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https://github.com/EQEmu/Server.git
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Changes to make it actually sorta work
This commit is contained in:
parent
5bbeec626c
commit
569a907e43
@ -20,6 +20,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "login_structures.h"
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#include "../common/misc_functions.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/string_util.h"
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extern LoginServer server;
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@ -194,6 +195,7 @@ void Client::Handle_Login(const char* data, unsigned int size)
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char *login_packet_buffer = nullptr;
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unsigned int db_account_id = 0;
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std::string db_loginserver = "eqemu";
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std::string db_account_password_hash;
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std::string outbuffer;
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@ -219,54 +221,49 @@ void Client::Handle_Login(const char* data, unsigned int size)
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bool result = false;
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if (outbuffer[0] == 0 && outbuffer[1] == 0) {
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//if (server.options.IsTokenLoginAllowed()) {
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// cred = (&outbuffer[2 + user.length()]);
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// result = server.db->GetLoginTokenDataFromToken(cred, connection->GetRemoteAddr(), db_account_id, user);
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//}
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if (server.options.IsTokenLoginAllowed()) {
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cred = (&outbuffer[2 + user.length()]);
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result = server.db->GetLoginTokenDataFromToken(cred, connection->GetRemoteAddr(), db_account_id, db_loginserver, user);
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}
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}
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else {
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//if (server.options.IsPasswordLoginAllowed()) {
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// result = false;
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// //cred = (&outbuffer[1 + user.length()]);
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// //if (server.db->GetLoginDataFromAccountName(user, db_account_password_hash, db_account_id) == false) {
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// // /* If we have auto_create_accounts enabled in the login.ini, we will process the creation of an account on our own*/
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// // if (
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// // server.options.CanAutoCreateAccounts() &&
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// // server.db->CreateLoginData(user, eqcrypt_hash(user, cred, mode), db_account_id) == true
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// // ) {
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// // LogF(Logs::General, Logs::Error, "User {0} does not exist in the database, so we created it...", user);
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// // result = true;
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// // }
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// // else {
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// // LogF(Logs::General, Logs::Error, "Error logging in, user {0} does not exist in the database.", user);
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// // result = false;
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// // }
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// //}
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// //else {
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// // if (eqcrypt_verify_hash(user, cred, db_account_password_hash, mode)) {
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// // result = true;
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// // }
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// // else {
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// // result = false;
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// // }
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// //}
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//}
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if (server.options.IsPasswordLoginAllowed()) {
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cred = (&outbuffer[1 + user.length()]);
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auto components = SplitString(user, '.');
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if (components.size() == 2) {
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db_loginserver = components[0];
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user = components[1];
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}
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if (server.db->GetLoginDataFromAccountInfo(user, db_loginserver, db_account_password_hash, db_account_id) == false) {
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}
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else {
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if (eqcrypt_verify_hash(user, cred, db_account_password_hash, mode)) {
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result = true;
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}
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else {
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result = false;
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}
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}
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}
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}
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/* Login Accepted */
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if (result) {
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server.client_manager->RemoveExistingClient(db_account_id);
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server.client_manager->RemoveExistingClient(db_account_id, db_loginserver);
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in_addr in;
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in.s_addr = connection->GetRemoteIP();
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server.db->UpdateLSAccountData(db_account_id, std::string(inet_ntoa(in)));
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GenerateKey();
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account_id = db_account_id;
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account_name = user;
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loginserver_name = db_loginserver;
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_LoginAccepted, 10 + 80);
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const LoginLoginRequest_Struct* llrs = (const LoginLoginRequest_Struct *)data;
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LoginAccepted_Struct* login_accepted = (LoginAccepted_Struct *)outapp->pBuffer;
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@ -275,10 +272,10 @@ void Client::Handle_Login(const char* data, unsigned int size)
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login_accepted->unknown3 = llrs->unknown3;
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login_accepted->unknown4 = llrs->unknown4;
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login_accepted->unknown5 = llrs->unknown5;
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LoginFailedAttempts_Struct * login_failed_attempts = new LoginFailedAttempts_Struct;
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memset(login_failed_attempts, 0, sizeof(LoginFailedAttempts_Struct));
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login_failed_attempts->failed_attempts = 0;
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login_failed_attempts->message = 0x01;
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login_failed_attempts->lsid = db_account_id;
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@ -298,22 +295,22 @@ void Client::Handle_Login(const char* data, unsigned int size)
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login_failed_attempts->unknown11[0] = 0x63;
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login_failed_attempts->unknown12[0] = 0x01;
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memcpy(login_failed_attempts->key, key.c_str(), key.size());
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char encrypted_buffer[80] = { 0 };
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auto rc = eqcrypt_block((const char*)login_failed_attempts, 75, encrypted_buffer, 1);
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if (rc == nullptr) {
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LogF(Logs::General, Logs::Debug, "Failed to encrypt eqcrypt block");
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}
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memcpy(login_accepted->encrypt, encrypted_buffer, 80);
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if (server.options.IsDumpOutPacketsOn()) {
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DumpPacket(outapp);
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}
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connection->QueuePacket(outapp);
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delete outapp;
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status = cs_logged_in;
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}
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else {
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@ -358,7 +355,7 @@ void Client::Handle_Play(const char* data)
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this->play_server_id = (unsigned int)play->ServerNumber;
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play_sequence_id = sequence_in;
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play_server_id = server_id_in;
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server.server_manager->SendUserToWorldRequest(server_id_in, account_id);
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server.server_manager->SendUserToWorldRequest(server_id_in, account_id, loginserver_name);
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}
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void Client::SendServerListPacket(uint32 seq)
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@ -96,6 +96,11 @@ public:
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*/
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unsigned int GetAccountID() const { return account_id; }
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/**
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* Gets the loginserver name of this client.
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*/
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std::string GetLoginServerName() const { return loginserver_name; }
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/**
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* Gets the account name of this client.
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*/
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@ -124,12 +124,12 @@ void ClientManager::ProcessDisconnect()
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}
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}
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void ClientManager::RemoveExistingClient(unsigned int account_id)
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void ClientManager::RemoveExistingClient(unsigned int account_id, const std::string &loginserver)
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{
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auto iter = clients.begin();
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while (iter != clients.end())
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{
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if ((*iter)->GetAccountID() == account_id)
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if ((*iter)->GetAccountID() == account_id && (*iter)->GetLoginServerName().compare(loginserver) == 0)
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{
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Log(Logs::General, Logs::Login_Server, "Client attempting to log in and existing client already logged in, removing existing client.");
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delete (*iter);
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@ -142,24 +142,17 @@ void ClientManager::RemoveExistingClient(unsigned int account_id)
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}
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}
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Client *ClientManager::GetClient(unsigned int account_id)
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Client *ClientManager::GetClient(unsigned int account_id, const std::string &loginserver)
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{
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Client *cur = nullptr;
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int count = 0;
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auto iter = clients.begin();
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while (iter != clients.end())
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{
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if ((*iter)->GetAccountID() == account_id)
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if ((*iter)->GetAccountID() == account_id && (*iter)->GetLoginServerName().compare(loginserver) == 0)
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{
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cur = (*iter);
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count++;
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return (*iter);
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}
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++iter;
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}
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if (count > 1)
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{
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Log(Logs::General, Logs::Error, "More than one client with a given account_id existed in the client list.");
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}
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return cur;
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return nullptr;
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}
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@ -48,12 +48,12 @@ public:
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/**
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* Removes a client with a certain account id.
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*/
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void RemoveExistingClient(unsigned int account_id);
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void RemoveExistingClient(unsigned int account_id, const std::string &loginserver);
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/**
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* Gets a client (if exists) by their account id.
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*/
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Client *GetClient(unsigned int account_id);
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Client *GetClient(unsigned int account_id, const std::string &loginserver);
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private:
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/**
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@ -41,7 +41,7 @@ public:
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* Needed for client login procedure.
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* Returns true if the record was found, false otherwise.
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*/
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virtual bool GetLoginDataFromAccountName(std::string name, std::string &password, unsigned int &id, std::string &loginserver) { return false; }
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virtual bool GetLoginDataFromAccountInfo(const std::string &name, const std::string &loginserver, std::string &password, unsigned int &id) { return false; }
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virtual bool GetLoginTokenDataFromToken(const std::string &token, const std::string &ip, unsigned int &db_account_id, std::string &db_loginserver, std::string &user) { return false; }
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@ -59,7 +59,7 @@ DatabaseMySQL::~DatabaseMySQL()
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}
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}
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bool DatabaseMySQL::GetLoginDataFromAccountName(std::string name, std::string &password, unsigned int &id, std::string &loginserver)
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bool DatabaseMySQL::GetLoginDataFromAccountInfo(const std::string &name, const std::string &loginserver, std::string &password, unsigned int &id)
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{
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if (!database)
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{
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@ -70,7 +70,9 @@ bool DatabaseMySQL::GetLoginDataFromAccountName(std::string name, std::string &p
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MYSQL_ROW row;
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std::stringstream query(std::stringstream::in | std::stringstream::out);
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query << "SELECT LoginServerID, AccountPassword FROM " << server.options.GetAccountTable() << " WHERE AccountName = '";
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query << name;
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query << EscapeString(name);
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query << "' AND AccountLoginserver='";
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query << EscapeString(loginserver);
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query << "'";
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if (mysql_query(database, query.str().c_str()) != 0)
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@ -57,7 +57,7 @@ public:
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* Needed for client login procedure.
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* Returns true if the record was found, false otherwise.
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*/
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virtual bool GetLoginDataFromAccountName(std::string name, std::string &password, unsigned int &id, std::string &loginserver);
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virtual bool GetLoginDataFromAccountInfo(const std::string &name, const std::string &loginserver, std::string &password, unsigned int &id);
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virtual bool GetLoginTokenDataFromToken(const std::string &token, const std::string &ip, unsigned int &db_account_id, std::string &db_loginserver, std::string &user);
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@ -206,18 +206,19 @@ EQApplicationPacket *ServerManager::CreateServerListPacket(Client *c, uint32 seq
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return outapp;
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}
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void ServerManager::SendUserToWorldRequest(unsigned int server_id, unsigned int client_account_id)
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void ServerManager::SendUserToWorldRequest(unsigned int server_id, unsigned int client_account_id, const std::string &client_loginserver)
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{
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auto iter = world_servers.begin();
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bool found = false;
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while (iter != world_servers.end()) {
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if ((*iter)->GetRuntimeID() == server_id) {
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EQ::Net::DynamicPacket outapp;
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outapp.Resize(sizeof(UsertoWorldRequestLegacy_Struct));
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UsertoWorldRequestLegacy_Struct *utwr = (UsertoWorldRequestLegacy_Struct*)outapp.Data();
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outapp.Resize(sizeof(UsertoWorldRequest_Struct));
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UsertoWorldRequest_Struct *utwr = (UsertoWorldRequest_Struct*)outapp.Data();
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utwr->worldid = server_id;
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utwr->lsaccountid = client_account_id;
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(*iter)->GetConnection()->Send(ServerOP_UsertoWorldReqLeg, outapp);
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strncpy(utwr->login, &client_loginserver[0], 64);
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(*iter)->GetConnection()->Send(ServerOP_UsertoWorldReq, outapp);
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found = true;
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if (server.options.IsDumpInPacketsOn()) {
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@ -45,7 +45,7 @@ public:
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/**
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* Sends a request to world to see if the client is banned or suspended.
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*/
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void SendUserToWorldRequest(unsigned int server_id, unsigned int client_account_id);
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void SendUserToWorldRequest(unsigned int server_id, unsigned int client_account_id, const std::string &client_loginserver);
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/**
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* Creates a server list packet for the client.
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@ -146,7 +146,7 @@ void WorldServer::ProcessUsertoWorldRespLeg(uint16_t opcode, const EQ::Net::Pack
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UsertoWorldResponseLegacy_Struct *utwr = (UsertoWorldResponseLegacy_Struct*)p.Data();
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Log(Logs::General, Logs::Debug, "Trying to find client with user id of %u.", utwr->lsaccountid);
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Client *c = server.client_manager->GetClient(utwr->lsaccountid);
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Client *c = server.client_manager->GetClient(utwr->lsaccountid, "eqemu");
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if (c)
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{
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Log(Logs::General, Logs::Debug, "Found client with user id of %u and account name of %s.", utwr->lsaccountid, c->GetAccountName().c_str());
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@ -161,7 +161,7 @@ void WorldServer::ProcessUsertoWorldRespLeg(uint16_t opcode, const EQ::Net::Pack
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if (utwr->response > 0)
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{
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per->Allowed = 1;
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SendClientAuth(c->GetConnection()->GetRemoteAddr(), c->GetAccountName(), c->GetKey(), c->GetAccountID());
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SendClientAuth(c->GetConnection()->GetRemoteAddr(), c->GetAccountName(), c->GetKey(), c->GetAccountID(), c->GetLoginServerName());
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}
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switch (utwr->response)
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@ -233,7 +233,7 @@ void WorldServer::ProcessUsertoWorldResp(uint16_t opcode, const EQ::Net::Packet
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UsertoWorldResponse_Struct *utwr = (UsertoWorldResponse_Struct*)p.Data();
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Log(Logs::General, Logs::Debug, "Trying to find client with user id of %u.", utwr->lsaccountid);
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Client *c = server.client_manager->GetClient(utwr->lsaccountid);
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Client *c = server.client_manager->GetClient(utwr->lsaccountid, utwr->login);
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if (c)
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{
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Log(Logs::General, Logs::Debug, "Found client with user id of %u and account name of %s.", utwr->lsaccountid, c->GetAccountName().c_str());
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@ -248,7 +248,7 @@ void WorldServer::ProcessUsertoWorldResp(uint16_t opcode, const EQ::Net::Packet
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if (utwr->response > 0)
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{
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per->Allowed = 1;
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SendClientAuth(c->GetConnection()->GetRemoteAddr(), c->GetAccountName(), c->GetKey(), c->GetAccountID());
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SendClientAuth(c->GetConnection()->GetRemoteAddr(), c->GetAccountName(), c->GetKey(), c->GetAccountID(), c->GetLoginServerName());
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}
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switch (utwr->response)
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@ -586,16 +586,17 @@ void WorldServer::Handle_LSStatus(ServerLSStatus_Struct *s)
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server_status = s->status;
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}
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void WorldServer::SendClientAuth(std::string ip, std::string account, std::string key, unsigned int account_id)
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void WorldServer::SendClientAuth(std::string ip, std::string account, std::string key, unsigned int account_id, const std::string &loginserver_name)
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{
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EQ::Net::DynamicPacket outapp;
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ClientAuthLegacy_Struct client_auth;
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ClientAuth_Struct client_auth;
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client_auth.lsaccount_id = account_id;
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strncpy(client_auth.name, account.c_str(), 30);
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strncpy(client_auth.key, key.c_str(), 30);
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client_auth.lsadmin = 0;
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client_auth.worldadmin = 0;
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client_auth.ip = inet_addr(ip.c_str());
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strncpy(client_auth.lsname, &loginserver_name[0], 64);
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std::string client_address(ip);
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std::string world_address(connection->Handle()->RemoteIP());
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@ -611,10 +612,10 @@ void WorldServer::SendClientAuth(std::string ip, std::string account, std::strin
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}
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outapp.PutSerialize(0, client_auth);
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connection->Send(ServerOP_LSClientAuthLeg, outapp);
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connection->Send(ServerOP_LSClientAuth, outapp);
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if (server.options.IsDumpInPacketsOn())
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{
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DumpPacket(ServerOP_LSClientAuthLeg, outapp);
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DumpPacket(ServerOP_LSClientAuth, outapp);
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}
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}
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@ -124,7 +124,7 @@ public:
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/**
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* Informs world that there is a client incoming with the following data.
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*/
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void SendClientAuth(std::string ip, std::string account, std::string key, unsigned int account_id);
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void SendClientAuth(std::string ip, std::string account, std::string key, unsigned int account_id, const std::string &loginserver_name);
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private:
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