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[Data Buckets] Distributed Databucket Caching (#3500)
* [Data Buckets] Zone-Based Data Bucket Caching # Notes - Adds a data bucket cache so we're not needlessly hitting the database every time we need to read a data bucket value. * Cleanup and unify GetData access patterns * Cache work * Push * Add to cache when we fetch and do a db hit * Handle bucket misses in cache * Formatting * Logging * [Data Buckets] Zone-Based Data Bucket Caching - Adds a data bucket cache so we're not needlessly hitting the database every time we need to read a data bucket value. * Cleanup and unify GetData access patterns * Cache work * Push * Add to cache when we fetch and do a db hit * Handle bucket misses in cache * Formatting * Remove redundant fetches from cache since GetData does the same thing * Push progress * Distributed cache work * Logging * Fix issue with scoping where same named keys could return overlapping results * Misses cache tweak, logging, comments * Add bot, client, and NPC bucket methods to Lua. --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
parent
6c2886a71d
commit
a75648f73f
@ -137,6 +137,7 @@ namespace Logs {
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Bugs,
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QuestErrors,
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PlayerEvents,
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DataBuckets,
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MaxCategoryID /* Don't Remove this */
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};
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@ -233,6 +234,7 @@ namespace Logs {
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"Bugs",
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"QuestErrors",
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"PlayerEvents",
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"DataBuckets",
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};
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}
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@ -794,6 +794,16 @@
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OutF(LogSys, Logs::Detail, Logs::PlayerEvents, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogDataBuckets(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::General, Logs::DataBuckets))\
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OutF(LogSys, Logs::General, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogDataBucketsDetail(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::Detail, Logs::DataBuckets))\
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OutF(LogSys, Logs::Detail, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define Log(debug_level, log_category, message, ...) do {\
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if (LogSys.IsLogEnabled(debug_level, log_category))\
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LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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@ -15,7 +15,7 @@
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#include "../../database.h"
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#include "../../strings.h"
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#include <ctime>
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#include <cereal/cereal.hpp>
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class BaseDataBucketsRepository {
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public:
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@ -27,6 +27,21 @@ public:
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int64_t character_id;
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int64_t npc_id;
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int64_t bot_id;
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// cereal
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template<class Archive>
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void serialize(Archive &ar)
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{
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ar(
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CEREAL_NVP(id),
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CEREAL_NVP(key_),
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CEREAL_NVP(value),
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CEREAL_NVP(expires),
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CEREAL_NVP(character_id),
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CEREAL_NVP(npc_id),
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CEREAL_NVP(bot_id)
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);
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}
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};
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static std::string PrimaryKey()
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@ -286,6 +286,8 @@
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// player events
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#define ServerOP_PlayerEvent 0x5100
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#define ServerOP_DataBucketCacheUpdate 0x5200
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enum {
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CZUpdateType_Character,
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CZUpdateType_Group,
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@ -1820,6 +1822,11 @@ struct ServerSendPlayerEvent_Struct {
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char cereal_data[0];
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};
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struct ServerDataBucketCacheUpdate_Struct {
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uint32_t cereal_size;
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char cereal_data[0];
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};
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struct ServerFlagUpdate_Struct {
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uint32 account_id;
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int16 admin;
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@ -112,6 +112,7 @@ if ($requested_table_to_generate ne "all") {
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}
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my @cereal_enabled_tables = (
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"data_buckets",
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"player_event_logs"
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);
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@ -46,6 +46,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "../common/repositories/player_event_logs_repository.h"
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#include "../common/events/player_event_logs.h"
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#include "../common/patches/patches.h"
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#include "../zone/data_bucket.h"
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extern ClientList client_list;
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extern GroupLFPList LFPGroupList;
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@ -1468,6 +1469,11 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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DynamicZone::HandleZoneMessage(pack);
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break;
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}
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case ServerOP_DataBucketCacheUpdate: {
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zoneserver_list.SendPacket(pack);
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break;
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}
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default: {
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LogInfo("Unknown ServerOPcode from zone {:#04x}, size [{}]", pack->opcode, pack->size);
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DumpPacket(pack->pBuffer, pack->size);
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@ -6036,7 +6036,7 @@ float Mob::CheckHeroicBonusesDataBuckets(std::string bucket_name)
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DataBucketKey k = GetScopedBucketKeys();
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k.key = bucket_name;
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if (IsOfClientBot()) {
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bucket_value = DataBucket::CheckBucketKey(this, k);
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bucket_value = DataBucket::GetData(k).value;
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}
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if (bucket_value.empty() || !Strings::IsNumber(bucket_value)) {
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11
zone/bot.cpp
11
zone/bot.cpp
@ -427,6 +427,7 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
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Bot::~Bot() {
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AI_Stop();
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LeaveHealRotationMemberPool();
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DataBucket::DeleteCachedBuckets(DataBucketLoadType::Bot, GetBotID());
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if (HasPet()) {
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GetPet()->Depop();
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@ -8197,18 +8198,18 @@ bool Bot::CheckDataBucket(std::string bucket_name, const std::string& bucket_val
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DataBucketKey k = GetScopedBucketKeys();
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k.key = bucket_name;
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auto player_value = DataBucket::CheckBucketKey(this, k);
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if (player_value.empty() && GetBotOwner()) {
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auto b = DataBucket::GetData(k);
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if (b.value.empty() && GetBotOwner()) {
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// fetch from owner
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k = GetBotOwner()->GetScopedBucketKeys();
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player_value = DataBucket::CheckBucketKey(GetBotOwner(), k);
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if (player_value.empty()) {
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b = DataBucket::GetData(k);
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if (b.value.empty()) {
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return false;
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}
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}
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if (zone->CompareDataBucket(bucket_comparison, bucket_value, player_value)) {
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if (zone->CompareDataBucket(bucket_comparison, bucket_value, b.value)) {
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return true;
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}
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}
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@ -381,6 +381,8 @@ Client::Client(EQStreamInterface *ieqs) : Mob(
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Client::~Client() {
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mMovementManager->RemoveClient(this);
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DataBucket::DeleteCachedBuckets(DataBucketLoadType::Client, CharacterID());
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if (RuleB(Bots, Enabled)) {
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Bot::ProcessBotOwnerRefDelete(this);
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}
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@ -857,12 +857,12 @@ void Client::BulkSendMerchantInventory(int merchant_id, int npcid) {
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DataBucketKey k = GetScopedBucketKeys();
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k.key = bucket_name;
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auto const& player_value = DataBucket::CheckBucketKey(this, k);
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if (player_value.empty()) {
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auto b = DataBucket::GetData(k);
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if (b.value.empty()) {
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continue;
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}
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if (!zone->CompareDataBucket(ml.bucket_comparison, bucket_value, player_value)) {
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if (!zone->CompareDataBucket(ml.bucket_comparison, bucket_value, b.value)) {
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continue;
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}
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}
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@ -1,9 +1,14 @@
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#include "data_bucket.h"
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#include "entity.h"
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#include "zonedb.h"
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#include "mob.h"
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#include "worldserver.h"
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#include <ctime>
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#include <cctype>
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#include "../common/repositories/data_buckets_repository.h"
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extern WorldServer worldserver;
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std::vector<DataBucketCacheEntry> g_data_bucket_cache = {};
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void DataBucket::SetData(const std::string &bucket_key, const std::string &bucket_value, std::string expires_time)
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{
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@ -22,40 +27,67 @@ void DataBucket::SetData(const std::string &bucket_key, const std::string &bucke
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void DataBucket::SetData(const DataBucketKey &k)
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{
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auto b = DataBucketsRepository::NewEntity();
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auto r = GetData(k);
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auto r = GetData(k, true);
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// if we have an entry, use it
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if (r.id > 0) {
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b = r;
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}
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// add scoping to bucket
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if (k.character_id > 0) {
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b.character_id = k.character_id;
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} else if (k.npc_id > 0) {
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}
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else if (k.npc_id > 0) {
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b.npc_id = k.npc_id;
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} else if (k.bot_id > 0) {
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}
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else if (k.bot_id > 0) {
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b.bot_id = k.bot_id;
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}
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uint64 bucket_id = b.id;
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long long expires_time_unix = 0;
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const uint64 bucket_id = b.id;
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int64 expires_time_unix = 0;
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if (!k.expires.empty()) {
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expires_time_unix = (long long) std::time(nullptr) + Strings::ToInt(k.expires);
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expires_time_unix = static_cast<int64>(std::time(nullptr)) + Strings::ToInt(k.expires);
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if (isalpha(k.expires[0]) || isalpha(k.expires[k.expires.length() - 1])) {
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expires_time_unix = (long long) std::time(nullptr) + Strings::TimeToSeconds(k.expires);
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expires_time_unix = static_cast<int64>(std::time(nullptr)) + Strings::TimeToSeconds(k.expires);
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}
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}
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if (bucket_id > 0) {
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b.expires = expires_time_unix;
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b.value = k.value;
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b.expires = expires_time_unix;
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b.value = k.value;
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if (bucket_id) {
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// loop cache and update cache value and timestamp
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for (auto &ce: g_data_bucket_cache) {
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if (CheckBucketMatch(ce.e, k)) {
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ce.e = b;
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ce.updated_time = GetCurrentTimeUNIX();
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ce.update_action = DataBucketCacheUpdateAction::Upsert;
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SendDataBucketCacheUpdate(ce);
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break;
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}
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}
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DataBucketsRepository::UpdateOne(database, b);
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}
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else {
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b.expires = expires_time_unix;
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b.key_ = k.key;
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b.value = k.value;
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DataBucketsRepository::InsertOne(database, b);
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b.key_ = k.key;
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b = DataBucketsRepository::InsertOne(database, b);
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if (!ExistsInCache(b)) {
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// add data bucket and timestamp to cache
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auto ce = DataBucketCacheEntry{
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.e = b,
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.updated_time = DataBucket::GetCurrentTimeUNIX(),
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.update_action = DataBucketCacheUpdateAction::Upsert
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};
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g_data_bucket_cache.emplace_back(ce);
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SendDataBucketCacheUpdate(ce);
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DeleteFromMissesCache(b);
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}
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}
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}
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@ -66,8 +98,39 @@ std::string DataBucket::GetData(const std::string &bucket_key)
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return GetData(k).value;
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}
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DataBucketsRepository::DataBuckets DataBucket::GetData(const DataBucketKey &k)
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// GetData fetches bucket data from the database or cache if it exists
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// if the bucket doesn't exist, it will be added to the cache as a miss
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// if ignore_misses_cache is true, the bucket will not be added to the cache as a miss
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// the only place we should be ignoring the misses cache is on the initial read during SetData
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DataBucketsRepository::DataBuckets DataBucket::GetData(const DataBucketKey &k, bool ignore_misses_cache)
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{
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LogDataBuckets(
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"Getting bucket key [{}] bot_id [{}] character_id [{}] npc_id [{}]",
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k.key,
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k.bot_id,
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k.character_id,
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k.npc_id
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);
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for (const auto &ce: g_data_bucket_cache) {
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if (CheckBucketMatch(ce.e, k)) {
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if (ce.e.expires > 0 && ce.e.expires < std::time(nullptr)) {
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LogDataBuckets("Attempted to read expired key [{}] removing from cache", ce.e.key_);
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DeleteData(k);
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return DataBucketsRepository::NewEntity();
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}
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// this is a bucket miss, return empty entity
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// we still cache bucket misses, so we don't have to hit the database
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if (ce.e.id == 0) {
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return DataBucketsRepository::NewEntity();
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}
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LogDataBuckets("Returning key [{}] value [{}] from cache", ce.e.key_, ce.e.value);
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return ce.e;
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}
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}
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auto r = DataBucketsRepository::GetWhere(
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database,
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fmt::format(
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@ -78,6 +141,40 @@ DataBucketsRepository::DataBuckets DataBucket::GetData(const DataBucketKey &k)
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);
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if (r.empty()) {
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// if we're ignoring the misses cache, don't add to the cache
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// the only place this is ignored is during the initial read of SetData
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if (!ignore_misses_cache) {
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size_t size_before = g_data_bucket_cache.size();
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// cache bucket misses, so we don't have to hit the database
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// when scripts try to read a bucket that doesn't exist
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g_data_bucket_cache.emplace_back(
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DataBucketCacheEntry{
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.e = DataBucketsRepository::DataBuckets{
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.id = 0,
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.key_ = k.key,
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.value = "",
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.expires = 0,
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.character_id = k.character_id,
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.npc_id = k.npc_id,
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.bot_id = k.bot_id
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},
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.updated_time = DataBucket::GetCurrentTimeUNIX()
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}
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);
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LogDataBuckets(
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"Key [{}] not found in database, adding to cache as a miss character_id [{}] npc_id [{}] bot_id [{}] cache size before [{}] after [{}]",
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k.key,
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k.character_id,
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k.npc_id,
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k.bot_id,
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size_before,
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g_data_bucket_cache.size()
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);
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}
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return {};
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}
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@ -87,6 +184,24 @@ DataBucketsRepository::DataBuckets DataBucket::GetData(const DataBucketKey &k)
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return {};
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}
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bool has_cache = false;
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for (auto &ce: g_data_bucket_cache) {
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if (ce.e.id == r[0].id) {
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has_cache = true;
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break;
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}
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}
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if (!has_cache) {
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// add data bucket and timestamp to cache
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g_data_bucket_cache.emplace_back(
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DataBucketCacheEntry{
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.e = r[0],
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.updated_time = DataBucket::GetCurrentTimeUNIX()
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}
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);
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}
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return r[0];
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}
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@ -107,57 +222,68 @@ std::string DataBucket::GetDataRemaining(const std::string &bucket_key)
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bool DataBucket::DeleteData(const std::string &bucket_key)
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{
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DataBucketKey r = {};
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r.key = bucket_key;
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return DeleteData(r);
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DataBucketKey k = {};
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k.key = bucket_key;
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return DeleteData(k);
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}
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// GetDataBuckets bulk loads all data buckets for a mob
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bool DataBucket::GetDataBuckets(Mob *mob)
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{
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DataBucketKey k = mob->GetScopedBucketKeys();
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auto l = BaseDataBucketsRepository::GetWhere(
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database,
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fmt::format(
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"{} (`expires` > {} OR `expires` = 0)",
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DataBucket::GetScopedDbFilters(k),
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(long long) std::time(nullptr)
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)
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);
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DataBucketLoadType::Type t;
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const uint32 id = mob->GetMobTypeIdentifier();
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if (l.empty()) {
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if (!id) {
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return false;
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}
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mob->m_data_bucket_cache.clear();
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DataBucketCache d;
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for (const auto &e: l) {
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d.bucket_id = e.id;
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d.bucket_key = e.key_;
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d.bucket_value = e.value;
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d.bucket_expires = e.expires;
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mob->m_data_bucket_cache.emplace_back(d);
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if (mob->IsBot()) {
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t = DataBucketLoadType::Bot;
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}
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else if (mob->IsClient()) {
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t = DataBucketLoadType::Client;
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}
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else if (mob->IsNPC()) {
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t = DataBucketLoadType::NPC;
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}
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BulkLoadEntities(t, {id});
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return true;
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}
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std::string DataBucket::CheckBucketKey(const Mob *mob, const DataBucketKey &k)
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{
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std::string bucket_value;
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for (const auto &d: mob->m_data_bucket_cache) {
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if (d.bucket_key == k.key) {
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bucket_value = d.bucket_value;
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break;
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}
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}
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return bucket_value;
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}
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bool DataBucket::DeleteData(const DataBucketKey &k)
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{
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
// delete from cache where contents match
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketCacheEntry &ce) {
|
||||
bool match = CheckBucketMatch(ce.e, k);
|
||||
if (match) {
|
||||
ce.update_action = DataBucketCacheUpdateAction::Delete;
|
||||
SendDataBucketCacheUpdate(ce);
|
||||
}
|
||||
|
||||
return match;
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
|
||||
LogDataBuckets(
|
||||
"Deleting bucket key [{}] bot_id [{}] character_id [{}] npc_id [{}] cache size before [{}] after [{}]",
|
||||
k.key,
|
||||
k.bot_id,
|
||||
k.character_id,
|
||||
k.npc_id,
|
||||
size_before,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
|
||||
return DataBucketsRepository::DeleteWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
@ -170,16 +296,32 @@ bool DataBucket::DeleteData(const DataBucketKey &k)
|
||||
|
||||
std::string DataBucket::GetDataExpires(const DataBucketKey &k)
|
||||
{
|
||||
LogDataBuckets(
|
||||
"Getting bucket expiration key [{}] bot_id [{}] character_id [{}] npc_id [{}]",
|
||||
k.key,
|
||||
k.bot_id,
|
||||
k.character_id,
|
||||
k.npc_id
|
||||
);
|
||||
|
||||
auto r = GetData(k);
|
||||
if (r.id == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return fmt::format("{}", r.expires);
|
||||
return std::to_string(r.expires);
|
||||
}
|
||||
|
||||
std::string DataBucket::GetDataRemaining(const DataBucketKey &k)
|
||||
{
|
||||
LogDataBuckets(
|
||||
"Getting bucket remaining key [{}] bot_id [{}] character_id [{}] npc_id [{}]",
|
||||
k.key,
|
||||
k.bot_id,
|
||||
k.character_id,
|
||||
k.npc_id
|
||||
);
|
||||
|
||||
auto r = GetData(k);
|
||||
if (r.id == 0) {
|
||||
return "0";
|
||||
@ -218,3 +360,306 @@ std::string DataBucket::GetScopedDbFilters(const DataBucketKey &k)
|
||||
!query.empty() ? "AND" : ""
|
||||
);
|
||||
}
|
||||
|
||||
bool DataBucket::CheckBucketMatch(const DataBucketsRepository::DataBuckets &dbe, const DataBucketKey &k)
|
||||
{
|
||||
return (
|
||||
dbe.key_ == k.key &&
|
||||
dbe.bot_id == k.bot_id &&
|
||||
dbe.character_id == k.character_id &&
|
||||
dbe.npc_id == k.npc_id
|
||||
);
|
||||
}
|
||||
|
||||
void DataBucket::BulkLoadEntities(DataBucketLoadType::Type t, std::vector<uint32> ids)
|
||||
{
|
||||
if (ids.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ids.size() == 1) {
|
||||
bool has_cache = false;
|
||||
for (const auto &ce: g_data_bucket_cache) {
|
||||
if (t == DataBucketLoadType::Bot) {
|
||||
has_cache = ce.e.bot_id == ids[0];
|
||||
}
|
||||
else if (t == DataBucketLoadType::Client) {
|
||||
has_cache = ce.e.character_id == ids[0];
|
||||
}
|
||||
else if (t == DataBucketLoadType::NPC) {
|
||||
has_cache = ce.e.npc_id == ids[0];
|
||||
}
|
||||
}
|
||||
|
||||
if (has_cache) {
|
||||
LogDataBucketsDetail("LoadType [{}] ID [{}] has cache", DataBucketLoadType::Name[t], ids[0]);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::string column;
|
||||
|
||||
switch (t) {
|
||||
case DataBucketLoadType::Bot:
|
||||
column = "bot_id";
|
||||
break;
|
||||
case DataBucketLoadType::Client:
|
||||
column = "character_id";
|
||||
break;
|
||||
case DataBucketLoadType::NPC:
|
||||
column = "npc_id";
|
||||
break;
|
||||
default:
|
||||
LogError("Incorrect LoadType [{}]", t);
|
||||
break;
|
||||
}
|
||||
|
||||
const auto &l = DataBucketsRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"{} IN ({}) AND (`expires` > {} OR `expires` = 0)",
|
||||
column,
|
||||
Strings::Join(ids, ", "),
|
||||
(long long) std::time(nullptr)
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
LogDataBucketsDetail("cache size before [{}] l size [{}]", g_data_bucket_cache.size(), l.size());
|
||||
|
||||
uint32 added_count = 0;
|
||||
|
||||
for (const auto &e: l) {
|
||||
if (!ExistsInCache(e)) {
|
||||
added_count++;
|
||||
}
|
||||
}
|
||||
|
||||
g_data_bucket_cache.reserve(g_data_bucket_cache.size() + added_count);
|
||||
|
||||
for (const auto &e: l) {
|
||||
if (!ExistsInCache(e)) {
|
||||
LogDataBucketsDetail("bucket id [{}] bucket key [{}] bucket value [{}]", e.id, e.key_, e.value);
|
||||
|
||||
g_data_bucket_cache.emplace_back(
|
||||
DataBucketCacheEntry{
|
||||
.e = e,
|
||||
.updated_time = GetCurrentTimeUNIX()
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
LogDataBucketsDetail("cache size after [{}]", g_data_bucket_cache.size());
|
||||
|
||||
LogDataBuckets(
|
||||
"Bulk Loaded ids [{}] column [{}] new cache size is [{}]",
|
||||
ids.size(),
|
||||
column,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
void DataBucket::DeleteCachedBuckets(DataBucketLoadType::Type t, uint32 id)
|
||||
{
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketCacheEntry &ce) {
|
||||
return (
|
||||
(t == DataBucketLoadType::Bot && ce.e.bot_id == id) ||
|
||||
(t == DataBucketLoadType::Client && ce.e.character_id == id) ||
|
||||
(t == DataBucketLoadType::NPC && ce.e.npc_id == id)
|
||||
);
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
|
||||
LogDataBuckets(
|
||||
"LoadType [{}] id [{}] cache size before [{}] after [{}]",
|
||||
DataBucketLoadType::Name[t],
|
||||
id,
|
||||
size_before,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
int64_t DataBucket::GetCurrentTimeUNIX()
|
||||
{
|
||||
return std::chrono::duration_cast<std::chrono::nanoseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch()
|
||||
).count();
|
||||
}
|
||||
|
||||
bool DataBucket::ExistsInCache(const DataBucketsRepository::DataBuckets &e)
|
||||
{
|
||||
for (const auto &ce: g_data_bucket_cache) {
|
||||
if (ce.e.id == e.id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool DataBucket::SendDataBucketCacheUpdate(const DataBucketCacheEntry &e)
|
||||
{
|
||||
if (!e.e.id) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EQ::Net::DynamicPacket p;
|
||||
p.PutSerialize(0, e);
|
||||
|
||||
auto pack_size = sizeof(ServerDataBucketCacheUpdate_Struct) + p.Length();
|
||||
auto pack = new ServerPacket(ServerOP_DataBucketCacheUpdate, static_cast<uint32_t>(pack_size));
|
||||
auto buf = reinterpret_cast<ServerDataBucketCacheUpdate_Struct *>(pack->pBuffer);
|
||||
|
||||
buf->cereal_size = static_cast<uint32_t>(p.Length());
|
||||
|
||||
memcpy(buf->cereal_data, p.Data(), p.Length());
|
||||
|
||||
worldserver.SendPacket(pack);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DataBucket::HandleWorldMessage(ServerPacket *p)
|
||||
{
|
||||
DataBucketCacheEntry n;
|
||||
auto s = (ServerDataBucketCacheUpdate_Struct *) p->pBuffer;
|
||||
EQ::Util::MemoryStreamReader ss(s->cereal_data, s->cereal_size);
|
||||
cereal::BinaryInputArchive archive(ss);
|
||||
archive(n);
|
||||
|
||||
LogDataBucketsDetail(
|
||||
"Received cache packet for id [{}] key [{}] value [{}] action [{}]",
|
||||
n.e.id,
|
||||
n.e.key_,
|
||||
n.e.value,
|
||||
n.update_action
|
||||
);
|
||||
|
||||
// delete
|
||||
if (n.update_action == DataBucketCacheUpdateAction::Delete) {
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketCacheEntry &ce) {
|
||||
bool match = n.e.id > 0 && ce.e.id == n.e.id;
|
||||
if (match) {
|
||||
LogDataBuckets(
|
||||
"[delete] cache key [{}] id [{}] cache_size before [{}] after [{}]",
|
||||
ce.e.key_,
|
||||
ce.e.id,
|
||||
g_data_bucket_cache.size(),
|
||||
g_data_bucket_cache.size() - 1
|
||||
);
|
||||
}
|
||||
return match;
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// update
|
||||
bool has_key = false;
|
||||
|
||||
for (auto &ce: g_data_bucket_cache) {
|
||||
int64 time_delta = ce.updated_time - n.updated_time;
|
||||
if (ce.updated_time >= n.updated_time) {
|
||||
LogDataBuckets(
|
||||
"Attempted to update older cache key [{}] rejecting old time [{}] new time [{}] delta [{}] cache_size [{}]",
|
||||
ce.e.key_,
|
||||
ce.updated_time,
|
||||
n.updated_time,
|
||||
time_delta,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
// update cache
|
||||
if (ce.e.id == n.e.id) {
|
||||
DeleteFromMissesCache(n.e);
|
||||
|
||||
LogDataBuckets(
|
||||
"[update] cache id [{}] key [{}] value [{}] old time [{}] new time [{}] delta [{}] cache_size [{}]",
|
||||
ce.e.id,
|
||||
ce.e.key_,
|
||||
n.e.value,
|
||||
ce.updated_time,
|
||||
n.updated_time,
|
||||
time_delta,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
ce.e = n.e;
|
||||
ce.updated_time = n.updated_time;
|
||||
has_key = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// create
|
||||
if (!has_key) {
|
||||
DeleteFromMissesCache(n.e);
|
||||
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
g_data_bucket_cache.emplace_back(
|
||||
DataBucketCacheEntry{
|
||||
.e = n.e,
|
||||
.updated_time = GetCurrentTimeUNIX()
|
||||
}
|
||||
);
|
||||
|
||||
LogDataBuckets(
|
||||
"[create] Adding new cache id [{}] key [{}] value [{}] cache size before [{}] after [{}]",
|
||||
n.e.id,
|
||||
n.e.key_,
|
||||
n.e.value,
|
||||
size_before,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
void DataBucket::DeleteFromMissesCache(DataBucketsRepository::DataBuckets e)
|
||||
{
|
||||
// delete from cache where there might have been a written bucket miss to the cache
|
||||
// this is to prevent the cache from growing too large
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketCacheEntry &ce) {
|
||||
return ce.e.id == 0 && ce.e.key_ == e.key_ &&
|
||||
ce.e.character_id == e.character_id &&
|
||||
ce.e.npc_id == e.npc_id &&
|
||||
ce.e.bot_id == e.bot_id;
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
LogDataBucketsDetail(
|
||||
"Deleted bucket misses from cache where key [{}] size before [{}] after [{}]",
|
||||
e.key_,
|
||||
size_before,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
@ -9,7 +9,29 @@
|
||||
#include "../common/types.h"
|
||||
#include "../common/repositories/data_buckets_repository.h"
|
||||
#include "mob.h"
|
||||
#include "../common/json/json_archive_single_line.h"
|
||||
#include "../common/servertalk.h"
|
||||
|
||||
enum DataBucketCacheUpdateAction : uint8 {
|
||||
Upsert,
|
||||
Delete
|
||||
};
|
||||
|
||||
struct DataBucketCacheEntry {
|
||||
DataBucketsRepository::DataBuckets e;
|
||||
int64_t updated_time{};
|
||||
DataBucketCacheUpdateAction update_action{};
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(e),
|
||||
CEREAL_NVP(updated_time),
|
||||
CEREAL_NVP(update_action)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct DataBucketKey {
|
||||
std::string key;
|
||||
@ -20,25 +42,52 @@ struct DataBucketKey {
|
||||
int64_t bot_id;
|
||||
};
|
||||
|
||||
namespace DataBucketLoadType {
|
||||
enum Type : uint8 {
|
||||
Bot,
|
||||
Client,
|
||||
NPC,
|
||||
MaxType
|
||||
};
|
||||
|
||||
static const std::string Name[Type::MaxType] = {
|
||||
"Bot",
|
||||
"Client",
|
||||
"NPC",
|
||||
};
|
||||
}
|
||||
|
||||
class DataBucket {
|
||||
public:
|
||||
// non-scoped bucket methods (for global buckets)
|
||||
static void SetData(const std::string& bucket_key, const std::string& bucket_value, std::string expires_time = "");
|
||||
static bool DeleteData(const std::string& bucket_key);
|
||||
static std::string GetData(const std::string& bucket_key);
|
||||
static std::string GetDataExpires(const std::string& bucket_key);
|
||||
static std::string GetDataRemaining(const std::string& bucket_key);
|
||||
static void SetData(const std::string &bucket_key, const std::string &bucket_value, std::string expires_time = "");
|
||||
static bool DeleteData(const std::string &bucket_key);
|
||||
static std::string GetData(const std::string &bucket_key);
|
||||
static std::string GetDataExpires(const std::string &bucket_key);
|
||||
static std::string GetDataRemaining(const std::string &bucket_key);
|
||||
|
||||
static bool GetDataBuckets(Mob* mob);
|
||||
static bool GetDataBuckets(Mob *mob);
|
||||
|
||||
static int64_t GetCurrentTimeUNIX();
|
||||
|
||||
// scoped bucket methods
|
||||
static void SetData(const DataBucketKey& k);
|
||||
static bool DeleteData(const DataBucketKey& k);
|
||||
static DataBucketsRepository::DataBuckets GetData(const DataBucketKey& k);
|
||||
static std::string GetDataExpires(const DataBucketKey& k);
|
||||
static std::string GetDataRemaining(const DataBucketKey& k);
|
||||
static std::string CheckBucketKey(const Mob* mob, const DataBucketKey& k);
|
||||
static std::string GetScopedDbFilters(const DataBucketKey& k);
|
||||
static void SetData(const DataBucketKey &k);
|
||||
static bool DeleteData(const DataBucketKey &k);
|
||||
static DataBucketsRepository::DataBuckets GetData(const DataBucketKey &k, bool ignore_misses_cache = false);
|
||||
static std::string GetDataExpires(const DataBucketKey &k);
|
||||
static std::string GetDataRemaining(const DataBucketKey &k);
|
||||
static std::string GetScopedDbFilters(const DataBucketKey &k);
|
||||
|
||||
// bucket repository versus key matching
|
||||
static bool CheckBucketMatch(const DataBucketsRepository::DataBuckets &dbe, const DataBucketKey &k);
|
||||
static bool ExistsInCache(const DataBucketsRepository::DataBuckets &e);
|
||||
|
||||
static void BulkLoadEntities(DataBucketLoadType::Type t, std::vector<uint32> ids);
|
||||
static void DeleteCachedBuckets(DataBucketLoadType::Type t, uint32 id);
|
||||
|
||||
static bool SendDataBucketCacheUpdate(const DataBucketCacheEntry &e);
|
||||
static void HandleWorldMessage(ServerPacket *p);
|
||||
static void DeleteFromMissesCache(DataBucketsRepository::DataBuckets e);
|
||||
};
|
||||
|
||||
#endif //EQEMU_DATABUCKET_H
|
||||
|
||||
@ -504,6 +504,42 @@ std::string Lua_Bot::GetRaceAbbreviation() {
|
||||
return GetPlayerRaceAbbreviation(self->GetBaseRace());
|
||||
}
|
||||
|
||||
void Lua_Bot::DeleteBucket(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->DeleteBucket(bucket_name);
|
||||
}
|
||||
|
||||
std::string Lua_Bot::GetBucket(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_String();
|
||||
return self->GetBucket(bucket_name);
|
||||
}
|
||||
|
||||
std::string Lua_Bot::GetBucketExpires(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_String();
|
||||
return self->GetBucketExpires(bucket_name);
|
||||
}
|
||||
|
||||
std::string Lua_Bot::GetBucketRemaining(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_String();
|
||||
return self->GetBucketRemaining(bucket_name);
|
||||
}
|
||||
|
||||
void Lua_Bot::SetBucket(std::string bucket_name, std::string bucket_value)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetBucket(bucket_name, bucket_value);
|
||||
}
|
||||
|
||||
void Lua_Bot::SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetBucket(bucket_name, bucket_value, expiration);
|
||||
}
|
||||
|
||||
luabind::scope lua_register_bot() {
|
||||
return luabind::class_<Lua_Bot, Lua_Mob>("Bot")
|
||||
.def(luabind::constructor<>())
|
||||
@ -531,6 +567,7 @@ luabind::scope lua_register_bot() {
|
||||
.def("Camp", (void(Lua_Bot::*)(bool))&Lua_Bot::Camp)
|
||||
.def("CountBotItem", (uint32(Lua_Bot::*)(uint32))&Lua_Bot::CountBotItem)
|
||||
.def("CountItemEquippedByID", (int(Lua_Bot::*)(uint32))&Lua_Bot::CountItemEquippedByID)
|
||||
.def("DeleteBucket", (void(Lua_Bot::*)(std::string))&Lua_Bot::DeleteBucket)
|
||||
.def("Escape", (void(Lua_Bot::*)(void))&Lua_Bot::Escape)
|
||||
.def("Fling", (void(Lua_Bot::*)(float,float,float))&Lua_Bot::Fling)
|
||||
.def("Fling", (void(Lua_Bot::*)(float,float,float,bool))&Lua_Bot::Fling)
|
||||
@ -551,6 +588,9 @@ luabind::scope lua_register_bot() {
|
||||
.def("GetBotID", (uint32(Lua_Bot::*)(void))&Lua_Bot::GetBotID)
|
||||
.def("GetBotItem", (Lua_ItemInst(Lua_Bot::*)(uint16))&Lua_Bot::GetBotItem)
|
||||
.def("GetBotItemIDBySlot", (uint32(Lua_Bot::*)(uint16))&Lua_Bot::GetBotItemIDBySlot)
|
||||
.def("GetBucket", (std::string(Lua_Bot::*)(std::string))&Lua_Bot::GetBucket)
|
||||
.def("GetBucketExpires", (std::string(Lua_Bot::*)(std::string))&Lua_Bot::GetBucketExpires)
|
||||
.def("GetBucketRemaining", (std::string(Lua_Bot::*)(std::string))&Lua_Bot::GetBucketRemaining)
|
||||
.def("GetClassAbbreviation", (std::string(Lua_Bot::*)(void))&Lua_Bot::GetClassAbbreviation)
|
||||
.def("GetExpansionBitmask", (int(Lua_Bot::*)(void))&Lua_Bot::GetExpansionBitmask)
|
||||
.def("GetGroup", (Lua_Group(Lua_Bot::*)(void))&Lua_Bot::GetGroup)
|
||||
@ -576,6 +616,8 @@ luabind::scope lua_register_bot() {
|
||||
.def("ReloadBotSpellSettings", (void(Lua_Bot::*)(void))&Lua_Bot::ReloadBotSpellSettings)
|
||||
.def("RemoveBotItem", (void(Lua_Bot::*)(uint32))&Lua_Bot::RemoveBotItem)
|
||||
.def("SendSpellAnim", (void(Lua_Bot::*)(uint16,uint16))&Lua_Bot::SendSpellAnim)
|
||||
.def("SetBucket", (void(Lua_Bot::*)(std::string,std::string))&Lua_Bot::SetBucket)
|
||||
.def("SetBucket", (void(Lua_Bot::*)(std::string,std::string,std::string))&Lua_Bot::SetBucket)
|
||||
.def("SetExpansionBitmask", (void(Lua_Bot::*)(int))&Lua_Bot::SetExpansionBitmask)
|
||||
.def("SetExpansionBitmask", (void(Lua_Bot::*)(int,bool))&Lua_Bot::SetExpansionBitmask)
|
||||
.def("SetSpellDuration", (void(Lua_Bot::*)(int))&Lua_Bot::SetSpellDuration)
|
||||
|
||||
@ -68,6 +68,12 @@ public:
|
||||
void SendSpellAnim(uint16 target_id, uint16 spell_id);
|
||||
std::string GetClassAbbreviation();
|
||||
std::string GetRaceAbbreviation();
|
||||
void DeleteBucket(std::string bucket_name);
|
||||
std::string GetBucket(std::string bucket_name);
|
||||
std::string GetBucketExpires(std::string bucket_name);
|
||||
std::string GetBucketRemaining(std::string bucket_name);
|
||||
void SetBucket(std::string bucket_name, std::string bucket_value);
|
||||
void SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration);
|
||||
|
||||
void ApplySpell(int spell_id);
|
||||
void ApplySpell(int spell_id, int duration);
|
||||
|
||||
@ -3098,6 +3098,42 @@ void Lua_Client::SetLDoNPoints(uint32 theme_id, uint32 points)
|
||||
self->SetLDoNPoints(theme_id, points);
|
||||
}
|
||||
|
||||
void Lua_Client::DeleteBucket(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->DeleteBucket(bucket_name);
|
||||
}
|
||||
|
||||
std::string Lua_Client::GetBucket(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_String();
|
||||
return self->GetBucket(bucket_name);
|
||||
}
|
||||
|
||||
std::string Lua_Client::GetBucketExpires(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_String();
|
||||
return self->GetBucketExpires(bucket_name);
|
||||
}
|
||||
|
||||
std::string Lua_Client::GetBucketRemaining(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_String();
|
||||
return self->GetBucketRemaining(bucket_name);
|
||||
}
|
||||
|
||||
void Lua_Client::SetBucket(std::string bucket_name, std::string bucket_value)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetBucket(bucket_name, bucket_value);
|
||||
}
|
||||
|
||||
void Lua_Client::SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetBucket(bucket_name, bucket_value, expiration);
|
||||
}
|
||||
|
||||
luabind::scope lua_register_client() {
|
||||
return luabind::class_<Lua_Client, Lua_Mob>("Client")
|
||||
.def(luabind::constructor<>())
|
||||
@ -3175,6 +3211,7 @@ luabind::scope lua_register_client() {
|
||||
.def("CreateExpeditionFromTemplate", &Lua_Client::CreateExpeditionFromTemplate)
|
||||
.def("CreateTaskDynamicZone", &Lua_Client::CreateTaskDynamicZone)
|
||||
.def("DecreaseByID", (bool(Lua_Client::*)(uint32,int))&Lua_Client::DecreaseByID)
|
||||
.def("DeleteBucket", (void(Lua_Client::*)(std::string))&Lua_Client::DeleteBucket)
|
||||
.def("DeleteItemInInventory", (void(Lua_Client::*)(int,int))&Lua_Client::DeleteItemInInventory)
|
||||
.def("DeleteItemInInventory", (void(Lua_Client::*)(int,int,bool))&Lua_Client::DeleteItemInInventory)
|
||||
.def("DiaWind", (void(Lua_Client::*)(std::string))&Lua_Client::DialogueWindow)
|
||||
@ -3249,6 +3286,9 @@ luabind::scope lua_register_client() {
|
||||
.def("GetBotRequiredLevel", (int(Lua_Client::*)(uint8))&Lua_Client::GetBotRequiredLevel)
|
||||
.def("GetBotSpawnLimit", (int(Lua_Client::*)(void))&Lua_Client::GetBotSpawnLimit)
|
||||
.def("GetBotSpawnLimit", (int(Lua_Client::*)(uint8))&Lua_Client::GetBotSpawnLimit)
|
||||
.def("GetBucket", (std::string(Lua_Client::*)(std::string))&Lua_Client::GetBucket)
|
||||
.def("GetBucketExpires", (std::string(Lua_Client::*)(std::string))&Lua_Client::GetBucketExpires)
|
||||
.def("GetBucketRemaining", (std::string(Lua_Client::*)(std::string))&Lua_Client::GetBucketRemaining)
|
||||
.def("GetCarriedMoney", (uint64(Lua_Client::*)(void))&Lua_Client::GetCarriedMoney)
|
||||
.def("GetCarriedPlatinum", (uint32(Lua_Client::*)(void))&Lua_Client::GetCarriedPlatinum)
|
||||
.def("GetCharacterFactionLevel", (int(Lua_Client::*)(int))&Lua_Client::GetCharacterFactionLevel)
|
||||
@ -3517,6 +3557,8 @@ luabind::scope lua_register_client() {
|
||||
.def("SetBotRequiredLevel", (void(Lua_Client::*)(int,uint8))&Lua_Client::SetBotRequiredLevel)
|
||||
.def("SetBotSpawnLimit", (void(Lua_Client::*)(int))&Lua_Client::SetBotSpawnLimit)
|
||||
.def("SetBotSpawnLimit", (void(Lua_Client::*)(int,uint8))&Lua_Client::SetBotSpawnLimit)
|
||||
.def("SetBucket", (void(Lua_Client::*)(std::string,std::string))&Lua_Client::SetBucket)
|
||||
.def("SetBucketExpires", (void(Lua_Client::*)(std::string,std::string,std::string))&Lua_Client::SetBucket)
|
||||
.def("SetClientMaxLevel", (void(Lua_Client::*)(int))&Lua_Client::SetClientMaxLevel)
|
||||
.def("SetConsumption", (void(Lua_Client::*)(int, int))&Lua_Client::SetConsumption)
|
||||
.def("SetDeity", (void(Lua_Client::*)(int))&Lua_Client::SetDeity)
|
||||
|
||||
@ -474,6 +474,12 @@ public:
|
||||
std::string GetClassAbbreviation();
|
||||
std::string GetRaceAbbreviation();
|
||||
void SetLDoNPoints(uint32 theme_id, uint32 points);
|
||||
void DeleteBucket(std::string bucket_name);
|
||||
std::string GetBucket(std::string bucket_name);
|
||||
std::string GetBucketExpires(std::string bucket_name);
|
||||
std::string GetBucketRemaining(std::string bucket_name);
|
||||
void SetBucket(std::string bucket_name, std::string bucket_value);
|
||||
void SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration);
|
||||
|
||||
void ApplySpell(int spell_id);
|
||||
void ApplySpell(int spell_id, int duration);
|
||||
|
||||
@ -777,6 +777,42 @@ bool Lua_NPC::HasSpecialAbilities() {
|
||||
return self->HasSpecialAbilities();
|
||||
}
|
||||
|
||||
void Lua_NPC::DeleteBucket(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->DeleteBucket(bucket_name);
|
||||
}
|
||||
|
||||
std::string Lua_NPC::GetBucket(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_String();
|
||||
return self->GetBucket(bucket_name);
|
||||
}
|
||||
|
||||
std::string Lua_NPC::GetBucketExpires(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_String();
|
||||
return self->GetBucketExpires(bucket_name);
|
||||
}
|
||||
|
||||
std::string Lua_NPC::GetBucketRemaining(std::string bucket_name)
|
||||
{
|
||||
Lua_Safe_Call_String();
|
||||
return self->GetBucketRemaining(bucket_name);
|
||||
}
|
||||
|
||||
void Lua_NPC::SetBucket(std::string bucket_name, std::string bucket_value)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetBucket(bucket_name, bucket_value);
|
||||
}
|
||||
|
||||
void Lua_NPC::SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetBucket(bucket_name, bucket_value, expiration);
|
||||
}
|
||||
|
||||
luabind::scope lua_register_npc() {
|
||||
return luabind::class_<Lua_NPC, Lua_Mob>("NPC")
|
||||
.def(luabind::constructor<>())
|
||||
@ -804,12 +840,16 @@ luabind::scope lua_register_npc() {
|
||||
.def("ClearLastName", (void(Lua_NPC::*)(void))&Lua_NPC::ClearLastName)
|
||||
.def("CountItem", (uint16(Lua_NPC::*)(uint32))&Lua_NPC::CountItem)
|
||||
.def("CountLoot", (int(Lua_NPC::*)(void))&Lua_NPC::CountLoot)
|
||||
.def("DeleteBucket", (void(Lua_NPC::*)(std::string))&Lua_NPC::DeleteBucket)
|
||||
.def("DisplayWaypointInfo", (void(Lua_NPC::*)(Lua_Client))&Lua_NPC::DisplayWaypointInfo)
|
||||
.def("DoClassAttacks", (void(Lua_NPC::*)(Lua_Mob))&Lua_NPC::DoClassAttacks)
|
||||
.def("GetAccuracyRating", (int(Lua_NPC::*)(void))&Lua_NPC::GetAccuracyRating)
|
||||
.def("GetAttackDelay", (int(Lua_NPC::*)(void))&Lua_NPC::GetAttackDelay)
|
||||
.def("GetAttackSpeed", (float(Lua_NPC::*)(void))&Lua_NPC::GetAttackSpeed)
|
||||
.def("GetAvoidanceRating", &Lua_NPC::GetAvoidanceRating)
|
||||
.def("GetBucket", (std::string(Lua_NPC::*)(std::string))&Lua_NPC::GetBucket)
|
||||
.def("GetBucketExpires", (std::string(Lua_NPC::*)(std::string))&Lua_NPC::GetBucketExpires)
|
||||
.def("GetBucketRemaining", (std::string(Lua_NPC::*)(std::string))&Lua_NPC::GetBucketRemaining)
|
||||
.def("GetCopper", (uint32(Lua_NPC::*)(void))&Lua_NPC::GetCopper)
|
||||
.def("GetFirstSlotByItemID", (uint16(Lua_NPC::*)(uint32))&Lua_NPC::GetFirstSlotByItemID)
|
||||
.def("GetFollowCanRun", (bool(Lua_NPC::*)(void))&Lua_NPC::GetFollowCanRun)
|
||||
@ -894,6 +934,8 @@ luabind::scope lua_register_npc() {
|
||||
.def("ScaleNPC", (void(Lua_NPC::*)(uint8,bool))&Lua_NPC::ScaleNPC)
|
||||
.def("SendPayload", (void(Lua_NPC::*)(int))&Lua_NPC::SendPayload)
|
||||
.def("SendPayload", (void(Lua_NPC::*)(int,std::string))&Lua_NPC::SendPayload)
|
||||
.def("SetBucket", (void(Lua_NPC::*)(std::string,std::string))&Lua_NPC::SetBucket)
|
||||
.def("SetBucket", (void(Lua_NPC::*)(std::string,std::string,std::string))&Lua_NPC::SetBucket)
|
||||
.def("SetCopper", (void(Lua_NPC::*)(uint32))&Lua_NPC::SetCopper)
|
||||
.def("SetFollowCanRun", (void(Lua_NPC::*)(bool))&Lua_NPC::SetFollowCanRun)
|
||||
.def("SetFollowDistance", (void(Lua_NPC::*)(int))&Lua_NPC::SetFollowDistance)
|
||||
|
||||
@ -176,6 +176,12 @@ public:
|
||||
void ScaleNPC(uint8 npc_level, bool override_special_abilities);
|
||||
bool IsUnderwaterOnly();
|
||||
bool HasSpecialAbilities();
|
||||
void DeleteBucket(std::string bucket_name);
|
||||
std::string GetBucket(std::string bucket_name);
|
||||
std::string GetBucketExpires(std::string bucket_name);
|
||||
std::string GetBucketRemaining(std::string bucket_name);
|
||||
void SetBucket(std::string bucket_name, std::string bucket_value);
|
||||
void SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
13
zone/mob.cpp
13
zone/mob.cpp
@ -8352,3 +8352,16 @@ DataBucketKey Mob::GetScopedBucketKeys()
|
||||
|
||||
return k;
|
||||
}
|
||||
|
||||
uint32 Mob::GetMobTypeIdentifier()
|
||||
{
|
||||
if (IsClient()) {
|
||||
return CastToClient()->CharacterID();
|
||||
} else if (IsNPC()) {
|
||||
return GetNPCTypeID();
|
||||
} else if (IsBot()) {
|
||||
return CastToBot()->GetBotID();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1408,8 +1408,6 @@ public:
|
||||
/// this cures timing issues cuz dead animation isn't done but server side feigning is?
|
||||
inline bool GetFeigned() const { return(feigned); }
|
||||
|
||||
std::vector<DataBucketCache> m_data_bucket_cache;
|
||||
|
||||
// Data Bucket Methods
|
||||
void DeleteBucket(std::string bucket_name);
|
||||
std::string GetBucket(std::string bucket_name);
|
||||
@ -1417,6 +1415,8 @@ public:
|
||||
std::string GetBucketRemaining(std::string bucket_name);
|
||||
void SetBucket(std::string bucket_name, std::string bucket_value, std::string expiration = "");
|
||||
|
||||
uint32 GetMobTypeIdentifier();
|
||||
|
||||
// Heroic Stat Benefits
|
||||
float CheckHeroicBonusesDataBuckets(std::string bucket_name);
|
||||
|
||||
|
||||
@ -5886,7 +5886,7 @@ bool Client::SpellBucketCheck(uint16 spell_id, uint32 character_id) {
|
||||
spell_bucket_name
|
||||
);
|
||||
|
||||
auto bucket_value = DataBucket::GetData(old_bucket_name);
|
||||
std::string bucket_value = DataBucket::GetData(old_bucket_name);
|
||||
if (!bucket_value.empty()) {
|
||||
if (Strings::IsNumber(bucket_value) && Strings::IsNumber(spell_bucket_value)) {
|
||||
if (Strings::ToInt(bucket_value) >= Strings::ToInt(spell_bucket_value)) {
|
||||
|
||||
@ -3329,6 +3329,11 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
|
||||
SharedTaskZoneMessaging::HandleWorldMessage(pack);
|
||||
break;
|
||||
}
|
||||
case ServerOP_DataBucketCacheUpdate:
|
||||
{
|
||||
DataBucket::HandleWorldMessage(pack);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LogInfo("Unknown ZS Opcode [{}] size [{}]", (int)pack->opcode, pack->size);
|
||||
break;
|
||||
|
||||
@ -1927,6 +1927,8 @@ const NPCType *ZoneDatabase::LoadNPCTypesData(uint32 npc_type_id, bool bulk_load
|
||||
);
|
||||
}
|
||||
|
||||
std::vector<uint32> npc_ids;
|
||||
|
||||
for (NpcTypesRepository::NpcTypes &n : NpcTypesRepository::GetWhere((Database &) content_db, filter)) {
|
||||
NPCType *t;
|
||||
t = new NPCType;
|
||||
@ -2137,8 +2139,15 @@ const NPCType *ZoneDatabase::LoadNPCTypesData(uint32 npc_type_id, bool bulk_load
|
||||
|
||||
zone->npctable[t->npc_id] = t;
|
||||
npc = t;
|
||||
|
||||
// If NPC ID is not in npc_ids, add to vector
|
||||
if (!std::count(npc_ids.begin(), npc_ids.end(), t->npc_id)) {
|
||||
npc_ids.emplace_back(t->npc_id);
|
||||
}
|
||||
}
|
||||
|
||||
DataBucket::BulkLoadEntities(DataBucketLoadType::NPC, npc_ids);
|
||||
|
||||
return npc;
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user