mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 16:51:29 +00:00
Fix log calls that either didn't carry over or were using newer aliases that weren't converted to FMT prior to migration
This commit is contained in:
parent
9a7ecb4e8d
commit
96ef76847b
@ -976,7 +976,7 @@ EQRawApplicationPacket *p=nullptr;
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if(OpMgr != nullptr && *OpMgr != nullptr) {
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EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
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if(emu_op == OP_Unknown) {
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LogNetcode("Unable to convert EQ opcode 0x%.4x to an Application opcode", p->opcode);
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LogNetcode("Unable to convert EQ opcode {:#04x} to an Application opcode", p->opcode);
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}
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p->SetOpcode(emu_op);
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@ -1417,19 +1417,19 @@ EQStream::MatchState EQStream::CheckSignature(const Signature *sig) {
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} else if(p->opcode == sig->first_eq_opcode) {
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//opcode matches, check length..
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if(p->size == sig->first_length) {
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LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched 0x%x and length matched [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
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LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x} and length matched [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
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res = MatchSuccessful;
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} else if(sig->first_length == 0) {
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LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched 0x%x and length ([{}]) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
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LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x} and length ([{}]) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
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res = MatchSuccessful;
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} else {
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//opcode matched but length did not.
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LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched 0x%x, but length [{}] did not match expected [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
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LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x}, but length [{}] did not match expected [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
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res = MatchFailed;
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}
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} else {
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//first opcode did not match..
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LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode 0x%x did not match expected 0x%x", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
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LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode {:#04x} did not match expected {:#04x}", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
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res = MatchFailed;
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}
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}
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@ -1479,9 +1479,8 @@ bool SharedDatabase::UpdateInjectedCommandSettings(const std::vector<std::pair<s
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}
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LogInfo(
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"%u New Command%s Added",
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injected.size(),
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(injected.size() == 1 ? "" : "s")
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"[{0}] New Command(s) Added",
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injected.size()
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);
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}
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@ -850,7 +850,7 @@ DmgShieldType GetDamageShieldType(uint16 spell_id, int32 DSType)
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// If we have a DamageShieldType for this spell from the damageshieldtypes table, return that,
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// else, make a guess, based on the resist type. Default return value is DS_THORNS
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if (IsValidSpell(spell_id)) {
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LogSpells("DamageShieldType for spell [{}] ([{}]) is %X\n", spell_id,
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LogSpells("DamageShieldType for spell [{}] ([{}]) is [{}]", spell_id,
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spells[spell_id].name, spells[spell_id].DamageShieldType);
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if (spells[spell_id].DamageShieldType)
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@ -106,7 +106,7 @@ bool Client::Process()
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if (LogSys.log_settings[Logs::PacketClientServerUnhandled].is_category_enabled == 1) {
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char dump[64];
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app->build_header_dump(dump);
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LogError("Recieved unhandled application packet from the client: %s.", dump);
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LogError("Recieved unhandled application packet from the client: [{}]", dump);
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}
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}
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}
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@ -643,7 +643,7 @@ void Clientlist::Process()
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MailBox, Key);
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if (!database.VerifyMailKey(CharacterName, (*it)->ClientStream->GetRemoteIP(), Key)) {
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LogError("Chat Key for %s does not match, closing connection.", MailBox);
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LogError("Chat Key for [{}] does not match, closing connection.", MailBox);
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KeyValid = false;
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break;
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}
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@ -668,7 +668,7 @@ void Clientlist::Process()
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}
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default: {
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LogInfo("Unhandled chat opcode %8X", opcode);
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LogInfo("Unhandled chat opcode {:#04x}", opcode);
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break;
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}
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}
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@ -327,7 +327,7 @@ int main(int argc, char** argv) {
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std::string hotfix_name;
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if (database.GetVariable("hotfix_name", hotfix_name)) {
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if (!hotfix_name.empty()) {
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LogInfo("Current hotfix in use: '%s'", hotfix_name.c_str());
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LogInfo("Current hotfix in use: [{}]", hotfix_name.c_str());
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}
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}
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@ -1439,7 +1439,7 @@ int bot_command_init(void)
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orphaned_bot_command_settings.push_back(bcs_iter.first);
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LogInfo(
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"Bot Command '%s' no longer exists... Deleting orphaned entry from `bot_command_settings` table...",
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"Bot Command [{}] no longer exists... Deleting orphaned entry from `bot_command_settings` table",
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bcs_iter.first.c_str()
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);
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}
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@ -1459,14 +1459,14 @@ int bot_command_init(void)
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injected_bot_command_settings.push_back(std::pair<std::string, uint8>(working_bcl_iter.first, working_bcl_iter.second->access));
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LogInfo(
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"New Bot Command '%s' found... Adding to `bot_command_settings` table with access '%u'...",
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"New Bot Command [{}] found... Adding to `bot_command_settings` table with access [{}]",
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working_bcl_iter.first.c_str(),
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working_bcl_iter.second->access
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);
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if (working_bcl_iter.second->access == 0) {
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LogCommands(
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"bot_command_init(): Warning: Bot Command '%s' defaulting to access level 0!",
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"bot_command_init(): Warning: Bot Command [{}] defaulting to access level 0!",
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working_bcl_iter.first.c_str()
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);
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}
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@ -1476,7 +1476,7 @@ int bot_command_init(void)
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working_bcl_iter.second->access = bcs_iter->second.first;
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LogCommands(
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"bot_command_init(): - Bot Command '%s' set to access level %d.",
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"bot_command_init(): - Bot Command [{}] set to access level [{}]",
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working_bcl_iter.first.c_str(),
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bcs_iter->second.first
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);
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@ -1492,7 +1492,7 @@ int bot_command_init(void)
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if (bot_command_list.find(alias_iter) != bot_command_list.end()) {
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LogCommands(
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"bot_command_init(): Warning: Alias '%s' already exists as a bot command - skipping!",
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"bot_command_init(): Warning: Alias [{}] already exists as a bot command - skipping!",
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alias_iter.c_str()
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);
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@ -1503,7 +1503,7 @@ int bot_command_init(void)
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bot_command_aliases[alias_iter] = working_bcl_iter.first;
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LogCommands(
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"bot_command_init(): - Alias '%s' added to bot command '%s'.",
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"bot_command_init(): - Alias [{}] added to bot command [{}]",
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alias_iter.c_str(),
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bot_command_aliases[alias_iter].c_str()
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);
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@ -2423,10 +2423,10 @@ bool Client::CheckIncreaseSkill(EQEmu::skills::SkillType skillid, Mob *against_w
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if(zone->random.Real(0, 99) < Chance)
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{
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SetSkill(skillid, GetRawSkill(skillid) + 1);
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LogSkills("Skill [{}] at value [{}] successfully gain with [{}]%[{}]hance (mod [{}])", skillid, skillval, Chance, chancemodi);
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LogSkills("Skill [{}] at value [{}] successfully gain with [{}]% chance (mod [{}])", skillid, skillval, Chance, chancemodi);
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return true;
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} else {
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LogSkills("Skill [{}] at value [{}] failed to gain with [{}]%[{}]hance (mod [{}])", skillid, skillval, Chance, chancemodi);
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LogSkills("Skill [{}] at value [{}] failed to gain with [{}]% chance (mod [{}])", skillid, skillval, Chance, chancemodi);
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}
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} else {
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LogSkills("Skill [{}] at value [{}] cannot increase due to maxmum [{}]", skillid, skillval, maxskill);
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@ -2450,10 +2450,10 @@ void Client::CheckLanguageSkillIncrease(uint8 langid, uint8 TeacherSkill) {
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if(zone->random.Real(0,100) < Chance) { // if they make the roll
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IncreaseLanguageSkill(langid); // increase the language skill by 1
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LogSkills("Language [{}] at value [{}] successfully gain with %.4f%[{}]hance", langid, LangSkill, Chance);
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LogSkills("Language [{}] at value [{}] successfully gain with [{}] % chance", langid, LangSkill, Chance);
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}
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else
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LogSkills("Language [{}] at value [{}] failed to gain with %.4f%[{}]hance", langid, LangSkill, Chance);
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LogSkills("Language [{}] at value [{}] failed to gain with [{}] % chance", langid, LangSkill, Chance);
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}
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}
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@ -4029,7 +4029,7 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
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m_TargetRing = glm::vec3(castspell->x_pos, castspell->y_pos, castspell->z_pos);
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LogSpells("OP CastSpell: slot=[{}], spell=[{}], target=[{}], inv=%lx", castspell->slot, castspell->spell_id, castspell->target_id, (unsigned long)castspell->inventoryslot);
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LogSpells("OP CastSpell: slot [{}] spell [{}] target [{}] inv [{}]", castspell->slot, castspell->spell_id, castspell->target_id, (unsigned long)castspell->inventoryslot);
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CastingSlot slot = static_cast<CastingSlot>(castspell->slot);
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/* Memorized Spell */
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@ -464,7 +464,7 @@ int command_init(void)
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orphaned_command_settings.push_back(cs_iter.first);
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LogInfo(
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"Command '%s' no longer exists... Deleting orphaned entry from `command_settings` table...",
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"Command [{}] no longer exists... Deleting orphaned entry from `command_settings` table...",
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cs_iter.first.c_str()
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);
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}
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@ -484,14 +484,14 @@ int command_init(void)
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injected_command_settings.push_back(std::pair<std::string, uint8>(working_cl_iter.first, working_cl_iter.second->access));
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LogInfo(
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"New Command '%s' found... Adding to `command_settings` table with access '%u'...",
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"New Command [{}] found... Adding to `command_settings` table with access [{}]...",
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working_cl_iter.first.c_str(),
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working_cl_iter.second->access
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);
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if (working_cl_iter.second->access == 0) {
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LogCommands(
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"command_init(): Warning: Command '%s' defaulting to access level 0!",
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"command_init(): Warning: Command [{}] defaulting to access level 0!",
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working_cl_iter.first.c_str()
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);
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}
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@ -501,7 +501,7 @@ int command_init(void)
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working_cl_iter.second->access = cs_iter->second.first;
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LogCommands(
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"command_init(): - Command '%s' set to access level %d.",
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"command_init(): - Command [{}] set to access level [{}]",
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working_cl_iter.first.c_str(),
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cs_iter->second.first
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);
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@ -517,7 +517,7 @@ int command_init(void)
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if (commandlist.find(alias_iter) != commandlist.end()) {
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LogCommands(
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"command_init(): Warning: Alias '%s' already exists as a command - skipping!",
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"command_init(): Warning: Alias [{}] already exists as a command - skipping!",
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alias_iter.c_str()
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);
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@ -528,7 +528,7 @@ int command_init(void)
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commandaliases[alias_iter] = working_cl_iter.first;
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LogCommands(
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"command_init(): - Alias '%s' added to command '%s'.",
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"command_init(): - Alias [{}] added to command [{}]",
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alias_iter.c_str(),
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commandaliases[alias_iter].c_str()
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);
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@ -906,7 +906,7 @@ void HealRotation::bias_targets()
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for (auto tlist_iter : m_target_pool) {
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if (!tlist_iter) { continue; }
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LogError("([{}]) [{}] (hp: %3.1f%%, at: [{}], dontheal: [{}], crit(base): [{}]([{}]), safe(base): [{}]([{}]), hcnt(ext): [{}]([{}]), hfreq(ext): [{}]([{}]))",
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LogError("([{}]) [{}] (hp: [{}], at: [{}], dontheal: [{}], crit(base): [{}]([{}]), safe(base): [{}]([{}]), hcnt(ext): [{}]([{}]), hfreq(ext): [{}]([{}]))",
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(++target_index), tlist_iter->GetCleanName(),
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tlist_iter->GetHPRatio(),
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ClassArmorType(tlist_iter->GetClass()),
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@ -810,7 +810,7 @@ bool Client::CheckFizzle(uint16 spell_id)
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float fizzle_roll = zone->random.Real(0, 100);
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LogSpells("Check Fizzle [{}] spell [{}] fizzlechance: %0.2f%% diff: %0.2f roll: %0.2f", GetName(), spell_id, fizzlechance, diff, fizzle_roll);
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LogSpells("Check Fizzle [{}] spell [{}] fizzlechance: [{}] diff: [{}] roll: [{}]", GetName(), spell_id, fizzlechance, diff, fizzle_roll);
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if(fizzle_roll > fizzlechance)
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return(true);
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@ -601,7 +601,7 @@ void Mob::SendToFixZ(float new_x, float new_y, float new_z) {
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float newz = zone->zonemap->FindBestZ(dest, nullptr);
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LogPathing("BestZ returned %4.3f at %4.3f, %4.3f, %4.3f", newz, m_Position.x, m_Position.y, m_Position.z);
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LogPathing("BestZ returned [{}] at [{}], [{}], [{}]", newz, m_Position.x, m_Position.y, m_Position.z);
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if ((newz > -2000) && std::abs(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaSendTo)) // Sanity check.
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m_Position.z = newz + 1;
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@ -1671,7 +1671,7 @@ ZonePoint* Zone::GetClosestZonePoint(const glm::vec3& location, uint32 to, Clien
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if ((zone->HasWaterMap() && !zone->watermap->InZoneLine(glm::vec3(client->GetPosition()))) || (!zone->HasWaterMap() && closest_dist > 400.0f && closest_dist < max_distance2))
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{
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//TODO cheat detection
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LogInfo("WARNING: Closest zone point for zone id [{}] is %f, you might need to update your zone_points table if you dont arrive at the right spot", to, closest_dist);
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LogInfo("WARNING: Closest zone point for zone id [{}] is [{}], you might need to update your zone_points table if you dont arrive at the right spot", to, closest_dist);
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LogInfo("<Real Zone Points>. [{}]", to_string(location).c_str());
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}
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@ -4176,10 +4176,10 @@ bool ZoneDatabase::LoadFactionData()
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faction_array[index]->mods[mr_row[2]] = atoi(mr_row[1]);
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}
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Log(Logs::General, Logs::Status, "%u Faction Modifier%s loaded...", modifier_results.RowCount(), (modifier_results.RowCount() == 1 ? "" : "s"));
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LogInfo("[{}] Faction Modifier(s) loaded", modifier_results.RowCount());
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}
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else {
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Log(Logs::General, Logs::Status, "Unable to load Faction Modifier data...");
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LogError("Unable to load Faction Modifier data");
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}
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return true;
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@ -348,7 +348,7 @@ void Client::DoZoneSuccess(ZoneChange_Struct *zc, uint16 zone_id, uint32 instanc
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if(this->GetPet())
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entity_list.RemoveFromHateLists(this->GetPet());
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LogInfo("Zoning [{}] to: [{}] ([{}]) - ([{}]) x=%f, y=%f, z=%f", m_pp.name, database.GetZoneName(zone_id), zone_id, instance_id, dest_x, dest_y, dest_z);
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LogInfo("Zoning [{}] to: [{}] ([{}]) - ([{}]) x [{}] y [{}] z [{}]", m_pp.name, database.GetZoneName(zone_id), zone_id, instance_id, dest_x, dest_y, dest_z);
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//set the player's coordinates in the new zone so they have them
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//when they zone into it
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