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[Cleanup] Remove extraneous check for NegateAttacks in SE_NegateAttacks (#3228)
# Notes - We checked both, we only need to check one.
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@ -3201,8 +3201,13 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
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case SE_NegateAttacks:
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{
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if (!new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_EXISTS] ||
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((new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_EXISTS] && new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_MAX_DMG_ABSORB_PER_HIT]) && (new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_MAX_DMG_ABSORB_PER_HIT] < max_value))){
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if (
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!new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_EXISTS] ||
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(
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new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_MAX_DMG_ABSORB_PER_HIT] &&
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new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_MAX_DMG_ABSORB_PER_HIT] < max_value
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)
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) {
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new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_EXISTS] = 1;
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new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_BUFFSLOT] = buffslot;
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new_bonus->NegateAttacks[SBIndex::NEGATE_ATK_MAX_DMG_ABSORB_PER_HIT] = max_value;
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