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[Code] TaskManager Global to Singleton Cleanup (#4945)
* [Code] TaskManager Global to Singleton Cleanup * Remove checks for existence * Final
This commit is contained in:
parent
f8ee664b27
commit
940f97c9ae
@ -2683,7 +2683,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
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give_exp_client->GetCleanName(),
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GetNPCTypeID()
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);
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task_manager->HandleUpdateTasksOnKill(give_exp_client, this);
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TaskManager::Instance()->HandleUpdateTasksOnKill(give_exp_client, this);
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}
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if (killer_raid) {
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@ -63,7 +63,6 @@
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extern QueryServ* QServ;
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extern WorldServer worldserver;
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extern TaskManager *task_manager;
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int bot_command_count;
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@ -165,7 +164,7 @@ int bot_command_init(void)
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bot_command_add("inventoryremove", "Removes an item from a bot's inventory", AccountStatus::Player, bot_command_inventory_remove) ||
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bot_command_add("inventorywindow", "Displays all items in a bot's inventory in a pop-up window", AccountStatus::Player, bot_command_inventory_window) ||
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bot_command_add("itemuse", "Elicits a report from spawned bots that can use the item on your cursor (option 'empty' yields only empty slots)", AccountStatus::Player, bot_command_item_use) ||
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bot_command_add("maxmeleerange", "Toggles whether your bot is at max melee range or not. This will disable all special abilities, including taunt.", AccountStatus::Player, bot_command_max_melee_range) ||
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bot_command_add("maxmeleerange", "Toggles whether your bot is at max melee range or not. This will disable all special abilities, including taunt.", AccountStatus::Player, bot_command_max_melee_range) ||
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bot_command_add("owneroption", "Sets options available to bot owners", AccountStatus::Player, bot_command_owner_option) ||
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bot_command_add("pet", "Lists the available bot pet [subcommands]", AccountStatus::Player, bot_command_pet) ||
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bot_command_add("petgetlost", "Orders a bot to remove its summoned pet", AccountStatus::Player, bot_command_pet_get_lost) ||
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@ -189,11 +188,11 @@ int bot_command_init(void)
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bot_command_add("spellmaxhppct", "Controls at what HP percent a bot will stop casting different spell types", AccountStatus::Player, bot_command_spell_max_hp_pct) ||
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bot_command_add("spellmaxmanapct", "Controls at what mana percent a bot will stop casting different spell types", AccountStatus::Player, bot_command_spell_max_mana_pct) ||
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bot_command_add("spellmaxthresholds", "Controls the minimum target HP threshold for a spell to be cast for a specific type", AccountStatus::Player, bot_command_spell_max_thresholds) ||
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bot_command_add("spellminhppct", "Controls at what HP percent a bot will start casting different spell types", AccountStatus::Player, bot_command_spell_min_hp_pct) ||
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bot_command_add("spellminhppct", "Controls at what HP percent a bot will start casting different spell types", AccountStatus::Player, bot_command_spell_min_hp_pct) ||
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bot_command_add("spellminmanapct", "Controls at what mana percent a bot will start casting different spell types", AccountStatus::Player, bot_command_spell_min_mana_pct) ||
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bot_command_add("spellminthresholds", "Controls the maximum target HP threshold for a spell to be cast for a specific type", AccountStatus::Player, bot_command_spell_min_thresholds) ||
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bot_command_add("spellminthresholds", "Controls the maximum target HP threshold for a spell to be cast for a specific type", AccountStatus::Player, bot_command_spell_min_thresholds) ||
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bot_command_add("spellresistlimits", "Controls the resist limits for bots to cast spells on their target", AccountStatus::Player, bot_command_spell_resist_limits) ||
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bot_command_add("spellpursuepriority", "Controls the order of casts by spell type when pursuing in combat", AccountStatus::Player, bot_command_spell_pursue_priority) ||
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bot_command_add("spellpursuepriority", "Controls the order of casts by spell type when pursuing in combat", AccountStatus::Player, bot_command_spell_pursue_priority) ||
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bot_command_add("spelltargetcount", "Sets the required target amount for group/AE spells by spell type", AccountStatus::Player, bot_command_spell_target_count) ||
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bot_command_add("spellinfo", "Opens a dialogue window with spell info", AccountStatus::Player, bot_spell_info_dialogue_window) ||
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bot_command_add("spells", "Lists all Spells learned by the Bot.", AccountStatus::Player, bot_command_spell_list) ||
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@ -98,7 +98,6 @@ namespace EQ
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#define MAX_SPECIALIZED_SKILL 50
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extern Zone* zone;
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extern TaskManager *task_manager;
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class CLIENTPACKET
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{
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@ -1359,7 +1358,7 @@ public:
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}
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inline bool SaveTaskState()
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{
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return task_manager != nullptr && task_manager->SaveClientState(this, task_state);
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return TaskManager::Instance()->SaveClientState(this, task_state);
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}
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inline bool IsTaskStateLoaded() { return task_state != nullptr; }
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inline bool IsTaskActive(int task_id) { return task_state != nullptr && task_state->IsTaskActive(task_id); }
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@ -1433,14 +1432,14 @@ public:
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}
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inline void TaskSetSelector(Mob* mob, int task_set_id, bool ignore_cooldown)
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{
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if (task_manager && task_state) {
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task_manager->TaskSetSelector(this, mob, task_set_id, ignore_cooldown);
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if (task_state) {
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TaskManager::Instance()->TaskSetSelector(this, mob, task_set_id, ignore_cooldown);
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}
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}
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inline void TaskQuestSetSelector(Mob* mob, const std::vector<int>& tasks, bool ignore_cooldown)
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{
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if (task_manager && task_state) {
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task_manager->TaskQuestSetSelector(this, mob, tasks, ignore_cooldown);
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if (task_state) {
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TaskManager::Instance()->TaskQuestSetSelector(this, mob, tasks, ignore_cooldown);
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}
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}
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inline void EnableTask(int task_count, int *task_list)
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@ -34,7 +34,6 @@
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extern QueryServ* QServ;
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extern WorldServer worldserver;
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extern TaskManager *task_manager;
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extern FastMath g_Math;
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void CatchSignal(int sig_num);
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@ -4175,10 +4175,6 @@ void EntityList::ProcessProximitySay(const char *message, Client *c, uint8 langu
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void EntityList::SaveAllClientsTaskState()
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{
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if (!task_manager) {
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return;
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}
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auto it = client_list.begin();
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while (it != client_list.end()) {
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Client *client = it->second;
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@ -4192,9 +4188,6 @@ void EntityList::SaveAllClientsTaskState()
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void EntityList::ReloadAllClientsTaskState(int task_id)
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{
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if (!task_manager)
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return;
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auto it = client_list.begin();
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while (it != client_list.end()) {
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Client *client = it->second;
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@ -4205,7 +4198,7 @@ void EntityList::ReloadAllClientsTaskState(int task_id)
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Log(Logs::General, Logs::Tasks, "[CLIENTLOAD] Reloading Task State For Client %s", client->GetName());
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client->RemoveClientTaskState();
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client->LoadClientTaskState();
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task_manager->SendActiveTasksToClient(client);
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TaskManager::Instance()->SendActiveTasksToClient(client);
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}
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}
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++it;
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@ -11,7 +11,7 @@ void FindTask(Client *c, const Seperator *sep)
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if (sep->IsNumber(2)) {
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const auto task_id = Strings::ToUnsignedInt(sep->arg[2]);
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const auto& task_name = task_manager->GetTaskName(task_id);
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const auto& task_name = TaskManager::Instance()->GetTaskName(task_id);
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if (task_name.empty()) {
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c->Message(
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@ -41,7 +41,7 @@ void FindTask(Client *c, const Seperator *sep)
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auto found_count = 0;
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for (const auto& t : task_manager->GetTaskData()) {
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for (const auto& t : TaskManager::Instance()->GetTaskData()) {
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const auto& task_name = t.second.title;
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const auto& task_name_lower = Strings::ToLower(task_name);
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if (!Strings::Contains(task_name_lower, search_criteria)) {
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@ -176,7 +176,7 @@ void command_task(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Assigned {} (ID {}) to {}.",
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task_manager->GetTaskName(task_id),
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TaskManager::Instance()->GetTaskName(task_id),
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task_id,
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c->GetTargetDescription(t)
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).c_str()
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@ -197,7 +197,7 @@ void command_task(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Successfully completed {} (ID {}) for {}.",
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task_manager->GetTaskName(task_id),
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TaskManager::Instance()->GetTaskName(task_id),
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task_id,
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c->GetTargetDescription(t)
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).c_str()
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@ -207,7 +207,7 @@ void command_task(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Failed to complete {} (ID {}) for {}.",
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task_manager->GetTaskName(task_id),
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TaskManager::Instance()->GetTaskName(task_id),
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task_id,
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c->GetTargetDescription(t)
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).c_str()
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@ -220,7 +220,7 @@ void command_task(Client *c, const Seperator *sep)
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"{} {} not have not {} (ID {}) assigned to them.",
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c->GetTargetDescription(t, TargetDescriptionType::UCYou),
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c == t ? "do" : "does",
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task_manager->GetTaskName(task_id),
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TaskManager::Instance()->GetTaskName(task_id),
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task_id
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).c_str()
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);
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@ -256,7 +256,7 @@ void command_task(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Attempting to reload {} (ID {}).",
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task_manager->GetTaskName(task_id),
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TaskManager::Instance()->GetTaskName(task_id),
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task_id
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).c_str()
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);
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@ -265,7 +265,7 @@ void command_task(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Successfully reloaded {} (ID {}).",
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task_manager->GetTaskName(task_id),
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TaskManager::Instance()->GetTaskName(task_id),
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task_id
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).c_str()
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);
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@ -318,7 +318,7 @@ void command_task(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Successfully uncompleted {} (ID {}) for {}.",
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task_manager->GetTaskName(task_id),
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TaskManager::Instance()->GetTaskName(task_id),
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task_id,
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c->GetTargetDescription(t)
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).c_str()
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@ -330,7 +330,7 @@ void command_task(Client *c, const Seperator *sep)
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"{} {} not completed {} (ID {}).",
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c->GetTargetDescription(t, TargetDescriptionType::UCYou),
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c == t ? "have" : "has",
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task_manager->GetTaskName(task_id),
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TaskManager::Instance()->GetTaskName(task_id),
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task_id
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).c_str()
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);
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@ -353,7 +353,7 @@ void command_task(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Updating {} (ID {}), activity {} with a count of {} for {}.",
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task_manager->GetTaskName(task_id),
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TaskManager::Instance()->GetTaskName(task_id),
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task_id,
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activity_id,
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count,
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@ -101,7 +101,6 @@ extern Zone *zone;
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npcDecayTimes_Struct npcCorpseDecayTimes[100];
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TitleManager title_manager;
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QueryServ *QServ = 0;
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TaskManager *task_manager = 0;
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NpcScaleManager *npc_scale_manager;
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QuestParserCollection *parse = 0;
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EQEmuLogSys LogSys;
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@ -449,8 +448,7 @@ int main(int argc, char **argv)
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npc_scale_manager->LoadScaleData();
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if (RuleB(TaskSystem, EnableTaskSystem)) {
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task_manager = new TaskManager;
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task_manager->LoadTasks();
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TaskManager::Instance()->LoadTasks();
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}
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parse = new QuestParserCollection();
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@ -681,7 +679,6 @@ int main(int argc, char **argv)
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zone->Shutdown(true);
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}
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//Fix for Linux world server problem.
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safe_delete(task_manager);
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safe_delete(npc_scale_manager);
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command_deinit();
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bot_command_deinit();
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@ -2868,27 +2868,27 @@ bool QuestManager::createBot(const char *name, const char *lastname, uint8 level
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void QuestManager::taskselector(const std::vector<int>& tasks, bool ignore_cooldown) {
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && owner && task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && owner)
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initiator->TaskQuestSetSelector(owner, tasks, ignore_cooldown);
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}
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void QuestManager::enabletask(int taskcount, int *tasks) {
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator)
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initiator->EnableTask(taskcount, tasks);
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}
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void QuestManager::disabletask(int taskcount, int *tasks) {
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator)
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initiator->DisableTask(taskcount, tasks);
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}
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bool QuestManager::istaskenabled(int taskid) {
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator)
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return initiator->IsTaskEnabled(taskid);
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return false;
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@ -2897,7 +2897,7 @@ bool QuestManager::istaskenabled(int taskid) {
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void QuestManager::tasksetselector(int tasksetid, bool ignore_cooldown) {
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QuestManagerCurrentQuestVars();
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Log(Logs::General, Logs::Tasks, "[UPDATE] TaskSetSelector called for task set %i", tasksetid);
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && owner && task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && owner)
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initiator->TaskSetSelector(owner, tasksetid, ignore_cooldown);
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}
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@ -2979,8 +2979,8 @@ int QuestManager::enabledtaskcount(int taskset) {
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int QuestManager::firsttaskinset(int taskset) {
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && task_manager)
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return task_manager->FirstTaskInSet(taskset);
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if(RuleB(TaskSystem, EnableTaskSystem))
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return TaskManager::Instance()->FirstTaskInSet(taskset);
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return -1;
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}
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@ -2988,8 +2988,8 @@ int QuestManager::firsttaskinset(int taskset) {
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int QuestManager::lasttaskinset(int taskset) {
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && task_manager)
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return task_manager->LastTaskInSet(taskset);
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if(RuleB(TaskSystem, EnableTaskSystem))
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return TaskManager::Instance()->LastTaskInSet(taskset);
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return -1;
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}
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@ -2997,8 +2997,8 @@ int QuestManager::lasttaskinset(int taskset) {
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int QuestManager::nexttaskinset(int taskset, int taskid) {
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && task_manager)
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return task_manager->NextTaskInSet(taskset, taskid);
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if(RuleB(TaskSystem, EnableTaskSystem))
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return TaskManager::Instance()->NextTaskInSet(taskset, taskid);
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return -1;
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}
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@ -3063,8 +3063,8 @@ int QuestManager::completedtasksinset(int taskset) {
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bool QuestManager::istaskappropriate(int task) {
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && task_manager)
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return task_manager->ValidateLevel(task, initiator->GetLevel());
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator)
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return TaskManager::Instance()->ValidateLevel(task, initiator->GetLevel());
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return false;
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}
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@ -3073,7 +3073,7 @@ std::string QuestManager::gettaskname(uint32 task_id) {
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QuestManagerCurrentQuestVars();
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if (RuleB(TaskSystem, EnableTaskSystem)) {
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return task_manager->GetTaskName(task_id);
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return TaskManager::Instance()->GetTaskName(task_id);
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}
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return std::string();
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@ -3082,8 +3082,8 @@ std::string QuestManager::gettaskname(uint32 task_id) {
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int QuestManager::GetCurrentDzTaskID() {
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QuestManagerCurrentQuestVars();
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if (RuleB(TaskSystem, EnableTaskSystem) && zone && task_manager) {
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return task_manager->GetCurrentDzTaskID();
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if (RuleB(TaskSystem, EnableTaskSystem) && zone) {
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return TaskManager::Instance()->GetCurrentDzTaskID();
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}
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return 0;
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@ -3092,8 +3092,8 @@ int QuestManager::GetCurrentDzTaskID() {
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void QuestManager::EndCurrentDzTask(bool send_fail) {
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QuestManagerCurrentQuestVars();
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if (RuleB(TaskSystem, EnableTaskSystem) && zone && task_manager) {
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task_manager->EndCurrentDzTask(send_fail);
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if (RuleB(TaskSystem, EnableTaskSystem) && zone) {
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TaskManager::Instance()->EndCurrentDzTask(send_fail);
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}
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}
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@ -157,7 +157,7 @@ void SharedTaskZoneMessaging::HandleWorldMessage(ServerPacket *pack)
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for (auto &client: entity_list.GetClientList()) {
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Client *c = client.second;
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task_manager->SyncClientSharedTaskState(c, c->GetTaskState());
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TaskManager::Instance()->SyncClientSharedTaskState(c, c->GetTaskState());
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c->RemoveClientTaskState();
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c->LoadClientTaskState();
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}
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@ -66,7 +66,7 @@ void ClientTaskState::SendTaskHistory(Client *client, int task_index)
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return;
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}
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const auto task_data = task_manager->GetTaskData(task_id);
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const auto task_data = TaskManager::Instance()->GetTaskData(task_id);
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if (!task_data) {
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return;
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}
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@ -252,16 +252,16 @@ int ClientTaskState::EnabledTaskCount(int task_set_id)
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if ((task_set_id <= 0) || (task_set_id >= MAXTASKSETS)) { return -1; }
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while ((enabled_task_index < m_enabled_tasks.size()) &&
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(task_set_index < task_manager->m_task_sets[task_set_id].size())) {
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(task_set_index < TaskManager::Instance()->m_task_sets[task_set_id].size())) {
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if (m_enabled_tasks[enabled_task_index] == task_manager->m_task_sets[task_set_id][task_set_index]) {
|
||||
if (m_enabled_tasks[enabled_task_index] == TaskManager::Instance()->m_task_sets[task_set_id][task_set_index]) {
|
||||
enabled_task_count++;
|
||||
enabled_task_index++;
|
||||
task_set_index++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (m_enabled_tasks[enabled_task_index] < task_manager->m_task_sets[task_set_id][task_set_index]) {
|
||||
if (m_enabled_tasks[enabled_task_index] < TaskManager::Instance()->m_task_sets[task_set_id][task_set_index]) {
|
||||
enabled_task_index++;
|
||||
}
|
||||
else {
|
||||
@ -281,7 +281,7 @@ int ClientTaskState::ActiveTasksInSet(int task_set_id)
|
||||
|
||||
int active_task_in_set_count = 0;
|
||||
|
||||
for (int task_id : task_manager->m_task_sets[task_set_id]) {
|
||||
for (int task_id : TaskManager::Instance()->m_task_sets[task_set_id]) {
|
||||
if (IsTaskActive(task_id)) {
|
||||
active_task_in_set_count++;
|
||||
}
|
||||
@ -298,7 +298,7 @@ int ClientTaskState::CompletedTasksInSet(int task_set_id)
|
||||
|
||||
int completed_tasks_count = 0;
|
||||
|
||||
for (int i : task_manager->m_task_sets[task_set_id]) {
|
||||
for (int i : TaskManager::Instance()->m_task_sets[task_set_id]) {
|
||||
if (IsTaskCompleted(i)) {
|
||||
completed_tasks_count++;
|
||||
}
|
||||
@ -362,7 +362,7 @@ bool ClientTaskState::UnlockActivities(Client* client, ClientTaskInformation& ta
|
||||
task_info.updated
|
||||
);
|
||||
|
||||
const auto task = task_manager->GetTaskData(task_info.task_id);
|
||||
const auto task = TaskManager::Instance()->GetTaskData(task_info.task_id);
|
||||
if (!task)
|
||||
{
|
||||
return true;
|
||||
@ -453,7 +453,7 @@ const TaskInformation* ClientTaskState::GetTaskData(const ClientTaskInformation&
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return task_manager->GetTaskData(client_task.task_id);
|
||||
return TaskManager::Instance()->GetTaskData(client_task.task_id);
|
||||
}
|
||||
|
||||
bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter, int task_id,
|
||||
@ -521,11 +521,6 @@ bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter,
|
||||
|
||||
int ClientTaskState::UpdateTasks(Client* client, const TaskUpdateFilter& filter, int count)
|
||||
{
|
||||
if (!task_manager)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int max_updated = 0;
|
||||
|
||||
for (const auto& client_task : m_active_tasks)
|
||||
@ -593,11 +588,6 @@ int ClientTaskState::UpdateTasks(Client* client, const TaskUpdateFilter& filter,
|
||||
|
||||
std::pair<int, int> ClientTaskState::FindTask(Client* client, const TaskUpdateFilter& filter) const
|
||||
{
|
||||
if (!task_manager)
|
||||
{
|
||||
return std::make_pair(0, 0);
|
||||
}
|
||||
|
||||
for (const auto& client_task : m_active_tasks)
|
||||
{
|
||||
const auto task = GetTaskData(client_task);
|
||||
@ -901,7 +891,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
// and by the 'Task Stage Completed' message
|
||||
client->SendTaskActivityComplete(info->task_id, activity_id, task_index, task_data->type);
|
||||
// Send the updated task/activity_information list to the client
|
||||
task_manager->SendSingleActiveTaskToClient(client, *info, task_complete, false);
|
||||
TaskManager::Instance()->SendSingleActiveTaskToClient(client, *info, task_complete, false);
|
||||
|
||||
if (!ignore_quest_update) {
|
||||
if (parse->PlayerHasQuestSub(EVENT_TASK_STAGE_COMPLETE)) {
|
||||
@ -929,7 +919,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::TASK_COMPLETE)) {
|
||||
auto e = PlayerEvent::TaskCompleteEvent{
|
||||
.task_id = static_cast<uint32>(info->task_id),
|
||||
.task_name = task_manager->GetTaskName(static_cast<uint32>(info->task_id)),
|
||||
.task_name = TaskManager::Instance()->GetTaskName(static_cast<uint32>(info->task_id)),
|
||||
.activity_id = static_cast<uint32>(info->activity[activity_id].activity_id),
|
||||
.done_count = static_cast<uint32>(info->activity[activity_id].done_count)
|
||||
};
|
||||
@ -948,7 +938,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
|
||||
// shared tasks linger at the completion step and do not get removed from the task window unlike quests/task
|
||||
if (task_data->type != TaskType::Shared) {
|
||||
task_manager->SendCompletedTasksToClient(client, this);
|
||||
TaskManager::Instance()->SendCompletedTasksToClient(client, this);
|
||||
|
||||
client->CancelTask(task_index, task_data->type);
|
||||
}
|
||||
@ -958,7 +948,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
}
|
||||
else {
|
||||
// Send an updated packet for this single activity_information
|
||||
task_manager->SendTaskActivityLong(
|
||||
TaskManager::Instance()->SendTaskActivityLong(
|
||||
client,
|
||||
info->task_id,
|
||||
activity_id,
|
||||
@ -968,7 +958,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::TASK_UPDATE)) {
|
||||
auto e = PlayerEvent::TaskUpdateEvent{
|
||||
.task_id = static_cast<uint32>(info->task_id),
|
||||
.task_name = task_manager->GetTaskName(static_cast<uint32>(info->task_id)),
|
||||
.task_name = TaskManager::Instance()->GetTaskName(static_cast<uint32>(info->task_id)),
|
||||
.activity_id = static_cast<uint32>(info->activity[activity_id].activity_id),
|
||||
.done_count = static_cast<uint32>(info->activity[activity_id].done_count)
|
||||
};
|
||||
@ -976,7 +966,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
}
|
||||
}
|
||||
|
||||
task_manager->SaveClientState(client, this);
|
||||
TaskManager::Instance()->SaveClientState(client, this);
|
||||
|
||||
return count;
|
||||
}
|
||||
@ -1149,7 +1139,7 @@ void ClientTaskState::FailTask(Client *client, int task_id)
|
||||
|
||||
// type: Shared Task (failed via world for all members)
|
||||
if (m_active_shared_task.task_id == task_id) {
|
||||
task_manager->EndSharedTask(*client, task_id, true);
|
||||
TaskManager::Instance()->EndSharedTask(*client, task_id, true);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1211,7 +1201,7 @@ bool ClientTaskState::IsTaskActivityActive(int task_id, int activity_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto task_data = task_manager->GetTaskData(info->task_id);
|
||||
const auto task_data = TaskManager::Instance()->GetTaskData(info->task_id);
|
||||
if (!task_data) {
|
||||
return false;
|
||||
}
|
||||
@ -1282,7 +1272,7 @@ void ClientTaskState::UpdateTaskActivity(
|
||||
return;
|
||||
}
|
||||
|
||||
const auto task_data = task_manager->GetTaskData(info->task_id);
|
||||
const auto task_data = TaskManager::Instance()->GetTaskData(info->task_id);
|
||||
if (!task_data) {
|
||||
return;
|
||||
}
|
||||
@ -1352,7 +1342,7 @@ void ClientTaskState::ResetTaskActivity(Client *client, int task_id, int activit
|
||||
return;
|
||||
}
|
||||
|
||||
const auto task_data = task_manager->GetTaskData(info->task_id);
|
||||
const auto task_data = TaskManager::Instance()->GetTaskData(info->task_id);
|
||||
if (!task_data) {
|
||||
return;
|
||||
}
|
||||
@ -1386,14 +1376,14 @@ void ClientTaskState::ResetTaskActivity(Client *client, int task_id, int activit
|
||||
|
||||
bool ClientTaskState::CompleteTask(Client *c, uint32 task_id)
|
||||
{
|
||||
const auto task_data = task_manager->GetTaskData(task_id);
|
||||
const auto task_data = TaskManager::Instance()->GetTaskData(task_id);
|
||||
if (!task_data) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (
|
||||
int activity_id = 0;
|
||||
activity_id < task_manager->GetActivityCount(task_id);
|
||||
activity_id < TaskManager::Instance()->GetActivityCount(task_id);
|
||||
activity_id++
|
||||
) {
|
||||
c->UpdateTaskActivity(
|
||||
@ -1408,7 +1398,7 @@ bool ClientTaskState::CompleteTask(Client *c, uint32 task_id)
|
||||
|
||||
void ClientTaskState::ShowClientTaskInfoMessage(ClientTaskInformation *task, Client *c)
|
||||
{
|
||||
const auto task_data = task_manager->GetTaskData(task->task_id);
|
||||
const auto task_data = TaskManager::Instance()->GetTaskData(task->task_id);
|
||||
|
||||
c->Message(Chat::White, "------------------------------------------------");
|
||||
c->Message(
|
||||
@ -1430,7 +1420,7 @@ void ClientTaskState::ShowClientTaskInfoMessage(ClientTaskInformation *task, Cli
|
||||
).c_str()
|
||||
);
|
||||
|
||||
for (int activity_id = 0; activity_id < task_manager->GetActivityCount(task->task_id); activity_id++) {
|
||||
for (int activity_id = 0; activity_id < TaskManager::Instance()->GetActivityCount(task->task_id); activity_id++) {
|
||||
std::vector<std::string> update_increments = { "1", "5", "10", "20", "50" };
|
||||
std::vector<std::string> update_saylinks;
|
||||
|
||||
@ -1501,7 +1491,7 @@ int ClientTaskState::TaskTimeLeft(int task_id)
|
||||
if (m_active_task.task_id == task_id) {
|
||||
int time_now = time(nullptr);
|
||||
|
||||
const auto task_data = task_manager->GetTaskData(task_id);
|
||||
const auto task_data = TaskManager::Instance()->GetTaskData(task_id);
|
||||
if (!task_data) {
|
||||
return -1;
|
||||
}
|
||||
@ -1519,7 +1509,7 @@ int ClientTaskState::TaskTimeLeft(int task_id)
|
||||
if (m_active_shared_task.task_id == task_id) {
|
||||
int time_now = time(nullptr);
|
||||
|
||||
const auto task_data = task_manager->GetTaskData(task_id);
|
||||
const auto task_data = TaskManager::Instance()->GetTaskData(task_id);
|
||||
if (!task_data) {
|
||||
return -1;
|
||||
}
|
||||
@ -1544,7 +1534,7 @@ int ClientTaskState::TaskTimeLeft(int task_id)
|
||||
|
||||
int time_now = time(nullptr);
|
||||
|
||||
const auto task_data = task_manager->GetTaskData(active_quest.task_id);
|
||||
const auto task_data = TaskManager::Instance()->GetTaskData(active_quest.task_id);
|
||||
if (!task_data) {
|
||||
return -1;
|
||||
}
|
||||
@ -1616,7 +1606,7 @@ bool ClientTaskState::TaskOutOfTime(TaskType task_type, int index)
|
||||
}
|
||||
|
||||
int time_now = time(nullptr);
|
||||
const auto task_data = task_manager->GetTaskData(info->task_id);
|
||||
const auto task_data = TaskManager::Instance()->GetTaskData(info->task_id);
|
||||
if (!task_data) {
|
||||
return false;
|
||||
}
|
||||
@ -1936,7 +1926,7 @@ void ClientTaskState::RemoveTask(Client *client, int sequence_number, TaskType t
|
||||
|
||||
void ClientTaskState::RemoveTaskByTaskID(Client *client, uint32 task_id)
|
||||
{
|
||||
switch (task_manager->GetTaskType(task_id)) {
|
||||
switch (TaskManager::Instance()->GetTaskType(task_id)) {
|
||||
case TaskType::Task: {
|
||||
if (m_active_task.task_id == task_id) {
|
||||
LogTasks("RemoveTaskByTaskID found Task [{}]", task_id);
|
||||
@ -1973,12 +1963,12 @@ void ClientTaskState::AcceptNewTask(
|
||||
bool enforce_level_requirement
|
||||
)
|
||||
{
|
||||
if (!task_manager || task_id < 0) {
|
||||
if (task_id < 0) {
|
||||
client->Message(Chat::Red, "Task system not functioning, or task_id %i out of range.", task_id);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto task = task_manager->GetTaskData(task_id);
|
||||
const auto task = TaskManager::Instance()->GetTaskData(task_id);
|
||||
if (!task) {
|
||||
client->Message(Chat::Red, "Invalid task_id %i", task_id);
|
||||
return;
|
||||
@ -2048,12 +2038,12 @@ void ClientTaskState::AcceptNewTask(
|
||||
}
|
||||
}
|
||||
|
||||
if (enforce_level_requirement && !task_manager->ValidateLevel(task_id, client->GetLevel())) {
|
||||
if (enforce_level_requirement && !TaskManager::Instance()->ValidateLevel(task_id, client->GetLevel())) {
|
||||
client->MessageString(Chat::Yellow, TASK_NOT_RIGHT_LEVEL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!task_manager->IsTaskRepeatable(task_id) && IsTaskCompleted(task_id)) {
|
||||
if (!TaskManager::Instance()->IsTaskRepeatable(task_id) && IsTaskCompleted(task_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -2184,11 +2174,11 @@ void ClientTaskState::AcceptNewTask(
|
||||
}
|
||||
}
|
||||
|
||||
task_manager->SendSingleActiveTaskToClient(client, *active_slot, false, true);
|
||||
TaskManager::Instance()->SendSingleActiveTaskToClient(client, *active_slot, false, true);
|
||||
client->StartTaskRequestCooldownTimer();
|
||||
client->MessageString(Chat::DefaultText, YOU_ASSIGNED_TASK, task->title.c_str());
|
||||
|
||||
task_manager->SaveClientState(client, this);
|
||||
TaskManager::Instance()->SaveClientState(client, this);
|
||||
|
||||
NPC *npc = entity_list.GetNPCByID(npc_entity_id);
|
||||
if (npc) {
|
||||
@ -2197,7 +2187,7 @@ void ClientTaskState::AcceptNewTask(
|
||||
.npc_id = npc->GetNPCTypeID(),
|
||||
.npc_name = npc->GetCleanName(),
|
||||
.task_id = static_cast<uint32>(task_id),
|
||||
.task_name = task_manager->GetTaskName(static_cast<uint32>(task_id)),
|
||||
.task_name = TaskManager::Instance()->GetTaskName(static_cast<uint32>(task_id)),
|
||||
};
|
||||
RecordPlayerEventLogWithClient(client, PlayerEvent::TASK_ACCEPT, e);
|
||||
}
|
||||
@ -2211,7 +2201,7 @@ void ClientTaskState::AcceptNewTask(
|
||||
.npc_id = 0,
|
||||
.npc_name = "No NPC",
|
||||
.task_id = static_cast<uint32>(task_id),
|
||||
.task_name = task_manager->GetTaskName(static_cast<uint32>(task_id)),
|
||||
.task_name = TaskManager::Instance()->GetTaskName(static_cast<uint32>(task_id)),
|
||||
};
|
||||
RecordPlayerEventLogWithClient(client, PlayerEvent::TASK_ACCEPT, e);
|
||||
}
|
||||
@ -2247,7 +2237,7 @@ void ClientTaskState::SharedTaskIncrementDoneCount(
|
||||
bool ignore_quest_update
|
||||
)
|
||||
{
|
||||
const auto t = task_manager->GetTaskData(task_id);
|
||||
const auto t = TaskManager::Instance()->GetTaskData(task_id);
|
||||
|
||||
auto info = GetClientTaskInfo(t->type, TASKSLOTSHAREDTASK);
|
||||
if (info == nullptr) {
|
||||
@ -2286,7 +2276,7 @@ bool ClientTaskState::HasActiveSharedTask()
|
||||
|
||||
void ClientTaskState::CreateTaskDynamicZone(Client* client, int task_id, DynamicZone& dz_request)
|
||||
{
|
||||
const auto task = task_manager->GetTaskData(task_id);
|
||||
const auto task = TaskManager::Instance()->GetTaskData(task_id);
|
||||
if (!task)
|
||||
{
|
||||
return;
|
||||
@ -2349,7 +2339,7 @@ void ClientTaskState::ListTaskTimers(Client* client)
|
||||
|
||||
for (const auto& task_timer : character_task_timers)
|
||||
{
|
||||
const auto task = task_manager->GetTaskData(task_timer.task_id);
|
||||
const auto task = TaskManager::Instance()->GetTaskData(task_timer.task_id);
|
||||
if (task)
|
||||
{
|
||||
auto timer_type = static_cast<TaskTimerType>(task_timer.timer_type);
|
||||
@ -2455,10 +2445,6 @@ void ClientTaskState::SyncSharedTaskZoneClientDoneCountState(
|
||||
|
||||
bool ClientTaskState::HasActiveTasks()
|
||||
{
|
||||
if (!task_manager) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_active_task.task_id != TASKSLOTEMPTY) {
|
||||
return true;
|
||||
}
|
||||
@ -2495,9 +2481,9 @@ void ClientTaskState::LockSharedTask(Client* client, bool lock)
|
||||
|
||||
void ClientTaskState::EndSharedTask(Client* client, bool send_fail)
|
||||
{
|
||||
if (task_manager && m_active_shared_task.task_id != TASKSLOTEMPTY)
|
||||
if (m_active_shared_task.task_id != TASKSLOTEMPTY)
|
||||
{
|
||||
task_manager->EndSharedTask(*client, m_active_shared_task.task_id, send_fail);
|
||||
TaskManager::Instance()->EndSharedTask(*client, m_active_shared_task.task_id, send_fail);
|
||||
}
|
||||
}
|
||||
bool ClientTaskState::CanAcceptNewTask(Client* client, int task_id, int npc_entity_id) const
|
||||
|
||||
@ -70,6 +70,12 @@ public:
|
||||
return it != m_task_data.end() ? &it->second : nullptr;
|
||||
}
|
||||
|
||||
static TaskManager* Instance()
|
||||
{
|
||||
static TaskManager instance;
|
||||
return &instance;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<int> m_task_sets[MAXTASKSETS];
|
||||
std::unordered_map<uint32_t, TaskInformation> m_task_data;
|
||||
|
||||
@ -14,17 +14,17 @@ extern QueryServ *QServ;
|
||||
|
||||
void Client::LoadClientTaskState()
|
||||
{
|
||||
if (RuleB(TaskSystem, EnableTaskSystem) && task_manager) {
|
||||
if (RuleB(TaskSystem, EnableTaskSystem)) {
|
||||
LoadClientSharedCompletedTasks();
|
||||
|
||||
safe_delete(task_state);
|
||||
task_state = new ClientTaskState();
|
||||
if (!task_manager->LoadClientState(this, task_state)) {
|
||||
if (!TaskManager::Instance()->LoadClientState(this, task_state)) {
|
||||
safe_delete(task_state);
|
||||
}
|
||||
else {
|
||||
task_manager->SendActiveTasksToClient(this);
|
||||
task_manager->SendCompletedTasksToClient(this, task_state);
|
||||
TaskManager::Instance()->SendActiveTasksToClient(this);
|
||||
TaskManager::Instance()->SendCompletedTasksToClient(this, task_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -4644,11 +4644,9 @@ void WorldServer::ProcessReload(const ServerReload::Request& request)
|
||||
case ServerReload::Type::Tasks:
|
||||
if (RuleB(Tasks, EnableTaskSystem)) {
|
||||
entity_list.SaveAllClientsTaskState();
|
||||
safe_delete(task_manager);
|
||||
task_manager = new TaskManager;
|
||||
task_manager->LoadTasks();
|
||||
TaskManager::Instance()->LoadTasks();
|
||||
entity_list.ReloadAllClientsTaskState();
|
||||
task_manager->LoadTaskSets();
|
||||
TaskManager::Instance()->LoadTaskSets();
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user