Merge pull request #1 from EQEmu/master

update local
This commit is contained in:
KentaiVZ 2019-09-12 08:45:04 +10:00 committed by GitHub
commit 3128453eb6
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GPG Key ID: 4AEE18F83AFDEB23
30 changed files with 1837 additions and 1093 deletions

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@ -21,6 +21,7 @@
#include "string_util.h"
#include <cstdlib>
#include <cstring>
#include <fmt/format.h>
/*
Commands:
@ -45,14 +46,14 @@ const char *RuleManager::s_categoryNames[_CatCount+1] = {
const RuleManager::RuleInfo RuleManager::s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount+1] = {
/* this is done in three steps so we can reliably get to them by index*/
#define RULE_INT(cat, rule, default_value) \
{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule },
#define RULE_INT(cat, rule, default_value, notes) \
{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule, notes },
#include "ruletypes.h"
#define RULE_REAL(cat, rule, default_value) \
{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule },
#define RULE_REAL(cat, rule, default_value, notes) \
{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule, notes },
#include "ruletypes.h"
#define RULE_BOOL(cat, rule, default_value) \
{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule },
#define RULE_BOOL(cat, rule, default_value, notes) \
{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule, notes },
#include "ruletypes.h"
{ "Invalid Rule", _CatCount, IntRule }
};
@ -178,11 +179,11 @@ void RuleManager::ResetRules(bool reload) {
}
Log(Logs::Detail, Logs::Rules, "Resetting running rules to default values");
#define RULE_INT(cat, rule, default_value) \
#define RULE_INT(cat, rule, default_value, notes) \
m_RuleIntValues[ Int__##rule ] = default_value;
#define RULE_REAL(cat, rule, default_value) \
#define RULE_REAL(cat, rule, default_value, notes) \
m_RuleRealValues[ Real__##rule ] = default_value;
#define RULE_BOOL(cat, rule, default_value) \
#define RULE_BOOL(cat, rule, default_value, notes) \
m_RuleBoolValues[ Bool__##rule ] = default_value;
#include "ruletypes.h"
@ -214,19 +215,101 @@ bool RuleManager::_FindRule(const char *rule_name, RuleType &type_into, uint16 &
//assumes index is valid!
const char *RuleManager::_GetRuleName(RuleType type, uint16 index) {
switch (type) {
case IntRule:
return(s_RuleInfo[index].name);
case RealRule:
return(s_RuleInfo[index + _IntRuleCount].name);
case BoolRule:
return(s_RuleInfo[index + _IntRuleCount + _RealRuleCount].name);
case IntRule:
return(s_RuleInfo[index].name);
case RealRule:
return(s_RuleInfo[index+_IntRuleCount].name);
case BoolRule:
return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].name);
default:
break;
}
//should never happen
return("InvalidRule??");
return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].name); // no need to create a string when one already exists...
}
//assumes index is valid!
const std::string &RuleManager::_GetRuleNotes(RuleType type, uint16 index) {
switch (type) {
case IntRule:
return(s_RuleInfo[index].notes);
case RealRule:
return(s_RuleInfo[index+_IntRuleCount].notes);
case BoolRule:
return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].notes);
default:
break;
}
//should never happen
return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].notes);
}
bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
int ruleset_id = this->GetRulesetID(database, ruleset_name);
if (ruleset_id < 0) {
Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
return (false);
}
m_activeRuleset = ruleset_id;
m_activeName = ruleset_name;
/* Load default ruleset values first if we're loading something other than default */
if (strcasecmp(ruleset_name, "default") != 0) {
std::string default_ruleset_name = "default";
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
if (default_ruleset_id < 0) {
Log(Logs::Detail,
Logs::Rules,
"Failed to find default ruleset '%s' for load operation. Canceling.",
default_ruleset_name.c_str()
);
return (false);
}
Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", default_ruleset_name.c_str(), default_ruleset_id);
std::string query = StringFormat(
"SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = '%d'",
default_ruleset_id
);
auto results = database->QueryDatabase(query);
if (!results.Success()) {
return false;
}
for (auto row = results.begin(); row != results.end(); ++row) {
if (!SetRule(row[0], row[1], nullptr, false, reload)) {
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
}
}
}
Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", ruleset_name, ruleset_id);
std::string query = StringFormat("SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = '%d'", ruleset_id);
auto results = database->QueryDatabase(query);
if (!results.Success()) {
return false;
}
for (auto row = results.begin(); row != results.end(); ++row) {
if (!SetRule(row[0], row[1], nullptr, false, reload)) {
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
}
}
return true;
}
void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
if (ruleset_name != nullptr) {
//saving to a specific name
if (m_activeName != ruleset_name) {
@ -257,56 +340,6 @@ void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
}
}
bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
int ruleset_id = this->GetRulesetID(database, ruleset_name);
if (ruleset_id < 0) {
Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
return (false);
}
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", ruleset_name, ruleset_id);
m_activeRuleset = ruleset_id;
m_activeName = ruleset_name;
/* Load default ruleset values first if we're loading something other than default */
if (strcasecmp(ruleset_name, "default") != 0) {
std::string default_ruleset_name = "default";
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
if (default_ruleset_id < 0) {
Log(Logs::Detail, Logs::Rules, "Failed to find default ruleset '%s' for load operation. Canceling.",
default_ruleset_name.c_str());
return (false);
}
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", default_ruleset_name.c_str(), default_ruleset_id);
std::string query = StringFormat(
"SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id = %d",
default_ruleset_id
);
auto results = database->QueryDatabase(query);
if (!results.Success())
return false;
for (auto row = results.begin(); row != results.end(); ++row)
if (!SetRule(row[0], row[1], nullptr, false, reload))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
}
std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id=%d", ruleset_id);
auto results = database->QueryDatabase(query);
if (!results.Success())
return false;
for (auto row = results.begin(); row != results.end(); ++row)
if (!SetRule(row[0], row[1], nullptr, false, reload))
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
return true;
}
void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
char value_string[100];
@ -328,17 +361,248 @@ void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
}
std::string query = StringFormat(
"REPLACE INTO rule_values "
"(ruleset_id, rule_name, rule_value) "
" VALUES(%d, '%s', '%s')",
"REPLACE INTO `rule_values`"
"(`ruleset_id`, `rule_name`, `rule_value`, `notes`)"
" VALUES('%d', '%s', '%s', '%s')",
m_activeRuleset,
_GetRuleName(type, index),
value_string
value_string,
EscapeString(_GetRuleNotes(type, index)).c_str()
);
database->QueryDatabase(query);
}
bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update)
{
std::vector<std::string> database_data;
std::map<std::string, std::pair<std::string, const std::string *>> rule_data;
std::vector<std::tuple<int, std::string, std::string, std::string>> injected_rule_entries;
if (ruleset_name == nullptr) {
return false;
}
int ruleset_id = GetRulesetID(db, ruleset_name);
if (ruleset_id < 0) {
return false;
}
// load database rule names
std::string query(StringFormat("SELECT `rule_name` FROM `rule_values` WHERE `ruleset_id` = '%i'", ruleset_id));
auto results = db->QueryDatabase(query);
if (!results.Success()) {
return false;
}
// build database data entries
for (auto row : results) {
database_data.push_back(std::string(row[0]));
}
// build rule data entries
for (const auto &ri_iter : s_RuleInfo) {
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
continue;
}
char buffer[100];
switch (ri_iter.type) {
case IntRule:
sprintf(buffer, "%d", m_RuleIntValues[ri_iter.rule_index]);
rule_data[ri_iter.name].first = buffer;
rule_data[ri_iter.name].second = &ri_iter.notes;
break;
case RealRule:
sprintf(buffer, "%.13f", m_RuleRealValues[ri_iter.rule_index]);
rule_data[ri_iter.name].first = buffer;
rule_data[ri_iter.name].second = &ri_iter.notes;
break;
case BoolRule:
sprintf(buffer, "%s", (m_RuleBoolValues[ri_iter.rule_index] ? "true" : "false"));
rule_data[ri_iter.name].first = buffer;
rule_data[ri_iter.name].second = &ri_iter.notes;
break;
default:
break;
}
}
// build injected entries
for (const auto &rd_iter : rule_data) {
const auto &dd_iter = std::find(database_data.begin(), database_data.end(), rd_iter.first);
if (dd_iter == database_data.end()) {
injected_rule_entries.push_back(
std::tuple<int, std::string, std::string, std::string>(
ruleset_id, // `ruleset_id`
rd_iter.first, // `rule_name`
rd_iter.second.first, // `rule_value`
EscapeString(*rd_iter.second.second) // `notes`
)
);
if (!quiet_update) {
Log(Logs::General,
Logs::Status,
"New Rule '%s' found... Adding to `rule_values` table with ruleset '%s' (%i) and rule value '%s'...",
rd_iter.first.c_str(),
ruleset_name,
ruleset_id,
rd_iter.second.first.c_str()
);
}
}
}
if (injected_rule_entries.size()) {
std::string query(
fmt::format(
"REPLACE INTO `rule_values`(`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES {}",
implode(
",",
std::pair<char, char>('(', ')'),
join_tuple(",", std::pair<char, char>('\'', '\''), injected_rule_entries)
)
)
);
if (!db->QueryDatabase(query).Success()) {
return false;
}
Log(Logs::General,
Logs::Status,
"%u New Rule%s Added to ruleset '%s' (%i)",
injected_rule_entries.size(),
(injected_rule_entries.size() == 1 ? "" : "s"),
ruleset_name,
ruleset_id
);
}
return true;
}
bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
{
std::vector<std::string> rule_data;
std::vector<std::string> orphaned_rule_entries;
// load database rule names
std::string query("SELECT `rule_name` FROM `rule_values` GROUP BY `rule_name`");
auto results = db->QueryDatabase(query);
if (!results.Success()) {
return false;
}
// build rule data entries
for (const auto &ri_iter : s_RuleInfo) {
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
continue;
}
rule_data.push_back(ri_iter.name);
}
// build orphaned entries
for (auto row : results) {
const auto &rd_iter = std::find(rule_data.begin(), rule_data.end(), row[0]);
if (rd_iter == rule_data.end()) {
orphaned_rule_entries.push_back(std::string(row[0]));
if (!quiet_update) {
Log(Logs::General,
Logs::Status,
"Rule '%s' no longer exists... Deleting orphaned entry from `rule_values` table...",
row[0]
);
}
}
}
if (orphaned_rule_entries.size()) {
std::string query (
fmt::format(
"DELETE FROM `rule_values` WHERE `rule_name` IN ({})",
implode(",", std::pair<char, char>('\'', '\''), orphaned_rule_entries)
)
);
if (!db->QueryDatabase(query).Success()) {
return false;
}
Log(Logs::General,
Logs::Status,
"%u Orphaned Rule%s Deleted from 'All Rulesets' (-1)",
orphaned_rule_entries.size(),
(orphaned_rule_entries.size() == 1 ? "" : "s")
);
}
return true;
}
bool RuleManager::RestoreRuleNotes(Database *db)
{
std::string query("SELECT `ruleset_id`, `rule_name`, IFNULL(`notes`, '\\0')`notes` FROM `rule_values`");
auto results = db->QueryDatabase(query);
if (!results.Success()) {
return false;
}
int update_count = 0;
for (auto row = results.begin(); row != results.end(); ++row) {
const auto &rule = [&row]() {
for (const auto &rule_iter : s_RuleInfo) {
if (strcasecmp(rule_iter.name, row[1]) == 0) {
return rule_iter;
}
}
return s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount];
}();
if (strcasecmp(rule.name, row[1]) != 0) {
continue;
}
if (rule.notes.compare(row[2]) == 0) {
continue;
}
std::string query(
fmt::format(
"UPDATE `rule_values` SET `notes` = '{}' WHERE `ruleset_id` = '{}' AND `rule_name` = '{}'",
EscapeString(rule.notes),
row[0],
row[1]
)
);
if (!db->QueryDatabase(query).Success()) {
continue;
}
++update_count;
}
if (update_count > 0) {
Log(Logs::General, Logs::Status, "%u Rule Note%s Restored", update_count, (update_count == 1 ? "" : "s"));
}
}
int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {

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@ -49,21 +49,21 @@ class RuleManager {
public:
//generate our rule enums:
typedef enum {
#define RULE_INT(cat, rule, default_value) \
#define RULE_INT(cat, rule, default_value, notes) \
Int__##rule,
#include "ruletypes.h"
_IntRuleCount
} IntType;
typedef enum {
#define RULE_REAL(cat, rule, default_value) \
#define RULE_REAL(cat, rule, default_value, notes) \
Real__##rule,
#include "ruletypes.h"
_RealRuleCount
} RealType;
typedef enum {
#define RULE_BOOL(cat, rule, default_value) \
#define RULE_BOOL(cat, rule, default_value, notes) \
Bool__##rule,
#include "ruletypes.h"
_BoolRuleCount
@ -97,6 +97,9 @@ public:
static const char *GetRuleName(IntType t) { return(s_RuleInfo[t].name); }
static const char *GetRuleName(RealType t) { return(s_RuleInfo[t+_IntRuleCount].name); }
static const char *GetRuleName(BoolType t) { return(s_RuleInfo[t+_IntRuleCount+_RealRuleCount].name); }
static const std::string &GetRuleNotes(IntType t) { return(s_RuleInfo[t].notes); }
static const std::string &GetRuleNotes(RealType t) { return(s_RuleInfo[t+_IntRuleCount].notes); }
static const std::string &GetRuleNotes(BoolType t) { return(s_RuleInfo[t+_IntRuleCount+_RealRuleCount].notes); }
static uint32 CountRules() { return(_RulesCount); }
static CategoryType FindCategory(const char *catname);
bool ListRules(const char *catname, std::vector<const char *> &into);
@ -113,6 +116,9 @@ public:
void ResetRules(bool reload = false);
bool LoadRules(Database *db, const char *ruleset = nullptr, bool reload = false);
void SaveRules(Database *db, const char *ruleset = nullptr);
bool UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update = false);
bool UpdateOrphanedRules(Database *db, bool quiet_update = false);
bool RestoreRuleNotes(Database *db);
private:
RuleManager();
@ -137,15 +143,17 @@ private:
static bool _FindRule(const char *rule_name, RuleType &type_into, uint16 &index_into);
static const char *_GetRuleName(RuleType type, uint16 index);
static const std::string &_GetRuleNotes(RuleType type, uint16 index);
static int _FindOrCreateRuleset(Database *db, const char *ruleset);
void _SaveRule(Database *db, RuleType type, uint16 index);
static const char *s_categoryNames[];
typedef struct {
const char *name;
CategoryType category;
RuleType type;
uint16 rule_index; //index into its 'type' array
const std::string notes;
} RuleInfo;
static const RuleInfo s_RuleInfo[];

File diff suppressed because it is too large Load Diff

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@ -18,6 +18,7 @@
#include <iostream>
#include <cstring>
#include <fmt/format.h>
#if defined(_MSC_VER) && _MSC_VER >= 1800
#include <algorithm>
@ -1469,6 +1470,58 @@ bool SharedDatabase::GetCommandSettings(std::map<std::string, std::pair<uint8, s
return true;
}
bool SharedDatabase::UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected)
{
if (injected.size()) {
std::string query = fmt::format(
"REPLACE INTO `command_settings`(`command`, `access`) VALUES {}",
implode(
",",
std::pair<char, char>('(', ')'),
join_pair(",", std::pair<char, char>('\'', '\''), injected)
)
);
if (!QueryDatabase(query).Success()) {
return false;
}
Log(Logs::General,
Logs::Status,
"%u New Command%s Added",
injected.size(),
(injected.size() == 1 ? "" : "s")
);
}
return true;
}
bool SharedDatabase::UpdateOrphanedCommandSettings(const std::vector<std::string> &orphaned)
{
if (orphaned.size()) {
std::string query = fmt::format(
"DELETE FROM `command_settings` WHERE `command` IN ({})",
implode(",", std::pair<char, char>('\'', '\''), orphaned)
);
if (!QueryDatabase(query).Success()) {
return false;
}
Log(Logs::General,
Logs::Status,
"%u Orphaned Command%s Deleted",
orphaned.size(),
(orphaned.size() == 1 ? "" : "s")
);
}
return true;
}
bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
skill_caps_mmf.reset(nullptr);

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@ -71,6 +71,8 @@ class SharedDatabase : public Database
void LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* message);
void SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message);
bool GetCommandSettings(std::map<std::string, std::pair<uint8, std::vector<std::string>>> &command_settings);
bool UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected);
bool UpdateOrphanedCommandSettings(const std::vector<std::string> &orphaned);
uint32 GetTotalTimeEntitledOnAccount(uint32 AccountID);
void SetMailKey(int CharID, int IPAddress, int MailKey);
std::string GetMailKey(int CharID, bool key_only = false);

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@ -144,6 +144,7 @@ std::string implode(std::string glue, std::vector<std::string> src)
return final_output;
}
std::string EscapeString(const std::string &s) {
std::string ret;
@ -514,4 +515,4 @@ bool isAlphaNumeric(const char *text)
}
return true;
}
}

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@ -20,6 +20,12 @@
#include <string.h>
#include <vector>
#include <cstdarg>
#include <tuple>
#ifndef _WIN32
// this doesn't appear to affect linux-based systems..need feedback for _WIN64
#include <fmt/format.h>
#endif
#include "types.h"
@ -31,6 +37,93 @@ std::vector<std::string> split(std::string str_to_split, char delimiter);
const std::string StringFormat(const char* format, ...);
const std::string vStringFormat(const char* format, va_list args);
std::string implode(std::string glue, std::vector<std::string> src);
template <typename T>
std::string implode(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<T> &src)
{
if (src.empty()) {
return {};
}
std::ostringstream oss;
for (const T &src_iter : src) {
oss << encapsulation.first << src_iter << encapsulation.second << glue;
}
std::string output(oss.str());
output.resize(output.size() - glue.size());
return output;
}
// _WIN32 builds require that #include<fmt/format.h> be included in whatever code file the invocation is made from (no header files)
template <typename T1, typename T2>
std::vector<std::string> join_pair(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<std::pair<T1, T2>> &src)
{
if (src.empty()) {
return {};
}
std::vector<std::string> output;
for (const std::pair<T1, T2> &src_iter : src) {
output.push_back(
fmt::format(
"{}{}{}{}{}{}{}",
encapsulation.first,
src_iter.first,
encapsulation.second,
glue,
encapsulation.first,
src_iter.second,
encapsulation.second
)
);
}
return output;
}
// _WIN32 builds require that #include<fmt/format.h> be included in whatever code file the invocation is made from (no header files)
template <typename T1, typename T2, typename T3, typename T4>
std::vector<std::string> join_tuple(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<std::tuple<T1, T2, T3, T4>> &src)
{
if (src.empty()) {
return {};
}
std::vector<std::string> output;
for (const std::tuple<T1, T2, T3, T4> &src_iter : src) {
output.push_back(
fmt::format(
"{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}",
encapsulation.first,
std::get<0>(src_iter),
encapsulation.second,
glue,
encapsulation.first,
std::get<1>(src_iter),
encapsulation.second,
glue,
encapsulation.first,
std::get<2>(src_iter),
encapsulation.second,
glue,
encapsulation.first,
std::get<3>(src_iter),
encapsulation.second
)
);
}
return output;
}
std::vector<std::string> SplitString(const std::string &s, char delim);
std::string EscapeString(const char *src, size_t sz);
std::string EscapeString(const std::string &s);

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@ -34,7 +34,7 @@
#define CURRENT_BINARY_DATABASE_VERSION 9142
#ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9025
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9026
#else
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 0 // must be 0
#endif

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@ -399,11 +399,13 @@ sub build_linux_source {
print `git clone https://github.com/EQEmu/Server.git`;
mkdir($source_dir . "/Server/build") if (!-e $source_dir . "/Server/build");
chdir($source_dir . "/Server/build");
chdir($source_dir . "/Server");
print `git submodule init`;
print `git submodule update`;
chdir($source_dir . "/Server/build");
print "Generating CMake build files...\n";
if ($os_flavor eq "fedora_core") {
print `cmake $cmake_options -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DLUA_INCLUDE_DIR=/usr/include/lua-5.1/ -G "Unix Makefiles" ..`;
@ -470,9 +472,19 @@ sub do_installer_routines {
print `"$path" --host $host --user $user --password="$pass" -N -B -e "DROP DATABASE IF EXISTS $db_name;"`;
print `"$path" --host $host --user $user --password="$pass" -N -B -e "CREATE DATABASE $db_name"`;
my $world_path = "world";
if (-e "bin/world") {
$world_path = "bin/world";
}
#::: Get Binary DB version
if ($OS eq "Windows") { @db_version = split(': ', `world db_version`); }
if ($OS eq "Linux") { @db_version = split(': ', `./world db_version`); }
if ($OS eq "Windows") {
@db_version = split(': ', `$world_path db_version`);
}
if ($OS eq "Linux") {
@db_version = split(': ', `./$world_path db_version`);
}
$binary_database_version = trim($db_version[1]);
#::: Local DB Version

View File

@ -153,7 +153,7 @@ elif [[ "$OS" == "red_hat" ]]; then
yum -y install \
open-vm-tools \
vim \
cmake \
cmake3 \
boost-* \
zlib-devel \
mariadb \
@ -178,6 +178,12 @@ elif [[ "$OS" == "red_hat" ]]; then
"Development Tools" \
"Basic Web Server" \
"Compatibility Libraries"
# Deal with the cmake 3 prerequisite on RHEL/CentOS 6/7 Note: Might break with RHEL/CentOS 8
alternatives --install /usr/local/bin/cmake cmake /usr/bin/cmake3 20 \
--slave /usr/local/bin/ctest ctest /usr/bin/ctest3 \
--slave /usr/local/bin/cpack cpack /usr/bin/cpack3 \
--slave /usr/local/bin/ccmake ccmake /usr/bin/ccmake3 \
--family cmake
elif [[ "$OS" == "fedora_core" ]]; then
# Do Fedora stuff

View File

@ -24,6 +24,7 @@
9023|2019_06_22_bots_owner_option_stats_update.sql|SHOW COLUMNS FROM `bot_owner_options` LIKE 'stats_update'|empty|
9024|2019_06_27_bots_pet_get_lost.sql|SELECT `bot_command` FROM `bot_command_settings` WHERE `bot_command` LIKE 'petgetlost'|empty|
9025|2019_08_26_bots_owner_option_spawn_message.sql|SHOW COLUMNS FROM `bot_owner_options` LIKE 'spawn_message_enabled'|empty|
9026|2019_09_09_bots_owner_options_rework.sql|SHOW COLUMNS FROM `bot_owner_options` LIKE 'option_type'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not

View File

@ -0,0 +1,10 @@
DROP TABLE IF EXISTS `bot_owner_options`;
CREATE TABLE `bot_owner_options` (
`owner_id` INT(11) UNSIGNED NOT NULL,
`option_type` SMALLINT(3) UNSIGNED NOT NULL,
`option_value` SMALLINT(3) UNSIGNED NULL DEFAULT '0',
PRIMARY KEY (`owner_id`, `option_type`)
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB;

View File

@ -332,16 +332,28 @@ int main(int argc, char** argv) {
Log(Logs::General, Logs::World_Server, "Error: Could not load skill cap data. But ignoring");
Log(Logs::General, Logs::World_Server, "Loading guilds..");
guild_mgr.LoadGuilds();
//rules:
{
if (!RuleManager::Instance()->UpdateOrphanedRules(&database)) {
Log(Logs::General, Logs::World_Server, "Failed to process 'Orphaned Rules' update operation.");
}
if (!RuleManager::Instance()->UpdateInjectedRules(&database, "default")) {
Log(Logs::General, Logs::World_Server, "Failed to process 'Injected Rules' for ruleset 'default' update operation.");
}
std::string tmp;
if (database.GetVariable("RuleSet", tmp)) {
Log(Logs::General, Logs::World_Server, "Loading rule set '%s'", tmp.c_str());
if (!RuleManager::Instance()->LoadRules(&database, tmp.c_str(), false)) {
Log(Logs::General, Logs::World_Server, "Failed to load ruleset '%s', falling back to defaults.", tmp.c_str());
}
}
else {
if (!RuleManager::Instance()->LoadRules(&database, "default", false)) {
Log(Logs::General, Logs::World_Server, "No rule set configured, using default rules");
}
@ -350,17 +362,19 @@ int main(int argc, char** argv) {
}
}
EQEmu::InitializeDynamicLookups();
Log(Logs::General, Logs::World_Server, "Initialized dynamic dictionary entries");
if (!RuleManager::Instance()->RestoreRuleNotes(&database)) {
Log(Logs::General, Logs::World_Server, "Failed to process 'Restore Rule Notes' update operation.");
}
}
EQEmu::InitializeDynamicLookups();
Log(Logs::General, Logs::World_Server, "Initialized dynamic dictionary entries");
if (RuleB(World, ClearTempMerchantlist)) {
Log(Logs::General, Logs::World_Server, "Clearing temporary merchant lists..");
database.ClearMerchantTemp();
}
RuleManager::Instance()->SaveRules(&database);
Log(Logs::General, Logs::World_Server, "Loading EQ time of day..");
TimeOfDay_Struct eqTime;
time_t realtime;
@ -476,7 +490,7 @@ int main(int argc, char** argv) {
});
server_connection->OnConnectionRemoved("UCS", [](std::shared_ptr<EQ::Net::ServertalkServerConnection> connection) {
LogF(Logs::General, Logs::World_Server, "Removed Query Server connection from {0}",
LogF(Logs::General, Logs::World_Server, "Removed UCS Server connection from {0}",
connection->GetUUID());
UCSLink.SetConnection(nullptr);

View File

@ -3514,7 +3514,7 @@ void Bot::LevelBotWithClient(Client* client, uint8 level, bool sendlvlapp) {
Bot* bot = *biter;
if(bot && (bot->GetLevel() != client->GetLevel())) {
bot->SetPetChooser(false); // not sure what this does, but was in bot 'update' code
bot->CalcBotStats(client->GetBotOptionStatsUpdate());
bot->CalcBotStats(client->GetBotOption(Client::booStatsUpdate));
if(sendlvlapp)
bot->SendLevelAppearance();
// modified from Client::SetLevel()
@ -4193,7 +4193,7 @@ void Bot::PerformTradeWithClient(int16 beginSlotID, int16 endSlotID, Client* cli
client->Message(Chat::Lime, "Trade with '%s' resulted in %i accepted item%s, %i returned item%s.", GetCleanName(), accepted_count, ((accepted_count == 1) ? "" : "s"), returned_count, ((returned_count == 1) ? "" : "s"));
if (accepted_count)
CalcBotStats(client->GetBotOptionStatsUpdate());
CalcBotStats(client->GetBotOption(Client::booStatsUpdate));
}
bool Bot::Death(Mob *killerMob, int32 damage, uint16 spell_id, EQEmu::skills::SkillType attack_skill) {
@ -4203,7 +4203,7 @@ bool Bot::Death(Mob *killerMob, int32 damage, uint16 spell_id, EQEmu::skills::Sk
Save();
Mob *my_owner = GetBotOwner();
if (my_owner && my_owner->IsClient() && my_owner->CastToClient()->GetBotOptionDeathMarquee()) {
if (my_owner && my_owner->IsClient() && my_owner->CastToClient()->GetBotOption(Client::booDeathMarquee)) {
if (killerMob)
my_owner->CastToClient()->SendMarqueeMessage(Chat::Yellow, 510, 0, 1000, 3000, StringFormat("%s has been slain by %s", GetCleanName(), killerMob->GetCleanName()));
else

View File

@ -1429,35 +1429,99 @@ int bot_command_init(void)
std::map<std::string, std::pair<uint8, std::vector<std::string>>> bot_command_settings;
database.botdb.LoadBotCommandSettings(bot_command_settings);
std::vector<std::pair<std::string, uint8>> injected_bot_command_settings;
std::vector<std::string> orphaned_bot_command_settings;
for (auto bcs_iter : bot_command_settings) {
auto bcl_iter = bot_command_list.find(bcs_iter.first);
if (bcl_iter == bot_command_list.end()) {
orphaned_bot_command_settings.push_back(bcs_iter.first);
Log(Logs::General,
Logs::Status,
"Bot Command '%s' no longer exists... Deleting orphaned entry from `bot_command_settings` table...",
bcs_iter.first.c_str()
);
}
}
if (orphaned_bot_command_settings.size()) {
if (!database.botdb.UpdateOrphanedBotCommandSettings(orphaned_bot_command_settings)) {
Log(Logs::General, Logs::Zone_Server, "Failed to process 'Orphaned Bot Commands' update operation.");
}
}
auto working_bcl = bot_command_list;
for (auto working_bcl_iter : working_bcl) {
auto bot_command_settings_iter = bot_command_settings.find(working_bcl_iter.first);
if (bot_command_settings_iter == bot_command_settings.end()) {
if (working_bcl_iter.second->access == 0)
Log(Logs::General, Logs::Commands, "bot_command_init(): Warning: Bot Command '%s' defaulting to access level 0!", working_bcl_iter.first.c_str());
auto bcs_iter = bot_command_settings.find(working_bcl_iter.first);
if (bcs_iter == bot_command_settings.end()) {
injected_bot_command_settings.push_back(std::pair<std::string, uint8>(working_bcl_iter.first, working_bcl_iter.second->access));
Log(Logs::General,
Logs::Status,
"New Bot Command '%s' found... Adding to `bot_command_settings` table with access '%u'...",
working_bcl_iter.first.c_str(),
working_bcl_iter.second->access
);
if (working_bcl_iter.second->access == 0) {
Log(Logs::General,
Logs::Commands,
"bot_command_init(): Warning: Bot Command '%s' defaulting to access level 0!",
working_bcl_iter.first.c_str()
);
}
continue;
}
working_bcl_iter.second->access = bot_command_settings_iter->second.first;
Log(Logs::General, Logs::Commands, "bot_command_init(): - Bot Command '%s' set to access level %d.", working_bcl_iter.first.c_str(), bot_command_settings_iter->second.first);
if (bot_command_settings_iter->second.second.empty())
working_bcl_iter.second->access = bcs_iter->second.first;
Log(Logs::General,
Logs::Commands,
"bot_command_init(): - Bot Command '%s' set to access level %d.",
working_bcl_iter.first.c_str(),
bcs_iter->second.first
);
if (bcs_iter->second.second.empty()) {
continue;
}
for (auto alias_iter : bot_command_settings_iter->second.second) {
if (alias_iter.empty())
for (auto alias_iter : bcs_iter->second.second) {
if (alias_iter.empty()) {
continue;
}
if (bot_command_list.find(alias_iter) != bot_command_list.end()) {
Log(Logs::General, Logs::Commands, "bot_command_init(): Warning: Alias '%s' already exists as a bot command - skipping!", alias_iter.c_str());
Log(Logs::General,
Logs::Commands,
"bot_command_init(): Warning: Alias '%s' already exists as a bot command - skipping!",
alias_iter.c_str()
);
continue;
}
bot_command_list[alias_iter] = working_bcl_iter.second;
bot_command_aliases[alias_iter] = working_bcl_iter.first;
Log(Logs::General, Logs::Commands, "bot_command_init(): - Alias '%s' added to bot command '%s'.", alias_iter.c_str(), bot_command_aliases[alias_iter].c_str());
Log(Logs::General,
Logs::Commands,
"bot_command_init(): - Alias '%s' added to bot command '%s'.",
alias_iter.c_str(),
bot_command_aliases[alias_iter].c_str()
);
}
}
if (injected_bot_command_settings.size()) {
if (!database.botdb.UpdateInjectedBotCommandSettings(injected_bot_command_settings)) {
Log(Logs::General, Logs::Zone_Server, "Failed to process 'Injected Bot Commands' update operation.");
}
}
bot_command_dispatch = bot_command_real_dispatch;
BCSpells::Load();
@ -3446,63 +3510,180 @@ void bot_command_movement_speed(Client *c, const Seperator *sep)
void bot_command_owner_option(Client *c, const Seperator *sep)
{
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(m_usage, "usage: %s [deathmarquee | statsupdate] (argument: enable | disable | null (toggles))", sep->arg[0]);
c->Message(m_usage, "usage: %s [spawnmessage] [argument: say | tell | silent | class | default]", sep->arg[0]);
c->Message(m_usage, "usage: %s [option] [argument | null]", sep->arg[0]);
std::string window_title = "Bot Owner Options";
std::string window_text =
"<table>"
"<tr>"
"<td><c \"#FFFFFF\">Option</td>"
"<td>Argument</td>"
"<td>Notes</td>"
"</tr>"
"<tr>"
"<td><c \"#FFFFFF\">deathmarquee</td>"
"<td><c \"#00FF00\">enable</td>"
"<td></td>"
"</tr>"
"<tr>"
"<td></td>"
"<td><c \"#00FF00\">disable</td>"
"<td></td>"
"</tr>"
"<tr>"
"<td></td>"
"<td><c \"#00FFFF\">null</td>"
"<td><c \"#AAAAAA\">(toggles)</td>"
"</tr>"
"<tr>"
"<td><c \"#FFFFFF\">statsupdate</td>"
"<td><c \"#00FF00\">enable</td>"
"<td></td>"
"</tr>"
"<tr>"
"<td></td>"
"<td><c \"#00FF00\">disable</td>"
"<td></td>"
"</tr>"
"<tr>"
"<td></td>"
"<td><c \"#00FFFF\">null</td>"
"<td><c \"#AAAAAA\">(toggles)</td>"
"</tr>"
"<tr>"
"<td><c \"#FFFFFF\">spawnmessage</td>"
"<td><c \"#00FF00\">say</td>"
"<td></td>"
"</tr>"
"<tr>"
"<td></td>"
"<td><c \"#00FF00\">tell</td>"
"<td></td>"
"</tr>"
"<tr>"
"<td></td>"
"<td><c \"#00FF00\">silent</td>"
"<td></td>"
"</tr>"
"<tr>"
"<td></td>"
"<td><c \"#00FF00\">class</td>"
"<td></td>"
"</tr>"
"<tr>"
"<td></td>"
"<td><c \"#00FF00\">default</td>"
"<td></td>"
"</tr>"
"</table>";
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
return;
}
std::string owner_option = sep->arg[1];
std::string argument = sep->arg[2];
std::string owner_option(sep->arg[1]);
std::string argument(sep->arg[2]);
if (!owner_option.compare("deathmarquee")) {
if (!argument.compare("enable"))
c->SetBotOptionDeathMarquee(true);
else if (!argument.compare("disable"))
c->SetBotOptionDeathMarquee(false);
else
c->SetBotOptionDeathMarquee(!c->GetBotOptionDeathMarquee());
database.botdb.SaveOwnerOptionDeathMarquee(c->CharacterID(), c->GetBotOptionDeathMarquee());
c->Message(m_action, "Bot 'death marquee' is now %s.", (c->GetBotOptionDeathMarquee() == true ? "enabled" : "disabled"));
}
else if (!owner_option.compare("statsupdate")) {
if (!argument.compare("enable"))
c->SetBotOptionStatsUpdate(true);
else if (!argument.compare("disable"))
c->SetBotOptionStatsUpdate(false);
else
c->SetBotOptionStatsUpdate(!c->GetBotOptionStatsUpdate());
database.botdb.SaveOwnerOptionStatsUpdate(c->CharacterID(), c->GetBotOptionStatsUpdate());
c->Message(m_action, "Bot 'stats update' is now %s.", (c->GetBotOptionStatsUpdate() == true ? "enabled" : "disabled"));
}
else if (!owner_option.compare("spawnmessage")) {
if (!argument.compare("say")) {
c->SetBotOptionSpawnMessageSay();
if (!argument.compare("enable")) {
c->SetBotOption(Client::booDeathMarquee, true);
}
else if (!argument.compare("tell")) {
c->SetBotOptionSpawnMessageTell();
}
else if (!argument.compare("silent")) {
c->SetBotOptionSpawnMessageSilent();
}
else if (!argument.compare("class")) {
c->SetBotOptionSpawnMessageClassSpecific(true);
}
else if (!argument.compare("default")) {
c->SetBotOptionSpawnMessageClassSpecific(false);
else if (!argument.compare("disable")) {
c->SetBotOption(Client::booDeathMarquee, false);
}
else {
c->SetBotOption(Client::booDeathMarquee, !c->GetBotOption(Client::booDeathMarquee));
}
database.botdb.SaveOwnerOption(c->CharacterID(), Client::booDeathMarquee, c->GetBotOption(Client::booDeathMarquee));
c->Message(m_action, "Bot 'death marquee' is now %s.", (c->GetBotOption(Client::booDeathMarquee) == true ? "enabled" : "disabled"));
}
else if (!owner_option.compare("statsupdate")) {
if (!argument.compare("enable")) {
c->SetBotOption(Client::booStatsUpdate, true);
}
else if (!argument.compare("disable")) {
c->SetBotOption(Client::booStatsUpdate, false);
}
else {
c->SetBotOption(Client::booStatsUpdate, !c->GetBotOption(Client::booStatsUpdate));
}
database.botdb.SaveOwnerOption(c->CharacterID(), Client::booStatsUpdate, c->GetBotOption(Client::booStatsUpdate));
c->Message(m_action, "Bot 'stats update' is now %s.", (c->GetBotOption(Client::booStatsUpdate) == true ? "enabled" : "disabled"));
}
else if (!owner_option.compare("spawnmessage")) {
Client::BotOwnerOption boo = Client::_booCount;
if (!argument.compare("say")) {
boo = Client::booSpawnMessageSay;
c->SetBotOption(Client::booSpawnMessageSay, true);
c->SetBotOption(Client::booSpawnMessageTell, false);
}
else if (!argument.compare("tell")) {
boo = Client::booSpawnMessageSay;
c->SetBotOption(Client::booSpawnMessageSay, false);
c->SetBotOption(Client::booSpawnMessageTell, true);
}
else if (!argument.compare("silent")) {
boo = Client::booSpawnMessageSay;
c->SetBotOption(Client::booSpawnMessageSay, false);
c->SetBotOption(Client::booSpawnMessageTell, false);
}
else if (!argument.compare("class")) {
boo = Client::booSpawnMessageClassSpecific;
c->SetBotOption(Client::booSpawnMessageClassSpecific, true);
}
else if (!argument.compare("default")) {
boo = Client::booSpawnMessageClassSpecific;
c->SetBotOption(Client::booSpawnMessageClassSpecific, false);
}
else {
c->Message(m_fail, "Owner option '%s' argument '%s' is not recognized.", owner_option.c_str(), argument.c_str());
return;
}
database.botdb.SaveOwnerOptionSpawnMessage(
c->CharacterID(),
c->GetBotOptionSpawnMessageSay(),
c->GetBotOptionSpawnMessageTell(),
c->GetBotOptionSpawnMessageClassSpecific()
);
if (boo == Client::booSpawnMessageSay) {
database.botdb.SaveOwnerOption(
c->CharacterID(),
std::pair<size_t, size_t>(
Client::booSpawnMessageSay,
Client::booSpawnMessageTell
),
std::pair<bool, bool>(
c->GetBotOption(Client::booSpawnMessageSay),
c->GetBotOption(Client::booSpawnMessageTell)
)
);
}
else if (boo == Client::booSpawnMessageClassSpecific) {
database.botdb.SaveOwnerOption(
c->CharacterID(),
Client::booSpawnMessageClassSpecific,
c->GetBotOption(Client::booSpawnMessageClassSpecific)
);
}
else {
c->Message(m_action, "Bot 'spawn message' is now ERROR.");
return;
}
c->Message(m_action, "Bot 'spawn message' is now %s.", argument.c_str());
}
else {
@ -5330,13 +5511,16 @@ void bot_subcommand_bot_spawn(Client *c, const Seperator *sep)
};
uint8 message_index = 0;
if (c->GetBotOptionSpawnMessageClassSpecific())
if (c->GetBotOption(Client::booSpawnMessageClassSpecific)) {
message_index = VALIDATECLASSID(my_bot->GetClass());
}
if (c->GetBotOptionSpawnMessageSay())
if (c->GetBotOption(Client::booSpawnMessageSay)) {
Bot::BotGroupSay(my_bot, "%s", bot_spawn_message[message_index]);
else if (c->GetBotOptionSpawnMessageTell())
}
else if (c->GetBotOption(Client::booSpawnMessageTell)) {
c->Message(Chat::Tell, "%s tells you, \"%s\"", my_bot->GetCleanName(), bot_spawn_message[message_index]);
}
}
void bot_subcommand_bot_stance(Client *c, const Seperator *sep)
@ -5716,7 +5900,7 @@ void bot_subcommand_bot_update(Client *c, const Seperator *sep)
continue;
bot_iter->SetPetChooser(false);
bot_iter->CalcBotStats(c->GetBotOptionStatsUpdate());
bot_iter->CalcBotStats(c->GetBotOption(Client::booStatsUpdate));
bot_iter->SendAppearancePacket(AT_WhoLevel, bot_iter->GetLevel(), true, true);
++bot_count;
}
@ -7505,7 +7689,7 @@ void bot_subcommand_inventory_remove(Client *c, const Seperator *sep)
}
my_bot->BotRemoveEquipItem(slotId);
my_bot->CalcBotStats(c->GetBotOptionStatsUpdate());
my_bot->CalcBotStats(c->GetBotOption(Client::booStatsUpdate));
}
switch (slotId) {

View File

@ -18,6 +18,8 @@
#ifdef BOTS
#include <fmt/format.h>
#include "../common/global_define.h"
#include "../common/rulesys.h"
#include "../common/string_util.h"
@ -27,6 +29,8 @@
#include "bot.h"
#include "client.h"
#include <fmt/format.h>
bool BotDatabase::LoadBotCommandSettings(std::map<std::string, std::pair<uint8, std::vector<std::string>>> &bot_command_settings)
{
@ -52,6 +56,58 @@ bool BotDatabase::LoadBotCommandSettings(std::map<std::string, std::pair<uint8,
return true;
}
bool BotDatabase::UpdateInjectedBotCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected)
{
if (injected.size()) {
query = fmt::format(
"REPLACE INTO `bot_command_settings`(`bot_command`, `access`) VALUES {}",
implode(
",",
std::pair<char, char>('(', ')'),
join_pair(",", std::pair<char, char>('\'', '\''), injected)
)
);
if (!database.QueryDatabase(query).Success()) {
return false;
}
Log(Logs::General,
Logs::Status,
"%u New Bot Command%s Added",
injected.size(),
(injected.size() == 1 ? "" : "s")
);
}
return true;
}
bool BotDatabase::UpdateOrphanedBotCommandSettings(const std::vector<std::string> &orphaned)
{
if (orphaned.size()) {
query = fmt::format(
"DELETE FROM `bot_command_settings` WHERE `bot_command` IN ({})",
implode(",", std::pair<char, char>('\'', '\''), orphaned)
);
if (!database.QueryDatabase(query).Success()) {
return false;
}
Log(Logs::General,
Logs::Status,
"%u Orphaned Bot Command%s Deleted",
orphaned.size(),
(orphaned.size() == 1 ? "" : "s")
);
}
return true;
}
bool BotDatabase::LoadBotSpellCastingChances()
{
query =
@ -2171,111 +2227,92 @@ bool BotDatabase::SaveStopMeleeLevel(const uint32 owner_id, const uint32 bot_id,
bool BotDatabase::LoadOwnerOptions(Client *owner)
{
if (!owner || !owner->CharacterID())
return false;
query = StringFormat(
"SELECT `death_marquee`, `stats_update`, `spawn_message_enabled`, `spawn_message_type` FROM `bot_owner_options`"
" WHERE `owner_id` = '%u'",
owner->CharacterID()
);
auto results = database.QueryDatabase(query);
if (!results.Success())
return false;
if (!results.RowCount()) {
query = StringFormat("REPLACE INTO `bot_owner_options` (`owner_id`) VALUES ('%u')", owner->CharacterID());
results = database.QueryDatabase(query);
if (!owner || !owner->CharacterID()) {
return false;
}
auto row = results.begin();
owner->SetBotOptionDeathMarquee((atoi(row[0]) != 0));
owner->SetBotOptionStatsUpdate((atoi(row[1]) != 0));
switch (atoi(row[2])) {
case 2:
owner->SetBotOptionSpawnMessageSay();
break;
case 1:
owner->SetBotOptionSpawnMessageTell();
break;
query = fmt::format("SELECT `option_type`, `option_value` FROM `bot_owner_options` WHERE `owner_id` = '{}'", owner->CharacterID());
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return false;
}
for (auto row : results) {
owner->SetBotOption(static_cast<Client::BotOwnerOption>(atoul(row[0])), (atoul(row[1]) != 0));
}
return true;
}
bool BotDatabase::SaveOwnerOption(const uint32 owner_id, size_t type, const bool flag)
{
if (!owner_id) {
return false;
}
switch (static_cast<Client::BotOwnerOption>(type)) {
case Client::booDeathMarquee:
case Client::booStatsUpdate:
case Client::booSpawnMessageClassSpecific: {
query = fmt::format(
"REPLACE INTO `bot_owner_options`(`owner_id`, `option_type`, `option_value`) VALUES ('{}', '{}', '{}')",
owner_id,
type,
(flag == true ? 1 : 0)
);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return false;
}
return true;
}
default:
owner->SetBotOptionSpawnMessageSilent();
break;
return false;
}
owner->SetBotOptionSpawnMessageClassSpecific((atoi(row[3]) != 0));
return true;
}
bool BotDatabase::SaveOwnerOptionDeathMarquee(const uint32 owner_id, const bool flag)
bool BotDatabase::SaveOwnerOption(const uint32 owner_id, const std::pair<size_t, size_t> type, const std::pair<bool, bool> flag)
{
if (!owner_id)
if (!owner_id) {
return false;
}
query = StringFormat(
"UPDATE `bot_owner_options`"
" SET `death_marquee` = '%u'"
" WHERE `owner_id` = '%u'",
(flag == true ? 1 : 0),
owner_id
);
auto results = database.QueryDatabase(query);
if (!results.Success())
switch (static_cast<Client::BotOwnerOption>(type.first)) {
case Client::booSpawnMessageSay:
case Client::booSpawnMessageTell: {
switch (static_cast<Client::BotOwnerOption>(type.second)) {
case Client::booSpawnMessageSay:
case Client::booSpawnMessageTell: {
query = fmt::format(
"REPLACE INTO `bot_owner_options`(`owner_id`, `option_type`, `option_value`) VALUES ('{}', '{}', '{}'), ('{}', '{}', '{}')",
owner_id,
type.first,
(flag.first == true ? 1 : 0),
owner_id,
type.second,
(flag.second == true ? 1 : 0)
);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return false;
}
return true;
}
default:
return false;
}
}
default:
return false;
return true;
}
bool BotDatabase::SaveOwnerOptionStatsUpdate(const uint32 owner_id, const bool flag)
{
if (!owner_id)
return false;
query = StringFormat(
"UPDATE `bot_owner_options`"
" SET `stats_update` = '%u'"
" WHERE `owner_id` = '%u'",
(flag == true ? 1 : 0),
owner_id
);
auto results = database.QueryDatabase(query);
if (!results.Success())
return false;
return true;
}
bool BotDatabase::SaveOwnerOptionSpawnMessage(const uint32 owner_id, const bool say, const bool tell, const bool class_specific)
{
if (!owner_id)
return false;
uint8 enabled_value = 0;
if (say)
enabled_value = 2;
else if (tell)
enabled_value = 1;
uint8 type_value = 0;
if (class_specific)
type_value = 1;
query = StringFormat(
"UPDATE `bot_owner_options`"
" SET"
" `spawn_message_enabled` = '%u',"
" `spawn_message_type` = '%u'"
" WHERE `owner_id` = '%u'",
enabled_value,
type_value,
owner_id
);
auto results = database.QueryDatabase(query);
if (!results.Success())
return false;
return true;
}
}

View File

@ -43,6 +43,8 @@ class BotDatabase
{
public:
bool LoadBotCommandSettings(std::map<std::string, std::pair<uint8, std::vector<std::string>>> &bot_command_settings);
bool UpdateInjectedBotCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected);
bool UpdateOrphanedBotCommandSettings(const std::vector<std::string> &orphaned);
bool LoadBotSpellCastingChances();
@ -139,10 +141,9 @@ public:
bool SaveStopMeleeLevel(const uint32 owner_id, const uint32 bot_id, const uint8 sml_value);
bool LoadOwnerOptions(Client *owner);
bool SaveOwnerOptionDeathMarquee(const uint32 owner_id, const bool flag);
bool SaveOwnerOptionStatsUpdate(const uint32 owner_id, const bool flag);
bool SaveOwnerOptionSpawnMessage(const uint32 owner_id, const bool say, const bool tell, const bool class_specific);
bool SaveOwnerOption(const uint32 owner_id, size_t type, const bool flag);
bool SaveOwnerOption(const uint32 owner_id, const std::pair<size_t, size_t> type, const std::pair<bool, bool> flag);
/* Bot bot-group functions */
bool QueryBotGroupExistence(const std::string& botgroup_name, bool& extant_flag);

View File

@ -347,7 +347,11 @@ Client::Client(EQStreamInterface* ieqs)
dev_tools_window_enabled = true;
#ifdef BOTS
bot_owner_options = DefaultBotOwnerOptions;
bot_owner_options[booDeathMarquee] = false;
bot_owner_options[booStatsUpdate] = false;
bot_owner_options[booSpawnMessageSay] = false;
bot_owner_options[booSpawnMessageTell] = true;
bot_owner_options[booSpawnMessageClassSpecific] = true;
#endif
AI_Init();
@ -9134,4 +9138,24 @@ glm::vec4 &Client::GetLastPositionBeforeBulkUpdate()
void Client::SetLastPositionBeforeBulkUpdate(glm::vec4 in_last_position_before_bulk_update)
{
Client::last_position_before_bulk_update = in_last_position_before_bulk_update;
}
}
#ifdef BOTS
bool Client::GetBotOption(BotOwnerOption boo) const {
if (boo < _booCount) {
return bot_owner_options[boo];
}
return false;
}
void Client::SetBotOption(BotOwnerOption boo, bool flag) {
if (boo < _booCount) {
bot_owner_options[boo] = flag;
}
}
#endif

View File

@ -1626,39 +1626,26 @@ private:
int client_max_level;
#ifdef BOTS
struct BotOwnerOptions {
bool death_marquee;
bool stats_update;
bool spawn_message_say;
bool spawn_message_tell;
bool spawn_message_class_specific;
};
BotOwnerOptions bot_owner_options;
const BotOwnerOptions DefaultBotOwnerOptions = {
false, // death_marquee
false, // stats_update
false, // spawn_message_say
true, // spawn_message_tell
true // spawn_message_class_specific
};
public:
void SetBotOptionDeathMarquee(bool flag) { bot_owner_options.death_marquee = flag; }
void SetBotOptionStatsUpdate(bool flag) { bot_owner_options.stats_update = flag; }
void SetBotOptionSpawnMessageSay() { bot_owner_options.spawn_message_say = true; bot_owner_options.spawn_message_tell = false; }
void SetBotOptionSpawnMessageTell() { bot_owner_options.spawn_message_say = false; bot_owner_options.spawn_message_tell = true; }
void SetBotOptionSpawnMessageSilent() { bot_owner_options.spawn_message_say = false; bot_owner_options.spawn_message_tell = false; }
void SetBotOptionSpawnMessageClassSpecific(bool flag) { bot_owner_options.spawn_message_class_specific = flag; }
enum BotOwnerOption : size_t {
booDeathMarquee,
booStatsUpdate,
booSpawnMessageSay,
booSpawnMessageTell,
booSpawnMessageClassSpecific,
_booCount
};
bool GetBotOptionDeathMarquee() const { return bot_owner_options.death_marquee; }
bool GetBotOptionStatsUpdate() const { return bot_owner_options.stats_update; }
bool GetBotOptionSpawnMessageSay() const { return bot_owner_options.spawn_message_say; }
bool GetBotOptionSpawnMessageTell() const { return bot_owner_options.spawn_message_tell; }
bool GetBotOptionSpawnMessageClassSpecific() const { return bot_owner_options.spawn_message_class_specific; }
bool GetBotOption(BotOwnerOption boo) const;
void SetBotOption(BotOwnerOption boo, bool flag = true);
private:
bool bot_owner_options[_booCount];
private:
#endif
};

View File

@ -3956,9 +3956,11 @@ void Client::Handle_OP_Camp(const EQApplicationPacket *app)
#ifdef BOTS
// This block is necessary to clean up any bot objects owned by a Client
Bot::BotOrderCampAll(this);
auto group = GetGroup();
if (group && group->GroupCount() < 2)
group->DisbandGroup();
// Evidently, this is bad under certain conditions and causes crashes...
// Group and Raid code really needs to be overhauled to account for non-client types (mercs and bots)
//auto group = GetGroup();
//if (group && group->GroupCount() < 2)
// group->DisbandGroup();
#endif
if (IsLFP())
worldserver.StopLFP(CharacterID());

View File

@ -454,33 +454,96 @@ int command_init(void)
std::map<std::string, std::pair<uint8, std::vector<std::string>>> command_settings;
database.GetCommandSettings(command_settings);
std::map<std::string, CommandRecord *> working_cl = commandlist;
for (auto iter_cl = working_cl.begin(); iter_cl != working_cl.end(); ++iter_cl) {
auto iter_cs = command_settings.find(iter_cl->first);
if (iter_cs == command_settings.end()) {
if (iter_cl->second->access == 0)
Log(Logs::General, Logs::Commands, "command_init(): Warning: Command '%s' defaulting to access level 0!", iter_cl->first.c_str());
std::vector<std::pair<std::string, uint8>> injected_command_settings;
std::vector<std::string> orphaned_command_settings;
for (auto cs_iter : command_settings) {
auto cl_iter = commandlist.find(cs_iter.first);
if (cl_iter == commandlist.end()) {
orphaned_command_settings.push_back(cs_iter.first);
Log(Logs::General,
Logs::Status,
"Command '%s' no longer exists... Deleting orphaned entry from `command_settings` table...",
cs_iter.first.c_str()
);
}
}
if (orphaned_command_settings.size()) {
if (!database.UpdateOrphanedCommandSettings(orphaned_command_settings)) {
Log(Logs::General, Logs::Zone_Server, "Failed to process 'Orphaned Commands' update operation.");
}
}
auto working_cl = commandlist;
for (auto working_cl_iter : working_cl) {
auto cs_iter = command_settings.find(working_cl_iter.first);
if (cs_iter == command_settings.end()) {
injected_command_settings.push_back(std::pair<std::string, uint8>(working_cl_iter.first, working_cl_iter.second->access));
Log(Logs::General,
Logs::Status,
"New Command '%s' found... Adding to `command_settings` table with access '%u'...",
working_cl_iter.first.c_str(),
working_cl_iter.second->access
);
if (working_cl_iter.second->access == 0) {
Log(Logs::General,
Logs::Commands,
"command_init(): Warning: Command '%s' defaulting to access level 0!",
working_cl_iter.first.c_str()
);
}
continue;
}
iter_cl->second->access = iter_cs->second.first;
Log(Logs::General, Logs::Commands, "command_init(): - Command '%s' set to access level %d.", iter_cl->first.c_str(), iter_cs->second.first);
if (iter_cs->second.second.empty())
working_cl_iter.second->access = cs_iter->second.first;
Log(Logs::General,
Logs::Commands,
"command_init(): - Command '%s' set to access level %d.",
working_cl_iter.first.c_str(),
cs_iter->second.first
);
if (cs_iter->second.second.empty()) {
continue;
}
for (auto iter_aka = iter_cs->second.second.begin(); iter_aka != iter_cs->second.second.end();
++iter_aka) {
if (iter_aka->empty())
continue;
if (commandlist.find(*iter_aka) != commandlist.end()) {
Log(Logs::General, Logs::Commands, "command_init(): Warning: Alias '%s' already exists as a command - skipping!", iter_aka->c_str());
for (auto alias_iter : cs_iter->second.second) {
if (alias_iter.empty()) {
continue;
}
commandlist[*iter_aka] = iter_cl->second;
commandaliases[*iter_aka] = iter_cl->first;
if (commandlist.find(alias_iter) != commandlist.end()) {
Log(Logs::General,
Logs::Commands,
"command_init(): Warning: Alias '%s' already exists as a command - skipping!",
alias_iter.c_str()
);
continue;
}
Log(Logs::General, Logs::Commands, "command_init(): - Alias '%s' added to command '%s'.", iter_aka->c_str(), commandaliases[*iter_aka].c_str());
commandlist[alias_iter] = working_cl_iter.second;
commandaliases[alias_iter] = working_cl_iter.first;
Log(Logs::General,
Logs::Commands,
"command_init(): - Alias '%s' added to command '%s'.",
alias_iter.c_str(),
commandaliases[alias_iter].c_str()
);
}
}
if (injected_command_settings.size()) {
if (!database.UpdateInjectedCommandSettings(injected_command_settings)) {
Log(Logs::General, Logs::Zone_Server, "Failed to process 'Injected Commands' update operation.");
}
}

View File

@ -226,8 +226,7 @@ XS(XS__spawn);
XS(XS__spawn) {
dXSARGS;
if (items != 6)
Perl_croak(aTHX_
"Usage: quest::spawn(int npc_type_id, int grid_id, int int_unused, float x, float y, float z)");
Perl_croak(aTHX_ "Usage: quest::spawn(int npc_type_id, int grid_id, int int_unused, float x, float y, float z)");
uint16 RETVAL;
dXSTARG;
@ -249,8 +248,7 @@ XS(XS__spawn2);
XS(XS__spawn2) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: quest::spawn2(int npc_type_id, int grid_id, int int_unused, float x, float y, float z, float heading)");
Perl_croak(aTHX_ "Usage: quest::spawn2(int npc_type_id, int grid_id, int int_unused, float x, float y, float z, float heading)");
uint16 RETVAL;
dXSTARG;
@ -272,8 +270,7 @@ XS(XS__unique_spawn);
XS(XS__unique_spawn) {
dXSARGS;
if (items != 6 && items != 7)
Perl_croak(aTHX_
"Usage: quest::unique_spawn(int npc_type_id, int grid_id, int int_unused, float x, float y, float z, [float heading])");
Perl_croak(aTHX_ "Usage: quest::unique_spawn(int npc_type_id, int grid_id, int int_unused, float x, float y, float z, [float heading])");
uint16 RETVAL;
dXSTARG;
@ -1315,8 +1312,7 @@ XS(XS__targlobal);
XS(XS__targlobal) {
dXSARGS;
if (items != 6)
Perl_croak(aTHX_
"Usage: quest::targlobal(stirng key, string value, string duration, int npc_id, int chararacter_id, int zone_id)");
Perl_croak(aTHX_ "Usage: quest::targlobal(stirng key, string value, string duration, int npc_id, int chararacter_id, int zone_id)");
char *key = (char *) SvPV_nolen(ST(0));
char *str_value = (char *) SvPV_nolen(ST(1));
@ -1411,8 +1407,7 @@ XS(XS__moveto);
XS(XS__moveto) {
dXSARGS;
if (items != 3 && items != 4 && items != 5)
Perl_croak(aTHX_
"Usage: quest::moveto(float x, float y, float z, [float heading], [bool save_guard_location])");
Perl_croak(aTHX_ "Usage: quest::moveto(float x, float y, float z, [float heading], [bool save_guard_location])");
float x = (float) SvNV(ST(0));
float y = (float) SvNV(ST(1));
@ -1561,8 +1556,7 @@ XS(XS__set_proximity);
XS(XS__set_proximity) {
dXSARGS;
if (items != 4 && items != 6 && items != 7)
Perl_croak(aTHX_
"Usage: quest::set_proximity(float min_x, float max_x, float min_y, float max_y, [float min_z], [float max_z], [say])");
Perl_croak(aTHX_ "Usage: quest::set_proximity(float min_x, float max_x, float min_y, float max_y, [float min_z], [float max_z], [say])");
float min_x = (float) SvNV(ST(0));
float max_x = (float) SvNV(ST(1));
@ -1643,8 +1637,7 @@ XS(XS__spawn_condition);
XS(XS__spawn_condition) {
dXSARGS;
if (items < 3 || items > 4)
Perl_croak(aTHX_
"Usage: quest::spawn_condition(string zone_short, [int instance_id], uint16 condition_id, int16 value)");
Perl_croak(aTHX_ "Usage: quest::spawn_condition(string zone_short, [int instance_id], uint16 condition_id, int16 value)");
if (items == 3) {
char *zone_short = (char *) SvPV_nolen(ST(0));
@ -1701,8 +1694,7 @@ XS(XS__toggle_spawn_event);
XS(XS__toggle_spawn_event) {
dXSARGS;
if (items != 4)
Perl_croak(aTHX_
"Usage: quest::toggle_spawn_event(uint32 event_id, [bool is_enabled = false], [bool is_strict = false], [bool reset_base = false])");
Perl_croak(aTHX_ "Usage: quest::toggle_spawn_event(uint32 event_id, [bool is_enabled = false], [bool is_strict = false], [bool reset_base = false])");
uint32 event_id = (int) SvIV(ST(0));
bool is_enabled = ((int) SvIV(ST(1))) == 0 ? false : true;
@ -1763,8 +1755,7 @@ XS(XS__summonburiedplayercorpse);
XS(XS__summonburiedplayercorpse) {
dXSARGS;
if (items != 5)
Perl_croak(aTHX_
"Usage: quest::summonburiedplayercorpse(uint32 char_id, float dest_x, float dest_y, float dest_z, float dest_heading)");
Perl_croak(aTHX_ "Usage: quest::summonburiedplayercorpse(uint32 char_id, float dest_x, float dest_y, float dest_z, float dest_heading)");
bool RETVAL;
uint32 char_id = (int) SvIV(ST(0));
@ -1781,8 +1772,7 @@ XS(XS__summonallplayercorpses);
XS(XS__summonallplayercorpses) {
dXSARGS;
if (items != 5)
Perl_croak(aTHX_
"Usage: quest::summonallplayercorpses(int char_id, float dest_x, float dest_y, float dest_z, float dest_heading)");
Perl_croak(aTHX_ "Usage: quest::summonallplayercorpses(int char_id, float dest_x, float dest_y, float dest_z, float dest_heading)");
bool RETVAL;
uint32 char_id = (int) SvIV(ST(0));
@ -2038,8 +2028,7 @@ XS(XS__playerfeature);
XS(XS__playerfeature) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_
"Usage: quest::playerfeature(string feature [race|gender|texture|helm|haircolor|beardcolor|eyecolor1|eyecolor2|hair|face|beard|heritage|tatoo|details|size], int setting)");
Perl_croak(aTHX_ "Usage: quest::playerfeature(string feature [race|gender|texture|helm|haircolor|beardcolor|eyecolor1|eyecolor2|hair|face|beard|heritage|tatoo|details|size], int setting)");
char *str_value = (char *) SvPV_nolen(ST(0));
int int_value = (int) SvIV(ST(1));
@ -2053,8 +2042,7 @@ XS(XS__npcfeature);
XS(XS__npcfeature) {
dXSARGS;
if (items != 2)
Perl_croak(aTHX_
"Usage: quest::npcfeature(string feature [race|gender|texture|helm|haircolor|beardcolor|eyecolor1|eyecolor2|hair|face|beard|heritage|tatoo|details|size], int value)");
Perl_croak(aTHX_ "Usage: quest::npcfeature(string feature [race|gender|texture|helm|haircolor|beardcolor|eyecolor1|eyecolor2|hair|face|beard|heritage|tatoo|details|size], int value)");
char *str_value = (char *) SvPV_nolen(ST(0));
int int_value = (int) SvIV(ST(1));
@ -2281,8 +2269,7 @@ XS(XS__updatetaskactivity) {
}
quest_manager.updatetaskactivity(task_id, activity_id, count, ignore_quest_update);
} else {
Perl_croak(aTHX_
"Usage: quest::updatetaskactivity(int task_id, int activity_id, [int count], [bool ignore_quest_update = false])");
Perl_croak(aTHX_ "Usage: quest::updatetaskactivity(int task_id, int activity_id, [int count], [bool ignore_quest_update = false])");
}
XSRETURN_EMPTY;
@ -2570,8 +2557,7 @@ XS(XS__popup) {
int duration = 0;
if ((items < 2) || (items > 5))
Perl_croak(aTHX_
"Usage: quest::popup(string window_title, string message, int popup_id, int buttons, int duration)");
Perl_croak(aTHX_ "Usage: quest::popup(string window_title, string message, int popup_id, int buttons, int duration)");
if (items >= 3)
popup_id = (int) SvIV(ST(2));
@ -2652,8 +2638,7 @@ XS(XS__CreateGroundObject);
XS(XS__CreateGroundObject) {
dXSARGS;
if (items != 5 && items != 6)
Perl_croak(aTHX_
"Usage: quest::creategroundobject(int item_id, float x, float y, float z, float heading, [uint32 decay_time-ms = 300000])");
Perl_croak(aTHX_ "Usage: quest::creategroundobject(int item_id, float x, float y, float z, float heading, [uint32 decay_time-ms = 300000])");
int item_id = (int) SvIV(ST(0));
float x = (float) SvNV(ST(1));
@ -2676,8 +2661,7 @@ XS(XS__CreateGroundObjectFromModel);
XS(XS__CreateGroundObjectFromModel) {
dXSARGS;
if (items < 5 || items > 7)
Perl_croak(aTHX_
"Usage: quest::creategroundobjectfrommodel(string model_name, float x, float y, float z, float heading, [int object_type], [uint32 decay_time-ms = 300000])");
Perl_croak(aTHX_ "Usage: quest::creategroundobjectfrommodel(string model_name, float x, float y, float z, float heading, [int object_type], [uint32 decay_time-ms = 300000])");
char *modelname = (char *) SvPV_nolen(ST(0));
float x = (float) SvNV(ST(1));
@ -2702,8 +2686,7 @@ XS(XS__CreateDoor);
XS(XS__CreateDoor) {
dXSARGS;
if (items < 5 || items > 7)
Perl_croak(aTHX_
"Usage: quest::createdoor(string model_name, float x, float y, float z, float heading, [int object_type = 58], [int size = 100])");
Perl_croak(aTHX_ "Usage: quest::createdoor(string model_name, float x, float y, float z, float heading, [int object_type = 58], [int size = 100])");
char *modelname = (char *) SvPV_nolen(ST(0));
float x = (float) SvNV(ST(1));
@ -3032,8 +3015,7 @@ XS(XS__MovePCInstance);
XS(XS__MovePCInstance) {
dXSARGS;
if (items != 5 && items != 6)
Perl_croak(aTHX_
"Usage: quest::MovePCInstance(int zone_id, int instance_id, float x, float y, float z, [float heading])");
Perl_croak(aTHX_ "Usage: quest::MovePCInstance(int zone_id, int instance_id, float x, float y, float z, [float heading])");
int zone_id = (int) SvIV(ST(0));
int instanceid = (int) SvIV(ST(1));
@ -3286,8 +3268,7 @@ XS(XS__wearchange);
XS(XS__wearchange) {
dXSARGS;
if (items < 2)
Perl_croak(aTHX_
"Usage: quest::wearchange(uint8 slot, uint16 texture_id, [uint32 hero_forge_model_id = 0], [uint32 elite_material_id = 0])");
Perl_croak(aTHX_ "Usage: quest::wearchange(uint8 slot, uint16 texture_id, [uint32 hero_forge_model_id = 0], [uint32 elite_material_id = 0])");
uint8 slot = (int) SvUV(ST(0));
uint16 texture_id = (int) SvUV(ST(1));
@ -3535,8 +3516,7 @@ XS(XS__crosszonesetentityvariablebynpctypeid) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_
"Usage: quest::crosszonesetentityvariablebynpctypeid(int npc_type_id, string key, string value)");
Perl_croak(aTHX_ "Usage: quest::crosszonesetentityvariablebynpctypeid(int npc_type_id, string key, string value)");
if (items == 3) {
uint32 npc_type_id = (uint32) SvIV(ST(0));
@ -3553,8 +3533,7 @@ XS(XS__crosszonesetentityvariablebyclientname) {
dXSARGS;
if (items != 3)
Perl_croak(aTHX_
"Usage: quest::crosszonesetentityvariablebyclientname(string client_name, string key, string value)");
Perl_croak(aTHX_ "Usage: quest::crosszonesetentityvariablebyclientname(string client_name, string key, string value)");
if (items == 3) {
const char *client_name = (const char *) SvPV_nolen(ST(0));
@ -3586,8 +3565,7 @@ XS(XS__worldwidemarquee);
XS(XS__worldwidemarquee) {
dXSARGS;
if (items != 6)
Perl_croak(aTHX_
"Usage: quest::worldwidemarquee(uint32 color_id, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, string message)");
Perl_croak(aTHX_ "Usage: quest::worldwidemarquee(uint32 color_id, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, string message)");
if (items == 6) {
uint32 color_id = (uint32) SvIV(ST(0));

View File

@ -2327,17 +2327,17 @@ luabind::scope lua_register_rules_const() {
return luabind::class_<Rule>("Rule")
.enum_("constants")
[
#define RULE_INT(cat, rule, default_value) \
#define RULE_INT(cat, rule, default_value, notes) \
luabind::value(#rule, RuleManager::Int__##rule),
#include "../common/ruletypes.h"
luabind::value("_IntRuleCount", RuleManager::_IntRuleCount),
#undef RULE_INT
#define RULE_REAL(cat, rule, default_value) \
#define RULE_REAL(cat, rule, default_value, notes) \
luabind::value(#rule, RuleManager::Real__##rule),
#include "../common/ruletypes.h"
luabind::value("_RealRuleCount", RuleManager::_RealRuleCount),
#undef RULE_REAL
#define RULE_BOOL(cat, rule, default_value) \
#define RULE_BOOL(cat, rule, default_value, notes) \
luabind::value(#rule, RuleManager::Bool__##rule),
#include "../common/ruletypes.h"
luabind::value("_BoolRuleCount", RuleManager::_BoolRuleCount)

View File

@ -961,8 +961,7 @@ XS(XS_Client_SetEXP); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_SetEXP) {
dXSARGS;
if (items < 3 || items > 4)
Perl_croak(aTHX_
"Usage: Client::SetEXP(THIS, uint32 experience_points, uint32 aa_experience_points, [bool resexp=false])");
Perl_croak(aTHX_ "Usage: Client::SetEXP(THIS, uint32 experience_points, uint32 aa_experience_points, [bool resexp=false])");
{
Client *THIS;
uint32 set_exp = (uint32) SvUV(ST(1));
@ -992,8 +991,7 @@ XS(XS_Client_SetBindPoint); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_SetBindPoint) {
dXSARGS;
if (items < 1 || items > 6)
Perl_croak(aTHX_
"Usage: Client::SetBindPoint(THIS, int to_zone = -1, int to_instance = 0, float new_x = 0.0f, float new_y = 0.0f, float new_z = 0.0f)");
Perl_croak(aTHX_ "Usage: Client::SetBindPoint(THIS, int to_zone = -1, int to_instance = 0, float new_x = 0.0f, float new_y = 0.0f, float new_z = 0.0f)");
{
Client *THIS;
int to_zone;
@ -1260,8 +1258,7 @@ XS(XS_Client_MovePCInstance); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_MovePCInstance) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: Client::MovePCInstance(THIS, uint32 zone_id, uint32 instance_id, float x, float y, float z, float heading)");
Perl_croak(aTHX_ "Usage: Client::MovePCInstance(THIS, uint32 zone_id, uint32 instance_id, float x, float y, float z, float heading)");
{
Client *THIS;
uint32 zoneID = (uint32) SvUV(ST(1));
@ -1335,8 +1332,7 @@ XS(XS_Client_GetFactionLevel); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_GetFactionLevel) {
dXSARGS;
if (items != 8)
Perl_croak(aTHX_
"Usage: Client::GetFactionLevel(THIS, uint32 character_id, uint32 npc_id, uint32 player_race_id, uint32 player_class_id, uint32 player_deity_id, uint32 player_faction_id, Mob*)");
Perl_croak(aTHX_ "Usage: Client::GetFactionLevel(THIS, uint32 character_id, uint32 npc_id, uint32 player_race_id, uint32 player_class_id, uint32 player_deity_id, uint32 player_faction_id, Mob*)");
{
Client *THIS;
FACTION_VALUE RETVAL;
@ -1376,8 +1372,7 @@ XS(XS_Client_SetFactionLevel); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_SetFactionLevel) {
dXSARGS;
if (items != 6)
Perl_croak(aTHX_
"Usage: Client::SetFactionLevel(THIS, uint32 character_id, uint32 npc_id, uint8 character_class, uint8 character_race, uint8 character_deity)");
Perl_croak(aTHX_ "Usage: Client::SetFactionLevel(THIS, uint32 character_id, uint32 npc_id, uint8 character_class, uint8 character_race, uint8 character_deity)");
{
Client *THIS;
uint32 char_id = (uint32) SvUV(ST(1));
@ -1403,8 +1398,7 @@ XS(XS_Client_SetFactionLevel2); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_SetFactionLevel2) {
dXSARGS;
if (items < 7 || items > 8)
Perl_croak(aTHX_
"Usage: Client::SetFactionLevel2(THIS, uint32 character_id, int32 faction_id, uint8 character_class, uint8 character_race, uint8 character_deity, int32 value, uint8 temp)");
Perl_croak(aTHX_ "Usage: Client::SetFactionLevel2(THIS, uint32 character_id, int32 faction_id, uint8 character_class, uint8 character_race, uint8 character_deity, int32 value, uint8 temp)");
{
Client *THIS;
uint32 char_id = (uint32) SvUV(ST(1));
@ -1724,8 +1718,7 @@ XS(XS_Client_AddMoneyToPP); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_AddMoneyToPP) {
dXSARGS;
if (items != 6)
Perl_croak(aTHX_
"Usage: Client::AddMoneyToPP(THIS, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, bool update_client)");
Perl_croak(aTHX_ "Usage: Client::AddMoneyToPP(THIS, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, bool update_client)");
{
Client *THIS;
uint32 copper = (uint32) SvUV(ST(1));
@ -3095,8 +3088,7 @@ XS(XS_Client_DeleteItemInInventory); /* prototype to pass -Wmissing-prototypes *
XS(XS_Client_DeleteItemInInventory) {
dXSARGS;
if (items < 2 || items > 4)
Perl_croak(aTHX_
"Usage: Client::DeleteItemInInventory(THIS, int16 slot_id, [int8 quantity = 0], [bool client_update = false])");
Perl_croak(aTHX_ "Usage: Client::DeleteItemInInventory(THIS, int16 slot_id, [int8 quantity = 0], [bool client_update = false])");
{
Client *THIS;
int16 slot_id = (int16) SvIV(ST(1));
@ -3132,8 +3124,7 @@ XS(XS_Client_SummonItem); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_SummonItem) {
dXSARGS;
if (items < 2 || items > 10)
Perl_croak(aTHX_
"Usage: Client::SummonItem(THIS, uint32 item_id, [int16 charges = -1], [bool attune = false], [uint32 aug1 = 0], [uint32 aug2 = 0], [uint32 aug3 = 0], [uint32 aug4 = 0], [uint32 aug5 = 0], [uint16 slot_id = cursor])");
Perl_croak(aTHX_ "Usage: Client::SummonItem(THIS, uint32 item_id, [int16 charges = -1], [bool attune = false], [uint32 aug1 = 0], [uint32 aug2 = 0], [uint32 aug3 = 0], [uint32 aug4 = 0], [uint32 aug5 = 0], [uint16 slot_id = cursor])");
{
Client *THIS;
uint32 item_id = (uint32) SvUV(ST(1));
@ -4834,8 +4825,7 @@ XS(XS_Client_GrantAlternateAdvancementAbility); /* prototype to pass -Wmissing-p
XS(XS_Client_GrantAlternateAdvancementAbility) {
dXSARGS;
if (items < 3 || items > 4)
Perl_croak(aTHX_
"Usage: Client::GrantAlternateAdvancementAbility(THIS, int aa_id, int points, [bool ignore_cost = false])");
Perl_croak(aTHX_ "Usage: Client::GrantAlternateAdvancementAbility(THIS, int aa_id, int points, [bool ignore_cost = false])");
{
Client *THIS;
bool RETVAL;
@ -4992,8 +4982,7 @@ XS(XS_Client_UpdateTaskActivity); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_UpdateTaskActivity) {
dXSARGS;
if (items < 4)
Perl_croak(aTHX_
"Usage: Client::UpdateTaskActivity(THIS, int task_id, int activity_id, int count, [bool ignore_quest_update = false])");
Perl_croak(aTHX_ "Usage: Client::UpdateTaskActivity(THIS, int task_id, int activity_id, int count, [bool ignore_quest_update = false])");
{
bool ignore_quest_update = false;
@ -5052,8 +5041,7 @@ XS(XS_Client_AssignTask); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_AssignTask) {
dXSARGS;
if (items != 3 && items != 4)
Perl_croak(aTHX_
"Usage: Client::AssignTask(THIS, int task_id, int npc_id, [bool enforce_level_requirement = false])");
Perl_croak(aTHX_ "Usage: Client::AssignTask(THIS, int task_id, int npc_id, [bool enforce_level_requirement = false])");
{
Client *THIS;
int TaskID = (int) SvIV(ST(1));
@ -5964,8 +5952,7 @@ XS(XS_Client_SendMarqueeMessage); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_SendMarqueeMessage) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: Client::SendMarqueeMessage(THIS, uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, string msg)");
Perl_croak(aTHX_ "Usage: Client::SendMarqueeMessage(THIS, uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, string msg)");
{
Client *THIS;
uint32 type = (uint32) SvUV(ST(1));
@ -6144,8 +6131,7 @@ XS(XS_Client_QuestReward); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_QuestReward) {
dXSARGS;
if (items < 1 || items > 9)
Perl_croak(aTHX_
"Usage: Client::QuestReward(THIS, int32 mob, int32 copper, int32 silver, int32 gold, int32 platinum, int32 item_id, int32 exp, [bool faction = false])");
Perl_croak(aTHX_ "Usage: Client::QuestReward(THIS, int32 mob, int32 copper, int32 silver, int32 gold, int32 platinum, int32 item_id, int32 exp, [bool faction = false])");
{
Client *THIS;
Mob *mob = nullptr;
@ -6245,8 +6231,7 @@ XS(XS_Client_Popup2); /* prototype to pass -Wmissing-prototypes */
XS(XS_Client_Popup2) {
dXSARGS;
if (items < 3 || items > 10)
Perl_croak(aTHX_
"Usage: Client::SendFullPopup(THIS, string title, string text, uint32 popup_id, uint32 negative_id, uint32 buttons, uint32 duration, string button_name_0, string button_name_1, uint32 sound_controls)");
Perl_croak(aTHX_ "Usage: Client::SendFullPopup(THIS, string title, string text, uint32 popup_id, uint32 negative_id, uint32 buttons, uint32 duration, string button_name_0, string button_name_1, uint32 sound_controls)");
{
Client *THIS;
char *Title = (char *) SvPV_nolen(ST(1));

View File

@ -1222,8 +1222,7 @@ XS(XS_EntityList_MessageStatus); /* prototype to pass -Wmissing-prototypes */
XS(XS_EntityList_MessageStatus) {
dXSARGS;
if (items < 5)
Perl_croak(aTHX_
"Usage: EntityList::MessageStatus(THIS, uint32 guild_id, uint32 emote_color_type, string message)");
Perl_croak(aTHX_ "Usage: EntityList::MessageStatus(THIS, uint32 guild_id, uint32 emote_color_type, string message)");
{
EntityList *THIS;
uint32 to_guilddbid = (uint32) SvUV(ST(1));
@ -1248,8 +1247,7 @@ XS(XS_EntityList_MessageClose); /* prototype to pass -Wmissing-prototypes */
XS(XS_EntityList_MessageClose) {
dXSARGS;
if (items < 6)
Perl_croak(aTHX_
"Usage: EntityList::MessageClose(THIS, Mob* sender, bool skip_sender, float distance, uint32 emote_color_type, string message)");
Perl_croak(aTHX_ "Usage: EntityList::MessageClose(THIS, Mob* sender, bool skip_sender, float distance, uint32 emote_color_type, string message)");
{
EntityList *THIS;
Mob *sender;
@ -1682,8 +1680,7 @@ XS(XS_EntityList_MessageGroup); /* prototype to pass -Wmissing-prototypes */
XS(XS_EntityList_MessageGroup) {
dXSARGS;
if (items < 5)
Perl_croak(aTHX_
"Usage: EntityList::MessageGroup(THIS, Mob* sender, bool skip_close, uint32 emote_color_type, string message)");
Perl_croak(aTHX_ "Usage: EntityList::MessageGroup(THIS, Mob* sender, bool skip_close, uint32 emote_color_type, string message)");
{
EntityList *THIS;
Mob *sender;
@ -1716,8 +1713,7 @@ XS(XS_EntityList_GetRandomClient); /* prototype to pass -Wmissing-prototypes */
XS(XS_EntityList_GetRandomClient) {
dXSARGS;
if ((items < 5) || (items > 6))
Perl_croak(aTHX_
"Usage: EntityList::GetRandomClient(THIS, float x, float y, float z, float distance, [Client* exclude_client = nullptr])");
Perl_croak(aTHX_ "Usage: EntityList::GetRandomClient(THIS, float x, float y, float z, float distance, [Client* exclude_client = nullptr])");
{
EntityList *THIS;
Client *RETVAL, *c = nullptr;

View File

@ -486,8 +486,7 @@ XS(XS_Group_TeleportGroup); /* prototype to pass -Wmissing-prototypes */
XS(XS_Group_TeleportGroup) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: Group::TeleportGroup(THIS, Mob* sender, uint32 zone_id, float x, float y, float z, float heading)");
Perl_croak(aTHX_ "Usage: Group::TeleportGroup(THIS, Mob* sender, uint32 zone_id, float x, float y, float z, float heading)");
{
Group *THIS;
Mob *sender;

View File

@ -794,8 +794,7 @@ XS(XS_Mob_Attack); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_Attack) {
dXSARGS;
if (items < 2 || items > 4)
Perl_croak(aTHX_
"Usage: Mob::Attack(THIS, Mob* other, [int hand = 13 [prim|sec]], [bool from_riposte = false])");
Perl_croak(aTHX_ "Usage: Mob::Attack(THIS, Mob* other, [int hand = 13 [prim|sec]], [bool from_riposte = false])");
{
Mob *THIS;
bool RETVAL;
@ -842,8 +841,7 @@ XS(XS_Mob_Damage); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_Damage) {
dXSARGS;
if (items < 5 || items > 8)
Perl_croak(aTHX_
"Usage: Mob::Damage(THIS, Mob* from, int32 damage, uint16 spell_id, int attack_skill, [bool avoidable = true], [int8 buffslot = -1], [bool buff_tic = false])");
Perl_croak(aTHX_ "Usage: Mob::Damage(THIS, Mob* from, int32 damage, uint16 spell_id, int attack_skill, [bool avoidable = true], [int8 buffslot = -1], [bool buff_tic = false])");
{
Mob *THIS;
Mob *from;
@ -1447,8 +1445,7 @@ XS(XS_Mob_MakeTempPet); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_MakeTempPet) {
dXSARGS;
if (items < 2 || items > 6)
Perl_croak(aTHX_
"Usage: Mob::MakeTempPet(THIS, uint16 spell_id, [string name = nullptr], [uint32 duration = 0], [Mob* target = nullptr], [bool sticktarg = 0])");
Perl_croak(aTHX_ "Usage: Mob::MakeTempPet(THIS, uint16 spell_id, [string name = nullptr], [uint32 duration = 0], [Mob* target = nullptr], [bool sticktarg = 0])");
{
Mob *THIS;
uint16 spell_id = (uint16) SvUV(ST(1));
@ -1498,8 +1495,7 @@ XS(XS_Mob_TypesTempPet); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_TypesTempPet) {
dXSARGS;
if (items < 2 || items > 7)
Perl_croak(aTHX_
"Usage: Mob::TypesTempPet(THIS, uint32 type_id, [string name = nullptr], [uint32 duration = 0], [bool follow = 0], [Mob* target = nullptr], [bool stick_targ = 0])");
Perl_croak(aTHX_ "Usage: Mob::TypesTempPet(THIS, uint32 type_id, [string name = nullptr], [uint32 duration = 0], [bool follow = 0], [Mob* target = nullptr], [bool stick_targ = 0])");
{
Mob *THIS;
uint32 typesid = (uint32) SvUV(ST(1));
@ -3680,8 +3676,7 @@ XS(XS_Mob_Message_StringID); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_Message_StringID) {
dXSARGS;
if (items < 3 || items > 4)
Perl_croak(aTHX_
"Usage: Mob::Message_StringID(THIS, uint32 emote_color_type, uint32 string_id, [uint32 distance = 0])");
Perl_croak(aTHX_ "Usage: Mob::Message_StringID(THIS, uint32 emote_color_type, uint32 string_id, [uint32 distance = 0])");
{
Mob *THIS;
uint32 type = (uint32) SvUV(ST(1));
@ -3805,8 +3800,7 @@ XS(XS_Mob_CastSpell); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_CastSpell) {
dXSARGS;
if (items < 3 || items > 7)
Perl_croak(aTHX_
"Usage: Mob::CastSpell(THIS, uint16 spell_id, uint16 target_id, [int slot = 22], [int32 cast_time = -1], [int32 mana_cost = -1], [int16 resist_adjust = 0])");
Perl_croak(aTHX_ "Usage: Mob::CastSpell(THIS, uint16 spell_id, uint16 target_id, [int slot = 22], [int32 cast_time = -1], [int32 mana_cost = -1], [int16 resist_adjust = 0])");
{
Mob *THIS;
uint16 spell_id = (uint16) SvUV(ST(1));
@ -3862,8 +3856,7 @@ XS(XS_Mob_SpellFinished); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_SpellFinished) {
dXSARGS;
if (items < 2 || items > 5)
Perl_croak(aTHX_
"Usage: Mob::SpellFinished(uint16 spell_id, [Mob* spell_target = this], [uint16 mana_cost = 0], [uint16 resist_diff = 0])");
Perl_croak(aTHX_ "Usage: Mob::SpellFinished(uint16 spell_id, [Mob* spell_target = this], [uint16 mana_cost = 0], [uint16 resist_diff = 0])");
{
Mob *THIS;
uint16 spell_id = (uint16) SvUV(ST(1));
@ -4045,8 +4038,7 @@ XS(XS_Mob_CanBuffStack); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_CanBuffStack) {
dXSARGS;
if (items < 3 || items > 4)
Perl_croak(aTHX_
"Usage: Mob::CanBuffStack(THIS, uint16 spell_id, uint8 caster_level, [bool fail_if_overwritten = false])");
Perl_croak(aTHX_ "Usage: Mob::CanBuffStack(THIS, uint16 spell_id, uint8 caster_level, [bool fail_if_overwritten = false])");
{
Mob *THIS;
int RETVAL;
@ -5044,8 +5036,7 @@ XS(XS_Mob_AddToHateList); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_AddToHateList) {
dXSARGS;
if (items < 2 || items > 7)
Perl_croak(aTHX_
"Usage: Mob::AddToHateList(THIS, Mob* other, [int32 hate = 0], [int32 damage = 0], [bool yell_for_help = true], [bool frenzy = false], [bool buff_tic = false])");
Perl_croak(aTHX_ "Usage: Mob::AddToHateList(THIS, Mob* other, [int32 hate = 0], [int32 damage = 0], [bool yell_for_help = true], [bool frenzy = false], [bool buff_tic = false])");
{
Mob *THIS;
Mob *other;
@ -5609,8 +5600,7 @@ XS(XS_Mob_NavigateTo); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_NavigateTo) {
dXSARGS;
if (items < 4 || items > 5)
Perl_croak(aTHX_
"Usage: Mob::NavigateTo(THIS, float x, float y, float z)");
Perl_croak(aTHX_ "Usage: Mob::NavigateTo(THIS, float x, float y, float z)");
{
Mob *THIS;
float x = (float) SvNV(ST(1));
@ -5735,8 +5725,7 @@ XS(XS_Mob_NPCSpecialAttacks); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_NPCSpecialAttacks) {
dXSARGS;
if (items < 3 || items > 5)
Perl_croak(aTHX_
"Usage: Mob::NPCSpecialAttacks(THIS, string abilities_string, int perm_tag, [bool reset = true], [bool remove = true])");
Perl_croak(aTHX_ "Usage: Mob::NPCSpecialAttacks(THIS, string abilities_string, int perm_tag, [bool reset = true], [bool remove = true])");
{
Mob *THIS;
char *parse = (char *) SvPV_nolen(ST(1));
@ -6476,8 +6465,7 @@ XS(XS_Mob_DoSpecialAttackDamage); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_DoSpecialAttackDamage) {
dXSARGS;
if (items < 4 || items > 6)
Perl_croak(aTHX_
"Usage: Mob::DoSpecialAttackDamage(THIS, Mob* target, int skill, int32 max_damage, [int32 min_damage = 1], [int32 hate_override = -11])");
Perl_croak(aTHX_ "Usage: Mob::DoSpecialAttackDamage(THIS, Mob* target, int skill, int32 max_damage, [int32 min_damage = 1], [int32 hate_override = -11])");
{
Mob *THIS;
Mob *target;
@ -6620,8 +6608,7 @@ XS(XS_Mob_ProjectileAnim); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_ProjectileAnim) {
dXSARGS;
if (items < 3 || items > 9)
Perl_croak(aTHX_
"Usage: Mob::ProjectileAnim(THIS, Mob* mob, int item_id, [bool is_arrow = false], [float speed = 0], [float angle = 0], [float tilt = 0], [float arc = 0])");
Perl_croak(aTHX_ "Usage: Mob::ProjectileAnim(THIS, Mob* mob, int item_id, [bool is_arrow = false], [float speed = 0], [float angle = 0], [float tilt = 0], [float arc = 0])");
{
Mob *THIS;
@ -6703,8 +6690,7 @@ XS(XS_Mob_SendAppearanceEffect); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_SendAppearanceEffect) {
dXSARGS;
if (items < 2 || items > 7)
Perl_croak(aTHX_
"Usage: Mob::SendAppearanceEffect(THIS, int32 param_1, [int32 param_2 = 0], [int32 param_3 = 0], [int32 param_4 = 0], [int32 param_5 = 0], [Client* single_client_to_send_to = null])");
Perl_croak(aTHX_ "Usage: Mob::SendAppearanceEffect(THIS, int32 param_1, [int32 param_2 = 0], [int32 param_3 = 0], [int32 param_4 = 0], [int32 param_5 = 0], [Client* single_client_to_send_to = null])");
{
Mob *THIS;
int32 parm1 = (int32) SvIV(ST(1));
@ -6833,8 +6819,7 @@ XS(XS_Mob_SendIllusion); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_SendIllusion) {
dXSARGS;
if (items < 2 || items > 14)
Perl_croak(aTHX_
"Usage: Mob::SendIllusion(THIS, uint16 race, [uint8 gender = 0xFF], [uint8 texture face = 0xFF], [uint8 hairstyle = 0xFF], [uint8 hair_color = 0xFF], [uint8 beard = 0xFF], [uint8 beard_color =FF], [uint32 drakkin_tattoo = 0xFFFFFFFF], [uint32 drakkin_details = 0xFFFFFFFF], [float size = -1])");
Perl_croak(aTHX_ "Usage: Mob::SendIllusion(THIS, uint16 race, [uint8 gender = 0xFF], [uint8 texture face = 0xFF], [uint8 hairstyle = 0xFF], [uint8 hair_color = 0xFF], [uint8 beard = 0xFF], [uint8 beard_color =FF], [uint32 drakkin_tattoo = 0xFFFFFFFF], [uint32 drakkin_details = 0xFFFFFFFF], [float size = -1])");
{
Mob *THIS;
uint16 race = (uint16) SvIV(ST(1));
@ -6882,8 +6867,7 @@ XS(XS_Mob_CameraEffect); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_CameraEffect) {
dXSARGS;
if (items < 2 || items > 5)
Perl_croak(aTHX_
"Usage: Mob::CameraEffect(THIS, uint32 duration, [uint32 intensity = 0], [Client* single_client = nullptr], [bool is_world_wide = false])");
Perl_croak(aTHX_ "Usage: Mob::CameraEffect(THIS, uint32 duration, [uint32 intensity = 0], [Client* single_client = nullptr], [bool is_world_wide = false])");
{
Mob *THIS;
uint32 duration = (uint32) SvUV(ST(1));
@ -6925,8 +6909,7 @@ XS(XS_Mob_SpellEffect); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_SpellEffect) {
dXSARGS;
if (items < 2 || items > 8)
Perl_croak(aTHX_
"Usage: Mob::SpellEffect(THIS, uint32 effect, [uint32 duration = 5000], [uint32 finish_delay = 0], [bool zone_wide = false], [uint32 unk20 = 3000], [bool perm_effect = false], [Client* single_client])");
Perl_croak(aTHX_ "Usage: Mob::SpellEffect(THIS, uint32 effect, [uint32 duration = 5000], [uint32 finish_delay = 0], [bool zone_wide = false], [uint32 unk20 = 3000], [bool perm_effect = false], [Client* single_client])");
{
Mob *THIS;
uint32 effect = (uint32) SvUV(ST(1));
@ -7054,8 +7037,7 @@ XS(XS_Mob_SetGlobal);
XS(XS_Mob_SetGlobal) {
dXSARGS;
if (items < 5 || items > 6)
Perl_croak(aTHX_
"Usage: SetGlobal(THIS, string var_name, string new_value, int options, string duration, [Mob* other = nullptr])");
Perl_croak(aTHX_ "Usage: SetGlobal(THIS, string var_name, string new_value, int options, string duration, [Mob* other = nullptr])");
{
Mob *THIS;
char *varname = (char *) SvPV_nolen(ST(1));
@ -7091,8 +7073,7 @@ XS(XS_Mob_TarGlobal);
XS(XS_Mob_TarGlobal) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: TarGlobal(THIS, string var_name, string value, string duration, int npc_id, int character_id, int zone_id)");
Perl_croak(aTHX_ "Usage: TarGlobal(THIS, string var_name, string value, string duration, int npc_id, int character_id, int zone_id)");
{
Mob *THIS;
char *varname = (char *) SvPV_nolen(ST(1));
@ -7141,8 +7122,7 @@ XS(XS_Mob_SetSlotTint); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_SetSlotTint) {
dXSARGS;
if (items != 5)
Perl_croak(aTHX_
"Usage: Mob::SetSlotTint(THIS, uint8 material_slot, uint8 red_tint, uint8 green_tint, uint8 blue_tint)");
Perl_croak(aTHX_ "Usage: Mob::SetSlotTint(THIS, uint8 material_slot, uint8 red_tint, uint8 green_tint, uint8 blue_tint)");
{
Mob *THIS;
uint8 material_slot = (uint8) SvIV(ST(1));
@ -7167,8 +7147,7 @@ XS(XS_Mob_WearChange); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_WearChange) {
dXSARGS;
if (items < 3 || items > 4)
Perl_croak(aTHX_
"Usage: Mob::WearChange(THIS, uint8 material_slot, uint16 texture, [uint32 color = 0, uint32 hero_forge_model = 0])");
Perl_croak(aTHX_ "Usage: Mob::WearChange(THIS, uint8 material_slot, uint16 texture, [uint32 color = 0, uint32 hero_forge_model = 0])");
{
Mob *THIS;
uint8 material_slot = (uint8) SvIV(ST(1));
@ -7598,8 +7577,7 @@ XS(XS_Mob_DoMeleeSkillAttackDmg); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_DoMeleeSkillAttackDmg) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: Mob::DoMeleeSkillAttackDmg(THIS, Mob* target, uint16 weapon_damage, int skill, int16 chance_mod, int16 focus, uint8 can_riposte)");
Perl_croak(aTHX_ "Usage: Mob::DoMeleeSkillAttackDmg(THIS, Mob* target, uint16 weapon_damage, int skill, int16 chance_mod, int16 focus, uint8 can_riposte)");
{
Mob *THIS;
Mob *target;
@ -7634,8 +7612,7 @@ XS(XS_Mob_DoArcheryAttackDmg); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_DoArcheryAttackDmg) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: Mob::DoArcheryAttackDmg(THIS, Mob* target, [range_weapon_item_instance = nullptr], [ammo_item_instance = nullptr], uint16 weapon_damage, int16 chance_mod, int16 focus)");
Perl_croak(aTHX_ "Usage: Mob::DoArcheryAttackDmg(THIS, Mob* target, [range_weapon_item_instance = nullptr], [ammo_item_instance = nullptr], uint16 weapon_damage, int16 chance_mod, int16 focus)");
{
Mob *THIS;
Mob *target;
@ -7670,8 +7647,7 @@ XS(XS_Mob_DoThrowingAttackDmg); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_DoThrowingAttackDmg) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: Mob::DoThrowingAttackDmg(THIS, Mob* target, [range_weapon_item_instance = nullptr], [ammo_item_instance = nullptr], uint16 weapon_damage, int16 chance_mod, int16 focus)");
Perl_croak(aTHX_ "Usage: Mob::DoThrowingAttackDmg(THIS, Mob* target, [range_weapon_item_instance = nullptr], [ammo_item_instance = nullptr], uint16 weapon_damage, int16 chance_mod, int16 focus)");
{
Mob *THIS;
Mob *target;

View File

@ -97,8 +97,7 @@ XS(XS_NPC_AddItem); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_AddItem) {
dXSARGS;
if (items < 2 || items > 10)
Perl_croak(aTHX_
"Usage: NPC::AddItem(THIS, uint32 item_id, [uint16 charges = 0], [bool equip_item = true], [uint32 aug1 = 0], [uint32 aug2 = 0], [uint32 aug3 = 0], [uint32 aug4 = 0], [uint32 aug5 = 0], [uint32 aug6 = 0])");
Perl_croak(aTHX_ "Usage: NPC::AddItem(THIS, uint32 item_id, [uint16 charges = 0], [bool equip_item = true], [uint32 aug1 = 0], [uint32 aug2 = 0], [uint32 aug3 = 0], [uint32 aug4 = 0], [uint32 aug5 = 0], [uint32 aug6 = 0])");
{
NPC *THIS;
uint32 itemid = (uint32) SvUV(ST(1));
@ -1283,8 +1282,7 @@ XS(XS_NPC_MoveTo); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_MoveTo) {
dXSARGS;
if (items != 4 && items != 5 && items != 6)
Perl_croak(aTHX_
"Usage: NPC::MoveTo(THIS, float x, float y, float z, [float heading], [bool save_guard_location = false])");
Perl_croak(aTHX_ "Usage: NPC::MoveTo(THIS, float x, float y, float z, [float heading], [bool save_guard_location = false])");
{
NPC *THIS;
float mtx = (float) SvNV(ST(1));
@ -1391,8 +1389,7 @@ XS(XS_NPC_AI_SetRoambox); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_AI_SetRoambox) {
dXSARGS;
if (items < 6 || items > 8)
Perl_croak(aTHX_
"Usage: NPC::AI_SetRoambox(THIS, float distance, float max_x, float min_x, float max_y, float min_y, [uint32 max_delay = 2500], [uint32 min_delay = 2500])");
Perl_croak(aTHX_ "Usage: NPC::AI_SetRoambox(THIS, float distance, float max_x, float min_x, float max_y, float min_y, [uint32 max_delay = 2500], [uint32 min_delay = 2500])");
{
NPC *THIS;
float iDist = (float) SvNV(ST(1));
@ -1852,8 +1849,7 @@ XS(XS_NPC_AddSpellToNPCList); /* prototype to pass -Wmissing-prototypes */
XS(XS_NPC_AddSpellToNPCList) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: NPC::AddAISpell(THIS, int priority, int spell_id, int type, int mana_cost, int recast_delay, int resist_adjust)");
Perl_croak(aTHX_ "Usage: NPC::AddAISpell(THIS, int priority, int spell_id, int type, int mana_cost, int recast_delay, int resist_adjust)");
{
NPC *THIS;
int priority = (int) SvIV(ST(1));

View File

@ -420,8 +420,7 @@ XS(XS_Raid_TeleportGroup); /* prototype to pass -Wmissing-prototypes */
XS(XS_Raid_TeleportGroup) {
dXSARGS;
if (items != 8)
Perl_croak(aTHX_
"Usage: Raid::TeleportGroup(THIS, Mob* sender, uint32 zone_id, float x, float y, float z, float heading, uint32 group_id)");
Perl_croak(aTHX_ "Usage: Raid::TeleportGroup(THIS, Mob* sender, uint32 zone_id, float x, float y, float z, float heading, uint32 group_id)");
{
Raid *THIS;
Mob *sender;
@ -457,8 +456,7 @@ XS(XS_Raid_TeleportRaid); /* prototype to pass -Wmissing-prototypes */
XS(XS_Raid_TeleportRaid) {
dXSARGS;
if (items != 7)
Perl_croak(aTHX_
"Usage: Raid::TeleportRaid(THIS, Mob* sender, uint32 zone_id, float x, float y, float z, float heading)");
Perl_croak(aTHX_ "Usage: Raid::TeleportRaid(THIS, Mob* sender, uint32 zone_id, float x, float y, float z, float heading)");
{
Raid *THIS;
Mob *sender;

View File

@ -15,6 +15,7 @@
#include <ctime>
#include <iostream>
#include <fmt/format.h>
extern Zone* zone;
@ -4072,60 +4073,113 @@ bool ZoneDatabase::SetCharacterFactionLevel(uint32 char_id, int32 faction_id, in
bool ZoneDatabase::LoadFactionData()
{
std::string query = "SELECT MAX(id) FROM faction_list";
auto results = QueryDatabase(query);
if (!results.Success()) {
std::string query("SELECT MAX(`id`) FROM `faction_list`");
auto faction_max_results = QueryDatabase(query);
if (!faction_max_results.Success() || faction_max_results.RowCount() == 0) {
return false;
}
if (results.RowCount() == 0)
return false;
auto fmr_row = faction_max_results.begin();
auto row = results.begin();
max_faction = atoul(fmr_row[0]);
faction_array = new Faction *[max_faction + 1];
max_faction = row[0] ? atoi(row[0]) : 0;
faction_array = new Faction*[max_faction+1];
for(unsigned int index=0; index<max_faction; index++)
faction_array[index] = nullptr;
memset(faction_array, 0, (sizeof(Faction*) * (max_faction + 1)));
std::vector<size_t> faction_ids;
// load factions
query = "SELECT `id`, `name`, `base` FROM `faction_list`";
query = "SELECT id, name, base FROM faction_list";
results = QueryDatabase(query);
if (!results.Success()) {
auto faction_results = QueryDatabase(query);
if (!faction_results.Success()) {
return false;
}
for (row = results.begin(); row != results.end(); ++row) {
uint32 index = atoi(row[0]);
for (auto fr_row : faction_results) {
uint32 index = atoul(fr_row[0]);
if (index > max_faction) {
Log(Logs::General, Logs::Error, "Faction '%u' is out-of-bounds for faction array size!", index);
continue;
}
// this should never hit since `id` is keyed..but, it alleviates any risk of lost pointers
if (faction_array[index] != nullptr) {
Log(Logs::General, Logs::Error, "Faction '%u' has already been assigned! (Duplicate Entry)", index);
continue;
}
faction_array[index] = new Faction;
strn0cpy(faction_array[index]->name, row[1], 50);
faction_array[index]->base = atoi(row[2]);
strn0cpy(faction_array[index]->name, fr_row[1], 50);
faction_array[index]->base = atoi(fr_row[2]);
faction_array[index]->min = MIN_PERSONAL_FACTION;
faction_array[index]->max = MAX_PERSONAL_FACTION;
faction_ids.push_back(index);
}
// Load in the mimimum and maximum faction that can be earned for this faction
query = StringFormat("SELECT `min` , `max` FROM `faction_base_data` WHERE client_faction_id = %u", index);
auto baseResults = QueryDatabase(query);
if (!baseResults.Success() || baseResults.RowCount() == 0) {
Log(Logs::General, Logs::General, "Faction %d has no base data", (int)index);
}
else {
for (auto modRow = baseResults.begin(); modRow != baseResults.end(); ++modRow) {
faction_array[index]->min = atoi(modRow[0]);
faction_array[index]->max = atoi(modRow[1]);
Log(Logs::General, Logs::None, "Min(%d), Max(%d) for faction (%u)",faction_array[index]->min, faction_array[index]->max, index);
Log(Logs::General, Logs::Status, "%u Faction%s loaded...", faction_ids.size(), (faction_ids.size() == 1 ? "" : "s"));
const std::string faction_id_criteria(implode(",", std::pair<char, char>('\'', '\''), faction_ids));
// load faction mins/maxes
query = fmt::format("SELECT `client_faction_id`, `min`, `max` FROM `faction_base_data` WHERE `client_faction_id` IN ({})", faction_id_criteria);
auto base_results = QueryDatabase(query);
if (base_results.Success()) {
for (auto br_row : base_results) {
uint32 index = atoul(br_row[0]);
if (index > max_faction) {
Log(Logs::General, Logs::Error, "Faction '%u' is out-of-bounds for faction array size in Base adjustment!", index);
continue;
}
if (faction_array[index] == nullptr) {
Log(Logs::General, Logs::Error, "Faction '%u' does not exist for Base adjustment!", index);
continue;
}
faction_array[index]->min = atoi(br_row[1]);
faction_array[index]->max = atoi(br_row[2]);
}
// Load in modifiers to the faction based on characters race, class and diety.
query = StringFormat("SELECT `mod`, `mod_name` FROM `faction_list_mod` WHERE faction_id = %u", index);
auto modResults = QueryDatabase(query);
if (!modResults.Success())
continue;
Log(Logs::General, Logs::Status, "%u Faction Base%s loaded...", base_results.RowCount(), (base_results.RowCount() == 1 ? "" : "s"));
}
else {
Log(Logs::General, Logs::Status, "Unable to load Faction Base data...");
}
// load race, class and diety modifiers
query = fmt::format("SELECT `faction_id`, `mod`, `mod_name` FROM `faction_list_mod` WHERE `faction_id` IN ({})", faction_id_criteria);
for (auto modRow = modResults.begin(); modRow != modResults.end(); ++modRow) {
faction_array[index]->mods[modRow[1]] = atoi(modRow[0]);
auto modifier_results = QueryDatabase(query);
if (modifier_results.Success()) {
for (auto mr_row : modifier_results) {
uint32 index = atoul(mr_row[0]);
if (index > max_faction) {
Log(Logs::General, Logs::Error, "Faction '%u' is out-of-bounds for faction array size in Modifier adjustment!", index);
continue;
}
if (faction_array[index] == nullptr) {
Log(Logs::General, Logs::Error, "Faction '%u' does not exist for Modifier adjustment!", index);
continue;
}
faction_array[index]->mods[mr_row[2]] = atoi(mr_row[1]);
}
}
Log(Logs::General, Logs::Status, "%u Faction Modifier%s loaded...", modifier_results.RowCount(), (modifier_results.RowCount() == 1 ? "" : "s"));
}
else {
Log(Logs::General, Logs::Status, "Unable to load Faction Modifier data...");
}
return true;
}