mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 10:31:29 +00:00
Auto convert insecure world server admin passwords during the world authentication process, add cli support for updating world admin account
This commit is contained in:
parent
0005df31f7
commit
f3c85dc585
@ -67,7 +67,8 @@ int32 AccountManagement::CreateLoginServerAccount(
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uint32 created_account_id = 0;
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if (login_account_id > 0) {
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created_account_id = server.db->CreateLoginDataWithID(username, hash, source_loginserver, login_account_id);
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} else {
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}
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else {
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created_account_id = server.db->CreateLoginAccount(username, hash, source_loginserver, email);
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}
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@ -251,6 +252,59 @@ bool AccountManagement::UpdateLoginserverUserCredentials(
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return true;
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}
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/**
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* @param in_account_username
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* @param in_account_password
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*/
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bool AccountManagement::UpdateLoginserverWorldAdminAccountPasswordByName(
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const std::string &in_account_username,
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const std::string &in_account_password
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)
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{
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auto mode = server.options.GetEncryptionMode();
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auto hash = eqcrypt_hash(in_account_username, in_account_password, mode);
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bool updated_account = server.db->UpdateLoginWorldAdminAccountPasswordByUsername(
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in_account_username,
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hash
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);
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LogInfo(
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"[{}] account_name [{}] status [{}]",
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__func__,
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in_account_username,
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(updated_account ? "success" : "failed")
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);
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return updated_account;
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}
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/**
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* @param in_account_id
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* @param in_account_password_hash
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*/
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bool AccountManagement::UpdateLoginserverWorldAdminAccountPasswordById(
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uint32 in_account_id,
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const std::string &in_account_password_hash
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)
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{
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bool updated_account = server.db->UpdateLoginWorldAdminAccountPassword(in_account_id, in_account_password_hash);
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LogInfo(
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"[{}] account_name [{}] status [{}]",
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__func__,
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in_account_id,
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(updated_account ? "success" : "failed")
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);
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return updated_account;
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}
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/**
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* @param in_account_username
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* @param in_account_password
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* @return
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*/
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uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
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const std::string &in_account_username,
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const std::string &in_account_password
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@ -362,4 +416,4 @@ uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
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);
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return res.get();
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}
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}
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@ -88,6 +88,26 @@ public:
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const std::string &in_account_username,
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const std::string &in_account_password
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);
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/**
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* @param in_account_username
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* @param in_account_password
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* @return
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*/
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static bool UpdateLoginserverWorldAdminAccountPasswordByName(
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const std::string &in_account_username,
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const std::string &in_account_password
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);
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/**
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* @param in_account_id
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* @param in_account_password_hash
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* @return
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*/
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static bool UpdateLoginserverWorldAdminAccountPasswordById(
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uint32 in_account_id,
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const std::string &in_account_password_hash
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);
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};
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@ -499,83 +499,66 @@ bool Client::VerifyLoginHash(
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const std::string &password_hash
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)
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{
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auto mode = server.options.GetEncryptionMode();
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if (eqcrypt_verify_hash(account_username, account_password, password_hash, mode)) {
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auto encryption_mode = server.options.GetEncryptionMode();
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if (eqcrypt_verify_hash(account_username, account_password, password_hash, encryption_mode)) {
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return true;
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}
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else {
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if (server.options.IsUpdatingInsecurePasswords()) {
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if (mode < EncryptionModeArgon2) {
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mode = EncryptionModeArgon2;
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if (encryption_mode < EncryptionModeArgon2) {
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encryption_mode = EncryptionModeArgon2;
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}
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if (password_hash.length() == 32) { //md5 is insecure
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uint32 insecure_source_encryption_mode = 0;
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if (password_hash.length() == CryptoHash::md5_hash_length) {
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for (int i = EncryptionModeMD5; i <= EncryptionModeMD5Triple; ++i) {
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if (i != mode && eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
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LogDebug(
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"user [{0}] loginserver [{1}] mode [{2}]",
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account_username,
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source_loginserver,
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mode
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);
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server.db->UpdateLoginserverAccountPasswordHash(
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account_username,
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source_loginserver,
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eqcrypt_hash(
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account_username,
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account_password,
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mode
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));
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return true;
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if (i != encryption_mode &&
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eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
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insecure_source_encryption_mode = i;
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}
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}
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}
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else if (password_hash.length() == 40) { //sha1 is insecure
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else if (password_hash.length() == CryptoHash::sha1_hash_length && insecure_source_encryption_mode == 0) {
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for (int i = EncryptionModeSHA; i <= EncryptionModeSHATriple; ++i) {
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if (i != mode && eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
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LogDebug(
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"user [{0}] loginserver [{1}] mode [{2}]",
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account_username,
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source_loginserver,
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mode
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);
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server.db->UpdateLoginserverAccountPasswordHash(
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account_username,
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source_loginserver,
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eqcrypt_hash(
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account_username,
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account_password,
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mode
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));
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return true;
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if (i != encryption_mode &&
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eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
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insecure_source_encryption_mode = i;
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}
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}
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}
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else if (password_hash.length() == 128) { //sha2-512 is insecure
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else if (password_hash.length() == CryptoHash::sha512_hash_length && insecure_source_encryption_mode == 0) {
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for (int i = EncryptionModeSHA512; i <= EncryptionModeSHA512Triple; ++i) {
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if (i != mode && eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
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LogDebug(
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"user [{0}] loginserver [{1}] mode [{2}]",
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account_username,
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source_loginserver,
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mode
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);
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server.db->UpdateLoginserverAccountPasswordHash(
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account_username,
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source_loginserver,
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eqcrypt_hash(
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account_username,
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account_password,
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mode
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));
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return true;
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if (i != encryption_mode &&
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eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
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insecure_source_encryption_mode = i;
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}
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}
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}
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//argon2 is still secure
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//scrypt is still secure
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if (insecure_source_encryption_mode > 0) {
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LogInfo(
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"[{}] Updated insecure password user [{}] loginserver [{}] from mode [{}] ({}) to mode [{}] ({})",
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__func__,
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account_username,
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source_loginserver,
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GetEncryptionByModeId(insecure_source_encryption_mode),
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insecure_source_encryption_mode,
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GetEncryptionByModeId(encryption_mode),
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encryption_mode
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);
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server.db->UpdateLoginserverAccountPasswordHash(
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account_username,
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source_loginserver,
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eqcrypt_hash(
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account_username,
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account_password,
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encryption_mode
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)
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);
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return true;
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}
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}
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}
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@ -395,15 +395,15 @@ Database::DbWorldRegistration Database::GetWorldRegistration(
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world_registration.server_list_type = std::stoi(row[3]);
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world_registration.is_server_trusted = std::stoi(row[2]) > 0;
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world_registration.server_list_description = row[4];
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world_registration.server_admin_id = std::stoi(row[5]);
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int db_account_id = std::stoi(row[5]);
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if (db_account_id <= 0) {
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if (world_registration.server_admin_id <= 0) {
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return world_registration;
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}
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auto world_registration_query = fmt::format(
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"SELECT account_name, account_password FROM login_server_admins WHERE id = {0} LIMIT 1",
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db_account_id
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world_registration.server_admin_id
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);
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auto world_registration_results = QueryDatabase(world_registration_query);
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@ -473,6 +473,47 @@ void Database::UpdateWorldRegistration(unsigned int id, std::string long_name, s
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QueryDatabase(query);
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}
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/**
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* @param id
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* @param admin_account_password_hash
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*/
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bool Database::UpdateLoginWorldAdminAccountPassword(
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unsigned int id,
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const std::string &admin_account_password_hash
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)
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{
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auto results = QueryDatabase(
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fmt::format(
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"UPDATE login_server_admins SET account_password = '{}' WHERE id = {}",
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EscapeString(admin_account_password_hash),
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id
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)
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);
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return results.Success();
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}
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/**
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*
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* @param admin_account_username
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* @param admin_account_password_hash
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*/
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bool Database::UpdateLoginWorldAdminAccountPasswordByUsername(
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const std::string &admin_account_username,
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const std::string &admin_account_password_hash
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)
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{
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auto results = QueryDatabase(
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fmt::format(
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"UPDATE login_server_admins SET account_password = '{}' WHERE account_name = '{}'",
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EscapeString(admin_account_password_hash),
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EscapeString(admin_account_username)
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)
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);
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return results.Success();
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}
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/**
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* @param server_long_name
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* @param server_short_name
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@ -149,6 +149,7 @@ public:
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std::string server_list_description;
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std::string server_admin_account_name;
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std::string server_admin_account_password;
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uint32 server_admin_id;
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};
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/**
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@ -269,6 +270,24 @@ public:
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const std::string &source_loginserver = "local"
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);
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/**
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* @param id
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* @param admin_account_password_hash
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*/
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bool UpdateLoginWorldAdminAccountPassword(
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unsigned int id,
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const std::string& admin_account_password_hash
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);
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/**
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* @param admin_account_username
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* @param admin_account_password_hash
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*/
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bool UpdateLoginWorldAdminAccountPasswordByUsername(
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const std::string &admin_account_username,
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const std::string &admin_account_password_hash
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);
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/**
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* @param name
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* @param password
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@ -23,29 +23,34 @@
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#include <string>
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#include "../common/types.h"
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enum EncryptionMode
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{
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EncryptionModeMD5 = 1,
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EncryptionModeMD5PassUser = 2,
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EncryptionModeMD5UserPass = 3,
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EncryptionModeMD5Triple = 4,
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EncryptionModeSHA = 5,
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EncryptionModeSHAPassUser = 6,
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EncryptionModeSHAUserPass = 7,
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EncryptionModeSHATriple = 8,
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EncryptionModeSHA512 = 9,
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enum EncryptionMode {
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EncryptionModeMD5 = 1,
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EncryptionModeMD5PassUser = 2,
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EncryptionModeMD5UserPass = 3,
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EncryptionModeMD5Triple = 4,
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EncryptionModeSHA = 5,
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EncryptionModeSHAPassUser = 6,
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EncryptionModeSHAUserPass = 7,
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EncryptionModeSHATriple = 8,
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EncryptionModeSHA512 = 9,
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EncryptionModeSHA512PassUser = 10,
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EncryptionModeSHA512UserPass = 11,
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EncryptionModeSHA512Triple = 12,
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EncryptionModeArgon2 = 13,
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EncryptionModeSCrypt = 14
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EncryptionModeSHA512Triple = 12,
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EncryptionModeArgon2 = 13,
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EncryptionModeSCrypt = 14
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};
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namespace CryptoHash {
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const int md5_hash_length = 32;
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const int sha1_hash_length = 40;
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const int sha512_hash_length = 128;
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}
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/**
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* @param mode
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* @return
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*/
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std::string GetEncryptionByModeId(uint32 mode);
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const char* eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char* buffer_out, bool enc);
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const char *eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char *buffer_out, bool enc);
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std::string eqcrypt_hash(const std::string &username, const std::string &password, int mode);
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bool eqcrypt_verify_hash(const std::string &username, const std::string &password, const std::string &pwhash, int mode);
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@ -57,6 +57,7 @@ namespace LoginserverCommandHandler {
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function_map["web-api-token:create"] = &LoginserverCommandHandler::CreateLoginserverApiToken;
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function_map["web-api-token:list"] = &LoginserverCommandHandler::ListLoginserverApiTokens;
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function_map["world-admin:create"] = &LoginserverCommandHandler::CreateLoginserverWorldAdminAccount;
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function_map["world-admin:update"] = &LoginserverCommandHandler::UpdateLoginserverWorldAdminAccountPassword;
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EQEmuCommand::HandleMenu(function_map, cmd, argc, argv);
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}
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@ -269,4 +270,32 @@ namespace LoginserverCommandHandler {
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LogInfo("Credentials were {0}", res ? "accepted" : "not accepted");
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}
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/**
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* @param argc
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* @param argv
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* @param cmd
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* @param description
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*/
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void UpdateLoginserverWorldAdminAccountPassword(int argc, char **argv, argh::parser &cmd, std::string &description)
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{
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description = "Update world admin account password";
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std::vector<std::string> arguments = {
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"--username",
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"--password"
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};
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std::vector<std::string> options = {};
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if (cmd[{"-h", "--help"}]) {
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return;
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}
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EQEmuCommand::ValidateCmdInput(arguments, options, cmd, argc, argv);
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AccountManagement::UpdateLoginserverWorldAdminAccountPasswordByName(
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cmd("--username").str(),
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cmd("--password").str()
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);
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}
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}
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@ -33,6 +33,7 @@ namespace LoginserverCommandHandler {
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void CheckLoginserverUserCredentials(int argc, char **argv, argh::parser &cmd, std::string &description);
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void UpdateLoginserverUserCredentials(int argc, char **argv, argh::parser &cmd, std::string &description);
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void CheckExternalLoginserverUserCredentials(int argc, char **argv, argh::parser &cmd, std::string &description);
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void UpdateLoginserverWorldAdminAccountPassword(int argc, char **argv, argh::parser &cmd, std::string &description);
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};
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@ -97,7 +97,7 @@ void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &packe
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{
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if (server.options.IsWorldTraceOn()) {
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LogDebug(
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"Application packet received from server: {0}, (size {1})",
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"Application packet received from server: [{0}], (size {1})",
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opcode,
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packet.Length()
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);
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@ -164,7 +164,7 @@ void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &packet
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if (server.options.IsWorldTraceOn()) {
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LogDebug(
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"World Server Status Update Received | Server [{0}] Status [{1}] Players [{2}] Zones [{3}]",
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this->GetServerLongName(),
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GetServerLongName(),
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ls_status->status,
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ls_status->num_players,
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ls_status->num_zones
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@ -182,7 +182,7 @@ void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Ne
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{
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if (server.options.IsWorldTraceOn()) {
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LogDebug(
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"Application packet received from server: {0}, (size {1})",
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"Application packet received from server: [{0}], (size {1})",
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opcode,
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packet.Length()
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);
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@ -272,7 +272,7 @@ void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Ne
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per->Message
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);
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LogDebug("[Size: {0}] {1}", outapp->size, DumpPacketToString(outapp));
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LogDebug("[Size: [{0}]] {1}", outapp->size, DumpPacketToString(outapp));
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}
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if (server.options.IsDumpOutPacketsOn()) {
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@ -284,7 +284,7 @@ void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Ne
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}
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else {
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LogError(
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"Received User-To-World Response for {0} but could not find the client referenced!",
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"Received User-To-World Response for [{0}] but could not find the client referenced!",
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user_to_world_response->lsaccountid
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);
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}
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@ -333,7 +333,7 @@ void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Pac
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);
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if (client) {
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LogDebug("Found client with user id of {0} and account name of {1}",
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LogDebug("Found client with user id of [{0}] and account name of {1}",
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user_to_world_response->lsaccountid,
|
||||
client->GetAccountName().c_str()
|
||||
);
|
||||
@ -353,7 +353,7 @@ void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Pac
|
||||
client->GetPlayServerID()
|
||||
);
|
||||
|
||||
LogDebug("[Size: {0}] {1}", outapp->size, DumpPacketToString(outapp));
|
||||
LogDebug("[Size: [{0}]] {1}", outapp->size, DumpPacketToString(outapp));
|
||||
|
||||
if (user_to_world_response->response > 0) {
|
||||
per->Allowed = 1;
|
||||
@ -391,13 +391,13 @@ void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Pac
|
||||
|
||||
if (server.options.IsTraceOn()) {
|
||||
LogDebug(
|
||||
"Sending play response with following data, allowed {0}, sequence {1}, server number {2}, message {3}",
|
||||
"Sending play response with following data, allowed [{0}], sequence {1}, server number {2}, message {3}",
|
||||
per->Allowed,
|
||||
per->Sequence,
|
||||
per->ServerNumber,
|
||||
per->Message
|
||||
);
|
||||
LogDebug("[Size: {0}] {1}", outapp->size, DumpPacketToString(outapp));
|
||||
LogDebug("[Size: [{0}]] {1}", outapp->size, DumpPacketToString(outapp));
|
||||
}
|
||||
|
||||
if (server.options.IsDumpOutPacketsOn()) {
|
||||
@ -409,7 +409,7 @@ void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Pac
|
||||
}
|
||||
else {
|
||||
LogError(
|
||||
"Received User-To-World Response for {0} but could not find the client referenced!.",
|
||||
"Received User-To-World Response for [{0}] but could not find the client referenced!.",
|
||||
user_to_world_response->lsaccountid
|
||||
);
|
||||
}
|
||||
@ -423,7 +423,7 @@ void WorldServer::ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet
|
||||
{
|
||||
if (server.options.IsWorldTraceOn()) {
|
||||
LogDebug(
|
||||
"Application packet received from server: {0}, (size {1})",
|
||||
"Application packet received from server: [{0}], (size {1})",
|
||||
opcode,
|
||||
packet.Length()
|
||||
);
|
||||
@ -481,12 +481,12 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this->HandleNewLoginserverInfoValidation(new_world_server_info_packet)) {
|
||||
if (!HandleNewLoginserverInfoValidation(new_world_server_info_packet)) {
|
||||
LogError("WorldServer::Handle_NewLSInfo failed validation rules");
|
||||
return;
|
||||
}
|
||||
|
||||
this->SetAccountPassword(new_world_server_info_packet->account_password)
|
||||
SetAccountPassword(new_world_server_info_packet->account_password)
|
||||
->SetLongName(new_world_server_info_packet->server_long_name)
|
||||
->SetShortName(new_world_server_info_packet->server_short_name)
|
||||
->SetLocalIp(new_world_server_info_packet->local_ip_address)
|
||||
@ -505,7 +505,8 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
|
||||
}
|
||||
else {
|
||||
if (server.server_manager->ServerExists(GetServerLongName(), GetServerShortName(), this)) {
|
||||
LogInfo("World tried to login but there already exists a server that has that name");
|
||||
LogInfo("World tried to login but there already exists a server that has that name, destroying [{}]",
|
||||
long_name);
|
||||
server.server_manager->DestroyServerByName(long_name, short_name, this);
|
||||
}
|
||||
}
|
||||
@ -528,15 +529,11 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
|
||||
GetServerShortName()
|
||||
);
|
||||
|
||||
/**
|
||||
* Validate password hash
|
||||
*/
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
if (eqcrypt_verify_hash(
|
||||
if (WorldServer::ValidateWorldServerAdminLogin(
|
||||
login_server_admin.id,
|
||||
GetAccountName(),
|
||||
GetAccountPassword(),
|
||||
login_server_admin.account_password,
|
||||
mode
|
||||
login_server_admin.account_password
|
||||
)) {
|
||||
LogDebug(
|
||||
"WorldServer::Handle_NewLSInfo | Authenticating world admin... [{0}] ({1}) success! World ({2})",
|
||||
@ -546,7 +543,7 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
|
||||
);
|
||||
world_server_admin_id = login_server_admin.id;
|
||||
|
||||
this->SetIsServerAuthorized(true);
|
||||
SetIsServerAuthorized(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -558,19 +555,19 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
|
||||
);
|
||||
|
||||
if (!server.options.IsUnregisteredAllowed()) {
|
||||
if (!this->HandleNewLoginserverRegisteredOnly(world_registration)) {
|
||||
if (!HandleNewLoginserverRegisteredOnly(world_registration)) {
|
||||
LogError(
|
||||
"WorldServer::HandleNewLoginserverRegisteredOnly checks failed with server [{0}]",
|
||||
this->GetServerLongName()
|
||||
GetServerLongName()
|
||||
);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (!this->HandleNewLoginserverInfoUnregisteredAllowed(world_registration)) {
|
||||
if (!HandleNewLoginserverInfoUnregisteredAllowed(world_registration)) {
|
||||
LogError(
|
||||
"WorldServer::HandleNewLoginserverInfoUnregisteredAllowed checks failed with server [{0}]",
|
||||
this->GetServerLongName()
|
||||
GetServerLongName()
|
||||
);
|
||||
return;
|
||||
}
|
||||
@ -710,10 +707,10 @@ bool WorldServer::HandleNewLoginserverInfoValidation(
|
||||
if (strlen(new_world_server_info_packet->local_ip_address) <= max_server_local_address_length) {
|
||||
if (strlen(new_world_server_info_packet->local_ip_address) == 0) {
|
||||
LogError("Handle_NewLSInfo error, local address was null, defaulting to localhost");
|
||||
this->SetLocalIp("127.0.0.1");
|
||||
SetLocalIp("127.0.0.1");
|
||||
}
|
||||
else {
|
||||
this->SetLocalIp(new_world_server_info_packet->local_ip_address);
|
||||
SetLocalIp(new_world_server_info_packet->local_ip_address);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -723,19 +720,19 @@ bool WorldServer::HandleNewLoginserverInfoValidation(
|
||||
|
||||
if (strlen(new_world_server_info_packet->remote_ip_address) <= max_server_remote_address_length) {
|
||||
if (strlen(new_world_server_info_packet->remote_ip_address) == 0) {
|
||||
this->SetRemoteIp(GetConnection()->Handle()->RemoteIP());
|
||||
SetRemoteIp(GetConnection()->Handle()->RemoteIP());
|
||||
|
||||
LogWarning(
|
||||
"Remote address was null, defaulting to stream address {0}",
|
||||
"Remote address was null, defaulting to stream address [{0}]",
|
||||
remote_ip_address
|
||||
);
|
||||
}
|
||||
else {
|
||||
this->SetRemoteIp(new_world_server_info_packet->remote_ip_address);
|
||||
SetRemoteIp(new_world_server_info_packet->remote_ip_address);
|
||||
}
|
||||
}
|
||||
else {
|
||||
this->SetRemoteIp(GetConnection()->Handle()->RemoteIP());
|
||||
SetRemoteIp(GetConnection()->Handle()->RemoteIP());
|
||||
|
||||
LogWarning(
|
||||
"Handle_NewLSInfo remote address was too long, defaulting to stream address [{0}]",
|
||||
@ -754,7 +751,7 @@ bool WorldServer::HandleNewLoginserverRegisteredOnly(
|
||||
Database::DbWorldRegistration &world_registration
|
||||
)
|
||||
{
|
||||
if (!this->GetAccountName().empty() && !this->GetAccountPassword().empty()) {
|
||||
if (!GetAccountName().empty() && !GetAccountPassword().empty()) {
|
||||
if (world_registration.loaded) {
|
||||
bool does_world_server_not_require_authentication = (
|
||||
world_registration.server_admin_account_name.empty() ||
|
||||
@ -762,39 +759,38 @@ bool WorldServer::HandleNewLoginserverRegisteredOnly(
|
||||
);
|
||||
|
||||
bool does_world_server_pass_authentication_check = (
|
||||
world_registration.server_admin_account_name == this->GetAccountName() &&
|
||||
eqcrypt_verify_hash(
|
||||
world_registration.server_admin_account_name == GetAccountName() &&
|
||||
WorldServer::ValidateWorldServerAdminLogin(
|
||||
world_registration.server_admin_id,
|
||||
GetAccountName(),
|
||||
GetAccountPassword(),
|
||||
world_registration.server_admin_account_password,
|
||||
server.options.GetEncryptionMode()
|
||||
world_registration.server_admin_account_password
|
||||
)
|
||||
);
|
||||
|
||||
this
|
||||
->SetServerDescription(world_registration.server_description)
|
||||
SetServerDescription(world_registration.server_description)
|
||||
->SetServerId(world_registration.server_id)
|
||||
->SetIsServerTrusted(world_registration.is_server_trusted)
|
||||
->SetServerListTypeId(world_registration.server_list_type);
|
||||
|
||||
if (does_world_server_not_require_authentication) {
|
||||
|
||||
this->SetIsServerAuthorized(true);
|
||||
SetIsServerAuthorized(true);
|
||||
|
||||
LogInfo(
|
||||
"Server long_name {0} short_name [{1}] successfully logged into account that had no user/password requirement",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
"Server long_name [{0}] short_name [{1}] successfully logged into account that had no user/password requirement",
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
}
|
||||
else if (does_world_server_pass_authentication_check) {
|
||||
|
||||
this->SetIsServerAuthorized(true);
|
||||
SetIsServerAuthorized(true);
|
||||
|
||||
LogInfo(
|
||||
"Server long_name {0} short_name [{1}] successfully logged in",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
"Server long_name [{0}] short_name [{1}] successfully logged in",
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
|
||||
if (IsServerTrusted()) {
|
||||
@ -805,10 +801,10 @@ bool WorldServer::HandleNewLoginserverRegisteredOnly(
|
||||
}
|
||||
else {
|
||||
LogInfo(
|
||||
"Server long_name {0} short_name [{1}] attempted to log in but account and password did not "
|
||||
"Server long_name [{0}] short_name [{1}] attempted to log in but account and password did not "
|
||||
"match the entry in the database, and only registered servers are allowed",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
|
||||
return false;
|
||||
@ -816,9 +812,9 @@ bool WorldServer::HandleNewLoginserverRegisteredOnly(
|
||||
}
|
||||
else {
|
||||
LogInfo(
|
||||
"Server long_name {0} short_name [{1}] attempted to log in but database couldn't find an entry and only registered servers are allowed",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
"Server long_name [{0}] short_name [{1}] attempted to log in but database couldn't find an entry and only registered servers are allowed",
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
|
||||
return false;
|
||||
@ -826,9 +822,9 @@ bool WorldServer::HandleNewLoginserverRegisteredOnly(
|
||||
}
|
||||
else {
|
||||
LogInfo(
|
||||
"Server long_name {0} short_name [{1}] did not attempt to log in but only registered servers are allowed",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
"Server long_name [{0}] short_name [{1}] did not attempt to log in but only registered servers are allowed",
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
|
||||
return false;
|
||||
@ -846,38 +842,37 @@ bool WorldServer::HandleNewLoginserverInfoUnregisteredAllowed(
|
||||
)
|
||||
{
|
||||
if (world_registration.loaded) {
|
||||
this
|
||||
->SetServerDescription(world_registration.server_description)
|
||||
SetServerDescription(world_registration.server_description)
|
||||
->SetServerId(world_registration.server_id)
|
||||
->SetIsServerTrusted(world_registration.is_server_trusted)
|
||||
->SetServerListTypeId(world_registration.server_list_type);
|
||||
|
||||
bool does_world_server_pass_authentication_check = (
|
||||
world_registration.server_admin_account_name == this->GetAccountName() &&
|
||||
eqcrypt_verify_hash(
|
||||
world_registration.server_admin_account_name == GetAccountName() &&
|
||||
WorldServer::ValidateWorldServerAdminLogin(
|
||||
world_registration.server_admin_id,
|
||||
GetAccountName(),
|
||||
GetAccountPassword(),
|
||||
world_registration.server_admin_account_password,
|
||||
server.options.GetEncryptionMode()
|
||||
world_registration.server_admin_account_password
|
||||
)
|
||||
);
|
||||
|
||||
bool does_world_server_have_non_empty_credentials = (
|
||||
!this->GetAccountName().empty() &&
|
||||
!this->GetAccountPassword().empty()
|
||||
!GetAccountName().empty() &&
|
||||
!GetAccountPassword().empty()
|
||||
);
|
||||
|
||||
if (does_world_server_have_non_empty_credentials) {
|
||||
if (does_world_server_pass_authentication_check) {
|
||||
this->SetIsServerAuthorized(true);
|
||||
SetIsServerAuthorized(true);
|
||||
|
||||
LogInfo(
|
||||
"Server long_name {0} short_name [{1}] successfully logged in",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
"Server long_name [{0}] short_name [{1}] successfully logged in",
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
|
||||
if (this->IsServerTrusted()) {
|
||||
if (IsServerTrusted()) {
|
||||
LogDebug("WorldServer::HandleNewLoginserverRegisteredOnly | ServerOP_LSAccountUpdate sent to world");
|
||||
EQ::Net::DynamicPacket outapp;
|
||||
connection->Send(ServerOP_LSAccountUpdate, outapp);
|
||||
@ -889,9 +884,9 @@ bool WorldServer::HandleNewLoginserverInfoUnregisteredAllowed(
|
||||
* this is the first of two cases where we should deny access even if unregistered is allowed
|
||||
*/
|
||||
LogInfo(
|
||||
"Server long_name {0} short_name [{1}] attempted to log in but account and password did not match the entry in the database.",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
"Server long_name [{0}] short_name [{1}] attempted to log in but account and password did not match the entry in the database.",
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -900,19 +895,19 @@ bool WorldServer::HandleNewLoginserverInfoUnregisteredAllowed(
|
||||
/**
|
||||
* this is the second of two cases where we should deny access even if unregistered is allowed
|
||||
*/
|
||||
if (!this->GetAccountName().empty() || !this->GetAccountPassword().empty()) {
|
||||
if (!GetAccountName().empty() || !GetAccountPassword().empty()) {
|
||||
LogInfo(
|
||||
"Server [{0}] [{1}] did not login but this server required a password to login",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
}
|
||||
else {
|
||||
this->SetIsServerAuthorized(true);
|
||||
SetIsServerAuthorized(true);
|
||||
LogInfo(
|
||||
"Server [{0}] [{1}] did not login but unregistered servers are allowed",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -920,11 +915,11 @@ bool WorldServer::HandleNewLoginserverInfoUnregisteredAllowed(
|
||||
else {
|
||||
LogInfo(
|
||||
"Server [{0}] ({1}) is not registered but unregistered servers are allowed",
|
||||
this->GetServerLongName(),
|
||||
this->GetServerShortName()
|
||||
GetServerLongName(),
|
||||
GetServerShortName()
|
||||
);
|
||||
|
||||
this->SetIsServerAuthorized(true);
|
||||
SetIsServerAuthorized(true);
|
||||
|
||||
if (world_registration.loaded) {
|
||||
return true;
|
||||
@ -934,12 +929,11 @@ bool WorldServer::HandleNewLoginserverInfoUnregisteredAllowed(
|
||||
|
||||
uint32 server_admin_id = 0;
|
||||
if (login_server_admin.loaded) {
|
||||
auto mode = server.options.GetEncryptionMode();
|
||||
if (eqcrypt_verify_hash(
|
||||
if (WorldServer::ValidateWorldServerAdminLogin(
|
||||
login_server_admin.id,
|
||||
GetAccountName(),
|
||||
GetAccountPassword(),
|
||||
login_server_admin.account_password,
|
||||
mode
|
||||
login_server_admin.account_password
|
||||
)) {
|
||||
server_admin_id = login_server_admin.id;
|
||||
}
|
||||
@ -962,6 +956,88 @@ bool WorldServer::HandleNewLoginserverInfoUnregisteredAllowed(
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param world_admin_id
|
||||
* @param world_admin_username
|
||||
* @param world_admin_password
|
||||
* @param world_admin_password_hash
|
||||
* @return
|
||||
*/
|
||||
bool WorldServer::ValidateWorldServerAdminLogin(
|
||||
int world_admin_id,
|
||||
const std::string &world_admin_username,
|
||||
const std::string &world_admin_password,
|
||||
const std::string &world_admin_password_hash
|
||||
)
|
||||
{
|
||||
auto encryption_mode = server.options.GetEncryptionMode();
|
||||
if (eqcrypt_verify_hash(world_admin_username, world_admin_password, world_admin_password_hash, encryption_mode)) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
if (server.options.IsUpdatingInsecurePasswords()) {
|
||||
if (encryption_mode < EncryptionModeArgon2) {
|
||||
encryption_mode = EncryptionModeArgon2;
|
||||
}
|
||||
|
||||
uint32 insecure_source_encryption_mode = 0;
|
||||
if (world_admin_password_hash.length() == CryptoHash::md5_hash_length) {
|
||||
for (int i = EncryptionModeMD5; i <= EncryptionModeMD5Triple; ++i) {
|
||||
if (i != encryption_mode &&
|
||||
eqcrypt_verify_hash(world_admin_username, world_admin_password, world_admin_password_hash, i)) {
|
||||
LogDebug("[{}] Checking for [{}] world admin", __func__, GetEncryptionByModeId(i));
|
||||
insecure_source_encryption_mode = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (world_admin_password_hash.length() == CryptoHash::sha1_hash_length &&
|
||||
insecure_source_encryption_mode == 0) {
|
||||
for (int i = EncryptionModeSHA; i <= EncryptionModeSHATriple; ++i) {
|
||||
if (i != encryption_mode &&
|
||||
eqcrypt_verify_hash(world_admin_username, world_admin_password, world_admin_password_hash, i)) {
|
||||
LogDebug("[{}] Checking for [{}] world admin", __func__, GetEncryptionByModeId(i));
|
||||
insecure_source_encryption_mode = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (world_admin_password_hash.length() == CryptoHash::sha512_hash_length &&
|
||||
insecure_source_encryption_mode == 0) {
|
||||
for (int i = EncryptionModeSHA512; i <= EncryptionModeSHA512Triple; ++i) {
|
||||
if (i != encryption_mode &&
|
||||
eqcrypt_verify_hash(world_admin_username, world_admin_password, world_admin_password_hash, i)) {
|
||||
LogDebug("[{}] Checking for [{}] world admin", __func__, GetEncryptionByModeId(i));
|
||||
insecure_source_encryption_mode = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (insecure_source_encryption_mode > 0) {
|
||||
LogInfo(
|
||||
"[{}] Updated insecure world_admin_username [{}] from mode [{}] ({}) to mode [{}] ({})",
|
||||
__func__,
|
||||
world_admin_username,
|
||||
GetEncryptionByModeId(insecure_source_encryption_mode),
|
||||
insecure_source_encryption_mode,
|
||||
GetEncryptionByModeId(encryption_mode),
|
||||
encryption_mode
|
||||
);
|
||||
|
||||
std::string new_password_hash = eqcrypt_hash(
|
||||
world_admin_username,
|
||||
world_admin_password,
|
||||
encryption_mode
|
||||
);
|
||||
|
||||
server.db->UpdateLoginWorldAdminAccountPassword(world_admin_id, new_password_hash);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param in_server_list_id
|
||||
* @return
|
||||
|
||||
@ -33,8 +33,7 @@
|
||||
/**
|
||||
* World server class, controls the connected server processing.
|
||||
*/
|
||||
class WorldServer
|
||||
{
|
||||
class WorldServer {
|
||||
public:
|
||||
WorldServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> worldserver_connection);
|
||||
|
||||
@ -58,7 +57,11 @@ public:
|
||||
* @return
|
||||
*/
|
||||
unsigned int GetServerId() const { return server_id; }
|
||||
WorldServer * SetServerId(unsigned int id) { server_id = id; return this; }
|
||||
WorldServer *SetServerId(unsigned int id)
|
||||
{
|
||||
server_id = id;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
@ -80,7 +83,7 @@ public:
|
||||
* @return
|
||||
*/
|
||||
unsigned int GetServerListID() const { return server_list_type_id; }
|
||||
WorldServer * SetServerListTypeId(unsigned int in_server_list_id);
|
||||
WorldServer *SetServerListTypeId(unsigned int in_server_list_id);
|
||||
|
||||
int GetStatus() const { return server_status; }
|
||||
unsigned int GetZonesBooted() const { return zones_booted; }
|
||||
@ -91,7 +94,7 @@ public:
|
||||
*
|
||||
* @param new_world_server_info_packet
|
||||
*/
|
||||
void Handle_NewLSInfo(ServerNewLSInfo_Struct* new_world_server_info_packet);
|
||||
void Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info_packet);
|
||||
|
||||
/**
|
||||
* Takes the status struct we received from world and processes it
|
||||
@ -111,24 +114,44 @@ public:
|
||||
* @param account_id
|
||||
* @param loginserver_name
|
||||
*/
|
||||
void SendClientAuth(std::string ip, std::string account, std::string key, unsigned int account_id, const std::string &loginserver_name);
|
||||
void SendClientAuth(
|
||||
std::string ip,
|
||||
std::string account,
|
||||
std::string key,
|
||||
unsigned int account_id,
|
||||
const std::string &loginserver_name
|
||||
);
|
||||
|
||||
WorldServer * SetZonesBooted(unsigned int in_zones_booted);
|
||||
WorldServer * SetPlayersOnline(unsigned int in_players_online);
|
||||
WorldServer * SetServerStatus(int in_server_status);
|
||||
WorldServer * SetServerProcessType(unsigned int in_server_process_type);
|
||||
WorldServer * SetLongName(const std::string &in_long_name);
|
||||
WorldServer * SetShortName(const std::string &in_short_name);
|
||||
WorldServer * SetAccountName(const std::string &in_account_name);
|
||||
WorldServer * SetAccountPassword(const std::string &in_account_password);
|
||||
WorldServer * SetRemoteIp(const std::string &in_remote_ip);
|
||||
WorldServer * SetLocalIp(const std::string &in_local_ip);
|
||||
WorldServer * SetProtocol(const std::string &in_protocol);
|
||||
WorldServer * SetVersion(const std::string &in_version);
|
||||
WorldServer * SetServerDescription(const std::string &in_server_description);
|
||||
WorldServer * SetIsServerAuthorized(bool in_is_server_authorized);
|
||||
WorldServer * SetIsServerLoggedIn(bool in_is_server_logged_in);
|
||||
WorldServer * SetIsServerTrusted(bool in_is_server_trusted);
|
||||
/**
|
||||
* @param world_admin_id
|
||||
* @param world_admin_username
|
||||
* @param world_admin_password
|
||||
* @param world_admin_password_hash
|
||||
* @return
|
||||
*/
|
||||
static bool ValidateWorldServerAdminLogin(
|
||||
int world_admin_id,
|
||||
const std::string &world_admin_username,
|
||||
const std::string &world_admin_password,
|
||||
const std::string &world_admin_password_hash
|
||||
);
|
||||
|
||||
WorldServer *SetZonesBooted(unsigned int in_zones_booted);
|
||||
WorldServer *SetPlayersOnline(unsigned int in_players_online);
|
||||
WorldServer *SetServerStatus(int in_server_status);
|
||||
WorldServer *SetServerProcessType(unsigned int in_server_process_type);
|
||||
WorldServer *SetLongName(const std::string &in_long_name);
|
||||
WorldServer *SetShortName(const std::string &in_short_name);
|
||||
WorldServer *SetAccountName(const std::string &in_account_name);
|
||||
WorldServer *SetAccountPassword(const std::string &in_account_password);
|
||||
WorldServer *SetRemoteIp(const std::string &in_remote_ip);
|
||||
WorldServer *SetLocalIp(const std::string &in_local_ip);
|
||||
WorldServer *SetProtocol(const std::string &in_protocol);
|
||||
WorldServer *SetVersion(const std::string &in_version);
|
||||
WorldServer *SetServerDescription(const std::string &in_server_description);
|
||||
WorldServer *SetIsServerAuthorized(bool in_is_server_authorized);
|
||||
WorldServer *SetIsServerLoggedIn(bool in_is_server_logged_in);
|
||||
WorldServer *SetIsServerTrusted(bool in_is_server_trusted);
|
||||
|
||||
bool IsServerAuthorized() const;
|
||||
bool IsServerLoggedIn() const;
|
||||
@ -162,24 +185,26 @@ private:
|
||||
void ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet &packet);
|
||||
|
||||
std::shared_ptr<EQ::Net::ServertalkServerConnection> connection;
|
||||
|
||||
unsigned int zones_booted;
|
||||
unsigned int players_online;
|
||||
int server_status;
|
||||
int server_status;
|
||||
unsigned int server_id;
|
||||
unsigned int server_list_type_id;
|
||||
unsigned int server_process_type;
|
||||
std::string server_description;
|
||||
std::string long_name;
|
||||
std::string short_name;
|
||||
std::string account_name;
|
||||
std::string account_password;
|
||||
std::string remote_ip_address;
|
||||
std::string local_ip;
|
||||
std::string protocol;
|
||||
std::string version;
|
||||
bool is_server_authorized;
|
||||
bool is_server_logged_in;
|
||||
bool is_server_trusted;
|
||||
std::string server_description;
|
||||
std::string long_name;
|
||||
std::string short_name;
|
||||
std::string account_name;
|
||||
std::string account_password;
|
||||
std::string remote_ip_address;
|
||||
std::string local_ip;
|
||||
std::string protocol;
|
||||
std::string version;
|
||||
|
||||
bool is_server_authorized;
|
||||
bool is_server_logged_in;
|
||||
bool is_server_trusted;
|
||||
|
||||
/**
|
||||
* Keepalive
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user