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[Cleanup] Remove pendinggroup from mob.h (#3278)
# Notes - This is unused.
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@ -1464,7 +1464,6 @@ protected:
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bool isgrouped;
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bool israidgrouped;
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bool pendinggroup;
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uint16 entity_id_being_looted; //the id of the entity being looted, 0 if not looting.
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uint8 texture;
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uint8 helmtexture;
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