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480 Commits

Author SHA1 Message Date
KimLS 17d3a3f042 Update fmtlib 2020-01-06 20:41:45 -08:00
KimLS a162313355 Removed platform code, refactored logging to account for it and removed logging global var. 2020-01-06 18:15:55 -08:00
Uleat 4e8aec136e Merge pull request #942 from noudess/patch-1
Added addition usage message for #grid for #grid show. (noudess)
2020-01-04 20:17:07 -05:00
Paul Coene eed4a648b4 Added addition usage message for #grid for #grid show. 2020-01-04 16:17:25 -05:00
Uleat 720d314bb8 Merge branch 'master' of https://github.com/EQEmu/Server 2020-01-04 01:56:45 -05:00
Uleat e5ec277b5e Temporary bot impl until further work can be done 2020-01-04 01:56:38 -05:00
Chris Miles 47aa23e21e Merge pull request #941 from KinglyKrab/master
Fix #reloadworld message.
2020-01-03 23:30:21 -06:00
Kinglykrab 8ad11d0f85 Fix #reloadworld message. 2020-01-03 22:31:13 -05:00
KimLS 6243a31644 Added ability to use default looping behavior of libuv, in use in zone now 2020-01-03 19:12:55 -08:00
Akkadius 958a6d939e Have MySQL log timing display correctly 2020-01-03 18:10:30 -06:00
Akkadius e27c4f4f7c Lets fix some overflows [skip ci] 2020-01-03 17:48:41 -06:00
Akkadius 662048cedc Make the logs even better! [skip ci] 2020-01-03 17:25:53 -06:00
Akkadius 9dda9098a0 Add logging for flee 2020-01-03 17:23:51 -06:00
Michael Cook (mackal) 3a10131a00 Add missing currently_fleeing flag to sanity check 2020-01-03 15:50:10 -05:00
Michael Cook (mackal) a94072e3ea Fix CheckFlee logic
This /should/ be correct. But it doesn't explain other issues we've seen
on some servers
2020-01-03 15:49:20 -05:00
Akkadius 40595de46b Fix fmt bindings 2020-01-02 22:27:53 -06:00
Akkadius d6d361f5eb Adjust logging in legacy_combat.lua [skip ci] 2020-01-02 20:10:14 -06:00
Akkadius c48e8d8823 Tweak logging code 2020-01-02 20:04:37 -06:00
Akkadius 61d1c2d75c Update legacy_combat.lua to be more accurate, better logging 2020-01-02 01:08:36 -06:00
Akkadius 69d887b421 Use something a little more compatibility friendly 2020-01-01 20:47:58 -06:00
Uleat e7ad57a37e Resistance is futile! 2020-01-01 21:12:09 -05:00
Uleat d50e5855c4 There, there windows..it'll be ok... 2020-01-01 20:57:42 -05:00
Akkadius 689493610f Make windows happy? 2020-01-01 19:16:33 -06:00
Akkadius 406b193206 Cleanup Perl logging and streamline formatting, tie errors to main Quests logging category live output, add string utils 2020-01-01 19:04:11 -06:00
Akkadius 6e4d9a915d Fix database update condition loop [skip ci] 2020-01-01 14:56:15 -06:00
Chris Miles 3e0ded6c39 Merge pull request #940 from EQEmu/feature/ae-scanning-optimizations
Mob Scanning and Loop Optimizations
2019-12-31 03:13:04 -06:00
Akkadius 9a08b1be93 Flip [skip ci] 2019-12-30 20:18:44 -06:00
Akkadius d71afda954 Optimize cleanup QueueCloseClients [skip ci] 2019-12-30 20:15:33 -06:00
Akkadius a9e4d1212e Update download URL for weekly dump [skip ci] 2019-12-30 05:48:42 -06:00
Michael Cook (mackal) a7479a628c Use CastTime == 0 on clickies to prevent reagent consumption
This /may/ not be correct, but we think it is
2019-12-29 23:00:42 -05:00
Akkadius 67562e3e42 Unify scanning rules [skip ci] 2019-12-29 20:46:40 -06:00
Michael Cook (mackal) 53a289a6bc Refactor Mob::CastedSpellFinished
We now only call GetInv().GetItem() once
2019-12-29 21:40:36 -05:00
Akkadius a5d41b02b7 More tweaks [skip ci] 2019-12-29 17:34:50 -06:00
Akkadius 0232a8a188 More tweaks [skip ci] 2019-12-29 17:20:39 -06:00
Akkadius 78d63165cb Tweaks [skip ci] 2019-12-29 17:10:53 -06:00
Akkadius ccce630cb2 Adjustments [skip ci] 2019-12-29 13:30:05 -06:00
Akkadius 59b2d18a95 Adjust pointer 2019-12-29 03:37:01 -06:00
Akkadius 54f73d7420 Port MassGroupBuff 2019-12-29 03:33:07 -06:00
Akkadius 0f9c34cf3c Port more AE functions to use flexible GetCloseMobList call 2019-12-29 03:28:48 -06:00
Akkadius e531e68b6d Port AEBardPulse to use GetCloseMobList logic 2019-12-29 03:22:14 -06:00
Akkadius 233f26996b Add GetCloseMobList into other calls 2019-12-29 03:15:42 -06:00
Akkadius ec5faea9b1 Use GetSmartMobList in AESpell 2019-12-29 02:42:52 -06:00
Akkadius 6b465c576d More scanning work to unify data structures 2019-12-29 02:01:48 -06:00
Akkadius 9481e9eb2d More scanning changes around AE cast 2019-12-28 23:58:18 -06:00
Akkadius b11528fbcc Merge branch 'master' of https://github.com/EQEmu/Server into feature/ae-scanning-optimizations 2019-12-29 04:47:04 +00:00
Akkadius 2f564d9651 Merge branch 'master' of https://github.com/EQEmu/Server 2019-12-28 22:45:39 -06:00
Akkadius 4b6a1242f5 Fix water map loading case sensitivity issues when using lowercase water maps like the rest of the map code 2019-12-28 22:45:35 -06:00
Uleat 5fee9b2b3e Fix for Client::SendStatsWindow(...) based zone crashes 2019-12-28 23:17:38 -05:00
Akkadius f9e822072f AE Scanning adjustments, testing 2019-12-28 17:08:34 -06:00
Uleat 0643df3dbe Tweaked client-referenced _GetWalkspeed() and _GetRunSpeed() functions to avoid external calls when HorseID is null 2019-12-25 19:02:35 -05:00
Akkadius 8cb51eb253 Scanning optimization work from over a year ago from EZ - cleaned up a bit 2019-12-25 03:16:14 -06:00
Akkadius 07fd803d41 Fix db updates for binaries in ./bin/ path 2019-12-25 02:21:10 -06:00
Chris Miles 255c755169 Merge pull request #939 from EQEmu/feature/world-cli-handler
World CLI Handler - Database Schema
2019-12-25 00:24:04 -06:00
Akkadius 77feaa9ac1 Adjust description [skip ci] 2019-12-25 00:19:59 -06:00
Akkadius fe18033b5d Only add a loginserver if it has a non-empty value 2019-12-24 23:57:54 -06:00
Akkadius 995fb6914e Adjust order of operations 2019-12-24 23:57:36 -06:00
Uleat 6c35611cd0 Exported Entity::IsBot() (as Mob) to the perl api 2019-12-24 16:24:25 -05:00
Uleat 8a038e17e5 Merge branch 'master' of https://github.com/EQEmu/Server 2019-12-24 14:58:06 -05:00
Uleat 7678a905c8 Modified bot command 'pull' to ignore engaged targets 2019-12-24 14:57:58 -05:00
Akkadius 80d8736276 Merge branch 'master' of https://github.com/EQEmu/Server into feature/world-cli-handler 2019-12-24 03:00:48 -06:00
Akkadius 20538e91a1 Adjust usages for banned_ips table to reflect Uleat's changes 2019-12-24 02:59:58 -06:00
Uleat 72f4f10dbb Rename table Banned_IPs to banned_ips [skip ci] 2019-12-24 02:36:00 -05:00
Akkadius c173936e32 Add banned IP's 😠 2019-12-24 00:27:04 -06:00
Akkadius 71a1142f6b Move data buckets to player tables 2019-12-23 23:31:54 -06:00
Akkadius f542913041 Update database_schema.h 2019-12-23 17:54:36 -06:00
Akkadius 4695aa30ad Add more DatabaseSchema entries 2019-12-23 04:11:45 -06:00
Akkadius b222a619d7 Initial schema fetch with world command "database:schema" 2019-12-23 03:04:02 -06:00
Akkadius d23dccec82 Add "world:version" command 2019-12-23 02:16:43 -06:00
Akkadius 25bd285be5 World entrypoint rename 2019-12-23 02:08:51 -06:00
Akkadius af80b51bd3 Adjust newline in handler 2019-12-23 02:00:32 -06:00
Akkadius 4fa14e44aa Update loginserver commands to use the new and more proper argument format 2019-12-23 01:57:34 -06:00
Akkadius 4b69f56a65 Update command handler to use actual real arguments 2019-12-23 01:31:39 -06:00
Akkadius 2ab0ce19a7 Add console helpers to EQEmu::LogSys cleanup world main 2019-12-23 00:39:39 -06:00
Akkadius 8ef6feac9f Change JsonPP default indent to two spaces 2019-12-23 00:39:09 -06:00
Akkadius bc4e09cea4 Code cleanup 2019-12-23 00:38:58 -06:00
Akkadius 81acd797b4 Add initial world server CLI handler interface 2019-12-23 00:38:50 -06:00
Uleat c87b4f2ad4 Added rule_bool 'Character:UseNoJunkFishing' 2019-12-22 21:36:13 -05:00
Uleat e050534378 Added BARD to available class Bot stop_melee_level criteria 2019-12-17 21:02:36 -05:00
Uleat 2c8b51fcda Delete 'staged_updates' after updating quests [skip ci] 2019-12-15 23:40:20 -05:00
Uleat 0cb425b6dd Tweaked bot title and suffix code a little 2019-12-13 20:59:10 -05:00
Uleat bd6e06aadb Few tweaks to bot ai 2019-12-13 16:50:42 -05:00
Uleat ed67b461ea Added 'skip mez' ability to certain entity functions 2019-12-12 20:38:28 -05:00
Uleat 4e6018e3e8 Fix for pets breaking mez after initial aggro 2019-12-10 22:06:51 -05:00
Uleat 1196abfda8 Fix for bot classes having skills they shouldn't. Please report any abnormalities.
Tweaked bot command 'itemuse' to exclude invalid dual-wield reporting
2019-12-10 20:19:43 -05:00
Uleat efd710855e Added bot command 'itemuse' 2019-12-10 02:02:42 -05:00
Uleat ab35c3ed90 Tweaked a few bot things... 2019-12-09 22:01:50 -05:00
Uleat e306e9ad0c Added bot command option 'follow chain' to allow linear assignment of follow ids to eligible bots 2019-12-08 23:54:51 -05:00
Uleat 08b8deaa4b Merge pull request #937 from noudess/master
Fix for client position while on boat
2019-12-08 16:51:41 -05:00
Uleat 326e1be09f Added Mob::m_RelativePosition in preparation for more boat work 2019-12-05 18:53:07 -05:00
Uleat 7e724568a6 Update to boat-related opcode handlers 2019-12-05 18:24:29 -05:00
Uleat 9910b07a4e Changed Bots:AAExpansion to Bots:BotExpansionSettings and converted it bitmask use; Fix for bots not honoring aa expansion setting 2019-12-03 23:39:46 -05:00
Uleat 35fe27eb5d Added bot commands 'applypoison' and 'applypotion' .. new bot owner option 'buffcounter' 2019-12-03 22:01:13 -05:00
Uleat 86593798a9 Added safety check for zone dereference in ServerOP_ReloadRules handler 2019-12-01 17:59:38 -05:00
Uleat b8623bf6df Added command 'nudge' 2019-11-25 19:56:29 -05:00
Michael Cook (mackal) c90326f585 Merge pull request #933 from fryguy503/no_trade_combat
Mobs will not trade anymore if they are currently in combat.
2019-11-18 21:59:24 -05:00
Uleat a0de61a781 Merge pull request #936 from EQEmu/event_combine_validate
Added EVENT_COMBINE_VALIDATE to facilitate special case tradeskill co…
2019-11-18 21:21:06 -05:00
Uleat a325a9978b Added EVENT_COMBINE_VALIDATE to facilitate special case tradeskill combines 2019-11-18 19:39:03 -05:00
Noudess 40747ae5a3 Repair client updates when client is on (does not have to have control) a boat 2019-11-18 14:58:45 -05:00
Uleat 598204d75c Merge pull request #935 from EQEmu/position_packet_update
Brought Actor Position Update packets up to RoF2 standard in preparat…
2019-11-17 00:23:55 -05:00
Uleat 5fbda48c54 Brought Actor Position Update packets up to RoF2 standard in preparation for boat control modifications. Tested on all 6 supported clients - please report any anomalies 2019-11-16 17:10:40 -05:00
Uleat b56bc29388 Fix for #npceditmass saylink apply missing 'exact match' token 2019-11-14 19:56:12 -05:00
Trust b567e57971 Fixed incorrect logic 2019-11-14 02:15:35 +00:00
Uleat 9ced3270a0 Added 'exact match' option to command npceditmass search criteria 2019-11-13 20:04:50 -05:00
Trust 0fcaf82038 Per comment, removing message and simplified. 2019-11-13 23:46:36 +00:00
Trust 05b3c89729 Mobs will not trade anymore if they are currently in combat. 2019-11-13 22:51:33 +00:00
Uleat e46fcdd48a Added ClientMaxLevel accessors to the perl api 2019-11-12 23:46:17 -05:00
Uleat ea414a279e Fix for unix compile failure 2019-11-12 22:13:53 -05:00
Uleat 1553e44efb Added ClientMaxLevel accessors to the lua api 2019-11-12 21:51:48 -05:00
Akkadius 4437eef957 Added option to disable logging to speed up development feedback loop if desired by the developer (Shaves off over a minute if doing project refactorings) [skip ci] 2019-11-09 21:13:33 -06:00
Uleat 6b201fcbef One-time update to log_category_descriptions to fix naming discrepancies. Additions added after the auto-inject code (including future additions) are not affected 2019-11-09 19:28:21 -05:00
Uleat 8f3689e023 Revert "Added auto-correcting code to logsys category descriptions (thanks kentaiVZ!)"
This reverts commit 7de655ba76.
2019-11-09 19:08:57 -05:00
Akkadius c646942ed1 Make sure we check if the NPC is flagged as auto scaled before applying hp regen scaling instead of assuming from 0 on the stat alone [skip ci] 2019-11-09 16:19:45 -06:00
Uleat 7de655ba76 Added auto-correcting code to logsys category descriptions (thanks kentaiVZ!) 2019-11-08 22:36:40 -05:00
Uleat 6f83a39765 Merge pull request #931 from prestanneth/master
Doh %%
2019-11-08 21:59:27 -05:00
kentai 0bbf9d518e Doh %% 2019-11-08 19:49:05 +11:00
Uleat 06ca5b009d Merge pull request #926 from prestanneth/master
#Faction command
2019-11-07 20:26:03 -05:00
Uleat e788779be0 Merge pull request #928 from noudess/patch-1
This allows for merchants to drop corpses
2019-11-07 19:47:43 -05:00
Uleat 5f3d3a3539 Fix for mis-named logsys category [skip ci] 2019-11-07 19:22:45 -05:00
Uleat f402e96b96 Merge pull request #923 from noudess/spawn2
Eye of Zomm needed support in OP_ClientUpdate.
2019-11-07 19:08:41 -05:00
Noudess f012d13f0c Some quick additions of sanity checks for pointers and variables 2019-11-07 09:31:50 -05:00
Uleat 147be47088 Added a few more inventory slot look-ups to perl and lua apis 2019-11-06 14:50:20 -05:00
Uleat 397619e2f9 Added safety check to [tar] dereference 2019-11-05 18:58:46 -05:00
Uleat cd7584f512 Fix for Merc::CheckAETaunt() server crash 2019-11-05 18:31:21 -05:00
Akkadius ed7ce38fe0 Add some pointer safety checks to underlying data service call [skip ci] 2019-11-03 14:34:07 -06:00
Michael Cook (mackal) dff23793c6 Merge pull request #930 from noudess/patch-2
Fix damage done by poison proc changes
2019-11-02 15:54:09 -04:00
Paul Coene 10c383fd86 Update attack.cpp 2019-11-02 15:24:17 -04:00
Paul Coene 2a8ab28551 Fix damage done by poison proc changes
spell procs were not firing due to bad conditional.
2019-11-02 15:19:15 -04:00
Akkadius 769df9ce7b Allow hotfix to be ran in bin paths [skip ci] 2019-11-02 00:18:54 -05:00
Akkadius b1704377da Fix for pointer crash [skip ci] 2019-11-01 22:36:04 -05:00
Akkadius c90bed9f69 Fix regression from build work changes https://github.com/EQEmu/Server/issues/929 2019-11-01 16:14:56 -05:00
Kinglykrab 40c835c576 Merge branch 'master' of https://github.com/EQEmu/Server 2019-10-31 23:39:07 -04:00
Kinglykrab 15609ab1e8 Added optional 'ignore_mods' parameter to AddLevelBasedExp() in Perl and Lua. 2019-10-31 23:38:09 -04:00
kentai 316507adaf reworked valid target
reworked reset portion to catch feigning as impacts faction map
2019-10-31 11:55:07 +11:00
Uleat 384b1b89c7 Merge branch 'master' of https://github.com/EQEmu/Server 2019-10-30 19:19:17 -04:00
Uleat 01b3b41bae Fix for mailkey-based server crashes (does not fix the problem of non-existent mailkeys...) 2019-10-30 07:22:11 -04:00
Akkadius e2630d2b20 Return blank string on null socket [skip ci] 2019-10-29 23:16:37 -05:00
Akkadius dadeb01045 One more arg [skip ci] 2019-10-29 20:55:27 -05:00
Akkadius 31914eb0b6 Properly set box size [skip ci] 2019-10-29 20:32:20 -05:00
Noudess a7bcc12eb6 Removed constant no longer used 2019-10-28 19:50:28 -04:00
Noudess 566e6ea307 Added support for all SE_EyeOfZomm and some other small changes 2019-10-28 19:48:31 -04:00
Paul Coene 96e5adc8de Merge pull request #6 from noudess/patch-2
Allow for new merchant corpse rule
2019-10-28 10:24:15 -04:00
Paul Coene 6609728188 Allow for new merchant corpse rule 2019-10-28 10:21:33 -04:00
Paul Coene 74ca949a5b Added rule to allow merchants to have a corpse. 2019-10-28 10:16:20 -04:00
Noudess 194c61a467 Modify eye of zomm support to be more efficient. 2019-10-26 10:42:00 -04:00
kentai 3e50332c23 tidied 2019-10-24 15:25:51 +11:00
kentai 454a5c4527 #faction -- Displays Target NPC's Primary faction
#faction Find [criteria | all] -- Displays factions name & id
#faction Review [criteria | all] -- Review Targeted Players faction hits
#faction Reset [id] -- Reset Targeted Players specified faction to base
2019-10-24 14:55:55 +11:00
Uleat 135eaae402 Merge pull request #925 from prestanneth/master
Added some backticks on mysql keywords
2019-10-23 22:22:51 -04:00
Noudess 8f5bd52e24 Make sure eye os zomm updates are the actual eye 2019-10-23 13:58:52 -04:00
kentai 62be0c475e Added backticks on sql keyword 2019-10-24 02:44:57 +11:00
kentai 1c6971da4a Merge branch 'master' of https://github.com/prestanneth/Server 2019-10-24 02:11:13 +11:00
Noudess ff59255e63 Eye of Zomm needed support in OP_ClientUpdate. 2019-10-22 10:45:54 -04:00
Uleat 653801a54b Fix for tradeskill combine-based zone crashes 2019-10-18 20:47:21 -04:00
KentaiVZ 6a393afdf3 Merge pull request #2 from EQEmu/master
SYNC
2019-10-18 16:30:58 +11:00
Michael Cook (mackal) b0efe88a03 Merge pull request #922 from noudess/spawn2
Fix some bugs with the use of the model field in npc_types
2019-10-15 21:02:36 -04:00
Noudess 7eb2e834b1 Fix some bugs with the use of the model field in npc_types 2019-10-15 13:22:49 -04:00
KimLS 754ed71f9a Update dependency locations 2019-10-15 00:07:02 -07:00
Alex 4f538fbdad Merge pull request #921 from EQEmu/master_build_revert
Build merge into master again
2019-10-13 21:47:06 -07:00
Uleat 99ee4e04d9 Added bot command 'precombat' to manually set pre-combat mode rather than the 'assumption' process used before; Added rule Bot:AllowOwnerOptionAltCombat to allow admins control over its use 2019-10-13 22:24:06 -04:00
Alex 7989451c36 Merge pull request #920 from EQEmu/build
Build
2019-10-13 18:50:33 -07:00
Alex 4c9c070d67 Merge pull request #919 from EQEmu/revert-917-revert-916-build
Revert "Revert "Build System Updated""
2019-10-13 18:49:42 -07:00
Alex 058a722569 Revert "Revert "Build System Updated"" 2019-10-13 18:49:16 -07:00
Alex 1d460bd636 Merge pull request #918 from EQEmu/revert-821-feature/remove_boost
Revert "Remove boost"
2019-10-13 01:30:26 -07:00
Alex 47ee5b5afb Revert "Remove boost" 2019-10-13 00:53:31 -07:00
Alex 7edfdbd9db Merge pull request #917 from EQEmu/revert-916-build
Revert "Build System Updated"
2019-10-12 21:08:09 -07:00
Alex b9f57f1f28 Revert "Build System Updated" 2019-10-12 21:07:06 -07:00
Alex 579471afcc Merge pull request #916 from EQEmu/build
Build System Updated
2019-10-12 19:04:26 -07:00
KimLS 04e7238a6e Fix for wrong perl lib in auto dependencies 2019-10-11 15:53:23 -07:00
KimLS 0e9fae3181 Merge remote-tracking branch 'origin/master' into build 2019-10-10 17:29:17 -07:00
Michael Cook (mackal) 37d4371acd Merge pull request #915 from noudess/spawn2
Old School poison changes to be close to live.  Added extending proci…
2019-10-10 17:32:48 -04:00
Noudess bcf0af0a8d Old School poison changes to be close to live. Added extending procing rule. 2019-10-10 14:32:27 -04:00
Chris Miles f17779efeb Merge pull request #913 from EQEmu/quest_logging
Added logging functions to perl/lua apis
2019-10-08 20:56:03 -05:00
Uleat 3aed0e257a Added logging functions to perl/lua apis 2019-10-08 20:35:03 -04:00
Uleat a26227f258 Fix for #npceditmass command failure on string-based updates 2019-10-07 22:15:24 -04:00
Michael Cook (mackal) db085b7126 Merge pull request #911 from noudess/spawn2
Old school apply poison was allowing multiple poisons at once.
2019-10-07 17:18:35 -04:00
Paul Coene bca567d2f5 Merge branch 'master' into spawn2 2019-10-07 13:25:12 -04:00
Noudess c62d9040cb Old school apply poison was allowing multiple poisons at once. 2019-10-07 13:16:52 -04:00
Uleat abb1086e52 Added rules Bots:AllowOwnerAutoDefend and Bots:LeashDistance 2019-10-05 23:11:16 -04:00
Uleat 1f04938535 Merge pull request #910 from EQEmu/bot_ai_rework
Updated Bot AI to make use of neglected commands/features
2019-10-05 19:15:13 -04:00
Uleat 12204dd927 Updated Bot AI to make use of neglected commands/features 2019-10-05 18:17:23 -04:00
Chris Miles b118864920 Merge pull request #907 from alimalkhalifa/master
Added automated initialization of login.json [ci skip]
2019-10-05 00:54:49 -05:00
Ali af749cf07a Updated do_install_config_login_json to pull from EQEmu repo [ci skip] 2019-10-01 23:14:01 +03:00
Ali bf45e8b491 Fix missing ;s [ci skip] 2019-10-01 21:31:22 +03:00
KimLS abd14f556a Merge remote-tracking branch 'origin/master' into build 2019-09-30 14:02:39 -07:00
Akkadius 29b90fbeaf Fix escaping issue in #npcspawn create 2019-09-30 14:14:59 -05:00
Akkadius 6cecc85d17 Change login config defaults to avoid confusion [skip ci] 2019-09-30 01:26:09 -05:00
Akkadius f3c85dc585 Auto convert insecure world server admin passwords during the world authentication process, add cli support for updating world admin account 2019-09-30 01:22:40 -05:00
Ali 2e4868d3eb Added automated initialization of login.json [ci skip] 2019-09-30 08:39:41 +03:00
Chris Miles 0005df31f7 Merge pull request #906 from alimalkhalifa/master
Modified eqemu_server.pl to use new login server schema
2019-09-28 02:22:28 -05:00
Ali 1f3287759a Modified eqemu_server.pl to use new login server schema 2019-09-28 10:20:05 +03:00
Alex 3c345b9a9c Merge pull request #821 from adam4813/feature/remove_boost
Merged finally, to build which will hit master soon (tm)
2019-09-27 17:47:27 -07:00
Alex 895c8626b6 Merge branch 'build' into feature/remove_boost 2019-09-27 16:32:13 -07:00
KimLS 2965ab28e2 Remove oldcode 2019-09-27 16:28:14 -07:00
KimLS 259bce9509 Refactor zone net class (nothing to do with networking -.-) 2019-09-27 14:42:35 -07:00
KimLS 316d645f33 Merge remote-tracking branch 'origin/master' into build 2019-09-27 12:04:47 -07:00
KimLS 135b4aac34 Fix for compile error 2019-09-26 17:19:38 -07:00
Kinglykrab 0b3c489028 Exported MerchantCloseShop() and MerchantOpenShop() to Perl. 2019-09-25 20:07:32 -04:00
Akkadius cda6a1465b Fix small loginserver bug where when a worldserver pings world for the first time it may not show up 2019-09-24 21:51:42 -05:00
Chris Miles 9a4a49fc9e Merge pull request #903 from EQEmu/feature/linux-crash-dumps
Automated Linux GDB crash dumps before process dies that follow the same pipeline as Windows
2019-09-24 01:02:16 -05:00
Akkadius 118c6b5636 Add refinements to linux crash handler 2019-09-23 01:56:03 -05:00
Akkadius 161edef2a8 WIP POC 2019-09-23 00:47:57 -05:00
Kinglykrab 54053f7e24 Fix maximum status value.
- Maximum Status of 250 was causing status levels 251 to 254 to be excluded from the queue.
2019-09-19 22:04:54 -04:00
KimLS 8ae76bc217 Merge fix 2019-09-17 20:56:22 -07:00
Akkadius fdf2fe71e1 Few more logging changes to test out Github bot functionality [skip ci] 2019-09-17 19:11:45 -05:00
Akkadius 5a600cd7c0 Fix simple log formatting [skip ci] 2019-09-17 19:08:29 -05:00
Michael Cook (mackal) 91a7ebbdfb Fix crash in SharedDatabase::UpdateOrphanedCommandSettings 2019-09-17 12:52:00 -04:00
Akkadius 3dbb5fab50 Change some logging scope to LogInfo from LogDebug 2019-09-17 02:33:08 -05:00
JJ 9bc96432be Merge branch 'master' of https://github.com/EQEmu/Server 2019-09-17 01:50:19 -04:00
JJ 48cb96214a Legacy LS tables no longer needed. [skip ci] 2019-09-17 01:49:52 -04:00
Akkadius 084e588843 Add /v1/ API route prefix 2019-09-17 00:49:51 -05:00
Akkadius 11fdbb6a49 Add EscapeString to the one function left that is missing it 2019-09-17 00:37:55 -05:00
Akkadius 96ef76847b Fix log calls that either didn't carry over or were using newer aliases that weren't converted to FMT prior to migration 2019-09-17 00:18:07 -05:00
Akkadius 9a7ecb4e8d Fix faction loading logging 2019-09-16 23:50:48 -05:00
Akkadius 578fafb485 Fix rule logging 2019-09-16 23:48:32 -05:00
Akkadius 4e2b2aca6a Add response codes to loginserver api reponses 2019-09-16 23:40:06 -05:00
Michael Cook (mackal) ae0eebe043 Nuke unused TinyXML 2019-09-16 23:55:40 -04:00
Akkadius 4e129ca7b5 Update database manifest 2019-09-16 22:41:03 -05:00
Chris Miles 1521e3810f Merge pull request #889 from EQEmu/lsid
Loginserver overhaul
2019-09-16 22:25:28 -05:00
Akkadius 2a18d7cd80 Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-16 22:11:59 -05:00
Uleat d0b505f32d Undefined Behavior fix... 2019-09-16 20:39:05 -04:00
Uleat 9c95d1bfa2 Fix for bad RestoreRuleNotes() query (thanks mackal!) 2019-09-16 20:24:58 -04:00
Uleat 70ad517c14 Fix for linux double free error in RestoreRuleNotes() 2019-09-16 02:18:19 -04:00
Alex 265458a6da Merge pull request #901 from dencelle/patch-1
fix for telnet's lack of language skill
2019-09-13 20:58:31 -04:00
Dencelle 8ab2b15768 fix for telnet's lack of language skill
this function is only used when a raw telnet ooc, auction, or tell is used. it needs to have the language skill set though otherwise it just comes out as garbled
2019-09-13 19:29:37 -05:00
Uleat cf80e594bc Merge branch 'master' of https://github.com/EQEmu/Server into lsid
# Conflicts:
#	common/ruletypes.h
#	world/net.cpp
#	zone/bot_command.cpp
#	zone/command.cpp
#	zone/zonedb.cpp
2019-09-12 01:54:37 -04:00
KentaiVZ 3128453eb6 Merge pull request #1 from EQEmu/master
update local
2019-09-12 08:45:04 +10:00
Chris Miles 655cb798c3 Merge pull request #899 from EQEmu/croak
Remove multi-line Perl croaks
2019-09-10 18:51:20 -07:00
Kinglykrab 499c0fdca5 Fixes multi-link Perl croaks, allowing the quest API reader to function properly. 2019-09-10 21:48:15 -04:00
Uleat 28d5c8f301 Fix-up after 'io_work' branch merger 2019-09-10 00:20:13 -04:00
Uleat 7911225960 Merge pull request #894 from EQEmu/io_work
Io work
2019-09-09 23:57:43 -04:00
Uleat 1990ae970a Updated 'io_work' per pr page request 2019-09-09 23:28:55 -04:00
Uleat b41ae05dc4 Merge branch 'master' of https://github.com/EQEmu/Server into io_work 2019-09-09 22:42:39 -04:00
Uleat 8bb76ae2fe Merge pull request #898 from EQEmu/faction_queries
Faction queries
2019-09-09 22:07:59 -04:00
Uleat e846fc4eea Merge branch 'master' of https://github.com/EQEmu/Server into faction_queries 2019-09-09 21:12:06 -04:00
Uleat e9f5c03141 Merge pull request #892 from prestanneth/master
Bot Naming - View/Delete Databuckets
2019-09-09 20:28:48 -04:00
Uleat 8a26eaabf3 Oops! Gotta have the sql too... [skip ci] 2019-09-09 19:53:34 -04:00
Uleat a73df6aa09 Rework of Bot Owner Options 2019-09-09 19:52:41 -04:00
Uleat 420667a35b Reworked LoadFactionData() to use minimal database queries 2019-09-08 17:02:49 -04:00
Akkadius b63821bbae Change account parse delimiter [skip ci] 2019-09-08 15:44:19 -05:00
Akkadius 51995ca7f2 Formatting [skip ci] 2019-09-08 03:38:08 -05:00
Akkadius edf93f20e5 Update loginserver_webserver.cpp 2019-09-08 03:24:02 -05:00
Akkadius 1e6a67e1ad Change vars to be more consistent [skip ci] 2019-09-08 03:23:47 -05:00
Akkadius 4f20236440 Adjust external endpoint [skip ci] 2019-09-08 03:21:03 -05:00
Akkadius 40696a132b Add another API endpoint [skip ci] 2019-09-08 03:03:52 -05:00
Akkadius 34a4db6302 Fix world server admin auth bug [skip ci] 2019-09-08 02:06:57 -05:00
Akkadius b2526ff6d6 Make sure loginserver is writing to file log [skip ci] 2019-09-08 02:01:10 -05:00
Akkadius 6fcb97e153 Cleanup UCS logging [skip ci] 2019-09-08 01:09:50 -05:00
Akkadius 3177b6ac46 Add CLEStatusString to logging 2019-09-08 00:07:07 -05:00
Akkadius 3230d81d2c Unify ClientLogin logging [skip ci] 2019-09-07 23:59:12 -05:00
Akkadius 89dbdff925 Change logging category [skip ci] 2019-09-07 23:40:22 -05:00
Uleat 5206983513 Removed rule-based check for rule note updates 2019-09-07 23:18:12 -04:00
Akkadius 1bfbe51d89 Add keepalives for world > login and login > world 2019-09-07 21:55:21 -05:00
Uleat 0041d3e0da Manual revert of code from commit to fix clients not dropping group..this still needs to be addressed 2019-09-07 22:15:12 -04:00
Uleat fec567c2f3 Updated Command Update code to report after each process handling rather than at the end 2019-09-07 21:21:46 -04:00
Akkadius 4b61d00dfe Implement Zone -> World keepalive so that Zone reconnects to world in the case of a world crash / reset 2019-09-07 20:20:10 -05:00
Akkadius 4cba9439b9 Move a spammy log call to LogDebug [skip ci] 2019-09-07 19:36:28 -05:00
Akkadius dad1efbeaa Add api endpoint for updating an external account link reference [skip ci] 2019-09-07 19:24:27 -05:00
Akkadius ae781ee962 Replace template function used by many macros 2019-09-07 18:25:40 -05:00
Chris Miles 67d8d6d67d Merge pull request #895 from mibastian/patch-1
git submodule init/update must be executed from the top level working…
2019-09-07 18:11:45 -05:00
Chris Miles b69fee5619 Merge pull request #897 from mibastian/patch-3
RHEL/CentOS 6/7 cmake prerequisites
2019-09-07 18:11:10 -05:00
MIchael Bastian f698571f35 The RHEL/CentOS 6/7 cmake prerequisites
RHEL/CentOS 6/7 are still on cmake version 2. Install cmake3 out of epel and set as primary alternative.
Note: Might break with RHEL/CentOS 8
2019-09-08 00:10:31 +02:00
MIchael Bastian 891944a1ba git submodule init/update must be executed from the top level working tree
Build is failing as the submodules are not installed.
2019-09-07 23:23:08 +02:00
Akkadius cc377f2659 Fix compile [skip ci] 2019-09-07 02:30:33 -05:00
Akkadius 6222132625 More logging cleanup [skip ci] 2019-09-07 02:18:15 -05:00
Akkadius 9e3f9f9749 More logging changes [skip ci] 2019-09-07 01:59:50 -05:00
Akkadius b8216a5d40 Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-07 01:03:13 -05:00
Akkadius 7154873091 Change opcode too [skip ci] 2019-09-07 00:52:13 -05:00
Akkadius 052583d170 Adjust more logging [skip ci] 2019-09-07 00:30:54 -05:00
Akkadius 463aeea5a3 Fix struct mismatch from merge of identical blocks of code [skip ci] 2019-09-07 00:17:23 -05:00
Akkadius a624b85ea1 More login logging [skip ci] 2019-09-07 00:12:53 -05:00
Akkadius 4b77f573c0 More logging [skip ci] 2019-09-07 00:07:57 -05:00
Akkadius 1f928cd161 More logging [skip ci] 2019-09-07 00:05:00 -05:00
Akkadius b97696a8c0 Adjust logging [skip ci] 2019-09-06 21:40:13 -05:00
Uleat a428eb61a1 Merge branch 'master' of https://github.com/EQEmu/Server into io_work 2019-09-06 20:52:23 -04:00
Uleat 1515785ada Added count reports to command injection/orphan code 2019-09-06 20:43:21 -04:00
Uleat 8673aec9fd Oops! StringFormat wasn't suppose to make into final 2019-09-06 20:04:08 -04:00
Akkadius 534bed1483 Add Rule Zone:KillProcessOnDynamicShutdown and functionality for killing a dynamic after it has been allocated a zone and has shutdown - this is done for memory reasons because we do not clean up after ourselves at all and zone processes bloat heavily in memory. This is a workaround until we manage this better 2019-09-06 12:26:30 -05:00
Akkadius 45278f80ca Cleanup world logging [skip ci] 2019-09-06 12:03:50 -05:00
JJ 1e1b21f2bf Fix log during UCS shutdown [skip ci] 2019-09-06 12:05:51 -04:00
Uleat fcaa685e77 Hack fix for differences in Windows-Linux template generation techniques 2019-09-05 23:00:46 -04:00
Uleat 96103b09e0 Fix for non-fmtlib related linux build failure 2019-09-05 21:01:47 -04:00
Akkadius de38440c4f Update eqemu_server.pl to use the bin folder if the binaries are being ran from them [skip ci] 2019-09-05 19:53:19 -05:00
kentai 512880e316 Combined databucket view delete commands to #databuckets 2019-09-06 10:04:37 +10:00
KimLS bd64d8e6b3 Revert to earlier perl portable, the new ones don't work 2019-09-05 00:49:01 -07:00
Akkadius e4bfc547cb Another logging adjustment [skip ci] 2019-09-05 02:42:53 -05:00
Akkadius afa6358838 Debugging adjustments [skip ci] 2019-09-05 02:01:52 -05:00
Akkadius c53c769a7c Update logging [skip ci] 2019-09-05 01:54:25 -05:00
Akkadius 4ef481dbc0 Adjust logging slightly [skip ci] 2019-09-05 01:52:49 -05:00
Akkadius c887b7eae3 Changelog formatting [skip ci] 2019-09-05 00:31:27 -05:00
Uleat eefe0dfbb7 Merge branch 'master' of https://github.com/EQEmu/Server into io_work
# Conflicts:
#	common/ruletypes.h
2019-09-05 01:18:27 -04:00
kentai 8e1b6a23eb Bot Naming - View/Delete Databuckets
^bottitle
^botsuffix
^botsurname
#viewbuckets
#deletebucket
2019-09-05 14:12:56 +10:00
Uleat c1b48b9931 Updated the rule system to automatically restore rule notes (rule-based) 2019-09-04 22:37:17 -04:00
Akkadius fceca6e72f Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-03 23:37:57 -05:00
Chris Miles eb4592c3ae Merge pull request #890 from noudess/spawn2
Allow single spawn2 locations to filter based on condition (in spawn-entry).
2019-09-03 04:26:53 -05:00
Uleat f9536f9621 Updated the rule system to automatically add new rules and remove orphaned entries from the rule values tables 2019-09-03 04:04:05 -04:00
Akkadius c89cd9d3c4 Changelog format 2019-09-03 00:40:14 -05:00
Noudess 2e98de3923 Changes to allow individual spawn2 locations to vary in npc selection (cond) 2019-09-02 10:34:09 -04:00
Paul Coene 26e14c02b6 Merge pull request #4 from EQEmu/master
Merge master changes into my fork.
2019-09-02 08:50:51 -04:00
Akkadius b45fd24f9d Update bot.cpp 2019-09-02 04:31:10 -05:00
Akkadius acae5d81ab Logs::QSServer to LogInfo 2019-09-02 04:23:50 -05:00
Akkadius 89bfbe6bd2 Logs::Combat to LogCombat 2019-09-02 04:21:03 -05:00
Akkadius 3e4587cd57 Logs::Spawns to LogSpawns 2019-09-02 04:10:43 -05:00
Akkadius 076d393f79 Logs::FixZ to LogFixZ 2019-09-02 03:54:00 -05:00
Akkadius 44e3f28cb0 Logs::AI to LogAI 2019-09-02 03:44:03 -05:00
Akkadius b4339691f9 Logs::Pathing to LogPathing 2019-09-02 03:37:55 -05:00
Akkadius b738f8852d Logs::AA to LogAA 2019-09-02 03:37:18 -05:00
Akkadius 405ed5447d Logs::Skills to LogSkills 2019-09-02 03:36:04 -05:00
Akkadius 70ba7c9c85 Logs::NPCScaling to LogNPCScaling 2019-09-02 03:35:19 -05:00
Akkadius c3a94766ea Logs::Food to LogFood 2019-09-02 03:31:46 -05:00
Akkadius 698d6d4ed2 Logs::ZoneServer to LogInfo 2019-09-02 03:30:03 -05:00
Akkadius af4c630ede Logs::Spells to LogSpells 2019-09-02 03:26:44 -05:00
Akkadius b83c0f8bf9 Logs::Tribute to LogTribute 2019-09-02 03:20:41 -05:00
Akkadius 1acb76bc74 More Logs::None to LogDebug 2019-09-02 03:18:12 -05:00
Akkadius ed4fc74bd4 Logs::Tradeskills to LogTradeskills and more Logs::Error to LogError 2019-09-02 03:10:03 -05:00
Akkadius b402e8f33d Logs::Trading to LogTrading 2019-09-02 02:57:55 -05:00
Akkadius c8e673c6d4 Move inventory log calls to LogInventory 2019-09-02 02:50:39 -05:00
Akkadius 674dfc5fac Move some log calls to use more appropriate LogDebug 2019-09-02 02:39:30 -05:00
Akkadius 2970afff67 More log migrations to fmt / log aliases 2019-09-02 02:33:02 -05:00
Akkadius 2b1950d2e2 Logs::Guilds to LogGuilds 2019-09-02 02:24:34 -05:00
Akkadius 31cebb5793 Logs::Normal to LogInfo 2019-09-02 02:18:54 -05:00
Akkadius ccbbadc5ee Streamline UCS 2019-09-02 01:39:52 -05:00
Akkadius bfd0752c4d Logs::None added to LogDebug 2019-09-01 23:54:24 -05:00
Akkadius 00c40f5d9e Remove errant debug calls 2019-09-01 23:41:26 -05:00
Akkadius 859252a270 Move status log calls to use LogInfo 2019-09-01 23:22:40 -05:00
Akkadius 2eb14a5c8a Move Netcode logging to LogNetcode 2019-09-01 23:10:49 -05:00
Akkadius be291d58b0 Move worldserver logging ot use LogInfo 2019-09-01 22:53:23 -05:00
Akkadius 678c25e02c Simplify error logging 2019-09-01 22:05:44 -05:00
Akkadius 98cbb7d781 Simplify log calls 2019-09-01 21:04:58 -05:00
Akkadius d3803045bc Add log aliases to make logging much easier to use (All FMT driven) 2019-09-01 20:47:26 -05:00
Akkadius db5e511af3 Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-01 19:23:56 -05:00
Chris Miles 585c07210d Merge pull request #862 from fryguy503/tradeskill_lockout
Container lock inconsistent state fix
2019-09-01 16:54:22 -05:00
Akkadius b8624d0488 Post PR blocked spells formatting 2019-09-01 16:51:39 -05:00
Chris Miles 206b769731 Merge pull request #866 from eqft/pr/block_all_spells_region
Support for blocked_spells entries for all spells in a region
2019-09-01 16:31:16 -05:00
Akkadius 5381dcead1 Formatting: NPC::ModifyStatsOnCharm 2019-09-01 16:07:48 -05:00
Chris Miles 5c14bc92bd Merge pull request #814 from EQEmu/charm_specialatk
Added Spells:CharmDisablesSpecialAbilities
2019-09-01 15:43:15 -05:00
Chris Miles 898aea80c7 Merge pull request #774 from hgtw/spa112
Make SPA 112 affect fizzle rate not effective caster level
2019-09-01 15:42:00 -05:00
Chris Miles 69a3432898 Merge pull request #877 from noudess/light-wield
Light wield for Npcs/mobs
2019-09-01 15:39:50 -05:00
Chris Miles 1acf78101f Merge pull request #876 from noudess/poison
Poison
2019-09-01 15:38:00 -05:00
Chris Miles 0d6d78ebda Update client_packet.cpp 2019-09-01 15:37:21 -05:00
Uleat a534ab83ec Converted new implode and join_pair functions to template functions 2019-08-31 20:55:46 -04:00
Uleat 3092a8ba3b Fix-up in command system procedural code 2019-08-30 09:41:50 -04:00
Uleat d341a1b38f Updated the command systems to automatically add new commands and remove orphaned entries from the command settings tables 2019-08-30 06:38:48 -04:00
KimLS 276804604c Merge remote-tracking branch 'origin/master' into build 2019-08-29 21:57:54 -07:00
KimLS 836f842f23 Small changes to msvc perl finding 2019-08-28 20:14:31 -07:00
KimLS 4fbce7d5d6 Reworked some of the dependency flow 2019-08-28 14:56:18 -07:00
KimLS 34cb51c449 Some fixes for strawberry perl on msvc, added automatic portable perl linking on windows (experimental) 2019-08-28 01:35:27 -07:00
Uleat f837d423ef Added bot owner option 'spawn message' 2019-08-27 20:06:07 -04:00
KimLS 5ce71b7923 Fix for missing LS option (wowowow) and will build zlib-ng by default now (it doesnt add much to compile time and has a pretty big payoff) 2019-08-27 01:12:47 -07:00
KimLS 9520499103 CMake will fetch visual studio dependencies automatically now 2019-08-26 23:30:30 -07:00
Uleat 7749f83134 Temp fix for Bot::Camp() zone crashes (memory leak still needs to be addressed) 2019-08-27 01:09:11 -04:00
KimLS 5a852d4780 Basic small build guide 2019-08-26 00:44:00 -07:00
KimLS 712e403528 Missing luabind 2019-08-25 22:02:17 -07:00
KimLS 581a0ec212 Added own lua find package that will also try to find luajit since it's compat with the 5.1 api 2019-08-25 20:47:14 -07:00
KimLS bb02af2548 Add check for policy back in 2019-08-25 16:02:45 -07:00
KimLS 852cc9119e Small change to zlibng 2019-08-25 15:49:00 -07:00
KimLS 72a922f2ba Changes to building 2019-08-25 14:45:54 -07:00
Uleat c0575892cb Changed bot create help options to pop-up display 2019-08-24 22:51:29 -04:00
Uleat 377c569635 Fix for clients not dropping group after camping bots 2019-08-24 21:54:46 -04:00
Uleat 5e60fcdc0c Fix for bot pets not updating their health (probably not the best fix..but, it works...) 2019-08-24 21:32:57 -04:00
Uleat 4d1d9df05d Added cap to Titanium BaneDmgAmt translator 2019-08-24 20:38:57 -04:00
Uleat c6c4480061 Merge pull request #888 from KinglyKrab/banedamage
Convert item bane damage to int32.
2019-08-23 22:56:08 -04:00
Kinglykrab c2794b244d Convert item bane damage to int32.
- int8 was not the proper type for this.
2019-08-20 20:52:47 -04:00
Paul Coene 5a0fcdfefd Merge branch 'master' into light-wield 2019-08-16 10:30:54 -04:00
Paul Coene 49094bcfbc Fix attack to not attack with a non-weapon (expand cancel to include cancel of light)
I found a single item in the db, Flickering Watchtower Torch, that is a light item type but has 1 damage/100 delay.  This code would make that weapon not operate, if we care.
2019-08-16 10:28:06 -04:00
Akkadius 25a5310f49 Add login account_id in validation response 2019-08-10 07:04:52 -05:00
Akkadius 66ee0dc9bd Update DefaultLoginServerName 2019-08-10 06:59:45 -05:00
Akkadius f39684b7f7 API adjustments 2019-08-10 05:36:22 -05:00
Akkadius f06ff14f9e Squash exception in ParseRequestBody 2019-08-10 05:14:39 -05:00
Akkadius 661ad09291 Remove legacy loginserver config 2019-08-10 05:14:25 -05:00
Akkadius 9708bd38c4 Remove legacy loginserver config 2019-08-10 05:14:12 -05:00
Akkadius 8a2fce83e0 Adjust API handlers 2019-08-10 04:56:50 -05:00
Akkadius 2081b0e214 Merge changes 2019-08-10 03:26:51 -05:00
Akkadius eaf31fb14b Merge branches 'lsid' and 'master' of https://github.com/EQEmu/Server into lsid 2019-08-10 03:26:40 -05:00
Akkadius d2e7cf96bd Update .gitignore 2019-08-10 02:49:55 -05:00
Akkadius ea15e9bc5f Fix bug with command length 2019-08-09 00:43:25 -05:00
KimLS 5fce042a31 Up stale connection ms again 2019-08-08 18:49:21 -07:00
KimLS 6a64d845c2 Async eqemu login credential lookup 2019-08-08 18:45:10 -07:00
KimLS 880de837d9 Crash and compile issues on windows 2019-08-08 15:55:14 -07:00
Paul Coene d3641be6c0 Update loottables.cpp 2019-08-05 09:30:57 -04:00
Paul Coene 06fbd7103e Update client_packet.cpp 2019-08-05 09:24:22 -04:00
Paul Coene acef4c0264 Merge pull request #3 from EQEmu/master
Pull down all of the latest
2019-08-05 08:18:20 -04:00
KimLS b62944c5fb Fix for windows compile issue 2019-08-05 01:12:31 -07:00
Akkadius 4ec210c411 Update web api errors 2019-08-04 05:09:05 -05:00
Akkadius 4de85ff836 Add CLI and Web endpoints to change local login account password 2019-08-04 05:04:55 -05:00
Akkadius ba6009730b Add CLI and Web endpoints to change local login account password 2019-08-04 05:04:34 -05:00
Akkadius b0d33f094d Add local credential validation logic 2019-08-04 04:16:14 -05:00
Akkadius 5ff0f4851e Add path to http request logging, add email to local account creation through web endpoint 2019-08-04 03:11:30 -05:00
Akkadius 63e1599e9b Remove colon from bearer API key 2019-08-04 03:06:09 -05:00
Akkadius 4498819fad Abstracted CLI command handling interface, streamlined more logging 2019-08-04 02:58:26 -05:00
Akkadius 581cbccad5 CLE checks in non legacy user to world 2019-07-21 18:11:09 -05:00
Akkadius 4aca39ad9b Send correct response 2019-07-21 17:47:34 -05:00
Akkadius 5a7186305d Merge remote-tracking branch 'origin' into lsid 2019-07-21 22:18:19 +00:00
Akkadius e92d130538 Adust ProcessUsertoWorldReq reponse codes 2019-07-15 02:21:19 -05:00
Akkadius 7c2ee06355 Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-07-14 22:53:32 -05:00
Akkadius f6259af22b Add login schema conversion script 2019-07-14 22:26:12 -05:00
Akkadius 25c119b843 Add new default login.json 2019-07-14 22:23:51 -05:00
Akkadius 6d9bcfe39f Remove old login.ini 2019-07-14 22:16:50 -05:00
Akkadius ce09aad28a Move rest of logging to FMT and move config options into more finite categories 2019-07-14 22:16:26 -05:00
Akkadius 949e7adff8 init vars [skip ci] 2019-07-11 01:23:55 -05:00
Akkadius 7b808ee6e0 Add more debug logging for ServerListPacket [skip ci] 2019-07-10 00:45:40 -05:00
Akkadius 2a927c5c80 Logging / initializers [skip ci] 2019-07-10 00:11:17 -05:00
Akkadius 6e550ecc75 CLE changes [skip ci] 2019-07-09 23:58:47 -05:00
Akkadius 839baba553 Logging [skip ci] 2019-07-09 19:27:23 -05:00
Akkadius 5c2ac5ab24 Validate password hash in WS auth [skip ci] 2019-07-09 17:52:04 -05:00
Akkadius 553d9aca6f Need more coffee apparently [skip ci] 2019-07-09 17:42:29 -05:00
Akkadius 910dfaf082 Typo fail [skip ci] 2019-07-09 17:41:08 -05:00
Akkadius 9730917d73 Format [skip ci] 2019-07-09 17:40:04 -05:00
Akkadius 32e8a0fa45 Authenticate world admin prior to checking against a world short name [skip ci] 2019-07-09 17:39:06 -05:00
Akkadius 193dbe5938 Few tweaks [skip ci] 2019-07-09 17:22:11 -05:00
Akkadius 86943ce6be Add Database::DbLoginServerAdmin GetLoginServerAdmin [skip ci] 2019-07-09 16:57:14 -05:00
Akkadius 739f54bbfb Add CreateLoginserverWorldAdminAccount command [skip ci] 2019-07-09 05:23:21 -05:00
Akkadius b165760f18 Update database [skip ci] 2019-07-09 04:02:13 -05:00
Akkadius 1a577014d9 Few more updates [skip ci] 2019-07-09 03:46:59 -05:00
Akkadius 54ea7d7c4b Update remote ip [skip ci] 2019-07-09 02:41:09 -05:00
Akkadius 0111e9a5d0 Update client [skip ci] 2019-07-09 02:32:20 -05:00
Akkadius 0c2d26579a Update database.cpp 2019-07-09 02:14:41 -05:00
Akkadius 8eaeda5ec5 Tweaks 2019-07-09 02:10:10 -05:00
KimLS 8c75cf1ff5 Fix for compile issues on windows (bad perl bad) 2019-07-08 19:26:21 -07:00
Akkadius d8f34651de Streamline worldserver authorization handlers, cleanup and refactoring 2019-07-08 20:25:37 -05:00
Akkadius c2917a9004 Take in API requests via json payload instead of params 2019-07-07 19:57:05 -05:00
Akkadius 5473457c0c Migrate database schema 2019-07-07 05:26:10 -05:00
Akkadius 392b328a95 Centralize local account creation and create API endpoint for creation 2019-07-07 04:32:59 -05:00
Akkadius 4bc6493718 Add cli command create-loginserver-account --username=* --password=* 2019-07-07 03:39:44 -05:00
Akkadius 78d8b909be Add standalone web api server, cli handler, authorization, commands 2019-07-07 03:13:04 -05:00
Akkadius 7d71163fa0 Update dbcore.cpp 2019-07-06 03:33:41 -05:00
Akkadius 0668f41de2 Fix some edge case with account name not being passed to world 2019-07-06 03:19:50 -05:00
Akkadius a9969e500b ls tweaks 2019-07-05 21:22:35 -05:00
Akkadius 3eb102a006 Fix issue with adding the real values of new logging categories 2019-07-05 19:43:10 -05:00
Akkadius 9d3ece8133 More logging 2019-07-05 18:34:08 -05:00
Akkadius b2ed5fe479 Add RFC 5424 logging 2019-07-05 18:16:09 -05:00
Akkadius 86f9a205e5 Remove eqemu_logsys_fmt.h header, more log tweaks 2019-07-05 17:20:20 -05:00
Akkadius f0937c3963 More logging adjustments 2019-07-05 04:21:22 -05:00
Akkadius ffd652a643 Load log settings from the database 2019-07-05 03:50:01 -05:00
Akkadius feea52f79e Make loginserver intelligently determine if the client is requesting from a RFC 1918 network instead of using a config string match 2019-07-05 03:38:12 -05:00
Akkadius 2c922876a9 More loginserver refactorings and cleanup 2019-07-05 02:49:55 -05:00
Akkadius b41e58fd10 More loginserver refactorings and cleanup 2019-07-05 02:33:31 -05:00
Akkadius 8b582730a8 Small refactorings 2019-07-05 00:44:42 -05:00
Akkadius d5eb015533 Remove old DB connector 2019-07-04 23:29:54 -05:00
Akkadius 8ad4ef503b database_mysql -> database 2019-07-03 23:27:45 -05:00
Akkadius a914e97c29 Convert Database::GetLoginTokenDataFromToken 2019-07-03 23:26:03 -05:00
Akkadius 126d8edc57 Convert Database::CreateWorldRegistration 2019-07-03 23:13:13 -05:00
Akkadius d17cfff8fe Migrate query Database::GetFreeID 2019-07-03 22:54:22 -05:00
Akkadius 1a5ce7a9de Cleanup query Database::GetWorldRegistration 2019-07-03 22:47:28 -05:00
Akkadius bd2836db61 DatabaseMySQL -> Database 2019-07-03 21:58:39 -05:00
Akkadius ff5783965a Use one database class 2019-07-03 21:56:24 -05:00
Akkadius 7fcf6b51d8 Update database.h 2019-07-03 21:35:39 -05:00
Akkadius eea3965d02 Add DatabaseMySQL::DoesLoginServerAccountExist 2019-07-03 21:35:36 -05:00
Akkadius d40b95f2e8 ProcessLSStatus logging 2019-07-03 19:22:06 -05:00
Akkadius dc9e4e8260 Received New Login Server Info log 2019-07-03 19:10:34 -05:00
Akkadius 8c25486112 Few tweaks 2019-07-03 18:54:08 -05:00
Akkadius 9613d128ae More logging updates 2019-07-03 18:49:53 -05:00
Akkadius 11bc21f99f Update more logging 2019-07-03 16:26:32 -05:00
Akkadius cdfd473476 Add more logging 2019-07-03 16:01:44 -05:00
Akkadius bb7cae46c5 Update console.cpp 2019-07-03 14:53:24 -05:00
Akkadius c7e196e26d Update client.cpp 2019-07-03 04:27:51 -05:00
Akkadius daec42c4d9 Migrate quite a few database calls to dbcore and fmt 2019-07-03 04:03:54 -05:00
Akkadius b04d71ff45 Update json_config.cpp 2019-07-03 03:09:03 -05:00
Akkadius fbebec03ae Update database_mysql.cpp 2019-07-03 02:57:03 -05:00
Akkadius 217c9751a8 Tons of cleanup / formatting 2019-07-03 02:50:16 -05:00
Akkadius 9e0f440106 Remove postgres 2019-07-03 02:16:30 -05:00
Akkadius 6638b9ade5 Cleanup 2019-07-03 02:16:16 -05:00
Akkadius ea02042ace Merge fixes 2019-07-03 01:40:36 -05:00
Akkadius 4e7bcd86ff Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-07-03 01:18:23 -05:00
Justin Wienckowski 682054970c Zone::IsSpellBlocked should correctly handle spellid 0 (all spells) blocked in a region (type 2). 2019-06-29 00:08:37 -07:00
Akkadius 8bb909090b Merge branch 'master' into lsid 2019-06-26 00:56:13 -05:00
Trust 1aab23098a Container lock inconsistent state fix 2019-06-18 23:59:37 +00:00
Adam Martin f6c8d9532e Applied changes proposed in https://github.com/decimad/luabind-deboostified/pull/38/
These changes claim to fix GCC 7 compilation.
2019-02-02 00:32:41 -06:00
Adam Martin 5f23a72a16 Removed unused boost header, fixed compiling with new luabind
Fixed TryFinishingBlow attempting to return by parameter reference.
The new luabind fails with a by_reference to by_value check. Using
a pointer accomplishes the same goal, but bypasses this issue.
2019-02-02 00:08:46 -06:00
Adam Martin 26eb4fb6e0 Swapped luabind for non-boost fork
https://github.com/decimad/luabind-deboostified
2019-02-02 00:06:32 -06:00
Xackery Xtal 44f85f140c Added Spells:CharmDisablesSpecialAbilities 2019-01-21 20:29:12 -08:00
hg a73bf221ed Make SPA 112 affect fizzle rate not effective caster level
Per dev quote, SPA 112 "Modifies casting skills of the affected
entity by BaseEffect for the purposes of determining whether or not a
fizzle occurs when casting spells."

Fixes issues caused by having a spell with this effect on caster such
as wrong target debuff durations and buff refreshes not taking hold.
2018-09-13 19:25:05 -04:00
KimLS f16faae964 Fix for bug in config reading tables 2018-01-20 21:26:52 -08:00
Akkadius e0391dfcb8 Merge branch 'master' into lsid 2018-01-17 22:04:46 -06:00
KimLS cc0034fd3c SQL files 2017-12-24 23:31:13 -08:00
KimLS 3fdfc82ca0 Merge branch 'master' into lsid 2017-12-24 23:21:35 -08:00
KimLS 0ec53eff52 Reimplement some functions 2017-12-24 23:21:17 -08:00
KimLS 7a778c549f convert login.ini to login.json, stole jumber's idea about auto-updating old passwords (wip still) 2017-12-16 23:08:21 -08:00
KimLS 3ee5730890 Auto link ls accounts plus auto-create 2017-12-14 18:41:10 -08:00
KimLS 569a907e43 Changes to make it actually sorta work 2017-12-11 18:38:04 -08:00
KimLS 5bbeec626c Heavy wip on login changes to get it to actually work like we want 2017-12-10 23:35:25 -08:00
KimLS 6b70faf141 Multiple login account support initial, needs a ton of work but can login and create account 2017-11-14 21:42:14 -08:00
616 changed files with 66599 additions and 30680 deletions
+23
View File
@@ -0,0 +1,23 @@
# EditorConfig is awesome: http://EditorConfig.org
# top-most EditorConfig file
root = true
# Unix-style newlines with a newline ending every file
[*]
end_of_line = lf
insert_final_newline = true
# Matches multiple files with brace expansion notation
# Set default charset
[*.{js,py}]
charset = utf-8
[*.cpp]
indent_style = tab
[*.h]
indent_style = tab
# Tab indentation (no size specified)
[Makefile]
indent_style = tab
+6 -1
View File
@@ -27,7 +27,12 @@ install_manifest.txt
log/
logs/
vcpkg/
perl/
.idea/*
*cbp
.editorconfig
submodules/*
cmake-build-debug/
.nfs.*
-3
View File
@@ -16,6 +16,3 @@
[submodule "submodules/recastnavigation"]
path = submodules/recastnavigation
url = https://github.com/EQEmu/recastnavigation.git
[submodule "submodules/zlibng"]
path = submodules/zlibng
url = https://github.com/zlib-ng/zlib-ng.git
+64
View File
@@ -0,0 +1,64 @@
# Guide To Building From Source Without Installer
This guide is far from exhaustive, you should expect to have some experience with building C++ code before considering compiling the code from scratch. You should instead consider using the installer scripts if you don't want to hack on the code directly.
### CMake
EQEmu uses CMake as the build system on all platforms. You will need CMake 3.2 or higher to build from source.
### Dependencies
The following libraries are required to build from source:
- [boost](https://www.boost.org/ "boost")
- [zlib](https://www.zlib.net/ "zlib") (If not included the source will build [zlib-ng](https://github.com/zlib-ng/zlib-ng "zlib-ng") instead)
- [libmysql](https://dev.mysql.com/downloads/connector/c/ "libmysql") or [libmariadb](https://github.com/MariaDB/mariadb-connector-c "libmariadb")
The following libraries are not strictly required but in many cased recommended.
- [OpenSSL](https://www.openssl.org/ "OpenSSL") or [mbedTLS](https://tls.mbed.org/ "mbedTLS") (Required for the loginserver and headless client)
- [libsodium](https://github.com/jedisct1/libsodium "libsodium") (Required for strong password hashing on the loginserver)
- [Lua 5.1](https://www.lua.org/ "Lua 5.1") or [LuaJit](http://luajit.org/ "LuaJit") (Required for Lua Quest Scripting)
- [Perl](https://www.perl.org/ "Perl") (Required for Perl Quest Scripting)
##### Windows
For windows it is suggested you make use of [vcpkg](https://github.com/microsoft/vcpkg "vcpkg") if you wish to build your own dependencies.
If you wish to use Perl then you should use whichever version of Perl you have installed on the target system.
You can also download a vcpkg export from our releases section for Visual Studio [x86](https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x86.zip "x86") or [x64](https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x64.zip "x64") that includes a toolchain file you can pass to CMake.
##### Linux
For Linux you simply can install the dependencies from your package manager, below is an example of doing it on Ubuntu using apt-get.
sudo apt-get install libmysqlclient-dev libperl-dev libboost-dev liblua5.1-0-dev zlib1g-dev uuid-dev libssl-dev
### Running CMake
##### Windows
The following is a modified command our automated build server uses to run CMake via the release vcpkg export and its toolchain file.
Assuming it is starting in c:/projects/eqemu and the x64 dependencies were extracted to c:/projects/eqemu/vcpkg.
mkdir build
cd build
cmake -G "Visual Studio 15 2017 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_ZLIB=ON -DEQEMU_ENABLE_BOTS=ON -DCMAKE_TOOLCHAIN_FILE="c:/projects/eqemu/vcpkg/vcpkg-export-20180828-145455/scripts/buildsystems/vcpkg.cmake" ..
##### Linux
Similarly to Windows running CMake on Linux is simple it just omits the toolchain file and uses a different generator.
mkdir build
cd build
cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON ..
### Building
##### Windows
Inside the build directory a file EQEmu.sln should be produced by a successful run of the CMake command. You can either open this with Visual Studio or build it directly with MSBuild via the command line.
msbuild EQEmu.sln /p:Configuration=Release
##### Linux
From the build directory you can simply call make to build.
For example.
make -j4
+107 -56
View File
@@ -1,14 +1,18 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
IF(POLICY CMP0074)
CMAKE_POLICY(SET CMP0074 NEW)
ENDIF()
PROJECT(EQEmu)
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
ENDIF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_CXX_STANDARD 14)
SET(CMAKE_CXX_STANDARD 11)
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
SET(CMAKE_CXX_EXTENSIONS OFF)
@@ -39,10 +43,15 @@ ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
ADD_DEFINITIONS(-DGLM_FORCE_CTOR_INIT)
ADD_DEFINITIONS(-DGLM_ENABLE_EXPERIMENTAL)
#MSVC can fetch dependencies automatically.
IF(MSVC)
INCLUDE("${CMAKE_SOURCE_DIR}/cmake/DependencyHelperMSVC.cmake")
ENDIF()
#Find everything we need
FIND_PACKAGE(Boost REQUIRED)
FIND_PACKAGE(MySQL)
FIND_PACKAGE(MariaDB)
FIND_PACKAGE(Boost REQUIRED)
FIND_PACKAGE(ZLIB)
FIND_PACKAGE(OpenSSL)
FIND_PACKAGE(Lua51)
@@ -109,6 +118,7 @@ OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (wi
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
OPTION(EQEMU_BUILD_LOGIN "Build the login server." ON)
OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
@@ -122,11 +132,23 @@ IF(EQEMU_ENABLE_BOTS)
ENDIF(EQEMU_ENABLE_BOTS)
#database
#prefer mariadb to mysql (arbitrary)
IF(MySQL_FOUND AND MariaDB_FOUND)
SET(DATABASE_LIBRARY_TYPE "MariaDB")
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
SET(DATABASE_LIBRARY_SELECTION MySQL CACHE STRING "Database library to use:
MySQL
MariaDB"
)
IF(DATABASE_LIBRARY_SELECTION STREQUAL "MySQL")
SET(DATABASE_LIBRARY_TYPE " MySQL")
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MySQL_INCLUDE_DIR})
ELSEIF(DATABASE_LIBRARY_SELECTION STREQUAL "MariaDB")
SET(DATABASE_LIBRARY_TYPE "MariaDB")
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
ELSE()
MESSAGE(FATAL_ERROR "Unknown database library set, should be one of: MySQL, MariaDB")
ENDIF()
ELSEIF(MariaDB_FOUND)
SET(DATABASE_LIBRARY_TYPE "MariaDB")
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
@@ -142,23 +164,41 @@ ENDIF()
#security
#prefer openssl to mbedtls (arbitrary)
IF(OpenSSL_FOUND AND MBEDTLS_FOUND)
SET(SSL_LIBRARY_TYPE " OpenSSL")
SET(SSL_LIBRARY_ENABLED ON)
SET(SSL_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(SSL_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
SET(TLS_LIBRARY_SELECTION OpenSSL CACHE STRING "TLS library to use:
OpenSSL
mbedTLS"
)
IF(TLS_LIBRARY_SELECTION STREQUAL "OpenSSL")
SET(TLS_LIBRARY_TYPE " OpenSSL")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
ELSEIF(TLS_LIBRARY_SELECTION STREQUAL "mbedTLS")
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
SET(TLS_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_MBEDTLS)
ELSE()
MESSAGE(FATAL_ERROR "Unknown TLS library set, should be one of: OpenSSL, mbedTLS")
ENDIF()
ELSEIF(OpenSSL_FOUND)
SET(SSL_LIBRARY_TYPE " OpenSSL")
SET(SSL_LIBRARY_ENABLED ON)
SET(SSL_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(SSL_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
SET(TLS_LIBRARY_TYPE " OpenSSL")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
ELSEIF(MBEDTLS_FOUND)
SET(SSL_LIBRARY_TYPE " mbedTLS")
SET(SSL_LIBRARY_ENABLED ON)
SET(SSL_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
SET(SSL_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
SET(TLS_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_MBEDTLS)
ELSE()
SET(SSL_LIBRARY_TYPE "Disabled")
SET(SSL_LIBRARY_ENABLED OFF)
SET(TLS_LIBRARY_TYPE "Disabled")
SET(TLS_LIBRARY_ENABLED OFF)
ENDIF()
IF(SODIUM_FOUND)
@@ -174,51 +214,40 @@ ENDIF()
IF(Lua51_FOUND)
SET(LUA_LIBRARY_TYPE " Lua 5.1")
SET(LUA_LIBRARY_ENABLED ON)
SET(LUA_LIBRARY_LIBS ${LUA_LIBRARY} luabind)
SET(LUA_LIBRARY_INCLUDE ${LUA_INCLUDE_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
IF(EQEMU_BUILD_LUA)
ADD_DEFINITIONS(-DLUA_EQEMU)
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
IF(EQEMU_SANITIZE_LUA_LIBS)
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
ENDIF()
ENDIF()
ELSE()
SET(LUA_LIBRARY_TYPE "Disabled")
SET(LUA_LIBRARY_ENABLED OFF)
ENDIF()
IF(PerlLibs_FOUND)
SET(PERL_LIBRARY_TYPE " Perl")
SET(PERL_LIBRARY_ENABLED ON)
SET(PERL_LIBRARY_LIBS ${PERL_LIBRARY})
SET(PERL_LIBRARY_INCLUDE ${PERL_INCLUDE_PATH})
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
IF(EQEMU_BUILD_PERL)
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ENDIF()
ELSE()
SET(PERL_LIBRARY_TYPE "Disabled")
SET(PERL_LIBRARY_ENABLED OFF)
ENDIF()
#use zlib if exists
IF(ZLIB_FOUND)
OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." OFF)
OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." ON)
IF(EQEMU_BUILD_ZLIB)
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/submodules/zlibng")
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
ELSE()
SET(ZLIB_LIBRARY_TYPE " zlib")
SET(ZLIB_LIBRARY_TYPE " zlib")
SET(ZLIB_LIBRARY_LIBS ${ZLIB_LIBRARY})
SET(ZLIB_LIBRARY_INCLUDE ${ZLIB_INCLUDE_DIRS})
ENDIF()
ELSE()
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/submodules/zlibng")
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
ENDIF()
MESSAGE(STATUS "")
@@ -226,11 +255,11 @@ MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Library Usage *")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Database: ${DATABASE_LIBRARY_TYPE} *")
MESSAGE(STATUS "* TLS: ${SSL_LIBRARY_TYPE} *")
MESSAGE(STATUS "* TLS: ${TLS_LIBRARY_TYPE} *")
MESSAGE(STATUS "* Sodium: ${SODIUM_LIBRARY_TYPE} *")
MESSAGE(STATUS "* Lua: ${LUA_LIBRARY_TYPE} *")
MESSAGE(STATUS "* Perl: ${PERL_LIBRARY_TYPE} *")
MESSAGE(STATUS "* zlib: ${ZLIB_LIBRARY_TYPE} *")
MESSAGE(STATUS "* zlib: ${ZLIB_LIBRARY_TYPE} *")
MESSAGE(STATUS "**************************************************")
#setup server libs and headers
@@ -250,9 +279,14 @@ INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigat
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Recast/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
IF(SSL_LIBRARY_ENABLED)
SET(SERVER_LIBS ${SERVER_LIBS} ${SSL_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${SSL_LIBRARY_INCLUDE}")
OPTION(EQEMU_BUILD_LOGGING "Build Logging (To speed up compilation)" ON)
IF(EQEMU_BUILD_LOGGING)
ADD_DEFINITIONS(-DBUILD_LOGGING)
ENDIF()
IF(TLS_LIBRARY_ENABLED)
SET(SERVER_LIBS ${SERVER_LIBS} ${TLS_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${TLS_LIBRARY_INCLUDE}")
ENDIF()
IF(SODIUM_LIBRARY_ENABLED)
@@ -260,14 +294,29 @@ IF(SODIUM_LIBRARY_ENABLED)
INCLUDE_DIRECTORIES(SYSTEM "${SODIUM_LIBRARY_INCLUDE}")
ENDIF()
IF(EQEMU_BUILD_LUA)
SET(SERVER_LIBS ${SERVER_LIBS} ${LUA_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${LUA_LIBRARY_INCLUDE}")
IF(LUA_LIBRARY_ENABLED)
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
IF(EQEMU_BUILD_LUA)
ADD_DEFINITIONS(-DLUA_EQEMU)
SET(SERVER_LIBS ${SERVER_LIBS} ${LUA_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${LUA_LIBRARY_INCLUDE}")
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
IF(EQEMU_SANITIZE_LUA_LIBS)
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
ENDIF()
ENDIF()
ENDIF()
IF(EQEMU_BUILD_PERL)
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
IF(PERL_LIBRARY_ENABLED)
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
IF(EQEMU_BUILD_PERL)
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ENDIF()
ENDIF()
IF(WIN32)
@@ -282,8 +331,12 @@ IF(UNIX)
SET(SERVER_LIBS ${SERVER_LIBS} "uuid")
ENDIF()
IF(EQEMU_BUILD_LOGIN AND NOT SSL_LIBRARY_ENABLED)
MESSAGE(FATAL_ERROR "Login server requires a SSL Library to build.")
IF(EQEMU_BUILD_LOGIN AND NOT TLS_LIBRARY_ENABLED)
MESSAGE(FATAL_ERROR "Login server requires a TLS Library to build.")
ENDIF()
IF(EQEMU_BUILD_HC AND NOT TLS_LIBRARY_ENABLED)
MESSAGE(FATAL_ERROR "Headless client requires a TLS Library to build.")
ENDIF()
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
@@ -295,7 +348,7 @@ IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_H
IF(EQEMU_BUILD_ZLIB)
SET(ZLIB_COMPAT ON CACHE BOOL "Compile with zlib compatible API")
SET(ZLIB_ENABLE_TESTS OFF CACHE BOOL "Build test binaries")
ADD_SUBDIRECTORY(submodules/zlibng)
ADD_SUBDIRECTORY(libs/zlibng)
ENDIF()
SET(RECASTNAVIGATION_DEMO OFF CACHE BOOL "Build demo")
@@ -304,8 +357,6 @@ IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_H
ADD_SUBDIRECTORY(submodules/recastnavigation)
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
MESSAGE(STATUS "Libs: ${SERVER_LIBS}")
IF(EQEMU_BUILD_SERVER)
ADD_SUBDIRECTORY(shared_memory)
ADD_SUBDIRECTORY(world)
+562 -551
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
add_subdirectory(import)
add_subdirectory(export)
+1 -1
View File
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
SET(export_sources
main.cpp
+16 -21
View File
@@ -22,43 +22,38 @@
#include "../../common/global_define.h"
#include "../../common/shareddb.h"
#include "../../common/eqemu_config.h"
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/string_util.h"
EQEmuLogSys LogSys;
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
void ExportBaseData(SharedDatabase *db);
void ExportDBStrings(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientExport);
LogSys.LoadLogSettingsDefaults();
EQEmuLogSys::Get()->LoadLogSettingsDefaults("client_export");
set_exception_handler();
Log(Logs::General, Logs::Status, "Client Files Export Utility");
LogInfo("Client Files Export Utility");
if(!EQEmuConfig::LoadConfig()) {
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
LogError("Unable to load configuration file");
return 1;
}
auto Config = EQEmuConfig::get();
SharedDatabase database;
Log(Logs::General, Logs::Status, "Connecting to database...");
LogInfo("Connecting to database");
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
LogError("Unable to connect to the database, cannot continue without a database connection");
return 1;
}
/* Register Log System and Settings */
database.LoadLogSettings(LogSys.log_settings);
LogSys.StartFileLogs();
database.LoadLogSettings(EQEmuLogSys::Get()->log_settings);
EQEmuLogSys::Get()->StartFileLogs();
std::string arg_1;
@@ -88,17 +83,17 @@ int main(int argc, char **argv) {
ExportBaseData(&database);
ExportDBStrings(&database);
LogSys.CloseFileLogs();
EQEmuLogSys::Get()->CloseFileLogs();
return 0;
}
void ExportSpells(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting Spells...");
LogInfo("Exporting Spells");
FILE *f = fopen("export/spells_us.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/spells_us.txt to write, skipping.");
LogError("Unable to open export/spells_us.txt to write, skipping.");
return;
}
@@ -165,11 +160,11 @@ int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level) {
}
void ExportSkillCaps(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting Skill Caps...");
LogInfo("Exporting Skill Caps");
FILE *f = fopen("export/SkillCaps.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
return;
}
@@ -194,11 +189,11 @@ void ExportSkillCaps(SharedDatabase *db) {
}
void ExportBaseData(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting Base Data...");
LogInfo("Exporting Base Data");
FILE *f = fopen("export/BaseData.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/BaseData.txt to write, skipping.");
LogError("Unable to open export/BaseData.txt to write, skipping.");
return;
}
@@ -225,11 +220,11 @@ void ExportBaseData(SharedDatabase *db) {
}
void ExportDBStrings(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting DB Strings...");
LogInfo("Exporting DB Strings");
FILE *f = fopen("export/dbstr_us.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/dbstr_us.txt to write, skipping.");
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
return;
}
+1 -1
View File
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
SET(import_sources
main.cpp
+18 -22
View File
@@ -20,49 +20,45 @@
#include "../../common/global_define.h"
#include "../../common/shareddb.h"
#include "../../common/eqemu_config.h"
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/string_util.h"
EQEmuLogSys LogSys;
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
void ImportBaseData(SharedDatabase *db);
void ImportDBStrings(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientImport);
LogSys.LoadLogSettingsDefaults();
EQEmuLogSys::Get()->LoadLogSettingsDefaults("client_import");
set_exception_handler();
Log(Logs::General, Logs::Status, "Client Files Import Utility");
LogInfo("Client Files Import Utility");
if(!EQEmuConfig::LoadConfig()) {
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
LogError("Unable to load configuration file.");
return 1;
}
auto Config = EQEmuConfig::get();
SharedDatabase database;
Log(Logs::General, Logs::Status, "Connecting to database...");
LogInfo("Connecting to database");
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
LogError("Unable to connect to the database, cannot continue without a "
"database connection");
return 1;
}
database.LoadLogSettings(LogSys.log_settings);
LogSys.StartFileLogs();
database.LoadLogSettings(EQEmuLogSys::Get()->log_settings);
EQEmuLogSys::Get()->StartFileLogs();
ImportSpells(&database);
ImportSkillCaps(&database);
ImportBaseData(&database);
ImportDBStrings(&database);
LogSys.CloseFileLogs();
EQEmuLogSys::Get()->CloseFileLogs();
return 0;
}
@@ -97,10 +93,10 @@ bool IsStringField(int i) {
}
void ImportSpells(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing Spells...");
LogInfo("Importing Spells");
FILE *f = fopen("import/spells_us.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/spells_us.txt to read, skipping.");
LogError("Unable to open import/spells_us.txt to read, skipping.");
return;
}
@@ -173,23 +169,23 @@ void ImportSpells(SharedDatabase *db) {
spells_imported++;
if(spells_imported % 1000 == 0) {
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
LogInfo("[{}] spells imported", spells_imported);
}
}
if(spells_imported % 1000 != 0) {
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
LogInfo("[{}] spells imported", spells_imported);
}
fclose(f);
}
void ImportSkillCaps(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing Skill Caps...");
LogInfo("Importing Skill Caps");
FILE *f = fopen("import/SkillCaps.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
LogError("Unable to open import/SkillCaps.txt to read, skipping.");
return;
}
@@ -220,11 +216,11 @@ void ImportSkillCaps(SharedDatabase *db) {
}
void ImportBaseData(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing Base Data...");
LogInfo("Importing Base Data");
FILE *f = fopen("import/BaseData.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/BaseData.txt to read, skipping.");
LogError("Unable to open import/BaseData.txt to read, skipping.");
return;
}
@@ -265,11 +261,11 @@ void ImportBaseData(SharedDatabase *db) {
}
void ImportDBStrings(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing DB Strings...");
LogInfo("Importing DB Strings");
FILE *f = fopen("import/dbstr_us.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/dbstr_us.txt to read, skipping.");
LogError("Unable to open import/dbstr_us.txt to read, skipping.");
return;
}
+94
View File
@@ -0,0 +1,94 @@
OPTION(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG "Automatically fetch vcpkg dependencies for MSCV" ON)
OPTION(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL "Automatically fetch perl dependencies for MSCV" ON)
MARK_AS_ADVANCED(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG)
MARK_AS_ADVANCED(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL)
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86 "https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x86.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64 "https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x64.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86 "http://strawberryperl.com/download/5.24.4.1/strawberry-perl-5.24.4.1-32bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64 "http://strawberryperl.com/download/5.24.4.1/strawberry-perl-5.24.4.1-64bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_ZIP "vcpkg-export-x86.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_ZIP "vcpkg-export-x64.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_DIR "vcpkg-export-x86")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_DIR "vcpkg-export-x64")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86_ZIP "strawberry-perl-5.24.4.1-32bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64_ZIP "strawberry-perl-5.24.4.1-64bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86_DIR "x86")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64_DIR "x64")
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(EQEMU_VCPKG_URL ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64})
SET(EQEMU_PERL_URL ${EQEMU_MSVC_DEPENDENCIES_PERL_X64})
SET(EQEMU_VCPKG_ZIP ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_ZIP})
SET(EQEMU_VCPKG_DIR ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_DIR})
SET(EQEMU_PERL_ZIP ${EQEMU_MSVC_DEPENDENCIES_PERL_X64_ZIP})
SET(EQEMU_PERL_DIR ${EQEMU_MSVC_DEPENDENCIES_PERL_X64_DIR})
ELSE()
SET(EQEMU_VCPKG_URL ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86})
SET(EQEMU_PERL_URL ${EQEMU_MSVC_DEPENDENCIES_PERL_X86})
SET(EQEMU_VCPKG_ZIP ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_ZIP})
SET(EQEMU_VCPKG_DIR ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_DIR})
SET(EQEMU_PERL_ZIP ${EQEMU_MSVC_DEPENDENCIES_PERL_X86_ZIP})
SET(EQEMU_PERL_DIR ${EQEMU_MSVC_DEPENDENCIES_PERL_X86_DIR})
ENDIF()
IF(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG)
MESSAGE(STATUS "Resolving vcpkg dependencies...")
IF(NOT EXISTS ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP})
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/vcpkg)
MESSAGE(STATUS "Downloading existing vcpkg dependencies from releases...")
FILE(DOWNLOAD ${EQEMU_VCPKG_URL} ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP}
SHOW_PROGRESS
STATUS DOWNLOAD_STATUS)
LIST(GET DOWNLOAD_STATUS 0 STATUS_CODE)
IF(NOT STATUS_CODE EQUAL 0)
MESSAGE(FATAL_ERROR "Was unable to download dependencies from ${EQEMU_VCPKG_URL}")
ENDIF()
MESSAGE(STATUS "Extracting files...")
EXECUTE_PROCESS(
COMMAND ${CMAKE_COMMAND} -E tar xzf ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/vcpkg
)
ENDIF()
INCLUDE(${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_DIR}/scripts/buildsystems/vcpkg.cmake)
ENDIF()
IF(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL)
#Try to find perl first, (so you can use your active install first)
FIND_PACKAGE(PerlLibs)
IF(NOT PerlLibs_FOUND)
MESSAGE(STATUS "Resolving perl dependencies...")
IF(NOT EXISTS ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP})
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/perl)
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR})
MESSAGE(STATUS "Downloading portable perl...")
FILE(DOWNLOAD ${EQEMU_PERL_URL} ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP}
SHOW_PROGRESS
STATUS DOWNLOAD_STATUS)
LIST(GET DOWNLOAD_STATUS 0 STATUS_CODE)
IF(NOT STATUS_CODE EQUAL 0)
MESSAGE(FATAL_ERROR "Was unable to download dependencies from ${EQEMU_PERL_URL}")
ENDIF()
MESSAGE(STATUS "Extracting files...")
EXECUTE_PROCESS(
COMMAND ${CMAKE_COMMAND} -E tar xzf ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}
)
ENDIF()
SET(PERL_EXECUTABLE ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/bin/perl.exe CACHE FILEPATH "Path to perl program" FORCE)
SET(PERL_INCLUDE_PATH ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/lib/CORE CACHE PATH "Path to perl include files" FORCE)
SET(PERL_LIBRARY ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/lib/CORE/libperl524.a CACHE FILEPATH "Path to perl library" FORCE)
ENDIF()
ENDIF()
+91
View File
@@ -0,0 +1,91 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
# Modified from the FindLua51 that comes with CMake
#[=======================================================================[.rst:
FindLua51
---------
Locate Lua51 library This module defines
::
LUA51_FOUND, if false, do not try to link to Lua
LUA_LIBRARIES
LUA_INCLUDE_DIR, where to find lua.h
LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
Note that the expected include convention is
::
#include "lua.h"
and not
::
#include <lua/lua.h>
This is because, the lua location is not standardized and may exist in
locations other than lua/
#]=======================================================================]
find_path(LUA_INCLUDE_DIR lua.h
HINTS
ENV LUA_DIR
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua-5.1 include/lua include/luajit include
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
find_library(LUA_LIBRARY
NAMES lua51 lua5.1 lua-5.1 lua luajit
HINTS
ENV LUA_DIR
PATH_SUFFIXES lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
)
if(LUA_LIBRARY)
# include the math library for Unix
if(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU)
find_library(LUA_MATH_LIBRARY m)
set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
# For Windows and Mac, don't need to explicitly include the math library
else()
set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
endif()
endif()
if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
unset(lua_version_str)
endif()
include(${CMAKE_ROOT}/Modules/FindPackageHandleStandardArgs.cmake)
# handle the QUIETLY and REQUIRED arguments and set LUA51_FOUND to TRUE if
# all listed variables are TRUE
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua51
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
VERSION_VAR LUA_VERSION_STRING)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
+14 -28
View File
@@ -1,7 +1,9 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
SET(common_sources
base_packet.cpp
classes.cpp
cli/eqemu_command_handler.cpp
compression.cpp
condition.cpp
crash.cpp
@@ -34,6 +36,7 @@ SET(common_sources
inventory_profile.cpp
inventory_slot.cpp
ipc_mutex.cpp
ip_util.cpp
item_data.cpp
item_instance.cpp
json_config.cpp
@@ -70,8 +73,6 @@ SET(common_sources
textures.cpp
timer.cpp
unix.cpp
xml_parser.cpp
platform.cpp
json/jsoncpp.cpp
net/console_server.cpp
net/console_server_connection.cpp
@@ -101,13 +102,8 @@ SET(common_sources
patches/uf.cpp
patches/uf_limits.cpp
StackWalker/StackWalker.cpp
tinyxml/tinystr.cpp
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
util/directory.cpp
util/uuid.cpp
)
util/uuid.cpp)
SET(common_headers
any.h
@@ -120,8 +116,12 @@ SET(common_headers
crash.h
crc16.h
crc32.h
cli/argh.h
cli/eqemu_command_handler.h
cli/terminal_color.hpp
data_verification.h
database.h
database_schema.h
dbcore.h
deity.h
emu_constants.h
@@ -137,7 +137,7 @@ SET(common_headers
eqemu_config.h
eqemu_config_elements.h
eqemu_logsys.h
eqemu_logsys_fmt.h
eqemu_logsys_log_aliases.h
eq_limits.h
eq_packet.h
eq_stream_ident.h
@@ -155,9 +155,11 @@ SET(common_headers
global_define.h
guild_base.h
guilds.h
http/httplib.h
inventory_profile.h
inventory_slot.h
ipc_mutex.h
ip_util.h
item_data.h
item_fieldlist.h
item_instance.h
@@ -181,7 +183,6 @@ SET(common_headers
packet_dump.h
packet_dump_file.h
packet_functions.h
platform.h
proc_launcher.h
profanity_manager.h
profiler.h
@@ -208,10 +209,8 @@ SET(common_headers
unix.h
useperl.h
version.h
xml_parser.h
zone_numbers.h
event/event_loop.h
event/idle.h
event/task.h
event/timer.h
json/json.h
@@ -263,16 +262,12 @@ SET(common_headers
patches/uf_ops.h
patches/uf_structs.h
StackWalker/StackWalker.h
tinyxml/tinystr.h
tinyxml/tinyxml.h
util/memory_stream.h
util/directory.h
util/uuid.h
)
util/uuid.h)
SOURCE_GROUP(Event FILES
event/event_loop.h
event/idle.h
event/timer.h
event/task.h
)
@@ -369,15 +364,6 @@ SOURCE_GROUP(StackWalker FILES
StackWalker/StackWalker.cpp
)
SOURCE_GROUP(TinyXML FILES
tinyxml/tinystr.h
tinyxml/tinyxml.h
tinyxml/tinystr.cpp
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
)
SOURCE_GROUP(Util FILES
util/memory_stream.h
util/directory.cpp
@@ -386,7 +372,7 @@ SOURCE_GROUP(Util FILES
util/uuid.h
)
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker)
ADD_LIBRARY(common ${common_sources} ${common_headers})
+1 -1
View File
@@ -23,7 +23,7 @@
* 2005-08-05 v5 - Removed most Lint (http://www.gimpel.com/) errors... thanks to Okko Willeboordse!
*
**********************************************************************/
#ifdef _WIN32
#ifdef _WINDOWS
#include <windows.h>
#include <tchar.h>
#include <stdio.h>
+1 -1
View File
@@ -9,7 +9,7 @@
* 2013-01-26 - Modified by KimLS(KLS) for EQEmu's purposes
*
**********************************************************************/
#ifdef _WIN32
#ifdef _WINDOWS
// #pragma once is supported starting with _MCS_VER 1000,
// so we need not to check the version (because we only support _MSC_VER >= 1100)!
#pragma once
+1 -1
View File
@@ -23,7 +23,7 @@
#include <stdio.h>
#include <string.h>
#ifdef _WIN32
#ifdef _WINDOWS
#include <time.h>
#include <winsock2.h>
#include <windows.h>
+14
View File
@@ -573,6 +573,20 @@ bool IsNonSpellFighterClass(uint8 class_id)
}
}
bool IsHybridClass(uint8 class_id)
{
switch (class_id) {
case PALADIN:
case RANGER:
case SHADOWKNIGHT:
case BARD:
case BEASTLORD:
return true;
default:
return false;
}
}
bool IsCasterClass(uint8 class_id)
{
switch (class_id) {
+1
View File
@@ -135,6 +135,7 @@ uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit);
bool IsFighterClass(uint8 class_id);
bool IsSpellFighterClass(uint8 class_id);
bool IsNonSpellFighterClass(uint8 class_id);
bool IsHybridClass(uint8 class_id);
bool IsCasterClass(uint8 class_id);
bool IsINTCasterClass(uint8 class_id);
bool IsWISCasterClass(uint8 class_id);
+434
View File
@@ -0,0 +1,434 @@
#pragma once
#include <algorithm>
#include <sstream>
#include <limits>
#include <string>
#include <vector>
#include <set>
#include <map>
#include <cassert>
namespace argh
{
// Terminology:
// A command line is composed of 2 types of args:
// 1. Positional args, i.e. free standing values
// 2. Options: args beginning with '-'. We identify two kinds:
// 2.1: Flags: boolean options => (exist ? true : false)
// 2.2: Parameters: a name followed by a non-option value
#if !defined(__GNUC__) || (__GNUC__ >= 5)
using string_stream = std::istringstream;
#else
// Until GCC 5, istringstream did not have a move constructor.
// stringstream_proxy is used instead, as a workaround.
class stringstream_proxy
{
public:
stringstream_proxy() = default;
// Construct with a value.
stringstream_proxy(std::string const& value) :
stream_(value)
{}
// Copy constructor.
stringstream_proxy(const stringstream_proxy& other) :
stream_(other.stream_.str())
{
stream_.setstate(other.stream_.rdstate());
}
void setstate(std::ios_base::iostate state) { stream_.setstate(state); }
// Stream out the value of the parameter.
// If the conversion was not possible, the stream will enter the fail state,
// and operator bool will return false.
template<typename T>
stringstream_proxy& operator >> (T& thing)
{
stream_ >> thing;
return *this;
}
// Get the string value.
std::string str() const { return stream_.str(); }
std::stringbuf* rdbuf() const { return stream_.rdbuf(); }
// Check the state of the stream.
// False when the most recent stream operation failed
operator bool() const { return !!stream_; }
~stringstream_proxy() = default;
private:
std::istringstream stream_;
};
using string_stream = stringstream_proxy;
#endif
class parser
{
public:
enum Mode { PREFER_FLAG_FOR_UNREG_OPTION = 1 << 0,
PREFER_PARAM_FOR_UNREG_OPTION = 1 << 1,
NO_SPLIT_ON_EQUALSIGN = 1 << 2,
SINGLE_DASH_IS_MULTIFLAG = 1 << 3,
};
parser() = default;
parser(std::initializer_list<char const* const> pre_reg_names)
{ add_params(pre_reg_names); }
parser(const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION)
{ parse(argv, mode); }
parser(int argc, const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION)
{ parse(argc, argv, mode); }
void add_param(std::string const& name);
void add_params(std::initializer_list<char const* const> init_list);
void parse(const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION);
void parse(int argc, const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION);
std::multiset<std::string> const& flags() const { return flags_; }
std::map<std::string, std::string> const& params() const { return params_; }
std::vector<std::string> const& pos_args() const { return pos_args_; }
// begin() and end() for using range-for over positional args.
std::vector<std::string>::const_iterator begin() const { return pos_args_.cbegin(); }
std::vector<std::string>::const_iterator end() const { return pos_args_.cend(); }
size_t size() const { return pos_args_.size(); }
//////////////////////////////////////////////////////////////////////////
// Accessors
// flag (boolean) accessors: return true if the flag appeared, otherwise false.
bool operator[](std::string const& name) const;
// multiple flag (boolean) accessors: return true if at least one of the flag appeared, otherwise false.
bool operator[](std::initializer_list<char const* const> init_list) const;
// returns positional arg string by order. Like argv[] but without the options
std::string const& operator[](size_t ind) const;
// returns a std::istream that can be used to convert a positional arg to a typed value.
string_stream operator()(size_t ind) const;
// same as above, but with a default value in case the arg is missing (index out of range).
template<typename T>
string_stream operator()(size_t ind, T&& def_val) const;
// parameter accessors, give a name get an std::istream that can be used to convert to a typed value.
// call .str() on result to get as string
string_stream operator()(std::string const& name) const;
// accessor for a parameter with multiple names, give a list of names, get an std::istream that can be used to convert to a typed value.
// call .str() on result to get as string
// returns the first value in the list to be found.
string_stream operator()(std::initializer_list<char const* const> init_list) const;
// same as above, but with a default value in case the param was missing.
// Non-string def_val types must have an operator<<() (output stream operator)
// If T only has an input stream operator, pass the string version of the type as in "3" instead of 3.
template<typename T>
string_stream operator()(std::string const& name, T&& def_val) const;
// same as above but for a list of names. returns the first value to be found.
template<typename T>
string_stream operator()(std::initializer_list<char const* const> init_list, T&& def_val) const;
private:
string_stream bad_stream() const;
std::string trim_leading_dashes(std::string const& name) const;
bool is_number(std::string const& arg) const;
bool is_option(std::string const& arg) const;
bool got_flag(std::string const& name) const;
bool is_param(std::string const& name) const;
private:
std::vector<std::string> args_;
std::map<std::string, std::string> params_;
std::vector<std::string> pos_args_;
std::multiset<std::string> flags_;
std::set<std::string> registeredParams_;
std::string empty_;
};
//////////////////////////////////////////////////////////////////////////
inline void parser::parse(const char * const argv[], int mode)
{
int argc = 0;
for (auto argvp = argv; *argvp; ++argc, ++argvp);
parse(argc, argv, mode);
}
//////////////////////////////////////////////////////////////////////////
inline void parser::parse(int argc, const char* const argv[], int mode /*= PREFER_FLAG_FOR_UNREG_OPTION*/)
{
// convert to strings
args_.resize(argc);
std::transform(argv, argv + argc, args_.begin(), [](const char* const arg) { return arg; });
// parse line
for (auto i = 0u; i < args_.size(); ++i)
{
if (!is_option(args_[i]))
{
pos_args_.emplace_back(args_[i]);
continue;
}
auto name = trim_leading_dashes(args_[i]);
if (!(mode & NO_SPLIT_ON_EQUALSIGN))
{
auto equalPos = name.find('=');
if (equalPos != std::string::npos)
{
params_.insert({ name.substr(0, equalPos), name.substr(equalPos + 1) });
continue;
}
}
// if the option is unregistered and should be a multi-flag
if (1 == (args_[i].size() - name.size()) && // single dash
argh::parser::SINGLE_DASH_IS_MULTIFLAG & mode && // multi-flag mode
!is_param(name)) // unregistered
{
std::string keep_param;
if (!name.empty() && is_param(std::string(1ul, name.back()))) // last char is param
{
keep_param += name.back();
name.resize(name.size() - 1);
}
for (auto const& c : name)
{
flags_.emplace(std::string{ c });
}
if (!keep_param.empty())
{
name = keep_param;
}
else
{
continue; // do not consider other options for this arg
}
}
// any potential option will get as its value the next arg, unless that arg is an option too
// in that case it will be determined a flag.
if (i == args_.size() - 1 || is_option(args_[i + 1]))
{
flags_.emplace(name);
continue;
}
// if 'name' is a pre-registered option, then the next arg cannot be a free parameter to it is skipped
// otherwise we have 2 modes:
// PREFER_FLAG_FOR_UNREG_OPTION: a non-registered 'name' is determined a flag.
// The following value (the next arg) will be a free parameter.
//
// PREFER_PARAM_FOR_UNREG_OPTION: a non-registered 'name' is determined a parameter, the next arg
// will be the value of that option.
assert(!(mode & argh::parser::PREFER_FLAG_FOR_UNREG_OPTION)
|| !(mode & argh::parser::PREFER_PARAM_FOR_UNREG_OPTION));
bool preferParam = mode & argh::parser::PREFER_PARAM_FOR_UNREG_OPTION;
if (is_param(name) || preferParam)
{
params_.insert({ name, args_[i + 1] });
++i; // skip next value, it is not a free parameter
continue;
}
else
{
flags_.emplace(name);
}
};
}
//////////////////////////////////////////////////////////////////////////
inline string_stream parser::bad_stream() const
{
string_stream bad;
bad.setstate(std::ios_base::failbit);
return bad;
}
//////////////////////////////////////////////////////////////////////////
inline bool parser::is_number(std::string const& arg) const
{
// inefficient but simple way to determine if a string is a number (which can start with a '-')
std::istringstream istr(arg);
double number;
istr >> number;
return !(istr.fail() || istr.bad());
}
//////////////////////////////////////////////////////////////////////////
inline bool parser::is_option(std::string const& arg) const
{
assert(0 != arg.size());
if (is_number(arg))
return false;
return '-' == arg[0];
}
//////////////////////////////////////////////////////////////////////////
inline std::string parser::trim_leading_dashes(std::string const& name) const
{
auto pos = name.find_first_not_of('-');
return std::string::npos != pos ? name.substr(pos) : name;
}
//////////////////////////////////////////////////////////////////////////
inline bool argh::parser::got_flag(std::string const& name) const
{
return flags_.end() != flags_.find(trim_leading_dashes(name));
}
//////////////////////////////////////////////////////////////////////////
inline bool argh::parser::is_param(std::string const& name) const
{
return registeredParams_.count(name);
}
//////////////////////////////////////////////////////////////////////////
inline bool parser::operator[](std::string const& name) const
{
return got_flag(name);
}
//////////////////////////////////////////////////////////////////////////
inline bool parser::operator[](std::initializer_list<char const* const> init_list) const
{
return std::any_of(init_list.begin(), init_list.end(), [&](char const* const name) { return got_flag(name); });
}
//////////////////////////////////////////////////////////////////////////
inline std::string const& parser::operator[](size_t ind) const
{
if (ind < pos_args_.size())
return pos_args_[ind];
return empty_;
}
//////////////////////////////////////////////////////////////////////////
inline string_stream parser::operator()(std::string const& name) const
{
auto optIt = params_.find(trim_leading_dashes(name));
if (params_.end() != optIt)
return string_stream(optIt->second);
return bad_stream();
}
//////////////////////////////////////////////////////////////////////////
inline string_stream parser::operator()(std::initializer_list<char const* const> init_list) const
{
for (auto& name : init_list)
{
auto optIt = params_.find(trim_leading_dashes(name));
if (params_.end() != optIt)
return string_stream(optIt->second);
}
return bad_stream();
}
//////////////////////////////////////////////////////////////////////////
template<typename T>
string_stream parser::operator()(std::string const& name, T&& def_val) const
{
auto optIt = params_.find(trim_leading_dashes(name));
if (params_.end() != optIt)
return string_stream(optIt->second);
std::ostringstream ostr;
ostr.precision(std::numeric_limits<long double>::max_digits10);
ostr << def_val;
return string_stream(ostr.str()); // use default
}
//////////////////////////////////////////////////////////////////////////
// same as above but for a list of names. returns the first value to be found.
template<typename T>
string_stream parser::operator()(std::initializer_list<char const* const> init_list, T&& def_val) const
{
for (auto& name : init_list)
{
auto optIt = params_.find(trim_leading_dashes(name));
if (params_.end() != optIt)
return string_stream(optIt->second);
}
std::ostringstream ostr;
ostr.precision(std::numeric_limits<long double>::max_digits10);
ostr << def_val;
return string_stream(ostr.str()); // use default
}
//////////////////////////////////////////////////////////////////////////
inline string_stream parser::operator()(size_t ind) const
{
if (pos_args_.size() <= ind)
return bad_stream();
return string_stream(pos_args_[ind]);
}
//////////////////////////////////////////////////////////////////////////
template<typename T>
string_stream parser::operator()(size_t ind, T&& def_val) const
{
if (pos_args_.size() <= ind)
{
std::ostringstream ostr;
ostr.precision(std::numeric_limits<long double>::max_digits10);
ostr << def_val;
return string_stream(ostr.str());
}
return string_stream(pos_args_[ind]);
}
//////////////////////////////////////////////////////////////////////////
inline void parser::add_param(std::string const& name)
{
registeredParams_.insert(trim_leading_dashes(name));
}
//////////////////////////////////////////////////////////////////////////
inline void parser::add_params(std::initializer_list<char const* const> init_list)
{
for (auto& name : init_list)
registeredParams_.insert(trim_leading_dashes(name));
}
}
+194
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/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <fmt/format.h>
#include "eqemu_command_handler.h"
#include "terminal_color.hpp"
namespace EQEmuCommand {
std::map<std::string, void (*)(
int argc,
char **argv,
argh::parser &cmd,
std::string &description
)> function_map;
/**
* @param cmd
*/
void DisplayDebug(argh::parser &cmd)
{
if (cmd[{"-d", "--debug"}]) {
std::cout << "Positional args:\n";
for (auto &pos_arg : cmd.pos_args())
std::cout << '\t' << pos_arg << std::endl;
std::cout << "\nFlags:\n";
for (auto &flag : cmd.flags())
std::cout << '\t' << flag << std::endl;
std::cout << "\nParameters:\n";
for (auto &param : cmd.params())
std::cout << '\t' << param.first << " : " << param.second << std::endl;
}
}
/**
* @param arguments
* @param options
* @param cmd
* @param argc
* @param argv
*/
void ValidateCmdInput(
std::vector<std::string> &arguments,
std::vector<std::string> &options,
argh::parser &cmd,
int argc,
char **argv
)
{
bool arguments_filled = true;
int index = 2;
for (auto &arg : arguments) {
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
arguments_filled = false;
}
index++;
}
if (!arguments_filled || argc == 2) {
std::string arguments_string;
for (auto &arg : arguments) {
arguments_string += " " + arg;
}
std::string options_string;
for (auto &opt : options) {
options_string += " " + opt + "\n";
}
std::stringstream command_string;
command_string <<
termcolor::colorize <<
termcolor::yellow <<
"\nCommand" <<
termcolor::reset << "\n\n" <<
termcolor::green << argv[1] << arguments_string << termcolor::reset << "\n" <<
termcolor::yellow << (!options_string.empty() ? "\nOptions\n" : "") <<
termcolor::reset << termcolor::cyan << options_string << termcolor::reset;
std::cout << command_string.str() << std::endl;
exit(1);
}
}
/**
* @param in_function_map
* @param cmd
* @param argc
* @param argv
*/
void HandleMenu(
std::map<std::string, void (*)(
int argc,
char **argv,
argh::parser &cmd,
std::string &description
)> &in_function_map,
argh::parser &cmd,
const std::string& platform,
int argc,
char **argv
)
{
std::string description;
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (cmd[{"-h", "--help"}]) {
std::cout << std::endl;
std::cout <<
"> " <<
termcolor::yellow <<
"EQEmulator [" + platform + "] CLI Menu" <<
termcolor::reset
<< std::endl
<< std::endl;
/**
* Get max command length for padding length
*/
int max_command_length = 0;
for (auto &it: in_function_map) {
std::stringstream command;
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
if (command.str().length() > max_command_length) {
max_command_length = command.str().length() + 1;
}
}
/**
* Display command menu
*/
std::string command_section;
for (auto &it: in_function_map) {
description = "";
(it.second)(argc, argv, cmd, description);
/**
* Print section header
*/
std::string command_prefix = it.first.substr(0, it.first.find(":"));
if (command_section != command_prefix) {
command_section = command_prefix;
std::cout << termcolor::reset << command_prefix << std::endl;
}
/**
* Print commands
*/
std::stringstream command;
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
}
std::cout << std::endl;
std::exit(1);
}
if (ran_command) {
std::exit(1);
}
}
}
+76
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@@ -0,0 +1,76 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_EQEMU_COMMAND_HANDLER_H
#define EQEMU_EQEMU_COMMAND_HANDLER_H
#include "argh.h"
namespace EQEmuCommand {
extern std::map<std::string, void (*)(
int argc,
char **argv,
argh::parser &cmd,
std::string &description
)> function_map;
/**
* @param arguments
* @param options
* @param cmd
* @param argc
* @param argv
*/
void ValidateCmdInput(
std::vector<std::string> &arguments,
std::vector<std::string> &options,
argh::parser &cmd,
int argc,
char **argv
);
/**
* @param cmd
*/
void DisplayDebug(argh::parser &cmd);
/**
* @param in_function_map
* @param cmd
* @param argc
* @param argv
*/
void HandleMenu(
std::map<std::string, void (*)(
int argc,
char **argv,
argh::parser &cmd,
std::string &description
)> &in_function_map,
argh::parser &cmd,
const std::string &platform,
int argc,
char **argv
);
};
#endif //EQEMU_EQEMU_COMMAND_HANDLER_H
+557
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@@ -0,0 +1,557 @@
//!
//! termcolor
//! ~~~~~~~~~
//!
//! termcolor is a header-only c++ library for printing colored messages
//! to the terminal. Written just for fun with a help of the Force.
//!
//! :copyright: (c) 2013 by Ihor Kalnytskyi
//! :license: BSD, see LICENSE for details
//!
#ifndef TERMCOLOR_HPP_
#define TERMCOLOR_HPP_
// the following snippet of code detects the current OS and
// defines the appropriate macro that is used to wrap some
// platform specific things
#if defined(_WIN32) || defined(_WIN64)
# define TERMCOLOR_OS_WINDOWS
#elif defined(__APPLE__)
# define TERMCOLOR_OS_MACOS
#elif defined(__unix__) || defined(__unix)
# define TERMCOLOR_OS_LINUX
#else
# error unsupported platform
#endif
// This headers provides the `isatty()`/`fileno()` functions,
// which are used for testing whether a standart stream refers
// to the terminal. As for Windows, we also need WinApi funcs
// for changing colors attributes of the terminal.
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
# include <unistd.h>
#elif defined(TERMCOLOR_OS_WINDOWS)
# include <io.h>
# include <windows.h>
#endif
#include <iostream>
#include <cstdio>
namespace termcolor
{
// Forward declaration of the `_internal` namespace.
// All comments are below.
namespace _internal
{
// An index to be used to access a private storage of I/O streams. See
// colorize / nocolorize I/O manipulators for details.
static int colorize_index = std::ios_base::xalloc();
inline FILE* get_standard_stream(const std::ostream& stream);
inline bool is_colorized(std::ostream& stream);
inline bool is_atty(const std::ostream& stream);
#if defined(TERMCOLOR_OS_WINDOWS)
inline void win_change_attributes(std::ostream& stream, int foreground, int background=-1);
#endif
}
inline
std::ostream& colorize(std::ostream& stream)
{
stream.iword(_internal::colorize_index) = 1L;
return stream;
}
inline
std::ostream& nocolorize(std::ostream& stream)
{
stream.iword(_internal::colorize_index) = 0L;
return stream;
}
inline
std::ostream& reset(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;00m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1, -1);
#endif
}
return stream;
}
inline
std::ostream& bold(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;1m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& dark(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;2m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& underline(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;4m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& blink(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;5m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& reverse(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;7m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& concealed(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;8m";
#elif defined(TERMCOLOR_OS_WINDOWS)
#endif
}
return stream;
}
inline
std::ostream& grey(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;30m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
0 // grey (black)
);
#endif
}
return stream;
}
inline
std::ostream& red(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;31m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& green(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;32m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_GREEN
);
#endif
}
return stream;
}
inline
std::ostream& yellow(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;33m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_GREEN | FOREGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& blue(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;34m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_BLUE
);
#endif
}
return stream;
}
inline
std::ostream& magenta(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;35m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_BLUE | FOREGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& cyan(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;36m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_BLUE | FOREGROUND_GREEN
);
#endif
}
return stream;
}
inline
std::ostream& white(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;37m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream,
FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& on_grey(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;40m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
0 // grey (black)
);
#endif
}
return stream;
}
inline
std::ostream& on_red(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;41m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& on_green(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;42m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_GREEN
);
#endif
}
return stream;
}
inline
std::ostream& on_yellow(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;43m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_GREEN | BACKGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& on_blue(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;44m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_BLUE
);
#endif
}
return stream;
}
inline
std::ostream& on_magenta(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;45m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_BLUE | BACKGROUND_RED
);
#endif
}
return stream;
}
inline
std::ostream& on_cyan(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;46m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_GREEN | BACKGROUND_BLUE
);
#endif
}
return stream;
}
inline
std::ostream& on_white(std::ostream& stream)
{
if (_internal::is_colorized(stream))
{
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
stream << "\e[1;47m";
#elif defined(TERMCOLOR_OS_WINDOWS)
_internal::win_change_attributes(stream, -1,
BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_RED
);
#endif
}
return stream;
}
//! Since C++ hasn't a way to hide something in the header from
//! the outer access, I have to introduce this namespace which
//! is used for internal purpose and should't be access from
//! the user code.
namespace _internal
{
//! Since C++ hasn't a true way to extract stream handler
//! from the a given `std::ostream` object, I have to write
//! this kind of hack.
inline
FILE* get_standard_stream(const std::ostream& stream)
{
if (&stream == &std::cout)
return stdout;
else if ((&stream == &std::cerr) || (&stream == &std::clog))
return stderr;
return 0;
}
// Say whether a given stream should be colorized or not. It's always
// true for ATTY streams and may be true for streams marked with
// colorize flag.
inline
bool is_colorized(std::ostream& stream)
{
return is_atty(stream) || static_cast<bool>(stream.iword(colorize_index));
}
//! Test whether a given `std::ostream` object refers to
//! a terminal.
inline
bool is_atty(const std::ostream& stream)
{
FILE* std_stream = get_standard_stream(stream);
// Unfortunately, fileno() ends with segmentation fault
// if invalid file descriptor is passed. So we need to
// handle this case gracefully and assume it's not a tty
// if standard stream is not detected, and 0 is returned.
if (!std_stream)
return false;
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
return ::isatty(fileno(std_stream));
#elif defined(TERMCOLOR_OS_WINDOWS)
return ::_isatty(_fileno(std_stream));
#endif
}
#if defined(TERMCOLOR_OS_WINDOWS)
//! Change Windows Terminal colors attribute. If some
//! parameter is `-1` then attribute won't changed.
inline void win_change_attributes(std::ostream& stream, int foreground, int background)
{
// yeah, i know.. it's ugly, it's windows.
static WORD defaultAttributes = 0;
// Windows doesn't have ANSI escape sequences and so we use special
// API to change Terminal output color. That means we can't
// manipulate colors by means of "std::stringstream" and hence
// should do nothing in this case.
if (!_internal::is_atty(stream))
return;
// get terminal handle
HANDLE hTerminal = INVALID_HANDLE_VALUE;
if (&stream == &std::cout)
hTerminal = GetStdHandle(STD_OUTPUT_HANDLE);
else if (&stream == &std::cerr)
hTerminal = GetStdHandle(STD_ERROR_HANDLE);
// save default terminal attributes if it unsaved
if (!defaultAttributes)
{
CONSOLE_SCREEN_BUFFER_INFO info;
if (!GetConsoleScreenBufferInfo(hTerminal, &info))
return;
defaultAttributes = info.wAttributes;
}
// restore all default settings
if (foreground == -1 && background == -1)
{
SetConsoleTextAttribute(hTerminal, defaultAttributes);
return;
}
// get current settings
CONSOLE_SCREEN_BUFFER_INFO info;
if (!GetConsoleScreenBufferInfo(hTerminal, &info))
return;
if (foreground != -1)
{
info.wAttributes &= ~(info.wAttributes & 0x0F);
info.wAttributes |= static_cast<WORD>(foreground);
}
if (background != -1)
{
info.wAttributes &= ~(info.wAttributes & 0xF0);
info.wAttributes |= static_cast<WORD>(background);
}
SetConsoleTextAttribute(hTerminal, info.wAttributes);
}
#endif // TERMCOLOR_OS_WINDOWS
} // namespace _internal
} // namespace termcolor
#undef TERMCOLOR_OS_WINDOWS
#undef TERMCOLOR_OS_MACOS
#undef TERMCOLOR_OS_LINUX
#endif // TERMCOLOR_HPP_
+1 -1
View File
@@ -18,7 +18,7 @@
#include "condition.h"
#ifdef _WIN32
#ifdef _WINDOWS
Condition::Condition()
{
+2 -2
View File
@@ -20,7 +20,7 @@
#include "global_define.h"
#include "mutex.h"
#ifndef _WIN32
#ifndef WIN32
#include <pthread.h>
#endif
@@ -30,7 +30,7 @@
class Condition {
private:
#ifdef _WIN32
#ifdef WIN32
enum {
SignalEvent = 0,
BroadcastEvent,
+55 -2
View File
@@ -2,7 +2,7 @@
#include "eqemu_logsys.h"
#include "crash.h"
#if defined(_WIN32) && defined(CRASH_LOGGING)
#if defined(_WINDOWS) && defined(CRASH_LOGGING)
#include "StackWalker.h"
class EQEmuStackWalker : public StackWalker
@@ -111,7 +111,60 @@ void set_exception_handler() {
SetUnhandledExceptionFilter(windows_exception_handler);
}
#else
#include <stdio.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <unistd.h>
#include <sys/fcntl.h>
void print_trace()
{
auto uid = geteuid();
std::string temp_output_file = "/tmp/dump-output";
char pid_buf[30];
sprintf(pid_buf, "%d", getpid());
char name_buf[512];
name_buf[readlink("/proc/self/exe", name_buf, 511)] = 0;
int child_pid = fork();
if (!child_pid) {
int fd = open(temp_output_file.c_str(), O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
dup2(fd, 1); // redirect output to stderr
fprintf(stdout, "stack trace for %s pid=%s\n", name_buf, pid_buf);
if (uid == 0) {
execlp("gdb", "gdb", "--batch", "-n", "-ex", "thread", "-ex", "bt", name_buf, pid_buf, NULL);
}
else {
execlp("sudo", "gdb", "gdb", "--batch", "-n", "-ex", "thread", "-ex", "bt", name_buf, pid_buf, NULL);
}
close(fd);
abort(); /* If gdb failed to start */
}
else {
waitpid(child_pid, NULL, 0);
}
std::ifstream input(temp_output_file);
for (std::string line; getline(input, line);) {
LogCrash("{}", line);
}
std::remove(temp_output_file.c_str());
exit(1);
}
// crash is off or an unhandled platform
void set_exception_handler() {
void set_exception_handler()
{
signal(SIGABRT, reinterpret_cast<void (*)(int)>(print_trace));
signal(SIGFPE, reinterpret_cast<void (*)(int)>(print_trace));
signal(SIGFPE, reinterpret_cast<void (*)(int)>(print_trace));
signal(SIGSEGV, reinterpret_cast<void (*)(int)>(print_trace));
}
#endif
+36 -32
View File
@@ -1,53 +1,57 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#pragma once
#include <algorithm>
#include <cmath>
namespace EQEmu
{
template <typename T>
T Clamp(const T& value, const T& lower, const T& upper) {
namespace EQEmu {
template<typename T>
T Clamp(const T &value, const T &lower, const T &upper)
{
return std::max(lower, std::min(value, upper));
}
template <typename T>
T ClampLower(const T& value, const T& lower) {
template<typename T>
T ClampLower(const T &value, const T &lower)
{
return std::max(lower, value);
}
template <typename T>
T ClampUpper(const T& value, const T& upper) {
template<typename T>
T ClampUpper(const T &value, const T &upper)
{
return std::min(value, upper);
}
template <typename T>
bool ValueWithin(const T& value, const T& lower, const T& upper) {
template<typename T>
bool ValueWithin(const T &value, const T &lower, const T &upper)
{
return value >= lower && value <= upper;
}
template <typename T1, typename T2, typename T3>
bool ValueWithin(const T1& value, const T2& lower, const T3& upper) {
return value >= (T1)lower && value <= (T1)upper;
template<typename T1, typename T2, typename T3>
bool ValueWithin(const T1 &value, const T2 &lower, const T3 &upper)
{
return value >= (T1) lower && value <= (T1) upper;
}
} /*EQEmu*/
+221 -147
View File
@@ -30,7 +30,7 @@
#include <string.h>
// Disgrace: for windows compile
#ifdef _WIN32
#ifdef _WINDOWS
#include <windows.h>
#define snprintf _snprintf
#define strncasecmp _strnicmp
@@ -64,11 +64,11 @@ bool Database::Connect(const char* host, const char* user, const char* passwd, c
uint32 errnum= 0;
char errbuf[MYSQL_ERRMSG_SIZE];
if (!Open(host, user, passwd, database, port, &errnum, errbuf)) {
Log(Logs::General, Logs::Error, "Failed to connect to database: Error: %s", errbuf);
return false;
LogError("Failed to connect to database: Error: {}", errbuf);
return false;
}
else {
Log(Logs::General, Logs::Status, "Using database '%s' at %s:%d", database, host,port);
LogInfo("Using database [{}] at [{}]:[{}]", database, host,port);
return true;
}
}
@@ -86,7 +86,7 @@ Database::~Database()
Return the account id or zero if no account matches.
Zero will also be returned if there is a database error.
*/
uint32 Database::CheckLogin(const char* name, const char* password, int16* oStatus) {
uint32 Database::CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus) {
if(strlen(name) >= 50 || strlen(password) >= 50)
return(0);
@@ -97,9 +97,10 @@ uint32 Database::CheckLogin(const char* name, const char* password, int16* oStat
DoEscapeString(tmpUN, name, strlen(name));
DoEscapeString(tmpPW, password, strlen(password));
std::string query = StringFormat("SELECT id, status FROM account WHERE name='%s' AND password is not null "
std::string query = StringFormat("SELECT id, status FROM account WHERE `name`='%s' AND ls_id='%s' AND password is not null "
"and length(password) > 0 and (password='%s' or password=MD5('%s'))",
tmpUN, tmpPW, tmpPW);
tmpUN, EscapeString(loginserver).c_str(), tmpPW, tmpPW);
auto results = QueryDatabase(query);
if (!results.Success())
@@ -123,7 +124,7 @@ uint32 Database::CheckLogin(const char* name, const char* password, int16* oStat
//Get Banned IP Address List - Only return false if the incoming connection's IP address is not present in the banned_ips table.
bool Database::CheckBannedIPs(const char* loginIP)
{
std::string query = StringFormat("SELECT ip_address FROM Banned_IPs WHERE ip_address='%s'", loginIP);
std::string query = StringFormat("SELECT ip_address FROM banned_ips WHERE ip_address='%s'", loginIP);
auto results = QueryDatabase(query);
@@ -139,16 +140,16 @@ bool Database::CheckBannedIPs(const char* loginIP)
}
bool Database::AddBannedIP(char* bannedIP, const char* notes) {
std::string query = StringFormat("INSERT into Banned_IPs SET ip_address='%s', notes='%s'", bannedIP, notes);
auto results = QueryDatabase(query);
std::string query = StringFormat("INSERT into banned_ips SET ip_address='%s', notes='%s'", bannedIP, notes);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
}
return true;
}
bool Database::CheckGMIPs(const char* ip_address, uint32 account_id) {
std::string query = StringFormat("SELECT * FROM `gm_ips` WHERE `ip_address` = '%s' AND `account_id` = %i", ip_address, account_id);
std::string query = StringFormat("SELECT * FROM `gm_ips` WHERE `ip_address` = '%s' AND `account_id` = %i", ip_address, account_id);
auto results = QueryDatabase(query);
if (!results.Success())
@@ -161,14 +162,14 @@ bool Database::AddBannedIP(char* bannedIP, const char* notes) {
}
bool Database::AddGMIP(char* ip_address, char* name) {
std::string query = StringFormat("INSERT into `gm_ips` SET `ip_address` = '%s', `name` = '%s'", ip_address, name);
auto results = QueryDatabase(query);
std::string query = StringFormat("INSERT into `gm_ips` SET `ip_address` = '%s', `name` = '%s'", ip_address, name);
auto results = QueryDatabase(query);
return results.Success();
}
void Database::LoginIP(uint32 AccountID, const char* LoginIP) {
std::string query = StringFormat("INSERT INTO account_ip SET accid=%i, ip='%s' ON DUPLICATE KEY UPDATE count=count+1, lastused=now()", AccountID, LoginIP);
QueryDatabase(query);
std::string query = StringFormat("INSERT INTO account_ip SET accid=%i, ip='%s' ON DUPLICATE KEY UPDATE count=count+1, lastused=now()", AccountID, LoginIP);
QueryDatabase(query);
}
int16 Database::CheckStatus(uint32 account_id)
@@ -197,34 +198,63 @@ int16 Database::CheckStatus(uint32 account_id)
return status;
}
uint32 Database::CreateAccount(const char* name, const char* password, int16 status, uint32 lsaccount_id) {
/**
* @param name
* @param password
* @param status
* @param loginserver
* @param lsaccount_id
* @return
*/
uint32 Database::CreateAccount(
const char *name,
const char *password,
int16 status,
const char *loginserver,
uint32 lsaccount_id
)
{
std::string query;
if (password)
query = StringFormat("INSERT INTO account SET name='%s', password='%s', status=%i, lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",name,password,status, lsaccount_id);
else
query = StringFormat("INSERT INTO account SET name='%s', status=%i, lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",name, status, lsaccount_id);
if (password) {
query = StringFormat(
"INSERT INTO account SET name='%s', password='%s', status=%i, ls_id='%s', lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",
name,
password,
status,
loginserver,
lsaccount_id
);
}
else {
query = StringFormat(
"INSERT INTO account SET name='%s', status=%i, ls_id='%s', lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",
name,
status,
loginserver,
lsaccount_id
);
}
Log(Logs::General, Logs::World_Server, "Account Attempting to be created: '%s' status: %i", name, status);
LogInfo("Account Attempting to be created: [{0}:{1}] status: {2}", loginserver, name, status);
auto results = QueryDatabase(query);
if (!results.Success()) {
return 0;
}
if (results.LastInsertedID() == 0)
{
if (results.LastInsertedID() == 0) {
return 0;
}
return results.LastInsertedID();
}
bool Database::DeleteAccount(const char* name) {
std::string query = StringFormat("DELETE FROM account WHERE name='%s';",name);
Log(Logs::General, Logs::World_Server, "Account Attempting to be deleted:'%s'", name);
bool Database::DeleteAccount(const char* name, const char *loginserver) {
std::string query = StringFormat("DELETE FROM account WHERE `name`='%s' AND ls_id='%s'", name, loginserver);
LogInfo("Account Attempting to be deleted:'[{}]:[{}]'", loginserver, name);
auto results = QueryDatabase(query);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
@@ -257,7 +287,38 @@ bool Database::SetAccountStatus(const char* name, int16 status) {
if (results.RowsAffected() == 0)
{
std::cout << "Account: " << name << " does not exist, therefore it cannot be flagged\n";
return false;
return false;
}
return true;
}
/**
* @param account_name
* @param status
* @return
*/
bool Database::SetAccountStatus(const std::string& account_name, int16 status)
{
LogInfo("Account [{}] is attempting to be set to status [{}]", account_name, status);
std::string query = fmt::format(
SQL(
UPDATE account SET status = {} WHERE name = '{}'
),
status,
account_name
);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
if (results.RowsAffected() == 0) {
LogWarning("Account [{}] does not exist!", account_name);
return false;
}
return true;
@@ -269,14 +330,14 @@ bool Database::ReserveName(uint32 account_id, char* name) {
auto results = QueryDatabase(query);
for (auto row = results.begin(); row != results.end(); ++row) {
if (row[0] && atoi(row[0]) > 0){
Log(Logs::General, Logs::World_Server, "Account: %i tried to request name: %s, but it is already taken...", account_id, name);
LogInfo("Account: [{}] tried to request name: [{}], but it is already taken", account_id, name);
return false;
}
}
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
results = QueryDatabase(query);
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
return true;
}
@@ -287,18 +348,18 @@ bool Database::ReserveName(uint32 account_id, char* name) {
bool Database::DeleteCharacter(char *name) {
uint32 charid = 0;
if(!name || !strlen(name)) {
Log(Logs::General, Logs::World_Server, "DeleteCharacter: request to delete without a name (empty char slot)");
LogInfo("DeleteCharacter: request to delete without a name (empty char slot)");
return false;
}
Log(Logs::General, Logs::World_Server, "Database::DeleteCharacter name : '%s'", name);
LogInfo("Database::DeleteCharacter name : [{}]", name);
/* Get id from character_data before deleting record so we can clean up the rest of the tables */
std::string query = StringFormat("SELECT `id` from `character_data` WHERE `name` = '%s'", name);
auto results = QueryDatabase(query);
for (auto row = results.begin(); row != results.end(); ++row) { charid = atoi(row[0]); }
if (charid <= 0){
Log(Logs::General, Logs::Error, "Database::DeleteCharacter :: Character (%s) not found, stopping delete...", name);
return false;
if (charid <= 0){
LogError("Database::DeleteCharacter :: Character ({}) not found, stopping delete...", name);
return false;
}
query = StringFormat("DELETE FROM `quest_globals` WHERE `charid` = '%d'", charid); QueryDatabase(query);
@@ -341,7 +402,7 @@ bool Database::DeleteCharacter(char *name) {
query = StringFormat("DELETE FROM `guild_members` WHERE `char_id` = '%d'", charid);
#endif
QueryDatabase(query);
return true;
}
@@ -622,6 +683,7 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
pp->RestTimer // " RestTimer) "
);
auto results = QueryDatabase(query);
/* Save Bind Points */
query = StringFormat("REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, slot)"
" VALUES (%u, %u, %u, %f, %f, %f, %f, %i), "
@@ -656,7 +718,7 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
}
}
}
results = QueryDatabase(query);
results = QueryDatabase(query);
/* Save Language */
firstquery = 0;
@@ -671,20 +733,20 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
}
}
}
results = QueryDatabase(query);
results = QueryDatabase(query);
return true;
}
/* This only for new Character creation storing */
bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu::InventoryProfile* inv) {
uint32 charid = 0;
char zone[50];
float x, y, z;
uint32 charid = 0;
char zone[50];
float x, y, z;
charid = GetCharacterID(pp->name);
if(!charid) {
Log(Logs::General, Logs::Error, "StoreCharacter: no character id");
LogError("StoreCharacter: no character id");
return false;
}
@@ -701,7 +763,7 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
z = pp->z;
/* Saves Player Profile Data */
SaveCharacterCreate(charid, account_id, pp);
SaveCharacterCreate(charid, account_id, pp);
/* Insert starting inventory... */
std::string invquery;
@@ -709,23 +771,23 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
const EQEmu::ItemInstance* newinv = inv->GetItem(i);
if (newinv) {
invquery = StringFormat("INSERT INTO `inventory` (charid, slotid, itemid, charges, color) VALUES (%u, %i, %u, %i, %u)",
charid, i, newinv->GetItem()->ID, newinv->GetCharges(), newinv->GetColor());
auto results = QueryDatabase(invquery);
charid, i, newinv->GetItem()->ID, newinv->GetCharges(), newinv->GetColor());
auto results = QueryDatabase(invquery);
}
if (i == EQEmu::invslot::slotCursor) {
i = EQEmu::invbag::GENERAL_BAGS_BEGIN;
i = EQEmu::invbag::GENERAL_BAGS_BEGIN;
continue;
}
else if (i == EQEmu::invbag::CURSOR_BAG_END) {
i = EQEmu::invslot::BANK_BEGIN;
continue;
else if (i == EQEmu::invbag::CURSOR_BAG_END) {
i = EQEmu::invslot::BANK_BEGIN;
continue;
}
else if (i == EQEmu::invslot::BANK_END) {
i = EQEmu::invbag::BANK_BAGS_BEGIN;
continue;
}
else if (i == EQEmu::invslot::BANK_END) {
i = EQEmu::invbag::BANK_BAGS_BEGIN;
continue;
}
i++;
}
return true;
@@ -739,7 +801,7 @@ uint32 Database::GetCharacterID(const char *name) {
{
return atoi(row[0]);
}
return 0;
return 0;
}
/*
@@ -758,7 +820,7 @@ uint32 Database::GetAccountIDByChar(const char* charname, uint32* oCharID) {
}
if (results.RowCount() != 1)
return 0;
return 0;
auto row = results.begin();
@@ -772,8 +834,8 @@ uint32 Database::GetAccountIDByChar(const char* charname, uint32* oCharID) {
// Retrieve account_id for a given char_id
uint32 Database::GetAccountIDByChar(uint32 char_id) {
std::string query = StringFormat("SELECT `account_id` FROM `character_data` WHERE `id` = %i LIMIT 1", char_id);
auto results = QueryDatabase(query);
std::string query = StringFormat("SELECT `account_id` FROM `character_data` WHERE `id` = %i LIMIT 1", char_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
return 0;
}
@@ -781,15 +843,16 @@ uint32 Database::GetAccountIDByChar(uint32 char_id) {
if (results.RowCount() != 1)
return 0;
auto row = results.begin();
auto row = results.begin();
return atoi(row[0]);
}
uint32 Database::GetAccountIDByName(const char* accname, int16* status, uint32* lsid) {
uint32 Database::GetAccountIDByName(const char* accname, const char *loginserver, int16* status, uint32* lsid) {
if (!isAlphaNumeric(accname))
return 0;
std::string query = StringFormat("SELECT `id`, `status`, `lsaccount_id` FROM `account` WHERE `name` = '%s' LIMIT 1", accname);
std::string query = StringFormat("SELECT `id`, `status`, `lsaccount_id` FROM `account` WHERE `name` = '%s' AND `ls_id`='%s' LIMIT 1",
EscapeString(accname).c_str(), EscapeString(loginserver).c_str());
auto results = QueryDatabase(query);
if (!results.Success()) {
@@ -817,7 +880,7 @@ uint32 Database::GetAccountIDByName(const char* accname, int16* status, uint32*
}
void Database::GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID) {
std::string query = StringFormat("SELECT `name`, `lsaccount_id` FROM `account` WHERE `id` = '%i'", accountid);
std::string query = StringFormat("SELECT `name`, `lsaccount_id` FROM `account` WHERE `id` = '%i'", accountid);
auto results = QueryDatabase(query);
if (!results.Success()) {
@@ -841,7 +904,7 @@ void Database::GetCharName(uint32 char_id, char* name) {
auto results = QueryDatabase(query);
if (!results.Success()) {
return;
return;
}
auto row = results.begin();
@@ -918,21 +981,9 @@ bool Database::SetVariable(const std::string varname, const std::string &varvalu
return true;
}
uint32 Database::GetMiniLoginAccount(char* ip)
{
std::string query = StringFormat("SELECT `id` FROM `account` WHERE `minilogin_ip` = '%s'", ip);
auto results = QueryDatabase(query);
if (!results.Success())
return 0;
auto row = results.begin();
return atoi(row[0]);
}
// Get zone starting points from DB
bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe_x, float* safe_y, float* safe_z, int16* minstatus, uint8* minlevel, char *flag_needed) {
std::string query = StringFormat("SELECT safe_x, safe_y, safe_z, min_status, min_level, flag_needed FROM zone "
" WHERE short_name='%s' AND (version=%i OR version=0) ORDER BY version DESC", short_name, version);
auto results = QueryDatabase(query);
@@ -962,7 +1013,7 @@ bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe
}
bool Database::GetZoneLongName(const char* short_name, char** long_name, char* file_name, float* safe_x, float* safe_y, float* safe_z, uint32* graveyard_id, uint32* maxclients) {
std::string query = StringFormat("SELECT long_name, file_name, safe_x, safe_y, safe_z, graveyard_id, maxclients FROM zone WHERE short_name='%s' AND version=0", short_name);
auto results = QueryDatabase(query);
@@ -1015,7 +1066,7 @@ uint32 Database::GetZoneGraveyardID(uint32 zone_id, uint32 version) {
}
bool Database::GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid, float* graveyard_x, float* graveyard_y, float* graveyard_z, float* graveyard_heading) {
std::string query = StringFormat("SELECT zone_id, x, y, z, heading FROM graveyard WHERE id=%i", graveyard_id);
auto results = QueryDatabase(query);
@@ -1087,7 +1138,7 @@ const char* Database::GetZoneName(uint32 zoneID, bool ErrorUnknown) {
}
uint8 Database::GetPEQZone(uint32 zoneID, uint32 version){
std::string query = StringFormat("SELECT peqzone from zone where zoneidnumber='%i' AND (version=%i OR version=0) ORDER BY version DESC", zoneID, version);
auto results = QueryDatabase(query);
@@ -1151,7 +1202,7 @@ bool Database::CheckNameFilter(const char* name, bool surname)
}
}
std::string query("SELECT name FROM name_filter");
auto results = QueryDatabase(query);
@@ -1176,7 +1227,7 @@ bool Database::CheckNameFilter(const char* name, bool surname)
}
bool Database::AddToNameFilter(const char* name) {
std::string query = StringFormat("INSERT INTO name_filter (name) values ('%s')", name);
auto results = QueryDatabase(query);
@@ -1191,33 +1242,54 @@ bool Database::AddToNameFilter(const char* name) {
return true;
}
uint32 Database::GetAccountIDFromLSID(uint32 iLSID, char* oAccountName, int16* oStatus) {
/**
* @param in_loginserver_id
* @param in_loginserver_account_id
* @param in_account_name
* @param in_status
* @return
*/
uint32 Database::GetAccountIDFromLSID(
const std::string &in_loginserver_id,
uint32 in_loginserver_account_id,
char *in_account_name,
int16 *in_status
)
{
uint32 account_id = 0;
std::string query = StringFormat("SELECT id, name, status FROM account WHERE lsaccount_id=%i", iLSID);
auto query = fmt::format(
"SELECT id, `name`, status FROM account WHERE lsaccount_id = {0} AND ls_id = '{1}'",
in_loginserver_account_id,
in_loginserver_id
);
auto results = QueryDatabase(query);
if (!results.Success()) {
return 0;
}
if (results.RowCount() != 1)
if (results.RowCount() != 1) {
return 0;
}
for (auto row = results.begin(); row != results.end(); ++row) {
account_id = atoi(row[0]);
account_id = std::stoi(row[0]);
if (oAccountName)
strcpy(oAccountName, row[1]);
if (oStatus)
*oStatus = atoi(row[2]);
if (in_account_name) {
strcpy(in_account_name, row[1]);
}
if (in_status) {
*in_status = std::stoi(row[2]);
}
}
return account_id;
}
void Database::GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus) {
std::string query = StringFormat("SELECT name, status FROM account WHERE id=%i", id);
std::string query = StringFormat("SELECT `name`, status FROM account WHERE id=%i", id);
auto results = QueryDatabase(query);
if (!results.Success()){
@@ -1239,8 +1311,8 @@ void Database::ClearMerchantTemp(){
QueryDatabase("DELETE FROM merchantlist_temp");
}
bool Database::UpdateName(const char* oldname, const char* newname) {
std::cout << "Renaming " << oldname << " to " << newname << "..." << std::endl;
bool Database::UpdateName(const char* oldname, const char* newname) {
std::cout << "Renaming " << oldname << " to " << newname << "..." << std::endl;
std::string query = StringFormat("UPDATE `character_data` SET `name` = '%s' WHERE `name` = '%s';", newname, oldname);
auto results = QueryDatabase(query);
@@ -1256,7 +1328,7 @@ bool Database::UpdateName(const char* oldname, const char* newname) {
// If the name is used or an error occurs, it returns false, otherwise it returns true
bool Database::CheckUsedName(const char* name) {
std::string query = StringFormat("SELECT `id` FROM `character_data` WHERE `name` = '%s'", name);
auto results = QueryDatabase(query);
auto results = QueryDatabase(query);
if (!results.Success()) {
return false;
}
@@ -1269,7 +1341,7 @@ bool Database::CheckUsedName(const char* name) {
uint8 Database::GetServerType() {
std::string query("SELECT `value` FROM `variables` WHERE `varname` = 'ServerType' LIMIT 1");
auto results = QueryDatabase(query);
auto results = QueryDatabase(query);
if (!results.Success()) {
return 0;
}
@@ -1302,7 +1374,7 @@ bool Database::MoveCharacterToZone(const char* charname, const char* zonename) {
return MoveCharacterToZone(charname, zonename, GetZoneID(zonename));
}
bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
std::string query = StringFormat("UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `id` = %i", GetZoneID(iZonename), iCharID);
auto results = QueryDatabase(query);
@@ -1313,7 +1385,7 @@ bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
return results.RowsAffected() != 0;
}
bool Database::SetHackerFlag(const char* accountname, const char* charactername, const char* hacked) {
bool Database::SetHackerFlag(const char* accountname, const char* charactername, const char* hacked) {
std::string query = StringFormat("INSERT INTO `hackers` (account, name, hacked) values('%s','%s','%s')", accountname, charactername, hacked);
auto results = QueryDatabase(query);
@@ -1324,7 +1396,7 @@ bool Database::SetHackerFlag(const char* accountname, const char* charactername,
return results.RowsAffected() != 0;
}
bool Database::SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone) {
bool Database::SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone) {
//Utilize the "hacker" table, but also give zone information.
std::string query = StringFormat("INSERT INTO hackers(account,name,hacked,zone) values('%s','%s','%s','%s')", accountname, charactername, hacked, zone);
auto results = QueryDatabase(query);
@@ -1340,7 +1412,7 @@ bool Database::SetMQDetectionFlag(const char* accountname, const char* character
uint8 Database::GetRaceSkill(uint8 skillid, uint8 in_race)
{
uint16 race_cap = 0;
//Check for a racial cap!
std::string query = StringFormat("SELECT skillcap from race_skillcaps where skill = %i && race = %i", skillid, in_race);
auto results = QueryDatabase(query);
@@ -1359,7 +1431,7 @@ uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16
{
uint8 skill_level = 0, skill_formula = 0;
uint16 base_cap = 0, skill_cap = 0, skill_cap2 = 0, skill_cap3 = 0;
//Fetch the data from DB.
std::string query = StringFormat("SELECT level, formula, pre50cap, post50cap, post60cap from skillcaps where skill = %i && class = %i", skillid, in_class);
@@ -1442,9 +1514,9 @@ uint32 Database::GetCharacterInfo(
return charid;
}
bool Database::UpdateLiveChar(char* charname,uint32 lsaccount_id) {
bool Database::UpdateLiveChar(char* charname, uint32 account_id) {
std::string query = StringFormat("UPDATE account SET charname='%s' WHERE id=%i;",charname, lsaccount_id);
std::string query = StringFormat("UPDATE account SET charname='%s' WHERE id=%i;", charname, account_id);
auto results = QueryDatabase(query);
if (!results.Success()){
@@ -1473,24 +1545,24 @@ bool Database::GetLiveChar(uint32 account_id, char* cname) {
return true;
}
void Database::SetLFP(uint32 CharID, bool LFP) {
void Database::SetLFP(uint32 CharID, bool LFP) {
std::string query = StringFormat("UPDATE `character_data` SET `lfp` = %i WHERE `id` = %i",LFP, CharID);
QueryDatabase(query);
QueryDatabase(query);
}
void Database::SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon) {
void Database::SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon) {
std::string query = StringFormat("update `character_data` SET `lfp` = %i, `lfg` = %i, `firstlogon` = %i WHERE `id` = %i",LFP, LFG, firstlogon, CharID);
QueryDatabase(query);
QueryDatabase(query);
}
void Database::SetLFG(uint32 CharID, bool LFG) {
void Database::SetLFG(uint32 CharID, bool LFG) {
std::string query = StringFormat("update `character_data` SET `lfg` = %i WHERE `id` = %i",LFG, CharID);
QueryDatabase(query);
QueryDatabase(query);
}
void Database::SetFirstLogon(uint32 CharID, uint8 firstlogon) {
void Database::SetFirstLogon(uint32 CharID, uint8 firstlogon) {
std::string query = StringFormat( "UPDATE `character_data` SET `firstlogon` = %i WHERE `id` = %i",firstlogon, CharID);
QueryDatabase(query);
QueryDatabase(query);
}
void Database::AddReport(std::string who, std::string against, std::string lines)
@@ -1511,7 +1583,7 @@ void Database::SetGroupID(const char* name, uint32 id, uint32 charid, uint32 ism
auto results = QueryDatabase(query);
if (!results.Success())
Log(Logs::General, Logs::Error, "Error deleting character from group id: %s", results.ErrorMessage().c_str());
LogError("Error deleting character from group id: {}", results.ErrorMessage().c_str());
return;
}
@@ -1530,7 +1602,7 @@ void Database::ClearAllGroups(void)
void Database::ClearGroup(uint32 gid) {
ClearGroupLeader(gid);
if(gid == 0)
{
//clear all groups
@@ -1543,7 +1615,7 @@ void Database::ClearGroup(uint32 gid) {
QueryDatabase(query);
}
uint32 Database::GetGroupID(const char* name){
uint32 Database::GetGroupID(const char* name){
std::string query = StringFormat("SELECT groupid from group_id where name='%s'", name);
auto results = QueryDatabase(query);
@@ -1554,7 +1626,7 @@ uint32 Database::GetGroupID(const char* name){
if (results.RowCount() == 0)
{
// Commenting this out until logging levels can prevent this from going to console
//Log(Logs::General, Logs::None,, "Character not in a group: %s", name);
//LogDebug(, "Character not in a group: [{}]", name);
return 0;
}
@@ -1588,7 +1660,7 @@ char* Database::GetGroupLeaderForLogin(const char* name, char* leaderbuf) {
return leaderbuf;
}
void Database::SetGroupLeaderName(uint32 gid, const char* name) {
void Database::SetGroupLeaderName(uint32 gid, const char* name) {
std::string query = StringFormat("UPDATE group_leaders SET leadername = '%s' WHERE gid = %u", EscapeString(name).c_str(), gid);
auto result = QueryDatabase(query);
@@ -1601,7 +1673,7 @@ void Database::SetGroupLeaderName(uint32 gid, const char* name) {
result = QueryDatabase(query);
if(!result.Success()) {
Log(Logs::General, Logs::None, "Error in Database::SetGroupLeaderName: %s", result.ErrorMessage().c_str());
LogDebug("Error in Database::SetGroupLeaderName: [{}]", result.ErrorMessage().c_str());
}
}
@@ -1676,7 +1748,7 @@ void Database::ClearAllGroupLeaders(void) {
}
void Database::ClearGroupLeader(uint32 gid) {
if(gid == 0)
{
ClearAllGroupLeaders();
@@ -1747,7 +1819,7 @@ void Database::ClearAllRaidDetails(void)
}
void Database::ClearRaidDetails(uint32 rid) {
if(rid == 0)
{
//clear all raids
@@ -1775,7 +1847,7 @@ void Database::PurgeAllDeletedDataBuckets() {
// returns 0 on error or no raid for that character, or
// the raid id that the character is a member of.
uint32 Database::GetRaidID(const char* name)
{
{
std::string query = StringFormat("SELECT `raidid` FROM `raid_members` WHERE `name` = '%s'", name);
auto results = QueryDatabase(query);
@@ -1783,7 +1855,7 @@ uint32 Database::GetRaidID(const char* name)
return 0;
}
auto row = results.begin();
auto row = results.begin();
if (row == results.end()) {
return 0;
}
@@ -1802,12 +1874,12 @@ const char* Database::GetRaidLeaderName(uint32 raid_id)
// variable). C++0x standard states this should be thread safe
// but may not be fully supported in some compilers.
static char name[128];
std::string query = StringFormat("SELECT `name` FROM `raid_members` WHERE `raidid` = %u AND `israidleader` = 1", raid_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
Log(Logs::General, Logs::Debug, "Unable to get Raid Leader Name for Raid ID: %u", raid_id);
LogDebug("Unable to get Raid Leader Name for Raid ID: [{}]", raid_id);
return "UNKNOWN";
}
@@ -2030,7 +2102,7 @@ bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
"FROM "
"`adventure_stats` "
"WHERE "
"player_id = %u ",
"player_id = %u ",
char_id
);
auto results = QueryDatabase(query);
@@ -2059,7 +2131,7 @@ bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
return true;
}
uint32 Database::GetGuildIDByCharID(uint32 character_id)
uint32 Database::GetGuildIDByCharID(uint32 character_id)
{
std::string query = StringFormat("SELECT guild_id FROM guild_members WHERE char_id='%i'", character_id);
auto results = QueryDatabase(query);
@@ -2074,9 +2146,11 @@ uint32 Database::GetGuildIDByCharID(uint32 character_id)
return atoi(row[0]);
}
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
// log_settings previously initialized to '0' by EQEmuLogSys::LoadLogSettingsDefaults()
/**
* @param log_settings
*/
void Database::LoadLogSettings(EQEmuLogSys::LogSettings *log_settings)
{
std::string query =
"SELECT "
"log_category_id, "
@@ -2088,11 +2162,10 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
"logsys_categories "
"ORDER BY log_category_id";
auto results = QueryDatabase(query);
auto results = QueryDatabase(query);
int log_category_id = 0;
int log_category_id = 0;
int categories_in_database[1000] = {};
int *categories_in_database = new int[1000];
for (auto row = results.begin(); row != results.end(); ++row) {
log_category_id = atoi(row[0]);
@@ -2122,7 +2195,7 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
* If we go through this whole loop and nothing is set to any debug level, there is no point to create a file or keep anything open
*/
if (log_settings[log_category_id].log_to_file > 0) {
LogSys.file_logs_enabled = true;
EQEmuLogSys::Get()->file_logs_enabled = true;
}
categories_in_database[log_category_id] = 1;
@@ -2132,15 +2205,14 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
* Auto inject categories that don't exist in the database...
*/
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
if (!categories_in_database[log_index]) {
if (categories_in_database[log_index] != 1) {
Log(Logs::General,
Logs::Status,
"New Log Category '%s' doesn't exist... Automatically adding to `logsys_categories` table...",
LogInfo(
"New Log Category [{0}] doesn't exist... Automatically adding to [logsys_categories] table...",
Logs::LogCategoryName[log_index]
);
std::string inject_query = StringFormat(
auto inject_query = fmt::format(
"INSERT INTO logsys_categories "
"(log_category_id, "
"log_category_description, "
@@ -2148,17 +2220,19 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
"log_to_file, "
"log_to_gmsay) "
"VALUES "
"(%i, '%s', %i, %i, %i)",
"({0}, '{1}', {2}, {3}, {4})",
log_index,
EscapeString(Logs::LogCategoryName[log_index]).c_str(),
log_settings[log_category_id].log_to_console,
log_settings[log_category_id].log_to_file,
log_settings[log_category_id].log_to_gmsay
EscapeString(Logs::LogCategoryName[log_index]),
std::to_string(log_settings[log_index].log_to_console),
std::to_string(log_settings[log_index].log_to_file),
std::to_string(log_settings[log_index].log_to_gmsay)
);
QueryDatabase(inject_query);
}
}
delete[] categories_in_database;
}
int Database::CountInvSnapshots() {
@@ -2195,7 +2269,7 @@ struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
auto results = QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0){
Log(Logs::Detail, Logs::World_Server, "Loading EQ time of day failed. Using defaults.");
LogInfo("Loading EQ time of day failed. Using defaults");
eqTime.minute = 0;
eqTime.hour = 9;
eqTime.day = 1;
@@ -2229,12 +2303,12 @@ bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year
int Database::GetIPExemption(std::string account_ip) {
std::string query = StringFormat("SELECT `exemption_amount` FROM `ip_exemptions` WHERE `exemption_ip` = '%s'", account_ip.c_str());
auto results = QueryDatabase(query);
if (results.Success() && results.RowCount() > 0) {
auto row = results.begin();
return atoi(row[0]);
}
return RuleI(World, MaxClientsPerIP);
}
+18 -8
View File
@@ -82,7 +82,17 @@ struct VarCache_Struct {
};
class PTimerList;
#ifdef _WINDOWS
#if _MSC_VER > 1700 // greater than 2012 (2013+)
# define _ISNAN_(a) std::isnan(a)
#else
# include <float.h>
# define _ISNAN_(a) _isnan(a)
#endif
#else
# define _ISNAN_(a) std::isnan(a)
#endif
#define SQL(...) #__VA_ARGS__
@@ -110,7 +120,7 @@ public:
/* General Information Queries */
bool AddBannedIP(char* bannedIP, const char* notes); //Add IP address to the Banned_IPs table.
bool AddBannedIP(char* bannedIP, const char* notes); //Add IP address to the banned_ips table.
bool AddGMIP(char* ip_address, char* name);
bool CheckBannedIPs(const char* loginIP); //Check incoming connection against banned IP table.
bool CheckGMIPs(const char* loginIP, uint32 account_id);
@@ -119,7 +129,7 @@ public:
uint32 GetAccountIDByChar(const char* charname, uint32* oCharID = 0);
uint32 GetAccountIDByChar(uint32 char_id);
uint32 GetAccountIDByName(const char* accname, int16* status = 0, uint32* lsid = 0);
uint32 GetAccountIDByName(const char* accname, const char *loginserver, int16* status = 0, uint32* lsid = 0);
uint32 GetCharacterID(const char *name);
uint32 GetCharacterInfo(const char* iName, uint32* oAccID = 0, uint32* oZoneID = 0, uint32* oInstanceID = 0, float* oX = 0, float* oY = 0, float* oZ = 0);
uint32 GetGuildIDByCharID(uint32 char_id);
@@ -166,18 +176,18 @@ public:
/* Account Related */
bool DeleteAccount(const char* name);
bool DeleteAccount(const char *name, const char* loginserver);
bool GetLiveChar(uint32 account_id, char* cname);
bool SetAccountStatus(const char* name, int16 status);
bool SetAccountStatus(const std::string& account_name, int16 status);
bool SetLocalPassword(uint32 accid, const char* password);
bool UpdateLiveChar(char* charname, uint32 lsaccount_id);
bool UpdateLiveChar(char* charname, uint32 account_id);
int16 CheckStatus(uint32 account_id);
uint32 CheckLogin(const char* name, const char* password, int16* oStatus = 0);
uint32 CreateAccount(const char* name, const char* password, int16 status, uint32 lsaccount_id = 0);
uint32 GetAccountIDFromLSID(uint32 iLSID, char* oAccountName = 0, int16* oStatus = 0);
uint32 GetMiniLoginAccount(char* ip);
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
uint8 GetAgreementFlag(uint32 acctid);
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
+1 -1
View File
@@ -28,7 +28,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <iostream>
// Disgrace: for windows compile
#ifdef _WIN32
#ifdef _WINDOWS
#include <windows.h>
#define snprintf _snprintf
#define strncasecmp _strnicmp
+1 -1
View File
@@ -27,7 +27,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <iostream>
// Disgrace: for windows compile
#ifdef _WIN32
#ifdef _WINDOWS
#include <windows.h>
#define snprintf _snprintf
#define strncasecmp _strnicmp
+296
View File
@@ -0,0 +1,296 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_DATABASE_SCHEMA_H
#define EQEMU_DATABASE_SCHEMA_H
#include <vector>
namespace DatabaseSchema {
/**
* Gets player tables
*
* @return
*/
static std::vector<std::string> GetPlayerTables()
{
std::vector<std::string> tables = {
"aa_timers",
"account",
"account_ip",
"account_flags",
"account_rewards",
"adventure_details",
"adventure_stats",
"buyer",
"char_recipe_list",
"character_activities",
"character_alt_currency",
"character_alternate_abilities",
"character_auras",
"character_bandolier",
"character_bind",
"character_buffs",
"character_corpse_items",
"character_corpses",
"character_currency",
"character_data",
"character_disciplines",
"character_enabledtasks",
"character_inspect_messages",
"character_item_recast",
"character_languages",
"character_leadership_abilities",
"character_material",
"character_memmed_spells",
"character_pet_buffs",
"character_pet_info",
"character_pet_inventory",
"character_potionbelt",
"character_skills",
"character_spells",
"character_tasks",
"character_tribute",
"completed_tasks",
"data_buckets",
"faction_values",
"friends",
"guild_bank",
"guild_members",
"guild_ranks",
"guild_relations",
"guilds",
"instance_list_player",
"inventory",
"inventory_snapshots",
"keyring",
"mail",
"player_titlesets",
"quest_globals",
"sharedbank",
"timers",
"titles",
"trader",
"trader_audit",
"zone_flags"
};
return tables;
}
/**
* Gets content tables
*
* @return
*/
static std::vector<std::string> GetContentTables()
{
std::vector<std::string> tables = {
"aa_ability",
"aa_actions",
"aa_effects",
"aa_rank_effects",
"aa_rank_prereqs",
"aa_ranks",
"aa_required_level_cost",
"adventure_template",
"adventure_template_entry",
"adventure_template_entry_flavor",
"altadv_vars",
"alternate_currency",
"auras",
"base_data",
"blocked_spells",
"books",
"char_create_combinations",
"char_create_point_allocations",
"class_skill",
"damageshieldtypes",
"doors",
"faction_base_data",
"faction_list",
"faction_list_mod",
"fear_hints",
"fishing",
"forage",
"global_loot",
"goallists",
"graveyard",
"grid",
"grid_entries",
"ground_spawns",
"horses",
"instance_list",
"items",
"ldon_trap_entries",
"ldon_trap_templates",
"lootdrop",
"lootdrop_entries",
"loottable",
"loottable_entries",
"merchantlist",
"npc_emotes",
"npc_faction",
"npc_faction_entries",
"npc_scale_global_base",
"npc_spells",
"npc_spells_effects",
"npc_spells_effects_entries",
"npc_spells_entries",
"npc_types",
"npc_types_metadata",
"npc_types_tint",
"object",
"pets",
"pets_equipmentset",
"pets_equipmentset_entries",
"proximities",
"races",
"skill_caps",
"spawn2",
"spawn_condition_values",
"spawn_conditions",
"spawn_events",
"spawnentry",
"spawngroup",
"spells_new",
"start_zones",
"starting_items",
"task_activities",
"tasks",
"tasksets",
"titles",
"tradeskill_recipe",
"tradeskill_recipe_entries",
"traps",
"tribute_levels",
"tributes",
"veteran_reward_templates",
"zone",
"zone_points",
"zone_server",
"zoneserver_auth",
};
return tables;
}
/**
* Gets server tables
*
* @return
*/
static std::vector<std::string> GetServerTables()
{
std::vector<std::string> tables = {
"banned_ips",
"bugs",
"bug_reports",
"command_settings",
"db_str",
"discovered_items",
"eqtime",
"eventlog",
"gm_ips",
"hackers",
"ip_exemptions",
"launcher",
"launcher_zones",
"level_exp_mods",
"logsys_categories",
"name_filter",
"perl_event_export_settings",
"petitions",
"profanity_list",
"reports",
"rule_sets",
"rule_values",
"saylink",
"variables",
};
return tables;
}
/**
* Gets state tables
* Tables that keep track of server state
*
* @return
*/
static std::vector<std::string> GetStateTables()
{
std::vector<std::string> tables = {
"adventure_members",
"chatchannels",
"group_id",
"group_leaders",
"item_tick",
"lfguild",
"merchantlist_temp",
"object_contents",
"raid_details",
"raid_leaders",
"raid_members",
"respawn_times",
"spell_buckets",
"spell_globals",
};
return tables;
}
/**
* Gets login tables
*
* @return
*/
static std::vector<std::string> GetLoginTables()
{
std::vector<std::string> tables = {
"login_accounts",
"login_api_tokens",
"login_server_admins",
"login_server_list_types",
"login_world_servers",
};
return tables;
}
/**
* Gets login tables
*
* @return
*/
static std::vector<std::string> GetVersionTables()
{
std::vector<std::string> tables = {
"db_version",
"inventory_versions",
};
return tables;
}
}
#endif //EQEMU_DATABASE_SCHEMA_H
+116 -64
View File
@@ -1,9 +1,10 @@
#ifdef _WIN32
#ifdef _WINDOWS
#include <winsock2.h>
#endif
#include "../common/misc_functions.h"
#include "../common/eqemu_logsys.h"
#include "misc_functions.h"
#include "eqemu_logsys.h"
#include "timer.h"
#include "dbcore.h"
@@ -13,34 +14,38 @@
#include <mysqld_error.h>
#include <string.h>
#ifdef _WIN32
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#include <process.h>
#ifdef _WINDOWS
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#include <process.h>
#else
#include "unix.h"
#include <pthread.h>
#include "unix.h"
#include <pthread.h>
#endif
#ifdef _EQDEBUG
#define DEBUG_MYSQL_QUERIES 0
#define DEBUG_MYSQL_QUERIES 0
#else
#define DEBUG_MYSQL_QUERIES 0
#define DEBUG_MYSQL_QUERIES 0
#endif
DBcore::DBcore() {
DBcore::DBcore()
{
mysql_init(&mysql);
pHost = 0;
pUser = 0;
pHost = 0;
pUser = 0;
pPassword = 0;
pDatabase = 0;
pCompress = false;
pSSL = false;
pStatus = Closed;
pSSL = false;
pStatus = Closed;
}
DBcore::~DBcore() {
DBcore::~DBcore()
{
mysql_close(&mysql);
safe_delete_array(pHost);
safe_delete_array(pUser);
@@ -49,7 +54,8 @@ DBcore::~DBcore() {
}
// Sends the MySQL server a keepalive
void DBcore::ping() {
void DBcore::ping()
{
if (!MDatabase.trylock()) {
// well, if's it's locked, someone's using it. If someone's using it, it doesnt need a keepalive
return;
@@ -63,34 +69,35 @@ MySQLRequestResult DBcore::QueryDatabase(std::string query, bool retryOnFailureO
return QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
}
MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, bool retryOnFailureOnce)
MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce)
{
BenchTimer timer;
timer.reset();
LockMutex lock(&MDatabase);
// Reconnect if we are not connected before hand.
if (pStatus != Connected)
if (pStatus != Connected) {
Open();
}
// request query. != 0 indicates some kind of error.
if (mysql_real_query(&mysql, query, querylen) != 0)
{
if (mysql_real_query(&mysql, query, querylen) != 0) {
unsigned int errorNumber = mysql_errno(&mysql);
if (errorNumber == CR_SERVER_GONE_ERROR)
if (errorNumber == CR_SERVER_GONE_ERROR) {
pStatus = Error;
}
// error appears to be a disconnect error, may need to try again.
if (errorNumber == CR_SERVER_LOST || errorNumber == CR_SERVER_GONE_ERROR)
{
if (errorNumber == CR_SERVER_LOST || errorNumber == CR_SERVER_GONE_ERROR) {
if (retryOnFailureOnce)
{
std::cout << "Database Error: Lost connection, attempting to recover...." << std::endl;
if (retryOnFailureOnce) {
LogInfo("Database Error: Lost connection, attempting to recover");
MySQLRequestResult requestResult = QueryDatabase(query, querylen, false);
if (requestResult.Success())
{
std::cout << "Reconnection to database successful." << std::endl;
if (requestResult.Success()) {
LogInfo("Reconnection to database successful");
return requestResult;
}
@@ -102,109 +109,154 @@ MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, boo
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32)mysql_errno(&mysql), errorBuffer);
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32) mysql_errno(&mysql), errorBuffer);
}
auto errorBuffer = new char[MYSQL_ERRMSG_SIZE];
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
/* Implement Logging at the Root */
if (mysql_errno(&mysql) > 0 && strlen(query) > 0){
if (LogSys.log_settings[Logs::MySQLError].is_category_enabled == 1)
if (mysql_errno(&mysql) > 0 && strlen(query) > 0) {
if (EQEmuLogSys::Get()->log_settings[Logs::MySQLError].is_category_enabled == 1)
Log(Logs::General, Logs::MySQLError, "%i: %s \n %s", mysql_errno(&mysql), mysql_error(&mysql), query);
}
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql),errorBuffer);
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql), errorBuffer);
}
// successful query. get results.
MYSQL_RES* res = mysql_store_result(&mysql);
uint32 rowCount = 0;
MYSQL_RES *res = mysql_store_result(&mysql);
uint32 rowCount = 0;
if (res != nullptr)
rowCount = (uint32)mysql_num_rows(res);
if (res != nullptr) {
rowCount = (uint32) mysql_num_rows(res);
}
MySQLRequestResult requestResult(res, (uint32)mysql_affected_rows(&mysql), rowCount, (uint32)mysql_field_count(&mysql), (uint32)mysql_insert_id(&mysql));
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1)
{
MySQLRequestResult requestResult(
res,
(uint32) mysql_affected_rows(&mysql),
rowCount,
(uint32) mysql_field_count(&mysql),
(uint32) mysql_insert_id(&mysql)
);
if (EQEmuLogSys::Get()->log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
if ((strncasecmp(query, "select", 6) == 0)) {
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s returned)", query, requestResult.RowCount(), requestResult.RowCount() == 1 ? "" : "s");
LogF(
Logs::General,
Logs::MySQLQuery,
"{0} ({1} row{2} returned) ({3}s)",
query,
requestResult.RowCount(),
requestResult.RowCount() == 1 ? "" : "s",
std::to_string(timer.elapsed())
);
}
else {
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s affected)", query, requestResult.RowsAffected(), requestResult.RowsAffected() == 1 ? "" : "s");
LogF(
Logs::General,
Logs::MySQLQuery,
"{0} ({1} row{2} affected) ({3}s)",
query,
requestResult.RowsAffected(),
requestResult.RowsAffected() == 1 ? "" : "s",
std::to_string(timer.elapsed())
);
}
}
return requestResult;
}
void DBcore::TransactionBegin() {
void DBcore::TransactionBegin()
{
QueryDatabase("START TRANSACTION");
}
void DBcore::TransactionCommit() {
void DBcore::TransactionCommit()
{
QueryDatabase("COMMIT");
}
void DBcore::TransactionRollback() {
void DBcore::TransactionRollback()
{
QueryDatabase("ROLLBACK");
}
uint32 DBcore::DoEscapeString(char* tobuf, const char* frombuf, uint32 fromlen) {
uint32 DBcore::DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen)
{
// No good reason to lock the DB, we only need it in the first place to check char encoding.
// LockMutex lock(&MDatabase);
return mysql_real_escape_string(&mysql, tobuf, frombuf, fromlen);
}
bool DBcore::Open(const char* iHost, const char* iUser, const char* iPassword, const char* iDatabase,uint32 iPort, uint32* errnum, char* errbuf, bool iCompress, bool iSSL) {
bool DBcore::Open(
const char *iHost,
const char *iUser,
const char *iPassword,
const char *iDatabase,
uint32 iPort,
uint32 *errnum,
char *errbuf,
bool iCompress,
bool iSSL
)
{
LockMutex lock(&MDatabase);
safe_delete(pHost);
safe_delete(pUser);
safe_delete(pPassword);
safe_delete(pDatabase);
pHost = strcpy(new char[strlen(iHost) + 1], iHost);
pUser = strcpy(new char[strlen(iUser) + 1], iUser);
pHost = strcpy(new char[strlen(iHost) + 1], iHost);
pUser = strcpy(new char[strlen(iUser) + 1], iUser);
pPassword = strcpy(new char[strlen(iPassword) + 1], iPassword);
pDatabase = strcpy(new char[strlen(iDatabase) + 1], iDatabase);
pCompress = iCompress;
pPort = iPort;
pSSL = iSSL;
pPort = iPort;
pSSL = iSSL;
return Open(errnum, errbuf);
}
bool DBcore::Open(uint32* errnum, char* errbuf) {
if (errbuf)
bool DBcore::Open(uint32 *errnum, char *errbuf)
{
if (errbuf) {
errbuf[0] = 0;
}
LockMutex lock(&MDatabase);
if (GetStatus() == Connected)
if (GetStatus() == Connected) {
return true;
}
if (GetStatus() == Error) {
mysql_close(&mysql);
mysql_init(&mysql); // Initialize structure again
mysql_init(&mysql); // Initialize structure again
}
if (!pHost)
if (!pHost) {
return false;
}
/*
Added CLIENT_FOUND_ROWS flag to the connect
otherwise DB update calls would say 0 rows affected when the value already equalled
what the function was tring to set it to, therefore the function would think it failed
*/
uint32 flags = CLIENT_FOUND_ROWS;
if (pCompress)
if (pCompress) {
flags |= CLIENT_COMPRESS;
if (pSSL)
}
if (pSSL) {
flags |= CLIENT_SSL;
}
if (mysql_real_connect(&mysql, pHost, pUser, pPassword, pDatabase, pPort, 0, flags)) {
pStatus = Connected;
return true;
}
else {
if (errnum)
if (errnum) {
*errnum = mysql_errno(&mysql);
if (errbuf)
}
if (errbuf) {
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
}
pStatus = Error;
return false;
}
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef DBCORE_H
#define DBCORE_H
#ifdef _WIN32
#ifdef _WINDOWS
#include <winsock2.h>
#include <windows.h>
#endif
+5
View File
@@ -459,4 +459,9 @@ enum ChatChannelNames : uint16
ChatChannel_Emotes = 22
};
namespace ZoneBlockedSpellTypes {
const uint8 ZoneWide = 1;
const uint8 Region = 2;
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+1 -94
View File
@@ -21,7 +21,6 @@
#include "eq_packet.h"
#include "misc.h"
#include "op_codes.h"
#include "platform.h"
#include <iomanip>
#include <iostream>
#include <sstream>
@@ -154,52 +153,6 @@ void EQApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
#endif
}
void EQRawApplicationPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
#ifdef STATIC_OPCODE
buffer += sprintf(buffer, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
buffer += sprintf(buffer, "[OpCode %s (0x%04x) Size=%u]\n", OpcodeManager::EmuToName(emu_opcode), opcode,size);
#endif
}
void EQRawApplicationPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQRawApplicationPacket::build_header_dump(char *buffer) const
{
#ifdef STATIC_OPCODE
sprintf(buffer, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
sprintf(buffer, "[OpCode %s (0x%04x) Size=%u]", OpcodeManager::EmuToName(emu_opcode), opcode,size);
#endif
}
void EQRawApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
#ifdef STATIC_OPCODE
fprintf(to, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
fprintf(to, "[OpCode %s (0x%04x) Size=%lu]\n", OpcodeManager::EmuToName(emu_opcode), opcode,(unsigned long)size);
#endif
}
uint32 EQProtocolPacket::serialize(unsigned char *dest) const
{
if (opcode>0xff) {
@@ -456,52 +409,6 @@ EQApplicationPacket *EQApplicationPacket::Copy() const {
return(new EQApplicationPacket(*this));
}
EQRawApplicationPacket *EQProtocolPacket::MakeAppPacket() const {
auto res = new EQRawApplicationPacket(opcode, pBuffer, size);
res->copyInfo(this);
return(res);
}
EQRawApplicationPacket::EQRawApplicationPacket(uint16 opcode, const unsigned char *buf, const uint32 len)
: EQApplicationPacket(OP_Unknown, buf, len),
opcode(opcode)
{
}
EQRawApplicationPacket::EQRawApplicationPacket(const unsigned char *buf, const uint32 len)
: EQApplicationPacket(OP_Unknown, buf+sizeof(uint16), len-sizeof(uint16))
{
if(GetExecutablePlatform() != ExePlatformUCS) {
opcode = *((const uint16 *) buf);
if(opcode == 0x0000)
{
if(len >= 3)
{
opcode = *((const uint16 *) (buf + 1));
const unsigned char *packet_start = (buf + 3);
const int32 packet_length = len - 3;
safe_delete_array(pBuffer);
if(packet_length >= 0)
{
size = packet_length;
pBuffer = new unsigned char[size];
memcpy(pBuffer, packet_start, size);
}
else
{
size = 0;
}
}
else
{
safe_delete_array(pBuffer);
size = 0;
}
}
} else {
opcode = *((const uint8 *) buf);
}
}
void DumpPacket(const EQApplicationPacket* app, bool iShowInfo) {
if (iShowInfo) {
std::cout << "Dumping Applayer: 0x" << std::hex << std::setfill('0') << std::setw(4) << app->GetOpcode() << std::dec;
@@ -515,4 +422,4 @@ std::string DumpPacketToString(const EQApplicationPacket* app){
std::ostringstream out;
out << DumpPacketHexToString(app->pBuffer, app->size);
return out.str();
}
}
+5 -28
View File
@@ -19,7 +19,6 @@
#define _EQPACKET_H
#include "base_packet.h"
#include "platform.h"
#include <iostream>
#ifdef STATIC_OPCODE
@@ -57,8 +56,6 @@ protected:
};
class EQRawApplicationPacket;
class EQProtocolPacket : public BasePacket {
friend class EQStream;
friend class EQStreamPair;
@@ -68,7 +65,6 @@ public:
bool combine(const EQProtocolPacket *rhs);
uint32 serialize (unsigned char *dest) const;
EQProtocolPacket *Copy() { return new EQProtocolPacket(opcode,pBuffer,size); }
EQRawApplicationPacket *MakeAppPacket() const;
bool acked;
uint32 sent_time;
@@ -98,15 +94,15 @@ class EQApplicationPacket : public EQPacket {
friend class EQStream;
public:
EQApplicationPacket() : EQPacket(OP_Unknown, nullptr, 0), opcode_bypass(0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
{ app_opcode_size = 2; }
EQApplicationPacket(const EmuOpcode op) : EQPacket(op, nullptr, 0), opcode_bypass(0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
{ app_opcode_size = 2; }
EQApplicationPacket(const EmuOpcode op, const uint32 len) : EQPacket(op, nullptr, len), opcode_bypass(0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
{ app_opcode_size = 2; }
EQApplicationPacket(const EmuOpcode op, const unsigned char *buf, const uint32 len) : EQPacket(op, buf, len), opcode_bypass(0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
{ app_opcode_size = 2; }
EQApplicationPacket(const EmuOpcode op, SerializeBuffer &buf) : EQPacket(op, buf), opcode_bypass(0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
{ app_opcode_size = 2; }
bool combine(const EQApplicationPacket *rhs);
uint32 serialize (uint16 opcode, unsigned char *dest) const;
uint32 Size() const { return size+app_opcode_size; }
@@ -134,25 +130,6 @@ private:
};
class EQRawApplicationPacket : public EQApplicationPacket {
friend class EQStream;
public:
EQRawApplicationPacket(uint16 opcode, const unsigned char *buf, const uint32 len);
uint16 GetRawOpcode() const { return(opcode); }
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
protected:
//the actual raw EQ opcode
uint16 opcode;
EQRawApplicationPacket(const unsigned char *buf, const uint32 len);
};
extern void DumpPacket(const EQApplicationPacket* app, bool iShowInfo = false);
extern std::string DumpPacketToString(const EQApplicationPacket* app);
+35 -30
View File
@@ -1358,21 +1358,24 @@ struct BecomeCorpse_Struct {
*/
struct PlayerPositionUpdateServer_Struct
{
/*0000*/ uint16 spawn_id;
/*0002*/ int32 delta_heading:10, // change in heading
x_pos:19, // x coord
padding0002:3; // ***Placeholder
/*0006*/ int32 y_pos:19, // y coord
animation:10, // animation
padding0006:3; // ***Placeholder
/*0010*/ int32 z_pos:19, // z coord
delta_y:13; // change in y
/*0014*/ int32 delta_x:13, // change in x
heading:12, // heading
padding0014:7; // ***Placeholder
/*0018*/ int32 delta_z:13, // change in z
padding0018:19; // ***Placeholder
/*0022*/
/*0000*/ uint16 spawn_id;
/*0002*/ uint16 vehicle_id;
/*0004*/ signed padding0004 : 12;
signed y_pos : 19; // y coord
unsigned padding : 1;
/*0008*/ signed delta_z : 13; // change in z
signed delta_x : 13; // change in x
signed padding0008 : 6;
/*0012*/ signed x_pos : 19; // x coord
unsigned heading : 12; // heading
signed padding0016 : 1;
/*0016*/ signed delta_heading : 10; // change in heading
signed z_pos : 19; // z coord
signed padding0020 : 3;
/*0020*/ signed animation : 10; // animation
signed delta_y : 13; // change in y
signed padding0024 : 9;
/*0024*/
};
/*
@@ -1383,21 +1386,23 @@ struct PlayerPositionUpdateServer_Struct
*/
struct PlayerPositionUpdateClient_Struct
{
/*0000*/ uint16 spawn_id;
/*0002*/ uint16 sequence; //increments one each packet
/*0004*/ float y_pos; // y coord
/*0008*/ float delta_z; // Change in z
/*0012*/ float delta_x; // Change in x
/*0016*/ float delta_y; // Change in y
/*0020*/ int32 animation:10, // animation
delta_heading:10, // change in heading
padding0020:12; // ***Placeholder (mostly 1)
/*0024*/ float x_pos; // x coord
/*0028*/ float z_pos; // z coord
/*0032*/ uint16 heading:12, // Directional heading
padding0004:4; // ***Placeholder
/*0034*/ uint8 unknown0006[2]; // ***Placeholder
/*0036*/
/*0000*/ uint16 sequence; // increments one each packet - Verified
/*0002*/ uint16 spawn_id; // Player's spawn id
/*0004*/ uint16 vehicle_id; // Player's vehicle spawn id
/*0006*/ uint8 unknown0004[4]; // ***Placeholder
/*0010*/ float delta_x; // Change in x
/*0014*/ unsigned heading : 12; // Directional heading
unsigned padding0040 : 20; // ***Placeholder
/*0018*/ float x_pos; // x coord (2nd loc value)
/*0022*/ float delta_z; // Change in z
/*0026*/ float z_pos; // z coord (3rd loc value)
/*0030*/ float y_pos; // y coord (1st loc value)
/*0034*/ unsigned animation : 10; // ***Placeholder
unsigned padding0024 : 22; // animation
/*0038*/ float delta_y; // Change in y
/*0042*/ signed delta_heading : 10; // change in heading
unsigned padding0041 : 22; // ***Placeholder
/*0046*/
};
struct SpawnPositionUpdate_Struct
+104 -104
View File
@@ -84,14 +84,14 @@ void EQStream::init(bool resetSession) {
OpMgr = nullptr;
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "init Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "init Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
}
EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
{
EQRawApplicationPacket *ap=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, p->size);
LogNetcode(_L "Creating new application packet, length [{}]" __L, p->size);
// _raw(NET__APP_CREATE_HEX, 0xFFFF, p);
ap = p->MakeAppPacket();
return ap;
@@ -100,7 +100,7 @@ EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
EQRawApplicationPacket *EQStream::MakeApplicationPacket(const unsigned char *buf, uint32 len)
{
EQRawApplicationPacket *ap=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, len);
LogNetcode(_L "Creating new application packet, length [{}]" __L, len);
ap = new EQRawApplicationPacket(buf, len);
return ap;
}
@@ -130,7 +130,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
}
if (!Session && p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) {
Log(Logs::Detail, Logs::Netcode, _L "Session not initialized, packet ignored" __L);
LogNetcode(_L "Session not initialized, packet ignored" __L);
// _raw(NET__DEBUG, 0xFFFF, p);
return;
}
@@ -141,7 +141,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
while(processed < p->size) {
subpacket_length=*(p->pBuffer+processed);
EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+processed+1,subpacket_length);
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined packet of length %d" __L, subpacket_length);
LogNetcode(_L "Extracting combined packet of length [{}]" __L, subpacket_length);
// _raw(NET__NET_CREATE_HEX, 0xFFFF, subp);
subp->copyInfo(p);
ProcessPacket(subp);
@@ -156,12 +156,12 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
while(processed<p->size) {
EQRawApplicationPacket *ap=nullptr;
if ((subpacket_length=(unsigned char)*(p->pBuffer+processed))!=0xff) {
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
LogNetcode(_L "Extracting combined app packet of length [{}], short len" __L, subpacket_length);
ap=MakeApplicationPacket(p->pBuffer+processed+1,subpacket_length);
processed+=subpacket_length+1;
} else {
subpacket_length=ntohs(*(uint16 *)(p->pBuffer+processed+1));
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
LogNetcode(_L "Extracting combined app packet of length [{}], short len" __L, subpacket_length);
ap=MakeApplicationPacket(p->pBuffer+processed+3,subpacket_length);
processed+=subpacket_length+3;
}
@@ -176,29 +176,29 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_Packet: {
if(!p->pBuffer || (p->Size() < 4))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Packet that was of malformed size" __L);
LogNetcode(_L "Received OP_Packet that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
SeqOrder check=CompareSequence(NextInSeq,seq);
if (check == SeqFuture) {
Log(Logs::Detail, Logs::Netcode, _L "Future OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
LogNetcode(_L "Future OP_Packet: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
// _raw(NET__DEBUG, seq, p);
PacketQueue[seq]=p->Copy();
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
LogNetcode(_L "OP_Packet Queue size=[{}]" __L, PacketQueue.size());
//SendOutOfOrderAck(seq);
} else if (check == SeqPast) {
Log(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
LogNetcode(_L "Duplicate OP_Packet: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
// _raw(NET__DEBUG, seq, p);
SendOutOfOrderAck(seq); //we already got this packet but it was out of order
} else {
// In case we did queue one before as well.
EQProtocolPacket *qp=RemoveQueue(seq);
if (qp) {
Log(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Packet: Removing older queued packet with sequence %d", seq);
LogNetcode("[NET_TRACE] OP_Packet: Removing older queued packet with sequence [{}]", seq);
delete qp;
}
@@ -207,7 +207,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
// Check for an embedded OP_AppCombinded (protocol level 0x19)
if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+2,p->size-2);
Log(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined packet of length %d" __L, seq, subp->size);
LogNetcode(_L "seq [{}], Extracting combined packet of length [{}]" __L, seq, subp->size);
// _raw(NET__NET_CREATE_HEX, seq, subp);
subp->copyInfo(p);
ProcessPacket(subp);
@@ -226,29 +226,29 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_Fragment: {
if(!p->pBuffer || (p->Size() < 4))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Fragment that was of malformed size" __L);
LogNetcode(_L "Received OP_Fragment that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
SeqOrder check=CompareSequence(NextInSeq,seq);
if (check == SeqFuture) {
Log(Logs::Detail, Logs::Netcode, _L "Future OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
LogNetcode(_L "Future OP_Fragment: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
// _raw(NET__DEBUG, seq, p);
PacketQueue[seq]=p->Copy();
Log(Logs::Detail, Logs::Netcode, _L "OP_Fragment Queue size=%d" __L, PacketQueue.size());
LogNetcode(_L "OP_Fragment Queue size=[{}]" __L, PacketQueue.size());
//SendOutOfOrderAck(seq);
} else if (check == SeqPast) {
Log(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
LogNetcode(_L "Duplicate OP_Fragment: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
// _raw(NET__DEBUG, seq, p);
SendOutOfOrderAck(seq);
} else {
// In case we did queue one before as well.
EQProtocolPacket *qp=RemoveQueue(seq);
if (qp) {
Log(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Fragment: Removing older queued packet with sequence %d", seq);
LogNetcode("[NET_TRACE] OP_Fragment: Removing older queued packet with sequence [{}]", seq);
delete qp;
}
SetNextAckToSend(seq);
@@ -256,18 +256,18 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
if (oversize_buffer) {
memcpy(oversize_buffer+oversize_offset,p->pBuffer+2,p->size-2);
oversize_offset+=p->size-2;
Log(Logs::Detail, Logs::Netcode, _L "Fragment of oversized of length %d, seq %d: now at %d/%d" __L, p->size-2, seq, oversize_offset, oversize_length);
LogNetcode(_L "Fragment of oversized of length [{}], seq [{}]: now at [{}]/[{}]" __L, p->size-2, seq, oversize_offset, oversize_length);
if (oversize_offset==oversize_length) {
if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
EQProtocolPacket *subp=MakeProtocolPacket(oversize_buffer,oversize_offset);
Log(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined oversize packet of length %d" __L, seq, subp->size);
LogNetcode(_L "seq [{}], Extracting combined oversize packet of length [{}]" __L, seq, subp->size);
//// _raw(NET__NET_CREATE_HEX, subp);
subp->copyInfo(p);
ProcessPacket(subp);
delete subp;
} else {
EQRawApplicationPacket *ap=MakeApplicationPacket(oversize_buffer,oversize_offset);
Log(Logs::Detail, Logs::Netcode, _L "seq %d, completed combined oversize packet of length %d" __L, seq, ap->size);
LogNetcode(_L "seq [{}], completed combined oversize packet of length [{}]" __L, seq, ap->size);
if (ap) {
ap->copyInfo(p);
InboundQueuePush(ap);
@@ -282,20 +282,20 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
oversize_buffer=new unsigned char[oversize_length];
memcpy(oversize_buffer,p->pBuffer+6,p->size-6);
oversize_offset=p->size-6;
Log(Logs::Detail, Logs::Netcode, _L "First fragment of oversized of seq %d: now at %d/%d" __L, seq, oversize_offset, oversize_length);
LogNetcode(_L "First fragment of oversized of seq [{}]: now at [{}]/[{}]" __L, seq, oversize_offset, oversize_length);
}
}
}
break;
case OP_KeepAlive: {
NonSequencedPush(new EQProtocolPacket(p->opcode,p->pBuffer,p->size));
Log(Logs::Detail, Logs::Netcode, _L "Received and queued reply to keep alive" __L);
LogNetcode(_L "Received and queued reply to keep alive" __L);
}
break;
case OP_Ack: {
if(!p->pBuffer || (p->Size() < 4))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Ack that was of malformed size" __L);
LogNetcode(_L "Received OP_Ack that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
@@ -309,11 +309,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_SessionRequest: {
if(p->Size() < sizeof(SessionRequest))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest that was of malformed size" __L);
LogNetcode(_L "Received OP_SessionRequest that was of malformed size" __L);
break;
}
if (GetState()==ESTABLISHED) {
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest in ESTABLISHED state (%d) streamactive (%i) attempt (%i)" __L, GetState(),streamactive,sessionAttempts);
LogNetcode(_L "Received OP_SessionRequest in ESTABLISHED state ([{}]) streamactive ([{}]) attempt ([{}])" __L, GetState(),streamactive,sessionAttempts);
// client seems to try a max of 30 times (initial+3 retries) then gives up, giving it a few more attempts just in case
// streamactive means we identified the opcode for the stream, we cannot re-establish this connection
@@ -331,7 +331,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
SessionRequest *Request=(SessionRequest *)p->pBuffer;
Session=ntohl(Request->Session);
SetMaxLen(ntohl(Request->MaxLength));
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest: session %lu, maxlen %d" __L, (unsigned long)Session, MaxLen);
LogNetcode(_L "Received OP_SessionRequest: session [{}], maxlen [{}]" __L, (unsigned long)Session, MaxLen);
SetState(ESTABLISHED);
Key=0x11223344;
SendSessionResponse();
@@ -340,7 +340,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_SessionResponse: {
if(p->Size() < sizeof(SessionResponse))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse that was of malformed size" __L);
LogNetcode(_L "Received OP_SessionResponse that was of malformed size" __L);
break;
}
@@ -356,7 +356,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
compressed=(Response->Format&FLAG_COMPRESSED);
encoded=(Response->Format&FLAG_ENCODED);
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse: session %lu, maxlen %d, key %lu, compressed? %s, encoded? %s" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no");
LogNetcode(_L "Received OP_SessionResponse: session [{}], maxlen [{}], key [{}], compressed? [{}], encoded? [{}]" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no");
// Kinda kludgy, but trie for now
if (StreamType==UnknownStream) {
@@ -379,17 +379,17 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
EQStreamState state = GetState();
if(state == ESTABLISHED) {
//client initiated disconnect?
Log(Logs::Detail, Logs::Netcode, _L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect." __L);
LogNetcode(_L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect" __L);
_SendDisconnect();
SetState(CLOSED);
} else if(state == CLOSING) {
//we were waiting for this anyways, ignore pending messages, send the reply and be closed.
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though." __L);
LogNetcode(_L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though" __L);
_SendDisconnect();
SetState(CLOSED);
} else {
//we are expecting this (or have already gotten it, but dont care either way)
Log(Logs::Detail, Logs::Netcode, _L "Received expected OP_SessionDisconnect. Moving to closed state." __L);
LogNetcode(_L "Received expected OP_SessionDisconnect. Moving to closed state" __L);
SetState(CLOSED);
}
}
@@ -397,14 +397,14 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_OutOfOrderAck: {
if(!p->pBuffer || (p->Size() < 4))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck that was of malformed size" __L);
LogNetcode(_L "Received OP_OutOfOrderAck that was of malformed size" __L);
break;
}
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
MOutboundQueue.lock();
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "Pre-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "Pre-OOA Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
//if the packet they got out of order is between our last acked packet and the last sent packet, then its valid.
@@ -414,7 +414,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
uint16 sqsize = SequencedQueue.size();
uint16 index = seq - SequencedBase;
Log(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
LogNetcode(_L "OP_OutOfOrderAck marking packet acked in queue (queue index = [{}], queue size = [{}])" __L, index, sqsize);
if (index < sqsize) {
SequencedQueue[index]->acked = true;
// flag packets for a resend
@@ -423,7 +423,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end() && count < index; ++sitr, ++count) {
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && (((*sitr)->sent_time + timeout) < Timer::GetCurrentTime())) {
(*sitr)->sent_time = 0;
Log(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck Flagging packet %d for retransmission" __L, SequencedBase + count);
LogNetcode(_L "OP_OutOfOrderAck Flagging packet [{}] for retransmission" __L, SequencedBase + count);
}
}
}
@@ -432,11 +432,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
retransmittimer = Timer::GetCurrentTime();
}
} else {
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for out-of-window %d. Window (%d->%d)." __L, seq, SequencedBase, NextOutSeq);
LogNetcode(_L "Received OP_OutOfOrderAck for out-of-window [{}]. Window ([{}]->[{}])" __L, seq, SequencedBase, NextOutSeq);
}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "Post-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "Post-OOA Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
MOutboundQueue.unlock();
@@ -445,7 +445,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
case OP_SessionStatRequest: {
if(p->Size() < sizeof(ClientSessionStats))
{
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatRequest that was of malformed size" __L);
LogNetcode(_L "Received OP_SessionStatRequest that was of malformed size" __L);
break;
}
ClientSessionStats *ClientStats=(ClientSessionStats *)p->pBuffer;
@@ -468,7 +468,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
retransmittimeout += 300;
if(retransmittimeout > RETRANSMIT_TIMEOUT_MAX)
retransmittimeout = RETRANSMIT_TIMEOUT_MAX;
Log(Logs::Detail, Logs::Netcode, _L "Retransmit timeout recalculated to %dms" __L, retransmittimeout);
LogNetcode(_L "Retransmit timeout recalculated to [{}]ms" __L, retransmittimeout);
}
}
@@ -485,11 +485,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
}
break;
case OP_SessionStatResponse: {
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatResponse. Ignoring." __L);
LogNetcode(_L "Received OP_SessionStatResponse. Ignoring" __L);
}
break;
case OP_OutOfSession: {
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfSession. Ignoring." __L);
LogNetcode(_L "Received OP_OutOfSession. Ignoring" __L);
}
break;
default:
@@ -520,7 +520,7 @@ void EQStream::FastQueuePacket(EQApplicationPacket **p, bool ack_req)
return;
if(OpMgr == nullptr || *OpMgr == nullptr) {
Log(Logs::Detail, Logs::Netcode, _L "Packet enqueued into a stream with no opcode manager, dropping." __L);
LogNetcode(_L "Packet enqueued into a stream with no opcode manager, dropping" __L);
delete pack;
return;
}
@@ -559,18 +559,18 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
// Convert the EQApplicationPacket to 1 or more EQProtocolPackets
if (p->size>(MaxLen-8)) { // proto-op(2), seq(2), app-op(2) ... data ... crc(2)
Log(Logs::Detail, Logs::Netcode, _L "Making oversized packet, len %d" __L, p->Size());
LogNetcode(_L "Making oversized packet, len [{}]" __L, p->Size());
auto tmpbuff = new unsigned char[p->size + 3];
length=p->serialize(opcode, tmpbuff);
if (length != p->Size())
Log(Logs::Detail, Logs::Netcode, _L "Packet adjustment, len %d to %d" __L, p->Size(), length);
LogNetcode(_L "Packet adjustment, len [{}] to [{}]" __L, p->Size(), length);
auto out = new EQProtocolPacket(OP_Fragment, nullptr, MaxLen - 4);
*(uint32 *)(out->pBuffer+2)=htonl(length);
used=MaxLen-10;
memcpy(out->pBuffer+6,tmpbuff,used);
Log(Logs::Detail, Logs::Netcode, _L "First fragment: used %d/%d. Payload size %d in the packet" __L, used, length, p->size);
LogNetcode(_L "First fragment: used [{}]/[{}]. Payload size [{}] in the packet" __L, used, length, p->size);
SequencedPush(out);
@@ -581,7 +581,7 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
out->size=chunksize+2;
SequencedPush(out);
used+=chunksize;
Log(Logs::Detail, Logs::Netcode, _L "Subsequent fragment: len %d, used %d/%d." __L, chunksize, used, length);
LogNetcode(_L "Subsequent fragment: len [{}], used [{}]/[{}]" __L, chunksize, used, length);
}
delete p;
delete[] tmpbuff;
@@ -623,7 +623,7 @@ void EQStream::SequencedPush(EQProtocolPacket *p)
void EQStream::NonSequencedPush(EQProtocolPacket *p)
{
MOutboundQueue.lock();
Log(Logs::Detail, Logs::Netcode, _L "Pushing non-sequenced packet of length %d" __L, p->size);
LogNetcode(_L "Pushing non-sequenced packet of length [{}]" __L, p->size);
NonSequencedQueue.push(p);
MOutboundQueue.unlock();
}
@@ -631,14 +631,14 @@ void EQStream::NonSequencedPush(EQProtocolPacket *p)
void EQStream::SendAck(uint16 seq)
{
uint16 Seq=htons(seq);
Log(Logs::Detail, Logs::Netcode, _L "Sending ack with sequence %d" __L, seq);
LogNetcode(_L "Sending ack with sequence [{}]" __L, seq);
SetLastAckSent(seq);
NonSequencedPush(new EQProtocolPacket(OP_Ack,(unsigned char *)&Seq,sizeof(uint16)));
}
void EQStream::SendOutOfOrderAck(uint16 seq)
{
Log(Logs::Detail, Logs::Netcode, _L "Sending out of order ack with sequence %d" __L, seq);
LogNetcode(_L "Sending out of order ack with sequence [{}]" __L, seq);
uint16 Seq=htons(seq);
NonSequencedPush(new EQProtocolPacket(OP_OutOfOrderAck,(unsigned char *)&Seq,sizeof(uint16)));
}
@@ -688,24 +688,24 @@ void EQStream::Write(int eq_fd)
// If we don't have a packet to try to combine into, use this one as the base
// And remove it form the queue
p = NonSequencedQueue.front();
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with non-seq packet of len %d" __L, p->size);
LogNetcode(_L "Starting combined packet with non-seq packet of len [{}]" __L, p->size);
NonSequencedQueue.pop();
} else if (!p->combine(NonSequencedQueue.front())) {
// Trying to combine this packet with the base didn't work (too big maybe)
// So just send the base packet (we'll try this packet again later)
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next non-seq packet is len %d" __L, p->size, (NonSequencedQueue.front())->size);
LogNetcode(_L "Combined packet full at len [{}], next non-seq packet is len [{}]" __L, p->size, (NonSequencedQueue.front())->size);
ReadyToSend.push(p);
BytesWritten+=p->size;
p=nullptr;
if (BytesWritten > threshold) {
// Sent enough this round, lets stop to be fair
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in nonseq (%d > %d)" __L, BytesWritten, threshold);
LogNetcode(_L "Exceeded write threshold in nonseq ([{}] > [{}])" __L, BytesWritten, threshold);
break;
}
} else {
// Combine worked, so just remove this packet and it's spot in the queue
Log(Logs::Detail, Logs::Netcode, _L "Combined non-seq packet of len %d, yeilding %d combined." __L, (NonSequencedQueue.front())->size, p->size);
LogNetcode(_L "Combined non-seq packet of len [{}], yeilding [{}] combined" __L, (NonSequencedQueue.front())->size, p->size);
delete NonSequencedQueue.front();
NonSequencedQueue.pop();
}
@@ -718,7 +718,7 @@ void EQStream::Write(int eq_fd)
uint16 seq_send = SequencedBase + count; //just for logging...
if(SequencedQueue.empty()) {
Log(Logs::Detail, Logs::Netcode, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
LogNetcode(_L "Tried to write a packet with an empty queue ([{}] is past next out [{}])" __L, seq_send, NextOutSeq);
SeqEmpty=true;
continue;
}
@@ -728,35 +728,35 @@ void EQStream::Write(int eq_fd)
++sitr;
++count;
if (p) {
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
LogNetcode(_L "Final combined packet not full, len [{}]" __L, p->size);
ReadyToSend.push(p);
BytesWritten += p->size;
p = nullptr;
}
Log(Logs::Detail, Logs::Netcode, _L "Not retransmitting seq packet %d because already marked as acked" __L, seq_send);
LogNetcode(_L "Not retransmitting seq packet [{}] because already marked as acked" __L, seq_send);
} else if (!p) {
// If we don't have a packet to try to combine into, use this one as the base
// Copy it first as it will still live until it is acked
p=(*sitr)->Copy();
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
LogNetcode(_L "Starting combined packet with seq packet [{}] of len [{}]" __L, seq_send, p->size);
(*sitr)->sent_time = Timer::GetCurrentTime();
++sitr;
++count;
} else if (!p->combine(*sitr)) {
// Trying to combine this packet with the base didn't work (too big maybe)
// So just send the base packet (we'll try this packet again later)
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send + 1, (*sitr)->size);
LogNetcode(_L "Combined packet full at len [{}], next seq packet [{}] is len [{}]" __L, p->size, seq_send + 1, (*sitr)->size);
ReadyToSend.push(p);
BytesWritten+=p->size;
p=nullptr;
if ((*sitr)->opcode != OP_Fragment && BytesWritten > threshold) {
// Sent enough this round, lets stop to be fair
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
LogNetcode(_L "Exceeded write threshold in seq ([{}] > [{}])" __L, BytesWritten, threshold);
break;
}
} else {
// Combine worked
Log(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
LogNetcode(_L "Combined seq packet [{}] of len [{}], yeilding [{}] combined" __L, seq_send, (*sitr)->size, p->size);
(*sitr)->sent_time = Timer::GetCurrentTime();
++sitr;
++count;
@@ -766,7 +766,7 @@ void EQStream::Write(int eq_fd)
++sitr;
++count;
if (p) {
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
LogNetcode(_L "Final combined packet not full, len [{}]" __L, p->size);
ReadyToSend.push(p);
BytesWritten += p->size;
p = nullptr;
@@ -776,25 +776,25 @@ void EQStream::Write(int eq_fd)
// Copy it first as it will still live until it is acked
p=(*sitr)->Copy();
(*sitr)->sent_time = Timer::GetCurrentTime();
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
LogNetcode(_L "Starting combined packet with seq packet [{}] of len [{}]" __L, seq_send, p->size);
++sitr;
++count;
} else if (!p->combine(*sitr)) {
// Trying to combine this packet with the base didn't work (too big maybe)
// So just send the base packet (we'll try this packet again later)
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
LogNetcode(_L "Combined packet full at len [{}], next seq packet [{}] is len [{}]" __L, p->size, seq_send, (*sitr)->size);
ReadyToSend.push(p);
BytesWritten+=p->size;
p=nullptr;
if (BytesWritten > threshold) {
// Sent enough this round, lets stop to be fair
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
LogNetcode(_L "Exceeded write threshold in seq ([{}] > [{}])" __L, BytesWritten, threshold);
break;
}
} else {
// Combine worked
Log(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yielding %d combined." __L, seq_send, (*sitr)->size, p->size);
LogNetcode(_L "Combined seq packet [{}] of len [{}], yielding [{}] combined" __L, seq_send, (*sitr)->size, p->size);
(*sitr)->sent_time = Timer::GetCurrentTime();
++sitr;
++count;
@@ -802,7 +802,7 @@ void EQStream::Write(int eq_fd)
}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "Post send Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "Post send Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
} else {
// No more sequenced packets
@@ -814,7 +814,7 @@ void EQStream::Write(int eq_fd)
// We have a packet still, must have run out of both seq and non-seq, so send it
if (p) {
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
LogNetcode(_L "Final combined packet not full, len [{}]" __L, p->size);
ReadyToSend.push(p);
BytesWritten+=p->size;
}
@@ -831,7 +831,7 @@ void EQStream::Write(int eq_fd)
if(SeqEmpty && NonSeqEmpty) {
//no more data to send
if(CheckState(CLOSING)) {
Log(Logs::Detail, Logs::Netcode, _L "All outgoing data flushed, closing stream." __L );
LogNetcode(_L "All outgoing data flushed, closing stream" __L );
//we are waiting for the queues to empty, now we can do our disconnect.
//this packet will not actually go out until the next call to Write().
_SendDisconnect();
@@ -910,7 +910,7 @@ void EQStream::SendSessionRequest()
Request->Session=htonl(time(nullptr));
Request->MaxLength=htonl(512);
Log(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionRequest: session %lu, maxlen=%d" __L, (unsigned long)ntohl(Request->Session), ntohl(Request->MaxLength));
LogNetcode(_L "Sending OP_SessionRequest: session [{}], maxlen=[{}]" __L, (unsigned long)ntohl(Request->Session), ntohl(Request->MaxLength));
NonSequencedPush(out);
}
@@ -924,7 +924,7 @@ void EQStream::_SendDisconnect()
*(uint32 *)out->pBuffer=htonl(Session);
NonSequencedPush(out);
Log(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionDisconnect: session %lu" __L, (unsigned long)Session);
LogNetcode(_L "Sending OP_SessionDisconnect: session [{}]" __L, (unsigned long)Session);
}
void EQStream::InboundQueuePush(EQRawApplicationPacket *p)
@@ -976,7 +976,7 @@ EQRawApplicationPacket *p=nullptr;
if(OpMgr != nullptr && *OpMgr != nullptr) {
EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
if(emu_op == OP_Unknown) {
Log(Logs::General, Logs::Netcode, "Unable to convert EQ opcode 0x%.4x to an Application opcode.", p->opcode);
LogNetcode("Unable to convert EQ opcode {:#04x} to an Application opcode", p->opcode);
}
p->SetOpcode(emu_op);
@@ -1004,7 +1004,7 @@ void EQStream::InboundQueueClear()
{
EQApplicationPacket *p=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Clearing inbound queue" __L);
LogNetcode(_L "Clearing inbound queue" __L);
MInboundQueue.lock();
if (!InboundQueue.empty()) {
@@ -1047,7 +1047,7 @@ void EQStream::OutboundQueueClear()
{
EQProtocolPacket *p=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Clearing outbound queue" __L);
LogNetcode(_L "Clearing outbound queue" __L);
MOutboundQueue.lock();
while(!NonSequencedQueue.empty()) {
@@ -1069,7 +1069,7 @@ void EQStream::PacketQueueClear()
{
EQProtocolPacket *p=nullptr;
Log(Logs::Detail, Logs::Netcode, _L "Clearing future packet queue" __L);
LogNetcode(_L "Clearing future packet queue" __L);
if(!PacketQueue.empty()) {
std::map<unsigned short,EQProtocolPacket *>::iterator itr;
@@ -1101,7 +1101,7 @@ void EQStream::Process(const unsigned char *buffer, const uint32 length)
delete p;
ProcessQueue();
} else {
Log(Logs::Detail, Logs::Netcode, _L "Incoming packet failed checksum" __L);
LogNetcode(_L "Incoming packet failed checksum" __L);
}
}
@@ -1132,23 +1132,23 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
SeqOrder ord = CompareSequence(SequencedBase, seq);
if(ord == SeqInOrder) {
//they are not acking anything new...
Log(Logs::Detail, Logs::Netcode, _L "Received an ack with no window advancement (seq %d)." __L, seq);
LogNetcode(_L "Received an ack with no window advancement (seq [{}])" __L, seq);
} else if(ord == SeqPast) {
//they are nacking blocks going back before our buffer, wtf?
Log(Logs::Detail, Logs::Netcode, _L "Received an ack with backward window advancement (they gave %d, our window starts at %d). This is bad." __L, seq, SequencedBase);
LogNetcode(_L "Received an ack with backward window advancement (they gave [{}], our window starts at [{}]). This is bad" __L, seq, SequencedBase);
} else {
Log(Logs::Detail, Logs::Netcode, _L "Received an ack up through sequence %d. Our base is %d." __L, seq, SequencedBase);
LogNetcode(_L "Received an ack up through sequence [{}]. Our base is [{}]" __L, seq, SequencedBase);
//this is a good ack, we get to ack some blocks.
seq++; //we stop at the block right after their ack, counting on the wrap of both numbers.
while(SequencedBase != seq) {
if(SequencedQueue.empty()) {
Log(Logs::Detail, Logs::Netcode, _L "OUT OF PACKETS acked packet with sequence %lu. Next send is %d before this." __L, (unsigned long)SequencedBase, SequencedQueue.size());
LogNetcode(_L "OUT OF PACKETS acked packet with sequence [{}]. Next send is [{}] before this" __L, (unsigned long)SequencedBase, SequencedQueue.size());
SequencedBase = NextOutSeq;
break;
}
Log(Logs::Detail, Logs::Netcode, _L "Removing acked packet with sequence %lu." __L, (unsigned long)SequencedBase);
LogNetcode(_L "Removing acked packet with sequence [{}]" __L, (unsigned long)SequencedBase);
//clean out the acked packet
delete SequencedQueue.front();
SequencedQueue.pop_front();
@@ -1156,7 +1156,7 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
SequencedBase++;
}
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
Log(Logs::Detail, Logs::Netcode, _L "Post-Ack on %d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
LogNetcode(_L "Post-Ack on [{}] Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
}
}
@@ -1166,7 +1166,7 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
void EQStream::SetNextAckToSend(uint32 seq)
{
MAcks.lock();
Log(Logs::Detail, Logs::Netcode, _L "Set Next Ack To Send to %lu" __L, (unsigned long)seq);
LogNetcode(_L "Set Next Ack To Send to [{}]" __L, (unsigned long)seq);
NextAckToSend=seq;
MAcks.unlock();
}
@@ -1174,7 +1174,7 @@ void EQStream::SetNextAckToSend(uint32 seq)
void EQStream::SetLastAckSent(uint32 seq)
{
MAcks.lock();
Log(Logs::Detail, Logs::Netcode, _L "Set Last Ack Sent to %lu" __L, (unsigned long)seq);
LogNetcode(_L "Set Last Ack Sent to [{}]" __L, (unsigned long)seq);
LastAckSent=seq;
MAcks.unlock();
}
@@ -1187,10 +1187,10 @@ void EQStream::ProcessQueue()
EQProtocolPacket *qp=nullptr;
while((qp=RemoveQueue(NextInSeq))!=nullptr) {
Log(Logs::Detail, Logs::Netcode, _L "Processing Queued Packet: Seq=%d" __L, NextInSeq);
LogNetcode(_L "Processing Queued Packet: Seq=[{}]" __L, NextInSeq);
ProcessPacket(qp);
delete qp;
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
LogNetcode(_L "OP_Packet Queue size=[{}]" __L, PacketQueue.size());
}
}
@@ -1201,21 +1201,21 @@ EQProtocolPacket *qp=nullptr;
if ((itr=PacketQueue.find(seq))!=PacketQueue.end()) {
qp=itr->second;
PacketQueue.erase(itr);
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
LogNetcode(_L "OP_Packet Queue size=[{}]" __L, PacketQueue.size());
}
return qp;
}
void EQStream::SetStreamType(EQStreamType type)
{
Log(Logs::Detail, Logs::Netcode, _L "Changing stream type from %s to %s" __L, StreamTypeString(StreamType), StreamTypeString(type));
LogNetcode(_L "Changing stream type from [{}] to [{}]" __L, StreamTypeString(StreamType), StreamTypeString(type));
StreamType=type;
switch (StreamType) {
case LoginStream:
app_opcode_size=1;
compressed=false;
encoded=false;
Log(Logs::Detail, Logs::Netcode, _L "Login stream has app opcode size %d, is not compressed or encoded." __L, app_opcode_size);
LogNetcode(_L "Login stream has app opcode size [{}], is not compressed or encoded" __L, app_opcode_size);
break;
case ChatOrMailStream:
case ChatStream:
@@ -1223,7 +1223,7 @@ void EQStream::SetStreamType(EQStreamType type)
app_opcode_size=1;
compressed=false;
encoded=true;
Log(Logs::Detail, Logs::Netcode, _L "Chat/Mail stream has app opcode size %d, is not compressed, and is encoded." __L, app_opcode_size);
LogNetcode(_L "Chat/Mail stream has app opcode size [{}], is not compressed, and is encoded" __L, app_opcode_size);
break;
case ZoneStream:
case WorldStream:
@@ -1231,7 +1231,7 @@ void EQStream::SetStreamType(EQStreamType type)
app_opcode_size=2;
compressed=true;
encoded=false;
Log(Logs::Detail, Logs::Netcode, _L "World/Zone stream has app opcode size %d, is compressed, and is not encoded." __L, app_opcode_size);
LogNetcode(_L "World/Zone stream has app opcode size [{}], is compressed, and is not encoded" __L, app_opcode_size);
break;
}
}
@@ -1281,7 +1281,7 @@ EQStream::SeqOrder EQStream::CompareSequence(uint16 expected_seq , uint16 seq)
void EQStream::SetState(EQStreamState state) {
MState.lock();
Log(Logs::Detail, Logs::Netcode, _L "Changing state from %d to %d" __L, State, state);
LogNetcode(_L "Changing state from [{}] to [{}]" __L, State, state);
State=state;
MState.unlock();
}
@@ -1293,29 +1293,29 @@ void EQStream::CheckTimeout(uint32 now, uint32 timeout) {
EQStreamState orig_state = GetState();
if (orig_state == CLOSING && !outgoing_data) {
Log(Logs::Detail, Logs::Netcode, _L "Out of data in closing state, disconnecting." __L);
LogNetcode(_L "Out of data in closing state, disconnecting" __L);
_SendDisconnect();
SetState(DISCONNECTING);
} else if (LastPacket && (now-LastPacket) > timeout) {
switch(orig_state) {
case CLOSING:
//if we time out in the closing state, they are not acking us, just give up
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in closing state. Moving to closed state." __L);
LogNetcode(_L "Timeout expired in closing state. Moving to closed state" __L);
_SendDisconnect();
SetState(CLOSED);
break;
case DISCONNECTING:
//we timed out waiting for them to send us the disconnect reply, just give up.
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in disconnecting state. Moving to closed state." __L);
LogNetcode(_L "Timeout expired in disconnecting state. Moving to closed state" __L);
SetState(CLOSED);
break;
case CLOSED:
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in closed state??" __L);
LogNetcode(_L "Timeout expired in closed state??" __L);
break;
case ESTABLISHED:
//we timed out during normal operation. Try to be nice about it.
//we will almost certainly time out again waiting for the disconnect reply, but oh well.
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in established state. Closing connection." __L);
LogNetcode(_L "Timeout expired in established state. Closing connection" __L);
_SendDisconnect();
SetState(DISCONNECTING);
break;
@@ -1342,7 +1342,7 @@ void EQStream::Decay()
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end(); ++sitr, count++) {
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && ((*sitr)->sent_time + retransmittimeout) < Timer::GetCurrentTime()) {
(*sitr)->sent_time = 0;
Log(Logs::Detail, Logs::Netcode, _L "Timeout exceeded for seq %d. Flagging packet for retransmission" __L, SequencedBase + count);
LogNetcode(_L "Timeout exceeded for seq [{}]. Flagging packet for retransmission" __L, SequencedBase + count);
}
}
MOutboundQueue.unlock();
@@ -1384,12 +1384,12 @@ void EQStream::AdjustRates(uint32 average_delta)
void EQStream::Close() {
if(HasOutgoingData()) {
//there is pending data, wait for it to go out.
Log(Logs::Detail, Logs::Netcode, _L "Stream requested to Close(), but there is pending data, waiting for it." __L);
LogNetcode(_L "Stream requested to Close(), but there is pending data, waiting for it" __L);
SetState(CLOSING);
} else {
//otherwise, we are done, we can drop immediately.
_SendDisconnect();
Log(Logs::Detail, Logs::Netcode, _L "Stream closing immediate due to Close()" __L);
LogNetcode(_L "Stream closing immediate due to Close()" __L);
SetState(DISCONNECTING);
}
}
@@ -1417,19 +1417,19 @@ EQStream::MatchState EQStream::CheckSignature(const Signature *sig) {
} else if(p->opcode == sig->first_eq_opcode) {
//opcode matches, check length..
if(p->size == sig->first_length) {
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length matched %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x} and length matched [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
res = MatchSuccessful;
} else if(sig->first_length == 0) {
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length (%d) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x} and length ([{}]) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
res = MatchSuccessful;
} else {
//opcode matched but length did not.
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x, but length %d did not match expected %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x}, but length [{}] did not match expected [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
res = MatchFailed;
}
} else {
//first opcode did not match..
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode 0x%x did not match expected 0x%x", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode {:#04x} did not match expected {:#04x}", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
res = MatchFailed;
}
}
+11 -11
View File
@@ -46,7 +46,7 @@ void EQStreamIdentifier::Process() {
//first see if this stream has expired
if(r.expire.Check(false)) {
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before timeout.", r.stream->GetRemoteAddr().c_str(), ntohs(r.stream->GetRemotePort()));
LogNetcode("[StreamIdentify] Unable to identify stream from [{}:{}] before timeout", r.stream->GetRemoteAddr().c_str(), ntohs(r.stream->GetRemotePort()));
r.stream->Close();
cur = m_streams.erase(cur);
@@ -62,23 +62,23 @@ void EQStreamIdentifier::Process() {
}
if(r.stream->GetState() != ESTABLISHED) {
//the stream closed before it was identified.
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before it closed.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
LogNetcode("[StreamIdentify] Unable to identify stream from [{}:{}] before it closed", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
switch(r.stream->GetState())
{
case ESTABLISHED:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Established");
LogNetcode("[StreamIdentify] Stream state was Established");
break;
case CLOSING:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closing");
LogNetcode("[StreamIdentify] Stream state was Closing");
break;
case DISCONNECTING:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Disconnecting");
LogNetcode("[StreamIdentify] Stream state was Disconnecting");
break;
case CLOSED:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closed");
LogNetcode("[StreamIdentify] Stream state was Closed");
break;
default:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Unestablished or unknown");
LogNetcode("[StreamIdentify] Stream state was Unestablished or unknown");
break;
}
r.stream->ReleaseFromUse();
@@ -102,13 +102,13 @@ void EQStreamIdentifier::Process() {
switch(res) {
case EQStreamInterface::MatchNotReady:
//the stream has not received enough packets to compare with this signature
// Log.LogDebugType(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
// Log.LogDebugType(Logs::General, Logs::Netcode, "[StreamIdentify] %s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
all_ready = false;
break;
case EQStreamInterface::MatchSuccessful: {
//yay, a match.
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Identified stream %s:%d with signature %s", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
LogNetcode("[StreamIdentify] Identified stream [{}:{}] with signature [{}]", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
// before we assign the eqstream to an interface, let the stream recognize it is in use and the session should not be reset any further
r.stream->SetActive(true);
@@ -122,7 +122,7 @@ void EQStreamIdentifier::Process() {
}
case EQStreamInterface::MatchFailed:
//do nothing...
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, and it did not match.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
LogNetcode("[StreamIdentify] [{}:{}] Tried patch [{}] and it did not match", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
break;
}
}
@@ -130,7 +130,7 @@ void EQStreamIdentifier::Process() {
//if we checked all patches and did not find a match.
if(all_ready && !found_one) {
//the stream cannot be identified.
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d, no match found.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
LogNetcode("[StreamIdentify] Unable to identify stream from [{}:{}], no match found", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
r.stream->ReleaseFromUse();
}
+2 -2
View File
@@ -42,8 +42,8 @@ void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
return;
if (p->GetOpcode() != OP_SpecialMesg) {
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
Log(Logs::General, Logs::PacketServerClient, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
Log(Logs::General, Logs::PacketServerClientWithDump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
}
EQApplicationPacket *newp = p->Copy();
+1 -1
View File
@@ -152,7 +152,7 @@ void EQEmuConfig::parse_config()
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
#ifdef _WIN32
#ifdef WIN32
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
#else
ZoneExe = _root["server"]["launcher"].get("exe", "./zone").asString();
+150 -79
View File
@@ -19,7 +19,7 @@
*/
#include "eqemu_logsys.h"
#include "platform.h"
#include "rulesys.h"
#include "string_util.h"
#include "database.h"
#include "misc.h"
@@ -33,7 +33,7 @@
std::ofstream process_log;
#ifdef _WIN32
#ifdef _WINDOWS
#include <direct.h>
#include <conio.h>
#include <iostream>
@@ -86,26 +86,17 @@ namespace Console {
*/
EQEmuLogSys::EQEmuLogSys()
{
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
on_log_console_hook = [](uint16 debug_level, uint16 log_type, const std::string &) {};
bool file_logs_enabled = false;
int log_platform = 0;
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
on_log_console_hook = [](uint16 debug_level, uint16 log_type, const std::string &) {};
}
/**
* EQEmuLogSys Deconstructor
*/
EQEmuLogSys::~EQEmuLogSys()
{
}
EQEmuLogSys::~EQEmuLogSys() = default;
void EQEmuLogSys::LoadLogSettingsDefaults()
void EQEmuLogSys::LoadLogSettingsDefaults(const std::string& platform)
{
/**
* Get Executable platform currently running this code (Zone/World/etc)
*/
log_platform = GetExecutablePlatformInt();
for (int log_category_id = Logs::AA; log_category_id != Logs::MaxCategoryID; log_category_id++) {
log_settings[log_category_id].log_to_console = 0;
log_settings[log_category_id].log_to_file = 0;
@@ -118,15 +109,26 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
/**
* Set Defaults
*/
log_settings[Logs::World_Server].log_to_console = Logs::General;
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
log_settings[Logs::QS_Server].log_to_console = Logs::General;
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
log_settings[Logs::Crash].log_to_console = Logs::General;
log_settings[Logs::MySQLError].log_to_console = Logs::General;
log_settings[Logs::Login_Server].log_to_console = Logs::General;
log_settings[Logs::Headless_Client].log_to_console = Logs::General;
log_settings[Logs::NPCScaling].log_to_gmsay = Logs::General;
log_settings[Logs::WorldServer].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::ZoneServer].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::QSServer].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::UCSServer].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Loginserver].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::HeadlessClient].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
/**
* RFC 5424
*/
log_settings[Logs::Emergency].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Alert].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Critical].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Notice].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
/**
* Set Category enabled status on defaults
@@ -141,30 +143,25 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
}
}
/**
* Declare process file names for log writing=
*/
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld) {
platform_file_name = "world";
}
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformQueryServ) {
platform_file_name = "query_server";
}
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
platform_file_name = "zone";
}
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformUCS) {
platform_file_name = "ucs";
}
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLogin) {
platform_file_name = "login";
}
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLaunch) {
platform_file_name = "launcher";
}
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformHC) {
platform_file_name = "hc";
}
platform_file_name = platform;
}
/**
* @param log_category
* @return
*/
bool EQEmuLogSys::IsRfc5424LogCategory(uint16 log_category)
{
return (
log_category == Logs::Emergency ||
log_category == Logs::Alert ||
log_category == Logs::Critical ||
log_category == Logs::Error ||
log_category == Logs::Warning ||
log_category == Logs::Notice ||
log_category == Logs::Info ||
log_category == Logs::Debug
);
}
/**
@@ -172,15 +169,18 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
* @param in_message
* @return
*/
std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::string &in_message)
std::string EQEmuLogSys::FormatOutMessageString(
uint16 log_category,
const std::string &in_message
)
{
std::string ret;
ret.push_back('[');
ret.append(Logs::LogCategoryName[log_category]);
ret.push_back(']');
ret.push_back(' ');
ret.append(in_message);
return ret;
std::string return_string;
if (IsRfc5424LogCategory(log_category)) {
return_string = "[" + platform_file_name + "] ";
}
return return_string + "[" + Logs::LogCategoryName[log_category] + "] " + in_message;
}
/**
@@ -188,7 +188,11 @@ std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::
* @param log_category
* @param message
*/
void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message)
void EQEmuLogSys::ProcessGMSay(
uint16 debug_level,
uint16 log_category,
const std::string &message
)
{
/**
* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash
@@ -200,7 +204,7 @@ void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const st
/**
* Check to see if the process that actually ran this is zone
*/
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
if (on_log_gmsay_hook) {
on_log_gmsay_hook(log_category, message);
}
}
@@ -210,7 +214,11 @@ void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const st
* @param log_category
* @param message
*/
void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message)
void EQEmuLogSys::ProcessLogWrite(
uint16 debug_level,
uint16 log_category,
const std::string &message
)
{
if (log_category == Logs::Crash) {
char time_stamp[80];
@@ -272,6 +280,8 @@ std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category)
case Logs::Normal:
return LC_YELLOW;
case Logs::MySQLError:
case Logs::Warning:
case Logs::Critical:
case Logs::Error:
return LC_RED;
case Logs::MySQLQuery:
@@ -324,7 +334,7 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
*/
void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message)
{
#ifdef _WIN32
#ifdef _WINDOWS
HANDLE console_handle;
console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_FONT_INFOEX info = { 0 };
@@ -343,6 +353,42 @@ void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category,
on_log_console_hook(debug_level, log_category, message);
}
/**
* @param str
* @return
*/
constexpr const char *str_end(const char *str)
{
return *str ? str_end(str + 1) : str;
}
/**
* @param str
* @return
*/
constexpr bool str_slant(const char *str)
{
return *str == '/' ? true : (*str ? str_slant(str + 1) : false);
}
/**
* @param str
* @return
*/
constexpr const char *r_slant(const char *str)
{
return *str == '/' ? (str + 1) : r_slant(str - 1);
}
/**
* @param str
* @return
*/
constexpr const char *base_file_name(const char *str)
{
return str_slant(str) ? r_slant(str_end(str)) : str;
}
/**
* Core logging function
*
@@ -351,7 +397,15 @@ void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category,
* @param message
* @param ...
*/
void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...)
void EQEmuLogSys::Out(
Logs::DebugLevel debug_level,
uint16 log_category,
const char *file,
const char *func,
int line,
const char *message,
...
)
{
bool log_to_console = true;
if (log_settings[log_category].log_to_console < debug_level) {
@@ -373,12 +427,18 @@ void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::st
return;
}
std::string prefix;
if (RuleB(Logging, PrintFileFunctionAndLine)) {
prefix = fmt::format("[{0}::{1}:{2}] ", base_file_name(file), func, line);
}
va_list args;
va_start(args, message);
std::string output_message = vStringFormat(message.c_str(), args);
std::string output_message = vStringFormat(message, args);
va_end(args);
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, output_message);
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, prefix + output_message);
if (log_to_console) {
EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
@@ -408,13 +468,13 @@ void EQEmuLogSys::SetCurrentTimeStamp(char *time_stamp)
*/
void EQEmuLogSys::MakeDirectory(const std::string &directory_name)
{
#ifdef _WIN32
#ifdef _WINDOWS
struct _stat st;
if (_stat(directory_name.c_str(), &st) == 0) // exists
return;
_mkdir(directory_name.c_str());
#else
struct stat st;
struct stat st{};
if (stat(directory_name.c_str(), &st) == 0) { // exists
return;
}
@@ -446,7 +506,7 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
/**
* Zone
*/
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
if (platform_file_name == "zone") {
if (!log_name.empty()) {
platform_file_name = log_name;
}
@@ -455,12 +515,7 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
return;
}
EQEmuLogSys::Out(
Logs::General,
Logs::Status,
"Starting File Log 'logs/%s_%i.log'",
platform_file_name.c_str(),
getpid());
LogInfo("Starting File Log [logs/{}_{}.log]", platform_file_name.c_str(), getpid());
/**
* Make directory if not exists
@@ -480,17 +535,11 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
/**
* All other processes
*/
if (platform_file_name.empty()) {
return;
}
EQEmuLogSys::Out(
Logs::General,
Logs::Status,
"Starting File Log 'logs/%s_%i.log'",
platform_file_name.c_str(),
getpid());
LogInfo("Starting File Log [logs/{}_{}.log]", platform_file_name.c_str(), getpid());
/**
* Open file pointer
@@ -501,3 +550,25 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
);
}
}
/**
* Silence console logging
*/
void EQEmuLogSys::SilenceConsoleLogging()
{
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
log_settings[log_index].log_to_console = 0;
log_settings[log_index].is_category_enabled = 0;
}
}
/**
* Enables console logging
*/
void EQEmuLogSys::EnableConsoleLogging()
{
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
log_settings[log_index].log_to_console = Logs::General;
log_settings[log_index].is_category_enabled = 1;
}
}
+141 -36
View File
@@ -25,6 +25,14 @@
#include <fstream>
#include <stdio.h>
#include <functional>
#ifdef _WIN32
#ifdef utf16_to_utf8
#undef utf16_to_utf8
#endif
#endif
#include <fmt/format.h>
#include "types.h"
namespace Logs {
@@ -45,7 +53,7 @@ namespace Logs {
AI,
Aggro,
Attack,
Client_Server_Packet,
PacketClientServer,
Combat,
Commands,
Crash,
@@ -59,40 +67,52 @@ namespace Logs {
Normal,
Object,
Pathing,
QS_Server,
QSServer,
Quests,
Rules,
Skills,
Spawns,
Spells,
Status,
TCP_Connection,
TCPConnection,
Tasks,
Tradeskills,
Trading,
Tribute,
UCS_Server,
WebInterface_Server,
World_Server,
Zone_Server,
UCSServer,
WebInterfaceServer,
WorldServer,
ZoneServer,
MySQLError,
MySQLQuery,
Mercenaries,
QuestDebug,
Server_Client_Packet,
Client_Server_Packet_Unhandled,
Server_Client_Packet_With_Dump,
Client_Server_Packet_With_Dump,
Login_Server,
Client_Login,
Headless_Client,
HP_Update,
PacketServerClient,
PacketClientServerUnhandled,
PacketServerClientWithDump,
PacketClientServerWithDump,
Loginserver,
ClientLogin,
HeadlessClient,
HPUpdate,
FixZ,
Food,
Traps,
NPCRoamBox,
NPCScaling,
MobAppearance,
Info,
Warning,
Critical,
Emergency,
Alert,
Notice,
AIScanClose,
AIYellForHelp,
AICastBeneficialClose,
AoeCast,
EntityManagement,
Flee,
MaxCategoryID /* Don't Remove this */
};
@@ -152,31 +172,43 @@ namespace Logs {
"Traps",
"NPC Roam Box",
"NPC Scaling",
"Mob Appearance"
"Mob Appearance",
"Info",
"Warning",
"Critical",
"Emergency",
"Alert",
"Notice",
"AI Scan Close",
"AI Yell For Help",
"AI Cast Beneficial Close",
"AOE Cast",
"Entity Management",
"Flee",
};
}
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
LogSys.Out(debug_level, log_category, message, ##__VA_ARGS__);\
} while (0)
#define LogF(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
OutF(LogSys, debug_level, log_category, message, ##__VA_ARGS__);\
} while (0)
#include "eqemu_logsys_log_aliases.h"
class EQEmuLogSys {
public:
EQEmuLogSys();
~EQEmuLogSys();
static EQEmuLogSys* Get() {
static EQEmuLogSys inst;
return &inst;
}
/**
* Close File Logs wherever necessary, either at zone shutdown or entire process shutdown for everything else.
* This should be handled on deconstructor but to be safe we use it anyways.
*/
void CloseFileLogs();
void LoadLogSettingsDefaults();
void LoadLogSettingsDefaults(const std::string &platform);
/**
* @param directory_name
*/
void MakeDirectory(const std::string &directory_name);
/**
@@ -188,12 +220,25 @@ public:
* - This would pipe the same category and debug level to all output formats, but the internal memory reference of log_settings would
* be checked against to see if that piped output is set to actually process it for the category and debug level
*/
void Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...);
void Out(
Logs::DebugLevel debug_level,
uint16 log_category,
const char *file,
const char *func,
int line,
const char *message,
...
);
/**
* Used in file logs to prepend a timestamp entry for logs
* @param time_stamp
*/
void SetCurrentTimeStamp(char* time_stamp);
/**
* @param log_name
*/
void StartFileLogs(const std::string &log_name = "");
/**
@@ -218,14 +263,9 @@ public:
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
* Database loaded via Database::LoadLogSettings(log_settings)
*/
LogSettings log_settings[Logs::LogCategory::MaxCategoryID];
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
bool file_logs_enabled;
/**
* Sets Executable platform (Zone/World/UCS) etc.
*/
int log_platform;
bool file_logs_enabled = false;
/**
* File name used in writing logs
@@ -240,10 +280,30 @@ public:
*/
uint16 GetGMSayColorFromCategory(uint16 log_category);
/**
* @param f
*/
void SetGMSayHandler(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
/**
* @param f
*/
void SetConsoleHandler(std::function<void(uint16 debug_level, uint16 log_type, const std::string&)> f) { on_log_console_hook = f; }
/**
* Silence console logging
*/
void SilenceConsoleLogging();
/**
* Turn on all console logging
*/
void EnableConsoleLogging();
private:
EQEmuLogSys();
EQEmuLogSys(const EQEmuLogSys&);
EQEmuLogSys& operator=(const EQEmuLogSys&);
/**
* Callback pointer to zone process for hooking logs to zone using GMSay
@@ -258,6 +318,7 @@ private:
/**
* Linux console color messages mapped by category
*
* @param log_category
* @return
*/
@@ -268,11 +329,55 @@ private:
*/
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param debug_level
* @param log_category
* @param message
*/
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message);
/**
* @param log_category
* @return
*/
bool IsRfc5424LogCategory(uint16 log_category);
};
extern EQEmuLogSys LogSys;
/**
template<typename... Args>
void OutF(
EQEmuLogSys *ls,
Logs::DebugLevel debug_level,
uint16 log_category,
const char *file,
const char *func,
int line,
const char *fmt,
const Args &... args
)
{
std::string log_str = fmt::format(fmt, args...);
ls.Out(debug_level, log_category, file, func, line, log_str.c_str());
}
**/
#define OutF(ls, debug_level, log_category, file, func, line, formatStr, ...) \
do { \
ls->Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
} while(0)
#endif
+852
View File
@@ -0,0 +1,852 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
#define EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
#ifdef BUILD_LOGGING
/**
* RFC 5424
*/
#define LogEmergency(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Emergency].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Emergency, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAlert(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Alert].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Alert, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCritical(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Critical].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Critical, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogError(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Error].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Error, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogWarning(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Warning].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Warning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNotice(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Notice].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Notice, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogInfo(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Info].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Info, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDebug(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Debug].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Debug, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
/**
* Category
*/
#define LogAA(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AA].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::AA, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAADetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AA].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::AA, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAI(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AI].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::AI, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAIDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AI].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::AI, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAggro(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Aggro].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Aggro, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAggroDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Aggro].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Aggro, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAttack(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Attack].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Attack, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAttackDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Attack].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Attack, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPacketClientServer(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::PacketClientServer].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::PacketClientServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPacketClientServerDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::PacketClientServer].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::PacketClientServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCombat(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Combat].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Combat, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCombatDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Combat].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Combat, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCommands(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Commands].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Commands, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCommandsDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Commands].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Commands, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCrash(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Crash].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Crash, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogCrashDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Crash].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Crash, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDoors(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Doors].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Doors, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDoorsDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Doors].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Doors, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogGuilds(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Guilds].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Guilds, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogGuildsDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Guilds].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Guilds, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogInventory(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Inventory].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Inventory, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogInventoryDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Inventory].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Inventory, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogLauncher(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Launcher].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Launcher, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogLauncherDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Launcher].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Launcher, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNetcode(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Netcode].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Netcode, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNetcodeDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Netcode].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Netcode, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNormal(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Normal].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Normal, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNormalDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Normal].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Normal, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogObject(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Object].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Object, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogObjectDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Object].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Object, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPathing(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Pathing].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Pathing, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPathingDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Pathing].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Pathing, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQSServer(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::QSServer].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::QSServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQSServerDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::QSServer].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::QSServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQuests(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Quests].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Quests, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQuestsDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Quests].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Quests, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogRules(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Rules].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Rules, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogRulesDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Rules].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Rules, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSkills(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Skills].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Skills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSkillsDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Skills].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Skills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSpawns(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Spawns].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Spawns, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSpawnsDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Spawns].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Spawns, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSpells(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Spells].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Spells, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogSpellsDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Spells].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Spells, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTCPConnection(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::TCPConnection].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::TCPConnection, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTCPConnectionDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::TCPConnection].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::TCPConnection, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTasks(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Tasks].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Tasks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTasksDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Tasks].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Tasks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTradeskills(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Tradeskills].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Tradeskills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTradeskillsDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Tradeskills].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Tradeskills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTrading(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Trading].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Trading, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTradingDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Trading].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Trading, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTribute(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Tribute].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Tribute, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTributeDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Tribute].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Tribute, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMySQLError(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::MySQLError].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::MySQLError, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMySQLErrorDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::MySQLError].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::MySQLError, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMySQLQuery(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::MySQLQuery].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::MySQLQuery, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMySQLQueryDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::MySQLQuery].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::MySQLQuery, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMercenaries(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Mercenaries].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Mercenaries, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMercenariesDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Mercenaries].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Mercenaries, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQuestDebug(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::QuestDebug].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::QuestDebug, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogQuestDebugDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::QuestDebug].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::QuestDebug, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogLoginserver(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Loginserver].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Loginserver, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogLoginserverDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Loginserver].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Loginserver, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogClientLogin(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::ClientLogin].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::ClientLogin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogClientLoginDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::ClientLogin].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::ClientLogin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHeadlessClient(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::HeadlessClient].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::HeadlessClient, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHeadlessClientDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::HeadlessClient].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::HeadlessClient, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHPUpdate(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::HPUpdate].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::HPUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogHPUpdateDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::HPUpdate].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::HPUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFixZ(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::FixZ].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::FixZ, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFixZDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::FixZ].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::FixZ, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFood(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Food].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Food, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFoodDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Food].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Food, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTraps(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Traps].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Traps, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogTrapsDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Traps].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Traps, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNPCRoamBox(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::NPCRoamBox].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::NPCRoamBox, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNPCRoamBoxDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::NPCRoamBox].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::NPCRoamBox, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNPCScaling(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::NPCScaling].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::NPCScaling, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNPCScalingDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::NPCScaling].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::NPCScaling, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMobAppearance(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::MobAppearance].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::MobAppearance, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogMobAppearanceDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::MobAppearance].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::MobAppearance, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogStatus(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Status].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Status, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogStatusDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Status].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Status, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAIScanClose(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AIScanClose].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::AIScanClose, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAIScanCloseDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AIScanClose].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::AIScanClose, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAIYellForHelp(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AIYellForHelp].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::AIYellForHelp, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAIYellForHelpDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AIYellForHelp].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::AIYellForHelp, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAICastBeneficialClose(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AICastBeneficialClose].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::AICastBeneficialClose, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAICastBeneficialCloseDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AICastBeneficialClose].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::AICastBeneficialClose, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAoeCast(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AoeCast].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::AoeCast, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogAoeCastDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::AoeCast].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::AoeCast, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEntityManagement(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::EntityManagement].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::EntityManagement, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEntityManagementDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::EntityManagement].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::EntityManagement, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFlee(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Flee].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::General, Logs::Flee, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFleeDetail(message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[Logs::Flee].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), Logs::Detail, Logs::Flee, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[log_category].is_category_enabled == 1)\
EQEmuLogSys::Get()->Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogF(debug_level, log_category, message, ...) do {\
if (EQEmuLogSys::Get()->log_settings[log_category].is_category_enabled == 1)\
OutF(EQEmuLogSys::Get(), debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#else
#define LogEmergency(message, ...) do {\
} while (0)
#define LogAlert(message, ...) do {\
} while (0)
#define LogCritical(message, ...) do {\
} while (0)
#define LogError(message, ...) do {\
} while (0)
#define LogWarning(message, ...) do {\
} while (0)
#define LogNotice(message, ...) do {\
} while (0)
#define LogInfo(message, ...) do {\
} while (0)
#define LogDebug(message, ...) do {\
} while (0)
/**
* Category
*/
#define LogAA(message, ...) do {\
} while (0)
#define LogAADetail(message, ...) do {\
} while (0)
#define LogAI(message, ...) do {\
} while (0)
#define LogAIDetail(message, ...) do {\
} while (0)
#define LogAggro(message, ...) do {\
} while (0)
#define LogAggroDetail(message, ...) do {\
} while (0)
#define LogAttack(message, ...) do {\
} while (0)
#define LogAttackDetail(message, ...) do {\
} while (0)
#define LogPacketClientServer(message, ...) do {\
} while (0)
#define LogPacketClientServerDetail(message, ...) do {\
} while (0)
#define LogCombat(message, ...) do {\
} while (0)
#define LogCombatDetail(message, ...) do {\
} while (0)
#define LogCommands(message, ...) do {\
} while (0)
#define LogCommandsDetail(message, ...) do {\
} while (0)
#define LogCrash(message, ...) do {\
} while (0)
#define LogCrashDetail(message, ...) do {\
} while (0)
#define LogDoors(message, ...) do {\
} while (0)
#define LogDoorsDetail(message, ...) do {\
} while (0)
#define LogGuilds(message, ...) do {\
} while (0)
#define LogGuildsDetail(message, ...) do {\
} while (0)
#define LogInventory(message, ...) do {\
} while (0)
#define LogInventoryDetail(message, ...) do {\
} while (0)
#define LogLauncher(message, ...) do {\
} while (0)
#define LogLauncherDetail(message, ...) do {\
} while (0)
#define LogNetcode(message, ...) do {\
} while (0)
#define LogNetcodeDetail(message, ...) do {\
} while (0)
#define LogNormal(message, ...) do {\
} while (0)
#define LogNormalDetail(message, ...) do {\
} while (0)
#define LogObject(message, ...) do {\
} while (0)
#define LogObjectDetail(message, ...) do {\
} while (0)
#define LogPathing(message, ...) do {\
} while (0)
#define LogPathingDetail(message, ...) do {\
} while (0)
#define LogQSServer(message, ...) do {\
} while (0)
#define LogQSServerDetail(message, ...) do {\
} while (0)
#define LogQuests(message, ...) do {\
} while (0)
#define LogQuestsDetail(message, ...) do {\
} while (0)
#define LogRules(message, ...) do {\
} while (0)
#define LogRulesDetail(message, ...) do {\
} while (0)
#define LogSkills(message, ...) do {\
} while (0)
#define LogSkillsDetail(message, ...) do {\
} while (0)
#define LogSpawns(message, ...) do {\
} while (0)
#define LogSpawnsDetail(message, ...) do {\
} while (0)
#define LogSpells(message, ...) do {\
} while (0)
#define LogSpellsDetail(message, ...) do {\
} while (0)
#define LogTCPConnection(message, ...) do {\
} while (0)
#define LogTCPConnectionDetail(message, ...) do {\
} while (0)
#define LogTasks(message, ...) do {\
} while (0)
#define LogTasksDetail(message, ...) do {\
} while (0)
#define LogTradeskills(message, ...) do {\
} while (0)
#define LogTradeskillsDetail(message, ...) do {\
} while (0)
#define LogTrading(message, ...) do {\
} while (0)
#define LogTradingDetail(message, ...) do {\
} while (0)
#define LogTribute(message, ...) do {\
} while (0)
#define LogTributeDetail(message, ...) do {\
} while (0)
#define LogMySQLError(message, ...) do {\
} while (0)
#define LogMySQLErrorDetail(message, ...) do {\
} while (0)
#define LogMySQLQuery(message, ...) do {\
} while (0)
#define LogMySQLQueryDetail(message, ...) do {\
} while (0)
#define LogMercenaries(message, ...) do {\
} while (0)
#define LogMercenariesDetail(message, ...) do {\
} while (0)
#define LogQuestDebug(message, ...) do {\
} while (0)
#define LogQuestDebugDetail(message, ...) do {\
} while (0)
#define LogLoginserver(message, ...) do {\
} while (0)
#define LogLoginserverDetail(message, ...) do {\
} while (0)
#define LogClientLogin(message, ...) do {\
} while (0)
#define LogClientLoginDetail(message, ...) do {\
} while (0)
#define LogHeadlessClient(message, ...) do {\
} while (0)
#define LogHeadlessClientDetail(message, ...) do {\
} while (0)
#define LogHPUpdate(message, ...) do {\
} while (0)
#define LogHPUpdateDetail(message, ...) do {\
} while (0)
#define LogFixZ(message, ...) do {\
} while (0)
#define LogFixZDetail(message, ...) do {\
} while (0)
#define LogFood(message, ...) do {\
} while (0)
#define LogFoodDetail(message, ...) do {\
} while (0)
#define LogTraps(message, ...) do {\
} while (0)
#define LogTrapsDetail(message, ...) do {\
} while (0)
#define LogNPCRoamBox(message, ...) do {\
} while (0)
#define LogNPCRoamBoxDetail(message, ...) do {\
} while (0)
#define LogNPCScaling(message, ...) do {\
} while (0)
#define LogNPCScalingDetail(message, ...) do {\
} while (0)
#define LogMobAppearance(message, ...) do {\
} while (0)
#define LogMobAppearanceDetail(message, ...) do {\
} while (0)
#define LogStatus(message, ...) do {\
} while (0)
#define LogStatusDetail(message, ...) do {\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
} while (0)
#define LogF(debug_level, log_category, message, ...) do {\
} while (0)
#endif
#endif //EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
+16 -12
View File
@@ -8,30 +8,34 @@ namespace EQ
class EventLoop
{
public:
EventLoop() {
memset(&m_loop, 0, sizeof(uv_loop_t));
uv_loop_init(&m_loop);
static EventLoop &Get() {
static thread_local EventLoop inst;
return inst;
}
~EventLoop() {
uv_loop_close(&m_loop);
}
EventLoop(const EventLoop&) = delete;
EventLoop& operator=(const EventLoop&) = delete;
static EventLoop &GetDefault() {
static thread_local EventLoop inst;
return inst;
}
void Process() {
uv_run(&m_loop, UV_RUN_NOWAIT);
}
void Run() {
uv_run(&m_loop, UV_RUN_DEFAULT);
}
uv_loop_t* Handle() { return &m_loop; }
private:
private:
EventLoop() {
memset(&m_loop, 0, sizeof(uv_loop_t));
uv_loop_init(&m_loop);
}
EventLoop(const EventLoop&);
EventLoop& operator=(const EventLoop&);
uv_loop_t m_loop;
};
}
View File
+17 -22
View File
@@ -24,12 +24,8 @@ namespace EQ {
std::exception error;
};
Task(EventLoop &loop, TaskFn fn) : _loop(loop) {
_fn = fn;
}
Task(TaskFn fn) : _loop(EventLoop::GetDefault()) {
_fn = fn;
Task(TaskFn fn) {
m_fn = fn;
}
~Task() {
@@ -37,34 +33,34 @@ namespace EQ {
}
Task& Then(ResolveFn fn) {
_then = fn;
m_then = fn;
return *this;
}
Task& Catch(RejectFn fn) {
_catch = fn;
m_catch = fn;
return *this;
}
Task& Finally(FinallyFn fn) {
_fin = fn;
m_finally = fn;
return *this;
}
void Run() {
uv_work_t *work = new uv_work_t;
memset(work, 0, sizeof(uv_work_t));
uv_work_t *m_work = new uv_work_t;
memset(m_work, 0, sizeof(uv_work_t));
TaskBaton *baton = new TaskBaton();
baton->fn = _fn;
baton->on_then = _then;
baton->on_catch = _catch;
baton->on_finally = _fin;
baton->fn = m_fn;
baton->on_then = m_then;
baton->on_catch = m_catch;
baton->on_finally = m_finally;
baton->has_result = false;
baton->has_error = false;
work->data = baton;
m_work->data = baton;
uv_queue_work(_loop.Handle(), work, [](uv_work_t* req) {
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
TaskBaton *baton = (TaskBaton*)req->data;
baton->fn([baton](const EQEmu::Any& result) {
@@ -96,10 +92,9 @@ namespace EQ {
}
private:
TaskFn _fn;
ResolveFn _then;
RejectFn _catch;
FinallyFn _fin;
EventLoop &_loop;
TaskFn m_fn;
ResolveFn m_then;
RejectFn m_catch;
FinallyFn m_finally;
};
}
+114
View File
@@ -0,0 +1,114 @@
#pragma once
#include <vector>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <functional>
#include <queue>
#include <future>
namespace EQ
{
namespace Event
{
class TaskScheduler
{
public:
static const int DefaultThreadCount = 4;
TaskScheduler() : _running(false)
{
Start(DefaultThreadCount);
}
TaskScheduler(size_t threads) : _running(false)
{
Start(threads);
}
~TaskScheduler() {
Stop();
}
void Start(size_t threads) {
if (true == _running) {
return;
}
_running = true;
for (size_t i = 0; i < threads; ++i) {
_threads.push_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
}
}
void Stop() {
if (false == _running) {
return;
}
{
std::unique_lock<std::mutex> lock(_lock);
_running = false;
}
_cv.notify_all();
for (auto &t : _threads) {
t.join();
}
}
template<typename Fn, typename... Args>
auto Enqueue(Fn&& fn, Args&&... args) -> std::future<typename std::result_of<Fn(Args...)>::type> {
using return_type = typename std::result_of<Fn(Args...)>::type;
auto task = std::make_shared<std::packaged_task<return_type()>>(
std::bind(std::forward<Fn>(fn), std::forward<Args>(args)...)
);
std::future<return_type> res = task->get_future();
{
std::unique_lock<std::mutex> lock(_lock);
if (false == _running) {
throw std::runtime_error("Enqueue on stopped scheduler.");
}
_tasks.emplace([task]() { (*task)(); });
}
_cv.notify_one();
return res;
}
private:
void ProcessWork() {
for (;;) {
std::function<void()> work;
{
std::unique_lock<std::mutex> lock(_lock);
_cv.wait(lock, [this] { return !_running || !_tasks.empty(); });
if (false == _running) {
return;
}
work = std::move(_tasks.front());
_tasks.pop();
}
work();
}
}
bool _running = true;
std::vector<std::thread> _threads;
std::mutex _lock;
std::condition_variable _cv;
std::queue<std::function<void()>> _tasks;
};
}
}
+20 -34
View File
@@ -6,29 +6,16 @@ namespace EQ {
class Timer
{
public:
Timer(EventLoop &loop, std::function<void(Timer *)> cb) : _loop(loop)
Timer(std::function<void(Timer *)> cb)
{
_timer = nullptr;
_cb = cb;
m_timer = nullptr;
m_cb = cb;
}
Timer(EventLoop &loop, uint64_t duration_ms, bool repeats, std::function<void(Timer *)> cb) : _loop(loop)
Timer(uint64_t duration_ms, bool repeats, std::function<void(Timer *)> cb)
{
_timer = nullptr;
_cb = cb;
Start(duration_ms, repeats);
}
Timer(std::function<void(Timer *)> cb) : _loop(EventLoop::GetDefault())
{
_timer = nullptr;
_cb = cb;
}
Timer(uint64_t duration_ms, bool repeats, std::function<void(Timer *)> cb) : _loop(EventLoop::GetDefault())
{
_timer = nullptr;
_cb = cb;
m_timer = nullptr;
m_cb = cb;
Start(duration_ms, repeats);
}
@@ -38,21 +25,21 @@ namespace EQ {
}
void Start(uint64_t duration_ms, bool repeats) {
auto loop = EventLoop::GetDefault().Handle();
if (!_timer) {
_timer = new uv_timer_t;
memset(_timer, 0, sizeof(uv_timer_t));
uv_timer_init(loop, _timer);
_timer->data = this;
auto loop = EventLoop::Get().Handle();
if (!m_timer) {
m_timer = new uv_timer_t;
memset(m_timer, 0, sizeof(uv_timer_t));
uv_timer_init(loop, m_timer);
m_timer->data = this;
if (repeats) {
uv_timer_start(_timer, [](uv_timer_t *handle) {
uv_timer_start(m_timer, [](uv_timer_t *handle) {
Timer *t = (Timer*)handle->data;
t->Execute();
}, duration_ms, duration_ms);
}
else {
uv_timer_start(_timer, [](uv_timer_t *handle) {
uv_timer_start(m_timer, [](uv_timer_t *handle) {
Timer *t = (Timer*)handle->data;
t->Stop();
t->Execute();
@@ -62,20 +49,19 @@ namespace EQ {
}
void Stop() {
if (_timer) {
uv_close((uv_handle_t*)_timer, [](uv_handle_t* handle) {
if (m_timer) {
uv_close((uv_handle_t*)m_timer, [](uv_handle_t* handle) {
delete handle;
});
_timer = nullptr;
m_timer = nullptr;
}
}
private:
void Execute() {
_cb(this);
m_cb(this);
}
EventLoop &_loop;
uv_timer_t *_timer;
std::function<void(Timer*)> _cb;
uv_timer_t *m_timer;
std::function<void(Timer*)> m_cb;
};
}
+2 -2
View File
@@ -17,7 +17,7 @@
*/
// WHY IS THIS UP HERE
#if defined(_DEBUG) && defined(_WIN32)
#if defined(_DEBUG) && defined(WIN32)
#ifndef _CRTDBG_MAP_ALLOC
#include <stdlib.h>
#include <crtdbg.h>
@@ -27,7 +27,7 @@
#ifndef EQDEBUG_H
#define EQDEBUG_H
#ifdef _WIN32
#ifdef _WINDOWS
#include <winsock2.h>
#include <windows.h>
#endif
+43 -43
View File
@@ -46,7 +46,7 @@ bool BaseGuildManager::LoadGuilds() {
ClearGuilds();
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to load guilds when we have no database object.");
LogGuilds("Requested to load guilds when we have no database object");
return(false);
}
@@ -77,13 +77,13 @@ bool BaseGuildManager::LoadGuilds() {
uint8 rankn = atoi(row[1]);
if(rankn > GUILD_MAX_RANK) {
Log(Logs::Detail, Logs::Guilds, "Found invalid (too high) rank %d for guild %d, skipping.", rankn, guild_id);
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
continue;
}
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Found rank %d for non-existent guild %d, skipping.", rankn, guild_id);
LogGuilds("Found rank [{}] for non-existent guild [{}], skipping", rankn, guild_id);
continue;
}
@@ -105,7 +105,7 @@ bool BaseGuildManager::LoadGuilds() {
bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to refresh guild %d when we have no database object.", guild_id);
LogGuilds("Requested to refresh guild [{}] when we have no database object", guild_id);
return(false);
}
@@ -123,7 +123,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
if (results.RowCount() == 0)
{
Log(Logs::Detail, Logs::Guilds, "Unable to find guild %d in the database.", guild_id);
LogGuilds("Unable to find guild [{}] in the database", guild_id);
return false;
}
@@ -145,7 +145,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
uint8 rankn = atoi(row[1]);
if(rankn > GUILD_MAX_RANK) {
Log(Logs::Detail, Logs::Guilds, "Found invalid (too high) rank %d for guild %d, skipping.", rankn, guild_id);
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
continue;
}
@@ -162,7 +162,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
rank.permissions[GUILD_WARPEACE] = (row[10][0] == '1') ? true: false;
}
Log(Logs::Detail, Logs::Guilds, "Successfully refreshed guild %d from the database.", guild_id);
LogGuilds("Successfully refreshed guild [{}] from the database", guild_id);
return true;
}
@@ -214,14 +214,14 @@ BaseGuildManager::GuildInfo *BaseGuildManager::_CreateGuild(uint32 guild_id, con
bool BaseGuildManager::_StoreGuildDB(uint32 guild_id) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to store guild %d when we have no database object.", guild_id);
LogGuilds("Requested to store guild [{}] when we have no database object", guild_id);
return(false);
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Requested to store non-existent guild %d", guild_id);
LogGuilds("Requested to store non-existent guild [{}]", guild_id);
return(false);
}
GuildInfo *info = res->second;
@@ -289,14 +289,14 @@ bool BaseGuildManager::_StoreGuildDB(uint32 guild_id) {
safe_delete_array(title_esc);
}
Log(Logs::Detail, Logs::Guilds, "Stored guild %d in the database", guild_id);
LogGuilds("Stored guild [{}] in the database", guild_id);
return true;
}
uint32 BaseGuildManager::_GetFreeGuildID() {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested find a free guild ID when we have no database object.");
LogGuilds("Requested find a free guild ID when we have no database object");
return(GUILD_NONE);
}
@@ -330,12 +330,12 @@ uint32 BaseGuildManager::_GetFreeGuildID() {
if (results.RowCount() == 0)
{
Log(Logs::Detail, Logs::Guilds, "Located free guild ID %d in the database", index);
LogGuilds("Located free guild ID [{}] in the database", index);
return index;
}
}
Log(Logs::Detail, Logs::Guilds, "Unable to find a free guild ID when requested.");
LogGuilds("Unable to find a free guild ID when requested");
return GUILD_NONE;
}
@@ -505,11 +505,11 @@ uint32 BaseGuildManager::DBCreateGuild(const char* name, uint32 leader) {
//now store the resulting guild setup into the DB.
if(!_StoreGuildDB(new_id)) {
Log(Logs::Detail, Logs::Guilds, "Error storing new guild. It may have been partially created which may need manual removal.");
LogGuilds("Error storing new guild. It may have been partially created which may need manual removal");
return(GUILD_NONE);
}
Log(Logs::Detail, Logs::Guilds, "Created guild %d in the database.", new_id);
LogGuilds("Created guild [{}] in the database", new_id);
return(new_id);
}
@@ -525,7 +525,7 @@ bool BaseGuildManager::DBDeleteGuild(uint32 guild_id) {
}
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to delete guild %d when we have no database object.", guild_id);
LogGuilds("Requested to delete guild [{}] when we have no database object", guild_id);
return(false);
}
@@ -545,14 +545,14 @@ bool BaseGuildManager::DBDeleteGuild(uint32 guild_id) {
query = StringFormat("DELETE FROM guild_bank WHERE guildid=%lu", (unsigned long)guild_id);
QueryWithLogging(query, "deleting guild bank");
Log(Logs::Detail, Logs::Guilds, "Deleted guild %d from the database.", guild_id);
LogGuilds("Deleted guild [{}] from the database", guild_id);
return(true);
}
bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to rename guild %d when we have no database object.", guild_id);
LogGuilds("Requested to rename guild [{}] when we have no database object", guild_id);
return false;
}
@@ -573,13 +573,13 @@ bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
if (!results.Success())
{
Log(Logs::Detail, Logs::Guilds, "Error renaming guild %d '%s': %s", guild_id, query.c_str(), results.Success());
LogGuilds("Error renaming guild [{}] [{}]: [{}]", guild_id, query.c_str(), results.Success());
safe_delete_array(esc);
return false;
}
safe_delete_array(esc);
Log(Logs::Detail, Logs::Guilds, "Renamed guild %s (%d) to %s in database.", info->name.c_str(), guild_id, name);
LogGuilds("Renamed guild [{}] ([{}]) to [{}] in database", info->name.c_str(), guild_id, name);
info->name = name; //update our local record.
@@ -588,7 +588,7 @@ bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to set the leader for guild %d when we have no database object.", guild_id);
LogGuilds("Requested to set the leader for guild [{}] when we have no database object", guild_id);
return false;
}
@@ -614,7 +614,7 @@ bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
if(!DBSetGuildRank(leader, GUILD_LEADER))
return false;
Log(Logs::Detail, Logs::Guilds, "Set guild leader for guild %d to %d in the database", guild_id, leader);
LogGuilds("Set guild leader for guild [{}] to [{}] in the database", guild_id, leader);
info->leader_char_id = leader; //update our local record.
@@ -623,7 +623,7 @@ bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
bool BaseGuildManager::DBSetGuildMOTD(uint32 guild_id, const char* motd, const char *setter) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to set the MOTD for guild %d when we have no database object.", guild_id);
LogGuilds("Requested to set the MOTD for guild [{}] when we have no database object", guild_id);
return(false);
}
@@ -654,7 +654,7 @@ bool BaseGuildManager::DBSetGuildMOTD(uint32 guild_id, const char* motd, const c
safe_delete_array(esc);
safe_delete_array(esc_set);
Log(Logs::Detail, Logs::Guilds, "Set MOTD for guild %d in the database", guild_id);
LogGuilds("Set MOTD for guild [{}] in the database", guild_id);
info->motd = motd; //update our local record.
info->motd_setter = setter; //update our local record.
@@ -688,7 +688,7 @@ bool BaseGuildManager::DBSetGuildURL(uint32 GuildID, const char* URL)
}
safe_delete_array(esc);
Log(Logs::Detail, Logs::Guilds, "Set URL for guild %d in the database", GuildID);
LogGuilds("Set URL for guild [{}] in the database", GuildID);
info->url = URL; //update our local record.
@@ -722,7 +722,7 @@ bool BaseGuildManager::DBSetGuildChannel(uint32 GuildID, const char* Channel)
}
safe_delete_array(esc);
Log(Logs::Detail, Logs::Guilds, "Set Channel for guild %d in the database", GuildID);
LogGuilds("Set Channel for guild [{}] in the database", GuildID);
info->channel = Channel; //update our local record.
@@ -731,7 +731,7 @@ bool BaseGuildManager::DBSetGuildChannel(uint32 GuildID, const char* Channel)
bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested to set char to guild %d when we have no database object.", guild_id);
LogGuilds("Requested to set char to guild [{}] when we have no database object", guild_id);
return(false);
}
@@ -753,7 +753,7 @@ bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
return false;
}
}
Log(Logs::Detail, Logs::Guilds, "Set char %d to guild %d and rank %d in the database.", charid, guild_id, rank);
LogGuilds("Set char [{}] to guild [{}] and rank [{}] in the database", charid, guild_id, rank);
return true;
}
@@ -845,7 +845,7 @@ bool BaseGuildManager::DBSetPublicNote(uint32 charid, const char* note) {
return false;
}
Log(Logs::Detail, Logs::Guilds, "Set public not for char %d", charid);
LogGuilds("Set public not for char [{}]", charid);
return true;
}
@@ -924,14 +924,14 @@ bool BaseGuildManager::GetEntireGuild(uint32 guild_id, std::vector<CharGuildInfo
members.push_back(ci);
}
Log(Logs::Detail, Logs::Guilds, "Retreived entire guild member list for guild %d from the database", guild_id);
LogGuilds("Retreived entire guild member list for guild [{}] from the database", guild_id);
return true;
}
bool BaseGuildManager::GetCharInfo(const char *char_name, CharGuildInfo &into) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested char info on %s when we have no database object.", char_name);
LogGuilds("Requested char info on [{}] when we have no database object", char_name);
return(false);
}
@@ -953,7 +953,7 @@ bool BaseGuildManager::GetCharInfo(const char *char_name, CharGuildInfo &into) {
auto row = results.begin();
ProcessGuildMember(row, into);
Log(Logs::Detail, Logs::Guilds, "Retreived guild member info for char %s from the database", char_name);
LogGuilds("Retreived guild member info for char [{}] from the database", char_name);
return true;
@@ -962,7 +962,7 @@ bool BaseGuildManager::GetCharInfo(const char *char_name, CharGuildInfo &into) {
bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into) {
if(m_db == nullptr) {
Log(Logs::Detail, Logs::Guilds, "Requested char info on %d when we have no database object.", char_id);
LogGuilds("Requested char info on [{}] when we have no database object", char_id);
return false;
}
@@ -983,7 +983,7 @@ bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into) {
auto row = results.begin();
ProcessGuildMember(row, into);
Log(Logs::Detail, Logs::Guilds, "Retreived guild member info for char %d", char_id);
LogGuilds("Retreived guild member info for char [{}]", char_id);
return true;
@@ -1098,16 +1098,16 @@ bool BaseGuildManager::GuildExists(uint32 guild_id) const {
bool BaseGuildManager::IsGuildLeader(uint32 guild_id, uint32 char_id) const {
if(guild_id == GUILD_NONE) {
Log(Logs::Detail, Logs::Guilds, "Check leader for char %d: not a guild.", char_id);
LogGuilds("Check leader for char [{}]: not a guild", char_id);
return(false);
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Check leader for char %d: invalid guild.", char_id);
LogGuilds("Check leader for char [{}]: invalid guild", char_id);
return(false); //invalid guild
}
Log(Logs::Detail, Logs::Guilds, "Check leader for guild %d, char %d: leader id=%d", guild_id, char_id, res->second->leader_char_id);
LogGuilds("Check leader for guild [{}], char [{}]: leader id=[{}]", guild_id, char_id, res->second->leader_char_id);
return(char_id == res->second->leader_char_id);
}
@@ -1137,20 +1137,20 @@ uint8 BaseGuildManager::GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 cha
bool BaseGuildManager::CheckGMStatus(uint32 guild_id, uint8 status) const {
if(status >= 250) {
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d with user status %d > 250, granted.", guild_id, status);
LogGuilds("Check permission on guild [{}] with user status [{}] > 250, granted", guild_id, status);
return(true); //250+ as allowed anything
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d with user status %d, no such guild, denied.", guild_id, status);
LogGuilds("Check permission on guild [{}] with user status [{}], no such guild, denied", guild_id, status);
return(false); //invalid guild
}
bool granted = (res->second->minstatus <= status);
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %s (%d) with user status %d. Min status %d: %s",
LogGuilds("Check permission on guild [{}] ([{}]) with user status [{}]. Min status [{}]: [{}]",
res->second->name.c_str(), guild_id, status, res->second->minstatus, granted?"granted":"denied");
return(granted);
@@ -1158,21 +1158,21 @@ bool BaseGuildManager::CheckGMStatus(uint32 guild_id, uint8 status) const {
bool BaseGuildManager::CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const {
if(rank > GUILD_MAX_RANK) {
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d and rank %d for action %s (%d): Invalid rank, denied.",
LogGuilds("Check permission on guild [{}] and rank [{}] for action [{}] ([{}]): Invalid rank, denied",
guild_id, rank, GuildActionNames[act], act);
return(false); //invalid rank
}
std::map<uint32, GuildInfo *>::const_iterator res;
res = m_guilds.find(guild_id);
if(res == m_guilds.end()) {
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d and rank %d for action %s (%d): Invalid guild, denied.",
LogGuilds("Check permission on guild [{}] and rank [{}] for action [{}] ([{}]): Invalid guild, denied",
guild_id, rank, GuildActionNames[act], act);
return(false); //invalid guild
}
bool granted = res->second->ranks[rank].permissions[act];
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %s (%d) and rank %s (%d) for action %s (%d): %s",
LogGuilds("Check permission on guild [{}] ([{}]) and rank [{}] ([{}]) for action [{}] ([{}]): [{}]",
res->second->name.c_str(), guild_id,
res->second->ranks[rank].name.c_str(), rank,
GuildActionNames[act], act,
+2 -2
View File
@@ -23,6 +23,6 @@
#include "eq_packet_structs.h"
#ifndef _WIN32
#ifndef WIN32
#include <netinet/in.h> //for htonl
#endif
#endif
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -1381,7 +1381,7 @@ int16 EQEmu::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
}
if (result == INVALID_INDEX) {
Log(Logs::General, Logs::Error, "InventoryProfile::_PutItem: Invalid slot_id specified (%i) with parent slot id (%i)", slot_id, parentSlot);
LogError("InventoryProfile::_PutItem: Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
InventoryProfile::MarkDirty(inst); // Slot not found, clean up
}
+72
View File
@@ -0,0 +1,72 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "ip_util.h"
/**
* @param ip
* @return
*/
uint32_t IpUtil::IPToUInt(const std::string &ip)
{
int a, b, c, d;
uint32_t addr = 0;
if (sscanf(ip.c_str(), "%d.%d.%d.%d", &a, &b, &c, &d) != 4) {
return 0;
}
addr = a << 24;
addr |= b << 16;
addr |= c << 8;
addr |= d;
return addr;
}
/**
* @param ip
* @param network
* @param mask
* @return
*/
bool IpUtil::IsIpInRange(const std::string &ip, const std::string &network, const std::string &mask)
{
uint32_t ip_addr = IpUtil::IPToUInt(ip);
uint32_t network_addr = IpUtil::IPToUInt(network);
uint32_t mask_addr = IpUtil::IPToUInt(mask);
uint32_t net_lower = (network_addr & mask_addr);
uint32_t net_upper = (net_lower | (~mask_addr));
return ip_addr >= net_lower && ip_addr <= net_upper;
}
/**
* @param ip
* @return
*/
bool IpUtil::IsIpInPrivateRfc1918(const std::string &ip)
{
return (
IpUtil::IsIpInRange(ip, "10.0.0.0", "255.0.0.0") ||
IpUtil::IsIpInRange(ip, "172.16.0.0", "255.240.0.0") ||
IpUtil::IsIpInRange(ip, "192.168.0.0", "255.255.0.0")
);
}
+15 -9
View File
@@ -16,15 +16,21 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
*/
#pragma once
#ifndef EQEMU_IP_UTIL_H
#define EQEMU_IP_UTIL_H
#include <fmt/format.h>
#include "types.h"
#include "iostream"
template <typename... Args>
void OutF(EQEmuLogSys &ls, Logs::DebugLevel debug_level, uint16 log_category, const char *fmt, const Args&... args)
{
std::string log_str = fmt::format(fmt, args...);
ls.Out(debug_level, log_category, log_str);
}
class IpUtil {
public:
static uint32_t IPToUInt(const std::string &ip);
static bool IsIpInRange(const std::string &ip, const std::string &network, const std::string &mask);
static bool IsIpInPrivateRfc1918(const std::string &ip);
};
#endif //EQEMU_IP_UTIL_H
+6 -6
View File
@@ -17,7 +17,7 @@
*/
#include "ipc_mutex.h"
#ifdef _WIN32
#ifdef _WINDOWS
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#undef WIN32_LEAN_AND_MEAN
@@ -33,7 +33,7 @@
namespace EQEmu {
struct IPCMutex::Implementation {
#ifdef _WIN32
#ifdef _WINDOWS
HANDLE mut_;
#else
int fd_;
@@ -42,7 +42,7 @@ namespace EQEmu {
IPCMutex::IPCMutex(std::string name) : locked_(false) {
imp_ = new Implementation;
#ifdef _WIN32
#ifdef _WINDOWS
auto Config = EQEmuConfig::get();
std::string final_name = Config->SharedMemDir + "EQEmuMutex_";
final_name += name;
@@ -82,7 +82,7 @@ namespace EQEmu {
}
IPCMutex::~IPCMutex() {
#ifdef _WIN32
#ifdef _WINDOWS
if(locked_) {
ReleaseMutex(imp_->mut_);
}
@@ -103,7 +103,7 @@ namespace EQEmu {
return false;
}
#ifdef _WIN32
#ifdef _WINDOWS
DWORD wait_result = WaitForSingleObject(imp_->mut_, INFINITE);
if(wait_result != WAIT_OBJECT_0) {
return false;
@@ -121,7 +121,7 @@ namespace EQEmu {
if(!locked_) {
return false;
}
#ifdef _WIN32
#ifdef _WINDOWS
if(!ReleaseMutex(imp_->mut_)) {
return false;
}
+1 -1
View File
@@ -413,7 +413,7 @@ namespace EQEmu
int32 SkillModMax; // Max skill point modification
uint32 SkillModType; // Type of skill for SkillModValue to apply to
uint32 BaneDmgRace; // Bane Damage Race
int8 BaneDmgAmt; // Bane Damage Body Amount
int32 BaneDmgAmt; // Bane Damage Body Amount
uint32 BaneDmgBody; // Bane Damage Body
bool Magic; // True=Magic Item, False=not
int32 CastTime_;
+1 -1
View File
@@ -5277,7 +5277,7 @@ void StreamWriterBuilder::setDefaults(Json::Value* settings)
{
//! [StreamWriterBuilderDefaults]
(*settings)["commentStyle"] = "All";
(*settings)["indentation"] = "\t";
(*settings)["indentation"] = " ";
(*settings)["enableYAMLCompatibility"] = false;
(*settings)["dropNullPlaceholders"] = false;
(*settings)["useSpecialFloats"] = false;
+84 -12
View File
@@ -1,26 +1,29 @@
#include "json_config.h"
#include <fstream>
#include <iostream>
EQ::JsonConfigFile::JsonConfigFile()
{
}
EQ::JsonConfigFile::JsonConfigFile() = default;
EQ::JsonConfigFile::JsonConfigFile(const Json::Value &value)
{
m_root = value;
}
EQ::JsonConfigFile::~JsonConfigFile()
{
}
EQ::JsonConfigFile::~JsonConfigFile() = default;
EQ::JsonConfigFile EQ::JsonConfigFile::Load(const std::string &filename)
/**
* @param file_name
* @return
*/
EQ::JsonConfigFile EQ::JsonConfigFile::Load(
const std::string &file_name
)
{
JsonConfigFile ret;
ret.m_root = Json::Value();
std::ifstream ifs;
ifs.open(filename, std::ifstream::in);
ifs.open(file_name, std::ifstream::in);
if (!ifs.good()) {
return ret;
@@ -36,7 +39,43 @@ EQ::JsonConfigFile EQ::JsonConfigFile::Load(const std::string &filename)
return ret;
}
std::string EQ::JsonConfigFile::GetVariableString(const std::string &title, const std::string &parameter, const std::string &default_value) {
/**
* @param file_name
* @return
*/
void EQ::JsonConfigFile::Save(
const std::string &file_name
)
{
std::ofstream opened_config_file;
opened_config_file.open(file_name);
/**
* Grab and build config contents
*/
Json::StreamWriterBuilder write_builder;
write_builder["indentation"] = " ";
std::string document = Json::writeString(write_builder, m_root);
/**
* Write current contents and close
*/
opened_config_file << document;
opened_config_file.close();
}
/**
* @param title
* @param parameter
* @param default_value
* @return
*/
std::string EQ::JsonConfigFile::GetVariableString(
const std::string &title,
const std::string &parameter,
const std::string &default_value
)
{
try {
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
return m_root[title][parameter].asString();
@@ -49,7 +88,18 @@ std::string EQ::JsonConfigFile::GetVariableString(const std::string &title, cons
return default_value;
}
int EQ::JsonConfigFile::GetVariableInt(const std::string &title, const std::string &parameter, const int default_value) {
/**
* @param title
* @param parameter
* @param default_value
* @return
*/
int EQ::JsonConfigFile::GetVariableInt(
const std::string &title,
const std::string &parameter,
const int default_value
)
{
try {
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
return m_root[title][parameter].asInt();
@@ -62,7 +112,18 @@ int EQ::JsonConfigFile::GetVariableInt(const std::string &title, const std::stri
return default_value;
}
bool EQ::JsonConfigFile::GetVariableBool(const std::string &title, const std::string &parameter, const bool default_value) {
/**
* @param title
* @param parameter
* @param default_value
* @return
*/
bool EQ::JsonConfigFile::GetVariableBool(
const std::string &title,
const std::string &parameter,
const bool default_value
)
{
try {
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
return m_root[title][parameter].asBool();
@@ -75,7 +136,18 @@ bool EQ::JsonConfigFile::GetVariableBool(const std::string &title, const std::st
return default_value;
}
double EQ::JsonConfigFile::GetVariableDouble(const std::string &title, const std::string &parameter, const double default_value) {
/**
* @param title
* @param parameter
* @param default_value
* @return
*/
double EQ::JsonConfigFile::GetVariableDouble(
const std::string &title,
const std::string &parameter,
const double default_value
)
{
try {
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
return m_root[title][parameter].asDouble();
+3 -2
View File
@@ -7,10 +7,12 @@ namespace EQ
class JsonConfigFile
{
public:
JsonConfigFile();
JsonConfigFile(const Json::Value &value);
~JsonConfigFile();
static JsonConfigFile Load(const std::string &filename);
static JsonConfigFile Load(const std::string &file_name);
void Save(const std::string &file_name);
std::string GetVariableString(const std::string &title, const std::string &parameter, const std::string &default_value);
int GetVariableInt(const std::string &title, const std::string &parameter, const int default_value);
@@ -19,7 +21,6 @@ namespace EQ
Json::Value& RawHandle() { return m_root; }
private:
JsonConfigFile();
Json::Value m_root;
};
+5 -5
View File
@@ -17,7 +17,7 @@
*/
#include "memory_mapped_file.h"
#ifdef _WIN32
#ifdef _WINDOWS
#include <windows.h>
#else
#include <sys/types.h>
@@ -36,7 +36,7 @@
namespace EQEmu {
struct MemoryMappedFile::Implementation {
#ifdef _WIN32
#ifdef _WINDOWS
HANDLE mapped_object_;
#else
int fd_;
@@ -47,7 +47,7 @@ namespace EQEmu {
: filename_(filename), size_(size) {
imp_ = new Implementation;
#ifdef _WIN32
#ifdef _WINDOWS
DWORD total_size = size + sizeof(shared_memory_struct);
HANDLE file = CreateFile(filename.c_str(),
GENERIC_READ | GENERIC_WRITE,
@@ -116,7 +116,7 @@ namespace EQEmu {
size_ = size;
fclose(f);
#ifdef _WIN32
#ifdef _WINDOWS
DWORD total_size = size + sizeof(shared_memory_struct);
HANDLE file = CreateFile(filename.c_str(),
GENERIC_READ | GENERIC_WRITE,
@@ -172,7 +172,7 @@ namespace EQEmu {
}
MemoryMappedFile::~MemoryMappedFile() {
#ifdef _WIN32
#ifdef _WINDOWS
if(imp_->mapped_object_) {
CloseHandle(imp_->mapped_object_);
}
+4 -4
View File
@@ -1,4 +1,4 @@
#ifdef _WIN32
#ifdef _WINDOWS
// VS6 doesn't like the length of STL generated names: disabling
#pragma warning(disable:4786)
#endif
@@ -10,7 +10,7 @@
#include <iostream>
#include <zlib.h>
#ifndef _WIN32
#ifndef WIN32
#include <sys/time.h>
#endif
@@ -24,7 +24,7 @@
std::map<int,std::string> DBFieldNames;
#ifndef _WIN32
#ifndef WIN32
#if defined(FREEBSD) || defined(__CYGWIN__)
int print_stacktrace()
{
@@ -526,7 +526,7 @@ std::string generate_key(int length)
{
std::string key;
//TODO: write this for win32...
#ifndef _WIN32
#ifndef WIN32
int i;
timeval now;
static const char *chars="ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
+1 -1
View File
@@ -24,7 +24,7 @@ void decode(char *in, char *out);
void encode_chunk(char *in, int len, char *out);
void decode_chunk(char *in, char *out);
#ifndef _WIN32
#ifndef WIN32
int print_stacktrace();
#endif
+10 -10
View File
@@ -22,19 +22,19 @@
#include <string.h>
#include <time.h>
#ifndef _WIN32
#ifndef WIN32
#include <netinet/in.h>
#include <sys/socket.h>
#endif
#include <iostream>
#include <iomanip>
#ifdef _WIN32
#ifdef _WINDOWS
#include <io.h>
#endif
#include "../common/timer.h"
#include "../common/seperator.h"
#ifdef _WIN32
#ifdef _WINDOWS
#include <windows.h>
#define snprintf _snprintf
@@ -73,7 +73,7 @@ void CoutTimestamp(bool ms) {
int32 filesize(FILE* fp) {
#ifdef _WIN32
#ifdef _WINDOWS
return _filelength(_fileno(fp));
#else
struct stat file_stat;
@@ -88,7 +88,7 @@ int32 filesize(FILE* fp) {
}
uint32 ResolveIP(const char* hostname, char* errbuf) {
#ifdef _WIN32
#ifdef _WINDOWS
static InitWinsock ws;
#endif
if (errbuf)
@@ -99,14 +99,14 @@ uint32 ResolveIP(const char* hostname, char* errbuf) {
return 0;
}
struct sockaddr_in server_sin;
#ifdef _WIN32
#ifdef _WINDOWS
PHOSTENT phostent = nullptr;
#else
struct hostent *phostent = nullptr;
#endif
server_sin.sin_family = AF_INET;
if ((phostent = gethostbyname(hostname)) == nullptr) {
#ifdef _WIN32
#ifdef _WINDOWS
if (errbuf)
snprintf(errbuf, ERRBUF_SIZE, "Unable to get the host name. Error: %i", WSAGetLastError());
#else
@@ -115,7 +115,7 @@ uint32 ResolveIP(const char* hostname, char* errbuf) {
#endif
return 0;
}
#ifdef _WIN32
#ifdef _WINDOWS
memcpy ((char FAR *)&(server_sin.sin_addr), phostent->h_addr, phostent->h_length);
#else
memcpy ((char*)&(server_sin.sin_addr), phostent->h_addr, phostent->h_length);
@@ -136,7 +136,7 @@ bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf
return false;
}
#ifdef _WIN32
#ifdef _WINDOWS
InitWinsock::InitWinsock() {
WORD version = MAKEWORD (1,1);
WSADATA wsadata;
@@ -157,7 +157,7 @@ const char * itoa(int num) {
return temp;
}
#ifndef _WIN32
#ifndef WIN32
const char * itoa(int num, char* a,int b) {
static char temp[_ITOA_BUFLEN];
memset(temp,0,_ITOA_BUFLEN);
+2 -2
View File
@@ -40,7 +40,7 @@
#define VERIFY_PACKET_LENGTH(OPCode, Packet, StructName) \
if(Packet->size != sizeof(StructName)) \
{ \
Log(Logs::Detail, Logs::Netcode, "Size mismatch in " #OPCode " expected %i got %i", sizeof(StructName), Packet->size); \
LogNetcode("Size mismatch in " #OPCode " expected [{}] got [{}]", sizeof(StructName), Packet->size); \
DumpPacket(Packet); \
return; \
}
@@ -77,7 +77,7 @@ uint32 Catch22(uint32 mask);
#define _ITOA_BUFLEN 25
const char *itoa(int num); //not thread safe
#ifndef _WIN32
#ifndef _WINDOWS
const char *itoa(int num, char* a,int b);
#endif
+7 -7
View File
@@ -25,7 +25,7 @@
#endif
#ifdef _WIN32
#ifdef _WINDOWS
bool IsTryLockSupported();
bool TrylockSupported = IsTryLockSupported();
@@ -69,7 +69,7 @@ Mutex::Mutex() {
#if DEBUG_MUTEX_CLASS >= 7
std::cout << "Constructing Mutex" << std::endl;
#endif
#ifdef _WIN32
#ifdef _WINDOWS
InitializeCriticalSection(&CSMutex);
#else
pthread_mutexattr_t attr;
@@ -85,7 +85,7 @@ Mutex::Mutex() {
}
Mutex::~Mutex() {
#ifdef _WIN32
#ifdef _WINDOWS
DeleteCriticalSection(&CSMutex);
#else
#endif
@@ -95,14 +95,14 @@ void Mutex::lock() {
#if DEBUG_MUTEX_CLASS >= 5
if (!trylock()) {
std::cout << "Locking Mutex: Having to wait" << std::endl;
#ifdef _WIN32
#ifdef _WINDOWS
EnterCriticalSection(&CSMutex);
#else
pthread_mutex_lock(&CSMutex);
#endif
}
#else
#ifdef _WIN32
#ifdef _WINDOWS
EnterCriticalSection(&CSMutex);
#else
pthread_mutex_lock(&CSMutex);
@@ -111,7 +111,7 @@ void Mutex::lock() {
}
bool Mutex::trylock() {
#ifdef _WIN32
#ifdef _WINDOWS
#if(_WIN32_WINNT >= 0x0400)
if (TrylockSupported)
return TryEnterCriticalSection(&CSMutex);
@@ -129,7 +129,7 @@ bool Mutex::trylock() {
}
void Mutex::unlock() {
#ifdef _WIN32
#ifdef _WINDOWS
LeaveCriticalSection(&CSMutex);
#else
pthread_mutex_unlock(&CSMutex);
+2 -2
View File
@@ -17,7 +17,7 @@
*/
#ifndef MYMUTEX_H
#define MYMUTEX_H
#ifdef _WIN32
#ifdef _WINDOWS
#include <winsock2.h>
#include <windows.h>
#else
@@ -36,7 +36,7 @@ public:
bool trylock();
protected:
private:
#if defined _WIN32
#if defined WIN32 || defined WIN64
CRITICAL_SECTION CSMutex;
#else
pthread_mutex_t CSMutex;
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef MYSQL_REQUEST_RESULT_H
#define MYSQL_REQUEST_RESULT_H
#ifdef _WIN32
#ifdef _WINDOWS
#include <winsock2.h>
#include <windows.h>
#endif
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef MYSQL_REQUEST_ROW_H
#define MYSQL_REQUEST_ROW_H
#ifdef _WIN32
#ifdef _WINDOWS
#include <winsock2.h>
#include <windows.h>
#endif
+2 -2
View File
@@ -13,7 +13,7 @@ EQ::Net::DaybreakConnectionManager::DaybreakConnectionManager()
memset(&m_timer, 0, sizeof(uv_timer_t));
memset(&m_socket, 0, sizeof(uv_udp_t));
Attach(EQ::EventLoop::GetDefault().Handle());
Attach(EQ::EventLoop::Get().Handle());
}
EQ::Net::DaybreakConnectionManager::DaybreakConnectionManager(const DaybreakConnectionManagerOptions &opts)
@@ -23,7 +23,7 @@ EQ::Net::DaybreakConnectionManager::DaybreakConnectionManager(const DaybreakConn
memset(&m_timer, 0, sizeof(uv_timer_t));
memset(&m_socket, 0, sizeof(uv_udp_t));
Attach(EQ::EventLoop::GetDefault().Handle());
Attach(EQ::EventLoop::Get().Handle());
}
EQ::Net::DaybreakConnectionManager::~DaybreakConnectionManager()
+1 -1
View File
@@ -21,7 +21,7 @@ namespace EQ
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
auto loop = EQ::EventLoop::GetDefault().Handle();
auto loop = EQ::EventLoop::Get().Handle();
uv_getaddrinfo_t *resolver = new uv_getaddrinfo_t();
memset(resolver, 0, sizeof(uv_getaddrinfo_t));
auto port_str = std::to_string(port);
+4 -5
View File
@@ -1,6 +1,5 @@
#include "eqstream.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_fmt.h"
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_daybreak(options.daybreak_options)
{
@@ -185,23 +184,23 @@ EQStreamInterface::MatchState EQ::Net::EQStream::CheckSignature(const Signature
if (opcode == sig->first_eq_opcode) {
if (length == sig->first_length) {
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} and length matched {3}",
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} and length matched {3}",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length);
return MatchSuccessful;
}
else if (length == 0) {
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} and length is ignored.",
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} and length is ignored.",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode);
return MatchSuccessful;
}
else {
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} but length {3} did not match expected {4}",
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} but length {3} did not match expected {4}",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length, sig->first_length);
return MatchFailed;
}
}
else {
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode {1:#x} did not match expected {2:#x}",
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode {1:#x} did not match expected {2:#x}",
m_connection->RemoteEndpoint(), m_connection->RemotePort(), opcode, sig->first_eq_opcode);
return MatchFailed;
}
+279 -6
View File
@@ -1,16 +1,279 @@
#include "packet.h"
#include <fmt/format.h>
#include "endian.h"
#include <cctype>
#include <fmt/format.h>
bool EQ::Net::StaticPacket::Resize(size_t new_size)
void EQ::Net::Packet::PutInt8(size_t offset, int8_t value)
{
if (new_size > _max_len) {
return false;
if (Length() < offset + 1) {
if (!Resize(offset + 1)) {
throw std::out_of_range("Packet::PutInt8(), could not resize packet and would of written past the end.");
}
}
_len = new_size;
return true;
*(int8_t*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutInt16(size_t offset, int16_t value)
{
if (Length() < offset + 2) {
if (!Resize(offset + 2)) {
throw std::out_of_range("Packet::PutInt16(), could not resize packet and would of written past the end.");
}
}
*(int16_t*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutInt32(size_t offset, int32_t value)
{
if (Length() < offset + 4) {
if (!Resize(offset + 4)) {
throw std::out_of_range("Packet::PutInt32(), could not resize packet and would of written past the end.");
}
}
*(int32_t*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutInt64(size_t offset, int64_t value)
{
if (Length() < offset + 8) {
if (!Resize(offset + 8)) {
throw std::out_of_range("Packet::PutInt64(), could not resize packet and would of written past the end.");
}
}
*(int64_t*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutUInt8(size_t offset, uint8_t value)
{
if (Length() < offset + 1) {
if (!Resize(offset + 1)) {
throw std::out_of_range("Packet::PutUInt8(), could not resize packet and would of written past the end.");
}
}
*(uint8_t*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutUInt16(size_t offset, uint16_t value)
{
if (Length() < offset + 2) {
if (!Resize(offset + 2)) {
throw std::out_of_range("Packet::PutUInt16(), could not resize packet and would of written past the end.");
}
}
*(uint16_t*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutUInt32(size_t offset, uint32_t value)
{
if (Length() < offset + 4) {
if (!Resize(offset + 4)) {
throw std::out_of_range("Packet::PutUInt32(), could not resize packet and would of written past the end.");
}
}
*(uint32_t*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutUInt64(size_t offset, uint64_t value)
{
if (Length() < offset + 8) {
if (!Resize(offset + 8)) {
throw std::out_of_range("Packet::PutUInt64(), could not resize packet and would of written past the end.");
}
}
*(uint64_t*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutFloat(size_t offset, float value)
{
if (Length() < offset + 4) {
if (!Resize(offset + 4)) {
throw std::out_of_range("Packet::PutFloat(), could not resize packet and would of written past the end.");
}
}
*(float*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutDouble(size_t offset, double value)
{
if (Length() < offset + 8) {
if (!Resize(offset + 8)) {
throw std::out_of_range("Packet::PutDouble(), could not resize packet and would of written past the end.");
}
}
*(double*)((char*)Data() + offset) = value;
}
void EQ::Net::Packet::PutString(size_t offset, const std::string &str)
{
if (Length() < offset + str.length()) {
if (!Resize(offset + str.length())) {
throw std::out_of_range("Packet::PutString(), could not resize packet and would of written past the end.");
}
}
memcpy(((char*)Data() + offset), str.c_str(), str.length());
}
void EQ::Net::Packet::PutCString(size_t offset, const char *str)
{
size_t sz = strlen(str);
if (Length() < offset + sz + 1) {
if (!Resize(offset + sz + 1)) {
throw std::out_of_range("Packet::PutCString(), could not resize packet and would of written past the end.");
}
}
memcpy(((char*)Data() + offset), str, sz);
*((char*)Data() + offset + sz) = 0;
}
void EQ::Net::Packet::PutPacket(size_t offset, const Packet &p)
{
if (p.Length() == 0) {
return;
}
if (Length() < offset + p.Length()) {
if (!Resize(offset + p.Length())) {
throw std::out_of_range("Packet::PutPacket(), could not resize packet and would of written past the end.");
}
}
memcpy(((char*)Data() + offset), p.Data(), p.Length());
}
void EQ::Net::Packet::PutData(size_t offset, void *data, size_t length)
{
if (length == 0) {
return;
}
if (Length() < offset + length) {
if (!Resize(offset + length)) {
throw std::out_of_range("Packet::PutData(), could not resize packet and would of written past the end.");
}
}
memcpy(((char*)Data() + offset), data, length);
}
int8_t EQ::Net::Packet::GetInt8(size_t offset) const
{
if (Length() < offset + 1) {
throw std::out_of_range("Packet read out of range.");
}
return *(int8_t*)((char*)Data() + offset);
}
int16_t EQ::Net::Packet::GetInt16(size_t offset) const
{
if (Length() < offset + 2) {
throw std::out_of_range("Packet read out of range.");
}
return *(int16_t*)((char*)Data() + offset);
}
int32_t EQ::Net::Packet::GetInt32(size_t offset) const
{
if (Length() < offset + 4) {
throw std::out_of_range("Packet read out of range.");
}
return *(int32_t*)((char*)Data() + offset);
}
int64_t EQ::Net::Packet::GetInt64(size_t offset) const
{
if (Length() < offset + 8) {
throw std::out_of_range("Packet read out of range.");
}
return *(int64_t*)((char*)Data() + offset);
}
uint8_t EQ::Net::Packet::GetUInt8(size_t offset) const
{
if (Length() < offset + 1) {
throw std::out_of_range("Packet read out of range.");
}
return *(uint8_t*)((char*)Data() + offset);
}
uint16_t EQ::Net::Packet::GetUInt16(size_t offset) const
{
if (Length() < offset + 2) {
throw std::out_of_range("Packet read out of range.");
}
return *(uint16_t*)((char*)Data() + offset);
}
uint32_t EQ::Net::Packet::GetUInt32(size_t offset) const
{
if (Length() < offset + 4) {
throw std::out_of_range("Packet read out of range.");
}
return *(uint32_t*)((char*)Data() + offset);
}
uint64_t EQ::Net::Packet::GetUInt64(size_t offset) const
{
if (Length() < offset + 8) {
throw std::out_of_range("Packet read out of range.");
}
return *(uint64_t*)((char*)Data() + offset);
}
float EQ::Net::Packet::GetFloat(size_t offset) const
{
if (Length() < offset + 4) {
throw std::out_of_range("Packet read out of range.");
}
return *(float*)((char*)Data() + offset);
}
double EQ::Net::Packet::GetDouble(size_t offset) const
{
if (Length() < offset + 8) {
throw std::out_of_range("Packet read out of range.");
}
return *(double*)((char*)Data() + offset);
}
std::string EQ::Net::Packet::GetString(size_t offset, size_t length) const
{
if (Length() < offset + length) {
throw std::out_of_range("Packet read out of range.");
}
return std::string((char*)Data() + offset, (char*)Data() + offset + length);
}
std::string EQ::Net::Packet::GetCString(size_t offset) const
{
if (Length() < offset + 1) {
throw std::out_of_range("Packet read out of range.");
}
char *str = ((char*)Data() + offset);
return std::string(str);
}
char ToSafePrint(unsigned char in) {
@@ -79,3 +342,13 @@ std::string EQ::Net::Packet::ToString(size_t line_length) const
return ret;
}
bool EQ::Net::StaticPacket::Resize(size_t new_size)
{
if (new_size > m_max_data_length) {
return false;
}
m_data_length = new_size;
return true;
}
+67 -691
View File
@@ -13,7 +13,8 @@ namespace EQ {
class Packet
{
public:
Packet() = default;
Packet() : m_stream(std::ios::out | std::ios::binary) { }
virtual ~Packet() { }
virtual const void *Data() const = 0;
virtual void *Data() = 0;
@@ -23,617 +24,6 @@ namespace EQ {
virtual bool Resize(size_t new_size) = 0;
virtual void Reserve(size_t new_size) = 0;
std::string ToString() const;
std::string ToString(size_t line_length) const;
void SetWritePos(size_t offset) { _wpos = offset; }
void SetReadPos(size_t offset) { _rpos = offset; }
//Position Independent Output Interface
void PutInt8(size_t offset, int8_t value) {
if (Length() < offset + sizeof(int8_t)) {
if (!Resize(offset + sizeof(int8_t))) {
throw std::out_of_range("Packet::PutInt8(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<int8_t*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(int8_t);
}
void PutInt16(size_t offset, int16_t value) {
if (Length() < offset + sizeof(int16_t)) {
if (!Resize(offset + sizeof(int16_t))) {
throw std::out_of_range("Packet::PutInt16(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<int16_t*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(int16_t);
}
void PutInt32(size_t offset, int32_t value) {
if (Length() < offset + sizeof(int32_t)) {
if (!Resize(offset + sizeof(int32_t))) {
throw std::out_of_range("Packet::PutInt32(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<int32_t*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(int32_t);
}
void PutInt64(size_t offset, int64_t value) {
if (Length() < offset + sizeof(int64_t)) {
if (!Resize(offset + sizeof(int64_t))) {
throw std::out_of_range("Packet::PutInt64(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<int64_t*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(int64_t);
}
void PutUInt8(size_t offset, uint8_t value) {
if (Length() < offset + sizeof(uint8_t)) {
if (!Resize(offset + sizeof(uint8_t))) {
throw std::out_of_range("Packet::PutUInt8(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<uint8_t*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(uint8_t);
}
void PutUInt16(size_t offset, uint16_t value) {
if (Length() < offset + sizeof(uint16_t)) {
if (!Resize(offset + sizeof(uint16_t))) {
throw std::out_of_range("Packet::PutUInt16(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<uint16_t*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(uint16_t);
}
void PutUInt32(size_t offset, uint32_t value) {
if (Length() < offset + sizeof(uint32_t)) {
if (!Resize(offset + sizeof(uint32_t))) {
throw std::out_of_range("Packet::PutUInt32(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<uint32_t*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(uint32_t);
}
void PutUInt64(size_t offset, uint64_t value) {
if (Length() < offset + sizeof(uint64_t)) {
if (!Resize(offset + sizeof(uint64_t))) {
throw std::out_of_range("Packet::PutUInt64(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<uint64_t*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(uint64_t);
}
void PutFloat(size_t offset, float value) {
if (Length() < offset + sizeof(float)) {
if (!Resize(offset + sizeof(float))) {
throw std::out_of_range("Packet::PutFloat(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<float*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(float);
}
void PutDouble(size_t offset, double value) {
if (Length() < offset + sizeof(double)) {
if (!Resize(offset + sizeof(double))) {
throw std::out_of_range("Packet::PutDouble(), could not resize packet and would of written past the end.");
}
}
*reinterpret_cast<double*>(static_cast<char*>(Data()) + offset) = value;
_wpos = offset + sizeof(double);
}
void PutString(size_t offset, const std::string &str) {
if (Length() < offset + str.length()) {
if (!Resize(offset + str.length())) {
throw std::out_of_range("Packet::PutString(), could not resize packet and would of written past the end.");
}
}
std::memcpy((static_cast<char*>(Data()) + offset), str.c_str(), str.length());
_wpos = offset + str.length();
}
void PutCString(size_t offset, const char *str) {
size_t sz = strlen(str);
if (Length() < offset + sz + sizeof(int8_t)) {
if (!Resize(offset + sz + sizeof(int8_t))) {
throw std::out_of_range("Packet::PutCString(), could not resize packet and would of written past the end.");
}
}
std::memcpy((static_cast<char*>(Data()) + offset), str, sz);
*(static_cast<char*>(Data()) + offset + sz) = 0;
_wpos = offset + sz + sizeof(int8_t);
}
void PutPacket(size_t offset, const Packet &p) {
if (p.Length() == 0) {
return;
}
if (Length() < offset + p.Length()) {
if (!Resize(offset + p.Length())) {
throw std::out_of_range("Packet::PutPacket(), could not resize packet and would of written past the end.");
}
}
std::memcpy((static_cast<char*>(Data()) + offset), p.Data(), p.Length());
_wpos = offset + p.Length();
}
void PutData(size_t offset, void *data, size_t length) {
if (length == 0) {
return;
}
if (Length() < offset + length) {
if (!Resize(offset + length)) {
throw std::out_of_range("Packet::PutData(), could not resize packet and would of written past the end.");
}
}
std::memcpy((static_cast<char*>(Data()) + offset), data, length);
_wpos = offset + length;
}
//Position Dependent Output Interface
void PutInt8(int8_t value) {
PutInt8(_wpos, value);
}
void PutInt16(int16_t value) {
PutInt16(_wpos, value);
}
void PutInt32(int32_t value) {
PutInt32(_wpos, value);
}
void PutInt64(int64_t value) {
PutInt64(_wpos, value);
}
void PutUInt8(uint8_t value) {
PutUInt8(_wpos, value);
}
void PutUInt16(uint16_t value) {
PutUInt16(_wpos, value);
}
void PutUInt32(uint32_t value) {
PutUInt32(_wpos, value);
}
void PutUInt64(uint64_t value) {
PutUInt64(_wpos, value);
}
void PutFloat(float value) {
PutFloat(_wpos, value);
}
void PutDouble(double value) {
PutDouble(_wpos, value);
}
void PutString(const std::string &str) {
PutString(_wpos, str);
}
void PutCString(const char *str) {
PutCString(_wpos, str);
}
void PutPacket(const Packet &p) {
PutPacket(_wpos, p);
}
void PutData(void *data, size_t length) {
PutData(_wpos, data, length);
}
//Position Independent Input Interface
int8_t GetInt8(size_t offset) const {
if (Length() < offset + sizeof(int8_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const int8_t*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
int16_t GetInt16(size_t offset) const {
if (Length() < offset + sizeof(int16_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const int16_t*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
int32_t GetInt32(size_t offset) const {
if (Length() < offset + sizeof(int32_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const int32_t*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
int64_t GetInt64(size_t offset) const {
if (Length() < offset + sizeof(int64_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const int64_t*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
uint8_t GetUInt8(size_t offset) const {
if (Length() < offset + sizeof(uint8_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const uint8_t*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
uint16_t GetUInt16(size_t offset) const {
if (Length() < offset + sizeof(uint16_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const uint16_t*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
uint32_t GetUInt32(size_t offset) const {
if (Length() < offset + sizeof(uint32_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const uint32_t*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
uint64_t GetUInt64(size_t offset) const {
if (Length() < offset + sizeof(uint64_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const uint64_t*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
float GetFloat(size_t offset) const {
if (Length() < offset + sizeof(float)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const float*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
double GetDouble(size_t offset) const {
if (Length() < offset + sizeof(double)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const double*>(reinterpret_cast<const int8_t*>(Data()) + offset);
}
std::string GetString(size_t offset, size_t length) const {
if (Length() < offset + length) {
throw std::out_of_range("Packet read out of range.");
}
return std::string(reinterpret_cast<const int8_t*>(Data()) + offset, reinterpret_cast<const int8_t*>(Data()) + offset + length);
}
std::string GetCString(size_t offset) const {
if (Length() < offset) {
throw std::out_of_range("Packet read out of range.");
}
auto sz = strlen(static_cast<const char*>(Data()));
if (Length() < offset + sz + sizeof(int8_t)) {
throw std::out_of_range("Packet read out of range.");
}
const char *str = reinterpret_cast<const char*>(reinterpret_cast<const int8_t*>(Data()) + offset);
return std::string(str);
}
//Position Dependent Input Interface
int8_t GetInt8() {
auto offset = _rpos;
if (Length() < offset + sizeof(int8_t)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(int8_t);
return *reinterpret_cast<int8_t*>(static_cast<char*>(Data()) + offset);
}
int16_t GetInt16() {
auto offset = _rpos;
if (Length() < offset + sizeof(int16_t)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(int16_t);
return *reinterpret_cast<int16_t*>(static_cast<char*>(Data()) + offset);
}
int32_t GetInt32() {
auto offset = _rpos;
if (Length() < offset + sizeof(int32_t)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(int32_t);
return *reinterpret_cast<int32_t*>(static_cast<char*>(Data()) + offset);
}
int64_t GetInt64() {
auto offset = _rpos;
if (Length() < offset + sizeof(int64_t)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(int64_t);
return *reinterpret_cast<int64_t*>(static_cast<char*>(Data()) + offset);
}
uint8_t GetUInt8() {
auto offset = _rpos;
if (Length() < offset + sizeof(uint8_t)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(uint8_t);
return *reinterpret_cast<uint8_t*>(static_cast<char*>(Data()) + offset);
}
uint16_t GetUInt16() {
auto offset = _rpos;
if (Length() < offset + sizeof(uint16_t)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(uint16_t);
return *reinterpret_cast<uint16_t*>(static_cast<char*>(Data()) + offset);
}
uint32_t GetUInt32() {
auto offset = _rpos;
if (Length() < offset + sizeof(uint32_t)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(uint32_t);
return *reinterpret_cast<uint32_t*>(static_cast<char*>(Data()) + offset);
}
uint64_t GetUInt64() {
auto offset = _rpos;
if (Length() < offset + sizeof(uint64_t)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(uint64_t);
return *reinterpret_cast<uint64_t*>(static_cast<char*>(Data()) + offset);
}
float GetFloat() {
auto offset = _rpos;
if (Length() < offset + sizeof(float)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(float);
return *reinterpret_cast<float*>(static_cast<char*>(Data()) + offset);
}
double GetDouble() {
auto offset = _rpos;
if (Length() < offset + sizeof(double)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sizeof(double);
return *reinterpret_cast<double*>(static_cast<char*>(Data()) + offset);
}
std::string GetString(size_t length) {
auto offset = _rpos;
if (Length() < offset + length) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + length;
return std::string(static_cast<char*>(Data()) + offset, static_cast<char*>(Data()) + offset + length);
}
std::string GetCString() {
auto offset = _rpos;
if (Length() < offset + sizeof(int8_t)) {
throw std::out_of_range("Packet read out of range.");
}
auto sz = strlen(static_cast<const char*>(Data()));
if (Length() < offset + sz + sizeof(int8_t)) {
throw std::out_of_range("Packet read out of range.");
}
_rpos = offset + sz + sizeof(int8_t);
char *str = (static_cast<char*>(Data()) + offset);
return std::string(str);
}
int8_t& operator[](size_t offset) {
if (Length() < offset + sizeof(int8_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<int8_t*>(static_cast<char*>(Data()) + offset);
}
const int8_t& operator[](size_t offset) const {
if (Length() < offset + sizeof(int8_t)) {
throw std::out_of_range("Packet read out of range.");
}
return *reinterpret_cast<const int8_t*>(static_cast<const char*>(Data()) + offset);
}
//Stream Output Interface
Packet &operator<<(int8_t v) {
PutInt8(v);
return *this;
}
Packet &operator<<(int16_t v) {
PutInt16(v);
return *this;
}
Packet &operator<<(int32_t v) {
PutInt32(v);
return *this;
}
Packet &operator<<(int64_t v) {
PutInt64(v);
return *this;
}
Packet &operator<<(uint8_t v) {
PutUInt8(v);
return *this;
}
Packet &operator<<(uint16_t v) {
PutUInt16(v);
return *this;
}
Packet &operator<<(uint32_t v) {
PutUInt32(v);
return *this;
}
Packet &operator<<(uint64_t v) {
PutUInt64(v);
return *this;
}
Packet &operator<<(float v) {
PutFloat(v);
return *this;
}
Packet &operator<<(double v) {
PutDouble(v);
return *this;
}
Packet &operator<<(const std::string &v) {
PutString(v.data());
return *this;
}
Packet &operator<<(const char *v) {
PutCString(v);
return *this;
}
Packet &operator<<(const Packet &v) {
PutPacket(v);
return *this;
}
//Stream Input Interface
Packet &operator>>(int8_t &v) {
v = GetInt8();
return *this;
}
Packet &operator>>(int16_t &v) {
v = GetInt16();
return *this;
}
Packet &operator>>(int32_t &v) {
v = GetInt32();
return *this;
}
Packet &operator>>(int64_t &v) {
v = GetInt64();
return *this;
}
Packet &operator>>(uint8_t &v) {
v = GetUInt8();
return *this;
}
Packet &operator>>(uint16_t &v) {
v = GetUInt16();
return *this;
}
Packet &operator>>(uint32_t &v) {
v = GetUInt32();
return *this;
}
Packet &operator>>(uint64_t &v) {
v = GetUInt64();
return *this;
}
Packet &operator>>(float &v) {
v = GetFloat();
return *this;
}
Packet &operator>>(double &v) {
v = GetDouble();
return *this;
}
Packet &operator>>(std::string &v) {
v = GetCString();
return *this;
}
// Seriliazation
template<typename T>
T GetSerialize(size_t offset) const
{
@@ -646,12 +36,11 @@ namespace EQ {
template<typename T>
void PutSerialize(size_t offset, const T &value) {
std::stringstream stream;
cereal::BinaryOutputArchive output(stream);
m_stream.clear();
cereal::BinaryOutputArchive output(m_stream);
output(value);
auto str = stream.str();
auto str = m_stream.str();
if (Length() < offset + str.length()) {
if (!Resize(offset + str.length())) {
throw std::out_of_range("Packet::PutSerialize(), could not resize packet and would of written past the end.");
@@ -660,95 +49,82 @@ namespace EQ {
memcpy((char*)Data() + offset, &str[0], str.length());
}
void PutInt8(size_t offset, int8_t value);
void PutInt16(size_t offset, int16_t value);
void PutInt32(size_t offset, int32_t value);
void PutInt64(size_t offset, int64_t value);
void PutUInt8(size_t offset, uint8_t value);
void PutUInt16(size_t offset, uint16_t value);
void PutUInt32(size_t offset, uint32_t value);
void PutUInt64(size_t offset, uint64_t value);
void PutFloat(size_t offset, float value);
void PutDouble(size_t offset, double value);
void PutString(size_t offset, const std::string &str);
void PutCString(size_t offset, const char *str);
void PutPacket(size_t offset, const Packet &p);
void PutData(size_t offset, void *data, size_t length);
int8_t GetInt8(size_t offset) const;
int16_t GetInt16(size_t offset) const;
int32_t GetInt32(size_t offset) const;
int64_t GetInt64(size_t offset) const;
uint8_t GetUInt8(size_t offset) const;
uint16_t GetUInt16(size_t offset) const;
uint32_t GetUInt32(size_t offset) const;
uint64_t GetUInt64(size_t offset) const;
float GetFloat(size_t offset) const;
double GetDouble(size_t offset) const;
std::string GetString(size_t offset, size_t length) const;
std::string GetCString(size_t offset) const;
std::string ToString() const;
std::string ToString(size_t line_length) const;
protected:
size_t _rpos{ 0 };
size_t _wpos{ 0 };
std::stringstream m_stream;
};
class StaticPacket : public Packet
{
public:
StaticPacket(void *data, size_t len) : _data(data), _len(len), _max_len(len) {
}
StaticPacket(void *data, size_t size) { m_data = data; m_data_length = size; m_max_data_length = size; }
virtual ~StaticPacket() { }
StaticPacket(const StaticPacket &o) { m_data = o.m_data; m_data_length = o.m_data_length; }
StaticPacket& operator=(const StaticPacket &o) { m_data = o.m_data; m_data_length = o.m_data_length; return *this; }
StaticPacket(StaticPacket &&o) { m_data = o.m_data; m_data_length = o.m_data_length; }
StaticPacket(const StaticPacket &o) : _data(o._data), _len(o._len), _max_len(o._max_len) {
_rpos = o._rpos;
_wpos = o._wpos;
}
StaticPacket& operator=(const StaticPacket& o) {
_data = o._data;
_len = o._len;
_max_len = o._max_len;
_rpos = o._rpos;
_wpos = o._wpos;
return *this;
}
StaticPacket(StaticPacket &&o) noexcept : _data(o._data), _len(o._len), _max_len(o._max_len) {
_rpos = o._rpos;
_wpos = o._wpos;
}
const void *Data() const override { return _data; }
void *Data() override { return _data; }
size_t Length() const override { return _len; }
size_t Length() override { return _len; }
bool Clear() override { return false; }
bool Resize(size_t new_size) override;
void Reserve(size_t new_size) override { }
virtual const void *Data() const { return m_data; }
virtual void *Data() { return m_data; }
virtual size_t Length() const { return m_data_length; }
virtual size_t Length() { return m_data_length; }
virtual bool Clear() { return false; }
virtual bool Resize(size_t new_size);
virtual void Reserve(size_t new_size) { }
protected:
void *_data;
size_t _len;
size_t _max_len;
void *m_data;
size_t m_data_length;
size_t m_max_data_length;
};
class DynamicPacket : public Packet
{
public:
const static size_t DefaultSize = 4096;
DynamicPacket() {
_data.reserve(DefaultSize);
}
DynamicPacket(size_t size) {
_data.reserve(size);
}
DynamicPacket(const DynamicPacket& o) : _data(o._data) {
_rpos = o._rpos;
_wpos = o._wpos;
}
DynamicPacket& operator=(const DynamicPacket& o) {
_data = o._data;
_rpos = o._rpos;
_wpos = o._wpos;
}
DynamicPacket(DynamicPacket &&o) noexcept : _data(o.MoveData()) {
_rpos = o._rpos;
_wpos = o._wpos;
}
std::vector<int8_t>&& MoveData() {
_rpos = 0;
_wpos = 0;
return std::move(_data);
}
const void *Data() const override { return _data.data(); }
void *Data() override { return _data.data(); }
size_t Length() const override { return _data.size(); }
size_t Length() override { return _data.size(); }
bool Clear() override { _data.clear(); return true; }
bool Resize(size_t new_size) override { _data.resize(new_size); return true; }
void Reserve(size_t new_size) override { _data.reserve(new_size); }
DynamicPacket() { }
virtual ~DynamicPacket() { }
DynamicPacket(DynamicPacket &&o) { m_data = std::move(o.m_data); }
DynamicPacket(const DynamicPacket &o) { m_data = o.m_data; }
DynamicPacket& operator=(const DynamicPacket &o) { m_data = o.m_data; return *this; }
virtual const void *Data() const { return &m_data[0]; }
virtual void *Data() { return &m_data[0]; }
virtual size_t Length() const { return m_data.size(); }
virtual size_t Length() { return m_data.size(); }
virtual bool Clear() { m_data.clear(); return true; }
virtual bool Resize(size_t new_size) { m_data.resize(new_size, 0); return true; }
virtual void Reserve(size_t new_size) { m_data.reserve(new_size); }
protected:
std::vector<int8_t> _data;
std::vector<char> m_data;
};
} // namespace Net
} // namespace EQ
}
}
+8 -9
View File
@@ -1,7 +1,6 @@
#include "servertalk_client_connection.h"
#include "dns.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_fmt.h"
EQ::Net::ServertalkClient::ServertalkClient(const std::string &addr, int port, bool ipv6, const std::string &identifier, const std::string &credentials)
: m_timer(std::unique_ptr<EQ::Timer>(new EQ::Timer(100, true, std::bind(&EQ::Net::ServertalkClient::Connect, this))))
@@ -79,15 +78,15 @@ void EQ::Net::ServertalkClient::Connect()
m_connecting = true;
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
if (connection == nullptr) {
LogF(Logs::General, Logs::TCP_Connection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connecting = false;
return;
}
LogF(Logs::General, Logs::TCP_Connection, "Connected to {0}:{1}", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
LogF(Logs::General, Logs::TCP_Connection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_encrypted = false;
m_connection.reset();
});
@@ -214,7 +213,7 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
}
}
else {
LogF(Logs::General, Logs::Error, "Could not process hello, size != {0}", 1 + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES);
LogError("Could not process hello, size != {0}", 1 + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES);
}
}
else {
@@ -226,7 +225,7 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing hello from server: {0}", ex.what());
LogError("Error parsing hello from server: {0}", ex.what());
m_connection->Disconnect();
if (m_on_connect_cb) {
@@ -253,7 +252,7 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing hello from server: {0}", ex.what());
LogError("Error parsing hello from server: {0}", ex.what());
m_connection->Disconnect();
if (m_on_connect_cb) {
@@ -276,7 +275,7 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
std::unique_ptr<unsigned char[]> decrypted_text(new unsigned char[message_len]);
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)&data[0], length, m_nonce_theirs, m_shared_key))
{
LogF(Logs::General, Logs::Error, "Error decrypting message from server");
LogError("Error decrypting message from server");
(*(uint64_t*)&m_nonce_theirs[0])++;
return;
}
@@ -324,7 +323,7 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing message from server: {0}", ex.what());
LogError("Error parsing message from server: {0}", ex.what());
}
}
@@ -1,7 +1,6 @@
#include "servertalk_legacy_client_connection.h"
#include "dns.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_fmt.h"
EQ::Net::ServertalkLegacyClient::ServertalkLegacyClient(const std::string &addr, int port, bool ipv6)
: m_timer(std::unique_ptr<EQ::Timer>(new EQ::Timer(100, true, std::bind(&EQ::Net::ServertalkLegacyClient::Connect, this))))
@@ -59,15 +58,15 @@ void EQ::Net::ServertalkLegacyClient::Connect()
m_connecting = true;
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
if (connection == nullptr) {
LogF(Logs::General, Logs::TCP_Connection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connecting = false;
return;
}
LogF(Logs::General, Logs::TCP_Connection, "Connected to {0}:{1}", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
LogF(Logs::General, Logs::TCP_Connection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connection.reset();
});
+11 -12
View File
@@ -1,7 +1,6 @@
#include "servertalk_server_connection.h"
#include "servertalk_server.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_fmt.h"
#include "../util/uuid.h"
EQ::Net::ServertalkServerConnection::ServertalkServerConnection(std::shared_ptr<EQ::Net::TCPConnection> c, EQ::Net::ServertalkServer *parent, bool encrypted, bool allow_downgrade)
@@ -202,8 +201,8 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
{
#ifdef ENABLE_SECURITY
if (downgrade_security && m_allow_downgrade && m_encrypted) {
LogF(Logs::General, Logs::TCP_Connection, "Downgraded encrypted connection to plaintext because otherside didn't support encryption {0}:{1}",
m_connection->RemoteIP(), m_connection->RemotePort());
LogF(Logs::General, Logs::TCPConnection, "Downgraded encrypted connection to plaintext because otherside didn't support encryption {0}:{1}",
m_connection->RemoteIP(), m_connection->RemotePort());
m_encrypted = false;
}
@@ -221,7 +220,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)p.Data() + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES, cipher_len, m_nonce_theirs, m_shared_key))
{
LogF(Logs::General, Logs::Error, "Error decrypting handshake from client, dropping connection.");
LogError("Error decrypting handshake from client, dropping connection.");
m_connection->Disconnect();
return;
}
@@ -230,7 +229,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
std::string credentials = (const char*)&decrypted_text[0] + (m_identifier.length() + 1);
if (!m_parent->CheckCredentials(credentials)) {
LogF(Logs::General, Logs::Error, "Got incoming connection with invalid credentials during handshake, dropping connection.");
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
m_connection->Disconnect();
return;
}
@@ -240,7 +239,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing handshake from client: {0}", ex.what());
LogError("Error parsing handshake from client: {0}", ex.what());
m_connection->Disconnect();
}
}
@@ -250,7 +249,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
auto credentials = p.GetCString(m_identifier.length() + 1);
if (!m_parent->CheckCredentials(credentials)) {
LogF(Logs::General, Logs::Error, "Got incoming connection with invalid credentials during handshake, dropping connection.");
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
m_connection->Disconnect();
return;
}
@@ -258,7 +257,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
m_parent->ConnectionIdentified(this);
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing handshake from client: {0}", ex.what());
LogError("Error parsing handshake from client: {0}", ex.what());
m_connection->Disconnect();
}
}
@@ -268,7 +267,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
auto credentials = p.GetCString(m_identifier.length() + 1);
if (!m_parent->CheckCredentials(credentials)) {
LogF(Logs::General, Logs::Error, "Got incoming connection with invalid credentials during handshake, dropping connection.");
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
m_connection->Disconnect();
return;
}
@@ -276,7 +275,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
m_parent->ConnectionIdentified(this);
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing handshake from client: {0}", ex.what());
LogError("Error parsing handshake from client: {0}", ex.what());
m_connection->Disconnect();
}
#endif
@@ -296,7 +295,7 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)&data[0], length, m_nonce_theirs, m_shared_key))
{
LogF(Logs::General, Logs::Error, "Error decrypting message from client");
LogError("Error decrypting message from client");
(*(uint64_t*)&m_nonce_theirs[0])++;
return;
}
@@ -344,6 +343,6 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
}
}
catch (std::exception &ex) {
LogF(Logs::General, Logs::Error, "Error parsing message from client: {0}", ex.what());
LogError("Error parsing message from client: {0}", ex.what());
}
}
+18 -2
View File
@@ -23,7 +23,7 @@ void EQ::Net::TCPConnection::Connect(const std::string &addr, int port, bool ipv
std::function<void(std::shared_ptr<EQ::Net::TCPConnection>)> cb;
};
auto loop = EQ::EventLoop::GetDefault().Handle();
auto loop = EQ::EventLoop::Get().Handle();
uv_tcp_t *socket = new uv_tcp_t;
memset(socket, 0, sizeof(uv_tcp_t));
uv_tcp_init(loop, socket);
@@ -142,7 +142,7 @@ void EQ::Net::TCPConnection::Write(const char *data, size_t count)
WriteBaton *baton = new WriteBaton;
baton->connection = this;
baton->buffer = new char[count];
baton->buffer = new char[count];;
uv_write_t *write_req = new uv_write_t;
memset(write_req, 0, sizeof(uv_write_t));
@@ -203,6 +203,10 @@ int EQ::Net::TCPConnection::LocalPort() const
std::string EQ::Net::TCPConnection::RemoteIP() const
{
if (!m_socket) {
return "";
}
sockaddr_storage addr;
int addr_len = sizeof(addr);
uv_tcp_getpeername(m_socket, (sockaddr*)&addr, &addr_len);
@@ -220,6 +224,10 @@ std::string EQ::Net::TCPConnection::RemoteIP() const
int EQ::Net::TCPConnection::RemotePort() const
{
if (!m_socket) {
return 0;
}
sockaddr_storage addr;
int addr_len = sizeof(addr);
uv_tcp_getpeername(m_socket, (sockaddr*)&addr, &addr_len);
@@ -236,3 +244,11 @@ int EQ::Net::TCPConnection::RemotePort() const
return 0;
}
/**
* @return
*/
bool EQ::Net::TCPConnection::IsConnected() const
{
return m_socket != nullptr;
}
+2
View File
@@ -24,10 +24,12 @@ namespace EQ
void Read(const char *data, size_t count);
void Write(const char *data, size_t count);
bool IsConnected() const;
std::string LocalIP() const;
int LocalPort() const;
std::string RemoteIP() const;
int RemotePort() const;
private:
TCPConnection();
+2 -2
View File
@@ -32,7 +32,7 @@ void EQ::Net::TCPServer::Listen(const std::string &addr, int port, bool ipv6, st
m_on_new_connection = cb;
auto loop = EQ::EventLoop::GetDefault().Handle();
auto loop = EQ::EventLoop::Get().Handle();
m_socket = new uv_tcp_t;
memset(m_socket, 0, sizeof(uv_tcp_t));
uv_tcp_init(loop, m_socket);
@@ -53,7 +53,7 @@ void EQ::Net::TCPServer::Listen(const std::string &addr, int port, bool ipv6, st
return;
}
auto loop = EQ::EventLoop::GetDefault().Handle();
auto loop = EQ::EventLoop::Get().Handle();
uv_tcp_t *client = new uv_tcp_t;
memset(client, 0, sizeof(uv_tcp_t));
uv_tcp_init(loop, client);
+1 -1
View File
@@ -32,7 +32,7 @@ OpcodeManager::OpcodeManager() {
bool OpcodeManager::LoadOpcodesFile(const char *filename, OpcodeSetStrategy *s, bool report_errors) {
FILE *opf = fopen(filename, "r");
if(opf == nullptr) {
Log(Logs::General, Logs::Error, "Unable to open opcodes file '%s'", filename);
LogError("Unable to open opcodes file [{}]", filename);
return(false);
}
+1 -1
View File
@@ -29,7 +29,7 @@
//#endif
#include <string.h>
#ifdef _WIN32
#ifdef _WINDOWS
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
+1 -1
View File
@@ -23,7 +23,7 @@
#include "packet_dump.h"
#include "packet_functions.h"
#ifndef _WIN32
#ifndef WIN32
#include <netinet/in.h>
#endif
+15 -13
View File
@@ -85,7 +85,7 @@ namespace RoF
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -108,7 +108,7 @@ namespace RoF
signature.first_length = sizeof(structs::ClientZoneEntry_Struct);
signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -125,10 +125,10 @@ namespace RoF
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -350,7 +350,7 @@ namespace RoF
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
}
@@ -589,7 +589,7 @@ namespace RoF
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0, ItemPacketCharInventory);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "RoF::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("RoF::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -624,6 +624,7 @@ namespace RoF
SETUP_DIRECT_ENCODE(PlayerPositionUpdateServer_Struct, structs::PlayerPositionUpdateServer_Struct);
OUT(spawn_id);
OUT(vehicle_id);
OUT(x_pos);
OUT(delta_x);
OUT(delta_y);
@@ -1521,7 +1522,7 @@ namespace RoF
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0, old_item_pkt->PacketType);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "RoF::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("RoF::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -2602,7 +2603,7 @@ namespace RoF
outapp->WriteUInt8(0); // Unknown
Log(Logs::General, Logs::Netcode, "[STRUCTS] Player Profile Packet is %i bytes", outapp->GetWritePosition());
LogNetcode("[STRUCTS] Player Profile Packet is [{}] bytes", outapp->GetWritePosition());
auto NewBuffer = new unsigned char[outapp->GetWritePosition()];
memcpy(NewBuffer, outapp->pBuffer, outapp->GetWritePosition());
@@ -3453,7 +3454,7 @@ namespace RoF
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -3804,7 +3805,7 @@ namespace RoF
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -4052,7 +4053,7 @@ namespace RoF
Buffer += 29;
if (Buffer != (BufferStart + PacketSize))
{
Log(Logs::General, Logs::Netcode, "[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now %i from end", Buffer - (BufferStart + PacketSize));
LogNetcode("[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now [{}] from end", Buffer - (BufferStart + PacketSize));
}
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending zone spawn for %s packet is %i bytes", emu->name, outapp->size);
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
@@ -4314,6 +4315,7 @@ namespace RoF
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
IN(spawn_id);
IN(vehicle_id);
IN(sequence);
IN(x_pos);
IN(y_pos);
@@ -4621,7 +4623,7 @@ namespace RoF
return;
}
default:
Log(Logs::Detail, Logs::Netcode, "Unhandled OP_GuildBank action");
LogNetcode("Unhandled OP_GuildBank action");
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */
return;
}
@@ -5678,7 +5680,7 @@ namespace RoF
RoFSlot = server_corpse_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to RoF Corpse Main Slot %i", server_corpse_slot, RoFSlot);
LogNetcode("Convert Server Corpse Slot [{}] to RoF Corpse Main Slot [{}]", server_corpse_slot, RoFSlot);
return RoFSlot;
}
+25 -65
View File
@@ -85,7 +85,7 @@ namespace RoF2
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -111,7 +111,7 @@ namespace RoF2
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -128,10 +128,10 @@ namespace RoF2
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -419,7 +419,7 @@ namespace RoF2
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
}
@@ -657,7 +657,7 @@ namespace RoF2
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0, ItemPacketCharInventory);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "RoF2::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("RoF2::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -686,25 +686,6 @@ namespace RoF2
FINISH_ENCODE();
}
ENCODE(OP_ClientUpdate)
{
ENCODE_LENGTH_EXACT(PlayerPositionUpdateServer_Struct);
SETUP_DIRECT_ENCODE(PlayerPositionUpdateServer_Struct, structs::PlayerPositionUpdateServer_Struct);
OUT(spawn_id);
OUT(x_pos);
OUT(delta_x);
OUT(delta_y);
OUT(z_pos);
OUT(delta_heading);
OUT(y_pos);
OUT(delta_z);
OUT(animation);
OUT(heading);
FINISH_ENCODE();
}
ENCODE(OP_Consider)
{
ENCODE_LENGTH_EXACT(Consider_Struct);
@@ -1589,7 +1570,7 @@ namespace RoF2
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0, old_item_pkt->PacketType);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "RoF2::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("RoF2::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -2688,7 +2669,7 @@ namespace RoF2
// Think we need 1 byte of padding at the end
outapp->WriteUInt8(0); // Unknown
Log(Logs::General, Logs::Netcode, "[STRUCTS] Player Profile Packet is %i bytes", outapp->GetWritePosition());
LogNetcode("[STRUCTS] Player Profile Packet is [{}] bytes", outapp->GetWritePosition());
auto NewBuffer = new unsigned char[outapp->GetWritePosition()];
memcpy(NewBuffer, outapp->pBuffer, outapp->GetWritePosition());
@@ -3520,7 +3501,7 @@ namespace RoF2
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -3630,7 +3611,7 @@ namespace RoF2
OUT(TraderID);
snprintf(eq->SerialNumber, sizeof(eq->SerialNumber), "%016d", emu->ItemID);
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderDelItem): TraderID %d, SerialNumber: %d", emu->TraderID, emu->ItemID);
LogTrading("ENCODE(OP_TraderDelItem): TraderID [{}], SerialNumber: [{}]", emu->TraderID, emu->ItemID);
FINISH_ENCODE();
}
@@ -3661,7 +3642,7 @@ namespace RoF2
eq->Traders2 = emu->Traders;
eq->Items2 = emu->Items;
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
LogTrading("ENCODE(OP_TraderShop): BazaarWelcome_Struct Code [{}], Traders [{}], Items [{}]",
eq->Code, eq->Traders, eq->Items);
FINISH_ENCODE();
@@ -3684,14 +3665,14 @@ namespace RoF2
OUT(Quantity);
snprintf(eq->SerialNumber, sizeof(eq->SerialNumber), "%016d", emu->ItemID);
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
LogTrading("ENCODE(OP_TraderShop): Buy Action [{}], Price [{}], Trader [{}], ItemID [{}], Quantity [{}], ItemName, [{}]",
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, emu->ItemName);
FINISH_ENCODE();
}
else
{
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): Encode Size Unknown (%d)", psize);
LogTrading("ENCODE(OP_TraderShop): Encode Size Unknown ([{}])", psize);
}
}
@@ -3946,7 +3927,7 @@ namespace RoF2
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -4278,7 +4259,7 @@ namespace RoF2
Buffer += 29;
if (Buffer != (BufferStart + PacketSize))
{
Log(Logs::General, Logs::Netcode, "[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now %i from end", Buffer - (BufferStart + PacketSize));
LogNetcode("[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now [{}] from end", Buffer - (BufferStart + PacketSize));
}
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending zone spawn for %s packet is %i bytes", emu->name, outapp->size);
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
@@ -4545,27 +4526,6 @@ namespace RoF2
FINISH_DIRECT_DECODE();
}
DECODE(OP_ClientUpdate)
{
// for some odd reason, there is an extra byte on the end of this on occasion..
DECODE_LENGTH_ATLEAST(structs::PlayerPositionUpdateClient_Struct);
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
IN(spawn_id);
IN(sequence);
IN(x_pos);
IN(y_pos);
IN(z_pos);
IN(heading);
IN(delta_x);
IN(delta_y);
IN(delta_z);
IN(delta_heading);
IN(animation);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Consider)
{
DECODE_LENGTH_EXACT(structs::Consider_Struct);
@@ -4859,7 +4819,7 @@ namespace RoF2
return;
}
default:
Log(Logs::Detail, Logs::Netcode, "Unhandled OP_GuildBank action");
LogNetcode("Unhandled OP_GuildBank action");
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */
return;
}
@@ -5012,7 +4972,7 @@ namespace RoF2
emu->to_slot = RoF2ToServerSlot(eq->to_slot);
IN(number_in_stack);
//Log(Logs::General, Logs::Netcode, "[RoF2] MoveItem Slot from %u to %u, Number %u", emu->from_slot, emu->to_slot, emu->number_in_stack);
//LogNetcode("[RoF2] MoveItem Slot from [{}] to [{}], Number [{}]", emu->from_slot, emu->to_slot, emu->number_in_stack);
FINISH_DIRECT_DECODE();
}
@@ -5245,7 +5205,7 @@ namespace RoF2
IN(Code);
IN(TraderID);
IN(Approval);
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderClick_Struct Code %d, TraderID %d, Approval %d",
LogTrading("DECODE(OP_TraderShop): TraderClick_Struct Code [{}], TraderID [{}], Approval [{}]",
eq->Code, eq->TraderID, eq->Approval);
FINISH_DIRECT_DECODE();
@@ -5259,7 +5219,7 @@ namespace RoF2
emu->Beginning.Action = eq->Code;
IN(Traders);
IN(Items);
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
LogTrading("DECODE(OP_TraderShop): BazaarWelcome_Struct Code [{}], Traders [{}], Items [{}]",
eq->Code, eq->Traders, eq->Items);
FINISH_DIRECT_DECODE();
@@ -5276,20 +5236,20 @@ namespace RoF2
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
IN(ItemID);
IN(Quantity);
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct (Unknowns) Unknown004 %d, Unknown008 %d, Unknown012 %d, Unknown076 %d, Unknown276 %d",
LogTrading("DECODE(OP_TraderShop): TraderBuy_Struct (Unknowns) Unknown004 [{}], Unknown008 [{}], Unknown012 [{}], Unknown076 [{}], Unknown276 [{}]",
eq->Unknown004, eq->Unknown008, eq->Unknown012, eq->Unknown076, eq->Unknown276);
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
LogTrading("DECODE(OP_TraderShop): TraderBuy_Struct Buy Action [{}], Price [{}], Trader [{}], ItemID [{}], Quantity [{}], ItemName, [{}]",
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, eq->ItemName);
FINISH_DIRECT_DECODE();
}
else if (psize == 4)
{
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): Forwarding packet as-is with size 4");
LogTrading("DECODE(OP_TraderShop): Forwarding packet as-is with size 4");
}
else
{
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): Decode Size Unknown (%d)", psize);
LogTrading("DECODE(OP_TraderShop): Decode Size Unknown ([{}])", psize);
}
}
@@ -5966,7 +5926,7 @@ namespace RoF2
RoF2Slot = server_corpse_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to RoF2 Corpse Main Slot %i", server_corpse_slot, RoF2Slot);
LogNetcode("Convert Server Corpse Slot [{}] to RoF2 Corpse Main Slot [{}]", server_corpse_slot, RoF2Slot);
return RoF2Slot;
}
@@ -6149,7 +6109,7 @@ namespace RoF2
ServerSlot = rof2_corpse_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert RoF2 Corpse Main Slot %i to Server Corpse Slot %i", rof2_corpse_slot, ServerSlot);
LogNetcode("Convert RoF2 Corpse Main Slot [{}] to Server Corpse Slot [{}]", rof2_corpse_slot, ServerSlot);
return ServerSlot;
}
-2
View File
@@ -52,7 +52,6 @@ E(OP_CastSpell)
E(OP_ChannelMessage)
E(OP_CharInventory)
E(OP_ClickObjectAction)
E(OP_ClientUpdate)
E(OP_Consider)
E(OP_Damage)
E(OP_DeleteCharge)
@@ -155,7 +154,6 @@ D(OP_BuffRemoveRequest)
D(OP_CastSpell)
D(OP_ChannelMessage)
D(OP_CharacterCreate)
D(OP_ClientUpdate)
D(OP_Consider)
D(OP_ConsiderCorpse)
D(OP_Consume)
+35 -34
View File
@@ -1620,24 +1620,24 @@ struct RespawnWindow_Struct {
*/
struct PlayerPositionUpdateServer_Struct
{
/*0000*/ uint16 spawn_id;
/*0002*/ uint16 spawnId2;
/*0004*/ signed padding0004 : 12;
signed y_pos : 19; // y coord
unsigned padding : 1;
/*0008*/ signed delta_z : 13; // change in z
signed delta_x : 13; // change in x
signed padding0008 : 6;
/*0012*/ signed x_pos : 19; // x coord
unsigned heading : 12; // heading
signed padding0016 : 1;
/*0016*/ signed delta_heading : 10; // change in heading
signed z_pos : 19; // z coord
signed padding0020 : 3;
/*0020*/ signed animation : 10; // animation
signed delta_y : 13; // change in y
signed padding0024 : 9;
/*0024*/
/*0000*/ uint16 spawn_id;
/*0002*/ uint16 vehicle_id;
/*0004*/ signed padding0004 : 12;
signed y_pos : 19; // y coord
unsigned padding : 1;
/*0008*/ signed delta_z : 13; // change in z
signed delta_x : 13; // change in x
signed padding0008 : 6;
/*0012*/ signed x_pos : 19; // x coord
unsigned heading : 12; // heading
signed padding0016 : 1;
/*0016*/ signed delta_heading : 10; // change in heading
signed z_pos : 19; // z coord
signed padding0020 : 3;
/*0020*/ signed animation : 10; // animation
signed delta_y : 13; // change in y
signed padding0024 : 9;
/*0024*/
};
/*
@@ -1648,22 +1648,23 @@ struct PlayerPositionUpdateServer_Struct
*/
struct PlayerPositionUpdateClient_Struct
{
/*0000*/ uint16 sequence; // increments one each packet - Verified
/*0002*/ uint16 spawn_id; // Player's spawn id
/*0004*/ uint8 unknown0004[6]; // ***Placeholder
/*0010*/ float delta_x; // Change in x
/*0014*/ unsigned heading : 12; // Directional heading
unsigned padding0040 : 20; // ***Placeholder
/*0018*/ float x_pos; // x coord (2nd loc value)
/*0022*/ float delta_z; // Change in z
/*0026*/ float z_pos; // z coord (3rd loc value)
/*0030*/ float y_pos; // y coord (1st loc value)
/*0034*/ unsigned animation : 10; // ***Placeholder
unsigned padding0024 : 22; // animation
/*0038*/ float delta_y; // Change in y
/*0042*/ signed delta_heading : 10; // change in heading
unsigned padding0041 : 22; // ***Placeholder
/*0046*/
/*0000*/ uint16 sequence; // increments one each packet - Verified
/*0002*/ uint16 spawn_id; // Player's spawn id
/*0004*/ uint16 vehicle_id; // Player's vehicle spawn id
/*0006*/ uint8 unknown0004[4]; // ***Placeholder
/*0010*/ float delta_x; // Change in x
/*0014*/ unsigned heading : 12; // Directional heading
unsigned padding0040 : 20; // ***Placeholder
/*0018*/ float x_pos; // x coord (2nd loc value)
/*0022*/ float delta_z; // Change in z
/*0026*/ float z_pos; // z coord (3rd loc value)
/*0030*/ float y_pos; // y coord (1st loc value)
/*0034*/ unsigned animation : 10; // ***Placeholder
unsigned padding0024 : 22; // animation
/*0038*/ float delta_y; // Change in y
/*0042*/ signed delta_heading : 10; // change in heading
unsigned padding0041 : 22; // ***Placeholder
/*0046*/
};
/*
+32 -31
View File
@@ -1608,22 +1608,22 @@ struct RespawnWindow_Struct {
*/
struct PlayerPositionUpdateServer_Struct
{
/*0000*/ uint16 spawn_id;
/*0002*/ uint16 spawnId2;
/*0004*/ signed padding0004:12;
signed y_pos:19; // y coord
unsigned padding:1;
/*0008*/ signed delta_x:13; // change in x
signed delta_heading:10;// change in heading
signed padding0008:9;
/*0012*/ signed delta_y:13; // change in y
signed z_pos:19; // z coord
/*0016*/ signed x_pos:19; // x coord
signed animation:10; // animation
signed padding0016:3;
/*0020*/ unsigned heading:12; // heading
signed delta_z:13; // change in z
signed padding0020:7;
/*0000*/ uint16 spawn_id;
/*0002*/ uint16 vehicle_id;
/*0004*/ signed padding0004 : 12;
signed y_pos : 19; // y coord
unsigned padding : 1;
/*0008*/ signed delta_x : 13; // change in x
signed delta_heading : 10; // change in heading
signed padding0008 : 9;
/*0012*/ signed delta_y : 13; // change in y
signed z_pos : 19; // z coord
/*0016*/ signed x_pos : 19; // x coord
signed animation : 10; // animation
signed padding0016 : 3;
/*0020*/ unsigned heading : 12; // heading
signed delta_z : 13; // change in z
signed padding0020 : 7;
/*0024*/
};
@@ -1636,21 +1636,22 @@ struct PlayerPositionUpdateServer_Struct
*/
struct PlayerPositionUpdateClient_Struct
{
/*0000*/ uint16 sequence; // increments one each packet - Verified
/*0002*/ uint16 spawn_id; // Player's spawn id
/*0004*/ uint8 unknown0004[6]; // ***Placeholder
/*0010*/ float delta_y; // Change in y
/*0014*/ float x_pos; // x coord (2nd loc value)
/*0018*/ float y_pos; // y coord (1st loc value)
/*0022*/ signed delta_heading:10; // change in heading
unsigned animation:10; // ***Placeholder
unsigned padding0024:12; // animation
/*0026*/ float delta_z; // Change in z
/*0030*/ float delta_x; // Change in x
/*0034*/ float z_pos; // z coord (3rd loc value)
/*0038*/ unsigned heading:12; // Directional heading
unsigned padding0040:10; // ***Placeholder
unsigned padding0041:10; // ***Placeholder
/*0000*/ uint16 sequence; // increments one each packet - Verified
/*0002*/ uint16 spawn_id; // Player's spawn id
/*0004*/ uint16 vehicle_id; // Player's vehicle spawn id
/*0006*/ uint8 unknown0004[4]; // ***Placeholder
/*0010*/ float delta_y; // Change in y
/*0014*/ float x_pos; // x coord (2nd loc value)
/*0018*/ float y_pos; // y coord (1st loc value)
/*0022*/ signed delta_heading : 10; // change in heading
unsigned animation : 10; // ***Placeholder
unsigned padding0024 : 12; // animation
/*0026*/ float delta_z; // Change in z
/*0030*/ float delta_x; // Change in x
/*0034*/ float z_pos; // z coord (3rd loc value)
/*0038*/ unsigned heading : 12; // Directional heading
unsigned padding0040 : 10; // ***Placeholder
unsigned padding0041 : 10; // ***Placeholder
/*0042*/
};
+14 -13
View File
@@ -79,7 +79,7 @@ namespace SoD
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -105,7 +105,7 @@ namespace SoD
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -122,10 +122,10 @@ namespace SoD
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -277,7 +277,7 @@ namespace SoD
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
}
@@ -400,7 +400,7 @@ namespace SoD
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "SoD::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("SoD::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -1069,7 +1069,7 @@ namespace SoD
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "SoD::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("SoD::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -2198,7 +2198,7 @@ namespace SoD
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -2435,7 +2435,7 @@ namespace SoD
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -2926,6 +2926,7 @@ namespace SoD
IN(delta_z);
IN(delta_heading);
IN(animation);
emu->vehicle_id = 0;
FINISH_DIRECT_DECODE();
}
@@ -3848,7 +3849,7 @@ namespace SoD
SoDSlot = serverSlot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to SoD Slot %i", serverSlot, SoDSlot);
LogNetcode("Convert Server Slot [{}] to SoD Slot [{}]", serverSlot, SoDSlot);
return SoDSlot;
}
@@ -3865,7 +3866,7 @@ namespace SoD
SoDSlot = server_corpse_slot - 2;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to SoD Corpse Slot %i", server_corpse_slot, SoDSlot);
LogNetcode("Convert Server Corpse Slot [{}] to SoD Corpse Slot [{}]", server_corpse_slot, SoDSlot);
return SoDSlot;
}
@@ -3930,7 +3931,7 @@ namespace SoD
server_slot = sod_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert SoD Slot %i to Server Slot %i", sod_slot, server_slot);
LogNetcode("Convert SoD Slot [{}] to Server Slot [{}]", sod_slot, server_slot);
return server_slot;
}
@@ -3947,7 +3948,7 @@ namespace SoD
server_slot = sod_corpse_slot + 2;
}
Log(Logs::Detail, Logs::Netcode, "Convert SoD Corpse Slot %i to Server Corpse Slot %i", sod_corpse_slot, server_slot);
LogNetcode("Convert SoD Corpse Slot [{}] to Server Corpse Slot [{}]", sod_corpse_slot, server_slot);
return server_slot;
}
+30 -30
View File
@@ -1372,21 +1372,21 @@ struct RespawnWindow_Struct {
*/
struct PlayerPositionUpdateServer_Struct
{
/*0000*/ uint16 spawn_id;
/*0002*/ signed padding0000:12; // ***Placeholder
signed delta_x:13; // change in x
signed padding0005:7; // ***Placeholder
/*0006*/ signed delta_heading:10;// change in heading
signed delta_y:13; // change in y
signed padding0006:9; // ***Placeholder
/*0010*/ signed y_pos:19; // y coord
signed animation:10; // animation
signed padding0010:3; // ***Placeholder
/*0014*/ unsigned heading:12; // heading
signed x_pos:19; // x coord
signed padding0014:1; // ***Placeholder
/*0018*/ signed z_pos:19; // z coord
signed delta_z:13; // change in z
/*0000*/ uint16 spawn_id;
/*0002*/ signed padding0000 : 12; // ***Placeholder
signed delta_x : 13; // change in x
signed padding0005 : 7; // ***Placeholder
/*0006*/ signed delta_heading : 10; // change in heading
signed delta_y : 13; // change in y
signed padding0006 : 9; // ***Placeholder
/*0010*/ signed y_pos : 19; // y coord
signed animation : 10; // animation
signed padding0010 : 3; // ***Placeholder
/*0014*/ unsigned heading : 12; // heading
signed x_pos : 19; // x coord
signed padding0014 : 1; // ***Placeholder
/*0018*/ signed z_pos : 19; // z coord
signed delta_z : 13; // change in z
/*0022*/
};
@@ -1399,21 +1399,21 @@ struct PlayerPositionUpdateServer_Struct
*/
struct PlayerPositionUpdateClient_Struct
{
/*0000*/ uint16 spawn_id; // Player's spawn id
/*0002*/ uint16 sequence; // increments one each packet - Verified
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
/*0008*/ float x_pos; // x coord (2nd loc value)
/*0012*/ float y_pos; // y coord (1st loc value)
/*0016*/ signed delta_heading:10; // change in heading
unsigned padding0036:10; // animation
unsigned padding0016:12; // ***Placeholder
/*0020*/ float delta_x; // Change in x
/*0024*/ float delta_y; // Change in y
/*0028*/ float z_pos; // z coord (3rd loc value)
/*0032*/ float delta_z; // Change in z
/*0036*/ unsigned animation:10; // ***Placeholder
unsigned heading:12; // Directional heading
unsigned padding0037:10; // ***Placeholder
/*0000*/ uint16 spawn_id; // Player's spawn id
/*0002*/ uint16 sequence; // increments one each packet - Verified
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
/*0008*/ float x_pos; // x coord (2nd loc value)
/*0012*/ float y_pos; // y coord (1st loc value)
/*0016*/ signed delta_heading : 10; // change in heading
unsigned padding0036 : 10; // animation
unsigned padding0016 : 12; // ***Placeholder
/*0020*/ float delta_x; // Change in x
/*0024*/ float delta_y; // Change in y
/*0028*/ float z_pos; // z coord (3rd loc value)
/*0032*/ float delta_z; // Change in z
/*0036*/ unsigned animation : 10; // ***Placeholder
unsigned heading : 12; // Directional heading
unsigned padding0037 : 10; // ***Placeholder
/*0040*/
};
+11 -10
View File
@@ -79,7 +79,7 @@ namespace SoF
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -103,7 +103,7 @@ namespace SoF
signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -120,10 +120,10 @@ namespace SoF
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -380,7 +380,7 @@ namespace SoF
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "SoF::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("SoF::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -864,7 +864,7 @@ namespace SoF
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "SoF::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("SoF::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -1827,7 +1827,7 @@ namespace SoF
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -1989,7 +1989,7 @@ namespace SoF
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -2387,6 +2387,7 @@ namespace SoF
IN(delta_z);
IN(delta_heading);
IN(animation);
emu->vehicle_id = 0;
FINISH_DIRECT_DECODE();
}
@@ -3244,7 +3245,7 @@ namespace SoF
sof_slot = server_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to SoF Slot %i", server_slot, sof_slot);
LogNetcode("Convert Server Slot [{}] to SoF Slot [{}]", server_slot, sof_slot);
return sof_slot;
}
@@ -3330,7 +3331,7 @@ namespace SoF
server_slot = sof_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert SoF Slot %i to Server Slot %i", sof_slot, server_slot);
LogNetcode("Convert SoF Slot [{}] to Server Slot [{}]", sof_slot, server_slot);
return server_slot;
}
+29 -29
View File
@@ -1373,21 +1373,21 @@ struct RespawnWindow_Struct {
struct PlayerPositionUpdateServer_Struct
{
/*0000*/ uint16 spawn_id; // Entity ID of the Spawn/Player
/*0002*/ signed padding0000:12; // ***Placeholder
signed x_pos:19; // x coord
signed padding0290:1; // ***Placeholder
/*0006*/ signed delta_x:13; // change in x
signed delta_y:13; // change in y
signed padding0294:6; // ***Placeholder
/*0010*/ signed z_pos:19; // z coord
signed delta_heading:10; // change in heading
signed padding0298:3; // ***Placeholder
/*0014*/ signed y_pos:19; // y coord
signed delta_z:13; // change in z
/*0022*/ signed animation:10; // animation
unsigned heading:12; // heading
signed padding0302:10; // ***Placeholder
/*0000*/ uint16 spawn_id; // Entity ID of the Spawn/Player
/*0002*/ signed padding0000 : 12; // ***Placeholder
signed x_pos : 19; // x coord
signed padding0290 : 1; // ***Placeholder
/*0006*/ signed delta_x : 13; // change in x
signed delta_y : 13; // change in y
signed padding0294 : 6; // ***Placeholder
/*0010*/ signed z_pos : 19; // z coord
signed delta_heading : 10; // change in heading
signed padding0298 : 3; // ***Placeholder
/*0014*/ signed y_pos : 19; // y coord
signed delta_z : 13; // change in z
/*0022*/ signed animation : 10; // animation
unsigned heading : 12; // heading
signed padding0302 : 10; // ***Placeholder
/*0026*/
};
@@ -1399,20 +1399,20 @@ struct PlayerPositionUpdateServer_Struct
*/
struct PlayerPositionUpdateClient_Struct
{
/*0000*/ uint16 spawn_id; // Player's Entity ID - Verified
/*0002*/ uint16 sequence; //increments one each packet - Verified
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
/*0008*/ float delta_z; // Change in z
/*0012*/ float x_pos; // x coord - Verified
/*0016*/ signed delta_heading:10; // Change in heading
signed animation:10; // Animation
unsigned padding0028:12; // Seems to always be 0
/*0020*/ float y_pos; // y coord - Verified
/*0024*/ float delta_x; // Change in x
/*0028*/ unsigned heading:12; // Directional heading - Verified
unsigned padding0032:20; // ***Placeholder - Some Static Number
/*0032*/ float delta_y; // Change in y
/*0036*/ float z_pos; // z coord - Verified
/*0000*/ uint16 spawn_id; // Player's Entity ID - Verified
/*0002*/ uint16 sequence; //increments one each packet - Verified
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
/*0008*/ float delta_z; // Change in z
/*0012*/ float x_pos; // x coord - Verified
/*0016*/ signed delta_heading : 10; // Change in heading
signed animation : 10; // Animation
unsigned padding0028 : 12; // Seems to always be 0
/*0020*/ float y_pos; // y coord - Verified
/*0024*/ float delta_x; // Change in x
/*0028*/ unsigned heading : 12; // Directional heading - Verified
unsigned padding0032 : 20; // ***Placeholder - Some Static Number
/*0032*/ float delta_y; // Change in y
/*0036*/ float z_pos; // z coord - Verified
/*0040*/
};
+4 -4
View File
@@ -87,14 +87,14 @@
//check length of packet before decoding. Call before setup.
#define ENCODE_LENGTH_EXACT(struct_) \
if((*p)->size != sizeof(struct_)) { \
Log(Logs::Detail, Logs::Netcode, "Wrong size on outbound %s (" #struct_ "): Got %d, expected %d", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
LogNetcode("Wrong size on outbound [{}] (" #struct_ "): Got [{}], expected [{}]", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
delete *p; \
*p = nullptr; \
return; \
}
#define ENCODE_LENGTH_ATLEAST(struct_) \
if((*p)->size < sizeof(struct_)) { \
Log(Logs::Detail, Logs::Netcode, "Wrong size on outbound %s (" #struct_ "): Got %d, expected at least %d", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
LogNetcode("Wrong size on outbound [{}] (" #struct_ "): Got [{}], expected at least [{}]", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
delete *p; \
*p = nullptr; \
return; \
@@ -153,13 +153,13 @@
//check length of packet before decoding. Call before setup.
#define DECODE_LENGTH_EXACT(struct_) \
if(__packet->size != sizeof(struct_)) { \
Log(Logs::Detail, Logs::Netcode, "Wrong size on incoming %s (" #struct_ "): Got %d, expected %d", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
LogNetcode("Wrong size on incoming [{}] (" #struct_ "): Got [{}], expected [{}]", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */ \
return; \
}
#define DECODE_LENGTH_ATLEAST(struct_) \
if(__packet->size < sizeof(struct_)) { \
Log(Logs::Detail, Logs::Netcode, "Wrong size on incoming %s (" #struct_ "): Got %d, expected at least %d", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
LogNetcode("Wrong size on incoming [{}] (" #struct_ "): Got [{}], expected at least [{}]", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */ \
return; \
}
+56 -12
View File
@@ -78,7 +78,7 @@ namespace Titanium
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -104,7 +104,7 @@ namespace Titanium
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -121,10 +121,10 @@ namespace Titanium
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -337,7 +337,7 @@ namespace Titanium
for (int r = 0; r < itemcount; r++, eq++) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, ServerToTitaniumSlot(eq->slot_id), 0);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "Titanium::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("Titanium::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -350,6 +350,25 @@ namespace Titanium
dest->FastQueuePacket(&in, ack_req);
}
ENCODE(OP_ClientUpdate)
{
ENCODE_LENGTH_EXACT(PlayerPositionUpdateServer_Struct);
SETUP_DIRECT_ENCODE(PlayerPositionUpdateServer_Struct, structs::PlayerPositionUpdateServer_Struct);
OUT(spawn_id);
OUT(x_pos);
OUT(delta_x);
OUT(delta_y);
OUT(z_pos);
OUT(delta_heading);
OUT(y_pos);
OUT(delta_z);
OUT(animation);
OUT(heading);
FINISH_ENCODE();
}
ENCODE(OP_Damage)
{
ENCODE_LENGTH_EXACT(CombatDamage_Struct);
@@ -822,7 +841,7 @@ namespace Titanium
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, ServerToTitaniumSlot(int_struct->slot_id), 0);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "Titanium::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("Titanium::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -1510,7 +1529,7 @@ namespace Titanium
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -1628,7 +1647,7 @@ namespace Titanium
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -1878,6 +1897,28 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_ClientUpdate)
{
// for some odd reason, there is an extra byte on the end of this on occasion.. (copied from SoF..not sure if applies to Ti - TODO: check)
DECODE_LENGTH_ATLEAST(structs::PlayerPositionUpdateClient_Struct);
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
IN(spawn_id);
IN(sequence);
IN(x_pos);
IN(y_pos);
IN(z_pos);
IN(heading);
IN(delta_x);
IN(delta_y);
IN(delta_z);
IN(delta_heading);
IN(animation);
emu->vehicle_id = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_Consume)
{
DECODE_LENGTH_EXACT(structs::Consume_Struct);
@@ -2303,7 +2344,10 @@ namespace Titanium
ob << '|' << itoa(item->SkillModType);
ob << '|' << itoa(item->BaneDmgRace);
ob << '|' << itoa(item->BaneDmgAmt);
if (item->BaneDmgAmt > 255)
ob << '|' << "255";
else
ob << '|' << itoa(item->BaneDmgAmt);
ob << '|' << itoa(item->BaneDmgBody);
ob << '|' << itoa(item->Magic);
@@ -2537,7 +2581,7 @@ namespace Titanium
titanium_slot = server_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to Titanium Slot %i", server_slot, titanium_slot);
LogNetcode("Convert Server Slot [{}] to Titanium Slot [{}]", server_slot, titanium_slot);
return titanium_slot;
}
@@ -2624,7 +2668,7 @@ namespace Titanium
server_slot = titanium_slot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Titanium Slot %i to Server Slot %i", titanium_slot, server_slot);
LogNetcode("Convert Titanium Slot [{}] to Server Slot [{}]", titanium_slot, server_slot);
return server_slot;
}
@@ -2645,7 +2689,7 @@ namespace Titanium
server_slot = titanium_corpse_slot + 4;
}
Log(Logs::Detail, Logs::Netcode, "Convert Titanium Corpse Slot %i to Server Corpse Slot %i", titanium_corpse_slot, server_slot);
LogNetcode("Convert Titanium Corpse Slot [{}] to Server Corpse Slot [{}]", titanium_corpse_slot, server_slot);
return server_slot;
}
+2
View File
@@ -27,6 +27,7 @@ E(OP_BecomeTrader)
E(OP_Buff)
E(OP_ChannelMessage)
E(OP_CharInventory)
E(OP_ClientUpdate)
E(OP_Damage)
E(OP_DeleteCharge)
E(OP_DeleteItem)
@@ -82,6 +83,7 @@ D(OP_Bug)
D(OP_CastSpell)
D(OP_ChannelMessage)
D(OP_CharacterCreate)
D(OP_ClientUpdate)
D(OP_Consume)
D(OP_DeleteItem)
D(OP_Emote)
+28 -28
View File
@@ -1197,20 +1197,20 @@ struct BecomeCorpse_Struct {
*/
struct PlayerPositionUpdateServer_Struct
{
/*0000*/ uint16 spawn_id;
/*0002*/ int32 delta_heading:10, // change in heading
x_pos:19, // x coord
padding0002:3; // ***Placeholder
/*0006*/ int32 y_pos:19, // y coord
animation:10, // animation
padding0006:3; // ***Placeholder
/*0010*/ int32 z_pos:19, // z coord
delta_y:13; // change in y
/*0014*/ int32 delta_x:13, // change in x
heading:12, // heading
padding0014:7; // ***Placeholder
/*0018*/ int32 delta_z:13, // change in z
padding0018:19; // ***Placeholder
/*0000*/ uint16 spawn_id;
/*0002*/ int32 delta_heading : 10, // change in heading
x_pos : 19, // x coord
padding0002 : 3; // ***Placeholder
/*0006*/ int32 y_pos : 19, // y coord
animation : 10, // animation
padding0006 : 3; // ***Placeholder
/*0010*/ int32 z_pos : 19, // z coord
delta_y : 13; // change in y
/*0014*/ int32 delta_x : 13, // change in x
heading : 12, // heading
padding0014 : 7; // ***Placeholder
/*0018*/ int32 delta_z : 13, // change in z
padding0018 : 19; // ***Placeholder
/*0022*/
};
@@ -1222,20 +1222,20 @@ struct PlayerPositionUpdateServer_Struct
*/
struct PlayerPositionUpdateClient_Struct
{
/*0000*/ uint16 spawn_id;
/*0022*/ uint16 sequence; //increments one each packet
/*0004*/ float y_pos; // y coord
/*0008*/ float delta_z; // Change in z
/*0016*/ float delta_x; // Change in x
/*0012*/ float delta_y; // Change in y
/*0020*/ int32 animation:10, // animation
delta_heading:10, // change in heading
padding0020:12; // ***Placeholder (mostly 1)
/*0024*/ float x_pos; // x coord
/*0028*/ float z_pos; // z coord
/*0034*/ uint16 heading:12, // Directional heading
padding0004:4; // ***Placeholder
/*0032*/ uint8 unknown0006[2]; // ***Placeholder
/*0000*/ uint16 spawn_id;
/*0022*/ uint16 sequence; // increments one each packet
/*0004*/ float y_pos; // y coord
/*0008*/ float delta_z; // Change in z
/*0016*/ float delta_x; // Change in x
/*0012*/ float delta_y; // Change in y
/*0020*/ int32 animation : 10, // animation
delta_heading : 10, // change in heading
padding0020 : 12; // ***Placeholder (mostly 1)
/*0024*/ float x_pos; // x coord
/*0028*/ float z_pos; // z coord
/*0034*/ uint16 heading : 12, // Directional heading
padding0004 : 4; // ***Placeholder
/*0032*/ uint8 unknown0006[2]; // ***Placeholder
/*0036*/
};
+14 -13
View File
@@ -79,7 +79,7 @@ namespace UF
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
if (!opcodes->LoadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
return;
}
}
@@ -105,7 +105,7 @@ namespace UF
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
}
void Reload()
@@ -122,10 +122,10 @@ namespace UF
opfile += name;
opfile += ".conf";
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
}
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
}
}
@@ -330,7 +330,7 @@ namespace UF
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
}
@@ -520,7 +520,7 @@ namespace UF
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0);
if (ob.tellp() == last_pos)
Log(Logs::General, Logs::Netcode, "UF::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
LogNetcode("UF::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
last_pos = ob.tellp();
}
@@ -1277,7 +1277,7 @@ namespace UF
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0);
if (ob.tellp() == last_pos) {
Log(Logs::General, Logs::Netcode, "UF::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
LogNetcode("UF::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
delete in;
return;
}
@@ -2472,7 +2472,7 @@ namespace UF
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
{
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
delete in;
return;
}
@@ -2704,7 +2704,7 @@ namespace UF
//determine and verify length
int entrycount = in->size / sizeof(Spawn_Struct);
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
delete in;
return;
}
@@ -3252,6 +3252,7 @@ namespace UF
IN(delta_z);
IN(delta_heading);
IN(animation);
emu->vehicle_id = 0;
FINISH_DIRECT_DECODE();
}
@@ -4206,7 +4207,7 @@ namespace UF
UFSlot = serverSlot;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to UF Slot %i", serverSlot, UFSlot);
LogNetcode("Convert Server Slot [{}] to UF Slot [{}]", serverSlot, UFSlot);
return UFSlot;
}
@@ -4223,7 +4224,7 @@ namespace UF
UFSlot = serverCorpseSlot - 2;
}
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to UF Corpse Slot %i", serverCorpseSlot, UFSlot);
LogNetcode("Convert Server Corpse Slot [{}] to UF Corpse Slot [{}]", serverCorpseSlot, UFSlot);
return UFSlot;
}
@@ -4288,7 +4289,7 @@ namespace UF
ServerSlot = ufSlot;
}
Log(Logs::Detail, Logs::Netcode, "Convert UF Slot %i to Server Slot %i", ufSlot, ServerSlot);
LogNetcode("Convert UF Slot [{}] to Server Slot [{}]", ufSlot, ServerSlot);
return ServerSlot;
}
@@ -4305,7 +4306,7 @@ namespace UF
ServerSlot = ufCorpseSlot + 2;
}
Log(Logs::Detail, Logs::Netcode, "Convert UF Corpse Slot %i to Server Corpse Slot %i", ufCorpseSlot, ServerSlot);
LogNetcode("Convert UF Corpse Slot [{}] to Server Corpse Slot [{}]", ufCorpseSlot, ServerSlot);
return ServerSlot;
}
+30 -30
View File
@@ -1413,21 +1413,21 @@ struct RespawnWindow_Struct {
*/
struct PlayerPositionUpdateServer_Struct
{
/*0000*/ uint16 spawn_id;
/*0002*/ signed padding0000:12; // ***Placeholder
signed delta_x:13; // change in x
signed padding0005:7; // ***Placeholder
/*0006*/ signed delta_heading:10;// change in heading
signed delta_y:13; // change in y
signed padding0006:9; // ***Placeholder
/*0010*/ signed y_pos:19; // y coord
signed animation:10; // animation
signed padding0010:3; // ***Placeholder
/*0014*/ unsigned heading:12; // heading
signed x_pos:19; // x coord
signed padding0014:1; // ***Placeholder
/*0018*/ signed z_pos:19; // z coord
signed delta_z:13; // change in z
/*0000*/ uint16 spawn_id;
/*0002*/ signed padding0000 : 12; // ***Placeholder
signed delta_x : 13; // change in x
signed padding0005 : 7; // ***Placeholder
/*0006*/ signed delta_heading : 10; // change in heading
signed delta_y : 13; // change in y
signed padding0006 : 9; // ***Placeholder
/*0010*/ signed y_pos : 19; // y coord
signed animation : 10; // animation
signed padding0010 : 3; // ***Placeholder
/*0014*/ unsigned heading : 12; // heading
signed x_pos : 19; // x coord
signed padding0014 : 1; // ***Placeholder
/*0018*/ signed z_pos : 19; // z coord
signed delta_z : 13; // change in z
/*0022*/
};
@@ -1440,21 +1440,21 @@ struct PlayerPositionUpdateServer_Struct
*/
struct PlayerPositionUpdateClient_Struct
{
/*0000*/ uint16 spawn_id; // Player's spawn id
/*0002*/ uint16 sequence; // increments one each packet - Verified
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
/*0008*/ float x_pos; // x coord (2nd loc value)
/*0012*/ float y_pos; // y coord (1st loc value)
/*0016*/ signed delta_heading:10; // change in heading
unsigned padding0036:10; // animation
unsigned padding0016:12; // ***Placeholder
/*0020*/ float delta_x; // Change in x
/*0024*/ float delta_y; // Change in y
/*0028*/ float z_pos; // z coord (3rd loc value)
/*0032*/ float delta_z; // Change in z
/*0036*/ unsigned animation:10; // ***Placeholder
unsigned heading:12; // Directional heading
unsigned padding0037:10; // ***Placeholder
/*0000*/ uint16 spawn_id; // Player's spawn id
/*0002*/ uint16 sequence; // increments one each packet - Verified
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
/*0008*/ float x_pos; // x coord (2nd loc value)
/*0012*/ float y_pos; // y coord (1st loc value)
/*0016*/ signed delta_heading : 10; // change in heading
unsigned padding0036 : 10; // animation
unsigned padding0016 : 12; // ***Placeholder
/*0020*/ float delta_x; // Change in x
/*0024*/ float delta_y; // Change in y
/*0028*/ float z_pos; // z coord (3rd loc value)
/*0032*/ float delta_z; // Change in z
/*0036*/ unsigned animation : 10; // ***Placeholder
unsigned heading : 12; // Directional heading
unsigned padding0037 : 10; // ***Placeholder
/*0040*/
};

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