
|
#include "../database.h"
|
||||||
|
|
||||||
|
struct ManifestEntry {
|
||||||
|
int version{}; // database version of the migration
|
||||||
|
std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
|
||||||
|
std::string check{}; // query that checks against the condition
|
||||||
|
std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
|
||||||
|
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||||
|
std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||||
|
};
|
||||||
|
|
||||||
|
struct DatabaseVersion {
|
||||||
|
int server_database_version;
|
||||||
|
int bots_database_version;
|
||||||
|
};
|
||||||
|
|
||||||
|
class DatabaseUpdate {
|
||||||
|
public:
|
||||||
|
DatabaseVersion GetDatabaseVersions();
|
||||||
|
DatabaseVersion GetBinaryDatabaseVersions();
|
||||||
|
void CheckDbUpdates();
|
||||||
|
std::string GetQueryResult(std::string query);
|
||||||
|
static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
|
||||||
|
bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
|
||||||
|
|
||||||
|
DatabaseUpdate *SetDatabase(Database *db);
|
||||||
|
bool HasPendingUpdates();
|
||||||
|
private:
|
||||||
|
Database *m_database;
|
||||||
|
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
|
||||||
|
void InjectBotsVersionColumn();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif //EQEMU_DATABASE_UPDATE_H
|
||||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,129 @@
|
|||||||
|
#include "database_update.h"
|
||||||
|
|
||||||
|
std::vector<ManifestEntry> bot_manifest_entries = {
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9035,
|
||||||
|
.description = "2022_12_04_bot_archery.sql",
|
||||||
|
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'archery_setting'",
|
||||||
|
.condition = "empty",
|
||||||
|
.match = "",
|
||||||
|
.sql = R"(
|
||||||
|
ALTER TABLE `bot_data`
|
||||||
|
ADD COLUMN `archery_setting` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0' AFTER `enforce_spell_settings`;
|
||||||
|
)",
|
||||||
|
},
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9036,
|
||||||
|
.description = "2023_01_19_drop_bot_views.sql",
|
||||||
|
.check = "SHOW TABLES LIKE 'vw_groups'",
|
||||||
|
.condition = "not_empty",
|
||||||
|
.match = "",
|
||||||
|
.sql = R"(
|
||||||
|
DROP VIEW vw_bot_groups;
|
||||||
|
DROP VIEW vw_bot_character_mobs;
|
||||||
|
DROP VIEW vw_groups;
|
||||||
|
DROP VIEW vw_guild_members;
|
||||||
|
DROP TABLE bot_guild_members;
|
||||||
|
|
||||||
|
)",
|
||||||
|
},
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9037,
|
||||||
|
.description = "2023_01_22_add_name_index.sql",
|
||||||
|
.check = "show index from bot_data WHERE key_name = 'name`",
|
||||||
|
.condition = "",
|
||||||
|
.match = "empty",
|
||||||
|
.sql = R"(
|
||||||
|
create index `name` on bot_data(`name`);
|
||||||
|
)",
|
||||||
|
},
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9038,
|
||||||
|
.description = "2023_02_16_add_caster_range.sql",
|
||||||
|
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'caster_range'",
|
||||||
|
.condition = "",
|
||||||
|
.match = "empty",
|
||||||
|
.sql = R"(
|
||||||
|
ALTER TABLE `bot_data`
|
||||||
|
ADD COLUMN `caster_range` INT(11) UNSIGNED NOT NULL DEFAULT '300' AFTER `archery_setting`;
|
||||||
|
)",
|
||||||
|
},
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9039,
|
||||||
|
.description = "2023_03_31_remove_bot_groups.sql",
|
||||||
|
.check = "SHOW TABLES LIKE 'bot_groups'",
|
||||||
|
.condition = "",
|
||||||
|
.match = "not_empty",
|
||||||
|
.sql = R"(
|
||||||
|
SET FOREIGN_KEY_CHECKS = 0;
|
||||||
|
DROP TABLE IF EXISTS `bot_groups`;
|
||||||
|
DROP TABLE IF EXISTS `bot_group_members`;
|
||||||
|
SET FOREIGN_KEY_CHECKS = 1;
|
||||||
|
)",
|
||||||
|
},
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9040,
|
||||||
|
.description = "2023_11_16_bot_starting_items.sql",
|
||||||
|
.check = "SHOW TABLES LIKE 'bot_starting_items'",
|
||||||
|
.condition = "empty",
|
||||||
|
.match = "",
|
||||||
|
.sql = R"(
|
||||||
|
CREATE TABLE `bot_starting_items` (
|
||||||
|
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||||
|
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
|
||||||
|
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
|
||||||
|
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
|
||||||
|
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||||
|
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
|
||||||
|
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||||
|
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
|
||||||
|
PRIMARY KEY (`id`)
|
||||||
|
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
|
||||||
|
)",
|
||||||
|
},
|
||||||
|
ManifestEntry{
|
||||||
|
.version = 9041,
|
||||||
|
.description = "2023_12_04_bot_timers.sql",
|
||||||
|
.check = "SHOW COLUMNS FROM `bot_timers` LIKE 'recast_time'",
|
||||||
|
.condition = "empty",
|
||||||
|
.match = "",
|
||||||
|
.sql = R"(
|
||||||
|
ALTER TABLE `bot_timers`
|
||||||
|
ADD COLUMN `recast_time` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `timer_value`,
|
||||||
|
ADD COLUMN `is_spell` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `recast_time`,
|
||||||
|
ADD COLUMN `is_disc` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_spell`,
|
||||||
|
ADD COLUMN `spell_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_disc`,
|
||||||
|
ADD COLUMN `is_item` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `spell_id`,
|
||||||
|
ADD COLUMN `item_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_item`;
|
||||||
|
ALTER TABLE `bot_timers`
|
||||||
|
DROP FOREIGN KEY `FK_bot_timers_1`;
|
||||||
|
ALTER TABLE `bot_timers`
|
||||||
|
DROP PRIMARY KEY;
|
||||||
|
ALTER TABLE `bot_timers`
|
||||||
|
ADD PRIMARY KEY (`bot_id`, `timer_id`, `spell_id`, `item_id`);
|
||||||
|
)"
|
||||||
|
}
|
||||||
|
// -- template; copy/paste this when you need to create a new entry
|
||||||
|
// ManifestEntry{
|
||||||
|
// .version = 9228,
|
||||||
|
// .description = "some_new_migration.sql",
|
||||||
|
// .check = "SHOW COLUMNS FROM `table_name` LIKE 'column_name'",
|
||||||
|
// .condition = "empty",
|
||||||
|
// .match = "",
|
||||||
|
// .sql = R"(
|
||||||
|
//
|
||||||
|
//)"
|
||||||
|
};
|
||||||
|
|
||||||
|
// see struct definitions for what each field does
|
||||||
|
// struct ManifestEntry {
|
||||||
|
// int version{}; // database version of the migration
|
||||||
|
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
|
||||||
|
// std::string check{}; // query that checks against the condition
|
||||||
|
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
|
||||||
|
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||||
|
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||||
|
// };
|
||||||
+7
-1799
File diff suppressed because it is too large
Load Diff
@@ -29,6 +29,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|||||||
#include "../common/repositories/raid_members_repository.h"
|
#include "../common/repositories/raid_members_repository.h"
|
||||||
#include "../common/repositories/respawn_times_repository.h"
|
#include "../common/repositories/respawn_times_repository.h"
|
||||||
#include "../common/repositories/spawn_condition_values_repository.h"
|
#include "../common/repositories/spawn_condition_values_repository.h"
|
||||||
|
#include "repositories/spawn2_disabled_repository.h"
|
||||||
|
|
||||||
|
|
||||||
#include "database.h"
|
#include "database.h"
|
||||||
@@ -49,6 +50,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|||||||
#include <sys/time.h>
|
#include <sys/time.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
|
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
|
||||||
{
|
{
|
||||||
auto e = InstanceListPlayerRepository::NewEntity();
|
auto e = InstanceListPlayerRepository::NewEntity();
|
||||||
@@ -131,85 +133,118 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
|
|||||||
bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||||
{
|
{
|
||||||
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
|
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
|
||||||
uint32 max = 32000;
|
uint32 max_instance_id = 32000;
|
||||||
|
|
||||||
|
// sanity check reserved
|
||||||
|
if (max_reserved_instance_id >= max_instance_id) {
|
||||||
|
instance_id = 0;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// recycle instances
|
||||||
|
if (RuleB(Instances, RecycleInstanceIds)) {
|
||||||
|
|
||||||
|
//query to get first unused id above reserved
|
||||||
|
auto query = fmt::format(
|
||||||
|
SQL(
|
||||||
|
SELECT id
|
||||||
|
FROM instance_list
|
||||||
|
WHERE id = {};
|
||||||
|
),
|
||||||
|
max_reserved_instance_id + 1
|
||||||
|
);
|
||||||
|
|
||||||
|
auto results = QueryDatabase(query);
|
||||||
|
|
||||||
|
// could not successfully query - bail out
|
||||||
|
if (!results.Success()) {
|
||||||
|
instance_id = 0;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// first id is available
|
||||||
|
if (results.RowCount() == 0) {
|
||||||
|
instance_id = max_reserved_instance_id + 1;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// now look for next available above reserved
|
||||||
|
query = fmt::format(
|
||||||
|
SQL(
|
||||||
|
SELECT MIN(i.id + 1) AS next_available
|
||||||
|
FROM instance_list i
|
||||||
|
LEFT JOIN instance_list i2 ON i.id + 1 = i2.id
|
||||||
|
WHERE i.id >= {}
|
||||||
|
AND i2.id IS NULL;
|
||||||
|
),
|
||||||
|
max_reserved_instance_id
|
||||||
|
);
|
||||||
|
|
||||||
|
results = QueryDatabase(query);
|
||||||
|
|
||||||
|
// could not successfully query - bail out
|
||||||
|
if (!results.Success()) {
|
||||||
|
instance_id = 0;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// did not retrieve any rows - bail out
|
||||||
|
if (results.RowCount() == 0) {
|
||||||
|
instance_id = 0;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto row = results.begin();
|
||||||
|
|
||||||
|
// check that id is within limits
|
||||||
|
if (row[0] && Strings::ToInt(row[0]) <= max_instance_id) {
|
||||||
|
instance_id = Strings::ToInt(row[0]);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// no available instance ids
|
||||||
|
instance_id = 0;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// get max unused id above reserved
|
||||||
auto query = fmt::format(
|
auto query = fmt::format(
|
||||||
"SELECT IFNULL(MAX(id), {}) + 1 FROM instance_list WHERE id > {}",
|
"SELECT IFNULL(MAX(id), {}) + 1 FROM instance_list WHERE id > {}",
|
||||||
max_reserved_instance_id,
|
max_reserved_instance_id,
|
||||||
max_reserved_instance_id
|
max_reserved_instance_id
|
||||||
);
|
);
|
||||||
|
|
||||||
if (RuleB(Instances, RecycleInstanceIds)) {
|
|
||||||
query = (
|
|
||||||
SQL(
|
|
||||||
SELECT i.id + 1 AS next_available
|
|
||||||
FROM instance_list i
|
|
||||||
LEFT JOIN instance_list i2 ON i2.id = i.id + 1
|
|
||||||
WHERE i2.id IS NULL
|
|
||||||
ORDER BY i.id
|
|
||||||
LIMIT 0, 1;
|
|
||||||
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
|
|
||||||
|
// could not successfully query - bail out
|
||||||
if (!results.Success()) {
|
if (!results.Success()) {
|
||||||
instance_id = 0;
|
instance_id = 0;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// did not retrieve any rows - bail out
|
||||||
if (results.RowCount() == 0) {
|
if (results.RowCount() == 0) {
|
||||||
instance_id = max_reserved_instance_id;
|
instance_id = 0;
|
||||||
return true;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto row = results.begin();
|
auto row = results.begin();
|
||||||
|
|
||||||
if (Strings::ToInt(row[0]) <= max) {
|
// no instances currently used
|
||||||
|
if (!row[0]) {
|
||||||
|
instance_id = max_reserved_instance_id + 1;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// check that id is within limits
|
||||||
|
if (Strings::ToInt(row[0]) <= max_instance_id) {
|
||||||
instance_id = Strings::ToInt(row[0]);
|
instance_id = Strings::ToInt(row[0]);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (instance_id < max_reserved_instance_id) {
|
// no available instance ids
|
||||||
instance_id = max_reserved_instance_id;
|
instance_id = 0;
|
||||||
return true;
|
return false;
|
||||||
}
|
|
||||||
|
|
||||||
query = fmt::format("SELECT id FROM instance_list where id > {} ORDER BY id", max_reserved_instance_id);
|
|
||||||
results = QueryDatabase(query);
|
|
||||||
|
|
||||||
if (!results.Success()) {
|
|
||||||
instance_id = 0;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (results.RowCount() == 0) {
|
|
||||||
instance_id = 0;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
max_reserved_instance_id++;
|
|
||||||
|
|
||||||
for (auto row : results) {
|
|
||||||
if (max_reserved_instance_id < Strings::ToUnsignedInt(row[0])) {
|
|
||||||
instance_id = max_reserved_instance_id;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (max_reserved_instance_id > max) {
|
|
||||||
instance_id = 0;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
max_reserved_instance_id++;
|
|
||||||
}
|
|
||||||
|
|
||||||
instance_id = max_reserved_instance_id;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Database::IsGlobalInstance(uint16 instance_id)
|
bool Database::IsGlobalInstance(uint16 instance_id)
|
||||||
@@ -429,8 +464,6 @@ void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id)
|
|||||||
|
|
||||||
void Database::DeleteInstance(uint16 instance_id)
|
void Database::DeleteInstance(uint16 instance_id)
|
||||||
{
|
{
|
||||||
std::string query;
|
|
||||||
|
|
||||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
|
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
|
||||||
|
|
||||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||||
@@ -522,6 +555,7 @@ void Database::PurgeExpiredInstances()
|
|||||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||||
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
|
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
|
||||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||||
|
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||||
}
|
}
|
||||||
|
|
||||||
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||||
|
|||||||
@@ -66,11 +66,12 @@ namespace DatabaseSchema {
|
|||||||
{"character_potionbelt", "id"},
|
{"character_potionbelt", "id"},
|
||||||
{"character_skills", "id"},
|
{"character_skills", "id"},
|
||||||
{"character_spells", "id"},
|
{"character_spells", "id"},
|
||||||
|
{"character_stats_record", "character_id"},
|
||||||
{"character_task_timers", "character_id"},
|
{"character_task_timers", "character_id"},
|
||||||
{"character_tasks", "charid"},
|
{"character_tasks", "charid"},
|
||||||
{"character_tribute", "id"},
|
{"character_tribute", "character_id"},
|
||||||
{"completed_tasks", "charid"},
|
{"completed_tasks", "charid"},
|
||||||
{"data_buckets", "id"},
|
{"data_buckets", "character_id"},
|
||||||
{"faction_values", "char_id"},
|
{"faction_values", "char_id"},
|
||||||
{"friends", "charid"},
|
{"friends", "charid"},
|
||||||
{"guild_members", "char_id"},
|
{"guild_members", "char_id"},
|
||||||
@@ -134,6 +135,7 @@ namespace DatabaseSchema {
|
|||||||
"character_potionbelt",
|
"character_potionbelt",
|
||||||
"character_skills",
|
"character_skills",
|
||||||
"character_spells",
|
"character_spells",
|
||||||
|
"character_stats_record",
|
||||||
"character_task_timers",
|
"character_task_timers",
|
||||||
"character_tasks",
|
"character_tasks",
|
||||||
"character_tribute",
|
"character_tribute",
|
||||||
@@ -256,7 +258,9 @@ namespace DatabaseSchema {
|
|||||||
{
|
{
|
||||||
return {
|
return {
|
||||||
"chatchannels",
|
"chatchannels",
|
||||||
|
"chatchannel_reserved_names",
|
||||||
"command_settings",
|
"command_settings",
|
||||||
|
"command_subsettings",
|
||||||
"content_flags",
|
"content_flags",
|
||||||
"db_str",
|
"db_str",
|
||||||
"eqtime",
|
"eqtime",
|
||||||
@@ -341,6 +345,7 @@ namespace DatabaseSchema {
|
|||||||
"respawn_times",
|
"respawn_times",
|
||||||
"saylink",
|
"saylink",
|
||||||
"server_scheduled_events",
|
"server_scheduled_events",
|
||||||
|
"spawn2_disabled",
|
||||||
"player_event_log_settings",
|
"player_event_log_settings",
|
||||||
"player_event_logs",
|
"player_event_logs",
|
||||||
"shared_task_activity_state",
|
"shared_task_activity_state",
|
||||||
@@ -392,9 +397,6 @@ namespace DatabaseSchema {
|
|||||||
"bot_command_settings",
|
"bot_command_settings",
|
||||||
"bot_create_combinations",
|
"bot_create_combinations",
|
||||||
"bot_data",
|
"bot_data",
|
||||||
"bot_group_members",
|
|
||||||
"bot_groups",
|
|
||||||
"bot_guild_members",
|
|
||||||
"bot_heal_rotation_members",
|
"bot_heal_rotation_members",
|
||||||
"bot_heal_rotation_targets",
|
"bot_heal_rotation_targets",
|
||||||
"bot_heal_rotations",
|
"bot_heal_rotations",
|
||||||
|
|||||||
+136
-4
@@ -13,6 +13,7 @@
|
|||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <mysqld_error.h>
|
#include <mysqld_error.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
#include "strings.h"
|
||||||
|
|
||||||
#ifdef _WINDOWS
|
#ifdef _WINDOWS
|
||||||
#define snprintf _snprintf
|
#define snprintf _snprintf
|
||||||
@@ -74,13 +75,13 @@ void DBcore::ping()
|
|||||||
m_mutex->unlock();
|
m_mutex->unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
MySQLRequestResult DBcore::QueryDatabase(std::string query, bool retryOnFailureOnce)
|
MySQLRequestResult DBcore::QueryDatabase(const std::string& query, bool retryOnFailureOnce)
|
||||||
{
|
{
|
||||||
auto r = QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
|
auto r = QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DBcore::DoesTableExist(std::string table_name)
|
bool DBcore::DoesTableExist(const std::string& table_name)
|
||||||
{
|
{
|
||||||
auto results = QueryDatabase(fmt::format("SHOW TABLES LIKE '{}'", table_name));
|
auto results = QueryDatabase(fmt::format("SHOW TABLES LIKE '{}'", table_name));
|
||||||
|
|
||||||
@@ -136,8 +137,8 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
|||||||
/**
|
/**
|
||||||
* Error logging
|
* Error logging
|
||||||
*/
|
*/
|
||||||
if (mysql_errno(mysql) > 0 && strlen(query) > 0) {
|
if (mysql_errno(mysql) > 0 && query[0] != '\0') {
|
||||||
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
LogMySQLError("MySQL Error ({}) [{}] Query [{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
||||||
}
|
}
|
||||||
|
|
||||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(mysql), errorBuffer);
|
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(mysql), errorBuffer);
|
||||||
@@ -305,3 +306,134 @@ void DBcore::SetMutex(Mutex *mutex)
|
|||||||
|
|
||||||
DBcore::m_mutex = mutex;
|
DBcore::m_mutex = mutex;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// executes multiple statements in one query
|
||||||
|
// do not use this in application logic
|
||||||
|
// this was built and maintained for database migrations only
|
||||||
|
MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
|
||||||
|
{
|
||||||
|
SetMultiStatementsOn();
|
||||||
|
|
||||||
|
BenchTimer timer;
|
||||||
|
timer.reset();
|
||||||
|
|
||||||
|
LockMutex lock(m_mutex);
|
||||||
|
|
||||||
|
// Reconnect if we are not connected before hand.
|
||||||
|
if (pStatus != Connected) {
|
||||||
|
Open();
|
||||||
|
}
|
||||||
|
auto r = MySQLRequestResult{};
|
||||||
|
|
||||||
|
int status = mysql_real_query(mysql, query.c_str(), query.length());
|
||||||
|
|
||||||
|
// process single result
|
||||||
|
if (status != 0) {
|
||||||
|
unsigned int error_number = mysql_errno(mysql);
|
||||||
|
|
||||||
|
if (error_number == CR_SERVER_GONE_ERROR) {
|
||||||
|
pStatus = Error;
|
||||||
|
}
|
||||||
|
|
||||||
|
// error logging
|
||||||
|
if (mysql_errno(mysql) > 0 && query.length() > 0 && mysql_errno(mysql) != 1065) {
|
||||||
|
std::string error_raw = fmt::format("{}", mysql_error(mysql));
|
||||||
|
std::string mysql_err = Strings::Trim(error_raw);
|
||||||
|
std::string clean_query = Strings::Replace(query, "\n", "");
|
||||||
|
LogMySQLError("[{}] ({}) query [{}]", mysql_err, mysql_errno(mysql), clean_query);
|
||||||
|
|
||||||
|
MYSQL_RES *res = mysql_store_result(mysql);
|
||||||
|
|
||||||
|
uint32 row_count = 0;
|
||||||
|
if (res) {
|
||||||
|
row_count = (uint32) mysql_num_rows(res);
|
||||||
|
}
|
||||||
|
|
||||||
|
r = MySQLRequestResult(
|
||||||
|
res,
|
||||||
|
(uint32) mysql_affected_rows(mysql),
|
||||||
|
row_count,
|
||||||
|
(uint32) mysql_field_count(mysql),
|
||||||
|
(uint32) mysql_insert_id(mysql)
|
||||||
|
);
|
||||||
|
|
||||||
|
std::string error_message = mysql_error(mysql);
|
||||||
|
r.SetErrorMessage(error_message);
|
||||||
|
r.SetErrorNumber(mysql_errno(mysql));
|
||||||
|
|
||||||
|
if (res) {
|
||||||
|
mysql_free_result(res);
|
||||||
|
}
|
||||||
|
|
||||||
|
SetMultiStatementsOff();
|
||||||
|
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int index = 0;
|
||||||
|
|
||||||
|
// there could be a query with a semicolon in the actual data, this is best effort for
|
||||||
|
// logging / display purposes
|
||||||
|
// rare that we see this when this is only used in DDL statements
|
||||||
|
auto pieces = Strings::Split(query, ";");
|
||||||
|
|
||||||
|
// process each statement result
|
||||||
|
do {
|
||||||
|
uint32 row_count = 0;
|
||||||
|
MYSQL_RES *res = mysql_store_result(mysql);
|
||||||
|
|
||||||
|
r = MySQLRequestResult(
|
||||||
|
res,
|
||||||
|
(uint32) mysql_affected_rows(mysql),
|
||||||
|
row_count,
|
||||||
|
(uint32) mysql_field_count(mysql),
|
||||||
|
(uint32) mysql_insert_id(mysql)
|
||||||
|
);
|
||||||
|
|
||||||
|
if (pieces.size() >= index) {
|
||||||
|
auto piece = pieces[index];
|
||||||
|
LogMySQLQuery(
|
||||||
|
"{} -- ({} row{} affected) ({}s)",
|
||||||
|
piece,
|
||||||
|
r.RowsAffected(),
|
||||||
|
r.RowsAffected() == 1 ? "" : "s",
|
||||||
|
std::to_string(timer.elapsed())
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (res) {
|
||||||
|
row_count = (uint32) mysql_num_rows(res);
|
||||||
|
}
|
||||||
|
|
||||||
|
// more results? -1 = no, >0 = error, 0 = yes (keep looping)
|
||||||
|
if ((status = mysql_next_result(mysql)) > 0) {
|
||||||
|
if (mysql_errno(mysql) > 0) {
|
||||||
|
LogMySQLError("[{}] [{}]", mysql_errno(mysql), mysql_error(mysql));
|
||||||
|
}
|
||||||
|
|
||||||
|
mysql_free_result(res);
|
||||||
|
|
||||||
|
// error logging
|
||||||
|
std::string error_message = mysql_error(mysql);
|
||||||
|
r.SetErrorMessage(error_message);
|
||||||
|
r.SetErrorNumber(mysql_errno(mysql));
|
||||||
|
|
||||||
|
SetMultiStatementsOff();
|
||||||
|
|
||||||
|
// we handle errors elsewhere
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (res) {
|
||||||
|
mysql_free_result(res);
|
||||||
|
}
|
||||||
|
|
||||||
|
index++;
|
||||||
|
} while (status == 0);
|
||||||
|
|
||||||
|
SetMultiStatementsOff();
|
||||||
|
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|||||||
+16
-3
@@ -24,7 +24,8 @@ public:
|
|||||||
~DBcore();
|
~DBcore();
|
||||||
eStatus GetStatus() { return pStatus; }
|
eStatus GetStatus() { return pStatus; }
|
||||||
MySQLRequestResult QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce = true);
|
MySQLRequestResult QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce = true);
|
||||||
MySQLRequestResult QueryDatabase(std::string query, bool retryOnFailureOnce = true);
|
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
|
||||||
|
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
|
||||||
void TransactionBegin();
|
void TransactionBegin();
|
||||||
void TransactionCommit();
|
void TransactionCommit();
|
||||||
void TransactionRollback();
|
void TransactionRollback();
|
||||||
@@ -35,7 +36,7 @@ public:
|
|||||||
const std::string &GetOriginHost() const;
|
const std::string &GetOriginHost() const;
|
||||||
void SetOriginHost(const std::string &origin_host);
|
void SetOriginHost(const std::string &origin_host);
|
||||||
|
|
||||||
bool DoesTableExist(std::string table_name);
|
bool DoesTableExist(const std::string& table_name);
|
||||||
|
|
||||||
void SetMySQL(const DBcore &o)
|
void SetMySQL(const DBcore &o)
|
||||||
{
|
{
|
||||||
@@ -77,8 +78,20 @@ private:
|
|||||||
uint32 pPort;
|
uint32 pPort;
|
||||||
bool pSSL;
|
bool pSSL;
|
||||||
|
|
||||||
|
// allows multiple queries to be executed within the same query
|
||||||
|
// do not use this under normal operation
|
||||||
|
// we use this during database migrations only currently
|
||||||
|
void SetMultiStatementsOn()
|
||||||
|
{
|
||||||
|
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_ON);
|
||||||
|
}
|
||||||
|
|
||||||
|
// disables multiple statements to be executed in one query
|
||||||
|
void SetMultiStatementsOff()
|
||||||
|
{
|
||||||
|
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_OFF);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|||||||
+68
-118
@@ -19,131 +19,81 @@
|
|||||||
|
|
||||||
#include "deity.h"
|
#include "deity.h"
|
||||||
|
|
||||||
|
EQ::deity::DeityTypeBit EQ::deity::GetDeityBitmask(DeityType deity_type)
|
||||||
EQ::deity::DeityTypeBit EQ::deity::ConvertDeityTypeToDeityTypeBit(DeityType deity_type)
|
|
||||||
{
|
{
|
||||||
switch (deity_type) {
|
switch (deity_type) {
|
||||||
case DeityBertoxxulous:
|
case DeityBertoxxulous:
|
||||||
return bit_DeityBertoxxulous;
|
return bit_DeityBertoxxulous;
|
||||||
case DeityBrellSirilis:
|
case DeityBrellSirilis:
|
||||||
return bit_DeityBrellSirilis;
|
return bit_DeityBrellSirilis;
|
||||||
case DeityCazicThule:
|
case DeityCazicThule:
|
||||||
return bit_DeityCazicThule;
|
return bit_DeityCazicThule;
|
||||||
case DeityErollisiMarr:
|
case DeityErollisiMarr:
|
||||||
return bit_DeityErollisiMarr;
|
return bit_DeityErollisiMarr;
|
||||||
case DeityBristlebane:
|
case DeityBristlebane:
|
||||||
return bit_DeityBristlebane;
|
return bit_DeityBristlebane;
|
||||||
case DeityInnoruuk:
|
case DeityInnoruuk:
|
||||||
return bit_DeityInnoruuk;
|
return bit_DeityInnoruuk;
|
||||||
case DeityKarana:
|
case DeityKarana:
|
||||||
return bit_DeityKarana;
|
return bit_DeityKarana;
|
||||||
case DeityMithanielMarr:
|
case DeityMithanielMarr:
|
||||||
return bit_DeityMithanielMarr;
|
return bit_DeityMithanielMarr;
|
||||||
case DeityPrexus:
|
case DeityPrexus:
|
||||||
return bit_DeityPrexus;
|
return bit_DeityPrexus;
|
||||||
case DeityQuellious:
|
case DeityQuellious:
|
||||||
return bit_DeityQuellious;
|
return bit_DeityQuellious;
|
||||||
case DeityRallosZek:
|
case DeityRallosZek:
|
||||||
return bit_DeityRallosZek;
|
return bit_DeityRallosZek;
|
||||||
case DeityRodcetNife:
|
case DeityRodcetNife:
|
||||||
return bit_DeityRodcetNife;
|
return bit_DeityRodcetNife;
|
||||||
case DeitySolusekRo:
|
case DeitySolusekRo:
|
||||||
return bit_DeitySolusekRo;
|
return bit_DeitySolusekRo;
|
||||||
case DeityTheTribunal:
|
case DeityTheTribunal:
|
||||||
return bit_DeityTheTribunal;
|
return bit_DeityTheTribunal;
|
||||||
case DeityTunare:
|
case DeityTunare:
|
||||||
return bit_DeityTunare;
|
return bit_DeityTunare;
|
||||||
case DeityVeeshan:
|
case DeityVeeshan:
|
||||||
return bit_DeityVeeshan;
|
return bit_DeityVeeshan;
|
||||||
case DeityAgnostic_LB:
|
case DeityAgnostic_LB:
|
||||||
case DeityAgnostic:
|
case DeityAgnostic:
|
||||||
return bit_DeityAgnostic;
|
return bit_DeityAgnostic;
|
||||||
default:
|
default:
|
||||||
return bit_DeityAll;
|
return bit_DeityAll;
|
||||||
};
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
EQ::deity::DeityType EQ::deity::ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit)
|
const std::map<EQ::deity::DeityType, std::string>& EQ::deity::GetDeityMap()
|
||||||
{
|
{
|
||||||
switch (deity_type_bit) {
|
static const std::map<EQ::deity::DeityType, std::string> deity_map = {
|
||||||
case bit_DeityAgnostic:
|
{ DeityAgnostic, "Agnostic" },
|
||||||
return DeityAgnostic;
|
{ DeityAgnostic_LB, "Agnostic" },
|
||||||
case bit_DeityBertoxxulous:
|
{ DeityBertoxxulous, "Bertoxxulous" },
|
||||||
return DeityBertoxxulous;
|
{ DeityBrellSirilis, "Brell Serilis" },
|
||||||
case bit_DeityBrellSirilis:
|
{ DeityBristlebane, "Bristlebane" },
|
||||||
return DeityBrellSirilis;
|
{ DeityCazicThule, "Cazic-Thule" },
|
||||||
case bit_DeityCazicThule:
|
{ DeityErollisiMarr, "Erollisi Marr" },
|
||||||
return DeityCazicThule;
|
{ DeityInnoruuk, "Innoruuk" },
|
||||||
case bit_DeityErollisiMarr:
|
{ DeityKarana, "Karana" },
|
||||||
return DeityErollisiMarr;
|
{ DeityMithanielMarr, "Mithaniel Marr" },
|
||||||
case bit_DeityBristlebane:
|
{ DeityPrexus, "Prexus" },
|
||||||
return DeityBristlebane;
|
{ DeityQuellious, "Quellious" },
|
||||||
case bit_DeityInnoruuk:
|
{ DeityRallosZek, "Rallos Zek" },
|
||||||
return DeityInnoruuk;
|
{ DeityRodcetNife, "Rodcet Nife" },
|
||||||
case bit_DeityKarana:
|
{ DeitySolusekRo, "Solusek Ro" },
|
||||||
return DeityKarana;
|
{ DeityTheTribunal, "The Tribunal" },
|
||||||
case bit_DeityMithanielMarr:
|
{ DeityTunare, "Tunare" },
|
||||||
return DeityMithanielMarr;
|
{ DeityVeeshan, "Veeshan" }
|
||||||
case bit_DeityPrexus:
|
|
||||||
return DeityPrexus;
|
|
||||||
case bit_DeityQuellious:
|
|
||||||
return DeityQuellious;
|
|
||||||
case bit_DeityRallosZek:
|
|
||||||
return DeityRallosZek;
|
|
||||||
case bit_DeityRodcetNife:
|
|
||||||
return DeityRodcetNife;
|
|
||||||
case bit_DeitySolusekRo:
|
|
||||||
return DeitySolusekRo;
|
|
||||||
case bit_DeityTheTribunal:
|
|
||||||
return DeityTheTribunal;
|
|
||||||
case bit_DeityTunare:
|
|
||||||
return DeityTunare;
|
|
||||||
case bit_DeityVeeshan:
|
|
||||||
return DeityVeeshan;
|
|
||||||
default:
|
|
||||||
return DeityUnknown;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
return deity_map;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* EQ::deity::DeityName(DeityType deity_type)
|
std::string EQ::deity::GetDeityName(DeityType deity_type)
|
||||||
{
|
{
|
||||||
switch (deity_type) {
|
|
||||||
case DeityBertoxxulous:
|
if (EQ::deity::GetDeityMap().find(deity_type) != EQ::deity::GetDeityMap().end()) {
|
||||||
return "Bertoxxulous";
|
return EQ::deity::GetDeityMap().find(deity_type)->second;
|
||||||
case DeityBrellSirilis:
|
}
|
||||||
return "Brell Serilis";
|
|
||||||
case DeityCazicThule:
|
return std::string();
|
||||||
return "Cazic-Thule";
|
|
||||||
case DeityErollisiMarr:
|
|
||||||
return "Erollisi Marr";
|
|
||||||
case DeityBristlebane:
|
|
||||||
return "Bristlebane";
|
|
||||||
case DeityInnoruuk:
|
|
||||||
return "Innoruuk";
|
|
||||||
case DeityKarana:
|
|
||||||
return "Karana";
|
|
||||||
case DeityMithanielMarr:
|
|
||||||
return "Mithaniel Marr";
|
|
||||||
case DeityPrexus:
|
|
||||||
return "Prexus";
|
|
||||||
case DeityQuellious:
|
|
||||||
return "Quellious";
|
|
||||||
case DeityRallosZek:
|
|
||||||
return "Rallos Zek";
|
|
||||||
case DeityRodcetNife:
|
|
||||||
return "Rodcet Nife";
|
|
||||||
case DeitySolusekRo:
|
|
||||||
return "Solusek Ro";
|
|
||||||
case DeityTheTribunal:
|
|
||||||
return "The Tribunal";
|
|
||||||
case DeityTunare:
|
|
||||||
return "Tunare";
|
|
||||||
case DeityVeeshan:
|
|
||||||
return "Veeshan";
|
|
||||||
case DeityAgnostic_LB:
|
|
||||||
case DeityAgnostic:
|
|
||||||
return "Agnostic";
|
|
||||||
default:
|
|
||||||
return "Unknown";
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|||||||
+22
-21
@@ -21,6 +21,8 @@
|
|||||||
#define COMMON_DEITY_H
|
#define COMMON_DEITY_H
|
||||||
|
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
|
#include <map>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
|
||||||
namespace EQ
|
namespace EQ
|
||||||
@@ -49,30 +51,29 @@ namespace EQ
|
|||||||
};
|
};
|
||||||
|
|
||||||
enum DeityTypeBit : uint32 {
|
enum DeityTypeBit : uint32 {
|
||||||
bit_DeityNone = 0x00000000,
|
bit_DeityAgnostic = 0x00000001,
|
||||||
bit_DeityAgnostic = 0x00000001,
|
bit_DeityBertoxxulous = 0x00000002,
|
||||||
bit_DeityBertoxxulous = 0x00000002,
|
bit_DeityBrellSirilis = 0x00000004,
|
||||||
bit_DeityBrellSirilis = 0x00000004,
|
bit_DeityCazicThule = 0x00000008,
|
||||||
bit_DeityCazicThule = 0x00000008,
|
bit_DeityErollisiMarr = 0x00000010,
|
||||||
bit_DeityErollisiMarr = 0x00000010,
|
bit_DeityBristlebane = 0x00000020,
|
||||||
bit_DeityBristlebane = 0x00000020,
|
bit_DeityInnoruuk = 0x00000040,
|
||||||
bit_DeityInnoruuk = 0x00000040,
|
bit_DeityKarana = 0x00000080,
|
||||||
bit_DeityKarana = 0x00000080,
|
|
||||||
bit_DeityMithanielMarr = 0x00000100,
|
bit_DeityMithanielMarr = 0x00000100,
|
||||||
bit_DeityPrexus = 0x00000200,
|
bit_DeityPrexus = 0x00000200,
|
||||||
bit_DeityQuellious = 0x00000400,
|
bit_DeityQuellious = 0x00000400,
|
||||||
bit_DeityRallosZek = 0x00000800,
|
bit_DeityRallosZek = 0x00000800,
|
||||||
bit_DeityRodcetNife = 0x00001000,
|
bit_DeityRodcetNife = 0x00001000,
|
||||||
bit_DeitySolusekRo = 0x00002000,
|
bit_DeitySolusekRo = 0x00002000,
|
||||||
bit_DeityTheTribunal = 0x00004000,
|
bit_DeityTheTribunal = 0x00004000,
|
||||||
bit_DeityTunare = 0x00008000,
|
bit_DeityTunare = 0x00008000,
|
||||||
bit_DeityVeeshan = 0x00010000,
|
bit_DeityVeeshan = 0x00010000,
|
||||||
bit_DeityAll = 0xFFFFFFFF
|
bit_DeityAll = UINT32_MAX
|
||||||
};
|
};
|
||||||
|
|
||||||
extern DeityTypeBit ConvertDeityTypeToDeityTypeBit(DeityType deity_type);
|
extern DeityTypeBit GetDeityBitmask(DeityType deity_type);
|
||||||
extern DeityType ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit);
|
extern std::string GetDeityName(DeityType deity_type);
|
||||||
extern const char* DeityName(DeityType deity_type);
|
extern const std::map<DeityType, std::string>& GetDeityMap();
|
||||||
|
|
||||||
} /*deity*/
|
} /*deity*/
|
||||||
|
|
||||||
|
|||||||
@@ -27,9 +27,6 @@ void Discord::SendWebhookMessage(const std::string &message, const std::string &
|
|||||||
cli.set_connection_timeout(0, 15000000); // 15 sec
|
cli.set_connection_timeout(0, 15000000); // 15 sec
|
||||||
cli.set_read_timeout(15, 0); // 15 seconds
|
cli.set_read_timeout(15, 0); // 15 seconds
|
||||||
cli.set_write_timeout(15, 0); // 15 seconds
|
cli.set_write_timeout(15, 0); // 15 seconds
|
||||||
httplib::Headers headers = {
|
|
||||||
{"Content-Type", "application/json"}
|
|
||||||
};
|
|
||||||
|
|
||||||
// payload
|
// payload
|
||||||
Json::Value p;
|
Json::Value p;
|
||||||
@@ -96,9 +93,6 @@ void Discord::SendPlayerEventMessage(
|
|||||||
cli.set_connection_timeout(0, 15000000); // 15 sec
|
cli.set_connection_timeout(0, 15000000); // 15 sec
|
||||||
cli.set_read_timeout(15, 0); // 15 seconds
|
cli.set_read_timeout(15, 0); // 15 seconds
|
||||||
cli.set_write_timeout(15, 0); // 15 seconds
|
cli.set_write_timeout(15, 0); // 15 seconds
|
||||||
httplib::Headers headers = {
|
|
||||||
{"Content-Type", "application/json"}
|
|
||||||
};
|
|
||||||
|
|
||||||
std::string payload = PlayerEventLogs::GetDiscordPayloadFromEvent(e);
|
std::string payload = PlayerEventLogs::GetDiscordPayloadFromEvent(e);
|
||||||
if (payload.empty()) {
|
if (payload.empty()) {
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ void DiscordManager::ProcessMessageQueue()
|
|||||||
message,
|
message,
|
||||||
webhook.webhook_url
|
webhook.webhook_url
|
||||||
);
|
);
|
||||||
message = "";
|
message.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
message += m;
|
message += m;
|
||||||
@@ -51,7 +51,7 @@ void DiscordManager::ProcessMessageQueue()
|
|||||||
webhook.webhook_url
|
webhook.webhook_url
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
message = "";
|
message.clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// final flush
|
// final flush
|
||||||
|
|||||||
+34
-33
@@ -197,11 +197,11 @@ const std::map<int, std::string>& EQ::constants::GetLanguageMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetLanguageName(int language_id)
|
std::string EQ::constants::GetLanguageName(int language_id)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
|
if (!EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
|
||||||
return EQ::constants::GetLanguageMap().find(language_id)->second;
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetLanguageMap().find(language_id)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
|
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
|
||||||
@@ -220,11 +220,11 @@ const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
|
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
|
if (!EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
|
||||||
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
|
const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
|
||||||
@@ -243,11 +243,11 @@ const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetFlyModeName(int8 flymode_id)
|
std::string EQ::constants::GetFlyModeName(int8 flymode_id)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(flymode_id, GravityBehavior::Ground, GravityBehavior::LevitateWhileRunning)) {
|
if (!EQ::ValueWithin(flymode_id, GravityBehavior::Ground, GravityBehavior::LevitateWhileRunning)) {
|
||||||
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<bodyType, std::string>& EQ::constants::GetBodyTypeMap()
|
const std::map<bodyType, std::string>& EQ::constants::GetBodyTypeMap()
|
||||||
@@ -365,11 +365,11 @@ const std::map<uint8, std::string>& EQ::constants::GetConsiderLevelMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetConsiderLevelName(uint8 faction_consider_level)
|
std::string EQ::constants::GetConsiderLevelName(uint8 faction_consider_level)
|
||||||
{
|
{
|
||||||
if (EQ::constants::GetConsiderLevelMap().find(faction_consider_level) != EQ::constants::GetConsiderLevelMap().end()) {
|
if (!EQ::ValueWithin(faction_consider_level, ConsiderLevel::Ally, ConsiderLevel::Scowls)) {
|
||||||
return EQ::constants::GetConsiderLevelMap().find(faction_consider_level)->second;
|
return std::string();;
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetConsiderLevelMap().find(faction_consider_level)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
|
const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
|
||||||
@@ -386,11 +386,11 @@ const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetEnvironmentalDamageName(uint8 damage_type)
|
std::string EQ::constants::GetEnvironmentalDamageName(uint8 damage_type)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(damage_type, EnvironmentalDamage::Lava, EnvironmentalDamage::Trap)) {
|
if (!EQ::ValueWithin(damage_type, EnvironmentalDamage::Lava, EnvironmentalDamage::Trap)) {
|
||||||
return EQ::constants::GetEnvironmentalDamageMap().find(damage_type)->second;
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetEnvironmentalDamageMap().find(damage_type)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<uint8, std::string>& EQ::constants::GetStuckBehaviorMap()
|
const std::map<uint8, std::string>& EQ::constants::GetStuckBehaviorMap()
|
||||||
@@ -407,11 +407,11 @@ const std::map<uint8, std::string>& EQ::constants::GetStuckBehaviorMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetStuckBehaviorName(uint8 behavior_id)
|
std::string EQ::constants::GetStuckBehaviorName(uint8 behavior_id)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(behavior_id, StuckBehavior::RunToTarget, StuckBehavior::EvadeCombat)) {
|
if (!EQ::ValueWithin(behavior_id, StuckBehavior::RunToTarget, StuckBehavior::EvadeCombat)) {
|
||||||
return EQ::constants::GetStuckBehaviorMap().find(behavior_id)->second;
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetStuckBehaviorMap().find(behavior_id)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<uint8, std::string>& EQ::constants::GetSpawnAnimationMap()
|
const std::map<uint8, std::string>& EQ::constants::GetSpawnAnimationMap()
|
||||||
@@ -429,11 +429,11 @@ const std::map<uint8, std::string>& EQ::constants::GetSpawnAnimationMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetSpawnAnimationName(uint8 animation_id)
|
std::string EQ::constants::GetSpawnAnimationName(uint8 animation_id)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(animation_id, SpawnAnimations::Standing, SpawnAnimations::Looting)) {
|
if (!EQ::ValueWithin(animation_id, SpawnAnimations::Standing, SpawnAnimations::Looting)) {
|
||||||
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
|
const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
|
||||||
@@ -507,11 +507,12 @@ const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetObjectTypeName(int object_type)
|
std::string EQ::constants::GetObjectTypeName(int object_type)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
|
if (!EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
|
||||||
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
|
return std::string();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
|
const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
|
||||||
@@ -527,11 +528,11 @@ const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetWeatherTypeName(uint8 weather_type)
|
std::string EQ::constants::GetWeatherTypeName(uint8 weather_type)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(weather_type, WeatherTypes::None, WeatherTypes::Snowing)) {
|
if (!EQ::ValueWithin(weather_type, WeatherTypes::None, WeatherTypes::Snowing)) {
|
||||||
return EQ::constants::GetWeatherTypeMap().find(weather_type)->second;
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetWeatherTypeMap().find(weather_type)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<uint8, std::string> &EQ::constants::GetEmoteEventTypeMap()
|
const std::map<uint8, std::string> &EQ::constants::GetEmoteEventTypeMap()
|
||||||
@@ -553,11 +554,11 @@ const std::map<uint8, std::string> &EQ::constants::GetEmoteEventTypeMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetEmoteEventTypeName(uint8 emote_event_type)
|
std::string EQ::constants::GetEmoteEventTypeName(uint8 emote_event_type)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(emote_event_type, EmoteEventTypes::LeaveCombat, EmoteEventTypes::OnDespawn)) {
|
if (!EQ::ValueWithin(emote_event_type, EmoteEventTypes::LeaveCombat, EmoteEventTypes::OnDespawn)) {
|
||||||
return EQ::constants::GetEmoteEventTypeMap().find(emote_event_type)->second;
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetEmoteEventTypeMap().find(emote_event_type)->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||||
@@ -573,9 +574,9 @@ const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
|||||||
|
|
||||||
std::string EQ::constants::GetEmoteTypeName(uint8 emote_type)
|
std::string EQ::constants::GetEmoteTypeName(uint8 emote_type)
|
||||||
{
|
{
|
||||||
if (EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
|
if (!EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
|
||||||
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::string();
|
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -62,6 +62,7 @@ N(OP_BeginCast),
|
|||||||
N(OP_Bind_Wound),
|
N(OP_Bind_Wound),
|
||||||
N(OP_BlockedBuffs),
|
N(OP_BlockedBuffs),
|
||||||
N(OP_BoardBoat),
|
N(OP_BoardBoat),
|
||||||
|
N(OP_BookButton),
|
||||||
N(OP_Buff),
|
N(OP_Buff),
|
||||||
N(OP_BuffCreate),
|
N(OP_BuffCreate),
|
||||||
N(OP_BuffRemoveRequest),
|
N(OP_BuffRemoveRequest),
|
||||||
@@ -316,6 +317,7 @@ N(OP_LootRequest),
|
|||||||
N(OP_ManaChange),
|
N(OP_ManaChange),
|
||||||
N(OP_ManaUpdate),
|
N(OP_ManaUpdate),
|
||||||
N(OP_MarkNPC),
|
N(OP_MarkNPC),
|
||||||
|
N(OP_MarkRaidNPC),
|
||||||
N(OP_Marquee),
|
N(OP_Marquee),
|
||||||
N(OP_MemorizeSpell),
|
N(OP_MemorizeSpell),
|
||||||
N(OP_Mend),
|
N(OP_Mend),
|
||||||
@@ -398,6 +400,8 @@ N(OP_PVPLeaderBoardRequest),
|
|||||||
N(OP_PVPStats),
|
N(OP_PVPStats),
|
||||||
N(OP_QueryResponseThing),
|
N(OP_QueryResponseThing),
|
||||||
N(OP_QueryUCSServerStatus),
|
N(OP_QueryUCSServerStatus),
|
||||||
|
N(OP_RaidDelegateAbility),
|
||||||
|
N(OP_RaidClearNPCMarks),
|
||||||
N(OP_RaidInvite),
|
N(OP_RaidInvite),
|
||||||
N(OP_RaidJoin),
|
N(OP_RaidJoin),
|
||||||
N(OP_RaidUpdate),
|
N(OP_RaidUpdate),
|
||||||
|
|||||||
@@ -1045,4 +1045,34 @@ enum ResurrectionActions
|
|||||||
Accept
|
Accept
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum ScribeSpellActions
|
||||||
|
{
|
||||||
|
Scribe,
|
||||||
|
Memorize,
|
||||||
|
Unmemorize
|
||||||
|
};
|
||||||
|
|
||||||
|
enum SpellTimeRestrictions
|
||||||
|
{
|
||||||
|
NoRestriction,
|
||||||
|
Day,
|
||||||
|
Night
|
||||||
|
};
|
||||||
|
|
||||||
|
enum MoneyTypes
|
||||||
|
{
|
||||||
|
Copper,
|
||||||
|
Silver,
|
||||||
|
Gold,
|
||||||
|
Platinum
|
||||||
|
};
|
||||||
|
|
||||||
|
enum MoneySubtypes
|
||||||
|
{
|
||||||
|
Personal,
|
||||||
|
Bank,
|
||||||
|
Cursor,
|
||||||
|
SharedBank // Platinum Only
|
||||||
|
};
|
||||||
|
|
||||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||||
|
|||||||
+1
-1
@@ -129,7 +129,7 @@ namespace EQ
|
|||||||
|
|
||||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||||
LookupEntry(
|
LookupEntry(
|
||||||
InventoryTypeSize_Struct InventoryTypeSize,
|
const InventoryTypeSize_Struct& InventoryTypeSize,
|
||||||
uint64 EquipmentBitmask,
|
uint64 EquipmentBitmask,
|
||||||
uint64 GeneralBitmask,
|
uint64 GeneralBitmask,
|
||||||
uint64 CursorBitmask,
|
uint64 CursorBitmask,
|
||||||
|
|||||||
@@ -236,26 +236,6 @@ uint32 EQApplicationPacket::serialize(uint16 opcode, unsigned char *dest) const
|
|||||||
return size+OpCodeBytes;
|
return size+OpCodeBytes;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*EQProtocolPacket::EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len)
|
|
||||||
: BasePacket(buf, len),
|
|
||||||
opcode(op)
|
|
||||||
{
|
|
||||||
|
|
||||||
uint32 offset;
|
|
||||||
opcode=ntohs(*(const uint16 *)buf);
|
|
||||||
offset=2;
|
|
||||||
|
|
||||||
if (len-offset) {
|
|
||||||
pBuffer= new unsigned char[len-offset];
|
|
||||||
memcpy(pBuffer,buf+offset,len-offset);
|
|
||||||
size=len-offset;
|
|
||||||
} else {
|
|
||||||
pBuffer=nullptr;
|
|
||||||
size=0;
|
|
||||||
}
|
|
||||||
OpMgr=&RawOpcodeManager;
|
|
||||||
}*/
|
|
||||||
|
|
||||||
bool EQProtocolPacket::combine(const EQProtocolPacket *rhs)
|
bool EQProtocolPacket::combine(const EQProtocolPacket *rhs)
|
||||||
{
|
{
|
||||||
bool result=false;
|
bool result=false;
|
||||||
@@ -287,74 +267,6 @@ bool result=false;
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
this is the code to do app-layer combining, instead of protocol layer.
|
|
||||||
this was taken out due to complex interactions with the opcode manager,
|
|
||||||
and will require a bit more thinking (likely moving into EQStream) to
|
|
||||||
get running again... but might be a good thing some day.
|
|
||||||
|
|
||||||
bool EQApplicationPacket::combine(const EQApplicationPacket *rhs)
|
|
||||||
{
|
|
||||||
uint32 newsize=0, offset=0;
|
|
||||||
unsigned char *tmpbuffer=nullptr;
|
|
||||||
|
|
||||||
if (opcode!=OP_AppCombined) {
|
|
||||||
newsize=app_opcode_size+size+(size>254?3:1)+app_opcode_size+rhs->size+(rhs->size>254?3:1);
|
|
||||||
tmpbuffer=new unsigned char [newsize];
|
|
||||||
offset=0;
|
|
||||||
if (size>254) {
|
|
||||||
tmpbuffer[offset++]=0xff;
|
|
||||||
*(uint16 *)(tmpbuffer+offset)=htons(size);
|
|
||||||
offset+=1;
|
|
||||||
} else {
|
|
||||||
tmpbuffer[offset++]=size;
|
|
||||||
}
|
|
||||||
offset+=serialize(tmpbuffer+offset);
|
|
||||||
} else {
|
|
||||||
newsize=size+app_opcode_size+rhs->size+(rhs->size>254?3:1);
|
|
||||||
tmpbuffer=new unsigned char [newsize];
|
|
||||||
memcpy(tmpbuffer,pBuffer,size);
|
|
||||||
offset=size;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (rhs->size>254) {
|
|
||||||
tmpbuffer[offset++]=0xff;
|
|
||||||
*(uint16 *)(tmpbuffer+offset)=htons(rhs->size);
|
|
||||||
offset+=1;
|
|
||||||
} else {
|
|
||||||
tmpbuffer[offset++]=rhs->size;
|
|
||||||
}
|
|
||||||
offset+=rhs->serialize(tmpbuffer+offset);
|
|
||||||
|
|
||||||
size=offset;
|
|
||||||
opcode=OP_AppCombined;
|
|
||||||
|
|
||||||
delete[] pBuffer;
|
|
||||||
pBuffer=tmpbuffer;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
bool EQProtocolPacket::ValidateCRC(const unsigned char *buffer, int length, uint32 Key)
|
|
||||||
{
|
|
||||||
bool valid=false;
|
|
||||||
// OP_SessionRequest, OP_SessionResponse, OP_OutOfSession are not CRC'd
|
|
||||||
if (buffer[0]==0x00 && (buffer[1]==OP_SessionRequest || buffer[1]==OP_SessionResponse || buffer[1]==OP_OutOfSession)) {
|
|
||||||
valid=true;
|
|
||||||
} else {
|
|
||||||
uint16 comp_crc=CRC16(buffer,length-2,Key);
|
|
||||||
uint16 packet_crc=ntohs(*(const uint16 *)(buffer+length-2));
|
|
||||||
#ifdef EQN_DEBUG
|
|
||||||
if (packet_crc && comp_crc != packet_crc) {
|
|
||||||
std::cout << "CRC mismatch: comp=" << std::hex << comp_crc << ", packet=" << packet_crc << std::dec << std::endl;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
valid = (!packet_crc || comp_crc == packet_crc);
|
|
||||||
}
|
|
||||||
return valid;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32 EQProtocolPacket::Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize)
|
uint32 EQProtocolPacket::Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize)
|
||||||
{
|
{
|
||||||
uint32 newlen=0;
|
uint32 newlen=0;
|
||||||
@@ -403,55 +315,6 @@ uint32 flag_offset=1,newlength;
|
|||||||
return newlength;
|
return newlength;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EQProtocolPacket::ChatDecode(unsigned char *buffer, int size, int DecodeKey)
|
|
||||||
{
|
|
||||||
if ((size >= 2) && buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
|
|
||||||
int Key=DecodeKey;
|
|
||||||
unsigned char *test=(unsigned char *)malloc(size);
|
|
||||||
buffer+=2;
|
|
||||||
size-=2;
|
|
||||||
|
|
||||||
int i;
|
|
||||||
for (i = 0 ; i+4 <= size ; i+=4)
|
|
||||||
{
|
|
||||||
int pt = (*(int*)&buffer[i])^(Key);
|
|
||||||
Key = (*(int*)&buffer[i]);
|
|
||||||
*(int*)&test[i]=pt;
|
|
||||||
}
|
|
||||||
unsigned char KC=Key&0xFF;
|
|
||||||
for ( ; i < size ; i++)
|
|
||||||
{
|
|
||||||
test[i]=buffer[i]^KC;
|
|
||||||
}
|
|
||||||
memcpy(buffer,test,size);
|
|
||||||
free(test);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void EQProtocolPacket::ChatEncode(unsigned char *buffer, int size, int EncodeKey)
|
|
||||||
{
|
|
||||||
if (buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
|
|
||||||
int Key=EncodeKey;
|
|
||||||
char *test=(char*)malloc(size);
|
|
||||||
int i;
|
|
||||||
buffer+=2;
|
|
||||||
size-=2;
|
|
||||||
for ( i = 0 ; i+4 <= size ; i+=4)
|
|
||||||
{
|
|
||||||
int pt = (*(int*)&buffer[i])^(Key);
|
|
||||||
Key = pt;
|
|
||||||
*(int*)&test[i]=pt;
|
|
||||||
}
|
|
||||||
unsigned char KC=Key&0xFF;
|
|
||||||
for ( ; i < size ; i++)
|
|
||||||
{
|
|
||||||
test[i]=buffer[i]^KC;
|
|
||||||
}
|
|
||||||
memcpy(buffer,test,size);
|
|
||||||
free(test);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
EQApplicationPacket *EQApplicationPacket::Copy() const {
|
EQApplicationPacket *EQApplicationPacket::Copy() const {
|
||||||
return(new EQApplicationPacket(*this));
|
return(new EQApplicationPacket(*this));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -80,11 +80,8 @@ public:
|
|||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
static bool ValidateCRC(const unsigned char *buffer, int length, uint32 Key);
|
|
||||||
static uint32 Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
|
static uint32 Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
|
||||||
static uint32 Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
|
static uint32 Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
|
||||||
static void ChatDecode(unsigned char *buffer, int size, int DecodeKey);
|
|
||||||
static void ChatEncode(unsigned char *buffer, int size, int EncodeKey);
|
|
||||||
|
|
||||||
uint16 GetRawOpcode() const { return(opcode); }
|
uint16 GetRawOpcode() const { return(opcode); }
|
||||||
|
|
||||||
|
|||||||
+45
-10
@@ -124,6 +124,12 @@ struct LDoNTrapTemplate
|
|||||||
uint8 locked;
|
uint8 locked;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum CrystalReclaimTypes
|
||||||
|
{
|
||||||
|
Ebon = 5,
|
||||||
|
Radiant = 4,
|
||||||
|
};
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
@@ -1793,6 +1799,17 @@ struct GMSummon_Struct {
|
|||||||
/*104*/ uint32 unknown2; // E0 E0 56 00
|
/*104*/ uint32 unknown2; // E0 E0 56 00
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct GMFind_Struct {
|
||||||
|
char charname[64];
|
||||||
|
char gmname[64];
|
||||||
|
uint32 success;
|
||||||
|
uint32 zoneID;
|
||||||
|
float x;
|
||||||
|
float y;
|
||||||
|
float z;
|
||||||
|
uint32 unknown2;
|
||||||
|
};
|
||||||
|
|
||||||
struct GMGoto_Struct { // x,y is swapped as compared to summon and makes sense as own packet
|
struct GMGoto_Struct { // x,y is swapped as compared to summon and makes sense as own packet
|
||||||
/* 0*/ char charname[64];
|
/* 0*/ char charname[64];
|
||||||
|
|
||||||
@@ -2548,7 +2565,10 @@ struct GMEmoteZone_Struct {
|
|||||||
struct BookText_Struct {
|
struct BookText_Struct {
|
||||||
uint8 window; // where to display the text (0xFF means new window)
|
uint8 window; // where to display the text (0xFF means new window)
|
||||||
uint8 type; //type: 0=scroll, 1=book, 2=item info.. prolly others.
|
uint8 type; //type: 0=scroll, 1=book, 2=item info.. prolly others.
|
||||||
uint32 invslot; // Only used in SoF and later clients.
|
int16 invslot; // Only used in SoF and later clients.
|
||||||
|
int32 target_id;
|
||||||
|
int8 can_cast;
|
||||||
|
int8 can_scribe;
|
||||||
char booktext[1]; // Variable Length
|
char booktext[1]; // Variable Length
|
||||||
};
|
};
|
||||||
// This is the request to read a book.
|
// This is the request to read a book.
|
||||||
@@ -2557,11 +2577,18 @@ struct BookText_Struct {
|
|||||||
struct BookRequest_Struct {
|
struct BookRequest_Struct {
|
||||||
uint8 window; // where to display the text (0xFF means new window)
|
uint8 window; // where to display the text (0xFF means new window)
|
||||||
uint8 type; //type: 0=scroll, 1=book, 2=item info.. prolly others.
|
uint8 type; //type: 0=scroll, 1=book, 2=item info.. prolly others.
|
||||||
uint32 invslot; // Only used in Sof and later clients;
|
int16 invslot; // Only used in Sof and later clients;
|
||||||
int16 subslot; // The subslot inside of a bag if it is inside one.
|
int32 target_id;
|
||||||
char txtfile[20];
|
char txtfile[20];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// used by Scribe and CastSpell book buttons
|
||||||
|
struct BookButton_Struct
|
||||||
|
{
|
||||||
|
int16 invslot; // server slot
|
||||||
|
int32 target_id;
|
||||||
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
** Object/Ground Spawn struct
|
** Object/Ground Spawn struct
|
||||||
** Used for Forges, Ovens, ground spawns, items dropped to ground, etc
|
** Used for Forges, Ovens, ground spawns, items dropped to ground, etc
|
||||||
@@ -2573,11 +2600,11 @@ struct BookRequest_Struct {
|
|||||||
struct Object_Struct {
|
struct Object_Struct {
|
||||||
/*00*/ uint32 linked_list_addr[2];// They are, get this, prev and next, ala linked list
|
/*00*/ uint32 linked_list_addr[2];// They are, get this, prev and next, ala linked list
|
||||||
/*08*/ float size; //
|
/*08*/ float size; //
|
||||||
/*10*/ uint16 solidtype; //
|
/*10*/ uint16 solid_type; //
|
||||||
/*12*/ uint32 drop_id; // Unique object id for zone
|
/*12*/ uint32 drop_id; // Unique object id for zone
|
||||||
/*16*/ uint16 zone_id; // Redudant, but: Zone the object appears in
|
/*16*/ uint16 zone_id; // Redudant, but: Zone the object appears in
|
||||||
/*18*/ uint16 zone_instance; //
|
/*18*/ uint16 zone_instance; //
|
||||||
/*20*/ uint32 unknown020; //
|
/*20*/ uint32 incline; //
|
||||||
/*24*/ uint32 unknown024; //
|
/*24*/ uint32 unknown024; //
|
||||||
/*28*/ float tilt_x;
|
/*28*/ float tilt_x;
|
||||||
/*32*/ float tilt_y;
|
/*32*/ float tilt_y;
|
||||||
@@ -4094,7 +4121,9 @@ struct UpdateLeadershipAA_Struct {
|
|||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
GroupLeadershipAbility_MarkNPC = 0
|
GroupLeadershipAbility_MarkNPC = 0,
|
||||||
|
RaidLeadershipAbility_MarkNPC = 16,
|
||||||
|
RaidLeadershipAbility_MainAssist = 19
|
||||||
};
|
};
|
||||||
|
|
||||||
struct DoGroupLeadershipAbility_Struct
|
struct DoGroupLeadershipAbility_Struct
|
||||||
@@ -4138,8 +4167,9 @@ struct InspectBuffs_Struct {
|
|||||||
struct RaidGeneral_Struct {
|
struct RaidGeneral_Struct {
|
||||||
/*00*/ uint32 action; //=10
|
/*00*/ uint32 action; //=10
|
||||||
/*04*/ char player_name[64]; //should both be the player's name
|
/*04*/ char player_name[64]; //should both be the player's name
|
||||||
/*64*/ char leader_name[64];
|
/*68*/ uint32 unknown1;
|
||||||
/*132*/ uint32 parameter;
|
/*72*/ char leader_name[64];
|
||||||
|
/*136*/ uint32 parameter;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidAddMember_Struct {
|
struct RaidAddMember_Struct {
|
||||||
@@ -4150,9 +4180,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general;
|
||||||
/*136*/ char motd[0]; // max size is 1024, but reply is variable
|
/*140*/ char motd[1024];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ EQStreamIdentifier::~EQStreamIdentifier() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void EQStreamIdentifier::RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
|
void EQStreamIdentifier::RegisterPatch(EQStreamInterface::Signature sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
|
||||||
auto p = new Patch;
|
auto p = new Patch;
|
||||||
p->signature = sig;
|
p->signature = sig;
|
||||||
p->name = name;
|
p->name = name;
|
||||||
@@ -145,7 +145,7 @@ void EQStreamIdentifier::Process() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void EQStreamIdentifier::AddStream(std::shared_ptr<EQStreamInterface> eqs) {
|
void EQStreamIdentifier::AddStream(std::shared_ptr<EQStreamInterface> eqs) {
|
||||||
m_streams.push_back(Record(eqs));
|
m_streams.emplace_back(Record(eqs));
|
||||||
eqs = nullptr;
|
eqs = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ public:
|
|||||||
~EQStreamIdentifier();
|
~EQStreamIdentifier();
|
||||||
|
|
||||||
//registration interface.
|
//registration interface.
|
||||||
void RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
|
void RegisterPatch(EQStreamInterface::Signature sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
|
||||||
|
|
||||||
//main processing interface
|
//main processing interface
|
||||||
void Process();
|
void Process();
|
||||||
|
|||||||
@@ -23,9 +23,6 @@
|
|||||||
|
|
||||||
EQDB EQDB::s_EQDB;
|
EQDB EQDB::s_EQDB;
|
||||||
|
|
||||||
EQDB::EQDB() {
|
|
||||||
}
|
|
||||||
|
|
||||||
unsigned int EQDB::field_count() {
|
unsigned int EQDB::field_count() {
|
||||||
return mysql_field_count(mysql_ref);
|
return mysql_field_count(mysql_ref);
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -27,7 +27,7 @@
|
|||||||
|
|
||||||
//this is the main object exported to perl.
|
//this is the main object exported to perl.
|
||||||
class EQDB {
|
class EQDB {
|
||||||
EQDB();
|
EQDB() = default;
|
||||||
public:
|
public:
|
||||||
static EQDB *Singleton() { return(&s_EQDB); }
|
static EQDB *Singleton() { return(&s_EQDB); }
|
||||||
|
|
||||||
|
|||||||
+24
-18
@@ -34,13 +34,13 @@ void EQEmuConfig::parse_config()
|
|||||||
LongName = _root["server"]["world"].get("longname", "").asString();
|
LongName = _root["server"]["world"].get("longname", "").asString();
|
||||||
WorldAddress = _root["server"]["world"].get("address", "").asString();
|
WorldAddress = _root["server"]["world"].get("address", "").asString();
|
||||||
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
|
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
|
||||||
MaxClients = Strings::ToInt(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
|
MaxClients = Strings::ToInt(_root["server"]["world"].get("maxclients", "-1").asString());
|
||||||
SharedKey = _root["server"]["world"].get("key", "").asString();
|
SharedKey = _root["server"]["world"].get("key", "").asString();
|
||||||
LoginCount = 0;
|
LoginCount = 0;
|
||||||
|
|
||||||
if (_root["server"]["world"]["loginserver"].isObject()) {
|
if (_root["server"]["world"]["loginserver"].isObject()) {
|
||||||
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
|
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
|
||||||
LoginPort = Strings::ToUnsignedInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
|
LoginPort = Strings::ToUnsignedInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString());
|
||||||
LoginLegacy = false;
|
LoginLegacy = false;
|
||||||
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
|
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
|
||||||
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
|
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
|
||||||
@@ -63,7 +63,7 @@ void EQEmuConfig::parse_config()
|
|||||||
|
|
||||||
auto loginconfig = new LoginConfig;
|
auto loginconfig = new LoginConfig;
|
||||||
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
|
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
|
||||||
loginconfig->LoginPort = Strings::ToUnsignedInt(_root["server"]["world"][str].get("port", "5998").asString().c_str());
|
loginconfig->LoginPort = Strings::ToUnsignedInt(_root["server"]["world"][str].get("port", "5998").asString());
|
||||||
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
|
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
|
||||||
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
|
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
|
||||||
|
|
||||||
@@ -85,16 +85,22 @@ void EQEmuConfig::parse_config()
|
|||||||
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
|
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
|
||||||
Locked = false;
|
Locked = false;
|
||||||
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
|
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
|
||||||
|
|
||||||
|
auto_database_updates = false;
|
||||||
|
if (_root["server"].get("auto_database_updates", "true").asString() == "true") {
|
||||||
|
auto_database_updates = true;
|
||||||
|
}
|
||||||
|
|
||||||
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
||||||
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
|
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
|
||||||
|
|
||||||
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
||||||
TelnetTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
|
TelnetTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["telnet"].get("port", "9001").asString());
|
||||||
TelnetEnabled = false;
|
TelnetEnabled = false;
|
||||||
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
|
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
|
||||||
|
|
||||||
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
|
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
|
||||||
WorldHTTPPort = Strings::ToUnsignedInt(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
|
WorldHTTPPort = Strings::ToUnsignedInt(_root["server"]["world"]["http"].get("port", "9080").asString());
|
||||||
WorldHTTPEnabled = false;
|
WorldHTTPEnabled = false;
|
||||||
|
|
||||||
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
|
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
|
||||||
@@ -109,9 +115,9 @@ void EQEmuConfig::parse_config()
|
|||||||
* UCS
|
* UCS
|
||||||
*/
|
*/
|
||||||
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
||||||
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
|
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString());
|
||||||
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
||||||
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
|
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString());
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Database
|
* Database
|
||||||
@@ -119,7 +125,7 @@ void EQEmuConfig::parse_config()
|
|||||||
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
|
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
|
||||||
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
|
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
|
||||||
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
|
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
|
||||||
DatabasePort = Strings::ToUnsignedInt(_root["server"]["database"].get("port", "3306").asString().c_str());
|
DatabasePort = Strings::ToUnsignedInt(_root["server"]["database"].get("port", "3306").asString());
|
||||||
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
|
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -128,14 +134,14 @@ void EQEmuConfig::parse_config()
|
|||||||
ContentDbUsername = _root["server"]["content_database"].get("username", "").asString();
|
ContentDbUsername = _root["server"]["content_database"].get("username", "").asString();
|
||||||
ContentDbPassword = _root["server"]["content_database"].get("password", "").asString();
|
ContentDbPassword = _root["server"]["content_database"].get("password", "").asString();
|
||||||
ContentDbHost = _root["server"]["content_database"].get("host", "").asString();
|
ContentDbHost = _root["server"]["content_database"].get("host", "").asString();
|
||||||
ContentDbPort = Strings::ToUnsignedInt(_root["server"]["content_database"].get("port", 0).asString().c_str());
|
ContentDbPort = Strings::ToUnsignedInt(_root["server"]["content_database"].get("port", 0).asString());
|
||||||
ContentDbName = _root["server"]["content_database"].get("db", "").asString();
|
ContentDbName = _root["server"]["content_database"].get("db", "").asString();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* QS
|
* QS
|
||||||
*/
|
*/
|
||||||
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
|
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
|
||||||
QSDatabasePort = Strings::ToUnsignedInt(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
|
QSDatabasePort = Strings::ToUnsignedInt(_root["server"]["qsdatabase"].get("port", "3306").asString());
|
||||||
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
||||||
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
||||||
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
||||||
@@ -143,9 +149,9 @@ void EQEmuConfig::parse_config()
|
|||||||
/**
|
/**
|
||||||
* Zones
|
* Zones
|
||||||
*/
|
*/
|
||||||
DefaultStatus = Strings::ToUnsignedInt(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
|
DefaultStatus = Strings::ToUnsignedInt(_root["server"]["zones"].get("defaultstatus", 0).asString());
|
||||||
ZonePortLow = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
|
ZonePortLow = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("low", "7000").asString());
|
||||||
ZonePortHigh = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
|
ZonePortHigh = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("high", "7999").asString());
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Files
|
* Files
|
||||||
@@ -175,10 +181,10 @@ void EQEmuConfig::parse_config()
|
|||||||
/**
|
/**
|
||||||
* Launcher
|
* Launcher
|
||||||
*/
|
*/
|
||||||
RestartWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
|
RestartWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("restart", "10000").asString());
|
||||||
TerminateWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
|
TerminateWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString());
|
||||||
InitialBootWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
|
InitialBootWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("initial", "20000").asString());
|
||||||
ZoneBootInterval = Strings::ToInt(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
|
ZoneBootInterval = Strings::ToInt(_root["server"]["launcher"]["timers"].get("interval", "2000").asString());
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
|
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
|
||||||
#else
|
#else
|
||||||
|
|||||||
@@ -120,6 +120,8 @@ class EQEmuConfig
|
|||||||
uint16 ZonePortHigh;
|
uint16 ZonePortHigh;
|
||||||
uint8 DefaultStatus;
|
uint8 DefaultStatus;
|
||||||
|
|
||||||
|
bool auto_database_updates;
|
||||||
|
|
||||||
// uint16 DynamicCount;
|
// uint16 DynamicCount;
|
||||||
|
|
||||||
// map<string,uint16> StaticZones;
|
// map<string,uint16> StaticZones;
|
||||||
@@ -147,12 +149,6 @@ class EQEmuConfig
|
|||||||
return (_config);
|
return (_config);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allow the use to set the conf file to be used.
|
|
||||||
static void SetConfigFile(std::string file)
|
|
||||||
{
|
|
||||||
EQEmuConfig::ConfigFile = file;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Load the config
|
// Load the config
|
||||||
static bool LoadConfig(const std::string& path = "")
|
static bool LoadConfig(const std::string& path = "")
|
||||||
{
|
{
|
||||||
|
|||||||
+107
-31
@@ -100,13 +100,15 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
|||||||
log_settings[Logs::Discord].log_to_console = static_cast<uint8>(Logs::General);
|
log_settings[Logs::Discord].log_to_console = static_cast<uint8>(Logs::General);
|
||||||
log_settings[Logs::QuestErrors].log_to_gmsay = static_cast<uint8>(Logs::General);
|
log_settings[Logs::QuestErrors].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||||
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
|
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
|
||||||
|
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
|
||||||
|
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* RFC 5424
|
* RFC 5424
|
||||||
*/
|
*/
|
||||||
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
|
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
|
||||||
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
|
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
|
||||||
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set Category enabled status on defaults
|
* Set Category enabled status on defaults
|
||||||
@@ -187,9 +189,10 @@ void EQEmuLogSys::ProcessLogWrite(
|
|||||||
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
||||||
{
|
{
|
||||||
switch (log_category) {
|
switch (log_category) {
|
||||||
|
case Logs::Crash:
|
||||||
|
case Logs::Error:
|
||||||
case Logs::MySQLError:
|
case Logs::MySQLError:
|
||||||
case Logs::QuestErrors:
|
case Logs::QuestErrors:
|
||||||
case Logs::Error:
|
|
||||||
return Chat::Red;
|
return Chat::Red;
|
||||||
case Logs::MySQLQuery:
|
case Logs::MySQLQuery:
|
||||||
case Logs::Debug:
|
case Logs::Debug:
|
||||||
@@ -199,8 +202,6 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
|||||||
case Logs::Commands:
|
case Logs::Commands:
|
||||||
case Logs::Mercenaries:
|
case Logs::Mercenaries:
|
||||||
return Chat::Magenta;
|
return Chat::Magenta;
|
||||||
case Logs::Crash:
|
|
||||||
return Chat::Red;
|
|
||||||
default:
|
default:
|
||||||
return Chat::Yellow;
|
return Chat::Yellow;
|
||||||
}
|
}
|
||||||
@@ -220,7 +221,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
|
|||||||
int line
|
int line
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
bool is_error = (
|
bool is_error = (
|
||||||
log_category == Logs::LogCategory::Error ||
|
log_category == Logs::LogCategory::Error ||
|
||||||
log_category == Logs::LogCategory::MySQLError ||
|
log_category == Logs::LogCategory::MySQLError ||
|
||||||
log_category == Logs::LogCategory::Crash ||
|
log_category == Logs::LogCategory::Crash ||
|
||||||
@@ -262,7 +263,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (log_category == Logs::LogCategory::MySQLQuery) {
|
if (log_category == Logs::LogCategory::MySQLQuery) {
|
||||||
auto s = Strings::Split(message, "--");
|
auto s = Strings::Split(message, "--");
|
||||||
if (s.size() > 1) {
|
if (s.size() > 1) {
|
||||||
std::string query = Strings::Trim(s[0]);
|
std::string query = Strings::Trim(s[0]);
|
||||||
std::string meta = Strings::Trim(s[1]);
|
std::string meta = Strings::Trim(s[1]);
|
||||||
@@ -298,19 +299,76 @@ void EQEmuLogSys::ProcessConsoleMessage(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!is_upper) {
|
// color matching in []
|
||||||
(!is_error ? std::cout : std::cerr)
|
// ex: [<red>variable] would produce [variable] with red inside brackets
|
||||||
<< rang::fgB::gray
|
std::map<std::string, rang::fgB> colors = {
|
||||||
<< "["
|
{"<black>", rang::fgB::black},
|
||||||
<< rang::style::bold
|
{"<green>", rang::fgB::green},
|
||||||
<< rang::fgB::yellow
|
{"<yellow>", rang::fgB::yellow},
|
||||||
<< e
|
{"<blue>", rang::fgB::blue},
|
||||||
<< rang::fgB::gray
|
{"<magenta>", rang::fgB::magenta},
|
||||||
<< "] "
|
{"<cyan>", rang::fgB::cyan},
|
||||||
;
|
{"<gray>", rang::fgB::gray},
|
||||||
|
{"<red>", rang::fgB::red},
|
||||||
|
};
|
||||||
|
|
||||||
|
bool match_color = false;
|
||||||
|
for (auto &c: colors) {
|
||||||
|
if (Strings::Contains(e, c.first)) {
|
||||||
|
e = Strings::Replace(e, c.first, "");
|
||||||
|
(!is_error ? std::cout : std::cerr)
|
||||||
|
<< rang::fgB::gray
|
||||||
|
<< "["
|
||||||
|
<< rang::style::bold
|
||||||
|
<< c.second
|
||||||
|
<< e
|
||||||
|
<< rang::style::reset
|
||||||
|
<< rang::fgB::gray
|
||||||
|
<< "] ";
|
||||||
|
match_color = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else {
|
|
||||||
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
|
// string match to colors
|
||||||
|
std::map<std::string, rang::fgB> matches = {
|
||||||
|
{"missing", rang::fgB::red},
|
||||||
|
{"error", rang::fgB::red},
|
||||||
|
{"ok", rang::fgB::green},
|
||||||
|
};
|
||||||
|
|
||||||
|
for (auto &c: matches) {
|
||||||
|
if (Strings::Contains(e, c.first)) {
|
||||||
|
(!is_error ? std::cout : std::cerr)
|
||||||
|
<< rang::fgB::gray
|
||||||
|
<< "["
|
||||||
|
<< rang::style::bold
|
||||||
|
<< c.second
|
||||||
|
<< e
|
||||||
|
<< rang::style::reset
|
||||||
|
<< rang::fgB::gray
|
||||||
|
<< "] ";
|
||||||
|
match_color = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if we don't match a color in either the string matching or
|
||||||
|
// the color tag matching, we default to yellow inside brackets
|
||||||
|
// if uppercase, does not get colored
|
||||||
|
if (!match_color) {
|
||||||
|
if (!is_upper) {
|
||||||
|
(!is_error ? std::cout : std::cerr)
|
||||||
|
<< rang::fgB::gray
|
||||||
|
<< "["
|
||||||
|
<< rang::style::bold
|
||||||
|
<< rang::fgB::yellow
|
||||||
|
<< e
|
||||||
|
<< rang::style::reset
|
||||||
|
<< rang::fgB::gray
|
||||||
|
<< "] ";
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
@@ -390,6 +448,8 @@ void EQEmuLogSys::Out(
|
|||||||
// remove this when we remove all legacy logs
|
// remove this when we remove all legacy logs
|
||||||
bool ignore_log_legacy_format = (
|
bool ignore_log_legacy_format = (
|
||||||
log_category == Logs::Netcode ||
|
log_category == Logs::Netcode ||
|
||||||
|
log_category == Logs::MySQLQuery ||
|
||||||
|
log_category == Logs::MySQLError ||
|
||||||
log_category == Logs::PacketServerClient ||
|
log_category == Logs::PacketServerClient ||
|
||||||
log_category == Logs::PacketClientServer ||
|
log_category == Logs::PacketClientServer ||
|
||||||
log_category == Logs::PacketServerToServer
|
log_category == Logs::PacketServerToServer
|
||||||
@@ -524,6 +584,8 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
|||||||
*/
|
*/
|
||||||
void EQEmuLogSys::SilenceConsoleLogging()
|
void EQEmuLogSys::SilenceConsoleLogging()
|
||||||
{
|
{
|
||||||
|
std::copy(std::begin(log_settings), std::end(log_settings), std::begin(pre_silence_settings));
|
||||||
|
|
||||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
||||||
log_settings[log_index].log_to_console = 0;
|
log_settings[log_index].log_to_console = 0;
|
||||||
log_settings[log_index].is_category_enabled = 0;
|
log_settings[log_index].is_category_enabled = 0;
|
||||||
@@ -537,10 +599,7 @@ void EQEmuLogSys::SilenceConsoleLogging()
|
|||||||
*/
|
*/
|
||||||
void EQEmuLogSys::EnableConsoleLogging()
|
void EQEmuLogSys::EnableConsoleLogging()
|
||||||
{
|
{
|
||||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
std::copy(std::begin(pre_silence_settings), std::end(pre_silence_settings), std::begin(log_settings));
|
||||||
log_settings[log_index].log_to_console = Logs::General;
|
|
||||||
log_settings[log_index].is_category_enabled = 1;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||||
@@ -592,6 +651,9 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Auto inject categories that don't exist in the database...
|
// Auto inject categories that don't exist in the database...
|
||||||
|
|
||||||
|
std::vector<LogsysCategoriesRepository::LogsysCategories> db_categories_to_add{};
|
||||||
|
|
||||||
for (int i = Logs::AA; i != Logs::MaxCategoryID; i++) {
|
for (int i = Logs::AA; i != Logs::MaxCategoryID; i++) {
|
||||||
|
|
||||||
bool is_missing_in_database = std::find(db_categories.begin(), db_categories.end(), i) == db_categories.end();
|
bool is_missing_in_database = std::find(db_categories.begin(), db_categories.end(), i) == db_categories.end();
|
||||||
@@ -606,11 +668,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (is_missing_in_database && !is_deprecated_category) {
|
if (is_missing_in_database && !is_deprecated_category) {
|
||||||
LogInfo(
|
LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
|
||||||
"Automatically adding new log category [{}] ({})",
|
|
||||||
Logs::LogCategoryName[i],
|
|
||||||
i
|
|
||||||
);
|
|
||||||
|
|
||||||
auto new_category = LogsysCategoriesRepository::NewEntity();
|
auto new_category = LogsysCategoriesRepository::NewEntity();
|
||||||
new_category.log_category_id = i;
|
new_category.log_category_id = i;
|
||||||
@@ -619,11 +677,16 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
|||||||
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
|
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
|
||||||
new_category.log_to_file = log_settings[i].log_to_file;
|
new_category.log_to_file = log_settings[i].log_to_file;
|
||||||
new_category.log_to_discord = log_settings[i].log_to_discord;
|
new_category.log_to_discord = log_settings[i].log_to_discord;
|
||||||
|
db_categories_to_add.emplace_back(new_category);
|
||||||
LogsysCategoriesRepository::InsertOne(*m_database, new_category);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!db_categories_to_add.empty()) {
|
||||||
|
LogsysCategoriesRepository::ReplaceMany(*m_database, db_categories_to_add);
|
||||||
|
LoadLogDatabaseSettings();
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
LogInfo("Loaded [{}] log categories", categories.size());
|
LogInfo("Loaded [{}] log categories", categories.size());
|
||||||
|
|
||||||
auto webhooks = DiscordWebhooksRepository::GetWhere(*m_database, fmt::format("id < {}", MAX_DISCORD_WEBHOOK_ID));
|
auto webhooks = DiscordWebhooksRepository::GetWhere(*m_database, fmt::format("id < {}", MAX_DISCORD_WEBHOOK_ID));
|
||||||
@@ -742,3 +805,16 @@ EQEmuLogSys *EQEmuLogSys::SetLogPath(const std::string &log_path)
|
|||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EQEmuLogSys::DisableMySQLErrorLogs()
|
||||||
|
{
|
||||||
|
log_settings[Logs::MySQLError].log_to_file = 0;
|
||||||
|
log_settings[Logs::MySQLError].log_to_console = 0;
|
||||||
|
log_settings[Logs::MySQLError].log_to_gmsay = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void EQEmuLogSys::EnableMySQLErrorLogs()
|
||||||
|
{
|
||||||
|
log_settings[Logs::MySQLError].log_to_file = 1;
|
||||||
|
log_settings[Logs::MySQLError].log_to_console = 1;
|
||||||
|
log_settings[Logs::MySQLError].log_to_gmsay = 1;
|
||||||
|
}
|
||||||
|
|||||||
@@ -137,6 +137,9 @@ namespace Logs {
|
|||||||
Bugs,
|
Bugs,
|
||||||
QuestErrors,
|
QuestErrors,
|
||||||
PlayerEvents,
|
PlayerEvents,
|
||||||
|
DataBuckets,
|
||||||
|
Zoning,
|
||||||
|
EqTime,
|
||||||
MaxCategoryID /* Don't Remove this */
|
MaxCategoryID /* Don't Remove this */
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -233,6 +236,9 @@ namespace Logs {
|
|||||||
"Bugs",
|
"Bugs",
|
||||||
"QuestErrors",
|
"QuestErrors",
|
||||||
"PlayerEvents",
|
"PlayerEvents",
|
||||||
|
"DataBuckets",
|
||||||
|
"Zoning",
|
||||||
|
"EqTime",
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -324,6 +330,9 @@ public:
|
|||||||
*/
|
*/
|
||||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
|
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
|
||||||
|
|
||||||
|
// temporary bucket to re-load after silencing
|
||||||
|
LogSettings pre_silence_settings[Logs::LogCategory::MaxCategoryID]{};
|
||||||
|
|
||||||
struct LogEnabled {
|
struct LogEnabled {
|
||||||
bool log_to_file_enabled;
|
bool log_to_file_enabled;
|
||||||
bool log_to_console_enabled;
|
bool log_to_console_enabled;
|
||||||
@@ -374,6 +383,9 @@ public:
|
|||||||
[[nodiscard]] const std::string &GetLogPath() const;
|
[[nodiscard]] const std::string &GetLogPath() const;
|
||||||
EQEmuLogSys * SetLogPath(const std::string &log_path);
|
EQEmuLogSys * SetLogPath(const std::string &log_path);
|
||||||
|
|
||||||
|
void DisableMySQLErrorLogs();
|
||||||
|
void EnableMySQLErrorLogs();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
// reference to database
|
// reference to database
|
||||||
|
|||||||
@@ -794,6 +794,36 @@
|
|||||||
OutF(LogSys, Logs::Detail, Logs::PlayerEvents, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
OutF(LogSys, Logs::Detail, Logs::PlayerEvents, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||||
} while (0)
|
} while (0)
|
||||||
|
|
||||||
|
#define LogDataBuckets(message, ...) do {\
|
||||||
|
if (LogSys.IsLogEnabled(Logs::General, Logs::DataBuckets))\
|
||||||
|
OutF(LogSys, Logs::General, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||||
|
} while (0)
|
||||||
|
|
||||||
|
#define LogDataBucketsDetail(message, ...) do {\
|
||||||
|
if (LogSys.IsLogEnabled(Logs::Detail, Logs::DataBuckets))\
|
||||||
|
OutF(LogSys, Logs::Detail, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||||
|
} while (0)
|
||||||
|
|
||||||
|
#define LogZoning(message, ...) do {\
|
||||||
|
if (LogSys.IsLogEnabled(Logs::General, Logs::Zoning))\
|
||||||
|
OutF(LogSys, Logs::General, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||||
|
} while (0)
|
||||||
|
|
||||||
|
#define LogZoningDetail(message, ...) do {\
|
||||||
|
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Zoning))\
|
||||||
|
OutF(LogSys, Logs::Detail, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||||
|
} while (0)
|
||||||
|
|
||||||
|
#define LogEqTime(message, ...) do {\
|
||||||
|
if (LogSys.IsLogEnabled(Logs::General, Logs::EqTime))\
|
||||||
|
OutF(LogSys, Logs::General, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||||
|
} while (0)
|
||||||
|
|
||||||
|
#define LogEqTimeDetail(message, ...) do {\
|
||||||
|
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EqTime))\
|
||||||
|
OutF(LogSys, Logs::Detail, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||||
|
} while (0)
|
||||||
|
|
||||||
#define Log(debug_level, log_category, message, ...) do {\
|
#define Log(debug_level, log_category, message, ...) do {\
|
||||||
if (LogSys.IsLogEnabled(debug_level, log_category))\
|
if (LogSys.IsLogEnabled(debug_level, log_category))\
|
||||||
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||||
|
|||||||
+51
-11
@@ -46,20 +46,16 @@ EQTime::EQTime()
|
|||||||
timezone = 0;
|
timezone = 0;
|
||||||
memset(&eqTime, 0, sizeof(eqTime));
|
memset(&eqTime, 0, sizeof(eqTime));
|
||||||
//Defaults for time
|
//Defaults for time
|
||||||
TimeOfDay_Struct start;
|
TimeOfDay_Struct t{};
|
||||||
start.day = 1;
|
t.day = 1;
|
||||||
start.hour = 9;
|
t.hour = 9;
|
||||||
start.minute = 0;
|
t.minute = 0;
|
||||||
start.month = 1;
|
t.month = 1;
|
||||||
start.year = 3100;
|
t.year = 3100;
|
||||||
//Set default time zone
|
//Set default time zone
|
||||||
timezone = 0;
|
timezone = 0;
|
||||||
//Start EQTimer
|
//Start EQTimer
|
||||||
SetCurrentEQTimeOfDay(start, time(0));
|
SetCurrentEQTimeOfDay(t, time(nullptr));
|
||||||
}
|
|
||||||
|
|
||||||
EQTime::~EQTime()
|
|
||||||
{
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
|
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
|
||||||
@@ -204,3 +200,47 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
|
|||||||
buf[127] = '\0';
|
buf[127] = '\0';
|
||||||
str = buf;
|
str = buf;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool EQTime::IsDayTime() {
|
||||||
|
TimeOfDay_Struct tod{}; //Day time is 5am to 6:59pm (14 hours in-game)
|
||||||
|
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
|
||||||
|
|
||||||
|
if (tod.hour >= 5 || tod.hour < 19) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool EQTime::IsNightTime() {
|
||||||
|
TimeOfDay_Struct tod{}; //Night time is 7pm to 4:59am (10 hours in-game)
|
||||||
|
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
|
||||||
|
|
||||||
|
if (tod.hour >= 19 || tod.hour < 5) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool EQTime::IsInbetweenTime(uint8 min_time, uint8 max_time) {
|
||||||
|
TimeOfDay_Struct tod{};
|
||||||
|
GetCurrentEQTimeOfDay(&tod);
|
||||||
|
|
||||||
|
if (min_time == 0 || max_time == 0 || min_time > 24 || max_time > 24) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (max_time < min_time) {
|
||||||
|
if ((tod.hour >= min_time && tod.hour > max_time) || (tod.hour < min_time && tod.hour <= max_time)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (tod.hour >= min_time && tod.hour <= max_time) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|||||||
+4
-1
@@ -18,7 +18,7 @@ public:
|
|||||||
//Constructor/destructor
|
//Constructor/destructor
|
||||||
EQTime(TimeOfDay_Struct start_eq, time_t start_real);
|
EQTime(TimeOfDay_Struct start_eq, time_t start_real);
|
||||||
EQTime();
|
EQTime();
|
||||||
~EQTime();
|
~EQTime() = default;
|
||||||
|
|
||||||
//Get functions
|
//Get functions
|
||||||
int GetCurrentEQTimeOfDay( TimeOfDay_Struct *eqTimeOfDay ) { return(GetCurrentEQTimeOfDay(time(nullptr), eqTimeOfDay)); }
|
int GetCurrentEQTimeOfDay( TimeOfDay_Struct *eqTimeOfDay ) { return(GetCurrentEQTimeOfDay(time(nullptr), eqTimeOfDay)); }
|
||||||
@@ -28,6 +28,9 @@ public:
|
|||||||
uint32 getEQTimeZone() { return timezone; }
|
uint32 getEQTimeZone() { return timezone; }
|
||||||
uint32 getEQTimeZoneHr() { return timezone/60; }
|
uint32 getEQTimeZoneHr() { return timezone/60; }
|
||||||
uint32 getEQTimeZoneMin() { return timezone%60; }
|
uint32 getEQTimeZoneMin() { return timezone%60; }
|
||||||
|
bool IsDayTime();
|
||||||
|
bool IsNightTime();
|
||||||
|
bool IsInbetweenTime(uint8 min_time, uint8 max_time);
|
||||||
|
|
||||||
//Set functions
|
//Set functions
|
||||||
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
|
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ namespace EQ
|
|||||||
_running = true;
|
_running = true;
|
||||||
|
|
||||||
for (size_t i = 0; i < threads; ++i) {
|
for (size_t i = 0; i < threads; ++i) {
|
||||||
_threads.push_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
|
_threads.emplace_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -37,6 +37,8 @@ void PlayerEventLogs::Init()
|
|||||||
db.emplace_back(e.id);
|
db.emplace_back(e.id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> settings_to_insert{};
|
||||||
|
|
||||||
// insert entries that don't exist in database
|
// insert entries that don't exist in database
|
||||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||||
bool is_in_database = std::find(db.begin(), db.end(), i) != db.end();
|
bool is_in_database = std::find(db.begin(), db.end(), i) != db.end();
|
||||||
@@ -56,21 +58,21 @@ void PlayerEventLogs::Init()
|
|||||||
|
|
||||||
bool is_missing_in_database = std::find(db.begin(), db.end(), i) == db.end();
|
bool is_missing_in_database = std::find(db.begin(), db.end(), i) == db.end();
|
||||||
if (is_missing_in_database && is_implemented && !is_deprecated) {
|
if (is_missing_in_database && is_implemented && !is_deprecated) {
|
||||||
LogInfo(
|
LogInfo("[New] PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
|
||||||
"[New] PlayerEvent [{}] ({})",
|
|
||||||
PlayerEvent::EventName[i],
|
|
||||||
i
|
|
||||||
);
|
|
||||||
|
|
||||||
auto c = PlayerEventLogSettingsRepository::NewEntity();
|
auto c = PlayerEventLogSettingsRepository::NewEntity();
|
||||||
c.id = i;
|
c.id = i;
|
||||||
c.event_name = PlayerEvent::EventName[i];
|
c.event_name = PlayerEvent::EventName[i];
|
||||||
c.event_enabled = m_settings[i].event_enabled;
|
c.event_enabled = m_settings[i].event_enabled;
|
||||||
c.retention_days = m_settings[i].retention_days;
|
c.retention_days = m_settings[i].retention_days;
|
||||||
PlayerEventLogSettingsRepository::InsertOne(*m_database, c);
|
settings_to_insert.emplace_back(c);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!settings_to_insert.empty()) {
|
||||||
|
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
|
||||||
|
}
|
||||||
|
|
||||||
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
|
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
|
||||||
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
|
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
|
||||||
|
|
||||||
@@ -333,7 +335,10 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
|||||||
payload = PlayerEventDiscordFormatter::FormatDroppedItemEvent(e, n);
|
payload = PlayerEventDiscordFormatter::FormatDroppedItemEvent(e, n);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case PlayerEvent::FISH_FAILURE: {
|
case PlayerEvent::FISH_FAILURE:
|
||||||
|
case PlayerEvent::FORAGE_FAILURE:
|
||||||
|
case PlayerEvent::WENT_ONLINE:
|
||||||
|
case PlayerEvent::WENT_OFFLINE: {
|
||||||
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -348,10 +353,6 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
|||||||
payload = PlayerEventDiscordFormatter::FormatFishSuccessEvent(e, n);
|
payload = PlayerEventDiscordFormatter::FormatFishSuccessEvent(e, n);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case PlayerEvent::FORAGE_FAILURE: {
|
|
||||||
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case PlayerEvent::FORAGE_SUCCESS: {
|
case PlayerEvent::FORAGE_SUCCESS: {
|
||||||
PlayerEvent::ForageSuccessEvent n{};
|
PlayerEvent::ForageSuccessEvent n{};
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
@@ -550,11 +551,6 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
|||||||
payload = PlayerEventDiscordFormatter::FormatResurrectAcceptEvent(e, n);
|
payload = PlayerEventDiscordFormatter::FormatResurrectAcceptEvent(e, n);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case PlayerEvent::WENT_ONLINE:
|
|
||||||
case PlayerEvent::WENT_OFFLINE: {
|
|
||||||
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case PlayerEvent::MERCHANT_PURCHASE: {
|
case PlayerEvent::MERCHANT_PURCHASE: {
|
||||||
PlayerEvent::MerchantPurchaseEvent n{};
|
PlayerEvent::MerchantPurchaseEvent n{};
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
@@ -617,7 +613,7 @@ void PlayerEventLogs::Process()
|
|||||||
|
|
||||||
void PlayerEventLogs::ProcessRetentionTruncation()
|
void PlayerEventLogs::ProcessRetentionTruncation()
|
||||||
{
|
{
|
||||||
LogInfo("Running truncation");
|
LogPlayerEvents("Running truncation");
|
||||||
|
|
||||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||||
if (m_settings[i].retention_days > 0) {
|
if (m_settings[i].retention_days > 0) {
|
||||||
|
|||||||
+2
-2
@@ -96,12 +96,12 @@ bool IsOfEqualRace(int r1, int r2)
|
|||||||
// TODO: add more values
|
// TODO: add more values
|
||||||
switch (r1) {
|
switch (r1) {
|
||||||
case DARK_ELF:
|
case DARK_ELF:
|
||||||
if (r2 == RACE_NERIAK_CITIZEN_77) {
|
if (r2 == Race::NeriakCitizen) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case BARBARIAN:
|
case BARBARIAN:
|
||||||
if (r2 == RACE_HALAS_CITIZEN_90) {
|
if (r2 == Race::HalasCitizen) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+3
-38
@@ -218,14 +218,14 @@ enum { //some random constants
|
|||||||
#define HARD_LEVEL_CAP 127
|
#define HARD_LEVEL_CAP 127
|
||||||
|
|
||||||
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
|
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
|
||||||
#define USE_NPC_RANGE2 200*200 //arbitrary right now
|
#define USE_NPC_RANGE2 40000 //arbitrary right now
|
||||||
|
|
||||||
// Squared range for rampage 75.0 * 75.0 for now
|
// Squared range for rampage 75.0 * 75.0 for now
|
||||||
#define NPC_RAMPAGE_RANGE2 5625.0f
|
#define NPC_RAMPAGE_RANGE2 5625.0f
|
||||||
|
|
||||||
//the formula for experience for killing a mob.
|
//the formula for experience for killing a mob.
|
||||||
//level is the only valid variable to use
|
//level is the only valid variable to use
|
||||||
#define EXP_FORMULA level*level*75*35/10
|
#define EXP_FORMULA (level * level * 75 * 35 / 10)
|
||||||
|
|
||||||
#define HIGHEST_AA_VALUE 35
|
#define HIGHEST_AA_VALUE 35
|
||||||
|
|
||||||
@@ -238,41 +238,6 @@ enum { //some random constants
|
|||||||
// Timer to update aggrometer
|
// Timer to update aggrometer
|
||||||
#define AGGRO_METER_UPDATE_MS 1000
|
#define AGGRO_METER_UPDATE_MS 1000
|
||||||
|
|
||||||
//Some hard coded statuses from commands and other places:
|
|
||||||
enum {
|
|
||||||
minStatusToBeGM = 40,
|
|
||||||
minStatusToUseGMCommands = 80,
|
|
||||||
minStatusToKick = 150,
|
|
||||||
minStatusToAvoidFalling = 100,
|
|
||||||
minStatusToHaveInvalidSpells = 80,
|
|
||||||
minStatusToHaveInvalidSkills = 80,
|
|
||||||
minStatusToIgnoreZoneFlags = 80,
|
|
||||||
minStatusToSeeOthersZoneFlags = 80,
|
|
||||||
minStatusToEditOtherGuilds = 80,
|
|
||||||
commandMovecharSelfOnly = 80, //below this == only self move allowed
|
|
||||||
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
|
|
||||||
commandZoneToSpecials = 80, //zone to cshome, out of load zones
|
|
||||||
commandToggleAI = 250, //can turn NPC AI on and off
|
|
||||||
commandCastSpecials = 100, //can cast special spells
|
|
||||||
commandInstacast = 100, //insta-cast all #casted spells
|
|
||||||
commandLevelAboveCap = 100, //can #level players above level cap
|
|
||||||
commandLevelNPCAboveCap = 100, //can #level NPCs above level cap
|
|
||||||
commandSetSkillsOther = 100, //ability to setskills on others
|
|
||||||
commandRaceOthers = 100, //ability to #race on others
|
|
||||||
commandGenderOthers = 100, //ability to #gender on others
|
|
||||||
commandTextureOthers = 100, //ability to #texture on others
|
|
||||||
commandDoAnimOthers = 100, //can #doanim on others
|
|
||||||
commandLockZones = 101, //can lock or unlock zones
|
|
||||||
commandEditPlayerCorpses = 150, //can Edit Player Corpses
|
|
||||||
commandChangeFlags = 200, //ability to set/refresh flags
|
|
||||||
commandBanPlayers = 100, //can set bans on players
|
|
||||||
commandChangeDatarate = 201, //edit client's data rate
|
|
||||||
commandZoneToCoords = 0, //can #zone with coords
|
|
||||||
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
|
|
||||||
commandInvSnapshot = 150 //ability to clear/restore snapshots
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
|
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
|
||||||
#define SAYLINK_ITEM_ID 0xFFFFF
|
#define SAYLINK_ITEM_ID 0xFFFFF
|
||||||
|
|
||||||
@@ -295,7 +260,7 @@ Developer configuration
|
|||||||
|
|
||||||
#define COMMON_PROFILE
|
#define COMMON_PROFILE
|
||||||
|
|
||||||
#define PROFILE_DUMP_TIME 3*60
|
#define PROFILE_DUMP_TIME 180
|
||||||
#endif //EQPROFILE
|
#endif //EQPROFILE
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+32
-2
@@ -37,6 +37,7 @@
|
|||||||
|
|
||||||
#include <fmt/format.h>
|
#include <fmt/format.h>
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
namespace fs = std::filesystem;
|
namespace fs = std::filesystem;
|
||||||
|
|
||||||
@@ -54,8 +55,14 @@ bool File::Exists(const std::string &name)
|
|||||||
*/
|
*/
|
||||||
void File::Makedir(const std::string &directory_name)
|
void File::Makedir(const std::string &directory_name)
|
||||||
{
|
{
|
||||||
fs::create_directory(directory_name);
|
try {
|
||||||
fs::permissions(directory_name, fs::perms::owner_all);
|
fs::create_directory(directory_name);
|
||||||
|
fs::permissions(directory_name, fs::perms::owner_all);
|
||||||
|
}
|
||||||
|
catch (const fs::filesystem_error &ex) {
|
||||||
|
std::cout << "Failed to create directory: " << directory_name << std::endl;
|
||||||
|
std::cout << ex.what() << std::endl;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string File::FindEqemuConfigPath()
|
std::string File::FindEqemuConfigPath()
|
||||||
@@ -80,3 +87,26 @@ std::string File::GetCwd()
|
|||||||
{
|
{
|
||||||
return fs::current_path().string();
|
return fs::current_path().string();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FileContentsResult File::GetContents(const std::string &file_name)
|
||||||
|
{
|
||||||
|
std::string error;
|
||||||
|
std::ifstream f;
|
||||||
|
f.open(file_name);
|
||||||
|
std::string line;
|
||||||
|
std::string lines;
|
||||||
|
if (f.is_open()) {
|
||||||
|
while (f) {
|
||||||
|
std::getline(f, line);
|
||||||
|
lines += line + "\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
error = fmt::format("Couldn't open file [{}]", file_name);
|
||||||
|
}
|
||||||
|
|
||||||
|
return FileContentsResult{
|
||||||
|
.contents = lines,
|
||||||
|
.error = error,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|||||||
@@ -25,10 +25,16 @@
|
|||||||
|
|
||||||
namespace fs = std::filesystem;
|
namespace fs = std::filesystem;
|
||||||
|
|
||||||
|
struct FileContentsResult {
|
||||||
|
std::string contents;
|
||||||
|
std::string error;
|
||||||
|
};
|
||||||
|
|
||||||
class File {
|
class File {
|
||||||
public:
|
public:
|
||||||
static bool Exists(const std::string &name);
|
static bool Exists(const std::string &name);
|
||||||
static void Makedir(const std::string& directory_name);
|
static void Makedir(const std::string& directory_name);
|
||||||
|
static FileContentsResult GetContents(const std::string &file_name);
|
||||||
static std::string FindEqemuConfigPath();
|
static std::string FindEqemuConfigPath();
|
||||||
static std::string GetCwd();
|
static std::string GetCwd();
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -6690,7 +6690,7 @@ static WSInit wsinit_;
|
|||||||
if (params.empty()) { return Get(path, headers); }
|
if (params.empty()) { return Get(path, headers); }
|
||||||
|
|
||||||
std::string path_with_query = append_query_params(path, params);
|
std::string path_with_query = append_query_params(path, params);
|
||||||
return Get(path_with_query.c_str(), headers, progress);
|
return Get(path_with_query, headers, progress);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Result ClientImpl::Get(const std::string &path, const Params ¶ms,
|
inline Result ClientImpl::Get(const std::string &path, const Params ¶ms,
|
||||||
@@ -6710,7 +6710,7 @@ static WSInit wsinit_;
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::string path_with_query = append_query_params(path, params);
|
std::string path_with_query = append_query_params(path, params);
|
||||||
return Get(path_with_query.c_str(), headers, response_handler,
|
return Get(path_with_query, headers, response_handler,
|
||||||
content_receiver, progress);
|
content_receiver, progress);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -6807,7 +6807,7 @@ static WSInit wsinit_;
|
|||||||
std::string content_type;
|
std::string content_type;
|
||||||
const auto &body = detail::serialize_multipart_formdata(
|
const auto &body = detail::serialize_multipart_formdata(
|
||||||
items, detail::make_multipart_data_boundary(), content_type);
|
items, detail::make_multipart_data_boundary(), content_type);
|
||||||
return Post(path, headers, body, content_type.c_str());
|
return Post(path, headers, body, content_type);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Result ClientImpl::Post(const std::string &path, const Headers &headers,
|
inline Result ClientImpl::Post(const std::string &path, const Headers &headers,
|
||||||
@@ -6820,7 +6820,7 @@ static WSInit wsinit_;
|
|||||||
std::string content_type;
|
std::string content_type;
|
||||||
const auto &body =
|
const auto &body =
|
||||||
detail::serialize_multipart_formdata(items, boundary, content_type);
|
detail::serialize_multipart_formdata(items, boundary, content_type);
|
||||||
return Post(path, headers, body, content_type.c_str());
|
return Post(path, headers, body, content_type);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Result ClientImpl::Put(const std::string &path) {
|
inline Result ClientImpl::Put(const std::string &path) {
|
||||||
|
|||||||
@@ -353,7 +353,7 @@ bool EQ::InventoryProfile::SwapItem(
|
|||||||
fail_state = swapRaceClass;
|
fail_state = swapRaceClass;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (deity_id && source_item->Deity && !(deity::ConvertDeityTypeToDeityTypeBit((deity::DeityType)deity_id) & source_item->Deity)) {
|
if (deity_id && source_item->Deity && !(deity::GetDeityBitmask((deity::DeityType)deity_id) & source_item->Deity)) {
|
||||||
fail_state = swapDeity;
|
fail_state = swapDeity;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -379,7 +379,7 @@ bool EQ::InventoryProfile::SwapItem(
|
|||||||
fail_state = swapRaceClass;
|
fail_state = swapRaceClass;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (deity_id && destination_item->Deity && !(deity::ConvertDeityTypeToDeityTypeBit((deity::DeityType)deity_id) & destination_item->Deity)) {
|
if (deity_id && destination_item->Deity && !(deity::GetDeityBitmask((deity::DeityType)deity_id) & destination_item->Deity)) {
|
||||||
fail_state = swapDeity;
|
fail_state = swapDeity;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -412,11 +412,12 @@ bool EQ::InventoryProfile::DeleteItem(int16 slot_id, int16 quantity) {
|
|||||||
// If there are no charges left on the item,
|
// If there are no charges left on the item,
|
||||||
if (item_to_delete->GetCharges() <= 0) {
|
if (item_to_delete->GetCharges() <= 0) {
|
||||||
// If the item is stackable (e.g arrows), or
|
// If the item is stackable (e.g arrows), or
|
||||||
// the item is not stackable, and is not a charged item, or is expendable, delete it
|
// the item is not a charged item, or is expendable, delete it
|
||||||
if (item_to_delete->IsStackable() ||
|
if (
|
||||||
(!item_to_delete->IsStackable() &&
|
item_to_delete->IsStackable() ||
|
||||||
((item_to_delete->GetItem()->MaxCharges == 0) || item_to_delete->IsExpendable()))
|
item_to_delete->GetItem()->MaxCharges == 0 ||
|
||||||
) {
|
item_to_delete->IsExpendable()
|
||||||
|
) {
|
||||||
// Item can now be destroyed
|
// Item can now be destroyed
|
||||||
InventoryProfile::MarkDirty(item_to_delete);
|
InventoryProfile::MarkDirty(item_to_delete);
|
||||||
return true;
|
return true;
|
||||||
@@ -800,34 +801,35 @@ int16 EQ::InventoryProfile::HasItemByLoreGroup(uint32 loregroup, uint8 where)
|
|||||||
// Returns slot_id when there's one available, else SLOT_INVALID
|
// Returns slot_id when there's one available, else SLOT_INVALID
|
||||||
int16 EQ::InventoryProfile::FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size, bool is_arrow)
|
int16 EQ::InventoryProfile::FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size, bool is_arrow)
|
||||||
{
|
{
|
||||||
// Check basic inventory
|
const int16 last_bag_slot = RuleI(World, ExpansionSettings) & EQ::expansions::bitHoT ? EQ::invslot::slotGeneral10 : EQ::invslot::slotGeneral8;
|
||||||
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
|
|
||||||
if ((((uint64)1 << i) & m_lookup->PossessionsBitmask) == 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (!GetItem(i))
|
for (int16 i = invslot::GENERAL_BEGIN; i <= last_bag_slot; i++) { // Check basic inventory
|
||||||
// Found available slot in personal inventory
|
if ((((uint64) 1 << i) & m_lookup->PossessionsBitmask) == 0) {
|
||||||
return i;
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!GetItem(i)) {
|
||||||
|
return i; // Found available slot in personal inventory
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!for_bag) {
|
if (!for_bag) {
|
||||||
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
|
for (int16 i = invslot::GENERAL_BEGIN; i <= last_bag_slot; i++) {
|
||||||
if ((((uint64)1 << i) & m_lookup->PossessionsBitmask) == 0)
|
if ((((uint64) 1 << i) & m_lookup->PossessionsBitmask) == 0) {
|
||||||
continue;
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
const ItemInstance* inst = GetItem(i);
|
const auto *inst = GetItem(i);
|
||||||
if (inst && inst->IsClassBag() && inst->GetItem()->BagSize >= min_size)
|
if (inst && inst->IsClassBag() && inst->GetItem()->BagSize >= min_size) {
|
||||||
{
|
if (inst->GetItem()->BagType == item::BagTypeQuiver &&
|
||||||
if (inst->GetItem()->BagType == item::BagTypeQuiver && inst->GetItem()->ItemType != item::ItemTypeArrow)
|
inst->GetItem()->ItemType != item::ItemTypeArrow) {
|
||||||
{
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
int16 base_slot_id = InventoryProfile::CalcSlotId(i, invbag::SLOT_BEGIN);
|
const int16 base_slot_id = InventoryProfile::CalcSlotId(i, invbag::SLOT_BEGIN);
|
||||||
|
|
||||||
uint8 slots = inst->GetItem()->BagSlots;
|
const uint8 slots = inst->GetItem()->BagSlots;
|
||||||
uint8 j;
|
for (uint8 j = invbag::SLOT_BEGIN; j < slots; j++) {
|
||||||
for (j = invbag::SLOT_BEGIN; j<slots; j++) {
|
|
||||||
if (!GetItem(base_slot_id + j)) {
|
if (!GetItem(base_slot_id + j)) {
|
||||||
// Found available slot within bag
|
// Found available slot within bag
|
||||||
return (base_slot_id + j);
|
return (base_slot_id + j);
|
||||||
@@ -1443,7 +1445,7 @@ int16 EQ::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (result == INVALID_INDEX) {
|
if (result == INVALID_INDEX) {
|
||||||
LogError("InventoryProfile::_PutItem: Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
|
LogError("Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
|
||||||
InventoryProfile::MarkDirty(inst); // Slot not found, clean up
|
InventoryProfile::MarkDirty(inst); // Slot not found, clean up
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -132,7 +132,7 @@ namespace EQ
|
|||||||
|
|
||||||
// Swap items in inventory
|
// Swap items in inventory
|
||||||
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
|
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
|
||||||
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = NO_CLASS, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
|
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = Race::Doug, uint8 class_id = Class::None, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
|
||||||
|
|
||||||
// Remove item from inventory
|
// Remove item from inventory
|
||||||
bool DeleteItem(int16 slot_id, int16 quantity = 0);
|
bool DeleteItem(int16 slot_id, int16 quantity = 0);
|
||||||
|
|||||||
@@ -230,6 +230,10 @@ bool EQ::ItemData::IsTypeShield() const
|
|||||||
return (ItemType == item::ItemTypeShield);
|
return (ItemType == item::ItemTypeShield);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool EQ::ItemData::IsQuestItem() const {
|
||||||
|
return QuestItemFlag;
|
||||||
|
}
|
||||||
|
|
||||||
bool EQ::ItemData::CheckLoreConflict(const ItemData* l_item, const ItemData* r_item)
|
bool EQ::ItemData::CheckLoreConflict(const ItemData* l_item, const ItemData* r_item)
|
||||||
{
|
{
|
||||||
if (!l_item || !r_item)
|
if (!l_item || !r_item)
|
||||||
|
|||||||
+166
-159
@@ -355,181 +355,187 @@ namespace EQ
|
|||||||
|
|
||||||
struct ItemData {
|
struct ItemData {
|
||||||
// Non packet based fields
|
// Non packet based fields
|
||||||
uint8 MinStatus;
|
uint8 MinStatus {};
|
||||||
|
char Comment[255] {};
|
||||||
|
|
||||||
// Packet based fields
|
// Packet based fields
|
||||||
uint8 ItemClass; // Item Type: 0=common, 1=container, 2=book
|
uint8 ItemClass {}; // Item Type: 0=common, 1=container, 2=book
|
||||||
char Name[64]; // Name
|
char Name[64] {}; // Name
|
||||||
char Lore[80]; // Lore Name: *=lore, &=summoned, #=artifact, ~=pending lore
|
char Lore[80] {}; // Lore Name: *=lore, &=summoned, #=artifact, ~=pending lore
|
||||||
char IDFile[30]; // Visible model
|
char IDFile[30] {}; // Visible model
|
||||||
uint32 ID; // Unique ID (also PK for DB)
|
uint32 ID {}; // Unique ID (also PK for DB)
|
||||||
int32 Weight; // Item weight * 10
|
int32 Weight {}; // Item weight * 10
|
||||||
uint8 NoRent; // No Rent: 0=norent, 255=not norent
|
uint8 NoRent{} ; // No Rent: 0=norent, 255=not norent
|
||||||
uint8 NoDrop; // No Drop: 0=nodrop, 255=not nodrop
|
uint8 NoDrop {}; // No Drop: 0=nodrop, 255=not nodrop
|
||||||
uint8 Size; // Size: 0=tiny, 1=small, 2=medium, 3=large, 4=giant
|
uint8 Size {}; // Size: 0=tiny, 1=small, 2=medium, 3=large, 4=giant
|
||||||
uint32 Slots; // Bitfield for which slots this item can be used in
|
uint32 Slots {}; // Bitfield for which slots this item can be used in
|
||||||
uint32 Price; // Item cost (?)
|
uint32 Price {}; // Item cost (?)
|
||||||
uint32 Icon; // Icon Number
|
uint32 Icon {}; // Icon Number
|
||||||
int32 LoreGroup; // Later items use LoreGroup instead of LoreFlag. we might want to see about changing this to int32 since it is commonly -1 and is constantly being cast from signed (-1) to unsigned (4294967295)
|
int32 LoreGroup {}; // Later items use LoreGroup instead of LoreFlag. we might want to see about changing this to int32 since it is commonly -1 and is constantly being cast from signed (-1) to unsigned (4294967295)
|
||||||
bool LoreFlag; // This will be true if LoreGroup is non-zero
|
bool LoreFlag {}; // This will be true if LoreGroup is non-zero
|
||||||
bool PendingLoreFlag;
|
bool PendingLoreFlag {};
|
||||||
bool ArtifactFlag;
|
bool ArtifactFlag {};
|
||||||
bool SummonedFlag;
|
bool SummonedFlag {};
|
||||||
uint8 FVNoDrop; // Firiona Vie nodrop flag
|
uint8 FVNoDrop {}; // Firiona Vie nodrop flag
|
||||||
uint32 Favor; // Individual favor
|
uint32 Favor {}; // Individual favor
|
||||||
uint32 GuildFavor; // Guild favor
|
uint32 GuildFavor {}; // Guild favor
|
||||||
uint32 PointType;
|
uint32 PointType {};
|
||||||
|
|
||||||
//uint32 Unk117;
|
//uint32 Unk117;
|
||||||
//uint32 Unk118;
|
//uint32 Unk118;
|
||||||
//uint32 Unk121;
|
//uint32 Unk121;
|
||||||
//uint32 Unk124;
|
//uint32 Unk124;
|
||||||
|
|
||||||
uint8 BagType; // 0:Small Bag, 1:Large Bag, 2:Quiver, 3:Belt Pouch ... there are 50 types
|
uint8 BagType {}; // 0:Small Bag, 1:Large Bag, 2:Quiver, 3:Belt Pouch ... there are 50 types
|
||||||
uint8 BagSlots; // Number of slots: can only be 2, 4, 6, 8, or 10
|
uint8 BagSlots {}; // Number of slots: can only be 2, 4, 6, 8, or 10
|
||||||
uint8 BagSize; // 0:TINY, 1:SMALL, 2:MEDIUM, 3:LARGE, 4:GIANT
|
uint8 BagSize {}; // 0:TINY, 1:SMALL, 2:MEDIUM, 3:LARGE, 4:GIANT
|
||||||
uint8 BagWR; // 0->100
|
uint8 BagWR {}; // 0->100
|
||||||
|
|
||||||
bool BenefitFlag;
|
bool BenefitFlag {};
|
||||||
bool Tradeskills; // Is this a tradeskill item?
|
bool Tradeskills {}; // Is this a tradeskill item?
|
||||||
int8 CR; // Save vs Cold
|
int8 CR {}; // Save vs Cold
|
||||||
int8 DR; // Save vs Disease
|
int8 DR {}; // Save vs Disease
|
||||||
int8 PR; // Save vs Poison
|
int8 PR {}; // Save vs Poison
|
||||||
int8 MR; // Save vs Magic
|
int8 MR {}; // Save vs Magic
|
||||||
int8 FR; // Save vs Fire
|
int8 FR {}; // Save vs Fire
|
||||||
int8 AStr; // Strength
|
int8 AStr {}; // Strength
|
||||||
int8 ASta; // Stamina
|
int8 ASta {}; // Stamina
|
||||||
int8 AAgi; // Agility
|
int8 AAgi {}; // Agility
|
||||||
int8 ADex; // Dexterity
|
int8 ADex {}; // Dexterity
|
||||||
int8 ACha; // Charisma
|
int8 ACha {}; // Charisma
|
||||||
int8 AInt; // Intelligence
|
int8 AInt {}; // Intelligence
|
||||||
int8 AWis; // Wisdom
|
int8 AWis {}; // Wisdom
|
||||||
int32 HP; // HP
|
int32 HP {}; // HP
|
||||||
int32 Mana; // Mana
|
int32 Mana {}; // Mana
|
||||||
int32 AC; // AC
|
int32 AC {}; // AC
|
||||||
uint32 Deity; // Bitmask of Deities that can equip this item
|
uint32 Deity {}; // Bitmask of Deities that can equip this item
|
||||||
//uint32 Unk033
|
//uint32 Unk033
|
||||||
int32 SkillModValue; // % Mod to skill specified in SkillModType
|
int32 SkillModValue {}; // % Mod to skill specified in SkillModType
|
||||||
int32 SkillModMax; // Max skill point modification
|
int32 SkillModMax {}; // Max skill point modification
|
||||||
uint32 SkillModType; // Type of skill for SkillModValue to apply to
|
uint32 SkillModType {}; // Type of skill for SkillModValue to apply to
|
||||||
uint32 BaneDmgRace; // Bane Damage Race
|
uint32 BaneDmgRace {}; // Bane Damage Race
|
||||||
int32 BaneDmgAmt; // Bane Damage Body Amount
|
int32 BaneDmgAmt {}; // Bane Damage Body Amount
|
||||||
uint32 BaneDmgBody; // Bane Damage Body
|
uint32 BaneDmgBody {}; // Bane Damage Body
|
||||||
bool Magic; // True=Magic Item, False=not
|
bool Magic {}; // True=Magic Item, False=not
|
||||||
int32 CastTime_;
|
int32 CastTime_ {};
|
||||||
uint8 ReqLevel; // Required Level to use item
|
uint8 ReqLevel {}; // Required Level to use item
|
||||||
uint32 BardType; // Bard Skill Type
|
uint32 BardType {}; // Bard Skill Type
|
||||||
int32 BardValue; // Bard Skill Amount
|
int32 BardValue {}; // Bard Skill Amount
|
||||||
int8 Light; // Light
|
int8 Light {}; // Light
|
||||||
uint8 Delay; // Delay * 10
|
uint8 Delay {}; // Delay * 10
|
||||||
uint8 RecLevel; // Recommended level to use item
|
uint8 RecLevel {}; // Recommended level to use item
|
||||||
uint8 RecSkill; // Recommended skill to use item (refers to primary skill of item)
|
uint8 RecSkill {}; // Recommended skill to use item (refers to primary skill of item)
|
||||||
uint8 ElemDmgType; // Elemental Damage Type (1=magic, 2=fire)
|
uint8 ElemDmgType {}; // Elemental Damage Type (1=magic, 2=fire)
|
||||||
uint8 ElemDmgAmt; // Elemental Damage
|
uint8 ElemDmgAmt {}; // Elemental Damage
|
||||||
uint8 Range; // Range of item
|
uint8 Range {}; // Range of item
|
||||||
uint32 Damage; // Delay between item usage (in 0.1 sec increments)
|
uint32 Damage {}; // Delay between item usage (in 0.1 sec increments)
|
||||||
uint32 Color; // RR GG BB 00 <-- as it appears in pc
|
uint32 Color {}; // RR GG BB 00 <-- as it appears in pc
|
||||||
uint32 Classes; // Bitfield of classes that can equip item (1 << class#)
|
uint32 Classes {}; // Bitfield of classes that can equip item (1 << class#)
|
||||||
uint32 Races; // Bitfield of races that can equip item (1 << race#)
|
uint32 Races {}; // Bitfield of races that can equip item (1 << race#)
|
||||||
//uint32 Unk054;
|
//uint32 Unk054 {};
|
||||||
int16 MaxCharges; // Maximum charges items can hold: -1 if not a chargeable item
|
int16 MaxCharges {}; // Maximum charges items can hold: -1 if not a chargeable item
|
||||||
uint8 ItemType; // Item Type/Skill (itemClass* from above)
|
uint8 ItemType {}; // Item Type/Skill (itemClass* from above)
|
||||||
int32 SubType; // Some items have sub types that can be used for other things (unbreakable fishing poles, SE_FFItemClass)
|
int32 SubType {}; // Some items have sub types that can be used for other things (unbreakable fishing poles, SE_FFItemClass)
|
||||||
uint8 Material; // Item material type
|
uint8 Material {}; // Item material type
|
||||||
uint32 HerosForgeModel;// Hero's Forge Armor Model Type (2-13?)
|
uint32 HerosForgeModel {};// Hero's Forge Armor Model Type (2-13?)
|
||||||
float SellRate; // Sell rate
|
float SellRate {}; // Sell rate
|
||||||
//uint32 Unk059;
|
//uint32 Unk059 {};
|
||||||
union {
|
union {
|
||||||
uint32 Fulfilment; // Food fulfilment (How long it lasts)
|
uint32 Fulfilment; // Food fulfilment (How long it lasts)
|
||||||
uint32 CastTime; // Cast Time for clicky effects, in milliseconds
|
uint32 CastTime; // Cast Time for clicky effects, in milliseconds
|
||||||
};
|
};
|
||||||
uint32 EliteMaterial;
|
uint32 EliteMaterial {};
|
||||||
int32 ProcRate;
|
int32 ProcRate {};
|
||||||
int8 CombatEffects; // PoP: Combat Effects +
|
int8 CombatEffects {}; // PoP: Combat Effects +
|
||||||
int8 Shielding; // PoP: Shielding %
|
int8 Shielding {}; // PoP: Shielding %
|
||||||
int8 StunResist; // PoP: Stun Resist %
|
int8 StunResist {}; // PoP: Stun Resist %
|
||||||
int8 StrikeThrough; // PoP: Strike Through %
|
int8 StrikeThrough {}; // PoP: Strike Through %
|
||||||
int32 ExtraDmgSkill;
|
int32 ExtraDmgSkill {};
|
||||||
int32 ExtraDmgAmt;
|
int32 ExtraDmgAmt {};
|
||||||
int8 SpellShield; // PoP: Spell Shield %
|
int8 SpellShield {}; // PoP: Spell Shield %
|
||||||
int8 Avoidance; // PoP: Avoidance +
|
int8 Avoidance {}; // PoP: Avoidance +
|
||||||
int8 Accuracy; // PoP: Accuracy +
|
int8 Accuracy {}; // PoP: Accuracy +
|
||||||
uint32 CharmFileID;
|
uint32 CharmFileID {};
|
||||||
int32 FactionMod1; // Faction Mod 1
|
int32 FactionMod1 {}; // Faction Mod 1
|
||||||
int32 FactionMod2; // Faction Mod 2
|
int32 FactionMod2 {}; // Faction Mod 2
|
||||||
int32 FactionMod3; // Faction Mod 3
|
int32 FactionMod3 {}; // Faction Mod 3
|
||||||
int32 FactionMod4; // Faction Mod 4
|
int32 FactionMod4 {}; // Faction Mod 4
|
||||||
int32 FactionAmt1; // Faction Amt 1
|
int32 FactionAmt1 {}; // Faction Amt 1
|
||||||
int32 FactionAmt2; // Faction Amt 2
|
int32 FactionAmt2 {}; // Faction Amt 2
|
||||||
int32 FactionAmt3; // Faction Amt 3
|
int32 FactionAmt3 {}; // Faction Amt 3
|
||||||
int32 FactionAmt4; // Faction Amt 4
|
int32 FactionAmt4 {}; // Faction Amt 4
|
||||||
char CharmFile[32]; // ?
|
char CharmFile[32] {}; // ?
|
||||||
uint32 AugType;
|
uint32 AugType {};
|
||||||
uint8 AugSlotType[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Type
|
uint8 AugSlotType[invaug::SOCKET_COUNT] {}; // RoF: Augment Slot 1-6 Type
|
||||||
uint8 AugSlotVisible[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Visible
|
uint8 AugSlotVisible[invaug::SOCKET_COUNT] {}; // RoF: Augment Slot 1-6 Visible
|
||||||
uint8 AugSlotUnk2[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
|
uint8 AugSlotUnk2[invaug::SOCKET_COUNT] {}; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
|
||||||
uint32 LDoNTheme;
|
uint32 LDoNTheme {};
|
||||||
uint32 LDoNPrice;
|
uint32 LDoNPrice {};
|
||||||
uint32 LDoNSold;
|
uint32 LDoNSold {};
|
||||||
uint32 BaneDmgRaceAmt;
|
uint32 BaneDmgRaceAmt {};
|
||||||
uint32 AugRestrict;
|
uint32 AugRestrict {};
|
||||||
int32 Endur;
|
int32 Endur {};
|
||||||
int32 DotShielding;
|
int32 DotShielding {};
|
||||||
int32 Attack;
|
int32 Attack {};
|
||||||
int32 Regen;
|
int32 Regen {};
|
||||||
int32 ManaRegen;
|
int32 ManaRegen {};
|
||||||
int32 EnduranceRegen;
|
int32 EnduranceRegen {};
|
||||||
int32 Haste;
|
int32 Haste {};
|
||||||
int32 DamageShield;
|
int32 DamageShield {};
|
||||||
uint32 RecastDelay;
|
uint32 RecastDelay {};
|
||||||
int RecastType;
|
int RecastType {};
|
||||||
uint32 AugDistiller;
|
uint32 AugDistiller {};
|
||||||
bool Attuneable;
|
bool Attuneable {};
|
||||||
bool NoPet;
|
bool NoPet {};
|
||||||
bool PotionBelt;
|
bool PotionBelt {};
|
||||||
bool Stackable;
|
bool Stackable {};
|
||||||
bool NoTransfer;
|
bool NoTransfer {};
|
||||||
bool QuestItemFlag;
|
bool QuestItemFlag {};
|
||||||
int16 StackSize;
|
int16 StackSize {};
|
||||||
uint8 PotionBeltSlots;
|
uint8 PotionBeltSlots {};
|
||||||
item::ItemEffect_Struct Click, Proc, Worn, Focus, Scroll, Bard;
|
item::ItemEffect_Struct Click {};
|
||||||
|
item::ItemEffect_Struct Proc {};
|
||||||
|
item::ItemEffect_Struct Worn {};
|
||||||
|
item::ItemEffect_Struct Focus {};
|
||||||
|
item::ItemEffect_Struct Scroll {};
|
||||||
|
item::ItemEffect_Struct Bard {};
|
||||||
|
|
||||||
uint8 Book; // 0=Not book, 1=Book
|
uint8 Book {}; // 0=Not book, 1=Book
|
||||||
uint32 BookType;
|
uint32 BookType {};
|
||||||
char Filename[33]; // Filename for book data
|
char Filename[33] {}; // Filename for book data
|
||||||
// Begin SoF Fields
|
// Begin SoF Fields
|
||||||
int32 SVCorruption;
|
int32 SVCorruption {};
|
||||||
uint32 Purity;
|
uint32 Purity {};
|
||||||
uint8 EvolvingItem;
|
uint8 EvolvingItem {};
|
||||||
uint32 EvolvingID;
|
uint32 EvolvingID {};
|
||||||
uint8 EvolvingLevel;
|
uint8 EvolvingLevel {};
|
||||||
uint8 EvolvingMax;
|
uint8 EvolvingMax {};
|
||||||
uint32 BackstabDmg;
|
uint32 BackstabDmg {};
|
||||||
uint32 DSMitigation;
|
uint32 DSMitigation {};
|
||||||
int32 HeroicStr;
|
int32 HeroicStr {};
|
||||||
int32 HeroicInt;
|
int32 HeroicInt {};
|
||||||
int32 HeroicWis;
|
int32 HeroicWis {};
|
||||||
int32 HeroicAgi;
|
int32 HeroicAgi {};
|
||||||
int32 HeroicDex;
|
int32 HeroicDex {};
|
||||||
int32 HeroicSta;
|
int32 HeroicSta {};
|
||||||
int32 HeroicCha;
|
int32 HeroicCha {};
|
||||||
int32 HeroicMR;
|
int32 HeroicMR {};
|
||||||
int32 HeroicFR;
|
int32 HeroicFR {};
|
||||||
int32 HeroicCR;
|
int32 HeroicCR {};
|
||||||
int32 HeroicDR;
|
int32 HeroicDR {};
|
||||||
int32 HeroicPR;
|
int32 HeroicPR {};
|
||||||
int32 HeroicSVCorrup;
|
int32 HeroicSVCorrup {};
|
||||||
int32 HealAmt;
|
int32 HealAmt {};
|
||||||
int32 SpellDmg;
|
int32 SpellDmg {};
|
||||||
uint32 LDoNSellBackRate;
|
uint32 LDoNSellBackRate {};
|
||||||
uint32 ScriptFileID;
|
uint32 ScriptFileID {};
|
||||||
uint16 ExpendableArrow;
|
uint16 ExpendableArrow {};
|
||||||
uint32 Clairvoyance;
|
uint32 Clairvoyance {};
|
||||||
char ClickName[65];
|
char ClickName[65] {};
|
||||||
char ProcName[65];
|
char ProcName[65] {};
|
||||||
char WornName[65];
|
char WornName[65] {};
|
||||||
char FocusName[65];
|
char FocusName[65] {};
|
||||||
char ScrollName[65];
|
char ScrollName[65] {};
|
||||||
//BardName
|
//BardName
|
||||||
|
|
||||||
bool IsEquipable(uint16 Race, uint16 Class) const;
|
bool IsEquipable(uint16 Race, uint16 Class) const;
|
||||||
@@ -541,6 +547,7 @@ namespace EQ
|
|||||||
bool IsType1HWeapon() const;
|
bool IsType1HWeapon() const;
|
||||||
bool IsType2HWeapon() const;
|
bool IsType2HWeapon() const;
|
||||||
bool IsTypeShield() const;
|
bool IsTypeShield() const;
|
||||||
|
bool IsQuestItem() const;
|
||||||
|
|
||||||
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
|
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
|
||||||
bool CheckLoreConflict(const ItemData* item) const { return CheckLoreConflict(this, item); }
|
bool CheckLoreConflict(const ItemData* item) const { return CheckLoreConflict(this, item); }
|
||||||
|
|||||||
+165
-168
@@ -17,6 +17,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "inventory_profile.h"
|
#include "inventory_profile.h"
|
||||||
|
#include "../common/data_verification.h"
|
||||||
//#include "classes.h"
|
//#include "classes.h"
|
||||||
//#include "global_define.h"
|
//#include "global_define.h"
|
||||||
//#include "item_instance.h"
|
//#include "item_instance.h"
|
||||||
@@ -57,108 +58,62 @@ static inline int32 GetNextItemInstSerialNumber() {
|
|||||||
// class EQ::ItemInstance
|
// class EQ::ItemInstance
|
||||||
//
|
//
|
||||||
EQ::ItemInstance::ItemInstance(const ItemData* item, int16 charges) {
|
EQ::ItemInstance::ItemInstance(const ItemData* item, int16 charges) {
|
||||||
m_use_type = ItemInstNormal;
|
|
||||||
if(item) {
|
|
||||||
m_item = new ItemData(*item);
|
|
||||||
} else {
|
|
||||||
m_item = nullptr;
|
|
||||||
}
|
|
||||||
m_charges = charges;
|
|
||||||
m_price = 0;
|
|
||||||
m_attuned = false;
|
|
||||||
m_merchantslot = 0;
|
|
||||||
if (m_item && m_item->IsClassCommon())
|
|
||||||
m_color = m_item->Color;
|
|
||||||
else
|
|
||||||
m_color = 0;
|
|
||||||
m_merchantcount = 1;
|
|
||||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
|
||||||
|
|
||||||
m_exp = 0;
|
if (item) {
|
||||||
m_evolveLvl = 0;
|
m_item = new ItemData(*item);
|
||||||
m_activated = false;
|
}
|
||||||
m_scaledItem = nullptr;
|
|
||||||
m_evolveInfo = nullptr;
|
m_charges = charges;
|
||||||
m_scaling = false;
|
|
||||||
m_ornamenticon = 0;
|
if (m_item && m_item->IsClassCommon()) {
|
||||||
m_ornamentidfile = 0;
|
m_color = m_item->Color;
|
||||||
m_ornament_hero_model = 0;
|
}
|
||||||
m_recast_timestamp = 0;
|
|
||||||
m_new_id_file = 0;
|
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||||
}
|
}
|
||||||
|
|
||||||
EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges) {
|
EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges) {
|
||||||
m_use_type = ItemInstNormal;
|
|
||||||
m_item = db->GetItem(item_id);
|
m_item = db->GetItem(item_id);
|
||||||
if(m_item) {
|
|
||||||
|
if (m_item) {
|
||||||
m_item = new ItemData(*m_item);
|
m_item = new ItemData(*m_item);
|
||||||
}
|
}
|
||||||
else {
|
|
||||||
m_item = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_charges = charges;
|
m_charges = charges;
|
||||||
m_price = 0;
|
|
||||||
m_merchantslot = 0;
|
|
||||||
m_attuned=false;
|
|
||||||
if (m_item && m_item->IsClassCommon())
|
|
||||||
m_color = m_item->Color;
|
|
||||||
else
|
|
||||||
m_color = 0;
|
|
||||||
m_merchantcount = 1;
|
|
||||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
|
||||||
|
|
||||||
m_exp = 0;
|
if (m_item && m_item->IsClassCommon()) {
|
||||||
m_evolveLvl = 0;
|
m_color = m_item->Color;
|
||||||
m_activated = false;
|
} else {
|
||||||
m_scaledItem = nullptr;
|
m_color = 0;
|
||||||
m_evolveInfo = nullptr;
|
}
|
||||||
m_scaling = false;
|
|
||||||
m_ornamenticon = 0;
|
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||||
m_ornamentidfile = 0;
|
|
||||||
m_ornament_hero_model = 0;
|
|
||||||
m_recast_timestamp = 0;
|
|
||||||
m_new_id_file = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EQ::ItemInstance::ItemInstance(ItemInstTypes use_type) {
|
EQ::ItemInstance::ItemInstance(ItemInstTypes use_type) {
|
||||||
m_use_type = use_type;
|
m_use_type = use_type;
|
||||||
m_item = nullptr;
|
|
||||||
m_charges = 0;
|
|
||||||
m_price = 0;
|
|
||||||
m_attuned = false;
|
|
||||||
m_merchantslot = 0;
|
|
||||||
m_color = 0;
|
|
||||||
|
|
||||||
m_exp = 0;
|
|
||||||
m_evolveLvl = 0;
|
|
||||||
m_activated = false;
|
|
||||||
m_scaledItem = nullptr;
|
|
||||||
m_evolveInfo = nullptr;
|
|
||||||
m_scaling = false;
|
|
||||||
m_ornamenticon = 0;
|
|
||||||
m_ornamentidfile = 0;
|
|
||||||
m_ornament_hero_model = 0;
|
|
||||||
m_recast_timestamp = 0;
|
|
||||||
m_new_id_file = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Make a copy of an EQ::ItemInstance object
|
// Make a copy of an EQ::ItemInstance object
|
||||||
EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||||
{
|
{
|
||||||
m_use_type=copy.m_use_type;
|
m_use_type = copy.m_use_type;
|
||||||
if(copy.m_item)
|
|
||||||
m_item = new ItemData(*copy.m_item);
|
if (copy.m_item) {
|
||||||
else
|
m_item = new ItemData(*copy.m_item);
|
||||||
m_item = nullptr;
|
} else {
|
||||||
|
m_item = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_charges = copy.m_charges;
|
||||||
|
m_price = copy.m_price;
|
||||||
|
m_color = copy.m_color;
|
||||||
|
m_merchantslot = copy.m_merchantslot;
|
||||||
|
m_currentslot = copy.m_currentslot;
|
||||||
|
m_attuned = copy.m_attuned;
|
||||||
|
m_merchantcount = copy.m_merchantcount;
|
||||||
|
|
||||||
m_charges=copy.m_charges;
|
|
||||||
m_price=copy.m_price;
|
|
||||||
m_color=copy.m_color;
|
|
||||||
m_merchantslot=copy.m_merchantslot;
|
|
||||||
m_currentslot=copy.m_currentslot;
|
|
||||||
m_attuned=copy.m_attuned;
|
|
||||||
m_merchantcount=copy.m_merchantcount;
|
|
||||||
// Copy container contents
|
// Copy container contents
|
||||||
for (auto it = copy.m_contents.begin(); it != copy.m_contents.end(); ++it) {
|
for (auto it = copy.m_contents.begin(); it != copy.m_contents.end(); ++it) {
|
||||||
ItemInstance* inst_old = it->second;
|
ItemInstance* inst_old = it->second;
|
||||||
@@ -168,37 +123,42 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
|||||||
inst_new = inst_old->Clone();
|
inst_new = inst_old->Clone();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (inst_new != nullptr) {
|
if (inst_new) {
|
||||||
m_contents[it->first] = inst_new;
|
m_contents[it->first] = inst_new;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::map<std::string, std::string>::const_iterator iter;
|
std::map<std::string, std::string>::const_iterator iter;
|
||||||
for (iter = copy.m_custom_data.begin(); iter != copy.m_custom_data.end(); ++iter) {
|
for (iter = copy.m_custom_data.begin(); iter != copy.m_custom_data.end(); ++iter) {
|
||||||
m_custom_data[iter->first] = iter->second;
|
m_custom_data[iter->first] = iter->second;
|
||||||
}
|
}
|
||||||
m_SerialNumber = copy.m_SerialNumber;
|
|
||||||
m_custom_data = copy.m_custom_data;
|
|
||||||
m_timers = copy.m_timers;
|
|
||||||
|
|
||||||
m_exp = copy.m_exp;
|
m_SerialNumber = copy.m_SerialNumber;
|
||||||
|
m_custom_data = copy.m_custom_data;
|
||||||
|
m_timers = copy.m_timers;
|
||||||
|
|
||||||
|
m_exp = copy.m_exp;
|
||||||
m_evolveLvl = copy.m_evolveLvl;
|
m_evolveLvl = copy.m_evolveLvl;
|
||||||
m_activated = copy.m_activated;
|
m_activated = copy.m_activated;
|
||||||
if (copy.m_scaledItem)
|
|
||||||
|
if (copy.m_scaledItem) {
|
||||||
m_scaledItem = new ItemData(*copy.m_scaledItem);
|
m_scaledItem = new ItemData(*copy.m_scaledItem);
|
||||||
else
|
} else {
|
||||||
m_scaledItem = nullptr;
|
m_scaledItem = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
if(copy.m_evolveInfo)
|
if (copy.m_evolveInfo) {
|
||||||
m_evolveInfo = new EvolveInfo(*copy.m_evolveInfo);
|
m_evolveInfo = new EvolveInfo(*copy.m_evolveInfo);
|
||||||
else
|
} else {
|
||||||
m_evolveInfo = nullptr;
|
m_evolveInfo = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
m_scaling = copy.m_scaling;
|
m_scaling = copy.m_scaling;
|
||||||
m_ornamenticon = copy.m_ornamenticon;
|
m_ornamenticon = copy.m_ornamenticon;
|
||||||
m_ornamentidfile = copy.m_ornamentidfile;
|
m_ornamentidfile = copy.m_ornamentidfile;
|
||||||
m_ornament_hero_model = copy.m_ornament_hero_model;
|
m_ornament_hero_model = copy.m_ornament_hero_model;
|
||||||
m_recast_timestamp = copy.m_recast_timestamp;
|
m_recast_timestamp = copy.m_recast_timestamp;
|
||||||
m_new_id_file = copy.m_new_id_file;
|
m_new_id_file = copy.m_new_id_file;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clean up container contents
|
// Clean up container contents
|
||||||
@@ -216,11 +176,13 @@ bool EQ::ItemInstance::IsType(item::ItemClass item_class) const
|
|||||||
// IsType(<ItemClassTypes>) does not protect against 'm_item = nullptr'
|
// IsType(<ItemClassTypes>) does not protect against 'm_item = nullptr'
|
||||||
|
|
||||||
// Check usage type
|
// Check usage type
|
||||||
if ((m_use_type == ItemInstWorldContainer) && (item_class == item::ItemClassBag))
|
if (m_use_type == ItemInstWorldContainer && item_class == item::ItemClassBag) {
|
||||||
return true;
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
if (!m_item)
|
if (!m_item) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
return (m_item->ItemClass == item_class);
|
return (m_item->ItemClass == item_class);
|
||||||
}
|
}
|
||||||
@@ -243,21 +205,20 @@ bool EQ::ItemInstance::IsClassBook() const
|
|||||||
// Is item stackable?
|
// Is item stackable?
|
||||||
bool EQ::ItemInstance::IsStackable() const
|
bool EQ::ItemInstance::IsStackable() const
|
||||||
{
|
{
|
||||||
if (!m_item)
|
return (m_item && m_item->Stackable);
|
||||||
return false;
|
|
||||||
|
|
||||||
return m_item->Stackable;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EQ::ItemInstance::IsCharged() const
|
bool EQ::ItemInstance::IsCharged() const
|
||||||
{
|
{
|
||||||
if (!m_item)
|
if (!m_item) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
if (m_item->MaxCharges > 1)
|
if (m_item->MaxCharges > 1) {
|
||||||
return true;
|
return true;
|
||||||
else
|
} else {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Can item be equipped?
|
// Can item be equipped?
|
||||||
@@ -306,26 +267,30 @@ bool EQ::ItemInstance::IsEquipable(int16 slot_id) const
|
|||||||
|
|
||||||
bool EQ::ItemInstance::IsAugmentable() const
|
bool EQ::ItemInstance::IsAugmentable() const
|
||||||
{
|
{
|
||||||
if (!m_item)
|
if (!m_item) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||||
if (m_item->AugSlotType[index] != 0)
|
if (m_item->AugSlotType[index] != 0) {
|
||||||
return true;
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EQ::ItemInstance::AvailableWearSlot(uint32 aug_wear_slots) const {
|
bool EQ::ItemInstance::AvailableWearSlot(uint32 aug_wear_slots) const {
|
||||||
if (!m_item || !m_item->IsClassCommon())
|
if (!m_item || !m_item->IsClassCommon()) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
int index = invslot::EQUIPMENT_BEGIN;
|
int index = invslot::EQUIPMENT_BEGIN;
|
||||||
for (; index <= invslot::EQUIPMENT_END; ++index) {
|
for (; index <= invslot::EQUIPMENT_END; ++index) {
|
||||||
if (m_item->Slots & (1 << index)) {
|
if (m_item->Slots & (1 << index)) {
|
||||||
if (aug_wear_slots & (1 << index))
|
if (aug_wear_slots & (1 << index)) {
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -394,9 +359,10 @@ EQ::ItemInstance* EQ::ItemInstance::GetItem(uint8 index) const
|
|||||||
|
|
||||||
uint32 EQ::ItemInstance::GetItemID(uint8 slot) const
|
uint32 EQ::ItemInstance::GetItemID(uint8 slot) const
|
||||||
{
|
{
|
||||||
ItemInstance *item = GetItem(slot);
|
const auto item = GetItem(slot);
|
||||||
if (item)
|
if (item) {
|
||||||
return item->GetID();
|
return item->GetID();
|
||||||
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -520,14 +486,21 @@ uint8 EQ::ItemInstance::FirstOpenSlot() const
|
|||||||
|
|
||||||
uint8 EQ::ItemInstance::GetTotalItemCount() const
|
uint8 EQ::ItemInstance::GetTotalItemCount() const
|
||||||
{
|
{
|
||||||
if (!m_item)
|
if (!m_item) {
|
||||||
return 0;
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
uint8 item_count = 1;
|
uint8 item_count = 1;
|
||||||
|
|
||||||
if (m_item && !m_item->IsClassBag()) { return item_count; }
|
if (!m_item->IsClassBag()) {
|
||||||
|
return item_count;
|
||||||
|
}
|
||||||
|
|
||||||
for (int index = invbag::SLOT_BEGIN; index < m_item->BagSlots; ++index) { if (GetItem(index)) { ++item_count; } }
|
for (int index = invbag::SLOT_BEGIN; index < m_item->BagSlots; ++index) {
|
||||||
|
if (GetItem(index)) {
|
||||||
|
++item_count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return item_count;
|
return item_count;
|
||||||
}
|
}
|
||||||
@@ -555,78 +528,99 @@ EQ::ItemInstance* EQ::ItemInstance::GetAugment(uint8 augment_index) const
|
|||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAug(int32 ornamentationAugtype) const
|
bool EQ::ItemInstance::IsOrnamentationAugment(EQ::ItemInstance* augment) const
|
||||||
{
|
{
|
||||||
if (!m_item || !m_item->IsClassCommon()) { return nullptr; }
|
if (!m_item || !m_item->IsClassCommon() || !augment) {
|
||||||
if (ornamentationAugtype == 0) { return nullptr; }
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; i++)
|
const auto augment_item = augment->GetItem();
|
||||||
{
|
if (!augment_item) {
|
||||||
if (GetAugment(i) && m_item->AugSlotType[i] == ornamentationAugtype)
|
return false;
|
||||||
{
|
}
|
||||||
const char *item_IDFile = GetAugment(i)->GetItem()->IDFile;
|
|
||||||
if (
|
const std::string& idfile = augment_item->IDFile;
|
||||||
(strncmp(item_IDFile, "IT64", strlen(item_IDFile)) == 0
|
|
||||||
|| strncmp(item_IDFile, "IT63", strlen(item_IDFile)) == 0)
|
if (
|
||||||
&& GetAugment(i)->GetItem()->HerosForgeModel == 0
|
EQ::ValueWithin(
|
||||||
)
|
augment->GetAugmentType(),
|
||||||
{
|
OrnamentationAugmentTypes::StandardOrnamentation,
|
||||||
continue;
|
OrnamentationAugmentTypes::SpecialOrnamentation
|
||||||
}
|
) ||
|
||||||
return GetAugment(i);
|
(
|
||||||
|
idfile != "IT63" &&
|
||||||
|
idfile != "IT64"
|
||||||
|
) ||
|
||||||
|
augment_item->HerosForgeModel
|
||||||
|
) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAugment() const
|
||||||
|
{
|
||||||
|
if (!m_item || !m_item->IsClassCommon()) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; i++) {
|
||||||
|
const auto augment = GetAugment(i);
|
||||||
|
if (augment && IsOrnamentationAugment(augment)) {
|
||||||
|
return augment;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const {
|
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const
|
||||||
|
{
|
||||||
// Not a Hero Forge item.
|
// Not a Hero Forge item.
|
||||||
if (m_ornament_hero_model == 0 || material_slot < 0)
|
if (m_ornament_hero_model == 0 || material_slot < 0) {
|
||||||
return 0;
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
// Item is using an explicit Hero Forge ID
|
// Item is using an explicit Hero Forge ID
|
||||||
if (m_ornament_hero_model >= 1000)
|
if (m_ornament_hero_model >= 1000) {
|
||||||
return m_ornament_hero_model;
|
return m_ornament_hero_model;
|
||||||
|
}
|
||||||
|
|
||||||
// Item is using a shorthand ID
|
// Item is using a shorthand ID
|
||||||
return (m_ornament_hero_model * 100) + material_slot;
|
return (m_ornament_hero_model * 100) + material_slot;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EQ::ItemInstance::UpdateOrnamentationInfo() {
|
bool EQ::ItemInstance::UpdateOrnamentationInfo()
|
||||||
if (!m_item || !m_item->IsClassCommon())
|
{
|
||||||
|
if (!m_item || !m_item->IsClassCommon()) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
bool ornamentSet = false;
|
const auto augment = GetOrnamentationAugment();
|
||||||
|
|
||||||
int32 ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
|
if (augment) {
|
||||||
if (GetOrnamentationAug(ornamentationAugtype))
|
const auto augment_item = GetOrnamentationAugment()->GetItem();
|
||||||
{
|
|
||||||
const ItemData* ornamentItem;
|
if (augment_item) {
|
||||||
ornamentItem = GetOrnamentationAug(ornamentationAugtype)->GetItem();
|
SetOrnamentIcon(augment_item->Icon);
|
||||||
if (ornamentItem != nullptr)
|
SetOrnamentHeroModel(augment_item->HerosForgeModel);
|
||||||
{
|
|
||||||
SetOrnamentIcon(ornamentItem->Icon);
|
if (strlen(augment_item->IDFile) > 2) {
|
||||||
SetOrnamentHeroModel(ornamentItem->HerosForgeModel);
|
SetOrnamentationIDFile(Strings::ToUnsignedInt(&augment_item->IDFile[2]));
|
||||||
if (strlen(ornamentItem->IDFile) > 2)
|
} else {
|
||||||
{
|
|
||||||
SetOrnamentationIDFile(Strings::ToUnsignedInt(&ornamentItem->IDFile[2]));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
SetOrnamentationIDFile(0);
|
SetOrnamentationIDFile(0);
|
||||||
}
|
}
|
||||||
ornamentSet = true;
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
SetOrnamentIcon(0);
|
|
||||||
SetOrnamentHeroModel(0);
|
|
||||||
SetOrnamentationIDFile(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return ornamentSet;
|
SetOrnamentIcon(0);
|
||||||
|
SetOrnamentHeroModel(0);
|
||||||
|
SetOrnamentationIDFile(0);
|
||||||
|
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EQ::ItemInstance::CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll) {
|
bool EQ::ItemInstance::CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll) {
|
||||||
@@ -726,12 +720,14 @@ EQ::ItemInstance* EQ::ItemInstance::RemoveAugment(uint8 index)
|
|||||||
|
|
||||||
bool EQ::ItemInstance::IsAugmented()
|
bool EQ::ItemInstance::IsAugmented()
|
||||||
{
|
{
|
||||||
if (!m_item || !m_item->IsClassCommon())
|
if (!m_item || !m_item->IsClassCommon()) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; ++slot_id) {
|
||||||
if (GetAugmentItemID(index))
|
if (GetAugmentItemID(slot_id)) {
|
||||||
return true;
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -940,8 +936,9 @@ bool EQ::ItemInstance::IsDroppable(bool recurse) const
|
|||||||
|
|
||||||
void EQ::ItemInstance::Initialize(SharedDatabase *db) {
|
void EQ::ItemInstance::Initialize(SharedDatabase *db) {
|
||||||
// if there's no actual item, don't do anything
|
// if there's no actual item, don't do anything
|
||||||
if (!m_item)
|
if (!m_item) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// initialize scaling items
|
// initialize scaling items
|
||||||
if (m_item->CharmFileID != 0) {
|
if (m_item->CharmFileID != 0) {
|
||||||
@@ -950,7 +947,7 @@ void EQ::ItemInstance::Initialize(SharedDatabase *db) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// initialize evolving items
|
// initialize evolving items
|
||||||
else if ((db) && m_item->LoreGroup >= 1000 && m_item->LoreGroup != -1) {
|
else if (db && m_item->LoreGroup >= 1000) {
|
||||||
// not complete yet
|
// not complete yet
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1276,7 +1273,7 @@ int EQ::ItemInstance::GetItemBaneDamageBody(bool augments) const
|
|||||||
|
|
||||||
int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
|
||||||
{
|
{
|
||||||
int race = RACE_DOUG_0;
|
int race = Race::Doug;
|
||||||
const auto item = GetItem();
|
const auto item = GetItem();
|
||||||
if (item) {
|
if (item) {
|
||||||
race = item->BaneDmgRace;
|
race = item->BaneDmgRace;
|
||||||
|
|||||||
+35
-29
@@ -51,6 +51,11 @@ typedef enum {
|
|||||||
byFlagNotSet //apply action if the flag is NOT set
|
byFlagNotSet //apply action if the flag is NOT set
|
||||||
} byFlagSetting;
|
} byFlagSetting;
|
||||||
|
|
||||||
|
enum OrnamentationAugmentTypes {
|
||||||
|
StandardOrnamentation = 20,
|
||||||
|
SpecialOrnamentation = 21
|
||||||
|
};
|
||||||
|
|
||||||
class SharedDatabase;
|
class SharedDatabase;
|
||||||
|
|
||||||
// ########################################
|
// ########################################
|
||||||
@@ -103,7 +108,8 @@ namespace EQ
|
|||||||
bool AvailableWearSlot(uint32 aug_wear_slots) const;
|
bool AvailableWearSlot(uint32 aug_wear_slots) const;
|
||||||
int8 AvailableAugmentSlot(int32 augment_type) const;
|
int8 AvailableAugmentSlot(int32 augment_type) const;
|
||||||
bool IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const;
|
bool IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const;
|
||||||
inline int32 GetAugmentType() const { return ((m_item) ? m_item->AugType : 0); }
|
inline int GetAugmentType() const { return m_item ? m_item->AugType : 0; }
|
||||||
|
inline uint32 GetAugmentRestriction() const { return m_item ? m_item->AugRestrict : 0; }
|
||||||
|
|
||||||
inline bool IsExpendable() const { return ((m_item) ? ((m_item->Click.Type == item::ItemEffectExpendable) || (m_item->ItemType == item::ItemTypePotion)) : false); }
|
inline bool IsExpendable() const { return ((m_item) ? ((m_item->Click.Type == item::ItemEffectExpendable) || (m_item->ItemType == item::ItemTypePotion)) : false); }
|
||||||
|
|
||||||
@@ -136,7 +142,8 @@ namespace EQ
|
|||||||
bool IsAugmented();
|
bool IsAugmented();
|
||||||
bool ContainsAugmentByID(uint32 item_id);
|
bool ContainsAugmentByID(uint32 item_id);
|
||||||
int CountAugmentByID(uint32 item_id);
|
int CountAugmentByID(uint32 item_id);
|
||||||
ItemInstance* GetOrnamentationAug(int32 ornamentationAugtype) const;
|
bool IsOrnamentationAugment(EQ::ItemInstance* augment) const;
|
||||||
|
ItemInstance* GetOrnamentationAugment() const;
|
||||||
bool UpdateOrnamentationInfo();
|
bool UpdateOrnamentationInfo();
|
||||||
static bool CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll = false);
|
static bool CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll = false);
|
||||||
|
|
||||||
@@ -304,34 +311,33 @@ namespace EQ
|
|||||||
|
|
||||||
void _PutItem(uint8 index, ItemInstance* inst) { m_contents[index] = inst; }
|
void _PutItem(uint8 index, ItemInstance* inst) { m_contents[index] = inst; }
|
||||||
|
|
||||||
ItemInstTypes m_use_type; // Usage type for item
|
ItemInstTypes m_use_type {ItemInstNormal}; // Usage type for item
|
||||||
const ItemData* m_item; // Ptr to item data
|
const ItemData* m_item {nullptr}; // Ptr to item data
|
||||||
int16 m_charges; // # of charges for chargeable items
|
int16 m_charges {0}; // # of charges for chargeable items
|
||||||
uint32 m_price; // Bazaar /trader price
|
uint32 m_price {0}; // Bazaar /trader price
|
||||||
uint32 m_color;
|
uint32 m_color {0};
|
||||||
uint32 m_merchantslot;
|
uint32 m_merchantslot {0};
|
||||||
int16 m_currentslot;
|
int16 m_currentslot {0};
|
||||||
bool m_attuned;
|
bool m_attuned {false};
|
||||||
int32 m_merchantcount; //number avaliable on the merchant, -1=unlimited
|
int32 m_merchantcount {1}; //number avaliable on the merchant, -1=unlimited
|
||||||
int32 m_SerialNumber; // Unique identifier for this instance of an item. Needed for Bazaar.
|
int32 m_SerialNumber {0}; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||||
uint32 m_exp;
|
uint32 m_exp {0};
|
||||||
int8 m_evolveLvl;
|
int8 m_evolveLvl {0};
|
||||||
bool m_activated;
|
bool m_activated {false};
|
||||||
ItemData* m_scaledItem;
|
ItemData* m_scaledItem {nullptr};
|
||||||
::EvolveInfo* m_evolveInfo;
|
::EvolveInfo* m_evolveInfo {nullptr};
|
||||||
bool m_scaling;
|
bool m_scaling {false};
|
||||||
uint32 m_ornamenticon;
|
uint32 m_ornamenticon {0};
|
||||||
uint32 m_ornamentidfile;
|
uint32 m_ornamentidfile {0};
|
||||||
uint32 m_new_id_file;
|
uint32 m_new_id_file {0};
|
||||||
uint32 m_ornament_hero_model;
|
uint32 m_ornament_hero_model {0};
|
||||||
uint32 m_recast_timestamp;
|
uint32 m_recast_timestamp {0};
|
||||||
int m_task_delivered_count = 0;
|
int m_task_delivered_count {0};
|
||||||
|
|
||||||
//
|
// Items inside of this item (augs or contents) {};
|
||||||
// Items inside of this item (augs or contents);
|
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
|
||||||
std::map<uint8, ItemInstance*> m_contents; // Zero-based index: min=0, max=9
|
std::map<std::string, std::string> m_custom_data {};
|
||||||
std::map<std::string, std::string> m_custom_data;
|
std::map<std::string, ::Timer> m_timers {};
|
||||||
std::map<std::string, ::Timer> m_timers;
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+24640
File diff suppressed because it is too large
Load Diff
@@ -48,5 +48,7 @@
|
|||||||
#define LANG_HADAL 26
|
#define LANG_HADAL 26
|
||||||
#define LANG_UNKNOWN 27
|
#define LANG_UNKNOWN 27
|
||||||
|
|
||||||
|
#define MAX_LANGUAGE_SKILL 100
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|||||||
+1
-118
@@ -151,7 +151,7 @@ static char *temp=nullptr;
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
ptr++;
|
ptr++;
|
||||||
uint32 id = Strings::ToUnsignedInt(field[id_pos].c_str());
|
uint32 id = Strings::ToUnsignedInt(field[id_pos]);
|
||||||
items[id]=field;
|
items[id]=field;
|
||||||
|
|
||||||
for(i=0;i<10;i++) {
|
for(i=0;i<10;i++) {
|
||||||
@@ -214,123 +214,6 @@ std::string x;
|
|||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LoadItemDBFieldNames() {
|
|
||||||
DBFieldNames[0]="N/A"; // Charges
|
|
||||||
DBFieldNames[1]="unknown002"; // ?
|
|
||||||
DBFieldNames[2]="N/A"; // Current Equip Slot
|
|
||||||
DBFieldNames[3]="unknown004";
|
|
||||||
DBFieldNames[4]="unknown005"; // ?
|
|
||||||
DBFieldNames[5]="itemclass"; // "Item Type (0=common, 1=container, 2=book)"
|
|
||||||
DBFieldNames[6]="name"; // Name
|
|
||||||
DBFieldNames[7]="lore"; // "Lore Name (*=lore, &=summoned, #=artifact)"
|
|
||||||
DBFieldNames[8]="idfile"; // IDFile
|
|
||||||
DBFieldNames[9]="id"; // ItemNumber
|
|
||||||
DBFieldNames[10]="weight"; // Weight
|
|
||||||
DBFieldNames[11]="norent"; // "NoRent (0=norent, 255=not norent)"
|
|
||||||
DBFieldNames[12]="nodrop"; // "NoDrop (0=nodrop, 255=not nodrop)"
|
|
||||||
DBFieldNames[13]="size"; // "Size (0=tiny, 1=small, 2=medium, 3=large, 4=giant)"
|
|
||||||
DBFieldNames[14]="slots"; // EquipSlots
|
|
||||||
DBFieldNames[15]="cost"; // Cost
|
|
||||||
DBFieldNames[16]="icon"; // IconNumber
|
|
||||||
DBFieldNames[17]="unknown018";
|
|
||||||
DBFieldNames[18]="unknown019";
|
|
||||||
DBFieldNames[19]="unknown020"; // ?
|
|
||||||
DBFieldNames[20]="tradeskills"; // "Tradeskill Item (1=is a tradeskill item, 0=not)"
|
|
||||||
DBFieldNames[21]="cr"; // SvCold
|
|
||||||
DBFieldNames[22]="dr"; // SvDisease
|
|
||||||
DBFieldNames[23]="pr"; // SvPoison
|
|
||||||
DBFieldNames[24]="mr"; // SvMagic
|
|
||||||
DBFieldNames[25]="fr"; // SvFire
|
|
||||||
DBFieldNames[26]="astr"; // STR
|
|
||||||
DBFieldNames[27]="asta"; // STA
|
|
||||||
DBFieldNames[28]="aagi"; // AGI
|
|
||||||
DBFieldNames[29]="adex"; // DEX
|
|
||||||
DBFieldNames[30]="acha"; // CHA
|
|
||||||
DBFieldNames[31]="aint"; // INT
|
|
||||||
DBFieldNames[32]="awis"; // WIS
|
|
||||||
DBFieldNames[33]="hp"; // HP
|
|
||||||
DBFieldNames[34]="mana"; // Mana
|
|
||||||
DBFieldNames[35]="ac"; // AC
|
|
||||||
DBFieldNames[36]="deity"; // Deity
|
|
||||||
DBFieldNames[37]="skillmodvalue"; // Skill Mod Value
|
|
||||||
DBFieldNames[38]="skillmodtype"; // Skill Mod Type
|
|
||||||
DBFieldNames[39]="banedmgrace"; // Bane Dmg Race
|
|
||||||
DBFieldNames[40]="banedmgamt"; // Band Dmg
|
|
||||||
DBFieldNames[41]="banedmgbody"; // Band Dmg Body
|
|
||||||
DBFieldNames[42]="magic"; // "Magic (0=not magic, 1=magic)"
|
|
||||||
DBFieldNames[43]="casttime2"; // Casttime appears twice
|
|
||||||
DBFieldNames[44]="hasteproclvl"; // "Level (Haste value, rather)"
|
|
||||||
DBFieldNames[45]="reqlevel"; // Required Level
|
|
||||||
DBFieldNames[46]="bardtype"; // Bard Type
|
|
||||||
DBFieldNames[47]="bardvalue"; // Bard Type Amount
|
|
||||||
DBFieldNames[48]="light"; // Light
|
|
||||||
DBFieldNames[49]="delay"; // Attack Delay
|
|
||||||
DBFieldNames[50]="reclevel"; // Recommended Level
|
|
||||||
DBFieldNames[51]="recskill"; // Recommended Skill
|
|
||||||
DBFieldNames[52]="elemdmgamt"; // "Elemental Dmg Type (1=magic, 2=fire, 3=cold, 4=poison, 5=disease)"
|
|
||||||
DBFieldNames[53]="elemdmgtype"; // Elemental Dmg
|
|
||||||
DBFieldNames[54]="effecttype"; // "Effect Type (0=combat, 1=clicky, 2=Worn, 3=Expendable charges, 4=Must Equip Clicky, 5=clicky)"
|
|
||||||
DBFieldNames[55]="range"; // Range
|
|
||||||
DBFieldNames[56]="damage"; // Damage
|
|
||||||
DBFieldNames[57]="color"; // Color
|
|
||||||
DBFieldNames[58]="classes"; // Classes
|
|
||||||
DBFieldNames[59]="races"; // Races
|
|
||||||
DBFieldNames[60]="unknown061";
|
|
||||||
DBFieldNames[61]="spellid"; // SpellId
|
|
||||||
DBFieldNames[62]="maxcharges"; // MaxCharges
|
|
||||||
DBFieldNames[63]="itemtype"; // "Skill (ItemType: 1hs, etc)"
|
|
||||||
DBFieldNames[64]="material"; // Material
|
|
||||||
DBFieldNames[65]="sellrate"; // ** Sell Rate
|
|
||||||
DBFieldNames[66]="unknown067";
|
|
||||||
DBFieldNames[67]="casttime"; // CastTime (milliseconds)
|
|
||||||
DBFieldNames[68]="unknown069";
|
|
||||||
DBFieldNames[69]="unknown070"; // ?
|
|
||||||
DBFieldNames[70]="focusid"; // Focus Effect Spell Id
|
|
||||||
DBFieldNames[71]="combateffects"; // CombatEffects
|
|
||||||
DBFieldNames[72]="shielding"; // Shielding
|
|
||||||
DBFieldNames[73]="stunresist"; // StunResist
|
|
||||||
DBFieldNames[74]="strikethrough"; // StrikeThrough
|
|
||||||
DBFieldNames[75]="unknown076";
|
|
||||||
DBFieldNames[76]="unknown077"; // ?
|
|
||||||
DBFieldNames[77]="spellshield"; // Spell Shield
|
|
||||||
DBFieldNames[78]="avoidance"; // Avoidance
|
|
||||||
DBFieldNames[79]="accuracy"; // Accuracy
|
|
||||||
DBFieldNames[80]="factionmod1"; // Faction Mod Index 1
|
|
||||||
DBFieldNames[81]="factionmod2"; // Faction Mod Index 2
|
|
||||||
DBFieldNames[82]="factionmod3"; // Faction Mod Index 3
|
|
||||||
DBFieldNames[83]="factionmod4"; // Faction Mod Index 4
|
|
||||||
DBFieldNames[84]="factionamt1"; // Faction Mod Value 1
|
|
||||||
DBFieldNames[85]="factionamt2"; // Faction Mod Value 2
|
|
||||||
DBFieldNames[86]="factionamt3"; // Faction Mod Value 3
|
|
||||||
DBFieldNames[87]="factionamt4"; // Faction Mod Value 4
|
|
||||||
DBFieldNames[88]="unknown089";
|
|
||||||
DBFieldNames[89]="charmfile"; // ** Charm File
|
|
||||||
DBFieldNames[90]="unknown091";
|
|
||||||
DBFieldNames[91]="augslot1type"; // Slot1Type
|
|
||||||
DBFieldNames[92]="augslot2type"; // Slot2Type
|
|
||||||
DBFieldNames[93]="augslot3type"; // Slot3Type
|
|
||||||
DBFieldNames[94]="augslot4type"; // Slot4Type
|
|
||||||
DBFieldNames[95]="augslot5type"; // Slot5Type
|
|
||||||
DBFieldNames[96]="ldonpointtheme";
|
|
||||||
DBFieldNames[97]="ldonpointcost"; // ?
|
|
||||||
DBFieldNames[98]="unknown099";
|
|
||||||
DBFieldNames[99]="bagtype"; // bag type
|
|
||||||
DBFieldNames[100]="bagslots"; // bag slots
|
|
||||||
DBFieldNames[101]="bagsize"; // bag size capacity
|
|
||||||
DBFieldNames[102]="bagwr"; // bag weight reduction
|
|
||||||
DBFieldNames[103]="booktype"; // "book type (0=rolled up note, 1=book)"
|
|
||||||
DBFieldNames[104]="unknown105";
|
|
||||||
DBFieldNames[105]="filename"; // Book Filename
|
|
||||||
DBFieldNames[106]="unknown107";
|
|
||||||
DBFieldNames[107]="unknown108";
|
|
||||||
DBFieldNames[108]="loreflag";
|
|
||||||
DBFieldNames[109]="unknown111";
|
|
||||||
DBFieldNames[110]="unknown112";
|
|
||||||
DBFieldNames[111]="unknown113";
|
|
||||||
DBFieldNames[112]="unknown114";
|
|
||||||
DBFieldNames[113]="unknown115"; // ? (end quote)
|
|
||||||
}
|
|
||||||
|
|
||||||
void dump_message_column(unsigned char *buffer, unsigned long length, std::string leader, FILE *to)
|
void dump_message_column(unsigned char *buffer, unsigned long length, std::string leader, FILE *to)
|
||||||
{
|
{
|
||||||
unsigned long i,j;
|
unsigned long i,j;
|
||||||
|
|||||||
@@ -15,8 +15,6 @@ bool ItemParse(const char *data, int length, std::map<int,std::map<int,std::stri
|
|||||||
|
|
||||||
int Tokenize(std::string s, std::map<int,std::string> & tokens, char delim='|');
|
int Tokenize(std::string s, std::map<int,std::string> & tokens, char delim='|');
|
||||||
|
|
||||||
void LoadItemDBFieldNames();
|
|
||||||
|
|
||||||
#ifndef WIN32
|
#ifndef WIN32
|
||||||
int print_stacktrace();
|
int print_stacktrace();
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -51,6 +51,7 @@ void MySQLRequestResult::ZeroOut()
|
|||||||
m_RowCount = 0;
|
m_RowCount = 0;
|
||||||
m_RowsAffected = 0;
|
m_RowsAffected = 0;
|
||||||
m_LastInsertedID = 0;
|
m_LastInsertedID = 0;
|
||||||
|
m_error_message = "";
|
||||||
}
|
}
|
||||||
|
|
||||||
MySQLRequestResult::~MySQLRequestResult()
|
MySQLRequestResult::~MySQLRequestResult()
|
||||||
@@ -137,3 +138,23 @@ MySQLRequestResult& MySQLRequestResult::operator=(MySQLRequestResult&& other)
|
|||||||
other.ZeroOut();
|
other.ZeroOut();
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
uint32 MySQLRequestResult::GetErrorNumber() const
|
||||||
|
{
|
||||||
|
return m_ErrorNumber;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MySQLRequestResult::SetErrorNumber(uint32 m_error_number)
|
||||||
|
{
|
||||||
|
m_ErrorNumber = m_error_number;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::string &MySQLRequestResult::GetErrorMessage() const
|
||||||
|
{
|
||||||
|
return m_error_message;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MySQLRequestResult::SetErrorMessage(const std::string &m_error_message)
|
||||||
|
{
|
||||||
|
MySQLRequestResult::m_error_message = m_error_message;
|
||||||
|
}
|
||||||
|
|||||||
@@ -33,6 +33,7 @@ private:
|
|||||||
uint32 m_LastInsertedID;
|
uint32 m_LastInsertedID;
|
||||||
uint32 m_ErrorNumber;
|
uint32 m_ErrorNumber;
|
||||||
|
|
||||||
|
std::string m_error_message;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
@@ -44,7 +45,13 @@ public:
|
|||||||
MySQLRequestResult& operator=(MySQLRequestResult&& other);
|
MySQLRequestResult& operator=(MySQLRequestResult&& other);
|
||||||
|
|
||||||
bool Success() const { return m_Success;}
|
bool Success() const { return m_Success;}
|
||||||
std::string ErrorMessage() const {return m_ErrorBuffer ? std::string(m_ErrorBuffer) : std::string("");}
|
std::string ErrorMessage() const {
|
||||||
|
if (!m_error_message.empty()) {
|
||||||
|
return m_error_message;
|
||||||
|
}
|
||||||
|
|
||||||
|
return m_ErrorBuffer ? std::string(m_ErrorBuffer) : std::string("");
|
||||||
|
}
|
||||||
uint32 ErrorNumber() const {return m_ErrorNumber;}
|
uint32 ErrorNumber() const {return m_ErrorNumber;}
|
||||||
uint32 RowsAffected() const {return m_RowsAffected;}
|
uint32 RowsAffected() const {return m_RowsAffected;}
|
||||||
uint32 RowCount() const {return m_RowCount;}
|
uint32 RowCount() const {return m_RowCount;}
|
||||||
@@ -57,6 +64,11 @@ public:
|
|||||||
MySQLRequestRow& begin() { return m_CurrentRow; }
|
MySQLRequestRow& begin() { return m_CurrentRow; }
|
||||||
MySQLRequestRow& end() { return m_OneBeyondRow; }
|
MySQLRequestRow& end() { return m_OneBeyondRow; }
|
||||||
|
|
||||||
|
uint32 GetErrorNumber() const;
|
||||||
|
void SetErrorNumber(uint32 m_error_number);
|
||||||
|
const std::string &GetErrorMessage() const;
|
||||||
|
void SetErrorMessage(const std::string &m_error_message);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void FreeInternals();
|
void FreeInternals();
|
||||||
void ZeroOut();
|
void ZeroOut();
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ EQ::Net::ConsoleServer::ConsoleServer(const std::string &addr, int port)
|
|||||||
m_server = std::make_unique<EQ::Net::TCPServer>();
|
m_server = std::make_unique<EQ::Net::TCPServer>();
|
||||||
m_server->Listen(addr, port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
|
m_server->Listen(addr, port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
|
||||||
ConsoleServerConnection *c = new ConsoleServerConnection(this, connection);
|
ConsoleServerConnection *c = new ConsoleServerConnection(this, connection);
|
||||||
m_connections.insert(std::make_pair(c->GetUUID(), std::unique_ptr<ConsoleServerConnection>(c)));
|
m_connections.emplace(std::make_pair(c->GetUUID(), std::unique_ptr<ConsoleServerConnection>(c)));
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ void EQ::Net::DaybreakConnectionManager::Connect(const std::string &addr, int po
|
|||||||
m_on_new_connection(connection);
|
m_on_new_connection(connection);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_connections.insert(std::make_pair(std::make_pair(addr, port), connection));
|
m_connections.emplace(std::make_pair(std::make_pair(addr, port), connection));
|
||||||
}
|
}
|
||||||
|
|
||||||
void EQ::Net::DaybreakConnectionManager::Process()
|
void EQ::Net::DaybreakConnectionManager::Process()
|
||||||
@@ -234,7 +234,7 @@ void EQ::Net::DaybreakConnectionManager::ProcessPacket(const std::string &endpoi
|
|||||||
if (m_on_new_connection) {
|
if (m_on_new_connection) {
|
||||||
m_on_new_connection(connection);
|
m_on_new_connection(connection);
|
||||||
}
|
}
|
||||||
m_connections.insert(std::make_pair(std::make_pair(endpoint, port), connection));
|
m_connections.emplace(std::make_pair(std::make_pair(endpoint, port), connection));
|
||||||
connection->ProcessPacket(p);
|
connection->ProcessPacket(p);
|
||||||
}
|
}
|
||||||
else if (data[1] != OP_OutOfSession) {
|
else if (data[1] != OP_OutOfSession) {
|
||||||
@@ -527,7 +527,7 @@ void EQ::Net::DaybreakConnection::AddToQueue(int stream, uint16_t seq, const Pac
|
|||||||
DynamicPacket *out = new DynamicPacket();
|
DynamicPacket *out = new DynamicPacket();
|
||||||
out->PutPacket(0, p);
|
out->PutPacket(0, p);
|
||||||
|
|
||||||
s->packet_queue.insert(std::make_pair(seq, out));
|
s->packet_queue.emplace(std::make_pair(seq, out));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1427,7 +1427,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
|
|||||||
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
||||||
m_owner->m_options.resend_delay_min,
|
m_owner->m_options.resend_delay_min,
|
||||||
m_owner->m_options.resend_delay_max);
|
m_owner->m_options.resend_delay_max);
|
||||||
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
|
stream->sent_packets.emplace(std::make_pair(stream->sequence_out, sent));
|
||||||
stream->sequence_out++;
|
stream->sequence_out++;
|
||||||
|
|
||||||
InternalBufferedSend(first_packet);
|
InternalBufferedSend(first_packet);
|
||||||
@@ -1459,7 +1459,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
|
|||||||
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
||||||
m_owner->m_options.resend_delay_min,
|
m_owner->m_options.resend_delay_min,
|
||||||
m_owner->m_options.resend_delay_max);
|
m_owner->m_options.resend_delay_max);
|
||||||
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
|
stream->sent_packets.emplace(std::make_pair(stream->sequence_out, sent));
|
||||||
stream->sequence_out++;
|
stream->sequence_out++;
|
||||||
|
|
||||||
InternalBufferedSend(packet);
|
InternalBufferedSend(packet);
|
||||||
@@ -1483,7 +1483,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
|
|||||||
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
||||||
m_owner->m_options.resend_delay_min,
|
m_owner->m_options.resend_delay_min,
|
||||||
m_owner->m_options.resend_delay_max);
|
m_owner->m_options.resend_delay_max);
|
||||||
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
|
stream->sent_packets.emplace(std::make_pair(stream->sequence_out, sent));
|
||||||
stream->sequence_out++;
|
stream->sequence_out++;
|
||||||
|
|
||||||
InternalBufferedSend(packet);
|
InternalBufferedSend(packet);
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ void EQ::Net::EQStreamManager::SetOptions(const EQStreamManagerInterfaceOptions
|
|||||||
void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
|
void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
|
||||||
{
|
{
|
||||||
std::shared_ptr<EQStream> stream(new EQStream(this, connection));
|
std::shared_ptr<EQStream> stream(new EQStream(this, connection));
|
||||||
m_streams.insert(std::make_pair(connection, stream));
|
m_streams.emplace(std::make_pair(connection, stream));
|
||||||
if (m_on_new_connection) {
|
if (m_on_new_connection) {
|
||||||
m_on_new_connection(stream);
|
m_on_new_connection(stream);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ void EQ::Net::ServertalkClient::SendPacket(ServerPacket *p)
|
|||||||
|
|
||||||
void EQ::Net::ServertalkClient::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
void EQ::Net::ServertalkClient::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||||
{
|
{
|
||||||
m_message_callbacks.insert(std::make_pair(opcode, cb));
|
m_message_callbacks.emplace(std::make_pair(opcode, cb));
|
||||||
}
|
}
|
||||||
|
|
||||||
void EQ::Net::ServertalkClient::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
void EQ::Net::ServertalkClient::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ void EQ::Net::ServertalkLegacyClient::SendPacket(ServerPacket *p)
|
|||||||
|
|
||||||
void EQ::Net::ServertalkLegacyClient::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
void EQ::Net::ServertalkLegacyClient::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||||
{
|
{
|
||||||
m_message_callbacks.insert(std::make_pair(opcode, cb));
|
m_message_callbacks.emplace(std::make_pair(opcode, cb));
|
||||||
}
|
}
|
||||||
|
|
||||||
void EQ::Net::ServertalkLegacyClient::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
void EQ::Net::ServertalkLegacyClient::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||||
|
|||||||
@@ -19,12 +19,12 @@ void EQ::Net::ServertalkServer::Listen(const ServertalkServerOptions& opts)
|
|||||||
|
|
||||||
void EQ::Net::ServertalkServer::OnConnectionIdentified(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
|
void EQ::Net::ServertalkServer::OnConnectionIdentified(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
|
||||||
{
|
{
|
||||||
m_on_ident.insert(std::make_pair(type, cb));
|
m_on_ident.emplace(std::make_pair(type, cb));
|
||||||
}
|
}
|
||||||
|
|
||||||
void EQ::Net::ServertalkServer::OnConnectionRemoved(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
|
void EQ::Net::ServertalkServer::OnConnectionRemoved(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
|
||||||
{
|
{
|
||||||
m_on_disc.insert(std::make_pair(type, cb));
|
m_on_disc.emplace(std::make_pair(type, cb));
|
||||||
}
|
}
|
||||||
|
|
||||||
void EQ::Net::ServertalkServer::ConnectionDisconnected(ServertalkServerConnection *conn)
|
void EQ::Net::ServertalkServer::ConnectionDisconnected(ServertalkServerConnection *conn)
|
||||||
@@ -75,7 +75,7 @@ void EQ::Net::ServertalkServer::ConnectionIdentified(ServertalkServerConnection
|
|||||||
else {
|
else {
|
||||||
std::vector<std::shared_ptr<EQ::Net::ServertalkServerConnection>> vec;
|
std::vector<std::shared_ptr<EQ::Net::ServertalkServerConnection>> vec;
|
||||||
vec.push_back(*iter);
|
vec.push_back(*iter);
|
||||||
m_ident_connections.insert(std::make_pair(conn->GetIdentifier(), vec));
|
m_ident_connections.emplace(std::make_pair(conn->GetIdentifier(), vec));
|
||||||
}
|
}
|
||||||
|
|
||||||
m_unident_connections.erase(iter);
|
m_unident_connections.erase(iter);
|
||||||
|
|||||||
@@ -100,7 +100,7 @@ void EQ::Net::ServertalkServerConnection::SendPacket(ServerPacket *p)
|
|||||||
|
|
||||||
void EQ::Net::ServertalkServerConnection::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
void EQ::Net::ServertalkServerConnection::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||||
{
|
{
|
||||||
m_message_callbacks.insert(std::make_pair(opcode, cb));
|
m_message_callbacks.emplace(std::make_pair(opcode, cb));
|
||||||
}
|
}
|
||||||
|
|
||||||
void EQ::Net::ServertalkServerConnection::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
void EQ::Net::ServertalkServerConnection::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||||
|
|||||||
@@ -142,7 +142,7 @@ void EQ::Net::TCPConnection::Write(const char *data, size_t count)
|
|||||||
|
|
||||||
WriteBaton *baton = new WriteBaton;
|
WriteBaton *baton = new WriteBaton;
|
||||||
baton->connection = this;
|
baton->connection = this;
|
||||||
baton->buffer = new char[count];;
|
baton->buffer = new char[count];
|
||||||
|
|
||||||
uv_write_t *write_req = new uv_write_t;
|
uv_write_t *write_req = new uv_write_t;
|
||||||
memset(write_req, 0, sizeof(uv_write_t));
|
memset(write_req, 0, sizeof(uv_write_t));
|
||||||
|
|||||||
+139
-93
@@ -34,6 +34,7 @@
|
|||||||
#include "../rulesys.h"
|
#include "../rulesys.h"
|
||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
#include "../races.h"
|
#include "../races.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -2608,88 +2609,124 @@ namespace RoF
|
|||||||
|
|
||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
*p = nullptr;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
*p = nullptr;
|
*p = nullptr;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3831,8 +3868,8 @@ namespace RoF
|
|||||||
}
|
}
|
||||||
|
|
||||||
float SpawnSize = emu->size;
|
float SpawnSize = emu->size;
|
||||||
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
PacketSize += 60;
|
PacketSize += 60;
|
||||||
@@ -3965,8 +4002,8 @@ namespace RoF
|
|||||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
|
||||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
|
||||||
|
|
||||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
||||||
@@ -4861,37 +4898,47 @@ namespace RoF
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
switch (rgs->action)
|
||||||
// we don't have a nice macro for this
|
{
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
case raidSetMotd:
|
||||||
__eq_buffer->motd[1023] = '\0';
|
{
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
IN(general.action);
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
IN(general.parameter);
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
IN_str(general.leader_name);
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
IN_str(general.player_name);
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
IN_str(motd);
|
||||||
IN(general.action);
|
|
||||||
IN(general.parameter);
|
FINISH_VAR_DECODE();
|
||||||
FINISH_DIRECT_DECODE();
|
break;
|
||||||
break;
|
}
|
||||||
}
|
case raidSetNote:
|
||||||
case 36: { // raidPlayerNote unhandled
|
{
|
||||||
break;
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
}
|
|
||||||
default: {
|
IN(general.action);
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
IN(general.parameter);
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
IN_str(general.leader_name);
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
IN_str(general.player_name);
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
IN_str(note);
|
||||||
IN(action);
|
|
||||||
IN(parameter);
|
FINISH_VAR_DECODE();
|
||||||
FINISH_DIRECT_DECODE();
|
break;
|
||||||
break;
|
}
|
||||||
}
|
default:
|
||||||
|
{
|
||||||
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
|
IN(action);
|
||||||
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -5218,7 +5265,6 @@ namespace RoF
|
|||||||
/**
|
/**
|
||||||
* Ornamentation
|
* Ornamentation
|
||||||
*/
|
*/
|
||||||
int ornamentation_augment_type = RuleI(Character, OrnamentationAugmentType);
|
|
||||||
uint32 ornamentation_icon = (inst->GetOrnamentationIcon() ? inst->GetOrnamentationIcon() : 0);
|
uint32 ornamentation_icon = (inst->GetOrnamentationIcon() ? inst->GetOrnamentationIcon() : 0);
|
||||||
uint32 hero_model = 0;
|
uint32 hero_model = 0;
|
||||||
|
|
||||||
|
|||||||
+159
-99
@@ -35,6 +35,7 @@
|
|||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
#include "../classes.h"
|
#include "../classes.h"
|
||||||
#include "../races.h"
|
#include "../races.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -2677,88 +2678,124 @@ namespace RoF2
|
|||||||
|
|
||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
*p = nullptr;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
*p = nullptr;
|
*p = nullptr;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2772,7 +2809,10 @@ namespace RoF2
|
|||||||
else
|
else
|
||||||
eq->window = emu->window;
|
eq->window = emu->window;
|
||||||
OUT(type);
|
OUT(type);
|
||||||
OUT(invslot);
|
eq->invslot = ServerToRoF2TypelessSlot(emu->invslot, invtype::typePossessions);
|
||||||
|
OUT(target_id);
|
||||||
|
OUT(can_cast);
|
||||||
|
OUT(can_scribe);
|
||||||
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
||||||
|
|
||||||
FINISH_ENCODE();
|
FINISH_ENCODE();
|
||||||
@@ -3946,7 +3986,7 @@ namespace RoF2
|
|||||||
if (strlen(emu->suffix))
|
if (strlen(emu->suffix))
|
||||||
PacketSize += strlen(emu->suffix) + 1;
|
PacketSize += strlen(emu->suffix) + 1;
|
||||||
|
|
||||||
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
|
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
|
||||||
{
|
{
|
||||||
if (emu->DestructibleObject)
|
if (emu->DestructibleObject)
|
||||||
PacketSize = PacketSize - 4; // No bodytype
|
PacketSize = PacketSize - 4; // No bodytype
|
||||||
@@ -3967,8 +4007,8 @@ namespace RoF2
|
|||||||
}
|
}
|
||||||
|
|
||||||
float SpawnSize = emu->size;
|
float SpawnSize = emu->size;
|
||||||
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
PacketSize += 60;
|
PacketSize += 60;
|
||||||
@@ -4036,7 +4076,7 @@ namespace RoF2
|
|||||||
// actually part of bitfields
|
// actually part of bitfields
|
||||||
uint8 OtherData = 0;
|
uint8 OtherData = 0;
|
||||||
|
|
||||||
if (emu->class_ == LDON_TREASURE) //LDoN Chest
|
if (emu->class_ == Class::LDoNTreasure) //LDoN Chest
|
||||||
{
|
{
|
||||||
OtherData = OtherData | 0x04;
|
OtherData = OtherData | 0x04;
|
||||||
}
|
}
|
||||||
@@ -4064,7 +4104,7 @@ namespace RoF2
|
|||||||
// int DefaultEmitterID
|
// int DefaultEmitterID
|
||||||
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
|
||||||
|
|
||||||
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
|
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
|
||||||
{
|
{
|
||||||
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
|
||||||
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
|
||||||
@@ -4172,8 +4212,8 @@ namespace RoF2
|
|||||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
|
||||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
|
||||||
|
|
||||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
||||||
@@ -4398,6 +4438,17 @@ namespace RoF2
|
|||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DECODE(OP_BookButton)
|
||||||
|
{
|
||||||
|
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
|
||||||
|
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
|
||||||
|
|
||||||
|
emu->invslot = static_cast<int16_t>(RoF2ToServerTypelessSlot(eq->slot, invtype::typePossessions));
|
||||||
|
IN(target_id);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
}
|
||||||
|
|
||||||
DECODE(OP_Buff)
|
DECODE(OP_Buff)
|
||||||
{
|
{
|
||||||
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
||||||
@@ -5064,37 +5115,47 @@ namespace RoF2
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
switch (rgs->action)
|
||||||
// we don't have a nice macro for this
|
{
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
case raidSetMotd:
|
||||||
__eq_buffer->motd[1023] = '\0';
|
{
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
IN(general.action);
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
IN(general.parameter);
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
IN_str(general.leader_name);
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
IN_str(general.player_name);
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
IN_str(motd);
|
||||||
IN(general.action);
|
|
||||||
IN(general.parameter);
|
FINISH_VAR_DECODE();
|
||||||
FINISH_DIRECT_DECODE();
|
break;
|
||||||
break;
|
}
|
||||||
}
|
case raidSetNote:
|
||||||
case 36: { // raidPlayerNote unhandled
|
{
|
||||||
break;
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
}
|
|
||||||
default: {
|
IN(general.action);
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
IN(general.parameter);
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
IN_str(general.leader_name);
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
IN_str(general.player_name);
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
IN_str(note);
|
||||||
IN(action);
|
|
||||||
IN(parameter);
|
FINISH_VAR_DECODE();
|
||||||
FINISH_DIRECT_DECODE();
|
break;
|
||||||
break;
|
}
|
||||||
}
|
default:
|
||||||
|
{
|
||||||
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
|
IN(action);
|
||||||
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -5104,8 +5165,8 @@ namespace RoF2
|
|||||||
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
||||||
|
|
||||||
IN(type);
|
IN(type);
|
||||||
IN(invslot);
|
emu->invslot = static_cast<int16_t>(RoF2ToServerTypelessSlot(eq->invslot, invtype::typePossessions));
|
||||||
IN(subslot);
|
IN(target_id);
|
||||||
emu->window = (uint8)eq->window;
|
emu->window = (uint8)eq->window;
|
||||||
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
||||||
|
|
||||||
@@ -5477,7 +5538,6 @@ namespace RoF2
|
|||||||
/**
|
/**
|
||||||
* Ornamentation
|
* Ornamentation
|
||||||
*/
|
*/
|
||||||
int ornamentation_augment_type = RuleI(Character, OrnamentationAugmentType);
|
|
||||||
uint32 ornamentation_icon = (inst->GetOrnamentationIcon() ? inst->GetOrnamentationIcon() : 0);
|
uint32 ornamentation_icon = (inst->GetOrnamentationIcon() ? inst->GetOrnamentationIcon() : 0);
|
||||||
uint32 hero_model = 0;
|
uint32 hero_model = 0;
|
||||||
|
|
||||||
|
|||||||
@@ -150,6 +150,7 @@ D(OP_AugmentInfo)
|
|||||||
D(OP_AugmentItem)
|
D(OP_AugmentItem)
|
||||||
D(OP_BazaarSearch)
|
D(OP_BazaarSearch)
|
||||||
D(OP_BlockedBuffs)
|
D(OP_BlockedBuffs)
|
||||||
|
D(OP_BookButton)
|
||||||
D(OP_Buff)
|
D(OP_Buff)
|
||||||
D(OP_BuffRemoveRequest)
|
D(OP_BuffRemoveRequest)
|
||||||
D(OP_CastSpell)
|
D(OP_CastSpell)
|
||||||
|
|||||||
@@ -2868,15 +2868,23 @@ struct BookText_Struct {
|
|||||||
// This is just a "text file" on the server
|
// This is just a "text file" on the server
|
||||||
// or in our case, the 'name' column in our books table.
|
// or in our case, the 'name' column in our books table.
|
||||||
struct BookRequest_Struct {
|
struct BookRequest_Struct {
|
||||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||||
/*0004*/ uint16 invslot; // Is the slot, but the RoF2 conversion causes it to fail. Turned to 0 since it isnt required anyway.
|
/*0004*/ TypelessInventorySlot_Struct invslot; // book ItemIndex (with int16_t alignment padding)
|
||||||
/*0006*/ int16 subslot; // Inventory sub-slot (0-x)
|
/*0012*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||||
/*0008*/ uint16 unknown006; // Seen FFFF
|
/*0016*/ uint32 target_id; // client's target when using the book
|
||||||
/*0010*/ uint16 unknown008; // seen 0000
|
/*0020*/ uint8 can_cast; // show Cast Spell button in book window
|
||||||
/*0012*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
/*0021*/ uint8 can_scribe; // show Scribe button in book window
|
||||||
/*0016*/ uint32 unknown0012;
|
/*0022*/ char txtfile[8194];
|
||||||
/*0020*/ uint16 unknown0016;
|
/*8216*/
|
||||||
/*0022*/ char txtfile[8194];
|
};
|
||||||
|
|
||||||
|
// used by Scribe and CastSpell book buttons
|
||||||
|
struct BookButton_Struct
|
||||||
|
{
|
||||||
|
/*0000*/ TypelessInventorySlot_Struct slot; // book ItemIndex (with int16_t alignment padding)
|
||||||
|
/*0008*/ int32 target_id; // client's target when using the book button
|
||||||
|
/*0012*/ int32 unused; // always 0 from button packets
|
||||||
|
/*0016*/
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -4190,9 +4198,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general;
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
@@ -4136,9 +4136,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
+157
-95
@@ -34,6 +34,7 @@
|
|||||||
#include "../rulesys.h"
|
#include "../rulesys.h"
|
||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
#include "../races.h"
|
#include "../races.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -1686,88 +1687,124 @@ namespace SoD
|
|||||||
|
|
||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
*p = nullptr;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
*p = nullptr;
|
*p = nullptr;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1782,6 +1819,9 @@ namespace SoD
|
|||||||
eq->window = emu->window;
|
eq->window = emu->window;
|
||||||
OUT(type);
|
OUT(type);
|
||||||
eq->invslot = ServerToSoDSlot(emu->invslot);
|
eq->invslot = ServerToSoDSlot(emu->invslot);
|
||||||
|
OUT(target_id);
|
||||||
|
OUT(can_cast);
|
||||||
|
OUT(can_scribe);
|
||||||
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
||||||
|
|
||||||
FINISH_ENCODE();
|
FINISH_ENCODE();
|
||||||
@@ -2467,8 +2507,8 @@ namespace SoD
|
|||||||
}
|
}
|
||||||
|
|
||||||
float SpawnSize = emu->size;
|
float SpawnSize = emu->size;
|
||||||
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
PacketSize -= (sizeof(structs::Texture_Struct) * EQ::textures::materialCount);
|
PacketSize -= (sizeof(structs::Texture_Struct) * EQ::textures::materialCount);
|
||||||
@@ -2666,8 +2706,8 @@ namespace SoD
|
|||||||
|
|
||||||
Buffer += sizeof(structs::Spawn_Struct_Position);
|
Buffer += sizeof(structs::Spawn_Struct_Position);
|
||||||
|
|
||||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
||||||
@@ -2693,8 +2733,8 @@ namespace SoD
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
structs::Texture_Struct *Equipment = (structs::Texture_Struct *)Buffer;
|
structs::Texture_Struct *Equipment = (structs::Texture_Struct *)Buffer;
|
||||||
@@ -2817,6 +2857,17 @@ namespace SoD
|
|||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DECODE(OP_BookButton)
|
||||||
|
{
|
||||||
|
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
|
||||||
|
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
|
||||||
|
|
||||||
|
emu->invslot = static_cast<int16_t>(SoDToServerSlot(eq->invslot));
|
||||||
|
IN(target_id);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
}
|
||||||
|
|
||||||
DECODE(OP_Buff)
|
DECODE(OP_Buff)
|
||||||
{
|
{
|
||||||
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
||||||
@@ -3324,37 +3375,47 @@ namespace SoD
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
switch (rgs->action)
|
||||||
// we don't have a nice macro for this
|
{
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
case raidSetMotd:
|
||||||
__eq_buffer->motd[1023] = '\0';
|
{
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
IN(general.action);
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
IN(general.parameter);
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
IN_str(general.leader_name);
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
IN_str(general.player_name);
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
IN_str(motd);
|
||||||
IN(general.action);
|
|
||||||
IN(general.parameter);
|
FINISH_VAR_DECODE();
|
||||||
FINISH_DIRECT_DECODE();
|
break;
|
||||||
break;
|
}
|
||||||
}
|
case raidSetNote:
|
||||||
case 36: { // raidPlayerNote unhandled
|
{
|
||||||
break;
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
}
|
|
||||||
default: {
|
IN(general.action);
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
IN(general.parameter);
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
IN_str(general.leader_name);
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
IN_str(general.player_name);
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
IN_str(note);
|
||||||
IN(action);
|
|
||||||
IN(parameter);
|
FINISH_VAR_DECODE();
|
||||||
FINISH_DIRECT_DECODE();
|
break;
|
||||||
break;
|
}
|
||||||
}
|
default:
|
||||||
|
{
|
||||||
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
|
IN(action);
|
||||||
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3364,7 +3425,8 @@ namespace SoD
|
|||||||
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
||||||
|
|
||||||
IN(type);
|
IN(type);
|
||||||
emu->invslot = SoDToServerSlot(eq->invslot);
|
emu->invslot = static_cast<int16_t>(SoDToServerSlot(eq->invslot));
|
||||||
|
IN(target_id);
|
||||||
emu->window = (uint8)eq->window;
|
emu->window = (uint8)eq->window;
|
||||||
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
||||||
|
|
||||||
|
|||||||
@@ -103,6 +103,7 @@ D(OP_ApplyPoison)
|
|||||||
D(OP_AugmentInfo)
|
D(OP_AugmentInfo)
|
||||||
D(OP_AugmentItem)
|
D(OP_AugmentItem)
|
||||||
D(OP_BazaarSearch)
|
D(OP_BazaarSearch)
|
||||||
|
D(OP_BookButton)
|
||||||
D(OP_Buff)
|
D(OP_Buff)
|
||||||
D(OP_CastSpell)
|
D(OP_CastSpell)
|
||||||
D(OP_ChannelMessage)
|
D(OP_ChannelMessage)
|
||||||
|
|||||||
@@ -2351,12 +2351,21 @@ struct BookText_Struct {
|
|||||||
// This is just a "text file" on the server
|
// This is just a "text file" on the server
|
||||||
// or in our case, the 'name' column in our books table.
|
// or in our case, the 'name' column in our books table.
|
||||||
struct BookRequest_Struct {
|
struct BookRequest_Struct {
|
||||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||||
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
|
/*0004*/ uint32 invslot; // The inventory slot the book is in
|
||||||
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||||
/*0012*/ uint32 unknown0012;
|
/*0012*/ uint32 target_id;
|
||||||
/*0016*/ uint16 unknown0016;
|
/*0016*/ uint8 can_cast;
|
||||||
/*0018*/ char txtfile[8194];
|
/*0017*/ uint8 can_scribe;
|
||||||
|
/*0018*/ char txtfile[8194];
|
||||||
|
};
|
||||||
|
|
||||||
|
// used by Scribe and CastSpell book buttons
|
||||||
|
struct BookButton_Struct
|
||||||
|
{
|
||||||
|
/*0000*/ int32 invslot;
|
||||||
|
/*0004*/ int32 target_id; // client's target when using the book
|
||||||
|
/*0008*/ int32 unused; // always 0 from button packets
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -3583,9 +3592,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
+151
-89
@@ -33,6 +33,7 @@
|
|||||||
#include "sof_structs.h"
|
#include "sof_structs.h"
|
||||||
#include "../rulesys.h"
|
#include "../rulesys.h"
|
||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -1356,88 +1357,124 @@ namespace SoF
|
|||||||
|
|
||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
*p = nullptr;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
*p = nullptr;
|
*p = nullptr;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1452,6 +1489,9 @@ namespace SoF
|
|||||||
eq->window = emu->window;
|
eq->window = emu->window;
|
||||||
OUT(type);
|
OUT(type);
|
||||||
eq->invslot = ServerToSoFSlot(emu->invslot);
|
eq->invslot = ServerToSoFSlot(emu->invslot);
|
||||||
|
OUT(target_id);
|
||||||
|
OUT(can_cast);
|
||||||
|
OUT(can_scribe);
|
||||||
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
||||||
|
|
||||||
FINISH_ENCODE();
|
FINISH_ENCODE();
|
||||||
@@ -2261,6 +2301,17 @@ namespace SoF
|
|||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DECODE(OP_BookButton)
|
||||||
|
{
|
||||||
|
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
|
||||||
|
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
|
||||||
|
|
||||||
|
emu->invslot = static_cast<int16_t>(SoFToServerSlot(eq->invslot));
|
||||||
|
IN(target_id);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
}
|
||||||
|
|
||||||
DECODE(OP_Buff)
|
DECODE(OP_Buff)
|
||||||
{
|
{
|
||||||
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
||||||
@@ -2729,37 +2780,47 @@ namespace SoF
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
switch (rgs->action)
|
||||||
// we don't have a nice macro for this
|
{
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
case raidSetMotd:
|
||||||
__eq_buffer->motd[1023] = '\0';
|
{
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
IN(general.action);
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
IN(general.parameter);
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
IN_str(general.leader_name);
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
IN_str(general.player_name);
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
IN_str(motd);
|
||||||
IN(general.action);
|
|
||||||
IN(general.parameter);
|
FINISH_VAR_DECODE();
|
||||||
FINISH_DIRECT_DECODE();
|
break;
|
||||||
break;
|
}
|
||||||
}
|
case raidSetNote:
|
||||||
case 36: { // raidPlayerNote unhandled
|
{
|
||||||
break;
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
}
|
|
||||||
default: {
|
IN(general.action);
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
IN(general.parameter);
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
IN_str(general.leader_name);
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
IN_str(general.player_name);
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
IN_str(note);
|
||||||
IN(action);
|
|
||||||
IN(parameter);
|
FINISH_VAR_DECODE();
|
||||||
FINISH_DIRECT_DECODE();
|
break;
|
||||||
break;
|
}
|
||||||
}
|
default:
|
||||||
|
{
|
||||||
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
|
IN(action);
|
||||||
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2769,7 +2830,8 @@ namespace SoF
|
|||||||
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
||||||
|
|
||||||
IN(type);
|
IN(type);
|
||||||
emu->invslot = SoFToServerSlot(eq->invslot);
|
emu->invslot = static_cast<int16_t>(SoFToServerSlot(eq->invslot));
|
||||||
|
IN(target_id);
|
||||||
emu->window = (uint8)eq->window;
|
emu->window = (uint8)eq->window;
|
||||||
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
||||||
|
|
||||||
|
|||||||
@@ -94,6 +94,7 @@ D(OP_AltCurrencySellSelection)
|
|||||||
D(OP_ApplyPoison)
|
D(OP_ApplyPoison)
|
||||||
D(OP_AugmentInfo)
|
D(OP_AugmentInfo)
|
||||||
D(OP_AugmentItem)
|
D(OP_AugmentItem)
|
||||||
|
D(OP_BookButton)
|
||||||
D(OP_Buff)
|
D(OP_Buff)
|
||||||
D(OP_Bug)
|
D(OP_Bug)
|
||||||
D(OP_CastSpell)
|
D(OP_CastSpell)
|
||||||
|
|||||||
@@ -2321,12 +2321,21 @@ struct BookText_Struct {
|
|||||||
// This is just a "text file" on the server
|
// This is just a "text file" on the server
|
||||||
// or in our case, the 'name' column in our books table.
|
// or in our case, the 'name' column in our books table.
|
||||||
struct BookRequest_Struct {
|
struct BookRequest_Struct {
|
||||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||||
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
|
/*0004*/ uint32 invslot; // The inventory slot the book is in
|
||||||
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||||
/*0012*/ uint32 unknown0012;
|
/*0012*/ uint32 target_id;
|
||||||
/*0016*/ uint16 unknown0016;
|
/*0016*/ uint8 can_cast;
|
||||||
/*0018*/ char txtfile[8194];
|
/*0017*/ uint8 can_scribe;
|
||||||
|
/*0018*/ char txtfile[8194];
|
||||||
|
};
|
||||||
|
|
||||||
|
// used by Scribe and CastSpell book buttons
|
||||||
|
struct BookButton_Struct
|
||||||
|
{
|
||||||
|
/*0000*/ int32 invslot;
|
||||||
|
/*0004*/ int32 target_id; // client's target when using the book
|
||||||
|
/*0008*/ int32 unused; // always 0 from button packets
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -3508,9 +3517,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
@@ -128,6 +128,15 @@
|
|||||||
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||||
eq_struct *eq = (eq_struct *) __eq_buffer;
|
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||||
|
|
||||||
|
#define SETUP_VAR_DECODE(emu_struct, eq_struct, var_field) \
|
||||||
|
unsigned char *__eq_buffer = __packet->pBuffer; \
|
||||||
|
eq_struct* in = (eq_struct*)__packet->pBuffer; \
|
||||||
|
auto size = strlen(in->var_field); \
|
||||||
|
__packet->size = sizeof(emu_struct) + size + 1; \
|
||||||
|
__packet->pBuffer = new unsigned char[__packet->size]; \
|
||||||
|
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
|
||||||
|
eq_struct *eq = (eq_struct *) __eq_buffer;
|
||||||
|
|
||||||
#define MEMSET_IN(emu_struct) \
|
#define MEMSET_IN(emu_struct) \
|
||||||
memset(__packet->pBuffer, 0, sizeof(emu_struct));
|
memset(__packet->pBuffer, 0, sizeof(emu_struct));
|
||||||
|
|
||||||
@@ -146,6 +155,9 @@
|
|||||||
delete[] __eq_buffer; \
|
delete[] __eq_buffer; \
|
||||||
p->SetOpcode(OP_Unknown);
|
p->SetOpcode(OP_Unknown);
|
||||||
|
|
||||||
|
#define FINISH_VAR_DECODE() \
|
||||||
|
delete[] __eq_buffer;
|
||||||
|
|
||||||
//call to finish an encoder using SETUP_DIRECT_DECODE
|
//call to finish an encoder using SETUP_DIRECT_DECODE
|
||||||
#define FINISH_DIRECT_DECODE() \
|
#define FINISH_DIRECT_DECODE() \
|
||||||
delete[] __eq_buffer;
|
delete[] __eq_buffer;
|
||||||
|
|||||||
@@ -33,6 +33,7 @@
|
|||||||
#include "../item_instance.h"
|
#include "../item_instance.h"
|
||||||
#include "titanium_structs.h"
|
#include "titanium_structs.h"
|
||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
@@ -1245,6 +1246,119 @@ namespace Titanium
|
|||||||
FINISH_ENCODE();
|
FINISH_ENCODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ENCODE(OP_MarkRaidNPC)
|
||||||
|
{
|
||||||
|
ENCODE_LENGTH_EXACT(MarkNPC_Struct);
|
||||||
|
SETUP_DIRECT_ENCODE(MarkNPC_Struct, MarkNPC_Struct);
|
||||||
|
|
||||||
|
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MarkNPC, sizeof(MarkNPC_Struct));
|
||||||
|
MarkNPC_Struct* mnpcs = (MarkNPC_Struct*)outapp->pBuffer;
|
||||||
|
mnpcs->TargetID = emu->TargetID;
|
||||||
|
mnpcs->Number = emu->Number;
|
||||||
|
dest->QueuePacket(outapp);
|
||||||
|
safe_delete(outapp);
|
||||||
|
|
||||||
|
FINISH_ENCODE();
|
||||||
|
}
|
||||||
|
|
||||||
|
ENCODE(OP_RaidUpdate)
|
||||||
|
{
|
||||||
|
EQApplicationPacket* inapp = *p;
|
||||||
|
*p = nullptr;
|
||||||
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
switch (raid_gen->action)
|
||||||
|
{
|
||||||
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(raidGen.action);
|
||||||
|
OUT(raidGen.parameter);
|
||||||
|
OUT_str(raidGen.leader_name);
|
||||||
|
OUT_str(raidGen.player_name);
|
||||||
|
OUT(_class);
|
||||||
|
OUT(level);
|
||||||
|
OUT(isGroupLeader);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
case raidSetMotd:
|
||||||
|
{
|
||||||
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
|
{
|
||||||
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
safe_delete(inapp);
|
||||||
|
}
|
||||||
|
|
||||||
ENCODE(OP_ReadBook)
|
ENCODE(OP_ReadBook)
|
||||||
{
|
{
|
||||||
// no apparent slot translation needed
|
// no apparent slot translation needed
|
||||||
@@ -2272,6 +2386,63 @@ namespace Titanium
|
|||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DECODE(OP_RaidInvite)
|
||||||
|
{
|
||||||
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
|
|
||||||
|
switch (rgs->action)
|
||||||
|
{
|
||||||
|
case raidSetMotd:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
|
||||||
|
auto len = 0;
|
||||||
|
if (__packet->size < sizeof(structs::RaidMOTD_Struct)) {
|
||||||
|
len = __packet->size - sizeof(structs::RaidGeneral_Struct);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
len = sizeof(eq->motd);
|
||||||
|
}
|
||||||
|
|
||||||
|
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
|
||||||
|
emu->motd[len - 1] = '\0';
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(note);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
|
IN(action);
|
||||||
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
DECODE(OP_ReadBook)
|
DECODE(OP_ReadBook)
|
||||||
{
|
{
|
||||||
// no apparent slot translation needed
|
// no apparent slot translation needed
|
||||||
|
|||||||
@@ -61,6 +61,8 @@ E(OP_OnLevelMessage)
|
|||||||
E(OP_PetBuffWindow)
|
E(OP_PetBuffWindow)
|
||||||
E(OP_PlayerProfile)
|
E(OP_PlayerProfile)
|
||||||
E(OP_NewSpawn)
|
E(OP_NewSpawn)
|
||||||
|
E(OP_MarkRaidNPC)
|
||||||
|
E(OP_RaidUpdate)
|
||||||
E(OP_ReadBook)
|
E(OP_ReadBook)
|
||||||
E(OP_RespondAA)
|
E(OP_RespondAA)
|
||||||
E(OP_SendCharInfo)
|
E(OP_SendCharInfo)
|
||||||
@@ -106,6 +108,7 @@ D(OP_LoadSpellSet)
|
|||||||
D(OP_LootItem)
|
D(OP_LootItem)
|
||||||
D(OP_MoveItem)
|
D(OP_MoveItem)
|
||||||
D(OP_PetCommands)
|
D(OP_PetCommands)
|
||||||
|
D(OP_RaidInvite)
|
||||||
D(OP_ReadBook)
|
D(OP_ReadBook)
|
||||||
D(OP_SetServerFilter)
|
D(OP_SetServerFilter)
|
||||||
D(OP_ShopPlayerSell)
|
D(OP_ShopPlayerSell)
|
||||||
|
|||||||
@@ -3017,23 +3017,39 @@ struct leadExpUpdateStruct {
|
|||||||
/*0028*/ uint32 unknown0028;
|
/*0028*/ uint32 unknown0028;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
struct RaidGeneral_Struct {
|
struct RaidGeneral_Struct {
|
||||||
/*00*/ uint32 action; //=10
|
/*000*/ uint32 action; //=10
|
||||||
/*04*/ char player_name[64]; //should both be the player's name
|
/*004*/ char player_name[64]; //should both be the player's name
|
||||||
/*04*/ char leader_name[64];
|
/*068*/ char leader_name[64];
|
||||||
/*132*/ uint32 parameter;
|
/*132*/ uint32 parameter;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidAdd_Struct {
|
struct RaidAddMember_Struct {
|
||||||
/*000*/ uint32 action; //=0
|
/*000*/ RaidGeneral_Struct raidGen;
|
||||||
/*004*/ char player_name[64]; //should both be the player's name
|
/*136*/ uint8 _class;
|
||||||
/*068*/ char leader_name[64];
|
/*137*/ uint8 level;
|
||||||
/*132*/ uint8 _class;
|
/*138*/ uint8 isGroupLeader;
|
||||||
/*133*/ uint8 level;
|
/*139*/ uint8 unknown139; //seems to be 0x42 or 0
|
||||||
/*134*/ uint8 has_group;
|
};
|
||||||
/*135*/ uint8 unknown135; //seems to be 0x42 or 0
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*136*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct RaidMOTD_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
||||||
|
/*136*/ char motd[1024]; // max size is 1024, but reply is variable
|
||||||
|
};
|
||||||
|
|
||||||
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
/*000*/ uint32 action;
|
||||||
|
/*004*/ char player_name[64];
|
||||||
|
// /*068*/ uint32 Unknown068;
|
||||||
|
/*072*/ char leader_name[64];
|
||||||
|
/*136*/ GroupLeadershipAA_Struct group; //unneeded
|
||||||
|
/*200*/ RaidLeadershipAA_Struct raid;
|
||||||
|
/*264*/ char Unknown264[128];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidCreate_Struct {
|
struct RaidCreate_Struct {
|
||||||
|
|||||||
+169
-108
@@ -35,6 +35,7 @@
|
|||||||
#include "../path_manager.h"
|
#include "../path_manager.h"
|
||||||
#include "../classes.h"
|
#include "../classes.h"
|
||||||
#include "../races.h"
|
#include "../races.h"
|
||||||
|
#include "../raid.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -1931,88 +1932,124 @@ namespace UF
|
|||||||
|
|
||||||
ENCODE(OP_RaidJoin)
|
ENCODE(OP_RaidJoin)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
*p = nullptr;
|
||||||
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
|
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
general->action = 8;
|
general->action = raidCreate;
|
||||||
general->parameter = 1;
|
general->parameter = RaidCommandAcceptInvite;
|
||||||
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
|
||||||
dest->FastQueuePacket(&outapp_create);
|
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ENCODE(OP_RaidUpdate)
|
ENCODE(OP_RaidUpdate)
|
||||||
{
|
{
|
||||||
EQApplicationPacket *inapp = *p;
|
EQApplicationPacket* inapp = *p;
|
||||||
*p = nullptr;
|
*p = nullptr;
|
||||||
unsigned char * __emu_buffer = inapp->pBuffer;
|
unsigned char* __emu_buffer = inapp->pBuffer;
|
||||||
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
switch (raid_gen->action)
|
||||||
{
|
{
|
||||||
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
case raidAdd:
|
||||||
|
{
|
||||||
|
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
OUT(raidGen.action);
|
||||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
OUT(raidGen.parameter);
|
||||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
OUT_str(raidGen.leader_name);
|
||||||
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
OUT_str(raidGen.player_name);
|
||||||
add_member->_class = in_add_member->_class;
|
OUT(_class);
|
||||||
add_member->level = in_add_member->level;
|
OUT(level);
|
||||||
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
OUT(isGroupLeader);
|
||||||
add_member->flags[0] = in_add_member->flags[0];
|
OUT(flags[0]);
|
||||||
add_member->flags[1] = in_add_member->flags[1];
|
OUT(flags[1]);
|
||||||
add_member->flags[2] = in_add_member->flags[2];
|
OUT(flags[2]);
|
||||||
add_member->flags[3] = in_add_member->flags[3];
|
OUT(flags[3]);
|
||||||
add_member->flags[4] = in_add_member->flags[4];
|
OUT(flags[4]);
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
else if (raid_gen->action == 35)
|
|
||||||
{
|
|
||||||
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
|
|
||||||
strlen(inmotd->motd) + 1);
|
|
||||||
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
||||||
|
|
||||||
outmotd->general.action = inmotd->general.action;
|
|
||||||
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
||||||
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
case raidSetMotd:
|
||||||
{
|
{
|
||||||
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
|
||||||
auto outapp =
|
|
||||||
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
|
||||||
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(motd);
|
||||||
|
|
||||||
outlaa->action = inlaa->action;
|
|
||||||
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
||||||
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
||||||
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
||||||
dest->FastQueuePacket(&outapp);
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
case raidSetLeaderAbilities:
|
||||||
|
case raidMakeLeader:
|
||||||
{
|
{
|
||||||
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
||||||
|
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT_str(player_name);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
auto emu = (RaidNote_Struct*)__emu_buffer;
|
||||||
|
|
||||||
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
|
||||||
|
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
|
||||||
|
|
||||||
|
OUT(general.action);
|
||||||
|
OUT_str(general.leader_name);
|
||||||
|
OUT_str(general.player_name);
|
||||||
|
OUT_str(note);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidNoRaid:
|
||||||
|
{
|
||||||
|
dest->QueuePacket(inapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
|
||||||
|
|
||||||
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
||||||
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
||||||
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
||||||
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
||||||
raid_general->action = in_raid_general->action;
|
|
||||||
raid_general->parameter = in_raid_general->parameter;
|
|
||||||
dest->FastQueuePacket(&outapp);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
OUT(action);
|
||||||
|
OUT(parameter);
|
||||||
|
OUT_str(leader_name);
|
||||||
|
OUT_str(player_name);
|
||||||
|
|
||||||
|
dest->FastQueuePacket(&outapp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
safe_delete(inapp);
|
safe_delete(inapp);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2027,6 +2064,9 @@ namespace UF
|
|||||||
eq->window = emu->window;
|
eq->window = emu->window;
|
||||||
OUT(type);
|
OUT(type);
|
||||||
eq->invslot = ServerToUFSlot(emu->invslot);
|
eq->invslot = ServerToUFSlot(emu->invslot);
|
||||||
|
OUT(target_id);
|
||||||
|
OUT(can_cast);
|
||||||
|
OUT(can_scribe);
|
||||||
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
||||||
|
|
||||||
FINISH_ENCODE();
|
FINISH_ENCODE();
|
||||||
@@ -2718,7 +2758,7 @@ namespace UF
|
|||||||
if (strlen(emu->suffix))
|
if (strlen(emu->suffix))
|
||||||
PacketSize += strlen(emu->suffix) + 1;
|
PacketSize += strlen(emu->suffix) + 1;
|
||||||
|
|
||||||
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
|
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
|
||||||
{
|
{
|
||||||
if (emu->DestructibleObject)
|
if (emu->DestructibleObject)
|
||||||
PacketSize = PacketSize - 4; // No bodytype
|
PacketSize = PacketSize - 4; // No bodytype
|
||||||
@@ -2739,8 +2779,8 @@ namespace UF
|
|||||||
}
|
}
|
||||||
|
|
||||||
float SpawnSize = emu->size;
|
float SpawnSize = emu->size;
|
||||||
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
PacketSize -= (sizeof(structs::Texture_Struct) * EQ::textures::materialCount);
|
PacketSize -= (sizeof(structs::Texture_Struct) * EQ::textures::materialCount);
|
||||||
@@ -2807,7 +2847,7 @@ namespace UF
|
|||||||
|
|
||||||
uint8 OtherData = 0;
|
uint8 OtherData = 0;
|
||||||
|
|
||||||
if (emu->class_ == LDON_TREASURE) //Ldon chest
|
if (emu->class_ == Class::LDoNTreasure) //Ldon chest
|
||||||
{
|
{
|
||||||
OtherData = OtherData | 0x01;
|
OtherData = OtherData | 0x01;
|
||||||
}
|
}
|
||||||
@@ -2833,7 +2873,7 @@ namespace UF
|
|||||||
}
|
}
|
||||||
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
|
||||||
|
|
||||||
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
|
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
|
||||||
{
|
{
|
||||||
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
|
||||||
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
|
||||||
@@ -2942,8 +2982,8 @@ namespace UF
|
|||||||
|
|
||||||
Buffer += sizeof(structs::Spawn_Struct_Position);
|
Buffer += sizeof(structs::Spawn_Struct_Position);
|
||||||
|
|
||||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
|
||||||
@@ -2978,8 +3018,8 @@ namespace UF
|
|||||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
|
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
|
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
structs::Texture_Struct *Equipment = (structs::Texture_Struct *)Buffer;
|
structs::Texture_Struct *Equipment = (structs::Texture_Struct *)Buffer;
|
||||||
@@ -3105,6 +3145,17 @@ namespace UF
|
|||||||
FINISH_DIRECT_DECODE();
|
FINISH_DIRECT_DECODE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DECODE(OP_BookButton)
|
||||||
|
{
|
||||||
|
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
|
||||||
|
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
|
||||||
|
|
||||||
|
emu->invslot = static_cast<int16_t>(UFToServerSlot(eq->invslot));
|
||||||
|
IN(target_id);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
}
|
||||||
|
|
||||||
DECODE(OP_Buff)
|
DECODE(OP_Buff)
|
||||||
{
|
{
|
||||||
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
|
||||||
@@ -3623,39 +3674,48 @@ namespace UF
|
|||||||
{
|
{
|
||||||
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
||||||
|
|
||||||
// This is a switch on the RaidGeneral action
|
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
|
||||||
switch (*(uint32 *)__packet->pBuffer) {
|
|
||||||
case 35: { // raidMOTD
|
|
||||||
// we don't have a nice macro for this
|
|
||||||
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
|
||||||
__eq_buffer->motd[1023] = '\0';
|
|
||||||
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
|
||||||
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
||||||
__packet->pBuffer = new unsigned char[__packet->size];
|
|
||||||
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
|
||||||
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
|
||||||
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
|
||||||
strn0cpy(emu->motd, eq->motd, motd_size);
|
|
||||||
IN(general.action);
|
|
||||||
IN(general.parameter);
|
|
||||||
FINISH_DIRECT_DECODE();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 36: { // raidPlayerNote unhandled
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
default: {
|
|
||||||
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
|
||||||
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
|
||||||
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
|
||||||
strn0cpy(emu->player_name, eq->player_name, 64);
|
|
||||||
IN(action);
|
|
||||||
IN(parameter);
|
|
||||||
FINISH_DIRECT_DECODE();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
switch (rgs->action)
|
||||||
|
{
|
||||||
|
case raidSetMotd:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(motd);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case raidSetNote:
|
||||||
|
{
|
||||||
|
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
|
||||||
|
|
||||||
|
IN(general.action);
|
||||||
|
IN(general.parameter);
|
||||||
|
IN_str(general.leader_name);
|
||||||
|
IN_str(general.player_name);
|
||||||
|
IN_str(note);
|
||||||
|
|
||||||
|
FINISH_VAR_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
||||||
|
IN(action);
|
||||||
|
IN(parameter);
|
||||||
|
IN_str(leader_name);
|
||||||
|
IN_str(player_name);
|
||||||
|
|
||||||
|
FINISH_DIRECT_DECODE();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
DECODE(OP_ReadBook)
|
DECODE(OP_ReadBook)
|
||||||
@@ -3664,7 +3724,8 @@ namespace UF
|
|||||||
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
||||||
|
|
||||||
IN(type);
|
IN(type);
|
||||||
emu->invslot = UFToServerSlot(eq->invslot);
|
emu->invslot = static_cast<int16_t>(UFToServerSlot(eq->invslot));
|
||||||
|
IN(target_id);
|
||||||
emu->window = (uint8)eq->window;
|
emu->window = (uint8)eq->window;
|
||||||
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
||||||
|
|
||||||
@@ -3851,17 +3912,17 @@ namespace UF
|
|||||||
ob.write((const char*)&evotop, sizeof(UF::structs::EvolvingItem));
|
ob.write((const char*)&evotop, sizeof(UF::structs::EvolvingItem));
|
||||||
}
|
}
|
||||||
|
|
||||||
//ORNAMENT IDFILE / ICON -
|
uint16 ornament_icon = 0;
|
||||||
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
|
const auto augment = inst->GetOrnamentationAugment();
|
||||||
uint16 ornaIcon = 0;
|
|
||||||
if (inst->GetOrnamentationAug(ornamentationAugtype)) {
|
|
||||||
const EQ::ItemData *aug_weap = inst->GetOrnamentationAug(ornamentationAugtype)->GetItem();
|
|
||||||
ornaIcon = aug_weap->Icon;
|
|
||||||
|
|
||||||
ob.write(aug_weap->IDFile, strlen(aug_weap->IDFile));
|
if (augment) {
|
||||||
|
const auto augment_item = augment->GetItem();
|
||||||
|
ornament_icon = augment_item->Icon;
|
||||||
|
|
||||||
|
ob.write(augment_item->IDFile, strlen(augment_item->IDFile));
|
||||||
}
|
}
|
||||||
else if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon()) {
|
else if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon()) {
|
||||||
ornaIcon = inst->GetOrnamentationIcon();
|
ornament_icon = inst->GetOrnamentationIcon();
|
||||||
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
|
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
|
||||||
|
|
||||||
ob.write(tmp, strlen(tmp));
|
ob.write(tmp, strlen(tmp));
|
||||||
@@ -3870,7 +3931,7 @@ namespace UF
|
|||||||
|
|
||||||
UF::structs::ItemSerializationHeaderFinish hdrf;
|
UF::structs::ItemSerializationHeaderFinish hdrf;
|
||||||
|
|
||||||
hdrf.ornamentIcon = ornaIcon;
|
hdrf.ornamentIcon = ornament_icon;
|
||||||
hdrf.unknown060 = 0; //This is Always 0.. or it breaks shit..
|
hdrf.unknown060 = 0; //This is Always 0.. or it breaks shit..
|
||||||
hdrf.unknown061 = 0; //possibly ornament / special ornament
|
hdrf.unknown061 = 0; //possibly ornament / special ornament
|
||||||
hdrf.isCopied = 0; //Flag for item to be 'Copied'
|
hdrf.isCopied = 0; //Flag for item to be 'Copied'
|
||||||
|
|||||||
@@ -110,6 +110,7 @@ D(OP_ApplyPoison)
|
|||||||
D(OP_AugmentInfo)
|
D(OP_AugmentInfo)
|
||||||
D(OP_AugmentItem)
|
D(OP_AugmentItem)
|
||||||
D(OP_BazaarSearch)
|
D(OP_BazaarSearch)
|
||||||
|
D(OP_BookButton)
|
||||||
D(OP_Buff)
|
D(OP_Buff)
|
||||||
D(OP_BuffRemoveRequest)
|
D(OP_BuffRemoveRequest)
|
||||||
D(OP_CastSpell)
|
D(OP_CastSpell)
|
||||||
|
|||||||
@@ -2400,12 +2400,21 @@ struct BookText_Struct {
|
|||||||
// This is just a "text file" on the server
|
// This is just a "text file" on the server
|
||||||
// or in our case, the 'name' column in our books table.
|
// or in our case, the 'name' column in our books table.
|
||||||
struct BookRequest_Struct {
|
struct BookRequest_Struct {
|
||||||
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
|
||||||
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
|
/*0004*/ uint32 invslot; // The inventory slot the book is in
|
||||||
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
|
||||||
/*0012*/ uint32 unknown0012;
|
/*0012*/ uint32 target_id;
|
||||||
/*0016*/ uint16 unknown0016;
|
/*0016*/ uint8 can_cast;
|
||||||
/*0018*/ char txtfile[8194];
|
/*0017*/ uint8 can_scribe;
|
||||||
|
/*0018*/ char txtfile[8194];
|
||||||
|
};
|
||||||
|
|
||||||
|
// used by Scribe and CastSpell book buttons
|
||||||
|
struct BookButton_Struct
|
||||||
|
{
|
||||||
|
/*0000*/ int32 invslot;
|
||||||
|
/*0004*/ int32 target_id; // client's target when using the book
|
||||||
|
/*0008*/ int32 unused; // always 0 from button packets
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -3638,9 +3647,14 @@ struct RaidAddMember_Struct {
|
|||||||
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
/*139*/ uint8 flags[5]; //no idea if these are needed...
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RaidNote_Struct {
|
||||||
|
/*000*/ RaidGeneral_Struct general;
|
||||||
|
/*140*/ char note[64];
|
||||||
|
};
|
||||||
|
|
||||||
struct RaidMOTD_Struct {
|
struct RaidMOTD_Struct {
|
||||||
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
|
/*000*/ RaidGeneral_Struct general;
|
||||||
/*140*/ char motd[0]; // max size 1024, but reply is variable
|
/*140*/ char motd[1024];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RaidLeadershipUpdate_Struct {
|
struct RaidLeadershipUpdate_Struct {
|
||||||
|
|||||||
@@ -0,0 +1,34 @@
|
|||||||
|
// types
|
||||||
|
#include <limits>
|
||||||
|
#include <string>
|
||||||
|
#include <cctype>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
// containers
|
||||||
|
#include <iterator>
|
||||||
|
#include <set>
|
||||||
|
#include <unordered_set>
|
||||||
|
#include <map>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <list>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
// utilities
|
||||||
|
#include <iostream>
|
||||||
|
#include <cassert>
|
||||||
|
#include <cmath>
|
||||||
|
#include <memory>
|
||||||
|
#include <functional>
|
||||||
|
#include <algorithm>
|
||||||
|
#include <utility>
|
||||||
|
#include <tuple>
|
||||||
|
#include <fstream>
|
||||||
|
#include <cstdio>
|
||||||
|
|
||||||
|
// fmt
|
||||||
|
#include <fmt/format.h>
|
||||||
|
|
||||||
|
// lua
|
||||||
|
#include "lua.hpp"
|
||||||
|
#include <luabind/luabind.hpp>
|
||||||
|
#include <luabind/object.hpp>
|
||||||
@@ -72,6 +72,8 @@ std::string GetPlatformName()
|
|||||||
return "HC";
|
return "HC";
|
||||||
case EQEmuExePlatform::ExePlatformTests:
|
case EQEmuExePlatform::ExePlatformTests:
|
||||||
return "Tests";
|
return "Tests";
|
||||||
|
case EQEmuExePlatform::ExePlatformZoneSidecar:
|
||||||
|
return "ZoneSidecar";
|
||||||
default:
|
default:
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-1
@@ -37,7 +37,8 @@ enum EQEmuExePlatform
|
|||||||
ExePlatformClientImport,
|
ExePlatformClientImport,
|
||||||
ExePlatformClientExport,
|
ExePlatformClientExport,
|
||||||
ExePlatformHC,
|
ExePlatformHC,
|
||||||
ExePlatformTests
|
ExePlatformTests,
|
||||||
|
ExePlatformZoneSidecar
|
||||||
};
|
};
|
||||||
|
|
||||||
void RegisterExecutablePlatform(EQEmuExePlatform p);
|
void RegisterExecutablePlatform(EQEmuExePlatform p);
|
||||||
|
|||||||
@@ -64,7 +64,7 @@ void ProcLauncher::Process() {
|
|||||||
if(GetExitCodeProcess(cur->second->proc_info.hProcess, &res)) {
|
if(GetExitCodeProcess(cur->second->proc_info.hProcess, &res)) {
|
||||||
//got exit code, see if its still running...
|
//got exit code, see if its still running...
|
||||||
if(res == STILL_ACTIVE) {
|
if(res == STILL_ACTIVE) {
|
||||||
cur++;
|
++cur;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
//else, it died, handle properly
|
//else, it died, handle properly
|
||||||
@@ -76,7 +76,7 @@ void ProcLauncher::Process() {
|
|||||||
|
|
||||||
//if we get here, the current process died.
|
//if we get here, the current process died.
|
||||||
tmp = cur;
|
tmp = cur;
|
||||||
tmp++;
|
++tmp;
|
||||||
ProcessTerminated(cur);
|
ProcessTerminated(cur);
|
||||||
cur = tmp;
|
cur = tmp;
|
||||||
}
|
}
|
||||||
@@ -174,7 +174,7 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
|||||||
std::vector<std::string>::iterator cur, end;
|
std::vector<std::string>::iterator cur, end;
|
||||||
cur = it->args.begin();
|
cur = it->args.begin();
|
||||||
end = it->args.end();
|
end = it->args.end();
|
||||||
for(; cur != end; cur++) {
|
for(; cur != end; ++cur) {
|
||||||
args += " ";
|
args += " ";
|
||||||
args += *cur;
|
args += *cur;
|
||||||
}
|
}
|
||||||
@@ -306,7 +306,7 @@ void ProcLauncher::TerminateAll(bool final) {
|
|||||||
std::map<ProcRef, Spec *>::iterator cur, end;
|
std::map<ProcRef, Spec *>::iterator cur, end;
|
||||||
cur = m_running.begin();
|
cur = m_running.begin();
|
||||||
end = m_running.end();
|
end = m_running.end();
|
||||||
for(; cur != end; cur++) {
|
for(; cur != end; ++cur) {
|
||||||
Terminate(cur->first, true);
|
Terminate(cur->first, true);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -317,7 +317,7 @@ void ProcLauncher::TerminateAll(bool final) {
|
|||||||
std::map<ProcRef, Spec *>::iterator cur, end;
|
std::map<ProcRef, Spec *>::iterator cur, end;
|
||||||
cur = running.begin();
|
cur = running.begin();
|
||||||
end = running.end();
|
end = running.end();
|
||||||
for(; cur != end; cur++) {
|
for(; cur != end; ++cur) {
|
||||||
Terminate(cur->first, true);
|
Terminate(cur->first, true);
|
||||||
safe_delete(cur->second);
|
safe_delete(cur->second);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,44 @@
|
|||||||
|
#include <string>
|
||||||
|
#include <fstream>
|
||||||
|
#include <algorithm>
|
||||||
|
#include "process.h"
|
||||||
|
|
||||||
|
inline std::string random_string(size_t length)
|
||||||
|
{
|
||||||
|
auto randchar = []() -> char {
|
||||||
|
const char charset[] = "0123456789" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz";
|
||||||
|
const size_t max_index = (sizeof(charset) - 1);
|
||||||
|
return charset[static_cast<size_t>(std::rand()) % max_index];
|
||||||
|
};
|
||||||
|
std::string str(length, 0);
|
||||||
|
std::generate_n(str.begin(), length, randchar);
|
||||||
|
return str;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Process::execute(const std::string &cmd, bool return_result)
|
||||||
|
{
|
||||||
|
std::string random = "/tmp/" + random_string(25);
|
||||||
|
const char *file_name = random.c_str();
|
||||||
|
|
||||||
|
if (return_result) {
|
||||||
|
#ifdef _WINDOWS
|
||||||
|
std::system((cmd + " > " + file_name + " 2>&1").c_str());
|
||||||
|
#else
|
||||||
|
std::system((cmd + " > " + file_name + " 2>&1").c_str());
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::system((cmd).c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string result;
|
||||||
|
|
||||||
|
if (return_result) {
|
||||||
|
std::ifstream file(file_name);
|
||||||
|
result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
|
||||||
|
std::remove(file_name);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
#ifndef EQEMU_PROCESS_H
|
||||||
|
#define EQEMU_PROCESS_H
|
||||||
|
|
||||||
|
class Process {
|
||||||
|
public:
|
||||||
|
static std::string execute(const std::string &cmd, bool return_result = true);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#endif //EQEMU_PROCESS_H
|
||||||
@@ -4,7 +4,8 @@
|
|||||||
|
|
||||||
std::string Process::execute(const std::string &cmd)
|
std::string Process::execute(const std::string &cmd)
|
||||||
{
|
{
|
||||||
std::shared_ptr<FILE> pipe(popen(cmd.c_str(), "r"), pclose);
|
std::string command = fmt::format("{} 2>&1", cmd);
|
||||||
|
std::shared_ptr<FILE> pipe(popen(command.c_str(), "r"), pclose);
|
||||||
if (!pipe) { return "ERROR"; }
|
if (!pipe) { return "ERROR"; }
|
||||||
char buffer[128];
|
char buffer[128];
|
||||||
std::string result;
|
std::string result;
|
||||||
|
|||||||
@@ -258,7 +258,7 @@ bool EQ::ProfanityManager::clear_database_entries(DBcore *db) {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EQ::ProfanityManager::check_for_existing_entry(std::string profanity) {
|
bool EQ::ProfanityManager::check_for_existing_entry(const std::string& profanity) {
|
||||||
if (profanity.empty()) {
|
if (profanity.empty()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ namespace EQ
|
|||||||
private:
|
private:
|
||||||
static bool load_database_entries(DBcore *db);
|
static bool load_database_entries(DBcore *db);
|
||||||
static bool clear_database_entries(DBcore *db);
|
static bool clear_database_entries(DBcore *db);
|
||||||
static bool check_for_existing_entry(std::string profanity);
|
static bool check_for_existing_entry(const std::string& profanity);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user