mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 01:11:29 +00:00
More loginserver refactorings and cleanup
This commit is contained in:
parent
8b582730a8
commit
b41e58fd10
@ -157,6 +157,11 @@ namespace Logs {
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};
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}
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#define Error(message, ...) do {\
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if (LogSys.log_settings[Logs::Error].is_category_enabled == 1)\
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OutF(LogSys, Logs::General, Logs::Error, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define Log(debug_level, log_category, message, ...) do {\
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if (LogSys.log_settings[log_category].is_category_enabled == 1)\
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LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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@ -258,11 +258,8 @@ bool Database::CreateLoginDataWithID(
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);
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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return true;
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return results.Success();
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}
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/**
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@ -309,9 +306,7 @@ void Database::UpdateLoginHash(
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const std::string &hash
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)
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{
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LogF(
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Logs::Detail,
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Logs::Login_Server,
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LogLoginserverDetail(
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"name [{0}] loginserver [{1}] hash [{2}]",
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name,
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loginserver,
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@ -23,15 +23,26 @@
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#include <openssl/md5.h>
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#include <cstring>
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#include <string>
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#ifdef ENABLE_SECURITY
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#include <sodium.h>
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#endif
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#include "encryption.h"
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const char* eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char* buffer_out, bool enc) {
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/**
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* @param buffer_in
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* @param buffer_in_sz
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* @param buffer_out
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* @param enc
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* @return
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*/
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const char *eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char *buffer_out, bool enc)
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{
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DES_key_schedule k;
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DES_cblock v;
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DES_cblock v;
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memset(&k, 0, sizeof(DES_key_schedule));
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memset(&v, 0, sizeof(DES_cblock));
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@ -40,16 +51,21 @@ const char* eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char* buff
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return nullptr;
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}
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DES_ncbc_encrypt((const unsigned char*)buffer_in, (unsigned char*)buffer_out, (long)buffer_in_sz, &k, &v, enc);
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DES_ncbc_encrypt((const unsigned char *) buffer_in, (unsigned char *) buffer_out, (long) buffer_in_sz, &k, &v, enc);
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return buffer_out;
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}
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std::string eqcrypt_md5(const std::string &msg) {
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std::string ret;
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/**
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* @param msg
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* @return
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*/
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std::string eqcrypt_md5(const std::string &msg)
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{
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std::string ret;
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unsigned char md5_digest[16];
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char tmp[4];
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char tmp[4];
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MD5((const unsigned char*)msg.c_str(), msg.length(), md5_digest);
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MD5((const unsigned char *) msg.c_str(), msg.length(), md5_digest);
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for (int i = 0; i < 16; ++i) {
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sprintf(&tmp[0], "%02x", md5_digest[i]);
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@ -60,12 +76,17 @@ std::string eqcrypt_md5(const std::string &msg) {
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return ret;
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}
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std::string eqcrypt_sha1(const std::string &msg) {
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std::string ret;
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/**
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* @param msg
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* @return
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*/
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std::string eqcrypt_sha1(const std::string &msg)
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{
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std::string ret;
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unsigned char sha_digest[20];
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char tmp[4];
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char tmp[4];
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SHA1((const unsigned char*)msg.c_str(), msg.length(), sha_digest);
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SHA1((const unsigned char *) msg.c_str(), msg.length(), sha_digest);
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for (int i = 0; i < 20; ++i) {
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sprintf(&tmp[0], "%02x", sha_digest[i]);
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@ -76,12 +97,17 @@ std::string eqcrypt_sha1(const std::string &msg) {
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return ret;
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}
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std::string eqcrypt_sha512(const std::string &msg) {
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std::string ret;
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/**
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* @param msg
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* @return
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*/
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std::string eqcrypt_sha512(const std::string &msg)
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{
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std::string ret;
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unsigned char sha_digest[64];
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char tmp[4];
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char tmp[4];
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SHA512((const unsigned char*)msg.c_str(), msg.length(), sha_digest);
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SHA512((const unsigned char *) msg.c_str(), msg.length(), sha_digest);
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for (int i = 0; i < 64; ++i) {
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sprintf(&tmp[0], "%02x", sha_digest[i]);
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@ -94,23 +120,39 @@ std::string eqcrypt_sha512(const std::string &msg) {
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#ifdef ENABLE_SECURITY
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/**
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* @param msg
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* @return
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*/
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std::string eqcrypt_argon2(const std::string &msg)
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{
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char buffer[crypto_pwhash_STRBYTES];
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if (crypto_pwhash_str(&buffer[0], &msg[0], msg.length(), crypto_pwhash_OPSLIMIT_INTERACTIVE, crypto_pwhash_MEMLIMIT_INTERACTIVE) != 0) {
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if (crypto_pwhash_str(
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&buffer[0],
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&msg[0],
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msg.length(),
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crypto_pwhash_OPSLIMIT_INTERACTIVE,
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crypto_pwhash_MEMLIMIT_INTERACTIVE
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) != 0) {
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return "";
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}
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return buffer;
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}
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/**
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* @param msg
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* @return
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*/
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std::string eqcrypt_scrypt(const std::string &msg)
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{
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char buffer[crypto_pwhash_scryptsalsa208sha256_STRBYTES];
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if (crypto_pwhash_scryptsalsa208sha256_str(&buffer[0], &msg[0], msg.length(),
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crypto_pwhash_scryptsalsa208sha256_OPSLIMIT_INTERACTIVE, crypto_pwhash_scryptsalsa208sha256_MEMLIMIT_INTERACTIVE) != 0) {
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if (crypto_pwhash_scryptsalsa208sha256_str(
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&buffer[0], &msg[0], msg.length(),
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crypto_pwhash_scryptsalsa208sha256_OPSLIMIT_INTERACTIVE, crypto_pwhash_scryptsalsa208sha256_MEMLIMIT_INTERACTIVE
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) != 0) {
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return "";
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}
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@ -119,60 +161,72 @@ std::string eqcrypt_scrypt(const std::string &msg)
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#endif
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std::string eqcrypt_hash(const std::string &username, const std::string &password, int mode) {
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switch (mode)
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{
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case EncryptionModeMD5:
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return eqcrypt_md5(password);
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case EncryptionModeMD5PassUser:
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return eqcrypt_md5(password + ":" + username);
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case EncryptionModeMD5UserPass:
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return eqcrypt_md5(username + ":" + password);
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case EncryptionModeMD5Triple:
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return eqcrypt_md5(eqcrypt_md5(username) + eqcrypt_md5(password));
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case EncryptionModeSHA:
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return eqcrypt_sha1(password);
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case EncryptionModeSHAPassUser:
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return eqcrypt_sha1(password + ":" + username);
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case EncryptionModeSHAUserPass:
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return eqcrypt_sha1(username + ":" + password);
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case EncryptionModeSHATriple:
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return eqcrypt_sha1(eqcrypt_sha1(username) + eqcrypt_sha1(password));
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case EncryptionModeSHA512:
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return eqcrypt_sha512(password);
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case EncryptionModeSHA512PassUser:
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return eqcrypt_sha512(password + ":" + username);
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case EncryptionModeSHA512UserPass:
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return eqcrypt_sha512(username + ":" + password);
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case EncryptionModeSHA512Triple:
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return eqcrypt_sha512(eqcrypt_sha512(username) + eqcrypt_sha512(password));
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/**
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* @param username
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* @param password
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* @param mode
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* @return
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*/
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std::string eqcrypt_hash(const std::string &username, const std::string &password, int mode)
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{
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switch (mode) {
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case EncryptionModeMD5:
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return eqcrypt_md5(password);
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case EncryptionModeMD5PassUser:
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return eqcrypt_md5(password + ":" + username);
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case EncryptionModeMD5UserPass:
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return eqcrypt_md5(username + ":" + password);
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case EncryptionModeMD5Triple:
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return eqcrypt_md5(eqcrypt_md5(username) + eqcrypt_md5(password));
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case EncryptionModeSHA:
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return eqcrypt_sha1(password);
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case EncryptionModeSHAPassUser:
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return eqcrypt_sha1(password + ":" + username);
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case EncryptionModeSHAUserPass:
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return eqcrypt_sha1(username + ":" + password);
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case EncryptionModeSHATriple:
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return eqcrypt_sha1(eqcrypt_sha1(username) + eqcrypt_sha1(password));
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case EncryptionModeSHA512:
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return eqcrypt_sha512(password);
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case EncryptionModeSHA512PassUser:
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return eqcrypt_sha512(password + ":" + username);
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case EncryptionModeSHA512UserPass:
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return eqcrypt_sha512(username + ":" + password);
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case EncryptionModeSHA512Triple:
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return eqcrypt_sha512(eqcrypt_sha512(username) + eqcrypt_sha512(password));
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#ifdef ENABLE_SECURITY
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case EncryptionModeArgon2:
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return eqcrypt_argon2(password);
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case EncryptionModeSCrypt:
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return eqcrypt_scrypt(password);
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case EncryptionModeArgon2:
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return eqcrypt_argon2(password);
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case EncryptionModeSCrypt:
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return eqcrypt_scrypt(password);
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#endif
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//todo bcrypt? pbkdf2?
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default:
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return "";
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break;
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//todo bcrypt? pbkdf2?
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default:
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return "";
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break;
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}
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}
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bool eqcrypt_verify_hash(const std::string &username, const std::string &password, const std::string &pwhash, int mode) {
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switch (mode)
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{
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/**
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* @param username
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* @param password
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* @param pwhash
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* @param mode
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* @return
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*/
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bool eqcrypt_verify_hash(const std::string &username, const std::string &password, const std::string &pwhash, int mode)
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{
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switch (mode) {
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#ifdef ENABLE_SECURITY
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case 13:
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return crypto_pwhash_str_verify(&pwhash[0], &password[0], password.length()) == 0;
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case 14:
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return crypto_pwhash_scryptsalsa208sha256_str_verify(&pwhash[0], &password[0], password.length()) == 0;
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case 13:
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return crypto_pwhash_str_verify(&pwhash[0], &password[0], password.length()) == 0;
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case 14:
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return crypto_pwhash_scryptsalsa208sha256_str_verify(&pwhash[0], &password[0], password.length()) == 0;
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#endif
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default:
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{
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auto hash = eqcrypt_hash(username, password, mode);
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return hash.compare(pwhash) == 0;
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}
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default: {
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auto hash = eqcrypt_hash(username, password, mode);
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return hash.compare(pwhash) == 0;
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}
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}
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return false;
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@ -26,6 +26,7 @@
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#include "../common/platform.h"
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#include "../common/crash.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/eqemu_logsys_fmt.h"
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#include "login_server.h"
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#include <time.h>
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#include <stdlib.h>
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@ -58,10 +59,10 @@ int main()
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LogSys.log_settings[Logs::Login_Server].log_to_console = Logs::Detail;
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Log(Logs::General, Logs::Login_Server, "Logging System Init.");
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LogLoginserver("Logging System Init");
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server.config = EQ::JsonConfigFile::Load("login.json");
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Log(Logs::General, Logs::Login_Server, "Config System Init.");
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LogLoginserver("Config System Init");
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server.options.Trace(server.config.GetVariableBool("general", "trace", false));
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server.options.WorldTrace(server.config.GetVariableBool("general", "world_trace", false));
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@ -131,7 +132,7 @@ int main()
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/**
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* mysql connect
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*/
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Log(Logs::General, Logs::Login_Server, "MySQL Database Init.");
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LogLoginserver("MySQL Database Init");
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server.db = new Database(
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server.config.GetVariableString("database", "user", "root"),
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@ -145,19 +146,19 @@ int main()
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* make sure our database got created okay, otherwise cleanup and exit
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*/
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if (!server.db) {
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Log(Logs::General, Logs::Error, "Database Initialization Failure.");
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Log(Logs::General, Logs::Login_Server, "Log System Shutdown.");
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Error("Database Initialization Failure");
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LogLoginserver("Log System Shutdown");
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return 1;
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}
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/**
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* create server manager
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*/
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Log(Logs::General, Logs::Login_Server, "Server Manager Initialize.");
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LogLoginserver("Server Manager Init");
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server.server_manager = new ServerManager();
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if (!server.server_manager) {
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Log(Logs::General, Logs::Error, "Server Manager Failed to Start.");
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Log(Logs::General, Logs::Login_Server, "Database System Shutdown.");
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Error("Server Manager Failed to Start");
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LogLoginserver("Database System Shutdown");
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delete server.db;
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return 1;
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}
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@ -165,14 +166,14 @@ int main()
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/**
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* create client manager
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*/
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Log(Logs::General, Logs::Login_Server, "Client Manager Initialize.");
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LogLoginserver("Client Manager Init");
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server.client_manager = new ClientManager();
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if (!server.client_manager) {
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Log(Logs::General, Logs::Error, "Client Manager Failed to Start.");
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Log(Logs::General, Logs::Login_Server, "Server Manager Shutdown.");
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Error("Client Manager Failed to Start");
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LogLoginserver("Server Manager Shutdown");
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delete server.server_manager;
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Log(Logs::General, Logs::Login_Server, "Database System Shutdown.");
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LogLoginserver("Database System Shutdown");
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delete server.db;
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return 1;
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}
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@ -185,14 +186,10 @@ int main()
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#endif
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#endif
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Log(Logs::General, Logs::Login_Server, "Server Started.");
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LogLoginserver("Server Started");
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if (LogSys.log_settings[Logs::Login_Server].log_to_console == 1) {
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Log(
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Logs::General,
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Logs::Login_Server,
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"Loginserver logging set to level [1] for more debugging, enable detail [3]"
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);
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LogLoginserver("Loginserver logging set to level [1] for more debugging, enable detail [3]");
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}
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while (run_server) {
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@ -202,13 +199,13 @@ int main()
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Sleep(5);
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}
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Log(Logs::General, Logs::Login_Server, "Server Shutdown.");
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Log(Logs::General, Logs::Login_Server, "Client Manager Shutdown.");
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LogLoginserver("Server Shutdown");
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LogLoginserver("Client Manager Shutdown");
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delete server.client_manager;
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Log(Logs::General, Logs::Login_Server, "Server Manager Shutdown.");
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LogLoginserver("Server Manager Shutdown");
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delete server.server_manager;
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Log(Logs::General, Logs::Login_Server, "Database System Shutdown.");
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LogLoginserver("Database System Shutdown");
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delete server.db;
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return 0;
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}
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@ -39,23 +39,27 @@ ServerManager::ServerManager()
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opts.ipv6 = false;
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server_connection->Listen(opts);
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LogLoginserver("Loginserver now listening on port [{0}]", listen_port);
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server_connection->OnConnectionIdentified(
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"World", [this](std::shared_ptr<EQ::Net::ServertalkServerConnection> c) {
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LogF(Logs::General,
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Logs::Login_Server,
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"New world server connection from {0}:{1}",
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c->Handle()->RemoteIP(),
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c->Handle()->RemotePort());
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"World", [this](std::shared_ptr<EQ::Net::ServertalkServerConnection> world_connection) {
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LogLoginserver(
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"New world server connection from {0}:{1}",
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world_connection->Handle()->RemoteIP(),
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world_connection->Handle()->RemotePort()
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);
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auto iter = world_servers.begin();
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while (iter != world_servers.end()) {
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if ((*iter)->GetConnection()->Handle()->RemoteIP().compare(c->Handle()->RemoteIP()) == 0 &&
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(*iter)->GetConnection()->Handle()->RemotePort() == c->Handle()->RemotePort()) {
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LogF(Logs::General,
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Logs::Login_Server,
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"World server already existed for {0}:{1}, removing existing connection.",
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c->Handle()->RemoteIP(),
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c->Handle()->RemotePort());
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if ((*iter)->GetConnection()->Handle()->RemoteIP().compare(world_connection->Handle()->RemoteIP()) ==
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0 &&
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(*iter)->GetConnection()->Handle()->RemotePort() == world_connection->Handle()->RemotePort()) {
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LogLoginserver(
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"World server already existed for {0}:{1}, removing existing connection.",
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world_connection->Handle()->RemoteIP(),
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world_connection->Handle()->RemotePort()
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);
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world_servers.erase(iter);
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break;
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@ -64,7 +68,7 @@ ServerManager::ServerManager()
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++iter;
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}
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world_servers.push_back(std::unique_ptr<WorldServer>(new WorldServer(c)));
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world_servers.push_back(std::unique_ptr<WorldServer>(new WorldServer(world_connection)));
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||||
}
|
||||
);
|
||||
|
||||
@ -87,16 +91,18 @@ ServerManager::ServerManager()
|
||||
);
|
||||
}
|
||||
|
||||
ServerManager::~ServerManager()
|
||||
{
|
||||
ServerManager::~ServerManager() = default;
|
||||
|
||||
}
|
||||
|
||||
WorldServer *ServerManager::GetServerByAddress(const std::string &addr, int port)
|
||||
/**
|
||||
* @param ip_address
|
||||
* @param port
|
||||
* @return
|
||||
*/
|
||||
WorldServer *ServerManager::GetServerByAddress(const std::string &ip_address, int port)
|
||||
{
|
||||
auto iter = world_servers.begin();
|
||||
while (iter != world_servers.end()) {
|
||||
if ((*iter)->GetConnection()->Handle()->RemoteIP() == addr &&
|
||||
if ((*iter)->GetConnection()->Handle()->RemoteIP() == ip_address &&
|
||||
(*iter)->GetConnection()->Handle()->RemotePort()) {
|
||||
return (*iter).get();
|
||||
}
|
||||
@ -106,12 +112,17 @@ WorldServer *ServerManager::GetServerByAddress(const std::string &addr, int port
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EQApplicationPacket *ServerManager::CreateServerListPacket(Client *c, uint32 seq)
|
||||
/**
|
||||
* @param client
|
||||
* @param sequence
|
||||
* @return
|
||||
*/
|
||||
EQApplicationPacket *ServerManager::CreateServerListPacket(Client *client, uint32 sequence)
|
||||
{
|
||||
unsigned int packet_size = sizeof(ServerListHeader_Struct);
|
||||
unsigned int server_count = 0;
|
||||
in_addr in;
|
||||
in.s_addr = c->GetConnection()->GetRemoteIP();
|
||||
in.s_addr = client->GetConnection()->GetRemoteIP();
|
||||
std::string client_ip = inet_ntoa(in);
|
||||
|
||||
auto iter = world_servers.begin();
|
||||
@ -139,7 +150,7 @@ EQApplicationPacket *ServerManager::CreateServerListPacket(Client *c, uint32 seq
|
||||
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ServerListResponse, packet_size);
|
||||
ServerListHeader_Struct *server_list = (ServerListHeader_Struct *) outapp->pBuffer;
|
||||
server_list->Unknown1 = seq;
|
||||
server_list->Unknown1 = sequence;
|
||||
server_list->Unknown2 = 0x00000000;
|
||||
server_list->Unknown3 = 0x01650000;
|
||||
|
||||
@ -225,6 +236,11 @@ EQApplicationPacket *ServerManager::CreateServerListPacket(Client *c, uint32 seq
|
||||
return outapp;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param server_id
|
||||
* @param client_account_id
|
||||
* @param client_loginserver
|
||||
*/
|
||||
void ServerManager::SendUserToWorldRequest(
|
||||
unsigned int server_id,
|
||||
unsigned int client_account_id,
|
||||
@ -259,7 +275,17 @@ void ServerManager::SendUserToWorldRequest(
|
||||
}
|
||||
}
|
||||
|
||||
bool ServerManager::ServerExists(std::string l_name, std::string s_name, WorldServer *ignore)
|
||||
/**
|
||||
* @param server_long_name
|
||||
* @param server_short_name
|
||||
* @param ignore
|
||||
* @return
|
||||
*/
|
||||
bool ServerManager::ServerExists(
|
||||
std::string server_long_name,
|
||||
std::string server_short_name,
|
||||
WorldServer *ignore
|
||||
)
|
||||
{
|
||||
auto iter = world_servers.begin();
|
||||
while (iter != world_servers.end()) {
|
||||
@ -268,7 +294,7 @@ bool ServerManager::ServerExists(std::string l_name, std::string s_name, WorldSe
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((*iter)->GetLongName().compare(l_name) == 0 && (*iter)->GetShortName().compare(s_name) == 0) {
|
||||
if ((*iter)->GetLongName().compare(server_long_name) == 0 && (*iter)->GetShortName().compare(server_short_name) == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -277,7 +303,16 @@ bool ServerManager::ServerExists(std::string l_name, std::string s_name, WorldSe
|
||||
return false;
|
||||
}
|
||||
|
||||
void ServerManager::DestroyServerByName(std::string l_name, std::string s_name, WorldServer *ignore)
|
||||
/**
|
||||
* @param server_long_name
|
||||
* @param server_short_name
|
||||
* @param ignore
|
||||
*/
|
||||
void ServerManager::DestroyServerByName(
|
||||
std::string server_long_name,
|
||||
std::string server_short_name,
|
||||
WorldServer *ignore
|
||||
)
|
||||
{
|
||||
auto iter = world_servers.begin();
|
||||
while (iter != world_servers.end()) {
|
||||
@ -286,7 +321,7 @@ void ServerManager::DestroyServerByName(std::string l_name, std::string s_name,
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((*iter)->GetLongName().compare(l_name) == 0 && (*iter)->GetShortName().compare(s_name) == 0) {
|
||||
if ((*iter)->GetLongName().compare(server_long_name) == 0 && (*iter)->GetShortName().compare(server_short_name) == 0) {
|
||||
(*iter)->GetConnection()->Handle()->Disconnect();
|
||||
iter = world_servers.erase(iter);
|
||||
continue;
|
||||
|
||||
@ -61,30 +61,30 @@ public:
|
||||
/**
|
||||
* Creates a server list packet for the client
|
||||
*
|
||||
* @param c
|
||||
* @param seq
|
||||
* @param client
|
||||
* @param sequence
|
||||
* @return
|
||||
*/
|
||||
EQApplicationPacket *CreateServerListPacket(Client *c, uint32 seq);
|
||||
EQApplicationPacket *CreateServerListPacket(Client *client, uint32 sequence);
|
||||
|
||||
/**
|
||||
* Checks to see if there is a server exists with this name, ignoring option
|
||||
*
|
||||
* @param l_name
|
||||
* @param s_name
|
||||
* @param server_long_name
|
||||
* @param server_short_name
|
||||
* @param ignore
|
||||
* @return
|
||||
*/
|
||||
bool ServerExists(std::string l_name, std::string s_name, WorldServer *ignore = nullptr);
|
||||
bool ServerExists(std::string server_long_name, std::string server_short_name, WorldServer *ignore = nullptr);
|
||||
|
||||
/**
|
||||
* Destroys a server with this name, ignoring option
|
||||
*
|
||||
* @param l_name
|
||||
* @param s_name
|
||||
* @param server_long_name
|
||||
* @param server_short_name
|
||||
* @param ignore
|
||||
*/
|
||||
void DestroyServerByName(std::string l_name, std::string s_name, WorldServer *ignore = nullptr);
|
||||
void DestroyServerByName(std::string server_long_name, std::string server_short_name, WorldServer *ignore = nullptr);
|
||||
|
||||
private:
|
||||
|
||||
@ -92,11 +92,11 @@ private:
|
||||
* Retrieves a server(if exists) by ip address
|
||||
* Useful utility for the reconnect process
|
||||
*
|
||||
* @param address
|
||||
* @param ip_address
|
||||
* @param port
|
||||
* @return
|
||||
*/
|
||||
WorldServer *GetServerByAddress(const std::string &address, int port);
|
||||
WorldServer *GetServerByAddress(const std::string &ip_address, int port);
|
||||
|
||||
std::unique_ptr<EQ::Net::ServertalkServer> server_connection;
|
||||
std::list<std::unique_ptr<WorldServer>> world_servers;
|
||||
|
||||
@ -27,9 +27,12 @@
|
||||
|
||||
extern LoginServer server;
|
||||
|
||||
WorldServer::WorldServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> c)
|
||||
/**
|
||||
* @param worldserver_connection
|
||||
*/
|
||||
WorldServer::WorldServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> worldserver_connection)
|
||||
{
|
||||
connection = c;
|
||||
connection = worldserver_connection;
|
||||
zones_booted = 0;
|
||||
players_online = 0;
|
||||
server_status = 0;
|
||||
@ -40,17 +43,17 @@ WorldServer::WorldServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> c)
|
||||
is_server_trusted = false;
|
||||
is_server_logged_in = false;
|
||||
|
||||
c->OnMessage(
|
||||
worldserver_connection->OnMessage(
|
||||
ServerOP_NewLSInfo,
|
||||
std::bind(&WorldServer::ProcessNewLSInfo, this, std::placeholders::_1, std::placeholders::_2)
|
||||
);
|
||||
|
||||
c->OnMessage(
|
||||
worldserver_connection->OnMessage(
|
||||
ServerOP_LSStatus,
|
||||
std::bind(&WorldServer::ProcessLSStatus, this, std::placeholders::_1, std::placeholders::_2)
|
||||
);
|
||||
|
||||
c->OnMessage(
|
||||
worldserver_connection->OnMessage(
|
||||
ServerOP_UsertoWorldRespLeg,
|
||||
std::bind(
|
||||
&WorldServer::ProcessUsertoWorldRespLeg,
|
||||
@ -60,49 +63,50 @@ WorldServer::WorldServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> c)
|
||||
)
|
||||
);
|
||||
|
||||
c->OnMessage(
|
||||
worldserver_connection->OnMessage(
|
||||
ServerOP_UsertoWorldResp,
|
||||
std::bind(&WorldServer::ProcessUsertoWorldResp, this, std::placeholders::_1, std::placeholders::_2)
|
||||
std::bind(&WorldServer::ProcessUserToWorldResponse, this, std::placeholders::_1, std::placeholders::_2)
|
||||
);
|
||||
|
||||
c->OnMessage(
|
||||
worldserver_connection->OnMessage(
|
||||
ServerOP_LSAccountUpdate,
|
||||
std::bind(&WorldServer::ProcessLSAccountUpdate, this, std::placeholders::_1, std::placeholders::_2)
|
||||
);
|
||||
}
|
||||
|
||||
WorldServer::~WorldServer()
|
||||
{
|
||||
|
||||
}
|
||||
WorldServer::~WorldServer() = default;
|
||||
|
||||
void WorldServer::Reset()
|
||||
{
|
||||
zones_booted = 0;
|
||||
players_online = 0;
|
||||
server_status = 0;
|
||||
runtime_id;
|
||||
zones_booted = 0;
|
||||
players_online = 0;
|
||||
server_status = 0;
|
||||
server_list_id = 0;
|
||||
server_type = 0;
|
||||
is_server_authorized = false;
|
||||
is_server_logged_in = false;
|
||||
}
|
||||
|
||||
void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &p)
|
||||
/**
|
||||
* @param opcode
|
||||
* @param packet
|
||||
*/
|
||||
void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &packet)
|
||||
{
|
||||
if (server.options.IsWorldTraceOn()) {
|
||||
Log(Logs::General,
|
||||
Logs::Netcode,
|
||||
"Application packet received from server: 0x%.4X, (size %u)",
|
||||
opcode,
|
||||
p.Length());
|
||||
packet.Length());
|
||||
}
|
||||
|
||||
if (server.options.IsDumpInPacketsOn()) {
|
||||
DumpPacket(opcode, p);
|
||||
DumpPacket(opcode, packet);
|
||||
}
|
||||
|
||||
if (p.Length() < sizeof(ServerNewLSInfo_Struct)) {
|
||||
if (packet.Length() < sizeof(ServerNewLSInfo_Struct)) {
|
||||
Log(Logs::General, Logs::Error,
|
||||
"Received application packet from server that had opcode ServerOP_NewLSInfo, "
|
||||
"but was too small. Discarded to avoid buffer overrun.");
|
||||
@ -110,7 +114,7 @@ void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &p)
|
||||
}
|
||||
|
||||
|
||||
ServerNewLSInfo_Struct *info = (ServerNewLSInfo_Struct *) p.Data();
|
||||
ServerNewLSInfo_Struct *info = (ServerNewLSInfo_Struct *) packet.Data();
|
||||
|
||||
LogF(
|
||||
Logs::General,
|
||||
@ -139,21 +143,25 @@ void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &p)
|
||||
Handle_NewLSInfo(info);
|
||||
}
|
||||
|
||||
void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &p)
|
||||
/**
|
||||
* @param opcode
|
||||
* @param packet
|
||||
*/
|
||||
void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &packet)
|
||||
{
|
||||
Log(
|
||||
Logs::Detail,
|
||||
Logs::Netcode,
|
||||
"Application packet received from server: 0x%.4X, (size %u)",
|
||||
opcode,
|
||||
p.Length()
|
||||
packet.Length()
|
||||
);
|
||||
|
||||
if (server.options.IsDumpInPacketsOn()) {
|
||||
DumpPacket(opcode, p);
|
||||
DumpPacket(opcode, packet);
|
||||
}
|
||||
|
||||
if (p.Length() < sizeof(ServerLSStatus_Struct)) {
|
||||
if (packet.Length() < sizeof(ServerLSStatus_Struct)) {
|
||||
Log(
|
||||
Logs::General,
|
||||
Logs::Error,
|
||||
@ -163,11 +171,9 @@ void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &p)
|
||||
return;
|
||||
}
|
||||
|
||||
ServerLSStatus_Struct *ls_status = (ServerLSStatus_Struct *) p.Data();
|
||||
ServerLSStatus_Struct *ls_status = (ServerLSStatus_Struct *) packet.Data();
|
||||
|
||||
LogF(
|
||||
Logs::Detail,
|
||||
Logs::Login_Server,
|
||||
LogLoginserverDetail(
|
||||
"World Server Status Update Received | Server [{0}] Status [{1}] Players [{2}] Zones [{3}]",
|
||||
this->GetLongName(),
|
||||
ls_status->status,
|
||||
@ -178,21 +184,25 @@ void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &p)
|
||||
Handle_LSStatus(ls_status);
|
||||
}
|
||||
|
||||
void WorldServer::ProcessUsertoWorldRespLeg(uint16_t opcode, const EQ::Net::Packet &p)
|
||||
/**
|
||||
* @param opcode
|
||||
* @param packet
|
||||
*/
|
||||
void WorldServer::ProcessUsertoWorldRespLeg(uint16_t opcode, const EQ::Net::Packet &packet)
|
||||
{
|
||||
if (server.options.IsWorldTraceOn()) {
|
||||
Log(Logs::General,
|
||||
Logs::Netcode,
|
||||
"Application packet received from server: 0x%.4X, (size %u)",
|
||||
opcode,
|
||||
p.Length());
|
||||
packet.Length());
|
||||
}
|
||||
|
||||
if (server.options.IsDumpInPacketsOn()) {
|
||||
DumpPacket(opcode, p);
|
||||
DumpPacket(opcode, packet);
|
||||
}
|
||||
|
||||
if (p.Length() < sizeof(UsertoWorldResponseLegacy_Struct)) {
|
||||
if (packet.Length() < sizeof(UsertoWorldResponseLegacy_Struct)) {
|
||||
Log(Logs::General,
|
||||
Logs::Error,
|
||||
"Received application packet from server that had opcode ServerOP_UsertoWorldResp, "
|
||||
@ -207,7 +217,7 @@ void WorldServer::ProcessUsertoWorldRespLeg(uint16_t opcode, const EQ::Net::Pack
|
||||
Log(Logs::General, Logs::Netcode, "User-To-World Response received.");
|
||||
}
|
||||
|
||||
UsertoWorldResponseLegacy_Struct *user_to_world_response = (UsertoWorldResponseLegacy_Struct *) p.Data();
|
||||
UsertoWorldResponseLegacy_Struct *user_to_world_response = (UsertoWorldResponseLegacy_Struct *) packet.Data();
|
||||
Log(Logs::General, Logs::Debug, "Trying to find client with user id of %u.", user_to_world_response->lsaccountid);
|
||||
Client *c = server.client_manager->GetClient(user_to_world_response->lsaccountid, "eqemu");
|
||||
if (c) {
|
||||
@ -276,28 +286,32 @@ void WorldServer::ProcessUsertoWorldRespLeg(uint16_t opcode, const EQ::Net::Pack
|
||||
delete outapp;
|
||||
}
|
||||
else {
|
||||
Log(Logs::General,
|
||||
Logs::Error,
|
||||
"Received User-To-World Response for %u but could not find the client referenced!.",
|
||||
user_to_world_response->lsaccountid);
|
||||
Error(
|
||||
"Received User-To-World Response for {0} but could not find the client referenced!",
|
||||
user_to_world_response->lsaccountid
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
void WorldServer::ProcessUsertoWorldResp(uint16_t opcode, const EQ::Net::Packet &p)
|
||||
/**
|
||||
* @param opcode
|
||||
* @param packet
|
||||
*/
|
||||
void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Packet &packet)
|
||||
{
|
||||
if (server.options.IsWorldTraceOn()) {
|
||||
Log(Logs::General,
|
||||
Logs::Netcode,
|
||||
"Application packet received from server: 0x%.4X, (size %u)",
|
||||
opcode,
|
||||
p.Length());
|
||||
packet.Length());
|
||||
}
|
||||
|
||||
if (server.options.IsDumpInPacketsOn()) {
|
||||
DumpPacket(opcode, p);
|
||||
DumpPacket(opcode, packet);
|
||||
}
|
||||
|
||||
if (p.Length() < sizeof(UsertoWorldResponse_Struct)) {
|
||||
if (packet.Length() < sizeof(UsertoWorldResponse_Struct)) {
|
||||
Log(Logs::General,
|
||||
Logs::Error,
|
||||
"Received application packet from server that had opcode ServerOP_UsertoWorldResp, "
|
||||
@ -312,7 +326,7 @@ void WorldServer::ProcessUsertoWorldResp(uint16_t opcode, const EQ::Net::Packet
|
||||
Log(Logs::General, Logs::Netcode, "User-To-World Response received.");
|
||||
}
|
||||
|
||||
UsertoWorldResponse_Struct *utwr = (UsertoWorldResponse_Struct *) p.Data();
|
||||
UsertoWorldResponse_Struct *utwr = (UsertoWorldResponse_Struct *) packet.Data();
|
||||
Log(Logs::General, Logs::Debug, "Trying to find client with user id of %u.", utwr->lsaccountid);
|
||||
Client *c = server.client_manager->GetClient(utwr->lsaccountid, utwr->login);
|
||||
if (c) {
|
||||
@ -387,23 +401,23 @@ void WorldServer::ProcessUsertoWorldResp(uint16_t opcode, const EQ::Net::Packet
|
||||
|
||||
/**
|
||||
* @param opcode
|
||||
* @param p
|
||||
* @param packet
|
||||
*/
|
||||
void WorldServer::ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet &p)
|
||||
void WorldServer::ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet &packet)
|
||||
{
|
||||
if (server.options.IsWorldTraceOn()) {
|
||||
Log(Logs::General,
|
||||
Logs::Netcode,
|
||||
"Application packet received from server: 0x%.4X, (size %u)",
|
||||
opcode,
|
||||
p.Length());
|
||||
packet.Length());
|
||||
}
|
||||
|
||||
if (server.options.IsDumpInPacketsOn()) {
|
||||
DumpPacket(opcode, p);
|
||||
DumpPacket(opcode, packet);
|
||||
}
|
||||
|
||||
if (p.Length() < sizeof(ServerLSAccountUpdate_Struct)) {
|
||||
if (packet.Length() < sizeof(ServerLSAccountUpdate_Struct)) {
|
||||
Log(Logs::General,
|
||||
Logs::Error,
|
||||
"Received application packet from server that had opcode ServerLSAccountUpdate_Struct, "
|
||||
@ -412,7 +426,7 @@ void WorldServer::ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet
|
||||
}
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "ServerOP_LSAccountUpdate packet received from: %s", short_name.c_str());
|
||||
ServerLSAccountUpdate_Struct *lsau = (ServerLSAccountUpdate_Struct *) p.Data();
|
||||
ServerLSAccountUpdate_Struct *lsau = (ServerLSAccountUpdate_Struct *) packet.Data();
|
||||
if (is_server_trusted) {
|
||||
Log(Logs::General, Logs::Netcode, "ServerOP_LSAccountUpdate update processed for: %s", lsau->useraccount);
|
||||
std::string name = "";
|
||||
@ -429,74 +443,70 @@ void WorldServer::ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet
|
||||
}
|
||||
}
|
||||
|
||||
void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *i)
|
||||
void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_worldserver_info_packet)
|
||||
{
|
||||
if (is_server_logged_in) {
|
||||
Log(Logs::General,
|
||||
Logs::Error,
|
||||
"WorldServer::Handle_NewLSInfo called but the login server was already marked as logged in, aborting.");
|
||||
Error("WorldServer::Handle_NewLSInfo called but the login server was already marked as logged in, aborting.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strlen(i->account) <= 30) {
|
||||
account_name = i->account;
|
||||
if (strlen(new_worldserver_info_packet->account) <= 30) {
|
||||
account_name = new_worldserver_info_packet->account;
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::Error, "Handle_NewLSInfo error, account name was too long.");
|
||||
Error("Handle_NewLSInfo error, account name was too long.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strlen(i->password) <= 30) {
|
||||
account_password = i->password;
|
||||
if (strlen(new_worldserver_info_packet->password) <= 30) {
|
||||
account_password = new_worldserver_info_packet->password;
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::Error, "Handle_NewLSInfo error, account password was too long.");
|
||||
Error("Handle_NewLSInfo error, account password was too long.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strlen(i->name) <= 200) {
|
||||
long_name = i->name;
|
||||
if (strlen(new_worldserver_info_packet->name) <= 200) {
|
||||
long_name = new_worldserver_info_packet->name;
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::Error, "Handle_NewLSInfo error, long name was too long.");
|
||||
Error("Handle_NewLSInfo error, long name was too long.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strlen(i->shortname) <= 50) {
|
||||
short_name = i->shortname;
|
||||
if (strlen(new_worldserver_info_packet->shortname) <= 50) {
|
||||
short_name = new_worldserver_info_packet->shortname;
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::Error, "Handle_NewLSInfo error, short name was too long.");
|
||||
Error("Handle_NewLSInfo error, short name was too long.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strlen(i->local_address) <= 125) {
|
||||
if (strlen(i->local_address) == 0) {
|
||||
Log(Logs::General, Logs::Error, "Handle_NewLSInfo error, local address was null, defaulting to localhost");
|
||||
if (strlen(new_worldserver_info_packet->local_address) <= 125) {
|
||||
if (strlen(new_worldserver_info_packet->local_address) == 0) {
|
||||
Error("Handle_NewLSInfo error, local address was null, defaulting to localhost");
|
||||
local_ip = "127.0.0.1";
|
||||
}
|
||||
else {
|
||||
local_ip = i->local_address;
|
||||
local_ip = new_worldserver_info_packet->local_address;
|
||||
}
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::Error, "Handle_NewLSInfo error, local address was too long.");
|
||||
Error("Handle_NewLSInfo error, local address was too long.");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (strlen(i->remote_address) <= 125) {
|
||||
if (strlen(i->remote_address) == 0) {
|
||||
if (strlen(new_worldserver_info_packet->remote_address) <= 125) {
|
||||
if (strlen(new_worldserver_info_packet->remote_address) == 0) {
|
||||
remote_ip = GetConnection()->Handle()->RemoteIP();
|
||||
Log(
|
||||
Logs::General,
|
||||
Logs::Error,
|
||||
Error(
|
||||
"Remote address was null, defaulting to stream address %s.",
|
||||
remote_ip.c_str()
|
||||
);
|
||||
}
|
||||
else {
|
||||
remote_ip = i->remote_address;
|
||||
remote_ip = new_worldserver_info_packet->remote_address;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -510,23 +520,23 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *i)
|
||||
);
|
||||
}
|
||||
|
||||
if (strlen(i->serverversion) <= 64) {
|
||||
version = i->serverversion;
|
||||
if (strlen(new_worldserver_info_packet->serverversion) <= 64) {
|
||||
version = new_worldserver_info_packet->serverversion;
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::Error, "Handle_NewLSInfo error, server version was too long.");
|
||||
Error("Handle_NewLSInfo error, server version was too long.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (strlen(i->protocolversion) <= 25) {
|
||||
protocol = i->protocolversion;
|
||||
if (strlen(new_worldserver_info_packet->protocolversion) <= 25) {
|
||||
protocol = new_worldserver_info_packet->protocolversion;
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::Error, "Handle_NewLSInfo error, protocol version was too long.");
|
||||
Error("Handle_NewLSInfo error, protocol version was too long.");
|
||||
return;
|
||||
}
|
||||
|
||||
server_type = i->servertype;
|
||||
server_type = new_worldserver_info_packet->servertype;
|
||||
is_server_logged_in = true;
|
||||
|
||||
if (server.options.IsRejectingDuplicateServers()) {
|
||||
@ -715,13 +725,13 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *i)
|
||||
}
|
||||
|
||||
/**
|
||||
* @param s
|
||||
* @param server_login_status
|
||||
*/
|
||||
void WorldServer::Handle_LSStatus(ServerLSStatus_Struct *s)
|
||||
void WorldServer::Handle_LSStatus(ServerLSStatus_Struct *server_login_status)
|
||||
{
|
||||
players_online = s->num_players;
|
||||
zones_booted = s->num_zones;
|
||||
server_status = s->status;
|
||||
players_online = server_login_status->num_players;
|
||||
zones_booted = server_login_status->num_zones;
|
||||
server_status = server_login_status->status;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -752,8 +762,8 @@ void WorldServer::SendClientAuth(
|
||||
client_auth.ip = inet_addr(ip.c_str());
|
||||
strncpy(client_auth.lsname, &loginserver_name[0], 64);
|
||||
|
||||
const std::string& client_address(ip);
|
||||
std::string world_address(connection->Handle()->RemoteIP());
|
||||
const std::string &client_address(ip);
|
||||
std::string world_address(connection->Handle()->RemoteIP());
|
||||
|
||||
if (client_address.compare(world_address) == 0) {
|
||||
client_auth.local = 1;
|
||||
|
||||
@ -34,7 +34,7 @@
|
||||
class WorldServer
|
||||
{
|
||||
public:
|
||||
WorldServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> c);
|
||||
WorldServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> worldserver_connection);
|
||||
|
||||
/**
|
||||
* Destructor, frees our connection if it exists
|
||||
@ -77,16 +77,16 @@ public:
|
||||
/**
|
||||
* Takes the info struct we received from world and processes it
|
||||
*
|
||||
* @param i
|
||||
* @param new_worldserver_info_packet
|
||||
*/
|
||||
void Handle_NewLSInfo(ServerNewLSInfo_Struct* i);
|
||||
void Handle_NewLSInfo(ServerNewLSInfo_Struct* new_worldserver_info_packet);
|
||||
|
||||
/**
|
||||
* Takes the status struct we received from world and processes it
|
||||
*
|
||||
* @param s
|
||||
* @param server_login_status
|
||||
*/
|
||||
void Handle_LSStatus(ServerLSStatus_Struct *s);
|
||||
void Handle_LSStatus(ServerLSStatus_Struct *server_login_status);
|
||||
|
||||
/**
|
||||
* Informs world that there is a client incoming with the following data.
|
||||
@ -105,13 +105,13 @@ private:
|
||||
* Packet processing functions
|
||||
*
|
||||
* @param opcode
|
||||
* @param p
|
||||
* @param packet
|
||||
*/
|
||||
void ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &p);
|
||||
void ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &p);
|
||||
void ProcessUsertoWorldRespLeg(uint16_t opcode, const EQ::Net::Packet &p);
|
||||
void ProcessUsertoWorldResp(uint16_t opcode, const EQ::Net::Packet &p);
|
||||
void ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet &p);
|
||||
void ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &packet);
|
||||
void ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &packet);
|
||||
void ProcessUsertoWorldRespLeg(uint16_t opcode, const EQ::Net::Packet &packet);
|
||||
void ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Packet &packet);
|
||||
void ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet &packet);
|
||||
|
||||
std::shared_ptr<EQ::Net::ServertalkServerConnection> connection;
|
||||
unsigned int zones_booted;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user