Fix struct mismatch from merge of identical blocks of code [skip ci]

This commit is contained in:
Akkadius 2019-09-07 00:17:23 -05:00
parent a624b85ea1
commit 463aeea5a3

View File

@ -84,7 +84,7 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
outpack.pBuffer = new uchar[outpack.size];
memset(outpack.pBuffer, 0, outpack.size);
UsertoWorldResponse_Struct *utwrs = (UsertoWorldResponse_Struct *) outpack.pBuffer;
UsertoWorldResponseLegacy_Struct *utwrs = (UsertoWorldResponseLegacy_Struct *) outpack.pBuffer;
utwrs->lsaccountid = utwr->lsaccountid;
utwrs->ToID = utwr->FromID;
utwrs->worldid = utwr->worldid;