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[Cleanup] Remove SetGraveyard() from zone.cpp/zone.h (#3354)
# Notes - This is unused.
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@ -2205,11 +2205,6 @@ bool Zone::HasGraveyard() {
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return Result;
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}
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void Zone::SetGraveyard(uint32 zoneid, const glm::vec4& graveyardPosition) {
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pgraveyard_zoneid = zoneid;
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m_graveyard = graveyardPosition;
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}
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void Zone::LoadZoneBlockedSpells()
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{
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if (!blocked_spells) {
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@ -296,7 +296,6 @@ public:
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void RequestUCSServerStatus();
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void ResetAuth();
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void SetDate(uint16 year, uint8 month, uint8 day, uint8 hour, uint8 minute);
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void SetGraveyard(uint32 zoneid, const glm::vec4 &graveyardPosition);
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void SetInstanceTimer(uint32 new_duration);
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void SetStaticZone(bool sz) { staticzone = sz; }
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void SetTime(uint8 hour, uint8 minute, bool update_world = true);
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