[Feature] Zone Scripting (#4908)

* [Feature] Add Zone Scripting Capabilities

* Push

* Update zone.cpp

* Fix crashes

* Lua

* Add other events, finish Lua

* Add EVENT_ENTER_ZONE

* Final

* Push

* Push

* [Feature] Add Zone Scripting Capabilities

* Push

* Update zone.cpp

* Fix crashes

* Add EVENT_ENTER_ZONE

* Remove duplicates

* Update embparser.cpp
This commit is contained in:
Alex King 2025-07-10 15:08:08 -04:00 committed by GitHub
parent ab45d4358d
commit 323a0c0b27
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
22 changed files with 2009 additions and 340 deletions

View File

@ -3039,6 +3039,25 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
DispatchZoneControllerEvent(EVENT_DEATH_ZONE, owner_or_self, export_string, 0, &args);
}
if (parse->ZoneHasQuestSub(EVENT_DEATH_ZONE)) {
const auto& export_string = fmt::format(
"{} {} {} {} {} {} {} {} {}",
killer_mob ? killer_mob->GetID() : 0,
damage,
spell,
static_cast<int>(attack_skill),
entity_id,
m_combat_record.GetStartTime(),
m_combat_record.GetEndTime(),
m_combat_record.GetDamageReceived(),
m_combat_record.GetHealingReceived()
);
std::vector<std::any> args = { corpse, this, owner_or_self };
parse->EventZone(EVENT_DEATH_ZONE, zone, export_string, 0, &args);
}
return true;
}

View File

@ -795,6 +795,11 @@ void Client::CompleteConnect()
parse->EventPlayer(EVENT_ENTER_ZONE, this, "", 0);
}
if (parse->ZoneHasQuestSub(EVENT_ENTER_ZONE)) {
std::vector<std::any> args = { this };
parse->EventZone(EVENT_ENTER_ZONE, zone, "", 0, &args);
}
DeleteEntityVariable(SEE_BUFFS_FLAG);
// the way that the client deals with positions during the initial spawn struct
@ -4709,6 +4714,12 @@ void Client::Handle_OP_ClickDoor(const EQApplicationPacket *app)
quest_return = parse->EventPlayer(EVENT_CLICK_DOOR, this, std::to_string(cd->doorid), 0, &args);
}
if (parse->ZoneHasQuestSub(EVENT_CLICK_DOOR)) {
std::vector<std::any> args = { currentdoor, this };
quest_return = parse->EventZone(EVENT_CLICK_DOOR, zone, std::to_string(cd->doorid), 0, &args);
}
if (quest_return == 0) {
currentdoor->HandleClick(this, 0);
}
@ -4741,6 +4752,11 @@ void Client::Handle_OP_ClickObject(const EQApplicationPacket *app)
parse->EventPlayer(EVENT_CLICK_OBJECT, this, std::to_string(click_object->drop_id), GetID(), &args);
}
if (parse->ZoneHasQuestSub(EVENT_CLICK_OBJECT)) {
std::vector<std::any> args = { object, this };
parse->EventZone(EVENT_CLICK_OBJECT, zone, std::to_string(click_object->drop_id), GetID(), &args);
}
if (IsDevToolsEnabled()) {
SetObjectToolEntityId(entity->GetID());
ObjectManipulation::CommandHeader(this);
@ -12042,6 +12058,11 @@ void Client::Handle_OP_PopupResponse(const EQApplicationPacket *app)
parse->EventPlayer(EVENT_POPUP_RESPONSE, this, std::to_string(popup_response->popupid), 0);
}
if (parse->ZoneHasQuestSub(EVENT_POPUP_RESPONSE)) {
std::vector<std::any> args = { this };
parse->EventZone(EVENT_POPUP_RESPONSE, zone, std::to_string(popup_response->popupid), 0, &args);
}
auto t = GetTarget();
if (t) {
parse->EventBotMercNPC(EVENT_POPUP_RESPONSE, t, this, [&]() { return std::to_string(popup_response->popupid); });

View File

@ -1586,6 +1586,21 @@ void Corpse::LootCorpseItem(Client *c, const EQApplicationPacket *app)
}
}
if (parse->ZoneHasQuestSub(EVENT_LOOT_ZONE)) {
const auto &export_string = fmt::format(
"{} {} {} {}",
inst->GetItem()->ID,
inst->GetCharges(),
EntityList::RemoveNumbers(corpse_name),
GetID()
);
std::vector<std::any> args = {inst, this, c};
if (parse->EventZone(EVENT_LOOT_ZONE, zone, export_string, 0, &args) != 0) {
prevent_loot = true;
}
}
if (inst && PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::LOOT_ITEM) && !IsPlayerCorpse()) {
auto e = PlayerEvent::LootItemEvent{
.item_id = inst->GetItem()->ID,

View File

@ -222,6 +222,8 @@ PerlembParser::PerlembParser() : perl(nullptr)
global_bot_quest_status_ = questUnloaded;
merc_quest_status_ = questUnloaded;
global_merc_quest_status_ = questUnloaded;
zone_quest_status_ = questUnloaded;
global_zone_quest_status_ = questUnloaded;
}
PerlembParser::~PerlembParser()
@ -265,6 +267,8 @@ void PerlembParser::ReloadQuests()
global_bot_quest_status_ = questUnloaded;
merc_quest_status_ = questUnloaded;
global_merc_quest_status_ = questUnloaded;
zone_quest_status_ = questUnloaded;
global_zone_quest_status_ = questUnloaded;
item_quest_status_.clear();
spell_quest_status_.clear();
@ -278,6 +282,7 @@ int PerlembParser::EventCommon(
EQ::ItemInstance* inst,
const SPDat_Spell_Struct* spell,
Mob* mob,
Zone* zone,
uint32 extra_data,
bool is_global,
std::vector<std::any>* extra_pointers
@ -287,52 +292,22 @@ int PerlembParser::EventCommon(
return 0;
}
bool is_player_quest = false;
bool is_global_player_quest = false;
bool is_global_npc_quest = false;
bool is_bot_quest = false;
bool is_global_bot_quest = false;
bool is_merc_quest = false;
bool is_global_merc_quest = false;
bool is_item_quest = false;
bool is_spell_quest = false;
std::string package_name;
GetQuestTypes(
is_player_quest,
is_global_player_quest,
is_bot_quest,
is_global_bot_quest,
is_merc_quest,
is_global_merc_quest,
is_global_npc_quest,
is_item_quest,
is_spell_quest,
QuestType quest_type = GetQuestTypes(
event_id,
npc_mob,
inst,
mob,
zone,
is_global
);
GetQuestPackageName(
is_player_quest,
is_global_player_quest,
is_bot_quest,
is_global_bot_quest,
is_merc_quest,
is_global_merc_quest,
is_global_npc_quest,
is_item_quest,
is_spell_quest,
package_name,
std::string package_name = GetQuestPackageName(
quest_type,
event_id,
object_id,
data,
npc_mob,
inst,
is_global
inst
);
const std::string& sub_name = QuestEventSubroutines[event_id];
@ -348,15 +323,7 @@ int PerlembParser::EventCommon(
/* Check for QGlobal export event enable */
if (parse->perl_event_export_settings[event_id].qglobals) {
ExportQGlobals(
is_player_quest,
is_global_player_quest,
is_bot_quest,
is_global_bot_quest,
is_merc_quest,
is_global_merc_quest,
is_global_npc_quest,
is_item_quest,
is_spell_quest,
quest_type,
package_name,
npc_mob,
mob,
@ -367,15 +334,7 @@ int PerlembParser::EventCommon(
/* Check for Mob export event enable */
if (parse->perl_event_export_settings[event_id].mob) {
ExportMobVariables(
is_player_quest,
is_global_player_quest,
is_bot_quest,
is_global_bot_quest,
is_merc_quest,
is_global_merc_quest,
is_global_npc_quest,
is_item_quest,
is_spell_quest,
quest_type,
package_name,
mob,
npc_mob
@ -397,19 +356,24 @@ int PerlembParser::EventCommon(
ExportEventVariables(package_name, event_id, object_id, data, npc_mob, inst, mob, extra_data, extra_pointers);
}
if (is_player_quest || is_global_player_quest) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, nullptr);
} else if (is_bot_quest || is_global_bot_quest || is_merc_quest || is_global_merc_quest) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, nullptr);
} else if (is_item_quest) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, inst, nullptr);
} else if (is_spell_quest) {
if (quest_type == QuestType::Player || quest_type == QuestType::PlayerGlobal) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, nullptr, nullptr);
} else if (
quest_type == QuestType::Bot ||
quest_type == QuestType::BotGlobal ||
quest_type == QuestType::Merc ||
quest_type == QuestType::MercGlobal
) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, nullptr, nullptr);
} else if (quest_type == QuestType::Item || quest_type == QuestType::ItemGlobal) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, inst, nullptr, nullptr);
} else if (quest_type == QuestType::Spell || quest_type == QuestType::SpellGlobal) {
if (mob) {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, spell);
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, spell, nullptr);
} else {
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, spell);
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, spell, nullptr);
}
} else {
} else if (quest_type == QuestType::NPC || quest_type == QuestType::NPCGlobal) {
return SendCommands(
package_name.c_str(),
QuestEventSubroutines[event_id],
@ -417,8 +381,20 @@ int PerlembParser::EventCommon(
npc_mob,
mob,
nullptr,
nullptr,
nullptr
);
} else if (quest_type == QuestType::Zone || quest_type == QuestType::ZoneGlobal) {
return SendCommands(
package_name.c_str(),
QuestEventSubroutines[event_id],
0,
nullptr,
nullptr,
nullptr,
nullptr,
zone
);
}
}
@ -439,6 +415,7 @@ int PerlembParser::EventNPC(
nullptr,
nullptr,
mob,
nullptr,
extra_data,
false,
extra_pointers
@ -462,6 +439,7 @@ int PerlembParser::EventGlobalNPC(
nullptr,
nullptr,
mob,
nullptr,
extra_data,
true,
extra_pointers
@ -484,6 +462,7 @@ int PerlembParser::EventPlayer(
nullptr,
nullptr,
client,
nullptr,
extra_data,
false,
extra_pointers
@ -506,6 +485,7 @@ int PerlembParser::EventGlobalPlayer(
nullptr,
nullptr,
client,
nullptr,
extra_data,
true,
extra_pointers
@ -534,6 +514,7 @@ int PerlembParser::EventItem(
inst,
nullptr,
client,
nullptr,
extra_data,
false,
extra_pointers
@ -558,6 +539,7 @@ int PerlembParser::EventSpell(
nullptr,
&spells[spell_id],
client,
nullptr,
extra_data,
false,
extra_pointers
@ -1006,7 +988,8 @@ int PerlembParser::SendCommands(
Mob* other,
Mob* mob,
EQ::ItemInstance* inst,
const SPDat_Spell_Struct* spell
const SPDat_Spell_Struct* spell,
Zone* zone
)
{
if (!perl) {
@ -1014,12 +997,20 @@ int PerlembParser::SendCommands(
}
int ret_value = 0;
RunningQuest q;
if (mob && mob->IsClient()) {
quest_manager.StartQuest(other, mob->CastToClient(), inst, spell);
} else {
quest_manager.StartQuest(other);
q.owner = other;
q.initiator = mob->CastToClient();
q.questitem = inst;
q.questspell = spell;
}
if (zone) {
q.zone = zone;
}
quest_manager.StartQuest(q);
try {
perl->eval(fmt::format("package {};", prefix).c_str());
@ -1033,7 +1024,8 @@ int PerlembParser::SendCommands(
"merc",
"npc",
"questitem",
"spell"
"spell",
"zone"
};
for (const auto& suffix : suffixes) {
@ -1058,21 +1050,23 @@ int PerlembParser::SendCommands(
sv_setsv(client, _empty_sv);
}
if (other->IsBot()) {
Bot* b = quest_manager.GetBot();
buf = fmt::format("{}::bot", prefix);
SV* bot = get_sv(buf.c_str(), true);
sv_setref_pv(bot, "Bot", b);
} else if (other->IsMerc()) {
Merc* m = quest_manager.GetMerc();
buf = fmt::format("{}::merc", prefix);
SV* merc = get_sv(buf.c_str(), true);
sv_setref_pv(merc, "Merc", m);
} else if (other->IsNPC()) {
NPC* n = quest_manager.GetNPC();
buf = fmt::format("{}::npc", prefix);
SV* npc = get_sv(buf.c_str(), true);
sv_setref_pv(npc, "NPC", n);
if (other) {
if (other->IsBot()) {
Bot* b = quest_manager.GetBot();
buf = fmt::format("{}::bot", prefix);
SV* bot = get_sv(buf.c_str(), true);
sv_setref_pv(bot, "Bot", b);
} else if (other->IsMerc()) {
Merc* m = quest_manager.GetMerc();
buf = fmt::format("{}::merc", prefix);
SV* merc = get_sv(buf.c_str(), true);
sv_setref_pv(merc, "Merc", m);
} else if (other->IsNPC()) {
NPC* n = quest_manager.GetNPC();
buf = fmt::format("{}::npc", prefix);
SV* npc = get_sv(buf.c_str(), true);
sv_setref_pv(npc, "NPC", n);
}
}
//only export QuestItem if it's an inst quest
@ -1110,7 +1104,8 @@ int PerlembParser::SendCommands(
"merc",
"npc",
"questitem",
"spell"
"spell",
"zone"
};
for (const auto& suffix : suffixes) {
@ -1192,20 +1187,12 @@ void PerlembParser::MapFunctions()
#endif // EMBPERL_XS_CLASSES
}
void PerlembParser::GetQuestTypes(
bool& is_player_quest,
bool& is_global_player_quest,
bool& is_bot_quest,
bool& is_global_bot_quest,
bool& is_merc_quest,
bool& is_global_merc_quest,
bool& is_global_npc_quest,
bool& is_item_quest,
bool& is_spell_quest,
QuestType PerlembParser::GetQuestTypes(
QuestEventID event_id,
Mob* npc_mob,
EQ::ItemInstance* inst,
Mob* mob,
Zone* zone,
bool is_global
)
{
@ -1219,100 +1206,74 @@ void PerlembParser::GetQuestTypes(
event_id == EVENT_SPELL_FADE ||
event_id == EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE
) {
is_spell_quest = true;
return is_global ? QuestType::SpellGlobal : QuestType::Spell;
} else {
if (npc_mob) {
if (!inst) {
if (is_global) {
if (npc_mob->IsBot()) {
is_global_bot_quest = true;
} else if (npc_mob->IsMerc()) {
is_global_merc_quest = true;
}
} else {
if (npc_mob->IsBot()) {
is_bot_quest = true;
} else if (npc_mob->IsMerc()) {
is_merc_quest = true;
}
if (npc_mob->IsBot()) {
return is_global ? QuestType::BotGlobal : QuestType::Bot;
} else if (npc_mob->IsMerc()) {
return is_global ? QuestType::MercGlobal : QuestType::Merc;
} else if (npc_mob->IsNPC()) {
return is_global ? QuestType::NPCGlobal : QuestType::NPC;
}
} else {
is_item_quest = true;
return is_global ? QuestType::ItemGlobal : QuestType::Item;
}
} else if (!npc_mob && mob) {
if (!inst) {
if (is_global) {
if (mob->IsClient()) {
is_global_player_quest = true;
}
} else {
if (mob->IsClient()) {
is_player_quest = true;
}
if (mob->IsClient()) {
return is_global ? QuestType::PlayerGlobal : QuestType::Player;
}
} else {
is_item_quest = true;
return is_global ? QuestType::ItemGlobal : QuestType::Item;
}
} else if (zone) {
return is_global ? QuestType::ZoneGlobal : QuestType::Zone;
}
}
}
void PerlembParser::GetQuestPackageName(
bool& is_player_quest,
bool& is_global_player_quest,
bool& is_bot_quest,
bool& is_global_bot_quest,
bool& is_merc_quest,
bool& is_global_merc_quest,
bool& is_global_npc_quest,
bool& is_item_quest,
bool& is_spell_quest,
std::string& package_name,
std::string PerlembParser::GetQuestPackageName(
QuestType quest_type,
QuestEventID event_id,
uint32 object_id,
const char* data,
Mob* npc_mob,
EQ::ItemInstance* inst,
bool is_global
EQ::ItemInstance* inst
)
{
if (
!is_player_quest &&
!is_global_player_quest &&
!is_bot_quest &&
!is_global_bot_quest &&
!is_merc_quest &&
!is_global_merc_quest &&
!is_item_quest &&
!is_spell_quest
) {
if (is_global) {
is_global_npc_quest = true;
package_name = "qst_global_npc";
} else {
package_name = fmt::format("qst_npc_{}", npc_mob->GetNPCTypeID());
}
} else if (is_item_quest) {
if (quest_type == QuestType::NPC) {
return fmt::format("qst_npc_{}", npc_mob->GetNPCTypeID());
} else if (quest_type == QuestType::NPCGlobal) {
return "qst_global_npc";
} else if (quest_type == QuestType::Item || quest_type == QuestType::ItemGlobal) {
if (!inst) {
return;
return "";
}
package_name = fmt::format("qst_item_{}", inst->GetID());
} else if (is_player_quest) {
package_name = "qst_player";
} else if (is_global_player_quest) {
package_name = "qst_global_player";
} else if (is_bot_quest) {
package_name = "qst_bot";
} else if (is_global_bot_quest) {
package_name = "qst_global_bot";
} else if (is_merc_quest) {
package_name = "qst_merc";
} else if (is_global_merc_quest) {
package_name = "qst_global_merc";
} else {
package_name = fmt::format("qst_spell_{}", object_id);
return fmt::format("qst_item_{}", inst->GetID());
} else if (quest_type == QuestType::Player) {
return "qst_player";
} else if (quest_type == QuestType::PlayerGlobal) {
return "qst_global_player";
} else if (quest_type == QuestType::Bot) {
return "qst_bot";
} else if (quest_type == QuestType::BotGlobal) {
return "qst_global_bot";
} else if (quest_type == QuestType::Merc) {
return "qst_merc";
} else if (quest_type == QuestType::MercGlobal) {
return "qst_global_merc";
} else if (quest_type == QuestType::Spell || quest_type == QuestType::SpellGlobal) {
return fmt::format("qst_spell_{}", object_id);
} else if (quest_type == QuestType::Zone) {
return "qst_zone";
} else if (quest_type == QuestType::ZoneGlobal) {
return "qst_global_zone";
}
return "";
}
void PerlembParser::ExportCharID(const std::string& package_name, int& char_id, Mob* npc_mob, Mob* mob)
@ -1331,15 +1292,7 @@ void PerlembParser::ExportCharID(const std::string& package_name, int& char_id,
}
void PerlembParser::ExportQGlobals(
bool is_player_quest,
bool is_global_player_quest,
bool is_bot_quest,
bool is_global_bot_quest,
bool is_merc_quest,
bool is_global_merc_quest,
bool is_global_npc_quest,
bool is_item_quest,
bool is_spell_quest,
QuestType quest_type,
std::string& package_name,
Mob* npc_mob,
Mob* mob,
@ -1347,16 +1300,7 @@ void PerlembParser::ExportQGlobals(
)
{
//NPC quest
if (
!is_player_quest &&
!is_global_player_quest &&
!is_bot_quest &&
!is_global_bot_quest &&
!is_merc_quest &&
!is_global_merc_quest &&
!is_item_quest &&
!is_spell_quest
) {
if (quest_type == QuestType::NPC || quest_type == QuestType::NPCGlobal) {
//only export for npcs that are global enabled.
if (npc_mob && npc_mob->GetQglobal()) {
std::map<std::string, std::string> globhash;
@ -1485,15 +1429,7 @@ void PerlembParser::ExportQGlobals(
}
void PerlembParser::ExportMobVariables(
bool is_player_quest,
bool is_global_player_quest,
bool is_bot_quest,
bool is_global_bot_quest,
bool is_merc_quest,
bool is_global_merc_quest,
bool is_global_npc_quest,
bool is_item_quest,
bool is_spell_quest,
QuestType quest_type,
std::string& package_name,
Mob* mob,
Mob* npc_mob
@ -1511,15 +1447,7 @@ void PerlembParser::ExportMobVariables(
ExportVar(package_name.c_str(), "bot_owner_char_id", mob->CastToBot()->GetBotOwnerCharacterID());
}
if (
!is_player_quest &&
!is_global_player_quest &&
!is_bot_quest &&
!is_global_bot_quest &&
!is_merc_quest &&
!is_global_merc_quest &&
!is_item_quest
) {
if (quest_type == QuestType::NPC || quest_type == QuestType::NPCGlobal) {
if (mob && mob->IsClient() && npc_mob && npc_mob->IsNPC()) {
Client* c = mob->CastToClient();
@ -1543,16 +1471,7 @@ void PerlembParser::ExportMobVariables(
ExportVar(package_name.c_str(), "userid", mob->GetID());
}
if (
!is_player_quest &&
!is_global_player_quest &&
!is_bot_quest &&
!is_global_bot_quest &&
!is_merc_quest &&
!is_global_merc_quest &&
!is_item_quest &&
!is_spell_quest
) {
if (quest_type == QuestType::NPC || quest_type == QuestType::NPCGlobal) {
if (npc_mob->IsNPC()) {
ExportVar(package_name.c_str(), "mname", npc_mob->GetName());
ExportVar(package_name.c_str(), "mobid", npc_mob->GetID());
@ -1758,10 +1677,14 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "doorid", data);
ExportVar(package_name.c_str(), "version", zone->GetInstanceVersion());
if (extra_pointers && extra_pointers->size() == 1) {
if (extra_pointers && extra_pointers->size() >= 1) {
ExportVar(package_name.c_str(), "door", "Doors", std::any_cast<Doors*>(extra_pointers->at(0)));
}
if (extra_pointers && extra_pointers->size() == 2) {
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(1)));
}
break;
}
@ -1782,10 +1705,14 @@ void PerlembParser::ExportEventVariables(
);
}
if (extra_pointers && extra_pointers->size() == 2) {
if (extra_pointers && extra_pointers->size() >= 2) {
ExportVar(package_name.c_str(), "corpse", "Corpse", std::any_cast<Corpse*>(extra_pointers->at(1)));
}
if (extra_pointers && extra_pointers->size() == 3) {
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(2)));
}
break;
}
@ -1852,7 +1779,7 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "picked_up_id", data);
ExportVar(package_name.c_str(), "picked_up_entity_id", extra_data);
if (extra_pointers && extra_pointers->size() == 1) {
if (extra_pointers && extra_pointers->size() >= 1) {
ExportVar(
package_name.c_str(),
"item",
@ -1861,6 +1788,10 @@ void PerlembParser::ExportEventVariables(
);
}
if (extra_pointers && extra_pointers->size() == 2) {
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(1)));
}
break;
}
@ -1873,6 +1804,11 @@ void PerlembParser::ExportEventVariables(
case EVENT_POPUP_RESPONSE: {
ExportVar(package_name.c_str(), "popupid", data);
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(0)));
}
break;
}
@ -2036,10 +1972,14 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "objectid", data);
ExportVar(package_name.c_str(), "clicker_id", extra_data);
if (extra_pointers && extra_pointers->size() == 1) {
if (extra_pointers && extra_pointers->size() >= 1) {
ExportVar(package_name.c_str(), "object", "Object", std::any_cast<Object*>(extra_pointers->at(0)));
}
if (extra_pointers && extra_pointers->size() == 2) {
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(1)));
}
break;
}
@ -2115,6 +2055,13 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "killed_npc_id", !killed->IsMerc() && killed->IsNPC() ? killed->GetNPCTypeID() : 0);
}
}
if (extra_pointers && extra_pointers->size() == 3) {
Mob* killer = std::any_cast<Mob*>(extra_pointers->at(2));
if (killer) {
ExportVar(package_name.c_str(), "killer", "Mob", killer);
}
}
break;
}
@ -2142,10 +2089,21 @@ void PerlembParser::ExportEventVariables(
}
case EVENT_SPAWN_ZONE: {
ExportVar(package_name.c_str(), "spawned_entity_id", mob->GetID());
ExportVar(package_name.c_str(), "spawned_bot_id", mob->IsBot() ? mob->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "spawned_npc_id", mob->IsNPC() ? mob->GetNPCTypeID() : 0);
ExportVar(package_name.c_str(), "spawned", "Mob", mob);
if (mob) {
ExportVar(package_name.c_str(), "spawned", "Mob", mob);
ExportVar(package_name.c_str(), "spawned_bot_id", mob->IsBot() ? mob->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "spawned_entity_id", mob->GetID());
ExportVar(package_name.c_str(), "spawned_npc_id", mob->IsNPC() ? mob->GetNPCTypeID() : 0);
}
if (extra_pointers && extra_pointers->size() == 1) {
NPC* spawn_npc = std::any_cast<NPC*>(extra_pointers->at(0));
ExportVar(package_name.c_str(), "spawned", "NPC", spawn_npc);
ExportVar(package_name.c_str(), "spawned_bot_id", spawn_npc->IsBot() ? spawn_npc->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "spawned_entity_id", spawn_npc->GetID());
ExportVar(package_name.c_str(), "spawned_npc_id", spawn_npc->IsNPC() ? spawn_npc->GetNPCTypeID() : 0);
}
break;
}
@ -2386,6 +2344,7 @@ void PerlembParser::ExportEventVariables(
}
case EVENT_DESPAWN: {
ExportVar(package_name.c_str(), "despawned", "Mob", npc_mob);
ExportVar(package_name.c_str(), "despawned_entity_id", npc_mob->GetID());
ExportVar(package_name.c_str(), "despawned_bot_id", npc_mob->IsBot() ? npc_mob->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "despawned_merc_id", npc_mob->IsMerc() ? npc_mob->CastToMerc()->GetMercenaryID() : 0);
@ -2394,9 +2353,21 @@ void PerlembParser::ExportEventVariables(
}
case EVENT_DESPAWN_ZONE: {
ExportVar(package_name.c_str(), "despawned_entity_id", mob->GetID());
ExportVar(package_name.c_str(), "despawned_bot_id", mob->IsBot() ? mob->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "despawned_npc_id", mob->IsNPC() ? mob->GetNPCTypeID() : 0);
if (mob) {
ExportVar(package_name.c_str(), "despawned", "Mob", mob);
ExportVar(package_name.c_str(), "despawned_bot_id", mob->IsBot() ? mob->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "despawned_entity_id", mob->GetID());
ExportVar(package_name.c_str(), "despawned_npc_id", mob->IsNPC() ? mob->GetNPCTypeID() : 0);
}
if (extra_pointers && extra_pointers->size() == 1) {
NPC* spawn_npc = std::any_cast<NPC*>(extra_pointers->at(0));
ExportVar(package_name.c_str(), "despawned", "NPC", spawn_npc);
ExportVar(package_name.c_str(), "despawned_bot_id", spawn_npc->IsBot() ? spawn_npc->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "despawned_entity_id", spawn_npc->GetID());
ExportVar(package_name.c_str(), "despawned_npc_id", spawn_npc->IsNPC() ? spawn_npc->GetNPCTypeID() : 0);
}
break;
}
@ -2551,6 +2522,14 @@ void PerlembParser::ExportEventVariables(
break;
}
case EVENT_ENTER_ZONE: {
if (extra_pointers && extra_pointers->size() == 1) {
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(0)));
}
break;
}
default: {
break;
}
@ -2648,6 +2627,7 @@ int PerlembParser::EventBot(
nullptr,
nullptr,
mob,
nullptr,
extra_data,
false,
extra_pointers
@ -2671,6 +2651,7 @@ int PerlembParser::EventGlobalBot(
nullptr,
nullptr,
mob,
nullptr,
extra_data,
true,
extra_pointers
@ -2768,6 +2749,7 @@ int PerlembParser::EventMerc(
nullptr,
nullptr,
mob,
nullptr,
extra_data,
false,
extra_pointers
@ -2791,6 +2773,127 @@ int PerlembParser::EventGlobalMerc(
nullptr,
nullptr,
mob,
nullptr,
extra_data,
true,
extra_pointers
);
}
void PerlembParser::LoadZoneScript(std::string filename)
{
if (!perl || zone_quest_status_ != questUnloaded) {
return;
}
try {
perl->eval_file("qst_zone", filename.c_str());
} catch (std::string e) {
AddError(
fmt::format(
"Error Compiling Zone Quest File [{}] Error [{}]",
filename,
e
)
);
zone_quest_status_ = questFailedToLoad;
return;
}
zone_quest_status_ = questLoaded;
}
void PerlembParser::LoadGlobalZoneScript(std::string filename)
{
if (!perl || global_zone_quest_status_ != questUnloaded) {
return;
}
try {
perl->eval_file("qst_global_zone", filename.c_str());
} catch (std::string e) {
AddError(
fmt::format(
"Error Compiling Global Zone Quest File [{}] Error [{}]",
filename,
e
)
);
global_zone_quest_status_ = questFailedToLoad;
return;
}
global_zone_quest_status_ = questLoaded;
}
bool PerlembParser::ZoneHasQuestSub(QuestEventID event_id)
{
if (
!perl ||
zone_quest_status_ != questLoaded ||
event_id >= _LargestEventID
) {
return false;
}
return perl->SubExists("qst_zone", QuestEventSubroutines[event_id]);
}
bool PerlembParser::GlobalZoneHasQuestSub(QuestEventID event_id)
{
if (
!perl ||
global_zone_quest_status_ != questLoaded ||
event_id >= _LargestEventID
) {
return false;
}
return perl->SubExists("qst_global_zone", QuestEventSubroutines[event_id]);
}
int PerlembParser::EventZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return EventCommon(
event_id,
0,
data.c_str(),
nullptr,
nullptr,
nullptr,
nullptr,
zone,
extra_data,
false,
extra_pointers
);
}
int PerlembParser::EventGlobalZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return EventCommon(
event_id,
0,
data.c_str(),
nullptr,
nullptr,
nullptr,
nullptr,
zone,
extra_data,
true,
extra_pointers

View File

@ -41,6 +41,23 @@ typedef enum {
questFailedToLoad
} PerlQuestStatus;
enum class QuestType {
Bot,
BotGlobal,
Item,
ItemGlobal,
Merc,
MercGlobal,
NPC,
NPCGlobal,
Player,
PlayerGlobal,
Spell,
SpellGlobal,
Zone,
ZoneGlobal
};
class PerlembParser : public QuestInterface {
public:
PerlembParser();
@ -136,6 +153,22 @@ public:
std::vector<std::any>* extra_pointers
);
virtual int EventZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
virtual int EventGlobalZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
virtual bool HasQuestSub(uint32 npc_id, QuestEventID event_id);
virtual bool HasGlobalQuestSub(QuestEventID event_id);
virtual bool PlayerHasQuestSub(QuestEventID event_id);
@ -146,6 +179,8 @@ public:
virtual bool GlobalBotHasQuestSub(QuestEventID event_id);
virtual bool MercHasQuestSub(QuestEventID event_id);
virtual bool GlobalMercHasQuestSub(QuestEventID event_id);
virtual bool ZoneHasQuestSub(QuestEventID event_id);
virtual bool GlobalZoneHasQuestSub(QuestEventID event_id);
virtual void LoadNPCScript(std::string filename, int npc_id);
virtual void LoadGlobalNPCScript(std::string filename);
@ -157,6 +192,8 @@ public:
virtual void LoadGlobalBotScript(std::string filename);
virtual void LoadMercScript(std::string filename);
virtual void LoadGlobalMercScript(std::string filename);
virtual void LoadZoneScript(std::string filename);
virtual void LoadGlobalZoneScript(std::string filename);
virtual void AddVar(std::string name, std::string val);
virtual std::string GetVar(std::string name);
@ -182,6 +219,7 @@ private:
EQ::ItemInstance* inst,
const SPDat_Spell_Struct* spell,
Mob* mob,
Zone* zone,
uint32 extra_data,
bool is_global,
std::vector<std::any>* extra_pointers
@ -194,59 +232,34 @@ private:
Mob* other,
Mob* mob,
EQ::ItemInstance* inst,
const SPDat_Spell_Struct* spell
const SPDat_Spell_Struct* spell,
Zone* zone
);
void MapFunctions();
void GetQuestTypes(
bool& is_player_quest,
bool& is_global_player_quest,
bool& is_bot_quest,
bool& is_global_bot_quest,
bool& is_merc_quest,
bool& is_global_merc_quest,
bool& is_global_npc_quest,
bool& is_item_quest,
bool& is_spell_quest,
QuestType GetQuestTypes(
QuestEventID event,
Mob* npc_mob,
EQ::ItemInstance* inst,
Mob* mob,
Zone* zone,
bool is_global
);
void GetQuestPackageName(
bool& is_player_quest,
bool& is_global_player_quest,
bool& is_bot_quest,
bool& is_global_bot_quest,
bool& is_merc_quest,
bool& is_global_merc_quest,
bool& is_global_npc_quest,
bool& is_item_quest,
bool& is_spell_quest,
std::string& package_name,
std::string GetQuestPackageName(
QuestType quest_type,
QuestEventID event,
uint32 object_id,
const char* data,
Mob* npc_mob,
EQ::ItemInstance* inst,
bool is_global
EQ::ItemInstance* inst
);
void ExportCharID(const std::string& package_name, int& char_id, Mob* npc_mob, Mob* mob);
void ExportQGlobals(
bool is_player_quest,
bool is_global_player_quest,
bool is_bot_quest,
bool is_global_bot_quest,
bool is_merc_quest,
bool is_global_merc_quest,
bool is_global_npc_quest,
bool is_item_quest,
bool is_spell_quest,
QuestType quest_type,
std::string& package_name,
Mob* npc_mob,
Mob* mob,
@ -254,15 +267,7 @@ private:
);
void ExportMobVariables(
bool is_player_quest,
bool is_global_player_quest,
bool is_bot_quest,
bool is_global_bot_quest,
bool is_merc_quest,
bool is_global_merc_quest,
bool is_global_npc_quest,
bool is_item_quest,
bool is_spell_quest,
QuestType quest_type,
std::string& package_name,
Mob* mob,
Mob* npc_mob
@ -295,6 +300,8 @@ private:
PerlQuestStatus global_bot_quest_status_;
PerlQuestStatus merc_quest_status_;
PerlQuestStatus global_merc_quest_status_;
PerlQuestStatus zone_quest_status_;
PerlQuestStatus global_zone_quest_status_;
SV* _empty_sv;

View File

@ -743,6 +743,11 @@ void EntityList::AddNPC(NPC *npc, bool send_spawn_packet, bool dont_queue)
npc->DispatchZoneControllerEvent(EVENT_SPAWN_ZONE, npc, "", 0, nullptr);
}
if (parse->ZoneHasQuestSub(EVENT_SPAWN_ZONE)) {
std::vector<std::any> args = { npc };
parse->EventZone(EVENT_SPAWN_ZONE, zone, "", 0, &args);
}
if (zone->HasMap() && zone->HasWaterMap()) {
npc->SetSpawnedInWater(false);
if (zone->watermap->InLiquid(npc->GetPosition())) {

View File

@ -219,6 +219,7 @@ LuaParser::LuaParser() {
SpellArgumentDispatch[i] = handle_spell_null;
EncounterArgumentDispatch[i] = handle_encounter_null;
BotArgumentDispatch[i] = handle_bot_null;
ZoneArgumentDispatch[i] = handle_zone_null;
}
NPCArgumentDispatch[EVENT_SAY] = handle_npc_event_say;
@ -409,6 +410,23 @@ LuaParser::LuaParser() {
BotArgumentDispatch[EVENT_ENTITY_VARIABLE_SET] = handle_bot_entity_variable;
BotArgumentDispatch[EVENT_ENTITY_VARIABLE_UPDATE] = handle_bot_entity_variable;
BotArgumentDispatch[EVENT_SPELL_BLOCKED] = handle_bot_spell_blocked;
ZoneArgumentDispatch[EVENT_CLICK_DOOR] = handle_zone_click_door;
ZoneArgumentDispatch[EVENT_CLICK_OBJECT] = handle_zone_click_object;
ZoneArgumentDispatch[EVENT_DEATH_ZONE] = handle_zone_death;
ZoneArgumentDispatch[EVENT_DESPAWN_ZONE] = handle_zone_despawn;
ZoneArgumentDispatch[EVENT_ENTER_ZONE] = handle_zone_enter;
ZoneArgumentDispatch[EVENT_LOOT_ZONE] = handle_zone_loot;
ZoneArgumentDispatch[EVENT_PAYLOAD] = handle_zone_payload;
ZoneArgumentDispatch[EVENT_PLAYER_PICKUP] = handle_zone_pickup;
ZoneArgumentDispatch[EVENT_POPUP_RESPONSE] = handle_zone_popup;
ZoneArgumentDispatch[EVENT_SIGNAL] = handle_zone_signal;
ZoneArgumentDispatch[EVENT_SPAWN_ZONE] = handle_zone_spawn;
ZoneArgumentDispatch[EVENT_TIMER] = handle_zone_timer;
ZoneArgumentDispatch[EVENT_TIMER_PAUSE] = handle_zone_timer_pause_resume_start;
ZoneArgumentDispatch[EVENT_TIMER_RESUME] = handle_zone_timer_pause_resume_start;
ZoneArgumentDispatch[EVENT_TIMER_START] = handle_zone_timer_pause_resume_start;
ZoneArgumentDispatch[EVENT_TIMER_STOP] = handle_zone_timer_stop;
#endif
L = nullptr;
@ -489,7 +507,13 @@ int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, M
arg_function(this, L, npc, init, data, extra_data, extra_pointers);
Client *c = (init && init->IsClient()) ? init->CastToClient() : nullptr;
quest_manager.StartQuest(npc, c);
RunningQuest q;
q.owner = npc;
q.initiator = c;
quest_manager.StartQuest(q);
if(lua_pcall(L, 1, 1, start + 1)) {
std::string error = lua_tostring(L, -1);
AddError(error);
@ -582,7 +606,13 @@ int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *
auto arg_function = PlayerArgumentDispatch[evt];
arg_function(this, L, client, data, extra_data, extra_pointers);
quest_manager.StartQuest(client, client);
RunningQuest q;
q.owner = client;
q.initiator = client;
quest_manager.StartQuest(q);
if(lua_pcall(L, 1, 1, start + 1)) {
std::string error = lua_tostring(L, -1);
AddError(error);
@ -666,7 +696,14 @@ int LuaParser::_EventItem(std::string package_name, QuestEventID evt, Client *cl
auto arg_function = ItemArgumentDispatch[evt];
arg_function(this, L, client, item, mob, data, extra_data, extra_pointers);
quest_manager.StartQuest(client, client, item);
RunningQuest q;
q.owner = client;
q.initiator = client;
q.questitem = item;
quest_manager.StartQuest(q);
if(lua_pcall(L, 1, 1, start + 1)) {
std::string error = lua_tostring(L, -1);
AddError(error);
@ -748,7 +785,14 @@ int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob,
auto arg_function = SpellArgumentDispatch[evt];
arg_function(this, L, mob, client, spell_id, data, extra_data, extra_pointers);
quest_manager.StartQuest(mob, client, nullptr, const_cast<SPDat_Spell_Struct*>(&spells[spell_id]));
RunningQuest q;
q.owner = client;
q.initiator = client;
q.questspell = const_cast<SPDat_Spell_Struct*>(&spells[spell_id]);
quest_manager.StartQuest(q);
if(lua_pcall(L, 1, 1, start + 1)) {
std::string error = lua_tostring(L, -1);
AddError(error);
@ -814,7 +858,13 @@ int LuaParser::_EventEncounter(std::string package_name, QuestEventID evt, std::
auto arg_function = EncounterArgumentDispatch[evt];
arg_function(this, L, enc, data, extra_data, extra_pointers);
quest_manager.StartQuest(enc, nullptr, nullptr, nullptr, encounter_name);
RunningQuest q;
q.owner = enc;
q.encounter = encounter_name;
quest_manager.StartQuest(q);
if(lua_pcall(L, 1, 1, start + 1)) {
std::string error = lua_tostring(L, -1);
AddError(error);
@ -1757,7 +1807,13 @@ int LuaParser::_EventBot(
arg_function(this, L, bot, init, data, extra_data, extra_pointers);
auto* c = (init && init->IsClient()) ? init->CastToClient() : nullptr;
quest_manager.StartQuest(bot, c);
RunningQuest q;
q.owner = bot;
q.initiator = c;
quest_manager.StartQuest(q);
if(lua_pcall(L, 1, 1, start + 1)) {
std::string error = lua_tostring(L, -1);
AddError(error);
@ -1936,7 +1992,13 @@ int LuaParser::_EventMerc(
arg_function(this, L, merc, init, data, extra_data, extra_pointers);
auto* c = (init && init->IsClient()) ? init->CastToClient() : nullptr;
quest_manager.StartQuest(merc, c);
RunningQuest q;
q.owner = merc;
q.initiator = c;
quest_manager.StartQuest(q);
if(lua_pcall(L, 1, 1, start + 1)) {
std::string error = lua_tostring(L, -1);
AddError(error);
@ -2039,3 +2101,190 @@ void LuaParser::LoadMercScript(std::string filename) {
void LuaParser::LoadGlobalMercScript(std::string filename) {
LoadScript(filename, "global_merc");
}
int LuaParser::EventZone(
QuestEventID evt,
Zone *zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
evt = ConvertLuaEvent(evt);
if (evt >= _LargestEventID) {
return 0;
}
if (!zone) {
return 0;
}
if (!ZoneHasQuestSub(evt)) {
return 0;
}
return _EventZone("zone", evt, zone, data, extra_data, extra_pointers);
}
int LuaParser::EventGlobalZone(
QuestEventID evt,
Zone *zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
evt = ConvertLuaEvent(evt);
if (evt >= _LargestEventID) {
return 0;
}
if (!zone) {
return 0;
}
if (!GlobalZoneHasQuestSub(evt)) {
return 0;
}
return _EventZone("global_zone", evt, zone, data, extra_data, extra_pointers);
}
int LuaParser::_EventZone(
std::string package_name,
QuestEventID evt,
Zone *zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers,
luabind::adl::object *l_func
) {
const char *sub_name = LuaEvents[evt];
int start = lua_gettop(L);
try {
int npop = 2;
PushErrorHandler(L);
if(l_func != nullptr) {
l_func->push(L);
} else {
lua_getfield(L, LUA_REGISTRYINDEX, package_name.c_str());
lua_getfield(L, -1, sub_name);
npop = 3;
}
lua_createtable(L, 0, 0);
//push self
Lua_Zone l_zone(zone);
luabind::adl::object l_zone_o = luabind::adl::object(L, l_zone);
l_zone_o.push(L);
lua_setfield(L, -2, "self");
auto arg_function = ZoneArgumentDispatch[evt];
arg_function(this, L, zone, data, extra_data, extra_pointers);
RunningQuest q;
q.zone = zone;
quest_manager.StartQuest(q);
if(lua_pcall(L, 1, 1, start + 1)) {
std::string error = lua_tostring(L, -1);
AddError(error);
quest_manager.EndQuest();
lua_pop(L, npop);
return 0;
}
quest_manager.EndQuest();
if(lua_isnumber(L, -1)) {
int ret = static_cast<int>(lua_tointeger(L, -1));
lua_pop(L, npop);
return ret;
}
lua_pop(L, npop);
} catch(std::exception &ex) {
AddError(
fmt::format(
"Lua Exception | [{}] for Zone [{}] in [{}]: {}",
sub_name,
zone->GetShortName(),
package_name,
ex.what()
)
);
//Restore our stack to the best of our ability
int end = lua_gettop(L);
int n = end - start;
if(n > 0) {
lua_pop(L, n);
}
}
return 0;
}
int LuaParser::DispatchEventZone(
QuestEventID evt,
Zone *zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
evt = ConvertLuaEvent(evt);
if (evt >= _LargestEventID) {
return 0;
}
std::string package_name = "zone";
auto iter = lua_encounter_events_registered.find(package_name);
if (iter == lua_encounter_events_registered.end()) {
return 0;
}
int ret = 0;
auto riter = iter->second.begin();
while (riter != iter->second.end()) {
if (riter->event_id == evt) {
package_name = fmt::format("encounter_{}", riter->encounter_name);
int i = _EventZone(package_name, evt, zone, data, extra_data, extra_pointers, &riter->lua_reference);
if (i != 0) {
ret = i;
}
}
++riter;
}
return ret;
}
bool LuaParser::ZoneHasQuestSub(QuestEventID evt) {
evt = ConvertLuaEvent(evt);
if (evt >= _LargestEventID) {
return false;
}
const char *subname = LuaEvents[evt];
return HasFunction(subname, "zone");
}
bool LuaParser::GlobalZoneHasQuestSub(QuestEventID evt) {
evt = ConvertLuaEvent(evt);
if (evt >= _LargestEventID) {
return false;
}
const char *subname = LuaEvents[evt];
return HasFunction(subname, "global_zone");
}
void LuaParser::LoadZoneScript(std::string filename) {
LoadScript(filename, "zone");
}
void LuaParser::LoadGlobalZoneScript(std::string filename) {
LoadScript(filename, "global_zone");
}

View File

@ -125,6 +125,20 @@ public:
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
virtual int EventZone(
QuestEventID evt,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
virtual int EventGlobalZone(
QuestEventID evt,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
virtual bool HasQuestSub(uint32 npc_id, QuestEventID evt);
virtual bool HasGlobalQuestSub(QuestEventID evt);
@ -138,6 +152,8 @@ public:
virtual bool GlobalBotHasQuestSub(QuestEventID evt);
virtual bool MercHasQuestSub(QuestEventID evt);
virtual bool GlobalMercHasQuestSub(QuestEventID evt);
virtual bool ZoneHasQuestSub(QuestEventID evt);
virtual bool GlobalZoneHasQuestSub(QuestEventID evt);
virtual void LoadNPCScript(std::string filename, int npc_id);
virtual void LoadGlobalNPCScript(std::string filename);
@ -150,6 +166,8 @@ public:
virtual void LoadGlobalBotScript(std::string filename);
virtual void LoadMercScript(std::string filename);
virtual void LoadGlobalMercScript(std::string filename);
virtual void LoadZoneScript(std::string filename);
virtual void LoadGlobalZoneScript(std::string filename);
virtual void AddVar(std::string name, std::string val);
virtual std::string GetVar(std::string name);
@ -207,6 +225,13 @@ public:
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
virtual int DispatchEventZone(
QuestEventID evt,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
static LuaParser* Instance() {
static LuaParser inst;
@ -307,6 +332,15 @@ private:
std::vector<std::any>* extra_pointers,
luabind::adl::object* l_func = nullptr
);
int _EventZone(
std::string package_name,
QuestEventID evt,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers,
luabind::adl::object* l_func = nullptr
);
void LoadScript(std::string filename, std::string package_name);
void MapFunctions(lua_State *L);
@ -317,12 +351,13 @@ private:
std::vector<LuaMod> mods_;
lua_State *L;
NPCArgumentHandler NPCArgumentDispatch[_LargestEventID];
PlayerArgumentHandler PlayerArgumentDispatch[_LargestEventID];
ItemArgumentHandler ItemArgumentDispatch[_LargestEventID];
SpellArgumentHandler SpellArgumentDispatch[_LargestEventID];
NPCArgumentHandler NPCArgumentDispatch[_LargestEventID];
PlayerArgumentHandler PlayerArgumentDispatch[_LargestEventID];
ItemArgumentHandler ItemArgumentDispatch[_LargestEventID];
SpellArgumentHandler SpellArgumentDispatch[_LargestEventID];
EncounterArgumentHandler EncounterArgumentDispatch[_LargestEventID];
BotArgumentHandler BotArgumentDispatch[_LargestEventID];
BotArgumentHandler BotArgumentDispatch[_LargestEventID];
ZoneArgumentHandler ZoneArgumentDispatch[_LargestEventID];
};
#endif

View File

@ -2873,4 +2873,293 @@ void handle_bot_spell_blocked(
lua_setfield(L, -2, "cast_spell");
}
// Zone
void handle_zone_null(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
}
void handle_zone_click_door(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Lua_Door l_door(std::any_cast<Doors*>(extra_pointers->at(0)));
luabind::adl::object l_door_o = luabind::adl::object(L, l_door);
l_door_o.push(L);
lua_setfield(L, -2, "door");
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(1)));
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
l_client_o.push(L);
lua_setfield(L, -2, "other");
}
void handle_zone_click_object(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Lua_Object l_object(std::any_cast<Object*>(extra_pointers->at(0)));
luabind::adl::object l_object_o = luabind::adl::object(L, l_object);
l_object_o.push(L);
lua_setfield(L, -2, "object");
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(1)));
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
l_client_o.push(L);
lua_setfield(L, -2, "other");
}
void handle_zone_death(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Seperator sep(data.c_str());
Lua_Mob l_mob(std::any_cast<Mob*>(extra_pointers->at(2)));
luabind::adl::object l_mob_o = luabind::adl::object(L, l_mob);
l_mob_o.push(L);
lua_setfield(L, -2, "other");
lua_pushinteger(L, Strings::ToInt(sep.arg[0]));
lua_setfield(L, -2, "killer_id");
lua_pushinteger(L, Strings::ToInt(sep.arg[1]));
lua_setfield(L, -2, "damage");
const uint32 spell_id = Strings::ToUnsignedInt(sep.arg[2]);
if (IsValidSpell(spell_id)) {
Lua_Spell l_spell(&spells[spell_id]);
luabind::adl::object l_spell_o = luabind::adl::object(L, l_spell);
l_spell_o.push(L);
lua_setfield(L, -2, "spell");
} else {
Lua_Spell l_spell(nullptr);
luabind::adl::object l_spell_o = luabind::adl::object(L, l_spell);
l_spell_o.push(L);
lua_setfield(L, -2, "spell");
}
lua_pushinteger(L, Strings::ToInt(sep.arg[3]));
lua_setfield(L, -2, "skill_id");
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[4]));
lua_setfield(L, -2, "killed_entity_id");
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[5]));
lua_setfield(L, -2, "combat_start_time");
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[6]));
lua_setfield(L, -2, "combat_end_time");
lua_pushinteger(L, Strings::ToBigInt(sep.arg[7]));
lua_setfield(L, -2, "damage_received");
lua_pushinteger(L, Strings::ToBigInt(sep.arg[8]));
lua_setfield(L, -2, "healing_received");
if (extra_pointers && extra_pointers->size() >= 1) {
Lua_Corpse l_corpse(std::any_cast<Corpse*>(extra_pointers->at(0)));
luabind::adl::object l_corpse_o = luabind::adl::object(L, l_corpse);
l_corpse_o.push(L);
lua_setfield(L, -2, "corpse");
}
if (extra_pointers && extra_pointers->size() >= 2) {
Lua_NPC l_npc(std::any_cast<NPC*>(extra_pointers->at(1)));
luabind::adl::object l_npc_o = luabind::adl::object(L, l_npc);
l_npc_o.push(L);
lua_setfield(L, -2, "killed");
}
}
void handle_zone_despawn(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Lua_NPC l_npc(std::any_cast<NPC*>(extra_pointers->at(0)));
luabind::adl::object l_npc_o = luabind::adl::object(L, l_npc);
l_npc_o.push(L);
lua_setfield(L, -2, "other");
}
void handle_zone_enter(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(0)));
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
l_client_o.push(L);
lua_setfield(L, -2, "other");
}
void handle_zone_loot(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(2)));
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
l_client_o.push(L);
lua_setfield(L, -2, "other");
Lua_ItemInst l_item(std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
luabind::adl::object l_item_o = luabind::adl::object(L, l_item);
l_item_o.push(L);
lua_setfield(L, -2, "item");
Lua_Corpse l_corpse(std::any_cast<Corpse*>(extra_pointers->at(1)));
luabind::adl::object l_corpse_o = luabind::adl::object(L, l_corpse);
l_corpse_o.push(L);
lua_setfield(L, -2, "corpse");
}
void handle_zone_payload(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Seperator sep(data.c_str());
lua_pushinteger(L, Strings::ToInt(sep.arg[0]));
lua_setfield(L, -2, "payload_id");
lua_pushstring(L, sep.argplus[1]);
lua_setfield(L, -2, "payload_value");
}
void handle_zone_pickup(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Lua_ItemInst l_item(std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
luabind::adl::object l_item_o = luabind::adl::object(L, l_item);
l_item_o.push(L);
lua_setfield(L, -2, "item");
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(1)));
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
l_client_o.push(L);
lua_setfield(L, -2, "other");
}
void handle_zone_popup(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
lua_pushinteger(L, Strings::ToInt(data));
lua_setfield(L, -2, "popup_id");
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(0)));
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
l_client_o.push(L);
lua_setfield(L, -2, "other");
}
void handle_zone_signal(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
lua_pushinteger(L, Strings::ToInt(data));
lua_setfield(L, -2, "signal");
}
void handle_zone_spawn(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Lua_NPC l_npc(std::any_cast<NPC*>(extra_pointers->at(0)));
luabind::adl::object l_npc_o = luabind::adl::object(L, l_npc);
l_npc_o.push(L);
lua_setfield(L, -2, "other");
}
void handle_zone_timer(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
lua_pushstring(L, data.c_str());
lua_setfield(L, -2, "timer");
}
void handle_zone_timer_pause_resume_start(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
Seperator sep(data.c_str());
lua_pushstring(L, sep.arg[0]);
lua_setfield(L, -2, "timer");
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[1]));
lua_setfield(L, -2, "duration");
}
void handle_zone_timer_stop(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
lua_pushstring(L, data.c_str());
lua_setfield(L, -2, "timer");
}
#endif

View File

@ -9,6 +9,7 @@ typedef void(*SpellArgumentHandler)(QuestInterface*, lua_State*, Mob*, Client*,
typedef void(*EncounterArgumentHandler)(QuestInterface*, lua_State*, Encounter* encounter, std::string, uint32, std::vector<std::any>*);
typedef void(*BotArgumentHandler)(QuestInterface*, lua_State*, Bot*, Mob*, std::string, uint32, std::vector<std::any>*);
typedef void(*MercArgumentHandler)(QuestInterface*, lua_State*, Merc*, Mob*, std::string, uint32, std::vector<std::any>*);
typedef void(*ZoneArgumentHandler)(QuestInterface*, lua_State*, Zone*, std::string, uint32, std::vector<std::any>*);
// NPC
void handle_npc_event_say(
@ -1278,5 +1279,141 @@ void handle_bot_spell_blocked(
std::vector<std::any> *extra_pointers
);
// Zone
void handle_zone_null(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_click_door(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_click_object(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_death(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_despawn(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_enter(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_loot(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_payload(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_pickup(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_popup(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_signal(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_spawn(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_timer(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_timer_pause_resume_start(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
void handle_zone_timer_stop(
QuestInterface *parse,
lua_State* L,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
#endif
#endif

View File

@ -772,6 +772,72 @@ bool Lua_Zone::VariableExists(const std::string& variable_name)
return self->VariableExists(variable_name);
}
uint32 Lua_Zone::GetTimerDuration(std::string name)
{
Lua_Safe_Call_Int();
return self->GetTimerDuration(name);
}
uint32 Lua_Zone::GetTimerRemainingTime(std::string name)
{
Lua_Safe_Call_Int();
return self->GetTimerRemainingTime(name);
}
bool Lua_Zone::HasTimer(std::string name)
{
Lua_Safe_Call_Bool();
return self->HasTimer(name);
}
bool Lua_Zone::IsPausedTimer(std::string name)
{
Lua_Safe_Call_Bool();
return self->IsPausedTimer(name);
}
void Lua_Zone::PauseTimer(std::string name)
{
Lua_Safe_Call_Void();
self->PauseTimer(name);
}
void Lua_Zone::ResumeTimer(std::string name)
{
Lua_Safe_Call_Void();
self->ResumeTimer(name);
}
void Lua_Zone::SetTimer(std::string name, uint32 duration)
{
Lua_Safe_Call_Void();
self->SetTimer(name, duration);
}
void Lua_Zone::StopTimer(std::string name)
{
Lua_Safe_Call_Void();
self->StopTimer(name);
}
void Lua_Zone::StopAllTimers()
{
Lua_Safe_Call_Void();
self->StopAllTimers();
}
void Lua_Zone::SendPayload(int payload_id, std::string payload_value)
{
Lua_Safe_Call_Void();
self->SendPayload(payload_id, payload_value);
}
void Lua_Zone::Signal(int signal_id)
{
Lua_Safe_Call_Void();
self->Signal(signal_id);
}
luabind::scope lua_register_zone() {
return luabind::class_<Lua_Zone>("Zones")
.def(luabind::constructor<>())
@ -861,6 +927,8 @@ luabind::scope lua_register_zone() {
.def("GetSnowDuration", (int(Lua_Zone::*)(uint8))&Lua_Zone::GetSnowDuration)
.def("GetTimeType", &Lua_Zone::GetTimeType)
.def("GetTimeZone", &Lua_Zone::GetTimeZone)
.def("GetTimerDuration", &Lua_Zone::GetTimerDuration)
.def("GetTimerRemainingTime", &Lua_Zone::GetTimerRemainingTime)
.def("GetZoneDescription", &Lua_Zone::GetZoneDescription)
.def("GetZoneID", &Lua_Zone::GetZoneID)
.def("GetZoneType", &Lua_Zone::GetZoneType)
@ -875,10 +943,12 @@ luabind::scope lua_register_zone() {
.def("HasMap", &Lua_Zone::HasMap)
.def("HasWaterMap", &Lua_Zone::HasWaterMap)
.def("HasWeather", &Lua_Zone::HasWeather)
.def("HasTimer", &Lua_Zone::HasTimer)
.def("IsCity", &Lua_Zone::IsCity)
.def("IsHotzone", &Lua_Zone::IsHotzone)
.def("IsInstancePersistent", &Lua_Zone::IsInstancePersistent)
.def("IsIdleWhenEmpty", &Lua_Zone::IsIdleWhenEmpty)
.def("IsPausedTimer", &Lua_Zone::IsPausedTimer)
.def("IsPVPZone", &Lua_Zone::IsPVPZone)
.def("IsRaining", &Lua_Zone::IsRaining)
.def("IsSnowing", &Lua_Zone::IsSnowing)
@ -887,8 +957,11 @@ luabind::scope lua_register_zone() {
.def("IsStaticZone", &Lua_Zone::IsStaticZone)
.def("IsUCSServerAvailable", &Lua_Zone::IsUCSServerAvailable)
.def("IsWaterZone", &Lua_Zone::IsWaterZone)
.def("PauseTimer", &Lua_Zone::PauseTimer)
.def("Repop", (void(Lua_Zone::*)(void))&Lua_Zone::Repop)
.def("Repop", (void(Lua_Zone::*)(bool))&Lua_Zone::Repop)
.def("ResumeTimer", &Lua_Zone::ResumeTimer)
.def("SendPayload", &Lua_Zone::SendPayload)
.def("SetAAEXPModifier", &Lua_Zone::SetAAEXPModifier)
.def("SetAAEXPModifierByCharacterID", &Lua_Zone::SetAAEXPModifierByCharacterID)
.def("SetBucket", (void(Lua_Zone::*)(const std::string&,const std::string&))&Lua_Zone::SetBucket)
@ -898,8 +971,12 @@ luabind::scope lua_register_zone() {
.def("SetInstanceTimer", &Lua_Zone::SetInstanceTimer)
.def("SetInstanceTimeRemaining", &Lua_Zone::SetInstanceTimeRemaining)
.def("SetIsHotzone", &Lua_Zone::SetIsHotzone)
.def("SetTimer", &Lua_Zone::SetTimer)
.def("SetVariable", &Lua_Zone::SetVariable)
.def("ShowZoneGlobalLoot", &Lua_Zone::ShowZoneGlobalLoot)
.def("Signal", &Lua_Zone::Signal)
.def("StopTimer", &Lua_Zone::StopTimer)
.def("StopAllTimers", &Lua_Zone::StopAllTimers)
.def("VariableExists", &Lua_Zone::VariableExists);
}

View File

@ -147,6 +147,17 @@ public:
luabind::object GetVariables(lua_State* L);
void SetVariable(const std::string& variable_name, const std::string& variable_value);
bool VariableExists(const std::string& variable_name);
uint32 GetTimerDuration(std::string name);
uint32 GetTimerRemainingTime(std::string name);
bool HasTimer(std::string name);
bool IsPausedTimer(std::string name);
void PauseTimer(std::string name);
void ResumeTimer(std::string name);
void SetTimer(std::string name, uint32 duration);
void StopTimer(std::string name);
void StopAllTimers();
void Signal(int signal_id);
void SendPayload(int payload_id, std::string payload_value);
// data buckets
void SetBucket(const std::string& bucket_name, const std::string& bucket_value);

View File

@ -864,6 +864,11 @@ void NPC::Depop(bool start_spawn_timer) {
DispatchZoneControllerEvent(EVENT_DESPAWN_ZONE, this, "", 0, nullptr);
}
if (parse->ZoneHasQuestSub(EVENT_DESPAWN_ZONE)) {
std::vector<std::any> args = { this };
parse->EventZone(EVENT_DESPAWN_ZONE, zone, "", 0, &args);
}
p_depop = true;
if (respawn2) {
if (start_spawn_timer) {

View File

@ -657,6 +657,30 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
}
}
if (parse->ZoneHasQuestSub(EVENT_PLAYER_PICKUP)) {
std::vector<std::any> args = { m_inst, sender };
if (parse->EventZone(EVENT_PLAYER_PICKUP, zone, std::to_string(item->ID), GetID(), &args)) {
auto outapp = new EQApplicationPacket(OP_ClickObject, sizeof(ClickObject_Struct));
memcpy(outapp->pBuffer, click_object, sizeof(ClickObject_Struct));
auto co = (ClickObject_Struct*) outapp->pBuffer;
co->drop_id = 0;
entity_list.QueueClients(nullptr, outapp, false);
safe_delete(outapp);
sender->SetTradeskillObject(nullptr);
user = nullptr;
return true;
}
}
// Transfer item to client
sender->PutItemInInventory(EQ::invslot::slotCursor, *m_inst, false);
sender->SendItemPacket(EQ::invslot::slotCursor, m_inst, ItemPacketTrade);

View File

@ -598,6 +598,61 @@ bool Perl_Zone_VariableExists(Zone* self, const std::string variable_name)
return self->VariableExists(variable_name);
}
uint32 Perl_Zone_GetTimerDuration(Zone* self, std::string name)
{
return self->GetTimerDuration(name);
}
uint32 Perl_Zone_GetTimerRemainingTime(Zone* self, std::string name)
{
return self->GetTimerRemainingTime(name);
}
bool Perl_Zone_HasTimer(Zone* self, std::string name)
{
return self->HasTimer(name);
}
bool Perl_Zone_IsPausedTimer(Zone* self, std::string name)
{
return self->IsPausedTimer(name);
}
void Perl_Zone_PauseTimer(Zone* self, std::string name)
{
self->PauseTimer(name);
}
void Perl_Zone_ResumeTimer(Zone* self, std::string name)
{
self->ResumeTimer(name);
}
void Perl_Zone_SetTimer(Zone* self, std::string name, uint32 duration)
{
self->SetTimer(name, duration);
}
void Perl_Zone_StopTimer(Zone* self, std::string name)
{
self->StopTimer(name);
}
void Perl_Zone_StopAllTimers(Zone* self)
{
self->StopAllTimers();
}
void Perl_Zone_SendPayload(Zone* self, int payload_id, std::string payload_value)
{
self->SendPayload(payload_id, payload_value);
}
void Perl_Zone_Signal(Zone* self, int signal_id)
{
self->Signal(signal_id);
}
void perl_register_zone()
{
perl::interpreter perl(PERL_GET_THX);
@ -689,6 +744,8 @@ void perl_register_zone()
package.add("GetSnowDuration", (int(*)(Zone*, uint8))&Perl_Zone_GetSnowDuration);
package.add("GetTimeType", &Perl_Zone_GetTimeType);
package.add("GetTimeZone", &Perl_Zone_GetTimeZone);
package.add("GetTimerDuration", &Perl_Zone_GetTimerDuration);
package.add("GetTimerRemainingTime", &Perl_Zone_GetTimerRemainingTime);
package.add("GetZoneDescription", &Perl_Zone_GetZoneDescription);
package.add("GetZoneID", &Perl_Zone_GetZoneID);
package.add("GetZoneType", &Perl_Zone_GetZoneType);
@ -701,12 +758,14 @@ void perl_register_zone()
package.add("GetZoneTotalBlockedSpells", &Perl_Zone_GetZoneTotalBlockedSpells);
package.add("HasGraveyard", &Perl_Zone_HasGraveyard);
package.add("HasMap", &Perl_Zone_HasMap);
package.add("HasTimer", &Perl_Zone_HasTimer);
package.add("HasWaterMap", &Perl_Zone_HasWaterMap);
package.add("HasWeather", &Perl_Zone_HasWeather);
package.add("IsCity", &Perl_Zone_IsCity);
package.add("IsHotzone", &Perl_Zone_IsHotzone);
package.add("IsInstancePersistent", &Perl_Zone_IsInstancePersistent);
package.add("IsIdleWhenEmpty", &Perl_Zone_IsIdleWhenEmpty);
package.add("IsPausedTimer", &Perl_Zone_IsPausedTimer);
package.add("IsPVPZone", &Perl_Zone_IsPVPZone);
package.add("IsRaining", &Perl_Zone_IsRaining);
package.add("IsSnowing", &Perl_Zone_IsSnowing);
@ -715,8 +774,11 @@ void perl_register_zone()
package.add("IsStaticZone", &Perl_Zone_IsStaticZone);
package.add("IsUCSServerAvailable", &Perl_Zone_IsUCSServerAvailable);
package.add("IsWaterZone", &Perl_Zone_IsWaterZone);
package.add("PauseTimer", &Perl_Zone_PauseTimer);
package.add("Repop", (void(*)(Zone*))&Perl_Zone_Repop);
package.add("Repop", (void(*)(Zone*, bool))&Perl_Zone_Repop);
package.add("ResumeTimer", &Perl_Zone_ResumeTimer);
package.add("SendPayload", &Perl_Zone_SendPayload);
package.add("SetAAEXPModifier", &Perl_Zone_SetAAEXPModifier);
package.add("SetAAEXPModifierByCharacterID", &Perl_Zone_SetAAEXPModifierByCharacterID);
package.add("SetBucket", (void(*)(Zone*, const std::string, const std::string))&Perl_Zone_SetBucket);
@ -726,7 +788,11 @@ void perl_register_zone()
package.add("SetInstanceTimer", &Perl_Zone_SetInstanceTimer);
package.add("SetInstanceTimeRemaining", &Perl_Zone_SetInstanceTimeRemaining);
package.add("SetIsHotzone", &Perl_Zone_SetIsHotzone);
package.add("SetTimer", &Perl_Zone_SetTimer);
package.add("SetVariable", &Perl_Zone_SetVariable);
package.add("Signal", &Perl_Zone_Signal);
package.add("StopTimer", &Perl_Zone_StopTimer);
package.add("StopAllTimers", &Perl_Zone_StopAllTimers);
package.add("ShowZoneGlobalLoot", &Perl_Zone_ShowZoneGlobalLoot);
package.add("VariableExists", &Perl_Zone_VariableExists);
}

View File

@ -163,6 +163,28 @@ public:
return 0;
}
virtual int EventZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return 0;
}
virtual int EventGlobalZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return 0;
}
virtual bool HasQuestSub(uint32 npc_id, QuestEventID event_id)
{
return false;
@ -223,6 +245,16 @@ public:
return false;
}
virtual bool ZoneHasQuestSub(QuestEventID event_id)
{
return false;
}
virtual bool GlobalZoneHasQuestSub(QuestEventID event_id)
{
return false;
}
virtual void LoadNPCScript(std::string filename, int npc_id) { }
virtual void LoadGlobalNPCScript(std::string filename) { }
virtual void LoadPlayerScript(std::string filename) { }
@ -234,6 +266,8 @@ public:
virtual void LoadGlobalBotScript(std::string filename) { }
virtual void LoadMercScript(std::string filename) { }
virtual void LoadGlobalMercScript(std::string filename) { }
virtual void LoadZoneScript(std::string filename) { }
virtual void LoadGlobalZoneScript(std::string filename) { }
virtual int DispatchEventNPC(
QuestEventID event_id,
@ -308,6 +342,17 @@ public:
return 0;
}
virtual int DispatchEventZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return 0;
}
virtual void AddVar(std::string name, std::string val) { }
virtual std::string GetVar(std::string name)
{

View File

@ -49,6 +49,8 @@ QuestParserCollection::QuestParserCollection()
_global_bot_quest_status = QuestUnloaded;
_merc_quest_status = QuestUnloaded;
_global_merc_quest_status = QuestUnloaded;
_zone_quest_status = QuestUnloaded;
_global_zone_quest_status = QuestUnloaded;
}
QuestParserCollection::~QuestParserCollection() { }
@ -85,6 +87,7 @@ void QuestParserCollection::ReloadQuests(bool reset_timers)
{
if (reset_timers) {
quest_manager.ClearAllTimers();
zone->StopAllTimers();
}
MapOpcodes();
@ -98,6 +101,8 @@ void QuestParserCollection::ReloadQuests(bool reset_timers)
_global_bot_quest_status = QuestUnloaded;
_merc_quest_status = QuestUnloaded;
_global_merc_quest_status = QuestUnloaded;
_zone_quest_status = QuestUnloaded;
_global_zone_quest_status = QuestUnloaded;
_spell_quest_status.clear();
_item_quest_status.clear();
@ -426,6 +431,49 @@ bool QuestParserCollection::MercHasQuestSub(QuestEventID event_id)
return MercHasQuestSubLocal(event_id) || MercHasQuestSubGlobal(event_id);
}
bool QuestParserCollection::ZoneHasQuestSubLocal(QuestEventID event_id)
{
if (_zone_quest_status == QuestUnloaded) {
std::string filename;
auto qi = GetQIByZoneQuest(filename);
if (qi) {
_zone_quest_status = qi->GetIdentifier();
qi->LoadZoneScript(filename);
return qi->ZoneHasQuestSub(event_id);
}
} else if (_zone_quest_status != QuestFailedToLoad) {
auto iter = _interfaces.find(_zone_quest_status);
return iter->second->ZoneHasQuestSub(event_id);
}
return false;
}
bool QuestParserCollection::ZoneHasQuestSubGlobal(QuestEventID event_id)
{
if (_global_zone_quest_status == QuestUnloaded) {
std::string filename;
auto qi = GetQIByGlobalZoneQuest(filename);
if (qi) {
_global_zone_quest_status = qi->GetIdentifier();
qi->LoadGlobalZoneScript(filename);
return qi->GlobalZoneHasQuestSub(event_id);
}
} else if (_global_zone_quest_status != QuestFailedToLoad) {
auto iter = _interfaces.find(_global_zone_quest_status);
return iter->second->GlobalZoneHasQuestSub(event_id);
}
return false;
}
bool QuestParserCollection::ZoneHasQuestSub(QuestEventID event_id)
{
return ZoneHasQuestSubLocal(event_id) || ZoneHasQuestSubGlobal(event_id);
}
int QuestParserCollection::EventNPC(
QuestEventID event_id,
NPC* npc,
@ -924,6 +972,83 @@ int QuestParserCollection::EventMercGlobal(
return 0;
}
int QuestParserCollection::EventZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
const int local_return = EventZoneLocal(event_id, zone, data, extra_data, extra_pointers);
const int global_return = EventZoneGlobal(event_id, zone, data, extra_data, extra_pointers);
const int default_return = DispatchEventZone(event_id, zone, data, extra_data, extra_pointers);
if (local_return != 0) {
return local_return;
} else if (global_return != 0) {
return global_return;
} else if (default_return != 0) {
return default_return;
}
return 0;
}
int QuestParserCollection::EventZoneLocal(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
if (_zone_quest_status == QuestUnloaded) {
std::string filename;
auto qi = GetQIByZoneQuest(filename);
if (qi) {
_zone_quest_status = qi->GetIdentifier();
qi->LoadZoneScript(filename);
return qi->EventZone(event_id, zone, data, extra_data, extra_pointers);
}
} else {
if (_zone_quest_status != QuestFailedToLoad) {
auto iter = _interfaces.find(_zone_quest_status);
return iter->second->EventZone(event_id, zone, data, extra_data, extra_pointers);
}
}
return 0;
}
int QuestParserCollection::EventZoneGlobal(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
if (_global_zone_quest_status == QuestUnloaded) {
std::string filename;
auto qi = GetQIByGlobalZoneQuest(filename);
if (qi) {
_global_zone_quest_status = qi->GetIdentifier();
qi->LoadGlobalZoneScript(filename);
return qi->EventGlobalZone(event_id, zone, data, extra_data, extra_pointers);
}
} else {
if (_global_zone_quest_status != QuestFailedToLoad) {
auto iter = _interfaces.find(_global_zone_quest_status);
return iter->second->EventGlobalZone(event_id, zone, data, extra_data, extra_pointers);
}
}
return 0;
}
QuestInterface* QuestParserCollection::GetQIByNPCQuest(uint32 npc_id, std::string& filename)
{
if (!zone) {
@ -1425,6 +1550,86 @@ QuestInterface* QuestParserCollection::GetQIByGlobalMercQuest(std::string& filen
return nullptr;
}
QuestInterface* QuestParserCollection::GetQIByZoneQuest(std::string& filename)
{
if (!zone || !zone->IsLoaded()) {
return nullptr;
}
std::string file_name;
for (auto& dir: PathManager::Instance()->GetQuestPaths()) {
const std::string& global_path = fmt::format(
"{}/{}",
dir,
QUEST_GLOBAL_DIRECTORY
);
const std::string& zone_path = fmt::format(
"{}/{}",
dir,
zone->GetShortName()
);
const std::string& zone_versioned_path = fmt::format(
"{}/{}/v{}",
dir,
zone->GetShortName(),
zone->GetInstanceVersion()
);
std::vector<std::string> file_names = {
fmt::format("{}/zone", zone_versioned_path), // Local versioned by Instance Version ./quests/zone/v0/zone.ext
fmt::format("{}/zone_v{}", zone_path, zone->GetInstanceVersion()), // Local by Instance Version
fmt::format("{}/zone", zone_path), // Local
fmt::format("{}/zone", global_path) // Global
};
for (auto& file: file_names) {
for (auto* e: _load_precedence) {
file_name = fmt::format(
"{}.{}",
file,
_extensions.find(e->GetIdentifier())->second
);
if (File::Exists(file_name)) {
filename = file_name;
return e;
}
}
}
}
return nullptr;
}
QuestInterface* QuestParserCollection::GetQIByGlobalZoneQuest(std::string& filename)
{
if (!zone) {
return nullptr;
}
std::string file_name;
for (auto& dir: PathManager::Instance()->GetQuestPaths()) {
for (auto* e: _load_precedence) {
file_name = fmt::format(
"{}/{}/global_zone.{}",
dir,
QUEST_GLOBAL_DIRECTORY,
_extensions.find(e->GetIdentifier())->second
);
if (File::Exists(file_name)) {
filename = file_name;
return e;
}
}
}
return nullptr;
}
void QuestParserCollection::GetErrors(std::list<std::string>& quest_errors)
{
quest_errors.clear();
@ -1561,6 +1766,26 @@ int QuestParserCollection::DispatchEventMerc(
return ret;
}
int QuestParserCollection::DispatchEventZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
int ret = 0;
for (const auto& e: _load_precedence) {
int i = e->DispatchEventZone(event_id, zone, data, extra_data, extra_pointers);
if (i != 0) {
ret = i;
}
}
return ret;
}
void QuestParserCollection::LoadPerlEventExportSettings(PerlEventExportSettings* s)
{
for (int i = 0; i < _LargestEventID; i++) {

View File

@ -72,6 +72,7 @@ public:
bool ItemHasQuestSub(EQ::ItemInstance* inst, QuestEventID event_id);
bool BotHasQuestSub(QuestEventID event_id);
bool MercHasQuestSub(QuestEventID event_id);
bool ZoneHasQuestSub(QuestEventID event_id);
int EventNPC(
QuestEventID event_id,
@ -172,6 +173,14 @@ public:
std::vector<std::any>* extra_pointers = nullptr
);
int EventZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data = 0,
std::vector<std::any>* extra_pointers = nullptr
);
void GetErrors(std::list<std::string> &quest_errors);
/*
@ -209,6 +218,8 @@ private:
bool BotHasQuestSubGlobal(QuestEventID event_id);
bool MercHasQuestSubLocal(QuestEventID event_id);
bool MercHasQuestSubGlobal(QuestEventID event_id);
bool ZoneHasQuestSubLocal(QuestEventID event_id);
bool ZoneHasQuestSubGlobal(QuestEventID event_id);
int EventNPCLocal(
QuestEventID event_id,
@ -280,6 +291,22 @@ private:
std::vector<std::any>* extra_pointers
);
int EventZoneLocal(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
int EventZoneGlobal(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
QuestInterface* GetQIByNPCQuest(uint32 npc_id, std::string& filename);
QuestInterface* GetQIByGlobalNPCQuest(std::string& filename);
QuestInterface* GetQIByPlayerQuest(std::string& filename);
@ -291,6 +318,8 @@ private:
QuestInterface* GetQIByGlobalBotQuest(std::string& filename);
QuestInterface* GetQIByMercQuest(std::string& filename);
QuestInterface* GetQIByGlobalMercQuest(std::string& filename);
QuestInterface* GetQIByZoneQuest(std::string& filename);
QuestInterface* GetQIByGlobalZoneQuest(std::string& filename);
int DispatchEventNPC(
QuestEventID event_id,
@ -347,6 +376,14 @@ private:
std::vector<std::any>* extra_pointers
);
int DispatchEventZone(
QuestEventID event_id,
Zone* zone,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
);
std::map<uint32, QuestInterface*> _interfaces;
std::map<uint32, std::string> _extensions;
std::list<QuestInterface*> _load_precedence;
@ -359,6 +396,8 @@ private:
uint32 _global_bot_quest_status;
uint32 _merc_quest_status;
uint32 _global_merc_quest_status;
uint32 _zone_quest_status;
uint32 _global_zone_quest_status;
std::map<uint32, uint32> _spell_quest_status;
std::map<uint32, uint32> _item_quest_status;
std::map<std::string, uint32> _encounter_quest_status;

View File

@ -64,10 +64,10 @@ QuestManager quest_manager;
EQ::ItemInstance* questitem = nullptr; \
const SPDat_Spell_Struct* questspell = nullptr; \
bool depop_npc = false; \
std::string encounter; \
std::string encounter = ""; \
do { \
if(!quests_running_.empty()) { \
running_quest e = quests_running_.top(); \
if(!m_running_quests.empty()) { \
RunningQuest e = m_running_quests.top(); \
owner = e.owner; \
initiator = e.initiator; \
questitem = e.questitem; \
@ -124,33 +124,30 @@ void QuestManager::Process() {
}
}
void QuestManager::StartQuest(Mob *_owner, Client *_initiator, EQ::ItemInstance* _questitem, const SPDat_Spell_Struct* _questspell, std::string encounter) {
running_quest run;
run.owner = _owner;
run.initiator = _initiator;
run.questitem = _questitem;
run.questspell = _questspell;
run.depop_npc = false;
run.encounter = encounter;
quests_running_.push(run);
void QuestManager::StartQuest(const RunningQuest& q)
{
m_running_quests.push(q);
}
void QuestManager::EndQuest() {
running_quest run = quests_running_.top();
if(run.depop_npc && run.owner->IsNPC()) {
RunningQuest run = m_running_quests.top();
if (run.depop_npc && run.owner->IsNPC()) {
//clear out any timers for them...
std::list<QuestTimer>::iterator cur = QTimerList.begin(), end;
end = QTimerList.end();
while (cur != end) {
if (cur->mob == run.owner)
if (cur->mob == run.owner) {
cur = QTimerList.erase(cur);
else
} else {
++cur;
}
}
run.owner->Depop();
}
quests_running_.pop();
m_running_quests.pop();
}
void QuestManager::ClearAllTimers() {
@ -1098,18 +1095,18 @@ void QuestManager::depop(int npc_type) {
tmp->CastToNPC()->Depop();
}
else {
running_quest e = quests_running_.top();
RunningQuest e = m_running_quests.top();
e.depop_npc = true;
quests_running_.pop();
quests_running_.push(e);
m_running_quests.pop();
m_running_quests.push(e);
}
}
}
else { //depop self
running_quest e = quests_running_.top();
RunningQuest e = m_running_quests.top();
e.depop_npc = true;
quests_running_.pop();
quests_running_.push(e);
m_running_quests.pop();
m_running_quests.push(e);
}
}
}
@ -1606,7 +1603,7 @@ void QuestManager::save() {
void QuestManager::faction(int faction_id, int faction_value, int temp) {
QuestManagerCurrentQuestVars();
running_quest run = quests_running_.top();
RunningQuest run = m_running_quests.top();
if(run.owner->IsCharmed() == false && initiator) {
if(faction_id != 0 && faction_value != 0) {
initiator->SetFactionLevel2(
@ -2077,10 +2074,10 @@ void QuestManager::respawn(int npcTypeID, int grid) {
if (!owner || !owner->IsNPC())
return;
running_quest e = quests_running_.top();
RunningQuest e = m_running_quests.top();
e.depop_npc = true;
quests_running_.pop();
quests_running_.push(e);
m_running_quests.pop();
m_running_quests.push(e);
const NPCType* npcType = nullptr;
if ((npcType = content_db.LoadNPCTypesData(npcTypeID)))
@ -3980,81 +3977,90 @@ void QuestManager::ReloadZoneStaticData()
}
}
Client *QuestManager::GetInitiator() const {
if(!quests_running_.empty()) {
running_quest e = quests_running_.top();
Client* QuestManager::GetInitiator() const
{
if (!m_running_quests.empty()) {
RunningQuest e = m_running_quests.top();
return e.initiator;
}
return nullptr;
}
NPC *QuestManager::GetNPC() const {
if(!quests_running_.empty()) {
running_quest e = quests_running_.top();
NPC* QuestManager::GetNPC() const
{
if (!m_running_quests.empty()) {
RunningQuest e = m_running_quests.top();
return (e.owner && e.owner->IsNPC()) ? e.owner->CastToNPC() : nullptr;
}
return nullptr;
}
Bot *QuestManager::GetBot() const {
if (!quests_running_.empty()) {
running_quest e = quests_running_.top();
Bot* QuestManager::GetBot() const
{
if (!m_running_quests.empty()) {
RunningQuest e = m_running_quests.top();
return (e.owner && e.owner->IsBot()) ? e.owner->CastToBot() : nullptr;
}
return nullptr;
}
Merc *QuestManager::GetMerc() const {
if (!quests_running_.empty()) {
running_quest e = quests_running_.top();
Merc* QuestManager::GetMerc() const
{
if (!m_running_quests.empty()) {
RunningQuest e = m_running_quests.top();
return (e.owner && e.owner->IsMerc()) ? e.owner->CastToMerc() : nullptr;
}
return nullptr;
}
Mob *QuestManager::GetOwner() const {
if(!quests_running_.empty()) {
running_quest e = quests_running_.top();
Mob* QuestManager::GetOwner() const
{
if (!m_running_quests.empty()) {
RunningQuest e = m_running_quests.top();
return e.owner;
}
return nullptr;
}
EQ::InventoryProfile *QuestManager::GetInventory() const {
if(!quests_running_.empty()) {
running_quest e = quests_running_.top();
EQ::InventoryProfile* QuestManager::GetInventory() const
{
if (!m_running_quests.empty()) {
RunningQuest e = m_running_quests.top();
return &e.initiator->GetInv();
}
return nullptr;
}
EQ::ItemInstance *QuestManager::GetQuestItem() const {
if(!quests_running_.empty()) {
running_quest e = quests_running_.top();
EQ::ItemInstance* QuestManager::GetQuestItem() const
{
if (!m_running_quests.empty()) {
RunningQuest e = m_running_quests.top();
return e.questitem;
}
return nullptr;
}
const SPDat_Spell_Struct *QuestManager::GetQuestSpell() {
if(!quests_running_.empty()) {
running_quest e = quests_running_.top();
const SPDat_Spell_Struct* QuestManager::GetQuestSpell()
{
if (!m_running_quests.empty()) {
RunningQuest e = m_running_quests.top();
return e.questspell;
}
return nullptr;
}
std::string QuestManager::GetEncounter() const {
if(!quests_running_.empty()) {
running_quest e = quests_running_.top();
std::string QuestManager::GetEncounter() const
{
if (!m_running_quests.empty()) {
RunningQuest e = m_running_quests.top();
return e.encounter;
}

View File

@ -33,15 +33,17 @@ namespace EQ
class ItemInstance;
}
struct RunningQuest {
Mob* owner = nullptr;
Client* initiator = nullptr;
EQ::ItemInstance* questitem = nullptr;
const SPDat_Spell_Struct* questspell = nullptr;
bool depop_npc = false;
std::string encounter = "";
Zone* zone = nullptr;
};
class QuestManager {
struct running_quest {
Mob *owner;
Client *initiator;
EQ::ItemInstance* questitem;
const SPDat_Spell_Struct* questspell;
bool depop_npc;
std::string encounter;
};
struct PausedTimer {
Mob* owner;
@ -49,12 +51,13 @@ class QuestManager {
uint32 time;
};
public:
QuestManager();
virtual ~QuestManager();
void StartQuest(Mob *_owner, Client *_initiator = nullptr, EQ::ItemInstance* _questitem = nullptr, const SPDat_Spell_Struct* _questspell = nullptr, std::string encounter = "");
void StartQuest(const RunningQuest& q);
void EndQuest();
bool QuestsRunning() { return !quests_running_.empty(); }
bool QuestsRunning() { return !m_running_quests.empty(); }
void Process();
@ -381,7 +384,7 @@ public:
bool handin(std::map<std::string, uint32> required);
private:
std::stack<running_quest> quests_running_;
std::stack<RunningQuest> m_running_quests;
bool HaveProximitySays;

View File

@ -1693,6 +1693,25 @@ bool Zone::Process() {
}
}
const bool has_timer_event = parse->ZoneHasQuestSub(EVENT_TIMER);
for (auto e : zone_timers) {
if (e.timer_.Enabled() && e.timer_.Check()) {
if (has_timer_event) {
parse->EventZone(EVENT_TIMER, this, e.name);
}
}
}
if (!m_zone_signals.empty()) {
int signal_id = m_zone_signals.front();
m_zone_signals.pop_front();
if (parse->ZoneHasQuestSub(EVENT_SIGNAL)) {
parse->EventZone(EVENT_SIGNAL, this, std::to_string(signal_id), 0);
}
}
mMovementManager->Process();
return true;
@ -1935,6 +1954,8 @@ void Zone::Repop(bool is_forced)
quest_manager.ClearAllTimers();
StopAllTimers();
LogInfo("Loading spawn groups");
if (!content_db.LoadSpawnGroups(short_name, GetInstanceVersion(), &spawn_group_list)) {
LogError("Loading spawn groups failed");
@ -3301,4 +3322,241 @@ void Zone::ReloadMaps()
pathing = IPathfinder::Load(map_name);
}
uint32 Zone::GetTimerDuration(std::string name)
{
if (!IsLoaded() || zone_timers.empty()) {
return 0;
}
const auto& e = std::find_if(
zone_timers.begin(),
zone_timers.end(),
[&name](ZoneTimer e) {
return e.name == name;
}
);
return e != zone_timers.end() ? e->timer_.GetDuration() : 0;
}
uint32 Zone::GetTimerRemainingTime(std::string name)
{
if (!IsLoaded() || zone_timers.empty()) {
return 0;
}
const auto& e = std::find_if(
zone_timers.begin(),
zone_timers.end(),
[&name](ZoneTimer e) {
return e.name == name;
}
);
return e != zone_timers.end() ? e->timer_.GetRemainingTime() : 0;
}
bool Zone::HasTimer(std::string name)
{
if (!IsLoaded() || zone_timers.empty()) {
return false;
}
const auto& e = std::find_if(
zone_timers.begin(),
zone_timers.end(),
[&name](ZoneTimer e) {
return e.name == name;
}
);
return e != zone_timers.end();
}
bool Zone::IsPausedTimer(std::string name)
{
if (!IsLoaded() || paused_zone_timers.empty()) {
return false;
}
const auto& e = std::find_if(
paused_zone_timers.begin(),
paused_zone_timers.end(),
[&name](PausedZoneTimer e) {
return e.name == name;
}
);
return e != paused_zone_timers.end();
}
void Zone::PauseTimer(std::string name)
{
if (
!IsLoaded() ||
zone_timers.empty() ||
!HasTimer(name) ||
IsPausedTimer(name)
) {
return;
}
uint32 remaining_time = 0;
const bool has_pause_event = parse->ZoneHasQuestSub(EVENT_TIMER_PAUSE);
if (!zone_timers.empty()) {
for (auto e = zone_timers.begin(); e != zone_timers.end(); e++) {
if (e->name == name) {
remaining_time = e->timer_.GetRemainingTime();
zone_timers.erase(e);
const std::string& export_string = fmt::format(
"{} {}",
name,
remaining_time
);
LogQuests(
"Pausing timer [{}] with [{}] ms remaining",
name,
remaining_time
);
paused_zone_timers.emplace_back(
PausedZoneTimer{
.name = name,
.remaining_time = remaining_time
}
);
if (has_pause_event) {
parse->EventZone(EVENT_TIMER_PAUSE, this, export_string);
}
break;
}
}
}
}
void Zone::ResumeTimer(std::string name)
{
if (
!IsLoaded() ||
paused_zone_timers.empty() ||
!IsPausedTimer(name)
) {
return;
}
uint32 remaining_time = 0;
if (!paused_zone_timers.empty()) {
for (auto e = paused_zone_timers.begin(); e != paused_zone_timers.end(); e++) {
if (e->name == name) {
remaining_time = e->remaining_time;
paused_zone_timers.erase(e);
if (!remaining_time) {
LogQuests("Paused timer [{}] not found or has expired.", name);
return;
}
const std::string& export_string = fmt::format(
"{} {}",
name,
remaining_time
);
LogQuests(
"Creating a new timer and resuming [{}] with [{}] ms remaining",
name,
remaining_time
);
zone_timers.emplace_back(ZoneTimer(name, remaining_time));
if (parse->ZoneHasQuestSub(EVENT_TIMER_RESUME)) {
parse->EventZone(EVENT_TIMER_RESUME, this, export_string);
}
break;
}
}
}
}
void Zone::SetTimer(std::string name, uint32 duration)
{
if (!IsLoaded() || HasTimer(name)) {
return;
}
zone_timers.emplace_back(ZoneTimer(name, duration));
if (parse->ZoneHasQuestSub(EVENT_TIMER_START)) {
const std::string& export_string = fmt::format("{} {}", name, duration);
parse->EventZone(EVENT_TIMER_START, this, export_string);
}
}
void Zone::StopTimer(std::string name)
{
if (
!IsLoaded() ||
zone_timers.empty() ||
!HasTimer(name) ||
IsPausedTimer(name)
) {
return;
}
const bool has_stop_event = parse->ZoneHasQuestSub(EVENT_TIMER_STOP);
for (auto e = zone_timers.begin(); e != zone_timers.end(); e++) {
if (e->name == name) {
if (has_stop_event) {
parse->EventZone(EVENT_TIMER_STOP, this, name);
}
zone_timers.erase(e);
break;
}
}
}
void Zone::StopAllTimers()
{
if (!IsLoaded() || zone_timers.empty()) {
return;
}
const bool has_stop_event = parse->ZoneHasQuestSub(EVENT_TIMER_STOP);
for (auto e = zone_timers.begin(); e != zone_timers.end();) {
if (has_stop_event) {
parse->EventZone(EVENT_TIMER_STOP, this, e->name);
}
e = zone_timers.erase(e);
}
}
void Zone::Signal(int signal_id)
{
m_zone_signals.push_back(signal_id);
}
void Zone::SendPayload(int payload_id, std::string payload_value)
{
if (parse->ZoneHasQuestSub(EVENT_PAYLOAD)) {
const auto& export_string = fmt::format("{} {}", payload_id, payload_value);
parse->EventZone(EVENT_PAYLOAD, this, export_string, 0);
}
}
#include "zone_loot.cpp"

View File

@ -486,6 +486,24 @@ public:
static void ClearZoneState(uint32 zone_id, uint32 instance_id);
void ReloadMaps();
void Signal(int signal_id);
void SendPayload(int payload_id, std::string payload_value);
struct PausedZoneTimer {
std::string name;
uint32 remaining_time;
};
uint32 GetTimerDuration(std::string name);
uint32 GetTimerRemainingTime(std::string name);
bool HasTimer(std::string name);
bool IsPausedTimer(std::string name);
void PauseTimer(std::string name);
void ResumeTimer(std::string name);
void SetTimer(std::string name, uint32 duration);
void StopTimer(std::string name);
void StopAllTimers();
private:
bool allow_mercs;
bool can_bind;
@ -552,6 +570,18 @@ private:
std::vector<BaseDataRepository::BaseData> m_base_data = { };
uint32_t m_zone_server_id = 0;
class ZoneTimer {
public:
inline ZoneTimer(std::string _name, uint32 duration)
: name(_name), timer_(duration) { timer_.Start(duration, false); }
std::string name;
Timer timer_;
};
std::vector<ZoneTimer> zone_timers;
std::vector<PausedZoneTimer> paused_zone_timers;
std::deque<int> m_zone_signals;
};
#endif