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495 Commits

Author SHA1 Message Date
Uleat 451d791336 Merge branch 'master' of https://github.com/EQEmu/Server into op_charinventory_update 2019-10-08 22:06:39 -04:00
Chris Miles f17779efeb Merge pull request #913 from EQEmu/quest_logging
Added logging functions to perl/lua apis
2019-10-08 20:56:03 -05:00
Uleat 3aed0e257a Added logging functions to perl/lua apis 2019-10-08 20:35:03 -04:00
Uleat 7fb3146a77 Added server handler for OP_CharInventory .. Added rule-based option to split BulkSendInventory into parent item packets 2019-10-08 15:23:19 -04:00
Uleat a26227f258 Fix for #npceditmass command failure on string-based updates 2019-10-07 22:15:24 -04:00
Michael Cook (mackal) db085b7126 Merge pull request #911 from noudess/spawn2
Old school apply poison was allowing multiple poisons at once.
2019-10-07 17:18:35 -04:00
Paul Coene bca567d2f5 Merge branch 'master' into spawn2 2019-10-07 13:25:12 -04:00
Noudess c62d9040cb Old school apply poison was allowing multiple poisons at once. 2019-10-07 13:16:52 -04:00
Uleat abb1086e52 Added rules Bots:AllowOwnerAutoDefend and Bots:LeashDistance 2019-10-05 23:11:16 -04:00
Uleat 1f04938535 Merge pull request #910 from EQEmu/bot_ai_rework
Updated Bot AI to make use of neglected commands/features
2019-10-05 19:15:13 -04:00
Uleat 12204dd927 Updated Bot AI to make use of neglected commands/features 2019-10-05 18:17:23 -04:00
Chris Miles b118864920 Merge pull request #907 from alimalkhalifa/master
Added automated initialization of login.json [ci skip]
2019-10-05 00:54:49 -05:00
Ali af749cf07a Updated do_install_config_login_json to pull from EQEmu repo [ci skip] 2019-10-01 23:14:01 +03:00
Ali bf45e8b491 Fix missing ;s [ci skip] 2019-10-01 21:31:22 +03:00
Akkadius 29b90fbeaf Fix escaping issue in #npcspawn create 2019-09-30 14:14:59 -05:00
Akkadius 6cecc85d17 Change login config defaults to avoid confusion [skip ci] 2019-09-30 01:26:09 -05:00
Akkadius f3c85dc585 Auto convert insecure world server admin passwords during the world authentication process, add cli support for updating world admin account 2019-09-30 01:22:40 -05:00
Ali 2e4868d3eb Added automated initialization of login.json [ci skip] 2019-09-30 08:39:41 +03:00
Chris Miles 0005df31f7 Merge pull request #906 from alimalkhalifa/master
Modified eqemu_server.pl to use new login server schema
2019-09-28 02:22:28 -05:00
Ali 1f3287759a Modified eqemu_server.pl to use new login server schema 2019-09-28 10:20:05 +03:00
Kinglykrab 0b3c489028 Exported MerchantCloseShop() and MerchantOpenShop() to Perl. 2019-09-25 20:07:32 -04:00
Akkadius cda6a1465b Fix small loginserver bug where when a worldserver pings world for the first time it may not show up 2019-09-24 21:51:42 -05:00
Chris Miles 9a4a49fc9e Merge pull request #903 from EQEmu/feature/linux-crash-dumps
Automated Linux GDB crash dumps before process dies that follow the same pipeline as Windows
2019-09-24 01:02:16 -05:00
Akkadius 118c6b5636 Add refinements to linux crash handler 2019-09-23 01:56:03 -05:00
Akkadius 161edef2a8 WIP POC 2019-09-23 00:47:57 -05:00
Kinglykrab 54053f7e24 Fix maximum status value.
- Maximum Status of 250 was causing status levels 251 to 254 to be excluded from the queue.
2019-09-19 22:04:54 -04:00
Akkadius fdf2fe71e1 Few more logging changes to test out Github bot functionality [skip ci] 2019-09-17 19:11:45 -05:00
Akkadius 5a600cd7c0 Fix simple log formatting [skip ci] 2019-09-17 19:08:29 -05:00
Michael Cook (mackal) 91a7ebbdfb Fix crash in SharedDatabase::UpdateOrphanedCommandSettings 2019-09-17 12:52:00 -04:00
Akkadius 3dbb5fab50 Change some logging scope to LogInfo from LogDebug 2019-09-17 02:33:08 -05:00
JJ 9bc96432be Merge branch 'master' of https://github.com/EQEmu/Server 2019-09-17 01:50:19 -04:00
JJ 48cb96214a Legacy LS tables no longer needed. [skip ci] 2019-09-17 01:49:52 -04:00
Akkadius 084e588843 Add /v1/ API route prefix 2019-09-17 00:49:51 -05:00
Akkadius 11fdbb6a49 Add EscapeString to the one function left that is missing it 2019-09-17 00:37:55 -05:00
Akkadius 96ef76847b Fix log calls that either didn't carry over or were using newer aliases that weren't converted to FMT prior to migration 2019-09-17 00:18:07 -05:00
Akkadius 9a7ecb4e8d Fix faction loading logging 2019-09-16 23:50:48 -05:00
Akkadius 578fafb485 Fix rule logging 2019-09-16 23:48:32 -05:00
Akkadius 4e2b2aca6a Add response codes to loginserver api reponses 2019-09-16 23:40:06 -05:00
Michael Cook (mackal) ae0eebe043 Nuke unused TinyXML 2019-09-16 23:55:40 -04:00
Akkadius 4e129ca7b5 Update database manifest 2019-09-16 22:41:03 -05:00
Chris Miles 1521e3810f Merge pull request #889 from EQEmu/lsid
Loginserver overhaul
2019-09-16 22:25:28 -05:00
Akkadius 2a18d7cd80 Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-16 22:11:59 -05:00
Uleat d0b505f32d Undefined Behavior fix... 2019-09-16 20:39:05 -04:00
Uleat 9c95d1bfa2 Fix for bad RestoreRuleNotes() query (thanks mackal!) 2019-09-16 20:24:58 -04:00
Uleat 70ad517c14 Fix for linux double free error in RestoreRuleNotes() 2019-09-16 02:18:19 -04:00
Alex 265458a6da Merge pull request #901 from dencelle/patch-1
fix for telnet's lack of language skill
2019-09-13 20:58:31 -04:00
Dencelle 8ab2b15768 fix for telnet's lack of language skill
this function is only used when a raw telnet ooc, auction, or tell is used. it needs to have the language skill set though otherwise it just comes out as garbled
2019-09-13 19:29:37 -05:00
Uleat cf80e594bc Merge branch 'master' of https://github.com/EQEmu/Server into lsid
# Conflicts:
#	common/ruletypes.h
#	world/net.cpp
#	zone/bot_command.cpp
#	zone/command.cpp
#	zone/zonedb.cpp
2019-09-12 01:54:37 -04:00
Chris Miles 655cb798c3 Merge pull request #899 from EQEmu/croak
Remove multi-line Perl croaks
2019-09-10 18:51:20 -07:00
Kinglykrab 499c0fdca5 Fixes multi-link Perl croaks, allowing the quest API reader to function properly. 2019-09-10 21:48:15 -04:00
Uleat 28d5c8f301 Fix-up after 'io_work' branch merger 2019-09-10 00:20:13 -04:00
Uleat 7911225960 Merge pull request #894 from EQEmu/io_work
Io work
2019-09-09 23:57:43 -04:00
Uleat 1990ae970a Updated 'io_work' per pr page request 2019-09-09 23:28:55 -04:00
Uleat b41ae05dc4 Merge branch 'master' of https://github.com/EQEmu/Server into io_work 2019-09-09 22:42:39 -04:00
Uleat 8bb76ae2fe Merge pull request #898 from EQEmu/faction_queries
Faction queries
2019-09-09 22:07:59 -04:00
Uleat e846fc4eea Merge branch 'master' of https://github.com/EQEmu/Server into faction_queries 2019-09-09 21:12:06 -04:00
Uleat e9f5c03141 Merge pull request #892 from prestanneth/master
Bot Naming - View/Delete Databuckets
2019-09-09 20:28:48 -04:00
Uleat 8a26eaabf3 Oops! Gotta have the sql too... [skip ci] 2019-09-09 19:53:34 -04:00
Uleat a73df6aa09 Rework of Bot Owner Options 2019-09-09 19:52:41 -04:00
Uleat 420667a35b Reworked LoadFactionData() to use minimal database queries 2019-09-08 17:02:49 -04:00
Akkadius b63821bbae Change account parse delimiter [skip ci] 2019-09-08 15:44:19 -05:00
Akkadius 51995ca7f2 Formatting [skip ci] 2019-09-08 03:38:08 -05:00
Akkadius edf93f20e5 Update loginserver_webserver.cpp 2019-09-08 03:24:02 -05:00
Akkadius 1e6a67e1ad Change vars to be more consistent [skip ci] 2019-09-08 03:23:47 -05:00
Akkadius 4f20236440 Adjust external endpoint [skip ci] 2019-09-08 03:21:03 -05:00
Akkadius 40696a132b Add another API endpoint [skip ci] 2019-09-08 03:03:52 -05:00
Akkadius 34a4db6302 Fix world server admin auth bug [skip ci] 2019-09-08 02:06:57 -05:00
Akkadius b2526ff6d6 Make sure loginserver is writing to file log [skip ci] 2019-09-08 02:01:10 -05:00
Akkadius 6fcb97e153 Cleanup UCS logging [skip ci] 2019-09-08 01:09:50 -05:00
Akkadius 3177b6ac46 Add CLEStatusString to logging 2019-09-08 00:07:07 -05:00
Akkadius 3230d81d2c Unify ClientLogin logging [skip ci] 2019-09-07 23:59:12 -05:00
Akkadius 89dbdff925 Change logging category [skip ci] 2019-09-07 23:40:22 -05:00
Uleat 5206983513 Removed rule-based check for rule note updates 2019-09-07 23:18:12 -04:00
Akkadius 1bfbe51d89 Add keepalives for world > login and login > world 2019-09-07 21:55:21 -05:00
Uleat 0041d3e0da Manual revert of code from commit to fix clients not dropping group..this still needs to be addressed 2019-09-07 22:15:12 -04:00
Uleat fec567c2f3 Updated Command Update code to report after each process handling rather than at the end 2019-09-07 21:21:46 -04:00
Akkadius 4b61d00dfe Implement Zone -> World keepalive so that Zone reconnects to world in the case of a world crash / reset 2019-09-07 20:20:10 -05:00
Akkadius 4cba9439b9 Move a spammy log call to LogDebug [skip ci] 2019-09-07 19:36:28 -05:00
Akkadius dad1efbeaa Add api endpoint for updating an external account link reference [skip ci] 2019-09-07 19:24:27 -05:00
Akkadius ae781ee962 Replace template function used by many macros 2019-09-07 18:25:40 -05:00
Chris Miles 67d8d6d67d Merge pull request #895 from mibastian/patch-1
git submodule init/update must be executed from the top level working…
2019-09-07 18:11:45 -05:00
Chris Miles b69fee5619 Merge pull request #897 from mibastian/patch-3
RHEL/CentOS 6/7 cmake prerequisites
2019-09-07 18:11:10 -05:00
MIchael Bastian f698571f35 The RHEL/CentOS 6/7 cmake prerequisites
RHEL/CentOS 6/7 are still on cmake version 2. Install cmake3 out of epel and set as primary alternative.
Note: Might break with RHEL/CentOS 8
2019-09-08 00:10:31 +02:00
MIchael Bastian 891944a1ba git submodule init/update must be executed from the top level working tree
Build is failing as the submodules are not installed.
2019-09-07 23:23:08 +02:00
Akkadius cc377f2659 Fix compile [skip ci] 2019-09-07 02:30:33 -05:00
Akkadius 6222132625 More logging cleanup [skip ci] 2019-09-07 02:18:15 -05:00
Akkadius 9e3f9f9749 More logging changes [skip ci] 2019-09-07 01:59:50 -05:00
Akkadius b8216a5d40 Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-07 01:03:13 -05:00
Akkadius 7154873091 Change opcode too [skip ci] 2019-09-07 00:52:13 -05:00
Akkadius 052583d170 Adjust more logging [skip ci] 2019-09-07 00:30:54 -05:00
Akkadius 463aeea5a3 Fix struct mismatch from merge of identical blocks of code [skip ci] 2019-09-07 00:17:23 -05:00
Akkadius a624b85ea1 More login logging [skip ci] 2019-09-07 00:12:53 -05:00
Akkadius 4b77f573c0 More logging [skip ci] 2019-09-07 00:07:57 -05:00
Akkadius 1f928cd161 More logging [skip ci] 2019-09-07 00:05:00 -05:00
Akkadius b97696a8c0 Adjust logging [skip ci] 2019-09-06 21:40:13 -05:00
Uleat a428eb61a1 Merge branch 'master' of https://github.com/EQEmu/Server into io_work 2019-09-06 20:52:23 -04:00
Uleat 1515785ada Added count reports to command injection/orphan code 2019-09-06 20:43:21 -04:00
Uleat 8673aec9fd Oops! StringFormat wasn't suppose to make into final 2019-09-06 20:04:08 -04:00
Akkadius 534bed1483 Add Rule Zone:KillProcessOnDynamicShutdown and functionality for killing a dynamic after it has been allocated a zone and has shutdown - this is done for memory reasons because we do not clean up after ourselves at all and zone processes bloat heavily in memory. This is a workaround until we manage this better 2019-09-06 12:26:30 -05:00
Akkadius 45278f80ca Cleanup world logging [skip ci] 2019-09-06 12:03:50 -05:00
JJ 1e1b21f2bf Fix log during UCS shutdown [skip ci] 2019-09-06 12:05:51 -04:00
Uleat fcaa685e77 Hack fix for differences in Windows-Linux template generation techniques 2019-09-05 23:00:46 -04:00
Uleat 96103b09e0 Fix for non-fmtlib related linux build failure 2019-09-05 21:01:47 -04:00
Akkadius de38440c4f Update eqemu_server.pl to use the bin folder if the binaries are being ran from them [skip ci] 2019-09-05 19:53:19 -05:00
kentai 512880e316 Combined databucket view delete commands to #databuckets 2019-09-06 10:04:37 +10:00
Akkadius e4bfc547cb Another logging adjustment [skip ci] 2019-09-05 02:42:53 -05:00
Akkadius afa6358838 Debugging adjustments [skip ci] 2019-09-05 02:01:52 -05:00
Akkadius c53c769a7c Update logging [skip ci] 2019-09-05 01:54:25 -05:00
Akkadius 4ef481dbc0 Adjust logging slightly [skip ci] 2019-09-05 01:52:49 -05:00
Akkadius c887b7eae3 Changelog formatting [skip ci] 2019-09-05 00:31:27 -05:00
Uleat eefe0dfbb7 Merge branch 'master' of https://github.com/EQEmu/Server into io_work
# Conflicts:
#	common/ruletypes.h
2019-09-05 01:18:27 -04:00
kentai 8e1b6a23eb Bot Naming - View/Delete Databuckets
^bottitle
^botsuffix
^botsurname
#viewbuckets
#deletebucket
2019-09-05 14:12:56 +10:00
Uleat c1b48b9931 Updated the rule system to automatically restore rule notes (rule-based) 2019-09-04 22:37:17 -04:00
Akkadius fceca6e72f Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-03 23:37:57 -05:00
Chris Miles eb4592c3ae Merge pull request #890 from noudess/spawn2
Allow single spawn2 locations to filter based on condition (in spawn-entry).
2019-09-03 04:26:53 -05:00
Uleat f9536f9621 Updated the rule system to automatically add new rules and remove orphaned entries from the rule values tables 2019-09-03 04:04:05 -04:00
Akkadius c89cd9d3c4 Changelog format 2019-09-03 00:40:14 -05:00
Noudess 2e98de3923 Changes to allow individual spawn2 locations to vary in npc selection (cond) 2019-09-02 10:34:09 -04:00
Paul Coene 26e14c02b6 Merge pull request #4 from EQEmu/master
Merge master changes into my fork.
2019-09-02 08:50:51 -04:00
Akkadius b45fd24f9d Update bot.cpp 2019-09-02 04:31:10 -05:00
Akkadius acae5d81ab Logs::QSServer to LogInfo 2019-09-02 04:23:50 -05:00
Akkadius 89bfbe6bd2 Logs::Combat to LogCombat 2019-09-02 04:21:03 -05:00
Akkadius 3e4587cd57 Logs::Spawns to LogSpawns 2019-09-02 04:10:43 -05:00
Akkadius 076d393f79 Logs::FixZ to LogFixZ 2019-09-02 03:54:00 -05:00
Akkadius 44e3f28cb0 Logs::AI to LogAI 2019-09-02 03:44:03 -05:00
Akkadius b4339691f9 Logs::Pathing to LogPathing 2019-09-02 03:37:55 -05:00
Akkadius b738f8852d Logs::AA to LogAA 2019-09-02 03:37:18 -05:00
Akkadius 405ed5447d Logs::Skills to LogSkills 2019-09-02 03:36:04 -05:00
Akkadius 70ba7c9c85 Logs::NPCScaling to LogNPCScaling 2019-09-02 03:35:19 -05:00
Akkadius c3a94766ea Logs::Food to LogFood 2019-09-02 03:31:46 -05:00
Akkadius 698d6d4ed2 Logs::ZoneServer to LogInfo 2019-09-02 03:30:03 -05:00
Akkadius af4c630ede Logs::Spells to LogSpells 2019-09-02 03:26:44 -05:00
Akkadius b83c0f8bf9 Logs::Tribute to LogTribute 2019-09-02 03:20:41 -05:00
Akkadius 1acb76bc74 More Logs::None to LogDebug 2019-09-02 03:18:12 -05:00
Akkadius ed4fc74bd4 Logs::Tradeskills to LogTradeskills and more Logs::Error to LogError 2019-09-02 03:10:03 -05:00
Akkadius b402e8f33d Logs::Trading to LogTrading 2019-09-02 02:57:55 -05:00
Akkadius c8e673c6d4 Move inventory log calls to LogInventory 2019-09-02 02:50:39 -05:00
Akkadius 674dfc5fac Move some log calls to use more appropriate LogDebug 2019-09-02 02:39:30 -05:00
Akkadius 2970afff67 More log migrations to fmt / log aliases 2019-09-02 02:33:02 -05:00
Akkadius 2b1950d2e2 Logs::Guilds to LogGuilds 2019-09-02 02:24:34 -05:00
Akkadius 31cebb5793 Logs::Normal to LogInfo 2019-09-02 02:18:54 -05:00
Akkadius ccbbadc5ee Streamline UCS 2019-09-02 01:39:52 -05:00
Akkadius bfd0752c4d Logs::None added to LogDebug 2019-09-01 23:54:24 -05:00
Akkadius 00c40f5d9e Remove errant debug calls 2019-09-01 23:41:26 -05:00
Akkadius 859252a270 Move status log calls to use LogInfo 2019-09-01 23:22:40 -05:00
Akkadius 2eb14a5c8a Move Netcode logging to LogNetcode 2019-09-01 23:10:49 -05:00
Akkadius be291d58b0 Move worldserver logging ot use LogInfo 2019-09-01 22:53:23 -05:00
Akkadius 678c25e02c Simplify error logging 2019-09-01 22:05:44 -05:00
Akkadius 98cbb7d781 Simplify log calls 2019-09-01 21:04:58 -05:00
Akkadius d3803045bc Add log aliases to make logging much easier to use (All FMT driven) 2019-09-01 20:47:26 -05:00
Akkadius db5e511af3 Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-01 19:23:56 -05:00
Chris Miles 585c07210d Merge pull request #862 from fryguy503/tradeskill_lockout
Container lock inconsistent state fix
2019-09-01 16:54:22 -05:00
Akkadius b8624d0488 Post PR blocked spells formatting 2019-09-01 16:51:39 -05:00
Chris Miles 206b769731 Merge pull request #866 from eqft/pr/block_all_spells_region
Support for blocked_spells entries for all spells in a region
2019-09-01 16:31:16 -05:00
Akkadius 5381dcead1 Formatting: NPC::ModifyStatsOnCharm 2019-09-01 16:07:48 -05:00
Chris Miles 5c14bc92bd Merge pull request #814 from EQEmu/charm_specialatk
Added Spells:CharmDisablesSpecialAbilities
2019-09-01 15:43:15 -05:00
Chris Miles 898aea80c7 Merge pull request #774 from hgtw/spa112
Make SPA 112 affect fizzle rate not effective caster level
2019-09-01 15:42:00 -05:00
Chris Miles 69a3432898 Merge pull request #877 from noudess/light-wield
Light wield for Npcs/mobs
2019-09-01 15:39:50 -05:00
Chris Miles 1acf78101f Merge pull request #876 from noudess/poison
Poison
2019-09-01 15:38:00 -05:00
Chris Miles 0d6d78ebda Update client_packet.cpp 2019-09-01 15:37:21 -05:00
Uleat a534ab83ec Converted new implode and join_pair functions to template functions 2019-08-31 20:55:46 -04:00
Uleat 3092a8ba3b Fix-up in command system procedural code 2019-08-30 09:41:50 -04:00
Uleat d341a1b38f Updated the command systems to automatically add new commands and remove orphaned entries from the command settings tables 2019-08-30 06:38:48 -04:00
Uleat f837d423ef Added bot owner option 'spawn message' 2019-08-27 20:06:07 -04:00
Uleat 7749f83134 Temp fix for Bot::Camp() zone crashes (memory leak still needs to be addressed) 2019-08-27 01:09:11 -04:00
Uleat c0575892cb Changed bot create help options to pop-up display 2019-08-24 22:51:29 -04:00
Uleat 377c569635 Fix for clients not dropping group after camping bots 2019-08-24 21:54:46 -04:00
Uleat 5e60fcdc0c Fix for bot pets not updating their health (probably not the best fix..but, it works...) 2019-08-24 21:32:57 -04:00
Uleat 4d1d9df05d Added cap to Titanium BaneDmgAmt translator 2019-08-24 20:38:57 -04:00
Uleat c6c4480061 Merge pull request #888 from KinglyKrab/banedamage
Convert item bane damage to int32.
2019-08-23 22:56:08 -04:00
Kinglykrab c2794b244d Convert item bane damage to int32.
- int8 was not the proper type for this.
2019-08-20 20:52:47 -04:00
Michael Cook (mackal) 83cae7aaf3 Merge pull request #886 from KinglyKrab/master
Export Getter/Setter alternate currency methods to Perl and Lua.
2019-08-20 19:01:45 -04:00
Kinglykrab 08d197fe15 Export Getter/Setter alternate currency methods to Perl and Lua.
- GetAlternateCurrencyValue(currency_id) - Returns the amount of the alternate currency you have.

- SetAlternateCurrencyValue(currency_id, amount) - Allows you to directly set the amount of an alternate currency.
2019-08-20 18:12:27 -04:00
Paul Coene 5a0fcdfefd Merge branch 'master' into light-wield 2019-08-16 10:30:54 -04:00
Paul Coene 49094bcfbc Fix attack to not attack with a non-weapon (expand cancel to include cancel of light)
I found a single item in the db, Flickering Watchtower Torch, that is a light item type but has 1 damage/100 delay.  This code would make that weapon not operate, if we care.
2019-08-16 10:28:06 -04:00
Akkadius 6fb1d95518 Implemented command #spawneditmass <search> <option> <value> with options [respawn_time] currently implemented 2019-08-16 04:33:51 -05:00
Akkadius bf25937ee0 Command #npceditmass now lists column options when one isn't properly specified 2019-08-16 03:39:15 -05:00
Akkadius 05e7c473df Simplified the use of roamboxes and improved the AI for roambox pathing 2019-08-16 03:25:34 -05:00
Akkadius c149e6ca5f Add a heading option to #goto 2019-08-15 22:56:03 -05:00
Uleat 537e3931ef Don't need the zlib1.ilk file... [skip ci] 2019-08-15 22:20:58 -04:00
Chris Miles 9476f9e417 Update SECURITY.md 2019-08-15 20:21:09 -05:00
Chris Miles 1f4753b719 Create SECURITY.md 2019-08-15 20:20:33 -05:00
Uleat 65c05f227b Added zlib1.dll debug symbols to eqemu_server.pl download [skip ci] 2019-08-15 21:10:51 -04:00
Michael Cook (mackal) ef6b2976a3 Make SE_SummonPC only clear aggro for beneficial spells 2019-08-14 23:06:34 -04:00
Michael Cook (mackal) 7b4908957d Clean up EntityList::QuestJournalledSayClose 2019-08-13 15:19:20 -04:00
Michael Cook (mackal) 963da70506 Change how we handle null quest initiator in QuestManager::say
Timers etc triggered say's don't have an initiator but should still
work.

The target ID is set in QuestJournalledSay for us so not needed here
2019-08-13 15:11:37 -04:00
Akkadius 1ef577bc25 Modifications to findzone 2019-08-11 03:20:38 -05:00
Chris Miles a2364023c4 Merge pull request #882 from EQEmu/feature/mass-npc-edit-command
Added bulk edit command #npceditmass <column-to-search> <column-searc…
2019-08-11 02:40:52 -05:00
Akkadius 1c6a76246f Added bulk edit command #npceditmass <column-to-search> <column-search-value> <change-column> <change-value> 2019-08-11 02:40:23 -05:00
Chris Miles 8c17c42a10 Merge pull request #881 from EQEmu/feature/unify-chat-constants
Feature/unify chat constants
2019-08-11 01:58:41 -05:00
Akkadius e9cb8781bf More build fixes for bot 2019-08-11 01:32:51 -05:00
Akkadius 04a18786f9 Bot compile fixes 2019-08-11 01:21:55 -05:00
Akkadius 20bd37dde7 More function name refactoring 2019-08-11 01:09:11 -05:00
Akkadius 665efe09f3 Fill function calls using magic numbers 2019-08-11 00:27:04 -05:00
Akkadius a28ea6419f Beginning of #npceditmass 2019-08-11 00:14:34 -05:00
Akkadius 9f25c9070c Refactor message functions 2019-08-11 00:14:02 -05:00
Akkadius 57354579aa Unify chat constants usage 2019-08-11 00:00:55 -05:00
Akkadius 25a5310f49 Add login account_id in validation response 2019-08-10 07:04:52 -05:00
Akkadius 66ee0dc9bd Update DefaultLoginServerName 2019-08-10 06:59:45 -05:00
Akkadius f39684b7f7 API adjustments 2019-08-10 05:36:22 -05:00
Akkadius f06ff14f9e Squash exception in ParseRequestBody 2019-08-10 05:14:39 -05:00
Akkadius 661ad09291 Remove legacy loginserver config 2019-08-10 05:14:25 -05:00
Akkadius 9708bd38c4 Remove legacy loginserver config 2019-08-10 05:14:12 -05:00
Akkadius 8a2fce83e0 Adjust API handlers 2019-08-10 04:56:50 -05:00
Akkadius 2081b0e214 Merge changes 2019-08-10 03:26:51 -05:00
Akkadius eaf31fb14b Merge branches 'lsid' and 'master' of https://github.com/EQEmu/Server into lsid 2019-08-10 03:26:40 -05:00
Akkadius d2e7cf96bd Update .gitignore 2019-08-10 02:49:55 -05:00
Chris Miles 24d2a5723b Merge pull request #879 from EQEmu/kick_events
Sessions adjustments
2019-08-10 02:48:36 -05:00
Akkadius 17c8af3814 Drop db logging, up stale connections 2019-08-10 02:47:08 -05:00
Akkadius 69bad593cd Merge branch 'master' of https://github.com/EQEmu/Server into kick_events 2019-08-10 02:38:48 -05:00
Akkadius 0884c57928 Update minimum status for devtools 2019-08-10 02:27:07 -05:00
Akkadius 461931f5bd Fix remainder of ghosting 2019-08-10 01:59:58 -05:00
Uleat 0d76e224fd Updated eqemu_server.pl login server config example to json standard [skip ci] 2019-08-09 21:28:07 -04:00
Akkadius ea15e9bc5f Fix bug with command length 2019-08-09 00:43:25 -05:00
KimLS 5fce042a31 Up stale connection ms again 2019-08-08 18:49:21 -07:00
KimLS 6a64d845c2 Async eqemu login credential lookup 2019-08-08 18:45:10 -07:00
Uleat 19c92173d2 Added signal check for player EVENT_CAST_BEGIN 2019-08-08 20:38:24 -04:00
KimLS 880de837d9 Crash and compile issues on windows 2019-08-08 15:55:14 -07:00
Michael Cook (mackal) 8df7bcc2c8 Fix double free in queryserv 2019-08-08 14:26:08 -04:00
Akkadius d9eeb00dea Adjust ghosting algorithm to work much better for super large zones as well 2019-08-07 18:54:53 -05:00
Chris Miles a6af014d5e Merge pull request #878 from EQEmu/fix/eliminate-mob-ghosting
Fix/eliminate mob ghosting
2019-08-06 02:09:03 -07:00
Akkadius 758a1af6ae Merge branch 'fix/eliminate-mob-ghosting' of https://github.com/EQEmu/Server into fix/eliminate-mob-ghosting 2019-08-06 04:07:43 -05:00
Akkadius f1ee042de6 Add bulk force update by distance as well which we had similarily before the movement overhaul 2019-08-06 04:07:37 -05:00
Chris Miles 2014b6c251 Delete CTestTestfile.cmake 2019-08-06 03:28:17 -05:00
Akkadius 8fa76b9154 Optimizations to movement updates to eliminate ghosting possibilities in larger zones 2019-08-06 03:27:33 -05:00
Akkadius 9f6976e852 More readability changes 2019-08-06 03:24:59 -05:00
Akkadius b117be29fb Movement code readability 2019-08-06 01:59:54 -05:00
Paul Coene d3641be6c0 Update loottables.cpp 2019-08-05 09:30:57 -04:00
Paul Coene 06fbd7103e Update client_packet.cpp 2019-08-05 09:24:22 -04:00
Paul Coene acef4c0264 Merge pull request #3 from EQEmu/master
Pull down all of the latest
2019-08-05 08:18:20 -04:00
KimLS b62944c5fb Fix for windows compile issue 2019-08-05 01:12:31 -07:00
Uleat 8065cdb89d Give Erudites their head coverings back (forced until we can sort out the packet building process...) 2019-08-04 22:54:22 -04:00
Uleat 20530ed3cf Merge branch 'master' of https://github.com/EQEmu/Server 2019-08-04 22:37:58 -04:00
Uleat 4aa8cecc55 Fix for SoF client not being able to login 2019-08-04 22:36:24 -04:00
Akkadius 4ec210c411 Update web api errors 2019-08-04 05:09:05 -05:00
Akkadius 4de85ff836 Add CLI and Web endpoints to change local login account password 2019-08-04 05:04:55 -05:00
Akkadius ba6009730b Add CLI and Web endpoints to change local login account password 2019-08-04 05:04:34 -05:00
Akkadius b0d33f094d Add local credential validation logic 2019-08-04 04:16:14 -05:00
Akkadius 5ff0f4851e Add path to http request logging, add email to local account creation through web endpoint 2019-08-04 03:11:30 -05:00
Akkadius 63e1599e9b Remove colon from bearer API key 2019-08-04 03:06:09 -05:00
Akkadius 4498819fad Abstracted CLI command handling interface, streamlined more logging 2019-08-04 02:58:26 -05:00
Chris Miles f5cfec529e Fix format ordering 2019-08-03 04:10:40 -05:00
Chris Miles 9d9374ec19 Fix #gmzone <zonename> <version> to actually create bucket flags via version 2019-08-03 01:32:56 -05:00
KimLS e56edd9231 Some changes to ordering of login authorization for world<->zone 2019-07-30 19:12:44 -07:00
Chris Miles 979c819075 Update README.md 2019-07-29 17:28:58 -05:00
KimLS b754ddbc67 Change drop client code to not be two step process 2019-07-27 20:13:04 -07:00
KimLS 3f2f7b3929 SQL 2019-07-26 19:23:47 -07:00
KimLS 9297fc38f6 Log kick events 2019-07-26 19:22:29 -07:00
Uleat ff4e549ec0 Fix for cmake 'zlib not found' defaulting to internal libs not working issue [skip ci] 2019-07-26 18:20:01 -04:00
KimLS a8ec176432 Merge branch 'master' of github.com:EQEmu/Server 2019-07-25 22:27:11 -07:00
KimLS 212f8a3062 Minor fixes to CLE stale system 2019-07-25 22:26:56 -07:00
Uleat cca5fe3286 Fix for multiple-argument with explicit token use in 'vcxproj_dependencies' [skip ci] 2019-07-25 19:55:42 -04:00
Uleat 9ac15d7a4b Fix for false elevation of priority in 'vcxproj_dependencies' [skip ci] 2019-07-24 22:48:51 -04:00
KimLS 23a187f6c1 Merge branch 'master' of github.com:EQEmu/Server 2019-07-24 19:20:24 -07:00
KimLS f3255c17da Changes to cle enums, characters will now auto kick on login instead of making you wait at world unless you specifically turn that feature on in the rules. 2019-07-24 19:20:09 -07:00
Uleat 90eb9e9da2 Some more mods and tweaks to 'vcxproj_dependencies' [skip ci] 2019-07-24 21:59:57 -04:00
KimLS ffb5b2393f Merge branch 'master' of github.com:EQEmu/Server 2019-07-23 21:59:32 -07:00
KimLS cd32a5a47a Make the reconnect code only trigger when there's actually a client IN ZONE and try to clean up otherwise 2019-07-23 21:59:22 -07:00
Uleat debc2644b1 Tweaked CMakeLists.txt so CMake will play nicer with 'vcpkg' dependencies [skip ci] 2019-07-23 21:11:30 -04:00
Chris Miles 9c9615e8bb Fix the manifest [skip ci] 2019-07-23 19:06:11 -05:00
Uleat 53ec007459 Fixes and tweaks for 'vcxproj' script [skip ci] (zlib still needs some work) 2019-07-23 19:34:35 -04:00
Uleat f5da6e18fc Changed 'vcxproj_dependencies.py' script criteria to allow zero-length pretext headers in multiple-argument hints [skip ci] 2019-07-22 23:27:38 -04:00
Uleat 72ae1b0e0b Added 'vcxproj_dependencies.py' 2019-07-22 23:05:33 -04:00
Akkadius 581cbccad5 CLE checks in non legacy user to world 2019-07-21 18:11:09 -05:00
Akkadius 4aca39ad9b Send correct response 2019-07-21 17:47:34 -05:00
Akkadius 5a7186305d Merge remote-tracking branch 'origin' into lsid 2019-07-21 22:18:19 +00:00
KimLS 780f8f8515 Mark old cle entries as stale when you login 2019-07-20 22:12:48 -07:00
Michael Cook (mackal) 186834594f Merge pull request #871 from EQEmu/fix_OP_SpecialMesg
Fix issues with OP_SpecialMesg handling
2019-07-20 01:46:53 -04:00
Michael Cook (mackal) f4310c5a06 Merge branch 'master' into fix_OP_SpecialMesg 2019-07-20 01:27:37 -04:00
Chris Miles 4d77ba28fe Merge pull request #872 from regneq/master
added language paramter to Lua_Mob::Say() and Lua_Mob::Shout() (credi…
2019-07-19 22:08:46 -07:00
Michael Cook (mackal) 222fd060a3 Change lua constants to be less ugly 2019-07-19 13:04:27 -04:00
regneq 31d0adbacc added language paramter to Lua_Mob::Say() and Lua_Mob::Shout() (credit to Torven) 2019-07-18 18:20:22 -07:00
Michael Cook (mackal) 9fe17f4d46 Fix issues with OP_SpecialMesg handling
This should prevent any optimizations being done on the "1 char string"

This also fully documents the packet and expands the uses of
quest::say/QuestSay
2019-07-18 00:56:46 -04:00
Michael Cook (mackal) 16d6014a87 Merge pull request #859 from eqft/feature/rule_for_gm_level_cmd_with_target
Convert constant check in level_command() to a Rule
2019-07-16 13:43:02 -04:00
Michael Cook (mackal) 7801b295d6 Merge pull request #869 from regneq/master
added variable to chatchannels as well as various changed to chatchannel and using language / language skills d…
2019-07-16 13:39:33 -04:00
Akkadius e92d130538 Adust ProcessUsertoWorldReq reponse codes 2019-07-15 02:21:19 -05:00
Akkadius 7c2ee06355 Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-07-14 22:53:32 -05:00
Akkadius f6259af22b Add login schema conversion script 2019-07-14 22:26:12 -05:00
Akkadius 25c119b843 Add new default login.json 2019-07-14 22:23:51 -05:00
Akkadius 6d9bcfe39f Remove old login.ini 2019-07-14 22:16:50 -05:00
Akkadius ce09aad28a Move rest of logging to FMT and move config options into more finite categories 2019-07-14 22:16:26 -05:00
regneq 460468224e various changed to chatchannel and using language / language skills derived from takp code. 2019-07-14 20:03:30 -07:00
KimLS 6bdc9b6ba5 Add support for single account login to both world and login server, should also work with eqemu login server, can be turned off in rules if you don't mind the side effects double logins cause. Also lowered the linkdead time to 30s + 90s default (2min) 2019-07-13 16:16:15 -07:00
Uleat 7181b46608 Merge branch 'master' of https://github.com/EQEmu/Server 2019-07-13 00:44:09 -04:00
Uleat eb8cd1a5b4 Fix for build zlib option when not using vcpkg 2019-07-13 00:43:56 -04:00
Chris Miles a8e65cdce1 Merge pull request #826 from livermana/master
fix for mob movement getting 'stuck' when paths don't have updated lo…
2019-07-11 18:41:50 -05:00
Akkadius 949e7adff8 init vars [skip ci] 2019-07-11 01:23:55 -05:00
Michael Cook (mackal) 1ba78d0988 Switch to char_traits::length in SerializeBuffer
This benches a bit faster
2019-07-10 14:33:33 -04:00
Akkadius 35eb5b24dd Implement flymode 2019-07-10 03:39:07 -05:00
Akkadius 7b808ee6e0 Add more debug logging for ServerListPacket [skip ci] 2019-07-10 00:45:40 -05:00
Michael Cook (mackal) dfa90aaac5 Fix OP_SpecialMesg encoding
This broke with newer GCCs. It also worked even though the code was just
wrong before???
2019-07-10 01:44:59 -04:00
Michael Cook (mackal) 525813be02 Adjust VARSTRUCT_ENCODE_STRING macros for smarter compilers
This is no more dangerous than what we were doing before (not checking
return value of sprintf) Maybe we should sometime
2019-07-10 01:20:51 -04:00
Akkadius 2a927c5c80 Logging / initializers [skip ci] 2019-07-10 00:11:17 -05:00
Akkadius 6e550ecc75 CLE changes [skip ci] 2019-07-09 23:58:47 -05:00
Akkadius 839baba553 Logging [skip ci] 2019-07-09 19:27:23 -05:00
Akkadius 5c2ac5ab24 Validate password hash in WS auth [skip ci] 2019-07-09 17:52:04 -05:00
Akkadius 553d9aca6f Need more coffee apparently [skip ci] 2019-07-09 17:42:29 -05:00
Akkadius 910dfaf082 Typo fail [skip ci] 2019-07-09 17:41:08 -05:00
Akkadius 9730917d73 Format [skip ci] 2019-07-09 17:40:04 -05:00
Akkadius 32e8a0fa45 Authenticate world admin prior to checking against a world short name [skip ci] 2019-07-09 17:39:06 -05:00
Akkadius 193dbe5938 Few tweaks [skip ci] 2019-07-09 17:22:11 -05:00
Akkadius 86943ce6be Add Database::DbLoginServerAdmin GetLoginServerAdmin [skip ci] 2019-07-09 16:57:14 -05:00
Akkadius 739f54bbfb Add CreateLoginserverWorldAdminAccount command [skip ci] 2019-07-09 05:23:21 -05:00
Akkadius b165760f18 Update database [skip ci] 2019-07-09 04:02:13 -05:00
Akkadius 1a577014d9 Few more updates [skip ci] 2019-07-09 03:46:59 -05:00
Akkadius 54ea7d7c4b Update remote ip [skip ci] 2019-07-09 02:41:09 -05:00
Akkadius 0111e9a5d0 Update client [skip ci] 2019-07-09 02:32:20 -05:00
Akkadius 0c2d26579a Update database.cpp 2019-07-09 02:14:41 -05:00
Akkadius 8eaeda5ec5 Tweaks 2019-07-09 02:10:10 -05:00
KimLS 8c75cf1ff5 Fix for compile issues on windows (bad perl bad) 2019-07-08 19:26:21 -07:00
Uleat 87b1d32ce8 Updated PerlembParser::ExportItemVariables to new inventory standard 2019-07-08 21:58:47 -04:00
Akkadius d8f34651de Streamline worldserver authorization handlers, cleanup and refactoring 2019-07-08 20:25:37 -05:00
Akkadius c2917a9004 Take in API requests via json payload instead of params 2019-07-07 19:57:05 -05:00
Akkadius 5473457c0c Migrate database schema 2019-07-07 05:26:10 -05:00
Akkadius 392b328a95 Centralize local account creation and create API endpoint for creation 2019-07-07 04:32:59 -05:00
Akkadius 4bc6493718 Add cli command create-loginserver-account --username=* --password=* 2019-07-07 03:39:44 -05:00
Akkadius 78d8b909be Add standalone web api server, cli handler, authorization, commands 2019-07-07 03:13:04 -05:00
Akkadius 7d71163fa0 Update dbcore.cpp 2019-07-06 03:33:41 -05:00
Akkadius 0668f41de2 Fix some edge case with account name not being passed to world 2019-07-06 03:19:50 -05:00
Akkadius a9969e500b ls tweaks 2019-07-05 21:22:35 -05:00
Akkadius 3eb102a006 Fix issue with adding the real values of new logging categories 2019-07-05 19:43:10 -05:00
Akkadius 9d3ece8133 More logging 2019-07-05 18:34:08 -05:00
Akkadius b2ed5fe479 Add RFC 5424 logging 2019-07-05 18:16:09 -05:00
Akkadius 86f9a205e5 Remove eqemu_logsys_fmt.h header, more log tweaks 2019-07-05 17:20:20 -05:00
Akkadius f0937c3963 More logging adjustments 2019-07-05 04:21:22 -05:00
Akkadius ffd652a643 Load log settings from the database 2019-07-05 03:50:01 -05:00
Akkadius feea52f79e Make loginserver intelligently determine if the client is requesting from a RFC 1918 network instead of using a config string match 2019-07-05 03:38:12 -05:00
Akkadius 2c922876a9 More loginserver refactorings and cleanup 2019-07-05 02:49:55 -05:00
Akkadius b41e58fd10 More loginserver refactorings and cleanup 2019-07-05 02:33:31 -05:00
Akkadius 8b582730a8 Small refactorings 2019-07-05 00:44:42 -05:00
Akkadius d5eb015533 Remove old DB connector 2019-07-04 23:29:54 -05:00
Akkadius 8ad4ef503b database_mysql -> database 2019-07-03 23:27:45 -05:00
Akkadius a914e97c29 Convert Database::GetLoginTokenDataFromToken 2019-07-03 23:26:03 -05:00
Akkadius 126d8edc57 Convert Database::CreateWorldRegistration 2019-07-03 23:13:13 -05:00
Akkadius d17cfff8fe Migrate query Database::GetFreeID 2019-07-03 22:54:22 -05:00
Akkadius 1a5ce7a9de Cleanup query Database::GetWorldRegistration 2019-07-03 22:47:28 -05:00
Akkadius bd2836db61 DatabaseMySQL -> Database 2019-07-03 21:58:39 -05:00
Akkadius ff5783965a Use one database class 2019-07-03 21:56:24 -05:00
Akkadius 7fcf6b51d8 Update database.h 2019-07-03 21:35:39 -05:00
Akkadius eea3965d02 Add DatabaseMySQL::DoesLoginServerAccountExist 2019-07-03 21:35:36 -05:00
Akkadius d40b95f2e8 ProcessLSStatus logging 2019-07-03 19:22:06 -05:00
Akkadius dc9e4e8260 Received New Login Server Info log 2019-07-03 19:10:34 -05:00
Akkadius 8c25486112 Few tweaks 2019-07-03 18:54:08 -05:00
Akkadius 9613d128ae More logging updates 2019-07-03 18:49:53 -05:00
Akkadius 11bc21f99f Update more logging 2019-07-03 16:26:32 -05:00
Akkadius cdfd473476 Add more logging 2019-07-03 16:01:44 -05:00
Akkadius bb7cae46c5 Update console.cpp 2019-07-03 14:53:24 -05:00
Akkadius c7e196e26d Update client.cpp 2019-07-03 04:27:51 -05:00
Akkadius daec42c4d9 Migrate quite a few database calls to dbcore and fmt 2019-07-03 04:03:54 -05:00
Akkadius b04d71ff45 Update json_config.cpp 2019-07-03 03:09:03 -05:00
Akkadius fbebec03ae Update database_mysql.cpp 2019-07-03 02:57:03 -05:00
Akkadius 217c9751a8 Tons of cleanup / formatting 2019-07-03 02:50:16 -05:00
Akkadius 9e0f440106 Remove postgres 2019-07-03 02:16:30 -05:00
Akkadius 6638b9ade5 Cleanup 2019-07-03 02:16:16 -05:00
Akkadius ea02042ace Merge fixes 2019-07-03 01:40:36 -05:00
Akkadius 4e7bcd86ff Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-07-03 01:18:23 -05:00
Akkadius 915bbe32f0 Add submodule commands to linux installer [skip ci] 2019-07-03 01:09:55 -05:00
Akkadius 151cb5f286 Update changelog.txt 2019-07-03 01:00:03 -05:00
Akkadius c8d6895526 See changelog 2019-07-03 00:59:49 -05:00
Akkadius dce5d774e2 Merge branch 'master' of https://github.com/EQEmu/Server into feature/eqemu-api-data-service-netstats-ws 2019-07-03 00:36:26 -05:00
Chris Miles 69c57d8715 Merge pull request #867 from N0ctrnl/patch-7
Updated libsodium18 package location for Ubuntu
2019-07-02 01:23:32 -05:00
Kurt Gilpin a42d77c204 Updated libsodium18 package location for Ubuntu 2019-07-01 22:29:51 -05:00
Chris Miles 6757f61249 Merge pull request #858 from jalavoy/master
Updating linux installer script
2019-07-01 21:17:47 -05:00
Akkadius 6e51783d4b Don't send reload all rules messages to non-gm's 2019-07-01 15:37:12 -05:00
Akkadius a4f68f755f Update system_tables.txt 2019-07-01 02:52:06 -05:00
Akkadius 8d67c1aed7 Merge branch 'master' of https://github.com/EQEmu/Server into feature/eqemu-api-data-service-netstats-ws 2019-07-01 01:28:49 -05:00
Akkadius 1e90e64178 Merge branch 'master' into feature/eqemu-api-data-service-netstats-ws 2019-07-01 00:52:34 -05:00
KimLS f50d502f3d Fix for x86 zlib issue 2019-06-30 18:28:11 -07:00
KimLS e086f53b97 Zlib ng 2019-06-30 18:13:46 -07:00
Justin Wienckowski 682054970c Zone::IsSpellBlocked should correctly handle spellid 0 (all spells) blocked in a region (type 2). 2019-06-29 00:08:37 -07:00
Uleat d7c110041a Added full support in eqemu_server.pl for downloading both stable and unstable bots binaries 2019-06-27 21:08:08 -04:00
Uleat 6c73fee075 Added bot command 'petgetlost' to dismiss summoned pets 2019-06-27 19:00:02 -04:00
Akkadius 8bb909090b Merge branch 'master' into lsid 2019-06-26 00:56:13 -05:00
Uleat ee49ad3ce9 Reworked BotDatabase into a functional add-on for ZoneDatabase 2019-06-24 18:13:25 -04:00
Akkadius 89691d6c32 Change websocket listener verbiage 2019-06-23 21:33:24 -05:00
Akkadius 09b633e374 Merge branch 'master' into feature/eqemu-api-data-service-netstats-ws 2019-06-23 22:51:21 +00:00
Akkadius 18fa056a38 Merge branch 'master' into feature/eqemu-api-data-service-netstats-ws 2019-06-23 17:26:11 -05:00
Uleat 2e9cf7dbd7 Added bot owner option 'stats update' 2019-06-22 22:53:35 -04:00
Uleat c9d4bb178f Added level to NPC spell list logging .. and some additional debug logging for same 2019-06-22 19:05:41 -04:00
Uleat 5d138891d8 Fix for insufficient spell mana logging 2019-06-22 06:42:06 -04:00
Justin Wienckowski 5fdf976137 Add an optional SQL to add the new rule to the rule_values table. Default value is unchanged. 2019-06-21 20:02:42 -07:00
Uleat a8d3ba41a7 Fix for non-BOTS compile failure 2019-06-21 18:36:33 -04:00
Uleat 2cd910ad86 Added ping() call to botdb 2019-06-21 07:58:47 -04:00
Uleat e903b06c22 Added const cast Entity::CastToBot() 2019-06-21 06:00:58 -04:00
Uleat ca874cb861 Fix for NukeItem not taking items from general bags properly 2019-06-20 22:09:49 -04:00
Uleat a2a13e9779 Revert "fixed opcode for deleteing a item out of a player's inventory slot"
This reverts commit 65e429a596.
2019-06-20 19:37:08 -04:00
Uleat 104edee427 Fix for fishing not working correctly (thanks mackal!) 2019-06-19 23:20:43 -04:00
Uleat 6256660972 Fix for possible memory leak with mercenaries and bots 2019-06-19 20:01:57 -04:00
Uleat 0541eec8bf Fix for thrown weapons hitting self 2019-06-19 17:47:24 -04:00
Trust 1aab23098a Container lock inconsistent state fix 2019-06-18 23:59:37 +00:00
Uleat c74c46263a Merge pull request #861 from KinglyKrab/master
Export Mob::GetItemStat(item_id, identifier) to Lua.
2019-06-16 21:09:49 -04:00
Kinglykrab 51c51b0d72 Export Mob::GetItemStat(item_id, identifier) to Lua. 2019-06-16 19:56:07 -04:00
Uleat f4e609ef0a Merge pull request #860 from KinglyKrab/master
New Perl/Lua buff functionality.
2019-06-16 19:51:43 -04:00
Kinglykrab 9356b5dc7f New Perl/Lua buff functionality.
- Client::FindMemmedSpellBySlot(slot)
	This allows you to find memmed spells by a specific slot.
	Example: https://i.imgur.com/06OFT3c.png
	Perl Example: https://pastebin.com/BCr6KqSS

- Client::MemmedCount()
	This will find the number of memmed spells the client has.
	Example: https://i.imgur.com/cY26DEl.png
	Perl Example: https://pastebin.com/T3ahSUgi
2019-06-16 12:53:23 -04:00
Justin Wienckowski 6a31af81ee Add GM:MinStatusToLevelTarget rule, which determines the GM status needed to use the #level command on your target. 2019-06-16 00:43:18 -07:00
James Lavoy 2a308b1f14 moderning and updating installer script
fixing tabs

adding perl-json

adding sodium

adding openssl

removing debian stuff, refactoring rhel stuff

changing some fedora stuff

more fedora crap

dnf doesn't like newlines in group install?
2019-06-15 21:08:13 -06:00
Uleat 8681d0acf7 Merge pull request #855 from KinglyKrab/master
New Perl/Lua buff functionality.
2019-06-13 19:17:53 -04:00
Kinglykrab 7d1362732d New Perl/Lua buff functionality.
- Mob::FindBuffBySlot(slot)
	This allows you to find buffs by a specific slot.
	Example: https://i.imgur.com/VG68cxs.png
	Perl Example: https://pastebin.com/8HvMAC4h

- Mob::BuffCount()
	This will find the active number of buffs an NPC/client has.
	Example: https://i.imgur.com/jrLRBwV.png
	Perl Example: https://pastebin.com/Wmg16wwp
2019-06-13 18:20:33 -04:00
Akkadius 86ed2c1e76 Pets shouldn't be scanning for aggro 2019-06-12 01:50:01 -05:00
Akkadius d817f08373 Fix issue with pets causing players to be aggroed and ignoring distance checks 2019-06-12 01:27:55 -05:00
Akkadius 882e3742d9 Make sure AC / Corrup and PhR do not auto scale unles auto scale criteria is met 2019-06-11 15:26:01 -05:00
Akkadius 660416065e Fix scaling and display for cor / phr 2019-06-11 15:19:27 -05:00
Chris Miles 79d8a6329c Merge pull request #854 from EQEmu/feature/file-load-tweaks
Feature/file load tweaks
2019-06-10 00:48:45 -05:00
Akkadius a2dd1fc753 Update eqemu_server.pl 2019-06-10 00:40:11 -05:00
Akkadius ce41cf9cd5 Load mail_opcodes.conf dynamically 2019-06-10 00:29:24 -05:00
Akkadius c0e07cec01 Loader adjustments 2019-06-10 00:01:18 -05:00
Akkadius 3c8ecd6715 Cleanup files if exist 2019-06-09 23:47:15 -05:00
Akkadius b6e592db13 Remove more defaults 2019-06-09 23:38:42 -05:00
Akkadius 94cce09253 Remove perl defaults 2019-06-09 23:36:54 -05:00
Akkadius f6a96ae941 Remove no longer used html template files 2019-06-09 23:36:19 -05:00
Michael Cook (mackal) 290133803e Add a hard off for NPC scaling for Merc/Bot
They don't need it. We may want to add this to actually be in the DB for
normal NPCs in the future.
2019-06-10 00:36:18 -04:00
Michael Cook (mackal) 4627bfe271 Mercs shouldn't do global loot (I think) 2019-06-10 00:30:04 -04:00
Uleat c3e10a7409 Merge pull request #853 from dencelle/master
fixed opcode for deleteing a item out of a player's inventory slot
2019-06-09 19:11:06 -04:00
dencelle 65e429a596 fixed opcode for deleteing a item out of a player's inventory slot 2019-06-09 22:36:23 +00:00
Michael Cook (mackal) 63933f53c8 Merge pull request #851 from fryguy503/lua_stand_crouch
LUA/PERL - IsStanding() and IsCrouching() - Returns as bools
2019-06-08 14:09:44 -04:00
Trust d23a6e646e LUA/PERL - IsStanding() and IsCrouching() - Returns as bools 2019-06-08 04:48:06 +00:00
Uleat 2690e4de4d Redirected bots binaries remote to appveyor artifact repo (thanks Akkadius!) [skip ci] 2019-05-27 20:27:23 -04:00
Chris Miles 1122d29e19 Update system_tables.txt 2019-05-26 03:37:52 -05:00
Akkadius b2aa696a3a Add get_zone_attributes back in 2019-05-25 23:11:21 -05:00
Akkadius 40b63f74ee Add logging calls 2019-05-25 18:46:07 -05:00
Akkadius 9c931ced4e Allow local admin login 2019-05-20 00:49:05 -05:00
KimLS 52276d06b0 Remove c++17 construct, a bridge too far for now 2019-05-17 00:29:51 -07:00
KimLS 597c4e8c60 Rename websocket_server so it no longer shares a name with its own type 2019-05-17 00:22:32 -07:00
KimLS 5b41060588 Swap out recast for our own submod 2019-05-17 00:18:32 -07:00
KimLS c737504645 Subscription changes 2019-05-17 00:09:38 -07:00
KimLS e277e55718 Merge remote-tracking branch 'origin/master' into feature/eqemu-api-data-service-netstats-ws 2019-05-16 14:38:12 -07:00
KimLS 5936d865b5 Apply patches to recast 2019-05-16 14:37:52 -07:00
KimLS f2d47927b8 Update cmake to point at our static recast, need to apply our patches to it now 2019-05-16 14:28:15 -07:00
KimLS 4836db73d7 Recast navigation 2019-05-16 14:24:08 -07:00
KimLS e00cd4afd9 Remove recast module 2019-05-16 14:13:13 -07:00
KimLS ebca112769 Implement a basic websockets server 2019-05-16 00:12:21 -07:00
KimLS 5bfcef600f Removed submodule 2019-05-14 13:06:46 -07:00
KimLS 845dd339b2 Remove websocketpp 2019-05-14 13:04:36 -07:00
KimLS 09b91f5229 Change hash from enum to int, older gcc versions have trouble with that 2019-05-12 21:09:06 -07:00
KimLS 0eeb73b436 Fix for lvalue ref trying to bind to a rvalue 2019-05-11 00:10:47 -07:00
Alex ad790ac8ef Merge pull request #840 from noudess/master
Roambox patch for navmesh and large roamboxes in hilly zones
2019-05-02 18:38:00 -07:00
Akkadius d7abf3f26c Change compression level in deflate 2019-05-01 16:23:24 -05:00
Akkadius 6739eea78b Change NPC scaling classification order check 2019-05-01 15:26:16 -05:00
Uleat cd3125ced0 Added safety to SuspendMinion spell index dereference 2019-04-28 21:20:52 -04:00
Uleat 72e0320509 Fix for loginserver crashes 2019-04-25 01:11:56 -04:00
Chris Miles 15ff0bf5c3 Merge pull request #843 from noudess/RandomizeFeatures
Expose RandomizeFeatures which supercedes plugin::RandomFeatures in functionality
2019-04-24 16:53:33 -05:00
Paul Coene a402f01514 Update perl_mob.cpp 2019-04-24 17:26:17 -04:00
Paul Coene dfe4bb5b78 Update lua_mob.cpp 2019-04-24 10:32:09 -04:00
Paul Coene c24bfaf35f Update lua_mob.h 2019-04-24 10:30:24 -04:00
Paul Coene 7dc1e10956 Update perl_mob.cpp 2019-04-24 10:10:48 -04:00
KimLS 63198d974e Merge branch 'feature/eqemu-api-data-service-netstats' of github.com:EQEmu/Server into feature/eqemu-api-data-service-netstats 2019-04-16 01:09:31 -07:00
KimLS cd8ab727aa Tweaks from other branch 2019-04-16 01:09:25 -07:00
Akkadius 1d88b063aa Change compression level in deflate 2019-04-15 00:12:11 -05:00
Michael Cook (mackal) 54da27424f Implement Foraging AA
Currently this SPA is only checked for AA bonuses since a non-permanent
bonus doesn't make sense. Plus I'm not sure the client is aware of it in
spells/gear
2019-04-14 00:18:23 -04:00
Michael Cook (mackal) 6e1f317c60 Merge pull request #839 from briankinney/rule-based-faction-thresholds
Rule based faction thresholds
2019-04-13 16:01:29 -04:00
Brian Kinney 3e8ef681a3 Change defaults to the values intended by recent update 2019-04-13 15:04:43 -04:00
Michael Cook (mackal) e009e064f3 Merge pull request #842 from noudess/faction_min_max
Fix the auto-correct mechanism on illegal faction
2019-04-13 12:56:58 -04:00
Michael Cook (mackal) 9654beda9f Merge pull request #841 from noudess/use_model
Fix version to match committed manifest
2019-04-13 12:56:48 -04:00
Paul Coene 3105577c1b Fix the auto-correct mechanism on illegal faction
Auto correct was not using the new client_base_data for min/max.
2019-04-13 12:39:45 -04:00
Paul Coene c06774ca61 Fix version to match committed manifest 2019-04-13 07:22:16 -04:00
Noudess e1e3d99a79 Change range of values to accomodate large roamboxes 2019-04-12 20:13:30 -04:00
Noudess 8942c0ea24 Merge remote-tracking branch 'upstream/master' 2019-04-12 20:11:16 -04:00
Chris Miles 1603ea097f Merge pull request #832 from noudess/master
Added model field to npc_types to allow using a diff graphic without losing race
2019-04-12 18:48:04 -05:00
Paul Coene 0426a15fec Update mob.cpp 2019-04-12 19:34:28 -04:00
Paul Coene 5b374927f2 Update mob.cpp 2019-04-12 19:16:00 -04:00
Noudess d59170f84f Fix some formatting and fix some incorrect constants. 2019-04-12 19:09:47 -04:00
Brian Kinney 8aaf39d2d9 Fix incorrect rule categories in SQL 2019-04-12 15:29:05 -04:00
Brian Kinney 2bb305305a Use rules to configure faction thresholds
Default to legacy values. Updated "accurate" values are available in optional database script
2019-04-12 15:25:32 -04:00
Brian Kinney e8127f4b8a Merge pull request #1 from EQEmu/master
Update from Root Repository
2019-04-12 13:51:51 -04:00
Noudess 762de03be7 Merge 2019-04-12 10:50:11 -04:00
Noudess f18b9c99b5 Merge remote-tracking branch 'upstream/master' 2019-04-12 10:35:10 -04:00
Alex 8f9a859c56 Merge pull request #838 from noudess/roamboxfix
Fix SetCurrentWP to allow negatives
2019-04-11 15:02:19 -07:00
Paul Coene 5e008a5a97 Fix SetCurrentWP to allow negatives
Needed to make new roambox constants (that were used instead of 666) actually work.
2019-04-03 15:56:12 -04:00
Michael Cook (mackal) fa2052236c Update some spell immune message colors Fixes #833
Should probably go and do some captures on live, but MQ2Cast's source is
probably correct
2019-03-27 18:20:39 -04:00
Noudess f75c5b6fc8 Fix db version. 2019-03-25 19:32:46 -04:00
Noudess 63045fadd9 Manifest and sql to add model to npc_types to override race if presentwq 2019-03-25 19:29:57 -04:00
Akkadius 850b32f2ca Adjust constants 2019-03-25 18:24:16 -05:00
Noudess 60d5c11c43 Added a use_model field to npc_types to override race-graphics, maintain race. 2019-03-25 19:21:33 -04:00
Chris Miles 03458b88a4 Merge pull request #831 from noudess/master
Fix issue with roambox wait time after switch to new movement code.
2019-03-25 18:12:05 -05:00
Noudess 0852468b88 Add constants for waypoints 2019-03-25 17:54:17 -04:00
Noudess 3d1dda888d Use constants for waypoint values that are not actual waypoints 2019-03-25 14:58:26 -04:00
Noudess a4c171cb1d Fix issue with roambox wait time after switch to navmesh. 2019-03-15 10:28:23 -04:00
Michael Cook (mackal) 20de6acfea Merge pull request #829 from noudess/master
Fix Spin() to use old mechanism so the npc actually spins again.
2019-03-14 12:56:44 -04:00
Michael Cook (mackal) 9c42f28b0d Make Database::CheckStatus() 2038 safe 2019-03-12 14:31:23 -04:00
Noudess 75d3329d37 Fix Spin() to use old mechanism so the npc actually spins again. 2019-03-11 18:24:02 -04:00
Chris Miles 26a95998da Merge pull request #828 from noudess/master
Fix issue with perl script not updating itself correctly
2019-03-11 12:46:26 -07:00
Noudess 6715977a1f Change the system call to an exec. Fix the misnamed argument. 2019-03-11 13:15:55 -04:00
adam 7a28a6e9a7 fix for mob movement getting 'stuck' when paths don't have updated locations. 2019-02-22 19:17:09 -05:00
Xackery Xtal 44f85f140c Added Spells:CharmDisablesSpecialAbilities 2019-01-21 20:29:12 -08:00
hg a73bf221ed Make SPA 112 affect fizzle rate not effective caster level
Per dev quote, SPA 112 "Modifies casting skills of the affected
entity by BaseEffect for the purposes of determining whether or not a
fizzle occurs when casting spells."

Fixes issues caused by having a spell with this effect on caster such
as wrong target debuff durations and buff refreshes not taking hold.
2018-09-13 19:25:05 -04:00
KimLS f16faae964 Fix for bug in config reading tables 2018-01-20 21:26:52 -08:00
Akkadius e0391dfcb8 Merge branch 'master' into lsid 2018-01-17 22:04:46 -06:00
KimLS cc0034fd3c SQL files 2017-12-24 23:31:13 -08:00
KimLS 3fdfc82ca0 Merge branch 'master' into lsid 2017-12-24 23:21:35 -08:00
KimLS 0ec53eff52 Reimplement some functions 2017-12-24 23:21:17 -08:00
KimLS 7a778c549f convert login.ini to login.json, stole jumber's idea about auto-updating old passwords (wip still) 2017-12-16 23:08:21 -08:00
KimLS 3ee5730890 Auto link ls accounts plus auto-create 2017-12-14 18:41:10 -08:00
KimLS 569a907e43 Changes to make it actually sorta work 2017-12-11 18:38:04 -08:00
KimLS 5bbeec626c Heavy wip on login changes to get it to actually work like we want 2017-12-10 23:35:25 -08:00
KimLS 6b70faf141 Multiple login account support initial, needs a ton of work but can login and create account 2017-11-14 21:42:14 -08:00
520 changed files with 63716 additions and 25779 deletions
+5 -13
View File
@@ -23,21 +23,13 @@ CMakeFiles
Makefile
cmake_install.cmake
install_manifest.txt
Build/
build/
Build32/
build32/
Build64/
build64/
Build_32/
build_32/
Build_64/
build_64/
x64/
x86/
[Bb]uild*/
log/
logs/
vcpkg/
.idea/*
*cbp
*cbp
submodules/*
cmake-build-debug/
+4 -4
View File
@@ -1,6 +1,3 @@
[submodule "submodules/websocketpp"]
path = submodules/websocketpp
url = https://github.com/zaphoyd/websocketpp.git
[submodule "submodules/glm"]
path = submodules/glm
url = https://github.com/g-truc/glm.git
@@ -13,6 +10,9 @@
[submodule "submodules/cereal"]
path = submodules/cereal
url = https://github.com/USCiLab/cereal.git
[submodule "submodules/websocketpp"]
path = submodules/websocketpp
url = https://github.com/zaphoyd/websocketpp.git
[submodule "submodules/recastnavigation"]
path = submodules/recastnavigation
url = https://github.com/recastnavigation/recastnavigation.git
url = https://github.com/EQEmu/recastnavigation.git
+64 -112
View File
@@ -6,16 +6,8 @@
#EQEMU_DISABLE_SAFESEH
#EQEMU_BUILD_MSVC_MP
#EQEMU_DEBUG_LEVEL
#EQEMU_LOG_LEVEL_STATUS
#EQEMU_LOG_LEVEL_NORMAL
#EQEMU_LOG_LEVEL_ERROR
#EQEMU_LOG_LEVEL_DEBUG
#EQEMU_LOG_LEVEL_QUEST
#EQEMU_LOG_LEVEL_COMMANDS
#EQEMU_LOG_LEVEL_CRASH
#EQEMU_DEPOP_INVALIDATES_CACHE
#EQEMU_ENABLE_BOTS
#EQEMU_DISABLE_LOGSYS
#EQEMU_COMMANDS_LOGGING
#EQEMU_BUILD_SERVER
#EQEMU_BUILD_LOGIN
@@ -26,6 +18,8 @@
#EQEMU_BUILD_CLIENT_FILES
#EQEMU_USE_MAP_MMFS
#EQEMU_MAP_DIR
#EQEMU_ARCH
#EQEMU_ARCH_ALT
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
IF(POLICY CMP0074)
@@ -57,33 +51,37 @@ ENDIF(MSVC OR MINGW)
IF(MSVC)
IF(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x64")
SET(OPENSSL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/openssl_x64")
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
IF(MSVC_VERSION GREATER 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v140/dynamic")
ELSEIF(MSVC_VERSION EQUAL 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v120/dynamic")
ELSE()
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v110/dynamic")
ENDIF()
SET(EQEMU_ARCH "x64")
SET(EQEMU_ARCH_ALT "x64")
ELSE(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x86")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x86")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x86")
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
SET(OPENSSL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/openssl_x86")
IF(MSVC_VERSION GREATER 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v140/dynamic")
ELSEIF(MSVC_VERSION EQUAL 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v120/dynamic")
ELSE()
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v110/dynamic")
ENDIF()
SET(EQEMU_ARCH "x86")
SET(EQEMU_ARCH_ALT "Win32")
ENDIF(CMAKE_CL_64)
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_${EQEMU_ARCH}")
IF(VCPKG_TOOLCHAIN)
IF(NOT MSVC_VERSION GREATER 1800)
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
ENDIF()
ELSE(VCPKG_TOOLCHAIN)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_${EQEMU_ARCH}")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_${EQEMU_ARCH}")
SET(OPENSSL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/openssl_${EQEMU_ARCH}")
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
ENDIF(VCPKG_TOOLCHAIN)
IF(SODIUM_INCLUDE_HINTS)
IF(MSVC_VERSION GREATER 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/${EQEMU_ARCH_ALT}/Release/v140/dynamic")
ELSEIF(MSVC_VERSION EQUAL 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/${EQEMU_ARCH_ALT}/Release/v120/dynamic")
ELSE()
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/${EQEMU_ARCH_ALT}/Release/v110/dynamic")
ENDIF()
ENDIF(SODIUM_INCLUDE_HINTS)
#disable CRT warnings on windows cause they're annoying as shit and we use C functions everywhere
OPTION(EQEMU_DISABLE_CRT_SECURE_WARNINGS "Disable Secure CRT Warnings" ON)
IF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
@@ -144,36 +142,6 @@ SET(EQEMU_DEBUG_LEVEL 5 CACHE STRING "EQEmu debug level:
10 - More errors than you ever wanted to see"
)
SET(EQEMU_LOG_LEVEL_STATUS 2 CACHE STRING "EQEmu logging level for [Status]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_NORMAL 3 CACHE STRING "EQEmu logging level for [Normal]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_ERROR 2 CACHE STRING "EQEmu logging level for [Error]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_DEBUG 3 CACHE STRING "EQEmu logging level for [Debug]:
0 - Disabled
1 - Ouput to File Enabled
@@ -184,47 +152,14 @@ SET(EQEMU_LOG_LEVEL_DEBUG 3 CACHE STRING "EQEmu logging level for [Debug]:
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_QUEST 2 CACHE STRING "EQEmu logging level for [Quest]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
OPTION(EQEMU_LSPX "" OFF)
MARK_AS_ADVANCED(EQEMU_LSPX)
SET(EQEMU_LOG_LEVEL_COMMANDS 1 CACHE STRING "EQEmu logging level for [Commands]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_CRASH 3 CACHE STRING "EQEmu logging level for [Crash]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
MARK_AS_ADVANCED(EQEMU_LOG_LEVEL_STATUS EQEMU_LOG_LEVEL_NORMAL EQEMU_LOG_LEVEL_ERROR EQEMU_LOG_LEVEL_DEBUG EQEMU_LOG_LEVEL_QUEST EQEMU_LOG_LEVEL_COMMANDS EQEMU_LOG_LEVEL_CRASH)
#NPC Types Cache Behavior
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
MARK_AS_ADVANCED(EQEMU_LOG_LEVEL_DEBUG)
#Bots are a compile time option so on/off
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
#Disable entire _mlog system (excludes trade/command logs)
OPTION(EQEMU_DISABLE_LOGSYS "Disable Logging INI System" ON)
#Enable GM Command log system
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
@@ -232,9 +167,9 @@ IF(EQEMU_COMMANDS_LOGGING)
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
ENDIF(EQEMU_COMMANDS_LOGGING)
IF(EQEMU_DISABLE_LOGSYS)
ADD_DEFINITIONS(-DDISABLE_LOGSYS)
ENDIF(EQEMU_DISABLE_LOGSYS)
IF(EQEMU_LSPX)
ADD_DEFINITIONS(-DLSPX=ON)
ENDIF(EQEMU_LSPX)
IF(EQEMU_ENABLE_BOTS)
ADD_DEFINITIONS(-DBOTS)
@@ -278,26 +213,20 @@ ADD_DEFINITIONS(-DEQDEBUG=${EQEMU_DEBUG_LEVEL})
ADD_DEFINITIONS(-DINVERSEXY)
ADD_DEFINITIONS(-DFIELD_ITEMS)
ADD_DEFINITIONS(-DMAP_DIR="${EQEMU_MAP_DIR}")
ADD_DEFINITIONS(-DLOG_LEVEL_STATUS=${EQEMU_LOG_LEVEL_STATUS})
ADD_DEFINITIONS(-DLOG_LEVEL_NORMAL=${EQEMU_LOG_LEVEL_NORMAL})
ADD_DEFINITIONS(-DLOG_LEVEL_ERROR=${EQEMU_LOG_LEVEL_ERROR})
ADD_DEFINITIONS(-DLOG_LEVEL_DEBUG=${EQEMU_LOG_LEVEL_DEBUG})
ADD_DEFINITIONS(-DLOG_LEVEL_QUEST=${EQEMU_LOG_LEVEL_QUEST})
ADD_DEFINITIONS(-DLOG_LEVEL_COMMANDS=${EQEMU_LOG_LEVEL_COMMANDS})
ADD_DEFINITIONS(-DLOG_LEVEL_CRASH=${EQEMU_LOG_LEVEL_CRASH})
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
ADD_DEFINITIONS(-DGLM_FORCE_CTOR_INIT)
ADD_DEFINITIONS(-DGLM_ENABLE_EXPERIMENTAL)
#Find everything we need
FIND_PACKAGE(ZLIB REQUIRED)
FIND_PACKAGE(ZLIB)
FIND_PACKAGE(MySQL REQUIRED)
IF(EQEMU_BUILD_PERL)
FIND_PACKAGE(PerlLibs REQUIRED)
INCLUDE_DIRECTORIES(SYSTEM "${PERL_INCLUDE_PATH}")
ENDIF(EQEMU_BUILD_PERL)
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} uv_a fmt RecastNavigation::Detour)
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} uv_a fmt RecastNavigation::Detour)
FIND_PACKAGE(Sodium REQUIRED)
IF(SODIUM_FOUND)
@@ -309,6 +238,23 @@ IF(SODIUM_FOUND)
ENDIF()
ENDIF()
IF(ZLIB_FOUND)
OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." OFF)
IF(EQEMU_BUILD_ZLIB)
INCLUDE_DIRECTORIES(BEFORE SYSTEM "${CMAKE_CURRENT_BINARY_DIR}/libs/zlibng" "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
SET(SERVER_LIBS ${SERVER_LIBS} "zlibstatic")
ELSE()
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_INCLUDE_DIRS}")
SET(SERVER_LIBS ${SERVER_LIBS} ${ZLIB_LIBRARY})
ENDIF()
ELSE()
MESSAGE(STATUS "Could NOT find ZLIB - using ZLIBSTATIC package.")
SET(EQEMU_BUILD_ZLIB ON)
INCLUDE_DIRECTORIES(BEFORE SYSTEM "${CMAKE_CURRENT_BINARY_DIR}/libs/zlibng" "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
SET(SERVER_LIBS ${SERVER_LIBS} "zlibstatic")
ENDIF()
IF(WIN32)
SET(SERVER_LIBS ${SERVER_LIBS} "ws2_32" "psapi" "iphlpapi" "userenv")
ENDIF()
@@ -338,7 +284,6 @@ IF(EQEMU_BUILD_LUA)
ENDIF(EQEMU_SANITIZE_LUA_LIBS)
ENDIF(EQEMU_BUILD_LUA)
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_INCLUDE_DIRS}")
INCLUDE_DIRECTORIES(SYSTEM "${MySQL_INCLUDE_DIR}")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/glm")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/cereal/include")
@@ -349,17 +294,24 @@ INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigat
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourCrowd/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourTileCache/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Recast/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
ADD_SUBDIRECTORY(common)
ADD_SUBDIRECTORY(libs)
ADD_SUBDIRECTORY(submodules/fmt)
ADD_SUBDIRECTORY(submodules/libuv)
SET(RECASTNAVIGATION_DEMO OFF CACHE BOOL "Build demo")
SET(RECASTNAVIGATION_TESTS OFF CACHE BOOL "Build tests")
SET(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "Build examples")
ADD_SUBDIRECTORY(submodules/recastnavigation)
IF(EQEMU_BUILD_ZLIB)
SET(ZLIB_COMPAT ON CACHE BOOL "Compile with zlib compatible API")
SET(ZLIB_ENABLE_TESTS OFF CACHE BOOL "Build test binaries")
ADD_SUBDIRECTORY(libs/zlibng)
ENDIF()
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
IF(EQEMU_BUILD_SERVER)
ADD_SUBDIRECTORY(shared_memory)
+6
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@@ -70,3 +70,9 @@ forum, although pull requests will be much quicker and easier on all parties.
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
* CPPUnit - GLP StringUtilities - Apache
* LUA - MIT
## Contributors
<a href="https://github.com/EQEmu/server/graphs/contributors">
<img src="https://contributors-img.firebaseapp.com/image?repo=EQEmu/server" />
</a>
+3
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@@ -0,0 +1,3 @@
# Security Policy - Reporting Vulnerabilities
When reporting active hacks, exploits and other vulnerabilities, please describe how to reproduce said report and if you can provide context into a possible solution
+631 -551
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File diff suppressed because it is too large Load Diff
+12 -13
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@@ -39,20 +39,19 @@ int main(int argc, char **argv) {
LogSys.LoadLogSettingsDefaults();
set_exception_handler();
Log(Logs::General, Logs::Status, "Client Files Export Utility");
LogInfo("Client Files Export Utility");
if(!EQEmuConfig::LoadConfig()) {
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
LogError("Unable to load configuration file");
return 1;
}
auto Config = EQEmuConfig::get();
SharedDatabase database;
Log(Logs::General, Logs::Status, "Connecting to database...");
LogInfo("Connecting to database");
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
LogError("Unable to connect to the database, cannot continue without a database connection");
return 1;
}
@@ -94,11 +93,11 @@ int main(int argc, char **argv) {
}
void ExportSpells(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting Spells...");
LogInfo("Exporting Spells");
FILE *f = fopen("export/spells_us.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/spells_us.txt to write, skipping.");
LogError("Unable to open export/spells_us.txt to write, skipping.");
return;
}
@@ -165,11 +164,11 @@ int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level) {
}
void ExportSkillCaps(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting Skill Caps...");
LogInfo("Exporting Skill Caps");
FILE *f = fopen("export/SkillCaps.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
return;
}
@@ -194,11 +193,11 @@ void ExportSkillCaps(SharedDatabase *db) {
}
void ExportBaseData(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting Base Data...");
LogInfo("Exporting Base Data");
FILE *f = fopen("export/BaseData.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/BaseData.txt to write, skipping.");
LogError("Unable to open export/BaseData.txt to write, skipping.");
return;
}
@@ -225,11 +224,11 @@ void ExportBaseData(SharedDatabase *db) {
}
void ExportDBStrings(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting DB Strings...");
LogInfo("Exporting DB Strings");
FILE *f = fopen("export/dbstr_us.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/dbstr_us.txt to write, skipping.");
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
return;
}
+14 -14
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@@ -37,19 +37,19 @@ int main(int argc, char **argv) {
LogSys.LoadLogSettingsDefaults();
set_exception_handler();
Log(Logs::General, Logs::Status, "Client Files Import Utility");
LogInfo("Client Files Import Utility");
if(!EQEmuConfig::LoadConfig()) {
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
LogError("Unable to load configuration file.");
return 1;
}
auto Config = EQEmuConfig::get();
SharedDatabase database;
Log(Logs::General, Logs::Status, "Connecting to database...");
LogInfo("Connecting to database");
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
LogError("Unable to connect to the database, cannot continue without a "
"database connection");
return 1;
}
@@ -97,10 +97,10 @@ bool IsStringField(int i) {
}
void ImportSpells(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing Spells...");
LogInfo("Importing Spells");
FILE *f = fopen("import/spells_us.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/spells_us.txt to read, skipping.");
LogError("Unable to open import/spells_us.txt to read, skipping.");
return;
}
@@ -173,23 +173,23 @@ void ImportSpells(SharedDatabase *db) {
spells_imported++;
if(spells_imported % 1000 == 0) {
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
LogInfo("[{}] spells imported", spells_imported);
}
}
if(spells_imported % 1000 != 0) {
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
LogInfo("[{}] spells imported", spells_imported);
}
fclose(f);
}
void ImportSkillCaps(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing Skill Caps...");
LogInfo("Importing Skill Caps");
FILE *f = fopen("import/SkillCaps.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
LogError("Unable to open import/SkillCaps.txt to read, skipping.");
return;
}
@@ -220,11 +220,11 @@ void ImportSkillCaps(SharedDatabase *db) {
}
void ImportBaseData(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing Base Data...");
LogInfo("Importing Base Data");
FILE *f = fopen("import/BaseData.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/BaseData.txt to read, skipping.");
LogError("Unable to open import/BaseData.txt to read, skipping.");
return;
}
@@ -265,11 +265,11 @@ void ImportBaseData(SharedDatabase *db) {
}
void ImportDBStrings(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing DB Strings...");
LogInfo("Importing DB Strings");
FILE *f = fopen("import/dbstr_us.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/dbstr_us.txt to read, skipping.");
LogError("Unable to open import/dbstr_us.txt to read, skipping.");
return;
}
+19 -23
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@@ -3,6 +3,7 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(common_sources
base_packet.cpp
classes.cpp
cli/eqemu_command_handler.cpp
compression.cpp
condition.cpp
crash.cpp
@@ -35,6 +36,7 @@ SET(common_sources
inventory_profile.cpp
inventory_slot.cpp
ipc_mutex.cpp
ip_util.cpp
item_data.cpp
item_instance.cpp
json_config.cpp
@@ -71,7 +73,6 @@ SET(common_sources
textures.cpp
timer.cpp
unix.cpp
xml_parser.cpp
platform.cpp
json/jsoncpp.cpp
net/console_server.cpp
@@ -86,6 +87,8 @@ SET(common_sources
net/servertalk_server_connection.cpp
net/tcp_connection.cpp
net/tcp_server.cpp
net/websocket_server.cpp
net/websocket_server_connection.cpp
patches/patches.cpp
patches/sod.cpp
patches/sod_limits.cpp
@@ -100,13 +103,8 @@ SET(common_sources
patches/uf.cpp
patches/uf_limits.cpp
StackWalker/StackWalker.cpp
tinyxml/tinystr.cpp
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
util/directory.cpp
util/uuid.cpp
)
util/uuid.cpp)
SET(common_headers
any.h
@@ -119,6 +117,9 @@ SET(common_headers
crash.h
crc16.h
crc32.h
cli/argh.h
cli/eqemu_command_handler.h
cli/terminal_color.hpp
data_verification.h
database.h
dbcore.h
@@ -136,7 +137,7 @@ SET(common_headers
eqemu_config.h
eqemu_config_elements.h
eqemu_logsys.h
eqemu_logsys_fmt.h
eqemu_logsys_log_aliases.h
eq_limits.h
eq_packet.h
eq_stream_ident.h
@@ -154,9 +155,11 @@ SET(common_headers
global_define.h
guild_base.h
guilds.h
http/httplib.h
inventory_profile.h
inventory_slot.h
ipc_mutex.h
ip_util.h
item_data.h
item_fieldlist.h
item_instance.h
@@ -207,7 +210,6 @@ SET(common_headers
unix.h
useperl.h
version.h
xml_parser.h
zone_numbers.h
event/event_loop.h
event/task.h
@@ -230,6 +232,8 @@ SET(common_headers
net/servertalk_server_connection.h
net/tcp_connection.h
net/tcp_server.h
net/websocket_server.h
net/websocket_server_connection.h
patches/patches.h
patches/sod.h
patches/sod_limits.h
@@ -259,12 +263,9 @@ SET(common_headers
patches/uf_ops.h
patches/uf_structs.h
StackWalker/StackWalker.h
tinyxml/tinystr.h
tinyxml/tinyxml.h
util/memory_stream.h
util/directory.h
util/uuid.h
)
util/uuid.h)
SOURCE_GROUP(Event FILES
event/event_loop.h
@@ -309,6 +310,10 @@ SOURCE_GROUP(Net FILES
net/tcp_connection.h
net/tcp_server.cpp
net/tcp_server.h
net/websocket_server.cpp
net/websocket_server.h
net/websocket_server_connection.cpp
net/websocket_server_connection.h
)
SOURCE_GROUP(Patches FILES
@@ -360,15 +365,6 @@ SOURCE_GROUP(StackWalker FILES
StackWalker/StackWalker.cpp
)
SOURCE_GROUP(TinyXML FILES
tinyxml/tinystr.h
tinyxml/tinyxml.h
tinyxml/tinystr.cpp
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
)
SOURCE_GROUP(Util FILES
util/memory_stream.h
util/directory.cpp
@@ -377,7 +373,7 @@ SOURCE_GROUP(Util FILES
util/uuid.h
)
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker)
ADD_LIBRARY(common ${common_sources} ${common_headers})
+1
View File
@@ -75,6 +75,7 @@ public:
uint32 ReadUInt32() { uint32 value = *(uint32 *)(pBuffer + _rpos); _rpos += sizeof(uint32); return value; }
uint32 ReadUInt32(uint32 Offset) const { uint32 value = *(uint32 *)(pBuffer + Offset); return value; }
void ReadString(char *str) { uint32 len = static_cast<uint32>(strlen((char *)(pBuffer + _rpos))) + 1; memcpy(str, pBuffer + _rpos, len); _rpos += len; }
void ReadString(std::string &str) { str = reinterpret_cast<char *>(pBuffer + _rpos); _rpos += str.length() + 1; }
void ReadString(char *str, uint32 Offset, uint32 MaxLength) const;
uint32 GetWritePosition() { return _wpos; }
+434
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@@ -0,0 +1,434 @@
#pragma once
#include <algorithm>
#include <sstream>
#include <limits>
#include <string>
#include <vector>
#include <set>
#include <map>
#include <cassert>
namespace argh
{
// Terminology:
// A command line is composed of 2 types of args:
// 1. Positional args, i.e. free standing values
// 2. Options: args beginning with '-'. We identify two kinds:
// 2.1: Flags: boolean options => (exist ? true : false)
// 2.2: Parameters: a name followed by a non-option value
#if !defined(__GNUC__) || (__GNUC__ >= 5)
using string_stream = std::istringstream;
#else
// Until GCC 5, istringstream did not have a move constructor.
// stringstream_proxy is used instead, as a workaround.
class stringstream_proxy
{
public:
stringstream_proxy() = default;
// Construct with a value.
stringstream_proxy(std::string const& value) :
stream_(value)
{}
// Copy constructor.
stringstream_proxy(const stringstream_proxy& other) :
stream_(other.stream_.str())
{
stream_.setstate(other.stream_.rdstate());
}
void setstate(std::ios_base::iostate state) { stream_.setstate(state); }
// Stream out the value of the parameter.
// If the conversion was not possible, the stream will enter the fail state,
// and operator bool will return false.
template<typename T>
stringstream_proxy& operator >> (T& thing)
{
stream_ >> thing;
return *this;
}
// Get the string value.
std::string str() const { return stream_.str(); }
std::stringbuf* rdbuf() const { return stream_.rdbuf(); }
// Check the state of the stream.
// False when the most recent stream operation failed
operator bool() const { return !!stream_; }
~stringstream_proxy() = default;
private:
std::istringstream stream_;
};
using string_stream = stringstream_proxy;
#endif
class parser
{
public:
enum Mode { PREFER_FLAG_FOR_UNREG_OPTION = 1 << 0,
PREFER_PARAM_FOR_UNREG_OPTION = 1 << 1,
NO_SPLIT_ON_EQUALSIGN = 1 << 2,
SINGLE_DASH_IS_MULTIFLAG = 1 << 3,
};
parser() = default;
parser(std::initializer_list<char const* const> pre_reg_names)
{ add_params(pre_reg_names); }
parser(const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION)
{ parse(argv, mode); }
parser(int argc, const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION)
{ parse(argc, argv, mode); }
void add_param(std::string const& name);
void add_params(std::initializer_list<char const* const> init_list);
void parse(const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION);
void parse(int argc, const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION);
std::multiset<std::string> const& flags() const { return flags_; }
std::map<std::string, std::string> const& params() const { return params_; }
std::vector<std::string> const& pos_args() const { return pos_args_; }
// begin() and end() for using range-for over positional args.
std::vector<std::string>::const_iterator begin() const { return pos_args_.cbegin(); }
std::vector<std::string>::const_iterator end() const { return pos_args_.cend(); }
size_t size() const { return pos_args_.size(); }
//////////////////////////////////////////////////////////////////////////
// Accessors
// flag (boolean) accessors: return true if the flag appeared, otherwise false.
bool operator[](std::string const& name) const;
// multiple flag (boolean) accessors: return true if at least one of the flag appeared, otherwise false.
bool operator[](std::initializer_list<char const* const> init_list) const;
// returns positional arg string by order. Like argv[] but without the options
std::string const& operator[](size_t ind) const;
// returns a std::istream that can be used to convert a positional arg to a typed value.
string_stream operator()(size_t ind) const;
// same as above, but with a default value in case the arg is missing (index out of range).
template<typename T>
string_stream operator()(size_t ind, T&& def_val) const;
// parameter accessors, give a name get an std::istream that can be used to convert to a typed value.
// call .str() on result to get as string
string_stream operator()(std::string const& name) const;
// accessor for a parameter with multiple names, give a list of names, get an std::istream that can be used to convert to a typed value.
// call .str() on result to get as string
// returns the first value in the list to be found.
string_stream operator()(std::initializer_list<char const* const> init_list) const;
// same as above, but with a default value in case the param was missing.
// Non-string def_val types must have an operator<<() (output stream operator)
// If T only has an input stream operator, pass the string version of the type as in "3" instead of 3.
template<typename T>
string_stream operator()(std::string const& name, T&& def_val) const;
// same as above but for a list of names. returns the first value to be found.
template<typename T>
string_stream operator()(std::initializer_list<char const* const> init_list, T&& def_val) const;
private:
string_stream bad_stream() const;
std::string trim_leading_dashes(std::string const& name) const;
bool is_number(std::string const& arg) const;
bool is_option(std::string const& arg) const;
bool got_flag(std::string const& name) const;
bool is_param(std::string const& name) const;
private:
std::vector<std::string> args_;
std::map<std::string, std::string> params_;
std::vector<std::string> pos_args_;
std::multiset<std::string> flags_;
std::set<std::string> registeredParams_;
std::string empty_;
};
//////////////////////////////////////////////////////////////////////////
inline void parser::parse(const char * const argv[], int mode)
{
int argc = 0;
for (auto argvp = argv; *argvp; ++argc, ++argvp);
parse(argc, argv, mode);
}
//////////////////////////////////////////////////////////////////////////
inline void parser::parse(int argc, const char* const argv[], int mode /*= PREFER_FLAG_FOR_UNREG_OPTION*/)
{
// convert to strings
args_.resize(argc);
std::transform(argv, argv + argc, args_.begin(), [](const char* const arg) { return arg; });
// parse line
for (auto i = 0u; i < args_.size(); ++i)
{
if (!is_option(args_[i]))
{
pos_args_.emplace_back(args_[i]);
continue;
}
auto name = trim_leading_dashes(args_[i]);
if (!(mode & NO_SPLIT_ON_EQUALSIGN))
{
auto equalPos = name.find('=');
if (equalPos != std::string::npos)
{
params_.insert({ name.substr(0, equalPos), name.substr(equalPos + 1) });
continue;
}
}
// if the option is unregistered and should be a multi-flag
if (1 == (args_[i].size() - name.size()) && // single dash
argh::parser::SINGLE_DASH_IS_MULTIFLAG & mode && // multi-flag mode
!is_param(name)) // unregistered
{
std::string keep_param;
if (!name.empty() && is_param(std::string(1ul, name.back()))) // last char is param
{
keep_param += name.back();
name.resize(name.size() - 1);
}
for (auto const& c : name)
{
flags_.emplace(std::string{ c });
}
if (!keep_param.empty())
{
name = keep_param;
}
else
{
continue; // do not consider other options for this arg
}
}
// any potential option will get as its value the next arg, unless that arg is an option too
// in that case it will be determined a flag.
if (i == args_.size() - 1 || is_option(args_[i + 1]))
{
flags_.emplace(name);
continue;
}
// if 'name' is a pre-registered option, then the next arg cannot be a free parameter to it is skipped
// otherwise we have 2 modes:
// PREFER_FLAG_FOR_UNREG_OPTION: a non-registered 'name' is determined a flag.
// The following value (the next arg) will be a free parameter.
//
// PREFER_PARAM_FOR_UNREG_OPTION: a non-registered 'name' is determined a parameter, the next arg
// will be the value of that option.
assert(!(mode & argh::parser::PREFER_FLAG_FOR_UNREG_OPTION)
|| !(mode & argh::parser::PREFER_PARAM_FOR_UNREG_OPTION));
bool preferParam = mode & argh::parser::PREFER_PARAM_FOR_UNREG_OPTION;
if (is_param(name) || preferParam)
{
params_.insert({ name, args_[i + 1] });
++i; // skip next value, it is not a free parameter
continue;
}
else
{
flags_.emplace(name);
}
};
}
//////////////////////////////////////////////////////////////////////////
inline string_stream parser::bad_stream() const
{
string_stream bad;
bad.setstate(std::ios_base::failbit);
return bad;
}
//////////////////////////////////////////////////////////////////////////
inline bool parser::is_number(std::string const& arg) const
{
// inefficient but simple way to determine if a string is a number (which can start with a '-')
std::istringstream istr(arg);
double number;
istr >> number;
return !(istr.fail() || istr.bad());
}
//////////////////////////////////////////////////////////////////////////
inline bool parser::is_option(std::string const& arg) const
{
assert(0 != arg.size());
if (is_number(arg))
return false;
return '-' == arg[0];
}
//////////////////////////////////////////////////////////////////////////
inline std::string parser::trim_leading_dashes(std::string const& name) const
{
auto pos = name.find_first_not_of('-');
return std::string::npos != pos ? name.substr(pos) : name;
}
//////////////////////////////////////////////////////////////////////////
inline bool argh::parser::got_flag(std::string const& name) const
{
return flags_.end() != flags_.find(trim_leading_dashes(name));
}
//////////////////////////////////////////////////////////////////////////
inline bool argh::parser::is_param(std::string const& name) const
{
return registeredParams_.count(name);
}
//////////////////////////////////////////////////////////////////////////
inline bool parser::operator[](std::string const& name) const
{
return got_flag(name);
}
//////////////////////////////////////////////////////////////////////////
inline bool parser::operator[](std::initializer_list<char const* const> init_list) const
{
return std::any_of(init_list.begin(), init_list.end(), [&](char const* const name) { return got_flag(name); });
}
//////////////////////////////////////////////////////////////////////////
inline std::string const& parser::operator[](size_t ind) const
{
if (ind < pos_args_.size())
return pos_args_[ind];
return empty_;
}
//////////////////////////////////////////////////////////////////////////
inline string_stream parser::operator()(std::string const& name) const
{
auto optIt = params_.find(trim_leading_dashes(name));
if (params_.end() != optIt)
return string_stream(optIt->second);
return bad_stream();
}
//////////////////////////////////////////////////////////////////////////
inline string_stream parser::operator()(std::initializer_list<char const* const> init_list) const
{
for (auto& name : init_list)
{
auto optIt = params_.find(trim_leading_dashes(name));
if (params_.end() != optIt)
return string_stream(optIt->second);
}
return bad_stream();
}
//////////////////////////////////////////////////////////////////////////
template<typename T>
string_stream parser::operator()(std::string const& name, T&& def_val) const
{
auto optIt = params_.find(trim_leading_dashes(name));
if (params_.end() != optIt)
return string_stream(optIt->second);
std::ostringstream ostr;
ostr.precision(std::numeric_limits<long double>::max_digits10);
ostr << def_val;
return string_stream(ostr.str()); // use default
}
//////////////////////////////////////////////////////////////////////////
// same as above but for a list of names. returns the first value to be found.
template<typename T>
string_stream parser::operator()(std::initializer_list<char const* const> init_list, T&& def_val) const
{
for (auto& name : init_list)
{
auto optIt = params_.find(trim_leading_dashes(name));
if (params_.end() != optIt)
return string_stream(optIt->second);
}
std::ostringstream ostr;
ostr.precision(std::numeric_limits<long double>::max_digits10);
ostr << def_val;
return string_stream(ostr.str()); // use default
}
//////////////////////////////////////////////////////////////////////////
inline string_stream parser::operator()(size_t ind) const
{
if (pos_args_.size() <= ind)
return bad_stream();
return string_stream(pos_args_[ind]);
}
//////////////////////////////////////////////////////////////////////////
template<typename T>
string_stream parser::operator()(size_t ind, T&& def_val) const
{
if (pos_args_.size() <= ind)
{
std::ostringstream ostr;
ostr.precision(std::numeric_limits<long double>::max_digits10);
ostr << def_val;
return string_stream(ostr.str());
}
return string_stream(pos_args_[ind]);
}
//////////////////////////////////////////////////////////////////////////
inline void parser::add_param(std::string const& name)
{
registeredParams_.insert(trim_leading_dashes(name));
}
//////////////////////////////////////////////////////////////////////////
inline void parser::add_params(std::initializer_list<char const* const> init_list)
{
for (auto& name : init_list)
registeredParams_.insert(trim_leading_dashes(name));
}
}
+193
View File
@@ -0,0 +1,193 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <fmt/format.h>
#include "eqemu_command_handler.h"
#include "terminal_color.hpp"
#include "../platform.h"
namespace EQEmuCommand {
std::map<std::string, void (*)(
int argc,
char **argv,
argh::parser &cmd,
std::string &description
)> function_map;
/**
* @param cmd
*/
void DisplayDebug(argh::parser &cmd)
{
if (cmd[{"-d", "--debug"}]) {
std::cout << "Positional args:\n";
for (auto &pos_arg : cmd)
std::cout << '\t' << pos_arg << std::endl;
std::cout << "Positional args:\n";
for (auto &pos_arg : cmd.pos_args())
std::cout << '\t' << pos_arg << std::endl;
std::cout << "\nFlags:\n";
for (auto &flag : cmd.flags())
std::cout << '\t' << flag << std::endl;
std::cout << "\nParameters:\n";
for (auto &param : cmd.params())
std::cout << '\t' << param.first << " : " << param.second << std::endl;
}
}
/**
* @param arguments
* @param options
* @param cmd
* @param argc
* @param argv
*/
void ValidateCmdInput(
std::vector<std::string> &arguments,
std::vector<std::string> &options,
argh::parser &cmd,
int argc,
char **argv
)
{
bool arguments_filled = true;
for (auto &arg : arguments) {
if (cmd(arg).str().empty()) {
arguments_filled = false;
}
}
if (!arguments_filled || argc == 2) {
std::string arguments_string;
for (auto &arg : arguments) {
arguments_string += " " + arg + "=*\n";
}
std::string options_string;
for (auto &opt : options) {
options_string += " " + opt + "\n";
}
std::cout << fmt::format(
"Command\n\n{0} \n\nArgs\n{1}\nOptions\n{2}",
argv[1],
arguments_string,
options_string
) << std::endl;
exit(1);
}
}
/**
* @param in_function_map
* @param cmd
* @param argc
* @param argv
*/
void HandleMenu(
std::map<std::string, void (*)(
int argc,
char **argv,
argh::parser &cmd,
std::string &description
)> &in_function_map,
argh::parser &cmd,
int argc,
char **argv
)
{
std::string description;
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
std::cout << std::endl;
std::cout << "> " << termcolor::cyan << "Executing CLI Command" << termcolor::reset << std::endl;
std::cout << std::endl;
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (cmd[{"-h", "--help"}]) {
std::cout << std::endl;
std::cout <<
"> " <<
termcolor::yellow <<
"EQEmulator [" + GetPlatformName() + "] CLI Menu" <<
termcolor::reset
<< std::endl
<< std::endl;
/**
* Get max command length for padding length
*/
int max_command_length = 0;
for (auto &it: in_function_map) {
std::stringstream command;
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
if (command.str().length() > max_command_length) {
max_command_length = command.str().length() + 1;
}
}
/**
* Display command menu
*/
std::string command_section;
for (auto &it: in_function_map) {
description = "";
(it.second)(argc, argv, cmd, description);
/**
* Print section header
*/
std::string command_prefix = it.first.substr(0, it.first.find(":"));
if (command_section != command_prefix) {
command_section = command_prefix;
std::cout << termcolor::reset << command_prefix << std::endl;
}
/**
* Print commands
*/
std::stringstream command;
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
}
std::cout << std::endl;
}
else if (!ran_command) {
std::cerr << "Unknown command [" << argv[1] << "] ! Try --help" << std::endl;
}
exit(1);
}
}
@@ -16,15 +16,60 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
*/
#pragma once
#ifndef EQEMU_EQEMU_COMMAND_HANDLER_H
#define EQEMU_EQEMU_COMMAND_HANDLER_H
#include <fmt/format.h>
#include "argh.h"
template <typename... Args>
void OutF(EQEmuLogSys &ls, Logs::DebugLevel debug_level, uint16 log_category, const char *fmt, const Args&... args)
{
std::string log_str = fmt::format(fmt, args...);
ls.Out(debug_level, log_category, log_str);
}
namespace EQEmuCommand {
extern std::map<std::string, void (*)(
int argc,
char **argv,
argh::parser &cmd,
std::string &description
)> function_map;
/**
* @param arguments
* @param options
* @param cmd
* @param argc
* @param argv
*/
void ValidateCmdInput(
std::vector<std::string> &arguments,
std::vector<std::string> &options,
argh::parser &cmd,
int argc,
char **argv
);
/**
* @param cmd
*/
void DisplayDebug(argh::parser &cmd);
/**
* @param in_function_map
* @param cmd
* @param argc
* @param argv
*/
void HandleMenu(
std::map<std::string, void (*)(
int argc,
char **argv,
argh::parser &cmd,
std::string &description
)> &in_function_map,
argh::parser &cmd,
int argc,
char **argv
);
};
#endif //EQEMU_EQEMU_COMMAND_HANDLER_H
+557
View File
@@ -0,0 +1,557 @@
//!
//! termcolor
//! ~~~~~~~~~
//!
//! termcolor is a header-only c++ library for printing colored messages
//! to the terminal. Written just for fun with a help of the Force.
//!
//! :copyright: (c) 2013 by Ihor Kalnytskyi
//! :license: BSD, see LICENSE for details
//!
#ifndef TERMCOLOR_HPP_
#define TERMCOLOR_HPP_
// the following snippet of code detects the current OS and
// defines the appropriate macro that is used to wrap some
// platform specific things
#if defined(_WIN32) || defined(_WIN64)
# define TERMCOLOR_OS_WINDOWS
#elif defined(__APPLE__)
# define TERMCOLOR_OS_MACOS
#elif defined(__unix__) || defined(__unix)
# define TERMCOLOR_OS_LINUX
#else
# error unsupported platform
#endif
// This headers provides the `isatty()`/`fileno()` functions,
// which are used for testing whether a standart stream refers
// to the terminal. As for Windows, we also need WinApi funcs
// for changing colors attributes of the terminal.
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
# include <unistd.h>
#elif defined(TERMCOLOR_OS_WINDOWS)
# include <io.h>
# include <windows.h>
#endif
#include <iostream>
#include <cstdio>
namespace termcolor
{
// Forward declaration of the `_internal` namespace.
// All comments are below.
namespace _internal
{
// An index to be used to access a private storage of I/O streams. See
// colorize / nocolorize I/O manipulators for details.
static int colorize_index = std::ios_base::xalloc();
inline FILE* get_standard_stream(const std::ostream& stream);
inline bool is_colorized(std::ostream& stream);
inline bool is_atty(const std::ostream& stream);
#if defined(TERMCOLOR_OS_WINDOWS)
inline void win_change_attributes(std::ostream& stream, int foreground, int background=-1);
#endif
}
inline
std::ostream& colorize(std::ostream& stream)
{
stream.iword(_internal::colorize_index) = 1L;
return stream;
}
inline
std::ostream& nocolorize(std::ostream& stream)
{
stream.iword(_internal::colorize_index) = 0L;
return stream;
}
inline
std::ostream& reset(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;00m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1, -1);
#endif
}
return stream;
}
inline
std::ostream& bold(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;1m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& dark(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;2m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& underline(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;4m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& blink(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;5m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& reverse(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;7m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& concealed(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;8m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& grey(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;30m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
0 // grey (black)
);
#endif
}
return stream;
}
inline
std::ostream& red(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;31m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& green(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;32m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_GREEN
);
#endif
}
return stream;
}
inline
std::ostream& yellow(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;33m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_GREEN | FOREGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& blue(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;34m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_BLUE
);
#endif
}
return stream;
}
inline
std::ostream& magenta(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;35m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_BLUE | FOREGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& cyan(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;36m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_BLUE | FOREGROUND_GREEN
);
#endif
}
return stream;
}
inline
std::ostream& white(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;37m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& on_grey(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;40m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
0 // grey (black)
);
#endif
}
return stream;
}
inline
std::ostream& on_red(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;41m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& on_green(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;42m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_GREEN
);
#endif
}
return stream;
}
inline
std::ostream& on_yellow(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;43m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_GREEN | BACKGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& on_blue(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;44m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_BLUE
);
#endif
}
return stream;
}
inline
std::ostream& on_magenta(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;45m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_BLUE | BACKGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& on_cyan(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;46m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_GREEN | BACKGROUND_BLUE
);
#endif
}
return stream;
}
inline
std::ostream& on_white(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;47m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_RED
);
#endif
}
return stream;
}
//! Since C++ hasn't a way to hide something in the header from
//! the outer access, I have to introduce this namespace which
//! is used for internal purpose and should't be access from
//! the user code.
namespace _internal
{
//! Since C++ hasn't a true way to extract stream handler
//! from the a given `std::ostream` object, I have to write
//! this kind of hack.
inline
FILE* get_standard_stream(const std::ostream& stream)
{
if (&stream == &std::cout)
return stdout;
else if ((&stream == &std::cerr) || (&stream == &std::clog))
return stderr;
return 0;
}
// Say whether a given stream should be colorized or not. It's always
// true for ATTY streams and may be true for streams marked with
// colorize flag.
inline
bool is_colorized(std::ostream& stream)
{
return is_atty(stream) || static_cast<bool>(stream.iword(colorize_index));
}
//! Test whether a given `std::ostream` object refers to
//! a terminal.
inline
bool is_atty(const std::ostream& stream)
{
FILE* std_stream = get_standard_stream(stream);
// Unfortunately, fileno() ends with segmentation fault
// if invalid file descriptor is passed. So we need to
// handle this case gracefully and assume it's not a tty
// if standard stream is not detected, and 0 is returned.
if (!std_stream)
return false;
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
return ::isatty(fileno(std_stream));
#elif defined(TERMCOLOR_OS_WINDOWS)
return ::_isatty(_fileno(std_stream));
#endif
}
#if defined(TERMCOLOR_OS_WINDOWS)
//! Change Windows Terminal colors attribute. If some
//! parameter is `-1` then attribute won't changed.
inline void win_change_attributes(std::ostream& stream, int foreground, int background)
{
// yeah, i know.. it's ugly, it's windows.
static WORD defaultAttributes = 0;
// Windows doesn't have ANSI escape sequences and so we use special
// API to change Terminal output color. That means we can't
// manipulate colors by means of "std::stringstream" and hence
// should do nothing in this case.
if (!_internal::is_atty(stream))
return;
// get terminal handle
HANDLE hTerminal = INVALID_HANDLE_VALUE;
if (&stream == &std::cout)
hTerminal = GetStdHandle(STD_OUTPUT_HANDLE);
else if (&stream == &std::cerr)
hTerminal = GetStdHandle(STD_ERROR_HANDLE);
// save default terminal attributes if it unsaved
if (!defaultAttributes)
{
CONSOLE_SCREEN_BUFFER_INFO info;
if (!GetConsoleScreenBufferInfo(hTerminal, &info))
return;
defaultAttributes = info.wAttributes;
}
// restore all default settings
if (foreground == -1 && background == -1)
{
SetConsoleTextAttribute(hTerminal, defaultAttributes);
return;
}
// get current settings
CONSOLE_SCREEN_BUFFER_INFO info;
if (!GetConsoleScreenBufferInfo(hTerminal, &info))
return;
if (foreground != -1)
{
info.wAttributes &= ~(info.wAttributes & 0x0F);
info.wAttributes |= static_cast<WORD>(foreground);
}
if (background != -1)
{
info.wAttributes &= ~(info.wAttributes & 0xF0);
info.wAttributes |= static_cast<WORD>(background);
}
SetConsoleTextAttribute(hTerminal, info.wAttributes);
}
#endif // TERMCOLOR_OS_WINDOWS
} // namespace _internal
} // namespace termcolor
#undef TERMCOLOR_OS_WINDOWS
#undef TERMCOLOR_OS_MACOS
#undef TERMCOLOR_OS_LINUX
#endif // TERMCOLOR_HPP_
+54 -1
View File
@@ -111,7 +111,60 @@ void set_exception_handler() {
SetUnhandledExceptionFilter(windows_exception_handler);
}
#else
#include <stdio.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <unistd.h>
#include <sys/fcntl.h>
void print_trace()
{
auto uid = geteuid();
std::string temp_output_file = "/tmp/dump-output";
char pid_buf[30];
sprintf(pid_buf, "%d", getpid());
char name_buf[512];
name_buf[readlink("/proc/self/exe", name_buf, 511)] = 0;
int child_pid = fork();
if (!child_pid) {
int fd = open(temp_output_file.c_str(), O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
dup2(fd, 1); // redirect output to stderr
fprintf(stdout, "stack trace for %s pid=%s\n", name_buf, pid_buf);
if (uid == 0) {
execlp("gdb", "gdb", "--batch", "-n", "-ex", "thread", "-ex", "bt", name_buf, pid_buf, NULL);
}
else {
execlp("sudo", "gdb", "gdb", "--batch", "-n", "-ex", "thread", "-ex", "bt", name_buf, pid_buf, NULL);
}
close(fd);
abort(); /* If gdb failed to start */
}
else {
waitpid(child_pid, NULL, 0);
}
std::ifstream input(temp_output_file);
for (std::string line; getline(input, line);) {
LogCrash("{}", line);
}
std::remove(temp_output_file.c_str());
exit(1);
}
// crash is off or an unhandled platform
void set_exception_handler() {
void set_exception_handler()
{
signal(SIGABRT, reinterpret_cast<void (*)(int)>(print_trace));
signal(SIGFPE, reinterpret_cast<void (*)(int)>(print_trace));
signal(SIGFPE, reinterpret_cast<void (*)(int)>(print_trace));
signal(SIGSEGV, reinterpret_cast<void (*)(int)>(print_trace));
}
#endif
+36 -32
View File
@@ -1,53 +1,57 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#pragma once
#include <algorithm>
#include <cmath>
namespace EQEmu
{
template <typename T>
T Clamp(const T& value, const T& lower, const T& upper) {
namespace EQEmu {
template<typename T>
T Clamp(const T &value, const T &lower, const T &upper)
{
return std::max(lower, std::min(value, upper));
}
template <typename T>
T ClampLower(const T& value, const T& lower) {
template<typename T>
T ClampLower(const T &value, const T &lower)
{
return std::max(lower, value);
}
template <typename T>
T ClampUpper(const T& value, const T& upper) {
template<typename T>
T ClampUpper(const T &value, const T &upper)
{
return std::min(value, upper);
}
template <typename T>
bool ValueWithin(const T& value, const T& lower, const T& upper) {
template<typename T>
bool ValueWithin(const T &value, const T &lower, const T &upper)
{
return value >= lower && value <= upper;
}
template <typename T1, typename T2, typename T3>
bool ValueWithin(const T1& value, const T2& lower, const T3& upper) {
return value >= (T1)lower && value <= (T1)upper;
template<typename T1, typename T2, typename T3>
bool ValueWithin(const T1 &value, const T2 &lower, const T3 &upper)
{
return value >= (T1) lower && value <= (T1) upper;
}
} /*EQEmu*/
+198 -159
View File
@@ -64,11 +64,11 @@ bool Database::Connect(const char* host, const char* user, const char* passwd, c
uint32 errnum= 0;
char errbuf[MYSQL_ERRMSG_SIZE];
if (!Open(host, user, passwd, database, port, &errnum, errbuf)) {
Log(Logs::General, Logs::Error, "Failed to connect to database: Error: %s", errbuf);
return false;
LogError("Failed to connect to database: Error: {}", errbuf);
return false;
}
else {
Log(Logs::General, Logs::Status, "Using database '%s' at %s:%d", database, host,port);
LogInfo("Using database [{}] at [{}]:[{}]", database, host,port);
return true;
}
}
@@ -86,7 +86,7 @@ Database::~Database()
Return the account id or zero if no account matches.
Zero will also be returned if there is a database error.
*/
uint32 Database::CheckLogin(const char* name, const char* password, int16* oStatus) {
uint32 Database::CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus) {
if(strlen(name) >= 50 || strlen(password) >= 50)
return(0);
@@ -97,9 +97,10 @@ uint32 Database::CheckLogin(const char* name, const char* password, int16* oStat
DoEscapeString(tmpUN, name, strlen(name));
DoEscapeString(tmpPW, password, strlen(password));
std::string query = StringFormat("SELECT id, status FROM account WHERE name='%s' AND password is not null "
std::string query = StringFormat("SELECT id, status FROM account WHERE name='%s' AND ls_id='%s' AND password is not null "
"and length(password) > 0 and (password='%s' or password=MD5('%s'))",
tmpUN, tmpPW, tmpPW);
tmpUN, EscapeString(loginserver).c_str(), tmpPW, tmpPW);
auto results = QueryDatabase(query);
if (!results.Success())
@@ -139,16 +140,16 @@ bool Database::CheckBannedIPs(const char* loginIP)
}
bool Database::AddBannedIP(char* bannedIP, const char* notes) {
std::string query = StringFormat("INSERT into Banned_IPs SET ip_address='%s', notes='%s'", bannedIP, notes);
auto results = QueryDatabase(query);
std::string query = StringFormat("INSERT into Banned_IPs SET ip_address='%s', notes='%s'", bannedIP, notes);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
}
return true;
}
bool Database::CheckGMIPs(const char* ip_address, uint32 account_id) {
std::string query = StringFormat("SELECT * FROM `gm_ips` WHERE `ip_address` = '%s' AND `account_id` = %i", ip_address, account_id);
std::string query = StringFormat("SELECT * FROM `gm_ips` WHERE `ip_address` = '%s' AND `account_id` = %i", ip_address, account_id);
auto results = QueryDatabase(query);
if (!results.Success())
@@ -161,73 +162,99 @@ bool Database::AddBannedIP(char* bannedIP, const char* notes) {
}
bool Database::AddGMIP(char* ip_address, char* name) {
std::string query = StringFormat("INSERT into `gm_ips` SET `ip_address` = '%s', `name` = '%s'", ip_address, name);
auto results = QueryDatabase(query);
std::string query = StringFormat("INSERT into `gm_ips` SET `ip_address` = '%s', `name` = '%s'", ip_address, name);
auto results = QueryDatabase(query);
return results.Success();
}
void Database::LoginIP(uint32 AccountID, const char* LoginIP) {
std::string query = StringFormat("INSERT INTO account_ip SET accid=%i, ip='%s' ON DUPLICATE KEY UPDATE count=count+1, lastused=now()", AccountID, LoginIP);
QueryDatabase(query);
std::string query = StringFormat("INSERT INTO account_ip SET accid=%i, ip='%s' ON DUPLICATE KEY UPDATE count=count+1, lastused=now()", AccountID, LoginIP);
QueryDatabase(query);
}
int16 Database::CheckStatus(uint32 account_id) {
std::string query = StringFormat("SELECT `status`, UNIX_TIMESTAMP(`suspendeduntil`) as `suspendeduntil`, UNIX_TIMESTAMP() as `current`"
" FROM `account` WHERE `id` = %i", account_id);
int16 Database::CheckStatus(uint32 account_id)
{
std::string query = StringFormat(
"SELECT `status`, TIMESTAMPDIFF(SECOND, NOW(), `suspendeduntil`) FROM `account` WHERE `id` = %i",
account_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
auto results = QueryDatabase(query);
if (!results.Success())
return 0;
}
if (results.RowCount() != 1)
return 0;
auto row = results.begin();
int16 status = atoi(row[0]);
int32 suspendeduntil = 0;
// MariaDB initalizes with NULL if unix_timestamp() is out of range
if (row[1] != nullptr) {
suspendeduntil = atoi(row[1]);
}
auto row = results.begin();
int16 status = atoi(row[0]);
int32 date_diff = 0;
int32 current = atoi(row[2]);
if (row[1] != nullptr)
date_diff = atoi(row[1]);
if(suspendeduntil > current)
if (date_diff > 0)
return -1;
return status;
}
uint32 Database::CreateAccount(const char* name, const char* password, int16 status, uint32 lsaccount_id) {
/**
* @param name
* @param password
* @param status
* @param loginserver
* @param lsaccount_id
* @return
*/
uint32 Database::CreateAccount(
const char *name,
const char *password,
int16 status,
const char *loginserver,
uint32 lsaccount_id
)
{
std::string query;
if (password)
query = StringFormat("INSERT INTO account SET name='%s', password='%s', status=%i, lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",name,password,status, lsaccount_id);
else
query = StringFormat("INSERT INTO account SET name='%s', status=%i, lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",name, status, lsaccount_id);
if (password) {
query = StringFormat(
"INSERT INTO account SET name='%s', password='%s', status=%i, ls_id='%s', lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",
name,
password,
status,
loginserver,
lsaccount_id
);
}
else {
query = StringFormat(
"INSERT INTO account SET name='%s', status=%i, ls_id='%s', lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",
name,
status,
loginserver,
lsaccount_id
);
}
Log(Logs::General, Logs::World_Server, "Account Attempting to be created: '%s' status: %i", name, status);
LogInfo("Account Attempting to be created: [{0}:{1}] status: {2}", loginserver, name, status);
auto results = QueryDatabase(query);
if (!results.Success()) {
return 0;
}
if (results.LastInsertedID() == 0)
{
if (results.LastInsertedID() == 0) {
return 0;
}
return results.LastInsertedID();
}
bool Database::DeleteAccount(const char* name) {
std::string query = StringFormat("DELETE FROM account WHERE name='%s';",name);
Log(Logs::General, Logs::World_Server, "Account Attempting to be deleted:'%s'", name);
bool Database::DeleteAccount(const char* name, const char *loginserver) {
std::string query = StringFormat("DELETE FROM account WHERE name='%s' AND ls_id='%s'", name, loginserver);
LogInfo("Account Attempting to be deleted:'[{}]:[{}]'", loginserver, name);
auto results = QueryDatabase(query);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
@@ -260,7 +287,7 @@ bool Database::SetAccountStatus(const char* name, int16 status) {
if (results.RowsAffected() == 0)
{
std::cout << "Account: " << name << " does not exist, therefore it cannot be flagged\n";
return false;
return false;
}
return true;
@@ -272,14 +299,14 @@ bool Database::ReserveName(uint32 account_id, char* name) {
auto results = QueryDatabase(query);
for (auto row = results.begin(); row != results.end(); ++row) {
if (row[0] && atoi(row[0]) > 0){
Log(Logs::General, Logs::World_Server, "Account: %i tried to request name: %s, but it is already taken...", account_id, name);
LogInfo("Account: [{}] tried to request name: [{}], but it is already taken", account_id, name);
return false;
}
}
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
results = QueryDatabase(query);
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
return true;
}
@@ -290,18 +317,18 @@ bool Database::ReserveName(uint32 account_id, char* name) {
bool Database::DeleteCharacter(char *name) {
uint32 charid = 0;
if(!name || !strlen(name)) {
Log(Logs::General, Logs::World_Server, "DeleteCharacter: request to delete without a name (empty char slot)");
LogInfo("DeleteCharacter: request to delete without a name (empty char slot)");
return false;
}
Log(Logs::General, Logs::World_Server, "Database::DeleteCharacter name : '%s'", name);
LogInfo("Database::DeleteCharacter name : [{}]", name);
/* Get id from character_data before deleting record so we can clean up the rest of the tables */
std::string query = StringFormat("SELECT `id` from `character_data` WHERE `name` = '%s'", name);
auto results = QueryDatabase(query);
for (auto row = results.begin(); row != results.end(); ++row) { charid = atoi(row[0]); }
if (charid <= 0){
Log(Logs::General, Logs::Error, "Database::DeleteCharacter :: Character (%s) not found, stopping delete...", name);
return false;
if (charid <= 0){
LogError("Database::DeleteCharacter :: Character ({}) not found, stopping delete...", name);
return false;
}
query = StringFormat("DELETE FROM `quest_globals` WHERE `charid` = '%d'", charid); QueryDatabase(query);
@@ -344,7 +371,7 @@ bool Database::DeleteCharacter(char *name) {
query = StringFormat("DELETE FROM `guild_members` WHERE `char_id` = '%d'", charid);
#endif
QueryDatabase(query);
return true;
}
@@ -659,7 +686,7 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
}
}
}
results = QueryDatabase(query);
results = QueryDatabase(query);
/* Save Language */
firstquery = 0;
@@ -674,20 +701,20 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
}
}
}
results = QueryDatabase(query);
results = QueryDatabase(query);
return true;
}
/* This only for new Character creation storing */
bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu::InventoryProfile* inv) {
uint32 charid = 0;
char zone[50];
float x, y, z;
uint32 charid = 0;
char zone[50];
float x, y, z;
charid = GetCharacterID(pp->name);
if(!charid) {
Log(Logs::General, Logs::Error, "StoreCharacter: no character id");
LogError("StoreCharacter: no character id");
return false;
}
@@ -704,7 +731,7 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
z = pp->z;
/* Saves Player Profile Data */
SaveCharacterCreate(charid, account_id, pp);
SaveCharacterCreate(charid, account_id, pp);
/* Insert starting inventory... */
std::string invquery;
@@ -712,23 +739,23 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
const EQEmu::ItemInstance* newinv = inv->GetItem(i);
if (newinv) {
invquery = StringFormat("INSERT INTO `inventory` (charid, slotid, itemid, charges, color) VALUES (%u, %i, %u, %i, %u)",
charid, i, newinv->GetItem()->ID, newinv->GetCharges(), newinv->GetColor());
auto results = QueryDatabase(invquery);
charid, i, newinv->GetItem()->ID, newinv->GetCharges(), newinv->GetColor());
auto results = QueryDatabase(invquery);
}
if (i == EQEmu::invslot::slotCursor) {
i = EQEmu::invbag::GENERAL_BAGS_BEGIN;
i = EQEmu::invbag::GENERAL_BAGS_BEGIN;
continue;
}
else if (i == EQEmu::invbag::CURSOR_BAG_END) {
i = EQEmu::invslot::BANK_BEGIN;
continue;
else if (i == EQEmu::invbag::CURSOR_BAG_END) {
i = EQEmu::invslot::BANK_BEGIN;
continue;
}
else if (i == EQEmu::invslot::BANK_END) {
i = EQEmu::invbag::BANK_BAGS_BEGIN;
continue;
}
else if (i == EQEmu::invslot::BANK_END) {
i = EQEmu::invbag::BANK_BAGS_BEGIN;
continue;
}
i++;
}
return true;
@@ -742,7 +769,7 @@ uint32 Database::GetCharacterID(const char *name) {
{
return atoi(row[0]);
}
return 0;
return 0;
}
/*
@@ -761,7 +788,7 @@ uint32 Database::GetAccountIDByChar(const char* charname, uint32* oCharID) {
}
if (results.RowCount() != 1)
return 0;
return 0;
auto row = results.begin();
@@ -775,8 +802,8 @@ uint32 Database::GetAccountIDByChar(const char* charname, uint32* oCharID) {
// Retrieve account_id for a given char_id
uint32 Database::GetAccountIDByChar(uint32 char_id) {
std::string query = StringFormat("SELECT `account_id` FROM `character_data` WHERE `id` = %i LIMIT 1", char_id);
auto results = QueryDatabase(query);
std::string query = StringFormat("SELECT `account_id` FROM `character_data` WHERE `id` = %i LIMIT 1", char_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
return 0;
}
@@ -784,15 +811,16 @@ uint32 Database::GetAccountIDByChar(uint32 char_id) {
if (results.RowCount() != 1)
return 0;
auto row = results.begin();
auto row = results.begin();
return atoi(row[0]);
}
uint32 Database::GetAccountIDByName(const char* accname, int16* status, uint32* lsid) {
uint32 Database::GetAccountIDByName(const char* accname, const char *loginserver, int16* status, uint32* lsid) {
if (!isAlphaNumeric(accname))
return 0;
std::string query = StringFormat("SELECT `id`, `status`, `lsaccount_id` FROM `account` WHERE `name` = '%s' LIMIT 1", accname);
std::string query = StringFormat("SELECT `id`, `status`, `lsaccount_id` FROM `account` WHERE `name` = '%s' AND `ls_id`='%s' LIMIT 1",
EscapeString(accname).c_str(), EscapeString(loginserver).c_str());
auto results = QueryDatabase(query);
if (!results.Success()) {
@@ -820,7 +848,7 @@ uint32 Database::GetAccountIDByName(const char* accname, int16* status, uint32*
}
void Database::GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID) {
std::string query = StringFormat("SELECT `name`, `lsaccount_id` FROM `account` WHERE `id` = '%i'", accountid);
std::string query = StringFormat("SELECT `name`, `lsaccount_id` FROM `account` WHERE `id` = '%i'", accountid);
auto results = QueryDatabase(query);
if (!results.Success()) {
@@ -844,7 +872,7 @@ void Database::GetCharName(uint32 char_id, char* name) {
auto results = QueryDatabase(query);
if (!results.Success()) {
return;
return;
}
auto row = results.begin();
@@ -921,21 +949,9 @@ bool Database::SetVariable(const std::string varname, const std::string &varvalu
return true;
}
uint32 Database::GetMiniLoginAccount(char* ip)
{
std::string query = StringFormat("SELECT `id` FROM `account` WHERE `minilogin_ip` = '%s'", ip);
auto results = QueryDatabase(query);
if (!results.Success())
return 0;
auto row = results.begin();
return atoi(row[0]);
}
// Get zone starting points from DB
bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe_x, float* safe_y, float* safe_z, int16* minstatus, uint8* minlevel, char *flag_needed) {
std::string query = StringFormat("SELECT safe_x, safe_y, safe_z, min_status, min_level, flag_needed FROM zone "
" WHERE short_name='%s' AND (version=%i OR version=0) ORDER BY version DESC", short_name, version);
auto results = QueryDatabase(query);
@@ -965,7 +981,7 @@ bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe
}
bool Database::GetZoneLongName(const char* short_name, char** long_name, char* file_name, float* safe_x, float* safe_y, float* safe_z, uint32* graveyard_id, uint32* maxclients) {
std::string query = StringFormat("SELECT long_name, file_name, safe_x, safe_y, safe_z, graveyard_id, maxclients FROM zone WHERE short_name='%s' AND version=0", short_name);
auto results = QueryDatabase(query);
@@ -1018,7 +1034,7 @@ uint32 Database::GetZoneGraveyardID(uint32 zone_id, uint32 version) {
}
bool Database::GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid, float* graveyard_x, float* graveyard_y, float* graveyard_z, float* graveyard_heading) {
std::string query = StringFormat("SELECT zone_id, x, y, z, heading FROM graveyard WHERE id=%i", graveyard_id);
auto results = QueryDatabase(query);
@@ -1090,7 +1106,7 @@ const char* Database::GetZoneName(uint32 zoneID, bool ErrorUnknown) {
}
uint8 Database::GetPEQZone(uint32 zoneID, uint32 version){
std::string query = StringFormat("SELECT peqzone from zone where zoneidnumber='%i' AND (version=%i OR version=0) ORDER BY version DESC", zoneID, version);
auto results = QueryDatabase(query);
@@ -1154,7 +1170,7 @@ bool Database::CheckNameFilter(const char* name, bool surname)
}
}
std::string query("SELECT name FROM name_filter");
auto results = QueryDatabase(query);
@@ -1179,7 +1195,7 @@ bool Database::CheckNameFilter(const char* name, bool surname)
}
bool Database::AddToNameFilter(const char* name) {
std::string query = StringFormat("INSERT INTO name_filter (name) values ('%s')", name);
auto results = QueryDatabase(query);
@@ -1194,32 +1210,53 @@ bool Database::AddToNameFilter(const char* name) {
return true;
}
uint32 Database::GetAccountIDFromLSID(uint32 iLSID, char* oAccountName, int16* oStatus) {
/**
* @param in_loginserver_id
* @param in_loginserver_account_id
* @param in_account_name
* @param in_status
* @return
*/
uint32 Database::GetAccountIDFromLSID(
const std::string &in_loginserver_id,
uint32 in_loginserver_account_id,
char *in_account_name,
int16 *in_status
)
{
uint32 account_id = 0;
std::string query = StringFormat("SELECT id, name, status FROM account WHERE lsaccount_id=%i", iLSID);
auto query = fmt::format(
"SELECT id, name, status FROM account WHERE lsaccount_id = {0} AND ls_id = '{1}'",
in_loginserver_account_id,
in_loginserver_id
);
auto results = QueryDatabase(query);
if (!results.Success()) {
return 0;
}
if (results.RowCount() != 1)
if (results.RowCount() != 1) {
return 0;
}
for (auto row = results.begin(); row != results.end(); ++row) {
account_id = atoi(row[0]);
account_id = std::stoi(row[0]);
if (oAccountName)
strcpy(oAccountName, row[1]);
if (oStatus)
*oStatus = atoi(row[2]);
if (in_account_name) {
strcpy(in_account_name, row[1]);
}
if (in_status) {
*in_status = std::stoi(row[2]);
}
}
return account_id;
}
void Database::GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus) {
std::string query = StringFormat("SELECT name, status FROM account WHERE id=%i", id);
auto results = QueryDatabase(query);
@@ -1242,8 +1279,8 @@ void Database::ClearMerchantTemp(){
QueryDatabase("DELETE FROM merchantlist_temp");
}
bool Database::UpdateName(const char* oldname, const char* newname) {
std::cout << "Renaming " << oldname << " to " << newname << "..." << std::endl;
bool Database::UpdateName(const char* oldname, const char* newname) {
std::cout << "Renaming " << oldname << " to " << newname << "..." << std::endl;
std::string query = StringFormat("UPDATE `character_data` SET `name` = '%s' WHERE `name` = '%s';", newname, oldname);
auto results = QueryDatabase(query);
@@ -1259,7 +1296,7 @@ bool Database::UpdateName(const char* oldname, const char* newname) {
// If the name is used or an error occurs, it returns false, otherwise it returns true
bool Database::CheckUsedName(const char* name) {
std::string query = StringFormat("SELECT `id` FROM `character_data` WHERE `name` = '%s'", name);
auto results = QueryDatabase(query);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
@@ -1272,7 +1309,7 @@ bool Database::CheckUsedName(const char* name) {
uint8 Database::GetServerType() {
std::string query("SELECT `value` FROM `variables` WHERE `varname` = 'ServerType' LIMIT 1");
auto results = QueryDatabase(query);
auto results = QueryDatabase(query);
if (!results.Success()) {
return 0;
}
@@ -1305,7 +1342,7 @@ bool Database::MoveCharacterToZone(const char* charname, const char* zonename) {
return MoveCharacterToZone(charname, zonename, GetZoneID(zonename));
}
bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
std::string query = StringFormat("UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `id` = %i", GetZoneID(iZonename), iCharID);
auto results = QueryDatabase(query);
@@ -1316,7 +1353,7 @@ bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
return results.RowsAffected() != 0;
}
bool Database::SetHackerFlag(const char* accountname, const char* charactername, const char* hacked) {
bool Database::SetHackerFlag(const char* accountname, const char* charactername, const char* hacked) {
std::string query = StringFormat("INSERT INTO `hackers` (account, name, hacked) values('%s','%s','%s')", accountname, charactername, hacked);
auto results = QueryDatabase(query);
@@ -1327,7 +1364,7 @@ bool Database::SetHackerFlag(const char* accountname, const char* charactername,
return results.RowsAffected() != 0;
}
bool Database::SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone) {
bool Database::SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone) {
//Utilize the "hacker" table, but also give zone information.
std::string query = StringFormat("INSERT INTO hackers(account,name,hacked,zone) values('%s','%s','%s','%s')", accountname, charactername, hacked, zone);
auto results = QueryDatabase(query);
@@ -1343,7 +1380,7 @@ bool Database::SetMQDetectionFlag(const char* accountname, const char* character
uint8 Database::GetRaceSkill(uint8 skillid, uint8 in_race)
{
uint16 race_cap = 0;
//Check for a racial cap!
std::string query = StringFormat("SELECT skillcap from race_skillcaps where skill = %i && race = %i", skillid, in_race);
auto results = QueryDatabase(query);
@@ -1362,7 +1399,7 @@ uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16
{
uint8 skill_level = 0, skill_formula = 0;
uint16 base_cap = 0, skill_cap = 0, skill_cap2 = 0, skill_cap3 = 0;
//Fetch the data from DB.
std::string query = StringFormat("SELECT level, formula, pre50cap, post50cap, post60cap from skillcaps where skill = %i && class = %i", skillid, in_class);
@@ -1445,9 +1482,9 @@ uint32 Database::GetCharacterInfo(
return charid;
}
bool Database::UpdateLiveChar(char* charname,uint32 lsaccount_id) {
bool Database::UpdateLiveChar(char* charname, uint32 account_id) {
std::string query = StringFormat("UPDATE account SET charname='%s' WHERE id=%i;",charname, lsaccount_id);
std::string query = StringFormat("UPDATE account SET charname='%s' WHERE id=%i;", charname, account_id);
auto results = QueryDatabase(query);
if (!results.Success()){
@@ -1476,24 +1513,24 @@ bool Database::GetLiveChar(uint32 account_id, char* cname) {
return true;
}
void Database::SetLFP(uint32 CharID, bool LFP) {
void Database::SetLFP(uint32 CharID, bool LFP) {
std::string query = StringFormat("UPDATE `character_data` SET `lfp` = %i WHERE `id` = %i",LFP, CharID);
QueryDatabase(query);
QueryDatabase(query);
}
void Database::SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon) {
void Database::SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon) {
std::string query = StringFormat("update `character_data` SET `lfp` = %i, `lfg` = %i, `firstlogon` = %i WHERE `id` = %i",LFP, LFG, firstlogon, CharID);
QueryDatabase(query);
QueryDatabase(query);
}
void Database::SetLFG(uint32 CharID, bool LFG) {
void Database::SetLFG(uint32 CharID, bool LFG) {
std::string query = StringFormat("update `character_data` SET `lfg` = %i WHERE `id` = %i",LFG, CharID);
QueryDatabase(query);
QueryDatabase(query);
}
void Database::SetFirstLogon(uint32 CharID, uint8 firstlogon) {
void Database::SetFirstLogon(uint32 CharID, uint8 firstlogon) {
std::string query = StringFormat( "UPDATE `character_data` SET `firstlogon` = %i WHERE `id` = %i",firstlogon, CharID);
QueryDatabase(query);
QueryDatabase(query);
}
void Database::AddReport(std::string who, std::string against, std::string lines)
@@ -1514,7 +1551,7 @@ void Database::SetGroupID(const char* name, uint32 id, uint32 charid, uint32 ism
auto results = QueryDatabase(query);
if (!results.Success())
Log(Logs::General, Logs::Error, "Error deleting character from group id: %s", results.ErrorMessage().c_str());
LogError("Error deleting character from group id: {}", results.ErrorMessage().c_str());
return;
}
@@ -1533,7 +1570,7 @@ void Database::ClearAllGroups(void)
void Database::ClearGroup(uint32 gid) {
ClearGroupLeader(gid);
if(gid == 0)
{
//clear all groups
@@ -1546,7 +1583,7 @@ void Database::ClearGroup(uint32 gid) {
QueryDatabase(query);
}
uint32 Database::GetGroupID(const char* name){
uint32 Database::GetGroupID(const char* name){
std::string query = StringFormat("SELECT groupid from group_id where name='%s'", name);
auto results = QueryDatabase(query);
@@ -1557,7 +1594,7 @@ uint32 Database::GetGroupID(const char* name){
if (results.RowCount() == 0)
{
// Commenting this out until logging levels can prevent this from going to console
//Log(Logs::General, Logs::None,, "Character not in a group: %s", name);
//LogDebug(, "Character not in a group: [{}]", name);
return 0;
}
@@ -1591,7 +1628,7 @@ char* Database::GetGroupLeaderForLogin(const char* name, char* leaderbuf) {
return leaderbuf;
}
void Database::SetGroupLeaderName(uint32 gid, const char* name) {
void Database::SetGroupLeaderName(uint32 gid, const char* name) {
std::string query = StringFormat("UPDATE group_leaders SET leadername = '%s' WHERE gid = %u", EscapeString(name).c_str(), gid);
auto result = QueryDatabase(query);
@@ -1604,7 +1641,7 @@ void Database::SetGroupLeaderName(uint32 gid, const char* name) {
result = QueryDatabase(query);
if(!result.Success()) {
Log(Logs::General, Logs::None, "Error in Database::SetGroupLeaderName: %s", result.ErrorMessage().c_str());
LogDebug("Error in Database::SetGroupLeaderName: [{}]", result.ErrorMessage().c_str());
}
}
@@ -1679,7 +1716,7 @@ void Database::ClearAllGroupLeaders(void) {
}
void Database::ClearGroupLeader(uint32 gid) {
if(gid == 0)
{
ClearAllGroupLeaders();
@@ -1750,7 +1787,7 @@ void Database::ClearAllRaidDetails(void)
}
void Database::ClearRaidDetails(uint32 rid) {
if(rid == 0)
{
//clear all raids
@@ -1778,7 +1815,7 @@ void Database::PurgeAllDeletedDataBuckets() {
// returns 0 on error or no raid for that character, or
// the raid id that the character is a member of.
uint32 Database::GetRaidID(const char* name)
{
{
std::string query = StringFormat("SELECT `raidid` FROM `raid_members` WHERE `name` = '%s'", name);
auto results = QueryDatabase(query);
@@ -1786,7 +1823,7 @@ uint32 Database::GetRaidID(const char* name)
return 0;
}
auto row = results.begin();
auto row = results.begin();
if (row == results.end()) {
return 0;
}
@@ -1805,12 +1842,12 @@ const char* Database::GetRaidLeaderName(uint32 raid_id)
// variable). C++0x standard states this should be thread safe
// but may not be fully supported in some compilers.
static char name[128];
std::string query = StringFormat("SELECT `name` FROM `raid_members` WHERE `raidid` = %u AND `israidleader` = 1", raid_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
Log(Logs::General, Logs::Debug, "Unable to get Raid Leader Name for Raid ID: %u", raid_id);
LogDebug("Unable to get Raid Leader Name for Raid ID: [{}]", raid_id);
return "UNKNOWN";
}
@@ -2033,7 +2070,7 @@ bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
"FROM "
"`adventure_stats` "
"WHERE "
"player_id = %u ",
"player_id = %u ",
char_id
);
auto results = QueryDatabase(query);
@@ -2062,7 +2099,7 @@ bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
return true;
}
uint32 Database::GetGuildIDByCharID(uint32 character_id)
uint32 Database::GetGuildIDByCharID(uint32 character_id)
{
std::string query = StringFormat("SELECT guild_id FROM guild_members WHERE char_id='%i'", character_id);
auto results = QueryDatabase(query);
@@ -2077,9 +2114,11 @@ uint32 Database::GetGuildIDByCharID(uint32 character_id)
return atoi(row[0]);
}
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
// log_settings previously initialized to '0' by EQEmuLogSys::LoadLogSettingsDefaults()
/**
* @param log_settings
*/
void Database::LoadLogSettings(EQEmuLogSys::LogSettings *log_settings)
{
std::string query =
"SELECT "
"log_category_id, "
@@ -2091,11 +2130,10 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
"logsys_categories "
"ORDER BY log_category_id";
auto results = QueryDatabase(query);
auto results = QueryDatabase(query);
int log_category_id = 0;
int log_category_id = 0;
int categories_in_database[1000] = {};
int *categories_in_database = new int[1000];
for (auto row = results.begin(); row != results.end(); ++row) {
log_category_id = atoi(row[0]);
@@ -2135,15 +2173,14 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
* Auto inject categories that don't exist in the database...
*/
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
if (!categories_in_database[log_index]) {
if (categories_in_database[log_index] != 1) {
Log(Logs::General,
Logs::Status,
"New Log Category '%s' doesn't exist... Automatically adding to `logsys_categories` table...",
LogInfo(
"New Log Category [{0}] doesn't exist... Automatically adding to [logsys_categories] table...",
Logs::LogCategoryName[log_index]
);
std::string inject_query = StringFormat(
auto inject_query = fmt::format(
"INSERT INTO logsys_categories "
"(log_category_id, "
"log_category_description, "
@@ -2151,17 +2188,19 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
"log_to_file, "
"log_to_gmsay) "
"VALUES "
"(%i, '%s', %i, %i, %i)",
"({0}, '{1}', {2}, {3}, {4})",
log_index,
EscapeString(Logs::LogCategoryName[log_index]).c_str(),
log_settings[log_category_id].log_to_console,
log_settings[log_category_id].log_to_file,
log_settings[log_category_id].log_to_gmsay
EscapeString(Logs::LogCategoryName[log_index]),
std::to_string(log_settings[log_index].log_to_console),
std::to_string(log_settings[log_index].log_to_file),
std::to_string(log_settings[log_index].log_to_gmsay)
);
QueryDatabase(inject_query);
}
}
delete[] categories_in_database;
}
int Database::CountInvSnapshots() {
@@ -2198,7 +2237,7 @@ struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
auto results = QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0){
Log(Logs::Detail, Logs::World_Server, "Loading EQ time of day failed. Using defaults.");
LogInfo("Loading EQ time of day failed. Using defaults");
eqTime.minute = 0;
eqTime.hour = 9;
eqTime.day = 1;
@@ -2232,12 +2271,12 @@ bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year
int Database::GetIPExemption(std::string account_ip) {
std::string query = StringFormat("SELECT `exemption_amount` FROM `ip_exemptions` WHERE `exemption_ip` = '%s'", account_ip.c_str());
auto results = QueryDatabase(query);
if (results.Success() && results.RowCount() > 0) {
auto row = results.begin();
return atoi(row[0]);
}
return RuleI(World, MaxClientsPerIP);
}
+8 -7
View File
@@ -94,6 +94,8 @@ class PTimerList;
# define _ISNAN_(a) std::isnan(a)
#endif
#define SQL(...) #__VA_ARGS__
class Database : public DBcore {
public:
Database();
@@ -127,7 +129,7 @@ public:
uint32 GetAccountIDByChar(const char* charname, uint32* oCharID = 0);
uint32 GetAccountIDByChar(uint32 char_id);
uint32 GetAccountIDByName(const char* accname, int16* status = 0, uint32* lsid = 0);
uint32 GetAccountIDByName(const char* accname, const char *loginserver, int16* status = 0, uint32* lsid = 0);
uint32 GetCharacterID(const char *name);
uint32 GetCharacterInfo(const char* iName, uint32* oAccID = 0, uint32* oZoneID = 0, uint32* oInstanceID = 0, float* oX = 0, float* oY = 0, float* oZ = 0);
uint32 GetGuildIDByCharID(uint32 char_id);
@@ -174,18 +176,17 @@ public:
/* Account Related */
bool DeleteAccount(const char* name);
bool DeleteAccount(const char *name, const char* loginserver);
bool GetLiveChar(uint32 account_id, char* cname);
bool SetAccountStatus(const char* name, int16 status);
bool SetLocalPassword(uint32 accid, const char* password);
bool UpdateLiveChar(char* charname, uint32 lsaccount_id);
bool UpdateLiveChar(char* charname, uint32 account_id);
int16 CheckStatus(uint32 account_id);
uint32 CheckLogin(const char* name, const char* password, int16* oStatus = 0);
uint32 CreateAccount(const char* name, const char* password, int16 status, uint32 lsaccount_id = 0);
uint32 GetAccountIDFromLSID(uint32 iLSID, char* oAccountName = 0, int16* oStatus = 0);
uint32 GetMiniLoginAccount(char* ip);
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
uint8 GetAgreementFlag(uint32 acctid);
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
+1 -1
View File
@@ -476,7 +476,7 @@ bool Database::CheckDatabaseConversions() {
CheckDatabaseConvertCorpseDeblob();
/* Run EQEmu Server script (Checks for database updates) */
system("perl eqemu_server.pl ran_from_world");
if(system("perl eqemu_server.pl ran_from_world"));
return true;
}
+113 -61
View File
@@ -2,8 +2,9 @@
#include <winsock2.h>
#endif
#include "../common/misc_functions.h"
#include "../common/eqemu_logsys.h"
#include "misc_functions.h"
#include "eqemu_logsys.h"
#include "timer.h"
#include "dbcore.h"
@@ -14,33 +15,37 @@
#include <string.h>
#ifdef _WINDOWS
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#include <process.h>
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#include <process.h>
#else
#include "unix.h"
#include <pthread.h>
#include "unix.h"
#include <pthread.h>
#endif
#ifdef _EQDEBUG
#define DEBUG_MYSQL_QUERIES 0
#define DEBUG_MYSQL_QUERIES 0
#else
#define DEBUG_MYSQL_QUERIES 0
#define DEBUG_MYSQL_QUERIES 0
#endif
DBcore::DBcore() {
DBcore::DBcore()
{
mysql_init(&mysql);
pHost = 0;
pUser = 0;
pHost = 0;
pUser = 0;
pPassword = 0;
pDatabase = 0;
pCompress = false;
pSSL = false;
pStatus = Closed;
pSSL = false;
pStatus = Closed;
}
DBcore::~DBcore() {
DBcore::~DBcore()
{
mysql_close(&mysql);
safe_delete_array(pHost);
safe_delete_array(pUser);
@@ -49,7 +54,8 @@ DBcore::~DBcore() {
}
// Sends the MySQL server a keepalive
void DBcore::ping() {
void DBcore::ping()
{
if (!MDatabase.trylock()) {
// well, if's it's locked, someone's using it. If someone's using it, it doesnt need a keepalive
return;
@@ -63,34 +69,35 @@ MySQLRequestResult DBcore::QueryDatabase(std::string query, bool retryOnFailureO
return QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
}
MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, bool retryOnFailureOnce)
MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce)
{
BenchTimer timer;
timer.reset();
LockMutex lock(&MDatabase);
// Reconnect if we are not connected before hand.
if (pStatus != Connected)
if (pStatus != Connected) {
Open();
}
// request query. != 0 indicates some kind of error.
if (mysql_real_query(&mysql, query, querylen) != 0)
{
if (mysql_real_query(&mysql, query, querylen) != 0) {
unsigned int errorNumber = mysql_errno(&mysql);
if (errorNumber == CR_SERVER_GONE_ERROR)
if (errorNumber == CR_SERVER_GONE_ERROR) {
pStatus = Error;
}
// error appears to be a disconnect error, may need to try again.
if (errorNumber == CR_SERVER_LOST || errorNumber == CR_SERVER_GONE_ERROR)
{
if (errorNumber == CR_SERVER_LOST || errorNumber == CR_SERVER_GONE_ERROR) {
if (retryOnFailureOnce)
{
std::cout << "Database Error: Lost connection, attempting to recover...." << std::endl;
if (retryOnFailureOnce) {
LogInfo("Database Error: Lost connection, attempting to recover");
MySQLRequestResult requestResult = QueryDatabase(query, querylen, false);
if (requestResult.Success())
{
std::cout << "Reconnection to database successful." << std::endl;
if (requestResult.Success()) {
LogInfo("Reconnection to database successful");
return requestResult;
}
@@ -102,109 +109,154 @@ MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, boo
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32)mysql_errno(&mysql), errorBuffer);
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32) mysql_errno(&mysql), errorBuffer);
}
auto errorBuffer = new char[MYSQL_ERRMSG_SIZE];
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
/* Implement Logging at the Root */
if (mysql_errno(&mysql) > 0 && strlen(query) > 0){
if (mysql_errno(&mysql) > 0 && strlen(query) > 0) {
if (LogSys.log_settings[Logs::MySQLError].is_category_enabled == 1)
Log(Logs::General, Logs::MySQLError, "%i: %s \n %s", mysql_errno(&mysql), mysql_error(&mysql), query);
}
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql),errorBuffer);
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql), errorBuffer);
}
// successful query. get results.
MYSQL_RES* res = mysql_store_result(&mysql);
uint32 rowCount = 0;
MYSQL_RES *res = mysql_store_result(&mysql);
uint32 rowCount = 0;
if (res != nullptr)
rowCount = (uint32)mysql_num_rows(res);
if (res != nullptr) {
rowCount = (uint32) mysql_num_rows(res);
}
MySQLRequestResult requestResult(res, (uint32)mysql_affected_rows(&mysql), rowCount, (uint32)mysql_field_count(&mysql), (uint32)mysql_insert_id(&mysql));
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1)
{
MySQLRequestResult requestResult(
res,
(uint32) mysql_affected_rows(&mysql),
rowCount,
(uint32) mysql_field_count(&mysql),
(uint32) mysql_insert_id(&mysql)
);
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
if ((strncasecmp(query, "select", 6) == 0)) {
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s returned)", query, requestResult.RowCount(), requestResult.RowCount() == 1 ? "" : "s");
LogF(
Logs::General,
Logs::MySQLQuery,
"{0} ({1} row{2} returned) ({3}ms)",
query,
requestResult.RowCount(),
requestResult.RowCount() == 1 ? "" : "s",
std::to_string(timer.elapsed())
);
}
else {
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s affected)", query, requestResult.RowsAffected(), requestResult.RowsAffected() == 1 ? "" : "s");
LogF(
Logs::General,
Logs::MySQLQuery,
"{0} ({1} row{2} affected) ({3}ms)",
query,
requestResult.RowsAffected(),
requestResult.RowsAffected() == 1 ? "" : "s",
std::to_string(timer.elapsed())
);
}
}
return requestResult;
}
void DBcore::TransactionBegin() {
void DBcore::TransactionBegin()
{
QueryDatabase("START TRANSACTION");
}
void DBcore::TransactionCommit() {
void DBcore::TransactionCommit()
{
QueryDatabase("COMMIT");
}
void DBcore::TransactionRollback() {
void DBcore::TransactionRollback()
{
QueryDatabase("ROLLBACK");
}
uint32 DBcore::DoEscapeString(char* tobuf, const char* frombuf, uint32 fromlen) {
uint32 DBcore::DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen)
{
// No good reason to lock the DB, we only need it in the first place to check char encoding.
// LockMutex lock(&MDatabase);
return mysql_real_escape_string(&mysql, tobuf, frombuf, fromlen);
}
bool DBcore::Open(const char* iHost, const char* iUser, const char* iPassword, const char* iDatabase,uint32 iPort, uint32* errnum, char* errbuf, bool iCompress, bool iSSL) {
bool DBcore::Open(
const char *iHost,
const char *iUser,
const char *iPassword,
const char *iDatabase,
uint32 iPort,
uint32 *errnum,
char *errbuf,
bool iCompress,
bool iSSL
)
{
LockMutex lock(&MDatabase);
safe_delete(pHost);
safe_delete(pUser);
safe_delete(pPassword);
safe_delete(pDatabase);
pHost = strcpy(new char[strlen(iHost) + 1], iHost);
pUser = strcpy(new char[strlen(iUser) + 1], iUser);
pHost = strcpy(new char[strlen(iHost) + 1], iHost);
pUser = strcpy(new char[strlen(iUser) + 1], iUser);
pPassword = strcpy(new char[strlen(iPassword) + 1], iPassword);
pDatabase = strcpy(new char[strlen(iDatabase) + 1], iDatabase);
pCompress = iCompress;
pPort = iPort;
pSSL = iSSL;
pPort = iPort;
pSSL = iSSL;
return Open(errnum, errbuf);
}
bool DBcore::Open(uint32* errnum, char* errbuf) {
if (errbuf)
bool DBcore::Open(uint32 *errnum, char *errbuf)
{
if (errbuf) {
errbuf[0] = 0;
}
LockMutex lock(&MDatabase);
if (GetStatus() == Connected)
if (GetStatus() == Connected) {
return true;
}
if (GetStatus() == Error) {
mysql_close(&mysql);
mysql_init(&mysql); // Initialize structure again
mysql_init(&mysql); // Initialize structure again
}
if (!pHost)
if (!pHost) {
return false;
}
/*
Added CLIENT_FOUND_ROWS flag to the connect
otherwise DB update calls would say 0 rows affected when the value already equalled
what the function was tring to set it to, therefore the function would think it failed
*/
uint32 flags = CLIENT_FOUND_ROWS;
if (pCompress)
if (pCompress) {
flags |= CLIENT_COMPRESS;
if (pSSL)
}
if (pSSL) {
flags |= CLIENT_SSL;
}
if (mysql_real_connect(&mysql, pHost, pUser, pPassword, pDatabase, pPort, 0, flags)) {
pStatus = Connected;
return true;
}
else {
if (errnum)
if (errnum) {
*errnum = mysql_errno(&mysql);
if (errbuf)
}
if (errbuf) {
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
}
pStatus = Error;
return false;
}
+10
View File
@@ -77,6 +77,10 @@ namespace EQEmu
} // namespace invtype
namespace DevTools {
const int32 GM_ACCOUNT_STATUS_LEVEL = 150;
}
namespace popupresponse {
const int32 SERVER_INTERNAL_USE_BASE = 2000000000;
const int32 MOB_INFO_DISMISS = 2000000001;
@@ -307,6 +311,12 @@ namespace EQEmu
} // namespace bug
enum WaypointStatus : int {
RoamBoxPauseInProgress = -3,
QuestControlNoGrid = -2,
QuestControlGrid = -1
};
} /*EQEmu*/
#endif /*COMMON_EMU_CONSTANTS_H*/
+134 -193
View File
@@ -71,7 +71,7 @@
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
// animations for AT_Anim
#define ANIM_FREEZE 102
#define ANIM_FREEZE 102
#define ANIM_STAND 0x64
#define ANIM_SIT 0x6e
#define ANIM_CROUCH 0x6f
@@ -87,199 +87,114 @@ typedef enum {
_eaMaxAppearance
} EmuAppearance;
// msg_type's for custom usercolors
#define MT_Say 256
#define MT_Tell 257
#define MT_Group 258
#define MT_Guild 259
#define MT_OOC 260
#define MT_Auction 261
#define MT_Shout 262
#define MT_Emote 263
#define MT_Spells 264
#define MT_YouHitOther 265
#define MT_OtherHitsYou 266
#define MT_YouMissOther 267
#define MT_OtherMissesYou 268
#define MT_Broadcasts 269
#define MT_Skills 270
#define MT_Disciplines 271
#define MT_Unused1 272
#define MT_DefaultText 273
#define MT_Unused2 274
#define MT_MerchantOffer 275
#define MT_MerchantBuySell 276
#define MT_YourDeath 277
#define MT_OtherDeath 278
#define MT_OtherHits 279
#define MT_OtherMisses 280
#define MT_Who 281
#define MT_YellForHelp 282
#define MT_NonMelee 283
#define MT_WornOff 284
#define MT_MoneySplit 285
#define MT_LootMessages 286
#define MT_DiceRoll 287
#define MT_OtherSpells 288
#define MT_SpellFailure 289
#define MT_Chat 290
#define MT_Channel1 291
#define MT_Channel2 292
#define MT_Channel3 293
#define MT_Channel4 294
#define MT_Channel5 295
#define MT_Channel6 296
#define MT_Channel7 297
#define MT_Channel8 298
#define MT_Channel9 299
#define MT_Channel10 300
#define MT_CritMelee 301
#define MT_SpellCrits 302
#define MT_TooFarAway 303
#define MT_NPCRampage 304
#define MT_NPCFlurry 305
#define MT_NPCEnrage 306
#define MT_SayEcho 307
#define MT_TellEcho 308
#define MT_GroupEcho 309
#define MT_GuildEcho 310
#define MT_OOCEcho 311
#define MT_AuctionEcho 312
#define MT_ShoutECho 313
#define MT_EmoteEcho 314
#define MT_Chat1Echo 315
#define MT_Chat2Echo 316
#define MT_Chat3Echo 317
#define MT_Chat4Echo 318
#define MT_Chat5Echo 319
#define MT_Chat6Echo 320
#define MT_Chat7Echo 321
#define MT_Chat8Echo 322
#define MT_Chat9Echo 323
#define MT_Chat10Echo 324
#define MT_DoTDamage 325
#define MT_ItemLink 326
#define MT_RaidSay 327
#define MT_MyPet 328
#define MT_DS 329
#define MT_Leadership 330
#define MT_PetFlurry 331
#define MT_PetCrit 332
#define MT_FocusEffect 333
#define MT_Experience 334
#define MT_System 335
#define MT_PetSpell 336
#define MT_PetResponse 337
#define MT_ItemSpeech 338
#define MT_StrikeThrough 339
#define MT_Stun 340
namespace Chat {
const uint16 White = 0;
const uint16 DimGray = 1;
const uint16 Default = 1;
const uint16 Green = 2;
const uint16 BrightBlue = 3;
const uint16 LightBlue = 4;
const uint16 Magenta = 5;
const uint16 Gray = 6;
const uint16 LightGray = 7;
const uint16 NPCQuestSay = 10;
const uint16 DarkGray = 12;
const uint16 Red = 13;
const uint16 Lime = 14;
const uint16 Yellow = 15;
const uint16 Blue = 16;
const uint16 LightNavy = 17;
const uint16 Cyan = 18;
const uint16 Black = 20;
// TODO: Really should combine above and below into one
//from showeq
enum ChatColor
{
/*
CC_Default = 0,
CC_DarkGrey = 1,
CC_DarkGreen = 2,
CC_DarkBlue = 3,
CC_Purple = 5,
CC_LightGrey = 6,
*/
CC_WhiteSmoke = 0, // FF|F0F0F0
CC_Green = 2, // FF|008000
CC_BrightBlue = 3, // FF|0040FF
CC_Magenta = 5, // FF|F000F0
CC_Gray = 6, // FF|808080
CC_LightGray = 7, // FF|E0E0E0
//CC_WhiteSmoke2 = 10, // FF|F0F0F0
CC_DarkGray = 12, // FF|A0A0A0
CC_Red = 13, // FF|F00000
CC_Lime = 14, // FF|00F000
CC_Yellow = 15, // FF|F0F000
CC_Blue = 16, // FF|0000F0
CC_LightNavy = 17, // FF|0000AF
CC_Cyan = 18, // FF|00F0F0
CC_Black = 20, // FF|000000
// any index <= 255 that is not defined above
CC_DimGray = 1, // FF|606060
CC_Default = 1,
CC_User_Say = 256,
CC_User_Tell = 257,
CC_User_Group = 258,
CC_User_Guild = 259,
CC_User_OOC = 260,
CC_User_Auction = 261,
CC_User_Shout = 262,
CC_User_Emote = 263,
CC_User_Spells = 264,
CC_User_YouHitOther = 265,
CC_User_OtherHitYou = 266,
CC_User_YouMissOther = 267,
CC_User_OtherMissYou = 268,
CC_User_Duels = 269,
CC_User_Skills = 270,
CC_User_Disciplines = 271,
CC_User_Default = 273,
CC_User_MerchantOffer = 275,
CC_User_MerchantExchange = 276,
CC_User_YourDeath = 277,
CC_User_OtherDeath = 278,
CC_User_OtherHitOther = 279,
CC_User_OtherMissOther = 280,
CC_User_Who = 281,
CC_User_Yell = 282,
CC_User_NonMelee = 283,
CC_User_SpellWornOff = 284,
CC_User_MoneySplit = 285,
CC_User_Loot = 286,
CC_User_Random = 287,
CC_User_OtherSpells = 288,
CC_User_SpellFailure = 289,
CC_User_ChatChannel = 290,
CC_User_Chat1 = 291,
CC_User_Chat2 = 292,
CC_User_Chat3 = 293,
CC_User_Chat4 = 294,
CC_User_Chat5 = 295,
CC_User_Chat6 = 296,
CC_User_Chat7 = 297,
CC_User_Chat8 = 298,
CC_User_Chat9 = 299,
CC_User_Chat10 = 300,
CC_User_MeleeCrit = 301,
CC_User_SpellCrit = 302,
CC_User_TooFarAway = 303,
CC_User_NPCRampage = 304,
CC_User_NPCFurry = 305,
CC_User_NPCEnrage = 306,
CC_User_EchoSay = 307,
CC_User_EchoTell = 308,
CC_User_EchoGroup = 309,
CC_User_EchoGuild = 310,
CC_User_EchoOOC = 311,
CC_User_EchoAuction = 312,
CC_User_EchoShout = 313,
CC_User_EchoEmote = 314,
CC_User_EchoChat1 = 315,
CC_User_EchoChat2 = 316,
CC_User_EchoChat3 = 317,
CC_User_EchoChat4 = 318,
CC_User_EchoChat5 = 319,
CC_User_EchoChat6 = 320,
CC_User_EchoChat7 = 321,
CC_User_EchoChat8 = 322,
CC_User_EchoChat9 = 323,
CC_User_EchoChat10 = 324,
CC_User_UnusedAtThisTime = 325,
CC_User_ItemTags = 326,
CC_User_RaidSay = 327,
CC_User_MyPet = 328,
CC_User_DamageShield = 329,
/**
* User colors
*/
const uint16 Say = 256;
const uint16 Tell = 257;
const uint16 Group = 258;
const uint16 Guild = 259;
const uint16 OOC = 260;
const uint16 Auction = 261;
const uint16 Shout = 262;
const uint16 Emote = 263;
const uint16 Spells = 264;
const uint16 YouHitOther = 265;
const uint16 OtherHitYou = 266;
const uint16 YouMissOther = 267;
const uint16 OtherMissYou = 268;
const uint16 Broadcasts = 269;
const uint16 Skills = 270;
const uint16 Disciplines = 271;
const uint16 Unused1 = 272;
const uint16 DefaultText = 273;
const uint16 Unused2 = 274;
const uint16 MerchantOffer = 275;
const uint16 MerchantExchange = 276;
const uint16 YourDeath = 277;
const uint16 OtherDeath = 278;
const uint16 OtherHitOther = 279;
const uint16 OtherMissOther = 280;
const uint16 Who = 281;
const uint16 YellForHelp = 282;
const uint16 NonMelee = 283;
const uint16 SpellWornOff = 284;
const uint16 MoneySplit = 285;
const uint16 Loot = 286;
const uint16 DiceRoll = 287;
const uint16 OtherSpells = 288;
const uint16 SpellFailure = 289;
const uint16 ChatChannel = 290;
const uint16 Chat1 = 291;
const uint16 Chat2 = 292;
const uint16 Chat3 = 293;
const uint16 Chat4 = 294;
const uint16 Chat5 = 295;
const uint16 Chat6 = 296;
const uint16 Chat7 = 297;
const uint16 Chat8 = 298;
const uint16 Chat9 = 299;
const uint16 Chat10 = 300;
const uint16 MeleeCrit = 301;
const uint16 SpellCrit = 302;
const uint16 TooFarAway = 303;
const uint16 NPCRampage = 304;
const uint16 NPCFlurry = 305;
const uint16 NPCEnrage = 306;
const uint16 EchoSay = 307;
const uint16 EchoTell = 308;
const uint16 EchoGroup = 309;
const uint16 EchoGuild = 310;
const uint16 EchoOOC = 311;
const uint16 EchoAuction = 312;
const uint16 EchoShout = 313;
const uint16 EchoEmote = 314;
const uint16 EchoChat1 = 315;
const uint16 EchoChat2 = 316;
const uint16 EchoChat3 = 317;
const uint16 EchoChat4 = 318;
const uint16 EchoChat5 = 319;
const uint16 EchoChat6 = 320;
const uint16 EchoChat7 = 321;
const uint16 EchoChat8 = 322;
const uint16 EchoChat9 = 323;
const uint16 EchoChat10 = 324;
const uint16 DotDamage = 325;
const uint16 ItemLink = 326;
const uint16 RaidSay = 327;
const uint16 MyPet = 328;
const uint16 DamageShield = 329;
const uint16 LeaderShip = 330;
const uint16 PetFlurry = 331;
const uint16 PetCritical = 332;
const uint16 FocusEffect = 333;
const uint16 Experience = 334;
const uint16 System = 335;
const uint16 PetSpell = 336;
const uint16 PetResponse = 337;
const uint16 ItemSpeech = 338;
const uint16 StrikeThrough = 339;
const uint16 Stun = 340;
};
//ZoneChange_Struct->success values
@@ -523,4 +438,30 @@ static const uint8 SkillDamageTypes[EQEmu::skills::HIGHEST_SKILL + 1] = // chang
static const uint32 MAX_SPELL_DB_ID_VAL = 65535;
enum ChatChannelNames : uint16
{
ChatChannel_Guild = 0,
ChatChannel_Group = 2,
ChatChannel_Shout = 3,
ChatChannel_Auction = 4,
ChatChannel_OOC = 5,
ChatChannel_Broadcast = 6,
ChatChannel_Tell = 7,
ChatChannel_Say = 8,
ChatChannel_Petition = 10,
ChatChannel_GMSAY = 11,
ChatChannel_TellEcho = 14,
ChatChannel_Raid = 15,
ChatChannel_UNKNOWN_Guild = 17,
ChatChannel_UNKNOWN_GMSAY = 18,
ChatChannel_UCSRelay = 20,
ChatChannel_Emotes = 22
};
namespace ZoneBlockedSpellTypes {
const uint8 ZoneWide = 1;
const uint8 Region = 2;
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+14
View File
@@ -1188,6 +1188,20 @@ struct SpecialMesg_Struct
/*24*/ char message[1]; // What is being said?
};
struct SpecialMesgHeader_Struct
{
/*00*/ char SpeakMode; // 2 shouts, 4 %1 %2, 3 %2, 5 tells group, 0 copy, default says
/*01*/ char JournalMode; // 1 and 2 go to journal
/*02*/ char language;
/*03*/ uint32 msg_type; // Color of text (see MT_*** below)
/*07*/ uint32 target_spawn_id; // Who is it being said to?
/*11*/ // speaker's name
/*xx*/ // unknown, location, client doesn't care
/*xx*/ // unknown
/*xx*/ // unknown
/*xx*/ // message
};
/*
** When somebody changes what they're wearing or give a pet a weapon (model changes)
** Length: 19 Bytes
+104 -104
View File
@@ -84,14 +84,14 @@ void EQStream::init(bool resetSession) {
OpMgr = nullptr;
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "init Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "init Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
}
EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
{
EQRawApplicationPacket *ap=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, p->size);
LogNetcode(_L "Creating new application packet, length [{}]" __L, p->size);
// _raw(NET__APP_CREATE_HEX, 0xFFFF, p);
ap = p->MakeAppPacket();
return ap;
@@ -100,7 +100,7 @@ EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
EQRawApplicationPacket *EQStream::MakeApplicationPacket(const unsigned char *buf, uint32 len)
{
EQRawApplicationPacket *ap=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, len);
LogNetcode(_L "Creating new application packet, length [{}]" __L, len);
ap = new EQRawApplicationPacket(buf, len);
return ap;
}
@@ -130,7 +130,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
}
if (!Session && p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) {
Log(Logs::Detail, Logs::Netcode, _L "Session not initialized, packet ignored" __L);
LogNetcode(_L "Session not initialized, packet ignored" __L);
// _raw(NET__DEBUG, 0xFFFF, p);
return;
}
@@ -141,7 +141,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
while(processed < p->size) {
subpacket_length=*(p->pBuffer+processed);
EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+processed+1,subpacket_length);
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined packet of length %d" __L, subpacket_length);
LogNetcode(_L "Extracting combined packet of length [{}]" __L, subpacket_length);
// _raw(NET__NET_CREATE_HEX, 0xFFFF, subp);
subp->copyInfo(p);
ProcessPacket(subp);
@@ -156,12 +156,12 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
while(processed<p->size) {
EQRawApplicationPacket *ap=nullptr;
if ((subpacket_length=(unsigned char)*(p->pBuffer+processed))!=0xff) {
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
LogNetcode(_L "Extracting combined app packet of length [{}], short len" __L, subpacket_length);
ap=MakeApplicationPacket(p->pBuffer+processed+1,subpacket_length);
processed+=subpacket_length+1;
} else {
subpacket_length=ntohs(*(uint16 *)(p->pBuffer+processed+1));
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
LogNetcode(_L "Extracting combined app packet of length [{}], short len" __L, subpacket_length);
ap=MakeApplicationPacket(p->pBuffer+processed+3,subpacket_length);
processed+=subpacket_length+3;
}
@@ -176,29 +176,29 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_Packet: {
if(!p->pBuffer || (p->Size() < 4))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Packet that was of malformed size" __L);
LogNetcode(_L "Received OP_Packet that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
SeqOrder check=CompareSequence(NextInSeq,seq);
if (check == SeqFuture) {
Log(Logs::Detail, Logs::Netcode, _L "Future OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
LogNetcode(_L "Future OP_Packet: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
// _raw(NET__DEBUG, seq, p);
PacketQueue[seq]=p->Copy();
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
LogNetcode(_L "OP_Packet Queue size=[{}]" __L, PacketQueue.size());
//SendOutOfOrderAck(seq);
} else if (check == SeqPast) {
Log(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
LogNetcode(_L "Duplicate OP_Packet: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
// _raw(NET__DEBUG, seq, p);
SendOutOfOrderAck(seq); //we already got this packet but it was out of order
} else {
// In case we did queue one before as well.
EQProtocolPacket *qp=RemoveQueue(seq);
if (qp) {
Log(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Packet: Removing older queued packet with sequence %d", seq);
LogNetcode("[NET_TRACE] OP_Packet: Removing older queued packet with sequence [{}]", seq);
delete qp;
}
@@ -207,7 +207,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
// Check for an embedded OP_AppCombinded (protocol level 0x19)
if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+2,p->size-2);
Log(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined packet of length %d" __L, seq, subp->size);
LogNetcode(_L "seq [{}], Extracting combined packet of length [{}]" __L, seq, subp->size);
// _raw(NET__NET_CREATE_HEX, seq, subp);
subp->copyInfo(p);
ProcessPacket(subp);
@@ -226,29 +226,29 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_Fragment: {
if(!p->pBuffer || (p->Size() < 4))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Fragment that was of malformed size" __L);
LogNetcode(_L "Received OP_Fragment that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
SeqOrder check=CompareSequence(NextInSeq,seq);
if (check == SeqFuture) {
Log(Logs::Detail, Logs::Netcode, _L "Future OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
LogNetcode(_L "Future OP_Fragment: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
// _raw(NET__DEBUG, seq, p);
PacketQueue[seq]=p->Copy();
Log(Logs::Detail, Logs::Netcode, _L "OP_Fragment Queue size=%d" __L, PacketQueue.size());
LogNetcode(_L "OP_Fragment Queue size=[{}]" __L, PacketQueue.size());
//SendOutOfOrderAck(seq);
} else if (check == SeqPast) {
Log(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
LogNetcode(_L "Duplicate OP_Fragment: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
// _raw(NET__DEBUG, seq, p);
SendOutOfOrderAck(seq);
} else {
// In case we did queue one before as well.
EQProtocolPacket *qp=RemoveQueue(seq);
if (qp) {
Log(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Fragment: Removing older queued packet with sequence %d", seq);
LogNetcode("[NET_TRACE] OP_Fragment: Removing older queued packet with sequence [{}]", seq);
delete qp;
}
SetNextAckToSend(seq);
@@ -256,18 +256,18 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
if (oversize_buffer) {
memcpy(oversize_buffer+oversize_offset,p->pBuffer+2,p->size-2);
oversize_offset+=p->size-2;
Log(Logs::Detail, Logs::Netcode, _L "Fragment of oversized of length %d, seq %d: now at %d/%d" __L, p->size-2, seq, oversize_offset, oversize_length);
LogNetcode(_L "Fragment of oversized of length [{}], seq [{}]: now at [{}]/[{}]" __L, p->size-2, seq, oversize_offset, oversize_length);
if (oversize_offset==oversize_length) {
if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
EQProtocolPacket *subp=MakeProtocolPacket(oversize_buffer,oversize_offset);
Log(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined oversize packet of length %d" __L, seq, subp->size);
LogNetcode(_L "seq [{}], Extracting combined oversize packet of length [{}]" __L, seq, subp->size);
//// _raw(NET__NET_CREATE_HEX, subp);
subp->copyInfo(p);
ProcessPacket(subp);
delete subp;
} else {
EQRawApplicationPacket *ap=MakeApplicationPacket(oversize_buffer,oversize_offset);
Log(Logs::Detail, Logs::Netcode, _L "seq %d, completed combined oversize packet of length %d" __L, seq, ap->size);
LogNetcode(_L "seq [{}], completed combined oversize packet of length [{}]" __L, seq, ap->size);
if (ap) {
ap->copyInfo(p);
InboundQueuePush(ap);
@@ -282,20 +282,20 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
oversize_buffer=new unsigned char[oversize_length];
memcpy(oversize_buffer,p->pBuffer+6,p->size-6);
oversize_offset=p->size-6;
Log(Logs::Detail, Logs::Netcode, _L "First fragment of oversized of seq %d: now at %d/%d" __L, seq, oversize_offset, oversize_length);
LogNetcode(_L "First fragment of oversized of seq [{}]: now at [{}]/[{}]" __L, seq, oversize_offset, oversize_length);
}
}
}
break;
case OP_KeepAlive: {
NonSequencedPush(new EQProtocolPacket(p->opcode,p->pBuffer,p->size));
Log(Logs::Detail, Logs::Netcode, _L "Received and queued reply to keep alive" __L);
LogNetcode(_L "Received and queued reply to keep alive" __L);
}
break;
case OP_Ack: {
if(!p->pBuffer || (p->Size() < 4))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Ack that was of malformed size" __L);
LogNetcode(_L "Received OP_Ack that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
@@ -309,11 +309,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_SessionRequest: {
if(p->Size() < sizeof(SessionRequest))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest that was of malformed size" __L);
LogNetcode(_L "Received OP_SessionRequest that was of malformed size" __L);
break;
}
if (GetState()==ESTABLISHED) {
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest in ESTABLISHED state (%d) streamactive (%i) attempt (%i)" __L, GetState(),streamactive,sessionAttempts);
LogNetcode(_L "Received OP_SessionRequest in ESTABLISHED state ([{}]) streamactive ([{}]) attempt ([{}])" __L, GetState(),streamactive,sessionAttempts);
// client seems to try a max of 30 times (initial+3 retries) then gives up, giving it a few more attempts just in case
// streamactive means we identified the opcode for the stream, we cannot re-establish this connection
@@ -331,7 +331,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
SessionRequest *Request=(SessionRequest *)p->pBuffer;
Session=ntohl(Request->Session);
SetMaxLen(ntohl(Request->MaxLength));
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest: session %lu, maxlen %d" __L, (unsigned long)Session, MaxLen);
LogNetcode(_L "Received OP_SessionRequest: session [{}], maxlen [{}]" __L, (unsigned long)Session, MaxLen);
SetState(ESTABLISHED);
Key=0x11223344;
SendSessionResponse();
@@ -340,7 +340,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_SessionResponse: {
if(p->Size() < sizeof(SessionResponse))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse that was of malformed size" __L);
LogNetcode(_L "Received OP_SessionResponse that was of malformed size" __L);
break;
}
@@ -356,7 +356,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
compressed=(Response->Format&FLAG_COMPRESSED);
encoded=(Response->Format&FLAG_ENCODED);
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse: session %lu, maxlen %d, key %lu, compressed? %s, encoded? %s" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no");
LogNetcode(_L "Received OP_SessionResponse: session [{}], maxlen [{}], key [{}], compressed? [{}], encoded? [{}]" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no");
// Kinda kludgy, but trie for now
if (StreamType==UnknownStream) {
@@ -379,17 +379,17 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
EQStreamState state = GetState();
if(state == ESTABLISHED) {
//client initiated disconnect?
Log(Logs::Detail, Logs::Netcode, _L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect." __L);
LogNetcode(_L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect" __L);
_SendDisconnect();
SetState(CLOSED);
} else if(state == CLOSING) {
//we were waiting for this anyways, ignore pending messages, send the reply and be closed.
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though." __L);
LogNetcode(_L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though" __L);
_SendDisconnect();
SetState(CLOSED);
} else {
//we are expecting this (or have already gotten it, but dont care either way)
Log(Logs::Detail, Logs::Netcode, _L "Received expected OP_SessionDisconnect. Moving to closed state." __L);
LogNetcode(_L "Received expected OP_SessionDisconnect. Moving to closed state" __L);
SetState(CLOSED);
}
}
@@ -397,14 +397,14 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_OutOfOrderAck: {
if(!p->pBuffer || (p->Size() < 4))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck that was of malformed size" __L);
LogNetcode(_L "Received OP_OutOfOrderAck that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
MOutboundQueue.lock();
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "Pre-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "Pre-OOA Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
//if the packet they got out of order is between our last acked packet and the last sent packet, then its valid.
@@ -414,7 +414,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
uint16 sqsize = SequencedQueue.size();
uint16 index = seq - SequencedBase;
Log(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
LogNetcode(_L "OP_OutOfOrderAck marking packet acked in queue (queue index = [{}], queue size = [{}])" __L, index, sqsize);
if (index < sqsize) {
SequencedQueue[index]->acked = true;
// flag packets for a resend
@@ -423,7 +423,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end() && count < index; ++sitr, ++count) {
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && (((*sitr)->sent_time + timeout) < Timer::GetCurrentTime())) {
(*sitr)->sent_time = 0;
Log(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck Flagging packet %d for retransmission" __L, SequencedBase + count);
LogNetcode(_L "OP_OutOfOrderAck Flagging packet [{}] for retransmission" __L, SequencedBase + count);
}
}
}
@@ -432,11 +432,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
retransmittimer = Timer::GetCurrentTime();
}
} else {
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for out-of-window %d. Window (%d->%d)." __L, seq, SequencedBase, NextOutSeq);
LogNetcode(_L "Received OP_OutOfOrderAck for out-of-window [{}]. Window ([{}]->[{}])" __L, seq, SequencedBase, NextOutSeq);
}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "Post-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "Post-OOA Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
MOutboundQueue.unlock();
@@ -445,7 +445,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_SessionStatRequest: {
if(p->Size() < sizeof(ClientSessionStats))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatRequest that was of malformed size" __L);
LogNetcode(_L "Received OP_SessionStatRequest that was of malformed size" __L);
break;
}
ClientSessionStats *ClientStats=(ClientSessionStats *)p->pBuffer;
@@ -468,7 +468,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
retransmittimeout += 300;
if(retransmittimeout > RETRANSMIT_TIMEOUT_MAX)
retransmittimeout = RETRANSMIT_TIMEOUT_MAX;
Log(Logs::Detail, Logs::Netcode, _L "Retransmit timeout recalculated to %dms" __L, retransmittimeout);
LogNetcode(_L "Retransmit timeout recalculated to [{}]ms" __L, retransmittimeout);
}
}
@@ -485,11 +485,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
}
break;
case OP_SessionStatResponse: {
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatResponse. Ignoring." __L);
LogNetcode(_L "Received OP_SessionStatResponse. Ignoring" __L);
}
break;
case OP_OutOfSession: {
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfSession. Ignoring." __L);
LogNetcode(_L "Received OP_OutOfSession. Ignoring" __L);
}
break;
default:
@@ -520,7 +520,7 @@ void EQStream::FastQueuePacket(EQApplicationPacket **p, bool ack_req)
return;
if(OpMgr == nullptr || *OpMgr == nullptr) {
Log(Logs::Detail, Logs::Netcode, _L "Packet enqueued into a stream with no opcode manager, dropping." __L);
LogNetcode(_L "Packet enqueued into a stream with no opcode manager, dropping" __L);
delete pack;
return;
}
@@ -559,18 +559,18 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
// Convert the EQApplicationPacket to 1 or more EQProtocolPackets
if (p->size>(MaxLen-8)) { // proto-op(2), seq(2), app-op(2) ... data ... crc(2)
Log(Logs::Detail, Logs::Netcode, _L "Making oversized packet, len %d" __L, p->Size());
LogNetcode(_L "Making oversized packet, len [{}]" __L, p->Size());
auto tmpbuff = new unsigned char[p->size + 3];
length=p->serialize(opcode, tmpbuff);
if (length != p->Size())
Log(Logs::Detail, Logs::Netcode, _L "Packet adjustment, len %d to %d" __L, p->Size(), length);
LogNetcode(_L "Packet adjustment, len [{}] to [{}]" __L, p->Size(), length);
auto out = new EQProtocolPacket(OP_Fragment, nullptr, MaxLen - 4);
*(uint32 *)(out->pBuffer+2)=htonl(length);
used=MaxLen-10;
memcpy(out->pBuffer+6,tmpbuff,used);
Log(Logs::Detail, Logs::Netcode, _L "First fragment: used %d/%d. Payload size %d in the packet" __L, used, length, p->size);
LogNetcode(_L "First fragment: used [{}]/[{}]. Payload size [{}] in the packet" __L, used, length, p->size);
SequencedPush(out);
@@ -581,7 +581,7 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
out->size=chunksize+2;
SequencedPush(out);
used+=chunksize;
Log(Logs::Detail, Logs::Netcode, _L "Subsequent fragment: len %d, used %d/%d." __L, chunksize, used, length);
LogNetcode(_L "Subsequent fragment: len [{}], used [{}]/[{}]" __L, chunksize, used, length);
}
delete p;
delete[] tmpbuff;
@@ -623,7 +623,7 @@ void EQStream::SequencedPush(EQProtocolPacket *p)
void EQStream::NonSequencedPush(EQProtocolPacket *p)
{
MOutboundQueue.lock();
Log(Logs::Detail, Logs::Netcode, _L "Pushing non-sequenced packet of length %d" __L, p->size);
LogNetcode(_L "Pushing non-sequenced packet of length [{}]" __L, p->size);
NonSequencedQueue.push(p);
MOutboundQueue.unlock();
}
@@ -631,14 +631,14 @@ void EQStream::NonSequencedPush(EQProtocolPacket *p)
void EQStream::SendAck(uint16 seq)
{
uint16 Seq=htons(seq);
Log(Logs::Detail, Logs::Netcode, _L "Sending ack with sequence %d" __L, seq);
LogNetcode(_L "Sending ack with sequence [{}]" __L, seq);
SetLastAckSent(seq);
NonSequencedPush(new EQProtocolPacket(OP_Ack,(unsigned char *)&Seq,sizeof(uint16)));
}
void EQStream::SendOutOfOrderAck(uint16 seq)
{
Log(Logs::Detail, Logs::Netcode, _L "Sending out of order ack with sequence %d" __L, seq);
LogNetcode(_L "Sending out of order ack with sequence [{}]" __L, seq);
uint16 Seq=htons(seq);
NonSequencedPush(new EQProtocolPacket(OP_OutOfOrderAck,(unsigned char *)&Seq,sizeof(uint16)));
}
@@ -688,24 +688,24 @@ void EQStream::Write(int eq_fd)
// If we don't have a packet to try to combine into, use this one as the base
// And remove it form the queue
p = NonSequencedQueue.front();
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with non-seq packet of len %d" __L, p->size);
LogNetcode(_L "Starting combined packet with non-seq packet of len [{}]" __L, p->size);
NonSequencedQueue.pop();
} else if (!p->combine(NonSequencedQueue.front())) {
// Trying to combine this packet with the base didn't work (too big maybe)
// So just send the base packet (we'll try this packet again later)
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next non-seq packet is len %d" __L, p->size, (NonSequencedQueue.front())->size);
LogNetcode(_L "Combined packet full at len [{}], next non-seq packet is len [{}]" __L, p->size, (NonSequencedQueue.front())->size);
ReadyToSend.push(p);
BytesWritten+=p->size;
p=nullptr;
if (BytesWritten > threshold) {
// Sent enough this round, lets stop to be fair
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in nonseq (%d > %d)" __L, BytesWritten, threshold);
LogNetcode(_L "Exceeded write threshold in nonseq ([{}] > [{}])" __L, BytesWritten, threshold);
break;
}
} else {
// Combine worked, so just remove this packet and it's spot in the queue
Log(Logs::Detail, Logs::Netcode, _L "Combined non-seq packet of len %d, yeilding %d combined." __L, (NonSequencedQueue.front())->size, p->size);
LogNetcode(_L "Combined non-seq packet of len [{}], yeilding [{}] combined" __L, (NonSequencedQueue.front())->size, p->size);
delete NonSequencedQueue.front();
NonSequencedQueue.pop();
}
@@ -718,7 +718,7 @@ void EQStream::Write(int eq_fd)
uint16 seq_send = SequencedBase + count; //just for logging...
if(SequencedQueue.empty()) {
Log(Logs::Detail, Logs::Netcode, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
LogNetcode(_L "Tried to write a packet with an empty queue ([{}] is past next out [{}])" __L, seq_send, NextOutSeq);
SeqEmpty=true;
continue;
}
@@ -728,35 +728,35 @@ void EQStream::Write(int eq_fd)
++sitr;
++count;
if (p) {
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
LogNetcode(_L "Final combined packet not full, len [{}]" __L, p->size);
ReadyToSend.push(p);
BytesWritten += p->size;
p = nullptr;
}
Log(Logs::Detail, Logs::Netcode, _L "Not retransmitting seq packet %d because already marked as acked" __L, seq_send);
LogNetcode(_L "Not retransmitting seq packet [{}] because already marked as acked" __L, seq_send);
} else if (!p) {
// If we don't have a packet to try to combine into, use this one as the base
// Copy it first as it will still live until it is acked
p=(*sitr)->Copy();
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
LogNetcode(_L "Starting combined packet with seq packet [{}] of len [{}]" __L, seq_send, p->size);
(*sitr)->sent_time = Timer::GetCurrentTime();
++sitr;
++count;
} else if (!p->combine(*sitr)) {
// Trying to combine this packet with the base didn't work (too big maybe)
// So just send the base packet (we'll try this packet again later)
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send + 1, (*sitr)->size);
LogNetcode(_L "Combined packet full at len [{}], next seq packet [{}] is len [{}]" __L, p->size, seq_send + 1, (*sitr)->size);
ReadyToSend.push(p);
BytesWritten+=p->size;
p=nullptr;
if ((*sitr)->opcode != OP_Fragment && BytesWritten > threshold) {
// Sent enough this round, lets stop to be fair
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
LogNetcode(_L "Exceeded write threshold in seq ([{}] > [{}])" __L, BytesWritten, threshold);
break;
}
} else {
// Combine worked
Log(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
LogNetcode(_L "Combined seq packet [{}] of len [{}], yeilding [{}] combined" __L, seq_send, (*sitr)->size, p->size);
(*sitr)->sent_time = Timer::GetCurrentTime();
++sitr;
++count;
@@ -766,7 +766,7 @@ void EQStream::Write(int eq_fd)
++sitr;
++count;
if (p) {
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
LogNetcode(_L "Final combined packet not full, len [{}]" __L, p->size);
ReadyToSend.push(p);
BytesWritten += p->size;
p = nullptr;
@@ -776,25 +776,25 @@ void EQStream::Write(int eq_fd)
// Copy it first as it will still live until it is acked
p=(*sitr)->Copy();
(*sitr)->sent_time = Timer::GetCurrentTime();
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
LogNetcode(_L "Starting combined packet with seq packet [{}] of len [{}]" __L, seq_send, p->size);
++sitr;
++count;
} else if (!p->combine(*sitr)) {
// Trying to combine this packet with the base didn't work (too big maybe)
// So just send the base packet (we'll try this packet again later)
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
LogNetcode(_L "Combined packet full at len [{}], next seq packet [{}] is len [{}]" __L, p->size, seq_send, (*sitr)->size);
ReadyToSend.push(p);
BytesWritten+=p->size;
p=nullptr;
if (BytesWritten > threshold) {
// Sent enough this round, lets stop to be fair
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
LogNetcode(_L "Exceeded write threshold in seq ([{}] > [{}])" __L, BytesWritten, threshold);
break;
}
} else {
// Combine worked
Log(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yielding %d combined." __L, seq_send, (*sitr)->size, p->size);
LogNetcode(_L "Combined seq packet [{}] of len [{}], yielding [{}] combined" __L, seq_send, (*sitr)->size, p->size);
(*sitr)->sent_time = Timer::GetCurrentTime();
++sitr;
++count;
@@ -802,7 +802,7 @@ void EQStream::Write(int eq_fd)
}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "Post send Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "Post send Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
} else {
// No more sequenced packets
@@ -814,7 +814,7 @@ void EQStream::Write(int eq_fd)
// We have a packet still, must have run out of both seq and non-seq, so send it
if (p) {
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
LogNetcode(_L "Final combined packet not full, len [{}]" __L, p->size);
ReadyToSend.push(p);
BytesWritten+=p->size;
}
@@ -831,7 +831,7 @@ void EQStream::Write(int eq_fd)
if(SeqEmpty && NonSeqEmpty) {
//no more data to send
if(CheckState(CLOSING)) {
Log(Logs::Detail, Logs::Netcode, _L "All outgoing data flushed, closing stream." __L );
LogNetcode(_L "All outgoing data flushed, closing stream" __L );
//we are waiting for the queues to empty, now we can do our disconnect.
//this packet will not actually go out until the next call to Write().
_SendDisconnect();
@@ -910,7 +910,7 @@ void EQStream::SendSessionRequest()
Request->Session=htonl(time(nullptr));
Request->MaxLength=htonl(512);
Log(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionRequest: session %lu, maxlen=%d" __L, (unsigned long)ntohl(Request->Session), ntohl(Request->MaxLength));
LogNetcode(_L "Sending OP_SessionRequest: session [{}], maxlen=[{}]" __L, (unsigned long)ntohl(Request->Session), ntohl(Request->MaxLength));
NonSequencedPush(out);
}
@@ -924,7 +924,7 @@ void EQStream::_SendDisconnect()
*(uint32 *)out->pBuffer=htonl(Session);
NonSequencedPush(out);
Log(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionDisconnect: session %lu" __L, (unsigned long)Session);
LogNetcode(_L "Sending OP_SessionDisconnect: session [{}]" __L, (unsigned long)Session);
}
void EQStream::InboundQueuePush(EQRawApplicationPacket *p)
@@ -976,7 +976,7 @@ EQRawApplicationPacket *p=nullptr;
if(OpMgr != nullptr && *OpMgr != nullptr) {
EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
if(emu_op == OP_Unknown) {
Log(Logs::General, Logs::Netcode, "Unable to convert EQ opcode 0x%.4x to an Application opcode.", p->opcode);
LogNetcode("Unable to convert EQ opcode {:#04x} to an Application opcode", p->opcode);
}
p->SetOpcode(emu_op);
@@ -1004,7 +1004,7 @@ void EQStream::InboundQueueClear()
{
EQApplicationPacket *p=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Clearing inbound queue" __L);
LogNetcode(_L "Clearing inbound queue" __L);
MInboundQueue.lock();
if (!InboundQueue.empty()) {
@@ -1047,7 +1047,7 @@ void EQStream::OutboundQueueClear()
{
EQProtocolPacket *p=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Clearing outbound queue" __L);
LogNetcode(_L "Clearing outbound queue" __L);
MOutboundQueue.lock();
while(!NonSequencedQueue.empty()) {
@@ -1069,7 +1069,7 @@ void EQStream::PacketQueueClear()
{
EQProtocolPacket *p=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Clearing future packet queue" __L);
LogNetcode(_L "Clearing future packet queue" __L);
if(!PacketQueue.empty()) {
std::map<unsigned short,EQProtocolPacket *>::iterator itr;
@@ -1101,7 +1101,7 @@ void EQStream::Process(const unsigned char *buffer, const uint32 length)
delete p;
ProcessQueue();
} else {
Log(Logs::Detail, Logs::Netcode, _L "Incoming packet failed checksum" __L);
LogNetcode(_L "Incoming packet failed checksum" __L);
}
}
@@ -1132,23 +1132,23 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
SeqOrder ord = CompareSequence(SequencedBase, seq);
if(ord == SeqInOrder) {
//they are not acking anything new...
Log(Logs::Detail, Logs::Netcode, _L "Received an ack with no window advancement (seq %d)." __L, seq);
LogNetcode(_L "Received an ack with no window advancement (seq [{}])" __L, seq);
} else if(ord == SeqPast) {
//they are nacking blocks going back before our buffer, wtf?
Log(Logs::Detail, Logs::Netcode, _L "Received an ack with backward window advancement (they gave %d, our window starts at %d). This is bad." __L, seq, SequencedBase);
LogNetcode(_L "Received an ack with backward window advancement (they gave [{}], our window starts at [{}]). This is bad" __L, seq, SequencedBase);
} else {
Log(Logs::Detail, Logs::Netcode, _L "Received an ack up through sequence %d. Our base is %d." __L, seq, SequencedBase);
LogNetcode(_L "Received an ack up through sequence [{}]. Our base is [{}]" __L, seq, SequencedBase);
//this is a good ack, we get to ack some blocks.
seq++; //we stop at the block right after their ack, counting on the wrap of both numbers.
while(SequencedBase != seq) {
if(SequencedQueue.empty()) {
Log(Logs::Detail, Logs::Netcode, _L "OUT OF PACKETS acked packet with sequence %lu. Next send is %d before this." __L, (unsigned long)SequencedBase, SequencedQueue.size());
LogNetcode(_L "OUT OF PACKETS acked packet with sequence [{}]. Next send is [{}] before this" __L, (unsigned long)SequencedBase, SequencedQueue.size());
SequencedBase = NextOutSeq;
break;
}
Log(Logs::Detail, Logs::Netcode, _L "Removing acked packet with sequence %lu." __L, (unsigned long)SequencedBase);
LogNetcode(_L "Removing acked packet with sequence [{}]" __L, (unsigned long)SequencedBase);
//clean out the acked packet
delete SequencedQueue.front();
SequencedQueue.pop_front();
@@ -1156,7 +1156,7 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
SequencedBase++;
}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "Post-Ack on %d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "Post-Ack on [{}] Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
}
@@ -1166,7 +1166,7 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
void EQStream::SetNextAckToSend(uint32 seq)
{
MAcks.lock();
Log(Logs::Detail, Logs::Netcode, _L "Set Next Ack To Send to %lu" __L, (unsigned long)seq);
LogNetcode(_L "Set Next Ack To Send to [{}]" __L, (unsigned long)seq);
NextAckToSend=seq;
MAcks.unlock();
}
@@ -1174,7 +1174,7 @@ void EQStream::SetNextAckToSend(uint32 seq)
void EQStream::SetLastAckSent(uint32 seq)
{
MAcks.lock();
Log(Logs::Detail, Logs::Netcode, _L "Set Last Ack Sent to %lu" __L, (unsigned long)seq);
LogNetcode(_L "Set Last Ack Sent to [{}]" __L, (unsigned long)seq);
LastAckSent=seq;
MAcks.unlock();
}
@@ -1187,10 +1187,10 @@ void EQStream::ProcessQueue()
EQProtocolPacket *qp=nullptr;
while((qp=RemoveQueue(NextInSeq))!=nullptr) {
Log(Logs::Detail, Logs::Netcode, _L "Processing Queued Packet: Seq=%d" __L, NextInSeq);
LogNetcode(_L "Processing Queued Packet: Seq=[{}]" __L, NextInSeq);
ProcessPacket(qp);
delete qp;
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
LogNetcode(_L "OP_Packet Queue size=[{}]" __L, PacketQueue.size());
}
}
@@ -1201,21 +1201,21 @@ EQProtocolPacket *qp=nullptr;
if ((itr=PacketQueue.find(seq))!=PacketQueue.end()) {
qp=itr->second;
PacketQueue.erase(itr);
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
LogNetcode(_L "OP_Packet Queue size=[{}]" __L, PacketQueue.size());
}
return qp;
}
void EQStream::SetStreamType(EQStreamType type)
{
Log(Logs::Detail, Logs::Netcode, _L "Changing stream type from %s to %s" __L, StreamTypeString(StreamType), StreamTypeString(type));
LogNetcode(_L "Changing stream type from [{}] to [{}]" __L, StreamTypeString(StreamType), StreamTypeString(type));
StreamType=type;
switch (StreamType) {
case LoginStream:
app_opcode_size=1;
compressed=false;
encoded=false;
Log(Logs::Detail, Logs::Netcode, _L "Login stream has app opcode size %d, is not compressed or encoded." __L, app_opcode_size);
LogNetcode(_L "Login stream has app opcode size [{}], is not compressed or encoded" __L, app_opcode_size);
break;
case ChatOrMailStream:
case ChatStream:
@@ -1223,7 +1223,7 @@ void EQStream::SetStreamType(EQStreamType type)
app_opcode_size=1;
compressed=false;
encoded=true;
Log(Logs::Detail, Logs::Netcode, _L "Chat/Mail stream has app opcode size %d, is not compressed, and is encoded." __L, app_opcode_size);
LogNetcode(_L "Chat/Mail stream has app opcode size [{}], is not compressed, and is encoded" __L, app_opcode_size);
break;
case ZoneStream:
case WorldStream:
@@ -1231,7 +1231,7 @@ void EQStream::SetStreamType(EQStreamType type)
app_opcode_size=2;
compressed=true;
encoded=false;
Log(Logs::Detail, Logs::Netcode, _L "World/Zone stream has app opcode size %d, is compressed, and is not encoded." __L, app_opcode_size);
LogNetcode(_L "World/Zone stream has app opcode size [{}], is compressed, and is not encoded" __L, app_opcode_size);
break;
}
}
@@ -1281,7 +1281,7 @@ EQStream::SeqOrder EQStream::CompareSequence(uint16 expected_seq , uint16 seq)
void EQStream::SetState(EQStreamState state) {
MState.lock();
Log(Logs::Detail, Logs::Netcode, _L "Changing state from %d to %d" __L, State, state);
LogNetcode(_L "Changing state from [{}] to [{}]" __L, State, state);
State=state;
MState.unlock();
}
@@ -1293,29 +1293,29 @@ void EQStream::CheckTimeout(uint32 now, uint32 timeout) {
EQStreamState orig_state = GetState();
if (orig_state == CLOSING && !outgoing_data) {
Log(Logs::Detail, Logs::Netcode, _L "Out of data in closing state, disconnecting." __L);
LogNetcode(_L "Out of data in closing state, disconnecting" __L);
_SendDisconnect();
SetState(DISCONNECTING);
} else if (LastPacket && (now-LastPacket) > timeout) {
switch(orig_state) {
case CLOSING:
//if we time out in the closing state, they are not acking us, just give up
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in closing state. Moving to closed state." __L);
LogNetcode(_L "Timeout expired in closing state. Moving to closed state" __L);
_SendDisconnect();
SetState(CLOSED);
break;
case DISCONNECTING:
//we timed out waiting for them to send us the disconnect reply, just give up.
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in disconnecting state. Moving to closed state." __L);
LogNetcode(_L "Timeout expired in disconnecting state. Moving to closed state" __L);
SetState(CLOSED);
break;
case CLOSED:
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in closed state??" __L);
LogNetcode(_L "Timeout expired in closed state??" __L);
break;
case ESTABLISHED:
//we timed out during normal operation. Try to be nice about it.
//we will almost certainly time out again waiting for the disconnect reply, but oh well.
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in established state. Closing connection." __L);
LogNetcode(_L "Timeout expired in established state. Closing connection" __L);
_SendDisconnect();
SetState(DISCONNECTING);
break;
@@ -1342,7 +1342,7 @@ void EQStream::Decay()
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end(); ++sitr, count++) {
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && ((*sitr)->sent_time + retransmittimeout) < Timer::GetCurrentTime()) {
(*sitr)->sent_time = 0;
Log(Logs::Detail, Logs::Netcode, _L "Timeout exceeded for seq %d. Flagging packet for retransmission" __L, SequencedBase + count);
LogNetcode(_L "Timeout exceeded for seq [{}]. Flagging packet for retransmission" __L, SequencedBase + count);
}
}
MOutboundQueue.unlock();
@@ -1384,12 +1384,12 @@ void EQStream::AdjustRates(uint32 average_delta)
void EQStream::Close() {
if(HasOutgoingData()) {
//there is pending data, wait for it to go out.
Log(Logs::Detail, Logs::Netcode, _L "Stream requested to Close(), but there is pending data, waiting for it." __L);
LogNetcode(_L "Stream requested to Close(), but there is pending data, waiting for it" __L);
SetState(CLOSING);
} else {
//otherwise, we are done, we can drop immediately.
_SendDisconnect();
Log(Logs::Detail, Logs::Netcode, _L "Stream closing immediate due to Close()" __L);
LogNetcode(_L "Stream closing immediate due to Close()" __L);
SetState(DISCONNECTING);
}
}
@@ -1417,19 +1417,19 @@ EQStream::MatchState EQStream::CheckSignature(const Signature *sig) {
} else if(p->opcode == sig->first_eq_opcode) {
//opcode matches, check length..
if(p->size == sig->first_length) {
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length matched %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x} and length matched [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
res = MatchSuccessful;
} else if(sig->first_length == 0) {
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length (%d) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x} and length ([{}]) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
res = MatchSuccessful;
} else {
//opcode matched but length did not.
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x, but length %d did not match expected %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x}, but length [{}] did not match expected [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
res = MatchFailed;
}
} else {
//first opcode did not match..
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode 0x%x did not match expected 0x%x", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode {:#04x} did not match expected {:#04x}", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
res = MatchFailed;
}
}
+11 -11
View File
@@ -46,7 +46,7 @@ void EQStreamIdentifier::Process() {
//first see if this stream has expired
if(r.expire.Check(false)) {
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before timeout.", r.stream->GetRemoteAddr().c_str(), ntohs(r.stream->GetRemotePort()));
LogNetcode("[StreamIdentify] Unable to identify stream from [{}:{}] before timeout", r.stream->GetRemoteAddr().c_str(), ntohs(r.stream->GetRemotePort()));
r.stream->Close();
cur = m_streams.erase(cur);
@@ -62,23 +62,23 @@ void EQStreamIdentifier::Process() {
}
if(r.stream->GetState() != ESTABLISHED) {
//the stream closed before it was identified.
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before it closed.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
LogNetcode("[StreamIdentify] Unable to identify stream from [{}:{}] before it closed", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
switch(r.stream->GetState())
{
case ESTABLISHED:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Established");
LogNetcode("[StreamIdentify] Stream state was Established");
break;
case CLOSING:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closing");
LogNetcode("[StreamIdentify] Stream state was Closing");
break;
case DISCONNECTING:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Disconnecting");
LogNetcode("[StreamIdentify] Stream state was Disconnecting");
break;
case CLOSED:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closed");
LogNetcode("[StreamIdentify] Stream state was Closed");
break;
default:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Unestablished or unknown");
LogNetcode("[StreamIdentify] Stream state was Unestablished or unknown");
break;
}
r.stream->ReleaseFromUse();
@@ -102,13 +102,13 @@ void EQStreamIdentifier::Process() {
switch(res) {
case EQStreamInterface::MatchNotReady:
//the stream has not received enough packets to compare with this signature
// Log.LogDebugType(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
// Log.LogDebugType(Logs::General, Logs::Netcode, "[StreamIdentify] %s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
all_ready = false;
break;
case EQStreamInterface::MatchSuccessful: {
//yay, a match.
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Identified stream %s:%d with signature %s", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
LogNetcode("[StreamIdentify] Identified stream [{}:{}] with signature [{}]", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
// before we assign the eqstream to an interface, let the stream recognize it is in use and the session should not be reset any further
r.stream->SetActive(true);
@@ -122,7 +122,7 @@ void EQStreamIdentifier::Process() {
}
case EQStreamInterface::MatchFailed:
//do nothing...
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, and it did not match.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
LogNetcode("[StreamIdentify] [{}:{}] Tried patch [{}] and it did not match", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
break;
}
}
@@ -130,7 +130,7 @@ void EQStreamIdentifier::Process() {
//if we checked all patches and did not find a match.
if(all_ready && !found_one) {
//the stream cannot be identified.
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d, no match found.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
LogNetcode("[StreamIdentify] Unable to identify stream from [{}:{}], no match found", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
r.stream->ReleaseFromUse();
}
+2 -2
View File
@@ -27,7 +27,6 @@ struct EQStreamManagerInterfaceOptions
EQStreamManagerInterfaceOptions(int port, bool encoded, bool compressed) {
opcode_size = 2;
track_opcode_stats = false;
//World seems to support both compression and xor zone supports one or the others.
//Enforce one or the other in the convienence construct
@@ -54,8 +53,9 @@ public:
EQStreamManagerInterface(const EQStreamManagerInterfaceOptions &options) { m_options = options; }
virtual ~EQStreamManagerInterface() { };
EQStreamManagerInterfaceOptions GetOptions() { return m_options; }
const EQStreamManagerInterfaceOptions& GetOptions() const { return m_options; }
EQStreamManagerInterfaceOptions& MutateOptions() { return m_options; }
virtual void SetOptions(const EQStreamManagerInterfaceOptions& options) = 0;
protected:
EQStreamManagerInterfaceOptions m_options;
};
+2 -2
View File
@@ -42,8 +42,8 @@ void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
return;
if (p->GetOpcode() != OP_SpecialMesg) {
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
Log(Logs::General, Logs::PacketServerClient, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
Log(Logs::General, Logs::PacketServerClientWithDump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
}
EQApplicationPacket *newp = p->Copy();
+81 -47
View File
@@ -26,24 +26,26 @@
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
EQEmuConfig *EQEmuConfig::_config = nullptr;
void EQEmuConfig::parse_config() {
ShortName = _root["server"]["world"].get("shortname", "").asString();
LongName = _root["server"]["world"].get("longname", "").asString();
void EQEmuConfig::parse_config()
{
ShortName = _root["server"]["world"].get("shortname", "").asString();
LongName = _root["server"]["world"].get("longname", "").asString();
WorldAddress = _root["server"]["world"].get("address", "").asString();
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
SharedKey = _root["server"]["world"].get("key", "").asString();
LoginCount = 0;
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
SharedKey = _root["server"]["world"].get("key", "").asString();
LoginCount = 0;
if (_root["server"]["world"]["loginserver"].isObject()) {
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
LoginLegacy = false;
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") LoginLegacy = true;
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
} else {
}
else {
char str[32];
loginlist.Clear();
do {
@@ -53,74 +55,102 @@ void EQEmuConfig::parse_config() {
}
auto loginconfig = new LoginConfig;
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
loginconfig->LoginLegacy = false;
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") loginconfig->LoginLegacy = true;
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") { loginconfig->LoginLegacy = true; }
loginlist.Insert(loginconfig);
} while (LoginCount < 100);
}
//<locked> from xml converts to json as locked: "", so i default to "false".
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") Locked = true;
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
TelnetEnabled = false;
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") TelnetEnabled = true;
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
WorldHTTPEnabled = false;
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") WorldHTTPEnabled = true;
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
WorldHTTPEnabled = false;
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
WorldHTTPEnabled = true;
}
/**
* UCS
*/
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
/**
* Database
*/
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
/**
* QS
*/
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
/**
* Zones
*/
DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
SpellsFile = _root["server"]["files"].get("spells", "spells_us.txt").asString();
OpCodesFile = _root["server"]["files"].get("opcodes", "opcodes.conf").asString();
PluginPlFile = _root["server"]["files"].get("plugin.pl", "plugin.pl").asString();
/**
* Files
*/
SpellsFile = _root["server"]["files"].get("spells", "spells_us.txt").asString();
OpCodesFile = _root["server"]["files"].get("opcodes", "opcodes.conf").asString();
MailOpCodesFile = _root["server"]["files"].get("mail_opcodes", "mail_opcodes.conf").asString();
PluginPlFile = _root["server"]["files"].get("plugin.pl", "plugin.pl").asString();
MapDir = _root["server"]["directories"].get("maps", "Maps/").asString();
QuestDir = _root["server"]["directories"].get("quests", "quests/").asString();
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
/**
* Directories
*/
MapDir = _root["server"]["directories"].get("maps", "Maps/").asString();
QuestDir = _root["server"]["directories"].get("quests", "quests/").asString();
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
/**
* Logs
*/
LogPrefix = _root["server"]["launcher"].get("logprefix", "logs/zone-").asString();
LogSuffix = _root["server"]["launcher"].get("logsuffix", ".log").asString();
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
/**
* Launcher
*/
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
#ifdef WIN32
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
@@ -230,6 +260,9 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
if (var_name == "OpCodesFile") {
return (OpCodesFile);
}
if (var_name == "MailOpCodesFile") {
return (MailOpCodesFile);
}
if (var_name == "PluginPlFile") {
return (PluginPlFile);
}
@@ -312,6 +345,7 @@ void EQEmuConfig::Dump() const
std::cout << "QSDatabasePort = " << QSDatabasePort << std::endl;
std::cout << "SpellsFile = " << SpellsFile << std::endl;
std::cout << "OpCodesFile = " << OpCodesFile << std::endl;
std::cout << "MailOpcodesFile = " << MailOpCodesFile << std::endl;
std::cout << "PluginPlFile = " << PluginPlFile << std::endl;
std::cout << "MapDir = " << MapDir << std::endl;
std::cout << "QuestDir = " << QuestDir << std::endl;
@@ -322,6 +356,6 @@ void EQEmuConfig::Dump() const
std::cout << "LogDir = " << LogDir << std::endl;
std::cout << "ZonePortLow = " << ZonePortLow << std::endl;
std::cout << "ZonePortHigh = " << ZonePortHigh << std::endl;
std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl;
std::cout << "DefaultStatus = " << (int) DefaultStatus << std::endl;
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
}
+1
View File
@@ -84,6 +84,7 @@ class EQEmuConfig
// From <files/>
std::string SpellsFile;
std::string OpCodesFile;
std::string MailOpCodesFile;
std::string PluginPlFile;
// From <directories/>
+132 -59
View File
@@ -19,6 +19,7 @@
*/
#include "eqemu_logsys.h"
#include "rulesys.h"
#include "platform.h"
#include "string_util.h"
#include "database.h"
@@ -81,30 +82,19 @@ namespace Console {
};
}
enum GameChatColor {
yellow = 15,
red = 13,
light_green = 14,
light_cyan = 258,
light_purple = 5
};
/**
* EQEmuLogSys Constructor
*/
EQEmuLogSys::EQEmuLogSys()
{
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
bool file_logs_enabled = false;
int log_platform = 0;
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
on_log_console_hook = [](uint16 debug_level, uint16 log_type, const std::string &) {};
}
/**
* EQEmuLogSys Deconstructor
*/
EQEmuLogSys::~EQEmuLogSys()
{
}
EQEmuLogSys::~EQEmuLogSys() = default;
void EQEmuLogSys::LoadLogSettingsDefaults()
{
@@ -112,7 +102,7 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
* Get Executable platform currently running this code (Zone/World/etc)
*/
log_platform = GetExecutablePlatformInt();
for (int log_category_id = Logs::AA; log_category_id != Logs::MaxCategoryID; log_category_id++) {
log_settings[log_category_id].log_to_console = 0;
log_settings[log_category_id].log_to_file = 0;
@@ -125,15 +115,26 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
/**
* Set Defaults
*/
log_settings[Logs::World_Server].log_to_console = Logs::General;
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
log_settings[Logs::QS_Server].log_to_console = Logs::General;
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
log_settings[Logs::Crash].log_to_console = Logs::General;
log_settings[Logs::MySQLError].log_to_console = Logs::General;
log_settings[Logs::Login_Server].log_to_console = Logs::General;
log_settings[Logs::Headless_Client].log_to_console = Logs::General;
log_settings[Logs::NPCScaling].log_to_gmsay = Logs::General;
log_settings[Logs::WorldServer].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::ZoneServer].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::QSServer].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::UCSServer].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Loginserver].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::HeadlessClient].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
/**
* RFC 5424
*/
log_settings[Logs::Emergency].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Alert].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Critical].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Notice].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
/**
* Set Category enabled status on defaults
@@ -174,20 +175,41 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
}
}
/**
* @param log_category
* @return
*/
bool EQEmuLogSys::IsRfc5424LogCategory(uint16 log_category)
{
return (
log_category == Logs::Emergency ||
log_category == Logs::Alert ||
log_category == Logs::Critical ||
log_category == Logs::Error ||
log_category == Logs::Warning ||
log_category == Logs::Notice ||
log_category == Logs::Info ||
log_category == Logs::Debug
);
}
/**
* @param log_category
* @param in_message
* @return
*/
std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::string &in_message)
std::string EQEmuLogSys::FormatOutMessageString(
uint16 log_category,
const std::string &in_message
)
{
std::string ret;
ret.push_back('[');
ret.append(Logs::LogCategoryName[log_category]);
ret.push_back(']');
ret.push_back(' ');
ret.append(in_message);
return ret;
std::string return_string;
if (IsRfc5424LogCategory(log_category)) {
return_string = "[" + GetPlatformName() + "] ";
}
return return_string + "[" + Logs::LogCategoryName[log_category] + "] " + in_message;
}
/**
@@ -195,7 +217,11 @@ std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::
* @param log_category
* @param message
*/
void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message)
void EQEmuLogSys::ProcessGMSay(
uint16 debug_level,
uint16 log_category,
const std::string &message
)
{
/**
* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash
@@ -217,7 +243,11 @@ void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const st
* @param log_category
* @param message
*/
void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message)
void EQEmuLogSys::ProcessLogWrite(
uint16 debug_level,
uint16 log_category,
const std::string &message
)
{
if (log_category == Logs::Crash) {
char time_stamp[80];
@@ -279,6 +309,8 @@ std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category)
case Logs::Normal:
return LC_YELLOW;
case Logs::MySQLError:
case Logs::Warning:
case Logs::Critical:
case Logs::Error:
return LC_RED;
case Logs::MySQLQuery:
@@ -305,22 +337,22 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
switch (log_category) {
case Logs::Status:
case Logs::Normal:
return GameChatColor::yellow;
return Chat::Yellow;
case Logs::MySQLError:
case Logs::Error:
return GameChatColor::red;
return Chat::Red;
case Logs::MySQLQuery:
case Logs::Debug:
return GameChatColor::light_green;
return Chat::Lime;
case Logs::Quests:
return GameChatColor::light_cyan;
return Chat::Group;
case Logs::Commands:
case Logs::Mercenaries:
return GameChatColor::light_purple;
return Chat::Magenta;
case Logs::Crash:
return GameChatColor::red;
return Chat::Red;
default:
return GameChatColor::yellow;
return Chat::Yellow;
}
}
@@ -346,6 +378,44 @@ void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category,
#else
std::cout << EQEmuLogSys::GetLinuxConsoleColorFromCategory(log_category) << message << LC_RESET << std::endl;
#endif
on_log_console_hook(debug_level, log_category, message);
}
/**
* @param str
* @return
*/
constexpr const char *str_end(const char *str)
{
return *str ? str_end(str + 1) : str;
}
/**
* @param str
* @return
*/
constexpr bool str_slant(const char *str)
{
return *str == '/' ? true : (*str ? str_slant(str + 1) : false);
}
/**
* @param str
* @return
*/
constexpr const char *r_slant(const char *str)
{
return *str == '/' ? (str + 1) : r_slant(str - 1);
}
/**
* @param str
* @return
*/
constexpr const char *base_file_name(const char *str)
{
return str_slant(str) ? r_slant(str_end(str)) : str;
}
/**
@@ -356,7 +426,15 @@ void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category,
* @param message
* @param ...
*/
void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...)
void EQEmuLogSys::Out(
Logs::DebugLevel debug_level,
uint16 log_category,
const char *file,
const char *func,
int line,
const char *message,
...
)
{
bool log_to_console = true;
if (log_settings[log_category].log_to_console < debug_level) {
@@ -378,12 +456,18 @@ void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::st
return;
}
std::string prefix;
if (RuleB(Logging, PrintFileFunctionAndLine)) {
prefix = fmt::format("[{0}::{1}:{2}] ", base_file_name(file), func, line);
}
va_list args;
va_start(args, message);
std::string output_message = vStringFormat(message.c_str(), args);
std::string output_message = vStringFormat(message, args);
va_end(args);
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, output_message);
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, prefix + output_message);
if (log_to_console) {
EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
@@ -419,7 +503,7 @@ void EQEmuLogSys::MakeDirectory(const std::string &directory_name)
return;
_mkdir(directory_name.c_str());
#else
struct stat st;
struct stat st{};
if (stat(directory_name.c_str(), &st) == 0) { // exists
return;
}
@@ -460,12 +544,7 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
return;
}
EQEmuLogSys::Out(
Logs::General,
Logs::Status,
"Starting File Log 'logs/%s_%i.log'",
platform_file_name.c_str(),
getpid());
LogInfo("Starting File Log [logs/{}_{}.log]", platform_file_name.c_str(), getpid());
/**
* Make directory if not exists
@@ -485,17 +564,11 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
/**
* All other processes
*/
if (platform_file_name.empty()) {
return;
}
EQEmuLogSys::Out(
Logs::General,
Logs::Status,
"Starting File Log 'logs/%s_%i.log'",
platform_file_name.c_str(),
getpid());
LogInfo("Starting File Log [logs/{}_{}.log]", platform_file_name.c_str(), getpid());
/**
* Open file pointer
@@ -505,4 +578,4 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
std::ios_base::app | std::ios_base::out
);
}
}
}
+115 -30
View File
@@ -25,6 +25,14 @@
#include <fstream>
#include <stdio.h>
#include <functional>
#ifdef _WIN32
#ifdef utf16_to_utf8
#undef utf16_to_utf8
#endif
#endif
#include <fmt/format.h>
#include "types.h"
namespace Logs {
@@ -45,7 +53,7 @@ namespace Logs {
AI,
Aggro,
Attack,
Client_Server_Packet,
PacketClientServer,
Combat,
Commands,
Crash,
@@ -59,40 +67,46 @@ namespace Logs {
Normal,
Object,
Pathing,
QS_Server,
QSServer,
Quests,
Rules,
Skills,
Spawns,
Spells,
Status,
TCP_Connection,
TCPConnection,
Tasks,
Tradeskills,
Trading,
Tribute,
UCS_Server,
WebInterface_Server,
World_Server,
Zone_Server,
UCSServer,
WebInterfaceServer,
WorldServer,
ZoneServer,
MySQLError,
MySQLQuery,
Mercenaries,
QuestDebug,
Server_Client_Packet,
Client_Server_Packet_Unhandled,
Server_Client_Packet_With_Dump,
Client_Server_Packet_With_Dump,
Login_Server,
Client_Login,
Headless_Client,
HP_Update,
PacketServerClient,
PacketClientServerUnhandled,
PacketServerClientWithDump,
PacketClientServerWithDump,
Loginserver,
ClientLogin,
HeadlessClient,
HPUpdate,
FixZ,
Food,
Traps,
NPCRoamBox,
NPCScaling,
MobAppearance,
Info,
Warning,
Critical,
Emergency,
Alert,
Notice,
MaxCategoryID /* Don't Remove this */
};
@@ -152,19 +166,17 @@ namespace Logs {
"Traps",
"NPC Roam Box",
"NPC Scaling",
"Mob Appearance"
"Mob Appearance",
"Info",
"Warning",
"Critical",
"Emergency",
"Alert",
"Notice"
};
}
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
LogSys.Out(debug_level, log_category, message, ##__VA_ARGS__);\
} while (0)
#define LogF(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
OutF(LogSys, debug_level, log_category, message, ##__VA_ARGS__);\
} while (0)
#include "eqemu_logsys_log_aliases.h"
class EQEmuLogSys {
public:
@@ -177,6 +189,10 @@ public:
*/
void CloseFileLogs();
void LoadLogSettingsDefaults();
/**
* @param directory_name
*/
void MakeDirectory(const std::string &directory_name);
/**
@@ -188,12 +204,25 @@ public:
* - This would pipe the same category and debug level to all output formats, but the internal memory reference of log_settings would
* be checked against to see if that piped output is set to actually process it for the category and debug level
*/
void Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...);
void Out(
Logs::DebugLevel debug_level,
uint16 log_category,
const char *file,
const char *func,
int line,
const char *message,
...
);
/**
* Used in file logs to prepend a timestamp entry for logs
* @param time_stamp
*/
void SetCurrentTimeStamp(char* time_stamp);
/**
* @param log_name
*/
void StartFileLogs(const std::string &log_name = "");
/**
@@ -218,14 +247,14 @@ public:
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
* Database loaded via Database::LoadLogSettings(log_settings)
*/
LogSettings log_settings[Logs::LogCategory::MaxCategoryID];
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
bool file_logs_enabled;
bool file_logs_enabled = false;
/**
* Sets Executable platform (Zone/World/UCS) etc.
*/
int log_platform;
int log_platform = 0;
/**
* File name used in writing logs
@@ -240,7 +269,15 @@ public:
*/
uint16 GetGMSayColorFromCategory(uint16 log_category);
void OnLogHookCallBackZone(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
/**
* @param f
*/
void SetGMSayHandler(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
/**
* @param f
*/
void SetConsoleHandler(std::function<void(uint16 debug_level, uint16 log_type, const std::string&)> f) { on_log_console_hook = f; }
private:
@@ -248,6 +285,7 @@ private:
* Callback pointer to zone process for hooking logs to zone using GMSay
*/
std::function<void(uint16 log_category, const std::string&)> on_log_gmsay_hook;
std::function<void(uint16 debug_level, uint16 log_category, const std::string&)> on_log_console_hook;
/**
* Formats log messages like '[Category] This is a log message'
@@ -256,6 +294,7 @@ private:
/**
* Linux console color messages mapped by category
*
* @param log_category
* @return
*/
@@ -266,11 +305,57 @@ private:
*/
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param log_category
* @return
*/
bool IsRfc5424LogCategory(uint16 log_category);
};
extern EQEmuLogSys LogSys;
/**
template<typename... Args>
void OutF(
EQEmuLogSys &ls,
Logs::DebugLevel debug_level,
uint16 log_category,
const char *file,
const char *func,
int line,
const char *fmt,
const Args &... args
)
{
std::string log_str = fmt::format(fmt, args...);
ls.Out(debug_level, log_category, file, func, line, log_str.c_str());
}
**/
#define OutF(ls, debug_level, log_category, file, func, line, formatStr, ...) \
do { \
ls.Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
} while(0)
#endif
+507
View File
@@ -0,0 +1,507 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
#define EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
/**
* RFC 5424
*/
#define LogEmergency(message, ...) do {\
if (LogSys.log_settings[Logs::Emergency].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Emergency, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAlert(message, ...) do {\
if (LogSys.log_settings[Logs::Alert].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Alert, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCritical(message, ...) do {\
if (LogSys.log_settings[Logs::Critical].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Critical, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogError(message, ...) do {\
if (LogSys.log_settings[Logs::Error].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Error, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogWarning(message, ...) do {\
if (LogSys.log_settings[Logs::Warning].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Warning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNotice(message, ...) do {\
if (LogSys.log_settings[Logs::Notice].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Notice, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogInfo(message, ...) do {\
if (LogSys.log_settings[Logs::Info].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Info, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDebug(message, ...) do {\
if (LogSys.log_settings[Logs::Debug].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Debug, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
/**
* Category
*/
#define LogAA(message, ...) do {\
if (LogSys.log_settings[Logs::AA].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::AA, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAADetail(message, ...) do {\
if (LogSys.log_settings[Logs::AA].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::AA, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAI(message, ...) do {\
if (LogSys.log_settings[Logs::AI].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::AI, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAIDetail(message, ...) do {\
if (LogSys.log_settings[Logs::AI].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::AI, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAggro(message, ...) do {\
if (LogSys.log_settings[Logs::Aggro].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Aggro, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAggroDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Aggro].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Aggro, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAttack(message, ...) do {\
if (LogSys.log_settings[Logs::Attack].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Attack, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAttackDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Attack].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Attack, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPacketClientServer(message, ...) do {\
if (LogSys.log_settings[Logs::PacketClientServer].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::PacketClientServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPacketClientServerDetail(message, ...) do {\
if (LogSys.log_settings[Logs::PacketClientServer].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::PacketClientServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCombat(message, ...) do {\
if (LogSys.log_settings[Logs::Combat].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Combat, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCombatDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Combat].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Combat, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCommands(message, ...) do {\
if (LogSys.log_settings[Logs::Commands].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Commands, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCommandsDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Commands].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Commands, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCrash(message, ...) do {\
if (LogSys.log_settings[Logs::Crash].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Crash, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCrashDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Crash].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Crash, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDoors(message, ...) do {\
if (LogSys.log_settings[Logs::Doors].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Doors, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDoorsDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Doors].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Doors, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogGuilds(message, ...) do {\
if (LogSys.log_settings[Logs::Guilds].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Guilds, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogGuildsDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Guilds].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Guilds, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogInventory(message, ...) do {\
if (LogSys.log_settings[Logs::Inventory].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Inventory, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogInventoryDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Inventory].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Inventory, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogLauncher(message, ...) do {\
if (LogSys.log_settings[Logs::Launcher].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Launcher, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogLauncherDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Launcher].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Launcher, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNetcode(message, ...) do {\
if (LogSys.log_settings[Logs::Netcode].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Netcode, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNetcodeDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Netcode].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Netcode, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNormal(message, ...) do {\
if (LogSys.log_settings[Logs::Normal].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Normal, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNormalDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Normal].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Normal, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogObject(message, ...) do {\
if (LogSys.log_settings[Logs::Object].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Object, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogObjectDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Object].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Object, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPathing(message, ...) do {\
if (LogSys.log_settings[Logs::Pathing].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Pathing, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPathingDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Pathing].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Pathing, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQSServer(message, ...) do {\
if (LogSys.log_settings[Logs::QSServer].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::QSServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQSServerDetail(message, ...) do {\
if (LogSys.log_settings[Logs::QSServer].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::QSServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQuests(message, ...) do {\
if (LogSys.log_settings[Logs::Quests].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Quests, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQuestsDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Quests].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Quests, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogRules(message, ...) do {\
if (LogSys.log_settings[Logs::Rules].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Rules, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogRulesDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Rules].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Rules, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSkills(message, ...) do {\
if (LogSys.log_settings[Logs::Skills].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Skills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSkillsDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Skills].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Skills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSpawns(message, ...) do {\
if (LogSys.log_settings[Logs::Spawns].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Spawns, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSpawnsDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Spawns].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Spawns, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSpells(message, ...) do {\
if (LogSys.log_settings[Logs::Spells].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Spells, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSpellsDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Spells].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Spells, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTCPConnection(message, ...) do {\
if (LogSys.log_settings[Logs::TCPConnection].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::TCPConnection, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTCPConnectionDetail(message, ...) do {\
if (LogSys.log_settings[Logs::TCPConnection].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::TCPConnection, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTasks(message, ...) do {\
if (LogSys.log_settings[Logs::Tasks].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Tasks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTasksDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Tasks].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Tasks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTradeskills(message, ...) do {\
if (LogSys.log_settings[Logs::Tradeskills].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Tradeskills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTradeskillsDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Tradeskills].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Tradeskills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTrading(message, ...) do {\
if (LogSys.log_settings[Logs::Trading].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Trading, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTradingDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Trading].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Trading, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTribute(message, ...) do {\
if (LogSys.log_settings[Logs::Tribute].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Tribute, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTributeDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Tribute].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Tribute, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMySQLError(message, ...) do {\
if (LogSys.log_settings[Logs::MySQLError].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::MySQLError, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMySQLErrorDetail(message, ...) do {\
if (LogSys.log_settings[Logs::MySQLError].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::MySQLError, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMySQLQuery(message, ...) do {\
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::MySQLQuery, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMySQLQueryDetail(message, ...) do {\
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::MySQLQuery, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMercenaries(message, ...) do {\
if (LogSys.log_settings[Logs::Mercenaries].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Mercenaries, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMercenariesDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Mercenaries].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Mercenaries, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQuestDebug(message, ...) do {\
if (LogSys.log_settings[Logs::QuestDebug].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::QuestDebug, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQuestDebugDetail(message, ...) do {\
if (LogSys.log_settings[Logs::QuestDebug].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::QuestDebug, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogLoginserver(message, ...) do {\
if (LogSys.log_settings[Logs::Loginserver].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Loginserver, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogLoginserverDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Loginserver].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Loginserver, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogClientLogin(message, ...) do {\
if (LogSys.log_settings[Logs::ClientLogin].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::ClientLogin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogClientLoginDetail(message, ...) do {\
if (LogSys.log_settings[Logs::ClientLogin].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::ClientLogin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHeadlessClient(message, ...) do {\
if (LogSys.log_settings[Logs::HeadlessClient].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::HeadlessClient, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHeadlessClientDetail(message, ...) do {\
if (LogSys.log_settings[Logs::HeadlessClient].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::HeadlessClient, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHPUpdate(message, ...) do {\
if (LogSys.log_settings[Logs::HPUpdate].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::HPUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHPUpdateDetail(message, ...) do {\
if (LogSys.log_settings[Logs::HPUpdate].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::HPUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFixZ(message, ...) do {\
if (LogSys.log_settings[Logs::FixZ].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::FixZ, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFixZDetail(message, ...) do {\
if (LogSys.log_settings[Logs::FixZ].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::FixZ, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFood(message, ...) do {\
if (LogSys.log_settings[Logs::Food].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Food, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFoodDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Food].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Food, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTraps(message, ...) do {\
if (LogSys.log_settings[Logs::Traps].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Traps, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTrapsDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Traps].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Traps, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNPCRoamBox(message, ...) do {\
if (LogSys.log_settings[Logs::NPCRoamBox].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::NPCRoamBox, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNPCRoamBoxDetail(message, ...) do {\
if (LogSys.log_settings[Logs::NPCRoamBox].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::NPCRoamBox, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNPCScaling(message, ...) do {\
if (LogSys.log_settings[Logs::NPCScaling].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::NPCScaling, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNPCScalingDetail(message, ...) do {\
if (LogSys.log_settings[Logs::NPCScaling].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::NPCScaling, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMobAppearance(message, ...) do {\
if (LogSys.log_settings[Logs::MobAppearance].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::MobAppearance, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMobAppearanceDetail(message, ...) do {\
if (LogSys.log_settings[Logs::MobAppearance].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::MobAppearance, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogStatus(message, ...) do {\
if (LogSys.log_settings[Logs::Status].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Status, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogStatusDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Status].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Status, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
/**
* Misc
*/
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogF(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
OutF(LogSys, debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#endif //EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
+114
View File
@@ -0,0 +1,114 @@
#pragma once
#include <vector>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <functional>
#include <queue>
#include <future>
namespace EQ
{
namespace Event
{
class TaskScheduler
{
public:
static const int DefaultThreadCount = 4;
TaskScheduler() : _running(false)
{
Start(DefaultThreadCount);
}
TaskScheduler(size_t threads) : _running(false)
{
Start(threads);
}
~TaskScheduler() {
Stop();
}
void Start(size_t threads) {
if (true == _running) {
return;
}
_running = true;
for (size_t i = 0; i < threads; ++i) {
_threads.push_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
}
}
void Stop() {
if (false == _running) {
return;
}
{
std::unique_lock<std::mutex> lock(_lock);
_running = false;
}
_cv.notify_all();
for (auto &t : _threads) {
t.join();
}
}
template<typename Fn, typename... Args>
auto Enqueue(Fn&& fn, Args&&... args) -> std::future<typename std::result_of<Fn(Args...)>::type> {
using return_type = typename std::result_of<Fn(Args...)>::type;
auto task = std::make_shared<std::packaged_task<return_type()>>(
std::bind(std::forward<Fn>(fn), std::forward<Args>(args)...)
);
std::future<return_type> res = task->get_future();
{
std::unique_lock<std::mutex> lock(_lock);
if (false == _running) {
throw std::runtime_error("Enqueue on stopped scheduler.");
}
_tasks.emplace([task]() { (*task)(); });
}
_cv.notify_one();
return res;
}
private:
void ProcessWork() {
for (;;) {
std::function<void()> work;
{
std::unique_lock<std::mutex> lock(_lock);
_cv.wait(lock, [this] { return !_running || !_tasks.empty(); });
if (false == _running) {
return;
}
work = std::move(_tasks.front());
_tasks.pop();
}
work();
}
}
bool _running = true;
std::vector<std::thread> _threads;
std::mutex _lock;
std::condition_variable _cv;
std::queue<std::function<void()>> _tasks;
};
}
}
+10 -12
View File
@@ -18,6 +18,7 @@
#include "faction.h"
#include "races.h"
#include "rulesys.h"
const char *FactionValueToString(FACTION_VALUE fv)
{
@@ -59,34 +60,31 @@ FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value)
if (fm) {
character_value += fm->base + fm->class_mod + fm->race_mod + fm->deity_mod;
}
if (character_value >= 1100) {
if (character_value >= RuleI(Faction, AllyFactionMinimum)) {
return FACTION_ALLY;
}
if (character_value >= 750 && character_value <= 1099) {
if (character_value >= RuleI(Faction, WarmlyFactionMinimum)) {
return FACTION_WARMLY;
}
if (character_value >= 500 && character_value <= 749) {
if (character_value >= RuleI(Faction, KindlyFactionMinimum)) {
return FACTION_KINDLY;
}
if (character_value >= 100 && character_value <= 499) {
if (character_value >= RuleI(Faction, AmiablyFactionMinimum)) {
return FACTION_AMIABLE;
}
if (character_value >= 0 && character_value <= 99) {
if (character_value >= RuleI(Faction, IndifferentlyFactionMinimum)) {
return FACTION_INDIFFERENT;
}
if (character_value >= -100 && character_value <= -1) {
if (character_value >= RuleI(Faction, ApprehensivelyFactionMinimum)) {
return FACTION_APPREHENSIVE;
}
if (character_value >= -500 && character_value <= -101) {
if (character_value >= RuleI(Faction, DubiouslyFactionMinimum)) {
return FACTION_DUBIOUS;
}
if (character_value >= -750 && character_value <= -501) {
if (character_value >= RuleI(Faction, ThreateninglyFactionMinimum)) {
return FACTION_THREATENLY;
}
if (character_value <= -751) {
return FACTION_SCOWLS;
}
return FACTION_INDIFFERENT;
return FACTION_SCOWLS;
}
// this function should check if some races have more than one race define
+43 -43
View File
@@ -46,7 +46,7 @@ bool BaseGuildManager::LoadGuilds() {
ClearGuilds();
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to load guilds when we have no database object.");
LogGuilds("Requested to load guilds when we have no database object");
return(false);
}
@@ -77,13 +77,13 @@ bool BaseGuildManager::LoadGuilds() {
uint8 rankn = atoi(row[1]);
if(rankn > GUILD_MAX_RANK) {
Log(Logs::Detail, Logs::Guilds, "Found invalid (too high) rank %d for guild %d, skipping.", rankn, guild_id);
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
continue;
}
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Found rank %d for non-existent guild %d, skipping.", rankn, guild_id);
LogGuilds("Found rank [{}] for non-existent guild [{}], skipping", rankn, guild_id);
continue;
}
@@ -105,7 +105,7 @@ bool BaseGuildManager::LoadGuilds() {
bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to refresh guild %d when we have no database object.", guild_id);
LogGuilds("Requested to refresh guild [{}] when we have no database object", guild_id);
return(false);
}
@@ -123,7 +123,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
if (results.RowCount() == 0)
{
Log(Logs::Detail, Logs::Guilds, "Unable to find guild %d in the database.", guild_id);
LogGuilds("Unable to find guild [{}] in the database", guild_id);
return false;
}
@@ -145,7 +145,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
uint8 rankn = atoi(row[1]);
if(rankn > GUILD_MAX_RANK) {
Log(Logs::Detail, Logs::Guilds, "Found invalid (too high) rank %d for guild %d, skipping.", rankn, guild_id);
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
continue;
}
@@ -162,7 +162,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
rank.permissions[GUILD_WARPEACE] = (row[10][0] == '1') ? true: false;
}
Log(Logs::Detail, Logs::Guilds, "Successfully refreshed guild %d from the database.", guild_id);
LogGuilds("Successfully refreshed guild [{}] from the database", guild_id);
return true;
}
@@ -214,14 +214,14 @@ BaseGuildManager::GuildInfo *BaseGuildManager::_CreateGuild(uint32 guild_id, con
bool BaseGuildManager::_StoreGuildDB(uint32 guild_id) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to store guild %d when we have no database object.", guild_id);
LogGuilds("Requested to store guild [{}] when we have no database object", guild_id);
return(false);
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Requested to store non-existent guild %d", guild_id);
LogGuilds("Requested to store non-existent guild [{}]", guild_id);
return(false);
}
GuildInfo *info = res->second;
@@ -289,14 +289,14 @@ bool BaseGuildManager::_StoreGuildDB(uint32 guild_id) {
safe_delete_array(title_esc);
}
Log(Logs::Detail, Logs::Guilds, "Stored guild %d in the database", guild_id);
LogGuilds("Stored guild [{}] in the database", guild_id);
return true;
}
uint32 BaseGuildManager::_GetFreeGuildID() {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested find a free guild ID when we have no database object.");
LogGuilds("Requested find a free guild ID when we have no database object");
return(GUILD_NONE);
}
@@ -330,12 +330,12 @@ uint32 BaseGuildManager::_GetFreeGuildID() {
if (results.RowCount() == 0)
{
Log(Logs::Detail, Logs::Guilds, "Located free guild ID %d in the database", index);
LogGuilds("Located free guild ID [{}] in the database", index);
return index;
}
}
Log(Logs::Detail, Logs::Guilds, "Unable to find a free guild ID when requested.");
LogGuilds("Unable to find a free guild ID when requested");
return GUILD_NONE;
}
@@ -505,11 +505,11 @@ uint32 BaseGuildManager::DBCreateGuild(const char* name, uint32 leader) {
//now store the resulting guild setup into the DB.
if(!_StoreGuildDB(new_id)) {
Log(Logs::Detail, Logs::Guilds, "Error storing new guild. It may have been partially created which may need manual removal.");
LogGuilds("Error storing new guild. It may have been partially created which may need manual removal");
return(GUILD_NONE);
}
Log(Logs::Detail, Logs::Guilds, "Created guild %d in the database.", new_id);
LogGuilds("Created guild [{}] in the database", new_id);
return(new_id);
}
@@ -525,7 +525,7 @@ bool BaseGuildManager::DBDeleteGuild(uint32 guild_id) {
}
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to delete guild %d when we have no database object.", guild_id);
LogGuilds("Requested to delete guild [{}] when we have no database object", guild_id);
return(false);
}
@@ -545,14 +545,14 @@ bool BaseGuildManager::DBDeleteGuild(uint32 guild_id) {
query = StringFormat("DELETE FROM guild_bank WHERE guildid=%lu", (unsigned long)guild_id);
QueryWithLogging(query, "deleting guild bank");
Log(Logs::Detail, Logs::Guilds, "Deleted guild %d from the database.", guild_id);
LogGuilds("Deleted guild [{}] from the database", guild_id);
return(true);
}
bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to rename guild %d when we have no database object.", guild_id);
LogGuilds("Requested to rename guild [{}] when we have no database object", guild_id);
return false;
}
@@ -573,13 +573,13 @@ bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
if (!results.Success())
{
Log(Logs::Detail, Logs::Guilds, "Error renaming guild %d '%s': %s", guild_id, query.c_str(), results.Success());
LogGuilds("Error renaming guild [{}] [{}]: [{}]", guild_id, query.c_str(), results.Success());
safe_delete_array(esc);
return false;
}
safe_delete_array(esc);
Log(Logs::Detail, Logs::Guilds, "Renamed guild %s (%d) to %s in database.", info->name.c_str(), guild_id, name);
LogGuilds("Renamed guild [{}] ([{}]) to [{}] in database", info->name.c_str(), guild_id, name);
info->name = name; //update our local record.
@@ -588,7 +588,7 @@ bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to set the leader for guild %d when we have no database object.", guild_id);
LogGuilds("Requested to set the leader for guild [{}] when we have no database object", guild_id);
return false;
}
@@ -614,7 +614,7 @@ bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
if(!DBSetGuildRank(leader, GUILD_LEADER))
return false;
Log(Logs::Detail, Logs::Guilds, "Set guild leader for guild %d to %d in the database", guild_id, leader);
LogGuilds("Set guild leader for guild [{}] to [{}] in the database", guild_id, leader);
info->leader_char_id = leader; //update our local record.
@@ -623,7 +623,7 @@ bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
bool BaseGuildManager::DBSetGuildMOTD(uint32 guild_id, const char* motd, const char *setter) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to set the MOTD for guild %d when we have no database object.", guild_id);
LogGuilds("Requested to set the MOTD for guild [{}] when we have no database object", guild_id);
return(false);
}
@@ -654,7 +654,7 @@ bool BaseGuildManager::DBSetGuildMOTD(uint32 guild_id, const char* motd, const c
safe_delete_array(esc);
safe_delete_array(esc_set);
Log(Logs::Detail, Logs::Guilds, "Set MOTD for guild %d in the database", guild_id);
LogGuilds("Set MOTD for guild [{}] in the database", guild_id);
info->motd = motd; //update our local record.
info->motd_setter = setter; //update our local record.
@@ -688,7 +688,7 @@ bool BaseGuildManager::DBSetGuildURL(uint32 GuildID, const char* URL)
}
safe_delete_array(esc);
Log(Logs::Detail, Logs::Guilds, "Set URL for guild %d in the database", GuildID);
LogGuilds("Set URL for guild [{}] in the database", GuildID);
info->url = URL; //update our local record.
@@ -722,7 +722,7 @@ bool BaseGuildManager::DBSetGuildChannel(uint32 GuildID, const char* Channel)
}
safe_delete_array(esc);
Log(Logs::Detail, Logs::Guilds, "Set Channel for guild %d in the database", GuildID);
LogGuilds("Set Channel for guild [{}] in the database", GuildID);
info->channel = Channel; //update our local record.
@@ -731,7 +731,7 @@ bool BaseGuildManager::DBSetGuildChannel(uint32 GuildID, const char* Channel)
bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to set char to guild %d when we have no database object.", guild_id);
LogGuilds("Requested to set char to guild [{}] when we have no database object", guild_id);
return(false);
}
@@ -753,7 +753,7 @@ bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
return false;
}
}
Log(Logs::Detail, Logs::Guilds, "Set char %d to guild %d and rank %d in the database.", charid, guild_id, rank);
LogGuilds("Set char [{}] to guild [{}] and rank [{}] in the database", charid, guild_id, rank);
return true;
}
@@ -845,7 +845,7 @@ bool BaseGuildManager::DBSetPublicNote(uint32 charid, const char* note) {
return false;
}
Log(Logs::Detail, Logs::Guilds, "Set public not for char %d", charid);
LogGuilds("Set public not for char [{}]", charid);
return true;
}
@@ -924,14 +924,14 @@ bool BaseGuildManager::GetEntireGuild(uint32 guild_id, std::vector<CharGuildInfo
members.push_back(ci);
}
Log(Logs::Detail, Logs::Guilds, "Retreived entire guild member list for guild %d from the database", guild_id);
LogGuilds("Retreived entire guild member list for guild [{}] from the database", guild_id);
return true;
}
bool BaseGuildManager::GetCharInfo(const char *char_name, CharGuildInfo &into) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested char info on %s when we have no database object.", char_name);
LogGuilds("Requested char info on [{}] when we have no database object", char_name);
return(false);
}
@@ -953,7 +953,7 @@ bool BaseGuildManager::GetCharInfo(const char *char_name, CharGuildInfo &into) {
auto row = results.begin();
ProcessGuildMember(row, into);
Log(Logs::Detail, Logs::Guilds, "Retreived guild member info for char %s from the database", char_name);
LogGuilds("Retreived guild member info for char [{}] from the database", char_name);
return true;
@@ -962,7 +962,7 @@ bool BaseGuildManager::GetCharInfo(const char *char_name, CharGuildInfo &into) {
bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested char info on %d when we have no database object.", char_id);
LogGuilds("Requested char info on [{}] when we have no database object", char_id);
return false;
}
@@ -983,7 +983,7 @@ bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into) {
auto row = results.begin();
ProcessGuildMember(row, into);
Log(Logs::Detail, Logs::Guilds, "Retreived guild member info for char %d", char_id);
LogGuilds("Retreived guild member info for char [{}]", char_id);
return true;
@@ -1098,16 +1098,16 @@ bool BaseGuildManager::GuildExists(uint32 guild_id) const {
bool BaseGuildManager::IsGuildLeader(uint32 guild_id, uint32 char_id) const {
if(guild_id == GUILD_NONE) {
Log(Logs::Detail, Logs::Guilds, "Check leader for char %d: not a guild.", char_id);
LogGuilds("Check leader for char [{}]: not a guild", char_id);
return(false);
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Check leader for char %d: invalid guild.", char_id);
LogGuilds("Check leader for char [{}]: invalid guild", char_id);
return(false); //invalid guild
}
Log(Logs::Detail, Logs::Guilds, "Check leader for guild %d, char %d: leader id=%d", guild_id, char_id, res->second->leader_char_id);
LogGuilds("Check leader for guild [{}], char [{}]: leader id=[{}]", guild_id, char_id, res->second->leader_char_id);
return(char_id == res->second->leader_char_id);
}
@@ -1137,20 +1137,20 @@ uint8 BaseGuildManager::GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 cha
bool BaseGuildManager::CheckGMStatus(uint32 guild_id, uint8 status) const {
if(status >= 250) {
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d with user status %d > 250, granted.", guild_id, status);
LogGuilds("Check permission on guild [{}] with user status [{}] > 250, granted", guild_id, status);
return(true); //250+ as allowed anything
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d with user status %d, no such guild, denied.", guild_id, status);
LogGuilds("Check permission on guild [{}] with user status [{}], no such guild, denied", guild_id, status);
return(false); //invalid guild
}
bool granted = (res->second->minstatus <= status);
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %s (%d) with user status %d. Min status %d: %s",
LogGuilds("Check permission on guild [{}] ([{}]) with user status [{}]. Min status [{}]: [{}]",
res->second->name.c_str(), guild_id, status, res->second->minstatus, granted?"granted":"denied");
return(granted);
@@ -1158,21 +1158,21 @@ bool BaseGuildManager::CheckGMStatus(uint32 guild_id, uint8 status) const {
bool BaseGuildManager::CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const {
if(rank > GUILD_MAX_RANK) {
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d and rank %d for action %s (%d): Invalid rank, denied.",
LogGuilds("Check permission on guild [{}] and rank [{}] for action [{}] ([{}]): Invalid rank, denied",
guild_id, rank, GuildActionNames[act], act);
return(false); //invalid rank
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d and rank %d for action %s (%d): Invalid guild, denied.",
LogGuilds("Check permission on guild [{}] and rank [{}] for action [{}] ([{}]): Invalid guild, denied",
guild_id, rank, GuildActionNames[act], act);
return(false); //invalid guild
}
bool granted = res->second->ranks[rank].permissions[act];
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %s (%d) and rank %s (%d) for action %s (%d): %s",
LogGuilds("Check permission on guild [{}] ([{}]) and rank [{}] ([{}]) for action [{}] ([{}]): [{}]",
res->second->name.c_str(), guild_id,
res->second->ranks[rank].name.c_str(), rank,
GuildActionNames[act], act,
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -1381,7 +1381,7 @@ int16 EQEmu::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
}
if (result == INVALID_INDEX) {
Log(Logs::General, Logs::Error, "InventoryProfile::_PutItem: Invalid slot_id specified (%i) with parent slot id (%i)", slot_id, parentSlot);
LogError("InventoryProfile::_PutItem: Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
InventoryProfile::MarkDirty(inst); // Slot not found, clean up
}
+72
View File
@@ -0,0 +1,72 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "ip_util.h"
/**
* @param ip
* @return
*/
uint32_t IpUtil::IPToUInt(const std::string &ip)
{
int a, b, c, d;
uint32_t addr = 0;
if (sscanf(ip.c_str(), "%d.%d.%d.%d", &a, &b, &c, &d) != 4) {
return 0;
}
addr = a << 24;
addr |= b << 16;
addr |= c << 8;
addr |= d;
return addr;
}
/**
* @param ip
* @param network
* @param mask
* @return
*/
bool IpUtil::IsIpInRange(const std::string &ip, const std::string &network, const std::string &mask)
{
uint32_t ip_addr = IpUtil::IPToUInt(ip);
uint32_t network_addr = IpUtil::IPToUInt(network);
uint32_t mask_addr = IpUtil::IPToUInt(mask);
uint32_t net_lower = (network_addr & mask_addr);
uint32_t net_upper = (net_lower | (~mask_addr));
return ip_addr >= net_lower && ip_addr <= net_upper;
}
/**
* @param ip
* @return
*/
bool IpUtil::IsIpInPrivateRfc1918(const std::string &ip)
{
return (
IpUtil::IsIpInRange(ip, "10.0.0.0", "255.0.0.0") ||
IpUtil::IsIpInRange(ip, "172.16.0.0", "255.240.0.0") ||
IpUtil::IsIpInRange(ip, "192.168.0.0", "255.255.0.0")
);
}
@@ -18,15 +18,19 @@
*
*/
#ifndef EQEMU_API_ZONE_DATA_SERVICE_H
#define EQEMU_API_ZONE_DATA_SERVICE_H
#ifndef EQEMU_IP_UTIL_H
#define EQEMU_IP_UTIL_H
#include "../common/json/json.h"
#include "types.h"
#include "iostream"
class EQEmuApiZoneDataService {
class IpUtil {
public:
static void get(Json::Value &response, const std::vector<std::string> &args);
static uint32_t IPToUInt(const std::string &ip);
static bool IsIpInRange(const std::string &ip, const std::string &network, const std::string &mask);
static bool IsIpInPrivateRfc1918(const std::string &ip);
};
#endif //EQEMU_API_ZONE_DATA_SERVICE_H
#endif //EQEMU_IP_UTIL_H
+1 -1
View File
@@ -413,7 +413,7 @@ namespace EQEmu
int32 SkillModMax; // Max skill point modification
uint32 SkillModType; // Type of skill for SkillModValue to apply to
uint32 BaneDmgRace; // Bane Damage Race
int8 BaneDmgAmt; // Bane Damage Body Amount
int32 BaneDmgAmt; // Bane Damage Body Amount
uint32 BaneDmgBody; // Bane Damage Body
bool Magic; // True=Magic Item, False=not
int32 CastTime_;
+84 -12
View File
@@ -1,26 +1,29 @@
#include "json_config.h"
#include <fstream>
#include <iostream>
EQ::JsonConfigFile::JsonConfigFile()
{
}
EQ::JsonConfigFile::JsonConfigFile() = default;
EQ::JsonConfigFile::JsonConfigFile(const Json::Value &value)
{
m_root = value;
}
EQ::JsonConfigFile::~JsonConfigFile()
{
}
EQ::JsonConfigFile::~JsonConfigFile() = default;
EQ::JsonConfigFile EQ::JsonConfigFile::Load(const std::string &filename)
/**
* @param file_name
* @return
*/
EQ::JsonConfigFile EQ::JsonConfigFile::Load(
const std::string &file_name
)
{
JsonConfigFile ret;
ret.m_root = Json::Value();
std::ifstream ifs;
ifs.open(filename, std::ifstream::in);
ifs.open(file_name, std::ifstream::in);
if (!ifs.good()) {
return ret;
@@ -36,7 +39,43 @@ EQ::JsonConfigFile EQ::JsonConfigFile::Load(const std::string &filename)
return ret;
}
std::string EQ::JsonConfigFile::GetVariableString(const std::string &title, const std::string &parameter, const std::string &default_value) {
/**
* @param file_name
* @return
*/
void EQ::JsonConfigFile::Save(
const std::string &file_name
)
{
std::ofstream opened_config_file;
opened_config_file.open(file_name);
/**
* Grab and build config contents
*/
Json::StreamWriterBuilder write_builder;
write_builder["indentation"] = " ";
std::string document = Json::writeString(write_builder, m_root);
/**
* Write current contents and close
*/
opened_config_file << document;
opened_config_file.close();
}
/**
* @param title
* @param parameter
* @param default_value
* @return
*/
std::string EQ::JsonConfigFile::GetVariableString(
const std::string &title,
const std::string &parameter,
const std::string &default_value
)
{
try {
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
return m_root[title][parameter].asString();
@@ -49,7 +88,18 @@ std::string EQ::JsonConfigFile::GetVariableString(const std::string &title, cons
return default_value;
}
int EQ::JsonConfigFile::GetVariableInt(const std::string &title, const std::string &parameter, const int default_value) {
/**
* @param title
* @param parameter
* @param default_value
* @return
*/
int EQ::JsonConfigFile::GetVariableInt(
const std::string &title,
const std::string &parameter,
const int default_value
)
{
try {
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
return m_root[title][parameter].asInt();
@@ -62,7 +112,18 @@ int EQ::JsonConfigFile::GetVariableInt(const std::string &title, const std::stri
return default_value;
}
bool EQ::JsonConfigFile::GetVariableBool(const std::string &title, const std::string &parameter, const bool default_value) {
/**
* @param title
* @param parameter
* @param default_value
* @return
*/
bool EQ::JsonConfigFile::GetVariableBool(
const std::string &title,
const std::string &parameter,
const bool default_value
)
{
try {
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
return m_root[title][parameter].asBool();
@@ -75,7 +136,18 @@ bool EQ::JsonConfigFile::GetVariableBool(const std::string &title, const std::st
return default_value;
}
double EQ::JsonConfigFile::GetVariableDouble(const std::string &title, const std::string &parameter, const double default_value) {
/**
* @param title
* @param parameter
* @param default_value
* @return
*/
double EQ::JsonConfigFile::GetVariableDouble(
const std::string &title,
const std::string &parameter,
const double default_value
)
{
try {
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
return m_root[title][parameter].asDouble();
+3 -2
View File
@@ -7,10 +7,12 @@ namespace EQ
class JsonConfigFile
{
public:
JsonConfigFile();
JsonConfigFile(const Json::Value &value);
~JsonConfigFile();
static JsonConfigFile Load(const std::string &filename);
static JsonConfigFile Load(const std::string &file_name);
void Save(const std::string &file_name);
std::string GetVariableString(const std::string &title, const std::string &parameter, const std::string &default_value);
int GetVariableInt(const std::string &title, const std::string &parameter, const int default_value);
@@ -19,7 +21,6 @@ namespace EQ
Json::Value& RawHandle() { return m_root; }
private:
JsonConfigFile();
Json::Value m_root;
};
+3 -3
View File
@@ -32,15 +32,15 @@
//
#define VARSTRUCT_DECODE_TYPE(Type, Buffer) *(Type *)Buffer; Buffer += sizeof(Type);
#define VARSTRUCT_DECODE_STRING(String, Buffer) strcpy(String, Buffer); Buffer += strlen(String)+1;
#define VARSTRUCT_ENCODE_STRING(Buffer, String) { sprintf(Buffer, "%s", String); Buffer += strlen(String) + 1; }
#define VARSTRUCT_ENCODE_INTSTRING(Buffer, Number) { sprintf(Buffer, "%i", Number); Buffer += strlen(Buffer) + 1; }
#define VARSTRUCT_ENCODE_STRING(Buffer, String) { int length = sprintf(Buffer, "%s", String); Buffer += length + 1; }
#define VARSTRUCT_ENCODE_INTSTRING(Buffer, Number) { int length = sprintf(Buffer, "%i", Number); Buffer += length + 1; }
#define VARSTRUCT_ENCODE_TYPE(Type, Buffer, Value) { *(Type *)Buffer = Value; Buffer += sizeof(Type); }
#define VARSTRUCT_SKIP_TYPE(Type, Buffer) Buffer += sizeof(Type);
#define VERIFY_PACKET_LENGTH(OPCode, Packet, StructName) \
if(Packet->size != sizeof(StructName)) \
{ \
Log(Logs::Detail, Logs::Netcode, "Size mismatch in " #OPCode " expected %i got %i", sizeof(StructName), Packet->size); \
LogNetcode("Size mismatch in " #OPCode " expected [{}] got [{}]", sizeof(StructName), Packet->size); \
DumpPacket(Packet); \
return; \
}
+14 -2
View File
@@ -368,6 +368,7 @@ void EQ::Net::DaybreakConnection::QueuePacket(Packet &p, int stream, bool reliab
packet.PutUInt8(0, 0);
packet.PutPacket(1, p);
InternalQueuePacket(packet, stream, reliable);
return;
}
InternalQueuePacket(p, stream, reliable);
@@ -384,7 +385,7 @@ EQ::Net::DaybreakConnectionStats EQ::Net::DaybreakConnection::GetStats()
void EQ::Net::DaybreakConnection::ResetStats()
{
m_stats = DaybreakConnectionStats();
m_stats.Reset();
}
void EQ::Net::DaybreakConnection::Process()
@@ -417,6 +418,7 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
auto opcode = p.GetInt8(1);
if (p.GetInt8(0) == 0 && (opcode == OP_KeepAlive || opcode == OP_OutboundPing)) {
m_stats.bytes_after_decode += p.Length();
return;
}
@@ -425,6 +427,8 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
if (m_owner->m_on_error_message) {
m_owner->m_on_error_message(fmt::format("Tossed packet that failed CRC of type {0:#x}", p.Length() >= 2 ? p.GetInt8(1) : 0));
}
m_stats.bytes_after_decode += p.Length();
return;
}
@@ -453,6 +457,7 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
}
}
m_stats.bytes_after_decode += temp.Length();
ProcessDecodedPacket(StaticPacket(temp.Data(), temp.Length()));
}
else {
@@ -471,10 +476,12 @@ void EQ::Net::DaybreakConnection::ProcessPacket(Packet &p)
}
}
m_stats.bytes_after_decode += temp.Length();
ProcessDecodedPacket(StaticPacket(temp.Data(), temp.Length()));
}
}
else {
m_stats.bytes_after_decode += p.Length();
ProcessDecodedPacket(p);
}
}
@@ -993,7 +1000,7 @@ uint32_t Deflate(const uint8_t* in, uint32_t in_len, uint8_t* out, uint32_t out_
zstream.avail_in = in_len;
zstream.opaque = Z_NULL;
deflateInit(&zstream, Z_FINISH);
deflateInit(&zstream, Z_BEST_SPEED);
zstream.next_out = out;
zstream.avail_out = out_len;
@@ -1285,6 +1292,9 @@ void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
};
if (PacketCanBeEncoded(p)) {
m_stats.bytes_before_encode += p.Length();
DynamicPacket out;
out.PutPacket(0, p);
@@ -1332,6 +1342,8 @@ void EQ::Net::DaybreakConnection::InternalSend(Packet &p)
return;
}
m_stats.bytes_before_encode += p.Length();
uv_udp_send_t *send_req = new uv_udp_send_t;
sockaddr_in send_addr;
uv_ip4_addr(m_endpoint.c_str(), m_port, &send_addr);
+22 -2
View File
@@ -91,6 +91,24 @@ namespace EQ
resent_fragments = 0;
resent_full = 0;
datarate_remaining = 0.0;
bytes_after_decode = 0;
bytes_before_encode = 0;
}
void Reset() {
recv_bytes = 0;
sent_bytes = 0;
min_ping = 0xFFFFFFFFFFFFFFFFUL;
max_ping = 0;
avg_ping = 0;
created = Clock::now();
dropped_datarate_packets = 0;
resent_packets = 0;
resent_fragments = 0;
resent_full = 0;
datarate_remaining = 0.0;
bytes_after_decode = 0;
bytes_before_encode = 0;
}
uint64_t recv_bytes;
@@ -111,6 +129,8 @@ namespace EQ
uint64_t resent_fragments;
uint64_t resent_full;
double datarate_remaining;
uint64_t bytes_after_decode;
uint64_t bytes_before_encode;
};
class DaybreakConnectionManager;
@@ -237,7 +257,7 @@ namespace EQ
resend_delay_min = 150;
resend_delay_max = 5000;
connect_delay_ms = 500;
stale_connection_ms = 90000;
stale_connection_ms = 60000;
connect_stale_ms = 5000;
crc_length = 2;
max_packet_size = 512;
@@ -249,7 +269,7 @@ namespace EQ
simulated_in_packet_loss = 0;
simulated_out_packet_loss = 0;
tic_rate_hertz = 60.0;
resend_timeout = 90000;
resend_timeout = 30000;
connection_close_time = 2000;
outgoing_data_rate = 0.0;
}
+13 -11
View File
@@ -1,6 +1,5 @@
#include "eqstream.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_fmt.h"
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_daybreak(options.daybreak_options)
{
@@ -13,6 +12,13 @@ EQ::Net::EQStreamManager::~EQStreamManager()
{
}
void EQ::Net::EQStreamManager::SetOptions(const EQStreamManagerInterfaceOptions &options)
{
m_options = options;
auto &opts = m_daybreak.GetOptions();
opts = options.daybreak_options;
}
void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
{
std::shared_ptr<EQStream> stream(new EQStream(this, connection));
@@ -65,9 +71,7 @@ void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req)
opcode = p->GetOpcodeBypass();
}
else {
if (m_owner->GetOptions().track_opcode_stats) {
m_packet_sent_count[p->GetOpcode()]++; //Wont bother with bypass tracking of these since those are rare for testing anyway
}
m_packet_sent_count[static_cast<int>(p->GetOpcode())]++; //Wont bother with bypass tracking of these since those are rare for testing anyway
opcode = (*m_opcode_manager)->EmuToEQ(p->GetOpcode());
}
@@ -117,9 +121,7 @@ EQApplicationPacket *EQ::Net::EQStream::PopPacket() {
}
EmuOpcode emu_op = (*m_opcode_manager)->EQToEmu(opcode);
if (m_owner->GetOptions().track_opcode_stats) {
m_packet_recv_count[emu_op]++;
}
m_packet_recv_count[static_cast<int>(emu_op)]++;
EQApplicationPacket *ret = new EQApplicationPacket(emu_op, (unsigned char*)p->Data() + m_owner->GetOptions().opcode_size, p->Length() - m_owner->GetOptions().opcode_size);
ret->SetProtocolOpcode(opcode);
@@ -182,23 +184,23 @@ EQStreamInterface::MatchState EQ::Net::EQStream::CheckSignature(const Signature
if (opcode == sig->first_eq_opcode) {
if (length == sig->first_length) {
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} and length matched {3}",
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} and length matched {3}",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length);
return MatchSuccessful;
}
else if (length == 0) {
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} and length is ignored.",
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} and length is ignored.",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode);
return MatchSuccessful;
}
else {
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} but length {3} did not match expected {4}",
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} but length {3} did not match expected {4}",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length, sig->first_length);
return MatchFailed;
}
}
else {
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode {1:#x} did not match expected {2:#x}",
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode {1:#x} did not match expected {2:#x}",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), opcode, sig->first_eq_opcode);
return MatchFailed;
}
+3 -2
View File
@@ -19,6 +19,7 @@ namespace EQ
EQStreamManager(const EQStreamManagerInterfaceOptions &options);
~EQStreamManager();
virtual void SetOptions(const EQStreamManagerInterfaceOptions& options);
void OnNewConnection(std::function<void(std::shared_ptr<EQStream>)> func) { m_on_new_connection = func; }
void OnConnectionStateChange(std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
private:
@@ -65,8 +66,8 @@ namespace EQ
std::shared_ptr<DaybreakConnection> m_connection;
OpcodeManager **m_opcode_manager;
std::deque<std::unique_ptr<EQ::Net::Packet>> m_packet_queue;
std::unordered_map<EmuOpcode, int> m_packet_recv_count;
std::unordered_map<EmuOpcode, int> m_packet_sent_count;
std::unordered_map<int, int> m_packet_recv_count;
std::unordered_map<int, int> m_packet_sent_count;
friend class EQStreamManager;
};
}
+8 -9
View File
@@ -1,7 +1,6 @@
#include "servertalk_client_connection.h"
#include "dns.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_fmt.h"
EQ::Net::ServertalkClient::ServertalkClient(const std::string &addr, int port, bool ipv6, const std::string &identifier, const std::string &credentials)
: m_timer(std::unique_ptr<EQ::Timer>(new EQ::Timer(100, true, std::bind(&EQ::Net::ServertalkClient::Connect, this))))
@@ -79,15 +78,15 @@ void EQ::Net::ServertalkClient::Connect()
m_connecting = true;
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
if (connection == nullptr) {
LogF(Logs::General, Logs::TCP_Connection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connecting = false;
return;
}
LogF(Logs::General, Logs::TCP_Connection, "Connected to {0}:{1}", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
LogF(Logs::General, Logs::TCP_Connection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_encrypted = false;
m_connection.reset();
});
@@ -214,7 +213,7 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
}
}
else {
LogF(Logs::General, Logs::Error, "Could not process hello, size != {0}", 1 + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES);
LogError("Could not process hello, size != {0}", 1 + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES);
}
}
else {
@@ -226,7 +225,7 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing hello from server: {0}", ex.what());
LogError("Error parsing hello from server: {0}", ex.what());
m_connection->Disconnect();
if (m_on_connect_cb) {
@@ -253,7 +252,7 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing hello from server: {0}", ex.what());
LogError("Error parsing hello from server: {0}", ex.what());
m_connection->Disconnect();
if (m_on_connect_cb) {
@@ -276,7 +275,7 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
std::unique_ptr<unsigned char[]> decrypted_text(new unsigned char[message_len]);
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)&data[0], length, m_nonce_theirs, m_shared_key))
{
LogF(Logs::General, Logs::Error, "Error decrypting message from server");
LogError("Error decrypting message from server");
(*(uint64_t*)&m_nonce_theirs[0])++;
return;
}
@@ -324,7 +323,7 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing message from server: {0}", ex.what());
LogError("Error parsing message from server: {0}", ex.what());
}
}
@@ -1,7 +1,6 @@
#include "servertalk_legacy_client_connection.h"
#include "dns.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_fmt.h"
EQ::Net::ServertalkLegacyClient::ServertalkLegacyClient(const std::string &addr, int port, bool ipv6)
: m_timer(std::unique_ptr<EQ::Timer>(new EQ::Timer(100, true, std::bind(&EQ::Net::ServertalkLegacyClient::Connect, this))))
@@ -59,15 +58,15 @@ void EQ::Net::ServertalkLegacyClient::Connect()
m_connecting = true;
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
if (connection == nullptr) {
LogF(Logs::General, Logs::TCP_Connection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connecting = false;
return;
}
LogF(Logs::General, Logs::TCP_Connection, "Connected to {0}:{1}", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
LogF(Logs::General, Logs::TCP_Connection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connection.reset();
});
+11 -12
View File
@@ -1,7 +1,6 @@
#include "servertalk_server_connection.h"
#include "servertalk_server.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_fmt.h"
#include "../util/uuid.h"
EQ::Net::ServertalkServerConnection::ServertalkServerConnection(std::shared_ptr<EQ::Net::TCPConnection> c, EQ::Net::ServertalkServer *parent, bool encrypted, bool allow_downgrade)
@@ -202,8 +201,8 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
{
#ifdef ENABLE_SECURITY
if (downgrade_security && m_allow_downgrade && m_encrypted) {
LogF(Logs::General, Logs::TCP_Connection, "Downgraded encrypted connection to plaintext because otherside didn't support encryption {0}:{1}",
m_connection->RemoteIP(), m_connection->RemotePort());
LogF(Logs::General, Logs::TCPConnection, "Downgraded encrypted connection to plaintext because otherside didn't support encryption {0}:{1}",
m_connection->RemoteIP(), m_connection->RemotePort());
m_encrypted = false;
}
@@ -221,7 +220,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)p.Data() + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES, cipher_len, m_nonce_theirs, m_shared_key))
{
LogF(Logs::General, Logs::Error, "Error decrypting handshake from client, dropping connection.");
LogError("Error decrypting handshake from client, dropping connection.");
m_connection->Disconnect();
return;
}
@@ -230,7 +229,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
std::string credentials = (const char*)&decrypted_text[0] + (m_identifier.length() + 1);
if (!m_parent->CheckCredentials(credentials)) {
LogF(Logs::General, Logs::Error, "Got incoming connection with invalid credentials during handshake, dropping connection.");
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
m_connection->Disconnect();
return;
}
@@ -240,7 +239,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing handshake from client: {0}", ex.what());
LogError("Error parsing handshake from client: {0}", ex.what());
m_connection->Disconnect();
}
}
@@ -250,7 +249,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
auto credentials = p.GetCString(m_identifier.length() + 1);
if (!m_parent->CheckCredentials(credentials)) {
LogF(Logs::General, Logs::Error, "Got incoming connection with invalid credentials during handshake, dropping connection.");
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
m_connection->Disconnect();
return;
}
@@ -258,7 +257,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
m_parent->ConnectionIdentified(this);
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing handshake from client: {0}", ex.what());
LogError("Error parsing handshake from client: {0}", ex.what());
m_connection->Disconnect();
}
}
@@ -268,7 +267,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
auto credentials = p.GetCString(m_identifier.length() + 1);
if (!m_parent->CheckCredentials(credentials)) {
LogF(Logs::General, Logs::Error, "Got incoming connection with invalid credentials during handshake, dropping connection.");
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
m_connection->Disconnect();
return;
}
@@ -276,7 +275,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
m_parent->ConnectionIdentified(this);
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing handshake from client: {0}", ex.what());
LogError("Error parsing handshake from client: {0}", ex.what());
m_connection->Disconnect();
}
#endif
@@ -296,7 +295,7 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)&data[0], length, m_nonce_theirs, m_shared_key))
{
LogF(Logs::General, Logs::Error, "Error decrypting message from client");
LogError("Error decrypting message from client");
(*(uint64_t*)&m_nonce_theirs[0])++;
return;
}
@@ -344,6 +343,6 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing message from client: {0}", ex.what());
LogError("Error parsing message from client: {0}", ex.what());
}
}
+265
View File
@@ -0,0 +1,265 @@
#include "websocket_server.h"
#include "../event/event_loop.h"
#include "../event/timer.h"
#include <fmt/format.h>
#include <map>
#include <unordered_set>
#include <array>
struct MethodHandlerEntry
{
MethodHandlerEntry() {
status = 0;
}
MethodHandlerEntry(EQ::Net::WebsocketServer::MethodHandler h, int s) {
handler = h;
status = s;
}
EQ::Net::WebsocketServer::MethodHandler handler;
int status;
};
struct EQ::Net::WebsocketServer::Impl
{
std::unique_ptr<TCPServer> server;
std::unique_ptr<EQ::Timer> ping_timer;
std::map<std::shared_ptr<websocket_connection>, std::unique_ptr<WebsocketServerConnection>> connections;
std::map<std::string, MethodHandlerEntry> methods;
websocket_server ws_server;
LoginHandler login_handler;
std::array<std::unordered_set<WebsocketServerConnection*>, SubscriptionEventMax> subscriptions;
};
EQ::Net::WebsocketServer::WebsocketServer(const std::string &addr, int port)
{
_impl.reset(new Impl());
_impl->server.reset(new EQ::Net::TCPServer());
_impl->server->Listen(addr, port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
auto wsc = _impl->ws_server.get_connection();
WebsocketServerConnection *c = new WebsocketServerConnection(this, connection, wsc);
_impl->connections.insert(std::make_pair(wsc, std::unique_ptr<WebsocketServerConnection>(c)));
});
_impl->ws_server.set_write_handler(
[this](websocketpp::connection_hdl hdl, char const *data, size_t size) -> websocketpp::lib::error_code {
auto c = _impl->ws_server.get_con_from_hdl(hdl);
auto iter = _impl->connections.find(c);
if (iter != _impl->connections.end()) {
iter->second->GetTCPConnection()->Write(data, size);
}
return websocketpp::lib::error_code();
});
_impl->ping_timer.reset(new EQ::Timer(5000, true, [this](EQ::Timer *t) {
auto iter = _impl->connections.begin();
while (iter != _impl->connections.end()) {
try {
auto &connection = iter->second;
connection->GetWebsocketConnection()->ping("keepalive");
}
catch (std::exception) {
iter->second->GetTCPConnection()->Disconnect();
}
iter++;
}
}));
_impl->methods.insert(std::make_pair("login", MethodHandlerEntry(std::bind(&WebsocketServer::Login, this, std::placeholders::_1, std::placeholders::_2), 0)));
_impl->methods.insert(std::make_pair("subscribe", MethodHandlerEntry(std::bind(&WebsocketServer::Subscribe, this, std::placeholders::_1, std::placeholders::_2), 0)));
_impl->methods.insert(std::make_pair("unsubscribe", MethodHandlerEntry(std::bind(&WebsocketServer::Unsubscribe, this, std::placeholders::_1, std::placeholders::_2), 0)));
_impl->login_handler = [](const WebsocketServerConnection* connection, const std::string& user, const std::string& pass) {
WebsocketLoginStatus ret;
ret.account_name = "admin";
if (connection->RemoteIP() == "127.0.0.1" || connection->RemoteIP() == "::") {
ret.logged_in = true;
return ret;
}
ret.logged_in = false;
return ret;
};
_impl->ws_server.clear_access_channels(websocketpp::log::alevel::all);
}
EQ::Net::WebsocketServer::~WebsocketServer()
{
}
void EQ::Net::WebsocketServer::ReleaseConnection(WebsocketServerConnection *connection)
{
UnsubscribeAll(connection);
_impl->connections.erase(connection->GetWebsocketConnection());
}
Json::Value EQ::Net::WebsocketServer::HandleRequest(WebsocketServerConnection *connection, const std::string &method, const Json::Value &params)
{
Json::Value err;
if (method != "login") {
if (!connection->IsAuthorized()) {
throw WebsocketException("Not logged in");
}
}
auto iter = _impl->methods.find(method);
if (iter != _impl->methods.end()) {
auto &s = iter->second;
if (s.status > connection->GetStatus()) {
throw WebsocketException("Status too low");
}
return s.handler(connection, params);
}
throw WebsocketException("Unknown Method");
}
void EQ::Net::WebsocketServer::SetMethodHandler(const std::string &method, MethodHandler handler, int required_status)
{
//Reserved method names
if (method == "subscribe" ||
method == "unsubscribe" ||
method == "login") {
return;
}
_impl->methods[method] = MethodHandlerEntry(handler, required_status);
}
void EQ::Net::WebsocketServer::SetLoginHandler(LoginHandler handler)
{
_impl->login_handler = handler;
}
void EQ::Net::WebsocketServer::DispatchEvent(WebsocketSubscriptionEvent evt, Json::Value data, int required_status)
{
try {
Json::Value event_obj;
event_obj["type"] = "event";
event_obj["event"] = (int)evt;
event_obj["data"] = data;
std::stringstream payload;
payload << event_obj;
for (auto &iter : _impl->connections) {
auto &c = iter.second;
if (c->GetStatus() >= required_status && IsSubscribed(c.get(), evt)) {
c->GetWebsocketConnection()->send(payload.str());
}
}
}
catch (std::exception) {
}
}
Json::Value EQ::Net::WebsocketServer::Login(WebsocketServerConnection *connection, const Json::Value &params)
{
Json::Value ret;
try {
Json::Value ret;
auto user = params[0].asString();
auto pass = params[1].asString();
auto r = _impl->login_handler(connection, user, pass);
if (r.logged_in) {
connection->SetAuthorized(true, r.account_name, r.account_id, 255);
ret["status"] = "Ok";
}
else if (user == "admin" && (connection->RemoteIP() == "127.0.0.1" || connection->RemoteIP() == "::")) {
r.logged_in = true;
r.account_id = 0;
connection->SetAuthorized(true, r.account_name, r.account_id, 255);
ret["status"] = "Ok";
}
else {
connection->SetAuthorized(false, "", 0, 0);
ret["status"] = "Not Authorized";
}
return ret;
}
catch (std::exception) {
throw WebsocketException("Unable to process login request");
}
}
Json::Value EQ::Net::WebsocketServer::Subscribe(WebsocketServerConnection *connection, const Json::Value &params)
{
Json::Value ret;
try {
auto evt = params[0].asInt();
if (evt < 0 || evt >= SubscriptionEventMax) {
throw WebsocketException("Not a valid subscription");
}
DoSubscribe(connection, (WebsocketSubscriptionEvent)evt);
ret["status"] = "Ok";
return ret;
}
catch (WebsocketException &ex) {
throw ex;
}
catch (std::exception) {
throw WebsocketException("Unable to process unsubscribe request");
}
}
Json::Value EQ::Net::WebsocketServer::Unsubscribe(WebsocketServerConnection *connection, const Json::Value &params)
{
Json::Value ret;
try {
auto evt = params[0].asInt();
if (evt < 0 || evt >= SubscriptionEventMax) {
throw WebsocketException("Not a valid subscription");
}
DoUnsubscribe(connection, (WebsocketSubscriptionEvent)evt);
ret["status"] = "Ok";
return ret;
}
catch (WebsocketException &ex) {
throw ex;
}
catch (std::exception) {
throw WebsocketException("Unable to process unsubscribe request");
}
}
void EQ::Net::WebsocketServer::DoSubscribe(WebsocketServerConnection *connection, WebsocketSubscriptionEvent sub) {
auto &s = _impl->subscriptions[sub];
auto iter = s.find(connection);
if (iter == s.end()) {
s.insert(connection);
}
}
void EQ::Net::WebsocketServer::DoUnsubscribe(WebsocketServerConnection *connection, WebsocketSubscriptionEvent sub) {
auto &s = _impl->subscriptions[sub];
s.erase(connection);
}
bool EQ::Net::WebsocketServer::IsSubscribed(WebsocketServerConnection *connection, WebsocketSubscriptionEvent sub) {
auto &s = _impl->subscriptions[sub];
return s.count(connection) == 1;
}
void EQ::Net::WebsocketServer::UnsubscribeAll(WebsocketServerConnection *connection) {
for (auto i = 0; i < SubscriptionEventMax; ++i) {
DoUnsubscribe(connection, (WebsocketSubscriptionEvent)i);
}
}
+74
View File
@@ -0,0 +1,74 @@
#pragma once
#include "websocket_server_connection.h"
#include "../json/json.h"
#include <memory>
#include <functional>
#include <exception>
namespace EQ
{
namespace Net
{
enum WebsocketSubscriptionEvent : int
{
SubscriptionEventNone,
SubscriptionEventLog,
SubscriptionEventMax
};
struct WebsocketLoginStatus
{
bool logged_in;
std::string account_name;
uint32 account_id;
int status;
};
class WebsocketException : public std::exception
{
public:
WebsocketException(const std::string &msg)
: _msg(msg.empty() ? "Unknown Error" : msg) { }
~WebsocketException() throw() {}
virtual char const *what() const throw() {
return _msg.c_str();
}
private:
const std::string _msg;
};
class WebsocketServer
{
public:
typedef std::function<Json::Value(WebsocketServerConnection*, const Json::Value&)> MethodHandler;
typedef std::function<WebsocketLoginStatus(WebsocketServerConnection*, const std::string&, const std::string&)> LoginHandler;
WebsocketServer(const std::string &addr, int port);
~WebsocketServer();
void SetMethodHandler(const std::string& method, MethodHandler handler, int required_status);
void SetLoginHandler(LoginHandler handler);
void DispatchEvent(WebsocketSubscriptionEvent evt, Json::Value data = Json::Value(), int required_status = 0);
private:
void ReleaseConnection(WebsocketServerConnection *connection);
Json::Value HandleRequest(WebsocketServerConnection *connection, const std::string& method, const Json::Value &params);
Json::Value Login(WebsocketServerConnection *connection, const Json::Value &params);
Json::Value Subscribe(WebsocketServerConnection *connection, const Json::Value &params);
Json::Value Unsubscribe(WebsocketServerConnection *connection, const Json::Value &params);
void DoSubscribe(WebsocketServerConnection *connection, WebsocketSubscriptionEvent sub);
void DoUnsubscribe(WebsocketServerConnection *connection, WebsocketSubscriptionEvent sub);
bool IsSubscribed(WebsocketServerConnection *connection, WebsocketSubscriptionEvent sub);
void UnsubscribeAll(WebsocketServerConnection *connection);
struct Impl;
std::unique_ptr<Impl> _impl;
friend class WebsocketServerConnection;
};
}
}
+153
View File
@@ -0,0 +1,153 @@
#include "websocket_server_connection.h"
#include "websocket_server.h"
#include "../timer.h"
#include "../util/uuid.h"
#include <sstream>
#include <fmt/format.h>
struct EQ::Net::WebsocketServerConnection::Impl {
WebsocketServer *parent;
std::shared_ptr<TCPConnection> connection;
std::shared_ptr<websocket_connection> ws_connection;
std::string id;
bool authorized;
std::string account_name;
uint32 account_id;
int status;
};
EQ::Net::WebsocketServerConnection::WebsocketServerConnection(WebsocketServer *parent,
std::shared_ptr<TCPConnection> connection,
std::shared_ptr<websocket_connection> ws_connection)
{
_impl.reset(new Impl());
_impl->parent = parent;
_impl->connection = connection;
_impl->id = EQ::Util::UUID::Generate().ToString();
_impl->authorized = false;
_impl->account_id = 0;
_impl->status = 0;
_impl->ws_connection = ws_connection;
_impl->ws_connection->set_message_handler(std::bind(&WebsocketServerConnection::OnMessage, this, std::placeholders::_1, std::placeholders::_2));
_impl->ws_connection->start();
connection->OnDisconnect([this](EQ::Net::TCPConnection *connection) {
_impl->parent->ReleaseConnection(this);
});
connection->OnRead([this](EQ::Net::TCPConnection *c, const unsigned char *buffer, size_t buffer_size) {
_impl->ws_connection->read_all((const char*)buffer, buffer_size);
});
connection->Start();
}
EQ::Net::WebsocketServerConnection::~WebsocketServerConnection()
{
}
std::string EQ::Net::WebsocketServerConnection::GetID() const
{
return _impl->id;
}
bool EQ::Net::WebsocketServerConnection::IsAuthorized() const
{
return _impl->authorized;
}
std::string EQ::Net::WebsocketServerConnection::GetAccountName() const
{
return _impl->account_name;
}
uint32 EQ::Net::WebsocketServerConnection::GetAccountID() const
{
return _impl->account_id;
}
int EQ::Net::WebsocketServerConnection::GetStatus() const
{
return _impl->status;
}
std::string EQ::Net::WebsocketServerConnection::RemoteIP() const
{
return _impl->connection->RemoteIP();
}
int EQ::Net::WebsocketServerConnection::RemotePort() const
{
return _impl->connection->RemotePort();
}
std::shared_ptr<EQ::Net::websocket_connection> EQ::Net::WebsocketServerConnection::GetWebsocketConnection()
{
return _impl->ws_connection;
}
std::shared_ptr<EQ::Net::TCPConnection> EQ::Net::WebsocketServerConnection::GetTCPConnection()
{
return _impl->connection;
}
void EQ::Net::WebsocketServerConnection::OnMessage(websocketpp::connection_hdl hdl, websocket_message_ptr msg)
{
BenchTimer timer;
timer.reset();
if (msg->get_opcode() == websocketpp::frame::opcode::text) {
try {
auto &payload = msg->get_payload();
std::stringstream ss(payload);
Json::Value root;
ss >> root;
auto method = root["method"].asString();
auto params = root["params"];
std::string id = "";
auto idNode = root["id"];
if (!idNode.isNull() && idNode.isString()) {
id = idNode.asString();
}
Json::Value response;
response["type"] = "method";
response["data"] = _impl->parent->HandleRequest(this, method, params);
response["method"] = method;
if(id != "") {
response["id"] = id;
}
SendResponse(response, timer.elapsed());
}
catch (std::exception &ex) {
Json::Value error;
error["type"] = "method";
error["error"] = fmt::format("{0}", ex.what());
SendResponse(error, timer.elapsed());
}
}
}
void EQ::Net::WebsocketServerConnection::SendResponse(const Json::Value &response, double time_elapsed)
{
Json::Value root = response;
root["execution_time"] = std::to_string(time_elapsed);
std::stringstream payload;
payload << root;
_impl->ws_connection->send(payload.str());
}
void EQ::Net::WebsocketServerConnection::SetAuthorized(bool v, const std::string account_name, uint32 account_id, int status)
{
_impl->authorized = v;
_impl->account_name = account_name;
_impl->account_id = account_id;
_impl->status = status;
}
+46
View File
@@ -0,0 +1,46 @@
#pragma once
#include "tcp_server.h"
#include "../types.h"
#include "../json/json-forwards.h"
#include <websocketpp/config/core.hpp>
#include <websocketpp/server.hpp>
namespace EQ
{
namespace Net
{
typedef websocketpp::server<websocketpp::config::core> websocket_server;
typedef websocketpp::connection<websocketpp::config::core> websocket_connection;
typedef websocket_server::message_ptr websocket_message_ptr;
class WebsocketServer;
class WebsocketServerConnection
{
public:
WebsocketServerConnection(WebsocketServer *parent,
std::shared_ptr<TCPConnection> connection,
std::shared_ptr<websocket_connection> ws_connection);
~WebsocketServerConnection();
std::string GetID() const;
bool IsAuthorized() const;
std::string GetAccountName() const;
uint32 GetAccountID() const;
int GetStatus() const;
std::string RemoteIP() const;
int RemotePort() const;
private:
std::shared_ptr<websocket_connection> GetWebsocketConnection();
std::shared_ptr<TCPConnection> GetTCPConnection();
void OnMessage(websocketpp::connection_hdl hdl, websocket_message_ptr msg);
void SendResponse(const Json::Value &response, double time_elapsed);
void SetAuthorized(bool v, const std::string account_name, uint32 account_id, int status);
struct Impl;
std::unique_ptr<Impl> _impl;
friend class WebsocketServer;
};
}
}
+2 -1
View File
@@ -16,6 +16,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "eqemu_logsys.h"
#include "emu_opcodes.h"
#include "opcodemgr.h"
@@ -31,7 +32,7 @@ OpcodeManager::OpcodeManager() {
bool OpcodeManager::LoadOpcodesFile(const char *filename, OpcodeSetStrategy *s, bool report_errors) {
FILE *opf = fopen(filename, "r");
if(opf == nullptr) {
fprintf(stderr, "Unable to open opcodes file '%s'. Thats bad.\n", filename);
LogError("Unable to open opcodes file [{}]", filename);
return(false);
}
+34 -46
View File
@@ -85,7 +85,7 @@ namespace RoF
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -108,7 +108,7 @@ namespace RoF
signature.first_length = sizeof(structs::ClientZoneEntry_Struct);
signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -125,10 +125,10 @@ namespace RoF
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -350,7 +350,7 @@ namespace RoF
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
}
@@ -589,7 +589,7 @@ namespace RoF
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0, ItemPacketCharInventory);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "RoF::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("RoF::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -1521,7 +1521,7 @@ namespace RoF
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0, old_item_pkt->PacketType);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "RoF::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("RoF::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -2602,7 +2602,7 @@ namespace RoF
outapp->WriteUInt8(0); // Unknown
Log(Logs::General, Logs::Netcode, "[STRUCTS] Player Profile Packet is %i bytes", outapp->GetWritePosition());
LogNetcode("[STRUCTS] Player Profile Packet is [{}] bytes", outapp->GetWritePosition());
auto NewBuffer = new unsigned char[outapp->GetWritePosition()];
memcpy(NewBuffer, outapp->pBuffer, outapp->GetWritePosition());
@@ -3199,47 +3199,35 @@ namespace RoF
EQApplicationPacket *in = *p;
*p = nullptr;
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
SerializeBuffer buf(in->size);
buf.WriteInt8(in->ReadUInt8()); // speak mode
buf.WriteInt8(in->ReadUInt8()); // journal mode
buf.WriteInt8(in->ReadUInt8()); // language
buf.WriteInt32(in->ReadUInt32()); // message type
buf.WriteInt32(in->ReadUInt32()); // target spawn id
unsigned char *__emu_buffer = in->pBuffer;
std::string name;
in->ReadString(name); // NPC names max out at 63 chars
std::string old_message = &emu->message[strlen(emu->sayer)];
buf.WriteString(name);
buf.WriteInt32(in->ReadUInt32()); // loc
buf.WriteInt32(in->ReadUInt32());
buf.WriteInt32(in->ReadUInt32());
std::string old_message;
std::string new_message;
in->ReadString(old_message);
ServerToRoFSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
in->pBuffer = new unsigned char[in->size];
buf.WriteString(new_message);
char *OutBuffer = (char *)in->pBuffer;
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[2]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[3]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[4]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[5]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[6]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[7]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[8]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[9]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[10]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[11]);
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
dest->FastQueuePacket(&outapp, ack_req);
delete in;
}
ENCODE(OP_Stun)
@@ -3465,7 +3453,7 @@ namespace RoF
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -3816,7 +3804,7 @@ namespace RoF
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -4064,7 +4052,7 @@ namespace RoF
Buffer += 29;
if (Buffer != (BufferStart + PacketSize))
{
Log(Logs::General, Logs::Netcode, "[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now %i from end", Buffer - (BufferStart + PacketSize));
LogNetcode("[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now [{}] from end", Buffer - (BufferStart + PacketSize));
}
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending zone spawn for %s packet is %i bytes", emu->name, outapp->size);
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
@@ -4633,7 +4621,7 @@ namespace RoF
return;
}
default:
Log(Logs::Detail, Logs::Netcode, "Unhandled OP_GuildBank action");
LogNetcode("Unhandled OP_GuildBank action");
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */
return;
}
@@ -5690,7 +5678,7 @@ namespace RoF
RoFSlot = server_corpse_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to RoF Corpse Main Slot %i", server_corpse_slot, RoFSlot);
LogNetcode("Convert Server Corpse Slot [{}] to RoF Corpse Main Slot [{}]", server_corpse_slot, RoFSlot);
return RoFSlot;
}
+46 -58
View File
@@ -85,7 +85,7 @@ namespace RoF2
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -111,7 +111,7 @@ namespace RoF2
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -128,10 +128,10 @@ namespace RoF2
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -419,7 +419,7 @@ namespace RoF2
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
}
@@ -657,7 +657,7 @@ namespace RoF2
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0, ItemPacketCharInventory);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "RoF2::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("RoF2::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -1589,7 +1589,7 @@ namespace RoF2
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0, old_item_pkt->PacketType);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "RoF2::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("RoF2::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -2688,7 +2688,7 @@ namespace RoF2
// Think we need 1 byte of padding at the end
outapp->WriteUInt8(0); // Unknown
Log(Logs::General, Logs::Netcode, "[STRUCTS] Player Profile Packet is %i bytes", outapp->GetWritePosition());
LogNetcode("[STRUCTS] Player Profile Packet is [{}] bytes", outapp->GetWritePosition());
auto NewBuffer = new unsigned char[outapp->GetWritePosition()];
memcpy(NewBuffer, outapp->pBuffer, outapp->GetWritePosition());
@@ -3266,47 +3266,35 @@ namespace RoF2
EQApplicationPacket *in = *p;
*p = nullptr;
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
SerializeBuffer buf(in->size);
buf.WriteInt8(in->ReadUInt8()); // speak mode
buf.WriteInt8(in->ReadUInt8()); // journal mode
buf.WriteInt8(in->ReadUInt8()); // language
buf.WriteInt32(in->ReadUInt32()); // message type
buf.WriteInt32(in->ReadUInt32()); // target spawn id
unsigned char *__emu_buffer = in->pBuffer;
std::string name;
in->ReadString(name); // NPC names max out at 63 chars
std::string old_message = &emu->message[strlen(emu->sayer)];
buf.WriteString(name);
buf.WriteInt32(in->ReadUInt32()); // loc
buf.WriteInt32(in->ReadUInt32());
buf.WriteInt32(in->ReadUInt32());
std::string old_message;
std::string new_message;
in->ReadString(old_message);
ServerToRoF2SayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
in->pBuffer = new unsigned char[in->size];
buf.WriteString(new_message);
char *OutBuffer = (char *)in->pBuffer;
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[2]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[3]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[4]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[5]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[6]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[7]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[8]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[9]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[10]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[11]);
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
dest->FastQueuePacket(&outapp, ack_req);
delete in;
}
ENCODE(OP_Stun)
@@ -3532,7 +3520,7 @@ namespace RoF2
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -3642,7 +3630,7 @@ namespace RoF2
OUT(TraderID);
snprintf(eq->SerialNumber, sizeof(eq->SerialNumber), "%016d", emu->ItemID);
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderDelItem): TraderID %d, SerialNumber: %d", emu->TraderID, emu->ItemID);
LogTrading("ENCODE(OP_TraderDelItem): TraderID [{}], SerialNumber: [{}]", emu->TraderID, emu->ItemID);
FINISH_ENCODE();
}
@@ -3673,7 +3661,7 @@ namespace RoF2
eq->Traders2 = emu->Traders;
eq->Items2 = emu->Items;
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
LogTrading("ENCODE(OP_TraderShop): BazaarWelcome_Struct Code [{}], Traders [{}], Items [{}]",
eq->Code, eq->Traders, eq->Items);
FINISH_ENCODE();
@@ -3696,14 +3684,14 @@ namespace RoF2
OUT(Quantity);
snprintf(eq->SerialNumber, sizeof(eq->SerialNumber), "%016d", emu->ItemID);
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
LogTrading("ENCODE(OP_TraderShop): Buy Action [{}], Price [{}], Trader [{}], ItemID [{}], Quantity [{}], ItemName, [{}]",
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, emu->ItemName);
FINISH_ENCODE();
}
else
{
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): Encode Size Unknown (%d)", psize);
LogTrading("ENCODE(OP_TraderShop): Encode Size Unknown ([{}])", psize);
}
}
@@ -3958,7 +3946,7 @@ namespace RoF2
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -4290,7 +4278,7 @@ namespace RoF2
Buffer += 29;
if (Buffer != (BufferStart + PacketSize))
{
Log(Logs::General, Logs::Netcode, "[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now %i from end", Buffer - (BufferStart + PacketSize));
LogNetcode("[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now [{}] from end", Buffer - (BufferStart + PacketSize));
}
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending zone spawn for %s packet is %i bytes", emu->name, outapp->size);
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
@@ -4871,7 +4859,7 @@ namespace RoF2
return;
}
default:
Log(Logs::Detail, Logs::Netcode, "Unhandled OP_GuildBank action");
LogNetcode("Unhandled OP_GuildBank action");
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */
return;
}
@@ -5024,7 +5012,7 @@ namespace RoF2
emu->to_slot = RoF2ToServerSlot(eq->to_slot);
IN(number_in_stack);
//Log(Logs::General, Logs::Netcode, "[RoF2] MoveItem Slot from %u to %u, Number %u", emu->from_slot, emu->to_slot, emu->number_in_stack);
//LogNetcode("[RoF2] MoveItem Slot from [{}] to [{}], Number [{}]", emu->from_slot, emu->to_slot, emu->number_in_stack);
FINISH_DIRECT_DECODE();
}
@@ -5257,7 +5245,7 @@ namespace RoF2
IN(Code);
IN(TraderID);
IN(Approval);
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderClick_Struct Code %d, TraderID %d, Approval %d",
LogTrading("DECODE(OP_TraderShop): TraderClick_Struct Code [{}], TraderID [{}], Approval [{}]",
eq->Code, eq->TraderID, eq->Approval);
FINISH_DIRECT_DECODE();
@@ -5271,7 +5259,7 @@ namespace RoF2
emu->Beginning.Action = eq->Code;
IN(Traders);
IN(Items);
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
LogTrading("DECODE(OP_TraderShop): BazaarWelcome_Struct Code [{}], Traders [{}], Items [{}]",
eq->Code, eq->Traders, eq->Items);
FINISH_DIRECT_DECODE();
@@ -5288,20 +5276,20 @@ namespace RoF2
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
IN(ItemID);
IN(Quantity);
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct (Unknowns) Unknown004 %d, Unknown008 %d, Unknown012 %d, Unknown076 %d, Unknown276 %d",
LogTrading("DECODE(OP_TraderShop): TraderBuy_Struct (Unknowns) Unknown004 [{}], Unknown008 [{}], Unknown012 [{}], Unknown076 [{}], Unknown276 [{}]",
eq->Unknown004, eq->Unknown008, eq->Unknown012, eq->Unknown076, eq->Unknown276);
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
LogTrading("DECODE(OP_TraderShop): TraderBuy_Struct Buy Action [{}], Price [{}], Trader [{}], ItemID [{}], Quantity [{}], ItemName, [{}]",
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, eq->ItemName);
FINISH_DIRECT_DECODE();
}
else if (psize == 4)
{
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): Forwarding packet as-is with size 4");
LogTrading("DECODE(OP_TraderShop): Forwarding packet as-is with size 4");
}
else
{
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): Decode Size Unknown (%d)", psize);
LogTrading("DECODE(OP_TraderShop): Decode Size Unknown ([{}])", psize);
}
}
@@ -5978,7 +5966,7 @@ namespace RoF2
RoF2Slot = server_corpse_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to RoF2 Corpse Main Slot %i", server_corpse_slot, RoF2Slot);
LogNetcode("Convert Server Corpse Slot [{}] to RoF2 Corpse Main Slot [{}]", server_corpse_slot, RoF2Slot);
return RoF2Slot;
}
@@ -6161,7 +6149,7 @@ namespace RoF2
ServerSlot = rof2_corpse_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert RoF2 Corpse Main Slot %i to Server Corpse Slot %i", rof2_corpse_slot, ServerSlot);
LogNetcode("Convert RoF2 Corpse Main Slot [{}] to Server Corpse Slot [{}]", rof2_corpse_slot, ServerSlot);
return ServerSlot;
}
+34 -46
View File
@@ -79,7 +79,7 @@ namespace SoD
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -105,7 +105,7 @@ namespace SoD
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -122,10 +122,10 @@ namespace SoD
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -277,7 +277,7 @@ namespace SoD
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
}
@@ -400,7 +400,7 @@ namespace SoD
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "SoD::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("SoD::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -1069,7 +1069,7 @@ namespace SoD
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "SoD::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("SoD::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -2069,47 +2069,35 @@ namespace SoD
EQApplicationPacket *in = *p;
*p = nullptr;
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
SerializeBuffer buf(in->size);
buf.WriteInt8(in->ReadUInt8()); // speak mode
buf.WriteInt8(in->ReadUInt8()); // journal mode
buf.WriteInt8(in->ReadUInt8()); // language
buf.WriteInt32(in->ReadUInt32()); // message type
buf.WriteInt32(in->ReadUInt32()); // target spawn id
unsigned char *__emu_buffer = in->pBuffer;
std::string name;
in->ReadString(name); // NPC names max out at 63 chars
std::string old_message = &emu->message[strlen(emu->sayer)];
buf.WriteString(name);
buf.WriteInt32(in->ReadUInt32()); // loc
buf.WriteInt32(in->ReadUInt32());
buf.WriteInt32(in->ReadUInt32());
std::string old_message;
std::string new_message;
in->ReadString(old_message);
ServerToSoDSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
in->pBuffer = new unsigned char[in->size];
buf.WriteString(new_message);
char *OutBuffer = (char *)in->pBuffer;
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[2]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[3]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[4]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[5]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[6]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[7]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[8]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[9]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[10]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[11]);
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
dest->FastQueuePacket(&outapp, ack_req);
delete in;
}
ENCODE(OP_Stun)
@@ -2210,7 +2198,7 @@ namespace SoD
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -2447,7 +2435,7 @@ namespace SoD
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -3860,7 +3848,7 @@ namespace SoD
SoDSlot = serverSlot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to SoD Slot %i", serverSlot, SoDSlot);
LogNetcode("Convert Server Slot [{}] to SoD Slot [{}]", serverSlot, SoDSlot);
return SoDSlot;
}
@@ -3877,7 +3865,7 @@ namespace SoD
SoDSlot = server_corpse_slot - 2;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to SoD Corpse Slot %i", server_corpse_slot, SoDSlot);
LogNetcode("Convert Server Corpse Slot [{}] to SoD Corpse Slot [{}]", server_corpse_slot, SoDSlot);
return SoDSlot;
}
@@ -3942,7 +3930,7 @@ namespace SoD
server_slot = sod_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert SoD Slot %i to Server Slot %i", sod_slot, server_slot);
LogNetcode("Convert SoD Slot [{}] to Server Slot [{}]", sod_slot, server_slot);
return server_slot;
}
@@ -3959,7 +3947,7 @@ namespace SoD
server_slot = sod_corpse_slot + 2;
}
Log(Logs::Detail, Logs::Netcode, "Convert SoD Corpse Slot %i to Server Corpse Slot %i", sod_corpse_slot, server_slot);
LogNetcode("Convert SoD Corpse Slot [{}] to Server Corpse Slot [{}]", sod_corpse_slot, server_slot);
return server_slot;
}
+37 -43
View File
@@ -79,7 +79,7 @@ namespace SoF
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -103,7 +103,7 @@ namespace SoF
signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -120,10 +120,10 @@ namespace SoF
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -380,7 +380,7 @@ namespace SoF
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "SoF::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("SoF::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -864,7 +864,7 @@ namespace SoF
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "SoF::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("SoF::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -1116,7 +1116,10 @@ namespace SoF
}
OUT(deity);
OUT(intoxication);
OUT_array(spellSlotRefresh, spells::SPELL_GEM_COUNT);
eq->spellSlotRefresh[9] = 0; // 10th slot is not valid in this release
OUT(abilitySlotRefresh);
OUT(points); // Relocation Test
// OUT(unknown0166[4]);
@@ -1177,7 +1180,10 @@ namespace SoF
}
// OUT(unknown4184[128]);
OUT_array(mem_spells, spells::SPELL_GEM_COUNT);
eq->mem_spells[9] = 0xFFFFFFFFU; // 10th slot is not valid in this release
// OUT(unknown04396[32]);
OUT(platinum);
OUT(gold);
@@ -1720,47 +1726,35 @@ namespace SoF
EQApplicationPacket *in = *p;
*p = nullptr;
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
SerializeBuffer buf(in->size);
buf.WriteInt8(in->ReadUInt8()); // speak mode
buf.WriteInt8(in->ReadUInt8()); // journal mode
buf.WriteInt8(in->ReadUInt8()); // language
buf.WriteInt32(in->ReadUInt32()); // message type
buf.WriteInt32(in->ReadUInt32()); // target spawn id
unsigned char *__emu_buffer = in->pBuffer;
std::string name;
in->ReadString(name);
std::string old_message = &emu->message[strlen(emu->sayer)];
buf.WriteString(name);
buf.WriteInt32(in->ReadUInt32()); // loc
buf.WriteInt32(in->ReadUInt32());
buf.WriteInt32(in->ReadUInt32());
std::string old_message;
std::string new_message;
in->ReadString(old_message);
ServerToSoFSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
in->pBuffer = new unsigned char[in->size];
buf.WriteString(new_message);
char *OutBuffer = (char *)in->pBuffer;
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[2]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[3]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[4]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[5]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[6]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[7]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[8]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[9]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[10]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[11]);
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
dest->FastQueuePacket(&outapp, ack_req);
delete in;
}
ENCODE(OP_Stun)
@@ -1833,7 +1827,7 @@ namespace SoF
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -1995,7 +1989,7 @@ namespace SoF
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -3250,7 +3244,7 @@ namespace SoF
sof_slot = server_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to SoF Slot %i", server_slot, sof_slot);
LogNetcode("Convert Server Slot [{}] to SoF Slot [{}]", server_slot, sof_slot);
return sof_slot;
}
@@ -3336,7 +3330,7 @@ namespace SoF
server_slot = sof_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert SoF Slot %i to Server Slot %i", sof_slot, server_slot);
LogNetcode("Convert SoF Slot [{}] to Server Slot [{}]", sof_slot, server_slot);
return server_slot;
}
+4
View File
@@ -328,7 +328,11 @@ namespace SoF
const int SPELL_ID_MAX = 15999;
const int SPELLBOOK_SIZE = 480;
// Be careful not to confuse these two..SoF disc release has a special requirement...
// - The number of available spell gems HAS NOT increased from 9 at this point
// - The profile allocation HAS increased to 10 at this point
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int SPELL_GEM_PROFILE_SIZE = 10; // special case declaration
const int LONG_BUFFS = 25;
const int SHORT_BUFFS = 15;
+3 -3
View File
@@ -885,7 +885,7 @@ struct PlayerProfile_Struct //23576 Octets
/*00060*/ BindStruct binds[5]; // Bind points (primary is first)
/*00160*/ uint32 deity; // deity
/*00164*/ uint32 intoxication; // Alcohol level (in ticks till sober?)
/*00168*/ uint32 spellSlotRefresh[spells::SPELL_GEM_COUNT]; // Refresh time (millis) - 4 Octets Each
/*00168*/ uint32 spellSlotRefresh[spells::SPELL_GEM_PROFILE_SIZE]; // Refresh time (millis) - 4 Octets Each
/*00208*/ uint32 abilitySlotRefresh;
/*00212*/ uint8 haircolor; // Player hair color
/*00213*/ uint8 beardcolor; // Player beard color
@@ -912,7 +912,7 @@ struct PlayerProfile_Struct //23576 Octets
/*04173*/ uint8 unknown02264[147]; // was [139]
/*04312*/ uint32 spell_book[spells::SPELLBOOK_SIZE]; // List of the Spells in spellbook 480 = 60 pages
/*06232*/ uint8 unknown4184[128]; // was [136]
/*06396*/ uint32 mem_spells[spells::SPELL_GEM_COUNT]; // List of spells memorized
/*06396*/ uint32 mem_spells[spells::SPELL_GEM_PROFILE_SIZE]; // List of spells memorized
/*06436*/ uint8 unknown04396[28]; //#### uint8 unknown04396[32]; in Titanium ####[28]
/*06464*/ uint32 platinum; // Platinum Pieces on player
/*06468*/ uint32 gold; // Gold Pieces on player
@@ -3768,7 +3768,7 @@ struct AnnoyingZoneUnknown_Struct {
};
struct LoadSpellSet_Struct {
uint32 spell[spells::SPELL_GEM_COUNT];
uint32 spell[spells::SPELL_GEM_PROFILE_SIZE];
uint32 unknown;
};
+4 -4
View File
@@ -87,14 +87,14 @@
//check length of packet before decoding. Call before setup.
#define ENCODE_LENGTH_EXACT(struct_) \
if((*p)->size != sizeof(struct_)) { \
Log(Logs::Detail, Logs::Netcode, "Wrong size on outbound %s (" #struct_ "): Got %d, expected %d", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
LogNetcode("Wrong size on outbound [{}] (" #struct_ "): Got [{}], expected [{}]", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
delete *p; \
*p = nullptr; \
return; \
}
#define ENCODE_LENGTH_ATLEAST(struct_) \
if((*p)->size < sizeof(struct_)) { \
Log(Logs::Detail, Logs::Netcode, "Wrong size on outbound %s (" #struct_ "): Got %d, expected at least %d", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
LogNetcode("Wrong size on outbound [{}] (" #struct_ "): Got [{}], expected at least [{}]", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
delete *p; \
*p = nullptr; \
return; \
@@ -153,13 +153,13 @@
//check length of packet before decoding. Call before setup.
#define DECODE_LENGTH_EXACT(struct_) \
if(__packet->size != sizeof(struct_)) { \
Log(Logs::Detail, Logs::Netcode, "Wrong size on incoming %s (" #struct_ "): Got %d, expected %d", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
LogNetcode("Wrong size on incoming [{}] (" #struct_ "): Got [{}], expected [{}]", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */ \
return; \
}
#define DECODE_LENGTH_ATLEAST(struct_) \
if(__packet->size < sizeof(struct_)) { \
Log(Logs::Detail, Logs::Netcode, "Wrong size on incoming %s (" #struct_ "): Got %d, expected at least %d", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
LogNetcode("Wrong size on incoming [{}] (" #struct_ "): Got [{}], expected at least [{}]", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */ \
return; \
}
+36 -45
View File
@@ -78,7 +78,7 @@ namespace Titanium
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -104,7 +104,7 @@ namespace Titanium
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -121,10 +121,10 @@ namespace Titanium
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -337,7 +337,7 @@ namespace Titanium
for (int r = 0; r < itemcount; r++, eq++) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, ServerToTitaniumSlot(eq->slot_id), 0);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "Titanium::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("Titanium::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -822,7 +822,7 @@ namespace Titanium
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, ServerToTitaniumSlot(int_struct->slot_id), 0);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "Titanium::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("Titanium::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -1420,47 +1420,35 @@ namespace Titanium
EQApplicationPacket *in = *p;
*p = nullptr;
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
SerializeBuffer buf(in->size);
buf.WriteInt8(in->ReadUInt8()); // speak mode
buf.WriteInt8(in->ReadUInt8()); // journal mode
buf.WriteInt8(in->ReadUInt8()); // language
buf.WriteInt32(in->ReadUInt32()); // message type
buf.WriteInt32(in->ReadUInt32()); // target spawn id
unsigned char *__emu_buffer = in->pBuffer;
std::string name;
in->ReadString(name); // NPC names max out at 63 chars
std::string old_message = &emu->message[strlen(emu->sayer)];
buf.WriteString(name);
buf.WriteInt32(in->ReadUInt32()); // loc
buf.WriteInt32(in->ReadUInt32());
buf.WriteInt32(in->ReadUInt32());
std::string old_message;
std::string new_message;
in->ReadString(old_message);
ServerToTitaniumSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
in->pBuffer = new unsigned char[in->size];
buf.WriteString(new_message);
char *OutBuffer = (char *)in->pBuffer;
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[2]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[3]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[4]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[5]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[6]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[7]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[8]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[9]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[10]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[11]);
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
dest->FastQueuePacket(&outapp, ack_req);
delete in;
}
ENCODE(OP_TaskDescription)
@@ -1522,7 +1510,7 @@ namespace Titanium
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -1640,7 +1628,7 @@ namespace Titanium
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -2315,7 +2303,10 @@ namespace Titanium
ob << '|' << itoa(item->SkillModType);
ob << '|' << itoa(item->BaneDmgRace);
ob << '|' << itoa(item->BaneDmgAmt);
if (item->BaneDmgAmt > 255)
ob << '|' << "255";
else
ob << '|' << itoa(item->BaneDmgAmt);
ob << '|' << itoa(item->BaneDmgBody);
ob << '|' << itoa(item->Magic);
@@ -2549,7 +2540,7 @@ namespace Titanium
titanium_slot = server_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to Titanium Slot %i", server_slot, titanium_slot);
LogNetcode("Convert Server Slot [{}] to Titanium Slot [{}]", server_slot, titanium_slot);
return titanium_slot;
}
@@ -2636,7 +2627,7 @@ namespace Titanium
server_slot = titanium_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Titanium Slot %i to Server Slot %i", titanium_slot, server_slot);
LogNetcode("Convert Titanium Slot [{}] to Server Slot [{}]", titanium_slot, server_slot);
return server_slot;
}
@@ -2657,7 +2648,7 @@ namespace Titanium
server_slot = titanium_corpse_slot + 4;
}
Log(Logs::Detail, Logs::Netcode, "Convert Titanium Corpse Slot %i to Server Corpse Slot %i", titanium_corpse_slot, server_slot);
LogNetcode("Convert Titanium Corpse Slot [{}] to Server Corpse Slot [{}]", titanium_corpse_slot, server_slot);
return server_slot;
}
+34 -46
View File
@@ -79,7 +79,7 @@ namespace UF
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -105,7 +105,7 @@ namespace UF
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -122,10 +122,10 @@ namespace UF
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -330,7 +330,7 @@ namespace UF
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
}
@@ -520,7 +520,7 @@ namespace UF
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "UF::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("UF::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -1277,7 +1277,7 @@ namespace UF
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "UF::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("UF::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -2369,47 +2369,35 @@ namespace UF
EQApplicationPacket *in = *p;
*p = nullptr;
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
SerializeBuffer buf(in->size);
buf.WriteInt8(in->ReadUInt8()); // speak mode
buf.WriteInt8(in->ReadUInt8()); // journal mode
buf.WriteInt8(in->ReadUInt8()); // language
buf.WriteInt32(in->ReadUInt32()); // message type
buf.WriteInt32(in->ReadUInt32()); // target spawn id
unsigned char *__emu_buffer = in->pBuffer;
std::string name;
in->ReadString(name); // NPC names max out at 63 chars
std::string old_message = &emu->message[strlen(emu->sayer)];
buf.WriteString(name);
buf.WriteInt32(in->ReadUInt32()); // loc
buf.WriteInt32(in->ReadUInt32());
buf.WriteInt32(in->ReadUInt32());
std::string old_message;
std::string new_message;
in->ReadString(old_message);
ServerToUFSayLink(new_message, old_message);
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
in->size = strlen(emu->sayer) + new_message.length() + 25;
in->pBuffer = new unsigned char[in->size];
buf.WriteString(new_message);
char *OutBuffer = (char *)in->pBuffer;
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[0]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[1]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[2]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[3]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[4]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[5]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[6]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[7]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[8]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[9]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[10]);
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[11]);
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
dest->FastQueuePacket(&outapp, ack_req);
delete in;
}
ENCODE(OP_Stun)
@@ -2484,7 +2472,7 @@ namespace UF
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -2716,7 +2704,7 @@ namespace UF
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -4218,7 +4206,7 @@ namespace UF
UFSlot = serverSlot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to UF Slot %i", serverSlot, UFSlot);
LogNetcode("Convert Server Slot [{}] to UF Slot [{}]", serverSlot, UFSlot);
return UFSlot;
}
@@ -4235,7 +4223,7 @@ namespace UF
UFSlot = serverCorpseSlot - 2;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to UF Corpse Slot %i", serverCorpseSlot, UFSlot);
LogNetcode("Convert Server Corpse Slot [{}] to UF Corpse Slot [{}]", serverCorpseSlot, UFSlot);
return UFSlot;
}
@@ -4300,7 +4288,7 @@ namespace UF
ServerSlot = ufSlot;
}
Log(Logs::Detail, Logs::Netcode, "Convert UF Slot %i to Server Slot %i", ufSlot, ServerSlot);
LogNetcode("Convert UF Slot [{}] to Server Slot [{}]", ufSlot, ServerSlot);
return ServerSlot;
}
@@ -4317,7 +4305,7 @@ namespace UF
ServerSlot = ufCorpseSlot + 2;
}
Log(Logs::Detail, Logs::Netcode, "Convert UF Corpse Slot %i to Server Corpse Slot %i", ufCorpseSlot, ServerSlot);
LogNetcode("Convert UF Corpse Slot [{}] to Server Corpse Slot [{}]", ufCorpseSlot, ServerSlot);
return ServerSlot;
}
+58
View File
@@ -1,3 +1,23 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "platform.h"
EQEmuExePlatform exe_platform = ExePlatformNone;
@@ -10,6 +30,44 @@ const EQEmuExePlatform& GetExecutablePlatform() {
return exe_platform;
}
/**
* @return
*/
int GetExecutablePlatformInt(){
return exe_platform;
}
/**
* Returns platform name by string
*
* @return
*/
std::string GetPlatformName()
{
switch (GetExecutablePlatformInt()) {
case EQEmuExePlatform::ExePlatformWorld:
return "WorldServer";
case EQEmuExePlatform::ExePlatformQueryServ:
return "QueryServer";
case EQEmuExePlatform::ExePlatformZone:
return "ZoneServer";
case EQEmuExePlatform::ExePlatformUCS:
return "UCS";
case EQEmuExePlatform::ExePlatformLogin:
return "LoginServer";
case EQEmuExePlatform::ExePlatformSocket_Server:
return "SocketServer";
case EQEmuExePlatform::ExePlatformSharedMemory:
return "SharedMemory";
case EQEmuExePlatform::ExePlatformClientImport:
return "ClientImport";
case EQEmuExePlatform::ExePlatformClientExport:
return "ClientExport";
case EQEmuExePlatform::ExePlatformLaunch:
return "Launch";
case EQEmuExePlatform::ExePlatformHC:
return "HC";
default:
return "";
}
}
+23
View File
@@ -1,6 +1,28 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_PLATFORM_H
#define EQEMU_PLATFORM_H
#include "iostream"
enum EQEmuExePlatform
{
ExePlatformNone = 0,
@@ -20,5 +42,6 @@ enum EQEmuExePlatform
void RegisterExecutablePlatform(EQEmuExePlatform p);
const EQEmuExePlatform& GetExecutablePlatform();
int GetExecutablePlatformInt();
std::string GetPlatformName();
#endif
+1 -17
View File
@@ -134,7 +134,6 @@ bool PersistentTimer::Load(Database *db) {
(unsigned long)_char_id, _type);
auto results = db->QueryDatabase(query);
if (!results.Success()) {
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Load, error: %s", results.ErrorMessage().c_str());
return false;
}
@@ -165,9 +164,6 @@ bool PersistentTimer::Store(Database *db) {
#endif
auto results = db->QueryDatabase(query);
if (!results.Success()) {
#if EQDEBUG > 5
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Store, error: %s", results.ErrorMessage().c_str());
#endif
return false;
}
@@ -185,9 +181,6 @@ bool PersistentTimer::Clear(Database *db) {
auto results = db->QueryDatabase(query);
if (!results.Success()) {
#if EQDEBUG > 5
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Clear, error: %s", results.ErrorMessage().c_str());
#endif
return false;
}
@@ -198,7 +191,7 @@ bool PersistentTimer::Clear(Database *db) {
/* This function checks if the timer triggered */
bool PersistentTimer::Expired(Database *db, bool iReset) {
if (this == nullptr) {
Log(Logs::General, Logs::Error, "Null timer during ->Check()!?\n");
LogError("Null timer during ->Check()!?\n");
return(true);
}
uint32 current_time = get_current_time();
@@ -289,9 +282,6 @@ bool PTimerList::Load(Database *db) {
(unsigned long)_char_id);
auto results = db->QueryDatabase(query);
if (!results.Success()) {
#if EQDEBUG > 5
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Load, error: %s", results.ErrorMessage().c_str());
#endif
return false;
}
@@ -348,9 +338,6 @@ bool PTimerList::Clear(Database *db) {
#endif
auto results = db->QueryDatabase(query);
if (!results.Success()) {
#if EQDEBUG > 5
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Clear, error: %s", results.ErrorMessage().c_str());
#endif
return false;
}
@@ -440,9 +427,6 @@ bool PTimerList::ClearOffline(Database *db, uint32 char_id, pTimerType type) {
#endif
auto results = db->QueryDatabase(query);
if (!results.Success()) {
#if EQDEBUG > 5
Log(Logs::General, Logs::Error, "Error in PTimerList::ClearOffline, error: %s", results.ErrorMessage().c_str());
#endif
return false;
}
+331 -74
View File
@@ -21,6 +21,7 @@
#include "string_util.h"
#include <cstdlib>
#include <cstring>
#include <fmt/format.h>
/*
Commands:
@@ -45,14 +46,14 @@ const char *RuleManager::s_categoryNames[_CatCount+1] = {
const RuleManager::RuleInfo RuleManager::s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount+1] = {
/* this is done in three steps so we can reliably get to them by index*/
#define RULE_INT(cat, rule, default_value) \
{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule },
#define RULE_INT(cat, rule, default_value, notes) \
{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule, notes },
#include "ruletypes.h"
#define RULE_REAL(cat, rule, default_value) \
{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule },
#define RULE_REAL(cat, rule, default_value, notes) \
{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule, notes },
#include "ruletypes.h"
#define RULE_BOOL(cat, rule, default_value) \
{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule },
#define RULE_BOOL(cat, rule, default_value, notes) \
{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule, notes },
#include "ruletypes.h"
{ "Invalid Rule", _CatCount, IntRule }
};
@@ -145,11 +146,11 @@ bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Databas
switch(type) {
case IntRule:
m_RuleIntValues[index] = atoi(rule_value);
Log(Logs::Detail, Logs::Rules, "Set rule %s to value %d", rule_name, m_RuleIntValues[index]);
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleIntValues[index]);
break;
case RealRule:
m_RuleRealValues[index] = atof(rule_value);
Log(Logs::Detail, Logs::Rules, "Set rule %s to value %.13f", rule_name, m_RuleRealValues[index]);
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleRealValues[index]);
break;
case BoolRule:
uint32 val = 0;
@@ -157,7 +158,7 @@ bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Databas
val = 1;
m_RuleBoolValues[index] = val;
Log(Logs::Detail, Logs::Rules, "Set rule %s to value %s", rule_name, m_RuleBoolValues[index] == 1 ? "true" : "false");
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleBoolValues[index] == 1 ? "true" : "false");
break;
}
@@ -178,11 +179,11 @@ void RuleManager::ResetRules(bool reload) {
}
Log(Logs::Detail, Logs::Rules, "Resetting running rules to default values");
#define RULE_INT(cat, rule, default_value) \
#define RULE_INT(cat, rule, default_value, notes) \
m_RuleIntValues[ Int__##rule ] = default_value;
#define RULE_REAL(cat, rule, default_value) \
#define RULE_REAL(cat, rule, default_value, notes) \
m_RuleRealValues[ Real__##rule ] = default_value;
#define RULE_BOOL(cat, rule, default_value) \
#define RULE_BOOL(cat, rule, default_value, notes) \
m_RuleBoolValues[ Bool__##rule ] = default_value;
#include "ruletypes.h"
@@ -214,19 +215,101 @@ bool RuleManager::_FindRule(const char *rule_name, RuleType &type_into, uint16 &
//assumes index is valid!
const char *RuleManager::_GetRuleName(RuleType type, uint16 index) {
switch (type) {
case IntRule:
return(s_RuleInfo[index].name);
case RealRule:
return(s_RuleInfo[index + _IntRuleCount].name);
case BoolRule:
return(s_RuleInfo[index + _IntRuleCount + _RealRuleCount].name);
case IntRule:
return(s_RuleInfo[index].name);
case RealRule:
return(s_RuleInfo[index+_IntRuleCount].name);
case BoolRule:
return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].name);
default:
break;
}
//should never happen
return("InvalidRule??");
return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].name); // no need to create a string when one already exists...
}
//assumes index is valid!
const std::string &RuleManager::_GetRuleNotes(RuleType type, uint16 index) {
switch (type) {
case IntRule:
return(s_RuleInfo[index].notes);
case RealRule:
return(s_RuleInfo[index+_IntRuleCount].notes);
case BoolRule:
return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].notes);
default:
break;
}
//should never happen
return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].notes);
}
bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
int ruleset_id = this->GetRulesetID(database, ruleset_name);
if (ruleset_id < 0) {
Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
return (false);
}
m_activeRuleset = ruleset_id;
m_activeName = ruleset_name;
/* Load default ruleset values first if we're loading something other than default */
if (strcasecmp(ruleset_name, "default") != 0) {
std::string default_ruleset_name = "default";
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
if (default_ruleset_id < 0) {
Log(Logs::Detail,
Logs::Rules,
"Failed to find default ruleset '%s' for load operation. Canceling.",
default_ruleset_name.c_str()
);
return (false);
}
Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", default_ruleset_name.c_str(), default_ruleset_id);
std::string query = StringFormat(
"SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = '%d'",
default_ruleset_id
);
auto results = database->QueryDatabase(query);
if (!results.Success()) {
return false;
}
for (auto row = results.begin(); row != results.end(); ++row) {
if (!SetRule(row[0], row[1], nullptr, false, reload)) {
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
}
}
}
Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", ruleset_name, ruleset_id);
std::string query = StringFormat("SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = '%d'", ruleset_id);
auto results = database->QueryDatabase(query);
if (!results.Success()) {
return false;
}
for (auto row = results.begin(); row != results.end(); ++row) {
if (!SetRule(row[0], row[1], nullptr, false, reload)) {
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
}
}
return true;
}
void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
if (ruleset_name != nullptr) {
//saving to a specific name
if (m_activeName != ruleset_name) {
@@ -257,56 +340,6 @@ void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
}
}
bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
int ruleset_id = this->GetRulesetID(database, ruleset_name);
if (ruleset_id < 0) {
Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
return (false);
}
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", ruleset_name, ruleset_id);
m_activeRuleset = ruleset_id;
m_activeName = ruleset_name;
/* Load default ruleset values first if we're loading something other than default */
if (strcasecmp(ruleset_name, "default") != 0) {
std::string default_ruleset_name = "default";
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
if (default_ruleset_id < 0) {
Log(Logs::Detail, Logs::Rules, "Failed to find default ruleset '%s' for load operation. Canceling.",
default_ruleset_name.c_str());
return (false);
}
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", default_ruleset_name.c_str(), default_ruleset_id);
std::string query = StringFormat(
"SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id = %d",
default_ruleset_id
);
auto results = database->QueryDatabase(query);
if (!results.Success())
return false;
for (auto row = results.begin(); row != results.end(); ++row)
if (!SetRule(row[0], row[1], nullptr, false, reload))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
}
std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id=%d", ruleset_id);
auto results = database->QueryDatabase(query);
if (!results.Success())
return false;
for (auto row = results.begin(); row != results.end(); ++row)
if (!SetRule(row[0], row[1], nullptr, false, reload))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
return true;
}
void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
char value_string[100];
@@ -328,17 +361,241 @@ void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
}
std::string query = StringFormat(
"REPLACE INTO rule_values "
"(ruleset_id, rule_name, rule_value) "
" VALUES(%d, '%s', '%s')",
"REPLACE INTO `rule_values`"
"(`ruleset_id`, `rule_name`, `rule_value`, `notes`)"
" VALUES('%d', '%s', '%s', '%s')",
m_activeRuleset,
_GetRuleName(type, index),
value_string
value_string,
EscapeString(_GetRuleNotes(type, index)).c_str()
);
database->QueryDatabase(query);
}
bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update)
{
std::vector<std::string> database_data;
std::map<std::string, std::pair<std::string, const std::string *>> rule_data;
std::vector<std::tuple<int, std::string, std::string, std::string>> injected_rule_entries;
if (ruleset_name == nullptr) {
return false;
}
int ruleset_id = GetRulesetID(db, ruleset_name);
if (ruleset_id < 0) {
return false;
}
// load database rule names
std::string query(StringFormat("SELECT `rule_name` FROM `rule_values` WHERE `ruleset_id` = '%i'", ruleset_id));
auto results = db->QueryDatabase(query);
if (!results.Success()) {
return false;
}
// build database data entries
for (auto row : results) {
database_data.push_back(std::string(row[0]));
}
// build rule data entries
for (const auto &ri_iter : s_RuleInfo) {
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
continue;
}
char buffer[100];
switch (ri_iter.type) {
case IntRule:
sprintf(buffer, "%d", m_RuleIntValues[ri_iter.rule_index]);
rule_data[ri_iter.name].first = buffer;
rule_data[ri_iter.name].second = &ri_iter.notes;
break;
case RealRule:
sprintf(buffer, "%.13f", m_RuleRealValues[ri_iter.rule_index]);
rule_data[ri_iter.name].first = buffer;
rule_data[ri_iter.name].second = &ri_iter.notes;
break;
case BoolRule:
sprintf(buffer, "%s", (m_RuleBoolValues[ri_iter.rule_index] ? "true" : "false"));
rule_data[ri_iter.name].first = buffer;
rule_data[ri_iter.name].second = &ri_iter.notes;
break;
default:
break;
}
}
// build injected entries
for (const auto &rd_iter : rule_data) {
const auto &dd_iter = std::find(database_data.begin(), database_data.end(), rd_iter.first);
if (dd_iter == database_data.end()) {
injected_rule_entries.push_back(
std::tuple<int, std::string, std::string, std::string>(
ruleset_id, // `ruleset_id`
rd_iter.first, // `rule_name`
rd_iter.second.first, // `rule_value`
EscapeString(*rd_iter.second.second) // `notes`
)
);
if (!quiet_update) {
LogInfo(
"Adding new rule [{}] ruleset [{}] ({}) value [{}]",
rd_iter.first.c_str(),
ruleset_name,
ruleset_id,
rd_iter.second.first.c_str()
);
}
}
}
if (injected_rule_entries.size()) {
std::string query(
fmt::format(
"REPLACE INTO `rule_values`(`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES {}",
implode(
",",
std::pair<char, char>('(', ')'),
join_tuple(",", std::pair<char, char>('\'', '\''), injected_rule_entries)
)
)
);
if (!db->QueryDatabase(query).Success()) {
return false;
}
LogInfo(
"[{}] New rule(s) added to ruleset [{}] [{}]",
injected_rule_entries.size(),
ruleset_name,
ruleset_id
);
}
return true;
}
bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
{
std::vector<std::string> rule_data;
std::vector<std::string> orphaned_rule_entries;
// load database rule names
std::string query("SELECT `rule_name` FROM `rule_values` GROUP BY `rule_name`");
auto results = db->QueryDatabase(query);
if (!results.Success()) {
return false;
}
// build rule data entries
for (const auto &ri_iter : s_RuleInfo) {
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
continue;
}
rule_data.push_back(ri_iter.name);
}
// build orphaned entries
for (auto row : results) {
const auto &rd_iter = std::find(rule_data.begin(), rule_data.end(), row[0]);
if (rd_iter == rule_data.end()) {
orphaned_rule_entries.push_back(std::string(row[0]));
if (!quiet_update) {
LogInfo(
"Rule [{}] no longer exists... Deleting orphaned entry from `rule_values` table...",
row[0]
);
}
}
}
if (orphaned_rule_entries.size()) {
std::string query (
fmt::format(
"DELETE FROM `rule_values` WHERE `rule_name` IN ({})",
implode(",", std::pair<char, char>('\'', '\''), orphaned_rule_entries)
)
);
if (!db->QueryDatabase(query).Success()) {
return false;
}
LogInfo("[{}] Orphaned Rule(s) Deleted from [All Rulesets] (-1)", orphaned_rule_entries.size());
}
return true;
}
bool RuleManager::RestoreRuleNotes(Database *db)
{
std::string query("SELECT `ruleset_id`, `rule_name`, `notes` FROM `rule_values`");
auto results = db->QueryDatabase(query);
if (!results.Success()) {
return false;
}
int update_count = 0;
for (auto row = results.begin(); row != results.end(); ++row) {
auto rule = [](const char *rule_name) {
for (auto rule_iter : s_RuleInfo) {
if (strcasecmp(rule_iter.name, rule_name) == 0) {
return rule_iter;
}
}
return s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount];
}(row[1]);
if (strcasecmp(rule.name, row[1]) != 0) {
continue;
}
if (row[2] != nullptr && rule.notes.compare(row[2]) == 0) {
continue;
}
std::string query(
fmt::format(
"UPDATE `rule_values` SET `notes` = '{}' WHERE `ruleset_id` = '{}' AND `rule_name` = '{}'",
EscapeString(rule.notes),
row[0],
row[1]
)
);
if (!db->QueryDatabase(query).Success()) {
continue;
}
++update_count;
}
if (update_count > 0) {
LogInfo("[{}] Rule Note [{}] Restored", update_count, (update_count == 1 ? "" : "s"));
}
return true;
}
int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {
+12 -4
View File
@@ -49,21 +49,21 @@ class RuleManager {
public:
//generate our rule enums:
typedef enum {
#define RULE_INT(cat, rule, default_value) \
#define RULE_INT(cat, rule, default_value, notes) \
Int__##rule,
#include "ruletypes.h"
_IntRuleCount
} IntType;
typedef enum {
#define RULE_REAL(cat, rule, default_value) \
#define RULE_REAL(cat, rule, default_value, notes) \
Real__##rule,
#include "ruletypes.h"
_RealRuleCount
} RealType;
typedef enum {
#define RULE_BOOL(cat, rule, default_value) \
#define RULE_BOOL(cat, rule, default_value, notes) \
Bool__##rule,
#include "ruletypes.h"
_BoolRuleCount
@@ -97,6 +97,9 @@ public:
static const char *GetRuleName(IntType t) { return(s_RuleInfo[t].name); }
static const char *GetRuleName(RealType t) { return(s_RuleInfo[t+_IntRuleCount].name); }
static const char *GetRuleName(BoolType t) { return(s_RuleInfo[t+_IntRuleCount+_RealRuleCount].name); }
static const std::string &GetRuleNotes(IntType t) { return(s_RuleInfo[t].notes); }
static const std::string &GetRuleNotes(RealType t) { return(s_RuleInfo[t+_IntRuleCount].notes); }
static const std::string &GetRuleNotes(BoolType t) { return(s_RuleInfo[t+_IntRuleCount+_RealRuleCount].notes); }
static uint32 CountRules() { return(_RulesCount); }
static CategoryType FindCategory(const char *catname);
bool ListRules(const char *catname, std::vector<const char *> &into);
@@ -113,6 +116,9 @@ public:
void ResetRules(bool reload = false);
bool LoadRules(Database *db, const char *ruleset = nullptr, bool reload = false);
void SaveRules(Database *db, const char *ruleset = nullptr);
bool UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update = false);
bool UpdateOrphanedRules(Database *db, bool quiet_update = false);
bool RestoreRuleNotes(Database *db);
private:
RuleManager();
@@ -137,15 +143,17 @@ private:
static bool _FindRule(const char *rule_name, RuleType &type_into, uint16 &index_into);
static const char *_GetRuleName(RuleType type, uint16 index);
static const std::string &_GetRuleNotes(RuleType type, uint16 index);
static int _FindOrCreateRuleset(Database *db, const char *ruleset);
void _SaveRule(Database *db, RuleType type, uint16 index);
static const char *s_categoryNames[];
typedef struct {
const char *name;
CategoryType category;
RuleType type;
uint16 rule_index; //index into its 'type' array
const std::string notes;
} RuleInfo;
static const RuleInfo s_RuleInfo[];
+623 -603
View File
File diff suppressed because it is too large Load Diff
+5 -5
View File
@@ -100,8 +100,8 @@ const std::string &EQEmu::SayLinkEngine::GenerateLink()
if ((m_Link.length() == 0) || (m_Link.length() > (EQEmu::constants::SAY_LINK_MAXIMUM_SIZE))) {
m_Error = true;
m_Link = "<LINKER ERROR>";
Log(Logs::General, Logs::Error, "SayLinkEngine::GenerateLink() failed to generate a useable say link");
Log(Logs::General, Logs::Error, ">> LinkType: %i, Lengths: {link: %u(%u), body: %u(%u), text: %u(%u)}",
LogError("SayLinkEngine::GenerateLink() failed to generate a useable say link");
LogError(">> LinkType: {}, Lengths: {link: {}({}), body: {}({}), text: {}({})}",
m_LinkType,
m_Link.length(),
EQEmu::constants::SAY_LINK_MAXIMUM_SIZE,
@@ -110,8 +110,8 @@ const std::string &EQEmu::SayLinkEngine::GenerateLink()
m_LinkText.length(),
EQEmu::constants::SAY_LINK_TEXT_SIZE
);
Log(Logs::General, Logs::Error, ">> LinkBody: %s", m_LinkBody.c_str());
Log(Logs::General, Logs::Error, ">> LinkText: %s", m_LinkText.c_str());
LogError(">> LinkBody: {}", m_LinkBody.c_str());
LogError(">> LinkText: {}", m_LinkText.c_str());
}
return m_Link;
@@ -316,7 +316,7 @@ std::string EQEmu::SayLinkEngine::GenerateQuestSaylink(std::string saylink_text,
results = database.QueryDatabase(insert_query);
if (!results.Success()) {
Log(Logs::General, Logs::Error, "Error in saylink phrase queries %s", results.ErrorMessage().c_str());
LogError("Error in saylink phrase queries {}", results.ErrorMessage().c_str());
}
else {
saylink_id = results.LastInsertedID();
+1 -1
View File
@@ -143,7 +143,7 @@ public:
void WriteString(const char *str)
{
assert(str != nullptr);
auto len = strlen(str) + 1;
auto len = std::char_traits<char>::length(str) + 1;
if (m_pos + len > m_capacity)
Grow(m_capacity + len);
memcpy(m_buffer + m_pos, str, len);
+65 -94
View File
@@ -15,109 +15,80 @@
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// Serverinfo.cpp - Server information gathering functions, used in #serverinfo - Windows specific
// I'm not sure quite how to get this exact information in *nix, hopefully someone can fill that in
// -T7g
// Implement preliminary support for *nix variants
// misanthropicfiend
#ifdef _WINDOWS
#include <windows.h>
#include "serverinfo.h"
#include <uv.h>
char Ver_name[100];
DWORD Ver_build, Ver_min, Ver_maj, Ver_pid;
size_t EQ::GetRSS()
{
size_t rss = 0;
int GetOS() {
strcpy(Ver_name, "Unknown operating system");
OSVERSIONINFO Ver_os;
Ver_os.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
if(!(GetVersionEx(&Ver_os))) return 1;
Ver_build = Ver_os.dwBuildNumber & 0xFFFF;
Ver_min = Ver_os.dwMinorVersion;
Ver_maj = Ver_os.dwMajorVersion;
Ver_pid = Ver_os.dwPlatformId;
if ((Ver_pid == 1) && (Ver_maj == 4))
{
if ((Ver_min < 10) && (Ver_build == 950))
{
strcpy(Ver_name, "Microsoft Windows 95");
}
else if ((Ver_min < 10) &&
((Ver_build > 950) && (Ver_build <= 1080)))
{
strcpy(Ver_name, "Microsoft Windows 95 SP1");
}
else if ((Ver_min < 10) && (Ver_build > 1080))
{
strcpy(Ver_name, "Microsoft Windows 95 OSR2");
}
else if ((Ver_min == 10) && (Ver_build == 1998))
{
strcpy(Ver_name, "Microsoft Windows 98");
}
else if ((Ver_min == 10) &&
((Ver_build > 1998) && (Ver_build < 2183)))
{
strcpy(Ver_name, "Microsoft Windows 98, Service Pack 1");
}
else if ((Ver_min == 10) && (Ver_build >= 2183))
{
strcpy(Ver_name, "Microsoft Windows 98 Second Edition");
}
else if (Ver_min == 90)
{
strcpy(Ver_name, "Microsoft Windows ME");
}
}
else if (Ver_pid == 2)
{
if ((Ver_maj == 3) && (Ver_min == 51))
{
strcpy(Ver_name, "Microsoft Windows NT 3.51");
}
else if ((Ver_maj == 4) && (Ver_min == 0))
{
strcpy(Ver_name, "Microsoft Windows NT 4");
}
else if ((Ver_maj == 5) && (Ver_min == 0))
{
strcpy(Ver_name, "Microsoft Windows 2000");
}
else if ((Ver_maj == 5) && (Ver_min == 1))
{
strcpy(Ver_name, "Microsoft Windows XP");
}
else if ((Ver_maj == 5) && (Ver_min == 2))
{
strcpy(Ver_name, "Microsoft Windows 2003");
}
if (0 != uv_resident_set_memory(&rss)) {
return 0;
}
return 0;
return rss;
}
#else
double EQ::GetUptime()
{
double uptime = 0.0;
#include <sys/utsname.h>
#include <stdio.h>
#include <string.h>
char* GetOS(char* os_string) {
utsname info;
if(uname(&info)==0) {
snprintf(os_string, 99, "%s %s %s %s %s", info.sysname, info.nodename, info.release, info.version, info.machine);
} else {
strncpy(os_string, "Error determining OS & version!", 25);
if (0 != uv_uptime(&uptime)) {
return 0.0;
}
return os_string;
return uptime;
}
#endif
size_t EQ::GetPID()
{
return uv_os_getpid();
}
std::vector<eq_cpu_info_t> EQ::GetCPUs()
{
std::vector<eq_cpu_info_t> ret;
uv_cpu_info_t *cpu_info = nullptr;
int count = 0;
if (0 != uv_cpu_info(&cpu_info, &count)) {
return ret;
}
ret.reserve(count);
for (int i = 0; i < count; ++i) {
eq_cpu_info_t r;
auto &entry = cpu_info[i];
r.model = entry.model;
r.speed = entry.speed / 1000.0;
r.time_user = entry.cpu_times.user;
r.time_sys = entry.cpu_times.sys;
r.time_idle = entry.cpu_times.idle;
r.time_nice = entry.cpu_times.nice;
r.time_irq = entry.cpu_times.irq;
ret.push_back(r);
}
uv_free_cpu_info(cpu_info, count);
return ret;
}
eq_utsname_t EQ::GetOS()
{
eq_utsname_t ret;
uv_utsname_t name;
if (0 != uv_os_uname(&name)) {
return ret;
}
ret.machine = name.machine;
ret.release = name.release;
ret.sysname = name.sysname;
ret.version = name.version;
return ret;
}
+28 -10
View File
@@ -15,15 +15,33 @@
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SERVERINFO_H
#define SERVERINFO_H
#pragma once
#ifdef _WINDOWS
extern char Ver_name[36];
extern DWORD Ver_build, Ver_min, Ver_maj, Ver_pid;
int GetOS();
#else
char* GetOS(char* os_string);
#endif
#include <string>
#include <vector>
#endif
typedef struct eq_cpu_info_s {
std::string model;
double speed;
uint64_t time_user;
uint64_t time_nice;
uint64_t time_sys;
uint64_t time_idle;
uint64_t time_irq;
} eq_cpu_info_t;
typedef struct eq_utsname_s {
std::string sysname;
std::string release;
std::string version;
std::string machine;
} eq_utsname_t;
namespace EQ
{
size_t GetRSS();
double GetUptime();
size_t GetPID();
std::vector<eq_cpu_info_t> GetCPUs();
eq_utsname_t GetOS();
}
+80 -23
View File
@@ -80,6 +80,7 @@
#define ServerOP_GroupJoin 0x003e //for joining ooz folks
#define ServerOP_UpdateSpawn 0x003f
#define ServerOP_SpawnStatusChange 0x0040
#define ServerOP_DropClient 0x0041 // DropClient
#define ServerOP_ReloadTasks 0x0060
#define ServerOP_DepopAllPlayersCorpses 0x0061
#define ServerOP_ReloadTitles 0x0062
@@ -142,14 +143,15 @@
#define ServerOP_ClientVersionSummary 0x0215
#define ServerOP_LSInfo 0x1000
#define ServerOP_LSStatus 0x1001
#define ServerOP_LSClientAuth 0x1002
#define ServerOP_LSClientAuthLeg 0x1002
#define ServerOP_LSFatalError 0x1003
#define ServerOP_SystemwideMessage 0x1005
#define ServerOP_ListWorlds 0x1006
#define ServerOP_PeerConnect 0x1007
#define ServerOP_NewLSInfo 0x1008
#define ServerOP_LSRemoteAddr 0x1009
#define ServerOP_LSAccountUpdate 0x100A
#define ServerOP_LSAccountUpdate 0x100A
#define ServerOP_LSClientAuth 0x100B
#define ServerOP_EncapPacket 0x2007 // Packet within a packet
#define ServerOP_WorldListUpdate 0x2008
@@ -170,8 +172,10 @@
#define ServerOP_LSPlayerJoinWorld 0x3007
#define ServerOP_LSPlayerZoneChange 0x3008
#define ServerOP_UsertoWorldReq 0xAB00
#define ServerOP_UsertoWorldResp 0xAB01
#define ServerOP_UsertoWorldReqLeg 0xAB00
#define ServerOP_UsertoWorldRespLeg 0xAB01
#define ServerOP_UsertoWorldReq 0xAB02
#define ServerOP_UsertoWorldResp 0xAB03
#define ServerOP_LauncherConnectInfo 0x3000
#define ServerOP_LauncherZoneRequest 0x3001
@@ -213,6 +217,15 @@ enum { QSG_LFGuild_PlayerMatches = 0, QSG_LFGuild_UpdatePlayerInfo, QSG_LFGuild_
#define ServerOP_Speech 0x4513
enum {
UserToWorldStatusWorldUnavail = 0,
UserToWorldStatusSuccess = 1,
UserToWorldStatusSuspended = -1,
UserToWorldStatusBanned = -2,
UserToWorldStatusWorldAtCapacity = -3,
UserToWorldStatusAlreadyOnline = -4
};
/************ PACKET RELATED STRUCT ************/
class ServerPacket
{
@@ -308,11 +321,17 @@ struct ServerZoneIncomingClient_Struct {
uint32 accid;
int16 admin;
uint32 charid;
uint32 lsid;
bool tellsoff;
char charname[64];
char lskey[30];
};
struct ServerZoneDropClient_Struct
{
uint32 lsid;
};
struct ServerChangeWID_Struct {
uint32 charid;
uint32 newwid;
@@ -343,7 +362,8 @@ struct ServerChannelMessage_Struct {
bool noreply;
uint16 chan_num;
uint32 guilddbid;
uint16 language;
uint8 language;
uint8 lang_skill;
uint8 queued; // 0 = not queued, 1 = queued, 2 = queue full, 3 = offline
char message[0];
};
@@ -452,15 +472,15 @@ struct ServerLSInfo_Struct {
};
struct ServerNewLSInfo_Struct {
char name[201]; // name the worldserver wants
char shortname[50]; // shortname the worldserver wants
char remote_address[125]; // DNS address of the server
char local_address[125]; // DNS address of the server
char account[31]; // account name for the worldserver
char password[31]; // password for the name
char protocolversion[25]; // Major protocol version number
char serverversion[64]; // minor server software version number
uint8 servertype; // 0=world, 1=chat, 2=login, 3=MeshLogin
char server_long_name[201]; // name the worldserver wants
char server_short_name[50]; // shortname the worldserver wants
char remote_ip_address[125]; // DNS address of the server
char local_ip_address[125]; // DNS address of the server
char account_name[31]; // account name for the worldserver
char account_password[31]; // password for the name
char protocol_version[25]; // Major protocol version number
char server_version[64]; // minor server software version number
uint8 server_process_type; // 0=world, 1=chat, 2=login, 3=MeshLogin
};
struct ServerLSAccountUpdate_Struct { // for updating info on login server
@@ -469,7 +489,7 @@ struct ServerLSAccountUpdate_Struct { // for updating info on login server
uint32 useraccountid; // player account ID
char useraccount[31]; // player account name
char userpassword[51]; // player account password
char useremail[101]; // player account email address
char user_email[101]; // player account email address
};
struct ServerLSStatus_Struct {
@@ -516,18 +536,35 @@ struct ServerLSPlayerZoneChange_Struct {
};
struct ClientAuth_Struct {
uint32 lsaccount_id; // ID# in login server's db
char name[30]; // username in login server's db
uint32 loginserver_account_id; // ID# in login server's db
char loginserver_name[64];
char account_name[30]; // username in login server's db
char key[30]; // the Key the client will present
uint8 lsadmin; // login server admin level
int16 worldadmin; // login's suggested worldadmin level setting for this user, up to the world if they want to obey it
int16 is_world_admin; // login's suggested worldadmin level setting for this user, up to the world if they want to obey it
uint32 ip;
uint8 local; // 1 if the client is from the local network
uint8 is_client_from_local_network; // 1 if the client is from the local network
template <class Archive>
void serialize(Archive &ar)
{
ar(lsaccount_id, name, key, lsadmin, worldadmin, ip, local);
ar(loginserver_account_id, loginserver_name, account_name, key, lsadmin, is_world_admin, ip, is_client_from_local_network);
}
};
struct ClientAuthLegacy_Struct {
uint32 loginserver_account_id; // ID# in login server's db
char loginserver_account_name[30]; // username in login server's db
char key[30]; // the Key the client will present
uint8 loginserver_admin_level; // login server admin level
int16 is_world_admin; // login's suggested worldadmin level setting for this user, up to the world if they want to obey it
uint32 ip;
uint8 is_client_from_local_network; // 1 if the client is from the local network
template <class Archive>
void serialize(Archive &ar)
{
ar(loginserver_account_id, loginserver_account_name, key, loginserver_admin_level, is_world_admin, ip, is_client_from_local_network);
}
};
@@ -655,7 +692,7 @@ struct ServerSyncWorldList_Struct {
bool placeholder;
};
struct UsertoWorldRequest_Struct {
struct UsertoWorldRequestLegacy_Struct {
uint32 lsaccountid;
uint32 worldid;
uint32 FromID;
@@ -663,12 +700,30 @@ struct UsertoWorldRequest_Struct {
char IPAddr[64];
};
struct UsertoWorldResponse_Struct {
struct UsertoWorldRequest_Struct {
uint32 lsaccountid;
uint32 worldid;
int8 response; // -3) World Full, -2) Banned, -1) Suspended, 0) Denied, 1) Allowed
uint32 FromID;
uint32 ToID;
char IPAddr[64];
char login[64];
};
struct UsertoWorldResponseLegacy_Struct {
uint32 lsaccountid;
uint32 worldid;
int8 response; // -3) World Full, -2) Banned, -1) Suspended, 0) Denied, 1) Allowed
uint32 FromID;
uint32 ToID;
};
struct UsertoWorldResponse_Struct {
uint32 lsaccountid;
uint32 worldid;
int8 response; // -3) World Full, -2) Banned, -1) Suspended, 0) Denied, 1) Allowed
uint32 FromID;
uint32 ToID;
char login[64];
};
// generic struct to be used for alot of simple zone->world questions
@@ -856,6 +911,8 @@ struct ServerRaidGroupAction_Struct { //add / remove depends on opcode.
struct ServerRaidMessage_Struct {
uint32 rid;
uint32 gid;
uint8 language;
uint8 lang_skill;
char from[64];
char message[0];
};
+84 -43
View File
@@ -18,6 +18,7 @@
#include <iostream>
#include <cstring>
#include <fmt/format.h>
#if defined(_MSC_VER) && _MSC_VER >= 1800
#include <algorithm>
@@ -123,7 +124,7 @@ void SharedDatabase::SetMailKey(int CharID, int IPAddress, int MailKey)
MailKeyString, CharID);
auto results = QueryDatabase(query);
if (!results.Success())
Log(Logs::General, Logs::Error, "SharedDatabase::SetMailKey(%i, %s) : %s", CharID, MailKeyString, results.ErrorMessage().c_str());
LogError("SharedDatabase::SetMailKey({}, {}) : {}", CharID, MailKeyString, results.ErrorMessage().c_str());
}
@@ -466,8 +467,6 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQEmu::InventoryProfile *inv, bool
id);
auto results = QueryDatabase(query);
if (!results.Success()) {
Log(Logs::General, Logs::Error, "Database::GetSharedBank(uint32 account_id): %s",
results.ErrorMessage().c_str());
return false;
}
@@ -487,8 +486,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQEmu::InventoryProfile *inv, bool
const EQEmu::ItemData *item = GetItem(item_id);
if (!item) {
Log(Logs::General, Logs::Error,
"Warning: %s %i has an invalid item_id %i in inventory slot %i",
LogError("Warning: [{}] [{}] has an invalid item_id [{}] in inventory slot [{}]",
((is_charid == true) ? "charid" : "acctid"), id, item_id, slot_id);
continue;
}
@@ -536,8 +534,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQEmu::InventoryProfile *inv, bool
if (put_slot_id != INVALID_INDEX)
continue;
Log(Logs::General, Logs::Error,
"Warning: Invalid slot_id for item in shared bank inventory: %s=%i, item_id=%i, slot_id=%i",
LogError("Warning: Invalid slot_id for item in shared bank inventory: [{}]=[{}], item_id=[{}], slot_id=[{}]",
((is_charid == true) ? "charid" : "acctid"), id, item_id, slot_id);
if (is_charid)
@@ -561,7 +558,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
char_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
Log(Logs::General, Logs::Error, "If you got an error related to the 'instnodrop' field, run the "
LogError("If you got an error related to the 'instnodrop' field, run the "
"following SQL Queries:\nalter table inventory add instnodrop "
"tinyint(1) unsigned default 0 not null;\n");
return false;
@@ -625,8 +622,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
const EQEmu::ItemData *item = GetItem(item_id);
if (!item) {
Log(Logs::General, Logs::Error,
"Warning: charid %i has an invalid item_id %i in inventory slot %i", char_id, item_id,
LogError("Warning: charid [{}] has an invalid item_id [{}] in inventory slot [{}]", char_id, item_id,
slot_id);
continue;
}
@@ -699,8 +695,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
put_slot_id = inv->PushCursor(*inst);
} else if (slot_id >= 3111 && slot_id <= 3179) {
// Admins: please report any occurrences of this error
Log(Logs::General, Logs::Error, "Warning: Defunct location for item in inventory: "
"charid=%i, item_id=%i, slot_id=%i .. pushing to cursor...",
LogError("Warning: Defunct location for item in inventory: charid={}, item_id={}, slot_id={} .. pushing to cursor...",
char_id, item_id, slot_id);
put_slot_id = inv->PushCursor(*inst);
} else {
@@ -711,8 +706,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
// Save ptr to item in inventory
if (put_slot_id == INVALID_INDEX) {
Log(Logs::General, Logs::Error,
"Warning: Invalid slot_id for item in inventory: charid=%i, item_id=%i, slot_id=%i",
LogError("Warning: Invalid slot_id for item in inventory: charid=[{}], item_id=[{}], slot_id=[{}]",
char_id, item_id, slot_id);
}
}
@@ -720,8 +714,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
if (cv_conflict) {
char char_name[64] = "";
GetCharName(char_id, char_name);
Log(Logs::General, Logs::Error,
"ClientVersion/Expansion conflict during inventory load at zone entry for '%s' (charid: %u, inver: %s, gmi: %s)",
LogError("ClientVersion/Expansion conflict during inventory load at zone entry for [{}] (charid: [{}], inver: [{}], gmi: [{}])",
char_name,
char_id,
EQEmu::versions::MobVersionName(inv->InventoryVersion()),
@@ -746,7 +739,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQEmu::Inventor
name, account_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
Log(Logs::General, Logs::Error, "If you got an error related to the 'instnodrop' field, run the "
LogError("If you got an error related to the 'instnodrop' field, run the "
"following SQL Queries:\nalter table inventory add instnodrop "
"tinyint(1) unsigned default 0 not null;\n");
return false;
@@ -834,8 +827,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQEmu::Inventor
// Save ptr to item in inventory
if (put_slot_id == INVALID_INDEX)
Log(Logs::General, Logs::Error, "Warning: Invalid slot_id for item in inventory: name=%s, "
"acctid=%i, item_id=%i, slot_id=%i",
LogError("Warning: Invalid slot_id for item in inventory: name={}, acctid={}, item_id={}, slot_id={}",
name, account_id, item_id, slot_id);
}
@@ -911,7 +903,7 @@ bool SharedDatabase::LoadItems(const std::string &prefix) {
items_hash = std::unique_ptr<EQEmu::FixedMemoryHashSet<EQEmu::ItemData>>(new EQEmu::FixedMemoryHashSet<EQEmu::ItemData>(reinterpret_cast<uint8*>(items_mmf->Get()), items_mmf->Size()));
mutex.Unlock();
} catch(std::exception& ex) {
Log(Logs::General, Logs::Error, "Error Loading Items: %s", ex.what());
LogError("Error Loading Items: {}", ex.what());
return false;
}
@@ -998,7 +990,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
item.SkillModMax = (int32)atoul(row[ItemField::skillmodmax]);
item.SkillModType = (uint32)atoul(row[ItemField::skillmodtype]);
item.BaneDmgRace = (uint32)atoul(row[ItemField::banedmgrace]);
item.BaneDmgAmt = (int8)atoi(row[ItemField::banedmgamt]);
item.BaneDmgAmt = (int32)atoul(row[ItemField::banedmgamt]);
item.BaneDmgBody = (uint32)atoul(row[ItemField::banedmgbody]);
item.Magic = (atoi(row[ItemField::magic]) == 0) ? false : true;
item.CastTime_ = (int32)atoul(row[ItemField::casttime_]);
@@ -1172,7 +1164,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
try {
hash.insert(item.ID, item);
} catch (std::exception &ex) {
Log(Logs::General, Logs::Error, "Database::LoadItems: %s", ex.what());
LogError("Database::LoadItems: {}", ex.what());
break;
}
}
@@ -1229,7 +1221,7 @@ std::string SharedDatabase::GetBook(const char *txtfile, int16 *language)
}
if (results.RowCount() == 0) {
Log(Logs::General, Logs::Error, "No book to send, (%s)", txtfile);
LogError("No book to send, ({})", txtfile);
txtout.assign(" ",1);
return txtout;
}
@@ -1334,7 +1326,7 @@ bool SharedDatabase::LoadNPCFactionLists(const std::string &prefix) {
faction_hash = std::unique_ptr<EQEmu::FixedMemoryHashSet<NPCFactionList>>(new EQEmu::FixedMemoryHashSet<NPCFactionList>(reinterpret_cast<uint8*>(faction_mmf->Get()), faction_mmf->Size()));
mutex.Unlock();
} catch(std::exception& ex) {
Log(Logs::General, Logs::Error, "Error Loading npc factions: %s", ex.what());
LogError("Error Loading npc factions: {}", ex.what());
return false;
}
@@ -1352,8 +1344,8 @@ EQEmu::ItemInstance* SharedDatabase::CreateItem(uint32 item_id, int16 charges, u
inst = CreateBaseItem(item, charges);
if (inst == nullptr) {
Log(Logs::General, Logs::Error, "Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateItem()");
Log(Logs::General, Logs::Error, "Item Data = ID: %u, Name: %s, Charges: %i", item->ID, item->Name, charges);
LogError("Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateItem()");
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
return nullptr;
}
@@ -1378,8 +1370,8 @@ EQEmu::ItemInstance* SharedDatabase::CreateItem(const EQEmu::ItemData* item, int
inst = CreateBaseItem(item, charges);
if (inst == nullptr) {
Log(Logs::General, Logs::Error, "Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateItem()");
Log(Logs::General, Logs::Error, "Item Data = ID: %u, Name: %s, Charges: %i", item->ID, item->Name, charges);
LogError("Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateItem()");
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
return nullptr;
}
@@ -1409,8 +1401,8 @@ EQEmu::ItemInstance* SharedDatabase::CreateBaseItem(const EQEmu::ItemData* item,
inst = new EQEmu::ItemInstance(item, charges);
if (inst == nullptr) {
Log(Logs::General, Logs::Error, "Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateBaseItem()");
Log(Logs::General, Logs::Error, "Item Data = ID: %u, Name: %s, Charges: %i", item->ID, item->Name, charges);
LogError("Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateBaseItem()");
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
return nullptr;
}
@@ -1469,6 +1461,55 @@ bool SharedDatabase::GetCommandSettings(std::map<std::string, std::pair<uint8, s
return true;
}
bool SharedDatabase::UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected)
{
if (injected.size()) {
std::string query = fmt::format(
"REPLACE INTO `command_settings`(`command`, `access`) VALUES {}",
implode(
",",
std::pair<char, char>('(', ')'),
join_pair(",", std::pair<char, char>('\'', '\''), injected)
)
);
if (!QueryDatabase(query).Success()) {
return false;
}
LogInfo(
"[{0}] New Command(s) Added",
injected.size()
);
}
return true;
}
bool SharedDatabase::UpdateOrphanedCommandSettings(const std::vector<std::string> &orphaned)
{
if (orphaned.size()) {
std::string query = fmt::format(
"DELETE FROM `command_settings` WHERE `command` IN ({})",
implode(",", std::pair<char, char>('\'', '\''), orphaned)
);
if (!QueryDatabase(query).Success()) {
return false;
}
LogInfo(
"{} Orphaned Command{} Deleted",
orphaned.size(),
(orphaned.size() == 1 ? "" : "s")
);
}
return true;
}
bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
skill_caps_mmf.reset(nullptr);
@@ -1485,7 +1526,7 @@ bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
skill_caps_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
mutex.Unlock();
} catch(std::exception &ex) {
Log(Logs::General, Logs::Error, "Error loading skill caps: %s", ex.what());
LogError("Error loading skill caps: {}", ex.what());
return false;
}
@@ -1501,7 +1542,7 @@ void SharedDatabase::LoadSkillCaps(void *data) {
const std::string query = "SELECT skillID, class, level, cap FROM skill_caps ORDER BY skillID, class, level";
auto results = QueryDatabase(query);
if (!results.Success()) {
Log(Logs::General, Logs::Error, "Error loading skill caps from database: %s", results.ErrorMessage().c_str());
LogError("Error loading skill caps from database: {}", results.ErrorMessage().c_str());
return;
}
@@ -1645,7 +1686,7 @@ bool SharedDatabase::LoadSpells(const std::string &prefix, int32 *records, const
mutex.Unlock();
}
catch(std::exception& ex) {
Log(Logs::General, Logs::Error, "Error Loading Spells: %s", ex.what());
LogError("Error Loading Spells: {}", ex.what());
return false;
}
return true;
@@ -1662,7 +1703,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
}
if(results.ColumnCount() <= SPELL_LOAD_FIELD_COUNT) {
Log(Logs::Detail, Logs::Spells, "Fatal error loading spells: Spell field count < SPELL_LOAD_FIELD_COUNT(%u)", SPELL_LOAD_FIELD_COUNT);
LogSpells("Fatal error loading spells: Spell field count < SPELL_LOAD_FIELD_COUNT([{}])", SPELL_LOAD_FIELD_COUNT);
return;
}
@@ -1672,7 +1713,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
for (auto row = results.begin(); row != results.end(); ++row) {
tempid = atoi(row[0]);
if(tempid >= max_spells) {
Log(Logs::Detail, Logs::Spells, "Non fatal error: spell.id >= max_spells, ignoring.");
LogSpells("Non fatal error: spell.id >= max_spells, ignoring");
continue;
}
@@ -1849,7 +1890,7 @@ bool SharedDatabase::LoadBaseData(const std::string &prefix) {
base_data_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
mutex.Unlock();
} catch(std::exception& ex) {
Log(Logs::General, Logs::Error, "Error Loading Base Data: %s", ex.what());
LogError("Error Loading Base Data: {}", ex.what());
return false;
}
@@ -1873,22 +1914,22 @@ void SharedDatabase::LoadBaseData(void *data, int max_level) {
cl = atoi(row[1]);
if(lvl <= 0) {
Log(Logs::General, Logs::Error, "Non fatal error: base_data.level <= 0, ignoring.");
LogError("Non fatal error: base_data.level <= 0, ignoring.");
continue;
}
if(lvl >= max_level) {
Log(Logs::General, Logs::Error, "Non fatal error: base_data.level >= max_level, ignoring.");
LogError("Non fatal error: base_data.level >= max_level, ignoring.");
continue;
}
if(cl <= 0) {
Log(Logs::General, Logs::Error, "Non fatal error: base_data.cl <= 0, ignoring.");
LogError("Non fatal error: base_data.cl <= 0, ignoring.");
continue;
}
if(cl > 16) {
Log(Logs::General, Logs::Error, "Non fatal error: base_data.class > 16, ignoring.");
LogError("Non fatal error: base_data.class > 16, ignoring.");
continue;
}
@@ -2096,7 +2137,7 @@ bool SharedDatabase::LoadLoot(const std::string &prefix) {
loot_drop_mmf->Size()));
mutex.Unlock();
} catch(std::exception &ex) {
Log(Logs::General, Logs::Error, "Error loading loot: %s", ex.what());
LogError("Error loading loot: {}", ex.what());
return false;
}
@@ -2112,7 +2153,7 @@ const LootTable_Struct* SharedDatabase::GetLootTable(uint32 loottable_id) {
return &loot_table_hash->at(loottable_id);
}
} catch(std::exception &ex) {
Log(Logs::General, Logs::Error, "Could not get loot table: %s", ex.what());
LogError("Could not get loot table: {}", ex.what());
}
return nullptr;
}
@@ -2126,7 +2167,7 @@ const LootDrop_Struct* SharedDatabase::GetLootDrop(uint32 lootdrop_id) {
return &loot_drop_hash->at(lootdrop_id);
}
} catch(std::exception &ex) {
Log(Logs::General, Logs::Error, "Could not get loot drop: %s", ex.what());
LogError("Could not get loot drop: {}", ex.what());
}
return nullptr;
}
+2
View File
@@ -71,6 +71,8 @@ class SharedDatabase : public Database
void LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* message);
void SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message);
bool GetCommandSettings(std::map<std::string, std::pair<uint8, std::vector<std::string>>> &command_settings);
bool UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected);
bool UpdateOrphanedCommandSettings(const std::vector<std::string> &orphaned);
uint32 GetTotalTimeEntitledOnAccount(uint32 AccountID);
void SetMailKey(int CharID, int IPAddress, int MailKey);
std::string GetMailKey(int CharID, bool key_only = false);
+1 -1
View File
@@ -850,7 +850,7 @@ DmgShieldType GetDamageShieldType(uint16 spell_id, int32 DSType)
// If we have a DamageShieldType for this spell from the damageshieldtypes table, return that,
// else, make a guess, based on the resist type. Default return value is DS_THORNS
if (IsValidSpell(spell_id)) {
Log(Logs::Detail, Logs::Spells, "DamageShieldType for spell %i (%s) is %X\n", spell_id,
LogSpells("DamageShieldType for spell [{}] ([{}]) is [{}]", spell_id,
spells[spell_id].name, spells[spell_id].DamageShieldType);
if (spells[spell_id].DamageShieldType)
+2 -1
View File
@@ -22,6 +22,7 @@
#include "skills.h"
#define SPELL_UNKNOWN 0xFFFF
#define POISON_PROC 0xFFFE
#define SPELLBOOK_UNKNOWN 0xFFFFFFFF //player profile spells are 32 bit
//some spell IDs which will prolly change, but are needed
@@ -590,7 +591,7 @@ typedef enum {
#define SE_CorruptionCounter 369 // implemented
#define SE_ResistCorruption 370 // implemented
#define SE_AttackSpeed4 371 // implemented - stackable slow effect 'Inhibit Melee'
#define SE_ForageSkill 372 // *not implemented[AA] Will increase the skill cap for those that have the Forage skill and grant the skill and raise the cap to those that do not.
#define SE_ForageSkill 372 // implemented[AA] Will increase the skill cap for those that have the Forage skill and grant the skill and raise the cap to those that do not.
#define SE_CastOnFadeEffectAlways 373 // implemented - Triggers if fades after natural duration OR from rune/numhits fades.
#define SE_ApplyEffect 374 // implemented
#define SE_DotCritDmgIncrease 375 // implemented - Increase damage of DoT critical amount
+35 -2
View File
@@ -27,6 +27,8 @@
#else
#include <stdlib.h>
#include <stdio.h>
#include <iostream>
#endif
#ifndef va_copy
@@ -119,10 +121,29 @@ std::vector<std::string> SplitString(const std::string &str, char delim) {
while(std::getline(ss, item, delim)) {
ret.push_back(item);
}
return ret;
}
std::string implode(std::string glue, std::vector<std::string> src)
{
if (src.empty()) {
return {};
}
std::ostringstream output;
std::vector<std::string>::iterator src_iter;
for (src_iter = src.begin(); src_iter != src.end(); src_iter++) {
output << *src_iter << glue;
}
std::string final_output = output.str();
final_output.resize (output.str().size () - glue.size());
return final_output;
}
std::string EscapeString(const std::string &s) {
std::string ret;
@@ -241,6 +262,18 @@ void find_replace(std::string &string_subject, const std::string &search_string,
}
void ParseAccountString(const std::string &s, std::string &account, std::string &loginserver)
{
auto split = SplitString(s, ':');
if (split.size() == 2) {
loginserver = split[0];
account = split[1];
}
else if(split.size() == 1) {
account = split[0];
}
}
//Const char based
// normal strncpy doesnt put a null term on copied strings, this one does
@@ -493,4 +526,4 @@ bool isAlphaNumeric(const char *text)
}
return true;
}
}
+95
View File
@@ -20,6 +20,12 @@
#include <string.h>
#include <vector>
#include <cstdarg>
#include <tuple>
#ifndef _WIN32
// this doesn't appear to affect linux-based systems..need feedback for _WIN64
#include <fmt/format.h>
#endif
#include "types.h"
@@ -30,6 +36,94 @@ const std::string ucfirst(std::string s);
std::vector<std::string> split(std::string str_to_split, char delimiter);
const std::string StringFormat(const char* format, ...);
const std::string vStringFormat(const char* format, va_list args);
std::string implode(std::string glue, std::vector<std::string> src);
template <typename T>
std::string implode(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<T> &src)
{
if (src.empty()) {
return {};
}
std::ostringstream oss;
for (const T &src_iter : src) {
oss << encapsulation.first << src_iter << encapsulation.second << glue;
}
std::string output(oss.str());
output.resize(output.size() - glue.size());
return output;
}
// _WIN32 builds require that #include<fmt/format.h> be included in whatever code file the invocation is made from (no header files)
template <typename T1, typename T2>
std::vector<std::string> join_pair(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<std::pair<T1, T2>> &src)
{
if (src.empty()) {
return {};
}
std::vector<std::string> output;
for (const std::pair<T1, T2> &src_iter : src) {
output.push_back(
fmt::format(
"{}{}{}{}{}{}{}",
encapsulation.first,
src_iter.first,
encapsulation.second,
glue,
encapsulation.first,
src_iter.second,
encapsulation.second
)
);
}
return output;
}
// _WIN32 builds require that #include<fmt/format.h> be included in whatever code file the invocation is made from (no header files)
template <typename T1, typename T2, typename T3, typename T4>
std::vector<std::string> join_tuple(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<std::tuple<T1, T2, T3, T4>> &src)
{
if (src.empty()) {
return {};
}
std::vector<std::string> output;
for (const std::tuple<T1, T2, T3, T4> &src_iter : src) {
output.push_back(
fmt::format(
"{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}",
encapsulation.first,
std::get<0>(src_iter),
encapsulation.second,
glue,
encapsulation.first,
std::get<1>(src_iter),
encapsulation.second,
glue,
encapsulation.first,
std::get<2>(src_iter),
encapsulation.second,
glue,
encapsulation.first,
std::get<3>(src_iter),
encapsulation.second
)
);
}
return output;
}
std::vector<std::string> SplitString(const std::string &s, char delim);
std::string EscapeString(const char *src, size_t sz);
std::string EscapeString(const std::string &s);
@@ -38,6 +132,7 @@ void ToLowerString(std::string &s);
void ToUpperString(std::string &s);
std::string JoinString(const std::vector<std::string>& ar, const std::string &delim);
void find_replace(std::string& string_subject, const std::string& search_string, const std::string& replace_string);
void ParseAccountString(const std::string &s, std::string &account, std::string &loginserver);
//const char based
+2 -2
View File
@@ -41,13 +41,13 @@ void StructStrategy::ErrorEncoder(EQApplicationPacket **in_p, std::shared_ptr<EQ
EQApplicationPacket *p = *in_p;
*in_p = nullptr;
Log(Logs::General, Logs::Netcode, "[STRUCTS] Error encoding opcode %s: no encoder provided. Dropping.", OpcodeManager::EmuToName(p->GetOpcode()));
LogNetcode("[STRUCTS] Error encoding opcode [{}]: no encoder provided. Dropping", OpcodeManager::EmuToName(p->GetOpcode()));
delete p;
}
void StructStrategy::ErrorDecoder(EQApplicationPacket *p) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Error decoding opcode %s: no decoder provided. Invalidating.", OpcodeManager::EmuToName(p->GetOpcode()));
LogNetcode("[STRUCTS] Error decoding opcode [{}]: no decoder provided. Invalidating", OpcodeManager::EmuToName(p->GetOpcode()));
p->SetOpcode(OP_Unknown);
}
+2 -2
View File
@@ -68,7 +68,7 @@ ThreadReturnType BaseTCPServer::TCPServerLoop(void* tmp) {
BaseTCPServer* tcps = (BaseTCPServer*) tmp;
#ifndef WIN32
Log(Logs::Detail, Logs::None, "Starting TCPServerLoop with thread ID %d", pthread_self());
LogDebug( "Starting TCPServerLoop with thread ID [{}]", pthread_self());
#endif
tcps->MLoopRunning.lock();
@@ -79,7 +79,7 @@ ThreadReturnType BaseTCPServer::TCPServerLoop(void* tmp) {
tcps->MLoopRunning.unlock();
#ifndef WIN32
Log(Logs::Detail, Logs::None, "Ending TCPServerLoop with thread ID %d", pthread_self());
LogDebug( "Ending TCPServerLoop with thread ID [{}]", pthread_self());
#endif
THREAD_RETURN(nullptr);
-9
View File
@@ -42,9 +42,6 @@ void TimeoutManager::CheckTimeouts() {
for(; cur != end; ++cur) {
Timeoutable *it = *cur;
if(it->next_check.Check()) {
#ifdef TIMEOUT_DEBUG
Log(Logs::General, Logs::None,, "Checking timeout on 0x%x\n", it);
#endif
it->CheckTimeout();
}
}
@@ -57,15 +54,9 @@ void TimeoutManager::AddMember(Timeoutable *who) {
DeleteMember(who); //just in case... prolly not needed.
members.push_back(who);
#ifdef TIMEOUT_DEBUG
Log(Logs::General, Logs::None,, "Adding timeoutable 0x%x\n", who);
#endif
}
void TimeoutManager::DeleteMember(Timeoutable *who) {
#ifdef TIMEOUT_DEBUG
Log(Logs::General, Logs::None,, "Removing timeoutable 0x%x\n", who);
#endif
std::vector<Timeoutable *>::iterator cur,end;
cur = members.begin();
end = members.end();
-318
View File
@@ -1,318 +0,0 @@
/*
www.sourceforge.net/projects/tinyxml
Original file by Yves Berquin.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "tinyxml.h"
#ifndef TIXML_USE_STL
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "tinystr.h"
// TiXmlString constructor, based on a C string
TiXmlString::TiXmlString (const char* instring)
{
size_t newlen;
char * newstring;
if (!instring)
{
allocated = 0;
cstring = nullptr;
current_length = 0;
return;
}
newlen = strlen (instring) + 1;
newstring = new char [newlen];
memcpy (newstring, instring, newlen);
// strcpy (newstring, instring);
allocated = newlen;
cstring = newstring;
current_length = newlen - 1;
}
// TiXmlString copy constructor
TiXmlString::TiXmlString (const TiXmlString& copy)
{
size_t newlen;
char * newstring;
// Prevent copy to self!
if ( &copy == this )
return;
if (! copy . allocated)
{
allocated = 0;
cstring = nullptr;
current_length = 0;
return;
}
newlen = copy . length () + 1;
newstring = new char [newlen];
// strcpy (newstring, copy . cstring);
memcpy (newstring, copy . cstring, newlen);
allocated = newlen;
cstring = newstring;
current_length = newlen - 1;
}
// TiXmlString = operator. Safe when assign own content
void TiXmlString ::operator = (const char * content)
{
size_t newlen;
char * newstring;
if (! content)
{
empty_it ();
return;
}
newlen = strlen (content) + 1;
newstring = new char [newlen];
// strcpy (newstring, content);
memcpy (newstring, content, newlen);
empty_it ();
allocated = newlen;
cstring = newstring;
current_length = newlen - 1;
}
// = operator. Safe when assign own content
void TiXmlString ::operator = (const TiXmlString & copy)
{
size_t newlen;
char * newstring;
if (! copy . length ())
{
empty_it ();
return;
}
newlen = copy . length () + 1;
newstring = new char [newlen];
// strcpy (newstring, copy . c_str ());
memcpy (newstring, copy . c_str (), newlen);
empty_it ();
allocated = newlen;
cstring = newstring;
current_length = newlen - 1;
}
// append a const char * to an existing TiXmlString
void TiXmlString::append( const char* str, size_t len )
{
char * new_string;
size_t new_alloc, new_size, size_suffix;
// don't use strlen - it can overrun the len passed in!
const char* p = str;
size_suffix = 0;
while ( *p && size_suffix < (unsigned)len )
{
++p;
++size_suffix;
}
if ( !size_suffix)
return;
new_size = length () + size_suffix + 1;
// check if we need to expand
if (new_size > allocated)
{
// compute new size
new_alloc = assign_new_size (new_size);
// allocate new buffer
new_string = new char [new_alloc];
new_string [0] = 0;
// copy the previous allocated buffer into this one
if (allocated && cstring)
// strcpy (new_string, cstring);
memcpy (new_string, cstring, length ());
// append the suffix. It does exist, otherwize we wouldn't be expanding
// strncat (new_string, str, len);
memcpy (new_string + length (),
str,
size_suffix);
// return previsously allocated buffer if any
if (allocated && cstring)
delete [] cstring;
// update member variables
cstring = new_string;
allocated = new_alloc;
}
else
{
// we know we can safely append the new string
// strncat (cstring, str, len);
memcpy (cstring + length (),
str,
size_suffix);
}
current_length = new_size - 1;
cstring [current_length] = 0;
}
// append a const char * to an existing TiXmlString
void TiXmlString::append( const char * suffix )
{
char * new_string;
size_t new_alloc, new_size;
new_size = length () + strlen (suffix) + 1;
// check if we need to expand
if (new_size > allocated)
{
// compute new size
new_alloc = assign_new_size (new_size);
// allocate new buffer
new_string = new char [new_alloc];
new_string [0] = 0;
// copy the previous allocated buffer into this one
if (allocated && cstring)
memcpy (new_string, cstring, 1 + length ());
// strcpy (new_string, cstring);
// append the suffix. It does exist, otherwize we wouldn't be expanding
// strcat (new_string, suffix);
memcpy (new_string + length (),
suffix,
strlen (suffix) + 1);
// return previsously allocated buffer if any
if (allocated && cstring)
delete [] cstring;
// update member variables
cstring = new_string;
allocated = new_alloc;
}
else
{
// we know we can safely append the new string
// strcat (cstring, suffix);
memcpy (cstring + length (),
suffix,
strlen (suffix) + 1);
}
current_length = new_size - 1;
}
// Check for TiXmlString equuivalence
//bool TiXmlString::operator == (const TiXmlString & compare) const
//{
// return (! strcmp (c_str (), compare . c_str ()));
//}
//unsigned TiXmlString::length () const
//{
// if (allocated)
// // return strlen (cstring);
// return current_length;
// return 0;
//}
unsigned TiXmlString::find (char tofind, unsigned offset) const
{
char * lookup;
if (offset >= length ())
return (unsigned) notfound;
for (lookup = cstring + offset; * lookup; lookup++)
if (* lookup == tofind)
return (unsigned)(lookup - cstring);
return (unsigned) notfound;
}
bool TiXmlString::operator == (const TiXmlString & compare) const
{
if ( allocated && compare.allocated )
{
assert( cstring );
assert( compare.cstring );
return ( strcmp( cstring, compare.cstring ) == 0 );
}
else if ( length() == 0 && compare.length() == 0 )
{
return true;
}
return false;
}
bool TiXmlString::operator == (const char* compare) const
{
if ( allocated && compare && *compare )
{
assert( cstring );
return ( strcmp( cstring, compare ) == 0 );
}
else if ( length() == 0 && (!compare || !*compare ) ) // this is a little dubious, but try to duplicate behavior in other operator==
{
return true;
}
return false;
}
bool TiXmlString::operator < (const TiXmlString & compare) const
{
if ( allocated && compare.allocated )
{
assert( cstring );
assert( compare.cstring );
return ( strcmp( cstring, compare.cstring ) > 0 );
}
return false;
}
bool TiXmlString::operator > (const TiXmlString & compare) const
{
if ( allocated && compare.allocated )
{
assert( cstring );
assert( compare.cstring );
return ( strcmp( cstring, compare.cstring ) < 0 );
}
return false;
}
#endif // TIXML_USE_STL
-250
View File
@@ -1,250 +0,0 @@
/*
www.sourceforge.net/projects/tinyxml
Original file by Yves Berquin.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "tinyxml.h"
#ifndef TIXML_USE_STL
#ifndef TIXML_STRING_INCLUDED
#define TIXML_STRING_INCLUDED
#ifdef _MSC_VER
#pragma warning( disable : 4530 )
#pragma warning( disable : 4786 )
#endif
#include <assert.h>
/*
TiXmlString is an emulation of the std::string template.
Its purpose is to allow compiling TinyXML on compilers with no or poor STL support.
Only the member functions relevant to the TinyXML project have been implemented.
The buffer allocation is made by a simplistic power of 2 like mechanism : if we increase
a string and there's no more room, we allocate a buffer twice as big as we need.
*/
class TiXmlString
{
public :
// TiXmlString constructor, based on a string, mark explicit to force
// us to find unnecessary casting.
explicit TiXmlString (const char * instring);
// TiXmlString empty constructor
TiXmlString ()
{
allocated = 0;
cstring = nullptr;
current_length = 0;
}
// TiXmlString copy constructor
explicit TiXmlString (const TiXmlString& copy);
// TiXmlString destructor
~ TiXmlString ()
{
empty_it ();
}
// Convert a TiXmlString into a classical char *
const char * c_str () const
{
if (allocated)
return cstring;
return "";
}
// Return the length of a TiXmlString
size_t length () const
{
return ( allocated ) ? current_length : 0;
}
// TiXmlString = operator
void operator = (const char * content);
// = operator
void operator = (const TiXmlString & copy);
// += operator. Maps to append
TiXmlString& operator += (const char * suffix)
{
append (suffix);
return *this;
}
// += operator. Maps to append
TiXmlString& operator += (char single)
{
append (single);
return *this;
}
// += operator. Maps to append
TiXmlString& operator += (TiXmlString & suffix)
{
append (suffix);
return *this;
}
bool operator == (const TiXmlString & compare) const;
bool operator == (const char* compare) const;
bool operator < (const TiXmlString & compare) const;
bool operator > (const TiXmlString & compare) const;
// Checks if a TiXmlString is empty
bool empty () const
{
return length () ? false : true;
}
// single char extraction
const char& at (unsigned index) const
{
assert( index < length ());
return cstring [index];
}
// find a char in a string. Return TiXmlString::notfound if not found
unsigned find (char lookup) const
{
return find (lookup, 0);
}
// find a char in a string from an offset. Return TiXmlString::notfound if not found
unsigned find (char tofind, unsigned offset) const;
/* Function to reserve a big amount of data when we know we'll need it. Be aware that this
function clears the content of the TiXmlString if any exists.
*/
void reserve (unsigned size)
{
empty_it ();
if (size)
{
allocated = size;
cstring = new char [size];
cstring [0] = 0;
current_length = 0;
}
}
// [] operator
char& operator [] (unsigned index) const
{
assert( index < length ());
return cstring [index];
}
// Error value for find primitive
enum { notfound = 0xffffffff,
npos = notfound };
void append (const char *str, size_t len );
protected :
// The base string
char * cstring;
// Number of chars allocated
size_t allocated;
// Current string size
size_t current_length;
// New size computation. It is simplistic right now : it returns twice the amount
// we need
size_t assign_new_size (size_t minimum_to_allocate)
{
return minimum_to_allocate * 2;
}
// Internal function that clears the content of a TiXmlString
void empty_it ()
{
if (cstring)
delete [] cstring;
cstring = nullptr;
allocated = 0;
current_length = 0;
}
void append (const char *suffix );
// append function for another TiXmlString
void append (const TiXmlString & suffix)
{
append (suffix . c_str ());
}
// append for a single char.
void append (char single)
{
if ( cstring && current_length < (allocated-1) )
{
cstring[ current_length ] = single;
++current_length;
cstring[ current_length ] = 0;
}
else
{
char smallstr [2];
smallstr [0] = single;
smallstr [1] = 0;
append (smallstr);
}
}
} ;
/*
TiXmlOutStream is an emulation of std::ostream. It is based on TiXmlString.
Only the operators that we need for TinyXML have been developped.
*/
class TiXmlOutStream : public TiXmlString
{
public :
TiXmlOutStream () : TiXmlString () {}
// TiXmlOutStream << operator. Maps to TiXmlString::append
TiXmlOutStream & operator << (const char * in)
{
append (in);
return (* this);
}
// TiXmlOutStream << operator. Maps to TiXmlString::append
TiXmlOutStream & operator << (const TiXmlString & in)
{
append (in . c_str ());
return (* this);
}
} ;
#ifdef _MSC_VER
#pragma warning( default : 4530 )
#pragma warning( default : 4786 )
#endif
#endif // TIXML_STRING_INCLUDED
#endif // TIXML_USE_STL
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
-51
View File
@@ -1,51 +0,0 @@
/*
www.sourceforge.net/projects/tinyxml
Original code (2.0 and earlier )copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "tinyxml.h"
// The goal of the seperate error file is to make the first
// step towards localization. tinyxml (currently) only supports
// latin-1, but at least the error messages could now be translated.
//
// It also cleans up the code a bit.
//
const char* TiXmlBase::errorString[ TIXML_ERROR_STRING_COUNT ] =
{
"No error",
"Error",
"Failed to open file",
"Memory allocation failed.",
"Error parsing Element.",
"Failed to read Element name",
"Error reading Element value.",
"Error reading Attributes.",
"Error: empty tag.",
"Error reading end tag.",
"Error parsing Unknown.",
"Error parsing Comment.",
"Error parsing Declaration.",
"Error document empty.",
"Error null (0) or unexpected EOF found in input stream.",
};
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -31,10 +31,10 @@
*/
#define CURRENT_BINARY_DATABASE_VERSION 9138
#define CURRENT_BINARY_DATABASE_VERSION 9143
#ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9022
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9026
#else
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 0 // must be 0
#endif
+2 -2
View File
@@ -44,7 +44,7 @@ bool WorldConnection::SendPacket(ServerPacket* pack) {
void WorldConnection::OnConnected() {
const EQEmuConfig *Config=EQEmuConfig::get();
Log(Logs::General, Logs::Netcode, "[WORLD] Connected to World: %s:%d", Config->WorldIP.c_str(), Config->WorldTCPPort);
LogNetcode("[WORLD] Connected to World: [{}]:[{}]", Config->WorldIP.c_str(), Config->WorldTCPPort);
auto pack = new ServerPacket(ServerOP_ZAAuth, 16);
MD5::Generate((const uchar*) m_password.c_str(), m_password.length(), pack->pBuffer);
@@ -76,7 +76,7 @@ bool WorldConnection::Connect() {
if (tcpc.Connect(Config->WorldIP.c_str(), Config->WorldTCPPort, errbuf)) {
return true;
} else {
Log(Logs::General, Logs::Netcode, "[WORLD] WorldConnection connect: Connecting to the server %s:%d failed: %s", Config->WorldIP.c_str(), Config->WorldTCPPort, errbuf);
LogNetcode("[WORLD] WorldConnection connect: Connecting to the server [{}]:[{}] failed: [{}]", Config->WorldIP.c_str(), Config->WorldTCPPort, errbuf);
}
return false;
}
-101
View File
@@ -1,101 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "global_define.h"
#include "xml_parser.h"
XMLParser::XMLParser() {
ParseOkay = false;
}
bool XMLParser::ParseFile(const char *file, const char *root_ele) {
std::map<std::string,ElementHandler>::iterator handler;
TiXmlDocument doc( file );
if(!doc.LoadFile()) {
printf("Unable to load '%s': %s\n", file, doc.ErrorDesc());
return(false);
}
TiXmlElement *root = doc.FirstChildElement( root_ele );
if(root == nullptr) {
printf("Unable to find root '%s' in %s\n",root_ele, file);
return(false);
}
ParseOkay=true;
TiXmlNode *main_element = nullptr;
while( (main_element = root->IterateChildren( main_element )) ) {
if(main_element->Type() != TiXmlNode::ELEMENT)
continue; //skip crap we dont care about
TiXmlElement *ele = (TiXmlElement *) main_element;
handler=Handlers.find(ele->Value());
if (handler!=Handlers.end() && handler->second) {
ElementHandler h=handler->second;
/*
*
* This is kinda a sketchy operation here, since all of these
* element handler methods will be functions in child classes.
* This essentially causes us to do an un-checkable (and hence
* un-handle-properly-able) cast down to the child class. This
* WILL BREAK if any children classes do multiple inheritance.
*
*
*/
(this->*h)(ele);
} else {
//unhandled element.... do nothing for now
}
}
return(ParseOkay);
}
const char *XMLParser::ParseTextBlock(TiXmlNode *within, const char *name, bool optional) {
TiXmlElement * txt = within->FirstChildElement(name);
if(txt == nullptr) {
if(!optional) {
printf("Unable to find a '%s' element on %s element at line %d\n", name, within->Value(), within->Row());
ParseOkay=false;
}
return(nullptr);
}
TiXmlNode *contents = txt->FirstChild();
if(contents == nullptr || contents->Type() != TiXmlNode::TEXT) {
if(!optional)
printf("Node '%s' was expected to be a text element in %s element at line %d\n", name, txt->Value(), txt->Row());
return(nullptr);
}
return(contents->Value());
}
const char *XMLParser::GetText(TiXmlNode *within, bool optional) {
TiXmlNode *contents = within->FirstChild();
if(contents == nullptr || contents->Type() != TiXmlNode::TEXT) {
if(!optional) {
printf("Node was expected to be a text element in %s element at line %d\n", within->Value(), within->Row());
ParseOkay=false;
}
return(nullptr);
}
return(contents->Value());
}
-52
View File
@@ -1,52 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef XMLParser_H
#define XMLParser_H
#include "global_define.h"
#include "tinyxml/tinyxml.h"
#include "../common/types.h"
#include <string>
#include <map>
/*
* See note in XMLParser::ParseFile() before inheriting this class.
*/
class XMLParser {
public:
typedef void (XMLParser::*ElementHandler)(TiXmlElement *ele);
XMLParser();
virtual ~XMLParser() {}
bool ParseFile(const char *file, const char *root_ele);
bool ParseStatus() const { return ParseOkay; }
protected:
const char *ParseTextBlock(TiXmlNode *within, const char *name, bool optional = false);
const char *GetText(TiXmlNode *within, bool optional = false);
std::map<std::string,ElementHandler> Handlers;
bool ParseOkay;
};
#endif
+4
View File
@@ -0,0 +1,4 @@
* text=auto
*.c text
*.h text
Makefile text
+76
View File
@@ -0,0 +1,76 @@
*.diff
*.patch
*.orig
*.rej
*~
*.a
*.lo
*.o
*.dylib
*.gcda
*.gcno
*.gcov
/example
/example64
/examplesh
/libz.so*
/libz-ng.so*
/minigzip
/minigzip64
/minigzipsh
/zlib.pc
/zlib-ng.pc
/CVE-2003-0107
.DS_Store
*_fuzzer
*.obj
*.exe
*.pdb
*.exp
*.lib
*.dll
*.res
foo.gz
*.manifest
*.opensdf
*.sln
*.sdf
*.vcxproj
*.vcxproj.filters
.vs
CMakeCache.txt
CMakeFiles
Testing
*.cmake
*.stackdump
zconf.h
zconf.h.cmakein
zconf.h.included
zconf-ng.h
zconf-ng.h.cmakein
ztest*
configure.log
a.out
/Makefile
/arch/arm/Makefile
/arch/generic/Makefile
/arch/x86/Makefile
.kdev4
*.kdev4
/Debug
/example.dir
/minigzip.dir
/zlib.dir
/zlibstatic.dir
/win32/Debug
/.idea
/cmake-build-debug
+283
View File
@@ -0,0 +1,283 @@
language: c
cache: ccache
dist: xenial
env:
global:
- BUILDDIR=.
- MAKER="make -j2"
- TESTER="make test"
matrix:
include:
- os: windows
compiler: clang
env:
- GENERATOR="cmake . "
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
- os: windows
compiler: clang
env:
- GENERATOR="cmake ..\\zlib-ng -DZLIB_COMPAT=ON"
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
- BUILDDIR=..\\build
- os: windows
compiler: gcc
env:
- GENERATOR="cmake ."
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
- os: linux
compiler: gcc
env: GENERATOR="./configure --warn"
- os: linux
compiler: gcc
env: GENERATOR="cmake . -DZLIB_COMPAT=OFF -DWITH_GZFILEOP=ON -DWITH_NEW_STRATEGIES=YES -DWITH_OPTIM=ON"
- os: linux
compiler: gcc
env:
- GENERATOR="../zlib-ng/configure --warn --zlib-compat"
- BUILDDIR=../build
- os: linux
compiler: gcc
env: GENERATOR="./configure --warn --zlib-compat --without-optimizations --without-new-strategies"
- os: linux
compiler: gcc
env: GENERATOR="cmake ."
- os: linux
compiler: gcc
env:
- GENERATOR="cmake ../zlib-ng"
- BUILDDIR=../build
- os: linux
compiler: clang
env: GENERATOR="./configure --warn --zlib-compat"
- os: linux
compiler: clang
env:
- GENERATOR="cmake ../zlib-ng"
- BUILDDIR=../build
- os: linux
compiler: clang
env:
- GENERATOR="scan-build -v --status-bugs cmake ../zlib-ng"
- MAKER="scan-build -v --status-bugs make"
- BUILDDIR=../build
- os: osx
compiler: gcc
env: GENERATOR="./configure --warn --zlib-compat"
- os: osx
compiler: gcc
env:
- GENERATOR="../zlib-ng/configure --warn --zlib-compat"
- BUILDDIR=../build
- os: osx
compiler: gcc
env: GENERATOR="cmake ."
- os: osx
compiler: clang
env: GENERATOR="./configure --warn --zlib-compat"
- os: osx
compiler: clang
env:
- GENERATOR="cmake ../zlib-ng"
- BUILDDIR=../build
# compiling for linux-ppc64le variants
- os: linux-ppc64le
compiler: gcc
env: GENERATOR="cmake ."
- os: linux-ppc64le
compiler: gcc
env:
- GENERATOR="cmake ../zlib-ng"
- BUILDDIR=../build
- os: linux-ppc64le
compiler: clang
env: GENERATOR="./configure --warn --zlib-compat"
- os: linux-ppc64le
compiler: clang
env:
- GENERATOR="cmake ../zlib-ng"
- BUILDDIR=../build
# Cross compiling for arm variants
- os: linux
compiler: aarch64-linux-gnu-gcc
addons:
apt:
packages:
- qemu
- gcc-aarch64-linux-gnu
- libc-dev-arm64-cross
# For all aarch64 implementations NEON is mandatory, while crypto/crc are not.
env:
- GENERATOR="./configure --warn --zlib-compat"
- CHOST=aarch64-linux-gnu
- os: linux
compiler: aarch64-linux-gnu-gcc
addons:
apt:
packages:
- qemu
- gcc-aarch64-linux-gnu
- libc-dev-arm64-cross
# For all aarch64 implementations NEON is mandatory, while crypto/crc are not.
env:
- GENERATOR="cmake -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain-aarch64.cmake . -DZLIB_COMPAT=ON"
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
- os: linux
compiler: aarch64-linux-gnu-gcc
addons:
apt:
packages:
- qemu
- gcc-aarch64-linux-gnu
- libc-dev-arm64-cross
env:
- GENERATOR="./configure --warn --zlib-compat"
- CHOST=aarch64-linux-gnu
- os: linux
compiler: aarch64-linux-gnu-gcc
addons:
apt:
packages:
- qemu
- gcc-aarch64-linux-gnu
- libc-dev-arm64-cross
env:
- GENERATOR="cmake -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain-aarch64.cmake ."
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
# Hard-float subsets
- os: linux
compiler: arm-linux-gnueabihf-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabihf
- libc-dev-armhf-cross
env:
- GENERATOR="./configure --warn"
- CHOST=arm-linux-gnueabihf
- os: linux
compiler: arm-linux-gnueabihf-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabihf
- libc-dev-armhf-cross
env:
- GENERATOR="cmake -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain-arm.cmake . -DCMAKE_C_COMPILER_TARGET=arm-linux-gnueabihf"
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
- os: linux
compiler: arm-linux-gnueabihf-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabihf
- libc-dev-armhf-cross
env:
- GENERATOR="./configure --warn --zlib-compat --without-neon"
- CHOST=arm-linux-gnueabihf
- os: linux
compiler: arm-linux-gnueabihf-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabihf
- libc-dev-armhf-cross
env:
- GENERATOR="cmake -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain-arm.cmake . -DZLIB_COMPAT=ON -DWITH_NEON=OFF -DCMAKE_C_COMPILER_TARGET=arm-linux-gnueabihf"
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
- os: linux
compiler: arm-linux-gnueabihf-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabihf
- libc-dev-armhf-cross
env:
- GENERATOR="./configure --warn --zlib-compat"
- CHOST=arm-linux-gnueabihf
- os: linux
compiler: arm-linux-gnueabihf-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabihf
- libc-dev-armhf-cross
env:
- GENERATOR="cmake -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain-arm.cmake . -DZLIB_COMPAT=ON -DCMAKE_C_COMPILER_TARGET=arm-linux-gnueabihf"
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
# Soft-float subset
- os: linux
compiler: arm-linux-gnueabi-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabi
- libc-dev-armel-cross
env:
- GENERATOR="./configure"
- CHOST=arm-linux-gnueabi
- os: linux
compiler: arm-linux-gnueabi-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabi
- libc-dev-armel-cross
env:
- GENERATOR="cmake -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain-arm.cmake . -DCMAKE_C_COMPILER_TARGET=arm-linux-gnueabi"
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
- os: linux
compiler: arm-linux-gnueabi-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabi
- libc-dev-armel-cross
env:
- GENERATOR="./configure --zlib-compat"
- CHOST=arm-linux-gnueabi
- os: linux
compiler: arm-linux-gnueabi-gcc
addons:
apt:
packages:
- qemu
- gcc-arm-linux-gnueabi
- libc-dev-armel-cross
env:
- GENERATOR="cmake -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain-arm.cmake . -DZLIB_COMPAT=ON -DCMAKE_C_COMPILER_TARGET=arm-linux-gnueabi"
- MAKER="cmake --build . --config Release"
- TESTER="ctest --verbose -C Release"
script:
- mkdir -p $BUILDDIR
- cd $BUILDDIR
- $GENERATOR
- $MAKER
- $TESTER
+865
View File
@@ -0,0 +1,865 @@
cmake_minimum_required(VERSION 3.5.1)
if(CMAKE_VERSION VERSION_LESS 3.12)
cmake_policy(VERSION ${CMAKE_VERSION})
else()
cmake_policy(VERSION 3.5.1...3.13.2)
endif()
set(CMAKE_MACOSX_RPATH 1)
# If not specified on the command line, enable C99 as the default
# Configuration items that affect the global compiler envirionment standards
# should be issued before the "project" command.
if(NOT CMAKE_C_STANDARD)
set (CMAKE_C_STANDARD 99) # The C standard whose features are requested to build this target
endif()
if(NOT CMAKE_C_STANDARD_REQUIRED)
set (CMAKE_C_STANDARD_REQUIRED ON) # Boolean describing whether the value of C_STANDARD is a requirement
endif()
if(NOT CMAKE_C_EXTENSIONS)
set (CMAKE_C_EXTENSIONS OFF) # Boolean specifying whether compiler specific extensions are requested
endif()
set(VALID_C_STANDARDS "99" "11")
if(NOT CMAKE_C_STANDARD IN_LIST VALID_C_STANDARDS )
MESSAGE(FATAL_ERROR "CMAKE_C_STANDARD:STRING=${CMAKE_C_STANDARD} not in know standards list\n ${VALID_C_STANDARDS}")
endif()
# Parse the full version number from zlib.h and include in ZLIB_FULL_VERSION
file(READ ${CMAKE_CURRENT_SOURCE_DIR}/zlib${SUFFIX}.h _zlib_h_contents)
string(REGEX REPLACE ".*#define[ \t]+ZLIB_VERSION[ \t]+\"([0-9]+.[0-9]+.[0-9]+).*\".*"
"\\1" ZLIB_HEADER_VERSION ${_zlib_h_contents})
string(REGEX REPLACE ".*#define[ \t]+ZLIBNG_VERSION[ \t]+\"([-0-9A-Za-z.]+)\".*"
"\\1" ZLIBNG_HEADER_VERSION ${_zlib_h_contents})
message(STATUS "ZLIB_HEADER_VERSION: ${ZLIB_HEADER_VERSION}")
message(STATUS "ZLIBNG_HEADER_VERSION: ${ZLIBNG_HEADER_VERSION}")
project(zlib
VERSION ${ZLIB_HEADER_VERSION}
LANGUAGES C)
set(INSTALL_BIN_DIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Installation directory for executables")
set(INSTALL_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib" CACHE PATH "Installation directory for libraries")
set(INSTALL_INC_DIR "${CMAKE_INSTALL_PREFIX}/include" CACHE PATH "Installation directory for headers")
set(INSTALL_MAN_DIR "${CMAKE_INSTALL_PREFIX}/share/man" CACHE PATH "Installation directory for manual pages")
set(INSTALL_PKGCONFIG_DIR "${CMAKE_INSTALL_PREFIX}/share/pkgconfig" CACHE PATH "Installation directory for pkgconfig (.pc) files")
include(CheckTypeSize)
include(CheckSymbolExists)
include(CheckFunctionExists)
include(CheckIncludeFile)
include(CheckCSourceCompiles)
include(CheckCSourceRuns)
include(CMakeDependentOption)
include(FeatureSummary)
# Make sure we use an appropriate BUILD_TYPE by default, "Release" to be exact
# this should select the maximum generic optimisation on the current platform (i.e. -O3 for gcc/clang)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING
"Choose the type of build, standard options are: Debug Release RelWithDebInfo MinSizeRel."
FORCE)
add_feature_info(CMAKE_BUILD_TYPE 1 "Build type: ${CMAKE_BUILD_TYPE} (default)")
else()
add_feature_info(CMAKE_BUILD_TYPE 1 "Build type: ${CMAKE_BUILD_TYPE} (selected)")
endif()
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
check_include_file(stdint.h HAVE_STDINT_H)
check_include_file(stddef.h HAVE_STDDEF_H)
check_include_file(sys/sdt.h HAVE_SYS_SDT_H)
if(CMAKE_OSX_ARCHITECTURES)
# If multiple architectures are requested (universal build), pick only the first
list(GET CMAKE_OSX_ARCHITECTURES 0 ARCH)
else()
set(ARCH ${CMAKE_SYSTEM_PROCESSOR})
endif()
message(STATUS "Architecture: ${ARCH}")
if(CMAKE_TOOLCHAIN_FILE)
message(STATUS "Using cmake toolchain: ${CMAKE_TOOLCHAIN_FILE}")
endif()
#
# Options parsing
#
option(WITH_GZFILEOP "Compile with support for gzFile related functions" OFF)
option(ZLIB_COMPAT "Compile with zlib compatible API" OFF)
option(ZLIB_ENABLE_TESTS "Build test binaries" ON)
option(WITH_SANITIZERS "Build with address sanitizer and all supported sanitizers other than memory sanitizer" OFF)
option(WITH_MSAN "Build with memory sanitizer" OFF)
option(WITH_FUZZERS "Build test/fuzz" OFF)
option(WITH_OPTIM "Build with optimisation" ON)
option(WITH_NEW_STRATEGIES "Use new strategies" ON)
option(WITH_NATIVE_INSTRUCTIONS
"Instruct the compiler to use the full instruction set on this host (gcc/clang -march=native)" OFF)
if("${ARCH}" MATCHES "arm" OR "${ARCH}" MATCHES "aarch64")
option(WITH_ACLE "Build with ACLE CRC" ON)
option(WITH_NEON "Build with NEON intrinsics" ON)
elseif("${ARCH}" MATCHES "s390x")
option(WITH_DFLTCC_DEFLATE "Use DEFLATE CONVERSION CALL instruction for compression on IBM Z" OFF)
option(WITH_DFLTCC_INFLATE "Use DEFLATE CONVERSION CALL instruction for decompression on IBM Z" OFF)
endif()
add_feature_info(ZLIB_COMPAT ZLIB_COMPAT "Provide a zlib-compatible API")
add_feature_info(WITH_GZFILEOP WITH_GZFILEOP "Compile with support for gzFile-related functions")
add_feature_info(WITH_OPTIM WITH_OPTIM "Build with optimisation")
add_feature_info(WITH_SANITIZERS WITH_SANITIZERS "Build with address sanitizer and all supported sanitizers other than memory sanitizer")
add_feature_info(WITH_MSAN WITH_MSAN "Build with memory sanitizer")
add_feature_info(WITH_FUZZERS WITH_FUZZERS "Build test/fuzz")
add_feature_info(WITH_NEW_STRATEGIES WITH_NEW_STRATEGIES "Use new strategies")
if("${ARCH}" MATCHES "arm" OR "${ARCH}" MATCHES "aarch64")
add_feature_info(WITH_ACLE WITH_ACLE "Build with ACLE CRC")
add_feature_info(WITH_NEON WITH_NEON "Build with NEON intrinsics")
endif()
if (ZLIB_COMPAT)
add_definitions(-DZLIB_COMPAT)
set(WITH_GZFILEOP ON)
set(LIBNAME1 libz)
set(LIBNAME2 zlib)
set(SUFFIX "")
else()
set(LIBNAME1 libz-ng)
set(LIBNAME2 zlib-ng)
set(SUFFIX "-ng")
endif()
if(WITH_GZFILEOP)
add_definitions(-DWITH_GZFILEOP)
endif()
if(${CMAKE_C_COMPILER} MATCHES "icc" OR ${CMAKE_C_COMPILER} MATCHES "icpc" OR ${CMAKE_C_COMPILER} MATCHES "icl")
if(WITH_NATIVE_INSTRUCTIONS)
message(STATUS "Ignoring WITH_NATIVE_INSTRUCTIONS; not supported on this configuration")
endif()
if(CMAKE_HOST_UNIX)
if(NOT SSE2FLAG)
set(SSE2FLAG "-msse2")
endif()
if(NOT SSE4FLAG)
set(SSE4FLAG "-msse4.2")
endif()
else()
if(NOT SSE2FLAG)
set(SSE2FLAG "/arch:SSE2")
endif()
if(NOT SSE4FLAG)
set(SSE4FLAG "/arch:SSE4.2")
endif()
endif()
elseif(MSVC)
# TODO. ICC can be used through MSVC. I'm not sure if we'd ever see that combination
# (who'd use cmake from an IDE...) but checking for ICC before checking for MSVC should
# avoid mistakes.
# /Oi ?
if(NOT ${ARCH} MATCHES "AMD64")
set(SSE2FLAG "/arch:SSE2")
endif()
if("${ARCH}" MATCHES "arm")
add_definitions("-D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1")
set(NEONFLAG "/arch:VFPv4")
endif()
if(WITH_NATIVE_INSTRUCTIONS)
message(STATUS "Ignoring WITH_NATIVE_INSTRUCTIONS; not supported on this configuration")
endif()
else()
# catch all GNU C compilers as well as Clang and AppleClang
if(CMAKE_C_COMPILER_ID MATCHES "GNU" OR CMAKE_C_COMPILER_ID MATCHES "Clang")
set(__GNUC__ ON)
endif()
if(WITH_NATIVE_INSTRUCTIONS)
if(__GNUC__)
set(NATIVEFLAG "-march=native")
else()
message(STATUS "Ignoring WITH_NATIVE_INSTRUCTIONS; not implemented yet on this configuration")
endif()
endif()
if(__GNUC__ AND "${ARCH}" MATCHES "arm")
execute_process(COMMAND ${CMAKE_C_COMPILER} "-dumpmachine"
OUTPUT_VARIABLE GCC_MACHINE)
if ("${GCC_MACHINE}" MATCHES "eabihf")
set(FLOATABI "-mfloat-abi=hard")
else()
set(FLOATABI "-mfloat-abi=softfp")
endif()
endif()
if(NOT NATIVEFLAG)
if(NOT SSE2FLAG)
if(__GNUC__)
set(SSE2FLAG "-msse2")
endif()
endif()
if(NOT SSE4FLAG)
if(__GNUC__)
set(SSE4FLAG "-msse4")
endif()
endif()
if(NOT PCLMULFLAG)
if(__GNUC__)
set(PCLMULFLAG "-mpclmul")
endif()
endif()
if("${ARCH}" MATCHES "arm")
set(ACLEFLAG "-march=armv8-a+crc")
set(NEONFLAG "${FLOATABI} -mfpu=neon")
elseif("${ARCH}" MATCHES "aarch64")
set(ACLEFLAG "-march=armv8-a+crc")
set(NEONFLAG "-march=armv8-a+crc+simd")
endif()
else()
set(SSE2FLAG ${NATIVEFLAG})
set(SSE4FLAG ${NATIVEFLAG})
set(PCLMULFLAG ${NATIVEFLAG})
if("${ARCH}" MATCHES "arm")
set(ACLEFLAG "${NATIVEFLAG}")
set(NEONFLAG "${FLOATABI} -mfpu=neon")
elseif("${ARCH}" MATCHES "aarch64")
set(ACLEFLAG "${NATIVEFLAG}")
set(NEONFLAG "${NATIVEFLAG}")
endif()
endif()
endif()
#
# Check to see if we have large file support
#
set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1 -D__USE_LARGEFILE64)
# We add these other definitions here because CheckTypeSize.cmake
# in CMake 2.4.x does not automatically do so and we want
# compatibility with CMake 2.4.x.
if(HAVE_SYS_TYPES_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H)
endif()
if(HAVE_STDINT_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H)
endif()
if(HAVE_STDDEF_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H)
endif()
check_type_size(off64_t OFF64_T)
if(HAVE_OFF64_T)
add_definitions(-D_LARGEFILE64_SOURCE=1 -D__USE_LARGEFILE64)
else()
check_type_size(_off64_t _OFF64_T)
if(HAVE__OFF64_T)
add_definitions(-D_LARGEFILE64_SOURCE=1 -D__USE_LARGEFILE64)
else()
check_type_size(__off64_t __OFF64_T)
endif()
endif()
set(CMAKE_REQUIRED_DEFINITIONS) # clear variable
#
# Check for fseeko and other optional functions
#
check_function_exists(fseeko HAVE_FSEEKO)
if(NOT HAVE_FSEEKO)
add_definitions(-DNO_FSEEKO)
endif()
check_function_exists(strerror HAVE_STRERROR)
if(NOT HAVE_STRERROR)
add_definitions(-DNO_STRERROR)
endif()
#
# Check for unistd.h and stdarg.h
#
check_include_file(unistd.h Z_HAVE_UNISTD_H)
if(WITH_SANITIZERS AND WITH_MSAN)
message(FATAL_ERROR "Memory sanitizer is incompatible with address sanitizer")
endif()
if(WITH_MSAN)
set(CMAKE_REQUIRED_FLAGS "-fsanitize=memory")
check_c_source_compiles("int main() { return 0; }" HAS_MSAN FAIL_REGEX "not supported")
if(${HAS_MSAN})
set(SANITIZERS_FLAGS "-fsanitize=memory")
message(STATUS "Adding memory sanitizer flag: ${SANITIZERS_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${SANITIZERS_FLAGS}")
endif()
endif()
if(WITH_SANITIZERS)
set(_sanitize_flags
bool
address
array-bounds
float-divide-by-zero
function
integer-divide-by-zero
return
shift
signed-integer-overflow
undefined
unsigned-integer-overflow
vla-bound
vptr
)
set(SANITIZERS_FLAGS "")
foreach(_flag ${_sanitize_flags})
set(CMAKE_REQUIRED_FLAGS "-fsanitize=${_flag}")
check_c_source_compiles("int main() { return 0; }"
HAS_SANITIZER_${_flag} FAIL_REGEX "not supported")
if(${HAS_SANITIZER_${_flag}})
if("${SANITIZERS_FLAGS}" STREQUAL "")
set(SANITIZERS_FLAGS "-fsanitize=${_flag}")
else()
set(SANITIZERS_FLAGS "${SANITIZERS_FLAGS},${_flag}")
endif()
endif()
set(CMAKE_REQUIRED_FLAGS)
endforeach()
message(STATUS "Adding sanitizers flags: ${SANITIZERS_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${SANITIZERS_FLAGS}")
endif()
#
# Check if we can hide zlib internal symbols that are linked between separate source files using hidden
#
check_c_source_compiles(
"#define ZLIB_INTERNAL __attribute__((visibility (\"hidden\")))
int ZLIB_INTERNAL foo;
int main()
{
return 0;
}"
HAVE_ATTRIBUTE_VISIBILITY_HIDDEN FAIL_REGEX "not supported")
if(HAVE_ATTRIBUTE_VISIBILITY_HIDDEN)
add_definitions(-DHAVE_HIDDEN)
endif()
#
# Check if we can hide zlib internal symbols that are linked between separate source files using internal
#
check_c_source_compiles(
"#define ZLIB_INTERNAL __attribute__((visibility (\"internal\")))
int ZLIB_INTERNAL foo;
int main()
{
return 0;
}"
HAVE_ATTRIBUTE_VISIBILITY_INTERNAL FAIL_REGEX "not supported")
if(HAVE_ATTRIBUTE_VISIBILITY_INTERNAL)
add_definitions(-DHAVE_INTERNAL)
endif()
#
# check for __builtin_ctzl() support in the compiler
#
check_c_source_compiles(
"int main(void)
{
unsigned int zero = 0;
long test = __builtin_ctzl(zero);
(void)test;
return 0;
}"
HAVE_BUILTIN_CTZL
)
if(HAVE_BUILTIN_CTZL)
add_definitions(-DHAVE_BUILTIN_CTZL)
endif()
#
# check for ptrdiff_t support
#
check_c_source_compiles(
"#include <stddef.h>
int main() { ptrdiff_t *a; return 0; }"
HAVE_PTRDIFF_T
)
if(NOT HAVE_PTRDIFF_T)
set(NEED_PTRDIFF_T 1)
check_type_size("void *" SIZEOF_DATA_PTR)
message(STATUS "sizeof(void *) is ${SIZEOF_DATA_PTR} bytes")
if(${SIZEOF_DATA_PTR} MATCHES "4")
set(PTRDIFF_TYPE "uint32_t")
elseif(${SIZEOF_DATA_PTR} MATCHES "8")
set(PTRDIFF_TYPE "uint64_t")
else()
message(FATAL_ERROR "sizeof(void *) is neither 32 nor 64 bit")
endif()
endif()
# Macro to check if source compiles when cross-compiling
# or runs when compiling natively
macro(check_c_source_compile_or_run source flag)
if(CMAKE_CROSSCOMPILING)
check_c_source_compiles("${source}" ${flag})
else()
check_c_source_runs("${source}" ${flag})
endif()
endmacro()
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DZLIB_DEBUG")
if(MSVC)
set(CMAKE_DEBUG_POSTFIX "d")
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
else()
#
# Not MSVC, so we need to check if we have the MS-style SSE etc. intrinsics
#
if(WITH_NATIVE_INSTRUCTIONS)
set(CMAKE_REQUIRED_FLAGS "${NATIVEFLAG}")
else()
set(CMAKE_REQUIRED_FLAGS "${SSE2FLAG}")
endif()
check_c_source_compile_or_run(
"#include <immintrin.h>
int main(void)
{
__m128i zero = _mm_setzero_si128();
(void)zero;
return 0;
}"
HAVE_SSE2_INTRIN
)
set(CMAKE_REQUIRED_FLAGS)
if(WITH_NATIVE_INSTRUCTIONS)
set(CMAKE_REQUIRED_FLAGS "${NATIVEFLAG}")
else()
# Use the generic SSE4 enabler option to check for the SSE4.2 instruction we require:
set(CMAKE_REQUIRED_FLAGS "${SSE4FLAG}")
endif()
check_c_source_compile_or_run(
"int main(void)
{
unsigned val = 0, h = 0;
__asm__ __volatile__ ( \"crc32 %1,%0\" : \"+r\" (h) : \"r\" (val) );
return (int) h;
}"
HAVE_SSE42_INTRIN
)
check_c_source_compile_or_run(
"int main(void)
{
unsigned crc = 0;
char c = 'c';
crc = __builtin_ia32_crc32qi(crc, c);
(void)crc;
return 0;
}"
HAVE_SSE42CRC_INTRIN
)
set(CMAKE_REQUIRED_FLAGS)
if(WITH_NATIVE_INSTRUCTIONS)
set(CMAKE_REQUIRED_FLAGS "${NATIVEFLAG}")
else()
set(CMAKE_REQUIRED_FLAGS "${PCLMULFLAG}")
endif()
if(NOT (APPLE AND ${ARCH} MATCHES "i386"))
# The pclmul code currently crashes on Mac in 32bit mode. Avoid for now.
check_c_source_compile_or_run(
"#include <immintrin.h>
#include <wmmintrin.h>
int main(void)
{
__m128i a = _mm_setzero_si128();
__m128i b = _mm_setzero_si128();
__m128i c = _mm_clmulepi64_si128(a, b, 0x10);
(void)c;
return 0;
}"
HAVE_PCLMULQDQ_INTRIN
)
else()
set(HAVE_PCLMULQDQ_INTRIN NO)
endif()
set(CMAKE_REQUIRED_FLAGS)
endif()
# Check whether -mfpu=neon is available
set(CMAKE_REQUIRED_FLAGS "-mfpu=neon")
check_c_source_compiles(
"int main()
{
return 0;
}"
MFPU_NEON_AVAILABLE FAIL_REGEX "not supported")
set(CMAKE_REQUIRED_FLAGS)
# FORCE_SSE2 option will only be shown if HAVE_SSE2_INTRIN is true
if("${ARCH}" MATCHES "i[3-6]86")
cmake_dependent_option(FORCE_SSE2 "Always assume CPU is SSE2 capable" OFF "HAVE_SSE2_INTRIN" OFF)
endif()
#
# Enable deflate_medium at level 4-6
#
if(NOT WITH_NEW_STRATEGIES)
add_definitions(-DNO_MEDIUM_STRATEGY)
endif()
#
# Macro to add either the given intrinsics option to the global compiler options,
# or ${NATIVEFLAG} (-march=native) if that is appropriate and possible.
# An alternative version of this macro would take a file argument, and set ${flag}
# only for that file as opposed to ${NATIVEFLAG} globally, to limit side-effect of
# using ${flag} globally.
#
macro(add_intrinsics_option flag)
if(WITH_NATIVE_INSTRUCTIONS AND NATIVEFLAG)
if (NOT "${CMAKE_C_FLAGS} " MATCHES ".*${NATIVEFLAG} .*")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${NATIVEFLAG}")
endif()
else()
if (NOT "${CMAKE_C_FLAGS} " MATCHES ".*${flag} .*")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${flag}")
endif()
endif()
endmacro()
set(ZLIB_ARCH_SRCS)
set(ARCHDIR "arch/generic")
if("${ARCH}" MATCHES "x86_64" OR "${ARCH}" MATCHES "AMD64" OR "${ARCH}" MATCHES "i[3-6]86")
set(ARCHDIR "arch/x86")
add_definitions(-DUNALIGNED_OK)
add_feature_info(SSE2 1 "Support the SSE2 instruction set, using \"${SSE2FLAG}\"")
elseif("${ARCH}" MATCHES "arm" OR "${ARCH}" MATCHES "aarch64")
set(ARCHDIR "arch/arm")
add_definitions(-DUNALIGNED_OK)
elseif("${ARCH}" MATCHES "s390x")
set(ARCHDIR "arch/s390")
else()
message(STATUS "No optimized architecture: using ${ARCHDIR}")
endif()
if("${ARCH}" MATCHES "arm" OR "${ARCH}" MATCHES "aarch64")
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/armfeature.c ${ARCHDIR}/fill_window_arm.c)
endif()
if(WITH_OPTIM)
if("${ARCH}" MATCHES "arm")
if(WITH_ACLE)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/crc32_acle.c ${ARCHDIR}/insert_string_acle.c)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ACLEFLAG}")
add_definitions("-DARM_ACLE_CRC_HASH")
add_feature_info(ACLE_CRC 1 "Support CRC hash generation using the ACLE instruction set, using \"${ACLEFLAG}\"")
endif()
if(WITH_NEON)
if(MFPU_NEON_AVAILABLE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${NEONFLAG}")
endif()
add_definitions("-DARM_NEON_ADLER32")
if(MSVC)
add_definitions("-D__ARM_NEON__=1")
endif(MSVC)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/adler32_neon.c)
add_feature_info(NEON_FILLWINDOW 1 "Support NEON instructions in fill_window_arm, using \"${NEONFLAG}\"")
endif()
elseif("${ARCH}" MATCHES "aarch64")
if(WITH_ACLE)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/crc32_acle.c ${ARCHDIR}/insert_string_acle.c)
add_definitions("-DARM_ACLE_CRC_HASH")
add_feature_info(ACLE_CRC 1 "Support CRC hash generation using the ACLE instruction set, using \"${ACLEFLAG}\"")
endif()
# We need to check WITH_NEON first
if(WITH_NEON)
add_definitions("-DARM_NEON_ADLER32")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${NEONFLAG}")
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/adler32_neon.c)
add_feature_info(NEON_FILLWINDOW 1 "Support NEON instructions in fill_window_arm, using \"${NEONFLAG}\"")
elseif(WITH_ACLE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ACLEFLAG}")
endif()
elseif("${ARCHDIR}" MATCHES "arch/x86")
add_definitions("-DX86_CPUID")
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/x86.c)
if(HAVE_SSE42_INTRIN)
add_definitions(-DX86_SSE4_2_CRC_HASH)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/insert_string_sse.c)
add_feature_info(SSE4_CRC 1 "Support CRC hash generation using the SSE4.2 instruction set, using \"${SSE4FLAG}\"")
add_intrinsics_option("${SSE4FLAG}")
if(HAVE_SSE42CRC_INTRIN)
add_definitions(-DX86_SSE4_2_CRC_INTRIN)
endif()
if(WITH_NEW_STRATEGIES)
add_definitions(-DX86_QUICK_STRATEGY)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/deflate_quick.c)
add_feature_info(SSE4DEFLATE 1 "Support SSE4.2-accelerated quick compression")
endif()
endif()
if(HAVE_SSE2_INTRIN)
add_definitions(-DX86_SSE2)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/fill_window_sse.c)
if(NOT ${ARCH} MATCHES "x86_64")
add_intrinsics_option("${SSE2FLAG}")
add_feature_info(FORCE_SSE2 FORCE_SSE2 "Assume CPU is SSE2 capable")
if(FORCE_SSE2)
add_definitions(-DX86_NOCHECK_SSE2)
endif()
endif()
endif()
if(HAVE_PCLMULQDQ_INTRIN)
add_definitions(-DX86_PCLMULQDQ_CRC)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/crc_folding.c)
add_intrinsics_option("${PCLMULFLAG}")
if(HAVE_SSE42_INTRIN)
add_feature_info(PCLMUL_CRC 1 "Support CRC hash generation using PCLMULQDQ, using \"${PCLMULFLAG}\"")
else()
add_feature_info(PCLMUL_CRC 1 "Support CRC hash generation using PCLMULQDQ, using \"${PCLMULFLAG} ${SSE4FLAG}\"")
endif()
endif()
elseif("${ARCH}" MATCHES "s390x")
if(WITH_DFLTCC_DEFLATE OR WITH_DFLTCC_INFLATE)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/dfltcc_common.c)
endif()
if(WITH_DFLTCC_DEFLATE)
add_definitions(-DS390_DFLTCC_DEFLATE)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/dfltcc_deflate.c)
endif()
if(WITH_DFLTCC_INFLATE)
add_definitions(-DS390_DFLTCC_INFLATE)
set(ZLIB_ARCH_SRCS ${ZLIB_ARCH_SRCS} ${ARCHDIR}/dfltcc_inflate.c)
endif()
endif()
endif()
message(STATUS "Architecture-specific source files: ${ZLIB_ARCH_SRCS}")
#============================================================================
# zconf.h
#============================================================================
macro(generate_cmakein input output)
file(REMOVE ${output})
file(STRINGS ${input} _lines)
foreach(_line IN LISTS _lines)
file(APPEND ${output} "${_line}\n")
if (_line STREQUAL "#define ZCONF_H" OR _line STREQUAL "#define ZCONFNG_H")
file(APPEND ${output} "#cmakedefine Z_HAVE_UNISTD_H\n")
if(NOT HAVE_PTRDIFF_T)
file(APPEND ${output} "#cmakedefine NEED_PTRDIFF_T\n")
file(APPEND ${output} "#cmakedefine PTRDIFF_TYPE ${PTRDIFF_TYPE}\n")
endif()
endif()
endforeach()
endmacro(generate_cmakein)
generate_cmakein( ${CMAKE_CURRENT_SOURCE_DIR}/zconf${SUFFIX}.h.in ${CMAKE_CURRENT_BINARY_DIR}/zconf${SUFFIX}.h.cmakein )
if(NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
# If we're doing an out of source build and the user has a zconf.h
# in their source tree...
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/zconf${SUFFIX}.h)
message(STATUS "Renaming")
message(STATUS " ${CMAKE_CURRENT_SOURCE_DIR}/zconf${SUFFIX}.h")
message(STATUS "to 'zconf${SUFFIX}.h.included' because this file is included with zlib")
message(STATUS "but CMake generates it automatically in the build directory.")
file(RENAME ${CMAKE_CURRENT_SOURCE_DIR}/zconf${SUFFIX}.h ${CMAKE_CURRENT_SOURCE_DIR}/zconf${SUFFIX}.h.included)
endif()
# If we're doing an out of source build and the user has a zconf.h.cmakein
# in their source tree...
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/zconf${SUFFIX}.h.cmakein)
message(STATUS "Renaming")
message(STATUS " ${CMAKE_CURRENT_SOURCE_DIR}/zconf${SUFFIX}.h.cmakein")
message(STATUS "to 'zconf${SUFFIX}.h.cmakeincluded' because this file is included with zlib")
message(STATUS "but CMake generates it automatically in the build directory.")
file(RENAME ${CMAKE_CURRENT_SOURCE_DIR}/zconf${SUFFIX}.h.cmakein ${CMAKE_CURRENT_SOURCE_DIR}/zconf${SUFFIX}.h.cmakeincluded)
endif()
endif()
set(ZLIB_PC ${CMAKE_CURRENT_BINARY_DIR}/${LIBNAME2}.pc)
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/zlib.pc.cmakein
${ZLIB_PC} @ONLY)
configure_file(${CMAKE_CURRENT_BINARY_DIR}/zconf${SUFFIX}.h.cmakein
${CMAKE_CURRENT_BINARY_DIR}/zconf${SUFFIX}.h @ONLY)
#============================================================================
# zlib
#============================================================================
set(ZLIB_PUBLIC_HDRS
${CMAKE_CURRENT_BINARY_DIR}/zconf${SUFFIX}.h
zlib${SUFFIX}.h
)
set(ZLIB_PRIVATE_HDRS
crc32.h
deflate.h
functable.h
gzguts.h
inffast.h
inffixed.h
inflate.h
inftrees.h
trees.h
zutil.h
)
set(ZLIB_SRCS
adler32.c
compress.c
crc32.c
deflate.c
deflate_fast.c
deflate_medium.c
deflate_slow.c
functable.c
inflate.c
infback.c
inftrees.c
inffast.c
trees.c
uncompr.c
zutil.c
)
set(ZLIB_GZFILE_SRCS
gzclose.c
gzlib.c
gzread.c
gzwrite.c
)
if(NOT MINGW AND NOT MSYS)
set(ZLIB_DLL_SRCS
win32/zlib${SUFFIX}1.rc # If present will override custom build rule below.
)
endif()
if(MINGW OR MSYS)
# This gets us DLL resource information when compiling on MinGW.
if(NOT CMAKE_RC_COMPILER)
set(CMAKE_RC_COMPILER windres.exe)
endif()
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
COMMAND ${CMAKE_RC_COMPILER}
-D GCC_WINDRES
-I ${CMAKE_CURRENT_SOURCE_DIR}
-I ${CMAKE_CURRENT_BINARY_DIR}
-o ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
-i ${CMAKE_CURRENT_SOURCE_DIR}/win32/zlib${SUFFIX}1.rc)
set(ZLIB_DLL_SRCS ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj)
endif()
add_library(zlib SHARED ${ZLIB_SRCS} ${ZLIB_ARCH_SRCS} ${ZLIB_ASMS} ${ZLIB_DLL_SRCS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
target_include_directories(zlib PUBLIC ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
add_library(zlibstatic STATIC ${ZLIB_SRCS} ${ZLIB_ARCH_SRCS} ${ZLIB_ASMS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
target_include_directories(zlibstatic PUBLIC ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
if(WITH_GZFILEOP)
target_sources(zlib PRIVATE ${ZLIB_GZFILE_SRCS})
target_sources(zlibstatic PRIVATE ${ZLIB_GZFILE_SRCS})
endif()
set_target_properties(zlib PROPERTIES DEFINE_SYMBOL ZLIB_DLL)
set_target_properties(zlib PROPERTIES SOVERSION 1)
if (ZLIB_COMPAT)
set(ZLIB_FULL_VERSION ${ZLIB_HEADER_VERSION})
else()
set(ZLIB_FULL_VERSION ${ZLIBNG_HEADER_VERSION})
endif()
if(NOT CYGWIN)
# This property causes shared libraries on Linux to have the full version
# encoded into their final filename. We disable this on Cygwin because
# it causes cygz-${ZLIB_FULL_VERSION}.dll to be created when cygz.dll
# seems to be the default.
#
# This has no effect with MSVC, on that platform the version info for
# the DLL comes from the resource file win32/zlib1.rc
set_target_properties(zlib PROPERTIES VERSION ${ZLIB_FULL_VERSION})
endif()
if(UNIX)
# On unix-like platforms the library is almost always called libz
set_target_properties(zlib zlibstatic PROPERTIES OUTPUT_NAME z${SUFFIX})
if(NOT APPLE)
set_target_properties(zlib PROPERTIES LINK_FLAGS "-Wl,--version-script,\"${CMAKE_CURRENT_SOURCE_DIR}/${LIBNAME2}.map\"")
endif()
elseif(MSYS)
# Suppress version number from shared library name
set(CMAKE_SHARED_LIBRARY_NAME_WITH_VERSION 0)
elseif(BUILD_SHARED_LIBS AND WIN32)
# Creates zlib1.dll when building shared library version
set_target_properties(zlib PROPERTIES SUFFIX "1.dll")
endif()
if(NOT SKIP_INSTALL_LIBRARIES AND NOT SKIP_INSTALL_ALL )
install(TARGETS zlib zlibstatic
RUNTIME DESTINATION "${INSTALL_BIN_DIR}"
ARCHIVE DESTINATION "${INSTALL_LIB_DIR}"
LIBRARY DESTINATION "${INSTALL_LIB_DIR}" )
endif()
if(NOT SKIP_INSTALL_HEADERS AND NOT SKIP_INSTALL_ALL )
install(FILES zlib${SUFFIX}.h DESTINATION "${INSTALL_INC_DIR}" RENAME zlib${SUFFIX}.h)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/zconf${SUFFIX}.h DESTINATION "${INSTALL_INC_DIR}" RENAME zconf${SUFFIX}.h)
endif()
if(NOT SKIP_INSTALL_FILES AND NOT SKIP_INSTALL_ALL )
install(FILES zlib.3 DESTINATION "${INSTALL_MAN_DIR}/man3" RENAME zlib${SUFFIX}.3)
endif()
if(NOT SKIP_INSTALL_FILES AND NOT SKIP_INSTALL_ALL )
install(FILES ${ZLIB_PC} DESTINATION "${INSTALL_PKGCONFIG_DIR}")
endif()
#============================================================================
# Example binaries
#============================================================================
option(ZLIB_ENABLE_TESTS "Build test binaries" ON)
if (ZLIB_ENABLE_TESTS)
enable_testing()
macro(configure_test_executable target)
target_link_libraries(${target} zlib)
if(NOT WITH_GZFILEOP)
target_compile_definitions(${target} PUBLIC -DWITH_GZFILEOP)
target_sources(${target} PRIVATE ${ZLIB_GZFILE_SRCS})
endif()
endmacro()
add_executable(example test/example.c)
configure_test_executable(example)
add_test(NAME example COMMAND example${CMAKE_EXECUTABLE_SUFFIX})
add_executable(minigzip test/minigzip.c)
configure_test_executable(minigzip)
if(HAVE_OFF64_T)
add_executable(example64 test/example.c)
configure_test_executable(example64)
set_target_properties(example64 PROPERTIES COMPILE_FLAGS "-D_FILE_OFFSET_BITS=64")
add_test(NAME example64 COMMAND example64${CMAKE_EXECUTABLE_SUFFIX})
add_executable(minigzip64 test/minigzip.c)
configure_test_executable(minigzip64)
set_target_properties(minigzip64 PROPERTIES COMPILE_FLAGS "-D_FILE_OFFSET_BITS=64")
endif()
if(WITH_FUZZERS)
set(FUZZERS checksum compress example_small example_large example_flush example_dict minigzip)
file(GLOB ALL_SRC_FILES "${CMAKE_CURRENT_SOURCE_DIR}/*")
foreach(FUZZER ${FUZZERS})
add_executable(${FUZZER}_fuzzer test/fuzz/${FUZZER}_fuzzer.c test/fuzz/standalone_fuzz_target_runner.c)
configure_test_executable(${FUZZER}_fuzzer)
add_test(${FUZZER}_fuzzer ${FUZZER}_fuzzer${CMAKE_EXECUTABLE_SUFFIX} ${ALL_SRC_FILES})
endforeach()
endif()
set(CVES CVE-2002-0059 CVE-2004-0797 CVE-2005-1849 CVE-2005-2096)
foreach(CVE ${CVES})
set(CVE_COMMAND ${CMAKE_CROSSCOMPILING_EMULATOR} $<TARGET_FILE:minigzip> -d)
add_test(NAME ${CVE}
COMMAND ${CMAKE_COMMAND}
"-DCOMMAND=${CVE_COMMAND}"
-DINPUT=${CMAKE_CURRENT_SOURCE_DIR}/test/${CVE}/test.gz
"-DSUCCESS_EXIT=0;1"
-P ${CMAKE_CURRENT_SOURCE_DIR}/cmake/run-and-redirect.cmake)
endforeach()
if(NOT WIN32 AND ZLIB_COMPAT)
add_executable(CVE-2003-0107 test/CVE-2003-0107.c)
target_link_libraries(CVE-2003-0107 zlib)
add_test(NAME CVE-2003-0107 COMMAND CVE-2003-0107)
endif()
endif()
# FEATURE_SUMMARY(WHAT ALL INCLUDE_QUIET_PACKAGES)
File diff suppressed because it is too large Load Diff
+374
View File
@@ -0,0 +1,374 @@
##
# THIS IS AN UNMAINTAINED COPY OF THE ORIGINAL FILE DISTRIBUTED WITH ZLIB 1.2.11
##
Frequently Asked Questions about zlib
If your question is not there, please check the zlib home page
http://zlib.net/ which may have more recent information.
The lastest zlib FAQ is at http://zlib.net/zlib_faq.html
1. Is zlib Y2K-compliant?
Yes. zlib doesn't handle dates.
2. Where can I get a Windows DLL version?
The zlib sources can be compiled without change to produce a DLL. See the
file win32/DLL_FAQ.txt in the zlib distribution. Pointers to the
precompiled DLL are found in the zlib web site at http://zlib.net/ .
3. Where can I get a Visual Basic interface to zlib?
See
* http://marknelson.us/1997/01/01/zlib-engine/
* win32/DLL_FAQ.txt in the zlib distribution
4. compress() returns Z_BUF_ERROR.
Make sure that before the call of compress(), the length of the compressed
buffer is equal to the available size of the compressed buffer and not
zero. For Visual Basic, check that this parameter is passed by reference
("as any"), not by value ("as long").
5. deflate() or inflate() returns Z_BUF_ERROR.
Before making the call, make sure that avail_in and avail_out are not zero.
When setting the parameter flush equal to Z_FINISH, also make sure that
avail_out is big enough to allow processing all pending input. Note that a
Z_BUF_ERROR is not fatal--another call to deflate() or inflate() can be
made with more input or output space. A Z_BUF_ERROR may in fact be
unavoidable depending on how the functions are used, since it is not
possible to tell whether or not there is more output pending when
strm.avail_out returns with zero. See http://zlib.net/zlib_how.html for a
heavily annotated example.
6. Where's the zlib documentation (man pages, etc.)?
It's in zlib.h . Examples of zlib usage are in the files test/example.c
and test/minigzip.c, with more in examples/ .
7. Why don't you use GNU autoconf or libtool or ...?
Because we would like to keep zlib as a very small and simple package.
zlib is rather portable and doesn't need much configuration.
8. I found a bug in zlib.
Most of the time, such problems are due to an incorrect usage of zlib.
Please try to reproduce the problem with a small program and send the
corresponding source to us at zlib@gzip.org . Do not send multi-megabyte
data files without prior agreement.
9. Why do I get "undefined reference to gzputc"?
If "make test" produces something like
example.o(.text+0x154): undefined reference to `gzputc'
check that you don't have old files libz.* in /usr/lib, /usr/local/lib or
/usr/X11R6/lib. Remove any old versions, then do "make install".
10. I need a Delphi interface to zlib.
See the contrib/delphi directory in the zlib distribution.
11. Can zlib handle .zip archives?
Not by itself, no. See the directory contrib/minizip in the zlib
distribution.
12. Can zlib handle .Z files?
No, sorry. You have to spawn an uncompress or gunzip subprocess, or adapt
the code of uncompress on your own.
13. How can I make a Unix shared library?
By default a shared (and a static) library is built for Unix. So:
make distclean
./configure
make
14. How do I install a shared zlib library on Unix?
After the above, then:
make install
However, many flavors of Unix come with a shared zlib already installed.
Before going to the trouble of compiling a shared version of zlib and
trying to install it, you may want to check if it's already there! If you
can #include <zlib.h>, it's there. The -lz option will probably link to
it. You can check the version at the top of zlib.h or with the
ZLIB_VERSION symbol defined in zlib.h .
15. I have a question about OttoPDF.
We are not the authors of OttoPDF. The real author is on the OttoPDF web
site: Joel Hainley, jhainley@myndkryme.com.
16. Can zlib decode Flate data in an Adobe PDF file?
Yes. See http://www.pdflib.com/ . To modify PDF forms, see
http://sourceforge.net/projects/acroformtool/ .
17. Why am I getting this "register_frame_info not found" error on Solaris?
After installing zlib 1.1.4 on Solaris 2.6, running applications using zlib
generates an error such as:
ld.so.1: rpm: fatal: relocation error: file /usr/local/lib/libz.so:
symbol __register_frame_info: referenced symbol not found
The symbol __register_frame_info is not part of zlib, it is generated by
the C compiler (cc or gcc). You must recompile applications using zlib
which have this problem. This problem is specific to Solaris. See
http://www.sunfreeware.com for Solaris versions of zlib and applications
using zlib.
18. Why does gzip give an error on a file I make with compress/deflate?
The compress and deflate functions produce data in the zlib format, which
is different and incompatible with the gzip format. The gz* functions in
zlib on the other hand use the gzip format. Both the zlib and gzip formats
use the same compressed data format internally, but have different headers
and trailers around the compressed data.
19. Ok, so why are there two different formats?
The gzip format was designed to retain the directory information about a
single file, such as the name and last modification date. The zlib format
on the other hand was designed for in-memory and communication channel
applications, and has a much more compact header and trailer and uses a
faster integrity check than gzip.
20. Well that's nice, but how do I make a gzip file in memory?
You can request that deflate write the gzip format instead of the zlib
format using deflateInit2(). You can also request that inflate decode the
gzip format using inflateInit2(). Read zlib.h for more details.
21. Is zlib thread-safe?
Yes. However any library routines that zlib uses and any application-
provided memory allocation routines must also be thread-safe. zlib's gz*
functions use stdio library routines, and most of zlib's functions use the
library memory allocation routines by default. zlib's *Init* functions
allow for the application to provide custom memory allocation routines.
Of course, you should only operate on any given zlib or gzip stream from a
single thread at a time.
22. Can I use zlib in my commercial application?
Yes. Please read the license in zlib.h.
23. Is zlib under the GNU license?
No. Please read the license in zlib.h.
24. The license says that altered source versions must be "plainly marked". So
what exactly do I need to do to meet that requirement?
You need to change the ZLIB_VERSION and ZLIB_VERNUM #defines in zlib.h. In
particular, the final version number needs to be changed to "f", and an
identification string should be appended to ZLIB_VERSION. Version numbers
x.x.x.f are reserved for modifications to zlib by others than the zlib
maintainers. For example, if the version of the base zlib you are altering
is "1.2.3.4", then in zlib.h you should change ZLIB_VERNUM to 0x123f, and
ZLIB_VERSION to something like "1.2.3.f-zachary-mods-v3". You can also
update the version strings in deflate.c and inftrees.c.
For altered source distributions, you should also note the origin and
nature of the changes in zlib.h, as well as in ChangeLog and README, along
with the dates of the alterations. The origin should include at least your
name (or your company's name), and an email address to contact for help or
issues with the library.
Note that distributing a compiled zlib library along with zlib.h and
zconf.h is also a source distribution, and so you should change
ZLIB_VERSION and ZLIB_VERNUM and note the origin and nature of the changes
in zlib.h as you would for a full source distribution.
25. Will zlib work on a big-endian or little-endian architecture, and can I
exchange compressed data between them?
Yes and yes.
26. Will zlib work on a 64-bit machine?
Yes. It has been tested on 64-bit machines, and has no dependence on any
data types being limited to 32-bits in length. If you have any
difficulties, please provide a complete problem report to zlib@gzip.org
27. Will zlib decompress data from the PKWare Data Compression Library?
No. The PKWare DCL uses a completely different compressed data format than
does PKZIP and zlib. However, you can look in zlib's contrib/blast
directory for a possible solution to your problem.
28. Can I access data randomly in a compressed stream?
No, not without some preparation. If when compressing you periodically use
Z_FULL_FLUSH, carefully write all the pending data at those points, and
keep an index of those locations, then you can start decompression at those
points. You have to be careful to not use Z_FULL_FLUSH too often, since it
can significantly degrade compression. Alternatively, you can scan a
deflate stream once to generate an index, and then use that index for
random access. See examples/zran.c .
29. Does zlib work on MVS, OS/390, CICS, etc.?
It has in the past, but we have not heard of any recent evidence. There
were working ports of zlib 1.1.4 to MVS, but those links no longer work.
If you know of recent, successful applications of zlib on these operating
systems, please let us know. Thanks.
30. Is there some simpler, easier to read version of inflate I can look at to
understand the deflate format?
First off, you should read RFC 1951. Second, yes. Look in zlib's
contrib/puff directory.
31. Does zlib infringe on any patents?
As far as we know, no. In fact, that was originally the whole point behind
zlib. Look here for some more information:
http://www.gzip.org/#faq11
32. Can zlib work with greater than 4 GB of data?
Yes. inflate() and deflate() will process any amount of data correctly.
Each call of inflate() or deflate() is limited to input and output chunks
of the maximum value that can be stored in the compiler's "unsigned int"
type, but there is no limit to the number of chunks. Note however that the
strm.total_in and strm_total_out counters may be limited to 4 GB. These
counters are provided as a convenience and are not used internally by
inflate() or deflate(). The application can easily set up its own counters
updated after each call of inflate() or deflate() to count beyond 4 GB.
compress() and uncompress() may be limited to 4 GB, since they operate in a
single call. gzseek() and gztell() may be limited to 4 GB depending on how
zlib is compiled. See the zlibCompileFlags() function in zlib.h.
The word "may" appears several times above since there is a 4 GB limit only
if the compiler's "long" type is 32 bits. If the compiler's "long" type is
64 bits, then the limit is 16 exabytes.
33. Does zlib have any security vulnerabilities?
The only one that we are aware of is potentially in gzprintf(). If zlib is
compiled to use sprintf() or vsprintf(), then there is no protection
against a buffer overflow of an 8K string space (or other value as set by
gzbuffer()), other than the caller of gzprintf() assuring that the output
will not exceed 8K. On the other hand, if zlib is compiled to use
snprintf() or vsnprintf(), which should normally be the case, then there is
no vulnerability. The ./configure script will display warnings if an
insecure variation of sprintf() will be used by gzprintf(). Also the
zlibCompileFlags() function will return information on what variant of
sprintf() is used by gzprintf().
If you don't have snprintf() or vsnprintf() and would like one, you can
find a portable implementation here:
http://www.ijs.si/software/snprintf/
Note that you should be using the most recent version of zlib. Versions
1.1.3 and before were subject to a double-free vulnerability, and versions
1.2.1 and 1.2.2 were subject to an access exception when decompressing
invalid compressed data.
34. Is there a Java version of zlib?
Probably what you want is to use zlib in Java. zlib is already included
as part of the Java SDK in the java.util.zip package. If you really want
a version of zlib written in the Java language, look on the zlib home
page for links: http://zlib.net/ .
35. I get this or that compiler or source-code scanner warning when I crank it
up to maximally-pedantic. Can't you guys write proper code?
Many years ago, we gave up attempting to avoid warnings on every compiler
in the universe. It just got to be a waste of time, and some compilers
were downright silly as well as contradicted each other. So now, we simply
make sure that the code always works.
36. Valgrind (or some similar memory access checker) says that deflate is
performing a conditional jump that depends on an uninitialized value.
Isn't that a bug?
No. That is intentional for performance reasons, and the output of deflate
is not affected. This only started showing up recently since zlib 1.2.x
uses malloc() by default for allocations, whereas earlier versions used
calloc(), which zeros out the allocated memory. Even though the code was
correct, versions 1.2.4 and later was changed to not stimulate these
checkers.
37. Will zlib read the (insert any ancient or arcane format here) compressed
data format?
Probably not. Look in the comp.compression FAQ for pointers to various
formats and associated software.
38. How can I encrypt/decrypt zip files with zlib?
zlib doesn't support encryption. The original PKZIP encryption is very
weak and can be broken with freely available programs. To get strong
encryption, use GnuPG, http://www.gnupg.org/ , which already includes zlib
compression. For PKZIP compatible "encryption", look at
http://www.info-zip.org/
39. What's the difference between the "gzip" and "deflate" HTTP 1.1 encodings?
"gzip" is the gzip format, and "deflate" is the zlib format. They should
probably have called the second one "zlib" instead to avoid confusion with
the raw deflate compressed data format. While the HTTP 1.1 RFC 2616
correctly points to the zlib specification in RFC 1950 for the "deflate"
transfer encoding, there have been reports of servers and browsers that
incorrectly produce or expect raw deflate data per the deflate
specification in RFC 1951, most notably Microsoft. So even though the
"deflate" transfer encoding using the zlib format would be the more
efficient approach (and in fact exactly what the zlib format was designed
for), using the "gzip" transfer encoding is probably more reliable due to
an unfortunate choice of name on the part of the HTTP 1.1 authors.
Bottom line: use the gzip format for HTTP 1.1 encoding.
40. Does zlib support the new "Deflate64" format introduced by PKWare?
No. PKWare has apparently decided to keep that format proprietary, since
they have not documented it as they have previous compression formats. In
any case, the compression improvements are so modest compared to other more
modern approaches, that it's not worth the effort to implement.
41. I'm having a problem with the zip functions in zlib, can you help?
There are no zip functions in zlib. You are probably using minizip by
Giles Vollant, which is found in the contrib directory of zlib. It is not
part of zlib. In fact none of the stuff in contrib is part of zlib. The
files in there are not supported by the zlib authors. You need to contact
the authors of the respective contribution for help.
42. The match.asm code in contrib is under the GNU General Public License.
Since it's part of zlib, doesn't that mean that all of zlib falls under the
GNU GPL?
No. The files in contrib are not part of zlib. They were contributed by
other authors and are provided as a convenience to the user within the zlib
distribution. Each item in contrib has its own license.
43. Is zlib subject to export controls? What is its ECCN?
zlib is not subject to export controls, and so is classified as EAR99.
44. Can you please sign these lengthy legal documents and fax them back to us
so that we can use your software in our product?
No. Go away. Shoo.

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