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Fix for missing LS option (wowowow) and will build zlib-ng by default now (it doesnt add much to compile time and has a pretty big payoff)
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@ -118,6 +118,7 @@ OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (wi
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OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
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OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
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OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
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OPTION(EQEMU_BUILD_LOGIN "Build the login server." ON)
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OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
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OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
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OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
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@ -233,7 +234,7 @@ ENDIF()
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#use zlib if exists
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IF(ZLIB_FOUND)
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OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." OFF)
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OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." ON)
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IF(EQEMU_BUILD_ZLIB)
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SET(ZLIB_LIBRARY_TYPE "zlib-ng")
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SET(ZLIB_LIBRARY_LIBS "zlibstatic")
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