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Fix for clients not dropping group after camping bots
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@ -7465,9 +7465,13 @@ void Bot::DoEnduranceUpkeep() {
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void Bot::Camp(bool databaseSave) {
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Sit();
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if(IsGrouped())
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auto group = GetGroup();
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if(group)
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RemoveBotFromGroup(this, GetGroup());
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if (group->GroupCount() < 2)
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group->DisbandGroup();
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LeaveHealRotationMemberPool();
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if(databaseSave)
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@ -3952,6 +3952,9 @@ void Client::Handle_OP_Camp(const EQApplicationPacket *app)
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#ifdef BOTS
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// This block is necessary to clean up any bot objects owned by a Client
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Bot::BotOrderCampAll(this);
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auto group = GetGroup();
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if (group && group->GroupCount() < 2)
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group->DisbandGroup();
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#endif
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if (IsLFP())
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worldserver.StopLFP(CharacterID());
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