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@@ -68,3 +68,4 @@ compile_flags.txt
|
||||
|
||||
# CMake Files
|
||||
cmake-build-relwithdebinfo/*
|
||||
skill-caps.diff
|
||||
|
||||
+1081
File diff suppressed because it is too large
Load Diff
@@ -37,8 +37,12 @@ IF(EQEMU_ADD_PROFILER)
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
|
||||
ENDIF(EQEMU_ADD_PROFILER)
|
||||
|
||||
IF(USE_MAP_MMFS)
|
||||
ADD_DEFINITIONS(-DUSE_MAP_MMFS)
|
||||
ENDIF (USE_MAP_MMFS)
|
||||
|
||||
IF(MSVC)
|
||||
add_compile_options(/bigobj)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ADD_DEFINITIONS(-DNOMINMAX)
|
||||
ADD_DEFINITIONS(-DCRASH_LOGGING)
|
||||
@@ -359,6 +363,8 @@ MESSAGE(STATUS "**************************************************")
|
||||
#setup server libs and headers
|
||||
SET(SERVER_LIBS common ${DATABASE_LIBRARY_LIBS} ${ZLIB_LIBRARY_LIBS} ${Boost_LIBRARIES} uv_a fmt RecastNavigation::Detour)
|
||||
|
||||
set(FMT_HEADER_ONLY OFF)
|
||||
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${DATABASE_LIBRARY_INCLUDE}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_LIBRARY_INCLUDE}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${Boost_INCLUDE_DIRS}")
|
||||
|
||||
@@ -1,83 +1,150 @@
|
||||
# EQEmulator Core Server
|
||||
| Drone (Linux x64) | Drone (Windows x64) |
|
||||
|:---:|:---:|
|
||||
|[](http://drone.akkadius.com/EQEmu/Server) |[](http://drone.akkadius.com/EQEmu/Server) |
|
||||
<h1 align="center">EQEmulator Server Platform</h1>
|
||||
|
||||
<p align="center">
|
||||
<img src="https://github.com/user-attachments/assets/11942e15-b512-402d-a619-0543c7f1151e" style="border-radius: 10px">
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<b>EQEmulator - A Fan-Made Project Honoring a Legendary MMORPG</b>
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<a href="https://github.com/eqemu/server/graphs/contributors"><img src="https://img.shields.io/github/contributors/eqemu/server" alt="Contributors"></a>
|
||||
<a href="https://discord.gg/QHsm7CD"><img src="https://img.shields.io/discord/212663220849213441?label=Discord&logo=discord&color=7289DA" alt="Discord"></a>
|
||||
<a href="https://docs.eqemu.io"><img src="https://img.shields.io/badge/docs-MkDocs%20Powered-blueviolet" alt="Docs"></a>
|
||||
<a href="./LICENSE"><img src="https://img.shields.io/github/license/EQEmu/Server" alt="License"></a>
|
||||
<a href="https://github.com/eqemu/server/releases"><img src="https://img.shields.io/github/v/release/eqemu/server" alt="Latest Release"></a>
|
||||
<a href="https://github.com/EQEmu/Server/releases"><img src="https://img.shields.io/github/release-date/EQEmu/Server" alt="Release Date"></a>
|
||||
<img src="https://img.shields.io/github/downloads/eqemu/server/total.svg" alt="Github All Releases"></a>
|
||||
<a href="http://drone.akkadius.com/EQEmu/Server"><img src="http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg" alt="Build Status"></a>
|
||||
<img src="https://img.shields.io/github/issues-pr-closed/eqemu/server" alt="GitHub Issues or Pull Requests">
|
||||
<img src="https://img.shields.io/docker/pulls/akkadius/eqemu-server" alt="Docker Pulls">
|
||||
<a href="http://drone.akkadius.com/EQEmu/Server"><img src="http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg" alt="Build Status"></a> <img src="https://jb.gg/badges/official-plastic.svg" alt="Official">
|
||||
|
||||
</p>
|
||||
|
||||
***
|
||||
|
||||
**EQEmulator is a custom completely from-scratch open source server implementation for EverQuest built mostly on C++**
|
||||
* MySQL/MariaDB is used as the database engine (over 200+ tables)
|
||||
* Perl and LUA are both supported scripting languages for NPC/Player/Quest oriented events
|
||||
* Open source database (Project EQ) has content up to expansion OoW (included in server installs)
|
||||
* Game server environments and databases can be heavily customized to create all new experiences
|
||||
* Hundreds of Quests/events created and maintained by Project EQ
|
||||
<p align="center">
|
||||
EQEmulator is a <b>passion-driven</b>, <b>open source server emulator</b> project dedicated to preserving and celebrating the legacy of a groundbreaking classic MMORPG.
|
||||
</p>
|
||||
|
||||
## Server Installs
|
||||
| |Windows|Linux|
|
||||
|:---:|:---:|:---:|
|
||||
|**Install Count**|||
|
||||
### > Windows
|
||||
<p align="center">
|
||||
For over two decades and continuing, EQEmulator has served as a <strong>fan tribute</strong>, providing tools and technology that allow players to explore, customize, and experience the legendary game's iconic gameplay in new ways. This project exists solely out of <strong>deep admiration</strong> for the original developers, artists, designers, and visionaries who created one of the most influential online worlds of all time.
|
||||
</p>
|
||||
|
||||
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-windows/)
|
||||
<p align="center">
|
||||
We do not claim ownership of the original game or its assets. <strong>All credit and respect belong to the original creators and Daybreak Game Company</strong>, whose work continues to inspire generations of players and developers alike.
|
||||
</p>
|
||||
|
||||
### > Debian/Ubuntu/CentOS/Fedora
|
||||
<p align="center">
|
||||
EQEmulator has for over 20 years and always will be a <strong>fan-based, non-commercial open-source effort</strong> made by players, for players—preserving the legacy of the game while empowering community-driven creativity, learning and joy that the game and its creators has so strongly inspired in us all.
|
||||
</p>
|
||||
|
||||
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-linux/)
|
||||
***
|
||||
|
||||
* You can use curl or wget to kick off the installer (whichever your OS has)
|
||||
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
|
||||
<h3 align="center">
|
||||
Technical Overview & Reverse Engineering Effort
|
||||
</h1>
|
||||
|
||||
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
|
||||
<p align="center">EQEmulator represents <strong>over two decades of collaborative reverse engineering</strong>, building the server from the ground up without access to the original source code. This effort was achieved entirely through <strong>community-driven analysis, network protocol decoding, and in-game behavioral research</strong>.</p>
|
||||
|
||||
## Supported Clients
|
||||
<h1 align="center">
|
||||
💡 How We Did It
|
||||
</h1>
|
||||
|
||||
<p align="center">
|
||||
<img src="https://github.com/user-attachments/assets/b6b48cf7-f64a-4497-9750-71f442a3d132" height="300px">
|
||||
</p>
|
||||
|
||||
|
||||
<p align="center">
|
||||
<strong>Reverse Engineering</strong>
|
||||
Every system, packet, opcode, and game mechanic has been reconstructed through countless hours of live packet sniffing, client disassembly, and in-game experimentation by dedicated contributors over the years.
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
No proprietary code or server sources were ever used.
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
All implementations are the result of clean-room engineering.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 align="center">
|
||||
🛠️ Technology Stack
|
||||
</h1>
|
||||
|
||||
<p align="center">
|
||||
<img src="https://github.com/user-attachments/assets/df5ea809-86c5-439d-a8fa-651fb04ba477" style="border-radius: 10px">
|
||||
</p>
|
||||
|
||||
**C++ Core Engine**
|
||||
|
||||
* High-performance networking and gameplay logic built in C++
|
||||
* Cross-platform support for Linux and Windows
|
||||
|
||||
**MySQL / MariaDB Backend**
|
||||
|
||||
* Fully structured schema with over 200+ tables
|
||||
* Supports content customization, expansions, and custom worlds
|
||||
|
||||
**Scripting Engine**
|
||||
|
||||
* Native support for **Perl** and **Lua** scripting
|
||||
* Powerfully extendable for quests, NPC behaviors, and custom events
|
||||
|
||||
**Open Source Content Database**
|
||||
|
||||
* Includes ProjectEQ’s world data up through *Dragons of Norrath*
|
||||
* 100% customizable to create entirely new game worlds
|
||||
|
||||
<h1 align="center">
|
||||
🚀 Why It Matters
|
||||
</h1>
|
||||
|
||||
<p align="center">🧬 EQEmulator stands as a <strong>technical preservation project</strong>, ensuring that the magic of classic and custom servers lives on for future generations of players, tinkerers, and game designers.
|
||||
</p>
|
||||
|
||||
> We humbly acknowledge and thank the original developers for creating one of the most influential online experiences in gaming history.
|
||||
|
||||
<h1 align="center">
|
||||
🧑💻🖥️ Supported Clients
|
||||
</h1>
|
||||
|
||||
|Titanium Edition|Secrets of Faydwer|Seeds of Destruction|Underfoot|Rain of Fear|
|
||||
|:---:|:---:|:---:|:---:|:---:|
|
||||
|<img src="http://i.imgur.com/hrwDxoM.jpg" height="150">|<img src="http://i.imgur.com/cRDW5tn.png" height="150">|<img src="http://i.imgur.com/V48kuVn.jpg" height="150">|<img src="http://i.imgur.com/IJQ0XMa.jpg" height="150">|<img src="http://i.imgur.com/OMpHkKa.png" height="100">|
|
||||
|
||||
## Bug Reports <img src="http://i.imgur.com/daf1Vjw.png" height="20">
|
||||
* Please use the [issue tracker](https://github.com/EQEmu/Server/issues) provided by GitHub to send us bug
|
||||
reports or feature requests.
|
||||
* The [EQEmu Forums](http://www.eqemulator.org/forums/) are also a place to submit and get help with bugs.
|
||||
## 📚 Resources
|
||||
|
||||
## Contributions <img src="http://image.flaticon.com/icons/png/512/25/25231.png" width="20">
|
||||
| Resource | Badges | Link |
|
||||
|---------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------|
|
||||
| **EQEmulator Docs** | [](https://docs.eqemu.io) | [docs.eqemu.io](https://docs.eqemu.io/) |
|
||||
| **Discord Community**| [](https://discord.gg/QHsm7CD) | [Join Discord](https://discord.gg/QHsm7CD) |
|
||||
| **Latest Release** | [](https://github.com/eqemu/server/releases) <br> [](https://github.com/EQEmu/Server/releases) <br> [](https://github.com/eqemu/server/releases) | [View Releases](https://github.com/eqemu/server/releases) |
|
||||
| **License** | [](./LICENSE) | [View License](./LICENSE) |
|
||||
| **Build Status** | [](http://drone.akkadius.com/EQEmu/Server) | [View Build Status](http://drone.akkadius.com/EQEmu/Server) |
|
||||
| **Docker Pulls** | [](https://hub.docker.com/r/akkadius/eqemu-server) | [Docker Hub](https://hub.docker.com/r/akkadius/eqemu-server) |
|
||||
| **Contributions** | [](https://github.com/eqemu/server/pulls?q=is%3Apr+is%3Aclosed) | [Closed PRs & Issues](https://github.com/eqemu/server/pulls?q=is%3Apr+is%3Aclosed) |
|
||||
|
||||
* The preferred way to contribute is to fork the repo and submit a pull request on
|
||||
GitHub. If you need help with your changes, you can always post on the forums or
|
||||
try Discord. You can also post unified diffs (`git diff` should do the trick) on the
|
||||
[Server Code Submissions](http://www.eqemulator.org/forums/forumdisplay.php?f=669)
|
||||
forum, although pull requests will be much quicker and easier on all parties.
|
||||
## 🛠️ Getting Started
|
||||
|
||||
## Contact <img src="http://gamerescape.com/wp-content/uploads/2015/06/discord.png" height="20">
|
||||
If you want to set up your own EQEmulator server, please refer to the current [server installation guides](https://docs.eqemu.io/#server-installation). We've had 100,000s of players and developers use our guides to set up their own servers, and we hope you will too!
|
||||
|
||||
- Discord Channel: https://discord.gg/QHsm7CD
|
||||
- **User Discord Channel**: `#general`
|
||||
- **Developer Discord Channel**: `#eqemucoders`
|
||||
## 🗂️ Related Repositories
|
||||
|
||||
## Resources
|
||||
- [EQEmulator Forums](http://www.eqemulator.org/forums)
|
||||
- [EQEmulator Wiki](https://docs.eqemu.io/)
|
||||
| Repository | Description |
|
||||
|--------------------|----------------------------------------------------------------------------------|
|
||||
| [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests) | Official quests and event scripts for ProjectEQ |
|
||||
| [Maps](https://github.com/Akkadius/EQEmuMaps) | EQEmu-compatible zone maps |
|
||||
| [Installer Resources](https://github.com/Akkadius/EQEmuInstall) | Scripts and assets for setting up EQEmu servers |
|
||||
| [Zone Utilities](https://github.com/EQEmu/zone-utilities) | Utilities for parsing, rendering, and manipulating EQ zone files |
|
||||
|
||||
## Related Repositories
|
||||
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
|
||||
* [Maps](https://github.com/Akkadius/EQEmuMaps)
|
||||
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
|
||||
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
|
||||
|
||||
## Other License Info
|
||||
|
||||
* The server code and utilities are released under **GPLv3**
|
||||
* We also include some small libraries for convienence that may be under different licensing
|
||||
* SocketLib - GPL LibXML
|
||||
* zlib - zlib license
|
||||
* MariaDB/MySQL - GPL
|
||||
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
|
||||
* CPPUnit - GLP StringUtilities - Apache
|
||||
* LUA - MIT
|
||||
|
||||
## Contributors
|
||||
|
||||
<a href="https://github.com/EQEmu/server/graphs/contributors">
|
||||
<img src="https://contributors-img.firebaseapp.com/image?repo=EQEmu/server" />
|
||||
</a>
|
||||
|
||||
|
||||
@@ -36,12 +36,7 @@
|
||||
#include "../../common/file.h"
|
||||
#include "../../common/events/player_event_logs.h"
|
||||
#include "../../common/skill_caps.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
#include "../../common/evolving_items.h"
|
||||
|
||||
void ExportSpells(SharedDatabase *db);
|
||||
void ExportSkillCaps(SharedDatabase *db);
|
||||
@@ -51,10 +46,10 @@ void ExportDBStrings(SharedDatabase *db);
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
RegisterExecutablePlatform(ExePlatformClientExport);
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
path.LoadPaths();
|
||||
PathManager::Instance()->Init();
|
||||
|
||||
LogInfo("Client Files Export Utility");
|
||||
if (!EQEmuConfig::LoadConfig()) {
|
||||
@@ -97,8 +92,8 @@ int main(int argc, char **argv)
|
||||
content_db.SetMySQL(database);
|
||||
}
|
||||
|
||||
LogSys.SetDatabase(&database)
|
||||
->SetLogPath(path.GetLogPath())
|
||||
EQEmuLogSys::Instance()->SetDatabase(&database)
|
||||
->SetLogPath(PathManager::Instance()->GetLogPath())
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
|
||||
@@ -127,14 +122,14 @@ int main(int argc, char **argv)
|
||||
ExportBaseData(&content_db);
|
||||
ExportDBStrings(&database);
|
||||
|
||||
LogSys.CloseFileLogs();
|
||||
EQEmuLogSys::Instance()->CloseFileLogs();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ExportSpells(SharedDatabase* db)
|
||||
{
|
||||
std::ofstream file(fmt::format("{}/export/spells_us.txt", path.GetServerPath()));
|
||||
std::ofstream file(fmt::format("{}/export/spells_us.txt", PathManager::Instance()->GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/spells_us.txt to write, skipping.");
|
||||
return;
|
||||
@@ -153,7 +148,7 @@ void ExportSpells(SharedDatabase* db)
|
||||
|
||||
void ExportSkillCaps(SharedDatabase* db)
|
||||
{
|
||||
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", path.GetServerPath()));
|
||||
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", PathManager::Instance()->GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
return;
|
||||
@@ -172,7 +167,7 @@ void ExportSkillCaps(SharedDatabase* db)
|
||||
|
||||
void ExportBaseData(SharedDatabase *db)
|
||||
{
|
||||
std::ofstream file(fmt::format("{}/export/BaseData.txt", path.GetServerPath()));
|
||||
std::ofstream file(fmt::format("{}/export/BaseData.txt", PathManager::Instance()->GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/BaseData.txt to write, skipping.");
|
||||
return;
|
||||
@@ -191,7 +186,7 @@ void ExportBaseData(SharedDatabase *db)
|
||||
|
||||
void ExportDBStrings(SharedDatabase *db)
|
||||
{
|
||||
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", path.GetServerPath()));
|
||||
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", PathManager::Instance()->GetServerPath()));
|
||||
if (!file || !file.is_open()) {
|
||||
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
|
||||
return;
|
||||
|
||||
@@ -30,12 +30,7 @@
|
||||
#include "../../common/repositories/base_data_repository.h"
|
||||
#include "../../common/file.h"
|
||||
#include "../../common/events/player_event_logs.h"
|
||||
|
||||
EQEmuLogSys LogSys;
|
||||
WorldContentService content_service;
|
||||
ZoneStore zone_store;
|
||||
PathManager path;
|
||||
PlayerEventLogs player_event_logs;
|
||||
#include "../../common/evolving_items.h"
|
||||
|
||||
void ImportSpells(SharedDatabase *db);
|
||||
void ImportSkillCaps(SharedDatabase *db);
|
||||
@@ -44,10 +39,10 @@ void ImportDBStrings(SharedDatabase *db);
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
RegisterExecutablePlatform(ExePlatformClientImport);
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
path.LoadPaths();
|
||||
PathManager::Instance()->Init();
|
||||
|
||||
LogInfo("Client Files Import Utility");
|
||||
if(!EQEmuConfig::LoadConfig()) {
|
||||
@@ -90,8 +85,8 @@ int main(int argc, char **argv) {
|
||||
content_db.SetMySQL(database);
|
||||
}
|
||||
|
||||
LogSys.SetDatabase(&database)
|
||||
->SetLogPath(path.GetLogPath())
|
||||
EQEmuLogSys::Instance()->SetDatabase(&database)
|
||||
->SetLogPath(PathManager::Instance()->GetLogPath())
|
||||
->LoadLogDatabaseSettings()
|
||||
->StartFileLogs();
|
||||
|
||||
@@ -100,7 +95,7 @@ int main(int argc, char **argv) {
|
||||
ImportBaseData(&content_db);
|
||||
ImportDBStrings(&database);
|
||||
|
||||
LogSys.CloseFileLogs();
|
||||
EQEmuLogSys::Instance()->CloseFileLogs();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -136,7 +131,7 @@ bool IsStringField(int i) {
|
||||
|
||||
void ImportSpells(SharedDatabase *db) {
|
||||
LogInfo("Importing Spells");
|
||||
std::string file = fmt::format("{}/import/spells_us.txt", path.GetServerPath());
|
||||
std::string file = fmt::format("{}/import/spells_us.txt", PathManager::Instance()->GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
@@ -226,7 +221,7 @@ void ImportSpells(SharedDatabase *db) {
|
||||
void ImportSkillCaps(SharedDatabase *db) {
|
||||
LogInfo("Importing Skill Caps");
|
||||
|
||||
std::string file = fmt::format("{}/import/SkillCaps.txt", path.GetServerPath());
|
||||
std::string file = fmt::format("{}/import/SkillCaps.txt", PathManager::Instance()->GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
@@ -263,7 +258,7 @@ void ImportBaseData(SharedDatabase *db)
|
||||
{
|
||||
LogInfo("Importing Base Data");
|
||||
|
||||
const std::string& file_name = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
|
||||
const std::string& file_name = fmt::format("{}/import/BaseData.txt", PathManager::Instance()->GetServerPath());
|
||||
|
||||
const auto& file_contents = File::GetContents(file_name);
|
||||
if (!file_contents.error.empty()) {
|
||||
@@ -303,7 +298,7 @@ void ImportBaseData(SharedDatabase *db)
|
||||
void ImportDBStrings(SharedDatabase *db) {
|
||||
LogInfo("Importing DB Strings");
|
||||
|
||||
std::string file = fmt::format("{}/import/dbstr_us.txt", path.GetServerPath());
|
||||
std::string file = fmt::format("{}/import/dbstr_us.txt", PathManager::Instance()->GetServerPath());
|
||||
FILE *f = fopen(file.c_str(), "r");
|
||||
if(!f) {
|
||||
LogError("Unable to open {} to read, skipping.", file);
|
||||
|
||||
+47
-8
@@ -9,6 +9,7 @@ SET(common_sources
|
||||
compression.cpp
|
||||
condition.cpp
|
||||
content/world_content_service.cpp
|
||||
content/world_content_service_rulesets.cpp
|
||||
discord/discord.cpp
|
||||
crash.cpp
|
||||
crc16.cpp
|
||||
@@ -17,11 +18,13 @@ SET(common_sources
|
||||
database.cpp
|
||||
database_instances.cpp
|
||||
database/database_update_manifest.cpp
|
||||
database/database_update_manifest_custom.cpp
|
||||
database/database_update_manifest_bots.cpp
|
||||
database/database_update.cpp
|
||||
dbcore.cpp
|
||||
deity.cpp
|
||||
dynamic_zone_base.cpp
|
||||
dynamic_zone_lockout.cpp
|
||||
emu_constants.cpp
|
||||
emu_limits.cpp
|
||||
emu_opcodes.cpp
|
||||
@@ -39,7 +42,7 @@ SET(common_sources
|
||||
event_sub.cpp
|
||||
events/player_event_logs.cpp
|
||||
events/player_event_discord_formatter.cpp
|
||||
expedition_lockout_timer.cpp
|
||||
evolving_items.cpp
|
||||
extprofile.cpp
|
||||
discord/discord_manager.cpp
|
||||
faction.cpp
|
||||
@@ -62,6 +65,7 @@ SET(common_sources
|
||||
mutex.cpp
|
||||
mysql_request_result.cpp
|
||||
mysql_request_row.cpp
|
||||
mysql_stmt.cpp
|
||||
opcode_map.cpp
|
||||
opcodemgr.cpp
|
||||
packet_dump.cpp
|
||||
@@ -87,6 +91,7 @@ SET(common_sources
|
||||
skills.cpp
|
||||
skill_caps.cpp
|
||||
spdat.cpp
|
||||
spdat_bot.cpp
|
||||
strings.cpp
|
||||
struct_strategy.cpp
|
||||
textures.cpp
|
||||
@@ -96,6 +101,7 @@ SET(common_sources
|
||||
json/json.hpp
|
||||
json/jsoncpp.cpp
|
||||
zone_store.cpp
|
||||
memory/ksm.hpp
|
||||
net/console_server.cpp
|
||||
net/console_server_connection.cpp
|
||||
net/crc32.cpp
|
||||
@@ -171,6 +177,7 @@ SET(repositories
|
||||
repositories/base/base_character_currency_repository.h
|
||||
repositories/base/base_character_data_repository.h
|
||||
repositories/base/base_character_disciplines_repository.h
|
||||
repositories/base/base_character_evolving_items_repository.h
|
||||
repositories/base/base_character_expedition_lockouts_repository.h
|
||||
repositories/base/base_character_exp_modifiers_repository.h
|
||||
repositories/base/base_character_inspect_messages_repository.h
|
||||
@@ -208,10 +215,9 @@ SET(repositories
|
||||
repositories/base/base_discovered_items_repository.h
|
||||
repositories/base/base_doors_repository.h
|
||||
repositories/base/base_dynamic_zones_repository.h
|
||||
repositories/base/base_dynamic_zone_lockouts_repository.h
|
||||
repositories/base/base_dynamic_zone_members_repository.h
|
||||
repositories/base/base_dynamic_zone_templates_repository.h
|
||||
repositories/base/base_expeditions_repository.h
|
||||
repositories/base/base_expedition_lockouts_repository.h
|
||||
repositories/base/base_faction_association_repository.h
|
||||
repositories/base/base_faction_base_data_repository.h
|
||||
repositories/base/base_faction_list_repository.h
|
||||
@@ -239,6 +245,7 @@ SET(repositories
|
||||
repositories/base/base_inventory_snapshots_repository.h
|
||||
repositories/base/base_ip_exemptions_repository.h
|
||||
repositories/base/base_items_repository.h
|
||||
repositories/base/base_items_evolving_details_repository.h
|
||||
repositories/base/base_ldon_trap_entries_repository.h
|
||||
repositories/base/base_ldon_trap_templates_repository.h
|
||||
repositories/base/base_level_exp_mods_repository.h
|
||||
@@ -276,8 +283,20 @@ SET(repositories
|
||||
repositories/base/base_pets_equipmentset_repository.h
|
||||
repositories/base/base_pets_equipmentset_entries_repository.h
|
||||
repositories/base/base_player_titlesets_repository.h
|
||||
repositories/base/base_player_event_aa_purchase_repository.h
|
||||
repositories/base/base_player_event_killed_npc_repository.h
|
||||
repositories/base/base_player_event_killed_named_npc_repository.h
|
||||
repositories/base/base_player_event_killed_raid_npc_repository.h
|
||||
repositories/base/base_player_event_log_settings_repository.h
|
||||
repositories/base/base_player_event_logs_repository.h
|
||||
repositories/base/base_player_event_loot_items_repository.h
|
||||
repositories/base/base_player_event_merchant_purchase_repository.h
|
||||
repositories/base/base_player_event_merchant_sell_repository.h
|
||||
repositories/base/base_player_event_npc_handin_repository.h
|
||||
repositories/base/base_player_event_npc_handin_entries_repository.h
|
||||
repositories/base/base_player_event_speech_repository.h
|
||||
repositories/base/base_player_event_trade_repository.h
|
||||
repositories/base/base_player_event_trade_entries_repository.h
|
||||
repositories/base/base_quest_globals_repository.h
|
||||
repositories/base/base_raid_details_repository.h
|
||||
repositories/base/base_raid_members_repository.h
|
||||
@@ -354,6 +373,7 @@ SET(repositories
|
||||
repositories/character_currency_repository.h
|
||||
repositories/character_data_repository.h
|
||||
repositories/character_disciplines_repository.h
|
||||
repositories/character_evolving_items_repository.h
|
||||
repositories/character_expedition_lockouts_repository.h
|
||||
repositories/character_exp_modifiers_repository.h
|
||||
repositories/character_inspect_messages_repository.h
|
||||
@@ -391,10 +411,9 @@ SET(repositories
|
||||
repositories/discovered_items_repository.h
|
||||
repositories/doors_repository.h
|
||||
repositories/dynamic_zones_repository.h
|
||||
repositories/dynamic_zone_lockouts_repository.h
|
||||
repositories/dynamic_zone_members_repository.h
|
||||
repositories/dynamic_zone_templates_repository.h
|
||||
repositories/expeditions_repository.h
|
||||
repositories/expedition_lockouts_repository.h
|
||||
repositories/faction_association_repository.h
|
||||
repositories/faction_base_data_repository.h
|
||||
repositories/faction_list_repository.h
|
||||
@@ -422,6 +441,7 @@ SET(repositories
|
||||
repositories/inventory_snapshots_repository.h
|
||||
repositories/ip_exemptions_repository.h
|
||||
repositories/items_repository.h
|
||||
repositories/items_evolving_details_repository.h
|
||||
repositories/ldon_trap_entries_repository.h
|
||||
repositories/ldon_trap_templates_repository.h
|
||||
repositories/level_exp_mods_repository.h
|
||||
@@ -459,8 +479,20 @@ SET(repositories
|
||||
repositories/pets_equipmentset_repository.h
|
||||
repositories/pets_equipmentset_entries_repository.h
|
||||
repositories/player_titlesets_repository.h
|
||||
repositories/player_event_aa_purchase_repository.h
|
||||
repositories/player_event_killed_npc_repository.h
|
||||
repositories/player_event_killed_named_npc_repository.h
|
||||
repositories/player_event_killed_raid_npc_repository.h
|
||||
repositories/player_event_log_settings_repository.h
|
||||
repositories/player_event_logs_repository.h
|
||||
repositories/player_event_loot_items_repository.h
|
||||
repositories/player_event_merchant_purchase_repository.h
|
||||
repositories/player_event_merchant_sell_repository.h
|
||||
repositories/player_event_npc_handin_repository.h
|
||||
repositories/player_event_npc_handin_entries_repository.h
|
||||
repositories/player_event_speech_repository.h
|
||||
repositories/player_event_trade_repository.h
|
||||
repositories/player_event_trade_entries_repository.h
|
||||
repositories/quest_globals_repository.h
|
||||
repositories/raid_details_repository.h
|
||||
repositories/raid_members_repository.h
|
||||
@@ -529,6 +561,7 @@ SET(common_headers
|
||||
discord/discord.h
|
||||
discord/discord_manager.h
|
||||
dynamic_zone_base.h
|
||||
dynamic_zone_lockout.h
|
||||
emu_constants.h
|
||||
emu_limits.h
|
||||
emu_opcodes.h
|
||||
@@ -554,7 +587,7 @@ SET(common_headers
|
||||
events/player_event_discord_formatter.h
|
||||
events/player_events.h
|
||||
event_sub.h
|
||||
expedition_lockout_timer.h
|
||||
evolving_items.h
|
||||
extprofile.h
|
||||
faction.h
|
||||
file.h
|
||||
@@ -586,6 +619,7 @@ SET(common_headers
|
||||
mutex.h
|
||||
mysql_request_result.h
|
||||
mysql_request_row.h
|
||||
mysql_stmt.h
|
||||
op_codes.h
|
||||
opcode_dispatch.h
|
||||
opcodemgr.h
|
||||
@@ -613,6 +647,7 @@ SET(common_headers
|
||||
server_event_scheduler.h
|
||||
serverinfo.h
|
||||
servertalk.h
|
||||
server_reload_types.h
|
||||
shared_tasks.h
|
||||
shareddb.h
|
||||
skills.h
|
||||
@@ -638,6 +673,7 @@ SET(common_headers
|
||||
net/console_server_connection.h
|
||||
net/crc32.h
|
||||
net/daybreak_connection.h
|
||||
net/daybreak_pooling.h
|
||||
net/daybreak_structs.h
|
||||
net/dns.h
|
||||
net/endian.h
|
||||
@@ -649,6 +685,7 @@ SET(common_headers
|
||||
net/servertalk_server.h
|
||||
net/servertalk_server_connection.h
|
||||
net/tcp_connection.h
|
||||
net/tcp_connection_pooling.h
|
||||
net/tcp_server.h
|
||||
net/websocket_server.h
|
||||
net/websocket_server_connection.h
|
||||
@@ -709,6 +746,7 @@ SOURCE_GROUP(Net FILES
|
||||
net/crc32.h
|
||||
net/daybreak_connection.cpp
|
||||
net/daybreak_connection.h
|
||||
net/daybreak_pooling.h
|
||||
net/daybreak_structs.h
|
||||
net/dns.h
|
||||
net/endian.h
|
||||
@@ -729,6 +767,7 @@ SOURCE_GROUP(Net FILES
|
||||
net/servertalk_server_connection.h
|
||||
net/tcp_connection.cpp
|
||||
net/tcp_connection.h
|
||||
net/tcp_connection_pooling.h
|
||||
net/tcp_server.cpp
|
||||
net/tcp_server.h
|
||||
net/websocket_server.cpp
|
||||
@@ -803,8 +842,8 @@ IF (UNIX)
|
||||
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
|
||||
ENDIF (UNIX)
|
||||
|
||||
IF (WIN32 AND EQEMU_BUILD_PCH)
|
||||
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
|
||||
IF (EQEMU_BUILD_PCH)
|
||||
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/std-pch.h)
|
||||
ENDIF ()
|
||||
|
||||
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
|
||||
|
||||
+263
-288
@@ -6,15 +6,17 @@
|
||||
|
||||
std::vector<BazaarSearchResultsFromDB_Struct>
|
||||
Bazaar::GetSearchResults(
|
||||
SharedDatabase &db,
|
||||
Database &db,
|
||||
Database &content_db,
|
||||
BazaarSearchCriteria_Struct search,
|
||||
uint32 char_zone_id
|
||||
uint32 char_zone_id,
|
||||
int32 char_zone_instance_id
|
||||
)
|
||||
{
|
||||
LogTrading(
|
||||
"Searching for items with search criteria - item_name [{}] min_cost [{}] max_cost [{}] min_level [{}] "
|
||||
"max_level [{}] max_results [{}] prestige [{}] augment [{}] trader_entity_id [{}] trader_id [{}] "
|
||||
"search_scope [{}] char_zone_id [{}]",
|
||||
"search_scope [{}] char_zone_id [{}], char_zone_instance_id [{}]",
|
||||
search.item_name,
|
||||
search.min_cost,
|
||||
search.max_cost,
|
||||
@@ -26,26 +28,173 @@ Bazaar::GetSearchResults(
|
||||
search.trader_entity_id,
|
||||
search.trader_id,
|
||||
search.search_scope,
|
||||
char_zone_id
|
||||
char_zone_id,
|
||||
char_zone_instance_id
|
||||
);
|
||||
|
||||
std::string search_criteria_trader("TRUE ");
|
||||
static std::map<uint8, uint32> item_slot_searches_new = {
|
||||
{EQ::invslot::slotCharm, 1},
|
||||
{EQ::invslot::slotEar1, 2},
|
||||
{EQ::invslot::slotHead, 4},
|
||||
{EQ::invslot::slotFace, 8},
|
||||
{EQ::invslot::slotEar2, 16},
|
||||
{EQ::invslot::slotNeck, 32},
|
||||
{EQ::invslot::slotShoulders, 64},
|
||||
{EQ::invslot::slotArms, 128},
|
||||
{EQ::invslot::slotBack, 256},
|
||||
{EQ::invslot::slotWrist1, 512},
|
||||
{EQ::invslot::slotWrist2, 1024},
|
||||
{EQ::invslot::slotRange, 2048},
|
||||
{EQ::invslot::slotHands, 4096},
|
||||
{EQ::invslot::slotPrimary, 8192},
|
||||
{EQ::invslot::slotSecondary, 16384},
|
||||
{EQ::invslot::slotFinger1, 32768},
|
||||
{EQ::invslot::slotFinger2, 65536},
|
||||
{EQ::invslot::slotChest, 131072},
|
||||
{EQ::invslot::slotLegs, 262144},
|
||||
{EQ::invslot::slotFeet, 524288},
|
||||
{EQ::invslot::slotWaist, 1048576},
|
||||
{EQ::invslot::slotPowerSource, 2097152},
|
||||
{EQ::invslot::slotAmmo, 4194304},
|
||||
};
|
||||
|
||||
struct ItemSearchType {
|
||||
EQ::item::ItemType type;
|
||||
std::string condition;
|
||||
};
|
||||
|
||||
std::vector<ItemSearchType> item_search_types_new = {
|
||||
{EQ::item::ItemType::ItemTypeBook, " AND (items.itemclass = 2 or items.itemclass = 31)"},
|
||||
{EQ::item::ItemType::ItemTypeContainer, " AND (items.itemclass = 1 or items.itemclass = 67)"},
|
||||
{EQ::item::ItemType::ItemTypeAllEffects, " AND (items.scrolleffect > 0 && items.scrolleffect < 65000)"},
|
||||
{EQ::item::ItemType::ItemTypeUnknown9, " AND items.worneffect = 998"},
|
||||
{EQ::item::ItemType::ItemTypeUnknown10, " AND (items.worneffect >= 1298 && items.worneffect <= 1307)"},
|
||||
{EQ::item::ItemType::ItemTypeFocusEffect, " AND items.focuseffect > 0"},
|
||||
{EQ::item::ItemType::ItemTypeArmor, " AND items.itemtype = 10"},
|
||||
{EQ::item::ItemType::ItemType1HBlunt, " AND items.itemtype = 3"},
|
||||
{EQ::item::ItemType::ItemType1HPiercing, " AND items.itemtype = 2"},
|
||||
{EQ::item::ItemType::ItemType1HSlash, " AND items.itemtype = 0"},
|
||||
{EQ::item::ItemType::ItemType2HBlunt, " AND items.itemtype = 4"},
|
||||
{EQ::item::ItemType::ItemType2HSlash, " AND items.itemtype = 1"},
|
||||
{EQ::item::ItemType::ItemTypeBow, " AND items.itemtype = 5"},
|
||||
{EQ::item::ItemType::ItemTypeShield, " AND items.itemtype = 8"},
|
||||
{EQ::item::ItemType::ItemTypeMisc, " AND items.itemtype = 11"},
|
||||
{EQ::item::ItemType::ItemTypeFood, " AND items.itemtype = 14"},
|
||||
{EQ::item::ItemType::ItemTypeDrink, " AND items.itemtype = 15"},
|
||||
{EQ::item::ItemType::ItemTypeLight, " AND items.itemtype = 16"},
|
||||
{EQ::item::ItemType::ItemTypeCombinable, " AND items.itemtype = 17"},
|
||||
{EQ::item::ItemType::ItemTypeBandage, " AND items.itemtype = 18"},
|
||||
{EQ::item::ItemType::ItemTypeSmallThrowing, " AND (items.itemtype = 19 OR items.itemtype = 7)"},
|
||||
{EQ::item::ItemType::ItemTypeSpell, " AND items.itemtype = 20"},
|
||||
{EQ::item::ItemType::ItemTypePotion, " AND items.itemtype = 21"},
|
||||
{EQ::item::ItemType::ItemTypeBrassInstrument, " AND items.itemtype = 25"},
|
||||
{EQ::item::ItemType::ItemTypeWindInstrument, " AND items.itemtype = 23"},
|
||||
{EQ::item::ItemType::ItemTypeStringedInstrument, " AND items.itemtype = 24"},
|
||||
{EQ::item::ItemType::ItemTypePercussionInstrument, " AND items.itemtype = 26"},
|
||||
{EQ::item::ItemType::ItemTypeArrow, " AND items.itemtype = 27"},
|
||||
{EQ::item::ItemType::ItemTypeJewelry, " AND items.itemtype = 29"},
|
||||
{EQ::item::ItemType::ItemTypeNote, " AND items.itemtype = 32"},
|
||||
{EQ::item::ItemType::ItemTypeKey, " AND items.itemtype = 33"},
|
||||
{EQ::item::ItemType::ItemType2HPiercing, " AND items.itemtype = 35"},
|
||||
{EQ::item::ItemType::ItemTypeAlcohol, " AND items.itemtype = 38"},
|
||||
{EQ::item::ItemType::ItemTypeMartial, " AND items.itemtype = 45"},
|
||||
{EQ::item::ItemType::ItemTypeAugmentation, " AND items.itemtype = 54"},
|
||||
{EQ::item::ItemType::ItemTypeAlternateAbility, " AND items.itemtype = 57"},
|
||||
{EQ::item::ItemType::ItemTypeCount, " AND items.itemtype = 65"},
|
||||
{EQ::item::ItemType::ItemTypeCollectible, " AND items.itemtype = 66"}
|
||||
};
|
||||
|
||||
// item stat searches
|
||||
struct ItemStatSearch {
|
||||
std::string query_string;
|
||||
EQ::skills::SkillType skill_type;
|
||||
};
|
||||
|
||||
std::map<uint32, ItemStatSearch> item_stat_searches_new = {
|
||||
{STAT_AC, {" items.ac" , static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_AGI, {" items.aagi", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_CHA, {" items.acha", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_DEX, {" items.adex", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_INT, {" items.aint", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_STA, {" items.asta", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_STR, {" items.astr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_WIS, {" items.awis", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_COLD, {" items.cr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_DISEASE, {" items.dr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_FIRE, {" items.fr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_MAGIC, {" items.mr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_POISON, {" items.pr", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HP, {" items.hp", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_MANA, {" items.mana", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_ENDURANCE, {" items.endur", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_ATTACK, {" items.attack", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HP_REGEN, {" items.regen", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_MANA_REGEN, {" items.manaregen", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HASTE, {" items.haste", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_DAMAGE_SHIELD, {" items.damageshield", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_DS_MITIGATION, {" items.dsmitigation", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEAL_AMOUNT, {" items.healamt", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_SPELL_DAMAGE, {" items.spelldmg", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_CLAIRVOYANCE, {" items.clairvoyance", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_AGILITY, {" items.heroic_agi", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_CHARISMA, {" items.heroic_cha", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_DEXTERITY, {" items.heroic_dex", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_INTELLIGENCE, {" items.heroic_int", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_STAMINA, {" items.heroic_sta", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_STRENGTH, {" items.heroic_str", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_HEROIC_WISDOM, {" items.heroic_wis", static_cast<EQ::skills::SkillType>(0)} },
|
||||
{STAT_BASH, {" items.skillmodvalue", EQ::skills::SkillBash} },
|
||||
{STAT_BACKSTAB, {" items.backstabdmg", EQ::skills::SkillBackstab} },
|
||||
{STAT_DRAGON_PUNCH, {" items.skillmodvalue", EQ::skills::SkillDragonPunch} },
|
||||
{STAT_EAGLE_STRIKE, {" items.skillmodvalue", EQ::skills::SkillEagleStrike} },
|
||||
{STAT_FLYING_KICK, {" items.skillmodvalue", EQ::skills::SkillFlyingKick} },
|
||||
{STAT_KICK, {" items.skillmodvalue", EQ::skills::SkillKick} },
|
||||
{STAT_ROUND_KICK, {" items.skillmodvalue", EQ::skills::SkillRoundKick} },
|
||||
{STAT_TIGER_CLAW, {" items.skillmodvalue", EQ::skills::SkillTigerClaw} },
|
||||
{STAT_FRENZY, {" items.skillmodvalue", EQ::skills::SkillFrenzy} },
|
||||
};
|
||||
|
||||
bool convert = false;
|
||||
std::string search_criteria_trader("TRUE");
|
||||
std::string field_criteria_items("FALSE");
|
||||
std::string where_criteria_items(" TRUE ");
|
||||
|
||||
if (search.search_scope == NonRoFBazaarSearchScope) {
|
||||
search_criteria_trader.append(
|
||||
fmt::format(
|
||||
" AND trader.char_entity_id = {} AND trader.char_zone_id = {}",
|
||||
" AND trader.char_entity_id = {} AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
|
||||
search.trader_entity_id,
|
||||
Zones::BAZAAR
|
||||
Zones::BAZAAR,
|
||||
char_zone_instance_id
|
||||
)
|
||||
);
|
||||
}
|
||||
else if (search.search_scope == Local_Scope) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_zone_id = {}", char_zone_id));
|
||||
search_criteria_trader.append(fmt::format(
|
||||
" AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
|
||||
char_zone_id,
|
||||
char_zone_instance_id)
|
||||
);
|
||||
}
|
||||
else if (search.trader_id > 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
|
||||
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
|
||||
if (search.trader_id >= TraderRepository::TRADER_CONVERT_ID) {
|
||||
convert = true;
|
||||
search_criteria_trader.append(fmt::format(
|
||||
" AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
|
||||
Zones::BAZAAR,
|
||||
search.trader_id - TraderRepository::TRADER_CONVERT_ID)
|
||||
);
|
||||
}
|
||||
else {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
|
||||
}
|
||||
}
|
||||
else {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
|
||||
}
|
||||
}
|
||||
|
||||
if (search.min_cost != 0) {
|
||||
search_criteria_trader.append(fmt::format(" AND trader.item_cost >= {}", search.min_cost * 1000));
|
||||
}
|
||||
@@ -53,299 +202,125 @@ Bazaar::GetSearchResults(
|
||||
search_criteria_trader.append(fmt::format(" AND trader.item_cost <= {}", (uint64) search.max_cost * 1000));
|
||||
}
|
||||
|
||||
// not yet implemented
|
||||
// if (search.prestige != 0) {
|
||||
// 0xffffffff prestige only, 0xfffffffe non-prestige, 0 all
|
||||
// search_criteria.append(fmt::format(" AND items.type = {} ", search.prestige));
|
||||
// }
|
||||
if (search.slot != std::numeric_limits<uint32>::max()) {
|
||||
if (item_slot_searches_new.contains(search.slot)) {
|
||||
where_criteria_items.append(
|
||||
fmt::format(" AND items.slots & {0} = {0}", item_slot_searches_new[search.slot]));
|
||||
}
|
||||
}
|
||||
|
||||
std::string query = fmt::format(
|
||||
"SELECT COUNT(item_id), trader.char_id, trader.item_id, trader.item_sn, trader.item_charges, trader.item_cost, "
|
||||
"trader.slot_id, SUM(trader.item_charges), trader.char_zone_id, trader.char_entity_id, character_data.name, "
|
||||
"aug_slot_1, aug_slot_2, aug_slot_3, aug_slot_4, aug_slot_5, aug_slot_6 "
|
||||
"FROM trader, character_data "
|
||||
"WHERE {} AND trader.char_id = character_data.id "
|
||||
"GROUP BY trader.item_sn, trader.item_charges, trader.char_id",
|
||||
search_criteria_trader.c_str()
|
||||
);
|
||||
if (search.type != std::numeric_limits<uint32>::max()) {
|
||||
for (auto const &[type, condition]: item_search_types_new) {
|
||||
if (type == search.type) {
|
||||
where_criteria_items.append(condition);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (search.race != std::numeric_limits<uint32>::max()) {
|
||||
where_criteria_items.append(
|
||||
fmt::format(" AND items.races & {0} = {0}", GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race))));
|
||||
}
|
||||
|
||||
if (search._class != std::numeric_limits<uint32>::max()) {
|
||||
where_criteria_items.append(fmt::format(" AND items.classes & {0} = {0}", GetPlayerClassBit(search._class)));
|
||||
}
|
||||
|
||||
if (search.item_stat != std::numeric_limits<uint32>::max()) {
|
||||
if (item_stat_searches_new.contains(search.item_stat)) {
|
||||
field_criteria_items = fmt::format("{}", item_stat_searches_new[search.item_stat].query_string);
|
||||
if (item_stat_searches_new[search.item_stat].skill_type) {
|
||||
where_criteria_items.append(
|
||||
fmt::format(" AND items.skillmodtype = {} ", item_stat_searches_new[search.item_stat].skill_type));
|
||||
}
|
||||
else {
|
||||
where_criteria_items.append(
|
||||
fmt::format(" AND {} > 0 ", item_stat_searches_new[search.item_stat].query_string));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (search.augment) {
|
||||
where_criteria_items.append(fmt::format(
|
||||
" AND (items.augslot1type = {0} OR "
|
||||
"items.augslot2type = {0} OR "
|
||||
"items.augslot3type = {0} OR "
|
||||
"items.augslot4type = {0} OR "
|
||||
"items.augslot5type = {0} OR "
|
||||
"items.augslot6type = {0})",
|
||||
search.augment)
|
||||
);
|
||||
}
|
||||
|
||||
if (search.min_level != 1) {
|
||||
where_criteria_items.append(fmt::format(" AND items.reclevel >= {}", search.min_level));
|
||||
}
|
||||
|
||||
if (search.max_level != 100) {
|
||||
where_criteria_items.append(fmt::format(" AND items.reclevel <= {}", search.max_level));
|
||||
}
|
||||
|
||||
std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
|
||||
std::vector<std::string> trader_items_ids{};
|
||||
|
||||
auto results = db.QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
auto const trader_results = TraderRepository::GetBazaarTraderDetails(db, search_criteria_trader);
|
||||
if (trader_results.empty()) {
|
||||
LogTradingDetail("Bazaar - No traders found in bazaar search.");
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
struct ItemSearchType {
|
||||
EQ::item::ItemType type;
|
||||
bool condition;
|
||||
};
|
||||
for (auto const &i: trader_results) {
|
||||
trader_items_ids.push_back(std::to_string(i.trader.item_id));
|
||||
}
|
||||
|
||||
struct AddititiveSearchCriteria {
|
||||
bool should_check;
|
||||
bool condition;
|
||||
};
|
||||
auto const item_results = ItemsRepository::GetItemsForBazaarSearch(
|
||||
content_db,
|
||||
trader_items_ids,
|
||||
std::string(search.item_name),
|
||||
field_criteria_items,
|
||||
where_criteria_items,
|
||||
search.max_results
|
||||
);
|
||||
|
||||
if (item_results.empty()) {
|
||||
LogTradingDetail("Bazaar - No items found in bazaar search.");
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
all_entries.reserve(trader_results.size());
|
||||
|
||||
for (auto const& t:trader_results) {
|
||||
if (!item_results.contains(t.trader.item_id)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (auto row: results) {
|
||||
BazaarSearchResultsFromDB_Struct r{};
|
||||
r.count = 1;
|
||||
r.trader_id = t.trader.char_id;
|
||||
r.serial_number = t.trader.item_sn;
|
||||
r.cost = t.trader.item_cost;
|
||||
r.slot_id = t.trader.slot_id;
|
||||
r.charges = t.trader.item_charges;
|
||||
r.stackable = item_results.at(t.trader.item_id).stackable;
|
||||
r.icon_id = item_results.at(t.trader.item_id).icon;
|
||||
r.trader_zone_id = t.trader.char_zone_id;
|
||||
r.trader_zone_instance_id = t.trader.char_zone_instance_id;
|
||||
r.trader_entity_id = t.trader.char_entity_id;
|
||||
r.serial_number_RoF = fmt::format("{:016}\0", t.trader.item_sn);
|
||||
r.item_name = fmt::format("{:.63}\0", item_results.at(t.trader.item_id).name);
|
||||
r.trader_name = fmt::format("{:.63}\0", t.trader_name);
|
||||
r.item_stat = item_results.at(t.trader.item_id).stats;
|
||||
|
||||
r.item_id = Strings::ToInt(row[2]);
|
||||
r.charges = Strings::ToInt(row[4]);
|
||||
|
||||
auto item = db.GetItem(r.item_id);
|
||||
if (!item) {
|
||||
continue;
|
||||
}
|
||||
|
||||
uint32 aug_slot_1 = Strings::ToUnsignedInt(row[11]);
|
||||
uint32 aug_slot_2 = Strings::ToUnsignedInt(row[12]);
|
||||
uint32 aug_slot_3 = Strings::ToUnsignedInt(row[13]);
|
||||
uint32 aug_slot_4 = Strings::ToUnsignedInt(row[14]);
|
||||
uint32 aug_slot_5 = Strings::ToUnsignedInt(row[15]);
|
||||
uint32 aug_slot_6 = Strings::ToUnsignedInt(row[16]);
|
||||
|
||||
std::unique_ptr<EQ::ItemInstance> inst(
|
||||
db.CreateItem(
|
||||
item,
|
||||
r.charges,
|
||||
aug_slot_1,
|
||||
aug_slot_2,
|
||||
aug_slot_3,
|
||||
aug_slot_4,
|
||||
aug_slot_5,
|
||||
aug_slot_6
|
||||
)
|
||||
);
|
||||
|
||||
if (!inst->GetItem()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
r.count = Strings::ToInt(row[0]);
|
||||
r.trader_id = Strings::ToInt(row[1]);
|
||||
r.serial_number = Strings::ToInt(row[3]);
|
||||
r.cost = Strings::ToInt(row[5]);
|
||||
r.slot_id = Strings::ToInt(row[6]);
|
||||
r.sum_charges = Strings::ToInt(row[7]);
|
||||
r.stackable = item->Stackable;
|
||||
r.icon_id = item->Icon;
|
||||
r.trader_zone_id = Strings::ToInt(row[8]);
|
||||
r.trader_entity_id = Strings::ToInt(row[9]);
|
||||
r.serial_number_RoF = fmt::format("{:016}\0", Strings::ToInt(row[3]));
|
||||
r.item_name = fmt::format("{:.63}\0", item->Name);
|
||||
r.trader_name = fmt::format("{:.63}\0", std::string(row[10]).c_str());
|
||||
|
||||
LogTradingDetail(
|
||||
"Searching against item [{}] ({}) for trader [{}]",
|
||||
item->Name,
|
||||
item->ID,
|
||||
r.trader_name
|
||||
);
|
||||
|
||||
// item stat searches
|
||||
std::map<uint32, uint32> item_stat_searches = {
|
||||
|
||||
{STAT_AC, inst->GetItemArmorClass(true)},
|
||||
{STAT_AGI, static_cast<uint32>(inst->GetItemAgi(true))},
|
||||
{STAT_CHA, static_cast<uint32>(inst->GetItemCha(true))},
|
||||
{STAT_DEX, static_cast<uint32>(inst->GetItemDex(true))},
|
||||
{STAT_INT, static_cast<uint32>(inst->GetItemInt(true))},
|
||||
{STAT_STA, static_cast<uint32>(inst->GetItemSta(true))},
|
||||
{STAT_STR, static_cast<uint32>(inst->GetItemStr(true))},
|
||||
{STAT_WIS, static_cast<uint32>(inst->GetItemWis(true))},
|
||||
{STAT_COLD, static_cast<uint32>(inst->GetItemCR(true))},
|
||||
{STAT_DISEASE, static_cast<uint32>(inst->GetItemDR(true))},
|
||||
{STAT_FIRE, static_cast<uint32>(inst->GetItemFR(true))},
|
||||
{STAT_MAGIC, static_cast<uint32>(inst->GetItemMR(true))},
|
||||
{STAT_POISON, static_cast<uint32>(inst->GetItemPR(true))},
|
||||
{STAT_HP, static_cast<uint32>(inst->GetItemHP(true))},
|
||||
{STAT_MANA, static_cast<uint32>(inst->GetItemMana(true))},
|
||||
{STAT_ENDURANCE, static_cast<uint32>(inst->GetItemEndur(true))},
|
||||
{STAT_ATTACK, static_cast<uint32>(inst->GetItemAttack(true))},
|
||||
{STAT_HP_REGEN, static_cast<uint32>(inst->GetItemRegen(true))},
|
||||
{STAT_MANA_REGEN, static_cast<uint32>(inst->GetItemManaRegen(true))},
|
||||
{STAT_HASTE, static_cast<uint32>(inst->GetItemHaste(true))},
|
||||
{STAT_DAMAGE_SHIELD, static_cast<uint32>(inst->GetItemDamageShield(true))},
|
||||
{STAT_DS_MITIGATION, static_cast<uint32>(inst->GetItemDSMitigation(true))},
|
||||
{STAT_HEAL_AMOUNT, static_cast<uint32>(inst->GetItemHealAmt(true))},
|
||||
{STAT_SPELL_DAMAGE, static_cast<uint32>(inst->GetItemSpellDamage(true))},
|
||||
{STAT_CLAIRVOYANCE, static_cast<uint32>(inst->GetItemClairvoyance(true))},
|
||||
{STAT_HEROIC_AGILITY, static_cast<uint32>(inst->GetItemHeroicAgi(true))},
|
||||
{STAT_HEROIC_CHARISMA, static_cast<uint32>(inst->GetItemHeroicCha(true))},
|
||||
{STAT_HEROIC_DEXTERITY, static_cast<uint32>(inst->GetItemHeroicDex(true))},
|
||||
{STAT_HEROIC_INTELLIGENCE, static_cast<uint32>(inst->GetItemHeroicInt(true))},
|
||||
{STAT_HEROIC_STAMINA, static_cast<uint32>(inst->GetItemHeroicSta(true))},
|
||||
{STAT_HEROIC_STRENGTH, static_cast<uint32>(inst->GetItemHeroicStr(true))},
|
||||
{STAT_HEROIC_WISDOM, static_cast<uint32>(inst->GetItemHeroicWis(true))},
|
||||
{STAT_BASH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillBash, true))},
|
||||
{STAT_BACKSTAB, static_cast<uint32>(inst->GetItemBackstabDamage(true))},
|
||||
{STAT_DRAGON_PUNCH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillDragonPunch, true))},
|
||||
{STAT_EAGLE_STRIKE, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillEagleStrike, true))},
|
||||
{STAT_FLYING_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFlyingKick, true))},
|
||||
{STAT_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillKick, true))},
|
||||
{STAT_ROUND_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillRoundKick, true))},
|
||||
{STAT_TIGER_CLAW, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillTigerClaw, true))},
|
||||
{STAT_FRENZY, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFrenzy, true))},
|
||||
};
|
||||
|
||||
r.item_stat = item_stat_searches.contains(search.item_stat) ? item_stat_searches[search.item_stat] : 0;
|
||||
if (item_stat_searches.contains(search.item_stat) && item_stat_searches[search.item_stat] <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
static std::map<uint8, uint32> item_slot_searches = {
|
||||
{EQ::invslot::slotCharm, 1},
|
||||
{EQ::invslot::slotEar1, 2},
|
||||
{EQ::invslot::slotHead, 4},
|
||||
{EQ::invslot::slotFace, 8},
|
||||
{EQ::invslot::slotEar2, 16},
|
||||
{EQ::invslot::slotNeck, 32},
|
||||
{EQ::invslot::slotShoulders, 64},
|
||||
{EQ::invslot::slotArms, 128},
|
||||
{EQ::invslot::slotBack, 256},
|
||||
{EQ::invslot::slotWrist1, 512},
|
||||
{EQ::invslot::slotWrist2, 1024},
|
||||
{EQ::invslot::slotRange, 2048},
|
||||
{EQ::invslot::slotHands, 4096},
|
||||
{EQ::invslot::slotPrimary, 8192},
|
||||
{EQ::invslot::slotSecondary, 16384},
|
||||
{EQ::invslot::slotFinger1, 32768},
|
||||
{EQ::invslot::slotFinger2, 65536},
|
||||
{EQ::invslot::slotChest, 131072},
|
||||
{EQ::invslot::slotLegs, 262144},
|
||||
{EQ::invslot::slotFeet, 524288},
|
||||
{EQ::invslot::slotWaist, 1048576},
|
||||
{EQ::invslot::slotPowerSource, 2097152},
|
||||
{EQ::invslot::slotAmmo, 4194304},
|
||||
};
|
||||
|
||||
auto GetEquipmentSlotBit = [&](uint32 slot) -> uint32 {
|
||||
return item_slot_searches.contains(slot) ? item_slot_searches[slot] : 0;
|
||||
};
|
||||
|
||||
auto FindItemAugSlot = [&]() -> bool {
|
||||
for (auto const &s: inst->GetItem()->AugSlotType) {
|
||||
return s == search.augment;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
// item type searches
|
||||
std::vector<ItemSearchType> item_search_types = {
|
||||
{EQ::item::ItemType::ItemTypeAll, true},
|
||||
{EQ::item::ItemType::ItemTypeBook, item->ItemClass == EQ::item::ItemType::ItemTypeBook},
|
||||
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer},
|
||||
{EQ::item::ItemType::ItemTypeAllEffects, item->Scroll.Effect > 0 && item->Scroll.Effect < 65000},
|
||||
{EQ::item::ItemType::ItemTypeUnknown9, item->Worn.Effect == 998},
|
||||
{EQ::item::ItemType::ItemTypeUnknown10, item->Worn.Effect >= 1298 && item->Worn.Effect <= 1307},
|
||||
{EQ::item::ItemType::ItemTypeFocusEffect, item->Focus.Effect > 0},
|
||||
{EQ::item::ItemType::ItemTypeArmor, item->ItemType == EQ::item::ItemType::ItemTypeArmor},
|
||||
{EQ::item::ItemType::ItemType1HBlunt, item->ItemType == EQ::item::ItemType::ItemType1HBlunt},
|
||||
{EQ::item::ItemType::ItemType1HPiercing, item->ItemType == EQ::item::ItemType::ItemType1HPiercing},
|
||||
{EQ::item::ItemType::ItemType1HSlash, item->ItemType == EQ::item::ItemType::ItemType1HSlash},
|
||||
{EQ::item::ItemType::ItemType2HBlunt, item->ItemType == EQ::item::ItemType::ItemType2HBlunt},
|
||||
{EQ::item::ItemType::ItemType2HSlash, item->ItemType == EQ::item::ItemType::ItemType2HSlash},
|
||||
{EQ::item::ItemType::ItemTypeBow, item->ItemType == EQ::item::ItemType::ItemTypeBow},
|
||||
{EQ::item::ItemType::ItemTypeShield, item->ItemType == EQ::item::ItemType::ItemTypeShield},
|
||||
{EQ::item::ItemType::ItemTypeMisc, item->ItemType == EQ::item::ItemType::ItemTypeMisc},
|
||||
{EQ::item::ItemType::ItemTypeFood, item->ItemType == EQ::item::ItemType::ItemTypeFood},
|
||||
{EQ::item::ItemType::ItemTypeDrink, item->ItemType == EQ::item::ItemType::ItemTypeDrink},
|
||||
{EQ::item::ItemType::ItemTypeLight, item->ItemType == EQ::item::ItemType::ItemTypeLight},
|
||||
{EQ::item::ItemType::ItemTypeCombinable, item->ItemType == EQ::item::ItemType::ItemTypeCombinable},
|
||||
{EQ::item::ItemType::ItemTypeBandage, item->ItemType == EQ::item::ItemType::ItemTypeBandage},
|
||||
{EQ::item::ItemType::ItemTypeSmallThrowing, item->ItemType == EQ::item::ItemType::ItemTypeSmallThrowing ||
|
||||
item->ItemType == EQ::item::ItemType::ItemTypeLargeThrowing},
|
||||
{EQ::item::ItemType::ItemTypeSpell, item->ItemType == EQ::item::ItemType::ItemTypeSpell},
|
||||
{EQ::item::ItemType::ItemTypePotion, item->ItemType == EQ::item::ItemType::ItemTypePotion},
|
||||
{EQ::item::ItemType::ItemTypeBrassInstrument, item->ItemType == EQ::item::ItemType::ItemTypeBrassInstrument},
|
||||
{EQ::item::ItemType::ItemTypeWindInstrument, item->ItemType == EQ::item::ItemType::ItemTypeWindInstrument},
|
||||
{EQ::item::ItemType::ItemTypeStringedInstrument, item->ItemType == EQ::item::ItemType::ItemTypeStringedInstrument},
|
||||
{EQ::item::ItemType::ItemTypePercussionInstrument, item->ItemType == EQ::item::ItemType::ItemTypePercussionInstrument},
|
||||
{EQ::item::ItemType::ItemTypeArrow, item->ItemType == EQ::item::ItemType::ItemTypeArrow},
|
||||
{EQ::item::ItemType::ItemTypeJewelry, item->ItemType == EQ::item::ItemType::ItemTypeJewelry},
|
||||
{EQ::item::ItemType::ItemTypeNote, item->ItemType == EQ::item::ItemType::ItemTypeNote},
|
||||
{EQ::item::ItemType::ItemTypeKey, item->ItemType == EQ::item::ItemType::ItemTypeKey},
|
||||
{EQ::item::ItemType::ItemType2HPiercing, item->ItemType == EQ::item::ItemType::ItemType2HPiercing},
|
||||
{EQ::item::ItemType::ItemTypeAlcohol, item->ItemType == EQ::item::ItemType::ItemTypeAlcohol},
|
||||
{EQ::item::ItemType::ItemTypeMartial, item->ItemType == EQ::item::ItemType::ItemTypeMartial},
|
||||
{EQ::item::ItemType::ItemTypeAugmentation, item->ItemType == EQ::item::ItemType::ItemTypeAugmentation},
|
||||
{EQ::item::ItemType::ItemTypeAlternateAbility, item->ItemType == EQ::item::ItemType::ItemTypeAlternateAbility},
|
||||
{EQ::item::ItemType::ItemTypeCount, item->ItemType == EQ::item::ItemType::ItemTypeCount},
|
||||
{EQ::item::ItemType::ItemTypeCollectible, item->ItemType == EQ::item::ItemType::ItemTypeCollectible}
|
||||
};
|
||||
|
||||
bool met_filter = false;
|
||||
bool has_filter = false;
|
||||
|
||||
for (auto &i: item_search_types) {
|
||||
if (i.type == search.type) {
|
||||
has_filter = true;
|
||||
if (i.condition) {
|
||||
LogTradingDetail("Item [{}] met search criteria for type [{}]", item->Name, uint8(i.type));
|
||||
met_filter = true;
|
||||
break;
|
||||
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
|
||||
if (convert ||
|
||||
char_zone_id != Zones::BAZAAR ||
|
||||
(char_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)
|
||||
) {
|
||||
r.trader_id = TraderRepository::TRADER_CONVERT_ID + r.trader_zone_instance_id;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (has_filter && !met_filter) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// TODO: Add catch-all item type filter for specific item types
|
||||
|
||||
// item additive searches
|
||||
std::vector<AddititiveSearchCriteria> item_additive_searches = {
|
||||
{
|
||||
.should_check = search.min_level != 1 && inst->GetItemRequiredLevel(true) > 0,
|
||||
.condition = inst->GetItemRequiredLevel(true) >= search.min_level
|
||||
},
|
||||
{
|
||||
.should_check = search.max_level != 1 && inst->GetItemRequiredLevel(true) > 0,
|
||||
.condition = inst->GetItemRequiredLevel(true) <= search.max_level
|
||||
},
|
||||
{
|
||||
.should_check = !std::string(search.item_name).empty(),
|
||||
.condition = Strings::ContainsLower(item->Name, search.item_name)
|
||||
},
|
||||
{
|
||||
.should_check = search._class != 0xFFFFFFFF,
|
||||
.condition = static_cast<bool>(item->Classes & GetPlayerClassBit(search._class))
|
||||
},
|
||||
{
|
||||
.should_check = search.race != 0xFFFFFFFF,
|
||||
.condition = static_cast<bool>(item->Races & GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race)))
|
||||
},
|
||||
{
|
||||
.should_check = search.augment != 0,
|
||||
.condition = FindItemAugSlot()
|
||||
},
|
||||
{
|
||||
.should_check = search.slot != 0xFFFFFFFF,
|
||||
.condition = static_cast<bool>(item->Slots & GetEquipmentSlotBit(search.slot))
|
||||
},
|
||||
};
|
||||
|
||||
bool should_add = true;
|
||||
|
||||
for (auto &i: item_additive_searches) {
|
||||
LogTradingDetail(
|
||||
"Checking item [{}] for search criteria - should_check [{}] condition [{}]",
|
||||
item->Name,
|
||||
i.should_check,
|
||||
i.condition
|
||||
);
|
||||
if (i.should_check && !i.condition) {
|
||||
should_add = false;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!should_add) {
|
||||
continue;
|
||||
}
|
||||
|
||||
LogTradingDetail("Found item [{}] meeting search criteria.", r.item_name);
|
||||
all_entries.push_back(r);
|
||||
}
|
||||
|
||||
|
||||
+3
-1
@@ -3,11 +3,13 @@
|
||||
|
||||
#include <vector>
|
||||
#include "shareddb.h"
|
||||
#include "../../common/item_instance.h"
|
||||
|
||||
class Bazaar {
|
||||
public:
|
||||
static std::vector<BazaarSearchResultsFromDB_Struct>
|
||||
GetSearchResults(SharedDatabase &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id);
|
||||
GetSearchResults(Database &content_db, Database &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id, int char_zone_instance_id);
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -131,6 +131,8 @@ static std::map<uint8, std::string> class_names = {
|
||||
#define ARMOR_TYPE_LAST ARMOR_TYPE_PLATE
|
||||
#define ARMOR_TYPE_COUNT 5
|
||||
|
||||
#define BOT_CLASS_BASE_ID_PREFIX 3000
|
||||
|
||||
|
||||
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
|
||||
|
||||
|
||||
@@ -1,19 +1,14 @@
|
||||
#include "world_content_service.h"
|
||||
|
||||
#include <utility>
|
||||
#include <glm/vec3.hpp>
|
||||
#include "../database.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../repositories/instance_list_repository.h"
|
||||
#include "../repositories/rule_sets_repository.h"
|
||||
#include "../repositories/rule_values_repository.h"
|
||||
#include "../zone_store.h"
|
||||
|
||||
|
||||
WorldContentService::WorldContentService()
|
||||
{
|
||||
SetCurrentExpansion(Expansion::EXPANSION_ALL);
|
||||
}
|
||||
|
||||
int WorldContentService::GetCurrentExpansion() const
|
||||
{
|
||||
return current_expansion;
|
||||
@@ -27,7 +22,7 @@ WorldContentService *WorldContentService::SetExpansionContext()
|
||||
// pull expansion from rules
|
||||
int expansion = RuleI(Expansion, CurrentExpansion);
|
||||
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
|
||||
content_service.SetCurrentExpansion(expansion);
|
||||
SetCurrentExpansion(expansion);
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
@@ -41,36 +36,27 @@ WorldContentService *WorldContentService::SetExpansionContext()
|
||||
|
||||
std::string WorldContentService::GetCurrentExpansionName()
|
||||
{
|
||||
if (content_service.GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
|
||||
if (GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
|
||||
return "All Expansions";
|
||||
}
|
||||
|
||||
if (current_expansion >= Expansion::Classic && current_expansion <= Expansion::MaxId) {
|
||||
return Expansion::ExpansionName[content_service.GetCurrentExpansion()];
|
||||
return Expansion::ExpansionName[GetCurrentExpansion()];
|
||||
}
|
||||
|
||||
return "Unknown Expansion";
|
||||
}
|
||||
|
||||
/**
|
||||
* @param current_expansion
|
||||
*/
|
||||
void WorldContentService::SetCurrentExpansion(int current_expansion)
|
||||
{
|
||||
WorldContentService::current_expansion = current_expansion;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
const std::vector<ContentFlagsRepository::ContentFlags> &WorldContentService::GetContentFlags() const
|
||||
{
|
||||
return content_flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::vector<std::string> WorldContentService::GetContentFlagsEnabled()
|
||||
{
|
||||
std::vector<std::string> enabled_flags;
|
||||
@@ -84,9 +70,6 @@ std::vector<std::string> WorldContentService::GetContentFlagsEnabled()
|
||||
return enabled_flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
|
||||
{
|
||||
std::vector<std::string> disabled_flags;
|
||||
@@ -100,18 +83,11 @@ std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
|
||||
return disabled_flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param content_flags
|
||||
*/
|
||||
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags> &content_flags)
|
||||
{
|
||||
WorldContentService::content_flags = content_flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param content_flag
|
||||
* @return
|
||||
*/
|
||||
bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
|
||||
{
|
||||
for (auto &f: GetContentFlags()) {
|
||||
@@ -123,10 +99,6 @@ bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param content_flag
|
||||
* @return
|
||||
*/
|
||||
bool WorldContentService::IsContentFlagDisabled(const std::string &content_flag)
|
||||
{
|
||||
for (auto &f: GetContentFlags()) {
|
||||
@@ -185,7 +157,7 @@ void WorldContentService::ReloadContentFlags()
|
||||
|
||||
SetContentFlags(set_content_flags);
|
||||
LoadStaticGlobalZoneInstances();
|
||||
zone_store.LoadZones(*m_content_database);
|
||||
ZoneStore::Instance()->LoadZones(*m_content_database);
|
||||
}
|
||||
|
||||
Database *WorldContentService::GetDatabase() const
|
||||
@@ -195,7 +167,7 @@ Database *WorldContentService::GetDatabase() const
|
||||
|
||||
WorldContentService *WorldContentService::SetDatabase(Database *database)
|
||||
{
|
||||
WorldContentService::m_database = database;
|
||||
m_database = database;
|
||||
|
||||
return this;
|
||||
}
|
||||
@@ -291,7 +263,7 @@ WorldContentService *WorldContentService::LoadStaticGlobalZoneInstances()
|
||||
// instance_list table entry for lavastorm has version = 1, is_global = 1, never_expires = 1
|
||||
WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id, uint32 instance_id)
|
||||
{
|
||||
for (const auto &z: zone_store.GetZones()) {
|
||||
for (const auto &z: ZoneStore::Instance()->GetZones()) {
|
||||
for (auto &i: m_zone_static_instances) {
|
||||
if (
|
||||
z.zoneidnumber == zone_id &&
|
||||
@@ -313,7 +285,7 @@ WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id
|
||||
i.notes
|
||||
);
|
||||
|
||||
return WorldContentService::FindZoneResult{
|
||||
return FindZoneResult{
|
||||
.zone_id = static_cast<uint32>(z.zoneidnumber),
|
||||
.instance = i,
|
||||
.zone = z
|
||||
@@ -322,7 +294,7 @@ WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id
|
||||
}
|
||||
}
|
||||
|
||||
return WorldContentService::FindZoneResult{.zone_id = 0};
|
||||
return FindZoneResult{.zone_id = 0};
|
||||
}
|
||||
|
||||
bool WorldContentService::IsInPublicStaticInstance(uint32 instance_id)
|
||||
@@ -347,3 +319,4 @@ bool WorldContentService::DoesZonePassContentFiltering(const ZoneRepository::Zon
|
||||
|
||||
return DoesPassContentFiltering(f);
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "../rulesys.h"
|
||||
#include "../repositories/content_flags_repository.h"
|
||||
#include "../repositories/zone_repository.h"
|
||||
#include "../repositories/instance_list_repository.h"
|
||||
@@ -17,8 +18,10 @@ struct ContentFlags {
|
||||
};
|
||||
|
||||
namespace Expansion {
|
||||
static const int EXPANSION_ALL = -1;
|
||||
static const int EXPANSION_FILTER_MAX = 99;
|
||||
static constexpr int8 EXPANSION_ZERO_VALUE = -2;
|
||||
static constexpr int8 EXPANSION_MAX = 98;
|
||||
static const int EXPANSION_ALL = -1;
|
||||
static const int EXPANSION_FILTER_MAX = 99;
|
||||
|
||||
enum ExpansionNumber {
|
||||
Classic = 0,
|
||||
@@ -81,14 +84,25 @@ namespace Expansion {
|
||||
"Empires of Kunark",
|
||||
"Ring of Scale",
|
||||
"The Burning Lands",
|
||||
"Torment of Velious",
|
||||
"Torment of Velious"
|
||||
};
|
||||
}
|
||||
|
||||
class WorldContentService {
|
||||
public:
|
||||
|
||||
WorldContentService();
|
||||
// Constructor can initialize from singleton
|
||||
WorldContentService()
|
||||
: m_rule_manager(RuleManager::Instance())
|
||||
{
|
||||
SetCurrentExpansion(Expansion::EXPANSION_ALL);
|
||||
}
|
||||
|
||||
static WorldContentService* Instance()
|
||||
{
|
||||
static WorldContentService instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
std::string GetCurrentExpansionName();
|
||||
int GetCurrentExpansion() const;
|
||||
@@ -181,6 +195,12 @@ public:
|
||||
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
|
||||
bool IsInPublicStaticInstance(uint32 instance_id);
|
||||
|
||||
// targeted rulesets
|
||||
void SeedDefaultRulesets() const;
|
||||
void LoadTargetedRulesets();
|
||||
inline void SetZoneId(int zone_id) { m_zone_id = zone_id; }
|
||||
inline void SetInstanceVersion(int instance_version) { m_instance_version = instance_version; }
|
||||
|
||||
private:
|
||||
int current_expansion{};
|
||||
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
|
||||
@@ -188,12 +208,14 @@ private:
|
||||
// reference to database
|
||||
Database *m_database;
|
||||
Database *m_content_database;
|
||||
RuleManager* m_rule_manager;
|
||||
|
||||
int m_zone_id = 0;
|
||||
int m_instance_version = 0;
|
||||
|
||||
// holds a record of the zone table from the database
|
||||
WorldContentService *LoadStaticGlobalZoneInstances();
|
||||
std::vector<InstanceListRepository::InstanceList> m_zone_static_instances;
|
||||
};
|
||||
|
||||
extern WorldContentService content_service;
|
||||
|
||||
#endif //EQEMU_WORLD_CONTENT_SERVICE_H
|
||||
|
||||
@@ -0,0 +1,981 @@
|
||||
#include "world_content_service.h"
|
||||
#include "../repositories/rule_sets_repository.h"
|
||||
#include "../repositories/rule_values_repository.h"
|
||||
|
||||
// RuleSet is a struct that contains a ruleset and its associated rules.
|
||||
struct RuleSet {
|
||||
RuleSetsRepository::RuleSets rule_set;
|
||||
std::vector<RuleValuesRepository::RuleValues> rules;
|
||||
};
|
||||
|
||||
inline RuleSet GetClassicRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 100,
|
||||
.name = "Original (Classic)",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::Classic,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "Classic client-based ruleset",
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Character:EnableXTargetting",
|
||||
.rule_value = "false",
|
||||
.notes = "Added in Call of the Forsaken"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:LeaveCorpses",
|
||||
.rule_value = "true",
|
||||
.notes = "Leave corpses behind"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:LeaveNakedCorpses",
|
||||
.rule_value = "false",
|
||||
.notes = "Gear left on corpses until SoD"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxExpLevel",
|
||||
.rule_value = "50",
|
||||
.notes = "Level 50 cap until Kunark"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxLevel",
|
||||
.rule_value = "50",
|
||||
.notes = "Level 50 cap until Kunark"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:RestRegenEnabled",
|
||||
.rule_value = "false",
|
||||
.notes = "OoC regen not added until TSS"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:SharedBankPlat",
|
||||
.rule_value = "false",
|
||||
.notes = "No shared bank until LoY"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:StatCap",
|
||||
.rule_value = "255",
|
||||
.notes = "Classic stat cap is 255"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:UseOldBindWound",
|
||||
.rule_value = "true",
|
||||
.notes = ""
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:UseOldClassExpPenalties",
|
||||
.rule_value = "true",
|
||||
.notes = "Exp penalties removed in SoF"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:UseOldConSystem",
|
||||
.rule_value = "true",
|
||||
.notes = "Con system changed in SoF"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:UseOldRaceExpPenalties",
|
||||
.rule_value = "true",
|
||||
.notes = "Exp penalties removed in SoF"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:UseOldRaceRezEffects",
|
||||
.rule_value = "true",
|
||||
.notes = "May need testing to ensure it can't be dispelled"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:UseRaceClassExpBonuses",
|
||||
.rule_value = "true",
|
||||
.notes = ""
|
||||
},
|
||||
{
|
||||
.rule_name = "Chat:EnableVoiceMacros",
|
||||
.rule_value = "false",
|
||||
.notes = "Introduced in GoD"
|
||||
},
|
||||
{
|
||||
.rule_name = "Chat:ServerWideAuction",
|
||||
.rule_value = "false",
|
||||
.notes = "Disable Server-Wide Auction Chat"
|
||||
},
|
||||
{
|
||||
.rule_name = "Chat:ServerWideOOC",
|
||||
.rule_value = "false",
|
||||
.notes = "Disable Server-Wide OOC Chat"
|
||||
},
|
||||
{
|
||||
.rule_name = "Combat:ClassicNPCBackstab",
|
||||
.rule_value = "true",
|
||||
.notes = "Disables front backstab"
|
||||
},
|
||||
{
|
||||
.rule_name = "Mail:EnableMailSystem",
|
||||
.rule_value = "false",
|
||||
.notes = "Mail system added in DoN"
|
||||
},
|
||||
{
|
||||
.rule_name = "Spells:PreNerfBardAEDoT",
|
||||
.rule_value = "true",
|
||||
.notes = "Bard AE nerf not added until OoW"
|
||||
},
|
||||
{
|
||||
.rule_name = "Spells:WizCritLevel",
|
||||
.rule_value = "65",
|
||||
.notes = "Wiz non-AA crits not until Luclin"
|
||||
},
|
||||
{
|
||||
.rule_name = "TaskSystem:EnableTaskSystem",
|
||||
.rule_value = "false",
|
||||
.notes = "Task system added in OoW"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "0",
|
||||
.notes = "Classic Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:EnableReturnHomeButton",
|
||||
.rule_value = "false",
|
||||
.notes = "Return Home added in DoN"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:EnableTutorialButton",
|
||||
.rule_value = "false",
|
||||
.notes = "Tutorial added in DoN"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "0",
|
||||
.notes = "Classic Client-Based Expansion Setting"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetKunarkRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 101,
|
||||
.name = "Ruins of Kunark",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::TheRuinsOfKunark,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "Kunark client-based ruleset. Level 60 cap until PoP.",
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "1",
|
||||
.notes = "Current Expansion"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "1",
|
||||
.notes = "Kunark Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "1",
|
||||
.notes = "Kunark Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxExpLevel",
|
||||
.rule_value = "60",
|
||||
.notes = "Level 60 cap until PoP"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxLevel",
|
||||
.rule_value = "60",
|
||||
.notes = "Level 60 cap until PoP"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetVeliousRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 102,
|
||||
.name = "Scars of Velious",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::TheScarsOfVelious,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "Velious client-based ruleset. Level 60 cap until PoP."
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "2",
|
||||
.notes = "Current Expansion"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "3",
|
||||
.notes = "Velious Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "3",
|
||||
.notes = "Velious Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxExpLevel",
|
||||
.rule_value = "60",
|
||||
.notes = "Level 60 cap until PoP"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxLevel",
|
||||
.rule_value = "60",
|
||||
.notes = "Level 60 cap until PoP"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetLuclinRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 103,
|
||||
.name = "Shadows of Luclin",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::TheShadowsOfLuclin,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "Luclin client-based ruleset. Level 60 cap. Added Wiz crits."
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "3",
|
||||
.notes = "Current Expansion"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "7",
|
||||
.notes = "Luclin Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "7",
|
||||
.notes = "Luclin Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "Spells:WizCritLevel",
|
||||
.rule_value = "12",
|
||||
.notes = "Wizard non-AA Criticals Not added until Luclin"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetPlanesRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 104,
|
||||
.name = "Planes of Power",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::ThePlanesOfPower,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "PoP client-based ruleset. Level 65 cap. Stat cap increased. Bind Wound changed."
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "4",
|
||||
.notes = "Current Expansion"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "15",
|
||||
.notes = "Planes of Power Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "15",
|
||||
.notes = "Planes of Power Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxExpLevel",
|
||||
.rule_value = "65",
|
||||
.notes = "Level 65 cap until Omens of War"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxLevel",
|
||||
.rule_value = "65",
|
||||
.notes = "Level 65 cap until Omens of War"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:StatCap",
|
||||
.rule_value = "305",
|
||||
.notes = "Stat cap raised from 255 to 305 with PoP"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:UseOldBindWound",
|
||||
.rule_value = "false",
|
||||
.notes = "PoP introduced a more effective bind wound system"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Returns a RuleSet for the Legacy of Ykesha ruleset.
|
||||
inline RuleSet GetLegacyOfYkeshaRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 105,
|
||||
.name = "Legacy of Ykesha",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::TheLegacyOfYkesha,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "LoY client-based ruleset. Shared bank introduced. Stat cap raised to 350."
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "5",
|
||||
.notes = "Current Expansion"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "31",
|
||||
.notes = "Legacy of Ykesha Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "31",
|
||||
.notes = "Legacy of Ykesha Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxExpLevel",
|
||||
.rule_value = "65",
|
||||
.notes = "Level 65 cap until Omens of War"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxLevel",
|
||||
.rule_value = "65",
|
||||
.notes = "Level 65 cap until Omens of War"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:SharedBankPlat",
|
||||
.rule_value = "true",
|
||||
.notes = "Shared bank enabled in Legacy of Ykesha"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:StatCap",
|
||||
.rule_value = "350",
|
||||
.notes = "Stat cap increased to 350 with LoY (was 305 in PoP)"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetLDoNRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 106,
|
||||
.name = "Lost Dungeons of Norrath",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::LostDungeonsOfNorrath,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "LDoN client-based ruleset. Stat cap raised to 400."
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "6",
|
||||
.notes = "Current Expansion"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "63",
|
||||
.notes = "Lost Dungeons of Norrath Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "63",
|
||||
.notes = "Lost Dungeons of Norrath Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:StatCap",
|
||||
.rule_value = "400",
|
||||
.notes = "Stat cap increased to 400 with LDoN (was 350 in LoY)"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetGatesOfDiscordRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 107,
|
||||
.name = "Gates of Discord",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::GatesOfDiscord,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "GoD client-based ruleset. Voice macros introduced."
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "7",
|
||||
.notes = "Current Expansion"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "127",
|
||||
.notes = "Gates of Discord Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "127",
|
||||
.notes = "Gates of Discord Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "Chat:EnableVoiceMacros",
|
||||
.rule_value = "true",
|
||||
.notes = "Enable Voice Macros - Introduced in Gates of Discord"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetOmensOfWarRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 108,
|
||||
.name = "Omens of War",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::OmensOfWar,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "OoW client-based ruleset. Level cap raised to 70. Bard AE nerfed. Task system enabled."
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "8",
|
||||
.notes = "Current Expansion"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "255",
|
||||
.notes = "Omens of War Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "255",
|
||||
.notes = "Omens of War Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "Spells:PreNerfBardAEDoT",
|
||||
.rule_value = "false",
|
||||
.notes = "Bard AE Nerf"
|
||||
},
|
||||
{
|
||||
.rule_name = "TaskSystem:EnableTaskSystem",
|
||||
.rule_value = "true",
|
||||
.notes = "Task system was introduced in Omens of War"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxExpLevel",
|
||||
.rule_value = "70",
|
||||
.notes = "Level 70 cap until The Serpent's Spine"
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxLevel",
|
||||
.rule_value = "70",
|
||||
.notes = "Level 70 cap until The Serpent's Spine"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetDragonsOfNorrathRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 109,
|
||||
.name = "Dragons of Norrath",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::DragonsOfNorrath,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "DoN client-based ruleset. Mail system introduced. Accursed Nest unlockable."
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "9",
|
||||
.notes = "Current Expansion"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "511",
|
||||
.notes = "Dragons of Norrath Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "511",
|
||||
.notes = "Dragons of Norrath Client-Based Expansion Setting"
|
||||
},
|
||||
{
|
||||
.rule_name = "Mail:EnableMailSystem",
|
||||
.rule_value = "true",
|
||||
.notes = "Mail System not added until Dragons of Norrath"
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetEraOverridesRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 200,
|
||||
.name = "Era Overrides",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::EXPANSION_ALL,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "If you want to override any rules for era specific rulesets, use this ruleset. It will not be used by default.",
|
||||
},
|
||||
.rules = {
|
||||
// users will add their own dynamically
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetDepthsOfDarkhollowRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 110,
|
||||
.name = "Depths of Darkhollow",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::DepthsOfDarkhollow,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "DoD client-based ruleset. Introduced Shroud system.",
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "10",
|
||||
.notes = "Current Expansion",
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "1023",
|
||||
.notes = "Depths of Darkhollow Client-Based Expansion Setting",
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "1023",
|
||||
.notes = "Depths of Darkhollow Client-Based Expansion Setting",
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:EnableShroudSystem",
|
||||
.rule_value = "true",
|
||||
.notes = "Shroud system was introduced in Depths of Darkhollow",
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetProphecyOfRoRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 111,
|
||||
.name = "Prophecy of Ro",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::ProphecyOfRo,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "PoR client-based ruleset. Introduced aura system.",
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "11",
|
||||
.notes = "Current Expansion",
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "2047",
|
||||
.notes = "Prophecy of Ro Client-Based Expansion Setting",
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "2047",
|
||||
.notes = "Prophecy of Ro Client-Based Expansion Setting",
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:EnableAuraSystem",
|
||||
.rule_value = "true",
|
||||
.notes = "Aura system introduced in Prophecy of Ro",
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetTheSerpentsSpineRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 112,
|
||||
.name = "The Serpent's Spine",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::TheSerpentsSpine,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "TSS client-based ruleset. Level cap raised to 75. Out-of-combat regen enabled.",
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "12",
|
||||
.notes = "Current Expansion",
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "4095",
|
||||
.notes = "The Serpent's Spine Client-Based Expansion Setting",
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "4095",
|
||||
.notes = "The Serpent's Spine Client-Based Expansion Setting",
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxExpLevel",
|
||||
.rule_value = "75",
|
||||
.notes = "Level 75 cap until The Buried Sea",
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:MaxLevel",
|
||||
.rule_value = "75",
|
||||
.notes = "Level 75 cap until The Buried Sea",
|
||||
},
|
||||
{
|
||||
.rule_name = "Character:RestRegenEnabled",
|
||||
.rule_value = "true",
|
||||
.notes = "Out of combat regeneration enabled in The Serpent's Spine",
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline RuleSet GetTheBuriedSeaRuleset()
|
||||
{
|
||||
return {
|
||||
.rule_set = {
|
||||
.ruleset_id = 113,
|
||||
.name = "The Buried Sea",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::TheBuriedSea,
|
||||
.max_expansion = Expansion::EXPANSION_MAX,
|
||||
.notes = "TBS client-based ruleset. Fellowship and item aug system added.",
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Expansion:CurrentExpansion",
|
||||
.rule_value = "13",
|
||||
.notes = "Current Expansion",
|
||||
},
|
||||
{
|
||||
.rule_name = "World:CharacterSelectExpansionSettings",
|
||||
.rule_value = "8191",
|
||||
.notes = "The Buried Sea Client-Based Expansion Setting",
|
||||
},
|
||||
{
|
||||
.rule_name = "World:ExpansionSettings",
|
||||
.rule_value = "8191",
|
||||
.notes = "The Buried Sea Client-Based Expansion Setting",
|
||||
},
|
||||
{
|
||||
.rule_name = "Fellowship:Enabled",
|
||||
.rule_value = "true",
|
||||
.notes = "Fellowships were introduced in The Buried Sea",
|
||||
},
|
||||
{
|
||||
.rule_name = "Items:AllowItemAugmenting",
|
||||
.rule_value = "true",
|
||||
.notes = "Item augmenting system introduced in The Buried Sea",
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
inline std::vector<RuleSet> GetCustomRulesets()
|
||||
{
|
||||
return {
|
||||
{
|
||||
.rule_set = {
|
||||
.ruleset_id = 300,
|
||||
.name = "Double Experience",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::EXPANSION_ZERO_VALUE,
|
||||
.max_expansion = Expansion::EXPANSION_ZERO_VALUE,
|
||||
.notes = "Doubles EXP globally",
|
||||
},
|
||||
.rules = {
|
||||
{
|
||||
.rule_name = "Character:FinalExpMultiplier",
|
||||
.rule_value = "2"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
.rule_set = {
|
||||
.ruleset_id = 1000,
|
||||
.name = "Custom Boundary (Put your custom rulesets after here)",
|
||||
.zone_ids = "",
|
||||
.instance_versions = "",
|
||||
.content_flags = "",
|
||||
.content_flags_disabled = "",
|
||||
.min_expansion = Expansion::EXPANSION_ZERO_VALUE,
|
||||
.max_expansion = Expansion::EXPANSION_ZERO_VALUE,
|
||||
.notes = "You may add your own rulesets above 1000+"
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
inline std::vector<RuleSet> GetDefaultRulesets()
|
||||
{
|
||||
std::vector<RuleSet> sets = {
|
||||
GetClassicRuleset(),
|
||||
GetKunarkRuleset(),
|
||||
GetVeliousRuleset(),
|
||||
GetLuclinRuleset(),
|
||||
GetPlanesRuleset(),
|
||||
GetLegacyOfYkeshaRuleset(),
|
||||
GetLDoNRuleset(),
|
||||
GetGatesOfDiscordRuleset(),
|
||||
GetOmensOfWarRuleset(),
|
||||
GetDragonsOfNorrathRuleset(),
|
||||
GetDepthsOfDarkhollowRuleset(),
|
||||
GetProphecyOfRoRuleset(),
|
||||
GetTheSerpentsSpineRuleset(),
|
||||
GetTheBuriedSeaRuleset(),
|
||||
GetEraOverridesRuleset()
|
||||
};
|
||||
|
||||
// Append custom rulesets
|
||||
const auto custom = GetCustomRulesets();
|
||||
sets.insert(sets.end(), custom.begin(), custom.end());
|
||||
|
||||
return sets;
|
||||
}
|
||||
|
||||
void WorldContentService::SeedDefaultRulesets() const
|
||||
{
|
||||
LogInfo("Seeding default rulesets");
|
||||
|
||||
// Load existing rule_sets into a map
|
||||
std::unordered_map<uint32_t, RuleSetsRepository::RuleSets> existing_rulesets;
|
||||
for (const auto& r : RuleSetsRepository::All(*m_database)) {
|
||||
existing_rulesets[r.ruleset_id] = r;
|
||||
}
|
||||
|
||||
// Load existing rule_values into a map<ruleset_id, map<rule_name, RuleValues>>
|
||||
std::unordered_map<uint32_t, std::unordered_map<std::string, RuleValuesRepository::RuleValues>> existing_rule_values;
|
||||
for (const auto& r : RuleValuesRepository::All(*m_database)) {
|
||||
existing_rule_values[r.ruleset_id][r.rule_name] = r;
|
||||
}
|
||||
|
||||
std::vector<RuleSetsRepository::RuleSets> rule_sets_to_insert;
|
||||
std::vector<RuleSetsRepository::RuleSets> rule_sets_to_update;
|
||||
std::vector<RuleValuesRepository::RuleValues> rule_values_to_insert;
|
||||
std::unordered_map<uint32_t, std::vector<std::string>> rule_values_to_delete;
|
||||
|
||||
for (const auto& entry : GetDefaultRulesets()) {
|
||||
const auto& rs = entry.rule_set;
|
||||
const auto existing_it = existing_rulesets.find(rs.ruleset_id);
|
||||
|
||||
if (existing_it == existing_rulesets.end()) {
|
||||
rule_sets_to_insert.push_back(rs);
|
||||
}
|
||||
else {
|
||||
const auto& existing = existing_it->second;
|
||||
if (rs.name != existing.name ||
|
||||
rs.zone_ids != existing.zone_ids ||
|
||||
rs.instance_versions != existing.instance_versions ||
|
||||
rs.content_flags != existing.content_flags ||
|
||||
rs.content_flags_disabled != existing.content_flags_disabled ||
|
||||
rs.min_expansion != existing.min_expansion ||
|
||||
rs.max_expansion != existing.max_expansion ||
|
||||
rs.notes != existing.notes) {
|
||||
rule_sets_to_update.push_back(rs);
|
||||
}
|
||||
}
|
||||
|
||||
std::unordered_set<std::string> defined_rule_names;
|
||||
|
||||
for (auto rule : entry.rules) {
|
||||
rule.ruleset_id = rs.ruleset_id;
|
||||
|
||||
if (rule.notes.empty()) {
|
||||
rule.notes = m_rule_manager->GetRuleNotesByName(rule.rule_name);
|
||||
}
|
||||
|
||||
defined_rule_names.insert(rule.rule_name);
|
||||
|
||||
auto& existing_rules = existing_rule_values[rs.ruleset_id];
|
||||
if (existing_rules.find(rule.rule_name) == existing_rules.end()) {
|
||||
rule_values_to_insert.push_back(rule);
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& [rule_name, _] : existing_rule_values[rs.ruleset_id]) {
|
||||
if (!defined_rule_names.count(rule_name)) {
|
||||
rule_values_to_delete[rs.ruleset_id].push_back(rule_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Insert new rule sets
|
||||
for (const auto& rs : rule_sets_to_insert) {
|
||||
RuleSetsRepository::InsertOne(*m_database, rs);
|
||||
LogInfo("Inserted ruleset [{}] {}", rs.ruleset_id, rs.name);
|
||||
}
|
||||
|
||||
// Update modified rule sets
|
||||
for (const auto& rs : rule_sets_to_update) {
|
||||
RuleSetsRepository::UpdateOne(*m_database, rs);
|
||||
LogInfo("Updated ruleset metadata [{}] {}", rs.ruleset_id, rs.name);
|
||||
}
|
||||
|
||||
// Insert new rule values
|
||||
if (!rule_values_to_insert.empty()) {
|
||||
RuleValuesRepository::InsertMany(*m_database, rule_values_to_insert);
|
||||
LogInfo("Inserted [{}] new rule(s)]", rule_values_to_insert.size());
|
||||
}
|
||||
|
||||
// Delete obsolete rule values in batches
|
||||
for (const auto& [ruleset_id, rule_names] : rule_values_to_delete) {
|
||||
if (rule_names.empty()) continue;
|
||||
|
||||
std::string in_clause = "'" + Strings::Join(rule_names, "','") + "'";
|
||||
std::string where = fmt::format("ruleset_id = {} AND rule_name IN ({})", ruleset_id, in_clause);
|
||||
|
||||
int removed = RuleValuesRepository::DeleteWhere(*m_database, where);
|
||||
LogInfo("Deleted [{}] obsolete rule(s) from ruleset [{}]: [{}]", removed, ruleset_id, Strings::Join(rule_names, ", "));
|
||||
}
|
||||
}
|
||||
|
||||
void WorldContentService::LoadTargetedRulesets()
|
||||
{
|
||||
if (!m_zone_id) {
|
||||
LogError("Zone ID is not set. Cannot load targeted rulesets.");
|
||||
return;
|
||||
}
|
||||
|
||||
SeedDefaultRulesets();
|
||||
|
||||
LogInfo("Zone ID [{}] Instance Version [{}] - Loading targeted rulesets", m_zone_id, m_instance_version);
|
||||
|
||||
auto rules = RuleValuesRepository::GetWhere(*m_database, "TRUE ORDER BY ruleset_id, rule_name");
|
||||
auto sets = RuleSetsRepository::GetWhere(*m_database, "TRUE ORDER BY ruleset_id");
|
||||
for (auto& e : sets) {
|
||||
bool has_filters =
|
||||
!e.zone_ids.empty() ||
|
||||
!e.instance_versions.empty() ||
|
||||
!e.content_flags.empty() ||
|
||||
!e.content_flags_disabled.empty() ||
|
||||
e.min_expansion != Expansion::EXPANSION_ZERO_VALUE ||
|
||||
e.max_expansion != Expansion::EXPANSION_ZERO_VALUE;
|
||||
if (!has_filters) {
|
||||
continue; // not a targeted ruleset
|
||||
}
|
||||
|
||||
auto zone_id = std::to_string(m_zone_id);
|
||||
if (!e.zone_ids.empty() && !Strings::Contains(e.zone_ids, zone_id)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto instance_id = std::to_string(m_instance_version);
|
||||
if (!e.instance_versions.empty() && !Strings::Contains(e.instance_versions, instance_id)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!DoesPassContentFiltering(
|
||||
ContentFlags{
|
||||
.min_expansion = e.min_expansion,
|
||||
.max_expansion = e.max_expansion,
|
||||
.content_flags = e.content_flags,
|
||||
.content_flags_disabled = e.content_flags_disabled
|
||||
}
|
||||
)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (auto& r : rules) {
|
||||
if (r.ruleset_id != e.ruleset_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
m_rule_manager->SetRule(r.rule_name, r.rule_value);
|
||||
|
||||
LogInfo(
|
||||
"Loaded [{}] ruleset [{}] name [{}] value [{}]",
|
||||
e.ruleset_id,
|
||||
e.name,
|
||||
r.rule_name,
|
||||
r.rule_value
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
+8
-4
@@ -27,6 +27,8 @@ void SendCrashReport(const std::string &crash_report)
|
||||
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
|
||||
};
|
||||
|
||||
EQEmuLogSys* log = EQEmuLogSys::Instance();
|
||||
|
||||
auto config = EQEmuConfig::get();
|
||||
for (auto &e: endpoints) {
|
||||
uri u(e);
|
||||
@@ -68,12 +70,12 @@ void SendCrashReport(const std::string &crash_report)
|
||||
p["cpus"] = cpus.size();
|
||||
p["origination_info"] = "";
|
||||
|
||||
if (!LogSys.origination_info.zone_short_name.empty()) {
|
||||
if (!log->origination_info.zone_short_name.empty()) {
|
||||
p["origination_info"] = fmt::format(
|
||||
"{} ({}) instance_id [{}]",
|
||||
LogSys.origination_info.zone_short_name,
|
||||
LogSys.origination_info.zone_long_name,
|
||||
LogSys.origination_info.instance_id
|
||||
log->origination_info.zone_short_name,
|
||||
log->origination_info.zone_long_name,
|
||||
log->origination_info.instance_id
|
||||
);
|
||||
}
|
||||
|
||||
@@ -294,6 +296,8 @@ void print_trace()
|
||||
SendCrashReport(crash_report);
|
||||
}
|
||||
|
||||
EQEmuLogSys::Instance()->CloseFileLogs();
|
||||
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,846 @@
|
||||
#include "../common/data_bucket.h"
|
||||
#include "database.h"
|
||||
#include <ctime>
|
||||
#include <cctype>
|
||||
#include "../common/json/json.hpp"
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
const std::string NESTED_KEY_DELIMITER = ".";
|
||||
std::vector<DataBucketsRepository::DataBuckets> g_data_bucket_cache = {};
|
||||
|
||||
#if defined(ZONE)
|
||||
#include "../zone/zonedb.h"
|
||||
extern ZoneDatabase database;
|
||||
#elif defined(WORLD)
|
||||
#include "../world/worlddb.h"
|
||||
extern WorldDatabase database;
|
||||
#else
|
||||
#error "You must define either ZONE or WORLD"
|
||||
#endif
|
||||
|
||||
void DataBucket::SetData(const std::string &bucket_key, const std::string &bucket_value, std::string expires_time)
|
||||
{
|
||||
auto k = DataBucketKey{
|
||||
.key = bucket_key,
|
||||
.value = bucket_value,
|
||||
.expires = expires_time,
|
||||
};
|
||||
|
||||
DataBucket::SetData(k);
|
||||
}
|
||||
|
||||
void DataBucket::SetData(const DataBucketKey &k_)
|
||||
{
|
||||
DataBucketKey k = k_; // copy the key so we can modify it
|
||||
bool is_nested = k.key.find(NESTED_KEY_DELIMITER) != std::string::npos;
|
||||
if (is_nested) {
|
||||
k.key = Strings::Split(k.key, NESTED_KEY_DELIMITER).front();
|
||||
}
|
||||
|
||||
auto b = DataBucketsRepository::NewEntity();
|
||||
auto r = GetData(k, true);
|
||||
// if we have an entry, use it
|
||||
if (r.id > 0) {
|
||||
b = r;
|
||||
}
|
||||
|
||||
// add scoping to bucket
|
||||
if (k.character_id > 0) {
|
||||
b.character_id = k.character_id;
|
||||
}
|
||||
else if (k.account_id > 0) {
|
||||
b.account_id = k.account_id;
|
||||
}
|
||||
else if (k.npc_id > 0) {
|
||||
b.npc_id = k.npc_id;
|
||||
}
|
||||
else if (k.bot_id > 0) {
|
||||
b.bot_id = k.bot_id;
|
||||
} else if (k.zone_id > 0) {
|
||||
b.zone_id = k.zone_id;
|
||||
b.instance_id = k.instance_id;
|
||||
}
|
||||
|
||||
const uint64 bucket_id = b.id;
|
||||
int64 expires_time_unix = 0;
|
||||
|
||||
if (!k.expires.empty()) {
|
||||
expires_time_unix = static_cast<int64>(std::time(nullptr)) + Strings::ToInt(k.expires);
|
||||
if (isalpha(k.expires[0]) || isalpha(k.expires[k.expires.length() - 1])) {
|
||||
expires_time_unix = static_cast<int64>(std::time(nullptr)) + Strings::TimeToSeconds(k.expires);
|
||||
}
|
||||
if (is_nested) {
|
||||
LogDataBuckets("Nested keys can't expire; set expiration on the parent key");
|
||||
expires_time_unix = 0;
|
||||
}
|
||||
}
|
||||
|
||||
b.expires = expires_time_unix;
|
||||
b.value = k.value;
|
||||
b.key_ = k.key;
|
||||
|
||||
// Check for nested keys (keys with dots)
|
||||
if (k_.key.find(NESTED_KEY_DELIMITER) != std::string::npos) {
|
||||
// Retrieve existing JSON or create a new one
|
||||
std::string existing_value = r.id > 0 ? r.value : "{}";
|
||||
json json_value = json::object();
|
||||
|
||||
// Check if the JSON is valid
|
||||
if (Strings::IsValidJson(existing_value)) {
|
||||
try {
|
||||
json_value = json::parse(existing_value);
|
||||
} catch (json::parse_error &e) {
|
||||
LogDataBuckets("Failed to parse JSON for key [{}] [{}]", k_.key, e.what());
|
||||
json_value = json::object(); // Reset to an empty object on error
|
||||
}
|
||||
}
|
||||
|
||||
// Recursively merge new key-value pair into the JSON object
|
||||
auto nested_keys = Strings::Split(k_.key, NESTED_KEY_DELIMITER);
|
||||
auto top_key = nested_keys.front();
|
||||
// remove the top-level key
|
||||
nested_keys.erase(nested_keys.begin());
|
||||
|
||||
json *current = &json_value;
|
||||
|
||||
for (size_t i = 0; i < nested_keys.size(); ++i) {
|
||||
const std::string &key_part = nested_keys[i];
|
||||
|
||||
if (i == nested_keys.size() - 1) {
|
||||
|
||||
LogDataBucketsDetail("Setting key [{}] key_part [{}]", k.key, key_part);
|
||||
|
||||
// If the key already exists and is an object or array, prevent overwriting to avoid data loss
|
||||
if (current->contains(key_part) &&
|
||||
((*current)[key_part].is_object() || (*current)[key_part].is_array())) {
|
||||
LogDataBuckets("Attempted to overwrite an existing object or array at key [{}] - skipping", k_.key);
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the value at the final key
|
||||
(*current)[key_part] = k_.value;
|
||||
} else {
|
||||
// Traverse or create nested objects
|
||||
if (!current->contains(key_part)) {
|
||||
(*current)[key_part] = json::object();
|
||||
LogDataBucketsDetail("Creating nested root key [{}] key_part [{}]", k.key, key_part);
|
||||
} else if (!(*current)[key_part].is_object()) {
|
||||
// If key exists but is not an object, reset to object to avoid conflicts
|
||||
(*current)[key_part] = json::object();
|
||||
}
|
||||
current = &(*current)[key_part];
|
||||
}
|
||||
}
|
||||
|
||||
// Serialize JSON back to string
|
||||
b.value = json_value.dump();
|
||||
b.key_ = top_key; // Use the top-level key
|
||||
}
|
||||
|
||||
if (bucket_id) {
|
||||
// update the cache if it exists
|
||||
if (CanCache(k)) {
|
||||
for (auto &e: g_data_bucket_cache) {
|
||||
if (CheckBucketMatch(e, k)) {
|
||||
e = b;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DataBucketsRepository::UpdateOne(database, b);
|
||||
}
|
||||
else {
|
||||
b = DataBucketsRepository::InsertOne(database, b);
|
||||
|
||||
// add to cache if it doesn't exist
|
||||
if (CanCache(k) && !ExistsInCache(b)) {
|
||||
DeleteFromMissesCache(b);
|
||||
g_data_bucket_cache.emplace_back(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string DataBucket::GetData(const std::string &bucket_key)
|
||||
{
|
||||
return GetData(DataBucketKey{.key = bucket_key}).value;
|
||||
}
|
||||
|
||||
DataBucketsRepository::DataBuckets DataBucket::ExtractNestedValue(
|
||||
const DataBucketsRepository::DataBuckets &bucket,
|
||||
const std::string &full_key)
|
||||
{
|
||||
auto nested_keys = Strings::Split(full_key, NESTED_KEY_DELIMITER);
|
||||
auto top_key = nested_keys.front();
|
||||
nested_keys.erase(nested_keys.begin());
|
||||
json json_value;
|
||||
|
||||
// Check if the JSON is valid
|
||||
if (!Strings::IsValidJson(bucket.value)) {
|
||||
LogDataBuckets("Invalid JSON for key [{}]", bucket.key_);
|
||||
return DataBucketsRepository::NewEntity();
|
||||
}
|
||||
|
||||
try {
|
||||
json_value = json::parse(bucket.value); // Parse the JSON
|
||||
} catch (json::parse_error &ex) {
|
||||
LogDataBuckets("Failed to parse JSON for key [{}] [{}]", bucket.key_, ex.what());
|
||||
return DataBucketsRepository::NewEntity(); // Return empty entity on parse error
|
||||
}
|
||||
|
||||
// Start from the top-level key (e.g., "progression")
|
||||
json *current = &json_value;
|
||||
|
||||
// Traverse the JSON structure
|
||||
for (const auto &key_part: nested_keys) {
|
||||
LogDataBuckets("Looking for key part [{}] in JSON", key_part);
|
||||
|
||||
if (!current->contains(key_part)) {
|
||||
LogDataBuckets("Key part [{}] not found in JSON for [{}]", key_part, full_key);
|
||||
return DataBucketsRepository::NewEntity();
|
||||
}
|
||||
|
||||
current = &(*current)[key_part];
|
||||
}
|
||||
|
||||
// Create a new entity with the extracted value
|
||||
DataBucketsRepository::DataBuckets result = bucket; // Copy the original bucket
|
||||
result.value = current->is_string() ? current->get<std::string>() : current->dump();
|
||||
return result;
|
||||
}
|
||||
|
||||
// GetData fetches bucket data from the database or cache if it exists
|
||||
// if the bucket doesn't exist, it will be added to the cache as a miss
|
||||
// if ignore_misses_cache is true, the bucket will not be added to the cache as a miss
|
||||
// the only place we should be ignoring the misses cache is on the initial read during SetData
|
||||
DataBucketsRepository::DataBuckets DataBucket::GetData(const DataBucketKey &k_, bool ignore_misses_cache)
|
||||
{
|
||||
DataBucketKey k = k_; // Copy the key so we can modify it
|
||||
|
||||
bool is_nested_key = k.key.find(NESTED_KEY_DELIMITER) != std::string::npos;
|
||||
|
||||
// Extract the top-level key for nested keys
|
||||
if (is_nested_key) {
|
||||
k.key = Strings::Split(k.key, NESTED_KEY_DELIMITER).front();
|
||||
}
|
||||
|
||||
LogDataBuckets(
|
||||
"Getting bucket key [{}] bot_id [{}] account_id [{}] character_id [{}] npc_id [{}] zone_id [{}] instance_id [{}]",
|
||||
k.key,
|
||||
k.bot_id,
|
||||
k.account_id,
|
||||
k.character_id,
|
||||
k.npc_id,
|
||||
k.zone_id,
|
||||
k.instance_id
|
||||
);
|
||||
|
||||
bool can_cache = CanCache(k);
|
||||
|
||||
// Attempt to retrieve the value from the cache
|
||||
if (can_cache) {
|
||||
for (const auto &e : g_data_bucket_cache) {
|
||||
if (CheckBucketMatch(e, k)) {
|
||||
if (e.expires > 0 && e.expires < std::time(nullptr)) {
|
||||
LogDataBuckets("Attempted to read expired key [{}] removing from cache", e.key_);
|
||||
DeleteData(k);
|
||||
return DataBucketsRepository::NewEntity();
|
||||
}
|
||||
|
||||
LogDataBuckets("Returning key [{}] value [{}] from cache", e.key_, e.value);
|
||||
|
||||
if (is_nested_key && !k_.key.empty()) {
|
||||
return ExtractNestedValue(e, k_.key);
|
||||
}
|
||||
|
||||
return e;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fetch the value from the database
|
||||
auto r = DataBucketsRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
" {} `key` = '{}' LIMIT 1",
|
||||
DataBucket::GetScopedDbFilters(k),
|
||||
k.key
|
||||
)
|
||||
);
|
||||
|
||||
if (r.empty()) {
|
||||
// Handle cache misses
|
||||
if (!ignore_misses_cache && can_cache) {
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
g_data_bucket_cache.emplace_back(
|
||||
DataBucketsRepository::DataBuckets{
|
||||
.id = 0,
|
||||
.key_ = k.key,
|
||||
.value = "",
|
||||
.expires = 0,
|
||||
.account_id = k.account_id,
|
||||
.character_id = k.character_id,
|
||||
.npc_id = k.npc_id,
|
||||
.bot_id = k.bot_id,
|
||||
.zone_id = k.zone_id,
|
||||
.instance_id = k.instance_id
|
||||
}
|
||||
);
|
||||
|
||||
LogDataBuckets(
|
||||
"Key [{}] not found in database, adding to cache as a miss account_id [{}] character_id [{}] npc_id [{}] bot_id [{}] zone_id [{}] instance_id [{}] cache size before [{}] after [{}]",
|
||||
k.key,
|
||||
k.account_id,
|
||||
k.character_id,
|
||||
k.npc_id,
|
||||
k.bot_id,
|
||||
k.zone_id,
|
||||
k.instance_id,
|
||||
size_before,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
return DataBucketsRepository::NewEntity();
|
||||
}
|
||||
|
||||
auto bucket = r.front();
|
||||
|
||||
// If the entry has expired, delete it
|
||||
if (bucket.expires > 0 && bucket.expires < static_cast<long long>(std::time(nullptr))) {
|
||||
DeleteData(k);
|
||||
return DataBucketsRepository::NewEntity();
|
||||
}
|
||||
|
||||
// Add the value to the cache if it doesn't exist
|
||||
if (can_cache) {
|
||||
bool has_cache = false;
|
||||
for (const auto &e : g_data_bucket_cache) {
|
||||
if (e.id == bucket.id) {
|
||||
has_cache = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!has_cache) {
|
||||
g_data_bucket_cache.emplace_back(bucket);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle nested key extraction
|
||||
if (is_nested_key && !k_.key.empty()) {
|
||||
return ExtractNestedValue(bucket, k_.key);
|
||||
}
|
||||
|
||||
return bucket;
|
||||
}
|
||||
|
||||
std::string DataBucket::GetDataExpires(const std::string &bucket_key)
|
||||
{
|
||||
return GetDataExpires(DataBucketKey{.key = bucket_key});
|
||||
}
|
||||
|
||||
std::string DataBucket::GetDataRemaining(const std::string &bucket_key)
|
||||
{
|
||||
return GetDataRemaining(DataBucketKey{.key = bucket_key});
|
||||
}
|
||||
|
||||
bool DataBucket::DeleteData(const std::string &bucket_key)
|
||||
{
|
||||
return DeleteData(DataBucketKey{.key = bucket_key});
|
||||
}
|
||||
|
||||
bool DataBucket::DeleteData(const DataBucketKey &k)
|
||||
{
|
||||
bool is_nested_key = k.key.find(NESTED_KEY_DELIMITER) != std::string::npos;
|
||||
|
||||
if (!is_nested_key) {
|
||||
// Update cache
|
||||
if (CanCache(k)) {
|
||||
// delete from cache where contents match
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketsRepository::DataBuckets &e) {
|
||||
return CheckBucketMatch(e, k);
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
}
|
||||
|
||||
// Regular key deletion, no nesting involved
|
||||
return DataBucketsRepository::DeleteWhere(
|
||||
database,
|
||||
fmt::format("{} `key` = '{}'", DataBucket::GetScopedDbFilters(k), k.key)
|
||||
);
|
||||
}
|
||||
|
||||
// If it's a nested key, retrieve the top-level JSON object
|
||||
auto top_level_key = Strings::Split(k.key, NESTED_KEY_DELIMITER).front();
|
||||
DataBucketKey top_level_k = k;
|
||||
top_level_k.key = top_level_key;
|
||||
|
||||
auto r = GetData(top_level_k);
|
||||
if (r.id == 0 || r.value.empty() || !Strings::IsValidJson(r.value)) {
|
||||
LogDataBuckets("Attempted to delete nested key [{}] but parent key [{}] does not exist or is invalid JSON", k.key, top_level_key);
|
||||
return false;
|
||||
}
|
||||
|
||||
json json_value;
|
||||
try {
|
||||
json_value = json::parse(r.value);
|
||||
} catch (json::parse_error &ex) {
|
||||
LogDataBuckets("Failed to parse JSON for key [{}] [{}]", top_level_key, ex.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Recursively remove the nested key
|
||||
auto nested_keys = Strings::Split(k.key, NESTED_KEY_DELIMITER);
|
||||
auto top_key = nested_keys.front();
|
||||
nested_keys.erase(nested_keys.begin());
|
||||
json *current = &json_value;
|
||||
|
||||
for (size_t i = 0; i < nested_keys.size(); ++i) {
|
||||
const std::string &key_part = nested_keys[i];
|
||||
|
||||
if (i == nested_keys.size() - 1) {
|
||||
// Last key in the hierarchy - delete it
|
||||
if (current->contains(key_part)) {
|
||||
current->erase(key_part);
|
||||
LogDataBuckets("Deleted nested key [{}] from [{}]", key_part, k.key);
|
||||
} else {
|
||||
LogDataBuckets("Key [{}] not found in JSON - nothing to delete", k.key);
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
if (!current->contains(key_part) || !(*current)[key_part].is_object()) {
|
||||
LogDataBuckets("Parent key [{}] does not exist or is not an object", key_part);
|
||||
return false;
|
||||
}
|
||||
current = &(*current)[key_part];
|
||||
}
|
||||
}
|
||||
|
||||
// If the JSON object is now empty, delete the top-level key
|
||||
if (json_value.empty()) {
|
||||
LogDataBuckets("Top-level key [{}] is now empty, deleting entire entry", top_level_key);
|
||||
|
||||
// delete cache
|
||||
if (CanCache(k)) {
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketsRepository::DataBuckets &e) {
|
||||
return CheckBucketMatch(e, top_level_k);
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
}
|
||||
|
||||
return DataBucketsRepository::DeleteWhere(
|
||||
database,
|
||||
fmt::format("{} `key` = '{}'", DataBucket::GetScopedDbFilters(k), top_level_key)
|
||||
);
|
||||
}
|
||||
|
||||
// Otherwise, update the existing JSON without the deleted key
|
||||
r.value = json_value.dump();
|
||||
DataBucketsRepository::UpdateOne(database, r);
|
||||
|
||||
// Update cache
|
||||
if (CanCache(k)) {
|
||||
for (auto &e : g_data_bucket_cache) {
|
||||
if (CheckBucketMatch(e, top_level_k)) {
|
||||
e.value = r.value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string DataBucket::GetDataExpires(const DataBucketKey &k)
|
||||
{
|
||||
LogDataBuckets(
|
||||
"Getting bucket expiration key [{}] bot_id [{}] account_id [{}] character_id [{}] npc_id [{}]",
|
||||
k.key,
|
||||
k.bot_id,
|
||||
k.account_id,
|
||||
k.character_id,
|
||||
k.npc_id
|
||||
);
|
||||
|
||||
auto r = GetData(k);
|
||||
if (r.id == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return std::to_string(r.expires);
|
||||
}
|
||||
|
||||
std::string DataBucket::GetDataRemaining(const DataBucketKey &k)
|
||||
{
|
||||
LogDataBuckets(
|
||||
"Getting bucket remaining key [{}] bot_id [{}] account_id [{}] character_id [{}] npc_id [{}] bot_id [{}] zone_id [{}] instance_id [{}]",
|
||||
k.key,
|
||||
k.bot_id,
|
||||
k.account_id,
|
||||
k.character_id,
|
||||
k.npc_id,
|
||||
k.bot_id,
|
||||
k.zone_id,
|
||||
k.instance_id
|
||||
);
|
||||
|
||||
auto r = GetData(k);
|
||||
if (r.id == 0) {
|
||||
return "0";
|
||||
}
|
||||
|
||||
return fmt::format("{}", r.expires - (long long) std::time(nullptr));
|
||||
}
|
||||
|
||||
std::string DataBucket::GetScopedDbFilters(const DataBucketKey &k)
|
||||
{
|
||||
std::vector<std::string> q = {};
|
||||
if (k.character_id > 0) {
|
||||
q.emplace_back(fmt::format("character_id = {}", k.character_id));
|
||||
}
|
||||
else {
|
||||
q.emplace_back("character_id = 0");
|
||||
}
|
||||
|
||||
if (k.account_id > 0) {
|
||||
q.emplace_back(fmt::format("account_id = {}", k.account_id));
|
||||
}
|
||||
else {
|
||||
q.emplace_back("account_id = 0");
|
||||
}
|
||||
|
||||
if (k.npc_id > 0) {
|
||||
q.emplace_back(fmt::format("npc_id = {}", k.npc_id));
|
||||
}
|
||||
else {
|
||||
q.emplace_back("npc_id = 0");
|
||||
}
|
||||
|
||||
if (k.bot_id > 0) {
|
||||
q.emplace_back(fmt::format("bot_id = {}", k.bot_id));
|
||||
}
|
||||
else {
|
||||
q.emplace_back("bot_id = 0");
|
||||
}
|
||||
|
||||
if (k.zone_id > 0) {
|
||||
q.emplace_back(fmt::format("zone_id = {} AND instance_id = {}", k.zone_id, k.instance_id));
|
||||
}
|
||||
else {
|
||||
q.emplace_back("zone_id = 0 AND instance_id = 0");
|
||||
}
|
||||
|
||||
return fmt::format(
|
||||
"{} {}",
|
||||
Strings::Join(q, " AND "),
|
||||
!q.empty() ? "AND" : ""
|
||||
);
|
||||
}
|
||||
|
||||
bool DataBucket::CheckBucketMatch(const DataBucketsRepository::DataBuckets &dbe, const DataBucketKey &k)
|
||||
{
|
||||
return (
|
||||
dbe.key_ == k.key &&
|
||||
dbe.bot_id == k.bot_id &&
|
||||
dbe.account_id == k.account_id &&
|
||||
dbe.character_id == k.character_id &&
|
||||
dbe.npc_id == k.npc_id &&
|
||||
dbe.zone_id == k.zone_id &&
|
||||
dbe.instance_id == k.instance_id
|
||||
);
|
||||
}
|
||||
|
||||
void DataBucket::LoadZoneCache(uint16 zone_id, uint16 instance_id)
|
||||
{
|
||||
const auto &l = DataBucketsRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"zone_id = {} AND instance_id = {} AND (`expires` > {} OR `expires` = 0)",
|
||||
zone_id,
|
||||
instance_id,
|
||||
(long long) std::time(nullptr)
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
LogDataBucketsDetail("cache size before [{}] l size [{}]", g_data_bucket_cache.size(), l.size());
|
||||
|
||||
uint32 added_count = 0;
|
||||
|
||||
for (const auto &e: l) {
|
||||
if (!ExistsInCache(e)) {
|
||||
added_count++;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto &e: l) {
|
||||
if (!ExistsInCache(e)) {
|
||||
LogDataBucketsDetail("bucket id [{}] bucket key [{}] bucket value [{}]", e.id, e.key_, e.value);
|
||||
|
||||
g_data_bucket_cache.emplace_back(e);
|
||||
}
|
||||
}
|
||||
|
||||
LogDataBucketsDetail("cache size after [{}]", g_data_bucket_cache.size());
|
||||
|
||||
LogDataBuckets(
|
||||
"Loaded [{}] zone keys new cache size is [{}]",
|
||||
l.size(),
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
void DataBucket::BulkLoadEntitiesToCache(DataBucketLoadType::Type t, std::vector<uint32> ids)
|
||||
{
|
||||
if (ids.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ids.size() == 1) {
|
||||
bool has_cache = false;
|
||||
|
||||
for (const auto &e: g_data_bucket_cache) {
|
||||
if (t == DataBucketLoadType::Bot) {
|
||||
has_cache = e.bot_id == ids[0];
|
||||
}
|
||||
else if (t == DataBucketLoadType::Account) {
|
||||
has_cache = e.account_id == ids[0];
|
||||
}
|
||||
else if (t == DataBucketLoadType::Client) {
|
||||
has_cache = e.character_id == ids[0];
|
||||
}
|
||||
}
|
||||
|
||||
if (has_cache) {
|
||||
LogDataBucketsDetail("LoadType [{}] ID [{}] has cache", DataBucketLoadType::Name[t], ids[0]);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::string column;
|
||||
|
||||
switch (t) {
|
||||
case DataBucketLoadType::Bot:
|
||||
column = "bot_id";
|
||||
break;
|
||||
case DataBucketLoadType::Client:
|
||||
column = "character_id";
|
||||
break;
|
||||
case DataBucketLoadType::Account:
|
||||
column = "account_id";
|
||||
break;
|
||||
default:
|
||||
LogError("Incorrect LoadType [{}]", static_cast<int>(t));
|
||||
break;
|
||||
}
|
||||
|
||||
const auto &l = DataBucketsRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"{} IN ({}) AND (`expires` > {} OR `expires` = 0)",
|
||||
column,
|
||||
Strings::Join(ids, ", "),
|
||||
(long long) std::time(nullptr)
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
LogDataBucketsDetail("cache size before [{}] l size [{}]", g_data_bucket_cache.size(), l.size());
|
||||
|
||||
uint32 added_count = 0;
|
||||
|
||||
for (const auto &e: l) {
|
||||
if (!ExistsInCache(e)) {
|
||||
added_count++;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto &e: l) {
|
||||
if (!ExistsInCache(e)) {
|
||||
LogDataBucketsDetail("bucket id [{}] bucket key [{}] bucket value [{}]", e.id, e.key_, e.value);
|
||||
|
||||
g_data_bucket_cache.emplace_back(e);
|
||||
}
|
||||
}
|
||||
|
||||
LogDataBucketsDetail("cache size after [{}]", g_data_bucket_cache.size());
|
||||
|
||||
LogDataBuckets(
|
||||
"Bulk Loaded ids [{}] column [{}] new cache size is [{}]",
|
||||
ids.size(),
|
||||
column,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
void DataBucket::DeleteCachedBuckets(DataBucketLoadType::Type type, uint32 id, uint32 secondary_id)
|
||||
{
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketsRepository::DataBuckets &e) {
|
||||
return (
|
||||
(type == DataBucketLoadType::Bot && e.bot_id == id) ||
|
||||
(type == DataBucketLoadType::Account && e.account_id == id) ||
|
||||
(type == DataBucketLoadType::Client && e.character_id == id) ||
|
||||
(type == DataBucketLoadType::Zone && e.zone_id == id && e.instance_id == secondary_id)
|
||||
);
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
|
||||
LogDataBuckets(
|
||||
"LoadType [{}] id [{}] cache size before [{}] after [{}]",
|
||||
DataBucketLoadType::Name[type],
|
||||
id,
|
||||
size_before,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
bool DataBucket::ExistsInCache(const DataBucketsRepository::DataBuckets &entry)
|
||||
{
|
||||
for (const auto &e: g_data_bucket_cache) {
|
||||
if (e.id == entry.id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void DataBucket::DeleteFromMissesCache(DataBucketsRepository::DataBuckets e)
|
||||
{
|
||||
// delete from cache where there might have been a written bucket miss to the cache
|
||||
// this is to prevent the cache from growing too large
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketsRepository::DataBuckets &ce) {
|
||||
return ce.id == 0 && ce.key_ == e.key_ &&
|
||||
ce.account_id == e.account_id &&
|
||||
ce.character_id == e.character_id &&
|
||||
ce.npc_id == e.npc_id &&
|
||||
ce.bot_id == e.bot_id &&
|
||||
ce.zone_id == e.zone_id &&
|
||||
ce.instance_id == e.instance_id;
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
LogDataBucketsDetail(
|
||||
"Deleted bucket misses from cache where key [{}] size before [{}] after [{}]",
|
||||
e.key_,
|
||||
size_before,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
void DataBucket::ClearCache()
|
||||
{
|
||||
g_data_bucket_cache.clear();
|
||||
LogInfo("Cleared data buckets cache");
|
||||
}
|
||||
|
||||
void DataBucket::DeleteFromCache(uint64 id, DataBucketLoadType::Type type)
|
||||
{
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketsRepository::DataBuckets &e) {
|
||||
switch (type) {
|
||||
case DataBucketLoadType::Bot:
|
||||
return e.bot_id == id;
|
||||
case DataBucketLoadType::Client:
|
||||
return e.character_id == id;
|
||||
case DataBucketLoadType::Account:
|
||||
return e.account_id == id;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
|
||||
LogDataBuckets(
|
||||
"Deleted [{}] id [{}] from cache size before [{}] after [{}]",
|
||||
DataBucketLoadType::Name[type],
|
||||
id,
|
||||
size_before,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
void DataBucket::DeleteZoneFromCache(uint16 zone_id, uint16 instance_id, DataBucketLoadType::Type type)
|
||||
{
|
||||
size_t size_before = g_data_bucket_cache.size();
|
||||
|
||||
g_data_bucket_cache.erase(
|
||||
std::remove_if(
|
||||
g_data_bucket_cache.begin(),
|
||||
g_data_bucket_cache.end(),
|
||||
[&](DataBucketsRepository::DataBuckets &e) {
|
||||
switch (type) {
|
||||
case DataBucketLoadType::Zone:
|
||||
return e.zone_id == zone_id && e.instance_id == instance_id;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
),
|
||||
g_data_bucket_cache.end()
|
||||
);
|
||||
|
||||
LogDataBuckets(
|
||||
"Deleted zone [{}] instance [{}] from cache size before [{}] after [{}]",
|
||||
zone_id,
|
||||
instance_id,
|
||||
size_before,
|
||||
g_data_bucket_cache.size()
|
||||
);
|
||||
}
|
||||
|
||||
// CanCache returns whether a bucket can be cached or not
|
||||
// characters are only in one zone at a time so we can cache locally to the zone
|
||||
// bots (not implemented) are only in one zone at a time so we can cache locally to the zone
|
||||
// npcs (ids) can be in multiple zones so we can't cache locally to the zone
|
||||
bool DataBucket::CanCache(const DataBucketKey &key)
|
||||
{
|
||||
if (key.character_id > 0 || key.account_id > 0 || key.bot_id > 0 || key.zone_id > 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -1,59 +1,37 @@
|
||||
//
|
||||
// Created by Akkadius on 7/7/18.
|
||||
//
|
||||
|
||||
#ifndef EQEMU_DATABUCKET_H
|
||||
#define EQEMU_DATABUCKET_H
|
||||
|
||||
#include <string>
|
||||
#include "../common/types.h"
|
||||
#include "../common/repositories/data_buckets_repository.h"
|
||||
#include "mob.h"
|
||||
#include "../common/json/json_archive_single_line.h"
|
||||
#include "../common/servertalk.h"
|
||||
|
||||
enum DataBucketCacheUpdateAction : uint8 {
|
||||
Upsert,
|
||||
Delete
|
||||
};
|
||||
|
||||
struct DataBucketCacheEntry {
|
||||
DataBucketsRepository::DataBuckets e;
|
||||
int64_t updated_time{};
|
||||
DataBucketCacheUpdateAction update_action{};
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(
|
||||
CEREAL_NVP(e),
|
||||
CEREAL_NVP(updated_time),
|
||||
CEREAL_NVP(update_action)
|
||||
);
|
||||
}
|
||||
};
|
||||
#include "types.h"
|
||||
#include "repositories/data_buckets_repository.h"
|
||||
#include "json/json_archive_single_line.h"
|
||||
|
||||
struct DataBucketKey {
|
||||
std::string key;
|
||||
std::string value;
|
||||
std::string expires;
|
||||
int64_t character_id;
|
||||
int64_t npc_id;
|
||||
int64_t bot_id;
|
||||
uint64_t account_id = 0;
|
||||
uint64_t character_id = 0;
|
||||
uint32_t npc_id = 0;
|
||||
uint32_t bot_id = 0;
|
||||
uint16_t zone_id = 0;
|
||||
uint16_t instance_id = 0;
|
||||
};
|
||||
|
||||
namespace DataBucketLoadType {
|
||||
enum Type : uint8 {
|
||||
Bot,
|
||||
Account,
|
||||
Client,
|
||||
NPC,
|
||||
Zone,
|
||||
MaxType
|
||||
};
|
||||
|
||||
static const std::string Name[Type::MaxType] = {
|
||||
"Bot",
|
||||
"Account",
|
||||
"Client",
|
||||
"NPC",
|
||||
"Zone"
|
||||
};
|
||||
}
|
||||
|
||||
@@ -66,29 +44,29 @@ public:
|
||||
static std::string GetDataExpires(const std::string &bucket_key);
|
||||
static std::string GetDataRemaining(const std::string &bucket_key);
|
||||
|
||||
static bool GetDataBuckets(Mob *mob);
|
||||
|
||||
static int64_t GetCurrentTimeUNIX();
|
||||
|
||||
// scoped bucket methods
|
||||
static void SetData(const DataBucketKey &k);
|
||||
static void SetData(const DataBucketKey &k_);
|
||||
static bool DeleteData(const DataBucketKey &k);
|
||||
static DataBucketsRepository::DataBuckets GetData(const DataBucketKey &k, bool ignore_misses_cache = false);
|
||||
static DataBucketsRepository::DataBuckets GetData(const DataBucketKey &k_, bool ignore_misses_cache = false);
|
||||
static std::string GetDataExpires(const DataBucketKey &k);
|
||||
static std::string GetDataRemaining(const DataBucketKey &k);
|
||||
static std::string GetScopedDbFilters(const DataBucketKey &k);
|
||||
|
||||
// bucket repository versus key matching
|
||||
static bool CheckBucketMatch(const DataBucketsRepository::DataBuckets &dbe, const DataBucketKey &k);
|
||||
static bool ExistsInCache(const DataBucketsRepository::DataBuckets &e);
|
||||
static bool ExistsInCache(const DataBucketsRepository::DataBuckets &entry);
|
||||
|
||||
static void BulkLoadEntities(DataBucketLoadType::Type t, std::vector<uint32> ids);
|
||||
static void DeleteCachedBuckets(DataBucketLoadType::Type t, uint32 id);
|
||||
static void LoadZoneCache(uint16 zone_id, uint16 instance_id);
|
||||
static void BulkLoadEntitiesToCache(DataBucketLoadType::Type t, std::vector<uint32> ids);
|
||||
static void DeleteCachedBuckets(DataBucketLoadType::Type type, uint32 id, uint32 secondary_id = 0);
|
||||
|
||||
static bool SendDataBucketCacheUpdate(const DataBucketCacheEntry &e);
|
||||
static void HandleWorldMessage(ServerPacket *p);
|
||||
static void DeleteFromMissesCache(DataBucketsRepository::DataBuckets e);
|
||||
static void ClearCache();
|
||||
static void DeleteFromCache(uint64 id, DataBucketLoadType::Type type);
|
||||
static void DeleteZoneFromCache(uint16 zone_id, uint16 instance_id, DataBucketLoadType::Type type);
|
||||
static bool CanCache(const DataBucketKey &key);
|
||||
static DataBucketsRepository::DataBuckets
|
||||
ExtractNestedValue(const DataBucketsRepository::DataBuckets &bucket, const std::string &full_key);
|
||||
};
|
||||
|
||||
#endif //EQEMU_DATABUCKET_H
|
||||
+186
-30
@@ -50,6 +50,7 @@
|
||||
#include "../common/repositories/raid_members_repository.h"
|
||||
#include "../common/repositories/reports_repository.h"
|
||||
#include "../common/repositories/variables_repository.h"
|
||||
#include "../common/repositories/character_pet_name_repository.h"
|
||||
#include "../common/events/player_event_logs.h"
|
||||
|
||||
// Disgrace: for windows compile
|
||||
@@ -244,7 +245,7 @@ uint32 Database::CreateAccount(
|
||||
e.password = password;
|
||||
}
|
||||
|
||||
LogInfo("Account Attempting to be created: [{}:{}] status: {}", loginserver, name, status);
|
||||
LogInfo("Account attempting to be created loginserver [{}] name [{}] status [{}]", loginserver, name, status);
|
||||
|
||||
e = AccountRepository::InsertOne(*this, e);
|
||||
|
||||
@@ -285,16 +286,37 @@ bool Database::SetAccountStatus(const std::string& account_name, int16 status)
|
||||
|
||||
bool Database::ReserveName(uint32 account_id, const std::string& name)
|
||||
{
|
||||
const auto& l = CharacterDataRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"`name` = '{}'",
|
||||
Strings::Escape(name)
|
||||
)
|
||||
const std::string& where_filter = fmt::format(
|
||||
"`name` = '{}'",
|
||||
Strings::Escape(name)
|
||||
);
|
||||
|
||||
if (!l.empty()) {
|
||||
LogInfo("Account: [{}] tried to request name: [{}], but it is already taken", account_id, name);
|
||||
if (RuleB(Bots, Enabled)) {
|
||||
const auto& b = BotDataRepository::GetWhere(*this, where_filter);
|
||||
|
||||
if (!b.empty()) {
|
||||
LogInfo("Account [{}] requested name [{}] but name is already taken by a bot", account_id, name);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const auto& c = CharacterDataRepository::GetWhere(*this, where_filter);
|
||||
|
||||
if (!c.empty()) {
|
||||
LogInfo("Account [{}] requested name [{}] but name is already taken by a character", account_id, name);
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& n = NpcTypesRepository::GetWhere(*this, where_filter);
|
||||
|
||||
if (!n.empty()) {
|
||||
LogInfo("Account [{}] requested name [{}] but name is already taken by an NPC", account_id, name);
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& p = CharacterPetNameRepository::GetWhere(*this, where_filter);
|
||||
if (!p.empty()) {
|
||||
LogInfo("Account [{}] requested name [{}] but name is already taken by an Pet", account_id, name);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -686,6 +708,20 @@ const std::string Database::GetNPCNameByID(uint32 npc_id)
|
||||
return e.id ? e.name : std::string();
|
||||
}
|
||||
|
||||
template<typename InputIterator, typename OutputIterator>
|
||||
inline auto CleanMobName(InputIterator first, InputIterator last, OutputIterator result)
|
||||
{
|
||||
for (; first != last; ++first) {
|
||||
if (*first == '_') {
|
||||
*result = ' ';
|
||||
}
|
||||
else if (isalpha(*first) || *first == '`') {
|
||||
*result = *first;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
const std::string Database::GetCleanNPCNameByID(uint32 npc_id)
|
||||
{
|
||||
const auto& e = NpcTypesRepository::FindOne(*this, npc_id);
|
||||
@@ -933,6 +969,29 @@ bool Database::UpdateName(const std::string& old_name, const std::string& new_na
|
||||
return CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
|
||||
bool Database::UpdateNameByID(const int character_id, const std::string& new_name)
|
||||
{
|
||||
LogInfo("Renaming [{}] to [{}]", character_id, new_name);
|
||||
|
||||
auto l = CharacterDataRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"`id` = {}",
|
||||
character_id
|
||||
)
|
||||
);
|
||||
|
||||
if (l.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& e = l.front();
|
||||
|
||||
e.name = new_name;
|
||||
|
||||
return CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
|
||||
bool Database::IsNameUsed(const std::string& name)
|
||||
{
|
||||
if (RuleB(Bots, Enabled)) {
|
||||
@@ -960,6 +1019,20 @@ bool Database::IsNameUsed(const std::string& name)
|
||||
return !character_data.empty();
|
||||
}
|
||||
|
||||
// Players cannot have the same name as a pet vanity name, or memory corruption occurs.
|
||||
bool Database::IsPetNameUsed(const std::string& name)
|
||||
{
|
||||
const auto& pet_name_data = CharacterPetNameRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"`name` = '{}'",
|
||||
Strings::Escape(name)
|
||||
)
|
||||
);
|
||||
|
||||
return !pet_name_data.empty();
|
||||
}
|
||||
|
||||
uint32 Database::GetServerType()
|
||||
{
|
||||
const auto& l = VariablesRepository::GetWhere(*this, "`varname` = 'ServerType' LIMIT 1");
|
||||
@@ -1036,13 +1109,13 @@ void Database::SetLFP(uint32 character_id, bool is_lfp)
|
||||
CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
|
||||
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon)
|
||||
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 ingame)
|
||||
{
|
||||
auto e = CharacterDataRepository::FindOne(*this, character_id);
|
||||
|
||||
e.firstlogon = first_logon;
|
||||
e.lfg = is_lfg ? 1 : 0;
|
||||
e.lfp = is_lfp ? 1 : 0;
|
||||
e.ingame = ingame;
|
||||
e.lfg = is_lfg ? 1 : 0;
|
||||
e.lfp = is_lfp ? 1 : 0;
|
||||
|
||||
CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
@@ -1056,11 +1129,11 @@ void Database::SetLFG(uint32 character_id, bool is_lfg)
|
||||
CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
|
||||
void Database::SetFirstLogon(uint32 character_id, uint8 first_logon)
|
||||
void Database::SetIngame(uint32 character_id, uint8 ingame)
|
||||
{
|
||||
auto e = CharacterDataRepository::FindOne(*this, character_id);
|
||||
|
||||
e.firstlogon = first_logon;
|
||||
e.ingame = ingame;
|
||||
|
||||
CharacterDataRepository::UpdateOne(*this, e);
|
||||
}
|
||||
@@ -1845,7 +1918,36 @@ bool Database::CopyCharacter(
|
||||
|
||||
const int64 new_character_id = (CharacterDataRepository::GetMaxId(*this) + 1);
|
||||
|
||||
std::vector<std::string> tables_to_zero_id = { "keyring", "data_buckets" };
|
||||
// validate destination name doesn't exist already
|
||||
const auto& destination_characters = CharacterDataRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"`name` = '{}' AND `deleted_at` IS NULL LIMIT 1",
|
||||
Strings::Escape(destination_character_name)
|
||||
)
|
||||
);
|
||||
if (!destination_characters.empty()) {
|
||||
LogError("Character [{}] already exists", destination_character_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::string> tables_to_zero_id = {
|
||||
"keyring",
|
||||
"data_buckets",
|
||||
"character_evolving_items",
|
||||
"character_instance_safereturns",
|
||||
"character_expedition_lockouts",
|
||||
"character_instance_lockouts",
|
||||
"character_parcels",
|
||||
"character_tribute",
|
||||
"player_titlesets",
|
||||
};
|
||||
|
||||
std::vector<std::string> ignore_tables = {
|
||||
"guilds",
|
||||
};
|
||||
|
||||
size_t total_rows_copied = 0;
|
||||
|
||||
TransactionBegin();
|
||||
|
||||
@@ -1853,6 +1955,10 @@ bool Database::CopyCharacter(
|
||||
const std::string& table_name = t.first;
|
||||
const std::string& character_id_column_name = t.second;
|
||||
|
||||
if (Strings::Contains(ignore_tables, table_name)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto results = QueryDatabase(
|
||||
fmt::format(
|
||||
"SHOW COLUMNS FROM {}",
|
||||
@@ -1860,6 +1966,12 @@ bool Database::CopyCharacter(
|
||||
)
|
||||
);
|
||||
|
||||
if (!results.Success()) {
|
||||
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
|
||||
TransactionRollback();
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::string> columns = {};
|
||||
int column_count = 0;
|
||||
|
||||
@@ -1878,6 +1990,12 @@ bool Database::CopyCharacter(
|
||||
)
|
||||
);
|
||||
|
||||
if (!results.Success()) {
|
||||
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
|
||||
TransactionRollback();
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::vector<std::string>> new_rows;
|
||||
|
||||
for (auto row : results) {
|
||||
@@ -1903,6 +2021,10 @@ bool Database::CopyCharacter(
|
||||
value = std::to_string(destination_account_id);
|
||||
}
|
||||
|
||||
if (!Strings::IsNumber(value)) {
|
||||
value = Strings::Escape(value);
|
||||
}
|
||||
|
||||
new_values.emplace_back(value);
|
||||
}
|
||||
|
||||
@@ -1935,14 +2057,31 @@ bool Database::CopyCharacter(
|
||||
)
|
||||
);
|
||||
|
||||
size_t rows_copied = insert_rows.size(); // Rows copied for this table
|
||||
total_rows_copied += rows_copied; // Increment grand total
|
||||
|
||||
LogInfo("Copying table [{}] rows [{}]", table_name, Strings::Commify(rows_copied));
|
||||
|
||||
if (!insert.ErrorMessage().empty()) {
|
||||
LogError("Error copying table [{}] [{}]", table_name, insert.ErrorMessage());
|
||||
TransactionRollback();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TransactionCommit();
|
||||
auto r = TransactionCommit();
|
||||
if (!r.Success()) {
|
||||
LogError("Transaction failed [{}] rolling back", r.ErrorMessage());
|
||||
return false;
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"Character [{}] copied to [{}] total rows [{}]",
|
||||
source_character_name,
|
||||
destination_character_name,
|
||||
Strings::Commify(total_rows_copied)
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -2085,18 +2224,18 @@ void Database::PurgeCharacterParcels()
|
||||
pel.event_type_name = PlayerEvent::EventName[pel.event_type_id];
|
||||
std::stringstream ss;
|
||||
for (auto const &r: results) {
|
||||
pd.from_name = r.from_name;
|
||||
pd.item_id = r.item_id;
|
||||
pd.aug_slot_1 = r.aug_slot_1;
|
||||
pd.aug_slot_2 = r.aug_slot_2;
|
||||
pd.aug_slot_3 = r.aug_slot_3;
|
||||
pd.aug_slot_4 = r.aug_slot_4;
|
||||
pd.aug_slot_5 = r.aug_slot_5;
|
||||
pd.aug_slot_6 = r.aug_slot_6;
|
||||
pd.note = r.note;
|
||||
pd.quantity = r.quantity;
|
||||
pd.sent_date = r.sent_date;
|
||||
pd.char_id = r.char_id;
|
||||
pd.from_name = r.from_name;
|
||||
pd.item_id = r.item_id;
|
||||
pd.augment_1_id = r.aug_slot_1;
|
||||
pd.augment_2_id = r.aug_slot_2;
|
||||
pd.augment_3_id = r.aug_slot_3;
|
||||
pd.augment_4_id = r.aug_slot_4;
|
||||
pd.augment_5_id = r.aug_slot_5;
|
||||
pd.augment_6_id = r.aug_slot_6;
|
||||
pd.note = r.note;
|
||||
pd.quantity = r.quantity;
|
||||
pd.sent_date = r.sent_date;
|
||||
pd.char_id = r.char_id;
|
||||
{
|
||||
cereal::JSONOutputArchiveSingleLine ar(ss);
|
||||
pd.serialize(ar);
|
||||
@@ -2105,7 +2244,7 @@ void Database::PurgeCharacterParcels()
|
||||
pel.event_data = ss.str();
|
||||
pel.created_at = std::time(nullptr);
|
||||
|
||||
player_event_logs.AddToQueue(pel);
|
||||
PlayerEventLogs::Instance()->AddToQueue(pel);
|
||||
|
||||
ss.str("");
|
||||
ss.clear();
|
||||
@@ -2132,3 +2271,20 @@ void Database::ClearBuyerDetails()
|
||||
{
|
||||
BuyerRepository::DeleteBuyer(*this, 0);
|
||||
}
|
||||
|
||||
uint64_t Database::GetNextTableId(const std::string &table_name)
|
||||
{
|
||||
auto results = QueryDatabase(fmt::format("SHOW TABLE STATUS LIKE '{}'", table_name));
|
||||
|
||||
for (auto row: results) {
|
||||
for (int row_index = 0; row_index < results.ColumnCount(); row_index++) {
|
||||
std::string field_name = Strings::ToLower(results.FieldName(row_index));
|
||||
if (field_name == "auto_increment") {
|
||||
std::string value = row[row_index] ? row[row_index] : "null";
|
||||
return Strings::ToUnsignedBigInt(value, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
+6
-1
@@ -103,6 +103,7 @@ public:
|
||||
bool ReserveName(uint32 account_id, const std::string& name);
|
||||
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
|
||||
bool UpdateName(const std::string& old_name, const std::string& new_name);
|
||||
bool UpdateNameByID(const int character_id, const std::string& new_name);
|
||||
bool CopyCharacter(
|
||||
const std::string& source_character_name,
|
||||
const std::string& destination_character_name,
|
||||
@@ -116,6 +117,7 @@ public:
|
||||
bool CheckGMIPs(const std::string& login_ip, uint32 account_id);
|
||||
bool CheckNameFilter(const std::string& name, bool surname = false);
|
||||
bool IsNameUsed(const std::string& name);
|
||||
bool IsPetNameUsed(const std::string& name);
|
||||
|
||||
uint32 GetAccountIDByChar(const std::string& name, uint32* character_id = 0);
|
||||
uint32 GetAccountIDByChar(uint32 character_id);
|
||||
@@ -139,6 +141,7 @@ public:
|
||||
bool CheckInstanceExpired(uint16 instance_id);
|
||||
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
|
||||
bool GetUnusedInstanceID(uint16& instance_id);
|
||||
bool TryGetUnusedInstanceID(uint16& instance_id);
|
||||
bool IsGlobalInstance(uint16 instance_id);
|
||||
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
|
||||
bool RemoveClientsFromInstance(uint16 instance_id);
|
||||
@@ -260,7 +263,7 @@ public:
|
||||
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
|
||||
void ClearMerchantTemp();
|
||||
void ClearPTimers(uint32 character_id);
|
||||
void SetFirstLogon(uint32 character_id, uint8 first_logon);
|
||||
void SetIngame(uint32 character_id, uint8 ingame);
|
||||
void SetLFG(uint32 character_id, bool is_lfg);
|
||||
void SetLFP(uint32 character_id, bool is_lfp);
|
||||
void SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon);
|
||||
@@ -274,6 +277,8 @@ public:
|
||||
void Encode(std::string &in);
|
||||
void Decode(std::string &in);
|
||||
|
||||
uint64_t GetNextTableId(const std::string& table_name);
|
||||
|
||||
private:
|
||||
Mutex Mvarcache;
|
||||
VarCache_Struct varcache;
|
||||
|
||||
@@ -50,7 +50,7 @@ bool DatabaseDumpService::IsMySQLInstalled()
|
||||
{
|
||||
std::string version_output = GetMySQLVersion();
|
||||
|
||||
return version_output.find("mysql") != std::string::npos && version_output.find("Ver") != std::string::npos;
|
||||
return version_output.find("mysql") != std::string::npos && (version_output.find("Ver") != std::string::npos || version_output.find("from") != std::string::npos);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -136,11 +136,6 @@ std::string DatabaseDumpService::GetLoginTableList()
|
||||
return Strings::Join(DatabaseSchema::GetLoginTables(), " ");
|
||||
}
|
||||
|
||||
std::string DatabaseDumpService::GetQueryServTables()
|
||||
{
|
||||
return Strings::Join(DatabaseSchema::GetQueryServerTables(), " ");
|
||||
}
|
||||
|
||||
std::string DatabaseDumpService::GetSystemTablesList()
|
||||
{
|
||||
auto system_tables = DatabaseSchema::GetServerTables();
|
||||
@@ -209,7 +204,7 @@ void DatabaseDumpService::DatabaseDump()
|
||||
}
|
||||
|
||||
if (IsDumpOutputToConsole()) {
|
||||
LogSys.SilenceConsoleLogging();
|
||||
EQEmuLogSys::Instance()->SilenceConsoleLogging();
|
||||
}
|
||||
|
||||
LogInfo("MySQL installed [{}]", GetMySQLVersion());
|
||||
@@ -272,11 +267,6 @@ void DatabaseDumpService::DatabaseDump()
|
||||
tables_to_dump += GetLoginTableList() + " ";
|
||||
dump_descriptor += "-login";
|
||||
}
|
||||
|
||||
if (IsDumpQueryServerTables()) {
|
||||
tables_to_dump += GetQueryServTables();
|
||||
dump_descriptor += "-queryserv";
|
||||
}
|
||||
}
|
||||
|
||||
if (IsDumpStaticInstanceData()) {
|
||||
@@ -334,7 +324,7 @@ void DatabaseDumpService::DatabaseDump()
|
||||
}
|
||||
|
||||
if (!IsDumpOutputToConsole()) {
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
|
||||
}
|
||||
|
||||
if (!pipe_file.empty()) {
|
||||
@@ -401,7 +391,6 @@ void DatabaseDumpService::DatabaseDump()
|
||||
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
|
||||
// LogDebug("[{}] dump-path", GetSetDumpPath());
|
||||
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
|
||||
// LogDebug("[{}] query-serv", (IsDumpQueryServerTables() ? "true" : "false"));
|
||||
// LogDebug("[{}] has-compression-binary", (HasCompressionBinary() ? "true" : "false"));
|
||||
// LogDebug("[{}] content", (IsDumpContentTables() ? "true" : "false"));
|
||||
// LogDebug("[{}] no-data", (IsDumpWithNoData() ? "true" : "false"));
|
||||
@@ -511,16 +500,6 @@ const std::string &DatabaseDumpService::GetDumpFileName() const
|
||||
return dump_file_name;
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpQueryServerTables() const
|
||||
{
|
||||
return dump_query_server_tables;
|
||||
}
|
||||
|
||||
void DatabaseDumpService::SetDumpQueryServerTables(bool dump_query_server_tables)
|
||||
{
|
||||
DatabaseDumpService::dump_query_server_tables = dump_query_server_tables;
|
||||
}
|
||||
|
||||
bool DatabaseDumpService::IsDumpOutputToConsole() const
|
||||
{
|
||||
return dump_output_to_console;
|
||||
@@ -617,7 +596,12 @@ void DatabaseDumpService::BuildCredentialsFile()
|
||||
void DatabaseDumpService::RemoveCredentialsFile()
|
||||
{
|
||||
if (File::Exists(CREDENTIALS_FILE)) {
|
||||
std::filesystem::remove(CREDENTIALS_FILE);
|
||||
try {
|
||||
std::filesystem::remove(CREDENTIALS_FILE);
|
||||
}
|
||||
catch (std::exception &e) {
|
||||
LogError("std::filesystem::remove err [{}]", e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -45,8 +45,6 @@ public:
|
||||
void SetDumpPath(const std::string &dump_path);
|
||||
const std::string &GetDumpFileName() const;
|
||||
void SetDumpFileName(const std::string &dump_file_name);
|
||||
bool IsDumpQueryServerTables() const;
|
||||
void SetDumpQueryServerTables(bool dump_query_server_tables);
|
||||
bool IsDumpOutputToConsole() const;
|
||||
void SetDumpOutputToConsole(bool dump_output_to_console);
|
||||
bool IsDumpDropTableSyntaxOnly() const;
|
||||
@@ -67,7 +65,6 @@ private:
|
||||
bool dump_system_tables = false;
|
||||
bool dump_content_tables = false;
|
||||
bool dump_player_tables = false;
|
||||
bool dump_query_server_tables = false;
|
||||
bool dump_login_server_tables = false;
|
||||
bool dump_with_no_data = false;
|
||||
bool dump_table_lock = false;
|
||||
@@ -96,7 +93,6 @@ private:
|
||||
bool HasCompressionBinary();
|
||||
std::string GetDumpFileNameWithPath();
|
||||
std::string GetSetDumpPath();
|
||||
std::string GetQueryServTables();
|
||||
void RemoveSqlBackup();
|
||||
void BuildCredentialsFile();
|
||||
void RemoveCredentialsFile();
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "../http/httplib.h"
|
||||
|
||||
#include "database_update_manifest.cpp"
|
||||
#include "database_update_manifest_custom.cpp"
|
||||
#include "database_update_manifest_bots.cpp"
|
||||
#include "database_dump_service.h"
|
||||
|
||||
@@ -14,7 +15,7 @@ constexpr int BREAK_LENGTH = 70;
|
||||
|
||||
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
|
||||
{
|
||||
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
|
||||
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version`, `custom_version` FROM `db_version` LIMIT 1");
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
LogError("Failed to read from [db_version] table!");
|
||||
return DatabaseVersion{};
|
||||
@@ -25,6 +26,7 @@ DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
|
||||
return DatabaseVersion{
|
||||
.server_database_version = Strings::ToInt(r[0]),
|
||||
.bots_database_version = Strings::ToInt(r[1]),
|
||||
.custom_database_version = Strings::ToInt(r[2]),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -33,6 +35,7 @@ DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
|
||||
return DatabaseVersion{
|
||||
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
|
||||
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
|
||||
.custom_database_version = CUSTOM_BINARY_DATABASE_VERSION,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -43,6 +46,7 @@ constexpr int LOOK_BACK_AMOUNT = 10;
|
||||
// this check will take action
|
||||
void DatabaseUpdate::CheckDbUpdates()
|
||||
{
|
||||
InjectCustomVersionColumn();
|
||||
InjectBotsVersionColumn();
|
||||
auto v = GetDatabaseVersions();
|
||||
auto b = GetBinaryDatabaseVersions();
|
||||
@@ -51,7 +55,7 @@ void DatabaseUpdate::CheckDbUpdates()
|
||||
}
|
||||
|
||||
if (UpdateManifest(manifest_entries, v.server_database_version, b.server_database_version)) {
|
||||
LogInfo(
|
||||
LogInfoNoFn(
|
||||
"Updates ran successfully, setting database version to [{}] from [{}]",
|
||||
b.server_database_version,
|
||||
v.server_database_version
|
||||
@@ -59,6 +63,15 @@ void DatabaseUpdate::CheckDbUpdates()
|
||||
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
|
||||
}
|
||||
|
||||
if (UpdateManifest(manifest_entries_custom, v.custom_database_version, b.custom_database_version)) {
|
||||
LogInfoNoFn(
|
||||
"Updates ran successfully, setting database version to [{}] from [{}]",
|
||||
b.custom_database_version,
|
||||
v.custom_database_version
|
||||
);
|
||||
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `custom_version` = {}", b.custom_database_version));
|
||||
}
|
||||
|
||||
if (b.bots_database_version > 0) {
|
||||
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
|
||||
LogInfo(
|
||||
@@ -141,7 +154,8 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
std::vector<int> missing_migrations = {};
|
||||
if (version_low != version_high) {
|
||||
|
||||
LogSys.DisableMySQLErrorLogs();
|
||||
EQEmuLogSys::Instance()->DisableMySQLErrorLogs();
|
||||
bool force_interactive = false;
|
||||
for (int version = version_low + 1; version <= version_high; ++version) {
|
||||
for (auto &e: entries) {
|
||||
if (e.version == version) {
|
||||
@@ -163,13 +177,20 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
prefix,
|
||||
e.description
|
||||
);
|
||||
|
||||
if (!has_migration && e.force_interactive) {
|
||||
force_interactive = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
LogSys.EnableMySQLErrorLogs();
|
||||
EQEmuLogSys::Instance()->EnableMySQLErrorLogs();
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
if (!missing_migrations.empty()) {
|
||||
if (!missing_migrations.empty() && m_skip_backup) {
|
||||
LogInfo("Skipping database backup");
|
||||
}
|
||||
else if (!missing_migrations.empty()) {
|
||||
LogInfo("Automatically backing up database before applying updates");
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
auto s = DatabaseDumpService();
|
||||
@@ -184,6 +205,42 @@ bool DatabaseUpdate::UpdateManifest(
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
}
|
||||
|
||||
if (force_interactive && !std::getenv("FORCE_INTERACTIVE")) {
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
LogInfo("Some migrations require user input. Running interactively");
|
||||
LogInfo("This is usually due to a major change that could cause data loss");
|
||||
LogInfo("Your server is automatically backed up before these updates are applied");
|
||||
LogInfo("but you should also make sure you take a backup prior to running this update");
|
||||
LogInfo("Would you like to run this update? [y/n] (Timeout 60s)");
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) != "y") {
|
||||
LogInfo("Exiting due to user input");
|
||||
std::exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto &m: missing_migrations) {
|
||||
for (auto &e: entries) {
|
||||
if (e.version == m) {
|
||||
@@ -271,11 +328,18 @@ DatabaseUpdate *DatabaseUpdate::SetContentDatabase(Database *db)
|
||||
return this;
|
||||
}
|
||||
|
||||
DatabaseUpdate *DatabaseUpdate::SetSkipBackup(bool skip)
|
||||
{
|
||||
m_skip_backup = skip;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
{
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
LogInfoNoFn("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
LogInfo(
|
||||
LogInfoNoFn(
|
||||
"{:>8} | database [{}] binary [{}] {}",
|
||||
"Server",
|
||||
v.server_database_version,
|
||||
@@ -284,7 +348,7 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
);
|
||||
|
||||
if (RuleB(Bots, Enabled) && b.bots_database_version > 0) {
|
||||
LogInfo(
|
||||
LogInfoNoFn(
|
||||
"{:>8} | database [{}] binary [{}] {}",
|
||||
"Bots",
|
||||
v.bots_database_version,
|
||||
@@ -293,16 +357,29 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
);
|
||||
}
|
||||
|
||||
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
|
||||
if (b.custom_database_version > 0) {
|
||||
LogInfoNoFn(
|
||||
"{:>8} | database [{}] binary [{}] {}",
|
||||
"Custom",
|
||||
v.custom_database_version,
|
||||
b.custom_database_version,
|
||||
(v.custom_database_version == b.custom_database_version) ? "up to date" : "checking updates"
|
||||
);
|
||||
}
|
||||
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
LogInfoNoFn("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
|
||||
|
||||
LogInfoNoFn("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
// server database version is required
|
||||
bool server_up_to_date = v.server_database_version >= b.server_database_version;
|
||||
// bots database version is optional, if not enabled then it is always up-to-date
|
||||
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
|
||||
|
||||
return server_up_to_date && bots_up_to_date;
|
||||
// custom database version is optional, if not enabled then it is always up-to-date
|
||||
bool custom_up_to_date = v.custom_database_version >= b.custom_database_version;
|
||||
|
||||
return server_up_to_date && bots_up_to_date && custom_up_to_date;
|
||||
}
|
||||
|
||||
// checks to see if there are pending updates
|
||||
@@ -322,3 +399,12 @@ void DatabaseUpdate::InjectBotsVersionColumn()
|
||||
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
|
||||
}
|
||||
}
|
||||
|
||||
void DatabaseUpdate::InjectCustomVersionColumn()
|
||||
{
|
||||
auto results = m_database->QueryDatabase("SHOW COLUMNS FROM `db_version` LIKE 'custom_version'");
|
||||
if (!results.Success() || results.RowCount() == 0) {
|
||||
LogInfo("Adding custom_version column to db_version table");
|
||||
m_database->QueryDatabase("ALTER TABLE `db_version` ADD COLUMN `custom_version` INT(11) UNSIGNED NOT NULL DEFAULT 0");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,11 +11,13 @@ struct ManifestEntry {
|
||||
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||
std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
|
||||
bool force_interactive; // if true, this migration will always be run interactively
|
||||
};
|
||||
|
||||
struct DatabaseVersion {
|
||||
int server_database_version;
|
||||
int bots_database_version;
|
||||
int custom_database_version;
|
||||
};
|
||||
|
||||
class DatabaseUpdate {
|
||||
@@ -29,12 +31,23 @@ public:
|
||||
|
||||
DatabaseUpdate *SetDatabase(Database *db);
|
||||
DatabaseUpdate *SetContentDatabase(Database *db);
|
||||
DatabaseUpdate *SetSkipBackup(bool skip);
|
||||
bool HasPendingUpdates();
|
||||
|
||||
static DatabaseUpdate* Instance()
|
||||
{
|
||||
static DatabaseUpdate instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
private:
|
||||
bool m_skip_backup = false;
|
||||
Database *m_database;
|
||||
Database *m_content_database;
|
||||
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
|
||||
void InjectBotsVersionColumn();
|
||||
void InjectCustomVersionColumn();
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_DATABASE_UPDATE_H
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,55 @@
|
||||
#include "database_update.h"
|
||||
|
||||
std::vector<ManifestEntry> manifest_entries_custom = {
|
||||
ManifestEntry{
|
||||
.version = 1,
|
||||
.description = "2025_05_16_new_database_check_test",
|
||||
.check = "SHOW TABLES LIKE 'new_table'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
CREATE TABLE `new_table` (
|
||||
`id` int NOT NULL AUTO_INCREMENT,
|
||||
PRIMARY KEY (`id`)
|
||||
);
|
||||
)",
|
||||
.content_schema_update = false,
|
||||
},
|
||||
// Used for testing
|
||||
// ManifestEntry{
|
||||
// .version = 9229,
|
||||
// .description = "new_database_check_test",
|
||||
// .check = "SHOW TABLES LIKE 'new_table'",
|
||||
// .condition = "empty",
|
||||
// .match = "",
|
||||
// .sql = R"(
|
||||
//CREATE TABLE `new_table` (
|
||||
// `id` int NOT NULL AUTO_INCREMENT,
|
||||
// PRIMARY KEY (`id`)
|
||||
//);
|
||||
//CREATE TABLE `new_table1` (
|
||||
// `id` int NOT NULL AUTO_INCREMENT,
|
||||
// PRIMARY KEY (`id`)
|
||||
//);
|
||||
//CREATE TABLE `new_table2` (
|
||||
// `id` int NOT NULL AUTO_INCREMENT,
|
||||
// PRIMARY KEY (`id`)
|
||||
//);
|
||||
//CREATE TABLE `new_table3` (
|
||||
// `id` int NOT NULL AUTO_INCREMENT,
|
||||
// PRIMARY KEY (`id`)
|
||||
//);
|
||||
//)",
|
||||
// }
|
||||
|
||||
};
|
||||
|
||||
// see struct definitions for what each field does
|
||||
// struct ManifestEntry {
|
||||
// int version{}; // database version of the migration
|
||||
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
|
||||
// std::string check{}; // query that checks against the condition
|
||||
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
|
||||
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||
// };
|
||||
@@ -30,8 +30,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "../common/repositories/respawn_times_repository.h"
|
||||
#include "../common/repositories/spawn_condition_values_repository.h"
|
||||
#include "repositories/spawn2_disabled_repository.h"
|
||||
|
||||
|
||||
#include "repositories/data_buckets_repository.h"
|
||||
#include "repositories/zone_state_spawns_repository.h"
|
||||
#include "database.h"
|
||||
|
||||
#include <iomanip>
|
||||
@@ -114,7 +114,9 @@ bool Database::CheckInstanceExpired(uint16 instance_id)
|
||||
timeval tv{};
|
||||
gettimeofday(&tv, nullptr);
|
||||
|
||||
return (i.start_time + i.duration) <= tv.tv_sec;
|
||||
// Use uint64_t for the addition to prevent overflow
|
||||
uint64_t expiration_time = static_cast<uint64_t>(i.start_time) + static_cast<uint64_t>(i.duration);
|
||||
return expiration_time <= tv.tv_sec;
|
||||
}
|
||||
|
||||
bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration)
|
||||
@@ -126,11 +128,35 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
|
||||
e.version = version;
|
||||
e.start_time = std::time(nullptr);
|
||||
e.duration = duration;
|
||||
e.expire_at = e.start_time + duration;
|
||||
|
||||
return InstanceListRepository::InsertOne(*this, e).id;
|
||||
RespawnTimesRepository::ClearInstanceTimers(*this, e.id);
|
||||
InstanceListRepository::ReplaceOne(*this, e);
|
||||
return instance_id > 0 && e.id;
|
||||
}
|
||||
|
||||
bool Database::GetUnusedInstanceID(uint16 &instance_id)
|
||||
{
|
||||
// attempt to get an unused instance id
|
||||
for (int a = 0; a < 10; a++) {
|
||||
uint16 attempted_id = 0;
|
||||
if (TryGetUnusedInstanceID(attempted_id)) {
|
||||
auto i = InstanceListRepository::NewEntity();
|
||||
i.id = attempted_id;
|
||||
i.notes = "Prefetching";
|
||||
auto n = InstanceListRepository::InsertOne(*this, i);
|
||||
if (n.id > 0) {
|
||||
instance_id = n.id;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
instance_id = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Database::TryGetUnusedInstanceID(uint16 &instance_id)
|
||||
{
|
||||
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
|
||||
uint32 max_instance_id = 32000;
|
||||
@@ -469,16 +495,18 @@ void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id)
|
||||
|
||||
void Database::DeleteInstance(uint16 instance_id)
|
||||
{
|
||||
// I'm not sure why this isn't in here but we should add it in a later change and make sure it's tested
|
||||
// InstanceListRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
|
||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
|
||||
|
||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
|
||||
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
|
||||
DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
|
||||
CharacterCorpsesRepository::BuryInstance(*this, instance_id);
|
||||
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
if (RuleB(Zone, StateSavingOnShutdown)) {
|
||||
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` = {}", instance_id));
|
||||
}
|
||||
}
|
||||
|
||||
void Database::FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id)
|
||||
@@ -533,14 +561,12 @@ void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &ch
|
||||
|
||||
void Database::PurgeExpiredInstances()
|
||||
{
|
||||
/**
|
||||
* Delay purging by a day so that we can continue using adjacent free instance id's
|
||||
* from the table without risking the chance we immediately re-allocate a zone that freshly expired but
|
||||
* has not been fully de-allocated
|
||||
*/
|
||||
auto l = InstanceListRepository::GetWhere(
|
||||
*this,
|
||||
"(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0"
|
||||
fmt::format(
|
||||
"expire_at <= (UNIX_TIMESTAMP() - {}) and expire_at != 0 AND never_expires = 0",
|
||||
RuleI(Instances, ExpireOffsetTimeSeconds)
|
||||
)
|
||||
);
|
||||
if (l.empty()) {
|
||||
return;
|
||||
@@ -551,16 +577,24 @@ void Database::PurgeExpiredInstances()
|
||||
instance_ids.emplace_back(std::to_string(e.id));
|
||||
}
|
||||
|
||||
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
|
||||
const auto ids = Strings::Implode(",", instance_ids);
|
||||
|
||||
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
|
||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
|
||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
|
||||
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
|
||||
TransactionBegin();
|
||||
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
|
||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
|
||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
|
||||
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
|
||||
CharacterCorpsesRepository::BuryInstances(*this, ids);
|
||||
DynamicZoneMembersRepository::DeleteByManyInstances(*this, ids);
|
||||
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
|
||||
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
|
||||
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", ids));
|
||||
if (RuleB(Zone, StateSavingOnShutdown)) {
|
||||
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", ids));
|
||||
}
|
||||
TransactionCommit();
|
||||
|
||||
LogInfo("Purged [{}] expired instances", l.size());
|
||||
}
|
||||
|
||||
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
@@ -572,6 +606,7 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
|
||||
|
||||
i.start_time = std::time(nullptr);
|
||||
i.duration = new_duration;
|
||||
i.expire_at = i.start_time + i.duration;
|
||||
|
||||
InstanceListRepository::UpdateOne(*this, i);
|
||||
}
|
||||
|
||||
+22
-29
@@ -51,6 +51,7 @@ namespace DatabaseSchema {
|
||||
{"character_enabledtasks", "charid"},
|
||||
{"character_expedition_lockouts", "character_id"},
|
||||
{"character_exp_modifiers", "character_id"},
|
||||
{"character_evolving_items", "character_id"},
|
||||
{"character_inspect_messages", "id"},
|
||||
{"character_instance_safereturns", "character_id"},
|
||||
{"character_item_recast", "id"},
|
||||
@@ -63,6 +64,7 @@ namespace DatabaseSchema {
|
||||
{"character_pet_buffs", "char_id"},
|
||||
{"character_pet_info", "char_id"},
|
||||
{"character_pet_inventory", "char_id"},
|
||||
{"character_pet_name", "character_id"},
|
||||
{"character_peqzone_flags", "id"},
|
||||
{"character_potionbelt", "id"},
|
||||
{"character_skills", "id"},
|
||||
@@ -78,7 +80,7 @@ namespace DatabaseSchema {
|
||||
{"guild_members", "char_id"},
|
||||
{"guilds", "id"},
|
||||
{"instance_list_player", "id"},
|
||||
{"inventory", "charid"},
|
||||
{"inventory", "character_id"},
|
||||
{"inventory_snapshots", "charid"},
|
||||
{"keyring", "char_id"},
|
||||
{"mail", "charid"},
|
||||
@@ -124,6 +126,7 @@ namespace DatabaseSchema {
|
||||
"character_enabledtasks",
|
||||
"character_expedition_lockouts",
|
||||
"character_exp_modifiers",
|
||||
"character_evolving_items",
|
||||
"character_inspect_messages",
|
||||
"character_instance_safereturns",
|
||||
"character_item_recast",
|
||||
@@ -136,6 +139,7 @@ namespace DatabaseSchema {
|
||||
"character_pet_buffs",
|
||||
"character_pet_info",
|
||||
"character_pet_inventory",
|
||||
"character_pet_name",
|
||||
"character_peqzone_flags",
|
||||
"character_potionbelt",
|
||||
"character_skills",
|
||||
@@ -212,6 +216,7 @@ namespace DatabaseSchema {
|
||||
"ground_spawns",
|
||||
"horses",
|
||||
"items",
|
||||
"items_evolving_details",
|
||||
"ldon_trap_entries",
|
||||
"ldon_trap_templates",
|
||||
"lootdrop",
|
||||
@@ -287,32 +292,6 @@ namespace DatabaseSchema {
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets QueryServer tables
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetQueryServerTables()
|
||||
{
|
||||
return {
|
||||
"qs_merchant_transaction_record",
|
||||
"qs_merchant_transaction_record_entries",
|
||||
"qs_player_aa_rate_hourly",
|
||||
"qs_player_delete_record",
|
||||
"qs_player_delete_record_entries",
|
||||
"qs_player_events",
|
||||
"qs_player_handin_record",
|
||||
"qs_player_handin_record_entries",
|
||||
"qs_player_move_record",
|
||||
"qs_player_move_record_entries",
|
||||
"qs_player_npc_kill_record",
|
||||
"qs_player_npc_kill_record_entries",
|
||||
"qs_player_speech",
|
||||
"qs_player_trade_record",
|
||||
"qs_player_trade_record_entries",
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets state tables
|
||||
* Tables that keep track of server state
|
||||
@@ -333,10 +312,9 @@ namespace DatabaseSchema {
|
||||
"completed_shared_task_members",
|
||||
"completed_shared_tasks",
|
||||
"discord_webhooks",
|
||||
"dynamic_zone_lockouts",
|
||||
"dynamic_zone_members",
|
||||
"dynamic_zones",
|
||||
"expedition_lockouts",
|
||||
"expeditions",
|
||||
"gm_ips",
|
||||
"group_id",
|
||||
"group_leaders",
|
||||
@@ -355,12 +333,25 @@ namespace DatabaseSchema {
|
||||
"saylink",
|
||||
"server_scheduled_events",
|
||||
"spawn2_disabled",
|
||||
"player_event_aa_purchase",
|
||||
"player_event_killed_npc",
|
||||
"player_event_killed_named_npc",
|
||||
"player_event_killed_raid_npc",
|
||||
"player_event_log_settings",
|
||||
"player_event_logs",
|
||||
"player_event_loot_items",
|
||||
"player_event_merchant_purchase",
|
||||
"player_event_merchant_sell",
|
||||
"player_event_npc_handin",
|
||||
"player_event_npc_handin_entries",
|
||||
"player_event_speech",
|
||||
"player_event_trade",
|
||||
"player_event_trade_entries",
|
||||
"shared_task_activity_state",
|
||||
"shared_task_dynamic_zones",
|
||||
"shared_task_members",
|
||||
"shared_tasks",
|
||||
"zone_state_spawns",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -402,6 +393,7 @@ namespace DatabaseSchema {
|
||||
static std::vector<std::string> GetBotTables()
|
||||
{
|
||||
return {
|
||||
"bot_blocked_buffs",
|
||||
"bot_buffs",
|
||||
"bot_command_settings",
|
||||
"bot_create_combinations",
|
||||
@@ -415,6 +407,7 @@ namespace DatabaseSchema {
|
||||
"bot_pet_buffs",
|
||||
"bot_pet_inventories",
|
||||
"bot_pets",
|
||||
"bot_settings",
|
||||
"bot_spell_casting_chances",
|
||||
"bot_spell_settings",
|
||||
"bot_spells_entries",
|
||||
|
||||
+12
-4
@@ -7,6 +7,7 @@
|
||||
#include "timer.h"
|
||||
|
||||
#include "dbcore.h"
|
||||
#include "mysql_stmt.h"
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
@@ -159,7 +160,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
(uint32) mysql_insert_id(mysql)
|
||||
);
|
||||
|
||||
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
|
||||
if (EQEmuLogSys::Instance()->log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
|
||||
if ((strncasecmp(query, "select", 6) == 0)) {
|
||||
LogMySQLQuery(
|
||||
"{0} -- ({1} row{2} returned) ({3}s)",
|
||||
@@ -188,9 +189,9 @@ void DBcore::TransactionBegin()
|
||||
QueryDatabase("START TRANSACTION");
|
||||
}
|
||||
|
||||
void DBcore::TransactionCommit()
|
||||
MySQLRequestResult DBcore::TransactionCommit()
|
||||
{
|
||||
QueryDatabase("COMMIT");
|
||||
return QueryDatabase("COMMIT");
|
||||
}
|
||||
|
||||
void DBcore::TransactionRollback()
|
||||
@@ -301,7 +302,9 @@ std::string DBcore::Escape(const std::string& s)
|
||||
|
||||
void DBcore::SetMutex(Mutex *mutex)
|
||||
{
|
||||
safe_delete(m_mutex);
|
||||
if (m_mutex && m_mutex != mutex) {
|
||||
safe_delete(m_mutex);
|
||||
}
|
||||
|
||||
DBcore::m_mutex = mutex;
|
||||
}
|
||||
@@ -436,3 +439,8 @@ MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
mysql::PreparedStmt DBcore::Prepare(std::string query)
|
||||
{
|
||||
return mysql::PreparedStmt(*mysql, std::move(query), m_mutex);
|
||||
}
|
||||
|
||||
+8
-1
@@ -17,6 +17,8 @@
|
||||
#define CR_SERVER_GONE_ERROR 2006
|
||||
#define CR_SERVER_LOST 2013
|
||||
|
||||
namespace mysql { class PreparedStmt; }
|
||||
|
||||
class DBcore {
|
||||
public:
|
||||
enum eStatus {
|
||||
@@ -30,7 +32,7 @@ public:
|
||||
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
|
||||
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
|
||||
void TransactionBegin();
|
||||
void TransactionCommit();
|
||||
MySQLRequestResult TransactionCommit();
|
||||
void TransactionRollback();
|
||||
std::string Escape(const std::string& s);
|
||||
uint32 DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen);
|
||||
@@ -48,6 +50,11 @@ public:
|
||||
}
|
||||
void SetMutex(Mutex *mutex);
|
||||
|
||||
// only safe on connections shared with other threads if results buffered
|
||||
// unsafe to use off main thread due to internal server logging
|
||||
// throws std::runtime_error on failure
|
||||
mysql::PreparedStmt Prepare(std::string query);
|
||||
|
||||
protected:
|
||||
bool Open(
|
||||
const char *iHost,
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <string>
|
||||
#include "../types.h"
|
||||
#include "../http/httplib.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../events/player_events.h"
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ void DiscordManager::ProcessMessageQueue()
|
||||
continue;
|
||||
}
|
||||
|
||||
auto webhook = LogSys.GetDiscordWebhooks()[q.first];
|
||||
auto webhook = EQEmuLogSys::Instance()->GetDiscordWebhooks()[q.first];
|
||||
std::string message;
|
||||
|
||||
for (auto &m: q.second) {
|
||||
@@ -68,7 +68,7 @@ void DiscordManager::ProcessMessageQueue()
|
||||
|
||||
void DiscordManager::QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e)
|
||||
{
|
||||
auto w = player_event_logs.GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
|
||||
auto w = PlayerEventLogs::Instance()->GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
|
||||
if (!w.empty()) {
|
||||
Discord::SendPlayerEventMessage(e, w);
|
||||
}
|
||||
|
||||
@@ -13,6 +13,12 @@ public:
|
||||
void QueueWebhookMessage(uint32 webhook_id, const std::string& message);
|
||||
void ProcessMessageQueue();
|
||||
void QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e);
|
||||
|
||||
static DiscordManager* Instance()
|
||||
{
|
||||
static DiscordManager instance;
|
||||
return &instance;
|
||||
}
|
||||
private:
|
||||
std::mutex webhook_queue_lock{};
|
||||
std::map<uint32, std::vector<std::string>> webhook_message_queue{};
|
||||
|
||||
+297
-67
@@ -1,11 +1,13 @@
|
||||
#include "dynamic_zone_base.h"
|
||||
#include "database.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "repositories/instance_list_repository.h"
|
||||
#include "repositories/instance_list_player_repository.h"
|
||||
#include "rulesys.h"
|
||||
#include "servertalk.h"
|
||||
#include "util/uuid.h"
|
||||
#include "repositories/character_expedition_lockouts_repository.h"
|
||||
#include "repositories/dynamic_zone_lockouts_repository.h"
|
||||
#include "repositories/instance_list_repository.h"
|
||||
#include "repositories/instance_list_player_repository.h"
|
||||
|
||||
DynamicZoneBase::DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry)
|
||||
{
|
||||
@@ -56,15 +58,16 @@ uint32_t DynamicZoneBase::CreateInstance()
|
||||
insert_instance.start_time = static_cast<int>(std::chrono::system_clock::to_time_t(m_start_time));
|
||||
insert_instance.duration = static_cast<int>(m_duration.count());
|
||||
insert_instance.never_expires = m_never_expires;
|
||||
insert_instance.expire_at = insert_instance.start_time + insert_instance.duration;
|
||||
|
||||
auto instance = InstanceListRepository::InsertOne(GetDatabase(), insert_instance);
|
||||
if (instance.id == 0)
|
||||
auto instance = InstanceListRepository::ReplaceOne(GetDatabase(), insert_instance);
|
||||
if (!instance)
|
||||
{
|
||||
LogDynamicZones("Failed to create instance [{}] for zone [{}]", unused_instance_id, m_zone_id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
m_instance_id = instance.id;
|
||||
m_instance_id = unused_instance_id;
|
||||
|
||||
return m_instance_id;
|
||||
}
|
||||
@@ -93,13 +96,15 @@ void DynamicZoneBase::LoadRepositoryResult(DynamicZonesRepository::DynamicZoneIn
|
||||
m_zonein.y = dz_entry.zone_in_y;
|
||||
m_zonein.z = dz_entry.zone_in_z;
|
||||
m_zonein.heading = dz_entry.zone_in_heading;
|
||||
m_has_zonein = (dz_entry.has_zone_in != 0);
|
||||
m_has_zonein = dz_entry.has_zone_in != 0;
|
||||
m_is_locked = dz_entry.is_locked;
|
||||
m_add_replay = dz_entry.add_replay;
|
||||
// instance_list portion
|
||||
m_zone_id = dz_entry.zone;
|
||||
m_zone_version = dz_entry.version;
|
||||
m_start_time = std::chrono::system_clock::from_time_t(dz_entry.start_time);
|
||||
m_duration = std::chrono::seconds(dz_entry.duration);
|
||||
m_never_expires = (dz_entry.never_expires != 0);
|
||||
m_never_expires = dz_entry.never_expires != 0;
|
||||
m_expire_time = m_start_time + m_duration;
|
||||
}
|
||||
|
||||
@@ -119,37 +124,40 @@ void DynamicZoneBase::AddMemberFromRepositoryResult(
|
||||
uint32_t DynamicZoneBase::SaveToDatabase()
|
||||
{
|
||||
LogDynamicZonesDetail("Saving dz instance [{}] to database", m_instance_id);
|
||||
|
||||
if (m_instance_id != 0)
|
||||
if (m_instance_id == 0)
|
||||
{
|
||||
auto insert_dz = DynamicZonesRepository::NewEntity();
|
||||
insert_dz.uuid = m_uuid;
|
||||
insert_dz.name = m_name;
|
||||
insert_dz.leader_id = m_leader.id;
|
||||
insert_dz.min_players = m_min_players;
|
||||
insert_dz.max_players = m_max_players;
|
||||
insert_dz.instance_id = m_instance_id,
|
||||
insert_dz.type = static_cast<int>(m_type);
|
||||
insert_dz.dz_switch_id = m_dz_switch_id;
|
||||
insert_dz.compass_zone_id = m_compass.zone_id;
|
||||
insert_dz.compass_x = m_compass.x;
|
||||
insert_dz.compass_y = m_compass.y;
|
||||
insert_dz.compass_z = m_compass.z;
|
||||
insert_dz.safe_return_zone_id = m_safereturn.zone_id;
|
||||
insert_dz.safe_return_x = m_safereturn.x;
|
||||
insert_dz.safe_return_y = m_safereturn.y;
|
||||
insert_dz.safe_return_z = m_safereturn.z;
|
||||
insert_dz.safe_return_heading = m_safereturn.heading;
|
||||
insert_dz.zone_in_x = m_zonein.x;
|
||||
insert_dz.zone_in_y = m_zonein.y;
|
||||
insert_dz.zone_in_z = m_zonein.z;
|
||||
insert_dz.zone_in_heading = m_zonein.heading;
|
||||
insert_dz.has_zone_in = m_has_zonein;
|
||||
|
||||
auto inserted_dz = DynamicZonesRepository::InsertOne(GetDatabase(), insert_dz);
|
||||
return inserted_dz.id;
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
|
||||
auto dz = DynamicZonesRepository::NewEntity();
|
||||
dz.uuid = m_uuid;
|
||||
dz.name = m_name;
|
||||
dz.leader_id = m_leader.id;
|
||||
dz.min_players = m_min_players;
|
||||
dz.max_players = m_max_players;
|
||||
dz.instance_id = static_cast<int32_t>(m_instance_id),
|
||||
dz.type = static_cast<uint8_t>(m_type);
|
||||
dz.dz_switch_id = m_dz_switch_id;
|
||||
dz.compass_zone_id = m_compass.zone_id;
|
||||
dz.compass_x = m_compass.x;
|
||||
dz.compass_y = m_compass.y;
|
||||
dz.compass_z = m_compass.z;
|
||||
dz.safe_return_zone_id = m_safereturn.zone_id;
|
||||
dz.safe_return_x = m_safereturn.x;
|
||||
dz.safe_return_y = m_safereturn.y;
|
||||
dz.safe_return_z = m_safereturn.z;
|
||||
dz.safe_return_heading = m_safereturn.heading;
|
||||
dz.zone_in_x = m_zonein.x;
|
||||
dz.zone_in_y = m_zonein.y;
|
||||
dz.zone_in_z = m_zonein.z;
|
||||
dz.zone_in_heading = m_zonein.heading;
|
||||
dz.has_zone_in = static_cast<uint8_t>(m_has_zonein);
|
||||
dz.is_locked = static_cast<int8_t>(m_is_locked);
|
||||
dz.add_replay = static_cast<int8_t>(m_add_replay);
|
||||
|
||||
dz = DynamicZonesRepository::InsertOne(GetDatabase(), std::move(dz));
|
||||
|
||||
return dz.id;
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::AddMember(const DynamicZoneMember& add_member)
|
||||
@@ -196,10 +204,9 @@ bool DynamicZoneBase::RemoveMember(const DynamicZoneMember& remove_member)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::SwapMember(
|
||||
const DynamicZoneMember& add_member, const std::string& remove_char_name)
|
||||
bool DynamicZoneBase::SwapMember(const DynamicZoneMember& add_member, const std::string& remove_name)
|
||||
{
|
||||
auto remove_member = GetMemberData(remove_char_name);
|
||||
auto remove_member = GetMemberData(remove_name);
|
||||
if (!add_member.IsValid() || !remove_member.IsValid())
|
||||
{
|
||||
return false;
|
||||
@@ -230,9 +237,18 @@ void DynamicZoneBase::RemoveAllMembers()
|
||||
|
||||
void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
|
||||
{
|
||||
if (members.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LogDynamicZonesDetail("Saving [{}] member(s) for dz [{}]", members.size(), m_id);
|
||||
|
||||
m_members = members;
|
||||
if (m_members.size() > m_max_players)
|
||||
{
|
||||
m_members.resize(m_max_players);
|
||||
}
|
||||
|
||||
// the lower level instance_list_players needs to be kept updated as well
|
||||
std::vector<DynamicZoneMembersRepository::DynamicZoneMembers> insert_members;
|
||||
@@ -242,12 +258,12 @@ void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
|
||||
DynamicZoneMembersRepository::DynamicZoneMembers member_entry{};
|
||||
member_entry.dynamic_zone_id = m_id;
|
||||
member_entry.character_id = member.id;
|
||||
insert_members.emplace_back(member_entry);
|
||||
insert_members.push_back(member_entry);
|
||||
|
||||
InstanceListPlayerRepository::InstanceListPlayer player_entry;
|
||||
player_entry.id = static_cast<int>(m_instance_id);
|
||||
player_entry.charid = static_cast<int>(member.id);
|
||||
insert_players.emplace_back(player_entry);
|
||||
InstanceListPlayerRepository::InstanceListPlayer player_entry{};
|
||||
player_entry.id = m_instance_id;
|
||||
player_entry.charid = member.id;
|
||||
insert_players.push_back(player_entry);
|
||||
}
|
||||
|
||||
DynamicZoneMembersRepository::InsertOrUpdateMany(GetDatabase(), insert_members);
|
||||
@@ -339,6 +355,44 @@ void DynamicZoneBase::SetLeader(const DynamicZoneMember& new_leader, bool update
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZoneBase::SetLocked(bool lock, bool update_db, DzLockMsg lock_msg, uint32_t color)
|
||||
{
|
||||
m_is_locked = lock;
|
||||
|
||||
if (update_db)
|
||||
{
|
||||
DynamicZonesRepository::UpdateLocked(GetDatabase(), m_id, lock);
|
||||
|
||||
ServerPacket pack(ServerOP_DzLock, sizeof(ServerDzLock_Struct));
|
||||
auto buf = reinterpret_cast<ServerDzLock_Struct*>(pack.pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->sender_zone_id = GetCurrentZoneID();
|
||||
buf->sender_instance_id = GetCurrentInstanceID();
|
||||
buf->lock = m_is_locked;
|
||||
buf->lock_msg = static_cast<uint8_t>(lock_msg);
|
||||
buf->color = color;
|
||||
SendServerPacket(&pack);
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZoneBase::SetReplayOnJoin(bool enabled, bool update_db)
|
||||
{
|
||||
m_add_replay = enabled;
|
||||
|
||||
if (update_db)
|
||||
{
|
||||
DynamicZonesRepository::UpdateReplayOnJoin(GetDatabase(), m_id, enabled);
|
||||
|
||||
ServerPacket pack(ServerOP_DzReplayOnJoin, sizeof(ServerDzBool_Struct));
|
||||
auto buf = reinterpret_cast<ServerDzBool_Struct*>(pack.pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->sender_zone_id = GetCurrentZoneID();
|
||||
buf->sender_instance_id = GetCurrentInstanceID();
|
||||
buf->enabled = enabled;
|
||||
SendServerPacket(&pack);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t DynamicZoneBase::GetSecondsRemaining() const
|
||||
{
|
||||
auto remaining = std::chrono::duration_cast<std::chrono::seconds>(GetDurationRemaining()).count();
|
||||
@@ -478,13 +532,13 @@ void DynamicZoneBase::RemoveInternalMember(uint32_t character_id)
|
||||
), m_members.end());
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::HasMember(uint32_t character_id)
|
||||
bool DynamicZoneBase::HasMember(uint32_t character_id) const
|
||||
{
|
||||
return std::any_of(m_members.begin(), m_members.end(),
|
||||
[&](const DynamicZoneMember& member) { return member.id == character_id; });
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::HasMember(const std::string& character_name)
|
||||
bool DynamicZoneBase::HasMember(const std::string& character_name) const
|
||||
{
|
||||
return std::any_of(m_members.begin(), m_members.end(),
|
||||
[&](const DynamicZoneMember& member) {
|
||||
@@ -590,35 +644,34 @@ std::string DynamicZoneBase::GetDynamicZoneTypeName(DynamicZoneType dz_type)
|
||||
}
|
||||
}
|
||||
|
||||
EQ::Net::DynamicPacket DynamicZoneBase::GetSerializedDzPacket()
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerPacket(uint16_t zone_id, uint16_t instance_id)
|
||||
{
|
||||
EQ::Net::DynamicPacket dyn_pack;
|
||||
dyn_pack.PutSerialize(0, *this);
|
||||
std::ostringstream ss = GetSerialized();
|
||||
std::string_view sv = ss.view();
|
||||
|
||||
LogDynamicZonesDetail("Serialized server dz size [{}]", dyn_pack.Length());
|
||||
return dyn_pack;
|
||||
}
|
||||
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzCreatePacket(
|
||||
uint16_t origin_zone_id, uint16_t origin_instance_id)
|
||||
{
|
||||
EQ::Net::DynamicPacket dyn_pack = GetSerializedDzPacket();
|
||||
|
||||
auto pack_size = sizeof(ServerDzCreateSerialized_Struct) + dyn_pack.Length();
|
||||
auto pack_size = sizeof(ServerDzCreate_Struct) + sv.size();
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_DzCreated, static_cast<uint32_t>(pack_size));
|
||||
auto buf = reinterpret_cast<ServerDzCreateSerialized_Struct*>(pack->pBuffer);
|
||||
buf->origin_zone_id = origin_zone_id;
|
||||
buf->origin_instance_id = origin_instance_id;
|
||||
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
|
||||
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
|
||||
auto buf = reinterpret_cast<ServerDzCreate_Struct*>(pack->pBuffer);
|
||||
buf->origin_zone_id = zone_id;
|
||||
buf->origin_instance_id = instance_id;
|
||||
buf->dz_id = GetID();
|
||||
buf->cereal_size = static_cast<uint32_t>(sv.size());
|
||||
memcpy(buf->cereal_data, sv.data(), sv.size());
|
||||
|
||||
return pack;
|
||||
}
|
||||
|
||||
void DynamicZoneBase::LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size)
|
||||
std::ostringstream DynamicZoneBase::GetSerialized()
|
||||
{
|
||||
LogDynamicZonesDetail("Deserializing server dz size [{}]", cereal_size);
|
||||
EQ::Util::MemoryStreamReader ss(cereal_data, cereal_size);
|
||||
std::ostringstream ss;
|
||||
cereal::BinaryOutputArchive archive(ss);
|
||||
archive(*this);
|
||||
return ss;
|
||||
}
|
||||
|
||||
void DynamicZoneBase::Unserialize(std::span<char> buf)
|
||||
{
|
||||
EQ::Util::MemoryStreamReader ss(buf.data(), buf.size());
|
||||
cereal::BinaryInputArchive archive(ss);
|
||||
archive(*this);
|
||||
}
|
||||
@@ -647,3 +700,180 @@ void DynamicZoneBase::LoadTemplate(const DynamicZoneTemplatesRepository::Dynamic
|
||||
m_zonein.z = dz_template.zone_in_z;
|
||||
m_zonein.heading = dz_template.zone_in_h;
|
||||
}
|
||||
|
||||
std::vector<uint32_t> DynamicZoneBase::GetMemberIds()
|
||||
{
|
||||
std::vector<uint32_t> ids;
|
||||
ids.reserve(m_members.size());
|
||||
for (const auto& member : m_members)
|
||||
{
|
||||
ids.push_back(member.id);
|
||||
}
|
||||
return ids;
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::HasLockout(const std::string& event)
|
||||
{
|
||||
return std::ranges::any_of(m_lockouts, [&](const auto& l) { return l.IsEvent(event); });
|
||||
}
|
||||
|
||||
bool DynamicZoneBase::HasReplayLockout()
|
||||
{
|
||||
return HasLockout(DzLockout::ReplayTimer);
|
||||
}
|
||||
|
||||
void DynamicZoneBase::AddLockout(const std::string& event, uint32_t seconds)
|
||||
{
|
||||
auto lockout = DzLockout::Create(m_name, event, seconds, m_uuid);
|
||||
AddLockout(lockout);
|
||||
}
|
||||
|
||||
void DynamicZoneBase::AddLockout(const DzLockout& lockout, bool members_only)
|
||||
{
|
||||
if (!members_only)
|
||||
{
|
||||
DynamicZoneLockoutsRepository::InsertLockouts(GetDatabase(), GetID(), { lockout });
|
||||
}
|
||||
|
||||
CharacterExpeditionLockoutsRepository::InsertLockout(GetDatabase(), GetMemberIds(), lockout);
|
||||
|
||||
HandleLockoutUpdate(lockout, false, members_only);
|
||||
SendServerPacket(CreateLockoutPacket(lockout, false, members_only).get());
|
||||
}
|
||||
|
||||
void DynamicZoneBase::AddLockoutDuration(const std::string& event, int seconds, bool members_only)
|
||||
{
|
||||
auto lockout = DzLockout::Create(m_name, event, std::max(0, seconds), m_uuid);
|
||||
|
||||
// lockout has unsigned duration, pass original seconds to support reducing existing timers
|
||||
int secs = static_cast<int>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
CharacterExpeditionLockoutsRepository::AddLockoutDuration(GetDatabase(), GetMemberIds(), lockout, secs);
|
||||
|
||||
HandleLockoutDuration(lockout, seconds, members_only, true);
|
||||
SendServerPacket(CreateLockoutDurationPacket(lockout, seconds, members_only).get());
|
||||
}
|
||||
|
||||
void DynamicZoneBase::UpdateLockoutDuration(const std::string& event, uint32_t seconds, bool members_only)
|
||||
{
|
||||
// some live expeditions update existing lockout timers during progression
|
||||
auto it = std::ranges::find_if(m_lockouts, [&](const auto& l) { return l.IsEvent(event); });
|
||||
if (it != m_lockouts.end())
|
||||
{
|
||||
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
DzLockout lockout(m_uuid, m_name, event, it->GetStartTime() + seconds, seconds);
|
||||
AddLockout(lockout, members_only);
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZoneBase::RemoveLockout(const std::string& event)
|
||||
{
|
||||
DynamicZoneLockoutsRepository::DeleteWhere(GetDatabase(), fmt::format(
|
||||
"dynamic_zone_id = {} AND event_name = '{}'", GetID(), Strings::Escape(event)));
|
||||
|
||||
CharacterExpeditionLockoutsRepository::DeleteWhere(GetDatabase(), fmt::format(
|
||||
"character_id IN ({}) AND expedition_name = '{}' AND event_name = '{}'",
|
||||
fmt::join(GetMemberIds(), ","), Strings::Escape(m_name), Strings::Escape(event)));
|
||||
|
||||
DzLockout lockout{m_uuid, m_name, event, 0, 0};
|
||||
HandleLockoutUpdate(lockout, true, false);
|
||||
SendServerPacket(CreateLockoutPacket(lockout, true).get());
|
||||
}
|
||||
|
||||
void DynamicZoneBase::HandleLockoutUpdate(const DzLockout& lockout, bool remove, bool members_only)
|
||||
{
|
||||
if (!members_only)
|
||||
{
|
||||
std::erase_if(m_lockouts, [&](const auto& l) { return l.IsEvent(lockout.Event()); });
|
||||
if (!remove)
|
||||
{
|
||||
m_lockouts.push_back(lockout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZoneBase::HandleLockoutDuration(const DzLockout& lockout, int seconds, bool members_only, bool insert_db)
|
||||
{
|
||||
if (!members_only)
|
||||
{
|
||||
auto it = std::ranges::find_if(m_lockouts, [&](const auto& l) { return l.IsEvent(lockout.Event()); });
|
||||
if (it != m_lockouts.end())
|
||||
{
|
||||
it->AddLockoutTime(seconds);
|
||||
}
|
||||
else
|
||||
{
|
||||
it = m_lockouts.insert(m_lockouts.end(), lockout);
|
||||
}
|
||||
|
||||
if (insert_db)
|
||||
{
|
||||
DynamicZoneLockoutsRepository::InsertLockouts(GetDatabase(), GetID(), { *it });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateLockoutPacket(const DzLockout& lockout, bool remove, bool members_only) const
|
||||
{
|
||||
uint32_t pack_size = sizeof(ServerDzLockout_Struct);
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_DzLockout, pack_size);
|
||||
auto buf = reinterpret_cast<ServerDzLockout_Struct*>(pack->pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->expire_time = lockout.GetExpireTime();
|
||||
buf->duration = lockout.GetDuration();
|
||||
buf->sender_zone_id = GetCurrentZoneID();
|
||||
buf->sender_instance_id = GetCurrentInstanceID();
|
||||
buf->remove = remove;
|
||||
buf->members_only = members_only;
|
||||
strn0cpy(buf->event_name, lockout.Event().c_str(), sizeof(buf->event_name));
|
||||
return pack;
|
||||
}
|
||||
|
||||
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateLockoutDurationPacket(const DzLockout& lockout, int seconds, bool members_only) const
|
||||
{
|
||||
uint32_t pack_size = sizeof(ServerDzLockout_Struct);
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_DzLockoutDuration, pack_size);
|
||||
auto buf = reinterpret_cast<ServerDzLockout_Struct*>(pack->pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->expire_time = lockout.GetExpireTime();
|
||||
buf->duration = lockout.GetDuration();
|
||||
buf->sender_zone_id = GetCurrentZoneID();
|
||||
buf->sender_instance_id = GetCurrentInstanceID();
|
||||
buf->members_only = members_only;
|
||||
buf->seconds = seconds;
|
||||
strn0cpy(buf->event_name, lockout.Event().c_str(), sizeof(buf->event_name));
|
||||
return pack;
|
||||
}
|
||||
|
||||
void DynamicZoneBase::SyncCharacterLockouts(uint32_t char_id, std::vector<DzLockout>& lockouts)
|
||||
{
|
||||
// adds missing event lockouts to client for this expedition and updates
|
||||
// client timers that are both shorter and from another expedition
|
||||
bool modified = false;
|
||||
|
||||
for (const auto& lockout : m_lockouts)
|
||||
{
|
||||
if (lockout.IsReplay() || lockout.IsExpired() || lockout.UUID() != m_uuid)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
auto it = std::find_if(lockouts.begin(), lockouts.end(), [&](const DzLockout& l) { return l.IsSame(lockout); });
|
||||
if (it == lockouts.end())
|
||||
{
|
||||
modified = true;
|
||||
lockouts.push_back(lockout); // insert missing
|
||||
}
|
||||
else if (it->GetSecondsRemaining() < lockout.GetSecondsRemaining() && it->UUID() != m_uuid)
|
||||
{
|
||||
// only update lockout timer not uuid so loot event apis still work
|
||||
modified = true;
|
||||
it->SetDuration(lockout.GetDuration());
|
||||
it->SetExpireTime(lockout.GetExpireTime());
|
||||
}
|
||||
}
|
||||
|
||||
if (modified)
|
||||
{
|
||||
CharacterExpeditionLockoutsRepository::InsertLockouts(GetDatabase(), char_id, lockouts);
|
||||
}
|
||||
}
|
||||
|
||||
+68
-14
@@ -1,8 +1,8 @@
|
||||
#ifndef COMMON_DYNAMIC_ZONE_BASE_H
|
||||
#define COMMON_DYNAMIC_ZONE_BASE_H
|
||||
|
||||
#include "dynamic_zone_lockout.h"
|
||||
#include "eq_constants.h"
|
||||
#include "net/packet.h"
|
||||
#include "repositories/dynamic_zones_repository.h"
|
||||
#include "repositories/dynamic_zone_members_repository.h"
|
||||
#include "repositories/dynamic_zone_templates_repository.h"
|
||||
@@ -10,12 +10,40 @@
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class Database;
|
||||
class ServerPacket;
|
||||
|
||||
// message string 8312 added in September 08 2020 Test patch (used by both dz and shared tasks)
|
||||
inline constexpr char DzNotAllAdded[] = "Not all players in your {0} were added to the {1}. The {1} can take a maximum of {2} players, and your {0} has {3}.";
|
||||
|
||||
enum class DzLockMsg : uint8_t
|
||||
{
|
||||
None = 0, Close, Begin
|
||||
};
|
||||
|
||||
enum class DynamicZoneType
|
||||
{
|
||||
None = 0,
|
||||
Expedition,
|
||||
Tutorial,
|
||||
Task,
|
||||
Mission, // Shared Task
|
||||
Quest
|
||||
};
|
||||
|
||||
enum class DynamicZoneMemberStatus
|
||||
{
|
||||
Unknown = 0,
|
||||
Online,
|
||||
Offline,
|
||||
InDynamicZone,
|
||||
LinkDead
|
||||
};
|
||||
|
||||
struct DynamicZoneMember
|
||||
{
|
||||
uint32_t id = 0;
|
||||
@@ -93,6 +121,7 @@ public:
|
||||
const std::string& GetName() const { return m_name; }
|
||||
const std::string& GetUUID() const { return m_uuid; }
|
||||
const DynamicZoneMember& GetLeader() const { return m_leader; }
|
||||
const std::vector<DzLockout>& GetLockouts() const { return m_lockouts; }
|
||||
const std::vector<DynamicZoneMember>& GetMembers() const { return m_members; }
|
||||
const DynamicZoneLocation& GetCompassLocation() const { return m_compass; }
|
||||
const DynamicZoneLocation& GetSafeReturnLocation() const { return m_safereturn; }
|
||||
@@ -104,31 +133,34 @@ public:
|
||||
uint32_t GetDatabaseMemberCount();
|
||||
DynamicZoneMember GetMemberData(uint32_t character_id);
|
||||
DynamicZoneMember GetMemberData(const std::string& character_name);
|
||||
EQ::Net::DynamicPacket GetSerializedDzPacket();
|
||||
std::vector<uint32_t> GetMemberIds();
|
||||
std::ostringstream GetSerialized();
|
||||
bool HasDatabaseMember(uint32_t character_id);
|
||||
bool HasMember(uint32_t character_id);
|
||||
bool HasMember(const std::string& character_name);
|
||||
bool HasMember(uint32_t character_id) const;
|
||||
bool HasMember(const std::string& character_name) const;
|
||||
bool HasMembers() const { return !m_members.empty(); }
|
||||
bool HasZoneInLocation() const { return m_has_zonein; }
|
||||
bool IsExpedition() const { return m_type == DynamicZoneType::Expedition; }
|
||||
bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
|
||||
bool IsInstanceID(uint32_t instance_id) const { return (m_instance_id != 0 && m_instance_id == instance_id); }
|
||||
bool IsLocked() const { return m_is_locked; }
|
||||
bool IsValid() const { return m_instance_id != 0; }
|
||||
bool IsSameDz(uint32_t zone_id, uint32_t instance_id) const { return zone_id == m_zone_id && instance_id == m_instance_id; }
|
||||
void LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size);
|
||||
void LoadTemplate(const DynamicZoneTemplatesRepository::DynamicZoneTemplates& dz_template);
|
||||
void RemoveAllMembers();
|
||||
bool RemoveMember(uint32_t character_id);
|
||||
bool RemoveMember(const std::string& character_name);
|
||||
bool RemoveMember(const DynamicZoneMember& remove_member);
|
||||
void SaveMembers(const std::vector<DynamicZoneMember>& members);
|
||||
void SetCompass(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db = false);
|
||||
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
|
||||
void SetLeader(const DynamicZoneMember& leader, bool update_db = false);
|
||||
void SetLocked(bool lock, bool update_db = false, DzLockMsg lock_msg = DzLockMsg::None, uint32_t color = Chat::Yellow);
|
||||
void SetMaxPlayers(uint32_t max_players) { m_max_players = max_players; }
|
||||
void SetMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
void SetMinPlayers(uint32_t min_players) { m_min_players = min_players; }
|
||||
void SetName(const std::string& name) { m_name = name; }
|
||||
void SetReplayOnJoin(bool enabled, bool update_db = false);
|
||||
void SetSafeReturn(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db = false);
|
||||
void SetSwitchID(int dz_switch_id, bool update_db = false);
|
||||
@@ -136,34 +168,48 @@ public:
|
||||
void SetUUID(std::string uuid) { m_uuid = std::move(uuid); }
|
||||
void SetZoneInLocation(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetZoneInLocation(float x, float y, float z, float heading, bool update_db = false);
|
||||
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_char_name);
|
||||
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_name);
|
||||
|
||||
void AddLockout(const std::string& event, uint32_t seconds);
|
||||
void AddLockoutDuration(const std::string& event, int seconds, bool members_only = true);
|
||||
bool HasLockout(const std::string& event);
|
||||
bool HasReplayLockout();
|
||||
void RemoveLockout(const std::string& event);
|
||||
void SyncCharacterLockouts(uint32_t char_id, std::vector<DzLockout>& lockouts);
|
||||
void UpdateLockoutDuration(const std::string& event, uint32_t seconds, bool members_only = true);
|
||||
|
||||
protected:
|
||||
virtual uint16_t GetCurrentInstanceID() { return 0; }
|
||||
virtual uint16_t GetCurrentZoneID() { return 0; }
|
||||
virtual uint16_t GetCurrentInstanceID() const { return 0; }
|
||||
virtual uint16_t GetCurrentZoneID() const { return 0; }
|
||||
virtual Database& GetDatabase() = 0;
|
||||
virtual void HandleLockoutDuration(const DzLockout& lockout, int seconds, bool members_only, bool insert_db);
|
||||
virtual void HandleLockoutUpdate(const DzLockout& lockout, bool remove, bool members_only);
|
||||
virtual void ProcessCompassChange(const DynamicZoneLocation& location) { m_compass = location; }
|
||||
virtual void ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed);
|
||||
virtual bool ProcessMemberStatusChange(uint32_t member_id, DynamicZoneMemberStatus status);
|
||||
virtual void ProcessRemoveAllMembers(bool silent = false) { m_members.clear(); }
|
||||
virtual bool ProcessMemberStatusChange(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
virtual void ProcessRemoveAllMembers() { m_members.clear(); }
|
||||
virtual void ProcessSetSwitchID(int dz_switch_id) { m_dz_switch_id = dz_switch_id; }
|
||||
virtual bool SendServerPacket(ServerPacket* packet) = 0;
|
||||
|
||||
void AddLockout(const DzLockout& lockout, bool members_only = false);
|
||||
void AddInternalMember(const DynamicZoneMember& member);
|
||||
uint32_t Create();
|
||||
uint32_t CreateInstance();
|
||||
void LoadRepositoryResult(DynamicZonesRepository::DynamicZoneInstance&& dz_entry);
|
||||
void RemoveInternalMember(uint32_t character_id);
|
||||
void SaveMembers(const std::vector<DynamicZoneMember>& members);
|
||||
uint32_t SaveToDatabase();
|
||||
bool SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
|
||||
std::unique_ptr<ServerPacket> CreateServerDzCreatePacket(uint16_t origin_zone_id, uint16_t origin_instance_id);
|
||||
std::unique_ptr<ServerPacket> CreateServerPacket(uint16_t zone_id, uint16_t instance_id);
|
||||
std::unique_ptr<ServerPacket> CreateServerDzLocationPacket(uint16_t server_opcode, const DynamicZoneLocation& location);
|
||||
std::unique_ptr<ServerPacket> CreateServerDzSwitchIDPacket();
|
||||
std::unique_ptr<ServerPacket> CreateServerMemberAddRemovePacket(const DynamicZoneMember& member, bool removed);
|
||||
std::unique_ptr<ServerPacket> CreateServerMemberStatusPacket(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
std::unique_ptr<ServerPacket> CreateServerMemberSwapPacket(const DynamicZoneMember& remove_member, const DynamicZoneMember& add_member);
|
||||
std::unique_ptr<ServerPacket> CreateServerRemoveAllMembersPacket();
|
||||
std::unique_ptr<ServerPacket> CreateLockoutPacket(const DzLockout& lockout, bool remove, bool members_only = false) const;
|
||||
std::unique_ptr<ServerPacket> CreateLockoutDurationPacket(const DzLockout& lockout, int seconds, bool members_only = false) const;
|
||||
|
||||
uint32_t m_id = 0;
|
||||
uint32_t m_zone_id = 0;
|
||||
@@ -175,6 +221,8 @@ protected:
|
||||
bool m_never_expires = false;
|
||||
bool m_has_zonein = false;
|
||||
bool m_has_member_statuses = false;
|
||||
bool m_is_locked = false;
|
||||
bool m_add_replay = true;
|
||||
std::string m_name;
|
||||
std::string m_uuid;
|
||||
DynamicZoneMember m_leader;
|
||||
@@ -182,12 +230,15 @@ protected:
|
||||
DynamicZoneLocation m_compass;
|
||||
DynamicZoneLocation m_safereturn;
|
||||
DynamicZoneLocation m_zonein;
|
||||
std::chrono::seconds m_duration;
|
||||
std::chrono::seconds m_duration = {};
|
||||
std::chrono::time_point<std::chrono::system_clock> m_start_time;
|
||||
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
|
||||
std::vector<DynamicZoneMember> m_members;
|
||||
std::vector<DzLockout> m_lockouts;
|
||||
|
||||
public:
|
||||
void Unserialize(std::span<char> buf);
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive& archive)
|
||||
{
|
||||
@@ -202,6 +253,8 @@ public:
|
||||
m_never_expires,
|
||||
m_has_zonein,
|
||||
m_has_member_statuses,
|
||||
m_is_locked,
|
||||
m_add_replay,
|
||||
m_name,
|
||||
m_uuid,
|
||||
m_leader,
|
||||
@@ -212,7 +265,8 @@ public:
|
||||
m_duration,
|
||||
m_start_time,
|
||||
m_expire_time,
|
||||
m_members
|
||||
m_members,
|
||||
m_lockouts
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -0,0 +1,92 @@
|
||||
#include "dynamic_zone_lockout.h"
|
||||
#include "strings.h"
|
||||
#include "rulesys.h"
|
||||
#include "util/uuid.h"
|
||||
#include <fmt/format.h>
|
||||
#include <cereal/types/chrono.hpp>
|
||||
|
||||
DzLockout::DzLockout(std::string uuid, std::string expedition, std::string event, uint64_t expire_time, uint32_t duration)
|
||||
: m_uuid(std::move(uuid))
|
||||
, m_name(std::move(expedition))
|
||||
, m_event(std::move(event))
|
||||
, m_expire_time(std::chrono::system_clock::from_time_t(expire_time))
|
||||
, m_duration(duration)
|
||||
{
|
||||
m_is_replay = m_event == ReplayTimer;
|
||||
}
|
||||
|
||||
DzLockout::DzLockout(std::string_view name, BaseDynamicZoneLockoutsRepository::DynamicZoneLockouts&& lockout)
|
||||
: m_uuid(std::move(lockout.from_expedition_uuid))
|
||||
, m_name(name)
|
||||
, m_event(std::move(lockout.event_name))
|
||||
, m_expire_time(std::chrono::system_clock::from_time_t(lockout.expire_time))
|
||||
, m_duration(lockout.duration)
|
||||
{
|
||||
m_is_replay = m_event == ReplayTimer;
|
||||
}
|
||||
|
||||
DzLockout DzLockout::Create(const std::string& expedition, const std::string& event, uint32_t seconds, std::string uuid)
|
||||
{
|
||||
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
|
||||
if (uuid.empty())
|
||||
{
|
||||
uuid = EQ::Util::UUID::Generate().ToString();
|
||||
}
|
||||
|
||||
DzLockout lockout{uuid, expedition, event, 0, seconds};
|
||||
lockout.Reset(); // sets expire time
|
||||
return lockout;
|
||||
}
|
||||
|
||||
uint32_t DzLockout::GetSecondsRemaining() const
|
||||
{
|
||||
auto now = std::chrono::system_clock::now();
|
||||
if (m_expire_time > now)
|
||||
{
|
||||
auto remaining = m_expire_time - now;
|
||||
return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
DzLockout::TimeStrings DzLockout::GetTimeRemainingStrs() const
|
||||
{
|
||||
auto seconds = GetSecondsRemaining();
|
||||
return DzLockout::TimeStrings{
|
||||
fmt::format_int(seconds / 86400).str(), // days
|
||||
fmt::format_int(seconds / 3600 % 24).str(), // hours
|
||||
fmt::format_int(seconds / 60 % 60).str(), // minutes
|
||||
fmt::format_int(seconds % 60).str() // seconds
|
||||
};
|
||||
}
|
||||
|
||||
bool DzLockout::IsSame(const DzLockout& other) const
|
||||
{
|
||||
return other.IsSame(m_name, m_event);
|
||||
}
|
||||
|
||||
bool DzLockout::IsSame(const std::string& expedition, const std::string& event) const
|
||||
{
|
||||
return m_name == expedition && m_event == event;
|
||||
}
|
||||
|
||||
void DzLockout::AddLockoutTime(int seconds)
|
||||
{
|
||||
seconds = static_cast<int>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
|
||||
auto new_duration = std::max(0, static_cast<int>(m_duration.count()) + seconds);
|
||||
|
||||
auto start_time = m_expire_time - m_duration;
|
||||
m_duration = std::chrono::seconds(new_duration);
|
||||
m_expire_time = start_time + m_duration;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void DzLockout::serialize(T& archive)
|
||||
{
|
||||
archive(m_is_replay, m_uuid, m_name, m_event, m_duration, m_expire_time);
|
||||
}
|
||||
|
||||
template void DzLockout::serialize(cereal::BinaryOutputArchive&);
|
||||
template void DzLockout::serialize(cereal::BinaryInputArchive&);
|
||||
@@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
#include "repositories/base/base_dynamic_zone_lockouts_repository.h"
|
||||
|
||||
class DzLockout
|
||||
{
|
||||
public:
|
||||
DzLockout() = default;
|
||||
DzLockout(std::string uuid, std::string expedition, std::string event, uint64_t expire_time, uint32_t duration);
|
||||
DzLockout(std::string_view name, BaseDynamicZoneLockoutsRepository::DynamicZoneLockouts&& lockout);
|
||||
|
||||
static constexpr char ReplayTimer[] = "Replay Timer";
|
||||
|
||||
static DzLockout Create(const std::string& expedition, const std::string& event, uint32_t seconds, std::string uuid = {});
|
||||
|
||||
struct TimeStrings
|
||||
{
|
||||
std::string days;
|
||||
std::string hours;
|
||||
std::string mins;
|
||||
std::string secs;
|
||||
};
|
||||
|
||||
void AddLockoutTime(int seconds);
|
||||
uint32_t GetDuration() const { return static_cast<uint32_t>(m_duration.count()); }
|
||||
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
|
||||
uint64_t GetStartTime() const { return std::chrono::system_clock::to_time_t(m_expire_time - m_duration); }
|
||||
uint32_t GetSecondsRemaining() const;
|
||||
TimeStrings GetTimeRemainingStrs() const;
|
||||
const std::string& DzName() const { return m_name; }
|
||||
const std::string& Event() const { return m_event; }
|
||||
const std::string& UUID() const { return m_uuid; }
|
||||
bool IsEvent(std::string_view event) const { return m_event == event; }
|
||||
bool IsExpired() const { return GetSecondsRemaining() == 0; }
|
||||
bool IsReplay() const { return m_is_replay; }
|
||||
bool IsSame(const DzLockout& other) const;
|
||||
bool IsSame(const std::string& expedition, const std::string& event) const;
|
||||
bool IsUUID(const std::string& uuid) const { return uuid == m_uuid; }
|
||||
void Reset() { m_expire_time = std::chrono::system_clock::now() + m_duration; }
|
||||
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
|
||||
void SetExpireTime(uint64_t expire_time) { m_expire_time = std::chrono::system_clock::from_time_t(expire_time); }
|
||||
void SetUUID(const std::string& uuid) { m_uuid = uuid; }
|
||||
|
||||
template <typename T>
|
||||
void serialize(T& archive);
|
||||
|
||||
private:
|
||||
bool m_is_replay = false;
|
||||
std::string m_uuid; // dz received in
|
||||
std::string m_name;
|
||||
std::string m_event;
|
||||
std::chrono::seconds m_duration = {};
|
||||
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
|
||||
};
|
||||
+15
-23
@@ -140,29 +140,6 @@ std::string EQ::constants::GetLanguageName(uint8 language_id)
|
||||
return EQ::constants::GetLanguageMap().find(language_id)->second;
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
|
||||
{
|
||||
static const std::map<uint32, std::string> ldon_theme_map = {
|
||||
{ LDoNThemes::Unused, "Unused" },
|
||||
{ LDoNThemes::GUK, "Deepest Guk" },
|
||||
{ LDoNThemes::MIR, "Miragul's Menagerie" },
|
||||
{ LDoNThemes::MMC, "Mistmoore Catacombs" },
|
||||
{ LDoNThemes::RUJ, "Rujarkian Hills" },
|
||||
{ LDoNThemes::TAK, "Takish-Hiz" },
|
||||
};
|
||||
|
||||
return ldon_theme_map;
|
||||
}
|
||||
|
||||
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
|
||||
{
|
||||
if (!EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
|
||||
}
|
||||
|
||||
const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
|
||||
{
|
||||
static const std::map<int8, std::string> flymode_map = {
|
||||
@@ -459,3 +436,18 @@ bool ComparisonType::IsValid(uint8 type)
|
||||
{
|
||||
return comparison_types.find(type) != comparison_types.end();
|
||||
}
|
||||
|
||||
uint32 LDoNTheme::GetBitmask(uint32 theme_id)
|
||||
{
|
||||
return IsValid(theme_id) ? ldon_theme_names[theme_id].second : LDoNTheme::UnusedBit;
|
||||
}
|
||||
|
||||
std::string LDoNTheme::GetName(uint32 theme_id)
|
||||
{
|
||||
return IsValid(theme_id) ? ldon_theme_names[theme_id].first : "UNKNOWN LDON THEME";
|
||||
}
|
||||
|
||||
bool LDoNTheme::IsValid(uint32 theme_id)
|
||||
{
|
||||
return ldon_theme_names.find(theme_id) != ldon_theme_names.end();
|
||||
}
|
||||
|
||||
+72
-36
@@ -130,9 +130,11 @@ namespace EQ
|
||||
using RoF2::invtype::MAIL_SIZE;
|
||||
using RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::KRONO_SIZE;
|
||||
using RoF2::invtype::GUILD_BANK_MAIN_SIZE;
|
||||
using RoF2::invtype::GUILD_BANK_DEPOSIT_SIZE;
|
||||
using RoF2::invtype::OTHER_SIZE;
|
||||
|
||||
using Titanium::invtype::TRADE_NPC_SIZE;
|
||||
using RoF2::invtype::TRADE_NPC_SIZE;
|
||||
|
||||
using RoF2::invtype::TYPE_INVALID;
|
||||
using RoF2::invtype::TYPE_BEGIN;
|
||||
@@ -159,7 +161,7 @@ namespace EQ
|
||||
using RoF2::invslot::SLOT_INVALID;
|
||||
using RoF2::invslot::SLOT_BEGIN;
|
||||
|
||||
using Titanium::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
|
||||
using RoF2::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
|
||||
|
||||
const int16 SLOT_AUGMENT_GENERIC_RETURN = 1001; // clients don't appear to use this method... (internal inventory return value)
|
||||
|
||||
@@ -179,28 +181,28 @@ namespace EQ
|
||||
using RoF2::invslot::BONUS_STAT_END;
|
||||
using RoF2::invslot::BONUS_SKILL_END;
|
||||
|
||||
using Titanium::invslot::BANK_BEGIN;
|
||||
using SoF::invslot::BANK_END;
|
||||
using RoF2::invslot::BANK_BEGIN;
|
||||
using RoF2::invslot::BANK_END;
|
||||
|
||||
using Titanium::invslot::SHARED_BANK_BEGIN;
|
||||
using Titanium::invslot::SHARED_BANK_END;
|
||||
using RoF2::invslot::SHARED_BANK_BEGIN;
|
||||
using RoF2::invslot::SHARED_BANK_END;
|
||||
|
||||
using Titanium::invslot::TRADE_BEGIN;
|
||||
using Titanium::invslot::TRADE_END;
|
||||
using RoF2::invslot::TRADE_BEGIN;
|
||||
using RoF2::invslot::TRADE_END;
|
||||
|
||||
using Titanium::invslot::TRADE_NPC_END;
|
||||
using RoF2::invslot::TRADE_NPC_END;
|
||||
|
||||
using Titanium::invslot::WORLD_BEGIN;
|
||||
using Titanium::invslot::WORLD_END;
|
||||
using RoF2::invslot::WORLD_BEGIN;
|
||||
using RoF2::invslot::WORLD_END;
|
||||
|
||||
using Titanium::invslot::TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::TRIBUTE_END;
|
||||
using RoF2::invslot::TRIBUTE_BEGIN;
|
||||
using RoF2::invslot::TRIBUTE_END;
|
||||
|
||||
using Titanium::invslot::GUILD_TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::GUILD_TRIBUTE_END;
|
||||
using RoF2::invslot::GUILD_TRIBUTE_BEGIN;
|
||||
using RoF2::invslot::GUILD_TRIBUTE_END;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
|
||||
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
|
||||
|
||||
using RoF2::invslot::EQUIPMENT_BITMASK;
|
||||
using RoF2::invslot::GENERAL_BITMASK;
|
||||
@@ -214,38 +216,40 @@ namespace EQ
|
||||
} // namespace invslot
|
||||
|
||||
namespace invbag {
|
||||
using Titanium::invbag::SLOT_INVALID;
|
||||
using Titanium::invbag::SLOT_BEGIN;
|
||||
using Titanium::invbag::SLOT_END;
|
||||
using Titanium::invbag::SLOT_COUNT;
|
||||
using RoF2::invbag::SLOT_INVALID;
|
||||
using RoF2::invbag::SLOT_BEGIN;
|
||||
using RoF2::invbag::SLOT_END;
|
||||
using RoF2::invbag::SLOT_COUNT;
|
||||
|
||||
using Titanium::invbag::GENERAL_BAGS_BEGIN;
|
||||
using RoF2::invslot::WORLD_END;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = WORLD_END + 1;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 GENERAL_BAGS_8_COUNT = 8 * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
|
||||
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 351;
|
||||
const int16 CURSOR_BAG_BEGIN = GENERAL_BAGS_END + 1;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::BANK_BAGS_BEGIN;
|
||||
const int16 BANK_BAGS_BEGIN = CURSOR_BAG_END + 1;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_16_COUNT = 16 * SLOT_COUNT;
|
||||
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
|
||||
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::SHARED_BANK_BAGS_BEGIN;
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = BANK_BAGS_END + 1;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::TRADE_BAGS_BEGIN;
|
||||
const int16 TRADE_BAGS_BEGIN = SHARED_BANK_BAGS_END + 1;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::GetInvBagIndexName;
|
||||
using RoF2::invbag::GetInvBagIndexName;
|
||||
|
||||
} // namespace invbag
|
||||
|
||||
@@ -352,9 +356,6 @@ namespace EQ
|
||||
extern const std::map<uint8, std::string>& GetLanguageMap();
|
||||
std::string GetLanguageName(uint8 language_id);
|
||||
|
||||
extern const std::map<uint32, std::string>& GetLDoNThemeMap();
|
||||
std::string GetLDoNThemeName(uint32 theme_id);
|
||||
|
||||
extern const std::map<int8, std::string>& GetFlyModeMap();
|
||||
std::string GetFlyModeName(int8 flymode_id);
|
||||
|
||||
@@ -751,9 +752,44 @@ static std::map<uint32, std::string> stance_names = {
|
||||
{ Stance::AEBurn, "AE Burn" }
|
||||
};
|
||||
|
||||
namespace LDoNTheme {
|
||||
constexpr uint32 Unused = 0;
|
||||
constexpr uint32 GUK = 1;
|
||||
constexpr uint32 MIR = 2;
|
||||
constexpr uint32 MMC = 3;
|
||||
constexpr uint32 RUJ = 4;
|
||||
constexpr uint32 TAK = 5;
|
||||
|
||||
constexpr uint32 UnusedBit = 0;
|
||||
constexpr uint32 GUKBit = 1;
|
||||
constexpr uint32 MIRBit = 2;
|
||||
constexpr uint32 MMCBit = 4;
|
||||
constexpr uint32 RUJBit = 8;
|
||||
constexpr uint32 TAKBit = 16;
|
||||
|
||||
uint32 GetBitmask(uint32 theme_id);
|
||||
std::string GetName(uint32 theme_id);
|
||||
bool IsValid(uint32 theme_id);
|
||||
}
|
||||
|
||||
static std::map<uint32, std::pair<std::string, uint32>> ldon_theme_names = {
|
||||
{ LDoNTheme::Unused, { "Unused", LDoNTheme::UnusedBit }, },
|
||||
{ LDoNTheme::GUK, { "Deepest Guk", LDoNTheme::GUKBit }, },
|
||||
{ LDoNTheme::MIR, { "Miragul's Menagerie", LDoNTheme::MIRBit }, },
|
||||
{ LDoNTheme::MMC, { "Mistmoore Catacombs", LDoNTheme::MMCBit }, },
|
||||
{ LDoNTheme::RUJ, { "Rujarkian Hills", LDoNTheme::RUJBit }, },
|
||||
{ LDoNTheme::TAK, { "Takish-Hiz", LDoNTheme::TAKBit }, },
|
||||
};
|
||||
|
||||
namespace PCNPCOnlyFlagType {
|
||||
constexpr int PC = 1;
|
||||
constexpr int NPC = 2;
|
||||
}
|
||||
|
||||
namespace BookType {
|
||||
constexpr uint8 Scroll = 0;
|
||||
constexpr uint8 Book = 1;
|
||||
constexpr uint8 ItemInfo = 2;
|
||||
}
|
||||
|
||||
#endif /*COMMON_EMU_CONSTANTS_H*/
|
||||
|
||||
+13
-2
@@ -35,7 +35,7 @@ N(OP_AltCurrencyMerchantRequest),
|
||||
N(OP_AltCurrencyPurchase),
|
||||
N(OP_AltCurrencyReclaim),
|
||||
N(OP_AltCurrencySell),
|
||||
N(OP_AltCurrencySellSelection), // Used by eqstr_us.txt 8066, 8068, 8069
|
||||
N(OP_AltCurrencySellSelection), // Used by eqstr_us.txt 8066, 8068, 8069
|
||||
N(OP_Animation),
|
||||
N(OP_AnnoyingZoneUnknown),
|
||||
N(OP_ApplyPoison),
|
||||
@@ -77,6 +77,7 @@ N(OP_CashReward),
|
||||
N(OP_CastSpell),
|
||||
N(OP_ChangeSize),
|
||||
N(OP_ChannelMessage),
|
||||
N(OP_ChangePetName),
|
||||
N(OP_CharacterCreate),
|
||||
N(OP_CharacterCreateRequest),
|
||||
N(OP_CharInventory),
|
||||
@@ -162,6 +163,7 @@ N(OP_EnduranceUpdate),
|
||||
N(OP_EnterChat),
|
||||
N(OP_EnterWorld),
|
||||
N(OP_EnvDamage),
|
||||
N(OP_EvolveItem),
|
||||
N(OP_ExpansionInfo),
|
||||
N(OP_ExpUpdate),
|
||||
N(OP_FaceChange),
|
||||
@@ -283,12 +285,17 @@ N(OP_InspectMessageUpdate),
|
||||
N(OP_InspectRequest),
|
||||
N(OP_InstillDoubt),
|
||||
N(OP_InterruptCast),
|
||||
N(OP_InvokeChangePetName),
|
||||
N(OP_InvokeChangePetNameImmediate),
|
||||
N(OP_InvokeNameChangeImmediate),
|
||||
N(OP_InvokeNameChangeLazy),
|
||||
N(OP_ItemLinkClick),
|
||||
N(OP_ItemLinkResponse),
|
||||
N(OP_ItemLinkText),
|
||||
N(OP_ItemName),
|
||||
N(OP_ItemPacket),
|
||||
N(OP_ItemPreview),
|
||||
N(OP_ItemPreviewRequest),
|
||||
N(OP_ItemRecastDelay),
|
||||
N(OP_ItemVerifyReply),
|
||||
N(OP_ItemVerifyRequest),
|
||||
@@ -400,6 +407,8 @@ N(OP_PetitionSearchText),
|
||||
N(OP_PetitionUnCheckout),
|
||||
N(OP_PetitionUpdate),
|
||||
N(OP_PickPocket),
|
||||
N(OP_PickZone),
|
||||
N(OP_PickZoneWindow),
|
||||
N(OP_PlayerProfile),
|
||||
N(OP_PlayerStateAdd),
|
||||
N(OP_PlayerStateRemove),
|
||||
@@ -514,7 +523,7 @@ N(OP_ShopPlayerSell),
|
||||
N(OP_ShopSendParcel),
|
||||
N(OP_ShopDeleteParcel),
|
||||
N(OP_ShopRespondParcel),
|
||||
N(OP_ShopRetrieveParcel),
|
||||
N(OP_ShopRetrieveParcel),
|
||||
N(OP_ShopParcelIcon),
|
||||
N(OP_ShopRequest),
|
||||
N(OP_SimpleMessage),
|
||||
@@ -534,6 +543,7 @@ N(OP_Stamina),
|
||||
N(OP_Stun),
|
||||
N(OP_Surname),
|
||||
N(OP_SwapSpell),
|
||||
N(OP_SystemFingerprint),
|
||||
N(OP_TargetBuffs),
|
||||
N(OP_TargetCommand),
|
||||
N(OP_TargetHoTT),
|
||||
@@ -566,6 +576,7 @@ N(OP_TradeRequestAck),
|
||||
N(OP_TraderItemUpdate),
|
||||
N(OP_TraderShop),
|
||||
N(OP_TradeSkillCombine),
|
||||
N(OP_TradeSkillRecipeInspect),
|
||||
N(OP_Translocate),
|
||||
N(OP_TributeInfo),
|
||||
N(OP_TributeItem),
|
||||
|
||||
+3
-38
@@ -974,43 +974,6 @@ namespace ZoneBlockedSpellTypes {
|
||||
const uint8 Region = 2;
|
||||
};
|
||||
|
||||
enum class DynamicZoneType
|
||||
{
|
||||
None = 0,
|
||||
Expedition,
|
||||
Tutorial,
|
||||
Task,
|
||||
Mission, // Shared Task
|
||||
Quest
|
||||
};
|
||||
|
||||
enum class DynamicZoneMemberStatus : uint8_t
|
||||
{
|
||||
Unknown = 0,
|
||||
Online,
|
||||
Offline,
|
||||
InDynamicZone,
|
||||
LinkDead
|
||||
};
|
||||
|
||||
enum LDoNThemes {
|
||||
Unused = 0,
|
||||
GUK,
|
||||
MIR,
|
||||
MMC,
|
||||
RUJ,
|
||||
TAK
|
||||
};
|
||||
|
||||
enum LDoNThemeBits {
|
||||
UnusedBit = 0,
|
||||
GUKBit = 1,
|
||||
MIRBit = 2,
|
||||
MMCBit = 4,
|
||||
RUJBit = 8,
|
||||
TAKBit = 16
|
||||
};
|
||||
|
||||
enum StartZoneIndex {
|
||||
Odus = 0,
|
||||
Qeynos,
|
||||
@@ -1025,7 +988,8 @@ enum StartZoneIndex {
|
||||
Felwithe,
|
||||
Akanon,
|
||||
Cabilis,
|
||||
SharVahl
|
||||
SharVahl,
|
||||
RatheMtn
|
||||
};
|
||||
|
||||
enum FVNoDropFlagRule
|
||||
@@ -1132,4 +1096,5 @@ enum ExpSource
|
||||
namespace DoorType {
|
||||
constexpr uint32 BuyerStall = 155;
|
||||
}
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
+36
-28
@@ -47,6 +47,7 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
ClientUnknown::constants::EXPANSION_BIT,
|
||||
ClientUnknown::constants::EXPANSIONS_MASK,
|
||||
ClientUnknown::INULL,
|
||||
ClientUnknown::INULL,
|
||||
ClientUnknown::INULL
|
||||
),
|
||||
/*[ClientVersion::Client62] =*/
|
||||
@@ -55,6 +56,7 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
Client62::constants::EXPANSION_BIT,
|
||||
Client62::constants::EXPANSIONS_MASK,
|
||||
Client62::INULL,
|
||||
Client62::INULL,
|
||||
Client62::INULL
|
||||
),
|
||||
/*[ClientVersion::Titanium] =*/
|
||||
@@ -63,7 +65,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
Titanium::constants::EXPANSION_BIT,
|
||||
Titanium::constants::EXPANSIONS_MASK,
|
||||
Titanium::constants::CHARACTER_CREATION_LIMIT,
|
||||
Titanium::constants::SAY_LINK_BODY_SIZE
|
||||
Titanium::constants::SAY_LINK_BODY_SIZE,
|
||||
Titanium::INULL
|
||||
),
|
||||
/*[ClientVersion::SoF] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -71,7 +74,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
SoF::constants::EXPANSION_BIT,
|
||||
SoF::constants::EXPANSIONS_MASK,
|
||||
SoF::constants::CHARACTER_CREATION_LIMIT,
|
||||
SoF::constants::SAY_LINK_BODY_SIZE
|
||||
SoF::constants::SAY_LINK_BODY_SIZE,
|
||||
SoF::INULL
|
||||
),
|
||||
/*[ClientVersion::SoD] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -79,7 +83,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
SoD::constants::EXPANSION_BIT,
|
||||
SoD::constants::EXPANSIONS_MASK,
|
||||
SoD::constants::CHARACTER_CREATION_LIMIT,
|
||||
SoD::constants::SAY_LINK_BODY_SIZE
|
||||
SoD::constants::SAY_LINK_BODY_SIZE,
|
||||
SoD::INULL
|
||||
),
|
||||
/*[ClientVersion::UF] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -87,7 +92,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
UF::constants::EXPANSION_BIT,
|
||||
UF::constants::EXPANSIONS_MASK,
|
||||
UF::constants::CHARACTER_CREATION_LIMIT,
|
||||
UF::constants::SAY_LINK_BODY_SIZE
|
||||
UF::constants::SAY_LINK_BODY_SIZE,
|
||||
UF::INULL
|
||||
),
|
||||
/*[ClientVersion::RoF] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -95,7 +101,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
RoF::constants::EXPANSION_BIT,
|
||||
RoF::constants::EXPANSIONS_MASK,
|
||||
RoF::constants::CHARACTER_CREATION_LIMIT,
|
||||
RoF::constants::SAY_LINK_BODY_SIZE
|
||||
RoF::constants::SAY_LINK_BODY_SIZE,
|
||||
RoF::INULL
|
||||
),
|
||||
/*[ClientVersion::RoF2] =*/
|
||||
EQ::constants::LookupEntry(
|
||||
@@ -103,7 +110,8 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
|
||||
RoF2::constants::EXPANSION_BIT,
|
||||
RoF2::constants::EXPANSIONS_MASK,
|
||||
RoF2::constants::CHARACTER_CREATION_LIMIT,
|
||||
RoF2::constants::SAY_LINK_BODY_SIZE
|
||||
RoF2::constants::SAY_LINK_BODY_SIZE,
|
||||
RoF2::constants::MAX_BAZAAR_TRADERS
|
||||
)
|
||||
};
|
||||
|
||||
@@ -165,7 +173,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
|
||||
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
|
||||
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
|
||||
ClientUnknown::INULL
|
||||
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL
|
||||
),
|
||||
|
||||
ClientUnknown::INULL,
|
||||
@@ -192,7 +200,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Client62::INULL, Client62::INULL, Client62::INULL,
|
||||
Client62::INULL, Client62::INULL, Client62::INULL,
|
||||
Client62::INULL, Client62::INULL, Client62::INULL,
|
||||
Client62::INULL
|
||||
Client62::INULL, Client62::INULL, Client62::INULL
|
||||
),
|
||||
|
||||
Client62::INULL,
|
||||
@@ -219,7 +227,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Titanium::invtype::VIEW_MOD_PC_SIZE, Titanium::invtype::VIEW_MOD_BANK_SIZE, Titanium::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
Titanium::invtype::VIEW_MOD_LIMBO_SIZE, Titanium::invtype::ALT_STORAGE_SIZE, Titanium::invtype::ARCHIVED_SIZE,
|
||||
Titanium::INULL, Titanium::INULL, Titanium::INULL,
|
||||
Titanium::invtype::OTHER_SIZE
|
||||
Titanium::INULL, Titanium::INULL, Titanium::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
Titanium::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -246,7 +254,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoF::invtype::VIEW_MOD_PC_SIZE, SoF::invtype::VIEW_MOD_BANK_SIZE, SoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
SoF::invtype::VIEW_MOD_LIMBO_SIZE, SoF::invtype::ALT_STORAGE_SIZE, SoF::invtype::ARCHIVED_SIZE,
|
||||
SoF::INULL, SoF::INULL, SoF::INULL,
|
||||
SoF::invtype::OTHER_SIZE
|
||||
SoF::INULL, SoF::INULL, SoF::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
SoF::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -273,7 +281,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoD::invtype::VIEW_MOD_PC_SIZE, SoD::invtype::VIEW_MOD_BANK_SIZE, SoD::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
SoD::invtype::VIEW_MOD_LIMBO_SIZE, SoD::invtype::ALT_STORAGE_SIZE, SoD::invtype::ARCHIVED_SIZE,
|
||||
SoD::INULL, SoD::INULL, SoD::INULL,
|
||||
SoD::invtype::OTHER_SIZE
|
||||
SoD::INULL, SoD::INULL, SoD::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
SoD::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -300,7 +308,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
UF::invtype::VIEW_MOD_PC_SIZE, UF::invtype::VIEW_MOD_BANK_SIZE, UF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
UF::invtype::VIEW_MOD_LIMBO_SIZE, UF::invtype::ALT_STORAGE_SIZE, UF::invtype::ARCHIVED_SIZE,
|
||||
UF::INULL, UF::INULL, UF::INULL,
|
||||
UF::invtype::OTHER_SIZE
|
||||
UF::INULL, UF::INULL, UF::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
UF::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -327,7 +335,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
RoF::invtype::VIEW_MOD_PC_SIZE, RoF::invtype::VIEW_MOD_BANK_SIZE, RoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
RoF::invtype::VIEW_MOD_LIMBO_SIZE, RoF::invtype::ALT_STORAGE_SIZE, RoF::invtype::ARCHIVED_SIZE,
|
||||
RoF::invtype::MAIL_SIZE, RoF::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF::INULL,
|
||||
RoF::invtype::OTHER_SIZE
|
||||
RoF::INULL,RoF::INULL,RoF::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
RoF::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -354,7 +362,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::invtype::ALT_STORAGE_SIZE, RoF2::invtype::ARCHIVED_SIZE,
|
||||
RoF2::invtype::MAIL_SIZE, RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF2::invtype::KRONO_SIZE,
|
||||
RoF2::invtype::OTHER_SIZE
|
||||
RoF2::invtype::GUILD_BANK_MAIN_SIZE,RoF2::invtype::GUILD_BANK_DEPOSIT_SIZE, RoF2::invtype::OTHER_SIZE
|
||||
),
|
||||
|
||||
RoF2::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -381,7 +389,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
|
||||
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
|
||||
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
|
||||
EntityLimits::NPC::INULL
|
||||
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,EntityLimits::NPC::INULL
|
||||
),
|
||||
|
||||
EntityLimits::NPC::INULL,
|
||||
@@ -408,7 +416,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
|
||||
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
|
||||
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
|
||||
EntityLimits::NPCMerchant::INULL
|
||||
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL
|
||||
),
|
||||
|
||||
EntityLimits::NPCMerchant::INULL,
|
||||
@@ -435,7 +443,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
|
||||
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
|
||||
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
|
||||
EntityLimits::Merc::INULL
|
||||
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL
|
||||
),
|
||||
|
||||
EntityLimits::Merc::INULL,
|
||||
@@ -462,7 +470,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
|
||||
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
|
||||
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
|
||||
EntityLimits::Bot::INULL
|
||||
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL
|
||||
),
|
||||
|
||||
EntityLimits::Bot::invslot::EQUIPMENT_BITMASK,
|
||||
@@ -489,7 +497,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
|
||||
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
|
||||
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
|
||||
EntityLimits::ClientPet::INULL
|
||||
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL
|
||||
),
|
||||
|
||||
EntityLimits::ClientPet::INULL,
|
||||
@@ -516,7 +524,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
|
||||
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
|
||||
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
|
||||
EntityLimits::NPCPet::INULL
|
||||
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL
|
||||
),
|
||||
|
||||
EntityLimits::NPCPet::INULL,
|
||||
@@ -543,7 +551,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
|
||||
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
|
||||
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
|
||||
EntityLimits::MercPet::INULL
|
||||
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL
|
||||
),
|
||||
|
||||
EntityLimits::MercPet::INULL,
|
||||
@@ -570,7 +578,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
|
||||
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
|
||||
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
|
||||
EntityLimits::BotPet::INULL
|
||||
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL
|
||||
),
|
||||
|
||||
EntityLimits::BotPet::INULL,
|
||||
@@ -597,7 +605,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
Titanium::invtype::VIEW_MOD_PC_SIZE, Titanium::invtype::VIEW_MOD_BANK_SIZE, Titanium::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
Titanium::invtype::VIEW_MOD_LIMBO_SIZE, Titanium::INULL, Titanium::INULL,
|
||||
Titanium::INULL, Titanium::INULL, Titanium::INULL,
|
||||
Titanium::INULL
|
||||
Titanium::INULL, Titanium::INULL, Titanium::INULL
|
||||
),
|
||||
|
||||
Titanium::INULL,
|
||||
@@ -624,7 +632,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoF::invtype::VIEW_MOD_PC_SIZE, SoF::invtype::VIEW_MOD_BANK_SIZE, SoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
SoF::invtype::VIEW_MOD_LIMBO_SIZE, SoF::INULL, SoF::INULL,
|
||||
SoF::INULL, SoF::INULL, SoF::INULL,
|
||||
SoF::INULL
|
||||
SoF::INULL, SoF::INULL, SoF::INULL
|
||||
),
|
||||
|
||||
SoF::INULL,
|
||||
@@ -651,7 +659,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
SoD::invtype::VIEW_MOD_PC_SIZE, SoD::invtype::VIEW_MOD_BANK_SIZE, SoD::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
SoD::invtype::VIEW_MOD_LIMBO_SIZE, SoD::INULL, SoD::INULL,
|
||||
SoD::INULL, SoD::INULL, SoD::INULL,
|
||||
SoD::INULL
|
||||
SoD::INULL, SoD::INULL, SoD::INULL
|
||||
),
|
||||
|
||||
SoD::INULL,
|
||||
@@ -678,7 +686,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
UF::invtype::VIEW_MOD_PC_SIZE, UF::invtype::VIEW_MOD_BANK_SIZE, UF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
UF::invtype::VIEW_MOD_LIMBO_SIZE, UF::INULL, UF::INULL,
|
||||
UF::INULL, UF::INULL, UF::INULL,
|
||||
UF::INULL
|
||||
UF::INULL, UF::INULL, UF::INULL
|
||||
),
|
||||
|
||||
UF::INULL,
|
||||
@@ -705,7 +713,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
RoF::invtype::VIEW_MOD_PC_SIZE, RoF::invtype::VIEW_MOD_BANK_SIZE, RoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
RoF::invtype::VIEW_MOD_LIMBO_SIZE, RoF::INULL, RoF::INULL,
|
||||
RoF::INULL, RoF::INULL, RoF::INULL,
|
||||
RoF::INULL
|
||||
RoF::INULL, RoF::INULL, RoF::INULL
|
||||
),
|
||||
|
||||
RoF::INULL,
|
||||
@@ -732,7 +740,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
|
||||
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
|
||||
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::INULL, RoF2::INULL,
|
||||
RoF2::INULL, RoF2::INULL, RoF2::INULL,
|
||||
RoF2::INULL
|
||||
RoF2::INULL, RoF2::INULL, RoF2::INULL
|
||||
),
|
||||
|
||||
RoF2::INULL,
|
||||
|
||||
+8
-5
@@ -42,6 +42,7 @@ namespace EQ
|
||||
uint32 ExpansionsMask;
|
||||
int16 CharacterCreationLimit;
|
||||
size_t SayLinkBodySize;
|
||||
uint32 BazaarTraderLimit;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
@@ -49,13 +50,15 @@ namespace EQ
|
||||
uint32 ExpansionBit,
|
||||
uint32 ExpansionsMask,
|
||||
int16 CharacterCreationLimit,
|
||||
size_t SayLinkBodySize
|
||||
size_t SayLinkBodySize,
|
||||
uint32 BazaarTraderLimit
|
||||
) :
|
||||
Expansion(Expansion),
|
||||
ExpansionBit(ExpansionBit),
|
||||
ExpansionsMask(ExpansionsMask),
|
||||
CharacterCreationLimit(CharacterCreationLimit),
|
||||
SayLinkBodySize(SayLinkBodySize)
|
||||
SayLinkBodySize(SayLinkBodySize),
|
||||
BazaarTraderLimit(BazaarTraderLimit)
|
||||
{ }
|
||||
};
|
||||
|
||||
@@ -84,7 +87,7 @@ namespace EQ
|
||||
int16 ViewMODPC, ViewMODBank, ViewMODSharedBank;
|
||||
int16 ViewMODLimbo, AltStorage, Archived;
|
||||
int16 Mail, GuildTrophyTribute, Krono;
|
||||
int16 Other;
|
||||
int16 GuildBankMain,GuildBankDeposit, Other;
|
||||
|
||||
InventoryTypeSize_Struct(
|
||||
int16 Possessions, int16 Bank, int16 SharedBank,
|
||||
@@ -95,7 +98,7 @@ namespace EQ
|
||||
int16 ViewMODPC, int16 ViewMODBank, int16 ViewMODSharedBank,
|
||||
int16 ViewMODLimbo, int16 AltStorage, int16 Archived,
|
||||
int16 Mail, int16 GuildTrophyTribute, int16 Krono,
|
||||
int16 Other
|
||||
int16 GuildBankMain,int16 GuildBankDeposit, int16 Other
|
||||
) :
|
||||
Possessions(Possessions), Bank(Bank), SharedBank(SharedBank),
|
||||
Trade(Trade), World(World), Limbo(Limbo),
|
||||
@@ -105,7 +108,7 @@ namespace EQ
|
||||
ViewMODPC(ViewMODPC), ViewMODBank(ViewMODBank), ViewMODSharedBank(ViewMODSharedBank),
|
||||
ViewMODLimbo(ViewMODLimbo), AltStorage(AltStorage), Archived(Archived),
|
||||
Mail(Mail), GuildTrophyTribute(GuildTrophyTribute), Krono(Krono),
|
||||
Other(Other)
|
||||
GuildBankMain(GuildBankMain), GuildBankDeposit(GuildBankDeposit), Other(Other)
|
||||
{ }
|
||||
};
|
||||
|
||||
|
||||
+172
-46
@@ -19,17 +19,17 @@
|
||||
#ifndef EQ_PACKET_STRUCTS_H
|
||||
#define EQ_PACKET_STRUCTS_H
|
||||
|
||||
#include "types.h"
|
||||
#include <list>
|
||||
#include <string.h>
|
||||
#include <string>
|
||||
#include <list>
|
||||
#include <time.h>
|
||||
#include "../common/version.h"
|
||||
#include "emu_constants.h"
|
||||
#include "textures.h"
|
||||
#include "../cereal/include/cereal/archives/binary.hpp"
|
||||
#include "../cereal/include/cereal/types/string.hpp"
|
||||
#include "../cereal/include/cereal/types/vector.hpp"
|
||||
#include "../common/version.h"
|
||||
#include "emu_constants.h"
|
||||
#include "textures.h"
|
||||
#include "types.h"
|
||||
|
||||
static const uint32 BUFF_COUNT = 42;
|
||||
static const uint32 PET_BUFF_COUNT = 30;
|
||||
@@ -47,7 +47,7 @@ static const uint32 ADVANCED_LORE_LENGTH = 8192;
|
||||
*/
|
||||
#pragma pack(1)
|
||||
|
||||
struct LoginInfo_Struct {
|
||||
struct LoginInfo {
|
||||
/*000*/ char login_info[64];
|
||||
/*064*/ uint8 unknown064[124];
|
||||
/*188*/ uint8 zoning; // 01 if zoning, 00 if not
|
||||
@@ -324,6 +324,8 @@ union
|
||||
bool guild_show;
|
||||
bool trader;
|
||||
bool buyer;
|
||||
bool untargetable;
|
||||
uint32 npc_tint_id;
|
||||
};
|
||||
|
||||
struct PlayerState_Struct {
|
||||
@@ -3221,6 +3223,7 @@ struct BuyerMessaging_Struct {
|
||||
char item_name[64];
|
||||
uint32 slot;
|
||||
uint32 seller_quantity;
|
||||
uint32 purchase_method; // 0 direct merchant, 1 via /barter window
|
||||
};
|
||||
|
||||
struct BuyerAddBuyertoBarterWindow_Struct {
|
||||
@@ -3741,7 +3744,8 @@ struct GetItems_Struct{
|
||||
|
||||
struct BecomeTrader_Struct {
|
||||
uint32 action;
|
||||
uint32 zone_id;
|
||||
uint16 zone_id;
|
||||
uint16 zone_instance_id;
|
||||
uint32 trader_id;
|
||||
uint32 entity_id;
|
||||
char trader_name[64];
|
||||
@@ -4281,6 +4285,10 @@ struct NewCombine_Struct {
|
||||
/*04*/
|
||||
};
|
||||
|
||||
struct TradeSkillRecipeInspect_Struct {
|
||||
uint32 recipe_id;
|
||||
uint32 padding[17]; // unknown
|
||||
};
|
||||
|
||||
//client requesting favorite recipies
|
||||
struct TradeskillFavorites_Struct {
|
||||
@@ -5523,56 +5531,65 @@ struct GuildBankWithdrawItem_Struct
|
||||
|
||||
struct GuildBankItemUpdate_Struct
|
||||
{
|
||||
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
|
||||
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
|
||||
void Init(
|
||||
uint32 inAction,
|
||||
uint32 inUnknown004,
|
||||
uint16 inSlotID,
|
||||
uint16 inArea,
|
||||
uint16 inUnknown012,
|
||||
uint32 inItemID,
|
||||
uint32 inIcon,
|
||||
uint32 inQuantity,
|
||||
uint32 inPermissions,
|
||||
uint32 inAllowMerge,
|
||||
bool inUseable)
|
||||
{
|
||||
Action = inAction;
|
||||
Unknown004 = inUnknown004;
|
||||
SlotID = inSlotID;
|
||||
Area = inArea;
|
||||
Unknown012 = inUnknown012;
|
||||
ItemID = inItemID;
|
||||
Icon = inIcon;
|
||||
Quantity = inQuantity;
|
||||
Permissions = inPermissions;
|
||||
AllowMerge = inAllowMerge;
|
||||
Useable = inUseable;
|
||||
ItemName[0] = '\0';
|
||||
Donator[0] = '\0';
|
||||
WhoFor[0] = '\0';
|
||||
action = inAction;
|
||||
unknown004 = inUnknown004;
|
||||
slot_id = inSlotID;
|
||||
area = inArea;
|
||||
display = inUnknown012;
|
||||
item_id = inItemID;
|
||||
icon_id = inIcon;
|
||||
quantity = inQuantity;
|
||||
permissions = inPermissions;
|
||||
allow_merge = inAllowMerge;
|
||||
is_useable = inUseable;
|
||||
item_name[0] = '\0';
|
||||
donator[0] = '\0';
|
||||
who_for[0] = '\0';
|
||||
};
|
||||
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint16 SlotID;
|
||||
/*010*/ uint16 Area;
|
||||
/*012*/ uint32 Unknown012;
|
||||
/*016*/ uint32 ItemID;
|
||||
/*020*/ uint32 Icon;
|
||||
/*024*/ uint32 Quantity;
|
||||
/*028*/ uint32 Permissions;
|
||||
/*032*/ uint8 AllowMerge;
|
||||
/*033*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*034*/ char ItemName[64];
|
||||
/*098*/ char Donator[64];
|
||||
/*162*/ char WhoFor[64];
|
||||
/*226*/ uint16 Unknown226;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 unknown004;
|
||||
/*008*/ uint16 slot_id;
|
||||
/*010*/ uint16 area;
|
||||
/*012*/ uint32 display;
|
||||
/*016*/ uint32 item_id;
|
||||
/*020*/ uint32 icon_id;
|
||||
/*024*/ uint32 quantity;
|
||||
/*028*/ uint32 permissions;
|
||||
/*032*/ uint8 allow_merge;
|
||||
/*033*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*034*/ char item_name[64];
|
||||
/*098*/ char donator[64];
|
||||
/*162*/ char who_for[64];
|
||||
/*226*/ uint16 unknown226;
|
||||
};
|
||||
|
||||
// newer clients (RoF+) send a list that contains 240 entries
|
||||
// The packets don't actually use all 64 chars in the strings, but we'll just overallocate for these
|
||||
struct GuildBankItemListEntry_Struct
|
||||
{
|
||||
uint8 vaild;
|
||||
struct GuildBankItemListEntry_Struct {
|
||||
uint8 vaild;
|
||||
uint32 permissions;
|
||||
char whofor[64];
|
||||
char donator[64];
|
||||
char whofor[64];
|
||||
char donator[64];
|
||||
uint32 item_id;
|
||||
uint32 item_icon;
|
||||
uint32 quantity;
|
||||
uint8 allow_merge; // 1 here for non-full stacks
|
||||
uint8 usable;
|
||||
char item_name[64];
|
||||
uint8 allow_merge; // 1 here for non-full stacks
|
||||
uint8 usable;
|
||||
char item_name[64];
|
||||
};
|
||||
|
||||
struct GuildBankClear_Struct
|
||||
@@ -5817,6 +5834,28 @@ struct ChangeSize_Struct
|
||||
/*16*/
|
||||
};
|
||||
|
||||
enum ChangeNameResponse : int {
|
||||
Denied = 0, // 5167: "You have requested an invalid name or a Customer Service Representative has denied your name request. Please try another name."
|
||||
Accepted = 1, // 5976: "Your request for a name change was successful."
|
||||
Timeout = -1, // 5977: "Your request for a name change has timed out. Please try again later."
|
||||
ServerError = -2, // 5978: "The server had an error while processing your name request. Please try again later."
|
||||
RateLimited = -3, // 5979: "You must wait longer before submitting another name request. Please try again in a few minutes."
|
||||
Ineligible = -4, // 5980: "Your character is not eligible for a name change."
|
||||
Pending = -5 // 5193: "You already have a name change pending. Please wait until it is fully processed before attempting another name change."
|
||||
};
|
||||
|
||||
struct AltChangeName_Struct {
|
||||
/*00*/ char new_name[64];
|
||||
/*40*/ char old_name[64];
|
||||
/*80*/ int response_code;
|
||||
};
|
||||
|
||||
struct ChangePetName_Struct {
|
||||
/*00*/ char new_pet_name[64];
|
||||
/*40*/ char pet_owner_name[64];
|
||||
/*80*/ int response_code;
|
||||
};
|
||||
|
||||
// New OpCode/Struct for SoD+
|
||||
struct GroupMakeLeader_Struct
|
||||
{
|
||||
@@ -6346,6 +6385,7 @@ enum BazaarTraderBarterActions {
|
||||
TraderAck2 = 22,
|
||||
AddTraderToBazaarWindow = 24,
|
||||
RemoveTraderFromBazaarWindow = 25,
|
||||
FirstOpenSearch = 26,
|
||||
ClickTrader = 28,
|
||||
DeliveryCostUpdate = 29
|
||||
};
|
||||
@@ -6385,6 +6425,7 @@ struct BazaarSearchResultsFromDB_Struct {
|
||||
uint32 icon_id;
|
||||
uint32 sum_charges;
|
||||
uint32 trader_zone_id;
|
||||
int32 trader_zone_instance_id;
|
||||
uint32 trader_entity_id;
|
||||
uint32 item_stat;
|
||||
bool stackable;
|
||||
@@ -6406,6 +6447,7 @@ struct BazaarSearchResultsFromDB_Struct {
|
||||
CEREAL_NVP(icon_id),
|
||||
CEREAL_NVP(sum_charges),
|
||||
CEREAL_NVP(trader_zone_id),
|
||||
CEREAL_NVP(trader_zone_instance_id),
|
||||
CEREAL_NVP(trader_entity_id),
|
||||
CEREAL_NVP(item_stat),
|
||||
CEREAL_NVP(stackable),
|
||||
@@ -6435,6 +6477,90 @@ struct BuylineItemDetails_Struct {
|
||||
uint32 item_quantity;
|
||||
};
|
||||
|
||||
struct PickZoneEntry_Struct {
|
||||
int16 zone_id;
|
||||
int16 unknown;
|
||||
int32 player_count;
|
||||
int32 instance_id;
|
||||
};
|
||||
|
||||
struct PickZoneWindow_Struct {
|
||||
char padding000[64];
|
||||
int64 session_id;
|
||||
int8 option_count;
|
||||
char padding073[23];
|
||||
PickZoneEntry_Struct entries[10];
|
||||
};
|
||||
|
||||
struct PickZone_Struct {
|
||||
int64 session_id;
|
||||
int32 selection_id;
|
||||
};
|
||||
|
||||
struct EvolveItemToggle {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 unique_id;
|
||||
uint32 percentage;
|
||||
uint32 activated;
|
||||
};
|
||||
|
||||
struct EvolveXPWindowReceive {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 item1_unique_id;
|
||||
uint64 item2_unique_id;
|
||||
};
|
||||
|
||||
struct EvolveItemMessaging {
|
||||
uint32 action;
|
||||
char serialized_data[];
|
||||
};
|
||||
|
||||
struct EvolveXPWindowSend {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint64 item1_unique_id;
|
||||
/*012*/ uint64 item2_unique_id;
|
||||
/*020*/ uint32 compatibility;
|
||||
/*024*/ uint32 max_transfer_level;
|
||||
/*028*/ uint8 item1_present;
|
||||
/*029*/ uint8 item2_present;
|
||||
/*030*/ std::string serialize_item_1;
|
||||
/*034*/ std::string serialize_item_2;
|
||||
|
||||
template<class Archive>
|
||||
void serialize(Archive &archive)
|
||||
{
|
||||
archive(
|
||||
CEREAL_NVP(action),
|
||||
CEREAL_NVP(item1_unique_id),
|
||||
CEREAL_NVP(item2_unique_id),
|
||||
CEREAL_NVP(compatibility),
|
||||
CEREAL_NVP(max_transfer_level),
|
||||
CEREAL_NVP(item1_present),
|
||||
CEREAL_NVP(item2_present),
|
||||
CEREAL_NVP(serialize_item_1),
|
||||
CEREAL_NVP(serialize_item_2)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
struct EvolveTransfer {
|
||||
uint32 item_from_id;
|
||||
uint32 item_from_current_amount;
|
||||
uint32 item_to_id;
|
||||
uint32 item_to_current_amount;
|
||||
uint32 compatibility;
|
||||
uint32 max_transfer_level;
|
||||
};
|
||||
|
||||
struct EvolveGetNextItem {
|
||||
uint32 new_item_id;
|
||||
uint64 new_current_amount;
|
||||
uint64 from_current_amount;
|
||||
uint32 max_transfer_level;
|
||||
};
|
||||
|
||||
// Restore structure packing to default
|
||||
#pragma pack()
|
||||
|
||||
|
||||
@@ -545,13 +545,13 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
|
||||
uint32 chunksize, used;
|
||||
uint32 length;
|
||||
|
||||
if (LogSys.log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
|
||||
if (EQEmuLogSys::Instance()->log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
|
||||
if (p->GetOpcode() != OP_SpecialMesg){
|
||||
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
|
||||
}
|
||||
}
|
||||
|
||||
if (LogSys.log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
|
||||
if (EQEmuLogSys::Instance()->log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
|
||||
if (p->GetOpcode() != OP_SpecialMesg){
|
||||
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
|
||||
}
|
||||
|
||||
+21
-3
@@ -94,7 +94,7 @@ void EQEmuConfig::parse_config()
|
||||
auto_database_updates = true;
|
||||
}
|
||||
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("ip", "127.0.0.1").asString();
|
||||
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
|
||||
|
||||
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
||||
@@ -147,6 +147,8 @@ void EQEmuConfig::parse_config()
|
||||
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
||||
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
||||
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
||||
QSHost = _root["server"]["queryserver"].get("host", "localhost").asString();
|
||||
QSPort = Strings::ToUnsignedInt(_root["server"]["queryserver"].get("port", "9500").asString());
|
||||
|
||||
/**
|
||||
* Zones
|
||||
@@ -171,9 +173,25 @@ void EQEmuConfig::parse_config()
|
||||
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
|
||||
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
|
||||
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
|
||||
OpcodeDir = _root["server"]["directories"].get("opcodes", "./").asString();
|
||||
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
|
||||
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
|
||||
|
||||
auto load_paths = [&](const std::string& key, std::vector<std::string>& target) {
|
||||
const auto& paths = _root["server"]["directories"][key];
|
||||
if (paths.isArray()) {
|
||||
for (const auto& dir : paths) {
|
||||
if (dir.isString()) {
|
||||
target.push_back(dir.asString());
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
load_paths("quest_paths", m_quest_directories);
|
||||
load_paths("plugin_paths", m_plugin_directories);
|
||||
load_paths("lua_module_paths", m_lua_module_directories);
|
||||
|
||||
/**
|
||||
* Logs
|
||||
*/
|
||||
@@ -418,11 +436,11 @@ void EQEmuConfig::CheckUcsConfigConversion()
|
||||
LogInfo("Migrating old [eqemu_config] UCS configuration to new configuration");
|
||||
|
||||
std::string config_file_path = std::filesystem::path{
|
||||
path.GetServerPath() + "/eqemu_config.json"
|
||||
PathManager::Instance()->GetServerPath() + "/eqemu_config.json"
|
||||
}.string();
|
||||
|
||||
std::string config_file_bak_path = std::filesystem::path{
|
||||
path.GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
|
||||
PathManager::Instance()->GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
|
||||
}.string();
|
||||
|
||||
// copy eqemu_config.json to eqemu_config.json.bak
|
||||
|
||||
+27
-3
@@ -81,7 +81,9 @@ class EQEmuConfig
|
||||
std::string QSDatabaseUsername;
|
||||
std::string QSDatabasePassword;
|
||||
std::string QSDatabaseDB;
|
||||
uint16 QSDatabasePort;
|
||||
uint16 QSDatabasePort;
|
||||
std::string QSHost;
|
||||
int QSPort;
|
||||
|
||||
// From <files/>
|
||||
std::string SpellsFile;
|
||||
@@ -95,6 +97,7 @@ class EQEmuConfig
|
||||
std::string PluginDir;
|
||||
std::string LuaModuleDir;
|
||||
std::string PatchDir;
|
||||
std::string OpcodeDir;
|
||||
std::string SharedMemDir;
|
||||
std::string LogDir;
|
||||
|
||||
@@ -117,6 +120,22 @@ class EQEmuConfig
|
||||
const std::string &GetUCSHost() const;
|
||||
uint16 GetUCSPort() const;
|
||||
|
||||
std::vector<std::string> GetQuestDirectories() const
|
||||
{
|
||||
return m_quest_directories;
|
||||
}
|
||||
|
||||
std::vector<std::string> GetPluginsDirectories() const
|
||||
{
|
||||
return m_plugin_directories;
|
||||
}
|
||||
|
||||
std::vector<std::string> GetLuaModuleDirectories() const
|
||||
{
|
||||
return m_lua_module_directories;
|
||||
}
|
||||
|
||||
|
||||
// uint16 DynamicCount;
|
||||
|
||||
// map<string,uint16> StaticZones;
|
||||
@@ -130,15 +149,20 @@ class EQEmuConfig
|
||||
Json::Value _root;
|
||||
static std::string ConfigFile;
|
||||
|
||||
std::vector<std::string> m_quest_directories = {};
|
||||
std::vector<std::string> m_plugin_directories = {};
|
||||
std::vector<std::string> m_lua_module_directories = {};
|
||||
|
||||
protected:
|
||||
void parse_config();
|
||||
|
||||
EQEmuConfig()
|
||||
{
|
||||
|
||||
}
|
||||
virtual ~EQEmuConfig() {}
|
||||
|
||||
public:
|
||||
virtual ~EQEmuConfig() {}
|
||||
|
||||
// Produce a const singleton
|
||||
static const EQEmuConfig *get()
|
||||
@@ -167,7 +191,7 @@ class EQEmuConfig
|
||||
|
||||
std::string file = fmt::format(
|
||||
"{}/{}",
|
||||
(file_path.empty() ? path.GetServerPath() : file_path),
|
||||
(file_path.empty() ? PathManager::Instance()->GetServerPath() : file_path),
|
||||
EQEmuConfig::ConfigFile
|
||||
);
|
||||
|
||||
|
||||
+115
-149
@@ -25,6 +25,8 @@
|
||||
#include "repositories/discord_webhooks_repository.h"
|
||||
#include "repositories/logsys_categories_repository.h"
|
||||
#include "termcolor/rang.hpp"
|
||||
#include "path_manager.h"
|
||||
#include "file.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
@@ -85,6 +87,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
* Set Defaults
|
||||
*/
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_file = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HotReload].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
@@ -102,6 +105,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NpcHandin].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NpcHandin].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* RFC 5424
|
||||
@@ -219,48 +224,22 @@ void EQEmuLogSys::ProcessConsoleMessage(
|
||||
const char *file,
|
||||
const char *func,
|
||||
int line
|
||||
)
|
||||
{
|
||||
) {
|
||||
bool is_error = (
|
||||
log_category == Logs::LogCategory::Error ||
|
||||
log_category == Logs::LogCategory::MySQLError ||
|
||||
log_category == Logs::LogCategory::Crash ||
|
||||
log_category == Logs::LogCategory::QuestErrors
|
||||
);
|
||||
bool is_warning = (
|
||||
log_category == Logs::LogCategory::Warning
|
||||
);
|
||||
bool is_warning = (log_category == Logs::LogCategory::Warning);
|
||||
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< ""
|
||||
<< rang::fgB::black
|
||||
<< rang::style::bold
|
||||
<< fmt::format("{:>6}", GetPlatformName().substr(0, 6))
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< " | "
|
||||
<< ((is_error || is_warning) ? rang::fgB::red : rang::fgB::gray)
|
||||
<< rang::style::bold
|
||||
<< fmt::format("{:^10}", fmt::format("{}", Logs::LogCategoryName[log_category]).substr(0, 10))
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< " | "
|
||||
<< rang::fgB::gray
|
||||
<< rang::style::bold
|
||||
<< fmt::format("{}", func)
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< " ";
|
||||
std::ostream &out = (!is_error ? std::cout : std::cerr);
|
||||
|
||||
if (RuleB(Logging, PrintFileFunctionAndLine)) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< ""
|
||||
<< rang::fgB::green
|
||||
<< rang::style::bold
|
||||
<< fmt::format("{:}", fmt::format("{}:{}:{}", std::filesystem::path(file).filename().string(), func, line))
|
||||
<< rang::style::reset
|
||||
<< " | ";
|
||||
}
|
||||
out
|
||||
<< rang::style::bold << rang::fgB::gray << GetPlatformName() << " › "
|
||||
<< rang::fgB::gray << Logs::LogCategoryName[log_category] << " › "
|
||||
// << rang::fgB::gray << func << " › "
|
||||
<< rang::style::reset;
|
||||
|
||||
if (log_category == Logs::LogCategory::MySQLQuery) {
|
||||
auto s = Strings::Split(message, "--");
|
||||
@@ -268,132 +247,84 @@ void EQEmuLogSys::ProcessConsoleMessage(
|
||||
std::string query = Strings::Trim(s[0]);
|
||||
std::string meta = Strings::Trim(s[1]);
|
||||
|
||||
std::cout <<
|
||||
rang::fgB::green
|
||||
<<
|
||||
query
|
||||
<<
|
||||
rang::style::reset;
|
||||
|
||||
std::cout <<
|
||||
rang::fgB::black
|
||||
<<
|
||||
" -- "
|
||||
<<
|
||||
meta
|
||||
<<
|
||||
rang::style::reset;
|
||||
out << rang::fgB::green << query << rang::style::reset;
|
||||
out << rang::fgB::black << " -- " << meta << rang::style::reset;
|
||||
}
|
||||
}
|
||||
else if (Strings::Contains(message, "[")) {
|
||||
for (auto &e: Strings::Split(message, " ")) {
|
||||
if (Strings::Contains(e, "[") && Strings::Contains(e, "]")) {
|
||||
e = Strings::Replace(e, "[", "");
|
||||
e = Strings::Replace(e, "]", "");
|
||||
} else {
|
||||
std::vector<std::string> tokens = Strings::Split(message, " ");
|
||||
|
||||
bool is_upper = false;
|
||||
for (auto &token : tokens) {
|
||||
bool has_brackets = Strings::Contains(token, "[") && Strings::Contains(token, "]");
|
||||
std::string clean_token = Strings::Replace(Strings::Replace(token, "[", ""), "]", "");
|
||||
|
||||
for (int i = 0; i < strlen(e.c_str()); i++) {
|
||||
if (isupper(e[i])) {
|
||||
is_upper = true;
|
||||
}
|
||||
}
|
||||
|
||||
// color matching in []
|
||||
// ex: [<red>variable] would produce [variable] with red inside brackets
|
||||
std::map<std::string, rang::fgB> colors = {
|
||||
{"<black>", rang::fgB::black},
|
||||
{"<green>", rang::fgB::green},
|
||||
{"<yellow>", rang::fgB::yellow},
|
||||
{"<blue>", rang::fgB::blue},
|
||||
// Bracket formatting
|
||||
if (has_brackets) {
|
||||
static std::map<std::string, rang::fgB> color_tags = {
|
||||
{"<black>", rang::fgB::black},
|
||||
{"<green>", rang::fgB::green},
|
||||
{"<yellow>", rang::fgB::yellow},
|
||||
{"<blue>", rang::fgB::blue},
|
||||
{"<magenta>", rang::fgB::magenta},
|
||||
{"<cyan>", rang::fgB::cyan},
|
||||
{"<gray>", rang::fgB::gray},
|
||||
{"<red>", rang::fgB::red},
|
||||
{"<cyan>", rang::fgB::cyan},
|
||||
{"<gray>", rang::fgB::gray},
|
||||
{"<red>", rang::fgB::red},
|
||||
};
|
||||
|
||||
bool match_color = false;
|
||||
for (auto &c: colors) {
|
||||
if (Strings::Contains(e, c.first)) {
|
||||
e = Strings::Replace(e, c.first, "");
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< rang::fgB::gray
|
||||
<< "["
|
||||
<< rang::style::bold
|
||||
<< c.second
|
||||
<< e
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< "] ";
|
||||
match_color = true;
|
||||
}
|
||||
}
|
||||
|
||||
// string match to colors
|
||||
std::map<std::string, rang::fgB> matches = {
|
||||
static std::map<std::string, rang::fgB> keyword_matches = {
|
||||
{"missing", rang::fgB::red},
|
||||
{"error", rang::fgB::red},
|
||||
{"ok", rang::fgB::green},
|
||||
};
|
||||
|
||||
for (auto &c: matches) {
|
||||
if (Strings::Contains(e, c.first)) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< rang::fgB::gray
|
||||
<< "["
|
||||
<< rang::style::bold
|
||||
<< c.second
|
||||
<< e
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< "] ";
|
||||
match_color = true;
|
||||
bool matched = false;
|
||||
|
||||
for (auto &[tag, color] : color_tags) {
|
||||
if (Strings::Contains(clean_token, tag)) {
|
||||
clean_token = Strings::Replace(clean_token, tag, "");
|
||||
out << rang::fgB::gray << "["
|
||||
<< rang::style::bold << color << clean_token
|
||||
<< rang::style::reset << rang::fgB::gray << "] ";
|
||||
matched = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// if we don't match a color in either the string matching or
|
||||
// the color tag matching, we default to yellow inside brackets
|
||||
// if uppercase, does not get colored
|
||||
if (!match_color) {
|
||||
if (!is_upper) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< rang::fgB::gray
|
||||
<< "["
|
||||
<< rang::style::bold
|
||||
<< rang::fgB::yellow
|
||||
<< e
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< "] ";
|
||||
}
|
||||
else {
|
||||
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
|
||||
if (!matched) {
|
||||
for (auto &[keyword, color] : keyword_matches) {
|
||||
if (Strings::Contains(clean_token, keyword)) {
|
||||
out << rang::fgB::gray << "["
|
||||
<< rang::style::bold << color << clean_token
|
||||
<< rang::style::reset << rang::fgB::gray << "] ";
|
||||
matched = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< (is_error ? rang::fgB::red : rang::fgB::gray)
|
||||
<< e
|
||||
<< " ";
|
||||
|
||||
if (!matched) {
|
||||
bool is_upper = std::any_of(clean_token.begin(), clean_token.end(), ::isupper);
|
||||
if (!is_upper) {
|
||||
out << rang::fgB::gray << "["
|
||||
<< rang::style::bold << "\033[92m" << clean_token
|
||||
<< rang::style::reset << rang::fgB::gray << "] ";
|
||||
} else {
|
||||
out << rang::fgB::gray << "[" << clean_token << "] ";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
out << (is_error ? rang::fgB::red : rang::fgB::gray) << token << " ";
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< (is_error ? rang::fgB::red : rang::fgB::gray)
|
||||
<< message
|
||||
<< " ";
|
||||
|
||||
// check if func is not empty
|
||||
if (func && *func) {
|
||||
out << rang::fgB::black << "#" << func << " ";
|
||||
}
|
||||
|
||||
if (!origination_info.zone_short_name.empty()) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<<
|
||||
rang::fgB::black
|
||||
<<
|
||||
"-- "
|
||||
<<
|
||||
fmt::format(
|
||||
out << rang::fgB::black << "-- "
|
||||
<< fmt::format(
|
||||
"[{}] ({}) inst_id [{}]",
|
||||
origination_info.zone_short_name,
|
||||
origination_info.zone_long_name,
|
||||
@@ -401,11 +332,12 @@ void EQEmuLogSys::ProcessConsoleMessage(
|
||||
);
|
||||
}
|
||||
|
||||
(!is_error ? std::cout : std::cerr) << rang::style::reset << std::endl;
|
||||
out << rang::style::reset << std::endl;
|
||||
|
||||
m_on_log_console_hook(log_category, message);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @return
|
||||
@@ -532,6 +464,11 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
{
|
||||
EQEmuLogSys::CloseFileLogs();
|
||||
|
||||
if (!File::Exists(PathManager::Instance()->GetLogPath())) {
|
||||
LogInfo("Logs directory not found, creating [{}]", PathManager::Instance()->GetLogPath());
|
||||
File::Makedir(PathManager::Instance()->GetLogPath());
|
||||
}
|
||||
|
||||
/**
|
||||
* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one...
|
||||
*/
|
||||
@@ -591,6 +528,8 @@ void EQEmuLogSys::SilenceConsoleLogging()
|
||||
log_settings[log_index].is_category_enabled = 0;
|
||||
}
|
||||
|
||||
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::MySQLError);
|
||||
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::Error);
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
}
|
||||
|
||||
@@ -602,7 +541,7 @@ void EQEmuLogSys::EnableConsoleLogging()
|
||||
std::copy(std::begin(pre_silence_settings), std::end(pre_silence_settings), std::begin(log_settings));
|
||||
}
|
||||
|
||||
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
|
||||
{
|
||||
InjectTablesIfNotExist();
|
||||
|
||||
@@ -644,7 +583,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
// If we go through this whole loop and nothing is set to any debug level, there
|
||||
// is no point to create a file or keep anything open
|
||||
if (log_settings[c.log_category_id].log_to_file > 0) {
|
||||
LogSys.m_file_logs_enabled = true;
|
||||
m_file_logs_enabled = true;
|
||||
}
|
||||
|
||||
db_categories.emplace_back(c.log_category_id);
|
||||
@@ -670,14 +609,33 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
if (is_missing_in_database && !is_deprecated_category) {
|
||||
LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
|
||||
|
||||
auto new_category = LogsysCategoriesRepository::NewEntity();
|
||||
new_category.log_category_id = i;
|
||||
new_category.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
|
||||
new_category.log_to_console = log_settings[i].log_to_console;
|
||||
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
|
||||
new_category.log_to_file = log_settings[i].log_to_file;
|
||||
new_category.log_to_discord = log_settings[i].log_to_discord;
|
||||
db_categories_to_add.emplace_back(new_category);
|
||||
auto e = LogsysCategoriesRepository::NewEntity();
|
||||
e.log_category_id = i;
|
||||
e.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
|
||||
e.log_to_console = log_settings[i].log_to_console;
|
||||
e.log_to_gmsay = log_settings[i].log_to_gmsay;
|
||||
e.log_to_file = log_settings[i].log_to_file;
|
||||
e.log_to_discord = log_settings[i].log_to_discord;
|
||||
db_categories_to_add.emplace_back(e);
|
||||
}
|
||||
|
||||
// look to see if the category name is different in the database
|
||||
auto it = std::find_if(
|
||||
categories.begin(),
|
||||
categories.end(),
|
||||
[i](const auto &c) { return c.log_category_id == i; }
|
||||
);
|
||||
if (it != categories.end()) {
|
||||
if (it->log_category_description != Logs::LogCategoryName[i]) {
|
||||
LogInfo(
|
||||
"Updating log category [{}] ({}) to new name [{}]",
|
||||
it->log_category_description,
|
||||
i,
|
||||
Logs::LogCategoryName[i]
|
||||
);
|
||||
it->log_category_description = Logs::LogCategoryName[i];
|
||||
LogsysCategoriesRepository::ReplaceOne(*m_database, *it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -687,6 +645,10 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
return this;
|
||||
}
|
||||
|
||||
if (silent_load) {
|
||||
SilenceConsoleLogging();
|
||||
}
|
||||
|
||||
LogInfo("Loaded [{}] log categories", categories.size());
|
||||
|
||||
auto webhooks = DiscordWebhooksRepository::GetWhere(*m_database, fmt::format("id < {}", MAX_DISCORD_WEBHOOK_ID));
|
||||
@@ -704,6 +666,10 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
log_settings[Logs::Info].log_to_file = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
||||
|
||||
if (silent_load) {
|
||||
SilenceConsoleLogging();
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
+39
-15
@@ -74,7 +74,7 @@ namespace Logs {
|
||||
Spawns,
|
||||
Spells,
|
||||
Status, // deprecated
|
||||
TCPConnection,
|
||||
TCPConnection, // deprecated
|
||||
Tasks,
|
||||
Tradeskills,
|
||||
Trading,
|
||||
@@ -142,6 +142,16 @@ namespace Logs {
|
||||
EqTime,
|
||||
Corpses,
|
||||
XTargets,
|
||||
EvolveItem,
|
||||
PositionUpdate,
|
||||
KSM,
|
||||
BotSettings,
|
||||
BotSpellChecks,
|
||||
BotSpellTypeChecks,
|
||||
NpcHandin,
|
||||
ZoneState,
|
||||
NetClient,
|
||||
NetTCP,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@@ -175,7 +185,7 @@ namespace Logs {
|
||||
"Spawns",
|
||||
"Spells",
|
||||
"Status (Deprecated)",
|
||||
"TCP Connection",
|
||||
"TCP Connection (Deprecated)",
|
||||
"Tasks",
|
||||
"Tradeskills",
|
||||
"Trading",
|
||||
@@ -184,8 +194,8 @@ namespace Logs {
|
||||
"Web Interface (Deprecated)",
|
||||
"World Server (Deprecated)",
|
||||
"Zone Server (Deprecated)",
|
||||
"QueryErr",
|
||||
"Query",
|
||||
"MySQL Error",
|
||||
"MySQL Query",
|
||||
"Mercenaries",
|
||||
"Quest Debug",
|
||||
"Legacy Packet Logging (Deprecated)",
|
||||
@@ -201,15 +211,15 @@ namespace Logs {
|
||||
"Traps",
|
||||
"NPC Roam Box",
|
||||
"NPC Scaling",
|
||||
"MobAppearance",
|
||||
"Mob Appearance",
|
||||
"Info",
|
||||
"Warning",
|
||||
"Critical (Deprecated)",
|
||||
"Emergency (Deprecated)",
|
||||
"Alert (Deprecated)",
|
||||
"Notice (Deprecated)",
|
||||
"AI Scan",
|
||||
"AI Yell",
|
||||
"AI Scan Close",
|
||||
"AI Yell For Help",
|
||||
"AI CastBeneficial",
|
||||
"AOE Cast",
|
||||
"Entity Management",
|
||||
@@ -227,7 +237,7 @@ namespace Logs {
|
||||
"DialogueWindow",
|
||||
"HTTP",
|
||||
"Saylink",
|
||||
"ChecksumVer",
|
||||
"Checksum Verification",
|
||||
"CombatRecord",
|
||||
"Hate",
|
||||
"Discord",
|
||||
@@ -242,12 +252,20 @@ namespace Logs {
|
||||
"Zoning",
|
||||
"EqTime",
|
||||
"Corpses",
|
||||
"XTargets"
|
||||
"XTargets",
|
||||
"EvolveItem",
|
||||
"PositionUpdate",
|
||||
"KSM", // Kernel Samepage Merging
|
||||
"Bot Settings",
|
||||
"Bot Spell Checks",
|
||||
"Bot Spell Type Checks",
|
||||
"NpcHandin",
|
||||
"ZoneState",
|
||||
"Net Server <-> Client",
|
||||
"Net TCP"
|
||||
};
|
||||
}
|
||||
|
||||
#include "eqemu_logsys_log_aliases.h"
|
||||
|
||||
class Database;
|
||||
|
||||
constexpr uint16 MAX_DISCORD_WEBHOOK_ID = 300;
|
||||
@@ -263,7 +281,13 @@ public:
|
||||
*/
|
||||
void CloseFileLogs();
|
||||
EQEmuLogSys *LoadLogSettingsDefaults();
|
||||
EQEmuLogSys *LoadLogDatabaseSettings();
|
||||
EQEmuLogSys *LoadLogDatabaseSettings(bool silent_load = false);
|
||||
|
||||
static EQEmuLogSys *Instance()
|
||||
{
|
||||
static EQEmuLogSys instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
@@ -330,7 +354,7 @@ public:
|
||||
/**
|
||||
* Internally used memory reference for all log settings per category
|
||||
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
|
||||
* Database loaded via LogSys.SetDatabase(&database)->LoadLogDatabaseSettings();
|
||||
* Database loaded via EQEmuLogSys::Instance()->SetDatabase(&database)->LoadLogDatabaseSettings();
|
||||
*/
|
||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
|
||||
|
||||
@@ -414,7 +438,7 @@ private:
|
||||
void InjectTablesIfNotExist();
|
||||
};
|
||||
|
||||
extern EQEmuLogSys LogSys;
|
||||
#include "eqemu_logsys_log_aliases.h"
|
||||
|
||||
/**
|
||||
template<typename... Args>
|
||||
@@ -436,7 +460,7 @@ void OutF(
|
||||
|
||||
#define OutF(ls, debug_level, log_category, file, func, line, formatStr, ...) \
|
||||
do { \
|
||||
ls.Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
|
||||
ls->Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
|
||||
} while(0)
|
||||
|
||||
#endif
|
||||
|
||||
+436
-344
File diff suppressed because it is too large
Load Diff
@@ -714,6 +714,18 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
h.charges > 1 ? fmt::format(" Charges: {}", h.charges) : "",
|
||||
h.attuned ? " (Attuned)" : ""
|
||||
);
|
||||
|
||||
for (int i = 0; i < h.augment_ids.size(); i++) {
|
||||
if (!h.augment_names[i].empty()) {
|
||||
const uint8 slot_id = (i + 1);
|
||||
handin_items_info += fmt::format(
|
||||
"Augment {}: {} ({})\n",
|
||||
slot_id,
|
||||
h.augment_names[i],
|
||||
h.augment_ids[i]
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -727,6 +739,18 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
r.charges > 1 ? fmt::format(" Charges: {}", r.charges) : "",
|
||||
r.attuned ? " (Attuned)" : ""
|
||||
);
|
||||
|
||||
for (int i = 0; i < r.augment_ids.size(); i++) {
|
||||
if (!r.augment_names[i].empty()) {
|
||||
const uint8 slot_id = (i + 1);
|
||||
return_items_info += fmt::format(
|
||||
"Augment {}: {} ({})\n",
|
||||
slot_id,
|
||||
r.augment_names[i],
|
||||
r.augment_ids[i]
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -789,50 +813,36 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
);
|
||||
}
|
||||
|
||||
std::string npc_info = fmt::format(
|
||||
"{} ({})\n",
|
||||
e.npc_name,
|
||||
e.npc_id
|
||||
);
|
||||
|
||||
npc_info += fmt::format(
|
||||
"Is Quest Handin: {}",
|
||||
e.is_quest_handin ? "Yes" : "No"
|
||||
);
|
||||
|
||||
std::vector<DiscordField> f = {};
|
||||
|
||||
|
||||
BuildDiscordField(&f, "NPC", npc_info);
|
||||
|
||||
if (!handin_items_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Handin Items",
|
||||
fmt::format(
|
||||
"{}",
|
||||
handin_items_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Handin Items", handin_items_info);
|
||||
}
|
||||
|
||||
if (!handin_money_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Handin Money",
|
||||
fmt::format(
|
||||
"{}",
|
||||
handin_money_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Handin Money", handin_money_info);
|
||||
}
|
||||
|
||||
if (!return_items_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Return Items",
|
||||
fmt::format(
|
||||
"{}",
|
||||
return_items_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Return Items", return_items_info);
|
||||
}
|
||||
|
||||
if (!return_money_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Return Money",
|
||||
fmt::format(
|
||||
"{}",
|
||||
return_money_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Return Money", return_money_info);
|
||||
}
|
||||
|
||||
std::vector<DiscordEmbed> embeds = {};
|
||||
@@ -1071,51 +1081,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
|
||||
if (!e.character_1_give_items.empty()) {
|
||||
for (const auto &i: e.character_1_give_items) {
|
||||
std::string augment_info;
|
||||
if (i.aug_1_item_id > 0) {
|
||||
if (i.augment_1_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 1: {} ({})",
|
||||
i.aug_1_item_name,
|
||||
i.aug_1_item_id
|
||||
i.augment_1_name,
|
||||
i.augment_1_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_2_item_id > 0) {
|
||||
if (i.augment_2_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 2: {} ({})",
|
||||
i.aug_2_item_name,
|
||||
i.aug_2_item_id
|
||||
i.augment_2_name,
|
||||
i.augment_2_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_3_item_id > 0) {
|
||||
if (i.augment_3_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 3: {} ({})",
|
||||
i.aug_3_item_name,
|
||||
i.aug_3_item_id
|
||||
i.augment_3_name,
|
||||
i.augment_3_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_4_item_id > 0) {
|
||||
if (i.augment_4_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 4: {} ({})\n",
|
||||
i.aug_4_item_name,
|
||||
i.aug_4_item_id
|
||||
i.augment_4_name,
|
||||
i.augment_4_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_5_item_id > 0) {
|
||||
if (i.augment_5_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 5: {} ({})\n",
|
||||
i.aug_5_item_name,
|
||||
i.aug_5_item_id
|
||||
i.augment_5_name,
|
||||
i.augment_5_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_6_item_id > 0) {
|
||||
if (i.augment_6_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 6: {} ({})",
|
||||
i.aug_6_item_name,
|
||||
i.aug_6_item_id
|
||||
i.augment_6_name,
|
||||
i.augment_6_id
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1136,51 +1146,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
|
||||
if (!e.character_2_give_items.empty()) {
|
||||
for (const auto &i: e.character_2_give_items) {
|
||||
std::string augment_info;
|
||||
if (i.aug_1_item_id > 0) {
|
||||
if (i.augment_1_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 1: {} ({})",
|
||||
i.aug_1_item_name,
|
||||
i.aug_1_item_id
|
||||
i.augment_1_name,
|
||||
i.augment_1_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_2_item_id > 0) {
|
||||
if (i.augment_2_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 2: {} ({})",
|
||||
i.aug_2_item_name,
|
||||
i.aug_2_item_id
|
||||
i.augment_2_name,
|
||||
i.augment_2_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_3_item_id > 0) {
|
||||
if (i.augment_3_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 3: {} ({})",
|
||||
i.aug_3_item_name,
|
||||
i.aug_3_item_id
|
||||
i.augment_3_name,
|
||||
i.augment_3_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_4_item_id > 0) {
|
||||
if (i.augment_4_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 4: {} ({})\n",
|
||||
i.aug_4_item_name,
|
||||
i.aug_4_item_id
|
||||
i.augment_4_name,
|
||||
i.augment_4_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_5_item_id > 0) {
|
||||
if (i.augment_5_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 5: {} ({})\n",
|
||||
i.aug_5_item_name,
|
||||
i.aug_5_item_id
|
||||
i.augment_5_name,
|
||||
i.augment_5_id
|
||||
);
|
||||
}
|
||||
|
||||
if (i.aug_6_item_id > 0) {
|
||||
if (i.augment_6_id > 0) {
|
||||
augment_info += fmt::format(
|
||||
"Augment 6: {} ({})",
|
||||
i.aug_6_item_name,
|
||||
i.aug_6_item_id
|
||||
i.augment_6_name,
|
||||
i.augment_6_id
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include "player_event_logs.h"
|
||||
#include "player_event_discord_formatter.h"
|
||||
#include <cereal/archives/json.hpp>
|
||||
|
||||
#include "../platform.h"
|
||||
#include "../rulesys.h"
|
||||
#include "player_event_discord_formatter.h"
|
||||
#include "../repositories/player_event_loot_items_repository.h"
|
||||
#include "../repositories/player_event_merchant_sell_repository.h"
|
||||
#include "../repositories/player_event_merchant_purchase_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_entries_repository.h"
|
||||
|
||||
const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1 hour
|
||||
|
||||
@@ -11,6 +17,7 @@ void PlayerEventLogs::Init()
|
||||
{
|
||||
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
|
||||
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
|
||||
m_database_ping_timer.SetTimer(10 * 1000); // 10 seconds
|
||||
|
||||
ValidateDatabaseConnection();
|
||||
|
||||
@@ -21,6 +28,7 @@ void PlayerEventLogs::Init()
|
||||
m_settings[i].event_enabled = 1;
|
||||
m_settings[i].retention_days = 0;
|
||||
m_settings[i].discord_webhook_id = 0;
|
||||
m_settings[i].etl_enabled = false;
|
||||
}
|
||||
|
||||
SetSettingsDefaults();
|
||||
@@ -65,6 +73,7 @@ void PlayerEventLogs::Init()
|
||||
c.event_name = PlayerEvent::EventName[i];
|
||||
c.event_enabled = m_settings[i].event_enabled;
|
||||
c.retention_days = m_settings[i].retention_days;
|
||||
c.etl_enabled = false;
|
||||
settings_to_insert.emplace_back(c);
|
||||
}
|
||||
}
|
||||
@@ -78,6 +87,7 @@ void PlayerEventLogs::Init()
|
||||
|
||||
// on initial boot process truncation
|
||||
if (processing_in_world || processing_in_qs) {
|
||||
LoadEtlIds();
|
||||
ProcessRetentionTruncation();
|
||||
}
|
||||
}
|
||||
@@ -121,23 +131,328 @@ void PlayerEventLogs::ProcessBatchQueue()
|
||||
return;
|
||||
}
|
||||
|
||||
static std::map<uint32, uint32> counter{};
|
||||
counter.clear();
|
||||
for (auto const &e: m_record_batch_queue) {
|
||||
counter[e.event_type_id]++;
|
||||
}
|
||||
|
||||
BenchTimer benchmark;
|
||||
|
||||
EtlQueues etl_queues{};
|
||||
for (const auto &[type, count]: counter) {
|
||||
if (count > 0) {
|
||||
switch (type) {
|
||||
case PlayerEvent::TRADE:
|
||||
etl_queues.trade.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::SPEECH:
|
||||
etl_queues.speech.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::LOOT_ITEM:
|
||||
etl_queues.loot_items.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::KILLED_NPC:
|
||||
etl_queues.killed_npc.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::NPC_HANDIN:
|
||||
etl_queues.npc_handin.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::AA_PURCHASE:
|
||||
etl_queues.aa_purchase.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::MERCHANT_SELL:
|
||||
etl_queues.merchant_sell.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::KILLED_RAID_NPC:
|
||||
etl_queues.killed_raid_npc.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::KILLED_NAMED_NPC:
|
||||
etl_queues.killed_named_npc.reserve(count);
|
||||
break;
|
||||
case PlayerEvent::MERCHANT_PURCHASE:
|
||||
etl_queues.merchant_purchase.reserve(count);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper to deserialize event data
|
||||
auto Deserialize = [](const std::string &data, auto &out) {
|
||||
if (!Strings::IsValidJson(data)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// cpp exceptions are terrible, don't ever use them
|
||||
try {
|
||||
std::stringstream ss(data);
|
||||
cereal::JSONInputArchive ar(ss);
|
||||
out.serialize(ar);
|
||||
}
|
||||
catch (const std::exception &e) {}
|
||||
};
|
||||
|
||||
// Helper to assign ETL table ID
|
||||
|
||||
auto AssignEtlId = [&](
|
||||
PlayerEventLogsRepository::PlayerEventLogs& r,
|
||||
PlayerEvent::EventType type
|
||||
)
|
||||
{
|
||||
if (m_etl_settings.contains(type)) {
|
||||
r.etl_table_id = m_etl_settings.at(type).next_id++;
|
||||
}
|
||||
};
|
||||
|
||||
// Define event processors
|
||||
std::unordered_map<PlayerEvent::EventType, std::function<void(PlayerEventLogsRepository::PlayerEventLogs &)>> event_processors = {
|
||||
{
|
||||
PlayerEvent::EventType::LOOT_ITEM, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::LootItemEvent in{};
|
||||
PlayerEventLootItemsRepository::PlayerEventLootItems out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.charges = in.charges;
|
||||
out.corpse_name = in.corpse_name;
|
||||
out.item_id = in.item_id;
|
||||
out.item_name = in.item_name;
|
||||
out.augment_1_id = in.augment_1_id;
|
||||
out.augment_2_id = in.augment_2_id;
|
||||
out.augment_3_id = in.augment_3_id;
|
||||
out.augment_4_id = in.augment_4_id;
|
||||
out.augment_5_id = in.augment_5_id;
|
||||
out.augment_6_id = in.augment_6_id;
|
||||
out.npc_id = in.npc_id;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::LOOT_ITEM);
|
||||
etl_queues.loot_items.push_back(out);
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::EventType::MERCHANT_SELL, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::MerchantSellEvent in{};
|
||||
PlayerEventMerchantSellRepository::PlayerEventMerchantSell out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.merchant_name = in.merchant_name;
|
||||
out.merchant_type = in.merchant_type;
|
||||
out.item_id = in.item_id;
|
||||
out.item_name = in.item_name;
|
||||
out.charges = in.charges;
|
||||
out.cost = in.cost;
|
||||
out.alternate_currency_id = in.alternate_currency_id;
|
||||
out.player_money_balance = in.player_money_balance;
|
||||
out.player_currency_balance = in.player_currency_balance;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_SELL);
|
||||
etl_queues.merchant_sell.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::MERCHANT_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::MerchantPurchaseEvent in{};
|
||||
PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.merchant_name = in.merchant_name;
|
||||
out.merchant_type = in.merchant_type;
|
||||
out.item_id = in.item_id;
|
||||
out.item_name = in.item_name;
|
||||
out.charges = in.charges;
|
||||
out.cost = in.cost;
|
||||
out.alternate_currency_id = in.alternate_currency_id;
|
||||
out.player_money_balance = in.player_money_balance;
|
||||
out.player_currency_balance = in.player_currency_balance;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_PURCHASE);
|
||||
etl_queues.merchant_purchase.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::NPC_HANDIN, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::HandinEvent in{};
|
||||
PlayerEventNpcHandinRepository::PlayerEventNpcHandin out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.npc_name = in.npc_name;
|
||||
out.handin_copper = in.handin_money.copper;
|
||||
out.handin_silver = in.handin_money.silver;
|
||||
out.handin_gold = in.handin_money.gold;
|
||||
out.handin_platinum = in.handin_money.platinum;
|
||||
out.return_copper = in.return_money.copper;
|
||||
out.return_silver = in.return_money.silver;
|
||||
out.return_gold = in.return_money.gold;
|
||||
out.return_platinum = in.return_money.platinum;
|
||||
out.is_quest_handin = in.is_quest_handin;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::NPC_HANDIN);
|
||||
etl_queues.npc_handin.push_back(out);
|
||||
|
||||
for (const auto &i: in.handin_items) {
|
||||
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
|
||||
entry.player_event_npc_handin_id = r.etl_table_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.type = 1;
|
||||
etl_queues.npc_handin_entries.push_back(entry);
|
||||
}
|
||||
for (const auto &i: in.return_items) {
|
||||
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
|
||||
entry.player_event_npc_handin_id = r.etl_table_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.type = 2;
|
||||
etl_queues.npc_handin_entries.push_back(entry);
|
||||
}
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::TRADE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::TradeEvent in{};
|
||||
PlayerEventTradeRepository::PlayerEventTrade out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.char1_id = in.character_1_id;
|
||||
out.char2_id = in.character_2_id;
|
||||
out.char1_copper = in.character_1_give_money.copper;
|
||||
out.char1_silver = in.character_1_give_money.silver;
|
||||
out.char1_gold = in.character_1_give_money.gold;
|
||||
out.char1_platinum = in.character_1_give_money.platinum;
|
||||
out.char2_copper = in.character_2_give_money.copper;
|
||||
out.char2_silver = in.character_2_give_money.silver;
|
||||
out.char2_gold = in.character_2_give_money.gold;
|
||||
out.char2_platinum = in.character_2_give_money.platinum;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::TRADE);
|
||||
etl_queues.trade.push_back(out);
|
||||
|
||||
for (const auto &i: in.character_1_give_items) {
|
||||
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
|
||||
entry.player_event_trade_id = r.etl_table_id;
|
||||
entry.char_id = in.character_1_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.slot = i.slot;
|
||||
etl_queues.trade_entries.push_back(entry);
|
||||
}
|
||||
for (const auto &i: in.character_2_give_items) {
|
||||
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
|
||||
entry.player_event_trade_id = r.etl_table_id;
|
||||
entry.char_id = in.character_2_id;
|
||||
entry.item_id = i.item_id;
|
||||
entry.charges = i.charges;
|
||||
entry.slot = i.slot;
|
||||
etl_queues.trade_entries.push_back(entry);
|
||||
}
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::SPEECH, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::PlayerSpeech in{};
|
||||
PlayerEventSpeechRepository::PlayerEventSpeech out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.from_char_id = in.from;
|
||||
out.to_char_id = in.to;
|
||||
out.type = in.type;
|
||||
out.min_status = in.min_status;
|
||||
out.message = in.message;
|
||||
out.guild_id = in.guild_id;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::SPEECH);
|
||||
etl_queues.speech.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::KILLED_NPC, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::KilledNPCEvent in{};
|
||||
PlayerEventKilledNpcRepository::PlayerEventKilledNpc out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.npc_id = in.npc_id;
|
||||
out.npc_name = in.npc_name;
|
||||
out.combat_time_seconds = in.combat_time_seconds;
|
||||
out.total_damage_per_second_taken = in.total_damage_per_second_taken;
|
||||
out.total_heal_per_second_taken = in.total_heal_per_second_taken;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::KILLED_NPC);
|
||||
etl_queues.killed_npc.push_back(out);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::EventType::AA_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
|
||||
PlayerEvent::AAPurchasedEvent in{};
|
||||
PlayerEventAaPurchaseRepository::PlayerEventAaPurchase out{};
|
||||
Deserialize(r.event_data, in);
|
||||
|
||||
out.aa_ability_id = in.aa_id;
|
||||
out.cost = in.aa_cost;
|
||||
out.previous_id = in.aa_previous_id;
|
||||
out.next_id = in.aa_next_id;
|
||||
out.created_at = r.created_at;
|
||||
|
||||
AssignEtlId(r, PlayerEvent::EventType::AA_PURCHASE);
|
||||
etl_queues.aa_purchase.push_back(out);
|
||||
}},
|
||||
};
|
||||
|
||||
// Process the batch queue
|
||||
for (auto &r: m_record_batch_queue) {
|
||||
if (m_settings[r.event_type_id].etl_enabled) {
|
||||
auto it = event_processors.find(static_cast<PlayerEvent::EventType>(r.event_type_id));
|
||||
if (it != event_processors.end()) {
|
||||
it->second(r); // Call the appropriate lambda
|
||||
}
|
||||
else {
|
||||
LogPlayerEventsDetail("Non-Implemented ETL routing [{}]", r.event_type_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper to flush and clear queues
|
||||
auto flush_queue = [&](auto insert_many, auto &queue) {
|
||||
if (!queue.empty()) {
|
||||
insert_many(*m_database, queue);
|
||||
queue.clear();
|
||||
}
|
||||
};
|
||||
|
||||
// flush many
|
||||
PlayerEventLogsRepository::InsertMany(*m_database, m_record_batch_queue);
|
||||
LogPlayerEventsDetail(
|
||||
|
||||
// flush etl queues
|
||||
flush_queue(PlayerEventLootItemsRepository::InsertMany, etl_queues.loot_items);
|
||||
flush_queue(PlayerEventMerchantSellRepository::InsertMany, etl_queues.merchant_sell);
|
||||
flush_queue(PlayerEventMerchantPurchaseRepository::InsertMany, etl_queues.merchant_purchase);
|
||||
flush_queue(PlayerEventNpcHandinRepository::InsertMany, etl_queues.npc_handin);
|
||||
flush_queue(PlayerEventNpcHandinEntriesRepository::InsertMany, etl_queues.npc_handin_entries);
|
||||
flush_queue(PlayerEventTradeRepository::InsertMany, etl_queues.trade);
|
||||
flush_queue(PlayerEventTradeEntriesRepository::InsertMany, etl_queues.trade_entries);
|
||||
flush_queue(PlayerEventSpeechRepository::InsertMany, etl_queues.speech);
|
||||
flush_queue(PlayerEventKilledNpcRepository::InsertMany, etl_queues.killed_npc);
|
||||
flush_queue(PlayerEventKilledNamedNpcRepository::InsertMany, etl_queues.killed_named_npc);
|
||||
flush_queue(PlayerEventKilledRaidNpcRepository::InsertMany, etl_queues.killed_raid_npc);
|
||||
flush_queue(PlayerEventAaPurchaseRepository::InsertMany, etl_queues.aa_purchase);
|
||||
|
||||
LogPlayerEvents(
|
||||
"Processing batch player event log queue of [{}] took [{}]",
|
||||
m_record_batch_queue.size(),
|
||||
benchmark.elapsed()
|
||||
);
|
||||
|
||||
// empty
|
||||
m_record_batch_queue = {};
|
||||
m_record_batch_queue.clear();
|
||||
m_batch_queue_lock.unlock();
|
||||
}
|
||||
|
||||
// adds a player event to the queue
|
||||
void PlayerEventLogs::AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &log)
|
||||
void PlayerEventLogs::AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &log)
|
||||
{
|
||||
m_batch_queue_lock.lock();
|
||||
m_record_batch_queue.emplace_back(log);
|
||||
@@ -194,7 +509,7 @@ bool PlayerEventLogs::IsEventDiscordEnabled(int32_t event_type_id)
|
||||
}
|
||||
|
||||
// ensure there is a matching webhook to begin with
|
||||
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
if (!EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -214,13 +529,27 @@ std::string PlayerEventLogs::GetDiscordWebhookUrlFromEventType(int32_t event_typ
|
||||
}
|
||||
|
||||
// ensure there is a matching webhook to begin with
|
||||
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
return LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
|
||||
if (!EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
|
||||
return EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
void PlayerEventLogs::LoadPlayerEventSettingsFromQS(
|
||||
const std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> &settings
|
||||
)
|
||||
{
|
||||
for (const auto &e : settings) {
|
||||
if (e.id >= PlayerEvent::MAX || e.id < 0) {
|
||||
continue;
|
||||
}
|
||||
m_settings[e.id] = e;
|
||||
}
|
||||
|
||||
LogInfo("Applied [{}] player event log settings from QS", settings.size());
|
||||
}
|
||||
|
||||
// GM_COMMAND | [x] Implemented Formatter
|
||||
// ZONING | [x] Implemented Formatter
|
||||
// AA_GAIN | [x] Implemented Formatter
|
||||
@@ -588,7 +917,7 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LogInfo(
|
||||
LogPlayerEventsDetail(
|
||||
"Player event [{}] ({}) Discord formatter not implemented",
|
||||
e.player_event_log.event_type_name,
|
||||
e.player_event_log.event_type_id
|
||||
@@ -602,7 +931,12 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
|
||||
void PlayerEventLogs::Process()
|
||||
{
|
||||
if (m_process_batch_events_timer.Check() || m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
|
||||
if (m_database_ping_timer.Check()) {
|
||||
m_database->ping();
|
||||
}
|
||||
|
||||
if (m_process_batch_events_timer.Check() ||
|
||||
m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
|
||||
ProcessBatchQueue();
|
||||
}
|
||||
|
||||
@@ -613,29 +947,115 @@ void PlayerEventLogs::Process()
|
||||
|
||||
void PlayerEventLogs::ProcessRetentionTruncation()
|
||||
{
|
||||
LogPlayerEvents("Running truncation");
|
||||
LogPlayerEventsDetail("Running truncation");
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
// Map of repository-specific deletion functions
|
||||
std::unordered_map<PlayerEvent::EventType, std::function<uint32(const std::string &)>> repository_deleters = {
|
||||
{
|
||||
PlayerEvent::LOOT_ITEM, [&](const std::string &condition) {
|
||||
return PlayerEventLootItemsRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::MERCHANT_SELL, [&](const std::string &condition) {
|
||||
return PlayerEventMerchantSellRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::MERCHANT_PURCHASE, [&](const std::string &condition) {
|
||||
return PlayerEventMerchantPurchaseRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::NPC_HANDIN, [&](const std::string &condition) {
|
||||
uint32 deleted_count = PlayerEventNpcHandinRepository::DeleteWhere(*m_database, condition);
|
||||
deleted_count += PlayerEventNpcHandinEntriesRepository::DeleteWhere(*m_database, condition);
|
||||
return deleted_count;
|
||||
}},
|
||||
{
|
||||
PlayerEvent::TRADE, [&](const std::string &condition) {
|
||||
uint32 deleted_count = PlayerEventTradeRepository::DeleteWhere(*m_database, condition);
|
||||
deleted_count += PlayerEventTradeEntriesRepository::DeleteWhere(*m_database, condition);
|
||||
return deleted_count;
|
||||
}},
|
||||
{
|
||||
PlayerEvent::SPEECH, [&](const std::string &condition) {
|
||||
return PlayerEventSpeechRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::KILLED_NPC, [&](const std::string &condition) {
|
||||
return PlayerEventKilledNpcRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::KILLED_NAMED_NPC, [&](const std::string &condition) {
|
||||
return PlayerEventKilledNamedNpcRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::KILLED_RAID_NPC, [&](const std::string &condition) {
|
||||
return PlayerEventKilledRaidNpcRepository::DeleteWhere(*m_database, condition);
|
||||
}},
|
||||
{
|
||||
PlayerEvent::AA_PURCHASE, [&](const std::string &condition) {
|
||||
return PlayerEventAaPurchaseRepository::DeleteWhere(*m_database, condition);
|
||||
}}
|
||||
};
|
||||
|
||||
// Group event types by retention interval
|
||||
std::unordered_map<int, std::vector<int>> retention_groups;
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
if (m_settings[i].retention_days > 0) {
|
||||
int deleted_count = PlayerEventLogsRepository::DeleteWhere(
|
||||
*m_database,
|
||||
fmt::format(
|
||||
"event_type_id = {} AND created_at < (NOW() - INTERVAL {} DAY)",
|
||||
i,
|
||||
m_settings[i].retention_days
|
||||
)
|
||||
);
|
||||
retention_groups[m_settings[i].retention_days].push_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] events of type [{}] ({}) older than [{}] days",
|
||||
deleted_count,
|
||||
PlayerEvent::EventName[i],
|
||||
i,
|
||||
m_settings[i].retention_days
|
||||
);
|
||||
for (const auto &[retention_days, event_types]: retention_groups) {
|
||||
std::string condition = fmt::format(
|
||||
"created_at < (NOW() - INTERVAL {} DAY)",
|
||||
retention_days
|
||||
);
|
||||
|
||||
// Handle ETL deletions for each event type in the group
|
||||
uint32 total_deleted_count = 0;
|
||||
for (int event_type_id: event_types) {
|
||||
if (m_settings[event_type_id].etl_enabled) {
|
||||
auto it = repository_deleters.find(static_cast<PlayerEvent::EventType>(m_settings[event_type_id].id));
|
||||
if (it != repository_deleters.end()) {
|
||||
total_deleted_count += it->second(condition);
|
||||
}
|
||||
else {
|
||||
LogError("Non-Implemented ETL Event Type [{}]", static_cast<uint32>(m_settings[event_type_id].id));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (total_deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] ETL events older than [{}] days",
|
||||
total_deleted_count,
|
||||
retention_days
|
||||
);
|
||||
}
|
||||
|
||||
// Batch deletion for player_event_logs
|
||||
std::string event_type_ids = fmt::format(
|
||||
"({})",
|
||||
fmt::join(event_types, ", ")
|
||||
);
|
||||
|
||||
uint32 deleted_count = PlayerEventLogsRepository::DeleteWhere(
|
||||
*m_database,
|
||||
fmt::format(
|
||||
"event_type_id IN {} AND {}",
|
||||
event_type_ids,
|
||||
condition
|
||||
)
|
||||
);
|
||||
|
||||
if (deleted_count > 0) {
|
||||
LogInfo(
|
||||
"Truncated [{}] events of types [{}] older than [{}] days",
|
||||
deleted_count,
|
||||
event_type_ids,
|
||||
retention_days
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -654,61 +1074,197 @@ const int32_t RETENTION_DAYS_DEFAULT = 7;
|
||||
|
||||
void PlayerEventLogs::SetSettingsDefaults()
|
||||
{
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_SEND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_RETRIEVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BARTER_TRANSACTION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::EVOLVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPEECH].event_enabled = 0;
|
||||
|
||||
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
|
||||
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerEventLogs::LoadEtlIds()
|
||||
{
|
||||
auto e = [&](auto p) -> bool {
|
||||
for (PlayerEventLogSettingsRepository::PlayerEventLogSettings const &c: m_settings) {
|
||||
if (c.id == p) {
|
||||
return c.etl_enabled ? true : false;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
m_etl_settings.clear();
|
||||
m_etl_settings = {
|
||||
{
|
||||
PlayerEvent::LOOT_ITEM,
|
||||
{
|
||||
.enabled = e(PlayerEvent::LOOT_ITEM),
|
||||
.table_name = "player_event_loot_items",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventLootItemsRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::MERCHANT_SELL,
|
||||
{
|
||||
.enabled = e(PlayerEvent::MERCHANT_SELL),
|
||||
.table_name = "player_event_merchant_sell",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantSellRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::MERCHANT_PURCHASE,
|
||||
{
|
||||
.enabled = e(PlayerEvent::MERCHANT_PURCHASE),
|
||||
.table_name = "player_event_merchant_purchase",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantPurchaseRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::NPC_HANDIN,
|
||||
{
|
||||
.enabled = e(PlayerEvent::NPC_HANDIN),
|
||||
.table_name = "player_event_npc_handin",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventNpcHandinRepository::TableName()))
|
||||
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::TRADE,
|
||||
{
|
||||
.enabled = e(PlayerEvent::TRADE),
|
||||
.table_name = "player_event_trade",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventTradeRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::SPEECH,
|
||||
{
|
||||
.enabled = e(PlayerEvent::SPEECH),
|
||||
.table_name = "player_event_speech",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventSpeechRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::KILLED_NPC,
|
||||
{
|
||||
.enabled = e(PlayerEvent::KILLED_NPC),
|
||||
.table_name = "player_event_killed_npc",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNpcRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::KILLED_NAMED_NPC,
|
||||
{
|
||||
.enabled = e(PlayerEvent::KILLED_NAMED_NPC),
|
||||
.table_name = "player_event_killed_named_npc",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNamedNpcRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::KILLED_RAID_NPC,
|
||||
{
|
||||
.enabled = e(PlayerEvent::KILLED_RAID_NPC),
|
||||
.table_name = "player_event_killed_raid_npc",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledRaidNpcRepository::TableName()))
|
||||
}
|
||||
},
|
||||
{
|
||||
PlayerEvent::AA_PURCHASE,
|
||||
{
|
||||
.enabled = e(PlayerEvent::AA_PURCHASE),
|
||||
.table_name = "player_event_aa_purchase",
|
||||
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventAaPurchaseRepository::TableName()))
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
for (auto &e: m_etl_settings) {
|
||||
LogPlayerEventsDetail(
|
||||
"ETL Settings [{}] Enabled [{}] Table [{}] NextId [{}]",
|
||||
PlayerEvent::EventName[e.first],
|
||||
e.second.enabled,
|
||||
e.second.table_name,
|
||||
e.second.next_id
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
bool PlayerEventLogs::LoadDatabaseConnection()
|
||||
{
|
||||
const auto c = EQEmuConfig::get();
|
||||
|
||||
LogInfo(
|
||||
"Connecting to MySQL for PlayerEvents [{}]@[{}]:[{}]",
|
||||
c->DatabaseUsername.c_str(),
|
||||
c->DatabaseHost.c_str(),
|
||||
c->DatabasePort
|
||||
);
|
||||
|
||||
if (!player_event_database.Connect(
|
||||
c->DatabaseHost.c_str(),
|
||||
c->DatabaseUsername.c_str(),
|
||||
c->DatabasePassword.c_str(),
|
||||
c->DatabaseDB.c_str(),
|
||||
c->DatabasePort
|
||||
)) {
|
||||
LogError("Cannot continue without a database connection for player events.");
|
||||
return false;
|
||||
}
|
||||
|
||||
SetDatabase(&player_event_database);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,19 +1,38 @@
|
||||
#ifndef EQEMU_PLAYER_EVENT_LOGS_H
|
||||
#define EQEMU_PLAYER_EVENT_LOGS_H
|
||||
|
||||
#include "../repositories/player_event_log_settings_repository.h"
|
||||
#include "player_events.h"
|
||||
#include "../servertalk.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../timer.h"
|
||||
#include "../json/json_archive_single_line.h"
|
||||
#include <cereal/archives/json.hpp>
|
||||
#include <mutex>
|
||||
#include "../json/json_archive_single_line.h"
|
||||
#include "../servertalk.h"
|
||||
#include "../timer.h"
|
||||
#include "../eqemu_config.h"
|
||||
|
||||
#include "../repositories/player_event_log_settings_repository.h"
|
||||
#include "../repositories/player_event_logs_repository.h"
|
||||
#include "../repositories/player_event_loot_items_repository.h"
|
||||
#include "../repositories/player_event_merchant_purchase_repository.h"
|
||||
#include "../repositories/player_event_merchant_sell_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_repository.h"
|
||||
#include "../repositories/player_event_npc_handin_entries_repository.h"
|
||||
#include "../repositories/player_event_trade_repository.h"
|
||||
#include "../repositories/player_event_trade_entries_repository.h"
|
||||
#include "../repositories/player_event_speech_repository.h"
|
||||
#include "../repositories/player_event_killed_npc_repository.h"
|
||||
#include "../repositories/player_event_killed_named_npc_repository.h"
|
||||
#include "../repositories/player_event_killed_raid_npc_repository.h"
|
||||
#include "../repositories/player_event_aa_purchase_repository.h"
|
||||
|
||||
|
||||
|
||||
class PlayerEventLogs {
|
||||
public:
|
||||
Database player_event_database{};
|
||||
|
||||
void Init();
|
||||
bool LoadDatabaseConnection();
|
||||
void ReloadSettings();
|
||||
void LoadEtlIds();
|
||||
PlayerEventLogs *SetDatabase(Database *db);
|
||||
bool ValidateDatabaseConnection();
|
||||
bool IsEventEnabled(PlayerEvent::EventType event);
|
||||
@@ -21,7 +40,7 @@ public:
|
||||
void Process();
|
||||
|
||||
// batch queue
|
||||
void AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &logs);
|
||||
void AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &logs);
|
||||
|
||||
// main event record generic function
|
||||
// can ingest any struct event types
|
||||
@@ -54,12 +73,42 @@ public:
|
||||
return BuildPlayerEventPacket(c);
|
||||
}
|
||||
|
||||
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings *GetSettings() const;
|
||||
bool IsEventDiscordEnabled(int32_t event_type_id);
|
||||
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
|
||||
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings * GetSettings() const;
|
||||
bool IsEventDiscordEnabled(int32_t event_type_id);
|
||||
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
|
||||
|
||||
void LoadPlayerEventSettingsFromQS(const std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings>& settings);
|
||||
|
||||
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
|
||||
|
||||
struct EtlQueues {
|
||||
std::vector<PlayerEventLootItemsRepository::PlayerEventLootItems> loot_items;
|
||||
std::vector<PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase> merchant_purchase;
|
||||
std::vector<PlayerEventMerchantSellRepository::PlayerEventMerchantSell> merchant_sell;
|
||||
std::vector<PlayerEventNpcHandinRepository::PlayerEventNpcHandin> npc_handin;
|
||||
std::vector<PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries> npc_handin_entries;
|
||||
std::vector<PlayerEventTradeRepository::PlayerEventTrade> trade;
|
||||
std::vector<PlayerEventTradeEntriesRepository::PlayerEventTradeEntries> trade_entries;
|
||||
std::vector<PlayerEventSpeechRepository::PlayerEventSpeech> speech;
|
||||
std::vector<PlayerEventKilledNpcRepository::PlayerEventKilledNpc> killed_npc;
|
||||
std::vector<PlayerEventKilledNamedNpcRepository::PlayerEventKilledNamedNpc> killed_named_npc;
|
||||
std::vector<PlayerEventKilledRaidNpcRepository::PlayerEventKilledRaidNpc> killed_raid_npc;
|
||||
std::vector<PlayerEventAaPurchaseRepository::PlayerEventAaPurchase> aa_purchase;
|
||||
};
|
||||
|
||||
static PlayerEventLogs* Instance()
|
||||
{
|
||||
static PlayerEventLogs instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
private:
|
||||
struct EtlSettings {
|
||||
bool enabled;
|
||||
std::string table_name;
|
||||
int64 next_id;
|
||||
};
|
||||
|
||||
Database *m_database; // reference to database
|
||||
PlayerEventLogSettingsRepository::PlayerEventLogSettings m_settings[PlayerEvent::EventType::MAX]{};
|
||||
|
||||
@@ -69,7 +118,10 @@ private:
|
||||
static std::unique_ptr<ServerPacket>
|
||||
BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e);
|
||||
|
||||
std::map<PlayerEvent::EventType, EtlSettings> m_etl_settings{};
|
||||
|
||||
// timers
|
||||
Timer m_database_ping_timer; // database ping timer
|
||||
Timer m_process_batch_events_timer; // events processing timer
|
||||
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
|
||||
|
||||
@@ -78,8 +130,9 @@ private:
|
||||
void ProcessBatchQueue();
|
||||
void ProcessRetentionTruncation();
|
||||
void SetSettingsDefaults();
|
||||
|
||||
public:
|
||||
std::map<PlayerEvent::EventType, EtlSettings> &GetEtlSettings() { return m_etl_settings;}
|
||||
};
|
||||
|
||||
extern PlayerEventLogs player_event_logs;
|
||||
|
||||
#endif //EQEMU_PLAYER_EVENT_LOGS_H
|
||||
|
||||
+895
-231
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,326 @@
|
||||
#include "evolving_items.h"
|
||||
#include "item_instance.h"
|
||||
#include "events/player_event_logs.h"
|
||||
#include "repositories/character_evolving_items_repository.h"
|
||||
|
||||
EvolvingItemsManager::EvolvingItemsManager()
|
||||
{
|
||||
m_db = nullptr;
|
||||
m_content_db = nullptr;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::LoadEvolvingItems() const
|
||||
{
|
||||
auto const &results = ItemsEvolvingDetailsRepository::All(*m_content_db);
|
||||
|
||||
if (results.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::ranges::transform(
|
||||
results.begin(),
|
||||
results.end(),
|
||||
std::inserter(
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache(),
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().end()
|
||||
),
|
||||
[](const ItemsEvolvingDetailsRepository::ItemsEvolvingDetails &x) {
|
||||
return std::make_pair(x.item_id, x);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::SetDatabase(Database *db)
|
||||
{
|
||||
m_db = db;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::SetContentDatabase(Database *db)
|
||||
{
|
||||
m_content_db = db;
|
||||
}
|
||||
|
||||
double EvolvingItemsManager::CalculateProgression(const uint64 current_amount, const uint32 item_id)
|
||||
{
|
||||
if (!EvolvingItemsManager::Instance()->GetEvolvingItemsCache().contains(item_id)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return EvolvingItemsManager::Instance()->GetEvolvingItemsCache().at(item_id).required_amount > 0
|
||||
? static_cast<double>(current_amount)
|
||||
/ static_cast<double>(EvolvingItemsManager::Instance()->GetEvolvingItemsCache().at(item_id).required_amount) * 100
|
||||
: 0;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_id, const EQ::ItemInstance &inst) const
|
||||
{
|
||||
if (!inst) {
|
||||
return;
|
||||
}
|
||||
|
||||
inst.SetEvolveEquipped(false);
|
||||
if (inst.IsEvolving() && slot_id <= EQ::invslot::EQUIPMENT_END && slot_id >= EQ::invslot::EQUIPMENT_BEGIN) {
|
||||
inst.SetEvolveEquipped(true);
|
||||
}
|
||||
|
||||
if (!inst.IsEvolving()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!inst.GetEvolveUniqueID()) {
|
||||
auto e = CharacterEvolvingItemsRepository::NewEntity();
|
||||
|
||||
e.character_id = char_id;
|
||||
e.item_id = inst.GetID();
|
||||
e.equipped = inst.GetEvolveEquipped();
|
||||
e.final_item_id = EvolvingItemsManager::Instance()->GetFinalItemID(inst);
|
||||
|
||||
auto r = CharacterEvolvingItemsRepository::InsertOne(*m_db, e);
|
||||
e.id = r.id;
|
||||
|
||||
inst.SetEvolveUniqueID(e.id);
|
||||
inst.SetEvolveCharID(e.character_id);
|
||||
inst.SetEvolveItemID(e.item_id);
|
||||
inst.SetEvolveFinalItemID(e.final_item_id);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
CharacterEvolvingItemsRepository::SetEquipped(*m_db, inst.GetEvolveUniqueID(), inst.GetEvolveEquipped());
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
|
||||
{
|
||||
if (!inst) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto start_iterator = std::ranges::find_if(
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cbegin(),
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
|
||||
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
|
||||
return a.second.item_evo_id == inst.GetEvolveLoreID();
|
||||
}
|
||||
);
|
||||
|
||||
if (start_iterator == std::end(EvolvingItemsManager::Instance()->GetEvolvingItemsCache())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto final_id = std::ranges::max_element(
|
||||
start_iterator,
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
|
||||
[&](
|
||||
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a,
|
||||
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &b
|
||||
) {
|
||||
return a.second.item_evo_id == b.second.item_evo_id &&
|
||||
a.second.item_evolve_level < b.second.item_evolve_level;
|
||||
}
|
||||
);
|
||||
|
||||
return final_id->first;
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetNextEvolveItemID(const EQ::ItemInstance &inst) const
|
||||
{
|
||||
if (!inst) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int8 const current_level = inst.GetEvolveLvl();
|
||||
|
||||
const auto iterator = std::ranges::find_if(
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cbegin(),
|
||||
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
|
||||
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
|
||||
return a.second.item_evo_id == inst.GetEvolveLoreID() &&
|
||||
a.second.item_evolve_level == current_level + 1;
|
||||
}
|
||||
);
|
||||
|
||||
if (iterator == std::end(EvolvingItemsManager::Instance()->GetEvolvingItemsCache())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return iterator->first;
|
||||
}
|
||||
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails EvolvingItemsManager::GetEvolveItemDetails(const uint64 unique_id)
|
||||
{
|
||||
if (GetEvolvingItemsCache().contains(unique_id)) {
|
||||
return GetEvolvingItemsCache().at(unique_id);
|
||||
}
|
||||
|
||||
return ItemsEvolvingDetailsRepository::NewEntity();
|
||||
}
|
||||
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> EvolvingItemsManager::GetEvolveIDItems(
|
||||
const uint32 evolve_id
|
||||
)
|
||||
{
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> e{};
|
||||
|
||||
for (auto const &[key, value]: GetEvolvingItemsCache()) {
|
||||
if (value.item_evo_id == evolve_id) {
|
||||
e.push_back(value);
|
||||
}
|
||||
}
|
||||
|
||||
std::ranges::sort(
|
||||
e.begin(),
|
||||
e.end(),
|
||||
[&](
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails const &a,
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails const &b
|
||||
) {
|
||||
return a.item_evolve_level < b.item_evolve_level;
|
||||
}
|
||||
);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
uint64 EvolvingItemsManager::GetTotalEarnedXP(const EQ::ItemInstance &inst)
|
||||
{
|
||||
if (!inst) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64 xp = inst.GetEvolveCurrentAmount();
|
||||
auto evolve_id_item_cache = GetEvolveIDItems(inst.GetEvolveLoreID());
|
||||
auto current_level = inst.GetEvolveLvl();
|
||||
|
||||
for (auto const &i: evolve_id_item_cache) {
|
||||
if (i.item_evolve_level < current_level) {
|
||||
xp += i.required_amount;
|
||||
}
|
||||
}
|
||||
|
||||
return xp;
|
||||
}
|
||||
|
||||
EvolveGetNextItem EvolvingItemsManager::GetNextItemByXP(const EQ::ItemInstance &inst_in, const int64 in_xp)
|
||||
{
|
||||
EvolveGetNextItem ets{};
|
||||
if (!inst_in) {
|
||||
return ets;
|
||||
}
|
||||
|
||||
const auto evolve_items = GetEvolveIDItems(inst_in.GetEvolveLoreID());
|
||||
uint32 max_transfer_level = 0;
|
||||
int64 xp = in_xp;
|
||||
|
||||
for (auto const &e: evolve_items) {
|
||||
if (e.item_evolve_level < inst_in.GetEvolveLvl()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int64 have = 0;
|
||||
if (e.item_evolve_level == inst_in.GetEvolveLvl()) {
|
||||
have = inst_in.GetEvolveCurrentAmount();
|
||||
}
|
||||
|
||||
const auto required = e.required_amount;
|
||||
const int64 need = required - have;
|
||||
const int64 balance = xp - need;
|
||||
|
||||
if (balance <= 0) {
|
||||
ets.new_current_amount = have + xp;
|
||||
ets.new_item_id = e.item_id;
|
||||
ets.from_current_amount = 0;
|
||||
ets.max_transfer_level = max_transfer_level;
|
||||
return ets;
|
||||
}
|
||||
|
||||
xp = balance;
|
||||
max_transfer_level += 1;
|
||||
|
||||
ets.new_current_amount = required;
|
||||
ets.new_item_id = e.item_id;
|
||||
ets.from_current_amount = balance - required;
|
||||
ets.max_transfer_level = max_transfer_level;
|
||||
}
|
||||
|
||||
return ets;
|
||||
}
|
||||
|
||||
EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
|
||||
const EQ::ItemInstance &inst_from,
|
||||
const EQ::ItemInstance &inst_to
|
||||
)
|
||||
{
|
||||
EvolveTransfer ets{};
|
||||
if (!inst_from || !inst_to) {
|
||||
return ets;
|
||||
}
|
||||
|
||||
auto evolving_details_inst_from = EvolvingItemsManager::Instance()->GetEvolveItemDetails(inst_from.GetID());
|
||||
auto evolving_details_inst_to = EvolvingItemsManager::Instance()->GetEvolveItemDetails(inst_to.GetID());
|
||||
|
||||
if (!evolving_details_inst_from.id || !evolving_details_inst_to.id) {
|
||||
return ets;
|
||||
}
|
||||
|
||||
if (evolving_details_inst_from.type == evolving_details_inst_to.type) {
|
||||
uint32 compatibility = 0;
|
||||
uint64 xp = 0;
|
||||
if (evolving_details_inst_from.sub_type == evolving_details_inst_to.sub_type) {
|
||||
compatibility = 100;
|
||||
}
|
||||
else {
|
||||
compatibility = 30;
|
||||
}
|
||||
|
||||
xp = EvolvingItemsManager::Instance()->GetTotalEarnedXP(inst_from) * compatibility / 100;
|
||||
auto results = EvolvingItemsManager::Instance()->GetNextItemByXP(inst_to, xp);
|
||||
|
||||
ets.item_from_id = EvolvingItemsManager::Instance()->GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
|
||||
ets.item_from_current_amount = results.from_current_amount;
|
||||
ets.item_to_id = results.new_item_id;
|
||||
ets.item_to_current_amount = results.new_current_amount;
|
||||
ets.compatibility = compatibility;
|
||||
ets.max_transfer_level = results.max_transfer_level;
|
||||
}
|
||||
|
||||
return ets;
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetFirstItemInLoreGroup(const uint32 lore_id)
|
||||
{
|
||||
for (auto const &[key, value]: GetEvolvingItemsCache()) {
|
||||
if (value.item_evo_id == lore_id && value.item_evolve_level == 1) {
|
||||
return key;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32 EvolvingItemsManager::GetFirstItemInLoreGroupByItemID(const uint32 item_id)
|
||||
{
|
||||
for (auto const &[key, value]: GetEvolvingItemsCache()) {
|
||||
if (value.item_id == item_id) {
|
||||
for (auto const &[key2, value2]: GetEvolvingItemsCache()) {
|
||||
if (value2.item_evo_id == value.item_evo_id && value2.item_evolve_level == 1) {
|
||||
return key;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EvolvingItemsManager::LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e)
|
||||
{
|
||||
if (!inst) {
|
||||
return;
|
||||
}
|
||||
|
||||
e.item_id = inst.GetID();
|
||||
e.item_name = inst.GetItem() ? inst.GetItem()->Name : std::string();
|
||||
e.level = inst.GetEvolveLvl();
|
||||
e.progression = inst.GetEvolveProgression();
|
||||
e.unique_id = inst.GetEvolveUniqueID();
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
#ifndef EVOLVING_H
|
||||
#define EVOLVING_H
|
||||
|
||||
#include "shareddb.h"
|
||||
#include "events/player_events.h"
|
||||
#include "repositories/items_evolving_details_repository.h"
|
||||
|
||||
namespace EQ {
|
||||
class ItemInstance;
|
||||
}
|
||||
|
||||
namespace EvolvingItems {
|
||||
namespace Actions {
|
||||
constexpr int8 UPDATE_ITEMS = 0;
|
||||
constexpr int8 TRANSFER_WINDOW_OPEN = 1;
|
||||
constexpr int8 TRANSFER_WINDOW_DETAILS = 2;
|
||||
constexpr int8 TRANSFER_XP = 3;
|
||||
constexpr int8 FINAL_RESULT = 4;
|
||||
}
|
||||
|
||||
namespace Types {
|
||||
constexpr int8 AMOUNT_OF_EXP = 1;
|
||||
constexpr int8 NUMBER_OF_KILLS = 2;
|
||||
constexpr int8 SPECIFIC_MOB_RACE = 3;
|
||||
constexpr int8 SPECIFIC_ZONE_ID = 4;
|
||||
}
|
||||
|
||||
namespace SubTypes {
|
||||
constexpr int8 ALL_EXP = 0;
|
||||
constexpr int8 SOLO_EXP = 1;
|
||||
constexpr int8 GROUP_EXP = 2;
|
||||
constexpr int8 RAID_EXP = 3;
|
||||
}
|
||||
}
|
||||
|
||||
class EvolvingItemsManager
|
||||
{
|
||||
public:
|
||||
EvolvingItemsManager();
|
||||
void SetDatabase(Database *db);
|
||||
void SetContentDatabase(Database *db);
|
||||
|
||||
void LoadEvolvingItems() const;
|
||||
void DoLootChecks(uint32 char_id, uint16 slot_id, const EQ::ItemInstance &inst) const;
|
||||
uint32 GetFinalItemID(const EQ::ItemInstance &inst) const;
|
||||
uint32 GetNextEvolveItemID(const EQ::ItemInstance &inst) const;
|
||||
uint32 GetFirstItemInLoreGroup(uint32 lore_id);
|
||||
uint32 GetFirstItemInLoreGroupByItemID(uint32 item_id);
|
||||
uint64 GetTotalEarnedXP(const EQ::ItemInstance &inst);
|
||||
static double CalculateProgression(uint64 current_amount, uint32 item_id);
|
||||
static void LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e);
|
||||
|
||||
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails GetEvolveItemDetails(uint64 id);
|
||||
EvolveTransfer DetermineTransferResults(const EQ::ItemInstance& inst_from, const EQ::ItemInstance& inst_to);
|
||||
EvolveGetNextItem GetNextItemByXP(const EQ::ItemInstance &inst_in, int64 in_xp);
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return m_evolving_items_cache; }
|
||||
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> GetEvolveIDItems(uint32 evolve_id);
|
||||
|
||||
static EvolvingItemsManager* Instance()
|
||||
{
|
||||
static EvolvingItemsManager instance;
|
||||
return &instance;
|
||||
}
|
||||
private:
|
||||
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> m_evolving_items_cache;
|
||||
Database * m_db;
|
||||
Database * m_content_db;
|
||||
};
|
||||
|
||||
#endif //EVOLVING_H
|
||||
@@ -1,101 +0,0 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "expedition_lockout_timer.h"
|
||||
#include "../common/strings.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/util/uuid.h"
|
||||
#include <fmt/format.h>
|
||||
|
||||
const char* const DZ_REPLAY_TIMER_NAME = "Replay Timer"; // see December 14, 2016 patch notes
|
||||
|
||||
ExpeditionLockoutTimer::ExpeditionLockoutTimer(
|
||||
std::string expedition_uuid, std::string expedition_name,
|
||||
std::string event_name, uint64_t expire_time, uint32_t duration
|
||||
) :
|
||||
m_expedition_uuid{std::move(expedition_uuid)},
|
||||
m_expedition_name{std::move(expedition_name)},
|
||||
m_event_name{std::move(event_name)},
|
||||
m_expire_time(std::chrono::system_clock::from_time_t(expire_time)),
|
||||
m_duration(duration)
|
||||
{
|
||||
if (m_event_name == DZ_REPLAY_TIMER_NAME)
|
||||
{
|
||||
m_is_replay_timer = true;
|
||||
}
|
||||
}
|
||||
|
||||
ExpeditionLockoutTimer ExpeditionLockoutTimer::CreateLockout(
|
||||
const std::string& expedition_name, const std::string& event_name, uint32_t seconds, std::string uuid)
|
||||
{
|
||||
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
|
||||
if (uuid.empty())
|
||||
{
|
||||
uuid = EQ::Util::UUID::Generate().ToString();
|
||||
}
|
||||
|
||||
ExpeditionLockoutTimer lockout{uuid, expedition_name, event_name, 0, seconds};
|
||||
lockout.Reset(); // sets expire time
|
||||
return lockout;
|
||||
}
|
||||
|
||||
uint32_t ExpeditionLockoutTimer::GetSecondsRemaining() const
|
||||
{
|
||||
auto now = std::chrono::system_clock::now();
|
||||
if (m_expire_time > now)
|
||||
{
|
||||
auto remaining = m_expire_time - now;
|
||||
return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
ExpeditionLockoutTimer::DaysHoursMinutes ExpeditionLockoutTimer::GetDaysHoursMinutesRemaining() const
|
||||
{
|
||||
auto seconds = GetSecondsRemaining();
|
||||
return ExpeditionLockoutTimer::DaysHoursMinutes{
|
||||
fmt::format_int(seconds / 86400).str(), // days
|
||||
fmt::format_int((seconds / 3600) % 24).str(), // hours
|
||||
fmt::format_int((seconds / 60) % 60).str() // minutes
|
||||
};
|
||||
}
|
||||
|
||||
bool ExpeditionLockoutTimer::IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const
|
||||
{
|
||||
return compare_lockout.IsSameLockout(GetExpeditionName(), GetEventName());
|
||||
}
|
||||
|
||||
bool ExpeditionLockoutTimer::IsSameLockout(
|
||||
const std::string& expedition_name, const std::string& event_name) const
|
||||
{
|
||||
return GetExpeditionName() == expedition_name && GetEventName() == event_name;
|
||||
}
|
||||
|
||||
void ExpeditionLockoutTimer::AddLockoutTime(int seconds)
|
||||
{
|
||||
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
|
||||
|
||||
auto new_duration = std::max(0, static_cast<int>(m_duration.count()) + seconds);
|
||||
|
||||
auto start_time = m_expire_time - m_duration;
|
||||
m_duration = std::chrono::seconds(new_duration);
|
||||
m_expire_time = start_time + m_duration;
|
||||
}
|
||||
@@ -1,76 +0,0 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EXPEDITION_LOCKOUT_TIMER_H
|
||||
#define EXPEDITION_LOCKOUT_TIMER_H
|
||||
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
|
||||
extern const char* const DZ_REPLAY_TIMER_NAME;
|
||||
|
||||
class ExpeditionLockoutTimer
|
||||
{
|
||||
public:
|
||||
ExpeditionLockoutTimer() = default;
|
||||
ExpeditionLockoutTimer(
|
||||
std::string expedition_uuid, std::string expedition_name,
|
||||
std::string event_name, uint64_t expire_time, uint32_t duration);
|
||||
|
||||
static ExpeditionLockoutTimer CreateLockout(
|
||||
const std::string& expedition_name, const std::string& event_name,
|
||||
uint32_t seconds, std::string uuid = {});
|
||||
|
||||
struct DaysHoursMinutes
|
||||
{
|
||||
std::string days;
|
||||
std::string hours;
|
||||
std::string mins;
|
||||
};
|
||||
|
||||
void AddLockoutTime(int seconds);
|
||||
uint32_t GetDuration() const { return static_cast<uint32_t>(m_duration.count()); }
|
||||
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
|
||||
uint64_t GetStartTime() const { return std::chrono::system_clock::to_time_t(m_expire_time - m_duration); }
|
||||
uint32_t GetSecondsRemaining() const;
|
||||
DaysHoursMinutes GetDaysHoursMinutesRemaining() const;
|
||||
const std::string& GetExpeditionName() const { return m_expedition_name; }
|
||||
const std::string& GetExpeditionUUID() const { return m_expedition_uuid; }
|
||||
const std::string& GetEventName() const { return m_event_name; }
|
||||
bool IsExpired() const { return GetSecondsRemaining() == 0; }
|
||||
bool IsFromExpedition(const std::string& uuid) const { return uuid == m_expedition_uuid; }
|
||||
bool IsReplayTimer() const { return m_is_replay_timer; }
|
||||
bool IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const;
|
||||
bool IsSameLockout(const std::string& expedition_name, const std::string& event_name) const;
|
||||
void Reset() { m_expire_time = std::chrono::system_clock::now() + m_duration; }
|
||||
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
|
||||
void SetExpireTime(uint64_t expire_time) { m_expire_time = std::chrono::system_clock::from_time_t(expire_time); }
|
||||
void SetUUID(const std::string& uuid) { m_expedition_uuid = uuid; }
|
||||
|
||||
private:
|
||||
bool m_is_replay_timer = false;
|
||||
std::string m_expedition_uuid; // expedition received in
|
||||
std::string m_expedition_name;
|
||||
std::string m_event_name;
|
||||
std::chrono::seconds m_duration;
|
||||
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
|
||||
};
|
||||
|
||||
#endif
|
||||
+12
-13
@@ -39,6 +39,7 @@
|
||||
#include <filesystem>
|
||||
#include <iostream>
|
||||
#include <sys/stat.h>
|
||||
#include <vector>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
@@ -90,23 +91,21 @@ std::string File::GetCwd()
|
||||
|
||||
FileContentsResult File::GetContents(const std::string &file_name)
|
||||
{
|
||||
std::string error;
|
||||
std::ifstream f;
|
||||
f.open(file_name);
|
||||
std::string line;
|
||||
std::string lines;
|
||||
if (f.is_open()) {
|
||||
while (f) {
|
||||
std::getline(f, line);
|
||||
lines += line + "\n";
|
||||
}
|
||||
std::ifstream f(file_name, std::ios::in | std::ios::binary);
|
||||
if (!f) {
|
||||
return { .error = fmt::format("Couldn't open file [{}]", file_name) };
|
||||
}
|
||||
else {
|
||||
error = fmt::format("Couldn't open file [{}]", file_name);
|
||||
|
||||
constexpr size_t CHUNK_SIZE = 4096; // Read 4KB chunks
|
||||
std::string lines;
|
||||
std::vector<char> buffer(CHUNK_SIZE);
|
||||
|
||||
while (f.read(buffer.data(), CHUNK_SIZE) || f.gcount() > 0) {
|
||||
lines.append(buffer.data(), f.gcount());
|
||||
}
|
||||
|
||||
return FileContentsResult{
|
||||
.contents = lines,
|
||||
.error = error,
|
||||
.error = {}
|
||||
};
|
||||
}
|
||||
|
||||
+28
-26
@@ -547,60 +547,62 @@ uint32 BaseGuildManager::UpdateDbCreateGuild(std::string name, uint32 leader)
|
||||
|
||||
bool BaseGuildManager::UpdateDbDeleteGuild(uint32 guild_id, bool local_delete, bool db_delete)
|
||||
{
|
||||
auto const where_filter = fmt::format("guild_id = {}", guild_id);
|
||||
auto const bank_items = GuildBankRepository::GetWhere(*m_db, where_filter);
|
||||
|
||||
if (local_delete) {
|
||||
auto where_filter = fmt::format("guildid = {}", guild_id);
|
||||
auto bank_items = GuildBankRepository::GetWhere(*m_db, where_filter);
|
||||
if (!bank_items.empty()) {
|
||||
LogError(
|
||||
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
|
||||
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
|
||||
"again.",
|
||||
guild_id,
|
||||
bank_items.size()
|
||||
);
|
||||
LogGuilds(
|
||||
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
|
||||
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
|
||||
"again.",
|
||||
guild_id,
|
||||
bank_items.size()
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
std::map<uint32, GuildInfo *>::iterator res;
|
||||
res = m_guilds.find(guild_id);
|
||||
if (res != m_guilds.end()) {
|
||||
delete res->second;
|
||||
m_guilds.erase(res);
|
||||
LogGuilds("Deleted guild [{}] from memory", guild_id);
|
||||
//Does this need to be sent to world?
|
||||
}
|
||||
|
||||
auto res = m_guilds.find(guild_id);
|
||||
if (res != m_guilds.end()) {
|
||||
safe_delete(res->second);
|
||||
m_guilds.erase(res);
|
||||
LogGuilds("Deleted guild [{}] from memory", guild_id);
|
||||
// Does this need to be sent to world?
|
||||
}
|
||||
}
|
||||
|
||||
if (db_delete) {
|
||||
auto where_filter = fmt::format("guildid = {}", guild_id);
|
||||
auto bank_items = GuildBankRepository::GetWhere(*m_db, where_filter);
|
||||
if (!bank_items.empty()) {
|
||||
LogError(
|
||||
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
|
||||
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
|
||||
"again.",
|
||||
guild_id,
|
||||
bank_items.size()
|
||||
);
|
||||
LogGuilds(
|
||||
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
|
||||
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
|
||||
"again.",
|
||||
guild_id,
|
||||
bank_items.size()
|
||||
);
|
||||
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
auto where_filter = fmt::format("guild_id = {}", guild_id);
|
||||
GuildTributesRepository::DeleteOne(*m_db, guild_id);
|
||||
GuildsRepository::DeleteOne(*m_db, guild_id);
|
||||
GuildRanksRepository::DeleteWhere(*m_db, where_filter);
|
||||
GuildPermissionsRepository::DeleteWhere(*m_db, where_filter);
|
||||
GuildMembersRepository::DeleteWhere(*m_db, where_filter);
|
||||
LogGuilds("Deleted guild [{}] from the database", guild_id);
|
||||
}
|
||||
|
||||
GuildTributesRepository::DeleteOne(*m_db, guild_id);
|
||||
GuildsRepository::DeleteOne(*m_db, guild_id);
|
||||
GuildRanksRepository::DeleteWhere(*m_db, where_filter);
|
||||
GuildPermissionsRepository::DeleteWhere(*m_db, where_filter);
|
||||
GuildMembersRepository::DeleteWhere(*m_db, where_filter);
|
||||
LogGuilds("Deleted guild [{}] from the database", guild_id);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+779
-505
File diff suppressed because it is too large
Load Diff
+14
-11
@@ -57,6 +57,8 @@ public:
|
||||
|
||||
inline std::list<EQ::ItemInstance*>::const_iterator cbegin() { return m_list.cbegin(); }
|
||||
inline std::list<EQ::ItemInstance*>::const_iterator cend() { return m_list.cend(); }
|
||||
inline std::list<EQ::ItemInstance*>::iterator begin() { return m_list.begin(); }
|
||||
inline std::list<EQ::ItemInstance*>::iterator end() { return m_list.end(); }
|
||||
|
||||
inline int size() { return static_cast<int>(m_list.size()); } // TODO: change to size_t
|
||||
inline bool empty() { return m_list.empty(); }
|
||||
@@ -147,13 +149,13 @@ namespace EQ
|
||||
bool HasItemEquippedByID(uint32 item_id);
|
||||
|
||||
// Check how many of a specific item the player has equipped by Item ID
|
||||
int CountItemEquippedByID(uint32 item_id);
|
||||
uint32 CountItemEquippedByID(uint32 item_id);
|
||||
|
||||
// Check if player has a specific augment equipped by Item ID
|
||||
bool HasAugmentEquippedByID(uint32 item_id);
|
||||
|
||||
// Check how many of a specific augment the player has equipped by Item ID
|
||||
int CountAugmentEquippedByID(uint32 item_id);
|
||||
uint32 CountAugmentEquippedByID(uint32 item_id);
|
||||
|
||||
// Get a list of augments from a specific slot ID
|
||||
std::vector<uint32> GetAugmentIDsBySlotID(int16 slot_id);
|
||||
@@ -176,8 +178,8 @@ namespace EQ
|
||||
// Locate an available inventory slot
|
||||
int16 FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size = 0, bool is_arrow = false);
|
||||
int16 FindFreeSlotForTradeItem(const ItemInstance* inst, int16 general_start = invslot::GENERAL_BEGIN, uint8 bag_start = invbag::SLOT_BEGIN);
|
||||
std::vector<int16> FindAllFreeSlotsThatFitItem(const EQ::ItemData *inst);
|
||||
int16 FindFirstFreeSlotThatFitsItem(const EQ::ItemData *inst);
|
||||
int16 FindFirstFreeSlotThatFitsItemWithStacking(ItemInstance *inst) const;
|
||||
|
||||
// Calculate slot_id for an item within a bag
|
||||
static int16 CalcSlotId(int16 slot_id); // Calc parent bag's slot_id
|
||||
@@ -199,26 +201,25 @@ namespace EQ
|
||||
|
||||
uint8 FindBrightestLightType();
|
||||
|
||||
void dumpEntireInventory();
|
||||
void dumpWornItems();
|
||||
void dumpInventory();
|
||||
void dumpBankItems();
|
||||
void dumpSharedBankItems();
|
||||
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, const std::string& value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, int value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, float value);
|
||||
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, bool value);
|
||||
std::string GetCustomItemData(int16 slot_id, const std::string& identifier);
|
||||
static const int GetItemStatValue(uint32 item_id, const std::string& identifier);
|
||||
|
||||
std::map<int16, ItemInstance*>& GetWorn() { return m_worn; }
|
||||
std::map<int16, ItemInstance*>& GetPersonal() { return m_inv; }
|
||||
int16 HasEvolvingItem(uint64 evolve_unique_id, uint8 quantity, uint8 where);
|
||||
|
||||
inline int16 PushItem(int16 slot_id, ItemInstance* inst) { return _PutItem(slot_id, inst); }
|
||||
|
||||
protected:
|
||||
///////////////////////////////
|
||||
// Protected Methods
|
||||
///////////////////////////////
|
||||
|
||||
int GetSlotByItemInstCollection(const std::map<int16, ItemInstance*> &collection, ItemInstance *inst);
|
||||
void dumpItemCollection(const std::map<int16, ItemInstance*> &collection);
|
||||
void dumpBagContents(ItemInstance *inst, std::map<int16, ItemInstance*>::const_iterator *it);
|
||||
|
||||
// Retrieves item within an inventory bucket
|
||||
ItemInstance* _GetItem(const std::map<int16, ItemInstance*>& bucket, int16 slot_id) const;
|
||||
@@ -233,6 +234,8 @@ namespace EQ
|
||||
int16 _HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity);
|
||||
int16 _HasItemByLoreGroup(std::map<int16, ItemInstance*>& bucket, uint32 loregroup);
|
||||
int16 _HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup);
|
||||
int16 _HasEvolvingItem(std::map<int16, ItemInstance*>& bucket, uint64 evolve_unique_id, uint8 quantity);
|
||||
int16 _HasEvolvingItem(ItemInstQueue& iqueue, uint64 evolve_unique_id, uint8 quantity);
|
||||
|
||||
|
||||
// Player inventory
|
||||
|
||||
@@ -259,3 +259,84 @@ bool IpUtil::IsIPAddress(const std::string &ip_address)
|
||||
}
|
||||
|
||||
|
||||
#include <iostream>
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#pragma comment(lib, "ws2_32.lib") // Link against Winsock library
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h> // For inet_pton
|
||||
#pragma comment(lib, "ws2_32.lib") // Link against Winsock library
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h> // For inet_pton
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
bool IpUtil::IsPortInUse(const std::string& ip, int port) {
|
||||
bool in_use = false;
|
||||
|
||||
#ifdef _WIN32
|
||||
WSADATA wsaData;
|
||||
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
|
||||
std::cerr << "WSAStartup failed\n";
|
||||
return true; // Assume in use on failure
|
||||
}
|
||||
#endif
|
||||
|
||||
int sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock < 0) {
|
||||
#ifdef _WIN32
|
||||
WSACleanup();
|
||||
#endif
|
||||
return true; // Assume in use on failure
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
int opt = 1;
|
||||
setsockopt(sock, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (char*)&opt, sizeof(opt)); // Windows-specific
|
||||
#else
|
||||
int opt = 1;
|
||||
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); // Linux/macOS
|
||||
#endif
|
||||
|
||||
sockaddr_in addr{};
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(port);
|
||||
|
||||
// Convert IP address from string to binary format
|
||||
if (inet_pton(AF_INET, ip.c_str(), &addr.sin_addr) <= 0) {
|
||||
std::cerr << "Invalid IP address format: " << ip << std::endl;
|
||||
#ifdef _WIN32
|
||||
closesocket(sock);
|
||||
WSACleanup();
|
||||
#else
|
||||
close(sock);
|
||||
#endif
|
||||
return true; // Assume in use on failure
|
||||
}
|
||||
|
||||
if (bind(sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
|
||||
in_use = true; // Bind failed, port is in use
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
closesocket(sock);
|
||||
WSACleanup();
|
||||
#else
|
||||
close(sock);
|
||||
#endif
|
||||
|
||||
return in_use;
|
||||
}
|
||||
|
||||
@@ -37,6 +37,7 @@ public:
|
||||
int port
|
||||
);
|
||||
static bool IsIPAddress(const std::string &ip_address);
|
||||
static bool IsPortInUse(const std::string& ip, int port);
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace EQ {
|
||||
EQ_EXCEPT("IPC Mutex", "Could not create mutex.");
|
||||
}
|
||||
#else
|
||||
std::string final_name = fmt::format("{}/{}.lock", path.GetSharedMemoryPath(), name);
|
||||
std::string final_name = fmt::format("{}/{}.lock", PathManager::Instance()->GetSharedMemoryPath(), name);
|
||||
|
||||
#ifdef __DARWIN
|
||||
#if __DARWIN_C_LEVEL < 200809L
|
||||
|
||||
@@ -220,6 +220,34 @@ bool EQ::ItemData::IsType1HWeapon() const
|
||||
return ((ItemType == item::ItemType1HBlunt) || (ItemType == item::ItemType1HSlash) || (ItemType == item::ItemType1HPiercing) || (ItemType == item::ItemTypeMartial));
|
||||
}
|
||||
|
||||
bool EQ::ItemData::IsPetUsable() const
|
||||
{
|
||||
if (ItemClass == item::ItemClassBag) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// if it's a misc item and has slots, it's wearable
|
||||
// this item type is conflated with many other item types
|
||||
if (ItemClass == item::ItemTypeMisc && Slots != 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (ItemType) {
|
||||
case item::ItemType1HBlunt:
|
||||
case item::ItemType1HSlash:
|
||||
case item::ItemType1HPiercing:
|
||||
case item::ItemType2HBlunt:
|
||||
case item::ItemType2HSlash:
|
||||
case item::ItemTypeMartial:
|
||||
case item::ItemTypeShield:
|
||||
case item::ItemTypeArmor:
|
||||
case item::ItemTypeJewelry:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool EQ::ItemData::IsType2HWeapon() const
|
||||
{
|
||||
return ((ItemType == item::ItemType2HBlunt) || (ItemType == item::ItemType2HSlash) || (ItemType == item::ItemType2HPiercing));
|
||||
|
||||
@@ -550,6 +550,7 @@ namespace EQ
|
||||
bool IsType1HWeapon() const;
|
||||
bool IsType2HWeapon() const;
|
||||
bool IsTypeShield() const;
|
||||
bool IsPetUsable() const;
|
||||
bool IsQuestItem() const;
|
||||
|
||||
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
|
||||
|
||||
+85
-60
@@ -25,6 +25,7 @@
|
||||
#include "rulesys.h"
|
||||
#include "shareddb.h"
|
||||
#include "strings.h"
|
||||
#include "evolving_items.h"
|
||||
|
||||
//#include "../common/light_source.h"
|
||||
|
||||
@@ -76,6 +77,10 @@ EQ::ItemInstance::ItemInstance(const ItemData* item, int16 charges) {
|
||||
m_color = m_item->Color;
|
||||
}
|
||||
|
||||
if (IsEvolving()) {
|
||||
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
|
||||
}
|
||||
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
}
|
||||
|
||||
@@ -95,6 +100,10 @@ EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges
|
||||
m_color = 0;
|
||||
}
|
||||
|
||||
if (IsEvolving()) {
|
||||
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
|
||||
}
|
||||
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
}
|
||||
|
||||
@@ -146,7 +155,6 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
|
||||
m_exp = copy.m_exp;
|
||||
m_evolveLvl = copy.m_evolveLvl;
|
||||
m_activated = copy.m_activated;
|
||||
|
||||
if (copy.m_scaledItem) {
|
||||
m_scaledItem = new ItemData(*copy.m_scaledItem);
|
||||
@@ -154,12 +162,7 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
m_scaledItem = nullptr;
|
||||
}
|
||||
|
||||
if (copy.m_evolveInfo) {
|
||||
m_evolveInfo = new EvolveInfo(*copy.m_evolveInfo);
|
||||
} else {
|
||||
m_evolveInfo = nullptr;
|
||||
}
|
||||
|
||||
m_evolving_details = copy.m_evolving_details;
|
||||
m_scaling = copy.m_scaling;
|
||||
m_ornamenticon = copy.m_ornamenticon;
|
||||
m_ornamentidfile = copy.m_ornamentidfile;
|
||||
@@ -174,7 +177,6 @@ EQ::ItemInstance::~ItemInstance()
|
||||
Clear();
|
||||
safe_delete(m_item);
|
||||
safe_delete(m_scaledItem);
|
||||
safe_delete(m_evolveInfo);
|
||||
}
|
||||
|
||||
// Query item type
|
||||
@@ -572,7 +574,7 @@ EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAugment() const
|
||||
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const
|
||||
{
|
||||
// Not a Hero Forge item.
|
||||
if (m_ornament_hero_model == 0 || material_slot < 0) {
|
||||
if (m_ornament_hero_model == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -904,24 +906,32 @@ bool EQ::ItemInstance::IsSlotAllowed(int16 slot_id) const {
|
||||
|
||||
bool EQ::ItemInstance::IsDroppable(bool recurse) const
|
||||
{
|
||||
if (!m_item)
|
||||
if (!m_item) {
|
||||
return false;
|
||||
}
|
||||
/*if (m_ornamentidfile) // not implemented
|
||||
return false;*/
|
||||
if (m_attuned)
|
||||
if (m_attuned) {
|
||||
return false;
|
||||
/*if (m_item->FVNoDrop != 0) // not implemented
|
||||
return false;*/
|
||||
if (m_item->NoDrop == 0)
|
||||
}
|
||||
|
||||
if (RuleI(World, FVNoDropFlag) == FVNoDropFlagRule::Enabled && m_item->FVNoDrop == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (m_item->NoDrop == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (recurse) {
|
||||
for (auto iter : m_contents) {
|
||||
if (!iter.second)
|
||||
for (auto iter: m_contents) {
|
||||
if (!iter.second) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!iter.second->IsDroppable(recurse))
|
||||
if (!iter.second->IsDroppable(recurse)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1030,29 +1040,6 @@ void EQ::ItemInstance::ScaleItem() {
|
||||
m_scaledItem->CharmFileID = 0; // this stops the client from trying to scale the item itself.
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::EvolveOnAllKills() const {
|
||||
return (m_evolveInfo && m_evolveInfo->AllKills);
|
||||
}
|
||||
|
||||
int8 EQ::ItemInstance::GetMaxEvolveLvl() const {
|
||||
if (m_evolveInfo)
|
||||
return m_evolveInfo->MaxLvl;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32 EQ::ItemInstance::GetKillsNeeded(uint8 currentlevel) {
|
||||
uint32 kills = -1; // default to -1 (max uint32 value) because this value is usually divided by, so we don't want to ever return zero.
|
||||
if (m_evolveInfo)
|
||||
if (currentlevel != m_evolveInfo->MaxLvl)
|
||||
kills = m_evolveInfo->LvlKills[currentlevel - 1];
|
||||
|
||||
if (kills == 0)
|
||||
kills = -1;
|
||||
|
||||
return kills;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetTimer(std::string name, uint32 time) {
|
||||
Timer t(time);
|
||||
t.Start(time, false);
|
||||
@@ -1806,6 +1793,18 @@ std::vector<uint32> EQ::ItemInstance::GetAugmentIDs() const
|
||||
return augments;
|
||||
}
|
||||
|
||||
std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
|
||||
{
|
||||
std::vector<std::string> augment_names;
|
||||
|
||||
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
|
||||
const auto augment = GetAugment(slot_id);
|
||||
augment_names.push_back(augment ? augment->GetItem()->Name : "");
|
||||
}
|
||||
|
||||
return augment_names;
|
||||
}
|
||||
|
||||
int EQ::ItemInstance::GetItemRegen(bool augments) const
|
||||
{
|
||||
int stat = 0;
|
||||
@@ -1951,28 +1950,54 @@ void EQ::ItemInstance::ClearGUIDMap()
|
||||
{
|
||||
guids.clear();
|
||||
}
|
||||
//
|
||||
// class EvolveInfo
|
||||
//
|
||||
EvolveInfo::EvolveInfo() {
|
||||
// nothing here yet
|
||||
|
||||
bool EQ::ItemInstance::TransferOwnership(Database &db, const uint32 to_char_id) const
|
||||
{
|
||||
if (!to_char_id || !IsEvolving()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
SetEvolveCharID(to_char_id);
|
||||
CharacterEvolvingItemsRepository::UpdateCharID(db, GetEvolveUniqueID(), to_char_id);
|
||||
return true;
|
||||
}
|
||||
|
||||
EvolveInfo::EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32 L3, uint32 L4, uint32 L5, uint32 L6, uint32 L7, uint32 L8, uint32 L9, uint32 L10) {
|
||||
FirstItem = first;
|
||||
MaxLvl = max;
|
||||
AllKills = allkills;
|
||||
LvlKills[0] = L2;
|
||||
LvlKills[1] = L3;
|
||||
LvlKills[2] = L4;
|
||||
LvlKills[3] = L5;
|
||||
LvlKills[4] = L6;
|
||||
LvlKills[5] = L7;
|
||||
LvlKills[6] = L8;
|
||||
LvlKills[7] = L9;
|
||||
LvlKills[8] = L10;
|
||||
uint32 EQ::ItemInstance::GetAugmentEvolveUniqueID(uint8 augment_index) const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto item = GetItem(augment_index);
|
||||
if (item) {
|
||||
return item->GetEvolveUniqueID();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
EvolveInfo::~EvolveInfo() {
|
||||
|
||||
void EQ::ItemInstance::SetTimer(std::string name, uint32 time) const{
|
||||
Timer t(time);
|
||||
t.Start(time, false);
|
||||
m_timers[name] = t;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::SetEvolveEquipped(const bool in) const
|
||||
{
|
||||
if (!IsEvolving()) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_evolving_details.equipped = in;
|
||||
if (in && !GetTimers().contains("evolve")) {
|
||||
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
|
||||
return;
|
||||
}
|
||||
|
||||
if (in) {
|
||||
GetTimers().at("evolve").SetTimer(RuleI(EvolvingItems, DelayUponEquipping));
|
||||
return;
|
||||
}
|
||||
|
||||
GetTimers().at("evolve").Disable();
|
||||
}
|
||||
|
||||
+57
-48
@@ -23,6 +23,7 @@
|
||||
|
||||
#ifndef COMMON_ITEM_INSTANCE_H
|
||||
#define COMMON_ITEM_INSTANCE_H
|
||||
#include "evolving_items.h"
|
||||
|
||||
|
||||
class ItemParse; // Parses item packets
|
||||
@@ -34,6 +35,7 @@ class EvolveInfo; // Stores information about an evolving item family
|
||||
#include "../common/bodytypes.h"
|
||||
#include "../common/deity.h"
|
||||
#include "../common/memory_buffer.h"
|
||||
#include "../common/repositories/character_evolving_items_repository.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
@@ -205,13 +207,9 @@ namespace EQ
|
||||
bool IsDroppable(bool recurse = true) const;
|
||||
|
||||
bool IsScaling() const { return m_scaling; }
|
||||
bool IsEvolving() const { return (m_evolveLvl >= 1); }
|
||||
uint32 GetExp() const { return m_exp; }
|
||||
void SetExp(uint32 exp) { m_exp = exp; }
|
||||
void AddExp(uint32 exp) { m_exp += exp; }
|
||||
bool IsActivated() { return m_activated; }
|
||||
void SetActivated(bool activated) { m_activated = activated; }
|
||||
int8 GetEvolveLvl() const { return m_evolveLvl; }
|
||||
void SetScaling(bool v) { m_scaling = v; }
|
||||
uint32 GetOrnamentationIcon() const { return m_ornamenticon; }
|
||||
void SetOrnamentIcon(uint32 ornament_icon) { m_ornamenticon = ornament_icon; }
|
||||
@@ -226,9 +224,6 @@ namespace EQ
|
||||
|
||||
void Initialize(SharedDatabase *db = nullptr);
|
||||
void ScaleItem();
|
||||
bool EvolveOnAllKills() const;
|
||||
int8 GetMaxEvolveLvl() const;
|
||||
uint32 GetKillsNeeded(uint8 currentlevel);
|
||||
|
||||
std::string Serialize(int16 slot_id) const { InternalSerializedItem_Struct s; s.slot_id = slot_id; s.inst = (const void*)this; std::string ser; ser.assign((char*)&s, sizeof(InternalSerializedItem_Struct)); return ser; }
|
||||
void Serialize(OutBuffer& ob, int16 slot_id) const { InternalSerializedItem_Struct isi; isi.slot_id = slot_id; isi.inst = (const void*)this; ob.write((const char*)&isi, sizeof(isi)); }
|
||||
@@ -236,8 +231,9 @@ namespace EQ
|
||||
inline int32 GetSerialNumber() const { return m_SerialNumber; }
|
||||
inline void SetSerialNumber(int32 id) { m_SerialNumber = id; }
|
||||
|
||||
std::map<std::string, ::Timer>& GetTimers() { return m_timers; }
|
||||
std::map<std::string, ::Timer>& GetTimers() const { return m_timers; }
|
||||
void SetTimer(std::string name, uint32 time);
|
||||
void SetTimer(std::string name, uint32 time) const;
|
||||
void StopTimer(std::string name);
|
||||
void ClearTimers();
|
||||
|
||||
@@ -309,9 +305,38 @@ namespace EQ
|
||||
int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
|
||||
uint32 GetItemGuildFavor() const;
|
||||
std::vector<uint32> GetAugmentIDs() const;
|
||||
std::vector<std::string> GetAugmentNames() const;
|
||||
static void AddGUIDToMap(uint64 existing_serial_number);
|
||||
static void ClearGUIDMap();
|
||||
|
||||
// evolving items stuff
|
||||
CharacterEvolvingItemsRepository::CharacterEvolvingItems &GetEvolvingDetails() const { return m_evolving_details; }
|
||||
|
||||
int8 GetEvolveLvl() const { if (GetItem()) { return GetItem()->EvolvingLevel; } return false; }
|
||||
bool IsEvolving() const { if (GetItem()) { return GetItem()->EvolvingItem; } return false; }
|
||||
int8 GetMaxEvolveLvl() const { if (GetItem()) { return GetItem()->EvolvingMax; } return false; }
|
||||
bool GetEvolveActivated() const { return m_evolving_details.activated ? true : false; }
|
||||
bool GetEvolveEquipped() const { return m_evolving_details.equipped ? true : false; }
|
||||
double GetEvolveProgression() const { return m_evolving_details.progression; }
|
||||
uint64 GetEvolveUniqueID() const { return m_evolving_details.id; }
|
||||
uint32 GetEvolveCharID() const { return m_evolving_details.character_id; }
|
||||
uint32 GetEvolveItemID() const { return m_evolving_details.item_id; }
|
||||
uint32 GetEvolveLoreID() const { if (GetItem()) { return GetItem()->EvolvingID; } return false; }
|
||||
uint64 GetEvolveCurrentAmount() const { return m_evolving_details.current_amount; }
|
||||
uint32 GetEvolveFinalItemID() const { return m_evolving_details.final_item_id; }
|
||||
uint32 GetAugmentEvolveUniqueID(uint8 augment_index) const;
|
||||
void SetEvolveEquipped(const bool in) const;
|
||||
void SetEvolveActivated(const bool in) const { m_evolving_details.activated = in; }
|
||||
void SetEvolveProgression(const double in) const { m_evolving_details.progression = in; }
|
||||
void SetEvolveUniqueID(const uint64 in) const { m_evolving_details.id = in; }
|
||||
void SetEvolveCharID(const uint32 in) const { m_evolving_details.character_id = in; }
|
||||
void SetEvolveItemID(const uint32 in) const { m_evolving_details.item_id = in; }
|
||||
void SetEvolveCurrentAmount(const uint64 in) const { m_evolving_details.current_amount = in; }
|
||||
void SetEvolveAddToCurrentAmount(const uint64 in) const { m_evolving_details.current_amount += in; }
|
||||
void SetEvolveFinalItemID(const uint32 in) const { m_evolving_details.final_item_id = in; }
|
||||
bool TransferOwnership(Database& db, const uint32 to_char_id) const;
|
||||
void CalculateEvolveProgression() const { m_evolving_details.progression = EvolvingItemsManager::Instance()->CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
|
||||
|
||||
protected:
|
||||
//////////////////////////
|
||||
// Protected Members
|
||||
@@ -323,48 +348,32 @@ namespace EQ
|
||||
|
||||
void _PutItem(uint8 index, ItemInstance* inst) { m_contents[index] = inst; }
|
||||
|
||||
ItemInstTypes m_use_type {ItemInstNormal}; // Usage type for item
|
||||
const ItemData* m_item {nullptr}; // Ptr to item data
|
||||
int16 m_charges {0}; // # of charges for chargeable items
|
||||
uint32 m_price {0}; // Bazaar /trader price
|
||||
uint32 m_color {0};
|
||||
uint32 m_merchantslot {0};
|
||||
int16 m_currentslot {0};
|
||||
bool m_attuned {false};
|
||||
int32 m_merchantcount {1}; //number avaliable on the merchant, -1=unlimited
|
||||
int32 m_SerialNumber {0}; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
uint32 m_exp {0};
|
||||
int8 m_evolveLvl {0};
|
||||
bool m_activated {false};
|
||||
ItemData* m_scaledItem {nullptr};
|
||||
::EvolveInfo* m_evolveInfo {nullptr};
|
||||
bool m_scaling {false};
|
||||
uint32 m_ornamenticon {0};
|
||||
uint32 m_ornamentidfile {0};
|
||||
uint32 m_new_id_file {0};
|
||||
uint32 m_ornament_hero_model {0};
|
||||
uint32 m_recast_timestamp {0};
|
||||
int m_task_delivered_count {0};
|
||||
ItemInstTypes m_use_type{ItemInstNormal};// Usage type for item
|
||||
const ItemData * m_item{nullptr}; // Ptr to item data
|
||||
int16 m_charges{0}; // # of charges for chargeable items
|
||||
uint32 m_price{0}; // Bazaar /trader price
|
||||
uint32 m_color{0};
|
||||
uint32 m_merchantslot{0};
|
||||
int16 m_currentslot{0};
|
||||
bool m_attuned{false};
|
||||
int32 m_merchantcount{1};//number avaliable on the merchant, -1=unlimited
|
||||
int32 m_SerialNumber{0}; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
uint32 m_exp{0};
|
||||
int8 m_evolveLvl{0};
|
||||
ItemData * m_scaledItem{nullptr};
|
||||
bool m_scaling{false};
|
||||
uint32 m_ornamenticon{0};
|
||||
uint32 m_ornamentidfile{0};
|
||||
uint32 m_new_id_file{0};
|
||||
uint32 m_ornament_hero_model{0};
|
||||
uint32 m_recast_timestamp{0};
|
||||
int m_task_delivered_count{0};
|
||||
mutable CharacterEvolvingItemsRepository::CharacterEvolvingItems m_evolving_details{};
|
||||
|
||||
// Items inside of this item (augs or contents) {};
|
||||
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
|
||||
std::map<std::string, std::string> m_custom_data {};
|
||||
std::map<std::string, ::Timer> m_timers {};
|
||||
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
|
||||
std::map<std::string, std::string> m_custom_data {};
|
||||
mutable std::map<std::string, ::Timer> m_timers {};
|
||||
};
|
||||
}
|
||||
|
||||
class EvolveInfo {
|
||||
public:
|
||||
friend class EQ::ItemInstance;
|
||||
//temporary
|
||||
uint16 LvlKills[9];
|
||||
uint32 FirstItem;
|
||||
uint8 MaxLvl;
|
||||
bool AllKills;
|
||||
|
||||
EvolveInfo();
|
||||
EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32 L3, uint32 L4, uint32 L5, uint32 L6, uint32 L7, uint32 L8, uint32 L9, uint32 L10);
|
||||
~EvolveInfo();
|
||||
};
|
||||
|
||||
#endif /*COMMON_ITEM_INSTANCE_H*/
|
||||
|
||||
@@ -25,6 +25,7 @@ struct LootItem {
|
||||
uint16 trivial_max_level;
|
||||
uint16 npc_min_level;
|
||||
uint16 npc_max_level;
|
||||
uint32 lootdrop_id; // required for zone state referencing
|
||||
};
|
||||
|
||||
typedef std::list<LootItem*> LootItems;
|
||||
|
||||
@@ -0,0 +1,220 @@
|
||||
#ifndef EQEMU_KSM_HPP
|
||||
#define EQEMU_KSM_HPP
|
||||
|
||||
#include "../eqemu_logsys.h"
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <cstring>
|
||||
#ifdef _WIN32
|
||||
#include <malloc.h> // For _aligned_malloc, _aligned_free
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <sys/mman.h> // For madvise
|
||||
#include <unistd.h> // For sysconf, sbrk
|
||||
#endif
|
||||
|
||||
|
||||
// Page-aligned allocator for std::vector
|
||||
template <typename T>
|
||||
class PageAlignedAllocator {
|
||||
public:
|
||||
using value_type = T;
|
||||
|
||||
PageAlignedAllocator() noexcept = default;
|
||||
template <typename U>
|
||||
PageAlignedAllocator(const PageAlignedAllocator<U>&) noexcept {}
|
||||
|
||||
T* allocate(std::size_t n) {
|
||||
void* ptr = nullptr;
|
||||
size_t size = n * sizeof(T);
|
||||
|
||||
#ifdef _WIN32
|
||||
// Simply allocate memory without alignment
|
||||
ptr = malloc(size);
|
||||
if (!ptr) throw std::bad_alloc();
|
||||
#else
|
||||
size_t alignment = getPageSize(); // Get the system's page size
|
||||
if (posix_memalign(&ptr, alignment, size) != 0) {
|
||||
throw std::bad_alloc();
|
||||
}
|
||||
#endif
|
||||
return static_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
void deallocate(T* p, std::size_t) noexcept {
|
||||
free(p);
|
||||
}
|
||||
|
||||
private:
|
||||
size_t getPageSize() const
|
||||
{
|
||||
#ifdef _WIN32
|
||||
SYSTEM_INFO sysInfo;
|
||||
GetSystemInfo(&sysInfo);
|
||||
return sysInfo.dwPageSize; // Page size in bytes
|
||||
#else
|
||||
return static_cast<size_t>(sysconf(_SC_PAGESIZE));
|
||||
#endif
|
||||
};
|
||||
};
|
||||
|
||||
template <typename T, typename U>
|
||||
bool operator==(const PageAlignedAllocator<T>&, const PageAlignedAllocator<U>&) noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
bool operator!=(const PageAlignedAllocator<T>&, const PageAlignedAllocator<U>&) noexcept {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Kernel Samepage Merging (KSM) functionality
|
||||
namespace KSM {
|
||||
|
||||
#ifdef _WIN32
|
||||
// Windows-specific placeholder functions (no-op)
|
||||
inline void CheckPageAlignment(void* ptr) {
|
||||
}
|
||||
|
||||
inline void* AllocatePageAligned(size_t size) {
|
||||
return memset(malloc(size), 0, size);
|
||||
}
|
||||
|
||||
inline void MarkMemoryForKSM(void* start, size_t size) {
|
||||
}
|
||||
|
||||
inline void AlignHeapToPageBoundary() {
|
||||
}
|
||||
|
||||
inline void* MarkHeapStart() {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
inline size_t MeasureHeapUsage(void* start) {
|
||||
return 0;
|
||||
}
|
||||
#else
|
||||
// Linux-specific functionality
|
||||
inline void CheckPageAlignment(void* ptr) {
|
||||
size_t page_size = sysconf(_SC_PAGESIZE);
|
||||
if (reinterpret_cast<uintptr_t>(ptr) % page_size == 0) {
|
||||
LogKSMDetail("Memory is page-aligned [{}]", ptr);
|
||||
} else {
|
||||
LogKSMDetail("Memory is NOT page-aligned [{}]", ptr);
|
||||
}
|
||||
}
|
||||
|
||||
inline void* AllocatePageAligned(size_t size) {
|
||||
size_t page_size = sysconf(_SC_PAGESIZE);
|
||||
void* aligned_ptr = nullptr;
|
||||
if (posix_memalign(&aligned_ptr, page_size, size) != 0) {
|
||||
LogKSM("Failed to allocate page-aligned memory on Linux. page_size [{}] size [{}] bytes", page_size, size);
|
||||
}
|
||||
std::memset(aligned_ptr, 0, size);
|
||||
return aligned_ptr;
|
||||
}
|
||||
|
||||
inline void MarkMemoryForKSM(void* start, size_t size) {
|
||||
if (madvise(start, size, MADV_MERGEABLE) == 0) {
|
||||
LogKSM("Marked memory for KSM | start [{}] size [{}] bytes", start, size);
|
||||
} else {
|
||||
perror("madvise failed");
|
||||
}
|
||||
}
|
||||
|
||||
inline void AlignHeapToPageBoundary() {
|
||||
size_t page_size = sysconf(_SC_PAGESIZE);
|
||||
if (page_size == 0) {
|
||||
LogKSM("Failed to retrieve page size SC_PAGESIZE [{}]", page_size);
|
||||
return;
|
||||
}
|
||||
|
||||
void* current_break = sbrk(0);
|
||||
if (current_break == (void*)-1) {
|
||||
LogKSM("Failed to retrieve the current program break");
|
||||
return;
|
||||
}
|
||||
|
||||
uintptr_t current_address = reinterpret_cast<uintptr_t>(current_break);
|
||||
size_t misalignment = current_address % page_size;
|
||||
|
||||
if (misalignment != 0) {
|
||||
size_t adjustment = page_size - misalignment;
|
||||
if (sbrk(adjustment) == (void*)-1) {
|
||||
LogKSM("Failed to align heap to page boundary. adjustment [{}] bytes", adjustment);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
LogKSMDetail("Heap aligned to next page boundary. Current break [{}]", sbrk(0));
|
||||
}
|
||||
|
||||
inline void* MarkHeapStart() {
|
||||
void* current_pos = sbrk(0);
|
||||
AlignHeapToPageBoundary();
|
||||
return current_pos;
|
||||
}
|
||||
|
||||
inline size_t MeasureHeapUsage(void* start) {
|
||||
void* current_break = sbrk(0);
|
||||
return static_cast<char*>(current_break) - static_cast<char*>(start);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
inline size_t getPageSize()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
SYSTEM_INFO sysInfo;
|
||||
GetSystemInfo(&sysInfo);
|
||||
return sysInfo.dwPageSize; // Page size in bytes
|
||||
#else
|
||||
return static_cast<size_t>(sysconf(_SC_PAGESIZE)); // POSIX page size
|
||||
#endif
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
inline void PageAlignVectorAligned(std::vector<T, PageAlignedAllocator<T>>& vec) {
|
||||
if (vec.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
size_t page_size = getPageSize();
|
||||
void* start = vec.data();
|
||||
size_t size = vec.size() * sizeof(T);
|
||||
|
||||
// Check if the memory is page-aligned
|
||||
if (reinterpret_cast<std::uintptr_t>(start) % page_size != 0) {
|
||||
// Allocate a new aligned vector
|
||||
std::vector<T, PageAlignedAllocator<T>> aligned_vec(vec.get_allocator());
|
||||
aligned_vec.reserve(vec.capacity()); // Match capacity to avoid reallocation during copy
|
||||
|
||||
// Copy elements from the original vector
|
||||
aligned_vec.insert(aligned_vec.end(), vec.begin(), vec.end());
|
||||
|
||||
// Swap the aligned vector with the original vector
|
||||
vec.swap(aligned_vec);
|
||||
|
||||
// Clear the temporary aligned vector to free its memory
|
||||
aligned_vec.clear();
|
||||
|
||||
// Verify the new alignment
|
||||
start = vec.data();
|
||||
if (reinterpret_cast<std::uintptr_t>(start) % page_size != 0) {
|
||||
throw std::runtime_error("Failed to align vector memory to page boundaries.");
|
||||
}
|
||||
|
||||
LogKSMDetail("Vector reallocated to ensure page alignment. start [{}] size [{}] bytes", start, size);
|
||||
} else {
|
||||
LogKSMDetail("Vector is already page-aligned. start [{}] size [{}] bytes", start, size);
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
// Mark memory for KSM (only on non-Windows systems)
|
||||
MarkMemoryForKSM(start, size);
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif // EQEMU_KSM_HPP
|
||||
@@ -0,0 +1,600 @@
|
||||
#include "mysql_stmt.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "mutex.h"
|
||||
#include "timer.h"
|
||||
#include <charconv>
|
||||
|
||||
namespace mysql
|
||||
{
|
||||
|
||||
void PreparedStmt::StmtDeleter::operator()(MYSQL_STMT* stmt) noexcept
|
||||
{
|
||||
// The connection must be locked when closing the stmt to avoid mysql errors
|
||||
// in case another thread tries to use it during the close. If the mutex is
|
||||
// changed to one that throws then exceptions need to be caught here.
|
||||
LockMutex lock(mutex);
|
||||
mysql_stmt_close(stmt);
|
||||
}
|
||||
|
||||
PreparedStmt::PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts)
|
||||
: m_stmt(mysql_stmt_init(&mysql), { mutex }), m_query(std::move(query)), m_mutex(mutex), m_options(opts)
|
||||
{
|
||||
LockMutex lock(m_mutex);
|
||||
if (mysql_stmt_prepare(m_stmt.get(), m_query.c_str(), static_cast<unsigned long>(m_query.size())) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Prepare error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
m_params.resize(mysql_stmt_param_count(m_stmt.get()));
|
||||
m_inputs.resize(m_params.size());
|
||||
}
|
||||
|
||||
void PreparedStmt::ThrowError(const std::string& error)
|
||||
{
|
||||
LogMySQLError("{}", error);
|
||||
throw std::runtime_error(error);
|
||||
}
|
||||
|
||||
std::string PreparedStmt::GetStmtError()
|
||||
{
|
||||
auto err = mysql_stmt_errno(m_stmt.get());
|
||||
auto str = mysql_stmt_error(m_stmt.get());
|
||||
return fmt::format("({}) [{}] for query [{}]", err, str, m_query);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void PreparedStmt::BindInput(size_t index, T value)
|
||||
{
|
||||
if (index >= m_inputs.size())
|
||||
{
|
||||
ThrowError(fmt::format("Cannot bind input, index {} out of range", index));
|
||||
}
|
||||
|
||||
impl::Bind& arg = m_inputs[index];
|
||||
arg.is_null = std::is_same_v<T, std::nullptr_t>;
|
||||
|
||||
MYSQL_BIND& bind = m_params[index];
|
||||
bind.is_unsigned = std::is_unsigned_v<T>;
|
||||
bind.is_null = &arg.is_null;
|
||||
bind.length = &arg.length;
|
||||
|
||||
auto old_type = bind.buffer_type;
|
||||
|
||||
if constexpr (std::is_arithmetic_v<T>)
|
||||
{
|
||||
if (arg.buffer.size() < sizeof(T))
|
||||
{
|
||||
arg.buffer.resize(std::max(sizeof(T), sizeof(int64_t)));
|
||||
bind.buffer = arg.buffer.data();
|
||||
m_need_bind = true;
|
||||
}
|
||||
memcpy(arg.buffer.data(), &value, sizeof(T));
|
||||
}
|
||||
|
||||
if constexpr (std::is_same_v<T, int8_t> || std::is_same_v<T, uint8_t> || std::is_same_v<T, bool>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_TINY;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int16_t> || std::is_same_v<T, uint16_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_SHORT;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int32_t> || std::is_same_v<T, uint32_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_LONG;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int64_t> || std::is_same_v<T, uint64_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_LONGLONG;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, float>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_FLOAT;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, double>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_DOUBLE;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, std::string_view>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_STRING;
|
||||
if (arg.buffer.empty() || arg.buffer.size() < value.size())
|
||||
{
|
||||
arg.buffer.resize(static_cast<size_t>((value.size() + 1) * 1.5));
|
||||
bind.buffer = arg.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(arg.buffer.size());
|
||||
m_need_bind = true;
|
||||
}
|
||||
std::copy(value.begin(), value.end(), arg.buffer.begin());
|
||||
arg.length = static_cast<unsigned long>(value.size());
|
||||
}
|
||||
else if constexpr (!std::is_same_v<T, std::nullptr_t>)
|
||||
{
|
||||
static_assert(false_v<T>, "Cannot bind unsupported type");
|
||||
}
|
||||
|
||||
if (old_type != bind.buffer_type)
|
||||
{
|
||||
m_need_bind = true;
|
||||
}
|
||||
}
|
||||
|
||||
void PreparedStmt::BindInput(size_t index, const char* str)
|
||||
{
|
||||
BindInput(index, std::string_view(str));
|
||||
}
|
||||
|
||||
void PreparedStmt::BindInput(size_t index, const std::string& str)
|
||||
{
|
||||
BindInput(index, std::string_view(str));
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::Execute()
|
||||
{
|
||||
CheckArgs(0);
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::Execute(const std::vector<param_t>& args)
|
||||
{
|
||||
CheckArgs(args.size());
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
{
|
||||
std::visit([&](const auto& arg) { BindInput(i, arg); }, args[i]);
|
||||
}
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
StmtResult PreparedStmt::Execute(const std::vector<T>& args)
|
||||
{
|
||||
CheckArgs(args.size());
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
{
|
||||
BindInput(i, args[i]);
|
||||
}
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
void PreparedStmt::CheckArgs(size_t argc)
|
||||
{
|
||||
if (argc != m_params.size())
|
||||
{
|
||||
ThrowError(fmt::format("Bad arg count (got {}, expected {}) for [{}]", argc, m_params.size(), m_query));
|
||||
}
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::DoExecute()
|
||||
{
|
||||
BenchTimer timer;
|
||||
LockMutex lock(m_mutex);
|
||||
|
||||
if (m_need_bind && mysql_stmt_bind_param(m_stmt.get(), m_params.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Bind param error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
m_need_bind = false;
|
||||
|
||||
if (mysql_stmt_execute(m_stmt.get()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Execute error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
my_bool attr = m_options.use_max_length;
|
||||
mysql_stmt_attr_set(m_stmt.get(), STMT_ATTR_UPDATE_MAX_LENGTH, &attr);
|
||||
|
||||
if (m_options.buffer_results && mysql_stmt_store_result(m_stmt.get()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Store result error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
// Result buffers are bound on first execute and re-used if needed
|
||||
if (m_results.empty())
|
||||
{
|
||||
BindResults();
|
||||
}
|
||||
|
||||
StmtResult res(m_stmt.get(), m_results.size());
|
||||
|
||||
if (m_results.empty())
|
||||
{
|
||||
LogMySQLQuery("{} -- ({} row(s) affected) ({:.6f}s)", m_query, res.RowsAffected(), timer.elapsed());
|
||||
}
|
||||
else
|
||||
{
|
||||
LogMySQLQuery("{} -- ({} row(s) returned) ({:.6f}s)", m_query, res.RowCount(), timer.elapsed());
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void PreparedStmt::BindResults()
|
||||
{
|
||||
MYSQL_RES* res = mysql_stmt_result_metadata(m_stmt.get());
|
||||
if (!res)
|
||||
{
|
||||
return; // did not produce a result set
|
||||
}
|
||||
|
||||
MYSQL_FIELD* fields = mysql_fetch_fields(res);
|
||||
m_columns.resize(mysql_num_fields(res));
|
||||
m_results.resize(m_columns.size());
|
||||
|
||||
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
|
||||
{
|
||||
impl::BindColumn& col = m_columns[i].m_col;
|
||||
MYSQL_BIND& bind = m_results[i];
|
||||
|
||||
col.index = i;
|
||||
col.name = fields[i].name;
|
||||
col.buffer_type = fields[i].type;
|
||||
col.is_unsigned = (fields[i].flags & UNSIGNED_FLAG) != 0;
|
||||
col.buffer.resize(GetResultBufferSize(fields[i]));
|
||||
|
||||
bind.buffer_type = col.buffer_type;
|
||||
bind.buffer = col.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
|
||||
bind.is_unsigned = col.is_unsigned;
|
||||
bind.is_null = &col.is_null;
|
||||
bind.length = &col.length;
|
||||
bind.error = &col.error;
|
||||
}
|
||||
|
||||
mysql_free_result(res);
|
||||
|
||||
if (!m_results.empty() && mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Bind result error: {}", GetStmtError()));
|
||||
}
|
||||
}
|
||||
|
||||
int PreparedStmt::GetResultBufferSize(const MYSQL_FIELD& field) const
|
||||
{
|
||||
switch (field.type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return sizeof(int8_t);
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return sizeof(int16_t);
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return sizeof(int32_t);
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return sizeof(int64_t);
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return sizeof(float);
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return sizeof(double);
|
||||
case MYSQL_TYPE_TIME:
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP:
|
||||
return sizeof(MYSQL_TIME);
|
||||
default: // if max_length is unavailable for strings buffers are resized on fetch
|
||||
return field.max_length + 1; // ensure valid buffer created
|
||||
}
|
||||
}
|
||||
|
||||
StmtRow PreparedStmt::Fetch()
|
||||
{
|
||||
StmtRow row;
|
||||
if (!m_columns.empty())
|
||||
{
|
||||
int rc = mysql_stmt_fetch(m_stmt.get());
|
||||
if (rc == 1)
|
||||
{
|
||||
ThrowError(fmt::format("Fetch error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
if (rc != MYSQL_NO_DATA)
|
||||
{
|
||||
if (rc == MYSQL_DATA_TRUNCATED)
|
||||
{
|
||||
FetchTruncated();
|
||||
}
|
||||
row = StmtRow(m_columns);
|
||||
}
|
||||
}
|
||||
return row;
|
||||
}
|
||||
|
||||
void PreparedStmt::FetchTruncated()
|
||||
{
|
||||
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
|
||||
{
|
||||
impl::BindColumn& col = m_columns[i].m_col;
|
||||
if (col.error)
|
||||
{
|
||||
MYSQL_BIND& bind = m_results[i];
|
||||
col.buffer.resize(static_cast<size_t>(col.length * 1.5));
|
||||
bind.buffer = col.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
|
||||
|
||||
mysql_stmt_fetch_column(m_stmt.get(), &bind, i, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Fetch rebind result error: {}", GetStmtError()));
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
StmtResult::StmtResult(MYSQL_STMT* stmt, size_t columns)
|
||||
{
|
||||
m_num_cols = static_cast<int>(columns);
|
||||
m_num_rows = mysql_stmt_num_rows(stmt); // requires buffered results
|
||||
m_affected = mysql_stmt_affected_rows(stmt);
|
||||
m_insert_id = mysql_stmt_insert_id(stmt);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
const StmtColumn* StmtRow::GetColumn(size_t index) const
|
||||
{
|
||||
return index < m_columns.size() ? &m_columns[index] : nullptr;
|
||||
}
|
||||
|
||||
const StmtColumn* StmtRow::GetColumn(std::string_view name) const
|
||||
{
|
||||
auto it = std::ranges::find_if(m_columns,
|
||||
[name](const StmtColumn& col) { return col.Name() == name; });
|
||||
|
||||
return it != m_columns.end() ? &(*it) : nullptr;
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::operator[](size_t index) const
|
||||
{
|
||||
return GetStr(index);
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::operator[](std::string_view name) const
|
||||
{
|
||||
return GetStr(name);
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::GetStr(size_t index) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(index);
|
||||
return col ? col->GetStr() : std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::GetStr(std::string_view name) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(name);
|
||||
return col ? col->GetStr() : std::nullopt;
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtRow::Get(size_t index) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(index);
|
||||
return col ? col->Get<T>() : std::nullopt;
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtRow::Get(std::string_view name) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(name);
|
||||
return col ? col->Get<T>() : std::nullopt;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static time_t MakeTime(const MYSQL_TIME& mt)
|
||||
{
|
||||
// buffer mt given in mysql session time zone (assumes local)
|
||||
std::tm tm{};
|
||||
tm.tm_year = mt.year - 1900;
|
||||
tm.tm_mon = mt.month - 1;
|
||||
tm.tm_mday = mt.day;
|
||||
tm.tm_hour = mt.hour;
|
||||
tm.tm_min = mt.minute;
|
||||
tm.tm_sec = mt.second;
|
||||
tm.tm_isdst = -1;
|
||||
return std::mktime(&tm);
|
||||
}
|
||||
|
||||
static int MakeSeconds(const MYSQL_TIME& mt)
|
||||
{
|
||||
return (mt.neg ? -1 : 1) * static_cast<int>(mt.hour * 3600 + mt.minute * 60 + mt.second);
|
||||
}
|
||||
|
||||
static uint64_t MakeBits(std::span<const uint8_t> data)
|
||||
{
|
||||
// byte stream for bits is in big endian
|
||||
uint64_t bits = 0;
|
||||
for (size_t i = 0; i < data.size() && i < sizeof(uint64_t); ++i)
|
||||
{
|
||||
bits |= static_cast<uint64_t>(data[data.size() - i - 1] & 0xff) << (i * 8);
|
||||
}
|
||||
return bits;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
concept has_from_chars = requires (const char* first, const char* last, T value)
|
||||
{
|
||||
std::from_chars(first, last, value);
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
static T FromString(std::string_view sv)
|
||||
{
|
||||
if constexpr (std::is_same_v<T, bool>)
|
||||
{
|
||||
// return false for empty (zero-length) strings
|
||||
return !sv.empty();
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, float> && !has_from_chars<T>)
|
||||
{
|
||||
return std::strtof(std::string(sv).c_str(), nullptr);
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, double> && !has_from_chars<T>)
|
||||
{
|
||||
return std::strtod(std::string(sv).c_str(), nullptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
// non numbers return a zero initialized T (could return nullopt instead)
|
||||
T value = {};
|
||||
std::from_chars(sv.data(), sv.data() + sv.size(), value);
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
static std::string FormatTime(enum_field_types type, const MYSQL_TIME& mt)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case MYSQL_TYPE_TIME: // hhh:mm:ss '-838:59:59' to '838:59:59'
|
||||
return fmt::format("{}{:02d}:{:02d}:{:02d}", mt.neg ? "-" : "", mt.hour, mt.minute, mt.second);
|
||||
case MYSQL_TYPE_DATE: // YYYY-MM-DD '1000-01-01' to '9999-12-31'
|
||||
return fmt::format("{}-{:02d}-{:02d}", mt.year, mt.month, mt.day);
|
||||
case MYSQL_TYPE_DATETIME: // YYYY-MM-DD hh:mm:ss '1000-01-01 00:00:00' to '9999-12-31 23:59:59'
|
||||
case MYSQL_TYPE_TIMESTAMP: // YYYY-MM-DD hh:mm:ss '1970-01-01 00:00:01' UTC to '2038-01-19 03:14:07' UTC
|
||||
return fmt::format("{}-{:02d}-{:02d} {:02d}:{:02d}:{:02d}", mt.year, mt.month, mt.day, mt.hour, mt.minute, mt.second);
|
||||
default:
|
||||
return std::string();
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string_view> StmtColumn::GetStrView() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return std::make_optional<std::string_view>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtColumn::GetStr() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint8_t>()).c_str() : fmt::format_int(BitCast<int8_t>()).c_str();
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint16_t>()).c_str() : fmt::format_int(BitCast<int16_t>()).c_str();
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint32_t>()).c_str() : fmt::format_int(BitCast<int32_t>()).c_str();
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint64_t>()).c_str() : fmt::format_int(BitCast<int64_t>()).c_str();
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return fmt::format("{}", BitCast<float>());
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return fmt::format("{}", BitCast<double>());
|
||||
case MYSQL_TYPE_TIME:
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP:
|
||||
return FormatTime(m_col.buffer_type, BitCast<MYSQL_TIME>());
|
||||
case MYSQL_TYPE_BIT:
|
||||
return fmt::format_int(*Get<uint64_t>()).c_str();
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return std::make_optional<std::string>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtColumn::Get() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint8_t>()) : static_cast<T>(BitCast<int8_t>());
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint16_t>()) : static_cast<T>(BitCast<int16_t>());
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint32_t>()) : static_cast<T>(BitCast<int32_t>());
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint64_t>()) : static_cast<T>(BitCast<int64_t>());
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return static_cast<T>(BitCast<float>());
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return static_cast<T>(BitCast<double>());
|
||||
case MYSQL_TYPE_TIME: // return as total seconds
|
||||
return static_cast<T>(MakeSeconds(BitCast<MYSQL_TIME>()));
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP: // return as epoch timestamp
|
||||
return static_cast<T>(MakeTime(BitCast<MYSQL_TIME>()));
|
||||
case MYSQL_TYPE_BIT:
|
||||
return static_cast<T>(MakeBits({ m_col.buffer.data(), m_col.length }));
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return FromString<T>({ reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length });
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// explicit template instantiations for supported types
|
||||
template void PreparedStmt::BindInput(size_t, std::string_view);
|
||||
template void PreparedStmt::BindInput(size_t, std::nullptr_t);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<std::string_view>&);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<std::string>&);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<const char*>&);
|
||||
|
||||
#define INSTANTIATE(T) \
|
||||
template void PreparedStmt::BindInput(size_t, T); \
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<T>&); \
|
||||
template std::optional<T> StmtRow::Get(size_t) const; \
|
||||
template std::optional<T> StmtRow::Get(std::string_view) const; \
|
||||
template std::optional<T> StmtColumn::Get() const;
|
||||
|
||||
INSTANTIATE(bool);
|
||||
INSTANTIATE(int8_t);
|
||||
INSTANTIATE(uint8_t);
|
||||
INSTANTIATE(int16_t);
|
||||
INSTANTIATE(uint16_t);
|
||||
INSTANTIATE(int32_t);
|
||||
INSTANTIATE(uint32_t);
|
||||
INSTANTIATE(int64_t);
|
||||
INSTANTIATE(uint64_t);
|
||||
INSTANTIATE(float);
|
||||
INSTANTIATE(double);
|
||||
|
||||
} // namespace mysql
|
||||
@@ -0,0 +1,221 @@
|
||||
#pragma once
|
||||
|
||||
#include "mysql.h"
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
class Mutex;
|
||||
|
||||
namespace mysql
|
||||
{
|
||||
|
||||
// support MySQL 8.0.1+ API which removed the my_bool type
|
||||
#if !defined(MARIADB_VERSION_ID) && MYSQL_VERSION_ID >= 80001
|
||||
using my_bool = bool;
|
||||
#endif
|
||||
|
||||
template <typename>
|
||||
inline constexpr bool false_v = false;
|
||||
|
||||
namespace impl
|
||||
{
|
||||
|
||||
struct Bind
|
||||
{
|
||||
std::vector<uint8_t> buffer;
|
||||
unsigned long length = 0;
|
||||
my_bool is_null = false;
|
||||
my_bool error = false;
|
||||
};
|
||||
|
||||
struct BindColumn : Bind
|
||||
{
|
||||
int index = 0;
|
||||
std::string name;
|
||||
bool is_unsigned = false;
|
||||
enum_field_types buffer_type = {};
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct StmtOptions
|
||||
{
|
||||
// Enable buffering (storing) entire result set after executing a statement
|
||||
bool buffer_results = true;
|
||||
|
||||
// Enable MySQL to update max_length of fields in execute result set (requires buffering)
|
||||
bool use_max_length = true;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Holds ownership of bound column value buffer
|
||||
class StmtColumn
|
||||
{
|
||||
public:
|
||||
int Index() const { return m_col.index; }
|
||||
bool IsNull() const { return m_col.is_null; }
|
||||
bool IsUnsigned() const { return m_col.is_unsigned; }
|
||||
enum_field_types Type() const { return m_col.buffer_type; }
|
||||
const std::string& Name() const { return m_col.name; }
|
||||
|
||||
// Get view of column value buffer
|
||||
std::span<const uint8_t> GetBuf() const { return { m_col.buffer.data(), m_col.length }; }
|
||||
|
||||
// Get view of column string value. Returns nullopt if value is NULL or not a string
|
||||
std::optional<std::string_view> GetStrView() const;
|
||||
|
||||
// Get column value as string. Returns nullopt if value is NULL or field type unsupported
|
||||
std::optional<std::string> GetStr() const;
|
||||
|
||||
// Get column value as numeric T. Returns nullopt if value NULL or field type unsupported
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get() const;
|
||||
|
||||
private:
|
||||
// uses memcpy for type punning buffer data to avoid UB with strict aliasing
|
||||
template <typename T>
|
||||
T BitCast() const
|
||||
{
|
||||
T val;
|
||||
assert(sizeof(T) == m_col.length);
|
||||
memcpy(&val, m_col.buffer.data(), sizeof(T));
|
||||
return val;
|
||||
}
|
||||
|
||||
friend class PreparedStmt; // access to allocate and bind buffers
|
||||
friend class StmtResult; // access to resize truncated buffers
|
||||
impl::BindColumn m_col;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Provides a non-owning view of PreparedStmt column value buffers
|
||||
// Evaluates false if it does not contain a valid row
|
||||
class StmtRow
|
||||
{
|
||||
public:
|
||||
StmtRow() = default;
|
||||
StmtRow(std::span<const StmtColumn> columns) : m_columns(columns) {};
|
||||
|
||||
explicit operator bool() const noexcept { return !m_columns.empty(); }
|
||||
|
||||
int ColumnCount() const { return static_cast<int>(m_columns.size()); }
|
||||
const StmtColumn* GetColumn(size_t index) const;
|
||||
const StmtColumn* GetColumn(std::string_view name) const;
|
||||
|
||||
// Get specified column value as string
|
||||
// Returns nullopt if column invalid, value is NULL, or field type unsupported
|
||||
std::optional<std::string> operator[](size_t index) const;
|
||||
std::optional<std::string> operator[](std::string_view name) const;
|
||||
std::optional<std::string> GetStr(size_t index) const;
|
||||
std::optional<std::string> GetStr(std::string_view name) const;
|
||||
|
||||
// Get specified column value as numeric T
|
||||
// Returns nullopt if column invalid, value is NULL, or field type unsupported
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get(size_t index) const;
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get(std::string_view name) const;
|
||||
|
||||
auto begin() const { return m_columns.begin(); }
|
||||
auto end() const { return m_columns.end(); }
|
||||
|
||||
private:
|
||||
std::span<const StmtColumn> m_columns;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Result meta data for an executed prepared statement
|
||||
class StmtResult
|
||||
{
|
||||
public:
|
||||
StmtResult() = default;
|
||||
StmtResult(MYSQL_STMT* stmt, size_t columns);
|
||||
|
||||
int ColumnCount() const { return m_num_cols; }
|
||||
uint64_t RowCount() const { return m_num_rows; }
|
||||
uint64_t RowsAffected() const { return m_affected; }
|
||||
uint64_t LastInsertID() const { return m_insert_id; }
|
||||
|
||||
private:
|
||||
int m_num_cols = 0;
|
||||
uint64_t m_num_rows = 0;
|
||||
uint64_t m_affected = 0;
|
||||
uint64_t m_insert_id = 0;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class PreparedStmt
|
||||
{
|
||||
public:
|
||||
// Supported argument types for execute
|
||||
using param_t = std::variant<int8_t, uint8_t, int16_t, uint16_t, int32_t, uint32_t,
|
||||
int64_t, uint64_t, float, double, bool, std::string_view, std::nullptr_t>;
|
||||
|
||||
PreparedStmt() = delete;
|
||||
PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts = {});
|
||||
|
||||
const std::string& GetQuery() const { return m_query; }
|
||||
StmtOptions GetOptions() const { return m_options; }
|
||||
void SetOptions(StmtOptions options) { m_options = options; }
|
||||
void FreeResult() { mysql_stmt_free_result(m_stmt.get()); }
|
||||
|
||||
// Execute the prepared statement with specified arguments
|
||||
// Throws exception on error
|
||||
template <typename T>
|
||||
StmtResult Execute(const std::vector<T>& args);
|
||||
StmtResult Execute(const std::vector<param_t>& args);
|
||||
StmtResult Execute();
|
||||
|
||||
// Fetch the next row into column buffers (overwrites previous row values)
|
||||
// Return value evaluates false if no more rows to fetch
|
||||
// Throws exception on error
|
||||
StmtRow Fetch();
|
||||
|
||||
private:
|
||||
void CheckArgs(size_t argc);
|
||||
StmtResult DoExecute();
|
||||
void BindResults();
|
||||
void FetchTruncated();
|
||||
int GetResultBufferSize(const MYSQL_FIELD& field) const;
|
||||
void ThrowError(const std::string& error);
|
||||
std::string GetStmtError();
|
||||
|
||||
// bind an input value to a query parameter by index
|
||||
template <typename T>
|
||||
void BindInput(size_t index, T value);
|
||||
void BindInput(size_t index, const char* str);
|
||||
void BindInput(size_t index, const std::string& str);
|
||||
|
||||
struct StmtDeleter
|
||||
{
|
||||
Mutex* mutex = nullptr;
|
||||
void operator()(MYSQL_STMT* stmt) noexcept;
|
||||
};
|
||||
|
||||
private:
|
||||
std::unique_ptr<MYSQL_STMT, StmtDeleter> m_stmt;
|
||||
std::vector<MYSQL_BIND> m_params; // input binds
|
||||
std::vector<MYSQL_BIND> m_results; // result binds
|
||||
std::vector<impl::Bind> m_inputs; // execute buffers (addresses bound)
|
||||
std::vector<StmtColumn> m_columns; // fetch buffers (addresses bound)
|
||||
std::string m_query;
|
||||
StmtOptions m_options = {};
|
||||
bool m_need_bind = true;
|
||||
Mutex* m_mutex = nullptr; // connection mutex
|
||||
};
|
||||
|
||||
} // namespace mysql
|
||||
+215
-137
@@ -1,12 +1,16 @@
|
||||
#include "daybreak_connection.h"
|
||||
#include "../event/event_loop.h"
|
||||
#include "../event/task.h"
|
||||
#include "../data_verification.h"
|
||||
#include "crc32.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include <zlib.h>
|
||||
#include <fmt/format.h>
|
||||
#include <sstream>
|
||||
|
||||
// observed client receive window is 300 packets, 140KB
|
||||
constexpr size_t MAX_CLIENT_RECV_PACKETS_PER_WINDOW = 300;
|
||||
constexpr size_t MAX_CLIENT_RECV_BYTES_PER_WINDOW = 140 * 1024;
|
||||
|
||||
// buffer pools
|
||||
SendBufferPool send_buffer_pool;
|
||||
|
||||
EQ::Net::DaybreakConnectionManager::DaybreakConnectionManager()
|
||||
{
|
||||
@@ -53,16 +57,22 @@ void EQ::Net::DaybreakConnectionManager::Attach(uv_loop_t *loop)
|
||||
uv_ip4_addr("0.0.0.0", m_options.port, &recv_addr);
|
||||
int rc = uv_udp_bind(&m_socket, (const struct sockaddr *)&recv_addr, UV_UDP_REUSEADDR);
|
||||
|
||||
rc = uv_udp_recv_start(&m_socket,
|
||||
[](uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) {
|
||||
buf->base = new char[suggested_size];
|
||||
memset(buf->base, 0, suggested_size);
|
||||
buf->len = suggested_size;
|
||||
},
|
||||
rc = uv_udp_recv_start(
|
||||
&m_socket,
|
||||
[](uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
|
||||
if (suggested_size > 65536) {
|
||||
buf->base = new char[suggested_size];
|
||||
buf->len = suggested_size;
|
||||
return;
|
||||
}
|
||||
|
||||
static thread_local char temp_buf[65536];
|
||||
buf->base = temp_buf;
|
||||
buf->len = 65536;
|
||||
},
|
||||
[](uv_udp_t* handle, ssize_t nread, const uv_buf_t* buf, const struct sockaddr* addr, unsigned flags) {
|
||||
DaybreakConnectionManager *c = (DaybreakConnectionManager*)handle->data;
|
||||
if (nread < 0 || addr == nullptr) {
|
||||
delete[] buf->base;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -70,7 +80,10 @@ void EQ::Net::DaybreakConnectionManager::Attach(uv_loop_t *loop)
|
||||
uv_ip4_name((const sockaddr_in*)addr, endpoint, 16);
|
||||
auto port = ntohs(((const sockaddr_in*)addr)->sin_port);
|
||||
c->ProcessPacket(endpoint, port, buf->base, nread);
|
||||
delete[] buf->base;
|
||||
|
||||
if (buf->len > 65536) {
|
||||
delete[] buf->base;
|
||||
}
|
||||
});
|
||||
|
||||
m_attached = loop;
|
||||
@@ -310,7 +323,7 @@ EQ::Net::DaybreakConnection::DaybreakConnection(DaybreakConnectionManager *owner
|
||||
m_last_session_stats = Clock::now();
|
||||
m_outgoing_budget = owner->m_options.outgoing_data_rate;
|
||||
|
||||
LogNetcode("New session [{}] with encode key [{}]", m_connect_code, HostToNetwork(m_encode_key));
|
||||
LogNetClient("New session [{}] with encode key [{}]", m_connect_code, HostToNetwork(m_encode_key));
|
||||
}
|
||||
|
||||
//new connection made as client
|
||||
@@ -342,16 +355,16 @@ EQ::Net::DaybreakConnection::~DaybreakConnection()
|
||||
|
||||
void EQ::Net::DaybreakConnection::Close()
|
||||
{
|
||||
if (m_status == StatusConnected) {
|
||||
if (m_status != StatusDisconnected && m_status != StatusDisconnecting) {
|
||||
FlushBuffer();
|
||||
SendDisconnect();
|
||||
}
|
||||
|
||||
if (m_status != StatusDisconnecting) {
|
||||
m_close_time = Clock::now();
|
||||
ChangeStatus(StatusDisconnecting);
|
||||
}
|
||||
else {
|
||||
ChangeStatus(StatusDisconnecting);
|
||||
}
|
||||
|
||||
ChangeStatus(StatusDisconnecting);
|
||||
}
|
||||
|
||||
void EQ::Net::DaybreakConnection::QueuePacket(Packet &p)
|
||||
@@ -634,7 +647,7 @@ void EQ::Net::DaybreakConnection::ProcessDecodedPacket(const Packet &p)
|
||||
p.PutSerialize(0, reply);
|
||||
InternalSend(p);
|
||||
|
||||
LogNetcode("[OP_SessionRequest] Session [{}] started with encode key [{}]", m_connect_code, HostToNetwork(m_encode_key));
|
||||
LogNetClient("[OP_SessionRequest] Session [{}] started with encode key [{}]", m_connect_code, HostToNetwork(m_encode_key));
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -653,7 +666,7 @@ void EQ::Net::DaybreakConnection::ProcessDecodedPacket(const Packet &p)
|
||||
m_max_packet_size = reply.max_packet_size;
|
||||
ChangeStatus(StatusConnected);
|
||||
|
||||
LogNetcode(
|
||||
LogNetClient(
|
||||
"[OP_SessionResponse] Session [{}] refresh with encode key [{}]",
|
||||
m_connect_code,
|
||||
HostToNetwork(m_encode_key)
|
||||
@@ -782,7 +795,7 @@ void EQ::Net::DaybreakConnection::ProcessDecodedPacket(const Packet &p)
|
||||
SendDisconnect();
|
||||
}
|
||||
|
||||
LogNetcode(
|
||||
LogNetClient(
|
||||
"[OP_SessionDisconnect] Session [{}] disconnect with encode key [{}]",
|
||||
m_connect_code,
|
||||
HostToNetwork(m_encode_key)
|
||||
@@ -852,7 +865,7 @@ bool EQ::Net::DaybreakConnection::ValidateCRC(Packet &p)
|
||||
}
|
||||
|
||||
if (p.Length() < (size_t)m_crc_bytes) {
|
||||
LogNetcode("Session [{}] ignored packet (crc bytes invalid on session)", m_connect_code);
|
||||
LogNetClient("Session [{}] ignored packet (crc bytes invalid on session)", m_connect_code);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1043,7 +1056,7 @@ void EQ::Net::DaybreakConnection::Decompress(Packet &p, size_t offset, size_t le
|
||||
return;
|
||||
}
|
||||
|
||||
static uint8_t new_buffer[4096];
|
||||
static thread_local uint8_t new_buffer[4096];
|
||||
uint8_t *buffer = (uint8_t*)p.Data() + offset;
|
||||
uint32_t new_length = 0;
|
||||
|
||||
@@ -1064,7 +1077,7 @@ void EQ::Net::DaybreakConnection::Decompress(Packet &p, size_t offset, size_t le
|
||||
|
||||
void EQ::Net::DaybreakConnection::Compress(Packet &p, size_t offset, size_t length)
|
||||
{
|
||||
uint8_t new_buffer[2048] = { 0 };
|
||||
static thread_local uint8_t new_buffer[2048] = { 0 };
|
||||
uint8_t *buffer = (uint8_t*)p.Data() + offset;
|
||||
uint32_t new_length = 0;
|
||||
bool send_uncompressed = true;
|
||||
@@ -1097,69 +1110,130 @@ void EQ::Net::DaybreakConnection::ProcessResend(int stream)
|
||||
return;
|
||||
}
|
||||
|
||||
auto resends = 0;
|
||||
auto now = Clock::now();
|
||||
auto s = &m_streams[stream];
|
||||
for (auto &entry : s->sent_packets) {
|
||||
auto time_since_last_send = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.last_sent);
|
||||
if (entry.second.times_resent == 0) {
|
||||
if ((size_t)time_since_last_send.count() > entry.second.resend_delay) {
|
||||
auto &p = entry.second.packet;
|
||||
if (p.Length() >= DaybreakHeader::size()) {
|
||||
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
|
||||
m_stats.resent_fragments++;
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
m_stats.resent_packets++;
|
||||
if (m_streams[stream].sent_packets.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
InternalBufferedSend(p);
|
||||
entry.second.last_sent = now;
|
||||
entry.second.times_resent++;
|
||||
entry.second.resend_delay = EQ::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
|
||||
resends++;
|
||||
m_resend_packets_sent = 0;
|
||||
m_resend_bytes_sent = 0;
|
||||
|
||||
auto now = Clock::now(); // Current time
|
||||
auto s = &m_streams[stream];
|
||||
|
||||
// Get a reference resend delay (assume first packet represents the typical case)
|
||||
if (!s->sent_packets.empty()) {
|
||||
// Check if the first packet has timed out
|
||||
auto &first_packet = s->sent_packets.begin()->second;
|
||||
auto time_since_first_sent = std::chrono::duration_cast<std::chrono::milliseconds>(now - first_packet.first_sent).count();
|
||||
|
||||
if (time_since_first_sent >= m_owner->m_options.resend_timeout) {
|
||||
auto now_ms = std::chrono::duration_cast<std::chrono::milliseconds>(now.time_since_epoch()).count();
|
||||
auto first_sent_ms = std::chrono::duration_cast<std::chrono::milliseconds>(first_packet.first_sent.time_since_epoch()).count();
|
||||
LogNetClient(
|
||||
"Closing connection for m_endpoint [{}] m_port [{}] time_since_first_sent [{}] >= m_owner->m_options.resend_timeout [{}] now [{}] first_packet.first_sent [{}]",
|
||||
m_endpoint,
|
||||
m_port,
|
||||
time_since_first_sent,
|
||||
m_owner->m_options.resend_timeout,
|
||||
now_ms,
|
||||
first_sent_ms
|
||||
);
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_last_ack - now > std::chrono::milliseconds(1000)) {
|
||||
LogNetClient(
|
||||
"Resetting m_acked_since_last_resend flag for m_endpoint [{}] m_port [{}]",
|
||||
m_endpoint,
|
||||
m_port
|
||||
);
|
||||
m_acked_since_last_resend = true;
|
||||
}
|
||||
|
||||
// make sure that the first_packet in the list first_sent time is within the resend_delay and now
|
||||
// if it is not, then we need to resend all packets in the list
|
||||
if (time_since_first_sent <= first_packet.resend_delay && !m_acked_since_last_resend) {
|
||||
LogNetClientDetail(
|
||||
"Not resending packets for m_endpoint [{}] m_port [{}] packets [{}] time_first_sent [{}] resend_delay [{}] m_acked_since_last_resend [{}]",
|
||||
m_endpoint,
|
||||
m_port,
|
||||
s->sent_packets.size(),
|
||||
time_since_first_sent,
|
||||
first_packet.resend_delay,
|
||||
m_acked_since_last_resend
|
||||
);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (EQEmuLogSys::Instance()->IsLogEnabled(Logs::General, Logs::NetClient)) {
|
||||
size_t total_size = 0;
|
||||
for (auto &e: s->sent_packets) {
|
||||
total_size += e.second.packet.Length();
|
||||
}
|
||||
|
||||
LogNetClientDetail(
|
||||
"Resending packets for m_endpoint [{}] m_port [{}] packet count [{}] total packet size [{}] m_acked_since_last_resend [{}]",
|
||||
m_endpoint,
|
||||
m_port,
|
||||
s->sent_packets.size(),
|
||||
total_size,
|
||||
m_acked_since_last_resend
|
||||
);
|
||||
}
|
||||
|
||||
for (auto &e: s->sent_packets) {
|
||||
if (m_resend_packets_sent >= MAX_CLIENT_RECV_PACKETS_PER_WINDOW ||
|
||||
m_resend_bytes_sent >= MAX_CLIENT_RECV_BYTES_PER_WINDOW) {
|
||||
LogNetClient(
|
||||
"Stopping resend because we hit thresholds for m_endpoint [{}] m_port [{}] m_resend_packets_sent [{}] max [{}] in_queue [{}] m_resend_bytes_sent [{}] max [{}]",
|
||||
m_endpoint,
|
||||
m_port,
|
||||
m_resend_packets_sent,
|
||||
MAX_CLIENT_RECV_PACKETS_PER_WINDOW,
|
||||
s->sent_packets.size(),
|
||||
m_resend_bytes_sent,
|
||||
MAX_CLIENT_RECV_BYTES_PER_WINDOW
|
||||
);
|
||||
break;
|
||||
}
|
||||
|
||||
auto &sp = e.second;
|
||||
auto &p = sp.packet;
|
||||
if (p.Length() >= DaybreakHeader::size()) {
|
||||
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
|
||||
m_stats.resent_fragments++;
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
auto time_since_first_sent = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.first_sent);
|
||||
if (time_since_first_sent.count() >= m_owner->m_options.resend_timeout) {
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
if ((size_t)time_since_last_send.count() > entry.second.resend_delay) {
|
||||
auto &p = entry.second.packet;
|
||||
if (p.Length() >= DaybreakHeader::size()) {
|
||||
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
|
||||
m_stats.resent_fragments++;
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
m_stats.resent_packets++;
|
||||
|
||||
InternalBufferedSend(p);
|
||||
entry.second.last_sent = now;
|
||||
entry.second.times_resent++;
|
||||
entry.second.resend_delay = EQ::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
|
||||
resends++;
|
||||
}
|
||||
m_stats.resent_full++;
|
||||
}
|
||||
m_stats.resent_packets++;
|
||||
|
||||
// Resend the packet
|
||||
InternalBufferedSend(p);
|
||||
|
||||
m_resend_packets_sent++;
|
||||
m_resend_bytes_sent += p.Length();
|
||||
sp.last_sent = now;
|
||||
sp.times_resent++;
|
||||
sp.resend_delay = EQ::Clamp(
|
||||
sp.resend_delay * 2,
|
||||
m_owner->m_options.resend_delay_min,
|
||||
m_owner->m_options.resend_delay_max
|
||||
);
|
||||
}
|
||||
|
||||
m_acked_since_last_resend = false;
|
||||
m_last_ack = now;
|
||||
}
|
||||
|
||||
void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
|
||||
{
|
||||
|
||||
auto now = Clock::now();
|
||||
auto s = &m_streams[stream];
|
||||
auto iter = s->sent_packets.begin();
|
||||
@@ -1180,6 +1254,9 @@ void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
|
||||
m_acked_since_last_resend = true;
|
||||
m_last_ack = now;
|
||||
}
|
||||
|
||||
void EQ::Net::DaybreakConnection::OutOfOrderAck(int stream, uint16_t seq)
|
||||
@@ -1197,6 +1274,9 @@ void EQ::Net::DaybreakConnection::OutOfOrderAck(int stream, uint16_t seq)
|
||||
|
||||
s->sent_packets.erase(iter);
|
||||
}
|
||||
|
||||
m_acked_since_last_resend = true;
|
||||
m_last_ack = now;
|
||||
}
|
||||
|
||||
void EQ::Net::DaybreakConnection::UpdateDataBudget(double budget_add)
|
||||
@@ -1293,99 +1373,97 @@ void EQ::Net::DaybreakConnection::SendKeepAlive()
|
||||
InternalSend(p);
|
||||
}
|
||||
|
||||
void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
|
||||
{
|
||||
void EQ::Net::DaybreakConnection::InternalSend(Packet &p) {
|
||||
if (m_owner->m_options.outgoing_data_rate > 0.0) {
|
||||
auto new_budget = m_outgoing_budget - (p.Length() / 1024.0);
|
||||
if (new_budget <= 0.0) {
|
||||
m_stats.dropped_datarate_packets++;
|
||||
return;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
m_outgoing_budget = new_budget;
|
||||
}
|
||||
}
|
||||
|
||||
m_last_send = Clock::now();
|
||||
|
||||
auto send_func = [](uv_udp_send_t* req, int status) {
|
||||
delete[](char*)req->data;
|
||||
delete req;
|
||||
};
|
||||
auto pooled_opt = send_buffer_pool.acquire();
|
||||
if (!pooled_opt) {
|
||||
m_stats.dropped_datarate_packets++;
|
||||
return;
|
||||
}
|
||||
|
||||
auto [send_req, data, ctx] = *pooled_opt;
|
||||
ctx->pool = &send_buffer_pool; // set pool pointer
|
||||
|
||||
sockaddr_in send_addr{};
|
||||
uv_ip4_addr(m_endpoint.c_str(), m_port, &send_addr);
|
||||
uv_buf_t send_buffers[1];
|
||||
|
||||
if (PacketCanBeEncoded(p)) {
|
||||
|
||||
m_stats.bytes_before_encode += p.Length();
|
||||
|
||||
DynamicPacket out;
|
||||
out.PutPacket(0, p);
|
||||
|
||||
for (int i = 0; i < 2; ++i) {
|
||||
switch (m_encode_passes[i]) {
|
||||
case EncodeCompression:
|
||||
if (out.GetInt8(0) == 0)
|
||||
Compress(out, DaybreakHeader::size(), out.Length() - DaybreakHeader::size());
|
||||
else
|
||||
Compress(out, 1, out.Length() - 1);
|
||||
break;
|
||||
case EncodeXOR:
|
||||
if (out.GetInt8(0) == 0)
|
||||
Encode(out, DaybreakHeader::size(), out.Length() - DaybreakHeader::size());
|
||||
else
|
||||
Encode(out, 1, out.Length() - 1);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
for (auto &m_encode_passe: m_encode_passes) {
|
||||
switch (m_encode_passe) {
|
||||
case EncodeCompression:
|
||||
if (out.GetInt8(0) == 0) {
|
||||
Compress(out, DaybreakHeader::size(), out.Length() - DaybreakHeader::size());
|
||||
} else {
|
||||
Compress(out, 1, out.Length() - 1);
|
||||
}
|
||||
break;
|
||||
case EncodeXOR:
|
||||
if (out.GetInt8(0) == 0) {
|
||||
Encode(out, DaybreakHeader::size(), out.Length() - DaybreakHeader::size());
|
||||
} else {
|
||||
Encode(out, 1, out.Length() - 1);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
AppendCRC(out);
|
||||
|
||||
uv_udp_send_t *send_req = new uv_udp_send_t;
|
||||
memset(send_req, 0, sizeof(*send_req));
|
||||
sockaddr_in send_addr;
|
||||
uv_ip4_addr(m_endpoint.c_str(), m_port, &send_addr);
|
||||
uv_buf_t send_buffers[1];
|
||||
|
||||
char *data = new char[out.Length()];
|
||||
memcpy(data, out.Data(), out.Length());
|
||||
send_buffers[0] = uv_buf_init(data, out.Length());
|
||||
send_req->data = send_buffers[0].base;
|
||||
|
||||
m_stats.sent_bytes += out.Length();
|
||||
m_stats.sent_packets++;
|
||||
if (m_owner->m_options.simulated_out_packet_loss && m_owner->m_options.simulated_out_packet_loss >= m_owner->m_rand.Int(0, 100)) {
|
||||
delete[](char*)send_req->data;
|
||||
delete send_req;
|
||||
return;
|
||||
}
|
||||
|
||||
uv_udp_send(send_req, &m_owner->m_socket, send_buffers, 1, (sockaddr*)&send_addr, send_func);
|
||||
return;
|
||||
} else {
|
||||
memcpy(data, p.Data(), p.Length());
|
||||
send_buffers[0] = uv_buf_init(data, p.Length());
|
||||
}
|
||||
|
||||
m_stats.bytes_before_encode += p.Length();
|
||||
|
||||
uv_udp_send_t *send_req = new uv_udp_send_t;
|
||||
sockaddr_in send_addr;
|
||||
uv_ip4_addr(m_endpoint.c_str(), m_port, &send_addr);
|
||||
uv_buf_t send_buffers[1];
|
||||
|
||||
char *data = new char[p.Length()];
|
||||
memcpy(data, p.Data(), p.Length());
|
||||
send_buffers[0] = uv_buf_init(data, p.Length());
|
||||
send_req->data = send_buffers[0].base;
|
||||
|
||||
m_stats.sent_bytes += p.Length();
|
||||
m_stats.sent_packets++;
|
||||
|
||||
if (m_owner->m_options.simulated_out_packet_loss && m_owner->m_options.simulated_out_packet_loss >= m_owner->m_rand.Int(0, 100)) {
|
||||
delete[](char*)send_req->data;
|
||||
delete send_req;
|
||||
if (m_owner->m_options.simulated_out_packet_loss &&
|
||||
m_owner->m_options.simulated_out_packet_loss >= m_owner->m_rand.Int(0, 100)) {
|
||||
send_buffer_pool.release(ctx);
|
||||
return;
|
||||
}
|
||||
|
||||
uv_udp_send(send_req, &m_owner->m_socket, send_buffers, 1, (sockaddr*)&send_addr, send_func);
|
||||
int send_result = uv_udp_send(
|
||||
send_req, &m_owner->m_socket, send_buffers, 1, (sockaddr *)&send_addr,
|
||||
[](uv_udp_send_t *req, int status) {
|
||||
auto *ctx = reinterpret_cast<EmbeddedContext *>(req->data);
|
||||
if (!ctx) {
|
||||
std::cerr << "Error: send_req->data is null in callback!" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
if (status < 0) {
|
||||
std::cerr << "uv_udp_send failed: " << uv_strerror(status) << std::endl;
|
||||
}
|
||||
|
||||
ctx->pool->release(ctx);
|
||||
}
|
||||
);
|
||||
|
||||
if (send_result < 0) {
|
||||
std::cerr << "uv_udp_send() failed: " << uv_strerror(send_result) << std::endl;
|
||||
send_buffer_pool.release(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id, bool reliable)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "../random.h"
|
||||
#include "packet.h"
|
||||
#include "daybreak_structs.h"
|
||||
#include "daybreak_pooling.h"
|
||||
#include <uv.h>
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
@@ -181,6 +182,12 @@ namespace EQ
|
||||
Timestamp m_close_time;
|
||||
double m_outgoing_budget;
|
||||
|
||||
// resend tracking
|
||||
size_t m_resend_packets_sent = 0;
|
||||
size_t m_resend_bytes_sent = 0;
|
||||
bool m_acked_since_last_resend = false;
|
||||
Timestamp m_last_ack;
|
||||
|
||||
struct DaybreakSentPacket
|
||||
{
|
||||
DynamicPacket packet;
|
||||
|
||||
@@ -0,0 +1,123 @@
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <mutex>
|
||||
#include <iostream>
|
||||
#include "../eqemu_logsys.h"
|
||||
#include <uv.h>
|
||||
|
||||
constexpr size_t UDP_BUFFER_SIZE = 512;
|
||||
|
||||
struct EmbeddedContext {
|
||||
size_t pool_index;
|
||||
class SendBufferPool* pool;
|
||||
};
|
||||
|
||||
class SendBufferPool {
|
||||
public:
|
||||
explicit SendBufferPool(size_t initial_capacity = 64)
|
||||
: m_capacity(initial_capacity), m_head(0)
|
||||
{
|
||||
LogNetClient("[SendBufferPool] Initializing with capacity [{}]", (int)m_capacity);
|
||||
|
||||
m_pool.reserve(m_capacity);
|
||||
m_locks = std::make_unique<std::atomic_bool[]>(m_capacity);
|
||||
|
||||
for (size_t i = 0; i < m_capacity; ++i) {
|
||||
auto* req = new PooledUdpSend();
|
||||
req->context.pool_index = i;
|
||||
req->context.pool = this;
|
||||
req->uv_req.data = &req->context;
|
||||
|
||||
m_pool.emplace_back(std::unique_ptr<PooledUdpSend>(req));
|
||||
m_locks[i].store(false, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::tuple<uv_udp_send_t*, char*, EmbeddedContext*>> acquire() {
|
||||
size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
for (size_t i = 0; i < cap; ++i) {
|
||||
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
|
||||
bool expected = false;
|
||||
if (m_locks[index].compare_exchange_strong(expected, true)) {
|
||||
auto* req = m_pool[index].get();
|
||||
LogNetClientDetail("[SendBufferPool] Acquired [{}]", index);
|
||||
return std::make_tuple(&req->uv_req, req->buffer.data(), &req->context);
|
||||
}
|
||||
}
|
||||
|
||||
LogNetClient("[SendBufferPool] Growing from [{}] to [{}]", cap, cap * 2);
|
||||
grow();
|
||||
return acquireAfterGrowth();
|
||||
}
|
||||
|
||||
void release(EmbeddedContext* ctx) {
|
||||
if (!ctx || ctx->pool != this || ctx->pool_index >= m_capacity.load(std::memory_order_acquire)) {
|
||||
LogNetClient("[SendBufferPool] Invalid context release [{}]", ctx ? ctx->pool_index : -1);
|
||||
return;
|
||||
}
|
||||
m_locks[ctx->pool_index].store(false, std::memory_order_release);
|
||||
LogNetClientDetail("[SendBufferPool] Released [{}]", ctx->pool_index);
|
||||
}
|
||||
|
||||
private:
|
||||
struct PooledUdpSend {
|
||||
uv_udp_send_t uv_req;
|
||||
std::array<char, UDP_BUFFER_SIZE> buffer;
|
||||
EmbeddedContext context;
|
||||
};
|
||||
|
||||
std::vector<std::unique_ptr<PooledUdpSend>> m_pool;
|
||||
std::unique_ptr<std::atomic_bool[]> m_locks;
|
||||
std::atomic<size_t> m_capacity;
|
||||
std::atomic<size_t> m_head;
|
||||
std::mutex m_grow_mutex;
|
||||
|
||||
void grow() {
|
||||
std::lock_guard<std::mutex> lock(m_grow_mutex);
|
||||
|
||||
size_t old_cap = m_capacity.load(std::memory_order_acquire);
|
||||
size_t new_cap = old_cap * 2;
|
||||
|
||||
m_pool.reserve(new_cap);
|
||||
for (size_t i = old_cap; i < new_cap; ++i) {
|
||||
auto* req = new PooledUdpSend();
|
||||
req->context.pool_index = i;
|
||||
req->context.pool = this;
|
||||
req->uv_req.data = &req->context;
|
||||
|
||||
m_pool.emplace_back(std::unique_ptr<PooledUdpSend>(req));
|
||||
}
|
||||
|
||||
auto new_locks = std::make_unique<std::atomic_bool[]>(new_cap);
|
||||
for (size_t i = 0; i < old_cap; ++i) {
|
||||
new_locks[i].store(m_locks[i].load(std::memory_order_acquire));
|
||||
}
|
||||
for (size_t i = old_cap; i < new_cap; ++i) {
|
||||
new_locks[i].store(false, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
m_locks = std::move(new_locks);
|
||||
m_capacity.store(new_cap, std::memory_order_release);
|
||||
|
||||
LogNetClient("[SendBufferPool] Grew to [{}] from [{}]", new_cap, old_cap);
|
||||
}
|
||||
|
||||
std::optional<std::tuple<uv_udp_send_t*, char*, EmbeddedContext*>> acquireAfterGrowth() {
|
||||
size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
for (size_t i = 0; i < cap; ++i) {
|
||||
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
|
||||
bool expected = false;
|
||||
if (m_locks[index].compare_exchange_strong(expected, true)) {
|
||||
auto* req = m_pool[index].get();
|
||||
LogNetClient("[SendBufferPool] Acquired after grow [{}]", index);
|
||||
return std::make_tuple(&req->uv_req, req->buffer.data(), &req->context);
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
};
|
||||
@@ -171,3 +171,4 @@ namespace EQ
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@ void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req)
|
||||
OpcodeManager::EmuToName(p->GetOpcode()),
|
||||
(*m_opcode_manager)->EmuToEQ(p->GetOpcode()),
|
||||
p->Size(),
|
||||
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
|
||||
(EQEmuLogSys::Instance()->IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
|
||||
);
|
||||
|
||||
if (m_opcode_manager && *m_opcode_manager) {
|
||||
|
||||
@@ -62,15 +62,15 @@ void EQ::Net::ServertalkClient::Connect()
|
||||
m_connecting = true;
|
||||
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
|
||||
if (connection == nullptr) {
|
||||
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogNetTCP("Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connecting = false;
|
||||
return;
|
||||
}
|
||||
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
|
||||
LogNetTCP("Connected to {0}:{1}", m_addr, m_port);
|
||||
m_connection = connection;
|
||||
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogNetTCP("Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connection.reset();
|
||||
});
|
||||
|
||||
|
||||
@@ -23,6 +23,9 @@ namespace EQ
|
||||
bool Connected() const { return m_connecting != true; }
|
||||
|
||||
std::shared_ptr<EQ::Net::TCPConnection> Handle() { return m_connection; }
|
||||
|
||||
const std::unique_ptr<EQ::Timer> &GetTimer() const { return m_timer; }
|
||||
|
||||
private:
|
||||
void Connect();
|
||||
void ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length);
|
||||
|
||||
@@ -58,15 +58,15 @@ void EQ::Net::ServertalkLegacyClient::Connect()
|
||||
m_connecting = true;
|
||||
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
|
||||
if (connection == nullptr) {
|
||||
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogNetTCP("Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connecting = false;
|
||||
return;
|
||||
}
|
||||
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
|
||||
LogNetTCP("Connected to {0}:{1}", m_addr, m_port);
|
||||
m_connection = connection;
|
||||
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogNetTCP("Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connection.reset();
|
||||
});
|
||||
|
||||
@@ -131,7 +131,7 @@ void EQ::Net::ServertalkLegacyClient::ProcessReadBuffer()
|
||||
}
|
||||
else {
|
||||
EQ::Net::StaticPacket p(&m_buffer[current + 4], length);
|
||||
|
||||
|
||||
auto cb = m_message_callbacks.find(opcode);
|
||||
if (cb != m_message_callbacks.end()) {
|
||||
cb->second(opcode, p);
|
||||
|
||||
@@ -25,7 +25,7 @@ void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet
|
||||
return;
|
||||
|
||||
if (opcode == ServerOP_UsertoWorldReq) {
|
||||
auto req_in = (UsertoWorldRequest_Struct*)p.Data();
|
||||
auto req_in = (UsertoWorldRequest*)p.Data();
|
||||
|
||||
EQ::Net::DynamicPacket req;
|
||||
size_t i = 0;
|
||||
@@ -45,7 +45,7 @@ void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet
|
||||
}
|
||||
|
||||
if (opcode == ServerOP_LSClientAuth) {
|
||||
auto req_in = (ClientAuth_Struct*)p.Data();
|
||||
auto req_in = (ClientAuth*)p.Data();
|
||||
|
||||
EQ::Net::DynamicPacket req;
|
||||
size_t i = 0;
|
||||
@@ -54,7 +54,7 @@ void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet
|
||||
req.PutData(i, req_in->key, 30); i += 30;
|
||||
req.PutUInt8(i, req_in->lsadmin); i += 1;
|
||||
req.PutUInt16(i, req_in->is_world_admin); i += 2;
|
||||
req.PutUInt32(i, req_in->ip); i += 4;
|
||||
req.PutUInt32(i, req_in->ip_address); i += 4;
|
||||
req.PutUInt8(i, req_in->is_client_from_local_network); i += 1;
|
||||
|
||||
EQ::Net::DynamicPacket out;
|
||||
@@ -123,7 +123,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
|
||||
{
|
||||
size_t current = 0;
|
||||
size_t total = m_buffer.size();
|
||||
constexpr size_t ls_info_size = sizeof(ServerNewLSInfo_Struct);
|
||||
constexpr size_t ls_info_size = sizeof(LoginserverNewWorldRequest);
|
||||
|
||||
while (current < total) {
|
||||
auto left = total - current;
|
||||
@@ -138,7 +138,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
|
||||
//this creates a small edge case where the exact size of a
|
||||
//packet from the modern protocol can't be "43061256"
|
||||
//so in send we pad it one byte if that's the case
|
||||
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(ServerNewLSInfo_Struct)) {
|
||||
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(LoginserverNewWorldRequest)) {
|
||||
m_legacy_mode = true;
|
||||
m_identifier = "World";
|
||||
m_parent->ConnectionIdentified(this);
|
||||
@@ -319,7 +319,7 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
|
||||
size_t message_len = length;
|
||||
EQ::Net::StaticPacket packet(&data[0], message_len);
|
||||
|
||||
const auto is_detail_enabled = LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
|
||||
const auto is_detail_enabled = EQEmuLogSys::Instance()->IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
|
||||
if (opcode != ServerOP_KeepAlive || is_detail_enabled) {
|
||||
LogPacketServerToServer(
|
||||
"[{:#06x}] Size [{}] {}",
|
||||
|
||||
+108
-53
@@ -1,5 +1,8 @@
|
||||
#include "tcp_connection.h"
|
||||
#include "../event/event_loop.h"
|
||||
#include <iostream>
|
||||
|
||||
WriteReqPool tcp_write_pool;
|
||||
|
||||
void on_close_handle(uv_handle_t* handle) {
|
||||
delete (uv_tcp_t *)handle;
|
||||
@@ -64,34 +67,37 @@ void EQ::Net::TCPConnection::Connect(const std::string &addr, int port, bool ipv
|
||||
});
|
||||
}
|
||||
|
||||
void EQ::Net::TCPConnection::Start() {
|
||||
uv_read_start((uv_stream_t*)m_socket, [](uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) {
|
||||
buf->base = new char[suggested_size];
|
||||
buf->len = suggested_size;
|
||||
}, [](uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf) {
|
||||
void EQ::Net::TCPConnection::Start()
|
||||
{
|
||||
uv_read_start(
|
||||
(uv_stream_t *) m_socket, [](uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
|
||||
if (suggested_size > 65536) {
|
||||
buf->base = new char[suggested_size];
|
||||
buf->len = suggested_size;
|
||||
return;
|
||||
}
|
||||
|
||||
TCPConnection *connection = (TCPConnection*)stream->data;
|
||||
static thread_local char temp_buf[65536];
|
||||
buf->base = temp_buf;
|
||||
buf->len = 65536;
|
||||
}, [](uv_stream_t *stream, ssize_t nread, const uv_buf_t *buf) {
|
||||
auto *connection = (TCPConnection *) stream->data;
|
||||
|
||||
if (nread > 0) {
|
||||
connection->Read(buf->base, nread);
|
||||
if (nread > 0) {
|
||||
connection->Read(buf->base, nread);
|
||||
}
|
||||
else if (nread == UV_EOF) {
|
||||
connection->Disconnect();
|
||||
}
|
||||
else if (nread < 0) {
|
||||
connection->Disconnect();
|
||||
}
|
||||
|
||||
if (buf->base) {
|
||||
delete[] buf->base;
|
||||
if (buf->len > 65536) {
|
||||
delete [] buf->base;
|
||||
}
|
||||
}
|
||||
else if (nread == UV_EOF) {
|
||||
if (buf->base) {
|
||||
delete[] buf->base;
|
||||
}
|
||||
}
|
||||
else if (nread < 0) {
|
||||
connection->Disconnect();
|
||||
|
||||
if (buf->base) {
|
||||
delete[] buf->base;
|
||||
}
|
||||
}
|
||||
});
|
||||
);
|
||||
}
|
||||
|
||||
void EQ::Net::TCPConnection::OnRead(std::function<void(TCPConnection*, const unsigned char*, size_t)> cb)
|
||||
@@ -128,43 +134,92 @@ void EQ::Net::TCPConnection::Read(const char *data, size_t count)
|
||||
}
|
||||
}
|
||||
|
||||
void EQ::Net::TCPConnection::Write(const char *data, size_t count)
|
||||
{
|
||||
if (!m_socket) {
|
||||
void EQ::Net::TCPConnection::Write(const char* data, size_t count) {
|
||||
if (!m_socket || !data || count == 0) {
|
||||
std::cerr << "TCPConnection::Write - Invalid socket or data\n";
|
||||
return;
|
||||
}
|
||||
|
||||
struct WriteBaton
|
||||
{
|
||||
TCPConnection *connection;
|
||||
char *buffer;
|
||||
};
|
||||
|
||||
WriteBaton *baton = new WriteBaton;
|
||||
baton->connection = this;
|
||||
baton->buffer = new char[count];
|
||||
|
||||
uv_write_t *write_req = new uv_write_t;
|
||||
memset(write_req, 0, sizeof(uv_write_t));
|
||||
write_req->data = baton;
|
||||
uv_buf_t send_buffers[1];
|
||||
|
||||
memcpy(baton->buffer, data, count);
|
||||
send_buffers[0] = uv_buf_init(baton->buffer, count);
|
||||
|
||||
uv_write(write_req, (uv_stream_t*)m_socket, send_buffers, 1, [](uv_write_t* req, int status) {
|
||||
WriteBaton *baton = (WriteBaton*)req->data;
|
||||
delete[] baton->buffer;
|
||||
delete req;
|
||||
|
||||
if (status < 0) {
|
||||
baton->connection->Disconnect();
|
||||
if (count <= TCP_BUFFER_SIZE) {
|
||||
// Fast path: use pooled request with embedded buffer
|
||||
auto req_opt = tcp_write_pool.acquire();
|
||||
if (!req_opt) {
|
||||
std::cerr << "TCPConnection::Write - Out of write requests\n";
|
||||
return;
|
||||
}
|
||||
|
||||
delete baton;
|
||||
});
|
||||
TCPWriteReq* write_req = *req_opt;
|
||||
|
||||
// Fill buffer and set context
|
||||
memcpy(write_req->buffer.data(), data, count);
|
||||
write_req->connection = this;
|
||||
write_req->magic = 0xC0FFEE;
|
||||
|
||||
uv_buf_t buf = uv_buf_init(write_req->buffer.data(), static_cast<unsigned int>(count));
|
||||
|
||||
int result = uv_write(
|
||||
&write_req->req,
|
||||
reinterpret_cast<uv_stream_t*>(m_socket),
|
||||
&buf,
|
||||
1,
|
||||
[](uv_write_t* req, int status) {
|
||||
auto* full_req = reinterpret_cast<TCPWriteReq*>(req);
|
||||
if (full_req->magic != 0xC0FFEE) {
|
||||
std::cerr << "uv_write callback - invalid magic, skipping release\n";
|
||||
return;
|
||||
}
|
||||
|
||||
tcp_write_pool.release(full_req);
|
||||
|
||||
if (status < 0 && full_req->connection) {
|
||||
std::cerr << "uv_write failed: " << uv_strerror(status) << std::endl;
|
||||
full_req->connection->Disconnect();
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
if (result < 0) {
|
||||
std::cerr << "uv_write() failed immediately: " << uv_strerror(result) << std::endl;
|
||||
tcp_write_pool.release(write_req);
|
||||
}
|
||||
|
||||
} else {
|
||||
// Slow path: allocate heap buffer for large write
|
||||
LogNetTCP("[TCPConnection] Large write of [{}] bytes, using heap buffer", count);
|
||||
|
||||
char* heap_buffer = new char[count];
|
||||
memcpy(heap_buffer, data, count);
|
||||
|
||||
uv_write_t* write_req = new uv_write_t;
|
||||
write_req->data = heap_buffer;
|
||||
|
||||
uv_buf_t buf = uv_buf_init(heap_buffer, static_cast<unsigned int>(count));
|
||||
|
||||
int result = uv_write(
|
||||
write_req,
|
||||
reinterpret_cast<uv_stream_t*>(m_socket),
|
||||
&buf,
|
||||
1,
|
||||
[](uv_write_t* req, int status) {
|
||||
char* data = static_cast<char*>(req->data);
|
||||
delete[] data;
|
||||
delete req;
|
||||
|
||||
if (status < 0) {
|
||||
std::cerr << "uv_write (large) failed: " << uv_strerror(status) << std::endl;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
if (result < 0) {
|
||||
std::cerr << "uv_write() (large) failed immediately: " << uv_strerror(result) << std::endl;
|
||||
delete[] heap_buffer;
|
||||
delete write_req;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::string EQ::Net::TCPConnection::LocalIP() const
|
||||
{
|
||||
sockaddr_storage addr;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "tcp_connection_pooling.h"
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
@@ -16,7 +17,7 @@ namespace EQ
|
||||
~TCPConnection();
|
||||
|
||||
static void Connect(const std::string &addr, int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb);
|
||||
|
||||
|
||||
void Start();
|
||||
void OnRead(std::function<void(TCPConnection*, const unsigned char *, size_t)> cb);
|
||||
void OnDisconnect(std::function<void(TCPConnection*)> cb);
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
#pragma once
|
||||
|
||||
#include "../eqemu_logsys.h"
|
||||
#include <vector>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <mutex>
|
||||
#include <uv.h>
|
||||
#include <iostream>
|
||||
|
||||
namespace EQ { namespace Net { class TCPConnection; } }
|
||||
|
||||
constexpr size_t TCP_BUFFER_SIZE = 8192;
|
||||
|
||||
struct TCPWriteReq {
|
||||
uv_write_t req{};
|
||||
std::array<char, TCP_BUFFER_SIZE> buffer{};
|
||||
size_t buffer_index{};
|
||||
EQ::Net::TCPConnection* connection{};
|
||||
uint32_t magic = 0xC0FFEE;
|
||||
};
|
||||
|
||||
class WriteReqPool {
|
||||
public:
|
||||
explicit WriteReqPool(size_t initial_capacity = 512)
|
||||
: m_capacity(initial_capacity), m_head(0) {
|
||||
initialize_pool(m_capacity);
|
||||
}
|
||||
|
||||
std::optional<TCPWriteReq*> acquire() {
|
||||
size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
|
||||
for (size_t i = 0; i < cap; ++i) {
|
||||
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
|
||||
|
||||
bool expected = false;
|
||||
if (m_locks[index].compare_exchange_strong(expected, true, std::memory_order_acquire)) {
|
||||
LogNetTCPDetail("[WriteReqPool] Acquired buffer index [{}]", index);
|
||||
return m_reqs[index].get();
|
||||
}
|
||||
}
|
||||
|
||||
LogNetTCP("[WriteReqPool] Growing from [{}] to [{}]", cap, cap * 2);
|
||||
grow();
|
||||
return acquireAfterGrow();
|
||||
}
|
||||
|
||||
void release(TCPWriteReq* req) {
|
||||
if (!req) return;
|
||||
|
||||
const size_t index = req->buffer_index;
|
||||
const size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
|
||||
if (index >= cap || m_reqs[index].get() != req) {
|
||||
std::cerr << "WriteReqPool::release - Invalid or stale pointer (index=" << index << ")\n";
|
||||
return;
|
||||
}
|
||||
|
||||
m_locks[index].store(false, std::memory_order_release);
|
||||
LogNetTCPDetail("[WriteReqPool] Released buffer index [{}]", index);
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<std::unique_ptr<TCPWriteReq>> m_reqs;
|
||||
std::unique_ptr<std::atomic_bool[]> m_locks;
|
||||
std::atomic<size_t> m_capacity;
|
||||
std::atomic<size_t> m_head;
|
||||
std::mutex m_grow_mutex;
|
||||
|
||||
void initialize_pool(size_t count) {
|
||||
m_reqs.reserve(count);
|
||||
m_locks = std::make_unique<std::atomic_bool[]>(count);
|
||||
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
auto req = std::make_unique<TCPWriteReq>();
|
||||
req->buffer_index = i;
|
||||
req->req.data = req.get(); // optional: for use in libuv callbacks
|
||||
m_locks[i].store(false, std::memory_order_relaxed);
|
||||
m_reqs.emplace_back(std::move(req));
|
||||
}
|
||||
|
||||
m_capacity.store(count, std::memory_order_release);
|
||||
}
|
||||
|
||||
void grow() {
|
||||
std::lock_guard<std::mutex> lock(m_grow_mutex);
|
||||
|
||||
const size_t old_cap = m_capacity.load(std::memory_order_acquire);
|
||||
const size_t new_cap = old_cap * 2;
|
||||
|
||||
m_reqs.reserve(new_cap);
|
||||
for (size_t i = old_cap; i < new_cap; ++i) {
|
||||
auto req = std::make_unique<TCPWriteReq>();
|
||||
req->buffer_index = i;
|
||||
req->req.data = req.get(); // optional
|
||||
m_reqs.emplace_back(std::move(req));
|
||||
}
|
||||
|
||||
auto new_locks = std::make_unique<std::atomic_bool[]>(new_cap);
|
||||
for (size_t i = 0; i < old_cap; ++i) {
|
||||
new_locks[i].store(m_locks[i].load(std::memory_order_acquire));
|
||||
}
|
||||
for (size_t i = old_cap; i < new_cap; ++i) {
|
||||
new_locks[i].store(false, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
m_locks = std::move(new_locks);
|
||||
m_capacity.store(new_cap, std::memory_order_release);
|
||||
}
|
||||
|
||||
std::optional<TCPWriteReq*> acquireAfterGrow() {
|
||||
const size_t cap = m_capacity.load(std::memory_order_acquire);
|
||||
|
||||
for (size_t i = 0; i < cap; ++i) {
|
||||
bool expected = false;
|
||||
if (m_locks[i].compare_exchange_strong(expected, true, std::memory_order_acquire)) {
|
||||
LogNetTCP("[WriteReqPool] Acquired buffer index [{}] after grow", i);
|
||||
return m_reqs[i].get();
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
};
|
||||
@@ -197,6 +197,7 @@ IN(OP_RecipeDetails, uint32);
|
||||
//there is also a complicated OP_RecipeDetails reply struct OUT
|
||||
IN(OP_RecipeAutoCombine, RecipeAutoCombine_Struct);
|
||||
IN(OP_TradeSkillCombine, NewCombine_Struct);
|
||||
IN(OP_TradeSkillRecipeInspect, TradeSkillRecipeInspect_Struct);
|
||||
IN(OP_ItemName, ItemNamePacket_Struct);
|
||||
IN(OP_AugmentItem, AugmentItem_Struct);
|
||||
IN(OP_ClickDoor, ClickDoor_Struct);
|
||||
@@ -250,6 +251,7 @@ IN(OP_TraderBuy, TraderBuy_Struct);
|
||||
IN(OP_Trader, Trader_ShowItems_Struct);
|
||||
IN(OP_GMFind, GMSummon_Struct);
|
||||
IN(OP_PickPocket, PickPocket_Struct);
|
||||
IN(OP_PickZone, PickZone_Struct);
|
||||
IN(OP_Bind_Wound, BindWound_Struct);
|
||||
INr(OP_TrackTarget);
|
||||
INr(OP_Track);
|
||||
|
||||
+26
-19
@@ -78,7 +78,7 @@ namespace RoF
|
||||
{
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
@@ -117,7 +117,7 @@ namespace RoF
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -1213,22 +1213,22 @@ namespace RoF
|
||||
case 1: { // GuildBankItemUpdate
|
||||
auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
|
||||
auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
|
||||
eq->Action = 0;
|
||||
OUT(Unknown004);
|
||||
eq->Unknown08 = 0;
|
||||
OUT(SlotID);
|
||||
OUT(Area);
|
||||
OUT(Unknown012);
|
||||
OUT(ItemID);
|
||||
OUT(Icon);
|
||||
OUT(Quantity);
|
||||
OUT(Permissions);
|
||||
OUT(AllowMerge);
|
||||
OUT(Useable);
|
||||
OUT_str(ItemName);
|
||||
OUT_str(Donator);
|
||||
OUT_str(WhoFor);
|
||||
OUT(Unknown226);
|
||||
eq->action = 0;
|
||||
OUT(unknown004);
|
||||
eq->unknown008 = 0;
|
||||
OUT(slot_id);
|
||||
OUT(area);
|
||||
OUT(display);
|
||||
OUT(item_id);
|
||||
OUT(icon_id);
|
||||
OUT(quantity);
|
||||
OUT(permissions);
|
||||
OUT(allow_merge);
|
||||
OUT(is_useable);
|
||||
OUT_str(item_name);
|
||||
OUT_str(donator);
|
||||
OUT_str(who_for);
|
||||
OUT(unknown226);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -5188,7 +5188,14 @@ namespace RoF
|
||||
|
||||
//sprintf(hdr.unknown000, "06e0002Y1W00");
|
||||
|
||||
snprintf(hdr.unknown000, sizeof(hdr.unknown000), "%016d", item->ID);
|
||||
strn0cpy(
|
||||
hdr.unknown000,
|
||||
fmt::format(
|
||||
"{:016}\0",
|
||||
packet_type == ItemPacketInvalid ? 0 : inst->GetSerialNumber()
|
||||
).c_str(),
|
||||
sizeof(hdr.unknown000)
|
||||
);
|
||||
|
||||
hdr.stacksize = (inst->IsStackable() ? ((inst->GetCharges() > 1000) ? 0xFFFFFFFF : inst->GetCharges()) : 1);
|
||||
hdr.unknown004 = 0;
|
||||
|
||||
+160
-58
@@ -81,7 +81,7 @@ namespace RoF2
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
@@ -123,7 +123,7 @@ namespace RoF2
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -433,7 +433,9 @@ namespace RoF2
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, eq, i.item_icon);
|
||||
VARSTRUCT_SKIP_TYPE(uint32, eq);
|
||||
}
|
||||
|
||||
dest->QueuePacket(outapp.get());
|
||||
safe_delete(in);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@@ -468,8 +470,8 @@ namespace RoF2
|
||||
}
|
||||
|
||||
auto p_size = 41 * results.size() + name_size + 14;
|
||||
auto buffer = std::make_unique<char[]>(p_size);
|
||||
auto bufptr = buffer.get();
|
||||
auto buffer = new char[p_size];
|
||||
auto bufptr = buffer;
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, 0);
|
||||
VARSTRUCT_ENCODE_TYPE(uint16, bufptr, results[0].trader_zone_id);
|
||||
@@ -487,10 +489,11 @@ namespace RoF2
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, i.item_stat); //itemstat
|
||||
}
|
||||
|
||||
safe_delete(in->pBuffer);
|
||||
safe_delete_array(in->pBuffer);
|
||||
in->size = p_size;
|
||||
in->pBuffer = (uchar *) buffer.get();
|
||||
in->pBuffer = (uchar*)buffer;
|
||||
dest->QueuePacket(in);
|
||||
safe_delete(in);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -500,21 +503,22 @@ namespace RoF2
|
||||
break;
|
||||
}
|
||||
case WelcomeMessage: {
|
||||
auto buffer = std::make_unique<char[]>(sizeof(structs::BazaarWelcome_Struct));
|
||||
auto buffer = new char[sizeof(structs::BazaarWelcome_Struct)];
|
||||
auto emu = (BazaarWelcome_Struct *) in->pBuffer;
|
||||
auto eq = (structs::BazaarWelcome_Struct *) buffer.get();
|
||||
auto eq = (structs::BazaarWelcome_Struct *) buffer;
|
||||
|
||||
eq->action = structs::RoF2BazaarTraderBuyerActions::WelcomeMessage;
|
||||
eq->num_of_traders = emu->traders;
|
||||
eq->num_of_items = emu->items;
|
||||
|
||||
safe_delete(in->pBuffer);
|
||||
safe_delete_array(in->pBuffer);
|
||||
in->SetOpcode(OP_TraderShop);
|
||||
in->size = sizeof(structs::BazaarWelcome_Struct);
|
||||
in->pBuffer = (uchar *) buffer.get();
|
||||
in->pBuffer = (uchar *)buffer;
|
||||
|
||||
LogTrading("(RoF2) WelcomeMessage action <green>[{}]", action);
|
||||
dest->QueuePacket(in);
|
||||
safe_delete(in);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -583,19 +587,21 @@ namespace RoF2
|
||||
auto outapp = new EQApplicationPacket(OP_TraderShop, sizeof(BecomeTrader_Struct));
|
||||
auto eq = (BecomeTrader_Struct *) outapp->pBuffer;
|
||||
|
||||
eq->action = emu->action;
|
||||
eq->entity_id = emu->entity_id;
|
||||
eq->trader_id = emu->trader_id;
|
||||
eq->zone_id = emu->zone_id;
|
||||
eq->action = emu->action;
|
||||
eq->entity_id = emu->entity_id;
|
||||
eq->trader_id = emu->trader_id;
|
||||
eq->zone_id = emu->zone_id;
|
||||
eq->zone_instance_id = emu->zone_instance_id;
|
||||
strn0cpy(eq->trader_name, emu->trader_name, sizeof(eq->trader_name));
|
||||
|
||||
LogTrading(
|
||||
"(RoF2) AddTraderToBazaarWindow action <green>[{}] trader_id <green>[{}] entity_id <green>[{}] zone_id <green>[{}]",
|
||||
"(RoF2) AddTraderToBazaarWindow action <green>[{}] trader_id <green>[{}] entity_id <green>[{}] "
|
||||
"zone_id <green>[{}] zone_instance_id <green>[{}]",
|
||||
eq->action,
|
||||
eq->trader_id,
|
||||
eq->entity_id,
|
||||
eq->zone_id
|
||||
);
|
||||
eq->zone_id,
|
||||
eq->zone_instance_id);
|
||||
dest->FastQueuePacket(&outapp);
|
||||
break;
|
||||
}
|
||||
@@ -890,7 +896,9 @@ namespace RoF2
|
||||
VARSTRUCT_ENCODE_TYPE(uint16, eq, b.buyer_zone_instance_id);
|
||||
VARSTRUCT_ENCODE_STRING(eq, b.buyer_name.c_str());
|
||||
}
|
||||
|
||||
dest->QueuePacket(outapp.get());
|
||||
safe_delete(inapp);
|
||||
break;
|
||||
}
|
||||
case Barter_RemoveFromMerchantWindow: {
|
||||
@@ -961,6 +969,7 @@ namespace RoF2
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, eq, blsi.seller_quantity);
|
||||
|
||||
dest->QueuePacket(outapp.get());
|
||||
safe_delete(inapp);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@@ -1341,6 +1350,58 @@ namespace RoF2
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
ENCODE(OP_EvolveItem)
|
||||
{
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
auto action = *reinterpret_cast<uint32 *>(in->pBuffer);
|
||||
|
||||
switch (action) {
|
||||
case EvolvingItems::Actions::TRANSFER_WINDOW_DETAILS: {
|
||||
auto emu = reinterpret_cast<EvolveItemMessaging *>(in->pBuffer);
|
||||
|
||||
EvolveXPWindowSend e{};
|
||||
EQ::Util::MemoryStreamReader ss(emu->serialized_data, in->size - sizeof(emu->action));
|
||||
cereal::BinaryInputArchive ar(ss);
|
||||
ar(e);
|
||||
|
||||
auto item_1 = static_cast<const EQ::ItemInstance *>(reinterpret_cast<EQ::InternalSerializedItem_Struct
|
||||
*>(e.serialize_item_1.data())->inst);
|
||||
auto item_2 = static_cast<const EQ::ItemInstance *>(reinterpret_cast<EQ::InternalSerializedItem_Struct
|
||||
*>(e.serialize_item_2.data())->inst);
|
||||
|
||||
EQ::OutBuffer ob;
|
||||
|
||||
SerializeItem(ob, item_1, 0, 0, ItemPacketMerchant);
|
||||
SerializeItem(ob, item_2, 0, 0, ItemPacketMerchant);
|
||||
|
||||
auto out = std::make_unique<EQApplicationPacket>(
|
||||
OP_EvolveItem,
|
||||
sizeof(EvolveXPWindowSendDetails_Struct) + ob.size()
|
||||
);
|
||||
auto data = reinterpret_cast<EvolveXPWindowSendDetails_Struct *>(out->pBuffer);
|
||||
|
||||
data->action = e.action;
|
||||
data->compatibility = e.compatibility;
|
||||
data->max_transfer_level = e.max_transfer_level;
|
||||
data->item1_unique_id = e.item1_unique_id;
|
||||
data->item2_unique_id = e.item2_unique_id;
|
||||
data->item1_present = e.item1_present;
|
||||
data->item2_present = e.item2_present;
|
||||
|
||||
memcpy(data->serialize_data, ob.str().data(), ob.size());
|
||||
dest->QueuePacket(out.get());
|
||||
safe_delete(in);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
dest->FastQueuePacket(&in);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ENCODE(OP_ExpansionInfo)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpansionInfo_Struct);
|
||||
@@ -1682,22 +1743,19 @@ namespace RoF2
|
||||
case 1: { // GuildBankItemUpdate
|
||||
auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
|
||||
auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
|
||||
eq->Action = 0;
|
||||
OUT(Unknown004);
|
||||
eq->Unknown08 = 0;
|
||||
OUT(SlotID);
|
||||
OUT(Area);
|
||||
OUT(Unknown012);
|
||||
OUT(ItemID);
|
||||
OUT(Icon);
|
||||
OUT(Quantity);
|
||||
OUT(Permissions);
|
||||
OUT(AllowMerge);
|
||||
OUT(Useable);
|
||||
OUT_str(ItemName);
|
||||
OUT_str(Donator);
|
||||
OUT_str(WhoFor);
|
||||
OUT(Unknown226);
|
||||
eq->action = 0;
|
||||
OUT(display);
|
||||
OUT(slot_id);
|
||||
OUT(area);
|
||||
OUT(item_id);
|
||||
OUT(icon_id);
|
||||
OUT(quantity);
|
||||
OUT(permissions);
|
||||
OUT(allow_merge);
|
||||
OUT(is_useable);
|
||||
OUT_str(item_name);
|
||||
OUT_str(donator);
|
||||
OUT_str(who_for);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -1843,11 +1901,11 @@ namespace RoF2
|
||||
}
|
||||
}
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_GuildsList);
|
||||
outapp->size = packet_size;
|
||||
outapp->pBuffer = buffer;
|
||||
safe_delete_array(in->pBuffer);
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
in->pBuffer = buffer;
|
||||
in->size = packet_size;
|
||||
dest->FastQueuePacket(&in);
|
||||
}
|
||||
|
||||
ENCODE(OP_GuildTributeDonateItem)
|
||||
@@ -2044,6 +2102,33 @@ namespace RoF2
|
||||
}
|
||||
}
|
||||
|
||||
ENCODE(OP_ItemPreviewRequest)
|
||||
{
|
||||
EQApplicationPacket* in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
uchar* in_buf = in->pBuffer;
|
||||
|
||||
auto int_item = (EQ::InternalSerializedItem_Struct*) in_buf;
|
||||
|
||||
EQ::OutBuffer buf;
|
||||
EQ::OutBuffer::pos_type last_pos = buf.tellp();
|
||||
|
||||
SerializeItem(buf, (const EQ::ItemInstance*) int_item->inst, int_item->slot_id, 0, ItemPacketInvalid);
|
||||
if (buf.tellp() == last_pos) {
|
||||
LogNetcode("RoF2::ENCODE(OP_ItemPreviewRequest) Serialization failed");
|
||||
safe_delete_array(in_buf);
|
||||
safe_delete(in);
|
||||
return;
|
||||
}
|
||||
|
||||
in->size = buf.size();
|
||||
in->pBuffer = buf.detach();
|
||||
|
||||
safe_delete_array(in_buf);
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
ENCODE(OP_ItemVerifyReply)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ItemVerifyReply_Struct);
|
||||
@@ -4603,7 +4688,7 @@ namespace RoF2
|
||||
Bitfields->linkdead = 0;
|
||||
Bitfields->showhelm = emu->showhelm;
|
||||
Bitfields->trader = emu->trader ? 1 : 0;
|
||||
Bitfields->targetable = 1;
|
||||
Bitfields->targetable = emu->NPC ? emu->untargetable : 1;
|
||||
Bitfields->targetable_with_hotkey = emu->targetable_with_hotkey ? 1 : 0;
|
||||
Bitfields->showname = ShowName;
|
||||
|
||||
@@ -4754,13 +4839,13 @@ namespace RoF2
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->petOwnerId);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // FindBits MQ2 name
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // FindBits MQ2 name
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->PlayerState);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // NpcTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // PrimaryTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // SecondaryTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->npc_tint_id); // NpcTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // PrimaryTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // SecondaryTintIndex
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
|
||||
|
||||
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
|
||||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
|
||||
@@ -6218,6 +6303,11 @@ namespace RoF2
|
||||
FINISH_DIRECT_DECODE();
|
||||
break;
|
||||
}
|
||||
case structs::RoF2BazaarTraderBuyerActions::FirstOpenSearch: {
|
||||
__packet->SetOpcode(OP_BazaarSearch);
|
||||
LogTrading("(RoF2) First time opening Bazaar Search since zoning. Action <green>[{}]", action);
|
||||
break;
|
||||
}
|
||||
case structs::RoF2BazaarTraderBuyerActions::WelcomeMessage: {
|
||||
__packet->SetOpcode(OP_BazaarSearch);
|
||||
LogTrading("(RoF2) WelcomeMessage action <green>[{}]", action);
|
||||
@@ -6358,9 +6448,18 @@ namespace RoF2
|
||||
//sprintf(hdr.unknown000, "06e0002Y1W00");
|
||||
strn0cpy(hdr.unknown000, fmt::format("{:016}\0", inst->GetSerialNumber()).c_str(),sizeof(hdr.unknown000));
|
||||
|
||||
hdr.stacksize =
|
||||
item->ID == PARCEL_MONEY_ITEM_ID ? inst->GetPrice() : (inst->IsStackable() ? ((inst->GetCharges() > 1000)
|
||||
? 0xFFFFFFFF : inst->GetCharges()) : 1);
|
||||
hdr.stacksize = 1;
|
||||
|
||||
if (item->ID == PARCEL_MONEY_ITEM_ID) {
|
||||
hdr.stacksize = inst->GetPrice();
|
||||
} else if (inst->IsStackable()) {
|
||||
if (inst->GetCharges() > std::numeric_limits<int16>::max()) {
|
||||
hdr.stacksize = std::numeric_limits<uint32>::max();
|
||||
} else {
|
||||
hdr.stacksize = inst->GetCharges();
|
||||
}
|
||||
}
|
||||
|
||||
hdr.unknown004 = 0;
|
||||
|
||||
structs::InventorySlot_Struct slot_id{};
|
||||
@@ -6382,6 +6481,11 @@ namespace RoF2
|
||||
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
|
||||
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
|
||||
hdr.parcel_item_id = packet_type == ItemPacketParcel ? inst->GetID() : 0;
|
||||
if (item->EvolvingItem) {
|
||||
hdr.instance_id = inst->GetEvolveUniqueID() & 0xFFFFFFFF; //lower dword
|
||||
hdr.parcel_item_id = inst->GetEvolveUniqueID() >> 32; //upper dword
|
||||
}
|
||||
|
||||
hdr.last_cast_time = inst->GetRecastTimestamp();
|
||||
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254)
|
||||
? 0xFFFFFFFF
|
||||
@@ -6395,18 +6499,15 @@ namespace RoF2
|
||||
ob.write((const char*)&hdr, sizeof(RoF2::structs::ItemSerializationHeader));
|
||||
|
||||
if (item->EvolvingItem > 0) {
|
||||
RoF2::structs::EvolvingItem evotop;
|
||||
RoF2::structs::EvolvingItem_Struct evotop;
|
||||
|
||||
evotop.unknown001 = 0;
|
||||
evotop.unknown002 = 0;
|
||||
evotop.unknown003 = 0;
|
||||
evotop.unknown004 = 0;
|
||||
evotop.evoLevel = item->EvolvingLevel;
|
||||
evotop.progress = 0;
|
||||
evotop.Activated = 1;
|
||||
evotop.evomaxlevel = item->EvolvingMax;
|
||||
evotop.final_item_id = inst->GetEvolveFinalItemID();
|
||||
evotop.evolve_level = item->EvolvingLevel;
|
||||
evotop.progress = inst->GetEvolveProgression();
|
||||
evotop.activated = inst->GetEvolveActivated();
|
||||
evotop.evolve_max_level = item->EvolvingMax;
|
||||
|
||||
ob.write((const char*)&evotop, sizeof(RoF2::structs::EvolvingItem));
|
||||
ob.write((const char*)&evotop, sizeof(RoF2::structs::EvolvingItem_Struct));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -6780,12 +6881,13 @@ namespace RoF2
|
||||
iqbs.Heirloom = 0;
|
||||
iqbs.Placeable = 0;
|
||||
iqbs.unknown28 = -1;
|
||||
iqbs.unknown29 = packet_type == ItemPacketInvalid ? 0xFF : 0;
|
||||
iqbs.unknown30 = -1;
|
||||
iqbs.NoZone = 0;
|
||||
iqbs.NoGround = 0;
|
||||
iqbs.unknown37a = 0; // (guessed position) New to RoF2
|
||||
iqbs.unknown38 = 0;
|
||||
iqbs.unknown39 = 1;
|
||||
iqbs.unknown39 = packet_type == ItemPacketInvalid ? 0 : 1;;
|
||||
|
||||
ob.write((const char*)&iqbs, sizeof(RoF2::structs::ItemQuaternaryBodyStruct));
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -37,7 +37,7 @@ namespace RoF2
|
||||
|
||||
const bool AllowOverLevelEquipment = true;
|
||||
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowEmptyBagInBag = true;
|
||||
const bool AllowClickCastFromBag = true;
|
||||
|
||||
} /*inventory*/
|
||||
@@ -77,38 +77,40 @@ namespace RoF2
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 POSSESSIONS_SIZE = 34;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
|
||||
const int16 MERCHANT_SIZE = 200;
|
||||
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 200;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 REAL_ESTATE_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 POSSESSIONS_SIZE = 34;
|
||||
const int16 BANK_SIZE = 24;
|
||||
const int16 SHARED_BANK_SIZE = 2;
|
||||
const int16 TRADE_SIZE = 8;
|
||||
const int16 WORLD_SIZE = 10;
|
||||
const int16 LIMBO_SIZE = 36;
|
||||
const int16 TRIBUTE_SIZE = 5;
|
||||
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
|
||||
const int16 MERCHANT_SIZE = 500;
|
||||
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
|
||||
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 BAZAAR_SIZE = 200;
|
||||
const int16 INSPECT_SIZE = 23;
|
||||
const int16 REAL_ESTATE_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
|
||||
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
|
||||
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 MAIL_SIZE = 0;//unknown
|
||||
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
|
||||
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
|
||||
const int16 ARCHIVED_SIZE = 0;//unknown
|
||||
const int16 MAIL_SIZE = 0;//unknown
|
||||
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
|
||||
const int16 KRONO_SIZE = 0;//unknown
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
const int16 KRONO_SIZE = 0;//unknown
|
||||
const int16 GUILD_BANK_MAIN_SIZE = 200;
|
||||
const int16 GUILD_BANK_DEPOSIT_SIZE = 40;
|
||||
const int16 OTHER_SIZE = 0;//unknown
|
||||
|
||||
const int16 TRADE_NPC_SIZE = 4; // defined by implication
|
||||
|
||||
const int16 TYPE_INVALID = IINVALID;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
const int16 TYPE_BEGIN = typePossessions;
|
||||
const int16 TYPE_END = typeOther;
|
||||
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
const char* GetInvTypeName(int16 inv_type);
|
||||
@@ -162,33 +164,54 @@ namespace RoF2
|
||||
} // namespace enum_
|
||||
using namespace enum_;
|
||||
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
|
||||
const int16 BANK_BEGIN = 2000;
|
||||
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
|
||||
|
||||
const int16 SHARED_BANK_BEGIN = 2500;
|
||||
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_BEGIN = 3000;
|
||||
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
|
||||
|
||||
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
|
||||
|
||||
const int16 WORLD_BEGIN = 4000;
|
||||
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
|
||||
|
||||
const int16 TRIBUTE_BEGIN = 400;
|
||||
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 GUILD_TRIBUTE_BEGIN = 450;
|
||||
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
|
||||
|
||||
const int16 POSSESSIONS_BEGIN = slotCharm;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_END = slotCursor;
|
||||
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
|
||||
|
||||
const int16 EQUIPMENT_BEGIN = slotCharm;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_END = slotAmmo;
|
||||
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN) + 1;
|
||||
|
||||
const int16 GENERAL_BEGIN = slotGeneral1;
|
||||
const int16 GENERAL_END = slotGeneral10;
|
||||
const int16 GENERAL_END = slotGeneral10;
|
||||
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN) + 1;
|
||||
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_BEGIN = invslot::slotCharm;
|
||||
const int16 BONUS_STAT_END = invslot::slotPowerSource;
|
||||
const int16 BONUS_SKILL_END = invslot::slotAmmo;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
|
||||
|
||||
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
|
||||
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
|
||||
const uint64 CURSOR_BITMASK = 0x0000000200000000;
|
||||
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
|
||||
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
|
||||
const uint64 CURSOR_BITMASK = 0x0000000200000000;
|
||||
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
|
||||
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
|
||||
|
||||
|
||||
const char* GetInvPossessionsSlotName(int16 inv_slot);
|
||||
@@ -199,10 +222,21 @@ namespace RoF2
|
||||
namespace invbag {
|
||||
inline EQ::versions::ClientVersion GetInvBagRef() { return EQ::versions::ClientVersion::RoF2; }
|
||||
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_END = 9; //254;
|
||||
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
|
||||
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
|
||||
const int16 SLOT_INVALID = IINVALID;
|
||||
const int16 SLOT_BEGIN = INULL;
|
||||
const int16 SLOT_COUNT = 200;
|
||||
const int16 SLOT_END = SLOT_COUNT - 1;
|
||||
|
||||
const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 351;
|
||||
|
||||
const int16 BANK_BAGS_BEGIN = 2031;
|
||||
|
||||
const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
|
||||
const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
|
||||
const char* GetInvBagIndexName(int16 bag_index);
|
||||
|
||||
@@ -212,9 +246,9 @@ namespace RoF2
|
||||
inline EQ::versions::ClientVersion GetInvAugRef() { return EQ::versions::ClientVersion::RoF2; }
|
||||
|
||||
const int16 SOCKET_INVALID = IINVALID;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 5;
|
||||
const int16 SOCKET_COUNT = 6;
|
||||
const int16 SOCKET_BEGIN = INULL;
|
||||
const int16 SOCKET_END = 5;
|
||||
const int16 SOCKET_COUNT = 6;
|
||||
|
||||
const char* GetInvAugIndexName(int16 aug_index);
|
||||
|
||||
@@ -272,6 +306,7 @@ namespace RoF2
|
||||
|
||||
const size_t SAY_LINK_BODY_SIZE = 56;
|
||||
const uint32 MAX_GUILD_ID = 50000;
|
||||
const uint32 MAX_BAZAAR_TRADERS = 600;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
@@ -291,7 +326,7 @@ namespace RoF2
|
||||
|
||||
namespace spells {
|
||||
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::RoF2; }
|
||||
|
||||
|
||||
enum class CastingSlot : uint32 {
|
||||
Gem1 = 0,
|
||||
Gem2 = 1,
|
||||
@@ -314,7 +349,7 @@ namespace RoF2
|
||||
const int SPELL_ID_MAX = 45000;
|
||||
const int SPELLBOOK_SIZE = 720;
|
||||
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
|
||||
|
||||
|
||||
const int LONG_BUFFS = 42;
|
||||
const int SHORT_BUFFS = 20;
|
||||
const int DISC_BUFFS = 1;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
@@ -70,6 +70,7 @@ E(OP_DzMemberListName)
|
||||
E(OP_DzMemberListStatus)
|
||||
E(OP_DzSetLeaderName)
|
||||
E(OP_Emote)
|
||||
E(OP_EvolveItem)
|
||||
E(OP_ExpansionInfo)
|
||||
E(OP_FormattedMessage)
|
||||
E(OP_GMLastName)
|
||||
@@ -91,6 +92,7 @@ E(OP_InspectBuffs)
|
||||
E(OP_InspectRequest)
|
||||
E(OP_ItemLinkResponse)
|
||||
E(OP_ItemPacket)
|
||||
E(OP_ItemPreviewRequest)
|
||||
E(OP_ItemVerifyReply)
|
||||
E(OP_LeadershipExpUpdate)
|
||||
E(OP_LogServer)
|
||||
|
||||
@@ -1965,41 +1965,39 @@ struct GuildBankWithdrawItem_Struct
|
||||
|
||||
struct GuildBankItemUpdate_Struct
|
||||
{
|
||||
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
|
||||
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown016, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
|
||||
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
|
||||
{
|
||||
Action = inAction;
|
||||
Unknown004 = inUnknown004;
|
||||
SlotID = inSlotID;
|
||||
Area = inArea;
|
||||
Unknown012 = inUnknown012;
|
||||
ItemID = inItemID;
|
||||
Icon = inIcon;
|
||||
Quantity = inQuantity;
|
||||
Permissions = inPermissions;
|
||||
AllowMerge = inAllowMerge;
|
||||
Useable = inUseable;
|
||||
ItemName[0] = '\0';
|
||||
Donator[0] = '\0';
|
||||
WhoFor[0] = '\0';
|
||||
action = inAction;
|
||||
slot_id = inSlotID;
|
||||
area = inArea;
|
||||
display = inUnknown016;
|
||||
item_id = inItemID;
|
||||
icon_id = inIcon;
|
||||
quantity = inQuantity;
|
||||
permissions = inPermissions;
|
||||
allow_merge = inAllowMerge;
|
||||
is_useable = inUseable;
|
||||
item_name[0] = '\0';
|
||||
donator[0] = '\0';
|
||||
who_for[0] = '\0';
|
||||
};
|
||||
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Unknown08;
|
||||
/*012*/ uint16 SlotID;
|
||||
/*014*/ uint16 Area;
|
||||
/*016*/ uint32 Unknown012;
|
||||
/*020*/ uint32 ItemID;
|
||||
/*024*/ uint32 Icon;
|
||||
/*028*/ uint32 Quantity;
|
||||
/*032*/ uint32 Permissions;
|
||||
/*036*/ uint8 AllowMerge;
|
||||
/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*038*/ char ItemName[64];
|
||||
/*102*/ char Donator[64];
|
||||
/*166*/ char WhoFor[64];
|
||||
/*230*/ uint16 Unknown226;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 not_used004; //disassemble of client did not use this
|
||||
/*008*/ uint32 not_used008; //disassemble of client did not use this
|
||||
/*012*/ uint16 slot_id;
|
||||
/*014*/ uint16 area;
|
||||
/*016*/ uint32 display;
|
||||
/*020*/ uint32 item_id;
|
||||
/*024*/ uint32 icon_id;
|
||||
/*028*/ uint32 quantity;
|
||||
/*032*/ uint32 permissions;
|
||||
/*036*/ uint8 allow_merge;
|
||||
/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*038*/ char item_name[64];
|
||||
/*102*/ char donator[64];
|
||||
/*166*/ char who_for[64];
|
||||
};
|
||||
|
||||
struct GuildBankClear_Struct
|
||||
@@ -3119,7 +3117,8 @@ enum RoF2BazaarTraderBuyerActions {
|
||||
BazaarInspect = 18,
|
||||
ClickTrader = 28,
|
||||
ItemMove = 19,
|
||||
ReconcileItems = 20
|
||||
ReconcileItems = 20,
|
||||
FirstOpenSearch = 26
|
||||
};
|
||||
|
||||
enum RoF2BuyerActions {
|
||||
@@ -3934,6 +3933,11 @@ struct NewCombine_Struct
|
||||
/*24*/
|
||||
};
|
||||
|
||||
struct TradeSkillRecipeInspect_Struct {
|
||||
uint32 recipe_id;
|
||||
uint32 padding[17];
|
||||
};
|
||||
|
||||
|
||||
//client requesting favorite recipies
|
||||
struct TradeskillFavorites_Struct {
|
||||
@@ -4735,7 +4739,7 @@ struct ItemSerializationHeader
|
||||
/*036*/ uint32 merchant_slot; // 1 if not a merchant item
|
||||
/*040*/ uint32 scaled_value; // 0
|
||||
/*044*/ uint32 instance_id; // unique instance id if not merchant item, else is merchant slot
|
||||
/*048*/ uint32 parcel_item_id;
|
||||
/*048*/ uint32 parcel_item_id;
|
||||
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
|
||||
/*056*/ uint32 charges; // Total Charges an item has (-1 for unlimited)
|
||||
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
|
||||
@@ -4745,16 +4749,13 @@ struct ItemSerializationHeader
|
||||
uint8 isEvolving;
|
||||
};
|
||||
|
||||
struct EvolvingItem {
|
||||
uint8 unknown001;
|
||||
uint8 unknown002;
|
||||
uint8 unknown003;
|
||||
uint8 unknown004;
|
||||
int32 evoLevel;
|
||||
struct EvolvingItem_Struct {
|
||||
uint32 final_item_id;
|
||||
int32 evolve_level;
|
||||
double progress;
|
||||
uint8 Activated;
|
||||
int32 evomaxlevel;
|
||||
uint8 unknown005[4];
|
||||
uint8 activated;
|
||||
int32 evolve_max_level;
|
||||
uint8 unknown005[4];
|
||||
};
|
||||
|
||||
struct ItemSerializationHeaderFinish
|
||||
@@ -5427,6 +5428,32 @@ struct Parcel_Struct
|
||||
};
|
||||
}; /*structs*/
|
||||
|
||||
struct EvolveItemToggle_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 unique_id;
|
||||
uint32 percentage;
|
||||
uint32 activated;
|
||||
};
|
||||
|
||||
struct EvolveXPWindowReceive_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown_004;
|
||||
uint64 item1_unique_id;
|
||||
uint64 item2_unique_id;
|
||||
};
|
||||
|
||||
struct EvolveXPWindowSendDetails_Struct {
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint64 item1_unique_id;
|
||||
/*012*/ uint64 item2_unique_id;
|
||||
/*020*/ uint32 compatibility;
|
||||
/*024*/ uint32 max_transfer_level;
|
||||
/*028*/ uint8 item1_present;
|
||||
/*029*/ uint8 item2_present;
|
||||
/*030*/ char serialize_data[];
|
||||
};
|
||||
|
||||
}; /*RoF2*/
|
||||
|
||||
#endif /*COMMON_ROF2_STRUCTS_H*/
|
||||
|
||||
@@ -1946,38 +1946,38 @@ struct GuildBankItemUpdate_Struct
|
||||
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
|
||||
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
|
||||
{
|
||||
Action = inAction;
|
||||
Unknown004 = inUnknown004;
|
||||
SlotID = inSlotID;
|
||||
Area = inArea;
|
||||
Unknown012 = inUnknown012;
|
||||
ItemID = inItemID;
|
||||
Icon = inIcon;
|
||||
Quantity = inQuantity;
|
||||
Permissions = inPermissions;
|
||||
AllowMerge = inAllowMerge;
|
||||
Useable = inUseable;
|
||||
ItemName[0] = '\0';
|
||||
Donator[0] = '\0';
|
||||
WhoFor[0] = '\0';
|
||||
action = inAction;
|
||||
unknown004 = inUnknown004;
|
||||
slot_id = inSlotID;
|
||||
area = inArea;
|
||||
display = inUnknown012;
|
||||
item_id = inItemID;
|
||||
icon_id = inIcon;
|
||||
quantity = inQuantity;
|
||||
permissions = inPermissions;
|
||||
allow_merge = inAllowMerge;
|
||||
is_useable = inUseable;
|
||||
item_name[0] = '\0';
|
||||
donator[0] = '\0';
|
||||
who_for[0] = '\0';
|
||||
};
|
||||
|
||||
/*000*/ uint32 Action;
|
||||
/*004*/ uint32 Unknown004;
|
||||
/*008*/ uint32 Unknown08;
|
||||
/*012*/ uint16 SlotID;
|
||||
/*014*/ uint16 Area;
|
||||
/*016*/ uint32 Unknown012;
|
||||
/*020*/ uint32 ItemID;
|
||||
/*024*/ uint32 Icon;
|
||||
/*028*/ uint32 Quantity;
|
||||
/*032*/ uint32 Permissions;
|
||||
/*036*/ uint8 AllowMerge;
|
||||
/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*038*/ char ItemName[64];
|
||||
/*102*/ char Donator[64];
|
||||
/*166*/ char WhoFor[64];
|
||||
/*230*/ uint16 Unknown226;
|
||||
/*000*/ uint32 action;
|
||||
/*004*/ uint32 unknown004;
|
||||
/*008*/ uint32 unknown008;
|
||||
/*012*/ uint16 slot_id;
|
||||
/*014*/ uint16 area;
|
||||
/*016*/ uint32 display;
|
||||
/*020*/ uint32 item_id;
|
||||
/*024*/ uint32 icon_id;
|
||||
/*028*/ uint32 quantity;
|
||||
/*032*/ uint32 permissions;
|
||||
/*036*/ uint8 allow_merge;
|
||||
/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
|
||||
/*038*/ char item_name[64];
|
||||
/*102*/ char donator[64];
|
||||
/*166*/ char who_for[64];
|
||||
/*230*/ uint16 unknown226;
|
||||
};
|
||||
|
||||
struct GuildBankClear_Struct
|
||||
|
||||
+13
-13
@@ -72,7 +72,7 @@ namespace SoD
|
||||
{
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
@@ -113,7 +113,7 @@ namespace SoD
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -3966,12 +3966,12 @@ namespace SoD
|
||||
SoDSlot = serverSlot - 2;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_8_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot + 11;
|
||||
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::CURSOR_BAG_END && serverSlot >= EQ::invbag::CURSOR_BAG_BEGIN) {
|
||||
SoDSlot = serverSlot - 9;
|
||||
SoDSlot = serverSlot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::TRIBUTE_END && serverSlot >= EQ::invslot::TRIBUTE_BEGIN) {
|
||||
@@ -3991,7 +3991,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::BANK_BAGS_END && serverSlot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot + 1;
|
||||
SoDSlot = serverSlot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::SHARED_BANK_END && serverSlot >= EQ::invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -3999,7 +3999,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::SHARED_BANK_BAGS_END && serverSlot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot + 1;
|
||||
SoDSlot = serverSlot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::TRADE_END && serverSlot >= EQ::invslot::TRADE_BEGIN) {
|
||||
@@ -4007,7 +4007,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::TRADE_BAGS_END && serverSlot >= EQ::invbag::TRADE_BAGS_BEGIN) {
|
||||
SoDSlot = serverSlot;
|
||||
SoDSlot = serverSlot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::WORLD_END && serverSlot >= EQ::invslot::WORLD_BEGIN) {
|
||||
@@ -4049,11 +4049,11 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::GENERAL_BAGS_END && sod_slot >= invbag::GENERAL_BAGS_BEGIN) {
|
||||
server_slot = sod_slot - 11;
|
||||
server_slot = sod_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::CURSOR_BAG_END && sod_slot >= invbag::CURSOR_BAG_BEGIN) {
|
||||
server_slot = sod_slot + 9;
|
||||
server_slot = sod_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
}
|
||||
|
||||
else if (sod_slot <= invslot::TRIBUTE_END && sod_slot >= invslot::TRIBUTE_BEGIN) {
|
||||
@@ -4073,7 +4073,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::BANK_BAGS_END && sod_slot >= invbag::BANK_BAGS_BEGIN) {
|
||||
server_slot = sod_slot - 1;
|
||||
server_slot = sod_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
}
|
||||
|
||||
else if (sod_slot <= invslot::SHARED_BANK_END && sod_slot >= invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -4081,7 +4081,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::SHARED_BANK_BAGS_END && sod_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
server_slot = sod_slot - 1;
|
||||
server_slot = sod_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
}
|
||||
|
||||
else if (sod_slot <= invslot::TRADE_END && sod_slot >= invslot::TRADE_BEGIN) {
|
||||
@@ -4089,7 +4089,7 @@ namespace SoD
|
||||
}
|
||||
|
||||
else if (sod_slot <= invbag::TRADE_BAGS_END && sod_slot >= invbag::TRADE_BAGS_BEGIN) {
|
||||
server_slot = sod_slot;
|
||||
server_slot = sod_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
}
|
||||
|
||||
else if (sod_slot <= invslot::WORLD_END && sod_slot >= invslot::WORLD_BEGIN) {
|
||||
|
||||
+13
-13
@@ -71,7 +71,7 @@ namespace SoF
|
||||
{
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
@@ -110,7 +110,7 @@ namespace SoF
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -3355,12 +3355,12 @@ namespace SoF
|
||||
sof_slot = server_slot - 2;
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::GENERAL_BAGS_8_END && server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
sof_slot = server_slot + 11;
|
||||
else if (server_slot <= EQ::invbag::GENERAL_BAGS_END && server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
sof_slot = server_slot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::CURSOR_BAG_END && server_slot >= EQ::invbag::CURSOR_BAG_BEGIN) {
|
||||
sof_slot = server_slot - 9;
|
||||
sof_slot = server_slot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invslot::TRIBUTE_END && server_slot >= EQ::invslot::TRIBUTE_BEGIN) {
|
||||
@@ -3380,7 +3380,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::BANK_BAGS_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
sof_slot = server_slot + 1;
|
||||
sof_slot = server_slot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invslot::SHARED_BANK_END && server_slot >= EQ::invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -3388,7 +3388,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::SHARED_BANK_BAGS_END && server_slot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
sof_slot = server_slot + 1;
|
||||
sof_slot = server_slot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invslot::TRADE_END && server_slot >= EQ::invslot::TRADE_BEGIN) {
|
||||
@@ -3396,7 +3396,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invbag::TRADE_BAGS_END && server_slot >= EQ::invbag::TRADE_BAGS_BEGIN) {
|
||||
sof_slot = server_slot;
|
||||
sof_slot = server_slot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
}
|
||||
|
||||
else if (server_slot <= EQ::invslot::WORLD_END && server_slot >= EQ::invslot::WORLD_BEGIN) {
|
||||
@@ -3442,11 +3442,11 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::GENERAL_BAGS_END && sof_slot >= invbag::GENERAL_BAGS_BEGIN) {
|
||||
server_slot = sof_slot - 11;
|
||||
server_slot = sof_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));;
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::CURSOR_BAG_END && sof_slot >= invbag::CURSOR_BAG_BEGIN) {
|
||||
server_slot = sof_slot + 9;
|
||||
server_slot = sof_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
}
|
||||
|
||||
else if (sof_slot <= invslot::TRIBUTE_END && sof_slot >= invslot::TRIBUTE_BEGIN) {
|
||||
@@ -3466,7 +3466,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::BANK_BAGS_END && sof_slot >= invbag::BANK_BAGS_BEGIN) {
|
||||
server_slot = sof_slot - 1;
|
||||
server_slot = sof_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));;
|
||||
}
|
||||
|
||||
else if (sof_slot <= invslot::SHARED_BANK_END && sof_slot >= invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -3474,7 +3474,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::SHARED_BANK_BAGS_END && sof_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
server_slot = sof_slot - 1;
|
||||
server_slot = sof_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));;
|
||||
}
|
||||
|
||||
else if (sof_slot <= invslot::TRADE_END && sof_slot >= invslot::TRADE_BEGIN) {
|
||||
@@ -3482,7 +3482,7 @@ namespace SoF
|
||||
}
|
||||
|
||||
else if (sof_slot <= invbag::TRADE_BAGS_END && sof_slot >= invbag::TRADE_BAGS_BEGIN) {
|
||||
server_slot = sof_slot;
|
||||
server_slot = sof_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));;
|
||||
}
|
||||
|
||||
else if (sof_slot <= invslot::WORLD_END && sof_slot >= invslot::WORLD_BEGIN) {
|
||||
|
||||
+14
-14
@@ -73,7 +73,7 @@ namespace Titanium
|
||||
auto Config = EQEmuConfig::get();
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
@@ -114,7 +114,7 @@ namespace Titanium
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -3596,12 +3596,12 @@ namespace Titanium
|
||||
else if (server_slot == (EQ::invslot::POSSESSIONS_COUNT + EQ::invslot::slotAmmo)) {
|
||||
titanium_slot = server_slot - 4;
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::GENERAL_BAGS_8_END &&
|
||||
else if (server_slot <= EQ::invbag::GENERAL_BAGS_END &&
|
||||
server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
titanium_slot = server_slot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::CURSOR_BAG_END && server_slot >= EQ::invbag::CURSOR_BAG_BEGIN) {
|
||||
titanium_slot = server_slot - 20;
|
||||
titanium_slot = server_slot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
}
|
||||
else if (server_slot <= EQ::invslot::TRIBUTE_END && server_slot >= EQ::invslot::TRIBUTE_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
@@ -3616,21 +3616,21 @@ namespace Titanium
|
||||
else if (server_slot <= EQ::invslot::BANK_END && server_slot >= EQ::invslot::BANK_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::BANK_BAGS_16_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
else if (server_slot <= EQ::invbag::BANK_BAGS_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
}
|
||||
else if (server_slot <= EQ::invslot::SHARED_BANK_END && server_slot >= EQ::invslot::SHARED_BANK_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::SHARED_BANK_BAGS_END &&
|
||||
server_slot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
titanium_slot = server_slot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
}
|
||||
else if (server_slot <= EQ::invslot::TRADE_END && server_slot >= EQ::invslot::TRADE_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
else if (server_slot <= EQ::invbag::TRADE_BAGS_END && server_slot >= EQ::invbag::TRADE_BAGS_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
titanium_slot = server_slot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
|
||||
}
|
||||
else if (server_slot <= EQ::invslot::WORLD_END && server_slot >= EQ::invslot::WORLD_BEGIN) {
|
||||
titanium_slot = server_slot;
|
||||
@@ -3687,10 +3687,10 @@ namespace Titanium
|
||||
server_slot = titanium_slot + 4;
|
||||
}
|
||||
else if (titanium_slot <= invbag::GENERAL_BAGS_END && titanium_slot >= invbag::GENERAL_BAGS_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
server_slot = titanium_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
}
|
||||
else if (titanium_slot <= invbag::CURSOR_BAG_END && titanium_slot >= invbag::CURSOR_BAG_BEGIN) {
|
||||
server_slot = titanium_slot + 20;
|
||||
server_slot = titanium_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
|
||||
}
|
||||
else if (titanium_slot <= invslot::TRIBUTE_END && titanium_slot >= invslot::TRIBUTE_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
@@ -3705,19 +3705,19 @@ namespace Titanium
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invbag::BANK_BAGS_END && titanium_slot >= invbag::BANK_BAGS_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
server_slot = titanium_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
}
|
||||
else if (titanium_slot <= invslot::SHARED_BANK_END && titanium_slot >= invslot::SHARED_BANK_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invbag::SHARED_BANK_BAGS_END && titanium_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
server_slot = titanium_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
}
|
||||
else if (titanium_slot <= invslot::TRADE_END && titanium_slot >= invslot::TRADE_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
else if (titanium_slot <= invbag::TRADE_BAGS_END && titanium_slot >= invbag::TRADE_BAGS_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
server_slot = titanium_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));
|
||||
}
|
||||
else if (titanium_slot <= invslot::WORLD_END && titanium_slot >= invslot::WORLD_BEGIN) {
|
||||
server_slot = titanium_slot;
|
||||
|
||||
@@ -286,8 +286,8 @@ namespace Titanium
|
||||
|
||||
const size_t CHARACTER_CREATION_LIMIT = 8; // Hard-coded in client - DO NOT ALTER
|
||||
|
||||
const size_t SAY_LINK_BODY_SIZE = 45;
|
||||
const uint32 MAX_GUILD_ID = 1500;
|
||||
const size_t SAY_LINK_BODY_SIZE = 45;
|
||||
const uint32 MAX_GUILD_ID = 1500;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
|
||||
@@ -2463,25 +2463,25 @@ struct WhoAllReturnStruct {
|
||||
struct BeginTrader_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown04;
|
||||
uint64 serial_number[80];
|
||||
uint32 cost[80];
|
||||
uint64 serial_number[EQ::invtype::BAZAAR_SIZE];
|
||||
uint32 cost[EQ::invtype::BAZAAR_SIZE];
|
||||
};
|
||||
|
||||
struct Trader_Struct {
|
||||
uint32 action;
|
||||
uint32 unknown004;
|
||||
uint64 item_id[80];
|
||||
uint32 item_cost[80];
|
||||
uint64 item_id[EQ::invtype::BAZAAR_SIZE];
|
||||
uint32 item_cost[EQ::invtype::BAZAAR_SIZE];
|
||||
};
|
||||
|
||||
struct ClickTrader_Struct {
|
||||
uint32 code;
|
||||
uint32 unknown[161];//damn soe this is totally pointless :/ but at least your finally using memset! Good job :) -LE
|
||||
uint32 itemcost[80];
|
||||
uint32 itemcost[EQ::invtype::BAZAAR_SIZE];
|
||||
};
|
||||
|
||||
struct GetItems_Struct{
|
||||
uint32 items[80];
|
||||
uint32 items[EQ::invtype::BAZAAR_SIZE];
|
||||
};
|
||||
|
||||
struct BecomeTrader_Struct {
|
||||
|
||||
+13
-13
@@ -76,7 +76,7 @@ namespace UF
|
||||
{
|
||||
//create our opcode manager if we havent already
|
||||
if (opcodes == nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
//load up the opcode manager.
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
@@ -117,7 +117,7 @@ namespace UF
|
||||
//we need to go to every stream and replace it's manager.
|
||||
|
||||
if (opcodes != nullptr) {
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
|
||||
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
@@ -4908,12 +4908,12 @@ namespace UF
|
||||
UFSlot = serverSlot - 2;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_8_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot + 11;
|
||||
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN)/*3748*/ - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 11;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::CURSOR_BAG_END && serverSlot >= EQ::invbag::CURSOR_BAG_BEGIN) {
|
||||
UFSlot = serverSlot - 9;
|
||||
UFSlot = serverSlot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN)/*5668*/; // - 9;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::TRIBUTE_END && serverSlot >= EQ::invslot::TRIBUTE_BEGIN) {
|
||||
@@ -4933,7 +4933,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::BANK_BAGS_END && serverSlot >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot + 1;
|
||||
UFSlot = serverSlot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 1;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::SHARED_BANK_END && serverSlot >= EQ::invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -4941,7 +4941,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::SHARED_BANK_BAGS_END && serverSlot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot + 1;
|
||||
UFSlot = serverSlot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 1;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::TRADE_END && serverSlot >= EQ::invslot::TRADE_BEGIN) {
|
||||
@@ -4949,7 +4949,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invbag::TRADE_BAGS_END && serverSlot >= EQ::invbag::TRADE_BAGS_BEGIN) {
|
||||
UFSlot = serverSlot;
|
||||
UFSlot = serverSlot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 0;
|
||||
}
|
||||
|
||||
else if (serverSlot <= EQ::invslot::WORLD_END && serverSlot >= EQ::invslot::WORLD_BEGIN) {
|
||||
@@ -4991,11 +4991,11 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::GENERAL_BAGS_END && ufSlot >= invbag::GENERAL_BAGS_BEGIN) {
|
||||
ServerSlot = ufSlot - 11;
|
||||
ServerSlot = ufSlot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN)/*3748*/ + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 11;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::CURSOR_BAG_END && ufSlot >= invbag::CURSOR_BAG_BEGIN) {
|
||||
ServerSlot = ufSlot + 9;
|
||||
ServerSlot = ufSlot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN)/*5668*/; // + 9;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invslot::TRIBUTE_END && ufSlot >= invslot::TRIBUTE_BEGIN) {
|
||||
@@ -5015,7 +5015,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::BANK_BAGS_END && ufSlot >= invbag::BANK_BAGS_BEGIN) {
|
||||
ServerSlot = ufSlot - 1;
|
||||
ServerSlot = ufSlot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 1;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invslot::SHARED_BANK_END && ufSlot >= invslot::SHARED_BANK_BEGIN) {
|
||||
@@ -5023,7 +5023,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::SHARED_BANK_BAGS_END && ufSlot >= invbag::SHARED_BANK_BAGS_BEGIN) {
|
||||
ServerSlot = ufSlot - 1;
|
||||
ServerSlot = ufSlot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 1;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invslot::TRADE_END && ufSlot >= invslot::TRADE_BEGIN) {
|
||||
@@ -5031,7 +5031,7 @@ namespace UF
|
||||
}
|
||||
|
||||
else if (ufSlot <= invbag::TRADE_BAGS_END && ufSlot >= invbag::TRADE_BAGS_BEGIN) {
|
||||
ServerSlot = ufSlot;
|
||||
ServerSlot = ufSlot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 0;
|
||||
}
|
||||
|
||||
else if (ufSlot <= invslot::WORLD_END && ufSlot >= invslot::WORLD_BEGIN) {
|
||||
|
||||
+95
-77
@@ -5,31 +5,19 @@
|
||||
#include "strings.h"
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
inline std::string striptrailingslash(const std::string &file_path)
|
||||
{
|
||||
if (file_path.back() == '/' || file_path.back() == '\\') {
|
||||
return file_path.substr(0, file_path.length() - 1);
|
||||
}
|
||||
|
||||
return file_path;
|
||||
}
|
||||
|
||||
void PathManager::LoadPaths()
|
||||
void PathManager::Init()
|
||||
{
|
||||
m_server_path = File::FindEqemuConfigPath();
|
||||
|
||||
if (!m_server_path.empty()) {
|
||||
std::filesystem::current_path(m_server_path);
|
||||
}
|
||||
|
||||
if (m_server_path.empty()) {
|
||||
LogInfo("Failed to load server path");
|
||||
return;
|
||||
}
|
||||
|
||||
LogInfo("server [{}]", m_server_path);
|
||||
std::filesystem::current_path(m_server_path);
|
||||
|
||||
if (!EQEmuConfig::LoadConfig()) {
|
||||
LogError("Failed to load eqemu config");
|
||||
@@ -38,60 +26,85 @@ void PathManager::LoadPaths()
|
||||
|
||||
const auto c = EQEmuConfig::get();
|
||||
|
||||
// maps
|
||||
if (File::Exists(fs::path{m_server_path + "/" + c->MapDir}.string())) {
|
||||
m_maps_path = fs::relative(fs::path{m_server_path + "/" + c->MapDir}).string();
|
||||
}
|
||||
else if (File::Exists(fs::path{m_server_path + "/maps"}.string())) {
|
||||
m_maps_path = fs::relative(fs::path{m_server_path + "/maps"}).string();
|
||||
}
|
||||
else if (File::Exists(fs::path{m_server_path + "/Maps"}.string())) {
|
||||
m_maps_path = fs::relative(fs::path{m_server_path + "/Maps"}).string();
|
||||
auto resolve_path = [&](const std::string& dir, const std::vector<std::string>& fallback_dirs = {}) -> std::string {
|
||||
// relative
|
||||
if (File::Exists((fs::path{m_server_path} / dir).string())) {
|
||||
return fs::relative(fs::path{m_server_path} / dir).lexically_normal().string();
|
||||
}
|
||||
|
||||
// absolute
|
||||
if (File::Exists(fs::path{dir}.string())) {
|
||||
return fs::absolute(fs::path{dir}).string();
|
||||
}
|
||||
|
||||
// fallback search options if specified
|
||||
for (const auto& fallback : fallback_dirs) {
|
||||
if (File::Exists((fs::path{m_server_path} / fallback).string())) {
|
||||
return fs::relative(fs::path{m_server_path} / fallback).lexically_normal().string();
|
||||
}
|
||||
}
|
||||
|
||||
// if all else fails, just set it to the config value
|
||||
return dir;
|
||||
};
|
||||
|
||||
auto load_many_paths_fallback = [&](const std::vector<std::string>& dirs, const std::string& fallback, std::vector<std::string>& target) {
|
||||
target.clear();
|
||||
if (!dirs.empty()) {
|
||||
for (const auto& path : dirs) {
|
||||
target.push_back(resolve_path(path));
|
||||
}
|
||||
} else {
|
||||
target.push_back(resolve_path(fallback));
|
||||
}
|
||||
};
|
||||
|
||||
load_many_paths_fallback(c->GetQuestDirectories(), c->QuestDir, m_quests_paths);
|
||||
load_many_paths_fallback(c->GetPluginsDirectories(), c->PluginDir, m_plugin_paths);
|
||||
load_many_paths_fallback(c->GetLuaModuleDirectories(), c->LuaModuleDir, m_lua_module_paths);
|
||||
|
||||
// resolve all paths
|
||||
m_maps_path = resolve_path(c->MapDir, {"maps", "Maps"});
|
||||
m_lua_mods_path = resolve_path("mods");
|
||||
m_patch_path = resolve_path(c->PatchDir);
|
||||
m_opcode_path = resolve_path(c->OpcodeDir);
|
||||
m_shared_memory_path = resolve_path(c->SharedMemDir);
|
||||
m_log_path = resolve_path(c->LogDir, {"logs"});
|
||||
|
||||
// Log all paths in a loop
|
||||
std::vector<std::pair<std::string, std::string>> paths = {
|
||||
{"server", m_server_path},
|
||||
{"logs", m_log_path},
|
||||
{"maps", m_maps_path},
|
||||
{"lua mods", m_lua_mods_path},
|
||||
{"patches", m_patch_path},
|
||||
{"opcode", m_opcode_path},
|
||||
{"shared_memory", m_shared_memory_path}
|
||||
};
|
||||
|
||||
constexpr int name_width = 15;
|
||||
constexpr int path_width = 0;
|
||||
constexpr int break_length = 70;
|
||||
|
||||
LogInfo("Loading server paths");
|
||||
LogInfoNoFn("{}", Strings::Repeat("-", break_length));
|
||||
for (const auto& [name, in_path] : paths) {
|
||||
if (!in_path.empty()) {
|
||||
LogInfoNoFn("{:>{}} > {:<{}}", name, name_width, in_path, path_width);
|
||||
}
|
||||
}
|
||||
|
||||
// quests
|
||||
if (File::Exists(fs::path{m_server_path + "/" + c->QuestDir}.string())) {
|
||||
m_quests_path = fs::relative(fs::path{m_server_path + "/" + c->QuestDir}).string();
|
||||
}
|
||||
auto log_paths = [&](const std::string& label, const std::vector<std::string>& paths) {
|
||||
if (!paths.empty()) {
|
||||
LogInfoNoFn("{:>{}} > {:<{}}", label, name_width, Strings::Join(paths, ";"), path_width);
|
||||
}
|
||||
};
|
||||
|
||||
// plugins
|
||||
if (File::Exists(fs::path{m_server_path + "/" + c->PluginDir}.string())) {
|
||||
m_plugins_path = fs::relative(fs::path{m_server_path + "/" + c->PluginDir}).string();
|
||||
}
|
||||
log_paths("quests", m_quests_paths);
|
||||
log_paths("plugins", m_plugin_paths);
|
||||
log_paths("lua_modules", m_lua_module_paths);
|
||||
|
||||
// lua_modules
|
||||
if (File::Exists(fs::path{m_server_path + "/" + c->LuaModuleDir}.string())) {
|
||||
m_lua_modules_path = fs::relative(fs::path{m_server_path + "/" + c->LuaModuleDir}).string();
|
||||
}
|
||||
|
||||
// lua mods
|
||||
if (File::Exists(fs::path{ m_server_path + "/mods" }.string())) {
|
||||
m_lua_mods_path = fs::relative(fs::path{ m_server_path + "/mods" }).string();
|
||||
}
|
||||
|
||||
// patches
|
||||
if (File::Exists(fs::path{m_server_path + "/" + c->PatchDir}.string())) {
|
||||
m_patch_path = fs::relative(fs::path{m_server_path + "/" + c->PatchDir}).string();
|
||||
}
|
||||
|
||||
// shared_memory_path
|
||||
if (File::Exists(fs::path{m_server_path + "/" + c->SharedMemDir}.string())) {
|
||||
m_shared_memory_path = fs::relative(fs::path{ m_server_path + "/" + c->SharedMemDir }).string();
|
||||
}
|
||||
|
||||
// logging path
|
||||
if (File::Exists(fs::path{m_server_path + "/" + c->LogDir}.string())) {
|
||||
m_log_path = fs::relative(fs::path{m_server_path + "/" + c->LogDir}).string();
|
||||
}
|
||||
|
||||
LogInfo("logs path [{}]", m_log_path);
|
||||
LogInfo("lua mods path [{}]", m_lua_mods_path);
|
||||
LogInfo("lua_modules path [{}]", m_lua_modules_path);
|
||||
LogInfo("maps path [{}]", m_maps_path);
|
||||
LogInfo("patches path [{}]", m_patch_path);
|
||||
LogInfo("plugins path [{}]", m_plugins_path);
|
||||
LogInfo("quests path [{}]", m_quests_path);
|
||||
LogInfo("shared_memory path [{}]", m_shared_memory_path);
|
||||
LogInfoNoFn("{}", Strings::Repeat("-", break_length));
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetServerPath() const
|
||||
@@ -104,21 +117,26 @@ const std::string &PathManager::GetMapsPath() const
|
||||
return m_maps_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetQuestsPath() const
|
||||
{
|
||||
return m_quests_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetPluginsPath() const
|
||||
{
|
||||
return m_plugins_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetSharedMemoryPath() const
|
||||
{
|
||||
return m_shared_memory_path;
|
||||
}
|
||||
|
||||
std::vector<std::string> PathManager::GetQuestPaths() const
|
||||
{
|
||||
return m_quests_paths;
|
||||
}
|
||||
|
||||
std::vector<std::string> PathManager::GetPluginPaths() const
|
||||
{
|
||||
return m_plugin_paths;
|
||||
}
|
||||
|
||||
std::vector<std::string> PathManager::GetLuaModulePaths() const
|
||||
{
|
||||
return m_lua_module_paths;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetLogPath() const
|
||||
{
|
||||
return m_log_path;
|
||||
@@ -129,9 +147,9 @@ const std::string &PathManager::GetPatchPath() const
|
||||
return m_patch_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetLuaModulesPath() const
|
||||
const std::string &PathManager::GetOpcodePath() const
|
||||
{
|
||||
return m_lua_modules_path;
|
||||
return m_opcode_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetLuaModsPath() const
|
||||
|
||||
+26
-14
@@ -3,33 +3,45 @@
|
||||
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class PathManager {
|
||||
public:
|
||||
void LoadPaths();
|
||||
void Init();
|
||||
|
||||
static PathManager *Instance()
|
||||
{
|
||||
static PathManager instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::string &GetLogPath() const;
|
||||
[[nodiscard]] const std::string &GetLuaModsPath() const;
|
||||
[[nodiscard]] const std::string &GetLuaModulesPath() const;
|
||||
[[nodiscard]] const std::string &GetMapsPath() const;
|
||||
[[nodiscard]] const std::string &GetPatchPath() const;
|
||||
[[nodiscard]] const std::string &GetPluginsPath() const;
|
||||
[[nodiscard]] const std::string &GetQuestsPath() const;
|
||||
[[nodiscard]] const std::string &GetOpcodePath() const;
|
||||
[[nodiscard]] const std::string &GetServerPath() const;
|
||||
[[nodiscard]] const std::string &GetSharedMemoryPath() const;
|
||||
[[nodiscard]] std::vector<std::string> GetQuestPaths() const;
|
||||
[[nodiscard]] std::vector<std::string> GetPluginPaths() const;
|
||||
[[nodiscard]] std::vector<std::string> GetLuaModulePaths() const;
|
||||
|
||||
private:
|
||||
std::string m_log_path;
|
||||
std::string m_lua_mods_path;
|
||||
std::string m_lua_modules_path;
|
||||
std::string m_maps_path;
|
||||
std::string m_patch_path;
|
||||
std::string m_plugins_path;
|
||||
std::string m_quests_path;
|
||||
std::string m_server_path;
|
||||
std::string m_shared_memory_path;
|
||||
std::string m_log_path;
|
||||
std::string m_lua_mods_path;
|
||||
std::string m_maps_path;
|
||||
std::string m_patch_path;
|
||||
std::string m_opcode_path;
|
||||
std::string m_quests_path;
|
||||
std::vector<std::string> m_quests_paths;
|
||||
std::vector<std::string> m_plugin_paths;
|
||||
std::vector<std::string> m_lua_module_paths;
|
||||
|
||||
|
||||
private:
|
||||
std::string m_server_path;
|
||||
std::string m_shared_memory_path;
|
||||
};
|
||||
|
||||
extern PathManager path;
|
||||
|
||||
#endif //EQEMU_PATH_MANAGER_H
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include "../types.h"
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../eqemu_logsys_log_aliases.h"
|
||||
#include "../features.h"
|
||||
#include "../global_define.h"
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user