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Use one database class
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7fcf6b51d8
commit
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@ -13,7 +13,6 @@ SET(eqlogin_sources
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SET(eqlogin_headers
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client.h
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client_manager.h
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database.h
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database_mysql.h
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encryption.h
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login_server.h
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@ -1,148 +0,0 @@
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/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef EQEMU_DATABASE_H
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#define EQEMU_DATABASE_H
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#include <string>
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#define EQEMU_MYSQL_ENABLED
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/**
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* Base database class, intended to be extended.
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*/
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class Database {
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public:
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Database() : user(""), pass(""), host(""), port(""), name("") {}
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virtual ~Database() {}
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virtual bool IsConnected() { return false; }
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/**
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* Retrieves the login data (password hash and account id) from the account name provided needed for client login procedure
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*
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* @param name
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* @param loginserver
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* @param password
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* @param id
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* @return
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*/
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virtual bool GetLoginDataFromAccountInfo(
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const std::string &name,
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const std::string &loginserver,
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std::string &password,
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unsigned int &id
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) { return false; }
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virtual bool GetLoginTokenDataFromToken(
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const std::string &token,
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const std::string &ip,
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unsigned int &db_account_id,
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std::string &db_loginserver,
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std::string &user
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) { return false; }
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virtual bool CreateLoginData(
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const std::string &name,
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const std::string &password,
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const std::string &loginserver,
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unsigned int &id
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) { return false; }
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virtual bool CreateLoginDataWithID(
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const std::string &name,
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const std::string &password,
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const std::string &loginserver,
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unsigned int id
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) { return false; }
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virtual void UpdateLoginHash(const std::string &name, const std::string &loginserver, const std::string &hash) {}
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virtual bool DoesLoginServerAccountExist(
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const std::string &name,
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const std::string &password,
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const std::string &loginserver,
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unsigned int id
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) { return false; }
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/**
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* Retrieves the world registration from the long and short names provided
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* Needed for world login procedure
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* Returns true if the record was found, false otherwise
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*
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* @param long_name
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* @param short_name
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* @param id
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* @param desc
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* @param list_id
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* @param trusted
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* @param list_desc
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* @param account
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* @param password
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* @return
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*/
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virtual bool GetWorldRegistration(
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std::string long_name,
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std::string short_name,
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unsigned int &id,
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std::string &desc,
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unsigned int &list_id,
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unsigned int &trusted,
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std::string &list_desc,
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std::string &account,
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std::string &password
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) { return false; }
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virtual void UpdateLSAccountData(unsigned int id, std::string ip_address) {}
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/**
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* Updates or creates the login server account with info from world server
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*
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* @param id
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* @param name
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* @param password
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* @param email
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*/
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virtual void UpdateLSAccountInfo(unsigned int id, std::string name, std::string password, std::string email) {}
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/**
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* Updates the ip address of the world with account id = id
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*
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* @param id
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* @param long_name
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* @param ip_address
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*/
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virtual void UpdateWorldRegistration(unsigned int id, std::string long_name, std::string ip_address) {}
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/**
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* Creates new world registration for unregistered servers and returns new id
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*
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* @param long_name
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* @param short_name
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* @param id
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* @return
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*/
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virtual bool CreateWorldRegistration(std::string long_name, std::string short_name, unsigned int &id) { return false; }
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protected:
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std::string user, pass, host, port, name;
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};
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#endif
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@ -19,9 +19,6 @@
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*/
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#include "../common/global_define.h"
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#include "database.h"
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#ifdef EQEMU_MYSQL_ENABLED
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#include "database_mysql.h"
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#include "login_server.h"
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@ -605,5 +602,3 @@ bool DatabaseMySQL::CreateWorldRegistration(std::string long_name, std::string s
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short_name.c_str());
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return false;
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}
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#endif
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@ -21,11 +21,8 @@
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#ifndef EQEMU_DATABASEMYSQL_H
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#define EQEMU_DATABASEMYSQL_H
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#include "database.h"
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#include "../common/dbcore.h"
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#ifdef EQEMU_MYSQL_ENABLED
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#include <string>
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#include <sstream>
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#include <stdlib.h>
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@ -50,8 +47,8 @@ public:
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/**
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* Destructor, frees our database if needed.
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*/
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virtual ~DatabaseMySQL();
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virtual bool IsConnected() { return (database != nullptr); }
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~DatabaseMySQL();
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bool IsConnected() { return (database != nullptr); }
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/**
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* Retrieves the login data (password hash and account id) from the account name provided needed for client login procedure.
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@ -61,36 +58,36 @@ public:
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* @param id
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* @return
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*/
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virtual bool GetLoginDataFromAccountInfo(
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bool GetLoginDataFromAccountInfo(
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const std::string &name,
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const std::string &loginserver,
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std::string &password,
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unsigned int &id
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);
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virtual bool GetLoginTokenDataFromToken(
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bool GetLoginTokenDataFromToken(
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const std::string &token,
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const std::string &ip,
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unsigned int &db_account_id,
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std::string &db_loginserver,
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std::string &user
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);
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virtual unsigned int GetFreeID(const std::string &loginserver);
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virtual bool CreateLoginData(
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unsigned int GetFreeID(const std::string &loginserver);
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bool CreateLoginData(
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const std::string &name,
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const std::string &password,
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const std::string &loginserver,
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unsigned int &id
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);
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virtual bool CreateLoginDataWithID(
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bool CreateLoginDataWithID(
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const std::string &name,
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const std::string &password,
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const std::string &loginserver,
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unsigned int id
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);
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virtual void UpdateLoginHash(const std::string &name, const std::string &loginserver, const std::string &hash);
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void UpdateLoginHash(const std::string &name, const std::string &loginserver, const std::string &hash);
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virtual bool DoesLoginServerAccountExist(
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bool DoesLoginServerAccountExist(
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const std::string &name,
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const std::string &password,
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const std::string &loginserver,
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@ -113,7 +110,7 @@ public:
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* @param password
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* @return
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*/
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virtual bool GetWorldRegistration(
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bool GetWorldRegistration(
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std::string long_name,
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std::string short_name,
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unsigned int &id,
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@ -125,15 +122,14 @@ public:
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std::string &password
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);
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virtual void UpdateLSAccountData(unsigned int id, std::string ip_address);
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virtual void UpdateLSAccountInfo(unsigned int id, std::string name, std::string password, std::string email);
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virtual void UpdateWorldRegistration(unsigned int id, std::string long_name, std::string ip_address);
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virtual bool CreateWorldRegistration(std::string long_name, std::string short_name, unsigned int &id);
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void UpdateLSAccountData(unsigned int id, std::string ip_address);
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void UpdateLSAccountInfo(unsigned int id, std::string name, std::string password, std::string email);
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void UpdateWorldRegistration(unsigned int id, std::string long_name, std::string ip_address);
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bool CreateWorldRegistration(std::string long_name, std::string short_name, unsigned int &id);
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protected:
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std::string user, pass, host, port, name;
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MYSQL *database;
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};
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#endif
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#endif
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@ -23,7 +23,6 @@
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#define EQEMU_LOGINSERVER_H
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#include "../common/json_config.h"
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#include "database.h"
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#include "database_mysql.h"
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#include "encryption.h"
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#include "options.h"
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