mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 12:41:30 +00:00
[Feature] Zone Scripting (#4908)
* [Feature] Add Zone Scripting Capabilities * Push * Update zone.cpp * Fix crashes * Lua * Add other events, finish Lua * Add EVENT_ENTER_ZONE * Final * Push * Push * [Feature] Add Zone Scripting Capabilities * Push * Update zone.cpp * Fix crashes * Add EVENT_ENTER_ZONE * Remove duplicates * Update embparser.cpp
This commit is contained in:
parent
ab45d4358d
commit
323a0c0b27
@ -3039,6 +3039,25 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
DispatchZoneControllerEvent(EVENT_DEATH_ZONE, owner_or_self, export_string, 0, &args);
|
||||
}
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_DEATH_ZONE)) {
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill),
|
||||
entity_id,
|
||||
m_combat_record.GetStartTime(),
|
||||
m_combat_record.GetEndTime(),
|
||||
m_combat_record.GetDamageReceived(),
|
||||
m_combat_record.GetHealingReceived()
|
||||
);
|
||||
|
||||
std::vector<std::any> args = { corpse, this, owner_or_self };
|
||||
|
||||
parse->EventZone(EVENT_DEATH_ZONE, zone, export_string, 0, &args);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@ -795,6 +795,11 @@ void Client::CompleteConnect()
|
||||
parse->EventPlayer(EVENT_ENTER_ZONE, this, "", 0);
|
||||
}
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_ENTER_ZONE)) {
|
||||
std::vector<std::any> args = { this };
|
||||
parse->EventZone(EVENT_ENTER_ZONE, zone, "", 0, &args);
|
||||
}
|
||||
|
||||
DeleteEntityVariable(SEE_BUFFS_FLAG);
|
||||
|
||||
// the way that the client deals with positions during the initial spawn struct
|
||||
@ -4709,6 +4714,12 @@ void Client::Handle_OP_ClickDoor(const EQApplicationPacket *app)
|
||||
quest_return = parse->EventPlayer(EVENT_CLICK_DOOR, this, std::to_string(cd->doorid), 0, &args);
|
||||
}
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_CLICK_DOOR)) {
|
||||
std::vector<std::any> args = { currentdoor, this };
|
||||
|
||||
quest_return = parse->EventZone(EVENT_CLICK_DOOR, zone, std::to_string(cd->doorid), 0, &args);
|
||||
}
|
||||
|
||||
if (quest_return == 0) {
|
||||
currentdoor->HandleClick(this, 0);
|
||||
}
|
||||
@ -4741,6 +4752,11 @@ void Client::Handle_OP_ClickObject(const EQApplicationPacket *app)
|
||||
parse->EventPlayer(EVENT_CLICK_OBJECT, this, std::to_string(click_object->drop_id), GetID(), &args);
|
||||
}
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_CLICK_OBJECT)) {
|
||||
std::vector<std::any> args = { object, this };
|
||||
parse->EventZone(EVENT_CLICK_OBJECT, zone, std::to_string(click_object->drop_id), GetID(), &args);
|
||||
}
|
||||
|
||||
if (IsDevToolsEnabled()) {
|
||||
SetObjectToolEntityId(entity->GetID());
|
||||
ObjectManipulation::CommandHeader(this);
|
||||
@ -12042,6 +12058,11 @@ void Client::Handle_OP_PopupResponse(const EQApplicationPacket *app)
|
||||
parse->EventPlayer(EVENT_POPUP_RESPONSE, this, std::to_string(popup_response->popupid), 0);
|
||||
}
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_POPUP_RESPONSE)) {
|
||||
std::vector<std::any> args = { this };
|
||||
parse->EventZone(EVENT_POPUP_RESPONSE, zone, std::to_string(popup_response->popupid), 0, &args);
|
||||
}
|
||||
|
||||
auto t = GetTarget();
|
||||
if (t) {
|
||||
parse->EventBotMercNPC(EVENT_POPUP_RESPONSE, t, this, [&]() { return std::to_string(popup_response->popupid); });
|
||||
|
||||
@ -1586,6 +1586,21 @@ void Corpse::LootCorpseItem(Client *c, const EQApplicationPacket *app)
|
||||
}
|
||||
}
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_LOOT_ZONE)) {
|
||||
const auto &export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
inst->GetItem()->ID,
|
||||
inst->GetCharges(),
|
||||
EntityList::RemoveNumbers(corpse_name),
|
||||
GetID()
|
||||
);
|
||||
|
||||
std::vector<std::any> args = {inst, this, c};
|
||||
if (parse->EventZone(EVENT_LOOT_ZONE, zone, export_string, 0, &args) != 0) {
|
||||
prevent_loot = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (inst && PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::LOOT_ITEM) && !IsPlayerCorpse()) {
|
||||
auto e = PlayerEvent::LootItemEvent{
|
||||
.item_id = inst->GetItem()->ID,
|
||||
|
||||
@ -222,6 +222,8 @@ PerlembParser::PerlembParser() : perl(nullptr)
|
||||
global_bot_quest_status_ = questUnloaded;
|
||||
merc_quest_status_ = questUnloaded;
|
||||
global_merc_quest_status_ = questUnloaded;
|
||||
zone_quest_status_ = questUnloaded;
|
||||
global_zone_quest_status_ = questUnloaded;
|
||||
}
|
||||
|
||||
PerlembParser::~PerlembParser()
|
||||
@ -265,6 +267,8 @@ void PerlembParser::ReloadQuests()
|
||||
global_bot_quest_status_ = questUnloaded;
|
||||
merc_quest_status_ = questUnloaded;
|
||||
global_merc_quest_status_ = questUnloaded;
|
||||
zone_quest_status_ = questUnloaded;
|
||||
global_zone_quest_status_ = questUnloaded;
|
||||
|
||||
item_quest_status_.clear();
|
||||
spell_quest_status_.clear();
|
||||
@ -278,6 +282,7 @@ int PerlembParser::EventCommon(
|
||||
EQ::ItemInstance* inst,
|
||||
const SPDat_Spell_Struct* spell,
|
||||
Mob* mob,
|
||||
Zone* zone,
|
||||
uint32 extra_data,
|
||||
bool is_global,
|
||||
std::vector<std::any>* extra_pointers
|
||||
@ -287,52 +292,22 @@ int PerlembParser::EventCommon(
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool is_player_quest = false;
|
||||
bool is_global_player_quest = false;
|
||||
bool is_global_npc_quest = false;
|
||||
bool is_bot_quest = false;
|
||||
bool is_global_bot_quest = false;
|
||||
bool is_merc_quest = false;
|
||||
bool is_global_merc_quest = false;
|
||||
bool is_item_quest = false;
|
||||
bool is_spell_quest = false;
|
||||
|
||||
std::string package_name;
|
||||
|
||||
GetQuestTypes(
|
||||
is_player_quest,
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
QuestType quest_type = GetQuestTypes(
|
||||
event_id,
|
||||
npc_mob,
|
||||
inst,
|
||||
mob,
|
||||
zone,
|
||||
is_global
|
||||
);
|
||||
|
||||
GetQuestPackageName(
|
||||
is_player_quest,
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
package_name,
|
||||
std::string package_name = GetQuestPackageName(
|
||||
quest_type,
|
||||
event_id,
|
||||
object_id,
|
||||
data,
|
||||
npc_mob,
|
||||
inst,
|
||||
is_global
|
||||
inst
|
||||
);
|
||||
|
||||
const std::string& sub_name = QuestEventSubroutines[event_id];
|
||||
@ -348,15 +323,7 @@ int PerlembParser::EventCommon(
|
||||
/* Check for QGlobal export event enable */
|
||||
if (parse->perl_event_export_settings[event_id].qglobals) {
|
||||
ExportQGlobals(
|
||||
is_player_quest,
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
quest_type,
|
||||
package_name,
|
||||
npc_mob,
|
||||
mob,
|
||||
@ -367,15 +334,7 @@ int PerlembParser::EventCommon(
|
||||
/* Check for Mob export event enable */
|
||||
if (parse->perl_event_export_settings[event_id].mob) {
|
||||
ExportMobVariables(
|
||||
is_player_quest,
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
quest_type,
|
||||
package_name,
|
||||
mob,
|
||||
npc_mob
|
||||
@ -397,19 +356,24 @@ int PerlembParser::EventCommon(
|
||||
ExportEventVariables(package_name, event_id, object_id, data, npc_mob, inst, mob, extra_data, extra_pointers);
|
||||
}
|
||||
|
||||
if (is_player_quest || is_global_player_quest) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, nullptr);
|
||||
} else if (is_bot_quest || is_global_bot_quest || is_merc_quest || is_global_merc_quest) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, nullptr);
|
||||
} else if (is_item_quest) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, inst, nullptr);
|
||||
} else if (is_spell_quest) {
|
||||
if (quest_type == QuestType::Player || quest_type == QuestType::PlayerGlobal) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, nullptr, nullptr);
|
||||
} else if (
|
||||
quest_type == QuestType::Bot ||
|
||||
quest_type == QuestType::BotGlobal ||
|
||||
quest_type == QuestType::Merc ||
|
||||
quest_type == QuestType::MercGlobal
|
||||
) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, nullptr, nullptr);
|
||||
} else if (quest_type == QuestType::Item || quest_type == QuestType::ItemGlobal) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, inst, nullptr, nullptr);
|
||||
} else if (quest_type == QuestType::Spell || quest_type == QuestType::SpellGlobal) {
|
||||
if (mob) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, spell);
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, spell, nullptr);
|
||||
} else {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, spell);
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, spell, nullptr);
|
||||
}
|
||||
} else {
|
||||
} else if (quest_type == QuestType::NPC || quest_type == QuestType::NPCGlobal) {
|
||||
return SendCommands(
|
||||
package_name.c_str(),
|
||||
QuestEventSubroutines[event_id],
|
||||
@ -417,8 +381,20 @@ int PerlembParser::EventCommon(
|
||||
npc_mob,
|
||||
mob,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr
|
||||
);
|
||||
} else if (quest_type == QuestType::Zone || quest_type == QuestType::ZoneGlobal) {
|
||||
return SendCommands(
|
||||
package_name.c_str(),
|
||||
QuestEventSubroutines[event_id],
|
||||
0,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
zone
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@ -439,6 +415,7 @@ int PerlembParser::EventNPC(
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
nullptr,
|
||||
extra_data,
|
||||
false,
|
||||
extra_pointers
|
||||
@ -462,6 +439,7 @@ int PerlembParser::EventGlobalNPC(
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
nullptr,
|
||||
extra_data,
|
||||
true,
|
||||
extra_pointers
|
||||
@ -484,6 +462,7 @@ int PerlembParser::EventPlayer(
|
||||
nullptr,
|
||||
nullptr,
|
||||
client,
|
||||
nullptr,
|
||||
extra_data,
|
||||
false,
|
||||
extra_pointers
|
||||
@ -506,6 +485,7 @@ int PerlembParser::EventGlobalPlayer(
|
||||
nullptr,
|
||||
nullptr,
|
||||
client,
|
||||
nullptr,
|
||||
extra_data,
|
||||
true,
|
||||
extra_pointers
|
||||
@ -534,6 +514,7 @@ int PerlembParser::EventItem(
|
||||
inst,
|
||||
nullptr,
|
||||
client,
|
||||
nullptr,
|
||||
extra_data,
|
||||
false,
|
||||
extra_pointers
|
||||
@ -558,6 +539,7 @@ int PerlembParser::EventSpell(
|
||||
nullptr,
|
||||
&spells[spell_id],
|
||||
client,
|
||||
nullptr,
|
||||
extra_data,
|
||||
false,
|
||||
extra_pointers
|
||||
@ -1006,7 +988,8 @@ int PerlembParser::SendCommands(
|
||||
Mob* other,
|
||||
Mob* mob,
|
||||
EQ::ItemInstance* inst,
|
||||
const SPDat_Spell_Struct* spell
|
||||
const SPDat_Spell_Struct* spell,
|
||||
Zone* zone
|
||||
)
|
||||
{
|
||||
if (!perl) {
|
||||
@ -1014,12 +997,20 @@ int PerlembParser::SendCommands(
|
||||
}
|
||||
|
||||
int ret_value = 0;
|
||||
RunningQuest q;
|
||||
if (mob && mob->IsClient()) {
|
||||
quest_manager.StartQuest(other, mob->CastToClient(), inst, spell);
|
||||
} else {
|
||||
quest_manager.StartQuest(other);
|
||||
q.owner = other;
|
||||
q.initiator = mob->CastToClient();
|
||||
q.questitem = inst;
|
||||
q.questspell = spell;
|
||||
}
|
||||
|
||||
if (zone) {
|
||||
q.zone = zone;
|
||||
}
|
||||
|
||||
quest_manager.StartQuest(q);
|
||||
|
||||
try {
|
||||
perl->eval(fmt::format("package {};", prefix).c_str());
|
||||
|
||||
@ -1033,7 +1024,8 @@ int PerlembParser::SendCommands(
|
||||
"merc",
|
||||
"npc",
|
||||
"questitem",
|
||||
"spell"
|
||||
"spell",
|
||||
"zone"
|
||||
};
|
||||
|
||||
for (const auto& suffix : suffixes) {
|
||||
@ -1058,21 +1050,23 @@ int PerlembParser::SendCommands(
|
||||
sv_setsv(client, _empty_sv);
|
||||
}
|
||||
|
||||
if (other->IsBot()) {
|
||||
Bot* b = quest_manager.GetBot();
|
||||
buf = fmt::format("{}::bot", prefix);
|
||||
SV* bot = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(bot, "Bot", b);
|
||||
} else if (other->IsMerc()) {
|
||||
Merc* m = quest_manager.GetMerc();
|
||||
buf = fmt::format("{}::merc", prefix);
|
||||
SV* merc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(merc, "Merc", m);
|
||||
} else if (other->IsNPC()) {
|
||||
NPC* n = quest_manager.GetNPC();
|
||||
buf = fmt::format("{}::npc", prefix);
|
||||
SV* npc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(npc, "NPC", n);
|
||||
if (other) {
|
||||
if (other->IsBot()) {
|
||||
Bot* b = quest_manager.GetBot();
|
||||
buf = fmt::format("{}::bot", prefix);
|
||||
SV* bot = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(bot, "Bot", b);
|
||||
} else if (other->IsMerc()) {
|
||||
Merc* m = quest_manager.GetMerc();
|
||||
buf = fmt::format("{}::merc", prefix);
|
||||
SV* merc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(merc, "Merc", m);
|
||||
} else if (other->IsNPC()) {
|
||||
NPC* n = quest_manager.GetNPC();
|
||||
buf = fmt::format("{}::npc", prefix);
|
||||
SV* npc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(npc, "NPC", n);
|
||||
}
|
||||
}
|
||||
|
||||
//only export QuestItem if it's an inst quest
|
||||
@ -1110,7 +1104,8 @@ int PerlembParser::SendCommands(
|
||||
"merc",
|
||||
"npc",
|
||||
"questitem",
|
||||
"spell"
|
||||
"spell",
|
||||
"zone"
|
||||
};
|
||||
|
||||
for (const auto& suffix : suffixes) {
|
||||
@ -1192,20 +1187,12 @@ void PerlembParser::MapFunctions()
|
||||
#endif // EMBPERL_XS_CLASSES
|
||||
}
|
||||
|
||||
void PerlembParser::GetQuestTypes(
|
||||
bool& is_player_quest,
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
QuestType PerlembParser::GetQuestTypes(
|
||||
QuestEventID event_id,
|
||||
Mob* npc_mob,
|
||||
EQ::ItemInstance* inst,
|
||||
Mob* mob,
|
||||
Zone* zone,
|
||||
bool is_global
|
||||
)
|
||||
{
|
||||
@ -1219,100 +1206,74 @@ void PerlembParser::GetQuestTypes(
|
||||
event_id == EVENT_SPELL_FADE ||
|
||||
event_id == EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE
|
||||
) {
|
||||
is_spell_quest = true;
|
||||
return is_global ? QuestType::SpellGlobal : QuestType::Spell;
|
||||
} else {
|
||||
if (npc_mob) {
|
||||
if (!inst) {
|
||||
if (is_global) {
|
||||
if (npc_mob->IsBot()) {
|
||||
is_global_bot_quest = true;
|
||||
} else if (npc_mob->IsMerc()) {
|
||||
is_global_merc_quest = true;
|
||||
}
|
||||
} else {
|
||||
if (npc_mob->IsBot()) {
|
||||
is_bot_quest = true;
|
||||
} else if (npc_mob->IsMerc()) {
|
||||
is_merc_quest = true;
|
||||
}
|
||||
if (npc_mob->IsBot()) {
|
||||
return is_global ? QuestType::BotGlobal : QuestType::Bot;
|
||||
} else if (npc_mob->IsMerc()) {
|
||||
return is_global ? QuestType::MercGlobal : QuestType::Merc;
|
||||
} else if (npc_mob->IsNPC()) {
|
||||
return is_global ? QuestType::NPCGlobal : QuestType::NPC;
|
||||
}
|
||||
} else {
|
||||
is_item_quest = true;
|
||||
return is_global ? QuestType::ItemGlobal : QuestType::Item;
|
||||
}
|
||||
} else if (!npc_mob && mob) {
|
||||
if (!inst) {
|
||||
if (is_global) {
|
||||
if (mob->IsClient()) {
|
||||
is_global_player_quest = true;
|
||||
}
|
||||
} else {
|
||||
if (mob->IsClient()) {
|
||||
is_player_quest = true;
|
||||
}
|
||||
if (mob->IsClient()) {
|
||||
return is_global ? QuestType::PlayerGlobal : QuestType::Player;
|
||||
}
|
||||
} else {
|
||||
is_item_quest = true;
|
||||
return is_global ? QuestType::ItemGlobal : QuestType::Item;
|
||||
}
|
||||
} else if (zone) {
|
||||
return is_global ? QuestType::ZoneGlobal : QuestType::Zone;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PerlembParser::GetQuestPackageName(
|
||||
bool& is_player_quest,
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
std::string& package_name,
|
||||
std::string PerlembParser::GetQuestPackageName(
|
||||
QuestType quest_type,
|
||||
QuestEventID event_id,
|
||||
uint32 object_id,
|
||||
const char* data,
|
||||
Mob* npc_mob,
|
||||
EQ::ItemInstance* inst,
|
||||
bool is_global
|
||||
EQ::ItemInstance* inst
|
||||
)
|
||||
{
|
||||
if (
|
||||
!is_player_quest &&
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest &&
|
||||
!is_spell_quest
|
||||
) {
|
||||
if (is_global) {
|
||||
is_global_npc_quest = true;
|
||||
package_name = "qst_global_npc";
|
||||
} else {
|
||||
package_name = fmt::format("qst_npc_{}", npc_mob->GetNPCTypeID());
|
||||
}
|
||||
} else if (is_item_quest) {
|
||||
if (quest_type == QuestType::NPC) {
|
||||
return fmt::format("qst_npc_{}", npc_mob->GetNPCTypeID());
|
||||
} else if (quest_type == QuestType::NPCGlobal) {
|
||||
return "qst_global_npc";
|
||||
} else if (quest_type == QuestType::Item || quest_type == QuestType::ItemGlobal) {
|
||||
if (!inst) {
|
||||
return;
|
||||
return "";
|
||||
}
|
||||
|
||||
package_name = fmt::format("qst_item_{}", inst->GetID());
|
||||
} else if (is_player_quest) {
|
||||
package_name = "qst_player";
|
||||
} else if (is_global_player_quest) {
|
||||
package_name = "qst_global_player";
|
||||
} else if (is_bot_quest) {
|
||||
package_name = "qst_bot";
|
||||
} else if (is_global_bot_quest) {
|
||||
package_name = "qst_global_bot";
|
||||
} else if (is_merc_quest) {
|
||||
package_name = "qst_merc";
|
||||
} else if (is_global_merc_quest) {
|
||||
package_name = "qst_global_merc";
|
||||
} else {
|
||||
package_name = fmt::format("qst_spell_{}", object_id);
|
||||
return fmt::format("qst_item_{}", inst->GetID());
|
||||
} else if (quest_type == QuestType::Player) {
|
||||
return "qst_player";
|
||||
} else if (quest_type == QuestType::PlayerGlobal) {
|
||||
return "qst_global_player";
|
||||
} else if (quest_type == QuestType::Bot) {
|
||||
return "qst_bot";
|
||||
} else if (quest_type == QuestType::BotGlobal) {
|
||||
return "qst_global_bot";
|
||||
} else if (quest_type == QuestType::Merc) {
|
||||
return "qst_merc";
|
||||
} else if (quest_type == QuestType::MercGlobal) {
|
||||
return "qst_global_merc";
|
||||
} else if (quest_type == QuestType::Spell || quest_type == QuestType::SpellGlobal) {
|
||||
return fmt::format("qst_spell_{}", object_id);
|
||||
} else if (quest_type == QuestType::Zone) {
|
||||
return "qst_zone";
|
||||
} else if (quest_type == QuestType::ZoneGlobal) {
|
||||
return "qst_global_zone";
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
void PerlembParser::ExportCharID(const std::string& package_name, int& char_id, Mob* npc_mob, Mob* mob)
|
||||
@ -1331,15 +1292,7 @@ void PerlembParser::ExportCharID(const std::string& package_name, int& char_id,
|
||||
}
|
||||
|
||||
void PerlembParser::ExportQGlobals(
|
||||
bool is_player_quest,
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
QuestType quest_type,
|
||||
std::string& package_name,
|
||||
Mob* npc_mob,
|
||||
Mob* mob,
|
||||
@ -1347,16 +1300,7 @@ void PerlembParser::ExportQGlobals(
|
||||
)
|
||||
{
|
||||
//NPC quest
|
||||
if (
|
||||
!is_player_quest &&
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest &&
|
||||
!is_spell_quest
|
||||
) {
|
||||
if (quest_type == QuestType::NPC || quest_type == QuestType::NPCGlobal) {
|
||||
//only export for npcs that are global enabled.
|
||||
if (npc_mob && npc_mob->GetQglobal()) {
|
||||
std::map<std::string, std::string> globhash;
|
||||
@ -1485,15 +1429,7 @@ void PerlembParser::ExportQGlobals(
|
||||
}
|
||||
|
||||
void PerlembParser::ExportMobVariables(
|
||||
bool is_player_quest,
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
QuestType quest_type,
|
||||
std::string& package_name,
|
||||
Mob* mob,
|
||||
Mob* npc_mob
|
||||
@ -1511,15 +1447,7 @@ void PerlembParser::ExportMobVariables(
|
||||
ExportVar(package_name.c_str(), "bot_owner_char_id", mob->CastToBot()->GetBotOwnerCharacterID());
|
||||
}
|
||||
|
||||
if (
|
||||
!is_player_quest &&
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest
|
||||
) {
|
||||
if (quest_type == QuestType::NPC || quest_type == QuestType::NPCGlobal) {
|
||||
if (mob && mob->IsClient() && npc_mob && npc_mob->IsNPC()) {
|
||||
Client* c = mob->CastToClient();
|
||||
|
||||
@ -1543,16 +1471,7 @@ void PerlembParser::ExportMobVariables(
|
||||
ExportVar(package_name.c_str(), "userid", mob->GetID());
|
||||
}
|
||||
|
||||
if (
|
||||
!is_player_quest &&
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest &&
|
||||
!is_spell_quest
|
||||
) {
|
||||
if (quest_type == QuestType::NPC || quest_type == QuestType::NPCGlobal) {
|
||||
if (npc_mob->IsNPC()) {
|
||||
ExportVar(package_name.c_str(), "mname", npc_mob->GetName());
|
||||
ExportVar(package_name.c_str(), "mobid", npc_mob->GetID());
|
||||
@ -1758,10 +1677,14 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "doorid", data);
|
||||
ExportVar(package_name.c_str(), "version", zone->GetInstanceVersion());
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
if (extra_pointers && extra_pointers->size() >= 1) {
|
||||
ExportVar(package_name.c_str(), "door", "Doors", std::any_cast<Doors*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 2) {
|
||||
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(1)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1782,10 +1705,14 @@ void PerlembParser::ExportEventVariables(
|
||||
);
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 2) {
|
||||
if (extra_pointers && extra_pointers->size() >= 2) {
|
||||
ExportVar(package_name.c_str(), "corpse", "Corpse", std::any_cast<Corpse*>(extra_pointers->at(1)));
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 3) {
|
||||
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(2)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1852,7 +1779,7 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "picked_up_id", data);
|
||||
ExportVar(package_name.c_str(), "picked_up_entity_id", extra_data);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
if (extra_pointers && extra_pointers->size() >= 1) {
|
||||
ExportVar(
|
||||
package_name.c_str(),
|
||||
"item",
|
||||
@ -1861,6 +1788,10 @@ void PerlembParser::ExportEventVariables(
|
||||
);
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 2) {
|
||||
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(1)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1873,6 +1804,11 @@ void PerlembParser::ExportEventVariables(
|
||||
|
||||
case EVENT_POPUP_RESPONSE: {
|
||||
ExportVar(package_name.c_str(), "popupid", data);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -2036,10 +1972,14 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "objectid", data);
|
||||
ExportVar(package_name.c_str(), "clicker_id", extra_data);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
if (extra_pointers && extra_pointers->size() >= 1) {
|
||||
ExportVar(package_name.c_str(), "object", "Object", std::any_cast<Object*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 2) {
|
||||
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(1)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -2115,6 +2055,13 @@ void PerlembParser::ExportEventVariables(
|
||||
ExportVar(package_name.c_str(), "killed_npc_id", !killed->IsMerc() && killed->IsNPC() ? killed->GetNPCTypeID() : 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 3) {
|
||||
Mob* killer = std::any_cast<Mob*>(extra_pointers->at(2));
|
||||
if (killer) {
|
||||
ExportVar(package_name.c_str(), "killer", "Mob", killer);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@ -2142,10 +2089,21 @@ void PerlembParser::ExportEventVariables(
|
||||
}
|
||||
|
||||
case EVENT_SPAWN_ZONE: {
|
||||
ExportVar(package_name.c_str(), "spawned_entity_id", mob->GetID());
|
||||
ExportVar(package_name.c_str(), "spawned_bot_id", mob->IsBot() ? mob->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "spawned_npc_id", mob->IsNPC() ? mob->GetNPCTypeID() : 0);
|
||||
ExportVar(package_name.c_str(), "spawned", "Mob", mob);
|
||||
if (mob) {
|
||||
ExportVar(package_name.c_str(), "spawned", "Mob", mob);
|
||||
ExportVar(package_name.c_str(), "spawned_bot_id", mob->IsBot() ? mob->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "spawned_entity_id", mob->GetID());
|
||||
ExportVar(package_name.c_str(), "spawned_npc_id", mob->IsNPC() ? mob->GetNPCTypeID() : 0);
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
NPC* spawn_npc = std::any_cast<NPC*>(extra_pointers->at(0));
|
||||
ExportVar(package_name.c_str(), "spawned", "NPC", spawn_npc);
|
||||
ExportVar(package_name.c_str(), "spawned_bot_id", spawn_npc->IsBot() ? spawn_npc->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "spawned_entity_id", spawn_npc->GetID());
|
||||
ExportVar(package_name.c_str(), "spawned_npc_id", spawn_npc->IsNPC() ? spawn_npc->GetNPCTypeID() : 0);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -2386,6 +2344,7 @@ void PerlembParser::ExportEventVariables(
|
||||
}
|
||||
|
||||
case EVENT_DESPAWN: {
|
||||
ExportVar(package_name.c_str(), "despawned", "Mob", npc_mob);
|
||||
ExportVar(package_name.c_str(), "despawned_entity_id", npc_mob->GetID());
|
||||
ExportVar(package_name.c_str(), "despawned_bot_id", npc_mob->IsBot() ? npc_mob->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "despawned_merc_id", npc_mob->IsMerc() ? npc_mob->CastToMerc()->GetMercenaryID() : 0);
|
||||
@ -2394,9 +2353,21 @@ void PerlembParser::ExportEventVariables(
|
||||
}
|
||||
|
||||
case EVENT_DESPAWN_ZONE: {
|
||||
ExportVar(package_name.c_str(), "despawned_entity_id", mob->GetID());
|
||||
ExportVar(package_name.c_str(), "despawned_bot_id", mob->IsBot() ? mob->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "despawned_npc_id", mob->IsNPC() ? mob->GetNPCTypeID() : 0);
|
||||
if (mob) {
|
||||
ExportVar(package_name.c_str(), "despawned", "Mob", mob);
|
||||
ExportVar(package_name.c_str(), "despawned_bot_id", mob->IsBot() ? mob->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "despawned_entity_id", mob->GetID());
|
||||
ExportVar(package_name.c_str(), "despawned_npc_id", mob->IsNPC() ? mob->GetNPCTypeID() : 0);
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
NPC* spawn_npc = std::any_cast<NPC*>(extra_pointers->at(0));
|
||||
ExportVar(package_name.c_str(), "despawned", "NPC", spawn_npc);
|
||||
ExportVar(package_name.c_str(), "despawned_bot_id", spawn_npc->IsBot() ? spawn_npc->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "despawned_entity_id", spawn_npc->GetID());
|
||||
ExportVar(package_name.c_str(), "despawned_npc_id", spawn_npc->IsNPC() ? spawn_npc->GetNPCTypeID() : 0);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -2551,6 +2522,14 @@ void PerlembParser::ExportEventVariables(
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_ENTER_ZONE: {
|
||||
if (extra_pointers && extra_pointers->size() == 1) {
|
||||
ExportVar(package_name.c_str(), "player", "Client", std::any_cast<Client*>(extra_pointers->at(0)));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
@ -2648,6 +2627,7 @@ int PerlembParser::EventBot(
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
nullptr,
|
||||
extra_data,
|
||||
false,
|
||||
extra_pointers
|
||||
@ -2671,6 +2651,7 @@ int PerlembParser::EventGlobalBot(
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
nullptr,
|
||||
extra_data,
|
||||
true,
|
||||
extra_pointers
|
||||
@ -2768,6 +2749,7 @@ int PerlembParser::EventMerc(
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
nullptr,
|
||||
extra_data,
|
||||
false,
|
||||
extra_pointers
|
||||
@ -2791,6 +2773,127 @@ int PerlembParser::EventGlobalMerc(
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
nullptr,
|
||||
extra_data,
|
||||
true,
|
||||
extra_pointers
|
||||
);
|
||||
}
|
||||
|
||||
void PerlembParser::LoadZoneScript(std::string filename)
|
||||
{
|
||||
if (!perl || zone_quest_status_ != questUnloaded) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
perl->eval_file("qst_zone", filename.c_str());
|
||||
} catch (std::string e) {
|
||||
AddError(
|
||||
fmt::format(
|
||||
"Error Compiling Zone Quest File [{}] Error [{}]",
|
||||
filename,
|
||||
e
|
||||
)
|
||||
);
|
||||
|
||||
zone_quest_status_ = questFailedToLoad;
|
||||
return;
|
||||
}
|
||||
|
||||
zone_quest_status_ = questLoaded;
|
||||
}
|
||||
|
||||
void PerlembParser::LoadGlobalZoneScript(std::string filename)
|
||||
{
|
||||
if (!perl || global_zone_quest_status_ != questUnloaded) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
perl->eval_file("qst_global_zone", filename.c_str());
|
||||
} catch (std::string e) {
|
||||
AddError(
|
||||
fmt::format(
|
||||
"Error Compiling Global Zone Quest File [{}] Error [{}]",
|
||||
filename,
|
||||
e
|
||||
)
|
||||
);
|
||||
|
||||
global_zone_quest_status_ = questFailedToLoad;
|
||||
return;
|
||||
}
|
||||
|
||||
global_zone_quest_status_ = questLoaded;
|
||||
}
|
||||
|
||||
bool PerlembParser::ZoneHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
if (
|
||||
!perl ||
|
||||
zone_quest_status_ != questLoaded ||
|
||||
event_id >= _LargestEventID
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return perl->SubExists("qst_zone", QuestEventSubroutines[event_id]);
|
||||
}
|
||||
|
||||
bool PerlembParser::GlobalZoneHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
if (
|
||||
!perl ||
|
||||
global_zone_quest_status_ != questLoaded ||
|
||||
event_id >= _LargestEventID
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return perl->SubExists("qst_global_zone", QuestEventSubroutines[event_id]);
|
||||
}
|
||||
|
||||
int PerlembParser::EventZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return EventCommon(
|
||||
event_id,
|
||||
0,
|
||||
data.c_str(),
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
zone,
|
||||
extra_data,
|
||||
false,
|
||||
extra_pointers
|
||||
);
|
||||
}
|
||||
|
||||
int PerlembParser::EventGlobalZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return EventCommon(
|
||||
event_id,
|
||||
0,
|
||||
data.c_str(),
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
zone,
|
||||
extra_data,
|
||||
true,
|
||||
extra_pointers
|
||||
|
||||
@ -41,6 +41,23 @@ typedef enum {
|
||||
questFailedToLoad
|
||||
} PerlQuestStatus;
|
||||
|
||||
enum class QuestType {
|
||||
Bot,
|
||||
BotGlobal,
|
||||
Item,
|
||||
ItemGlobal,
|
||||
Merc,
|
||||
MercGlobal,
|
||||
NPC,
|
||||
NPCGlobal,
|
||||
Player,
|
||||
PlayerGlobal,
|
||||
Spell,
|
||||
SpellGlobal,
|
||||
Zone,
|
||||
ZoneGlobal
|
||||
};
|
||||
|
||||
class PerlembParser : public QuestInterface {
|
||||
public:
|
||||
PerlembParser();
|
||||
@ -136,6 +153,22 @@ public:
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual int EventZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual int EventGlobalZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual bool HasQuestSub(uint32 npc_id, QuestEventID event_id);
|
||||
virtual bool HasGlobalQuestSub(QuestEventID event_id);
|
||||
virtual bool PlayerHasQuestSub(QuestEventID event_id);
|
||||
@ -146,6 +179,8 @@ public:
|
||||
virtual bool GlobalBotHasQuestSub(QuestEventID event_id);
|
||||
virtual bool MercHasQuestSub(QuestEventID event_id);
|
||||
virtual bool GlobalMercHasQuestSub(QuestEventID event_id);
|
||||
virtual bool ZoneHasQuestSub(QuestEventID event_id);
|
||||
virtual bool GlobalZoneHasQuestSub(QuestEventID event_id);
|
||||
|
||||
virtual void LoadNPCScript(std::string filename, int npc_id);
|
||||
virtual void LoadGlobalNPCScript(std::string filename);
|
||||
@ -157,6 +192,8 @@ public:
|
||||
virtual void LoadGlobalBotScript(std::string filename);
|
||||
virtual void LoadMercScript(std::string filename);
|
||||
virtual void LoadGlobalMercScript(std::string filename);
|
||||
virtual void LoadZoneScript(std::string filename);
|
||||
virtual void LoadGlobalZoneScript(std::string filename);
|
||||
|
||||
virtual void AddVar(std::string name, std::string val);
|
||||
virtual std::string GetVar(std::string name);
|
||||
@ -182,6 +219,7 @@ private:
|
||||
EQ::ItemInstance* inst,
|
||||
const SPDat_Spell_Struct* spell,
|
||||
Mob* mob,
|
||||
Zone* zone,
|
||||
uint32 extra_data,
|
||||
bool is_global,
|
||||
std::vector<std::any>* extra_pointers
|
||||
@ -194,59 +232,34 @@ private:
|
||||
Mob* other,
|
||||
Mob* mob,
|
||||
EQ::ItemInstance* inst,
|
||||
const SPDat_Spell_Struct* spell
|
||||
const SPDat_Spell_Struct* spell,
|
||||
Zone* zone
|
||||
);
|
||||
|
||||
void MapFunctions();
|
||||
|
||||
void GetQuestTypes(
|
||||
bool& is_player_quest,
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
QuestType GetQuestTypes(
|
||||
QuestEventID event,
|
||||
Mob* npc_mob,
|
||||
EQ::ItemInstance* inst,
|
||||
Mob* mob,
|
||||
Zone* zone,
|
||||
bool is_global
|
||||
);
|
||||
|
||||
void GetQuestPackageName(
|
||||
bool& is_player_quest,
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
std::string& package_name,
|
||||
std::string GetQuestPackageName(
|
||||
QuestType quest_type,
|
||||
QuestEventID event,
|
||||
uint32 object_id,
|
||||
const char* data,
|
||||
Mob* npc_mob,
|
||||
EQ::ItemInstance* inst,
|
||||
bool is_global
|
||||
EQ::ItemInstance* inst
|
||||
);
|
||||
|
||||
void ExportCharID(const std::string& package_name, int& char_id, Mob* npc_mob, Mob* mob);
|
||||
|
||||
void ExportQGlobals(
|
||||
bool is_player_quest,
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
QuestType quest_type,
|
||||
std::string& package_name,
|
||||
Mob* npc_mob,
|
||||
Mob* mob,
|
||||
@ -254,15 +267,7 @@ private:
|
||||
);
|
||||
|
||||
void ExportMobVariables(
|
||||
bool is_player_quest,
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
QuestType quest_type,
|
||||
std::string& package_name,
|
||||
Mob* mob,
|
||||
Mob* npc_mob
|
||||
@ -295,6 +300,8 @@ private:
|
||||
PerlQuestStatus global_bot_quest_status_;
|
||||
PerlQuestStatus merc_quest_status_;
|
||||
PerlQuestStatus global_merc_quest_status_;
|
||||
PerlQuestStatus zone_quest_status_;
|
||||
PerlQuestStatus global_zone_quest_status_;
|
||||
|
||||
SV* _empty_sv;
|
||||
|
||||
|
||||
@ -743,6 +743,11 @@ void EntityList::AddNPC(NPC *npc, bool send_spawn_packet, bool dont_queue)
|
||||
npc->DispatchZoneControllerEvent(EVENT_SPAWN_ZONE, npc, "", 0, nullptr);
|
||||
}
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_SPAWN_ZONE)) {
|
||||
std::vector<std::any> args = { npc };
|
||||
parse->EventZone(EVENT_SPAWN_ZONE, zone, "", 0, &args);
|
||||
}
|
||||
|
||||
if (zone->HasMap() && zone->HasWaterMap()) {
|
||||
npc->SetSpawnedInWater(false);
|
||||
if (zone->watermap->InLiquid(npc->GetPosition())) {
|
||||
|
||||
@ -219,6 +219,7 @@ LuaParser::LuaParser() {
|
||||
SpellArgumentDispatch[i] = handle_spell_null;
|
||||
EncounterArgumentDispatch[i] = handle_encounter_null;
|
||||
BotArgumentDispatch[i] = handle_bot_null;
|
||||
ZoneArgumentDispatch[i] = handle_zone_null;
|
||||
}
|
||||
|
||||
NPCArgumentDispatch[EVENT_SAY] = handle_npc_event_say;
|
||||
@ -409,6 +410,23 @@ LuaParser::LuaParser() {
|
||||
BotArgumentDispatch[EVENT_ENTITY_VARIABLE_SET] = handle_bot_entity_variable;
|
||||
BotArgumentDispatch[EVENT_ENTITY_VARIABLE_UPDATE] = handle_bot_entity_variable;
|
||||
BotArgumentDispatch[EVENT_SPELL_BLOCKED] = handle_bot_spell_blocked;
|
||||
|
||||
ZoneArgumentDispatch[EVENT_CLICK_DOOR] = handle_zone_click_door;
|
||||
ZoneArgumentDispatch[EVENT_CLICK_OBJECT] = handle_zone_click_object;
|
||||
ZoneArgumentDispatch[EVENT_DEATH_ZONE] = handle_zone_death;
|
||||
ZoneArgumentDispatch[EVENT_DESPAWN_ZONE] = handle_zone_despawn;
|
||||
ZoneArgumentDispatch[EVENT_ENTER_ZONE] = handle_zone_enter;
|
||||
ZoneArgumentDispatch[EVENT_LOOT_ZONE] = handle_zone_loot;
|
||||
ZoneArgumentDispatch[EVENT_PAYLOAD] = handle_zone_payload;
|
||||
ZoneArgumentDispatch[EVENT_PLAYER_PICKUP] = handle_zone_pickup;
|
||||
ZoneArgumentDispatch[EVENT_POPUP_RESPONSE] = handle_zone_popup;
|
||||
ZoneArgumentDispatch[EVENT_SIGNAL] = handle_zone_signal;
|
||||
ZoneArgumentDispatch[EVENT_SPAWN_ZONE] = handle_zone_spawn;
|
||||
ZoneArgumentDispatch[EVENT_TIMER] = handle_zone_timer;
|
||||
ZoneArgumentDispatch[EVENT_TIMER_PAUSE] = handle_zone_timer_pause_resume_start;
|
||||
ZoneArgumentDispatch[EVENT_TIMER_RESUME] = handle_zone_timer_pause_resume_start;
|
||||
ZoneArgumentDispatch[EVENT_TIMER_START] = handle_zone_timer_pause_resume_start;
|
||||
ZoneArgumentDispatch[EVENT_TIMER_STOP] = handle_zone_timer_stop;
|
||||
#endif
|
||||
|
||||
L = nullptr;
|
||||
@ -489,7 +507,13 @@ int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, M
|
||||
arg_function(this, L, npc, init, data, extra_data, extra_pointers);
|
||||
Client *c = (init && init->IsClient()) ? init->CastToClient() : nullptr;
|
||||
|
||||
quest_manager.StartQuest(npc, c);
|
||||
RunningQuest q;
|
||||
|
||||
q.owner = npc;
|
||||
q.initiator = c;
|
||||
|
||||
quest_manager.StartQuest(q);
|
||||
|
||||
if(lua_pcall(L, 1, 1, start + 1)) {
|
||||
std::string error = lua_tostring(L, -1);
|
||||
AddError(error);
|
||||
@ -582,7 +606,13 @@ int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *
|
||||
auto arg_function = PlayerArgumentDispatch[evt];
|
||||
arg_function(this, L, client, data, extra_data, extra_pointers);
|
||||
|
||||
quest_manager.StartQuest(client, client);
|
||||
RunningQuest q;
|
||||
|
||||
q.owner = client;
|
||||
q.initiator = client;
|
||||
|
||||
quest_manager.StartQuest(q);
|
||||
|
||||
if(lua_pcall(L, 1, 1, start + 1)) {
|
||||
std::string error = lua_tostring(L, -1);
|
||||
AddError(error);
|
||||
@ -666,7 +696,14 @@ int LuaParser::_EventItem(std::string package_name, QuestEventID evt, Client *cl
|
||||
auto arg_function = ItemArgumentDispatch[evt];
|
||||
arg_function(this, L, client, item, mob, data, extra_data, extra_pointers);
|
||||
|
||||
quest_manager.StartQuest(client, client, item);
|
||||
RunningQuest q;
|
||||
|
||||
q.owner = client;
|
||||
q.initiator = client;
|
||||
q.questitem = item;
|
||||
|
||||
quest_manager.StartQuest(q);
|
||||
|
||||
if(lua_pcall(L, 1, 1, start + 1)) {
|
||||
std::string error = lua_tostring(L, -1);
|
||||
AddError(error);
|
||||
@ -748,7 +785,14 @@ int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob,
|
||||
auto arg_function = SpellArgumentDispatch[evt];
|
||||
arg_function(this, L, mob, client, spell_id, data, extra_data, extra_pointers);
|
||||
|
||||
quest_manager.StartQuest(mob, client, nullptr, const_cast<SPDat_Spell_Struct*>(&spells[spell_id]));
|
||||
RunningQuest q;
|
||||
|
||||
q.owner = client;
|
||||
q.initiator = client;
|
||||
q.questspell = const_cast<SPDat_Spell_Struct*>(&spells[spell_id]);
|
||||
|
||||
quest_manager.StartQuest(q);
|
||||
|
||||
if(lua_pcall(L, 1, 1, start + 1)) {
|
||||
std::string error = lua_tostring(L, -1);
|
||||
AddError(error);
|
||||
@ -814,7 +858,13 @@ int LuaParser::_EventEncounter(std::string package_name, QuestEventID evt, std::
|
||||
auto arg_function = EncounterArgumentDispatch[evt];
|
||||
arg_function(this, L, enc, data, extra_data, extra_pointers);
|
||||
|
||||
quest_manager.StartQuest(enc, nullptr, nullptr, nullptr, encounter_name);
|
||||
RunningQuest q;
|
||||
|
||||
q.owner = enc;
|
||||
q.encounter = encounter_name;
|
||||
|
||||
quest_manager.StartQuest(q);
|
||||
|
||||
if(lua_pcall(L, 1, 1, start + 1)) {
|
||||
std::string error = lua_tostring(L, -1);
|
||||
AddError(error);
|
||||
@ -1757,7 +1807,13 @@ int LuaParser::_EventBot(
|
||||
arg_function(this, L, bot, init, data, extra_data, extra_pointers);
|
||||
auto* c = (init && init->IsClient()) ? init->CastToClient() : nullptr;
|
||||
|
||||
quest_manager.StartQuest(bot, c);
|
||||
RunningQuest q;
|
||||
|
||||
q.owner = bot;
|
||||
q.initiator = c;
|
||||
|
||||
quest_manager.StartQuest(q);
|
||||
|
||||
if(lua_pcall(L, 1, 1, start + 1)) {
|
||||
std::string error = lua_tostring(L, -1);
|
||||
AddError(error);
|
||||
@ -1936,7 +1992,13 @@ int LuaParser::_EventMerc(
|
||||
arg_function(this, L, merc, init, data, extra_data, extra_pointers);
|
||||
auto* c = (init && init->IsClient()) ? init->CastToClient() : nullptr;
|
||||
|
||||
quest_manager.StartQuest(merc, c);
|
||||
RunningQuest q;
|
||||
|
||||
q.owner = merc;
|
||||
q.initiator = c;
|
||||
|
||||
quest_manager.StartQuest(q);
|
||||
|
||||
if(lua_pcall(L, 1, 1, start + 1)) {
|
||||
std::string error = lua_tostring(L, -1);
|
||||
AddError(error);
|
||||
@ -2039,3 +2101,190 @@ void LuaParser::LoadMercScript(std::string filename) {
|
||||
void LuaParser::LoadGlobalMercScript(std::string filename) {
|
||||
LoadScript(filename, "global_merc");
|
||||
}
|
||||
|
||||
int LuaParser::EventZone(
|
||||
QuestEventID evt,
|
||||
Zone *zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!zone) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!ZoneHasQuestSub(evt)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _EventZone("zone", evt, zone, data, extra_data, extra_pointers);
|
||||
}
|
||||
|
||||
int LuaParser::EventGlobalZone(
|
||||
QuestEventID evt,
|
||||
Zone *zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!zone) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!GlobalZoneHasQuestSub(evt)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _EventZone("global_zone", evt, zone, data, extra_data, extra_pointers);
|
||||
}
|
||||
|
||||
int LuaParser::_EventZone(
|
||||
std::string package_name,
|
||||
QuestEventID evt,
|
||||
Zone *zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers,
|
||||
luabind::adl::object *l_func
|
||||
) {
|
||||
const char *sub_name = LuaEvents[evt];
|
||||
int start = lua_gettop(L);
|
||||
|
||||
try {
|
||||
int npop = 2;
|
||||
PushErrorHandler(L);
|
||||
if(l_func != nullptr) {
|
||||
l_func->push(L);
|
||||
} else {
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, package_name.c_str());
|
||||
lua_getfield(L, -1, sub_name);
|
||||
npop = 3;
|
||||
}
|
||||
|
||||
lua_createtable(L, 0, 0);
|
||||
//push self
|
||||
Lua_Zone l_zone(zone);
|
||||
luabind::adl::object l_zone_o = luabind::adl::object(L, l_zone);
|
||||
l_zone_o.push(L);
|
||||
lua_setfield(L, -2, "self");
|
||||
|
||||
auto arg_function = ZoneArgumentDispatch[evt];
|
||||
arg_function(this, L, zone, data, extra_data, extra_pointers);
|
||||
|
||||
RunningQuest q;
|
||||
|
||||
q.zone = zone;
|
||||
|
||||
quest_manager.StartQuest(q);
|
||||
|
||||
if(lua_pcall(L, 1, 1, start + 1)) {
|
||||
std::string error = lua_tostring(L, -1);
|
||||
AddError(error);
|
||||
quest_manager.EndQuest();
|
||||
lua_pop(L, npop);
|
||||
return 0;
|
||||
}
|
||||
quest_manager.EndQuest();
|
||||
|
||||
if(lua_isnumber(L, -1)) {
|
||||
int ret = static_cast<int>(lua_tointeger(L, -1));
|
||||
lua_pop(L, npop);
|
||||
return ret;
|
||||
}
|
||||
|
||||
lua_pop(L, npop);
|
||||
} catch(std::exception &ex) {
|
||||
AddError(
|
||||
fmt::format(
|
||||
"Lua Exception | [{}] for Zone [{}] in [{}]: {}",
|
||||
sub_name,
|
||||
zone->GetShortName(),
|
||||
package_name,
|
||||
ex.what()
|
||||
)
|
||||
);
|
||||
|
||||
//Restore our stack to the best of our ability
|
||||
int end = lua_gettop(L);
|
||||
int n = end - start;
|
||||
if(n > 0) {
|
||||
lua_pop(L, n);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int LuaParser::DispatchEventZone(
|
||||
QuestEventID evt,
|
||||
Zone *zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::string package_name = "zone";
|
||||
|
||||
auto iter = lua_encounter_events_registered.find(package_name);
|
||||
if (iter == lua_encounter_events_registered.end()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ret = 0;
|
||||
auto riter = iter->second.begin();
|
||||
while (riter != iter->second.end()) {
|
||||
if (riter->event_id == evt) {
|
||||
package_name = fmt::format("encounter_{}", riter->encounter_name);
|
||||
int i = _EventZone(package_name, evt, zone, data, extra_data, extra_pointers, &riter->lua_reference);
|
||||
if (i != 0) {
|
||||
ret = i;
|
||||
}
|
||||
}
|
||||
|
||||
++riter;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool LuaParser::ZoneHasQuestSub(QuestEventID evt) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const char *subname = LuaEvents[evt];
|
||||
return HasFunction(subname, "zone");
|
||||
}
|
||||
|
||||
bool LuaParser::GlobalZoneHasQuestSub(QuestEventID evt) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const char *subname = LuaEvents[evt];
|
||||
return HasFunction(subname, "global_zone");
|
||||
}
|
||||
|
||||
void LuaParser::LoadZoneScript(std::string filename) {
|
||||
LoadScript(filename, "zone");
|
||||
}
|
||||
|
||||
void LuaParser::LoadGlobalZoneScript(std::string filename) {
|
||||
LoadScript(filename, "global_zone");
|
||||
}
|
||||
|
||||
@ -125,6 +125,20 @@ public:
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
virtual int EventZone(
|
||||
QuestEventID evt,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
virtual int EventGlobalZone(
|
||||
QuestEventID evt,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual bool HasQuestSub(uint32 npc_id, QuestEventID evt);
|
||||
virtual bool HasGlobalQuestSub(QuestEventID evt);
|
||||
@ -138,6 +152,8 @@ public:
|
||||
virtual bool GlobalBotHasQuestSub(QuestEventID evt);
|
||||
virtual bool MercHasQuestSub(QuestEventID evt);
|
||||
virtual bool GlobalMercHasQuestSub(QuestEventID evt);
|
||||
virtual bool ZoneHasQuestSub(QuestEventID evt);
|
||||
virtual bool GlobalZoneHasQuestSub(QuestEventID evt);
|
||||
|
||||
virtual void LoadNPCScript(std::string filename, int npc_id);
|
||||
virtual void LoadGlobalNPCScript(std::string filename);
|
||||
@ -150,6 +166,8 @@ public:
|
||||
virtual void LoadGlobalBotScript(std::string filename);
|
||||
virtual void LoadMercScript(std::string filename);
|
||||
virtual void LoadGlobalMercScript(std::string filename);
|
||||
virtual void LoadZoneScript(std::string filename);
|
||||
virtual void LoadGlobalZoneScript(std::string filename);
|
||||
|
||||
virtual void AddVar(std::string name, std::string val);
|
||||
virtual std::string GetVar(std::string name);
|
||||
@ -207,6 +225,13 @@ public:
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
virtual int DispatchEventZone(
|
||||
QuestEventID evt,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
static LuaParser* Instance() {
|
||||
static LuaParser inst;
|
||||
@ -307,6 +332,15 @@ private:
|
||||
std::vector<std::any>* extra_pointers,
|
||||
luabind::adl::object* l_func = nullptr
|
||||
);
|
||||
int _EventZone(
|
||||
std::string package_name,
|
||||
QuestEventID evt,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers,
|
||||
luabind::adl::object* l_func = nullptr
|
||||
);
|
||||
|
||||
void LoadScript(std::string filename, std::string package_name);
|
||||
void MapFunctions(lua_State *L);
|
||||
@ -317,12 +351,13 @@ private:
|
||||
std::vector<LuaMod> mods_;
|
||||
lua_State *L;
|
||||
|
||||
NPCArgumentHandler NPCArgumentDispatch[_LargestEventID];
|
||||
PlayerArgumentHandler PlayerArgumentDispatch[_LargestEventID];
|
||||
ItemArgumentHandler ItemArgumentDispatch[_LargestEventID];
|
||||
SpellArgumentHandler SpellArgumentDispatch[_LargestEventID];
|
||||
NPCArgumentHandler NPCArgumentDispatch[_LargestEventID];
|
||||
PlayerArgumentHandler PlayerArgumentDispatch[_LargestEventID];
|
||||
ItemArgumentHandler ItemArgumentDispatch[_LargestEventID];
|
||||
SpellArgumentHandler SpellArgumentDispatch[_LargestEventID];
|
||||
EncounterArgumentHandler EncounterArgumentDispatch[_LargestEventID];
|
||||
BotArgumentHandler BotArgumentDispatch[_LargestEventID];
|
||||
BotArgumentHandler BotArgumentDispatch[_LargestEventID];
|
||||
ZoneArgumentHandler ZoneArgumentDispatch[_LargestEventID];
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@ -2873,4 +2873,293 @@ void handle_bot_spell_blocked(
|
||||
lua_setfield(L, -2, "cast_spell");
|
||||
}
|
||||
|
||||
// Zone
|
||||
|
||||
void handle_zone_null(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
}
|
||||
|
||||
void handle_zone_click_door(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Lua_Door l_door(std::any_cast<Doors*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_door_o = luabind::adl::object(L, l_door);
|
||||
l_door_o.push(L);
|
||||
lua_setfield(L, -2, "door");
|
||||
|
||||
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(1)));
|
||||
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
|
||||
l_client_o.push(L);
|
||||
lua_setfield(L, -2, "other");
|
||||
}
|
||||
|
||||
void handle_zone_click_object(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Lua_Object l_object(std::any_cast<Object*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_object_o = luabind::adl::object(L, l_object);
|
||||
l_object_o.push(L);
|
||||
lua_setfield(L, -2, "object");
|
||||
|
||||
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(1)));
|
||||
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
|
||||
l_client_o.push(L);
|
||||
lua_setfield(L, -2, "other");
|
||||
}
|
||||
|
||||
void handle_zone_death(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Seperator sep(data.c_str());
|
||||
|
||||
Lua_Mob l_mob(std::any_cast<Mob*>(extra_pointers->at(2)));
|
||||
luabind::adl::object l_mob_o = luabind::adl::object(L, l_mob);
|
||||
l_mob_o.push(L);
|
||||
lua_setfield(L, -2, "other");
|
||||
|
||||
lua_pushinteger(L, Strings::ToInt(sep.arg[0]));
|
||||
lua_setfield(L, -2, "killer_id");
|
||||
|
||||
lua_pushinteger(L, Strings::ToInt(sep.arg[1]));
|
||||
lua_setfield(L, -2, "damage");
|
||||
|
||||
const uint32 spell_id = Strings::ToUnsignedInt(sep.arg[2]);
|
||||
if (IsValidSpell(spell_id)) {
|
||||
Lua_Spell l_spell(&spells[spell_id]);
|
||||
luabind::adl::object l_spell_o = luabind::adl::object(L, l_spell);
|
||||
l_spell_o.push(L);
|
||||
lua_setfield(L, -2, "spell");
|
||||
} else {
|
||||
Lua_Spell l_spell(nullptr);
|
||||
luabind::adl::object l_spell_o = luabind::adl::object(L, l_spell);
|
||||
l_spell_o.push(L);
|
||||
lua_setfield(L, -2, "spell");
|
||||
}
|
||||
|
||||
lua_pushinteger(L, Strings::ToInt(sep.arg[3]));
|
||||
lua_setfield(L, -2, "skill_id");
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[4]));
|
||||
lua_setfield(L, -2, "killed_entity_id");
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[5]));
|
||||
lua_setfield(L, -2, "combat_start_time");
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[6]));
|
||||
lua_setfield(L, -2, "combat_end_time");
|
||||
|
||||
lua_pushinteger(L, Strings::ToBigInt(sep.arg[7]));
|
||||
lua_setfield(L, -2, "damage_received");
|
||||
|
||||
lua_pushinteger(L, Strings::ToBigInt(sep.arg[8]));
|
||||
lua_setfield(L, -2, "healing_received");
|
||||
|
||||
if (extra_pointers && extra_pointers->size() >= 1) {
|
||||
Lua_Corpse l_corpse(std::any_cast<Corpse*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_corpse_o = luabind::adl::object(L, l_corpse);
|
||||
l_corpse_o.push(L);
|
||||
lua_setfield(L, -2, "corpse");
|
||||
}
|
||||
|
||||
if (extra_pointers && extra_pointers->size() >= 2) {
|
||||
Lua_NPC l_npc(std::any_cast<NPC*>(extra_pointers->at(1)));
|
||||
luabind::adl::object l_npc_o = luabind::adl::object(L, l_npc);
|
||||
l_npc_o.push(L);
|
||||
lua_setfield(L, -2, "killed");
|
||||
}
|
||||
}
|
||||
|
||||
void handle_zone_despawn(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Lua_NPC l_npc(std::any_cast<NPC*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_npc_o = luabind::adl::object(L, l_npc);
|
||||
l_npc_o.push(L);
|
||||
lua_setfield(L, -2, "other");
|
||||
}
|
||||
|
||||
void handle_zone_enter(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
|
||||
l_client_o.push(L);
|
||||
lua_setfield(L, -2, "other");
|
||||
}
|
||||
|
||||
void handle_zone_loot(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(2)));
|
||||
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
|
||||
l_client_o.push(L);
|
||||
lua_setfield(L, -2, "other");
|
||||
|
||||
Lua_ItemInst l_item(std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_item_o = luabind::adl::object(L, l_item);
|
||||
l_item_o.push(L);
|
||||
lua_setfield(L, -2, "item");
|
||||
|
||||
Lua_Corpse l_corpse(std::any_cast<Corpse*>(extra_pointers->at(1)));
|
||||
luabind::adl::object l_corpse_o = luabind::adl::object(L, l_corpse);
|
||||
l_corpse_o.push(L);
|
||||
lua_setfield(L, -2, "corpse");
|
||||
}
|
||||
|
||||
void handle_zone_payload(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Seperator sep(data.c_str());
|
||||
|
||||
lua_pushinteger(L, Strings::ToInt(sep.arg[0]));
|
||||
lua_setfield(L, -2, "payload_id");
|
||||
|
||||
lua_pushstring(L, sep.argplus[1]);
|
||||
lua_setfield(L, -2, "payload_value");
|
||||
}
|
||||
|
||||
void handle_zone_pickup(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Lua_ItemInst l_item(std::any_cast<EQ::ItemInstance*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_item_o = luabind::adl::object(L, l_item);
|
||||
l_item_o.push(L);
|
||||
lua_setfield(L, -2, "item");
|
||||
|
||||
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(1)));
|
||||
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
|
||||
l_client_o.push(L);
|
||||
lua_setfield(L, -2, "other");
|
||||
}
|
||||
|
||||
void handle_zone_popup(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
lua_pushinteger(L, Strings::ToInt(data));
|
||||
lua_setfield(L, -2, "popup_id");
|
||||
|
||||
Lua_Client l_client(std::any_cast<Client*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_client_o = luabind::adl::object(L, l_client);
|
||||
l_client_o.push(L);
|
||||
lua_setfield(L, -2, "other");
|
||||
}
|
||||
|
||||
void handle_zone_signal(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
lua_pushinteger(L, Strings::ToInt(data));
|
||||
lua_setfield(L, -2, "signal");
|
||||
}
|
||||
|
||||
void handle_zone_spawn(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Lua_NPC l_npc(std::any_cast<NPC*>(extra_pointers->at(0)));
|
||||
luabind::adl::object l_npc_o = luabind::adl::object(L, l_npc);
|
||||
l_npc_o.push(L);
|
||||
lua_setfield(L, -2, "other");
|
||||
}
|
||||
|
||||
void handle_zone_timer(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
lua_pushstring(L, data.c_str());
|
||||
lua_setfield(L, -2, "timer");
|
||||
}
|
||||
|
||||
void handle_zone_timer_pause_resume_start(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
Seperator sep(data.c_str());
|
||||
|
||||
lua_pushstring(L, sep.arg[0]);
|
||||
lua_setfield(L, -2, "timer");
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[1]));
|
||||
lua_setfield(L, -2, "duration");
|
||||
}
|
||||
|
||||
void handle_zone_timer_stop(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
lua_pushstring(L, data.c_str());
|
||||
lua_setfield(L, -2, "timer");
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@ -9,6 +9,7 @@ typedef void(*SpellArgumentHandler)(QuestInterface*, lua_State*, Mob*, Client*,
|
||||
typedef void(*EncounterArgumentHandler)(QuestInterface*, lua_State*, Encounter* encounter, std::string, uint32, std::vector<std::any>*);
|
||||
typedef void(*BotArgumentHandler)(QuestInterface*, lua_State*, Bot*, Mob*, std::string, uint32, std::vector<std::any>*);
|
||||
typedef void(*MercArgumentHandler)(QuestInterface*, lua_State*, Merc*, Mob*, std::string, uint32, std::vector<std::any>*);
|
||||
typedef void(*ZoneArgumentHandler)(QuestInterface*, lua_State*, Zone*, std::string, uint32, std::vector<std::any>*);
|
||||
|
||||
// NPC
|
||||
void handle_npc_event_say(
|
||||
@ -1278,5 +1279,141 @@ void handle_bot_spell_blocked(
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
// Zone
|
||||
void handle_zone_null(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_click_door(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_click_object(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_death(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_despawn(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_enter(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_loot(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_payload(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_pickup(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_popup(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_signal(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_spawn(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_timer(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_timer_pause_resume_start(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_zone_timer_stop(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@ -772,6 +772,72 @@ bool Lua_Zone::VariableExists(const std::string& variable_name)
|
||||
return self->VariableExists(variable_name);
|
||||
}
|
||||
|
||||
uint32 Lua_Zone::GetTimerDuration(std::string name)
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetTimerDuration(name);
|
||||
}
|
||||
|
||||
uint32 Lua_Zone::GetTimerRemainingTime(std::string name)
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetTimerRemainingTime(name);
|
||||
}
|
||||
|
||||
bool Lua_Zone::HasTimer(std::string name)
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->HasTimer(name);
|
||||
}
|
||||
|
||||
bool Lua_Zone::IsPausedTimer(std::string name)
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->IsPausedTimer(name);
|
||||
}
|
||||
|
||||
void Lua_Zone::PauseTimer(std::string name)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->PauseTimer(name);
|
||||
}
|
||||
|
||||
void Lua_Zone::ResumeTimer(std::string name)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->ResumeTimer(name);
|
||||
}
|
||||
|
||||
void Lua_Zone::SetTimer(std::string name, uint32 duration)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetTimer(name, duration);
|
||||
}
|
||||
|
||||
void Lua_Zone::StopTimer(std::string name)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->StopTimer(name);
|
||||
}
|
||||
|
||||
void Lua_Zone::StopAllTimers()
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->StopAllTimers();
|
||||
}
|
||||
|
||||
void Lua_Zone::SendPayload(int payload_id, std::string payload_value)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SendPayload(payload_id, payload_value);
|
||||
}
|
||||
|
||||
void Lua_Zone::Signal(int signal_id)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->Signal(signal_id);
|
||||
}
|
||||
|
||||
luabind::scope lua_register_zone() {
|
||||
return luabind::class_<Lua_Zone>("Zones")
|
||||
.def(luabind::constructor<>())
|
||||
@ -861,6 +927,8 @@ luabind::scope lua_register_zone() {
|
||||
.def("GetSnowDuration", (int(Lua_Zone::*)(uint8))&Lua_Zone::GetSnowDuration)
|
||||
.def("GetTimeType", &Lua_Zone::GetTimeType)
|
||||
.def("GetTimeZone", &Lua_Zone::GetTimeZone)
|
||||
.def("GetTimerDuration", &Lua_Zone::GetTimerDuration)
|
||||
.def("GetTimerRemainingTime", &Lua_Zone::GetTimerRemainingTime)
|
||||
.def("GetZoneDescription", &Lua_Zone::GetZoneDescription)
|
||||
.def("GetZoneID", &Lua_Zone::GetZoneID)
|
||||
.def("GetZoneType", &Lua_Zone::GetZoneType)
|
||||
@ -875,10 +943,12 @@ luabind::scope lua_register_zone() {
|
||||
.def("HasMap", &Lua_Zone::HasMap)
|
||||
.def("HasWaterMap", &Lua_Zone::HasWaterMap)
|
||||
.def("HasWeather", &Lua_Zone::HasWeather)
|
||||
.def("HasTimer", &Lua_Zone::HasTimer)
|
||||
.def("IsCity", &Lua_Zone::IsCity)
|
||||
.def("IsHotzone", &Lua_Zone::IsHotzone)
|
||||
.def("IsInstancePersistent", &Lua_Zone::IsInstancePersistent)
|
||||
.def("IsIdleWhenEmpty", &Lua_Zone::IsIdleWhenEmpty)
|
||||
.def("IsPausedTimer", &Lua_Zone::IsPausedTimer)
|
||||
.def("IsPVPZone", &Lua_Zone::IsPVPZone)
|
||||
.def("IsRaining", &Lua_Zone::IsRaining)
|
||||
.def("IsSnowing", &Lua_Zone::IsSnowing)
|
||||
@ -887,8 +957,11 @@ luabind::scope lua_register_zone() {
|
||||
.def("IsStaticZone", &Lua_Zone::IsStaticZone)
|
||||
.def("IsUCSServerAvailable", &Lua_Zone::IsUCSServerAvailable)
|
||||
.def("IsWaterZone", &Lua_Zone::IsWaterZone)
|
||||
.def("PauseTimer", &Lua_Zone::PauseTimer)
|
||||
.def("Repop", (void(Lua_Zone::*)(void))&Lua_Zone::Repop)
|
||||
.def("Repop", (void(Lua_Zone::*)(bool))&Lua_Zone::Repop)
|
||||
.def("ResumeTimer", &Lua_Zone::ResumeTimer)
|
||||
.def("SendPayload", &Lua_Zone::SendPayload)
|
||||
.def("SetAAEXPModifier", &Lua_Zone::SetAAEXPModifier)
|
||||
.def("SetAAEXPModifierByCharacterID", &Lua_Zone::SetAAEXPModifierByCharacterID)
|
||||
.def("SetBucket", (void(Lua_Zone::*)(const std::string&,const std::string&))&Lua_Zone::SetBucket)
|
||||
@ -898,8 +971,12 @@ luabind::scope lua_register_zone() {
|
||||
.def("SetInstanceTimer", &Lua_Zone::SetInstanceTimer)
|
||||
.def("SetInstanceTimeRemaining", &Lua_Zone::SetInstanceTimeRemaining)
|
||||
.def("SetIsHotzone", &Lua_Zone::SetIsHotzone)
|
||||
.def("SetTimer", &Lua_Zone::SetTimer)
|
||||
.def("SetVariable", &Lua_Zone::SetVariable)
|
||||
.def("ShowZoneGlobalLoot", &Lua_Zone::ShowZoneGlobalLoot)
|
||||
.def("Signal", &Lua_Zone::Signal)
|
||||
.def("StopTimer", &Lua_Zone::StopTimer)
|
||||
.def("StopAllTimers", &Lua_Zone::StopAllTimers)
|
||||
.def("VariableExists", &Lua_Zone::VariableExists);
|
||||
}
|
||||
|
||||
|
||||
@ -147,6 +147,17 @@ public:
|
||||
luabind::object GetVariables(lua_State* L);
|
||||
void SetVariable(const std::string& variable_name, const std::string& variable_value);
|
||||
bool VariableExists(const std::string& variable_name);
|
||||
uint32 GetTimerDuration(std::string name);
|
||||
uint32 GetTimerRemainingTime(std::string name);
|
||||
bool HasTimer(std::string name);
|
||||
bool IsPausedTimer(std::string name);
|
||||
void PauseTimer(std::string name);
|
||||
void ResumeTimer(std::string name);
|
||||
void SetTimer(std::string name, uint32 duration);
|
||||
void StopTimer(std::string name);
|
||||
void StopAllTimers();
|
||||
void Signal(int signal_id);
|
||||
void SendPayload(int payload_id, std::string payload_value);
|
||||
|
||||
// data buckets
|
||||
void SetBucket(const std::string& bucket_name, const std::string& bucket_value);
|
||||
|
||||
@ -864,6 +864,11 @@ void NPC::Depop(bool start_spawn_timer) {
|
||||
DispatchZoneControllerEvent(EVENT_DESPAWN_ZONE, this, "", 0, nullptr);
|
||||
}
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_DESPAWN_ZONE)) {
|
||||
std::vector<std::any> args = { this };
|
||||
parse->EventZone(EVENT_DESPAWN_ZONE, zone, "", 0, &args);
|
||||
}
|
||||
|
||||
p_depop = true;
|
||||
if (respawn2) {
|
||||
if (start_spawn_timer) {
|
||||
|
||||
@ -657,6 +657,30 @@ bool Object::HandleClick(Client* sender, const ClickObject_Struct* click_object)
|
||||
}
|
||||
}
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_PLAYER_PICKUP)) {
|
||||
std::vector<std::any> args = { m_inst, sender };
|
||||
|
||||
if (parse->EventZone(EVENT_PLAYER_PICKUP, zone, std::to_string(item->ID), GetID(), &args)) {
|
||||
auto outapp = new EQApplicationPacket(OP_ClickObject, sizeof(ClickObject_Struct));
|
||||
|
||||
memcpy(outapp->pBuffer, click_object, sizeof(ClickObject_Struct));
|
||||
|
||||
auto co = (ClickObject_Struct*) outapp->pBuffer;
|
||||
|
||||
co->drop_id = 0;
|
||||
|
||||
entity_list.QueueClients(nullptr, outapp, false);
|
||||
|
||||
safe_delete(outapp);
|
||||
|
||||
sender->SetTradeskillObject(nullptr);
|
||||
|
||||
user = nullptr;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Transfer item to client
|
||||
sender->PutItemInInventory(EQ::invslot::slotCursor, *m_inst, false);
|
||||
sender->SendItemPacket(EQ::invslot::slotCursor, m_inst, ItemPacketTrade);
|
||||
|
||||
@ -598,6 +598,61 @@ bool Perl_Zone_VariableExists(Zone* self, const std::string variable_name)
|
||||
return self->VariableExists(variable_name);
|
||||
}
|
||||
|
||||
uint32 Perl_Zone_GetTimerDuration(Zone* self, std::string name)
|
||||
{
|
||||
return self->GetTimerDuration(name);
|
||||
}
|
||||
|
||||
uint32 Perl_Zone_GetTimerRemainingTime(Zone* self, std::string name)
|
||||
{
|
||||
return self->GetTimerRemainingTime(name);
|
||||
}
|
||||
|
||||
bool Perl_Zone_HasTimer(Zone* self, std::string name)
|
||||
{
|
||||
return self->HasTimer(name);
|
||||
}
|
||||
|
||||
bool Perl_Zone_IsPausedTimer(Zone* self, std::string name)
|
||||
{
|
||||
return self->IsPausedTimer(name);
|
||||
}
|
||||
|
||||
void Perl_Zone_PauseTimer(Zone* self, std::string name)
|
||||
{
|
||||
self->PauseTimer(name);
|
||||
}
|
||||
|
||||
void Perl_Zone_ResumeTimer(Zone* self, std::string name)
|
||||
{
|
||||
self->ResumeTimer(name);
|
||||
}
|
||||
|
||||
void Perl_Zone_SetTimer(Zone* self, std::string name, uint32 duration)
|
||||
{
|
||||
self->SetTimer(name, duration);
|
||||
}
|
||||
|
||||
void Perl_Zone_StopTimer(Zone* self, std::string name)
|
||||
{
|
||||
self->StopTimer(name);
|
||||
}
|
||||
|
||||
void Perl_Zone_StopAllTimers(Zone* self)
|
||||
{
|
||||
self->StopAllTimers();
|
||||
}
|
||||
|
||||
void Perl_Zone_SendPayload(Zone* self, int payload_id, std::string payload_value)
|
||||
{
|
||||
self->SendPayload(payload_id, payload_value);
|
||||
}
|
||||
|
||||
void Perl_Zone_Signal(Zone* self, int signal_id)
|
||||
{
|
||||
self->Signal(signal_id);
|
||||
}
|
||||
|
||||
void perl_register_zone()
|
||||
{
|
||||
perl::interpreter perl(PERL_GET_THX);
|
||||
@ -689,6 +744,8 @@ void perl_register_zone()
|
||||
package.add("GetSnowDuration", (int(*)(Zone*, uint8))&Perl_Zone_GetSnowDuration);
|
||||
package.add("GetTimeType", &Perl_Zone_GetTimeType);
|
||||
package.add("GetTimeZone", &Perl_Zone_GetTimeZone);
|
||||
package.add("GetTimerDuration", &Perl_Zone_GetTimerDuration);
|
||||
package.add("GetTimerRemainingTime", &Perl_Zone_GetTimerRemainingTime);
|
||||
package.add("GetZoneDescription", &Perl_Zone_GetZoneDescription);
|
||||
package.add("GetZoneID", &Perl_Zone_GetZoneID);
|
||||
package.add("GetZoneType", &Perl_Zone_GetZoneType);
|
||||
@ -701,12 +758,14 @@ void perl_register_zone()
|
||||
package.add("GetZoneTotalBlockedSpells", &Perl_Zone_GetZoneTotalBlockedSpells);
|
||||
package.add("HasGraveyard", &Perl_Zone_HasGraveyard);
|
||||
package.add("HasMap", &Perl_Zone_HasMap);
|
||||
package.add("HasTimer", &Perl_Zone_HasTimer);
|
||||
package.add("HasWaterMap", &Perl_Zone_HasWaterMap);
|
||||
package.add("HasWeather", &Perl_Zone_HasWeather);
|
||||
package.add("IsCity", &Perl_Zone_IsCity);
|
||||
package.add("IsHotzone", &Perl_Zone_IsHotzone);
|
||||
package.add("IsInstancePersistent", &Perl_Zone_IsInstancePersistent);
|
||||
package.add("IsIdleWhenEmpty", &Perl_Zone_IsIdleWhenEmpty);
|
||||
package.add("IsPausedTimer", &Perl_Zone_IsPausedTimer);
|
||||
package.add("IsPVPZone", &Perl_Zone_IsPVPZone);
|
||||
package.add("IsRaining", &Perl_Zone_IsRaining);
|
||||
package.add("IsSnowing", &Perl_Zone_IsSnowing);
|
||||
@ -715,8 +774,11 @@ void perl_register_zone()
|
||||
package.add("IsStaticZone", &Perl_Zone_IsStaticZone);
|
||||
package.add("IsUCSServerAvailable", &Perl_Zone_IsUCSServerAvailable);
|
||||
package.add("IsWaterZone", &Perl_Zone_IsWaterZone);
|
||||
package.add("PauseTimer", &Perl_Zone_PauseTimer);
|
||||
package.add("Repop", (void(*)(Zone*))&Perl_Zone_Repop);
|
||||
package.add("Repop", (void(*)(Zone*, bool))&Perl_Zone_Repop);
|
||||
package.add("ResumeTimer", &Perl_Zone_ResumeTimer);
|
||||
package.add("SendPayload", &Perl_Zone_SendPayload);
|
||||
package.add("SetAAEXPModifier", &Perl_Zone_SetAAEXPModifier);
|
||||
package.add("SetAAEXPModifierByCharacterID", &Perl_Zone_SetAAEXPModifierByCharacterID);
|
||||
package.add("SetBucket", (void(*)(Zone*, const std::string, const std::string))&Perl_Zone_SetBucket);
|
||||
@ -726,7 +788,11 @@ void perl_register_zone()
|
||||
package.add("SetInstanceTimer", &Perl_Zone_SetInstanceTimer);
|
||||
package.add("SetInstanceTimeRemaining", &Perl_Zone_SetInstanceTimeRemaining);
|
||||
package.add("SetIsHotzone", &Perl_Zone_SetIsHotzone);
|
||||
package.add("SetTimer", &Perl_Zone_SetTimer);
|
||||
package.add("SetVariable", &Perl_Zone_SetVariable);
|
||||
package.add("Signal", &Perl_Zone_Signal);
|
||||
package.add("StopTimer", &Perl_Zone_StopTimer);
|
||||
package.add("StopAllTimers", &Perl_Zone_StopAllTimers);
|
||||
package.add("ShowZoneGlobalLoot", &Perl_Zone_ShowZoneGlobalLoot);
|
||||
package.add("VariableExists", &Perl_Zone_VariableExists);
|
||||
}
|
||||
|
||||
@ -163,6 +163,28 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual int EventZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual int EventGlobalZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual bool HasQuestSub(uint32 npc_id, QuestEventID event_id)
|
||||
{
|
||||
return false;
|
||||
@ -223,6 +245,16 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual bool ZoneHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual bool GlobalZoneHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void LoadNPCScript(std::string filename, int npc_id) { }
|
||||
virtual void LoadGlobalNPCScript(std::string filename) { }
|
||||
virtual void LoadPlayerScript(std::string filename) { }
|
||||
@ -234,6 +266,8 @@ public:
|
||||
virtual void LoadGlobalBotScript(std::string filename) { }
|
||||
virtual void LoadMercScript(std::string filename) { }
|
||||
virtual void LoadGlobalMercScript(std::string filename) { }
|
||||
virtual void LoadZoneScript(std::string filename) { }
|
||||
virtual void LoadGlobalZoneScript(std::string filename) { }
|
||||
|
||||
virtual int DispatchEventNPC(
|
||||
QuestEventID event_id,
|
||||
@ -308,6 +342,17 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual int DispatchEventZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual void AddVar(std::string name, std::string val) { }
|
||||
virtual std::string GetVar(std::string name)
|
||||
{
|
||||
|
||||
@ -49,6 +49,8 @@ QuestParserCollection::QuestParserCollection()
|
||||
_global_bot_quest_status = QuestUnloaded;
|
||||
_merc_quest_status = QuestUnloaded;
|
||||
_global_merc_quest_status = QuestUnloaded;
|
||||
_zone_quest_status = QuestUnloaded;
|
||||
_global_zone_quest_status = QuestUnloaded;
|
||||
}
|
||||
|
||||
QuestParserCollection::~QuestParserCollection() { }
|
||||
@ -85,6 +87,7 @@ void QuestParserCollection::ReloadQuests(bool reset_timers)
|
||||
{
|
||||
if (reset_timers) {
|
||||
quest_manager.ClearAllTimers();
|
||||
zone->StopAllTimers();
|
||||
}
|
||||
|
||||
MapOpcodes();
|
||||
@ -98,6 +101,8 @@ void QuestParserCollection::ReloadQuests(bool reset_timers)
|
||||
_global_bot_quest_status = QuestUnloaded;
|
||||
_merc_quest_status = QuestUnloaded;
|
||||
_global_merc_quest_status = QuestUnloaded;
|
||||
_zone_quest_status = QuestUnloaded;
|
||||
_global_zone_quest_status = QuestUnloaded;
|
||||
|
||||
_spell_quest_status.clear();
|
||||
_item_quest_status.clear();
|
||||
@ -426,6 +431,49 @@ bool QuestParserCollection::MercHasQuestSub(QuestEventID event_id)
|
||||
return MercHasQuestSubLocal(event_id) || MercHasQuestSubGlobal(event_id);
|
||||
}
|
||||
|
||||
bool QuestParserCollection::ZoneHasQuestSubLocal(QuestEventID event_id)
|
||||
{
|
||||
if (_zone_quest_status == QuestUnloaded) {
|
||||
std::string filename;
|
||||
auto qi = GetQIByZoneQuest(filename);
|
||||
|
||||
if (qi) {
|
||||
_zone_quest_status = qi->GetIdentifier();
|
||||
qi->LoadZoneScript(filename);
|
||||
return qi->ZoneHasQuestSub(event_id);
|
||||
}
|
||||
} else if (_zone_quest_status != QuestFailedToLoad) {
|
||||
auto iter = _interfaces.find(_zone_quest_status);
|
||||
return iter->second->ZoneHasQuestSub(event_id);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool QuestParserCollection::ZoneHasQuestSubGlobal(QuestEventID event_id)
|
||||
{
|
||||
if (_global_zone_quest_status == QuestUnloaded) {
|
||||
std::string filename;
|
||||
auto qi = GetQIByGlobalZoneQuest(filename);
|
||||
|
||||
if (qi) {
|
||||
_global_zone_quest_status = qi->GetIdentifier();
|
||||
qi->LoadGlobalZoneScript(filename);
|
||||
return qi->GlobalZoneHasQuestSub(event_id);
|
||||
}
|
||||
} else if (_global_zone_quest_status != QuestFailedToLoad) {
|
||||
auto iter = _interfaces.find(_global_zone_quest_status);
|
||||
return iter->second->GlobalZoneHasQuestSub(event_id);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool QuestParserCollection::ZoneHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
return ZoneHasQuestSubLocal(event_id) || ZoneHasQuestSubGlobal(event_id);
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventNPC(
|
||||
QuestEventID event_id,
|
||||
NPC* npc,
|
||||
@ -924,6 +972,83 @@ int QuestParserCollection::EventMercGlobal(
|
||||
return 0;
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
const int local_return = EventZoneLocal(event_id, zone, data, extra_data, extra_pointers);
|
||||
const int global_return = EventZoneGlobal(event_id, zone, data, extra_data, extra_pointers);
|
||||
const int default_return = DispatchEventZone(event_id, zone, data, extra_data, extra_pointers);
|
||||
|
||||
if (local_return != 0) {
|
||||
return local_return;
|
||||
} else if (global_return != 0) {
|
||||
return global_return;
|
||||
} else if (default_return != 0) {
|
||||
return default_return;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventZoneLocal(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
if (_zone_quest_status == QuestUnloaded) {
|
||||
std::string filename;
|
||||
auto qi = GetQIByZoneQuest(filename);
|
||||
|
||||
if (qi) {
|
||||
_zone_quest_status = qi->GetIdentifier();
|
||||
qi->LoadZoneScript(filename);
|
||||
return qi->EventZone(event_id, zone, data, extra_data, extra_pointers);
|
||||
}
|
||||
} else {
|
||||
if (_zone_quest_status != QuestFailedToLoad) {
|
||||
auto iter = _interfaces.find(_zone_quest_status);
|
||||
return iter->second->EventZone(event_id, zone, data, extra_data, extra_pointers);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventZoneGlobal(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
if (_global_zone_quest_status == QuestUnloaded) {
|
||||
std::string filename;
|
||||
auto qi = GetQIByGlobalZoneQuest(filename);
|
||||
|
||||
if (qi) {
|
||||
_global_zone_quest_status = qi->GetIdentifier();
|
||||
qi->LoadGlobalZoneScript(filename);
|
||||
return qi->EventGlobalZone(event_id, zone, data, extra_data, extra_pointers);
|
||||
}
|
||||
} else {
|
||||
if (_global_zone_quest_status != QuestFailedToLoad) {
|
||||
auto iter = _interfaces.find(_global_zone_quest_status);
|
||||
return iter->second->EventGlobalZone(event_id, zone, data, extra_data, extra_pointers);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
QuestInterface* QuestParserCollection::GetQIByNPCQuest(uint32 npc_id, std::string& filename)
|
||||
{
|
||||
if (!zone) {
|
||||
@ -1425,6 +1550,86 @@ QuestInterface* QuestParserCollection::GetQIByGlobalMercQuest(std::string& filen
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
QuestInterface* QuestParserCollection::GetQIByZoneQuest(std::string& filename)
|
||||
{
|
||||
if (!zone || !zone->IsLoaded()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::string file_name;
|
||||
for (auto& dir: PathManager::Instance()->GetQuestPaths()) {
|
||||
const std::string& global_path = fmt::format(
|
||||
"{}/{}",
|
||||
dir,
|
||||
QUEST_GLOBAL_DIRECTORY
|
||||
);
|
||||
|
||||
const std::string& zone_path = fmt::format(
|
||||
"{}/{}",
|
||||
dir,
|
||||
zone->GetShortName()
|
||||
);
|
||||
|
||||
const std::string& zone_versioned_path = fmt::format(
|
||||
"{}/{}/v{}",
|
||||
dir,
|
||||
zone->GetShortName(),
|
||||
zone->GetInstanceVersion()
|
||||
);
|
||||
|
||||
std::vector<std::string> file_names = {
|
||||
fmt::format("{}/zone", zone_versioned_path), // Local versioned by Instance Version ./quests/zone/v0/zone.ext
|
||||
fmt::format("{}/zone_v{}", zone_path, zone->GetInstanceVersion()), // Local by Instance Version
|
||||
fmt::format("{}/zone", zone_path), // Local
|
||||
fmt::format("{}/zone", global_path) // Global
|
||||
};
|
||||
|
||||
for (auto& file: file_names) {
|
||||
for (auto* e: _load_precedence) {
|
||||
file_name = fmt::format(
|
||||
"{}.{}",
|
||||
file,
|
||||
_extensions.find(e->GetIdentifier())->second
|
||||
);
|
||||
|
||||
if (File::Exists(file_name)) {
|
||||
filename = file_name;
|
||||
return e;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
QuestInterface* QuestParserCollection::GetQIByGlobalZoneQuest(std::string& filename)
|
||||
{
|
||||
if (!zone) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::string file_name;
|
||||
|
||||
for (auto& dir: PathManager::Instance()->GetQuestPaths()) {
|
||||
for (auto* e: _load_precedence) {
|
||||
file_name = fmt::format(
|
||||
"{}/{}/global_zone.{}",
|
||||
dir,
|
||||
QUEST_GLOBAL_DIRECTORY,
|
||||
_extensions.find(e->GetIdentifier())->second
|
||||
);
|
||||
|
||||
if (File::Exists(file_name)) {
|
||||
filename = file_name;
|
||||
return e;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void QuestParserCollection::GetErrors(std::list<std::string>& quest_errors)
|
||||
{
|
||||
quest_errors.clear();
|
||||
@ -1561,6 +1766,26 @@ int QuestParserCollection::DispatchEventMerc(
|
||||
return ret;
|
||||
}
|
||||
|
||||
int QuestParserCollection::DispatchEventZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
int ret = 0;
|
||||
|
||||
for (const auto& e: _load_precedence) {
|
||||
int i = e->DispatchEventZone(event_id, zone, data, extra_data, extra_pointers);
|
||||
if (i != 0) {
|
||||
ret = i;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void QuestParserCollection::LoadPerlEventExportSettings(PerlEventExportSettings* s)
|
||||
{
|
||||
for (int i = 0; i < _LargestEventID; i++) {
|
||||
|
||||
@ -72,6 +72,7 @@ public:
|
||||
bool ItemHasQuestSub(EQ::ItemInstance* inst, QuestEventID event_id);
|
||||
bool BotHasQuestSub(QuestEventID event_id);
|
||||
bool MercHasQuestSub(QuestEventID event_id);
|
||||
bool ZoneHasQuestSub(QuestEventID event_id);
|
||||
|
||||
int EventNPC(
|
||||
QuestEventID event_id,
|
||||
@ -172,6 +173,14 @@ public:
|
||||
std::vector<std::any>* extra_pointers = nullptr
|
||||
);
|
||||
|
||||
int EventZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data = 0,
|
||||
std::vector<std::any>* extra_pointers = nullptr
|
||||
);
|
||||
|
||||
void GetErrors(std::list<std::string> &quest_errors);
|
||||
|
||||
/*
|
||||
@ -209,6 +218,8 @@ private:
|
||||
bool BotHasQuestSubGlobal(QuestEventID event_id);
|
||||
bool MercHasQuestSubLocal(QuestEventID event_id);
|
||||
bool MercHasQuestSubGlobal(QuestEventID event_id);
|
||||
bool ZoneHasQuestSubLocal(QuestEventID event_id);
|
||||
bool ZoneHasQuestSubGlobal(QuestEventID event_id);
|
||||
|
||||
int EventNPCLocal(
|
||||
QuestEventID event_id,
|
||||
@ -280,6 +291,22 @@ private:
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
int EventZoneLocal(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
int EventZoneGlobal(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
QuestInterface* GetQIByNPCQuest(uint32 npc_id, std::string& filename);
|
||||
QuestInterface* GetQIByGlobalNPCQuest(std::string& filename);
|
||||
QuestInterface* GetQIByPlayerQuest(std::string& filename);
|
||||
@ -291,6 +318,8 @@ private:
|
||||
QuestInterface* GetQIByGlobalBotQuest(std::string& filename);
|
||||
QuestInterface* GetQIByMercQuest(std::string& filename);
|
||||
QuestInterface* GetQIByGlobalMercQuest(std::string& filename);
|
||||
QuestInterface* GetQIByZoneQuest(std::string& filename);
|
||||
QuestInterface* GetQIByGlobalZoneQuest(std::string& filename);
|
||||
|
||||
int DispatchEventNPC(
|
||||
QuestEventID event_id,
|
||||
@ -347,6 +376,14 @@ private:
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
int DispatchEventZone(
|
||||
QuestEventID event_id,
|
||||
Zone* zone,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
std::map<uint32, QuestInterface*> _interfaces;
|
||||
std::map<uint32, std::string> _extensions;
|
||||
std::list<QuestInterface*> _load_precedence;
|
||||
@ -359,6 +396,8 @@ private:
|
||||
uint32 _global_bot_quest_status;
|
||||
uint32 _merc_quest_status;
|
||||
uint32 _global_merc_quest_status;
|
||||
uint32 _zone_quest_status;
|
||||
uint32 _global_zone_quest_status;
|
||||
std::map<uint32, uint32> _spell_quest_status;
|
||||
std::map<uint32, uint32> _item_quest_status;
|
||||
std::map<std::string, uint32> _encounter_quest_status;
|
||||
|
||||
@ -64,10 +64,10 @@ QuestManager quest_manager;
|
||||
EQ::ItemInstance* questitem = nullptr; \
|
||||
const SPDat_Spell_Struct* questspell = nullptr; \
|
||||
bool depop_npc = false; \
|
||||
std::string encounter; \
|
||||
std::string encounter = ""; \
|
||||
do { \
|
||||
if(!quests_running_.empty()) { \
|
||||
running_quest e = quests_running_.top(); \
|
||||
if(!m_running_quests.empty()) { \
|
||||
RunningQuest e = m_running_quests.top(); \
|
||||
owner = e.owner; \
|
||||
initiator = e.initiator; \
|
||||
questitem = e.questitem; \
|
||||
@ -124,33 +124,30 @@ void QuestManager::Process() {
|
||||
}
|
||||
}
|
||||
|
||||
void QuestManager::StartQuest(Mob *_owner, Client *_initiator, EQ::ItemInstance* _questitem, const SPDat_Spell_Struct* _questspell, std::string encounter) {
|
||||
running_quest run;
|
||||
run.owner = _owner;
|
||||
run.initiator = _initiator;
|
||||
run.questitem = _questitem;
|
||||
run.questspell = _questspell;
|
||||
run.depop_npc = false;
|
||||
run.encounter = encounter;
|
||||
quests_running_.push(run);
|
||||
void QuestManager::StartQuest(const RunningQuest& q)
|
||||
{
|
||||
m_running_quests.push(q);
|
||||
}
|
||||
|
||||
void QuestManager::EndQuest() {
|
||||
running_quest run = quests_running_.top();
|
||||
if(run.depop_npc && run.owner->IsNPC()) {
|
||||
RunningQuest run = m_running_quests.top();
|
||||
|
||||
if (run.depop_npc && run.owner->IsNPC()) {
|
||||
//clear out any timers for them...
|
||||
std::list<QuestTimer>::iterator cur = QTimerList.begin(), end;
|
||||
|
||||
end = QTimerList.end();
|
||||
while (cur != end) {
|
||||
if (cur->mob == run.owner)
|
||||
if (cur->mob == run.owner) {
|
||||
cur = QTimerList.erase(cur);
|
||||
else
|
||||
} else {
|
||||
++cur;
|
||||
}
|
||||
}
|
||||
run.owner->Depop();
|
||||
}
|
||||
quests_running_.pop();
|
||||
|
||||
m_running_quests.pop();
|
||||
}
|
||||
|
||||
void QuestManager::ClearAllTimers() {
|
||||
@ -1098,18 +1095,18 @@ void QuestManager::depop(int npc_type) {
|
||||
tmp->CastToNPC()->Depop();
|
||||
}
|
||||
else {
|
||||
running_quest e = quests_running_.top();
|
||||
RunningQuest e = m_running_quests.top();
|
||||
e.depop_npc = true;
|
||||
quests_running_.pop();
|
||||
quests_running_.push(e);
|
||||
m_running_quests.pop();
|
||||
m_running_quests.push(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
else { //depop self
|
||||
running_quest e = quests_running_.top();
|
||||
RunningQuest e = m_running_quests.top();
|
||||
e.depop_npc = true;
|
||||
quests_running_.pop();
|
||||
quests_running_.push(e);
|
||||
m_running_quests.pop();
|
||||
m_running_quests.push(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1606,7 +1603,7 @@ void QuestManager::save() {
|
||||
|
||||
void QuestManager::faction(int faction_id, int faction_value, int temp) {
|
||||
QuestManagerCurrentQuestVars();
|
||||
running_quest run = quests_running_.top();
|
||||
RunningQuest run = m_running_quests.top();
|
||||
if(run.owner->IsCharmed() == false && initiator) {
|
||||
if(faction_id != 0 && faction_value != 0) {
|
||||
initiator->SetFactionLevel2(
|
||||
@ -2077,10 +2074,10 @@ void QuestManager::respawn(int npcTypeID, int grid) {
|
||||
if (!owner || !owner->IsNPC())
|
||||
return;
|
||||
|
||||
running_quest e = quests_running_.top();
|
||||
RunningQuest e = m_running_quests.top();
|
||||
e.depop_npc = true;
|
||||
quests_running_.pop();
|
||||
quests_running_.push(e);
|
||||
m_running_quests.pop();
|
||||
m_running_quests.push(e);
|
||||
|
||||
const NPCType* npcType = nullptr;
|
||||
if ((npcType = content_db.LoadNPCTypesData(npcTypeID)))
|
||||
@ -3980,81 +3977,90 @@ void QuestManager::ReloadZoneStaticData()
|
||||
}
|
||||
}
|
||||
|
||||
Client *QuestManager::GetInitiator() const {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
Client* QuestManager::GetInitiator() const
|
||||
{
|
||||
if (!m_running_quests.empty()) {
|
||||
RunningQuest e = m_running_quests.top();
|
||||
return e.initiator;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
NPC *QuestManager::GetNPC() const {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
NPC* QuestManager::GetNPC() const
|
||||
{
|
||||
if (!m_running_quests.empty()) {
|
||||
RunningQuest e = m_running_quests.top();
|
||||
return (e.owner && e.owner->IsNPC()) ? e.owner->CastToNPC() : nullptr;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Bot *QuestManager::GetBot() const {
|
||||
if (!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
Bot* QuestManager::GetBot() const
|
||||
{
|
||||
if (!m_running_quests.empty()) {
|
||||
RunningQuest e = m_running_quests.top();
|
||||
return (e.owner && e.owner->IsBot()) ? e.owner->CastToBot() : nullptr;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Merc *QuestManager::GetMerc() const {
|
||||
if (!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
Merc* QuestManager::GetMerc() const
|
||||
{
|
||||
if (!m_running_quests.empty()) {
|
||||
RunningQuest e = m_running_quests.top();
|
||||
return (e.owner && e.owner->IsMerc()) ? e.owner->CastToMerc() : nullptr;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Mob *QuestManager::GetOwner() const {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
Mob* QuestManager::GetOwner() const
|
||||
{
|
||||
if (!m_running_quests.empty()) {
|
||||
RunningQuest e = m_running_quests.top();
|
||||
return e.owner;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EQ::InventoryProfile *QuestManager::GetInventory() const {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
EQ::InventoryProfile* QuestManager::GetInventory() const
|
||||
{
|
||||
if (!m_running_quests.empty()) {
|
||||
RunningQuest e = m_running_quests.top();
|
||||
return &e.initiator->GetInv();
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EQ::ItemInstance *QuestManager::GetQuestItem() const {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
EQ::ItemInstance* QuestManager::GetQuestItem() const
|
||||
{
|
||||
if (!m_running_quests.empty()) {
|
||||
RunningQuest e = m_running_quests.top();
|
||||
return e.questitem;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const SPDat_Spell_Struct *QuestManager::GetQuestSpell() {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
const SPDat_Spell_Struct* QuestManager::GetQuestSpell()
|
||||
{
|
||||
if (!m_running_quests.empty()) {
|
||||
RunningQuest e = m_running_quests.top();
|
||||
return e.questspell;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::string QuestManager::GetEncounter() const {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
std::string QuestManager::GetEncounter() const
|
||||
{
|
||||
if (!m_running_quests.empty()) {
|
||||
RunningQuest e = m_running_quests.top();
|
||||
return e.encounter;
|
||||
}
|
||||
|
||||
|
||||
@ -33,15 +33,17 @@ namespace EQ
|
||||
class ItemInstance;
|
||||
}
|
||||
|
||||
struct RunningQuest {
|
||||
Mob* owner = nullptr;
|
||||
Client* initiator = nullptr;
|
||||
EQ::ItemInstance* questitem = nullptr;
|
||||
const SPDat_Spell_Struct* questspell = nullptr;
|
||||
bool depop_npc = false;
|
||||
std::string encounter = "";
|
||||
Zone* zone = nullptr;
|
||||
};
|
||||
|
||||
class QuestManager {
|
||||
struct running_quest {
|
||||
Mob *owner;
|
||||
Client *initiator;
|
||||
EQ::ItemInstance* questitem;
|
||||
const SPDat_Spell_Struct* questspell;
|
||||
bool depop_npc;
|
||||
std::string encounter;
|
||||
};
|
||||
|
||||
struct PausedTimer {
|
||||
Mob* owner;
|
||||
@ -49,12 +51,13 @@ class QuestManager {
|
||||
uint32 time;
|
||||
};
|
||||
public:
|
||||
|
||||
QuestManager();
|
||||
virtual ~QuestManager();
|
||||
|
||||
void StartQuest(Mob *_owner, Client *_initiator = nullptr, EQ::ItemInstance* _questitem = nullptr, const SPDat_Spell_Struct* _questspell = nullptr, std::string encounter = "");
|
||||
void StartQuest(const RunningQuest& q);
|
||||
void EndQuest();
|
||||
bool QuestsRunning() { return !quests_running_.empty(); }
|
||||
bool QuestsRunning() { return !m_running_quests.empty(); }
|
||||
|
||||
void Process();
|
||||
|
||||
@ -381,7 +384,7 @@ public:
|
||||
bool handin(std::map<std::string, uint32> required);
|
||||
|
||||
private:
|
||||
std::stack<running_quest> quests_running_;
|
||||
std::stack<RunningQuest> m_running_quests;
|
||||
|
||||
bool HaveProximitySays;
|
||||
|
||||
|
||||
258
zone/zone.cpp
258
zone/zone.cpp
@ -1693,6 +1693,25 @@ bool Zone::Process() {
|
||||
}
|
||||
}
|
||||
|
||||
const bool has_timer_event = parse->ZoneHasQuestSub(EVENT_TIMER);
|
||||
|
||||
for (auto e : zone_timers) {
|
||||
if (e.timer_.Enabled() && e.timer_.Check()) {
|
||||
if (has_timer_event) {
|
||||
parse->EventZone(EVENT_TIMER, this, e.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_zone_signals.empty()) {
|
||||
int signal_id = m_zone_signals.front();
|
||||
m_zone_signals.pop_front();
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_SIGNAL)) {
|
||||
parse->EventZone(EVENT_SIGNAL, this, std::to_string(signal_id), 0);
|
||||
}
|
||||
}
|
||||
|
||||
mMovementManager->Process();
|
||||
|
||||
return true;
|
||||
@ -1935,6 +1954,8 @@ void Zone::Repop(bool is_forced)
|
||||
|
||||
quest_manager.ClearAllTimers();
|
||||
|
||||
StopAllTimers();
|
||||
|
||||
LogInfo("Loading spawn groups");
|
||||
if (!content_db.LoadSpawnGroups(short_name, GetInstanceVersion(), &spawn_group_list)) {
|
||||
LogError("Loading spawn groups failed");
|
||||
@ -3301,4 +3322,241 @@ void Zone::ReloadMaps()
|
||||
pathing = IPathfinder::Load(map_name);
|
||||
}
|
||||
|
||||
uint32 Zone::GetTimerDuration(std::string name)
|
||||
{
|
||||
if (!IsLoaded() || zone_timers.empty()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto& e = std::find_if(
|
||||
zone_timers.begin(),
|
||||
zone_timers.end(),
|
||||
[&name](ZoneTimer e) {
|
||||
return e.name == name;
|
||||
}
|
||||
);
|
||||
|
||||
return e != zone_timers.end() ? e->timer_.GetDuration() : 0;
|
||||
}
|
||||
|
||||
uint32 Zone::GetTimerRemainingTime(std::string name)
|
||||
{
|
||||
if (!IsLoaded() || zone_timers.empty()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto& e = std::find_if(
|
||||
zone_timers.begin(),
|
||||
zone_timers.end(),
|
||||
[&name](ZoneTimer e) {
|
||||
return e.name == name;
|
||||
}
|
||||
);
|
||||
|
||||
return e != zone_timers.end() ? e->timer_.GetRemainingTime() : 0;
|
||||
}
|
||||
|
||||
bool Zone::HasTimer(std::string name)
|
||||
{
|
||||
if (!IsLoaded() || zone_timers.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& e = std::find_if(
|
||||
zone_timers.begin(),
|
||||
zone_timers.end(),
|
||||
[&name](ZoneTimer e) {
|
||||
return e.name == name;
|
||||
}
|
||||
);
|
||||
|
||||
return e != zone_timers.end();
|
||||
}
|
||||
|
||||
bool Zone::IsPausedTimer(std::string name)
|
||||
{
|
||||
if (!IsLoaded() || paused_zone_timers.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& e = std::find_if(
|
||||
paused_zone_timers.begin(),
|
||||
paused_zone_timers.end(),
|
||||
[&name](PausedZoneTimer e) {
|
||||
return e.name == name;
|
||||
}
|
||||
);
|
||||
|
||||
return e != paused_zone_timers.end();
|
||||
}
|
||||
|
||||
void Zone::PauseTimer(std::string name)
|
||||
{
|
||||
if (
|
||||
!IsLoaded() ||
|
||||
zone_timers.empty() ||
|
||||
!HasTimer(name) ||
|
||||
IsPausedTimer(name)
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 remaining_time = 0;
|
||||
|
||||
const bool has_pause_event = parse->ZoneHasQuestSub(EVENT_TIMER_PAUSE);
|
||||
|
||||
if (!zone_timers.empty()) {
|
||||
for (auto e = zone_timers.begin(); e != zone_timers.end(); e++) {
|
||||
if (e->name == name) {
|
||||
remaining_time = e->timer_.GetRemainingTime();
|
||||
|
||||
zone_timers.erase(e);
|
||||
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
name,
|
||||
remaining_time
|
||||
);
|
||||
|
||||
LogQuests(
|
||||
"Pausing timer [{}] with [{}] ms remaining",
|
||||
name,
|
||||
remaining_time
|
||||
);
|
||||
|
||||
paused_zone_timers.emplace_back(
|
||||
PausedZoneTimer{
|
||||
.name = name,
|
||||
.remaining_time = remaining_time
|
||||
}
|
||||
);
|
||||
|
||||
if (has_pause_event) {
|
||||
parse->EventZone(EVENT_TIMER_PAUSE, this, export_string);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Zone::ResumeTimer(std::string name)
|
||||
{
|
||||
if (
|
||||
!IsLoaded() ||
|
||||
paused_zone_timers.empty() ||
|
||||
!IsPausedTimer(name)
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 remaining_time = 0;
|
||||
|
||||
if (!paused_zone_timers.empty()) {
|
||||
for (auto e = paused_zone_timers.begin(); e != paused_zone_timers.end(); e++) {
|
||||
if (e->name == name) {
|
||||
remaining_time = e->remaining_time;
|
||||
|
||||
paused_zone_timers.erase(e);
|
||||
|
||||
if (!remaining_time) {
|
||||
LogQuests("Paused timer [{}] not found or has expired.", name);
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
name,
|
||||
remaining_time
|
||||
);
|
||||
|
||||
LogQuests(
|
||||
"Creating a new timer and resuming [{}] with [{}] ms remaining",
|
||||
name,
|
||||
remaining_time
|
||||
);
|
||||
|
||||
zone_timers.emplace_back(ZoneTimer(name, remaining_time));
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_TIMER_RESUME)) {
|
||||
parse->EventZone(EVENT_TIMER_RESUME, this, export_string);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Zone::SetTimer(std::string name, uint32 duration)
|
||||
{
|
||||
if (!IsLoaded() || HasTimer(name)) {
|
||||
return;
|
||||
}
|
||||
|
||||
zone_timers.emplace_back(ZoneTimer(name, duration));
|
||||
|
||||
if (parse->ZoneHasQuestSub(EVENT_TIMER_START)) {
|
||||
const std::string& export_string = fmt::format("{} {}", name, duration);
|
||||
parse->EventZone(EVENT_TIMER_START, this, export_string);
|
||||
}
|
||||
}
|
||||
|
||||
void Zone::StopTimer(std::string name)
|
||||
{
|
||||
if (
|
||||
!IsLoaded() ||
|
||||
zone_timers.empty() ||
|
||||
!HasTimer(name) ||
|
||||
IsPausedTimer(name)
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_stop_event = parse->ZoneHasQuestSub(EVENT_TIMER_STOP);
|
||||
|
||||
for (auto e = zone_timers.begin(); e != zone_timers.end(); e++) {
|
||||
if (e->name == name) {
|
||||
if (has_stop_event) {
|
||||
parse->EventZone(EVENT_TIMER_STOP, this, name);
|
||||
}
|
||||
|
||||
zone_timers.erase(e);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Zone::StopAllTimers()
|
||||
{
|
||||
if (!IsLoaded() || zone_timers.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_stop_event = parse->ZoneHasQuestSub(EVENT_TIMER_STOP);
|
||||
|
||||
for (auto e = zone_timers.begin(); e != zone_timers.end();) {
|
||||
if (has_stop_event) {
|
||||
parse->EventZone(EVENT_TIMER_STOP, this, e->name);
|
||||
}
|
||||
|
||||
e = zone_timers.erase(e);
|
||||
}
|
||||
}
|
||||
|
||||
void Zone::Signal(int signal_id)
|
||||
{
|
||||
m_zone_signals.push_back(signal_id);
|
||||
}
|
||||
|
||||
void Zone::SendPayload(int payload_id, std::string payload_value)
|
||||
{
|
||||
if (parse->ZoneHasQuestSub(EVENT_PAYLOAD)) {
|
||||
const auto& export_string = fmt::format("{} {}", payload_id, payload_value);
|
||||
|
||||
parse->EventZone(EVENT_PAYLOAD, this, export_string, 0);
|
||||
}
|
||||
}
|
||||
|
||||
#include "zone_loot.cpp"
|
||||
|
||||
30
zone/zone.h
30
zone/zone.h
@ -486,6 +486,24 @@ public:
|
||||
static void ClearZoneState(uint32 zone_id, uint32 instance_id);
|
||||
void ReloadMaps();
|
||||
|
||||
void Signal(int signal_id);
|
||||
void SendPayload(int payload_id, std::string payload_value);
|
||||
|
||||
struct PausedZoneTimer {
|
||||
std::string name;
|
||||
uint32 remaining_time;
|
||||
};
|
||||
|
||||
uint32 GetTimerDuration(std::string name);
|
||||
uint32 GetTimerRemainingTime(std::string name);
|
||||
bool HasTimer(std::string name);
|
||||
bool IsPausedTimer(std::string name);
|
||||
void PauseTimer(std::string name);
|
||||
void ResumeTimer(std::string name);
|
||||
void SetTimer(std::string name, uint32 duration);
|
||||
void StopTimer(std::string name);
|
||||
void StopAllTimers();
|
||||
|
||||
private:
|
||||
bool allow_mercs;
|
||||
bool can_bind;
|
||||
@ -552,6 +570,18 @@ private:
|
||||
std::vector<BaseDataRepository::BaseData> m_base_data = { };
|
||||
|
||||
uint32_t m_zone_server_id = 0;
|
||||
|
||||
class ZoneTimer {
|
||||
public:
|
||||
inline ZoneTimer(std::string _name, uint32 duration)
|
||||
: name(_name), timer_(duration) { timer_.Start(duration, false); }
|
||||
std::string name;
|
||||
Timer timer_;
|
||||
};
|
||||
|
||||
std::vector<ZoneTimer> zone_timers;
|
||||
std::vector<PausedZoneTimer> paused_zone_timers;
|
||||
std::deque<int> m_zone_signals;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user