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400 Commits

Author SHA1 Message Date
JJ 7c3481daf9 [Release] 22.39.1 (#3834) 2023-12-31 18:39:07 -05:00
Alex King b93dec357f [Quest API] Fix issue with death events. (#3823)
# Notes
- Death events were happening too early so stuff checking for dead NPCs was non-functional.
2023-12-31 17:37:26 -05:00
Alex King 2f4af4f0c2 [Bug Fix] Fix crash in Client::Handle_OP_GMGoto (#3832)
# Notes
- Logic was incorrect.
2023-12-31 15:45:08 -05:00
Chris Miles a0f2a8a743 [Database] Database update improvements, content db and terminal checks (#3814)
* [Database] Database update improvements, content db and terminal checks

* Update manifest entries with content flag

* Update database_update_manifest.cpp
2023-12-30 22:15:01 -06:00
Chris Miles 4c7016bd7b [Repositories] Protected extended repositories from being overwritten if exists (#3815) 2023-12-30 22:14:46 -06:00
Alex King 6c18cd0bee [Quest API] Add HasItemOnCorpse() to Perl/Lua (#3824)
# Perl
- Add `$client->HasItemOnCorpse(item_id)`.

# Lua
- Add `client:HasItemOnCorpse(item_id)`.

# Notes
- Allows operators to see if a player has an item on any of their corpses.
- May need to address having to allocate and deallocate memory for every corpse that could possibly exist for a player.
2023-12-30 22:09:48 -06:00
Alex King 87e63e1e36 [Cleanup] Remove unused PlotPosition methods from mob.cpp/mob.h (#3820)
# Notes
- These are unused.
2023-12-30 22:07:02 -06:00
Alex King a771882cff [Cleanup] Remove SendStunAppearance from mob.cpp/mob.h (#3818)
# Notes
- This is unused.
2023-12-30 22:06:46 -06:00
Alex King b3f6a8c55f [Cleanup] Remove MakeSpawnUpdateNoDelta from mob.cpp/mob.h (#3816)
# Notes
- This is unused.
2023-12-30 22:06:33 -06:00
Fryguy 605502cd9d [Bug Fix] Client:SetBucket Overload Incorrectly Named (#3825)
There was an issue with Client:SetBucket when attempting to use an expiration date. Looks like a lua def was mistakenly named SetBucketExpires.
2023-12-30 15:31:04 -05:00
Alex King 4712ca471b [Cleanup] Gender constants cleanup (#3817)
* [Cleanup] Gender constants cleanup

# Notes
- Convert to a `Gender` namespace using `constexpr`.
- Cleanup spots where we were using magic numbers for gender values.

* Cleanup
2023-12-30 11:22:09 -05:00
Alex King 836c3d6596 [Cleanup] Appearance not appearence (#3819)
# Notes
- These were misspelled.
2023-12-30 11:22:02 -05:00
Alex King 53169ae217 [Cleanup] Delete errmsg.h in common and zone (#3821)
* [Cleanup] Delete errmsg.h in common and zone

# Notes
- These files were mostly unused.
- Moved the stuff that was used to the `dbcore.h` file since it's already used.

* Remove references
2023-12-30 11:21:57 -05:00
Chris Miles fd31915fae [Release] 22.39.0 (#3812) 2023-12-27 20:09:21 -06:00
Chris Miles 52763b6dd2 [Character] Fix character copier due to schema change (#3805)
* [Character] Fix character copier due to schema change

* Tweak
2023-12-27 20:04:46 -06:00
Chris Miles 51cd43b4ea [Player Events] Bulk replace settings on boot (#3806) 2023-12-27 20:04:29 -06:00
Chris Miles 2db84f5a4f [MySQL] Fix MySQL Query error formatting (#3808) 2023-12-27 20:04:18 -06:00
Chris Miles 79cc2d5351 [Logs] Reclassify unhelpful Info message (#3809) 2023-12-27 20:04:11 -06:00
Chris Miles d31cb09214 [Logs] Bulk insert new log settings (#3810) 2023-12-27 20:04:01 -06:00
Chris Miles 8bedcd8751 [Tasks] Add enabled column (#3804)
* [Tasks] Add enabled column

* Update task_manager.cpp

* Update task_manager.cpp

* Update base_tasks_repository.h
2023-12-27 20:03:53 -06:00
Chris Miles 473c5096f6 [Objects] Remove "No objects to load for zone" error message (#3807) 2023-12-27 21:03:08 -05:00
Paul Coene 0b181d5048 [Combat] Disarm was not dropping item to ground due to bug (#3811) 2023-12-27 10:19:09 -05:00
Chris Miles a7e9af2d27 [Release] 22.38.0 (#3803) 2023-12-26 16:30:09 -05:00
Chris Miles 7a72d5d67e [Repositories] Add ReplaceOne and ReplaceMany (#3802) 2023-12-25 20:53:44 -05:00
regneq 25872203ff [NPC] Support for multiple emotes per type, emote variables (#3801)
* [forage rule feature] add a rule to disabled using common_food_ids from the list in forage.cpp.  currently set to enabled.

* NPC database emotes now supports basic variables. More than one variable can be used at a time.

* Format manifest

* Formatting

* Formatting

* Formatting

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-12-24 23:28:57 -06:00
Alex King 6396a6fbef [Cleanup] Consolidate GetHateRandom(), GetHateRandomBot(), GetHateRandomClient(), and GetHateRandomNPC() (#3794)
* [Cleanup] Consolidate GetHateRandomBot(), GetHateRandomClient(), and GetHateRandomNPC()

# Notes
- These were separate methods and duplicated a lot of code, consolidated into the singular method using the `EntityFilterType`.

* Simplify random logic. Use filtered hate list.

* D

* D
2023-12-24 23:28:47 -06:00
Chris Miles 6db0a5c3f0 [Database] Fix issue with saylinks query in MySQL 8.0+ (#3800) 2023-12-24 09:43:31 -06:00
Chris Miles 4fa9e1d66f [Code Cleanup] Race constants refactor (#3782)
* [Code Cleanup] Race constants refactor

* Update races.h
2023-12-22 21:34:55 -06:00
JJ 556af8c5e9 [Database] Update faction mods with Live data (#3799)
Optional update to bring database up-to-date with Live data which includes Froglok and Drakkin data which was previously missing.
Raw data can be found in the Live client at Resources\Faction\FactionAssociations.txt
See discussion at #3678
2023-12-22 21:34:35 -06:00
Alex King f3ef8a0993 [Quest API] Add SummonItemIntoInventory() to Perl/Lua (#3797)
* [Quest API] Add SummonItemIntoInventory() to Perl/Lua

# Perl
- Add `$client->SummonItemIntoInventory(item_data)`.

## Example
```pl
sub EVENT_SAY {
	if ($text=~/#a/i) {
		my %item_data = (
			"item_id" => 32557,
			"charges" => 1
		);
		$client->SummonItemIntoInventory(\%item_data);
	}
}
```

# Lua
- Add `client:SummonItemIntoInventory(item_data)`.

## Example
```lua
function event_say(e)
	if e.message:find("#a") then
		local item_data = {
			"item_id" = 32557,
			"charges" = 1
		}
		e.self:SummonItemIntoInventory(item_data)
	end
end
```

* Update effects.cpp
2023-12-22 02:45:40 -06:00
regneq 267c280db8 [forage rule feature] add a rule to disabled using common_food_ids from the list in forage.cpp. currently set to enabled. (#3796) 2023-12-22 02:43:17 -06:00
Alex King e06c7d7735 [Quest API] Add GetHateTopBot(), GetHateTopClient(), and GetHateTopNPC() to Perl/Lua (#3793)
# Perl
- Add `$mob->GetHateTopBot()`.
- Add `$mob->GetHateTopClient()`.
- Add `$mob->GetHateTopNPC()`.

# Lua
- Add `mob:GetHateTopBot()`.
- Add `mob:GetHateTopClient()`.
- Add `mob:GetHateTopNPC()`.
2023-12-22 02:41:32 -06:00
nytmyr 028ebc3a0c [Bots] Remove unnecessary error on SetItemReuse (#3795)
This error is not necessary as it can be triggered when clicked spells have secondary effects that run through the same spell checks for clicked items but aren't actually clicked by the item. Spells that trigger other spell effects and some Bard scaling songs could trigger this after the initial click.
2023-12-20 10:01:54 -05:00
Alex King b3bd44cd76 [Bug Fix] Fix can_riposte parameter in DoMeleeSkillAttackDmg (#3792)
# Note
- `can_riposte` logic was reverse, setting to `true` caused the attack to not be able to be riposted, the opposite of the intended functionality.
2023-12-18 22:27:58 -05:00
Alex King 75a627a3a2 [Bug Fix] Disable Hide/Improved Hide on Trap damage (#3791)
# Notes
- Further fixes an issue where traps don't drop hide/invisible.
2023-12-18 22:24:03 -05:00
dependabot[bot] 0194aedc92 Bump golang.org/x/crypto in /utils/scripts/build/should-release (#3790)
Bumps [golang.org/x/crypto](https://github.com/golang/crypto) from 0.14.0 to 0.17.0.
- [Commits](https://github.com/golang/crypto/compare/v0.14.0...v0.17.0)

---
updated-dependencies:
- dependency-name: golang.org/x/crypto
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-12-18 18:10:48 -06:00
Alex King 5cc87cbda7 [Bug Fix] Fix Bard Invisibility Songs breaking every 4 ticks (#3783)
# Notes
- Fixes #2361.
2023-12-18 18:10:28 -06:00
Chris Miles 703862d977 [Release] 22.37.0 (#3789) 2023-12-18 15:43:09 -06:00
nytmyr 6e325c1ee3 [Bots] Fix unnecessary failed to save timer error (#3788) 2023-12-18 15:39:14 -06:00
nytmyr 933b83add6 [Bots] Fix ^defensive from checking aggressive disciplines. (#3787)
Bots were checking for aggressive disciplines with both ^aggressive and ^defensive.
2023-12-18 15:38:37 -06:00
Alex King b3cd4e63f1 [Bug Fix] Drop Invisibility when hit by traps (#3785)
# Notes
- Resolves https://github.com/EQEmu/Server/issues/663.

# Video
[Drop Invisibility Trap Test](https://github.com/EQEmu/Server/assets/89047260/d6e96704-ee6d-4b16-bd52-4122e3b37577)
2023-12-18 15:37:53 -06:00
nytmyr 3c894cb533 [Bots] Add ScanCloseMobs support to fix AEs (#3786)
Previously bots were only scanning for nearby clients so any AE spells or procs didn't have mobs to hit.

This changes that to scan for mobs instead of clients so their close entity list supports AEs with mobs to hit.
2023-12-18 15:37:07 -06:00
Alex King b19ad64800 [Bug Fix] Send Entity ID in Death Events to resolve #3721 (#3779)
* [Bug Fix] Send Entity ID in Death Events to resolve #3721

# Notes
- Due to some pointers becoming invalid you may get an invalid entity ID on the killed mob if we don't just directly send the entity ID in the export string.

* Update attack.cpp

* Remove GetID() export.
2023-12-17 19:43:41 -06:00
Alex King 2cd3d27c67 [Quest API] Add GetNPCAggro() and SetNPCAggro() to Perl/Lua (#3781)
* [Quest API] Add GetNPCAggro() and SetNPCAggro() to Perl/Lua

# Perl
- Add `$npc->GetNPCAggro()`.
- Add `$npc->SetNPCAggro(in_npc_aggro)`.

# Lua
- Add `npc:GetNPCAggro()`.
- Add `npc:SetNPCAggro(in_npc_aggro)`.

# Notes
- Allows operators to enable or disable an NPC's NPC aggro capability dynamically.

* Update api_service.cpp
2023-12-17 20:34:06 -05:00
Alex King d3b46becd0 [Bug Fix] Fix NPCs routing to 0.0, 0.0 on #summon (#3780)
# Notes
- Resolves #2474.
2023-12-17 20:24:24 -05:00
Chris Miles 286479198f [Compilation] Use pre-compiled headers for Windows (speed) (#3778)
* Experiment with PCH

* Another run

* GCC test

* Different test

* Another one

* Another one

* Lua headers

* PCH main zone primitives

* Tweaks

* Tweaks

* Tweaks

* Add EQEMU_BUILD_PCH option default to ON
2023-12-17 19:04:21 -06:00
Chris Miles 21ec832ca6 [CI] Switch to use clang for Linux builds (speed) (#3777) 2023-12-17 15:17:29 -06:00
nytmyr bdf5f8b4a3 [Bots] [Quest API] Add ^clickitem, ^timer, fix GetBestBotSpellForCure (#3755)
* [Bots][Quest API] Add ^clickitem, ^timer, revamp bot timers, fix GetBestBotSpellForCure

This adds the command **^clickitem** for bots.
Bots can click items they are wearing with the provided slot ID, players can use **^invlist** on their bots to see items and slot IDs.
This supports actionables.
**^itemclick 13 byclass 11** would command all Necromancer bots to attempt to click their Primary item.

This adds and supports charges for items to bots, when an item is used, it will lose a charge and cannot be clicked once no charges remain.

This adds the following rules:
**Bots, BotsClickItemsMinLvl** - Minimum level bots can use **^clickitem**.
**Bots, BotsCanClickItems** - Whether or not **^clickitem** is allowed for bots.
**Bots, CanClickMageEpicV1** - Whether or not players are allowed to command their bots to use the Magician Epic 1.0

This adds quest methods to Perl/Lua for:
ClearDisciplineReuseTimer, ClearItemReuseTimer, ClearSpellRecastTimer
GetDisciplineReuseTimer, GetItemReuseTimer, GetSpellRecastTimer
SetDisciplineReuseTimer, SetItemReuseTimer, SetSpellRecastTimer

Discipline and Spell methods use the spell_id to check, get and set. Item uses the item_id.
Clear and Get support wildcards (no spell/item id) to clear all timers of the type or get the first timer of the type.
Get will return the remaining time on the chosen timer, if any.
Set supports a wildcard (no recast/reuse provided) to use the default of the provided type, you can also specify a recast/reuse timer to set that timer to the chosen value.

**^timer** has been added as a bot command, defaulted for GM access.
This can be used to set, get and clear timers of different types. Use **^timer help** for info.

This revamps the way timers are set, stored, loaded for bots.

**GetBestBotSpellForCure** was previously checking only the first spell found and not properly iterating through the checks.

This requires modifications to the **bot_timers** table and is included in this commit.

* Rebase Conflicts

* Update queries to use repositories

* Minor adjustment

* Formatting

* Handle delete as well

* Cleanup.

* Adjust primary keys to prevent conflicts

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-12-17 14:53:34 -05:00
Alex King 4ca6485398 [Bug Fix] Fix issue with HOTBonusHealingSplitOverDuration Rule (#3776)
# Notes
- This rule didn't function properly since we didn't add extra heal regardless of rule setting.
2023-12-16 22:48:19 -06:00
Alex King 0c9c2e25c1 [Quest API] Add EVENT_CRYSTAL_GAIN and EVENT_CRYSTAL_LOSS to Perl/Lua (#3735)
* [Quest API] Add EVENT_CRYSTAL_GAIN and EVENT_CRYSTAL_LOSS

- Add `$client->AddEbonCrystals(amount)`.
- Add `$client->AddRadiantCrystals(amount)`.
- Add `$client->RemoveEbonCrystals(amount)`.
- Add `$client->RemoveRadiantCrystals(amount)`.
- Add `EVENT_CRYSTAL_GAIN`.
- Add `EVENT_CRYSTAL_LOSS`.
- Export `$ebon_amount`, `$radiant_amount`, and `$is_reclaim`.

- Add `client:AddEbonCrystals(amount)`.
- Add `client:AddRadiantCrystals(amount)`.
- Add `client:RemoveEbonCrystals(amount)`.
- Add `client:RemoveRadiantCrystals(amount)`.
- Add `event_crystal_gain`.
- Add `event_crystal_loss`.
- Export `e.ebon_amount`, `e.radiant_amount`, and `e.is_reclaim`.

- Allows operators to add or remove Ebon/Radiant Crystals directly.
- Allows operators to track gain/loss of Ebon/Radiant Crystals.

* Update perl_client.cpp

* Update lua_client.cpp
2023-12-16 22:47:13 -06:00
regneq 7e651877c7 [Bug Fix] Fixed the discrepacy with time using command #time and in quests. (#3767)
* [BUG] Fixed the discrepacy with time using command #time and in quests. https://github.com/EQEmu/Server/issues/3700

* removed comments and paratheses from previous commit.

* fixed typos.

* made some adjustment so #time, /time, scripting, and log all match.

* Update lua_general.cpp
2023-12-16 22:40:40 -06:00
Alex King 9739c1c8ef [Quest API] Add EVENT_ALT_CURRENCY_GAIN and EVENT_ALT_CURRENCY_LOSS to Perl/Lua (#3734)
* [Quest API] Add EVENT_ALT_CURRENCY_GAIN and EVENT_ALT_CURRENCY_LOSS

- Add `EVENT_ALT_CURRENCY_GAIN`.
- Add `EVENT_ALT_CURRENCY_LOSS`.
- Export `$currency_id`, `$amount`, and `$total.

- Add `event_alt_currency_gain`.
- Add `event_alt_currency_loss`.
- Export `e.currency_id`, `e.amount`, and `e.total.

- Convert `int8 method` to `bool is_scripted` in `Client::AddAlternateCurrencyValue`.
- Properly utilize `is_scripted` parameter in `perl_client.cpp`.
- Allows operators to perform events on alternate currency gains/losses.

* Update lua_general.cpp

* Cleanup types.

* Update lua_client.cpp
2023-12-16 22:40:24 -06:00
Alex King 8aae59eebe [Quest API] Add EVENT_LDON_POINTS_GAIN and EVENT_LDON_POINTS_LOSS to Perl/Lua (#3742)
* [Quest API] Add EVENT_LDON_POINTS_GAIN and EVENT_LDON_POINTS_LOSS to Perl/Lua

- Add `EVENT_LDON_POINTS_GAIN`.
- Add `EVENT_LDON_POINTS_LOSS`.
- Exports `$theme_id` and `$points`.

- Add `event_ldon_points_gain`.
- Add `event_ldon_points_loss`.
- Exports `e.theme_id` and `e.points`.

- Allows operators to track gain/loss of LDoN Points of any theme.

* Update client.cpp
2023-12-16 22:31:25 -06:00
Alex King c1b07afae9 [Quest API] Add EVENT_LOOT_ADDED to Perl/Lua (#3739)
* [Quest API] Add EVENT_ADDED_LOOT to Perl/Lua

# Perl
- Add `EVENT_ADDED_LOOT`.
- Exports `$item`, `$item_id`, `$item_name`, `$item_charges`, `$augment_one`, `$augment_two`, `$augment_three`, `$augment_four`, `$augment_five`, and `$augment_six`.

# Lua
- Add `event_added_loot`.
- Exports `e.item`, `e.item_id`, `e.item_name`, `e.item_charges`, `e.augment_one`, `e.augment_two`, `e.augment_three`, `e.augment_four`, `e.augment_five`, and `e.augment_six`.

# Notes
- Allows operators to perform events when loot is added to an NPC, such as removing the loot or keeping track of it.

* Update lua_parser_events.cpp

* Rename event.

* loot_added

* AddItem changese
2023-12-16 22:25:09 -06:00
Alex King 9c238cd08d [Quest API] Add EVENT_LEVEL_UP and EVENT_LEVEL_DOWN to Bots (#3750)
* [Quest API] Add EVENT_LEVEL_UP and EVENT_LEVEL_DOWN to bots

# Notes
- Bots did not have these events, this will allow operators to perform events on bot level up/down.

* Update bot.cpp
2023-12-16 22:23:38 -06:00
Akkadius 33adb9bcc1 [Hotfix] Fix bad merge 2023-12-16 21:06:36 -06:00
nytmyr 2e8bf82861 [Bots] Expand ^itemuse options (#3756)
Adds additional options to **^itemuse** to narrow down the list of accepting bots.

You can now specify by class, casters, hybrids, melee, WIS caster, INT caster or plate/chain/leather/cloth wearing.
2023-12-16 20:54:23 -05:00
nytmyr 4d118ab978 [Bots] Fix ^oo autodefend from sending bots/pets to invalid haters (#3772)
Bots and especially their pets could get in a loop where they try to attack an invalid target. This would result in their pets spamming "That is not a legal target" messages.
2023-12-16 16:08:16 -05:00
Chris Miles fcb40daaf1 [Release] 22.36.0 (#3774) 2023-12-16 01:07:19 -06:00
Alex King 553bafdbe1 [Bug Fix] Fix Starting Items SQL (#3766)
* [Bug Fix] Fix Starting Items SQL

# Notes
- `race_list` comes before `class_list`,query had them in the wrong order.

* Real fix.

* Update database_update_manifest.cpp

* Manifest change

* Repository generate

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-12-16 00:45:27 -06:00
Chris Miles d0443db199 [Database] When database version is greater than binary, we are up to date (#3771) 2023-12-16 00:44:40 -06:00
Chris Miles 9206163190 [Database] Make it clearer to users that a database backup is occurring (#3769) 2023-12-16 00:44:25 -06:00
Chris Miles e504482b94 [Corpse] Fix /corpse command regression from #3727 (#3770) 2023-12-16 00:44:11 -06:00
Alex King 77b88e3dec [Rules] Add DOT and HOT Rules (#3760)
* [Rules] Add DOT and HOT Rules

# Notes
- Add `Spells:DOTDamageBonusSplitOverDuration` rule.
- Allows operators to disable the DOT bonus damage being split over duration and instead adds the full amount every tic.
- Add `Spells:HOTBonusHealingSplitOverDuration` rule.
- Allows operators to disable the HOT bonus healing being split over duration and instead adds the full amount every tic.

* Update effects.cpp

* Update effects.cpp
2023-12-15 19:25:38 -06:00
Alex King aeeb350068 [Cleanup] Cleanup classes.cpp/classes.h (#3752)
* [Cleanup] Cleanup classes.cpp/classes.h

# Notes
- Remove unused methods and cleanup logic.

* Update classes.cpp

* Final push.
2023-12-13 18:38:45 -05:00
nytmyr df83113cea [Bots] Enable auto-saving of bots. (#3758)
Adds the rule **Bots, AutosaveIntervalSeconds** to control the frequency of the autosave of bots. Currently they only fully save on camp/zone.

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-12-12 22:22:44 -05:00
nytmyr 940abfaf7a [Logging] Change empty object loading to warning (#3759) 2023-12-11 17:06:29 -05:00
nytmyr a46443b95e [Bots] Add rule to toggle DT hitting owner (#3757)
**Bots, CazicTouchBotsOwner** is a rule that will toggle whether or not DT will hit the targeted bot or the owner. Similar to how **Spells, CazicTouchTargetsPetOwner** functions except for  bots.
2023-12-11 14:31:33 -05:00
JJ 871f320311 [Release] 22.35.0 (#3754)
### Bots

* Add BotHealOnLevel to fully heal/mana on level. ([#3745](https://github.com/EQEmu/Server/pull/3745)) @nytmyr 2023-12-08
* Fix bots learning spells on level ([#3744](https://github.com/EQEmu/Server/pull/3744)) @nytmyr 2023-12-08

### Bug

* Fix blocked spells regression from #3638 ([#3753](https://github.com/EQEmu/Server/pull/3753)) @joligario 2023-12-11
* PR 3638 Missed the blocked spells repository updates ([#3748](https://github.com/EQEmu/Server/pull/3748)) @fryguy503 2023-12-08

### CMake

* Update minimum version of CMake ([#3743](https://github.com/EQEmu/Server/pull/3743)) @joligario 2023-12-08

### Code

* Remove hard-coded Status Checks ([#3727](https://github.com/EQEmu/Server/pull/3727)) @Kinglykrab 2023-12-03

### Commands

* #guild set CharName 0 did not remove char from guild. ([#3717](https://github.com/EQEmu/Server/pull/3717)) @noudess 2023-11-25
* #petname changes PC to Nobody if selected. ([#3720](https://github.com/EQEmu/Server/pull/3720)) @noudess 2023-11-26
* Add #show aas Command ([#3710](https://github.com/EQEmu/Server/pull/3710)) @Kinglykrab 2023-11-26
* Add #task complete Command ([#3711](https://github.com/EQEmu/Server/pull/3711)) @Kinglykrab 2023-11-26
* Cleanup #acceptrules Command ([#3716](https://github.com/EQEmu/Server/pull/3716)) @Kinglykrab 2023-11-26
* Cleanup #disarmtrap Command ([#3713](https://github.com/EQEmu/Server/pull/3713)) @Kinglykrab 2023-11-26
* Cleanup #list Command ([#3714](https://github.com/EQEmu/Server/pull/3714)) @Kinglykrab 2023-11-26
* Cleanup #movement Command ([#3715](https://github.com/EQEmu/Server/pull/3715)) @Kinglykrab 2023-11-26
* Cleanup #object Command ([#3722](https://github.com/EQEmu/Server/pull/3722)) @Kinglykrab 2023-12-03
* Cleanup #zonebootup and #zoneshutdown Commands ([#3729](https://github.com/EQEmu/Server/pull/3729)) @Kinglykrab 2023-12-03
* Fix formatting of #wpinfo output. ([#3728](https://github.com/EQEmu/Server/pull/3728)) @noudess 2023-12-01

### Database

* Add primary key to keyring table ([#3746](https://github.com/EQEmu/Server/pull/3746)) @Kinglykrab 2023-12-08
* Consolidate Starting Items Table ([#3723](https://github.com/EQEmu/Server/pull/3723)) @Kinglykrab 2023-11-30
* Extra whitespace in #3723 ([#3730](https://github.com/EQEmu/Server/pull/3730)) @joligario 2023-12-02
* Minor adjustment to #3726 ([#3732](https://github.com/EQEmu/Server/pull/3732)) @joligario 2023-12-03
* Modify `updated` column in `items` table with proper default. ([#3726](https://github.com/EQEmu/Server/pull/3726)) @joligario 2023-12-02
* Pull Spell Group Cache from Content DB ([#3749](https://github.com/EQEmu/Server/pull/3749)) @fryguy503 2023-12-08

### Faction

* Alliance line is only allowed 1 faction change at a time. ([#3718](https://github.com/EQEmu/Server/pull/3718)) @noudess 2023-11-26

### Fixes

* Changing Group Leader Invalidated GetLeaderName() ([#3712](https://github.com/EQEmu/Server/pull/3712)) @Kinglykrab 2023-11-26
* Fix 9245 SQL ([#3740](https://github.com/EQEmu/Server/pull/3740)) @Kinglykrab 2023-12-05
* Fix Swarm Pets Requiring NPC Aggros Flag ([#3738](https://github.com/EQEmu/Server/pull/3738)) @Kinglykrab 2023-12-05
* Guild Message Limits ([#3724](https://github.com/EQEmu/Server/pull/3724)) @neckkola 2023-11-29

### Quest API

* Add EVENT_AA_GAIN to AddAAPoints() ([#3733](https://github.com/EQEmu/Server/pull/3733)) @Kinglykrab 2023-12-03
* Add GMMove Overloads to Perl/Lua ([#3719](https://github.com/EQEmu/Server/pull/3719)) @Kinglykrab 2023-11-25

### Scripts

* Import items into `items_new` table instead of writing directly to the existing `items` table. ([#3725](https://github.com/EQEmu/Server/pull/3725)) @joligario 2023-11-30
* Revert database engine change from #3702. ([#3736](https://github.com/EQEmu/Server/pull/3736)) @joligario 2023-12-03
* Update 13th Floor Import Tool ([#3702](https://github.com/EQEmu/Server/pull/3702)) @joligario 2023-11-26
2023-12-10 22:07:09 -05:00
JJ a222128599 [Bug] Fix blocked spells regression from #3638 (#3753)
Fixes #3747
2023-12-10 21:40:06 -05:00
JJ 45b249e33d [CMake] Update minimum version of CMake (#3743)
```
CMake Deprecation Warning at client_files/CMakeLists.txt:1 (CMAKE_MINIMUM_REQUIRED):
  Compatibility with CMake < 3.5 will be removed from a future version of
  CMake.

  Update the VERSION argument <min> value or use a ...<max> suffix to tell
  CMake that the project does not need compatibility with older versions.
```
2023-12-08 12:48:59 -08:00
Fryguy c24834de5d [Database] Pull Spell Group Cache from Content DB (#3749) 2023-12-08 15:41:09 -05:00
Fryguy 841d7f2700 [Bug] PR 3638 Missed the blocked spells repository updates (#3748)
Ran generator to update blocked_spells Repo
2023-12-08 15:19:54 -05:00
Alex King 56c29154f0 [Database] Add primary key to keyring table (#3746)
* [Database] Add primary key to keyring table

# Notes
- Adds a primary key of `id` to `keyring` table so we can use it with repositories.

* Update version.h

* Update client.cpp

* Update client.cpp
2023-12-07 23:12:01 -05:00
nytmyr 6466c2ff21 [Bots] Add BotHealOnLevel to fully heal/mana on level. (#3745)
Adds the rule ***Bots, BotHealOnLevel***, default false, to control whether or not bots will gain full health and mana when their owner levels.
2023-12-07 22:25:17 -05:00
nytmyr 16dc210cd8 [Bots] Fix bots learning spells on level (#3744)
Previously bots would need to be zoned or camped/spawned to begin using new spells for their level.
2023-12-07 21:19:21 -05:00
Alex King 77045f558e [Bug Fix] Fix 9245 SQL (#3740)
* [Bug Fix] Fix 9245 SQL

# Notes
- Should be a `;` not `,`.

* Update database_update_manifest.cpp
2023-12-04 22:21:31 -05:00
Alex King e1fa2d5bc5 [Bug Fix] Fix Swarm Pets Requiring NPC Aggros Flag (#3738)
# Notes
- https://github.com/EQEmu/Server/pull/3595 made swarm pets require the `npc_aggro` flag to be set to attack.
2023-12-04 19:05:16 -05:00
Alex King b03f52de18 [Commands] Cleanup #object Command (#3722)
* [Commands] Cleanup #object Command

# Notes
- Cleanup messages and logic.
- Introduce enum for object types.
- Set ground work for object manipulation similar to door manipulation.

* Update object_manipulation.cpp

* Final push

* Update client_packet.cpp

* Update object_manipulation.cpp

* Update object_manipulation.cpp

* Update object.h

* Update client_packet.cpp

* Update client_packet.cpp

* Push.

* Update version.h

* Update database_update_manifest.cpp

* Update zone.cpp
2023-12-03 17:42:27 -05:00
JJ 226cc3d6cb [Scripts] Revert database engine change from #3702. (#3736)
InnoDB doesn't like the lengths. Will need to address that in the future.
2023-12-03 14:17:58 -05:00
Alex King 7f54e26dec [Quest API] Add EVENT_AA_GAIN to AddAAPoints() (#3733)
# Notes
- Using this method did not call `EVENT_AA_GAIN`.
2023-12-03 12:41:06 -05:00
Alex King 11a81d8e8a [Commands] Cleanup #zonebootup and #zoneshutdown Commands (#3729)
# Notes
- Cleanup messages and logic.
2023-12-03 12:40:54 -05:00
Alex King e719aa43cf [Cleanup] Remove hard-coded Status Checks (#3727)
* [Cleanup] Remove hard-coded Status Checks

# Notes
- Removed the hard-coded GM status checks since if you have access to the command we can now limit access to subcommands if necessary.

* Update client_packet.cpp
2023-12-03 11:44:30 -05:00
JJ 22994e3264 [Database] Minor adjustment to #3726 (#3732) 2023-12-03 10:18:27 -05:00
JJ cfbdecad19 [Database] Extra whitespace in #3723 (#3730) 2023-12-01 21:13:08 -05:00
JJ 2427f7e034 [Database] Modify updated column in items table with proper default. (#3726)
* [Database] Modify `updated` column in `items` table with proper default.
From https://mariadb.com/kb/en/datetime/, `datetime` can be ZERO_DATE (`0000-00-00` with no time component) or between `1000-01-01 00:00:00.000000` and `9999-12-31 23:59:59.999999`. Currently, `updated` is the only datetime field that is `NOT NULL` and improperly defaulted to `0000-00-00 00:00:00`. This change matches existing structures of the other `datetime` columns.

* Update items_repository.h

* Update base_items_repository.h

* Revert "Update items_repository.h"

This reverts commit 3599f26818.
2023-12-01 21:10:52 -05:00
Paul Coene 9a6403b196 [Commands] Fix formatting of #wpinfo output. (#3728) 2023-12-01 15:28:24 -05:00
JJ d8953c5156 [Scripts] Import items into items_new table instead of writing directly to the existing items table. (#3725) 2023-11-30 17:21:00 -05:00
Alex King 33b40e83b7 [Database] Consolidate Starting Items Table (#3723)
* [Database] Consolidate Starting Items Table

# Notes
- Convert `class`, `deityId`, `race`, and `zoneid` columns to `|` separated columns.
- Consolidates up to 15 rows per item down to a singular row.
- Allows ease of use for operators.
- Entire process is automated and creates a backup of pre-existing table.

* Update shareddb.cpp

* Unnecessary.
2023-11-30 14:37:08 -05:00
Mitch Freeman e75c31d524 [Bug Fix] Guild Message Limits (#3724)
Mail to 'Guild' was failing after after 50ish members.
The buffer was set at 512, which cut truncated the message and caused the issue.
Refactored to adjust the size of the buffer based on the inbound message size.
2023-11-28 19:03:32 -05:00
Paul Coene cf1f8d5460 [Commands] #petname changes PC to Nobody if selected. (#3720) 2023-11-26 14:50:44 -05:00
Paul Coene 690cacdaab [Faction] Alliance line is only allowed 1 faction change at a time. (#3718) 2023-11-26 01:13:16 -05:00
Alex King f9f45eedcd [Commands] Cleanup #acceptrules Command (#3716)
# Note
- Cleanup messages and logic.
- Utilize repositories in database methods.
2023-11-26 01:13:08 -05:00
Alex King 93ddffa57f [Commands] Cleanup #movement Command (#3715)
# Notes
- Cleanup messages and logic.
2023-11-26 01:13:03 -05:00
Alex King c9993fb698 [Commands] Cleanup #list Command (#3714)
* [Commands] Cleanup #list Command

# Notes
- Cleanup messages and logic.
- Introduce a struct so we don't have to duplicate so much code.

* Update list.cpp
2023-11-26 01:12:58 -05:00
Alex King aa0fbb8b45 [Commands] Cleanup #disarmtrap Command (#3713)
# Notes
- Cleanup messages and logic.
2023-11-26 00:27:22 -05:00
Alex King 62532c6bdd [Bug Fix] Changing Group Leader Invalidated GetLeaderName() (#3712)
# Notes
- Utilizes fixes posted in https://github.com/EQEmu/Server/issues/3706 to resolve https://github.com/EQEmu/Server/issues/368.
- Changing group leader caused issues because we assumed `member[0]` was always leader.
2023-11-26 00:27:15 -05:00
Alex King f8c3c03185 [Commands] Add #task complete Command (#3711)
# Notes
- `#task complete [Task ID]` allows operators to complete an entire task without updating individual activities.
2023-11-26 00:27:08 -05:00
Alex King 692a90f3f0 [Commands] Add #show aas Command (#3710)
# Notes
- Allows operators to view AAs a player has purchased from ingame and their ranks.
2023-11-26 00:27:02 -05:00
JJ 3a49d851ca [Scripts] Update 13th Floor Import Tool (#3702) 2023-11-26 00:20:10 -05:00
Alex King fdc5c27061 [Quest API] Add GMMove Overloads to Perl/Lua (#3719)
# Perl
- Add `$mob->GMMove(x, y, z, heading, save_guard_spot)`.

# Lua
- Add `mob:GMMove(x, y, z, heading, save_guard_spot)`.

# Notes
- Operators weren't able to disable saving guard spots, so moving with `GMMove` meant NPCs stayed where they were moved.
2023-11-25 18:15:37 -05:00
Paul Coene 56be69ddb1 [Commands] #guild set CharName 0 did not remove char from guild. (#3717)
* [Commands] #guild set CharName 0 did not remove char from guild.

* Fix cut-n-paste error on this branch
2023-11-25 11:27:43 -05:00
Alex King 9477ff72ac [Release] 22.34.2 (#3709)
### Admin

* Update date in changelog ([#3698](https://github.com/EQEmu/Server/pull/3698)) @joligario 2023-11-19

### Code

* Fix typo in #giveitem ([#3704](https://github.com/EQEmu/Server/pull/3704)) @Kinglykrab 2023-11-22

### Fixes

* Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() ([#3705](https://github.com/EQEmu/Server/pull/3705)) @jcr4990 2023-11-23
* Fix bots/Mercenaries being removed from hatelist ([#3708](https://github.com/EQEmu/Server/pull/3708)) @Kinglykrab 2023-11-23
* Fix some spell types failing IsValidSpellRange check ([#3707](https://github.com/EQEmu/Server/pull/3707)) @nytmyr 2023-11-23

### Loginserver

* Update ticket login table structure ([#3703](https://github.com/EQEmu/Server/pull/3703)) @KimLS 2023-11-22
2023-11-24 13:23:10 -05:00
Alex King 6d8e80b1e5 [Bug Fix] Fix bots/Mercenaries being removed from hatelist (#3708)
# Notes
- https://github.com/EQEmu/Server/pull/3595 caused bots, bot pets, and mercenaries to be removed from hate list because we were only checking for `IsClient()` not `IsOfClientBotMerc()`.
- Resolves an issue mentioned [here](https://discord.com/channels/212663220849213441/1177288302383079534) where NPCs would run past bots/mercenaries to attack the owner.
2023-11-23 12:36:54 -05:00
Joel ebeaef598b [Bug Fix] Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() (#3705) 2023-11-22 22:45:53 -05:00
nytmyr 60b65da7f2 [Bug Fix] Fix some spell types failing IsValidSpellRange check (#3707)
Hate Reduction, Slow and DoT spells were failing IsValidSpellRange checks due to improper spell IDs being checked.

They were using the first spell in a bot's spell list by checking botSpell.id vs the proper spells in the loop.
2023-11-22 22:44:59 -05:00
Alex King 100e6698ea [Cleanup] Fix typo in #giveitem (#3704) 2023-11-22 08:26:54 -05:00
Alex 2bd94ab7a2 [Loginserver] Update ticket login table structure (#3703)
* Updates login table to support tickets in a way that makes more sense.

* Change to snake_case as requested by Akka

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2023-11-22 02:56:47 -06:00
Akkadius 4c8d68c24b [Release] 22.34.1 2023-11-20 09:12:11 -06:00
Akkadius 1755678b1f [Release] 22.34.1 2023-11-20 09:10:22 -06:00
JJ 39e2763968 [Admin] Update date in changelog (#3698) 2023-11-19 13:22:56 -05:00
Fryguy f7780b0247 [Bug Fix] NPC Faction War prevention. (#3595)
* [Bug] NPC Faction War prevention.

This should assist with prevention of NPC Faction waring. I have been using this code on my server for over 5 years with no coredumps or any noted bugs. This was brought up as users have reported a few events where they can trigger NPC's to fight each other.

* Correct a few entries to line up with updated code.

* Re-add missing RestTimer functionality
2023-11-19 11:40:15 -05:00
JJ c0fe0f11f7 [Release] 22.34.0 (#3697)
* Update CHANGELOG.md

* Update package.json

* Update version.h

* Update CHANGELOG.md
2023-11-19 11:21:39 -05:00
nytmyr a1f1f11940 [Bots] Add ownerraid, byclass and byrace actionables and fix group-based arguments for raids. (#3680)
This adds raid support to actionables for bot commands.

This also addresses Issue #3567

If in a group, group based commands will function as normal, however if in a raid they will support raids and use the group of the bot that fits  the criteria.

This adds new actionables as well; namely, **ownerraid**, **byclass** and **byrace**.

**byclass** and **byrace** use the int of the chosen class/race. IE Shadowknight is 5, Barbarian is 2. **^create help** is an easy way for players to identify numbers associated with classes and races.

**targetgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**namesgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**ownerraid** will select all bots in the raid owned by the player.
**byclass** will selects all bots in the group or raid owned by the player that match the class.
**byrace** will selects all bots in the group or raid owned by the player that match the race

This adds actionables to **^casterrange** and **^camp** as well.
2023-11-18 23:24:49 -05:00
Alex King 4c5013e09e [Cleanup] Cleanup #giveitem and #summonitem (#3692)
# Notes
- Adds summoned messages for `#giveitem` and `#summonitem`.
- `#summonitem` did not stop you from summoning items beyond your status level.
2023-11-18 21:22:12 -05:00
Alex King 838ffbd8c7 [Commands] Add #show aa_points Command (#3695)
# Notes
- Adds a command to view a player's current, spent, and total AA Points.
2023-11-18 19:23:35 -05:00
JJ 42b41d973c [GM Commands] Remove duplicate comment (#3691) 2023-11-18 19:08:56 -05:00
JJ e7761133a9 [GM Commands] Add #takeplatinum (#3690)
* [GM Commands] Add `#takeplatinum`

* Revert database manifest change

* Revert database version change

* Remove duplicated messages

* Remove hint as to why `#takeplatinum` might fail.
2023-11-18 19:08:48 -05:00
Alex King 93f2bea96e [Cleanup] Cleanup #show currencies Command (#3693)
* [Cleanup] Cleanup #show currencies Command

# Notes
- Cleans up messages.
- Adds `AA Points` as a viewable currency.
- Adds an enum for `MoneyTypes` and `MoneySubtypes` so we're not using magic numbers for `GetMoney` anymore.
- Converts money amounts to `uint64`.

* Update currencies.cpp

* Update currencies.cpp
2023-11-18 19:05:04 -05:00
regneq ded82ac6d6 [Spawn] (imported from takp) Added min_time and max_time to spawnentry. This will prevent a NPC from… (#3685)
* Added mintime and maxtime to spawnentry. This will prevent a NPC from spawning outside of the times specified. NPCs spawned in this way will then behave like normal NPCs. They will not despawn on their own, unlike spawn_events/spawn_conditions. NPCs using this that are alone in their spawngroup will attempt to spawn after their respawn timer has expired if the time of day is outside their range. Otherwise, another NPC in the spawngroup will be chosen to spawn. The normal rules (chance, spawn_limit) still apply to these NPCs, this is just another rule added to the system.

mintime and maxtime both represent the in-game EQ Hour. Valid values are 1-24. If either or both of the values are 0, then the NPC will not have any time restriction.

Added a new rule World:BootHour. This allows server admins to specify the EQ hour the server will boot to. Valid options are 1-24. Setting this rule to 0 (default) disables it and world will use whatever time is specified in the DB.

* generated base_spawnentry_repository.h from script

* removed the rule insert from database_update_manifest.cpp.

* Add logging, initializers, minor cleanup

* Remove if/else branch

* Update eqtime.cpp

* Initializers, logging

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-11-18 14:23:04 -06:00
JJ 6ef182edfd [Database] Pull pet power from content database (#3689) 2023-11-18 14:19:33 -06:00
Paul Coene e466ca1c6d [Illusions] RandomizeFeastures erased texture. (#3686) 2023-11-12 16:02:54 -05:00
Akkadius fa5a3155fe [Release] 22.33.0 2023-11-11 21:09:06 -06:00
Chris Miles a20d333f9d [Spawn2] Fix edge case with instances not copying disabled spawn state (#3688)
* [Spawn2] Fix edge case with instances not copying disabled spawn state

* Update spawn2.cpp
2023-11-11 21:00:50 -06:00
Alex King 853739b538 [Feature] Add Comment to Item Data/Quest API (#3669)
* [Feature] Add Comment to Item Data/Quest API

# Perl
- Add `quest::getitemcomment(item_id)`.
- Add `quest::getitemlore(item_id)`.
- Add `$questitemdata->GetComment()`.

# Lua
- Add `eq.get_item_comment(item_id)`.
- Add `eq.get_item_lore(item_id)`.
- Add `item:Comment()`.
# Notes
- Added the ability for operators to pull these fields from item data without a database hit.
- Fixed a bug in `embparser_api.cpp` where `GetZoneGravity` was connected to the wrong methods.

* Update embparser_api.cpp
2023-11-07 18:12:39 -05:00
Alex King 6094ec9c7b [Bug Fix] Fix GetZoneGravity package.add (#3684)
# Notes
- This was incorrect and would cause `GetZoneGravity()` to function improperly in Perl.
2023-11-07 18:12:25 -05:00
Akkadius 9da1d6b397 [Release] 22.32.1 2023-11-06 18:38:21 -06:00
Chris Miles 8ea7299a57 [Release] 22.32.0 (#3683) 2023-11-06 17:56:51 -06:00
Chris Miles 0811a899d1 [Spawn] Split spawn2 enabled into its own state table (#3664)
* [Spawn] Split spawn2 enabled into its own state table

* Update spawn2.cpp

* Update repo

* Make spawn2 enabled/disabled instance aware

* Update questmgr.cpp

* Make sure packet stuff is aware of instance_id

* Update questmgr.cpp

* Update database_update_manifest.cpp

* Cleanup

* Revert "Cleanup"

This reverts commit 64b58bfc52.

* Update database_instances.cpp
2023-11-06 17:34:42 -06:00
hg fad9599642 [Quest API] Add details to Lua event dispatch errors (#3679) 2023-11-06 17:31:34 -06:00
Fryguy 62711b13d8 Revert "[Bug Fix] Fix Killed XYZH support in EVENT_DEATH in Perl. (#3591)" (#3682)
This reverts commit 9b992167f0.
2023-11-06 17:30:55 -06:00
nytmyr 2702485206 [Bots] Fix invalid races from being created (#3681)
Previously this check allowed bots of invalid races to be created. If a race was neither a valid combination or a valid player race, it would pass the check and allow bots of any race to be created.

**^create 1 123 0** could create a Male Innoruuk Warrior
2023-11-06 17:03:34 -05:00
Mitch Freeman 0aadb891a1 [CRASH] Fix crash on CentOS when forming a raid with PCs or BOTs (#3676)
* [CRASH] Fix crash on CentOS

Update raid crash in CentOS.  raid constructors and learnmembers used a memset that was overwriting std::string structure.
Added default initializers to RaidMember struct

* Update based on feedback
2023-11-06 13:36:59 -05:00
JJ d812310c5b [GCC] Compatibility fix for GCC 13 (#3677)
Fixes ` ‘uint64_t’ does not name a type ` error under GCC 13
2023-11-05 14:05:15 -05:00
regneq 1420983700 [Spells] Added IsNightTime() for Dance of the Fireflies (#3667)
* Added IsNightOnly for Dance of the Fireflies spell which should only be cast at night from 7pm to 4pm.

* Update to include IsDayTime and replace magic numbers.
2023-11-04 13:58:08 -04:00
Alex King d25cc35f1b [Bug Fix] Add IsTGBCompatibleSpell() to package.add (#3675)
# Notes
- `IsTGBCompatibleSpell` was not exported properly.
2023-11-04 13:55:47 -04:00
Alex King ed7f395612 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbycharid (#3674)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 13:13:17 -04:00
Alex King 8dceb20dd8 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbygroupid (#3673)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:59:25 -04:00
Alex King 6929d180ca [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyguildid (#3672)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:45:21 -04:00
Alex King 011a66a75e [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid (#3671)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:31:47 -04:00
Alex King 07120563a2 [Bug Fix] Fix Perl__worldwideremovetask package (#3670)
# Notes
- Two lines were using the same parameters.
2023-11-04 12:18:25 -04:00
JJ cc985cbcd5 [Quest API] Add GetBaseRaceName() to Perl and Lua (#3668) 2023-10-31 21:43:04 -04:00
JJ 97caa79472 [Release] 22.31.3 (#3666)
* Update package.json

* Update version.h

* Update CHANGELOG.md
2023-10-31 20:26:30 -05:00
Alex King cfa575c756 [Logs] Convert Loot Messages to Error Logs (#3663)
* [Logs] Convert Loot Messages to Error Logs

# Notes
- These messages were sending to users and not being logged.
- `Message(Chat::Red, "Error: OP_EndLootRequest: Corpse not found (ent = 0)");` sends often when corpse expires right as you try to loot, so it makes the user think there's a true error.

* Update zoning.cpp
2023-10-31 18:58:06 -04:00
JJ 85063249b4 [Bug] Force raids off content database (#3665) 2023-10-31 18:46:03 -04:00
Akkadius 04d6f8feea [Release] 22.31.2 2023-10-31 09:47:18 -05:00
Akkadius dfc1bf0381 Revert "[Crash] Fix spell in AESpell related to beacons (#3659)"
This reverts commit 0b452f4ec1.
2023-10-31 09:46:08 -05:00
Akkadius 2237c3a056 [Release] 22.31.1 2023-10-31 08:08:29 -05:00
Akkadius 4af191c593 [Hotfix] Fix issue with blocked spells not loading properly 2023-10-31 08:06:51 -05:00
Chris Miles 0a3972deb9 [Release] 22.31.0 (#3662) 2023-10-29 18:50:46 -05:00
Chris Miles 9d2f258390 [Database] Add id to variables table (#3658) 2023-10-29 18:45:30 -05:00
Chris Miles 0b452f4ec1 [Crash] Fix spell in AESpell related to beacons (#3659) 2023-10-29 18:45:24 -05:00
Chris Miles fef629e1df [Crash] Fix crash when client pointer does not exist during #hotfix (#3661) 2023-10-29 18:45:18 -05:00
Chris Miles a5a51fbe44 [Linux] Add symbols to release builds (#3660)
* [Linux] Add symbols to release builds

* Update linux-build.sh
2023-10-29 18:45:11 -05:00
Paul Coene 47db92cdb6 [Trading] Fix part 3 of Issue 932. (#3654) 2023-10-29 09:50:04 -04:00
Akkadius 690301e80d [Release] 22.30.2 - Hotfix perl loading 2023-10-26 16:23:55 -05:00
Akkadius 1887e48b76 Revert "[Perl] Reload perl quests on zone bootup (#3648)"
This reverts commit 0bbfcf7adc.
2023-10-26 16:21:06 -05:00
JJ af2691eb12 [Release] 22.30.1 (#3656)
* Update package.json

* Update CHANGELOG.md

* Update version.h
2023-10-24 20:27:54 -04:00
Alex King 2df4289588 [Bug Fix] Fix empty InsertMany in bot starting items. (#3653)
Not checking if the vector is empty before it inserts still inserts when there’s nothing.
2023-10-24 18:15:42 -04:00
Akkadius 49d4d0acc3 [Release] 22.29.0 2023-10-23 22:41:58 -05:00
Paul Coene 5a663910a5 [Pets] Disallow effect of alliance line when cast on pets. (#3650)
* [Pets] Disallow effect of alliance line when cast on pets.

* Update spell_effects.cpp

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-10-23 22:40:24 -05:00
Chris Miles b027edd21e [API] Implement Zone Sidecar (#3635)
* Zone sidecar work

* Process management work

* Merge

* Sidecar work

* API config option

* Request proxy work

* Proxy headers and params

* Change port

* Remove code

* Sim work

* Sidecar work

* Update loot_simulator_controller.cpp

* Update loot_simulator_controller.cpp

* Formatting

* Post merge change

* Windows compile fix

* Update sidecar_api.cpp

* Update strings.cpp
2023-10-23 22:39:37 -05:00
hg 0bbfcf7adc [Perl] Reload perl quests on zone bootup (#3648)
Perl wasn't implementing quest interface's Init which is called by
Zone::Bootup. This should fix zone's that were in standby not using the
latest version of perl plugin scripts.
2023-10-23 22:39:19 -05:00
Chris Miles 7962a0bd38 [Perl] Implement eqemu-perl for Linux (#3652)
* [Perl] Implement eqemu-perl for Linux

* Update embperl.cpp
2023-10-23 22:38:46 -05:00
JJ 4d9b51df0a [Commands] Move #suspend from content database (#3651) 2023-10-23 20:01:49 -04:00
Alex King 508ecec6ea [Bug Fix] Fix Bot Starting Items SQL (#3649) 2023-10-23 17:19:30 -04:00
JJ f0c6fa2a26 [Release] 22.29.1 (#3647)
* Update version.h

* Update Changelog

* Update CHANGELOG.md

* Update package.json
2023-10-21 18:36:38 -05:00
JJ ad6dbb7beb [DB] Fix manifest for blocked spells (#3646) 2023-10-21 18:01:57 -04:00
JJ 6ddbb41617 [Bug Fix] Verifying mail keys when none exist (#3645)
No need to verify mail key when none exist.
Seen in http://spire.akkadius.com/dev/release/22.28.0?id=12069
2023-10-21 13:33:24 -04:00
JJ 8a558f6a29 [Bug Fix] Hotfix command without hotfix name (#3644)
If no hotfix name is provided, the hotfix command won't need the empty string.
2023-10-21 13:33:16 -04:00
Alex King 0585be0360 [Bug Fix] Fix issue with subcommand settings not working (#3643)
* [Bug Fix] Fix issue with subcommand settings not working

# Notes
- We were checking for `arguments >= 2` when we should just be checking for if there are any arguments and comparing `sep.arg[0]` (the command) and `sep.arg[1]` (the subcommand) to our `command_subsettings` to see if it exists and if we pass the requirements.
- This fix will let operators properly set a subcommand to a lower or higher status level than the parent command.

* Remove debug message.
2023-10-20 21:33:05 -04:00
Akkadius 6927baef7f [Release] 22.29.0 2023-10-20 17:47:35 -05:00
Alex King 52d64781b5 [Feature] Add Expansion and Content Flag support to Blocked Spells (#3638)
* [Feature] Add Expansion and Content Flag support to Blocked Spells

# Notes
- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

* [Tradeskills] Add learned_by_item_id field (#3637)

* [Feature] Add Expansion and Content Flag support to Blocked Spells

- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2023-10-20 17:45:58 -05:00
Aeadoin 0667fe435f [Bug Fix] Fix crash when checking Bot Group/Raid membership (#3641)
* [Bug Fix] Fix crash when checking Bot Group/Raid membership

* Update bot.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-10-20 17:45:41 -05:00
Chris Miles 9959070f24 [Perl] Static linker fix on Linux (#3642)
* Update CMakeLists.txt

* Update linux-build.sh

* test

* Test

* test

* brute force

* !?!

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Remove testing

* Update linux-build.sh
2023-10-20 17:43:04 -05:00
Akkadius 2a91f08845 [22.28.1] Perl Linux build fix 2023-10-20 15:25:25 -05:00
Chris Miles adc64005f1 [Rules] Add rule to configure max number of procs per round Combat:MaxProcs (#3640) 2023-10-20 14:57:50 -04:00
Alex King 605480f1c4 [Bug Fix] Fix Finishing Blow Proc Chance (#3639)
# Notes
- We were double adding `spellbonuses` and not adding `itembonuses` per https://github.com/EQEmu/Server/issues/3636.
2023-10-19 16:19:43 -04:00
Chris Miles 3b95601c62 [Tradeskills] Add learned_by_item_id field (#3637) 2023-10-18 18:27:34 -05:00
Alex King a4f2ed28f1 [Feature] Add Bot Starting Items (#3634)
* [Feature] Add Bot Starting Items

# Notes
- This table is similar to the player starting items table, however it uses bitmasks.
- Allows operators to give bots gear on creation.
- `races` of `0` for all races.
- `classes` of `0` for all classes.

* Update bot.cpp

* Update database_update_manifest_bots.cpp
2023-10-17 18:00:41 -04:00
Akkadius e19b969541 [Release] 22.28.0 - Hotfix changelog 2023-10-15 21:56:55 -05:00
JJ 4241556f75 [Release] 22.28.0 (#3633)
* [Release] 22.28.0

* Update package.json

* Update CHANGELOG.md
2023-10-15 22:45:23 -04:00
Chris Miles 961332b40c [Crash] Fix crash in Mob::ShowBuffs (#3632) 2023-10-15 21:14:55 -05:00
Chris Miles a1a861e0c4 [Bots] Fix bot removal on zone, regression from #3611 (#3631) 2023-10-15 20:46:07 -04:00
JJ 4bbb1aa92f [Scripts] Update 13th Floor importer (#3630)
* [Scripts] Update 13th Floor importer

Overhaul to script.
- Now uses `eqemu_config.json`
- More descriptive during the process
- Accounts for adjustments (`idfile`, `prockunk1`)
- No longer needs to adjust `UNK132`

* [DB] Adjust `items` structure for import (#3629)

Our `items` table has 5 fields that need to adjust in order to pull data from 13th Floor.

* [DB] Update `version.h`
2023-10-15 20:45:50 -04:00
Alex King 1212ccefef [Quest API] Add target ID and spell exports to events (#3620)
* [Quest API] Add target ID and spell exports to events

# Notes
- Add `$spell` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, `EVENT_CAST_BEGIN`, `EVENT_ITEM_CLICK`, `EVENT_ITEM_CLICK_CAST`, `EVENT_ITEM_CLICK_CLIENT`, `EVENT_ITEM_CLICK_CAST_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_BOT`, `EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_NPC`, `EVENT_SPELL_EFFECT_BOT`, `EVENT_SPELL_EFFECT_CLIENT`, `EVENT_SPELL_EFFECT_NPC`, `EVENT_SPELL_FADE`, `EVENT_DEATH`, `EVENT_DEATH_COMPLETE`, `EVENT_DEATH_ZONE`, `EVENT_DAMAGE_GIVEN`, and `EVENT_DAMAGE_TAKEN` in Perl.
- Add `$target_id` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, and `EVENT_CAST_ON` in Perl.
- Add `e.target_id` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, and `EVENT_CAST_ON` in Lua.

* Add $target/e.target exports.

* Update spells.cpp
2023-10-15 19:40:25 -04:00
Aeadoin c203fec9b4 [Crash] Resolve crash when assigning empty raid note. (#3628)
* [Crash] Resolve crash when assigning empty raid note.

* const
2023-10-15 16:42:12 -04:00
Alex King 16ab1839e8 [Feature] Add Immune to Headshot Special Ability (#3624)
# Notes
- Allows mobs normally susceptible to Headshot to be made immune to it.
2023-10-13 21:43:33 -05:00
Mitch Freeman f5e4c6a127 [Feature] Update Raid Functions for Titanium and Underfoot (#3524)
* Update Raid Functions

Updated various raid features for:
Titanium
- Raid window now functional, including with BOTS
- Raid delegate assist/mark work
- Raid notes work
- Raid /rmark, /clearmarks work
Underfoot
- Raid window was already functional
- Raid delegate assist/mark work
- Raid notes work
- Raid /rmark, /clearmarks work

* Updates to resolve feedback

* Slight update for overlooked case in encode for RaidUpdate for clients above Ti.

* Updates to further address feedback.  Only updated translators for Ti/RoF2.  Once ok, I will update the others.

* Update linux-build.sh

* Final updates for other translators and the strncpy_s issue.

* Fix for strn0cpy in raids.cpp, translators, and defines.  Updated all in raids.cpp as well.

* Reveted defines change.

* Reverted accidental change

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-10-13 21:42:27 -05:00
Alex King 166c87c931 [Bots] Adjust Bot Movement Speed (#3615)
# Notes
- Bots were having a hard time keeping up with players.
- Part of this was due to using walk until a certain distance.
- Another part was their ctor only having `0.7f` run speed versus our Mob sanity check of `1.25f`.
- We check movement stuff now before idle checks so bots are more likely to start moving earlier.
2023-10-13 20:16:06 -05:00
Alex King 345dd442dd [Quest API] Add GrantAllAAPoints() to Perl/Lua and Modify #grantaa (#3616)
# Command
- Add optional `level` argument to `#grantaa` so you can grant AAs up the specified level.

# Perl
- Add `$client->GrantAllAAPoints()`.
- Add `$client->GrantAllAAPoints(level)`.

# Lua
- Add `client:GrantAllAAPoints()`.
- Add `client:GrantAllAAPoints(level)`.

# Notes
- Grants all AA abilities up to client's current level or a specified level.
2023-10-13 20:13:55 -05:00
Alex King 565baec675 [Bug Fix] Fix #cast defaulting to cast time (#3617)
# Notes
- Defaulted to using cast time instead of instant.
2023-10-13 20:12:34 -05:00
Alex King 9884c442e9 [Crash] Fix Crash with #summon (#3618)
# Notes
- Not setting target to a default of `nullptr` or in this case `c` gave undefined behavior.
2023-10-13 20:12:01 -05:00
JJ ad0b5d6a1c [Scripts] Update 13th Floor script for legacy research tome bagtypes (#3621)
Legacy research tomes have the wrong bagtype (BACKPACK) blocking the clients from showing the combine button.
2023-10-13 20:10:35 -05:00
Alex King b82b32e1d2 [Feature] Add Immune to Assassinate Special Ability (#3622)
# Notes
- Allows mobs normally susceptible to Assassinate to be made immune to it.
2023-10-13 21:01:06 -04:00
dependabot[bot] 2fb72e5729 Bump golang.org/x/net in /utils/scripts/build/should-release (#3619)
Bumps [golang.org/x/net](https://github.com/golang/net) from 0.7.0 to 0.17.0.
- [Commits](https://github.com/golang/net/compare/v0.7.0...v0.17.0)

---
updated-dependencies:
- dependency-name: golang.org/x/net
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-10-13 19:52:58 -05:00
Alex King 3791bc788f [Parser Fix] Fix SendIllusion Spire parsing (#3623)
# Notes
- Spire parses methods based on parameters being on the same line, so these were not being parse properly since they were newlines.
2023-10-13 19:41:28 -05:00
Alex King 833fa55fdf [Feature] Add Extra Kick Classes (#3613)
* [Feature] Add Extra Kick Classes

# Notes
- Allows operators to add extra classes to the "Kick" skill.
- Without this only Warrior, Ranger, Monk, Beastlord, and Berserker could kick.

* Remove gotos.
2023-10-11 14:33:23 -04:00
Chris Miles 4fc3c27715 [Release] 22.27.0 (#3614)
* [Release] 22.27.0

* Update bot.cpp
2023-10-07 15:11:21 -05:00
Chris Miles cea3ad6a42 [Crash] Fix crash in #movechar (#3612) 2023-10-07 14:00:27 -05:00
Chris Miles d8926cd5f3 [Crash] Fix dangling pointer crash observed in SendHPPacketsFrom (#3611)
* [Crash] Fix dangling pointer crash observed in SendHPPacketsFrom

* Update bot.cpp
2023-10-07 14:00:19 -05:00
Chris Miles efb03164c7 [Crash] Fix crash in CastSpell Quest API input cast (#3610) 2023-10-07 14:00:11 -05:00
Chris Miles 455eb2e6d9 [Crash] Fix CanUseAlternateAdvancementRank crash (#3609) 2023-10-07 14:00:04 -05:00
Chris Miles b5b0e53da2 [Crash] Fix #summon crash (#3608)
* [Crash] Summon crash fix

* [Crash] Fix summon crash
2023-10-07 13:59:56 -05:00
Chris Miles 68cb94b39c [Crash] Bot member zoned crash fix (#3607) 2023-10-07 13:59:47 -05:00
Chris Miles 3d95b6c184 [Crash] Fix rarer crash with File::Makedir (#3606) 2023-10-07 13:59:40 -05:00
Alex King 7db7631308 [Bug Fix] Fix #show group_info Popup (#3605)
# Notes
- Wasn't using `DialogueWindow::TableCell` so they weren't showing up.
- Fixed `red1` to `red_1` so it shows.
2023-10-04 14:40:05 -04:00
Akkadius f053cd3b56 [Hotfix] Ensure Linux builds report failures 2023-10-03 11:59:50 -05:00
Alex King cf27f2bc88 [Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua (#3590)
* [Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua

# Perl
- Add `$mob->FindBuff(spell_id, caster_id)`.

# Lua
- Add `mob:FindBuff(spell_id, caster_id)`.

# Notes
- Allows operators to check if the spell ID is cast by a specific entity ID.
- We don't use `Mob*` reference here since the mob may have died, left zone, etc.

* Formatting.
2023-09-29 19:38:36 -04:00
JJ 79918ebaba [Logs] Change pathing log messages from Error to Pathing. (#3604)
Change pathing log messages from `Error` to `Pathing`.
2023-09-29 11:54:52 -04:00
Paul Coene 2a648507f2 [Bug Fix] Fix swarm pet names to use '_' instead of ' ' (#3601) 2023-09-19 18:21:47 -04:00
Clayton Dunwell f395ee0508 [Bug Fix] Invis vs. Undead/Animal Breaks Charm for Pets (#3587)
* IVU & IVA break charm pets #2212

* fix typing

* fix tab spacing

* Formatting

* Formatting for CalcInvisibleLevel

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-09-19 10:16:12 -04:00
Akkadius 7166fcc650 [Hotfix] Fix an issue with schema versioning for the AA update 2023-09-18 12:19:56 -05:00
Alex King ae8e58ddc5 [Release] 22.26.1 (#3599)
* [Release] 22.26.1

### Fixes

* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-17
2023-09-17 23:15:38 -04:00
Alex King 26e72c6857 [Bug Fix] Add Validation to #find, #set, and #show args (#3598)
# Notes
- We were not validating `sep->arg[i]` so we could possibly be pushing a `nullptr` in.
2023-09-17 21:20:27 -05:00
Chris Miles df1d740ae6 [Release] 22.26.0 (#3596) 2023-09-17 15:14:01 -05:00
Alex King d7e810232a [Bug Fix] Fix entity ID on death with #castspell (#3592)
# Notes
- Entities killed by a spell with #cast were not reporting their pre-death entity ID properly.
- Added an `entity_id_override` to `GetTargetDescription()` and added a pre-defined entity ID variable to the cast command so we can message the proper pre-death entity ID.
2023-09-17 13:40:31 -05:00
Alex King 9b992167f0 [Bug Fix] Fix Killed XYZH support in EVENT_DEATH in Perl. (#3591)
* [Bug Fix] Fix Killer XYZH support in EVENT_DEATH in Perl.

# Notes
- Fixes XYZH exports in Perl.

* Update embparser.cpp
2023-09-17 13:40:07 -05:00
Clayton Dunwell 65d4533568 [Bug Fix] Check for Song Skill Increase on Bard Pulse (#3586)
* check for song skill increase on bard pulse

* style changes

* fix spacing
2023-09-17 13:29:48 -05:00
Clayton Dunwell eb545a18a4 [Feature] Cleanup Group Split Money Logic (#3583)
* addresses #2498

* fix some logic #2498

* fixes #2498

* derpy derp derp #2498

* leave default argument to appease build

* Formatting

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-09-17 13:22:26 -05:00
Alex King f2f0228aa4 [Quest API] Add XYZ/XYZH Overloads to Cross Zone Move Methods (#3581)
# Perl
- Add `quest::crosszonemoveplayerbycharid(character_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbycharid(character_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbygroupid(group_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbygroupid(group_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyraidid(raid_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyraidid(raid_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyguildid(guild_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyguildid(guild_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyexpeditionid(expedition_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyexpeditionid(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyclientname(client_name, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyclientname(client_name, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebycharid(character_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebycharid(character_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebygroupid(group_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebygroupid(group_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyraidid(raid_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyraidid(raid_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyguildid(guild_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyguildid(guild_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyexpeditionid(expedition_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyexpeditionid(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyclientname(client_name, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyclientname(client_name, zone_short_name, x, y, z, heading)`.

# Lua
- Add `eq.cross_zone_move_player_by_char_id(character_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_char_id(character_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_group_id(group_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_group_id(group_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_raid_id(raid_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_raid_id(raid_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_guild_id(guild_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_guild_id(guild_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_expedition_id(expedition_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_expedition_id(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_client_name(client_name, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_client_name(client_name, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_char_id(character_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_char_id(character_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_group_id(group_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_group_id(group_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_raid_id(raid_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_raid_id(raid_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_guild_id(guild_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_guild_id(guild_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_expedition_id(expedition_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_expedition_id(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_client_name(client_name, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_client_name(client_name, zone_short_name, x, y, z, heading)`.

# Notes
- Allows operators to send players to specific coordinates across zones instead of always sending to safe coordinates.
2023-09-17 13:16:25 -05:00
Alex King 06337fe762 [Feature] Add Defensive Proc Rules for Level Gap Penalty (#3580)
# Notes
- Allows operators to modify the level gap penalty and level gap required for the penalty for defensive procs' level gap penalty.
- Setting `Spells:DefensiveProcPenaltyLevelGap` to `-1` will disable the penalty.
2023-09-17 13:15:51 -05:00
hg 604c7ad4ab [Feature] Add opcodes for Cast and Scribe book buttons (#3578)
This is just the packet framework for the Scribe button on recipe books
and the Cast Spell button on books that allow casting spells on
targets. It will need to be hooked up to a content implementation
2023-09-17 13:14:38 -05:00
Alex King bab16771aa [Quest API] Add ApplySpell() and SetBuffDuration() overloads to Perl/Lua (#3576)
# Perl
- Add `$bot->ApplySpell(spell_id, duration, level)`.
- Add `$bot->ApplySpell(spell_id, duration, level, allow_pets)`.
- Add `$bot->ApplySpellGroup(spell_id, duration, level)`.
- Add `$bot->ApplySpellGroup(spell_id, duration, level, allow_pets)`.
- Add `$bot->ApplySpellRaid(spell_id)`.
- Add `$bot->ApplySpellRaid(spell_id, duration)`.
- Add `$bot->ApplySpellRaid(spell_id, duration, level)`.
- Add `$bot->ApplySpellRaid(spell_id, duration, level, allow_pets)`.
- Add `$bot->ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `$bot->SetSpellDuration(spell_id, duration, level)`.
- Add `$bot->SetSpellDuration(spell_id, duration, level, allow_pets)`.
- Add `$bot->SetSpellDurationGroup(spell_id, duration, level)`.
- Add `$bot->SetSpellDurationGroup(spell_id, duration, level, allow_pets)`.
- Add `$bot->SetSpellDurationRaid(spell_id)`.
- Add `$bot->SetSpellDurationRaid(spell_id, duration)`.
- Add `$bot->SetSpellDurationRaid(spell_id, duration, level)`.
- Add `$bot->SetSpellDurationRaid(spell_id, duration, level, allow_pets)`.
- Add `$bot->SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `$client->ApplySpell(spell_id, duration, level)`.
- Add `$client->ApplySpell(spell_id, duration, level, allow_pets)`.
- Add `$client->ApplySpellGroup(spell_id, duration, level)`.
- Add `$client->ApplySpellGroup(spell_id, duration, level, allow_pets)`.
- Add `$client->ApplySpellRaid(spell_id, duration, level)`.
- Add `$client->ApplySpellRaid(spell_id, duration, level, allow_pets)`.
- Add `$client->ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `$client->ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`.
- Add `$client->SetSpellDuration(spell_id, duration, level)`.
- Add `$client->SetSpellDuration(spell_id, duration, level, allow_pets)`.
- Add `$client->SetSpellDurationGroup(spell_id, duration, level)`.
- Add `$client->SetSpellDurationGroup(spell_id, duration, level, allow_pets)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, level)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, level, allow_pets)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`.
- Add `$mob->ApplySpellBuff(spell_id, duration, level)`.
- Add `$mob->SetSpellDuration(spell_id, duration, level)`.

# Lua
- Add `bot:ApplySpell(spell_id, duration, level)`.
- Add `bot:ApplySpell(spell_id, duration, level, allow_pets)`.
- Add `bot:ApplySpellGroup(spell_id, duration, level)`.
- Add `bot:ApplySpellGroup(spell_id, duration, level, allow_pets)`.
- Add `bot:ApplySpellRaid(spell_id)`.
- Add `bot:ApplySpellRaid(spell_id, duration)`.
- Add `bot:ApplySpellRaid(spell_id, duration, level)`.
- Add `bot:ApplySpellRaid(spell_id, duration, level, allow_pets)`.
- Add `bot:ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `bot:SetSpellDuration(spell_id, duration, level)`.
- Add `bot:SetSpellDuration(spell_id, duration, level, allow_pets)`.
- Add `bot:SetSpellDurationGroup(spell_id, duration, level)`.
- Add `bot:SetSpellDurationGroup(spell_id, duration, level, allow_pets)`.
- Add `bot:SetSpellDurationRaid(spell_id, duration, level)`.
- Add `bot:SetSpellDurationRaid(spell_id, duration, level, allow_pets)`.
- Add `bot:SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `client:ApplySpell(spell_id, duration, level)`.
- Add `client:ApplySpell(spell_id, duration, level, allow_pets)`.
- Add `client:ApplySpellGroup(spell_id, duration, level)`.
- Add `client:ApplySpellGroup(spell_id, duration, level, allow_pets)`.
- Add `client:ApplySpellRaid(spell_id, duration, level)`.
- Add `client:ApplySpellRaid(spell_id, duration, level, allow_pets)`.
- Add `client:ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `client:ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`.
- Add `client:SetSpellDuration(spell_id, duration, level)`.
- Add `client:SetSpellDuration(spell_id, duration, level, allow_pets)`.
- Add `client:SetSpellDurationGroup(spell_id, duration, level)`.
- Add `client:SetSpellDurationGroup(spell_id, duration, level, allow_pets)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, level)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, level, allow_pets)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`.
- Add `mob:ApplySpellBuff(spell_id, duration, level)`.
- Add `mob:SetSpellDuration(spell_id, duration, level)`.

# Notes
- This allows operators to override the spell level.
2023-09-17 13:14:13 -05:00
Alex d3a414a048 [Fixes] AA System Fixes (#3572)
* -Always load AAs beyond our current expansion (Will need this for refunding invalid AAs).
-AAs beyond our current expansion will no longer be buyable or sendable to clients.

* #reload aa will now reload character aa data.

* Base Implementation of auto grant AA

* -Add DB manifest entry
-Made has already purchased fn a bit better
-Added auto grant to db entry

* -Added grantaa command.
-Reworked grantaa to not spam the client with packets, it still does spam messages because the feedback is important.

* Port suggested changes for Finish AA purchase.

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2023-09-17 13:12:43 -05:00
Paul Coene e85a8db8c4 [Messages] Swarm pet normal damage messages were missing (#3594) 2023-09-17 08:26:09 -04:00
Fryguy 12cc3c90ea [Bug] Additional Wild Ramp param was causing an overflow it appears at least on local testing. (#3589)
* [Logging] Add logging to track down Wild Ramp issue

* [Bug] Additional Wild Ramp param was causing an overflow it appears at least on local testing.
2023-09-11 15:57:04 -05:00
Paul Coene 9c656bc498 [Messages] Remove duplicate message on tracking begin (#3574) 2023-09-11 08:27:25 -04:00
Fryguy bc337979bb [Logging] Add logging to track down Wild Ramp issue (#3588) 2023-09-10 21:02:44 -05:00
Paul Coene a64425ebe6 [Commands] npc_edit faction and #setfaction duplicate and incorrect. (#3577)
* [Commands] npc_edit faction and #setfaction duplicate and incorrect.

* Fix assignment
2023-09-02 21:21:48 -04:00
Alex King ca933fce45 [Bug Fix] Fix #set faction/#setfaction Command (#3575)
# Notes
- This was an oversight on my part in `#set` command consolidation.
2023-09-02 17:30:40 -04:00
Akkadius 9c3498b431 [Release] 22.25.0 2023-08-28 19:51:37 -05:00
Akkadius d7e09a1f3b [Hotfix] Zoning logging edge case safety 2023-08-28 19:51:11 -05:00
Akkadius 1652e7a976 [Hotfix] Fix to zoning logging exception 2023-08-28 19:44:56 -05:00
JJ 37dda9bf41 [Instances] Refine id selection (#3568)
* [Instances] Refine id selection

Since the IDs start above the minimum, we needed to check if the first slot was available.

* Remove else by returning early, add validation before accessing row

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-08-28 19:28:15 -05:00
Paul Coene a2b78ff4e6 [Combat Messages] Fix issue where pet proc damage was not showing up (#3551)
* [Combat Messages] Fix issue where pet proc damage was not showing up

* Put back needed "skip" for some melee messages.

* spacing
2023-08-24 16:52:18 -04:00
Aeadoin 79a3ce8d7e [Bots] Add Support for Mana Pool AA Bonuses. (#3571) 2023-08-21 18:35:14 -04:00
Paul Coene d857fb3c48 [HotFix] Clearing target window on CHARM wear off had a side effect (#3570)
* [HotFix] Clearing target window on CHARM wear off had a side effect

* erroneous change removed
2023-08-21 18:16:22 -04:00
Chris Miles 2b4cd292e4 [Rules] Also reload rules in world when #reload rules invoked (#3566) 2023-08-21 17:43:55 -04:00
Aeadoin 3b7cfa6454 [Rules] Correct explanation of Bots:ManaRegen (#3569)
* [Rules] Correct explanation of Bots:ManaRegen

* update

* update
2023-08-21 17:43:02 -04:00
Vayle c5fa7e28c8 [Bug Fix] Minor adjustment to formula calc position to fix modifier bug. (#3565)
* Fix logic error in recent PR

* Adjust formula position
2023-08-20 22:18:08 -05:00
Akkadius 5d133a2b47 [Hotfix] Instance GetUnusedInstanceID crash fox 2023-08-20 21:30:37 -05:00
Chris Miles 7122ac33b2 [Quest API] Reload content flags globally when a content flag is set (#3564) 2023-08-20 20:56:40 -05:00
JJ c47644ea46 [Instances] Honor reserved instances (#3563)
* [Instances] Honor reserved instances

Logic to select next available instance id was incorrect.
The correct logic selected the max id + 1 or max reserved + 1, but then it would overwrite if we enabled recycling ids.
Additionally, it was incrementing the reserved ids and assigning ids to the max reserved id vice the next available.
Finally, it was running the logic twice.

* Fix updated SQL to use fmt
2023-08-20 19:21:51 -05:00
Vayle a61f951d0e [Rules] Add FinalRaidExpMultiplier Rule (#3554)
* FlatRaidExpModifierRule

* Formatting

* Remove enabled toggle

Enabled toggle not necessary as default value is 1.0

* Formatting

* Formatting

* Formatting
2023-08-20 16:31:36 -05:00
Paul Coene 4357b8c731 [Charm] Fix to update target windows on charm on/off (#3549)
* [Charm] Fix to update target windows on charm on/off

* Removed accidental change

* Removed magic #

* reformated brace style in function that was modified

* Use better names for clear variables

* Forgot header with name change

* More header name changes
2023-08-20 15:43:10 -05:00
Alex King 9cbe25f712 [Feature] Change #reload zone to reload zone headers globally. (#3557)
* [Feature] Change #reload zone to reload zone headers globally.

# Notes
- This allows operators to globally reload zone headers without going to every zone individually to do so.

* Update worldserver.cpp

* Update worldserver.cpp
2023-08-20 15:42:45 -05:00
Chris Miles c14a17e4de [Database] Extend dumper CLI utility to export static instance data (#3562)
* [Database] Extend dumper CLI utility to export static instance data

* Append

* Append
2023-08-20 15:42:23 -05:00
hg ab04a4c6df Remove hard limit on currency merchant (#3560) 2023-08-20 15:37:15 -05:00
Chris Miles c0cf9bb5aa [Expansions] Expansion settings tweaks (#3556)
* Expansion tweaks testing on PEQ

* Update zoning.cpp

* Update aa.cpp

* Update aa.cpp

* Tweak
2023-08-20 15:37:08 -05:00
JJ b5d23389ee [Database] Change primary key entry to NOT NULL (#3559)
Needed for MySQL 8 compatibility.
2023-08-20 15:36:51 -05:00
Alex King dc35ab5251 [Bug Fix] Fix #motd/#set motd Command (#3558)
# Notes
- This command was non-functional since the consolidation due to an oversight on my part.
2023-08-20 09:31:26 -04:00
Chris Miles 9cbfd5c8f0 [Logging] Add detailed zoning logging (#3555)
* WIP: Add zoning logging

* Update zoning.cpp
2023-08-19 23:53:34 -05:00
Fryguy 5631a0711f [Feature] Add adjustability for AERampage Range. (#3548)
* [Feature] Add adjustability for AERampage Range.

This functionality is needed for fights like Ture to be accurate, where their ramp range was 101% of their melee safe range.

Example in lua of utilizing this scripting

```
e.self:SetSpecialAbilityParam(SpecialAbility.area_rampage,8,101;
```

* Updates to address comments
2023-08-19 23:36:06 -05:00
Aeadoin 00e02b61ca [Bug Fix] Fix Bot::CheckDataBucket to work with Owner Buckets. (#3552) 2023-08-18 16:41:24 -04:00
regneq 108397b138 [Feature] Change money type to all lower case as EQ live money shares and split has it that way. (#3550) 2023-08-18 15:19:58 -04:00
Aeadoin 9a07142a9b [Bug Fix] Bots will now load AAs properly when spawned. (#3544)
* [Bug Fix] Bots will now load AAs properly when spawned.

* formatting

* formatting

* formatting

* formatting

* formatting (for real this time)

* formatting (for real this time)

* Formatting
2023-08-13 15:57:27 -04:00
Aeadoin 919a92bda3 [Bots] Remove In-Game Command References to Bot Groups (#3545) 2023-08-13 15:41:30 -04:00
Chris Miles 140aba9f69 [Spawns] Fixes a rarer issue where spawn2 is not being properly content filtered 2023-08-13 02:17:00 -05:00
Aeadoin c3d41e08f4 [Bug Fix] Bots no longer drop group on death, and raid fixes. (#3542) 2023-08-12 21:49:01 -04:00
Vayle 5d6a1aad50 [Rules] Add rule to restrict hand in of quest items to quest flagged NPCs. (#3536)
* Add rule to restrict handin of quest items to quest flagged npcs

* Minor format tweak

* Formatting
2023-08-12 21:48:40 -04:00
hg af91b2b41c [CMake] Define perlbind option for all targets (#3538)
This isn't designed well and wasn't handled correctly since the perlbind
library was getting built and linked with default options while zone was
using PERLBIND_NO_STRICT_SCALAR_TYPES. This was probably leading to some
unspecified behavior.
2023-08-12 21:48:08 -04:00
hg 2660aa79ab [CMake] Add cmake option to re-enable MSVC warnings (#3537) 2023-08-12 21:47:38 -04:00
Fryguy 730738faf9 [Bug] Escape item name in trader audit. (#3540)
* [Bug] Escape item name in trader audit.

Quick fix to escape the item names in Trader Audit.

* Update trading.cpp

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-08-12 21:47:22 -04:00
catapultam-habeo 2bb7bba724 [Rules] Add a rule to adjust the randomization range for Wizard\Caster Merc innate critical ratio. (#3543)
* initial commit

* oops.

* that wasn't supposed to be committed.

* Update effects.cpp

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-08-12 21:19:22 -04:00
Akkadius e93081dde0 [Hotfix] Add character_stats_record to player tables 2023-08-11 01:46:30 -05:00
Vayle 3a46bf7383 [Rules] Add rule to toggle pets accepting quest items (#3533)
* Add rule to disable handing quests items to pets

* Logic tweak

* Tweaks

Updated formatting and minor logic change

* Minor tweaks
2023-08-06 15:32:25 -04:00
Chris Miles aa6421afdf [Release] 22.24.0 (#3534)
* [Release] 22.24.0

* Update CHANGELOG.md
2023-08-05 13:58:51 -05:00
Chris Miles 6a7eaae122 [Fix] Bugs table should not target content database (#3535) 2023-08-05 13:53:54 -05:00
Chris Miles 714b474d2c [Character] Record character stats to character_stats_record table (#3522)
* [Character] Record character stats to

* Record stats on disconnect as well

* Record later in connect process

* Move enter zone code path so we're after bonuses

* Ok this spot for real

* Adjust recording

* Update client_packet.cpp

* Timestamps

* Update database_update_manifest.cpp

* Update client_packet.cpp

* Fix stat bonuses
2023-08-05 12:55:59 -05:00
Mitch Freeman e24d82f0fe [Bug Fix] Bug fix for raid mark NPC across zones (#3525)
* Fix for GENERIC_9_STRINGS

* Add Bot Heal Message Display

Creates a new rule to display Bot heal messages to the Bot Owner

* 2021-03-25 11L04pm

Spell and Heal Rule added to allow for Bot spell and heal damage to be sent to the Bot Owner's Group.  Also added a check to remove duplicate message for #damage on self.

* Update .gitignore

* BOT work

Added BOT logging damage/heals to owner
Added BOT message to owner for harmony fails
Made var Critical global to remove duplicate crit messages
Added a NULL check to Mob:GetCleanname()

* Bot Group Work

Fixed botid=charid spawn on zone issue
Added a group_list update on zone to refresh from database to fix a dangling pointer to a Bot object that was camped but was previously in a group within the zone being entered.
Modified Bot::ProcessBotGroupInvite to use the client of the bot when doing the Bot initialization so that a leader can invite another owner's Bot

* Jan 4

Basic structure in place for Raid::AddBot though not working

* Basement Jan 5

* End of day Jan 5
Working Raid Invite to a Bot.

* Update to Client::QueuePacket to not attempt to send a packet to a BoT.  Not clean, but a broad solution.

* Updated Raid::VerifyRaid

* Some Bot Raid working

* Before VS Crash

* Use Case 1, 2, 3,4,7 working.
Need to fix 5, 6, 8

* Work on usecase 5

* A few more use cases working

* New work on Raid invite with a invitor having a group

* Bot Raid inviting working for all use cases

* A few changes

* end of day jan 10

* Jan 11

* end of day Jan 11

* Bot Invite/Accept cleanup

* Start of moving raid bot functions to their own methods

* More bot raid changes

* More raid spell work

* end of day Jan 16

* spawn work

* Spawn on login working

* End of Day Jan 18

* Raid leader and mana/hp updates fixed

* Spell Tracking

* Issue with Bot Death in raid when casted upon.  1741 raid.cpp

* Bot Death fixed and few other crashes

* Working on botgroup removal

* Bot Disbanding Work 90%

* Looks like BOTs are working

* Fixed a bot crash

* bug tracing on entity list mismatch

* safe_delete resoves problem.  No to track down leak

* seems to be working

* Memory corruption found - sending packets to BoTs using Client class

* added Raid::IsRaidMemberBot()

* Update p_raid_instance

* g3

* Final - Bot Raid Working

* Fixed IsRaidMemberBot to remove memory leak
Fixed altcombat crash though RaidMainAssist (428) needs fixing

* add RaidMember.IsBot

* Repaired IsBot function to be more preformant.  Now works on standard performance machine

* Fixed Bard AE Target Spells
Removed assert for buffs

* updated based on Feb 2022 master updates

* Added bot_db_updates and version increment

* Cleanup of bot raid work and inclusion of bot_raid in cmake

* Fix repop crash

* Bot databse change to not use view

* Revert "Merge branch 'master' of https://github.com/neckkola/Server"

This reverts commit 1826830637, reversing
changes made to 7c1a139991.

* Updated syntax for 9230

Updated this syntax as to run on maria 10.1

* Revert "Updated syntax for 9230"

This reverts commit ffdd46c8b2.

* Fix for cross zone mark npc when entity ids are reused.

* Fixed and tested

added db change
and tested across zones

* Transition to direct attributes instead of encode

Update the pattern to utilize direct raid object attributes for entity id, zone id and instance id instead of an encoded single field.
2023-08-05 12:23:33 -05:00
Chris Miles 33a375677e [Fix] Fix issue with mob scanning when trying to use EVENT_SPAWN (#3529) 2023-08-04 13:05:33 -05:00
Chris Miles 8fce86c396 [Quest API] Adjust GetCloseMobList calls internally (#3530)
* [Quest API] Adjust GetCloseMobList calls internally

* Tweaks
2023-08-04 13:05:22 -05:00
Alex King 68b40f0239 [Cleanup] Cleanup #view zone_loot Command (#3523)
* [Cleanup] Cleanup #view zone_loot Command

# Notes
- An item ID was being required, we don't want to do that.
- Cleanup messages to only show item name/item ID

* Update zone_loot.cpp
2023-08-02 19:58:25 -04:00
Alex King 2dc2bac456 [Cleanup] Remove Strings::Commify from all identifier values (#3528)
# Notes
- Removes commification from unique identifiers.
2023-08-01 22:59:47 -05:00
Alex King 00a8a0cf88 [Bug Fix] Fix +/- 0.1 XYZ Door Manipulation (#3527)
# Notes
- We were checking if this was a number, not a float.
2023-08-01 22:16:29 -05:00
Alex King 5a466da96c [Feature] Add Support for Drakkin Heritage Illusions (#3521)
# Notes
- Fixes an issue where Drakkin illusions that used different Drakkin Heritages were not properly applying the Drakkin Heritage due to not sending the Face Appearance.
2023-08-01 14:28:13 -05:00
Akkadius de4f5ae491 [Release] 22.23.0 2023-07-31 20:17:17 -05:00
Alex King fb20d92166 [Bug Fix] Fix Appearance Issues (#3520)
* [Bug Fix] Fix Appearance Issues

# Notes
- Changing race, gender, or texture of a Mob could result in it changing sizes due to use not sending the size as part of the appearance packet.
- Also converts the parameterized method to a struct parameter so that we can optionally send things without back-filling multiple arguments.

* Gender cleanup.

* Fix.

* Formatting.
2023-07-31 20:15:13 -05:00
Paul Coene 6cff433d23 [Scaling/Bug Fix] Scaling where min and max damage was bugged (#3514)
* [Scaling/Bug Fix] Scaling where min and max damage were both 0 tossed out min_dmg

* Clamp values so independant calls dont leave us in odd state
2023-07-31 20:00:48 -05:00
Alex King 2da7ddad57 [Bug Fix] Fix NPC Cast Events not parsing properly. (#3518)
* [Bug Fix] Fix NPC Cast Events not parsing properly.

# Notes
- We were not using separated values.

* Update lua_parser_events.cpp
2023-07-31 19:59:56 -05:00
Chris Miles 55161e18c8 [Databuckets] Improvements to distributed cache, reload commands (#3519)
* [Databuckets] Improvements to distributed cache, reload commands

* Add to reload_types
2023-07-31 19:58:57 -05:00
Alex King 063d4fbd1a [Bug Fix] Fix #gm top level alias for #set gm (#3517)
# Notes
- Typo lead to `#gm on` and `#gm off` not functioning.
2023-07-30 13:20:17 -04:00
Akkadius c25cb0cc23 [Release] 22.22.1 2023-07-30 01:36:49 -05:00
Chris Miles ddac326239 [Doors] Add door blacklist (#3516)
* [Doors] Add door blacklist

* Renaming to simplify
2023-07-30 01:35:44 -05:00
Akkadius 14fe396510 [Database] Hotfix: Add command_subsettings to server tables 2023-07-28 22:22:43 -05:00
Chris Miles c968a0acdc [Release] 22.22.0 (#3513)
* [Release] 22.22.0

* Version other areas
2023-07-28 11:35:40 -05:00
Alex King 8c4cd34e01 [Quest API] Add GetMobTypeIdentifier() to Perl/Lua (#3512)
# Perl
- Add `$mob->GetMobTypeIdentifier()`.

# Lua
- Add `mob:GetMobTypeIdentifier()`.

# Notes
- Gets unique identifier independent of mob type.
2023-07-27 23:16:41 -05:00
Akkadius 0dbcf83a11 [Database] Fix console output in database:dump --dump-output-to-console 2023-07-25 11:45:26 -05:00
Alex King a75648f73f [Data Buckets] Distributed Databucket Caching (#3500)
* [Data Buckets] Zone-Based Data Bucket Caching

# Notes
- Adds a data bucket cache so we're not needlessly hitting the database every time we need to read a data bucket value.

* Cleanup and unify GetData access patterns

* Cache work

* Push

* Add to cache when we fetch and do a db hit

* Handle bucket misses in cache

* Formatting

* Logging

* [Data Buckets] Zone-Based Data Bucket Caching

- Adds a data bucket cache so we're not needlessly hitting the database every time we need to read a data bucket value.

* Cleanup and unify GetData access patterns

* Cache work

* Push

* Add to cache when we fetch and do a db hit

* Handle bucket misses in cache

* Formatting

* Remove redundant fetches from cache since GetData does the same thing

* Push progress

* Distributed cache work

* Logging

* Fix issue with scoping where same named keys could return overlapping results

* Misses cache tweak, logging, comments

* Add bot, client, and NPC bucket methods to Lua.

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-07-24 12:22:50 -05:00
Alex King 6c2886a71d [Cleanup] Fix casing in corpse money and decay time. (#3511)
# Notes
- These were uppercase and should be lowercase.
2023-07-23 16:19:07 -04:00
Alex King 1d96ddb60d [Bug Fix] Escape search string in #find item (#3510) 2023-07-22 18:20:00 -04:00
Vayle c30074be66 [Crash Fix] Guard against Spells:MaxTotalSlotsPET being set above client allowed maximum. (#3507)
* Guard against MaxTotalSlotsPET being set too high

This prevents a crash from MaxTotalSlotsPET being set too high.

* Tweak
2023-07-22 10:20:22 -04:00
Chris Miles b5652e6010 [Saylink] Fix cases where saylinks were not being cached (#3508)
* [Saylink] Fix cases where saylinks were not being cached

* Update say_link.cpp
2023-07-19 23:57:04 -05:00
Akkadius 202d2ed496 [Release] 22.21.2 2023-07-19 23:50:47 -05:00
Chris Miles 81cee49ea1 [Databuckets] Fix rarer same bucket name scoping overlap issue (#3509) 2023-07-19 23:49:11 -05:00
Akkadius 2d61cd2b9a [Release] 22.21.1 2023-07-18 20:50:56 -05:00
Vayle b06505b80a [Cleanup] Remove arbitrary teleport blocking in Tutorial and Load zones (#3506) 2023-07-18 20:56:21 -04:00
Chris Miles 4c2f9a4423 [Databuckets] Fix issue with expired databuckets not being expired and returned properly (#3504) 2023-07-18 17:18:36 -05:00
Alex King fb3159b657 [Bug Fix] #set title_suffix Argument Position (#3505)
# Notes
- Off by one on argument index.
2023-07-18 18:02:25 -04:00
Michael 8ebf5bbb78 [Bug] Show Petition and Show Petition_Info fix (#3503)
Where Statement was using incorrect field name.
2023-07-18 17:15:21 -04:00
Akkadius d2aae4d79c [Release] 22.21.0 2023-07-18 02:54:20 -05:00
Chris Miles f9dc9da42b [Pathing] Improvements to roambox logic, pathing (#3502)
* [Roambox] Improvements to roambox logic

* Update npc.cpp

* Update npc.cpp

* More pathing fixes
2023-07-18 02:52:04 -05:00
Chris Miles 3f3bbe98b5 [Data Buckets] Implement scoped data buckets (#3498)
* [Data Buckets] Implement scoped data buckets

* Update database_update_manifest.cpp

* Update data_bucket.cpp

* Update data_bucket.cpp

* Update data_bucket.cpp

* Update data_bucket.h

* Update database_update_manifest.cpp

* Add GetScopedDbFilters references

* Scope transfer
2023-07-16 14:52:28 -04:00
Chris Miles 59537ae977 [Z Clipping] Don't issue zclip adjustments when NPC is not moving (#3499) 2023-07-16 14:52:17 -04:00
Alex King ee45a28efe [Quest API] Add SetLDoNPoints() to Perl/Lua (#3496)
# Perl
- Add `$client->SetLDoNPoints(theme_id, points)`.

# Lua
- Add `client:SetLDoNPoints(theme_id, points)`.

# Notes
- Allows operators to directly set LDoN Points.
2023-07-15 21:46:49 -05:00
Jonathan Sider 70ce81fb0a [Bug Fix] Fix rule check and add rule for pickpocket command (#3492)
* Fix bugs in skills

-Add rule for allowing pickpocket
-Fix method that is supposed to check rule
-Changed Z axis range for pickpocket (was failing on giants)

* Add zoffset to account for taller models
2023-07-15 21:46:26 -05:00
Akkadius e06d28ad20 [Release] 22.20.1 2023-07-15 13:30:36 -05:00
Mitch Freeman d57489781c [Database] Fix database manifest entry for #3443
Updates the syntax for mariadb 10.1
2023-07-15 13:29:34 -05:00
Chris Miles 21d65c73b7 [Release] 22.20.0 (#3495) 2023-07-15 00:46:42 -05:00
Alex King 8f6d606f53 [Bug Fix] Fix Tradeskill Combines with augmented items (#3490)
* [Bug Fix] Fix Tradeskill Combines with augmented items

# Notes
- Keeps players from doing tradeskill combines with augmented items.
- Behavior is Live-like, we don't need a rule since `EVENT_COMBINE` is separate and processed prior to the recipe check.

* Update tradeskills.cpp

* Update tradeskills.cpp

* Cleanup

* Update tradeskills.cpp
2023-07-15 00:39:19 -05:00
Alex King f25e37d0c5 [Commands] Consolidate #set-like commands into a singular #set command (#3486)
* First push

* Final push.

* Consolidate zone commands in to one.

* Update command.cpp

* Remove debug messages.

* Test

* Add support for sub command status levels.

* Update command.cpp

* Update client.cpp

* Update database_update_manifest.cpp

* Update version.h

* Update item.cpp

* Update version.h

* Update database_update_manifest.cpp

* Fix command arguments.

* Help message.

* Update command.cpp

* Do DB injection/deletion

* Indent

* Update server_locked.cpp

* Update set.cpp

* Lock aliases

* Update command_subsettings_repository.h

* Update set.cpp

* Fix

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-07-15 00:37:51 -05:00
Alex King e55f9b9d27 [Feature] Add Support for item textures higher than 65,535 (#3494)
* [Feature] Add Support for item textures higher than 65,535

# Notes
- We were previously using `uint16` which has a max of `65,535`, but some of the new Live textures that are being used have values way beyond this.
- Updates quest API, commands, and database tables that also used `uint16`.

* Update version.h
2023-07-14 18:49:59 -04:00
Mitch Freeman b01486d767 [Feature] Update raid features (#3443)
* [RAID] Add Raid Features

[RAID] Add Raid Features

- Add delegate main assist
- Add delegate main marker
- Add target ring for main assisters.  Uses MA1, then MA2, then MA3
- Add /assist raid respecting /assist on and /assist off
- Add Raid Notes.  Functions across zones
- Add Raid XTarget functional
- Raid Leader can mark without being delegated Main Marker.  Must have the appropriate AA

* Update to new db routines

* Updated several formatting issues based on review

* Update to pp->tribute_time_remaining to avoid edge case.  Unrelated to raid updates.

* Updates to resolve comments/review.
Added a few edge case updates as well.

* Refactored to use database repositories for raid_details and raid_members.  Other updates as noted in review.

* Updated database manifest and fixed potential leak within Client::Handle_OP_AssistGroup

* Update for remaining review items

* Refactor SendAssistTarget to use struct/vector loop

* Have IsAssister use range based for loop and return bool

* General cleanup

* Simplify SendRaidAssistTarget to use struct / vector

* Formatting in Handle_OP_RaidDelegateAbility

* Format SendRemoveRaidXTargets and clean up error statements

* Format SendRemoveAllRaidXTargets

* Formatting

* Default return FindNextRaidDelegateSlot to -1

* Change fields to marked_npc_1/2/3 (missing last underscore)

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-07-12 22:04:50 -05:00
Jonathan Sider 50ce99ce3e [Bug Fix] Update bot naming check and add more explanation (#3491)
* Refactor my original PR

Block all puncation,numbers, and _

* Add error message
2023-07-12 21:59:17 -05:00
Alex King 4854201b2a [Quest API] Add Mob/Entity type check methods to Perl/Lua (#3493)
* [Quest API] Add Mob/Entity type check methods to Perl/Lua

# Perl
- Add `$mob->IsAura()`.
- Add `$mob->IsEncounter()`.
- Add `$mob->IsMerc()`.
- Add `$mob->IsOfClientBot()`.
- Add `$mob->IsOfClientBotMerc()`.
- Add `$mob->IsTemporaryPet()`.

# Lua
- Add `entity:IsAura()`.
- Add `entity:IsOfClientBot()`.
- Add `entity:IsOfClientBotMerc()`.
- Add `mob:IsTemporaryPet()`.

* Update lua_entity.cpp

* Update lua_mob.cpp
2023-07-12 21:20:07 -05:00
Jonathan Sider c81d05940a [Bots] Remove orphaned commands related to botgroup (#3489) 2023-07-09 00:00:28 -04:00
Paul Coene 47be17e2af [Bug Fix] Fix charmed pets to follow when charmed. (#3488)
* [Bug Fix] Fix charmed pets to follow when charmed.

* Added STOP (missed this on a local merge)
2023-07-08 19:58:45 -04:00
Chris Miles 809b3b6099 [Release] 22.19.0 (#3487) 2023-07-08 16:54:15 -05:00
Jonathan Sider f06c7e8834 [Bots] Add Pickpocket Command (#3484)
* Add Pickpocket Command

* Formatting

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-07-08 16:51:52 -05:00
Alex King 096448d23c [Commands] Add #itemsearch alias to #find aliases (#3485)
# Notes
- `#itemsearch` did not exist in this alias list.
2023-07-08 16:33:29 -05:00
Alex King e55fb1cafd [Commands] Consolidate #show commands into a singular #show command (#3478)
* [Cleanup] Consolidate #show commands into a singular #show command

# Notes
- All `#show` commands like `#showbuffs` are now subcommands of `#show`.
- All aliases like `#showbuffs` still function.

* Push up progress.

* Final push.

* Cleanup.

* Update ip_lookup.cpp

* emotes not emote

* Cleanup

* Update servertalk.h

* Update show.cpp

* Fix

* Final push.

* #aggro

* #who
2023-07-08 11:06:25 -04:00
Alex King d4962bb2ab [Cleanup] Move #find item summon links to front (#3483)
# Notes
- Move the summon links to the front so they're in a consistent location.
2023-07-04 23:08:29 -04:00
Jasdac 98e56bdfe9 [Rules] Add Skills:TrivialTradeskillCombinesNoFail Rule (#3481)
* Add TrivialNoFail rule

* feedback fixes

* Update tradeskills.cpp

* Update 1392_recipe_learning.sql

* Update ruletypes.h

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-07-04 22:47:56 -04:00
Akkadius 5c1be3643e [Release] 22.18.0 2023-07-04 15:21:35 -05:00
Alex King c2fa61b3a2 [Bug Fix] Add chatchannel_reserved_names to a new manifest (#3482)
# Notes
- This should resolve issues where the old query fails because it's adding an already existing column to another table.
2023-07-04 15:19:24 -05:00
Alex King 01a1186e63 [Commands] Add #emotesearch to #find command (#3480)
# Notes
- Missed this with initial `#find` command consolidation.
2023-07-04 14:17:42 -05:00
Alex King 7427318213 [Commands] Cleanup #copycharacter Command (#3479)
# Notes
- Cleanup messages and logic.
2023-07-04 14:14:33 -05:00
Alex King d3c3d7b384 [Bug Fix] Fix issue in zone store of returning reference to local variable (#3477)
# Notes
- Compiler did not like possibly returning a reference to a local variable.
2023-07-04 03:08:44 -05:00
Alex King e9e8143778 [Release] 22.17.0 (#3476)
## [22.17.0] - 07/03/2023

### Cleanup/Feature

* Add support for bots to #showstats/#mystats ([#3427](https://github.com/EQEmu/Server/pull/3427)) @Kinglykrab 2023-07-01

### Code

* Remove LoadItemDBFieldNames() from common/misc.cpp and common/misc.h ([#3473](https://github.com/EQEmu/Server/pull/3473)) @Kinglykrab 2023-07-04
* Remove handle_npc_single_npc from zone/lua_parser_events.cpp and zone/lua_parser_events.h ([#3467](https://github.com/EQEmu/Server/pull/3467)) @Kinglykrab 2023-07-03

### Database

* Set multi statements off when returning early ([#3462](https://github.com/EQEmu/Server/pull/3462)) @Akkadius 2023-07-01

### Feature

* Add Strings::BeginsWith() and Strings::EndsWith() ([#3471](https://github.com/EQEmu/Server/pull/3471)) @Kinglykrab 2023-07-03

### Fixes

* Add check for underscores in botcreate command ([#3458](https://github.com/EQEmu/Server/pull/3458)) @tuday2 2023-06-29
* EVENT_LANGUAGE_SKILL_UP in Lua was using EVENT_SKILL_UP logic ([#3466](https://github.com/EQEmu/Server/pull/3466)) @Kinglykrab 2023-07-03
* Fix _PutItem having a slot_id of -1 on mobs with no items ([#3474](https://github.com/EQEmu/Server/pull/3474)) @Kinglykrab 2023-07-04
* Fix data type of GetAggroCount() ([#3470](https://github.com/EQEmu/Server/pull/3470)) @Kinglykrab 2023-07-03

### Logging

* Fix logging crash when % are sent through query logs ([#3461](https://github.com/EQEmu/Server/pull/3461)) @Akkadius 2023-07-01

### Quest API

* Add ClearAccountFlag() and GetAccountFlags() to Perl/Lua ([#3469](https://github.com/EQEmu/Server/pull/3469)) @Kinglykrab 2023-07-03
* Add GetClassAbbreviation() and GetRaceAbbreviation() to Perl/Lua ([#3463](https://github.com/EQEmu/Server/pull/3463)) @Kinglykrab 2023-07-02
* Add GetClassPlural() and GetRacePlural() to Perl/Lua ([#3468](https://github.com/EQEmu/Server/pull/3468)) @Kinglykrab 2023-07-03
* Add GetCloseMobList() and CalculateDistance() overload to Perl/Lua ([#3455](https://github.com/EQEmu/Server/pull/3455)) @Kinglykrab 2023-07-02
* Add Hate Entry Methods to Perl ([#3459](https://github.com/EQEmu/Server/pull/3459)) @Kinglykrab 2023-07-02
* Add ItemData Class to Perl ([#3465](https://github.com/EQEmu/Server/pull/3465)) @Kinglykrab 2023-07-02
* Add Spawn2 Class to Perl ([#3456](https://github.com/EQEmu/Server/pull/3456)) @Kinglykrab 2023-07-02
* Add StatBonuses Class to Perl ([#3460](https://github.com/EQEmu/Server/pull/3460)) @Kinglykrab 2023-07-02
* Add missing Item Methods to Perl/Lua. ([#3464](https://github.com/EQEmu/Server/pull/3464)) @Kinglykrab 2023-07-02
2023-07-03 19:46:15 -05:00
Alex King bc71997518 [Bug Fix] Fix _PutItem having a slot_id of -1 on mobs with no items (#3474)
# Notes
- This was causing an insane amount of error logs because we were always using `PutItem`, even with a `slot_id` of `-1`.
2023-07-03 20:33:21 -04:00
Alex King 4a9a9fa197 [Cleanup] Remove LoadItemDBFieldNames() from common/misc.cpp and common/misc.h (#3473)
# Notes
- This is unused.
2023-07-03 19:20:34 -05:00
Alex King ee14aed8de [Feature] Add Strings::BeginsWith() and Strings::EndsWith() (#3471)
* [Strings] Add Strings::BeginsWith() and Strings::EndsWith()

# Notes
- These are useful so that we don't have to manually calculate size or perform a substring.

* Update questmgr.cpp

* Update client.cpp
2023-07-03 09:40:44 -04:00
Alex King 2717fcc339 [Quest API] Add ClearAccountFlag() and GetAccountFlags() to Perl/Lua (#3469)
* [Quest API] Add ClearAccountFlag() and GetAccountFlags() to Perl/Lua

# Perl
- Add `$client->ClearAccountFlag(flag)`.
- Add `$client->GetAccountFlags()`.

# Lua
- Add `client:ClearAccountFlag(flag)`.
- Add `client:GetAccountFlags()`.

# Notes
- Made use of repositories and cleaned up existing code.

* Update lua_client.cpp

* Don't use auto.
2023-07-03 01:19:48 -05:00
Alex King dc28c8d485 [Bug Fix] Fix data type of GetAggroCount() (#3470)
# Notes
- This is an `unsigned int`, not an `int`, so this fixes that.
2023-07-03 00:10:27 -05:00
Alex King a633784f78 [Quest API] Add GetClassPlural() and GetRacePlural() to Perl/Lua (#3468)
* [Quest API] Add GetClassPlural() and GetRacePlural() to Perl/Lua

# Perl
- Add `$mob->GetClassPlural()`.
- Add `$mob->GetRacePlural()`.

# Lua
- Add `mob:GetClassPlural()`.
- Add `mob:GetRacePlural()`.

# Notes
- Allows operators to get the plural of a player class or race, example being `Warrior` as `Warriors` or `Dark Elf` as `Dark Elves`.

* Update mob.cpp
2023-07-03 00:08:04 -05:00
Alex King 5519c3e781 [Cleanup] Remove handle_npc_single_npc from zone/lua_parser_events.cpp and zone/lua_parser_events.h (#3467)
# Notes
- This is unused.
2023-07-02 23:56:04 -05:00
Alex King 9401323708 [Bug Fix] EVENT_LANGUAGE_SKILL_UP in Lua was using EVENT_SKILL_UP logic (#3466)
# Notes
- `EVENT_LANGUAGE_SKILL_UP` only takes `3` values whereas `EVENT_SKILL_UP` takes `4`.
2023-07-02 20:41:53 -04:00
Alex King 251993c61b [Quest API] Add ItemData Class to Perl (#3465)
* [Quest API] Add ItemData Class to Perl

- Add `$questitem->GetItem()`.
- Add `$questitem->GetUnscaledItem()`.
- Add `$questitemdata->GetAGI()`.
- Add `$questitemdata->GetAC()`.
- Add `$questitemdata->GetCHA()`.
- Add `$questitemdata->GetDEX()`.
- Add `$questitemdata->GetINT()`.
- Add `$questitemdata->GetSTA()`.
- Add `$questitemdata->GetSTR()`.
- Add `$questitemdata->GetAWis()`.
- Add `$questitemdata->GetAccuracy()`.
- Add `$questitemdata->GetArtifactFlag()`.
- Add `$questitemdata->GetAttack()`.
- Add `$questitemdata->GetAttuneable()`.
- Add `$questitemdata->GetAugmentDistiller()`.
- Add `$questitemdata->GetAugmentRestrict()`.
- Add `$questitemdata->GetAugmentSlotType(slot_id)`.
- Add `$questitemdata->GetAugmentSlotUnk2(slot_id)`.
- Add `$questitemdata->GetAugmentSlotVisible(slot_id)`.
- Add `$questitemdata->GetAugmentType()`.
- Add `$questitemdata->GetAvoidance()`.
- Add `$questitemdata->GetBackstabDamage()`.
- Add `$questitemdata->GetBagSize()`.
- Add `$questitemdata->GetBagSlots()`.
- Add `$questitemdata->GetBagType()`.
- Add `$questitemdata->GetBagWeightReduction()`.
- Add `$questitemdata->GetBaneDamageAmount()`.
- Add `$questitemdata->GetBaneDamageBody()`.
- Add `$questitemdata->GetBaneDamageRace()`.
- Add `$questitemdata->GetBaneDamageRaceAmount()`.
- Add `$questitemdata->GetBardEffect()`.
- Add `$questitemdata->GetBardLevel()`.
- Add `$questitemdata->GetBardLevel2()`.
- Add `$questitemdata->GetBardType()`.
- Add `$questitemdata->GetBardSkillType()`.
- Add `$questitemdata->GetBardSkillValue()`.
- Add `$questitemdata->GetBenefitFlag()`.
- Add `$questitemdata->GetBook()`.
- Add `$questitemdata->GetBookType()`.
- Add `$questitemdata->GetCR()`.
- Add `$questitemdata->GetCastTime()`.
- Add `$questitemdata->GetCastTime_()`.
- Add `$questitemdata->GetCharmFile()`.
- Add `$questitemdata->GetCharmFileID()`.
- Add `$questitemdata->GetClairvoyance()`.
- Add `$questitemdata->GetClasses()`.
- Add `$questitemdata->GetClickName()`.
- Add `$questitemdata->GetClickEffect()`.
- Add `$questitemdata->GetClickLevel()`.
- Add `$questitemdata->GetClickLevel2()`.
- Add `$questitemdata->GetClickType()`.
- Add `$questitemdata->GetColor()`.
- Add `$questitemdata->GetCombatEffects()`.
- Add `$questitemdata->GetCorruption()`.
- Add `$questitemdata->GetDR()`.
- Add `$questitemdata->GetDSMitigation()`.
- Add `$questitemdata->GetDamage()`.
- Add `$questitemdata->GetDamageShield()`.
- Add `$questitemdata->GetDeity()`.
- Add `$questitemdata->GetDelay()`.
- Add `$questitemdata->GetDOTShielding()`.
- Add `$questitemdata->GetElementalDamageAmount()`.
- Add `$questitemdata->GetElementalDamageType()`.
- Add `$questitemdata->GetEliteMaterial()`.
- Add `$questitemdata->GetEndurance()`.
- Add `$questitemdata->GetEnduranceRegen()`.
- Add `$questitemdata->GetExpendableArrow()`.
- Add `$questitemdata->GetExtraDamageAmount()`.
- Add `$questitemdata->GetExtraDamageSkill()`.
- Add `$questitemdata->GetFR()`.
- Add `$questitemdata->GetFVNoDrop()`.
- Add `$questitemdata->GetFactionAmount1()`.
- Add `$questitemdata->GetFactionAmount2()`.
- Add `$questitemdata->GetFactionAmount3()`.
- Add `$questitemdata->GetFactionAmount4()`.
- Add `$questitemdata->GetFactionModifier1()`.
- Add `$questitemdata->GetFactionModifier2()`.
- Add `$questitemdata->GetFactionModifier3()`.
- Add `$questitemdata->GetFactionModifier4()`.
- Add `$questitemdata->GetFavor()`.
- Add `$questitemdata->GetFilename()`.
- Add `$questitemdata->GetFocusEffect()`.
- Add `$questitemdata->GetFocusName()`.
- Add `$questitemdata->GetFocusLevel()`.
- Add `$questitemdata->GetFocusLevel2()`.
- Add `$questitemdata->GetFocusType()`.
- Add `$questitemdata->GetFulfilment()`.
- Add `$questitemdata->GetGuildFavor()`.
- Add `$questitemdata->GetHP()`.
- Add `$questitemdata->GetHaste()`.
- Add `$questitemdata->GetHealAmount()`.
- Add `$questitemdata->GetHeroicAGI()`.
- Add `$questitemdata->GetHeroicCR()`.
- Add `$questitemdata->GetHeroicCHA()`.
- Add `$questitemdata->GetHeroicCorruption()`.
- Add `$questitemdata->GetHeroicDR()`.
- Add `$questitemdata->GetHeroicDEX()`.
- Add `$questitemdata->GetHeroicFR()`.
- Add `$questitemdata->GetHeroicINT()`.
- Add `$questitemdata->GetHeroicMR()`.
- Add `$questitemdata->GetHeroicPR()`.
- Add `$questitemdata->GetHeroicSTA()`.
- Add `$questitemdata->GetHeroicSTR()`.
- Add `$questitemdata->GetHeroicWIS()`.
- Add `$questitemdata->GetID()`.
- Add `$questitemdata->GetIDFile()`.
- Add `$questitemdata->GetIcon()`.
- Add `$questitemdata->GetItemClass()`.
- Add `$questitemdata->GetItemType()`.
- Add `$questitemdata->GetLDoNPrice()`.
- Add `$questitemdata->GetLDoNSellBackRate()`.
- Add `$questitemdata->GetLDoNSold()`.
- Add `$questitemdata->GetLDoNTheme()`.
- Add `$questitemdata->GetLight()`.
- Add `$questitemdata->GetLore()`.
- Add `$questitemdata->GetLoreFlag()`.
- Add `$questitemdata->GetLoreGroup()`.
- Add `$questitemdata->GetMR()`.
- Add `$questitemdata->GetMagic()`.
- Add `$questitemdata->GetMana()`.
- Add `$questitemdata->GetManaRegen()`.
- Add `$questitemdata->GetMaterial()`.
- Add `$questitemdata->GetMaximumCharges()`.
- Add `$questitemdata->GetMinimumStatus()`.
- Add `$questitemdata->GetName()`.
- Add `$questitemdata->GetNoDrop()`.
- Add `$questitemdata->GetNoPet()`.
- Add `$questitemdata->GetNoRent()`.
- Add `$questitemdata->GetNoTransfer()`.
- Add `$questitemdata->GetPR()`.
- Add `$questitemdata->GetPendingLoreFlag()`.
- Add `$questitemdata->GetPointType()`.
- Add `$questitemdata->GetPotionBelt()`.
- Add `$questitemdata->GetPotionBeltSlots()`.
- Add `$questitemdata->GetPrice()`.
- Add `$questitemdata->GetProcEffect()`.
- Add `$questitemdata->GetProcName()`.
- Add `$questitemdata->GetProcRate()`.
- Add `$questitemdata->GetProcLevel()`.
- Add `$questitemdata->GetProcLevel2()`.
- Add `$questitemdata->GetProcType()`.
- Add `$questitemdata->GetPurity()`.
- Add `$questitemdata->GetQuestItemFlag()`.
- Add `$questitemdata->GetRaces()`.
- Add `$questitemdata->GetRange()`.
- Add `$questitemdata->GetRecLevel()`.
- Add `$questitemdata->GetRecSkill()`.
- Add `$questitemdata->GetRecastDelay()`.
- Add `$questitemdata->GetRecastType()`.
- Add `$questitemdata->GetRegen()`.
- Add `$questitemdata->GetReqLevel()`.
- Add `$questitemdata->GetScriptFileID()`.
- Add `$questitemdata->GetScrollEffect()`.
- Add `$questitemdata->GetScrollName()`.
- Add `$questitemdata->GetScrollLevel()`.
- Add `$questitemdata->GetScrollLevel2()`.
- Add `$questitemdata->GetScrollType()`.
- Add `$questitemdata->GetSellRate()`.
- Add `$questitemdata->GetShielding()`.
- Add `$questitemdata->GetSize()`.
- Add `$questitemdata->GetSkillModifierType()`.
- Add `$questitemdata->GetSkillModifierValue()`.
- Add `$questitemdata->GetSlots()`.
- Add `$questitemdata->GetSpellDamage()`.
- Add `$questitemdata->GetSpellShield()`.
- Add `$questitemdata->GetStackSize()`.
- Add `$questitemdata->GetStackable()`.
- Add `$questitemdata->GetStrikeThrough()`.
- Add `$questitemdata->GetStunResist()`.
- Add `$questitemdata->GetSummonedFlag()`.
- Add `$questitemdata->GetTradeskills()`.
- Add `$questitemdata->GetWeight()`.
- Add `$questitemdata->GetWornName()`.
- Add `$questitemdata->GetWornEffect()`.
- Add `$questitemdata->GetWornLevel()`.
- Add `$questitemdata->GetWornLevel2()`.
- Add `$questitemdata->GetWornType()`.

- Fixed data type of parameters in a handful of methods.

- Allows operators to directly interact with item data without the need for `quest::getitemstat` or DBI or anything of the sort.

* Update perl_questitem.cpp

* Update lua_iteminst.cpp

* Update lua_iteminst.h

* Update lua_iteminst.h
2023-07-02 11:26:49 -04:00
Alex King 728ce0c519 [Quest API] Add GetCloseMobList() and CalculateDistance() overload to Perl/Lua (#3455)
* [Quest API] Add GetCloseMobList() and CalculateDistance() overload to Perl/Lua

# Perl
- Add `$entity_list->GetCloseMobList(mob)`.
- Add `$entity_list->GetCloseMobList(mob, distance)`.
- Add `$mob->CalculateDistance(mob)`.
- Add `$mob->GetCloseMobList()`.
- Add `$mob->GetCloseMobList(distance)`.

# Lua
- Add `eq.get_entity_list():GetCloseMobList(mob)`.
- Add `eq.get_entity_list():GetCloseMobList(mob, distance)`.
- Add `mob:CalculateDistance(mob)`.
- Add `mob:GetCloseMobList()`.
- Add `mob:GetCloseMobList(distance)`.

* Ignore Self

* Update lua_entity_list.cpp

* Cleanup
2023-07-02 10:55:27 -04:00
Alex King 6a80bcecc7 [Quest API] Add missing Item Methods to Perl/Lua. (#3464)
# Perl
- Add `$questitem->AddEXP(exp)`.
- Add `$questitem->ClearTimers()`.
- Add `$questitem->Clone()`.
- Add `$questitem->DeleteCustomData(identifier)`.
- Add `$questitem->GetAugmentItemID(slot_id)`.
- Add `$questitem->GetAugmentType()`.
- Add `$questitem->GetColor()`.
- Add `$questitem->GetCustomData(identifier)`.
- Add `$questitem->GetCustomDataString()`.
- Add `$questitem->GetEXP()`.
- Add `$questitem->GetItem(slot_id)`.
- Add `$questitem->GetItemID(slot_id)`.
- Add `$questitem->GetItemScriptID()`.
- Add `$questitem->GetKillsNeeded()`.
- Add `$questitem->GetMaxEvolveLevel()`.
- Add `$questitem->GetPrice()`.
- Add `$questitem->GetTotalItemCount()`.
- Add `$questitem->IsAmmo()`.
- Add `$questitem->IsAugmentable()`.
- Add `$questitem->IsAugmented()`.
- Add `$questitem->IsEquipable(slot_id)`.
- Add `$questitem->IsEquipable(race_bitmask, class_bitmask)`.
- Add `$questitem->IsExpendable()`.
- Add `$questitem->IsInstanceNoDrop()`.
- Add `$questitem->IsWeapon()`.
- Add `$questitem->SetAttuned(is_attuned)`.
- Add `$questitem->SetColor(color)`.
- Add `$questitem->SetCustomData(identifier, bool_value)`.
- Add `$questitem->SetCustomData(identifier, float_value)`.
- Add `$questitem->SetCustomData(identifier, int_value)`.
- Add `$questitem->SetCustomData(identifier, string_value)`.
- Add `$questitem->SetEXP(exp)`.
- Add `$questitem->SetInstanceNoDrop(is_attuned)`.
- Add `$questitem->SetPrice(price)`.
- Add `$questitem->SetScaling(is_scaling)`.
- Add `$questitem->SetTimer(timer_name, timer)`.
- Add `$questitem->StopTimer(timer_name)`.

# Lua
- Add `iteminst:GetName()`.
- Add `iteminst:IsAttuned()`.
- Add `iteminst:ItemSay(text)`.
- Add `iteminst:ItemSay(text, language_id)`.
- Add `iteminst:SetAttuned(is_attuned)`.

# Notes
- Cleaned up return types and parameter types that were mismatched.
- Removed `SetItem` from Lua as it wasn't used.
- Removed unused parameter in `GetUnscaledItem` in Lua.
- I plan to add Perl ItemData support after this makes its way in, so the missing methods like the `GetItem` overload will be added then.
2023-07-02 10:27:05 -04:00
Alex King 6324e3687a [Quest API] Add GetClassAbbreviation() and GetRaceAbbreviation() to Perl/Lua (#3463)
# Perl
- Add `$bot->GetClassAbbreviation()`.
- Add `$bot->GetRaceAbbreviation()`.
- Add `$client->GetClassAbbreviation()`.
- Add `$client->GetRaceAbbreviation()`.

# Lua
- Add `bot:GetClassAbbreviation()`.
- Add `bot:GetRaceAbbreviation()`.
- Add `client:GetClassAbbreviation()`.
- Add `client:GetRaceAbbreviation()`.

# Notes
- Allows operators to easily get a player race/class abbreviation, example being `Warrior` as `WAR`.
2023-07-02 10:26:51 -04:00
Alex King d16ac99033 [Quest API] Add StatBonuses Class to Perl (#3460)
* [Quest API] Add StatBonuses Class to Perl

# Perl
- Add `$mob->GetAABonuses()`.
- Add `$mob->GetItemBonuses()`.
- Add `$mob->GetSpellBonuses()`.
- Add `$statbonuses->GetAbsorbMagicAttack(slot)`.
- Add `$statbonuses->GetAC()`.
- Add `$statbonuses->GetAccuracy(slot)`.
- Add `$statbonuses->GetAdjustedCastingSkill()`.
- Add `$statbonuses->GetAggroRange()`.
- Add `$statbonuses->GetAGI()`.
- Add `$statbonuses->GetAGICapModifier()`.
- Add `$statbonuses->GetAlterNPCLevel()`.
- Add `$statbonuses->GetAmbidexterity()`.
- Add `$statbonuses->GetAmplification()`.
- Add `$statbonuses->GetAntiGate()`.
- Add `$statbonuses->GetArcheryDamageModifier()`.
- Add `$statbonuses->GetAssassinate(slot)`.
- Add `$statbonuses->GetAssassinateLevel(slot)`.
- Add `$statbonuses->GetAssistRange()`.
- Add `$statbonuses->GetAStacker(slot)`.
- Add `$statbonuses->GetATK()`.
- Add `$statbonuses->GetAvoidMeleeChance()`.
- Add `$statbonuses->GetAvoidMeleeChanceEffect()`.
- Add `$statbonuses->GetBaseMovementSpeed()`.
- Add `$statbonuses->GetBerserkSPA()`.
- Add `$statbonuses->GetBindWound()`.
- Add `$statbonuses->GetBlockBehind()`.
- Add `$statbonuses->GetBrassModifier()`.
- Add `$statbonuses->GetBStacker(slot)`.
- Add `$statbonuses->GetBuffSlotIncrease()`.
- Add `$statbonuses->GetCHA()`.
- Add `$statbonuses->GetCHACapModifier()`.
- Add `$statbonuses->GetChannelChanceItems()`.
- Add `$statbonuses->GetChannelChanceSpells()`.
- Add `$statbonuses->GetCharmBreakChance()`.
- Add `$statbonuses->GetClairvoyance()`.
- Add `$statbonuses->GetCombatStability()`.
- Add `$statbonuses->GetConsumeProjectile()`.
- Add `$statbonuses->GetCorrup()`.
- Add `$statbonuses->GetCorrupCapModifier()`.
- Add `$statbonuses->GetCR()`.
- Add `$statbonuses->GetCRCapModifier()`.
- Add `$statbonuses->GetCripplingBlowChance()`.
- Add `$statbonuses->GetCriticalDamageModifier(slot)`.
- Add `$statbonuses->GetCriticalDoTChance()`.
- Add `$statbonuses->GetCriticalDOTDecay()`.
- Add `$statbonuses->GetCriticalHealChance()`.
- Add `$statbonuses->GetCriticalHealDecay()`.
- Add `$statbonuses->GetCriticalHealOverTime()`.
- Add `$statbonuses->GetCriticalHitChance(slot)`.
- Add `$statbonuses->GetCriticalMend()`.
- Add `$statbonuses->GetCriticalRegenDecay()`.
- Add `$statbonuses->GetCriticalSpellChance()`.
- Add `$statbonuses->GetCStacker(slot)`.
- Add `$statbonuses->GetDamageModifier(slot)`.
- Add `$statbonuses->GetDamageModifier2(slot)`.
- Add `$statbonuses->GetDamageShield()`.
- Add `$statbonuses->GetDamageShieldSpellID()`.
- Add `$statbonuses->GetDamageShieldType()`.
- Add `$statbonuses->GetDeathSave(slot)`.
- Add `$statbonuses->GetDelayDeath()`.
- Add `$statbonuses->GetDEX()`.
- Add `$statbonuses->GetDEXCapModifier()`.
- Add `$statbonuses->GetDistanceRemoval()`.
- Add `$statbonuses->GetDivineAura()`.
- Add `$statbonuses->GetDivineSaveChance(slot)`.
- Add `$statbonuses->GetDodgeChance()`.
- Add `$statbonuses->GetDOTCriticalDamageIncrease()`.
- Add `$statbonuses->GetDoTShielding()`.
- Add `$statbonuses->GetDoubleAttackChance()`.
- Add `$statbonuses->GetDoubleRangedAttack()`.
- Add `$statbonuses->GetDoubleRiposte()`.
- Add `$statbonuses->GetDoubleSpecialAttack()`.
- Add `$statbonuses->GetDR()`.
- Add `$statbonuses->GetDRCapModifier()`.
- Add `$statbonuses->GetDSMitigation()`.
- Add `$statbonuses->GetDSMitigationOffHand()`.
- Add `$statbonuses->GetDStacker(slot)`.
- Add `$statbonuses->GetDualWieldChance()`.
- Add `$statbonuses->GetEffectiveCastingLevel()`.
- Add `$statbonuses->GetEndurancePercentCap(slot)`.
- Add `$statbonuses->GetEndurance()`.
- Add `$statbonuses->GetEnduranceReduction()`.
- Add `$statbonuses->GetEnduranceRegen()`.
- Add `$statbonuses->GetExtraXTargets()`.
- Add `$statbonuses->GetExtraAttackChance()`.
- Add `$statbonuses->GetFactionModifierPercent()`.
- Add `$statbonuses->GetFearless()`.
- Add `$statbonuses->GetFeignedCastOnChance()`.
- Add `$statbonuses->GetFinishingBlow(slot)`.
- Add `$statbonuses->GetFinishingBlowLevel(slot)`.
- Add `$statbonuses->GetFlurryChance()`.
- Add `$statbonuses->GetFocusEffects(slot)`.
- Add `$statbonuses->GetFocusEffectsWorn(slot)`.
- Add `$statbonuses->GetForageAdditionalItems()`.
- Add `$statbonuses->GetFR()`.
- Add `$statbonuses->GetFRCapModifier()`.
- Add `$statbonuses->GetFrenziedDevastation()`.
- Add `$statbonuses->GetFrontalBackstabChance()`.
- Add `$statbonuses->GetFrontalBackstabMinimumDamage()`.
- Add `$statbonuses->GetFrontalStunResist()`.
- Add `$statbonuses->GetGiveDoubleAttack()`.
- Add `$statbonuses->GetGiveDoubleRiposte(slot)`.
- Add `$statbonuses->GetGivePetGroupTarget()`.
- Add `$statbonuses->GetGravityEffect()`.
- Add `$statbonuses->GetHaste()`.
- Add `$statbonuses->GetHasteType2()`.
- Add `$statbonuses->GetHasteType3()`.
- Add `$statbonuses->GetHateModifier()`.
- Add `$statbonuses->GetHeadShot(slot)`.
- Add `$statbonuses->GetHeadShotLevel(slot)`.
- Add `$statbonuses->GetHealAmt()`.
- Add `$statbonuses->GetHealRate()`.
- Add `$statbonuses->GetHeroicAGI()`.
- Add `$statbonuses->GetHeroicCHA()`.
- Add `$statbonuses->GetHeroicCorrup()`.
- Add `$statbonuses->GetHeroicCR()`.
- Add `$statbonuses->GetHeroicDEX()`.
- Add `$statbonuses->GetHeroicDR()`.
- Add `$statbonuses->GetHeroicFR()`.
- Add `$statbonuses->GetHeroicINT()`.
- Add `$statbonuses->GetHeroicMR()`.
- Add `$statbonuses->GetHeroicPR()`.
- Add `$statbonuses->GetHeroicSTA()`.
- Add `$statbonuses->GetHeroicSTR()`.
- Add `$statbonuses->GetHeroicWIS()`.
- Add `$statbonuses->GetHitChance()`.
- Add `$statbonuses->GetHitChanceEffect(slot)`.
- Add `$statbonuses->GetHP()`.
- Add `$statbonuses->GetHPPercentCap(slot)`.
- Add `$statbonuses->GetHPRegen()`.
- Add `$statbonuses->GetHPToManaConvert()`.
- Add `$statbonuses->GetHundredHands()`.
- Add `$statbonuses->GetIllusionPersistence()`.
- Add `$statbonuses->GetImmuneToFlee()`.
- Add `$statbonuses->GetImprovedReclaimEnergy()`.
- Add `$statbonuses->GetImprovedTauntslot()`.
- Add `$statbonuses->GetIncreaseBlockChance()`.
- Add `$statbonuses->GetIncreaseChanceMemoryWipe()`.
- Add `$statbonuses->GetIncreaseRunSpeedCap()`.
- Add `$statbonuses->GetInhibitMelee()`.
- Add `$statbonuses->GetINT()`.
- Add `$statbonuses->GetINTCapModifier()`.
- Add `$statbonuses->GetIsBlind()`.
- Add `$statbonuses->GetIsFeared()`.
- Add `$statbonuses->GetItemATKCap()`.
- Add `$statbonuses->GetItemHPRegenCap()`.
- Add `$statbonuses->GetItemManaRegenCap()`.
- Add `$statbonuses->GetLimitToSkill(slot)`.
- Add `$statbonuses->GetMagicWeapon()`.
- Add `$statbonuses->GetMana()`.
- Add `$statbonuses->GetManaAbsorbPercentDamage(slot)`.
- Add `$statbonuses->GetManaPercentCap(slot)`.
- Add `$statbonuses->GetManaRegen()`.
- Add `$statbonuses->GetMasteryOfPast()`.
- Add `$statbonuses->GetMaxBindWound()`.
- Add `$statbonuses->GetMaxHP()`.
- Add `$statbonuses->GetMaxHPChange()`.
- Add `$statbonuses->GetMeleeLifetap()`.
- Add `$statbonuses->GetMeleeMitigation()`.
- Add `$statbonuses->GetMeleeMitigationEffect()`.
- Add `$statbonuses->GetMeleeRune(slot)`.
- Add `$statbonuses->GetMeleeSkillCheck()`.
- Add `$statbonuses->GetMeleeSkillCheckSkill()`.
- Add `$statbonuses->GetMeleeThresholdGuard(slot)`.
- Add `$statbonuses->GetMetabolism()`.
- Add `$statbonuses->GetMinimumDamageModifier(slot)`.
- Add `$statbonuses->GetMitigateDOTRune(slot)`.
- Add `$statbonuses->GetMitigateMeleeRune(slot)`.
- Add `$statbonuses->GetMitigateSpellRune(slot)`.
- Add `$statbonuses->GetMovementSpeed()`.
- Add `$statbonuses->GetMR()`.
- Add `$statbonuses->GetMRCapModifier()`.
- Add `$statbonuses->GetNegateAttacks(slot)`.
- Add `$statbonuses->GetNegateEffects()`.
- Add `$statbonuses->GetNegateIfCombat()`.
- Add `$statbonuses->GetNoBreakAESneak()`.
- Add `$statbonuses->GetOffhandRiposteFail()`.
- Add `$statbonuses->GetPackrat()`.
- Add `$statbonuses->GetParryChance()`.
- Add `$statbonuses->GetPCPetFlurry(slot)`.
- Add `$statbonuses->GetPCPetRampage(slot)`.
- Add `$statbonuses->GetPercussionModifier()`.
- Add `$statbonuses->GetPersistentCasting()`.
- Add `$statbonuses->GetPetAvoidance()`.
- Add `$statbonuses->GetPetCriticalHit()`.
- Add `$statbonuses->GetPetFlurry()`.
- Add `$statbonuses->GetPetMaxHP()`.
- Add `$statbonuses->GetPetMeleeMitigation()`.
- Add `$statbonuses->GetPR()`.
- Add `$statbonuses->GetPRCapModifier()`.
- Add `$statbonuses->GetProcChance()`.
- Add `$statbonuses->GetProcChanceSPA()`.
- Add `$statbonuses->GetRaiseSkillCap(slot)`.
- Add `$statbonuses->GetReduceFallDamage()`.
- Add `$statbonuses->GetReduceTradeskillFail(slot)`.
- Add `$statbonuses->GetReflectChance()`.
- Add `$statbonuses->GetResistFearChance()`.
- Add `$statbonuses->GetResistSpellChance()`.
- Add `$statbonuses->GetReverseDamageShield()`.
- Add `$statbonuses->GetReverseDamageShieldSpellID()`.
- Add `$statbonuses->GetReverseDamageShieldType()`.
- Add `$statbonuses->GetRiposteChance()`.
- Add `$statbonuses->GetRoot(slot)`.
- Add `$statbonuses->GetRootBreakChance()`.
- Add `$statbonuses->GetSalvageChance()`.
- Add `$statbonuses->GetSanctuary()`.
- Add `$statbonuses->GetScreech()`.
- Add `$statbonuses->GetSecondaryDamageIncrease()`.
- Add `$statbonuses->GetSeeInvis()`.
- Add `$statbonuses->GetSEResist(slot)`.
- Add `$statbonuses->GetShieldBlock()`.
- Add `$statbonuses->GetShieldEquipDamageModifier()`.
- Add `$statbonuses->GetShroudOfStealth()`.
- Add `$statbonuses->GetSingingModifier()`.
- Add `$statbonuses->GetSkillAttackProc(slot)`.
- Add `$statbonuses->GetSkillDamageAmount(slot)`.
- Add `$statbonuses->GetSkillDamageAmount2(slot)`.
- Add `$statbonuses->GetSkillDamageTaken(slot)`.
- Add `$statbonuses->GetSkillModifier(slot)`.
- Add `$statbonuses->GetSkillModifierMax(slot)`.
- Add `$statbonuses->GetSkillProc(slot)`.
- Add `$statbonuses->GetSkillProcSuccess(slot)`.
- Add `$statbonuses->GetSkillReuseTime(slot)`.
- Add `$statbonuses->GetSlayUndead(slot)`.
- Add `$statbonuses->GetSongModifierCap()`.
- Add `$statbonuses->GetSongRange()`.
- Add `$statbonuses->GetSpellCriticalDamageIncreaseNOStack()`.
- Add `$statbonuses->GetSpellCriticalDamageIncrease()`.
- Add `$statbonuses->GetSpellDamageShield()`.
- Add `$statbonuses->GetSpellDamage()`.
- Add `$statbonuses->GetSpellOnDeath(slot)`.
- Add `$statbonuses->GetSpellOnKill(slot)`.
- Add `$statbonuses->GetSpellProcChance()`.
- Add `$statbonuses->GetSpellShield()`.
- Add `$statbonuses->GetSpellThresholdGuard(slot)`.
- Add `$statbonuses->GetSpellTriggers(slot)`.
- Add `$statbonuses->GetSTA()`.
- Add `$statbonuses->GetSTACapModifier()`.
- Add `$statbonuses->GetSTR()`.
- Add `$statbonuses->GetSTRCapModifier()`.
- Add `$statbonuses->GetStrikeThrough()`.
- Add `$statbonuses->GetStringedModifier()`.
- Add `$statbonuses->GetStunBashChance()`.
- Add `$statbonuses->GetStunResist()`.
- Add `$statbonuses->GetTradeSkillMastery()`.
- Add `$statbonuses->GetTriggerMeleeThreshold()`.
- Add `$statbonuses->GetTriggerOnValueAmount()`.
- Add `$statbonuses->GetTriggerSpellThreshold()`.
- Add `$statbonuses->GetTripleAttackChance()`.
- Add `$statbonuses->GetTripleBackstab()`.
- Add `$statbonuses->GetTwoHandBluntBlock()`.
- Add `$statbonuses->GetUnfailingDivinity()`.
- Add `$statbonuses->GetVampirism()`.
- Add `$statbonuses->GetVoiceGraft()`.
- Add `$statbonuses->GetWindModifier()`.
- Add `$statbonuses->GetWIS()`.
- Add `$statbonuses->GetWISCapModifier()`.
- Add `$statbonuses->GetXPRateModifier()`.

# Notes
- Adds methods to get mob's stat bonuses to Mob methods.
- Adds support for stat bonuses class to Perl similar to Lua.

* Update perl_stat_bonuses.cpp

* Update perl_stat_bonuses.cpp
2023-07-02 10:26:46 -04:00
Alex King e12368f002 [Quest API] Add Hate Entry Methods to Perl (#3459)
# Perl
- Add `$hate_entry->GetFrenzy()`.
- Add `$hate_entry->SetDamage(value)`.
- Add `$hate_entry->SetEnt(mob)`.
- Add `$hate_entry->SetFrenzy(is_frenzy)`.
- Add `$hate_entry->SetHate(value)`.

# Lua
- Convert `hate_entry:GetFrenzy()` to `bool` instead of `int`, as `is_entity_frenzy` is a `bool`.
2023-07-02 10:26:37 -04:00
Alex King a13fa07e68 [Quest API] Add Spawn2 Class to Perl (#3456)
# Perl
- Add `$spawn->Depop()`.
- Add `$spawn->Disable()`.
- Add `$spawn->Enable()`.
- Add `$spawn->ForceDespawn()`.
- Add `$spawn->GetCurrentNPCID()`.
- Add `$spawn->GetHeading()`.
- Add `$spawn->GetID()`.
- Add `$spawn->GetKillCount()`.
- Add `$spawn->GetRespawnTimer()`.
- Add `$spawn->GetSpawnCondition()`.
- Add `$spawn->GetSpawnGroupID()`.
- Add `$spawn->GetVariance()`.
- Add `$spawn->GetX()`.
- Add `$spawn->GetY()`.
- Add `$spawn->GetZ()`.
- Add `$spawn->IsEnabled()`.
- Add `$spawn->IsNPCPointerValid()`.
- Add `$spawn->LoadGrid()`.
- Add `$spawn->Repop()`.
- Add `$spawn->Repop(delay)`.
- Add `$spawn->Reset()`.
- Add `$spawn->SetCurrentNPCID(npc_id)`.
- Add `$spawn->SetNPCPointer(npc_pointer)`.
- Add `$spawn->SetRespawnTimer(new_respawn_time)`.
- Add `$spawn->SetTimer(duration)`.
- Add `$spawn->SetVariance(variance)`.

# Notes
- Adds support for Spawn2 class to Perl.
2023-07-02 10:26:32 -04:00
Chris Miles 7873ad3771 [Database] Set multi statements off when returning early (#3462) 2023-07-01 19:49:09 -04:00
Chris Miles dfadc237e5 [Logging] Fix logging crash when % are sent through query logs (#3461) 2023-07-01 19:49:01 -04:00
Alex King a1f2764978 [Cleanup/Feature] Add support for bots to #showstats/#mystats (#3427)
* Initial Push

* Update classes.cpp

* Update mob.cpp

* Update mob.cpp

* Update showstats.cpp

* Update mystats.cpp

* Remove unused variables.

* Update mob.cpp

* Update class.cpp

* Update race.cpp

* Update mob.h
2023-07-01 19:47:54 -04:00
Jonathan Sider 927d379e75 [Bug Fix] Add check for underscores in botcreate command (#3458)
* Update bot_command.cpp with botcreate check

Check for underscores in bot names as the server will replace with a space and add to the database. The bot can't be deleted/summoned or changed except by editing the database

* Update bot_command.cpp

* Update bot_command.cpp

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-06-28 20:18:44 -04:00
Chris Miles a1f154749c [Release] 22.16.0 (#3457) 2023-06-28 17:51:05 -04:00
Alex King 42a2e19e73 [Commands] Consolidate #findX commands to a singular #find Command (#3452)
* Push up example for Kingly

* Update aa.cpp

* Update find.cpp

* Bulk push.

* Update aa.cpp

* Cleanup

* Repository method.

* Static aliasing

* Aliases

* Fix alias error.

* Update zone.cpp

* Update command.cpp

* Update find.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-06-27 21:53:20 -05:00
mibastian c56b2e3e03 [Fix] Fix error in 023_01_21_bots_raid_members.sql (#3453)
world process did not start. An strace showed something wrong in 023_01_21_bots_raid_members.sql.  Seemed like a snap&paste error.
2023-06-27 21:52:27 -05:00
Alex King b05f1d3218 [Bug Fix] Merchant Open Flag set only for regular Merchants (#3454)
* [Bug Fix] Merchant Open Flag set only for regular Merchants

* Update npc.cpp
2023-06-27 16:23:48 -04:00
Alex King a004924112 [Bug Fix] Fix NPC Item Stat Bonuses (#3444)
* [Bug Fix] Fix NPC Item Stat Bonuses

# Notes
- Due to https://github.com/EQEmu/Server/pull/3136 NPCs/Mercs were not receiving stat bonuses from their items, this fixes that.

* Update npc.h

* Changes.

* Cleanup

* Cleanup

* Update loottables.cpp

* Update npc.cpp

* Update loottables.cpp
2023-06-26 00:22:10 -04:00
Alex King 8d986c95cd [Commands] Add #finddeity Command (#3435)
# Notes
- Add `#finddeity` command.
- Remove `ConvertDeityTypeBitToDeityType` as it's unused.
- Rename `ConvertDeityTypeToDeityTypeBit` to `GetDeityBitmask`.
2023-06-25 23:00:32 -05:00
Alex King ef7a3cae17 [Commands] Cleanup #showbuffs Command (#3439)
* [Commands] Cleanup #showbuffs Command

# Notes
- Cleaned up messages and logic.
- Removed unnecessary itembonuses/spellbonuses stuff.
- Removed `Mob::ShowBuffList` as it's just a copy of this method.

* Update mob.cpp

* Further cleanup.

* Update mob.cpp

* Update mob.cpp
2023-06-25 22:59:47 -05:00
Alex King 050aba65b6 [Commands] Cleanup #viewcurrencies Command (#3441)
# Notes
- Utilize Dialogue Window table for cleanliness and readability.
2023-06-24 20:26:41 -04:00
Alex King 9154c90418 [Commands] Add #findlanguage Command (#3434)
# Notes
- Add `#findlanguage` command.
2023-06-24 20:26:29 -04:00
Alex King d558f9ece2 [Rules] Add ClientPetsUserOwnerNameInLastName rule (#3442)
* [Rules] Add ClientPetsUserOwnerNameInLastName rule

# Notes
- This rule defaults to `true` and maintains `Kinglykrab's Pet` as my pet's name, disabling allows you to manually modify the last name or have pets with no last name.

* Update npc.cpp
2023-06-24 20:01:40 -04:00
Alex King 327dacdbe1 [Cleanup] Remove GetACAvoid() from zone/merc.h (#3447)
- This is unused.
2023-06-24 20:00:56 -04:00
Alex King f2ff4245c0 [Commands] Consolidate #merchant_close_shop and #merchant_open_shop to #merchantshop (#3433)
* [Commands] Consolidate #merchant_close_shop and #merchant_open_shop to #merchantshop

# Notes
- `#merchant_close_shop` and `#merchant_open_shop` are now consolidated into `#merchantshop`.
- Command now works on any type of merchant instead of just regular merchants.
- Can be used on Merchants, Discord Merchants, Adventure Merchants, Norrath's Keepers Merchants, Dark Reign Merchants, and Alternate Currency Merchants.

* Update merchantshop.cpp

* Update merchantshop.cpp

* Update merchantshop.cpp
2023-06-24 13:14:19 -05:00
Alex King 3ceb743195 [Commands] Add #showspells Command (#3429)
* [Commands] Add #showspells Command

# Notes
- Add `#showspells` command to show your or your target's memorized spells or learned disciplines.

* Update client.cpp
2023-06-24 13:13:02 -05:00
Alex King 021f04c17d [Cleanup] Remove command_unlock from zone/command.h (#3431)
# Notes
- This is unused.
2023-06-24 13:10:19 -05:00
Alex King f7e2dbdce6 [Cleanup] Remove command_packetprofile from zone/command.h (#3432)
* [Cleanup] Remove command_packetprofile from zone/command.h

# Notes
- This is unused.

* Update command.h
2023-06-24 13:10:05 -05:00
Alex King 2a679f1002 [Cleanup] Remove command_showpetspell in zone/command.h (#3430)
# Notes
- This is unused.
2023-06-24 13:09:51 -05:00
Alex King 8c9849ec73 [Commands] Delete #showbonusstats Command (#3437)
# Notes
- Never seen this used, also missing 99% of the bonuses data.
2023-06-24 13:09:39 -05:00
Alex King 10086ce97c [Commands] Delete #spellinfo Command (#3438)
# Notes
- Never seen this used, also missing 99% of the spell data.
2023-06-24 13:09:23 -05:00
Alex King 223ae22f73 [Cleanup] Delete common/worldconn.cpp (#3436)
# Notes
- This is unused.
2023-06-24 13:05:45 -05:00
Alex King 4330494f57 [Commands] Cleanup #shownpcgloballoot and #showzonegloballoot Commands (#3440)
# Notes
- Cleanup messages and logic.
- Utilize Dialogue Window tables.
2023-06-24 13:03:37 -05:00
Alex King 64ae7e4529 [Cleanup] Remove _ClearWaypints() from zone/npc.h (#3445)
# Notes
- This is unused.
2023-06-24 12:58:28 -05:00
Alex King 58c3e267e1 [Cleanup] Remove GetACMit() from zone/merc.h (#3446)
# Notes
- This is unused.
2023-06-24 12:58:13 -05:00
Alex King 598483a1a4 [Cleanup] Remove acmod() from zone/merc.h (#3448)
# Notes
- This is unused.
2023-06-24 12:57:43 -05:00
Alex King c1122022b9 [Cleanup] Remove DatabaseCastAccepted() from zone/npc.cpp and zone/npc.h (#3449)
* [Cleanup] Remove DatabaseCastAccepted() from zone/npc.cpp and zone/npc.h

# Notes
- This is unused.

* Update npc.h
2023-06-24 12:57:21 -05:00
Chris Miles f2c4babd8d [Database] Fix database version checking edge case issue (#3428) 2023-06-22 18:00:23 -05:00
Akkadius 5249b065d3 [Release] 22.15.3 2023-06-19 19:15:42 -05:00
Alex King 9312261444 [Bug Fix] Fix improper condition in Water LOS checks (#3426)
# Notes
- Oversight on my part, should've been `==`, not `&&`.
2023-06-19 18:53:19 -04:00
Akkadius 85054fedf8 [Release] 22.15.2 (Hotfix) 2023-06-19 12:00:41 -05:00
Chris Miles 6d7beb1796 [Database] Fix multi-statement error reporting (#3425) 2023-06-19 11:55:32 -05:00
JJ 66e377fd4a [Readme] Update new location of database updates (#3424) 2023-06-19 12:12:59 -04:00
Akkadius 67c4c26f70 [Release] 22.15.1 2023-06-19 02:21:09 -05:00
Akkadius b1c8e3890a [Release] 22.15.0 2023-06-19 01:41:55 -05:00
Alex King d6e06a19a7 [Commands] Add missing subcommands to #npcedit (#3423)
# Notes
- Add `#npcedit model [Race ID]` to edit an NPC's race model.
- Add `#npcedit heroic_strikethrough [Heroic Strikethrough]` to edit an NPC's heroic strikethrough.
- Add `#npcedit faction_amount [Faction Amount]` to edit an NPC's faction amount.
2023-06-19 01:40:27 -05:00
Akkadius 4092b3a2cb [Release] 22.15.0 2023-06-19 01:38:12 -05:00
Alex King f4f0619618 [Bug Fix] Fix possible crash with #npcedit weapon (#3421)
# Notes
- Using `#npcedit weapon` without the secondary model had a chance to crash the zone you were in, i.e `#npcedit weapon 1`.

# Crash Logs
```txt
[06-18-2023 16:26:55] [Zone] [Crash] [New LWP 802548]
[06-18-2023 16:26:55] [Zone] [Crash] [New LWP 802549]
[06-18-2023 16:26:55] [Zone] [Crash] [New LWP 802550]
[06-18-2023 16:26:55] [Zone] [Crash] [New LWP 802551]
[06-18-2023 16:26:55] [Zone] [Crash] [Thread debugging using libthread_db enabled]
[06-18-2023 16:26:55] [Zone] [Crash] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[06-18-2023 16:26:55] [Zone] [Crash] 0x00007f22b2b14207 in __GI___wait4 (pid=819104, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27
[06-18-2023 16:26:55] [Zone] [Crash] [Current thread is 1 (Thread 0x7f22b29eab00 (LWP 802540))]
[06-18-2023 16:26:55] [Zone] [Crash] #0  0x00007f22b2b14207 in __GI___wait4 (pid=819104, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27
[06-18-2023 16:26:55] [Zone] [Crash] #1  0x000055e4451b6b6e in print_trace () at /home/eqemu/code/common/crash.cpp:281
[06-18-2023 16:26:55] [Zone] [Crash] #2  <signal handler called>
[06-18-2023 16:26:55] [Zone] [Crash] #3  __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50
[06-18-2023 16:26:55] [Zone] [Crash] #4  0x00007f22b2a6e537 in __GI_abort () at abort.c:79
[06-18-2023 16:26:55] [Zone] [Crash] #5  0x00007f22b2e067ec in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #6  0x00007f22b2e11966 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #7  0x00007f22b2e119d1 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #8  0x00007f22b2e11c65 in __cxa_throw () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #9  0x00007f22b2e08faa in std::__throw_logic_error(char const*) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #10 0x000055e444216b48 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*> (this=0x7fff9bd06620, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.tcc:212
[06-18-2023 16:26:55] [Zone] [Crash] #11 0x000055e44420dd09 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct_aux<char const*> (this=0x7fff9bd06620, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.h:247
[06-18-2023 16:26:55] [Zone] [Crash] #12 0x000055e444203977 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*> (this=0x7fff9bd06620, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.h:266
[06-18-2023 16:26:55] [Zone] [Crash] #13 0x000055e4441f93ef in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<std::allocator<char> > (this=0x7fff9bd06620, __s=0x0, __a=...) at /usr/include/c++/10/bits/basic_string.h:527
[06-18-2023 16:26:55] [Zone] [Crash] #14 0x000055e4445469df in command_npcedit (c=0x55e448292480, sep=0x7fff9bd09a20) at /home/eqemu/code/zone/gm_commands/npcedit.cpp:540
[06-18-2023 16:26:55] [Zone] [Crash] #15 0x000055e4444e2039 in command_realdispatch (c=0x55e448292480, message="#npcedit weapon 1", ignore_status=false) at /home/eqemu/code/zone/command.cpp:602
[06-18-2023 16:26:55] [Zone] [Crash] #16 0x000055e4443b03d3 in Client::ChannelMessageReceived (this=0x55e448292480, chan_num=8 '\b', language=0 '\000', lang_skill=100 'd', orig_message=0x55e44a69e314 "#npcedit weapon 1", targetname=0x55e44a69e280 "a_willowisp000", is_silent=false) at /home/eqemu/code/zone/client.cpp:1122
[06-18-2023 16:26:55] [Zone] [Crash] #17 0x000055e444454597 in Client::Handle_OP_ChannelMessage (this=0x55e448292480, app=0x55e449156a70) at /home/eqemu/code/zone/client_packet.cpp:4478
[06-18-2023 16:26:55] [Zone] [Crash] #18 0x000055e44443c5d2 in Client::HandlePacket (this=0x55e448292480, app=0x55e449156a70) at /home/eqemu/code/zone/client_packet.cpp:495
[06-18-2023 16:26:55] [Zone] [Crash] #19 0x000055e4444b7add in Client::Process (this=0x55e448292480) at /home/eqemu/code/zone/client_process.cpp:587
[06-18-2023 16:26:55] [Zone] [Crash] #20 0x000055e44472df12 in EntityList::MobProcess (this=0x55e445df07c0 <entity_list>) at /home/eqemu/code/zone/entity.cpp:510
[06-18-2023 16:26:55] [Zone] [Crash] #21 0x000055e444c149b0 in operator() (__closure=0x55e448dc9170, t=0x7fff9bd0c4a0) at /home/eqemu/code/zone/main.cpp:562
[06-18-2023 16:26:55] [Zone] [Crash] #22 0x000055e444c19fd2 in std::__invoke_impl<void, main(int, char**)::<lambda(EQ::Timer*)>&, EQ::Timer*>(std::__invoke_other, struct {...} &) (__f=...) at /usr/include/c++/10/bits/invoke.h:60
[06-18-2023 16:26:55] [Zone] [Crash] #23 0x000055e444c19da1 in std::__invoke_r<void, main(int, char**)::<lambda(EQ::Timer*)>&, EQ::Timer*>(struct {...} &) (__fn=...) at /usr/include/c++/10/bits/invoke.h:110
[06-18-2023 16:26:55] [Zone] [Crash] #24 0x000055e444c19ac8 in std::_Function_handler<void(EQ::Timer*), main(int, char**)::<lambda(EQ::Timer*)> >::_M_invoke(const std::_Any_data &, EQ::Timer *&&) (__functor=..., __args#0=@0x7fff9bd0bea0: 0x7fff9bd0c4a0) at /usr/include/c++/10/bits/std_function.h:291
[06-18-2023 16:26:55] [Zone] [Crash] #25 0x000055e444c1f4c5 in std::function<void (EQ::Timer*)>::operator()(EQ::Timer*) const (this=0x7fff9bd0c4a8, __args#0=0x7fff9bd0c4a0) at /usr/include/c++/10/bits/std_function.h:622
[06-18-2023 16:26:55] [Zone] [Crash] #26 0x000055e444c1d265 in EQ::Timer::Execute (this=0x7fff9bd0c4a0) at /home/eqemu/code/zone/../common/net/../event/timer.h:61
[06-18-2023 16:26:55] [Zone] [Crash] #27 0x000055e444c1d023 in EQ::Timer::Start(unsigned long, bool)::{lambda(uv_timer_s*)#1}::operator()(uv_timer_s*) const (__closure=0x0, handle=0x55e44832b570) at /home/eqemu/code/zone/../common/net/../event/timer.h:38
[06-18-2023 16:26:55] [Zone] [Crash] #28 0x000055e444c1d043 in EQ::Timer::Start(unsigned long, bool)::{lambda(uv_timer_s*)#1}::_FUN(uv_timer_s*) () at /home/eqemu/code/zone/../common/net/../event/timer.h:39
[06-18-2023 16:26:55] [Zone] [Crash] #29 0x000055e4454afb5d in uv__run_timers (loop=loop@entry=0x7f22b29ea7a8) at /home/eqemu/code/submodules/libuv/src/timer.c:178
[06-18-2023 16:26:55] [Zone] [Crash] #30 0x000055e4454b3182 in uv_run (loop=0x7f22b29ea7a8, mode=UV_RUN_DEFAULT) at /home/eqemu/code/submodules/libuv/src/unix/core.c:393
[06-18-2023 16:26:55] [Zone] [Crash] #31 0x000055e444c1ceeb in EQ::EventLoop::Run (this=0x7f22b29ea7a8) at /home/eqemu/code/zone/../common/net/../event/event_loop.h:25
[06-18-2023 16:26:55] [Zone] [Crash] #32 0x000055e444c18b6e in main (argc=1, argv=0x7fff9bd0d568) at /home/eqemu/code/zone/main.cpp:591
[06-18-2023 16:26:55] [Zone] [Crash] [Inferior 1 (process 802540) detached]
```

```txt
[06-18-2023 16:29:51] [Zone] [Crash] [New LWP 819434]
[06-18-2023 16:29:51] [Zone] [Crash] [New LWP 819436]
[06-18-2023 16:29:51] [Zone] [Crash] [New LWP 819438]
[06-18-2023 16:29:51] [Zone] [Crash] [New LWP 819440]
[06-18-2023 16:29:51] [Zone] [Crash] [Thread debugging using libthread_db enabled]
[06-18-2023 16:29:51] [Zone] [Crash] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[06-18-2023 16:29:51] [Zone] [Crash] 0x00007f489d185207 in __GI___wait4 (pid=819646, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27
[06-18-2023 16:29:51] [Zone] [Crash] [Current thread is 1 (Thread 0x7f489d05bb00 (LWP 819417))]
[06-18-2023 16:29:51] [Zone] [Crash] #0  0x00007f489d185207 in __GI___wait4 (pid=819646, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27
[06-18-2023 16:29:51] [Zone] [Crash] #1  0x000055d58e442b6e in print_trace () at /home/eqemu/code/common/crash.cpp:281
[06-18-2023 16:29:51] [Zone] [Crash] #2  <signal handler called>
[06-18-2023 16:29:51] [Zone] [Crash] #3  __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50
[06-18-2023 16:29:51] [Zone] [Crash] #4  0x00007f489d0df537 in __GI_abort () at abort.c:79
[06-18-2023 16:29:51] [Zone] [Crash] #5  0x00007f489d4777ec in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #6  0x00007f489d482966 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #7  0x00007f489d4829d1 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #8  0x00007f489d482c65 in __cxa_throw () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #9  0x00007f489d479faa in std::__throw_logic_error(char const*) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #10 0x000055d58d4a2b48 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*> (this=0x7ffdbbca2500, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.tcc:212
[06-18-2023 16:29:51] [Zone] [Crash] #11 0x000055d58d499d09 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct_aux<char const*> (this=0x7ffdbbca2500, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.h:247
[06-18-2023 16:29:51] [Zone] [Crash] #12 0x000055d58d48f977 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*> (this=0x7ffdbbca2500, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.h:266
[06-18-2023 16:29:51] [Zone] [Crash] #13 0x000055d58d4853ef in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<std::allocator<char> > (this=0x7ffdbbca2500, __s=0x0, __a=...) at /usr/include/c++/10/bits/basic_string.h:527
[06-18-2023 16:29:51] [Zone] [Crash] #14 0x000055d58d7d29df in command_npcedit (c=0x55d59219f080, sep=0x7ffdbbca5900) at /home/eqemu/code/zone/gm_commands/npcedit.cpp:540
[06-18-2023 16:29:51] [Zone] [Crash] #15 0x000055d58d76e039 in command_realdispatch (c=0x55d59219f080, message="#npcedit weapon 1", ignore_status=false) at /home/eqemu/code/zone/command.cpp:602
[06-18-2023 16:29:51] [Zone] [Crash] #16 0x000055d58d63c3d3 in Client::ChannelMessageReceived (this=0x55d59219f080, chan_num=8 '\b', language=0 '\000', lang_skill=100 'd', orig_message=0x55d591b59b44 "#npcedit weapon 1", targetname=0x55d591b59ab0 "a_whiskered_bat002", is_silent=false) at /home/eqemu/code/zone/client.cpp:1122
[06-18-2023 16:29:51] [Zone] [Crash] #17 0x000055d58d6e0597 in Client::Handle_OP_ChannelMessage (this=0x55d59219f080, app=0x55d592711c60) at /home/eqemu/code/zone/client_packet.cpp:4478
[06-18-2023 16:29:51] [Zone] [Crash] #18 0x000055d58d6c85d2 in Client::HandlePacket (this=0x55d59219f080, app=0x55d592711c60) at /home/eqemu/code/zone/client_packet.cpp:495
[06-18-2023 16:29:51] [Zone] [Crash] #19 0x000055d58d743add in Client::Process (this=0x55d59219f080) at /home/eqemu/code/zone/client_process.cpp:587
[06-18-2023 16:29:51] [Zone] [Crash] #20 0x000055d58d9b9f12 in EntityList::MobProcess (this=0x55d58f07c7c0 <entity_list>) at /home/eqemu/code/zone/entity.cpp:510
[06-18-2023 16:29:51] [Zone] [Crash] #21 0x000055d58dea09b0 in operator() (__closure=0x55d591a07f10, t=0x7ffdbbca8380) at /home/eqemu/code/zone/main.cpp:562
[06-18-2023 16:29:51] [Zone] [Crash] #22 0x000055d58dea5fd2 in std::__invoke_impl<void, main(int, char**)::<lambda(EQ::Timer*)>&, EQ::Timer*>(std::__invoke_other, struct {...} &) (__f=...) at /usr/include/c++/10/bits/invoke.h:60
[06-18-2023 16:29:51] [Zone] [Crash] #23 0x000055d58dea5da1 in std::__invoke_r<void, main(int, char**)::<lambda(EQ::Timer*)>&, EQ::Timer*>(struct {...} &) (__fn=...) at /usr/include/c++/10/bits/invoke.h:110
[06-18-2023 16:29:51] [Zone] [Crash] #24 0x000055d58dea5ac8 in std::_Function_handler<void(EQ::Timer*), main(int, char**)::<lambda(EQ::Timer*)> >::_M_invoke(const std::_Any_data &, EQ::Timer *&&) (__functor=..., __args#0=@0x7ffdbbca7d80: 0x7ffdbbca8380) at /usr/include/c++/10/bits/std_function.h:291
[06-18-2023 16:29:51] [Zone] [Crash] #25 0x000055d58deab4c5 in std::function<void (EQ::Timer*)>::operator()(EQ::Timer*) const (this=0x7ffdbbca8388, __args#0=0x7ffdbbca8380) at /usr/include/c++/10/bits/std_function.h:622
[06-18-2023 16:29:51] [Zone] [Crash] #26 0x000055d58dea9265 in EQ::Timer::Execute (this=0x7ffdbbca8380) at /home/eqemu/code/zone/../common/net/../event/timer.h:61
[06-18-2023 16:29:51] [Zone] [Crash] #27 0x000055d58dea9023 in EQ::Timer::Start(unsigned long, bool)::{lambda(uv_timer_s*)#1}::operator()(uv_timer_s*) const (__closure=0x0, handle=0x55d590f6a610) at /home/eqemu/code/zone/../common/net/../event/timer.h:38
[06-18-2023 16:29:51] [Zone] [Crash] #28 0x000055d58dea9043 in EQ::Timer::Start(unsigned long, bool)::{lambda(uv_timer_s*)#1}::_FUN(uv_timer_s*) () at /home/eqemu/code/zone/../common/net/../event/timer.h:39
[06-18-2023 16:29:51] [Zone] [Crash] #29 0x000055d58e73bb5d in uv__run_timers (loop=loop@entry=0x7f489d05b7a8) at /home/eqemu/code/submodules/libuv/src/timer.c:178
[06-18-2023 16:29:51] [Zone] [Crash] #30 0x000055d58e73f182 in uv_run (loop=0x7f489d05b7a8, mode=UV_RUN_DEFAULT) at /home/eqemu/code/submodules/libuv/src/unix/core.c:393
[06-18-2023 16:29:51] [Zone] [Crash] #31 0x000055d58dea8eeb in EQ::EventLoop::Run (this=0x7f489d05b7a8) at /home/eqemu/code/zone/../common/net/../event/event_loop.h:25
[06-18-2023 16:29:51] [Zone] [Crash] #32 0x000055d58dea4b6e in main (argc=1, argv=0x7ffdbbca9448) at /home/eqemu/code/zone/main.cpp:591
[06-18-2023 16:29:51] [Zone] [Crash] [Inferior 1 (process 819417) detached]
```
2023-06-19 01:32:36 -05:00
Alex King 71ca7f9b39 [Cleanup] Default skill type to Hand to Hand in #npcedit meleetype (#3422)
# Notes
- We default to `28` in the database, so we need to default to this in `#npcedit meleetype` in case the operator only sets the first melee type this avoids the NPC hitting with `1H Blunt (Skill ID 0)`.
2023-06-19 01:32:13 -05:00
Chris Miles 5fcc83b4b6 [Database] Implement native database migrations in server (#2857)
* [Database] Implement native database updates in server

* Cleanup

* Delete db_update_manifest.txt

* Bots updates

* Final tweaks

* Revert manifest

* Tweaks

* Remove code from eqemu_server.pl

* Update database_update.cpp

* Add user prompt update skipping with timeouts

* Add termcolor IS_TTY is check

* Update database_conversions.cpp

* Remove large migrations

* Push

* fix headers.

* Remove last of non-bot large migrations

* Update database_update_manifest.cpp

* More purging

* Tweaks

* Bot migrations

* More work

* Tweaks

* Implement multi-statement query execution only for migrations

* Add CLI database:updates

* Add bootstrap commands

* Upload bootstrap sql's

* Update bot_tables_bootstrap.sql

* Update bot_tables_bootstrap.sql

* Add mercs:bootstrap and bots:bootstrap

* Update bot_tables_bootstrap.sql

* Update database.cpp

* Update bot_tables_bootstrap.sql

* More cleanup

* Add mercs:disable and bots:disable

* Update eqemu_server.pl

* Update eqemu_server.pl

* Update eqemu_server.pl

* Test cases

* Update eqemu_server.pl

* Delete 2023_05_08_character_tribute_primary_key.sql

* Post rebase fixes

* Post rebase tweaks

* Delete errant files

* Rebase files from master

* More adjustments

* Delete files no longer used

* Add missing migrations

* bots:bootstrap is now bots:enable

---------

Co-authored-by: Aeadoin <109764533+Aeadoin@users.noreply.github.com>
2023-06-19 01:31:07 -05:00
Chris Miles 1f25639dd3 [Release] 22.14.1 (#3420) 2023-06-18 15:38:50 -05:00
Chris Miles 2a176835b1 [CI] Build static linux binaries (#3419)
* [CI] Build static linux binaries

* Fix tests

* Update linux-build.sh
2023-06-18 15:19:25 -05:00
Chris Miles fff3e77a6e [Binaries] Add support for static linking (portable) binaries (#3417)
* [Binaries] Add support for static linking (portable) binaries

* Update CMakeLists.txt
2023-06-18 14:41:39 -05:00
Alex King 6efb9ec228 [Quest API] Add convert_money_to_string() to Perl/Lua (#3418)
* [Quest API] Add convert_money_to_string() to Perl/Lua

# Perl
- Add `quest::convert_money_to_string(money_hash)`.

# Lua
- Add `eq.convert_money_to_string(money_table)`.

# Notes
- Allows operators to convert money in to a readable string using `Strings::Money`.

# Examples

## Perl
```pl
sub EVENT_SAY {
	if ($text=~/#a/i) {
		my %money_data = (
			"platinum" => 3123,
			"gold" => 5692,
			"copper" => 9
		);
		quest::message(315, quest::convert_money_to_string(%money_data));
	}
}
```

## Lua
```lua
function event_say(e)
	if e.message:find("#a") then
		local money_data = {
			gold = 12,
			silver = 523904,
			copper = 3
		}
		eq.message(315, "Lua: " .. eq.convert_money_to_string(money_data))
	end
end```

* Update lua_general.cpp
2023-06-18 15:29:14 -04:00
Chris Miles a663c822e8 [CLI] Add mercs:enable and mercs:disable commands (#3416)
* [CLI] Add `mercs:enable` and `mercs:disable` commands

* Update descriptions
2023-06-17 19:30:36 -05:00
Chris Miles cf49b2fe49 [CLI] Add bots:enable and bots:disable commands (#3415)
* [CLI] Add `bots:enable` and `bots:disable` commands

* Add input warning
2023-06-17 18:48:47 -05:00
Chris Miles b45e0e80b5 [Database] Add query multi statement execution support (#3414) 2023-06-17 18:20:13 -05:00
Chris Miles 3200145d01 [CLI] Console menu validation fixes (#3413) 2023-06-17 18:19:55 -05:00
Chris Miles 53563b9720 [Backups] Move world database:dump to use MySQL credentials file (#3410) 2023-06-17 18:16:29 -05:00
Chris Miles 1e22baf267 [Logging] Logging improvements, console silencing, terminal coloring (#3412) 2023-06-17 18:16:21 -05:00
Chris Miles d99c3145ad [Strings] Add more test cases for string utils (#3411) 2023-06-17 18:16:14 -05:00
Alex King 57243c6799 [Telnet] Add cross zone/world wide cast and move functionality to Telnet (#3409)
* [Telnet] Add cross zone/world wide cast and move functionality to Telnet

# Notes
- Add `czcast`, `czmove`, `wwcast`, and `wwmove` to Telnet functionality.
- Allows operators to cast spells across zone/world-wide and move players across zone/world-wide from telnet.

* Update console.cpp

* Update console.cpp

* Validation

* Update console.cpp
2023-06-17 17:50:37 -05:00
Paul Coene 1100668f21 [Targeting] Fix bug when using /tar on invalid target (#3407)
* [Targetting] Fix bug when using /tar on invalid target

* Removed instrumentation.
2023-06-17 16:53:59 -05:00
nytmyr 0cf454dc29 [Feature] Add Water Line of Sight Checks (#3408)
* [Feature] Add Water Line of Sight Checks

This adds rules to enable or disable checks for spells and autofire to prevent casting or autofire from landing if the player or bot do not match their targets plane in regards to water.

Currently players and bots can cast or autofire if they are not in the water but their target is and vice versa, this should not be possible.

RuleB(Combat, WaterMatchRequiredForAutoFireLoS) set to True (default) checks that both parties are in or out of the water for AutoFire to work.

RuleB(Spells, WaterMatchRequiredForLoS) set to True (default) checks that both parties are in or out of the water for spells to land.

* Cleanup.

* Cleanup.

* Cleanup.

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-06-17 12:32:15 -05:00
848 changed files with 80703 additions and 71462 deletions
+1 -1
View File
@@ -15,7 +15,7 @@ volumes:
steps:
- name: Build Linux X64
image: akkadius/eqemu-server:v11
image: akkadius/eqemu-server:v14
environment:
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
+1037
View File
File diff suppressed because it is too large Load Diff
+35 -1
View File
@@ -16,6 +16,21 @@ SET(CMAKE_CXX_STANDARD 20)
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
SET(CMAKE_CXX_EXTENSIONS OFF)
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
OPTION(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
IF (EQEMU_BUILD_STATIC)
SET(BUILD_SHARED_LIBS OFF)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
MESSAGE(STATUS "Building with static linking")
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
IF (UNIX)
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
ENDIF ()
ENDIF (EQEMU_BUILD_STATIC)
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-DNOMINMAX)
@@ -23,7 +38,11 @@ IF(MSVC)
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
OPTION(EQEMU_DISABLE_MSVC_WARNINGS "Disable MSVC compile warnings." ON)
IF(EQEMU_DISABLE_MSVC_WARNINGS)
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
ENDIF(EQEMU_DISABLE_MSVC_WARNINGS)
ELSE(MSVC)
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
ENDIF(MSVC)
@@ -120,6 +139,13 @@ ELSE()
MESSAGE(STATUS "* mbedTLS: MISSING *")
ENDIF()
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
MESSAGE(STATUS "**************************************************")
#options
@@ -307,6 +333,10 @@ ELSE()
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
ENDIF()
IF (EQEMU_BUILD_STATIC)
SET(ZLIB_LIBRARY_LIBS libz.a)
ENDIF(EQEMU_BUILD_STATIC)
MESSAGE(STATUS "")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Library Usage *")
@@ -371,6 +401,10 @@ IF(PERL_LIBRARY_ENABLED)
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
IF (UNIX AND EQEMU_BUILD_STATIC)
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
ENDIF ()
ENDIF()
ENDIF()
+1 -1
View File
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
add_subdirectory(import)
add_subdirectory(export)
+13 -3
View File
@@ -13,8 +13,10 @@ SET(common_sources
crc32.cpp
database/database_dump_service.cpp
database.cpp
database_conversions.cpp
database_instances.cpp
database/database_update_manifest.cpp
database/database_update_manifest_bots.cpp
database/database_update.cpp
dbcore.cpp
deity.cpp
dynamic_zone_base.cpp
@@ -67,6 +69,7 @@ SET(common_sources
perl_eqdb.cpp
perl_eqdb_res.cpp
process/process.cpp
process.cpp
proc_launcher.cpp
profanity_manager.cpp
ptimer.cpp
@@ -87,6 +90,7 @@ SET(common_sources
timer.cpp
unix.cpp
platform.cpp
json/json.hpp
json/jsoncpp.cpp
zone_store.cpp
net/console_server.cpp
@@ -506,6 +510,7 @@ SET(common_headers
data_verification.h
database.h
database_schema.h
database/database_update.h
dbcore.h
deity.h
discord/discord.h
@@ -535,7 +540,6 @@ SET(common_headers
events/player_event_logs.h
events/player_event_discord_formatter.h
events/player_events.h
errmsg.h
event_sub.h
expedition_lockout_timer.h
extprofile.h
@@ -579,12 +583,14 @@ SET(common_headers
path_manager.cpp
platform.h
process/process.h
process.h
proc_launcher.h
profanity_manager.h
profiler.h
ptimer.h
queue.h
races.h
raid.h
random.h
rdtsc.h
rulesys.h
@@ -666,7 +672,8 @@ SET(common_headers
StackWalker/StackWalker.h
util/memory_stream.h
util/directory.h
util/uuid.h)
util/uuid.h
)
SOURCE_GROUP(Event FILES
event/event_loop.h
@@ -783,5 +790,8 @@ IF (UNIX)
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
ENDIF (UNIX)
IF (WIN32 AND EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
ENDIF()
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
+327 -455
View File
File diff suppressed because it is too large Load Diff
+99 -92
View File
@@ -19,98 +19,106 @@
#define CLASSES_CH
#include "../common/types.h"
#include "../common/rulesys.h"
#include <string>
#include <map>
#define NO_CLASS 0
#define WARRIOR 1
#define CLERIC 2
#define PALADIN 3
#define RANGER 4
#define SHADOWKNIGHT 5
#define DRUID 6
#define MONK 7
#define BARD 8
#define ROGUE 9
#define SHAMAN 10
#define NECROMANCER 11
#define WIZARD 12
#define MAGICIAN 13
#define ENCHANTER 14
#define BEASTLORD 15
#define BERSERKER 16
#define WARRIORGM 20
#define CLERICGM 21
#define PALADINGM 22
#define RANGERGM 23
#define SHADOWKNIGHTGM 24
#define DRUIDGM 25
#define MONKGM 26
#define BARDGM 27
#define ROGUEGM 28
#define SHAMANGM 29
#define NECROMANCERGM 30
#define WIZARDGM 31
#define MAGICIANGM 32
#define ENCHANTERGM 33
#define BEASTLORDGM 34
#define BERSERKERGM 35
#define BANKER 40
#define MERCHANT 41
#define DISCORD_MERCHANT 59
#define ADVENTURE_RECRUITER 60
#define ADVENTURE_MERCHANT 61
#define LDON_TREASURE 62 // objects you can use /open on first seen in LDONs, seen on Danvi's Corpse in Akheva
#define TRIBUTE_MASTER 63
#define GUILD_TRIBUTE_MASTER 64 // not sure
#define GUILD_BANKER 66
#define NORRATHS_KEEPERS_MERCHANT 67
#define DARK_REIGN_MERCHANT 68
#define FELLOWSHIP_MASTER 69
#define ALT_CURRENCY_MERCHANT 70
#define MERCENARY_MASTER 71
namespace Class {
constexpr uint8 None = 0;
constexpr uint8 Warrior = 1;
constexpr uint8 Cleric = 2;
constexpr uint8 Paladin = 3;
constexpr uint8 Ranger = 4;
constexpr uint8 ShadowKnight = 5;
constexpr uint8 Druid = 6;
constexpr uint8 Monk = 7;
constexpr uint8 Bard = 8;
constexpr uint8 Rogue = 9;
constexpr uint8 Shaman = 10;
constexpr uint8 Necromancer = 11;
constexpr uint8 Wizard = 12;
constexpr uint8 Magician = 13;
constexpr uint8 Enchanter = 14;
constexpr uint8 Beastlord = 15;
constexpr uint8 Berserker = 16;
constexpr uint8 WarriorGM = 20;
constexpr uint8 ClericGM = 21;
constexpr uint8 PaladinGM = 22;
constexpr uint8 RangerGM = 23;
constexpr uint8 ShadowKnightGM = 24;
constexpr uint8 DruidGM = 25;
constexpr uint8 MonkGM = 26;
constexpr uint8 BardGM = 27;
constexpr uint8 RogueGM = 28;
constexpr uint8 ShamanGM = 29;
constexpr uint8 NecromancerGM = 30;
constexpr uint8 WizardGM = 31;
constexpr uint8 MagicianGM = 32;
constexpr uint8 EnchanterGM = 33;
constexpr uint8 BeastlordGM = 34;
constexpr uint8 BerserkerGM = 35;
constexpr uint8 Banker = 40;
constexpr uint8 Merchant = 41;
constexpr uint8 DiscordMerchant = 59;
constexpr uint8 AdventureRecruiter = 60;
constexpr uint8 AdventureMerchant = 61;
constexpr uint8 LDoNTreasure = 62;
constexpr uint8 TributeMaster = 63;
constexpr uint8 GuildTributeMaster = 64;
constexpr uint8 GuildBanker = 66;
constexpr uint8 NorrathsKeepersMerchant = 67;
constexpr uint8 DarkReignMerchant = 68;
constexpr uint8 FellowshipMaster = 69;
constexpr uint8 AlternateCurrencyMerchant = 70;
constexpr uint8 MercenaryLiaison = 71;
constexpr uint8 PLAYER_CLASS_COUNT = 16;
constexpr uint16 ALL_CLASSES_BITMASK = 65535;
};
// player class values
#define PLAYER_CLASS_UNKNOWN 0
#define PLAYER_CLASS_WARRIOR 1
#define PLAYER_CLASS_CLERIC 2
#define PLAYER_CLASS_PALADIN 3
#define PLAYER_CLASS_RANGER 4
#define PLAYER_CLASS_SHADOWKNIGHT 5
#define PLAYER_CLASS_DRUID 6
#define PLAYER_CLASS_MONK 7
#define PLAYER_CLASS_BARD 8
#define PLAYER_CLASS_ROGUE 9
#define PLAYER_CLASS_SHAMAN 10
#define PLAYER_CLASS_NECROMANCER 11
#define PLAYER_CLASS_WIZARD 12
#define PLAYER_CLASS_MAGICIAN 13
#define PLAYER_CLASS_ENCHANTER 14
#define PLAYER_CLASS_BEASTLORD 15
#define PLAYER_CLASS_BERSERKER 16
static std::map<uint8, uint16> player_class_bitmasks = {
{Class::Warrior, 1},
{Class::Cleric, 2},
{Class::Paladin, 4},
{Class::Ranger, 8},
{Class::ShadowKnight, 16},
{Class::Druid, 32},
{Class::Monk, 64},
{Class::Bard, 128},
{Class::Rogue, 256},
{Class::Shaman, 512},
{Class::Necromancer, 1024},
{Class::Wizard, 2048},
{Class::Magician, 4096},
{Class::Enchanter, 8192},
{Class::Beastlord, 16384},
{Class::Berserker, 32768},
};
#define PLAYER_CLASS_COUNT 16
static std::string shadow_knight_class_name = (
RuleB(World, UseOldShadowKnightClassExport) ?
"Shadowknight" :
"Shadow Knight"
);
// player class bits
#define PLAYER_CLASS_UNKNOWN_BIT 0
#define PLAYER_CLASS_WARRIOR_BIT 1
#define PLAYER_CLASS_CLERIC_BIT 2
#define PLAYER_CLASS_PALADIN_BIT 4
#define PLAYER_CLASS_RANGER_BIT 8
#define PLAYER_CLASS_SHADOWKNIGHT_BIT 16
#define PLAYER_CLASS_DRUID_BIT 32
#define PLAYER_CLASS_MONK_BIT 64
#define PLAYER_CLASS_BARD_BIT 128
#define PLAYER_CLASS_ROGUE_BIT 256
#define PLAYER_CLASS_SHAMAN_BIT 512
#define PLAYER_CLASS_NECROMANCER_BIT 1024
#define PLAYER_CLASS_WIZARD_BIT 2048
#define PLAYER_CLASS_MAGICIAN_BIT 4096
#define PLAYER_CLASS_ENCHANTER_BIT 8192
#define PLAYER_CLASS_BEASTLORD_BIT 16384
#define PLAYER_CLASS_BERSERKER_BIT 32768
#define PLAYER_CLASS_ALL_MASK 65535 // was 65536
static std::map<uint8, std::string> class_names = {
{Class::Warrior, "Warrior"},
{Class::Cleric, "Cleric"},
{Class::Paladin, "Paladin"},
{Class::Ranger, "Ranger"},
{Class::ShadowKnight, shadow_knight_class_name},
{Class::Druid, "Druid"},
{Class::Monk, "Monk"},
{Class::Bard, "Bard"},
{Class::Rogue, "Rogue"},
{Class::Shaman, "Shaman"},
{Class::Necromancer, "Necromancer"},
{Class::Wizard, "Wizard"},
{Class::Magician, "Magician"},
{Class::Enchanter, "Enchanter"},
{Class::Beastlord, "Beastlord"},
{Class::Berserker, "Berserker"},
};
#define ARMOR_TYPE_UNKNOWN 0
@@ -125,13 +133,12 @@
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
const char* GetPlayerClassName(uint32 player_class_value, uint8 level = 0);
uint32 GetPlayerClassValue(uint8 class_id);
uint32 GetPlayerClassBit(uint8 class_id);
bool IsPlayerClass(uint8 class_id);
const std::string GetPlayerClassAbbreviation(uint8 class_id);
uint8 GetClassIDFromPlayerClassValue(uint32 player_class_value);
uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit);
uint8 GetPlayerClassValue(uint8 class_id);
uint16 GetPlayerClassBit(uint8 class_id);
bool IsFighterClass(uint8 class_id);
bool IsSpellFighterClass(uint8 class_id);
+21 -28
View File
@@ -39,15 +39,15 @@ namespace EQEmuCommand {
{
if (cmd[{"-d", "--debug"}]) {
std::cout << "Positional args:\n";
for (auto &pos_arg : cmd.pos_args())
for (auto &pos_arg: cmd.pos_args())
std::cout << '\t' << pos_arg << std::endl;
std::cout << "\nFlags:\n";
for (auto &flag : cmd.flags())
for (auto &flag: cmd.flags())
std::cout << '\t' << flag << std::endl;
std::cout << "\nParameters:\n";
for (auto &param : cmd.params())
for (auto &param: cmd.params())
std::cout << '\t' << param.first << " : " << param.second << std::endl;
}
}
@@ -69,22 +69,22 @@ namespace EQEmuCommand {
{
bool arguments_filled = true;
int index = 2;
for (auto &arg : arguments) {
int index = 2;
for (auto &arg: arguments) {
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
arguments_filled = false;
}
index++;
}
if (!arguments_filled || argc == 2 || cmd[{"-h", "--help"}]) {
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
std::string arguments_string;
for (auto &arg : arguments) {
for (auto &arg: arguments) {
arguments_string += " " + arg;
}
std::string options_string;
for (auto &opt : options) {
for (auto &opt: options) {
options_string += " " + opt + "\n";
}
@@ -124,14 +124,6 @@ namespace EQEmuCommand {
)
{
std::string description;
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (cmd[{"-h", "--help"}]) {
std::cout << std::endl;
std::cout <<
@@ -142,9 +134,7 @@ namespace EQEmuCommand {
<< std::endl
<< std::endl;
/**
* Get max command length for padding length
*/
// Get max command length for padding length
int max_command_length = 0;
for (auto &it: in_function_map) {
@@ -155,18 +145,14 @@ namespace EQEmuCommand {
}
}
/**
* Display command menu
*/
// Display command menu
std::string command_section;
for (auto &it: in_function_map) {
description.clear();
(it.second)(argc, argv, cmd, description);
/**
* Print section header
*/
// Print section header
std::string command_prefix = it.first.substr(0, it.first.find(":"));
if (command_prefix.find("test") != std::string::npos) {
@@ -178,9 +164,7 @@ namespace EQEmuCommand {
std::cout << termcolor::reset << command_prefix << std::endl;
}
/**
* Print commands
*/
// Print commands
std::stringstream command;
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
@@ -191,6 +175,15 @@ namespace EQEmuCommand {
std::exit(0);
}
bool ran_command = false;
for (auto &it: in_function_map) {
if (it.first == argv[1]) {
(it.second)(argc, argv, cmd, description);
ran_command = true;
}
}
if (ran_command) {
std::exit(0);
}
+104 -39
View File
@@ -29,6 +29,8 @@
#include <stdlib.h>
#include <string.h>
#include "../common/repositories/account_repository.h"
// Disgrace: for windows compile
#ifdef _WINDOWS
#include <windows.h>
@@ -1643,25 +1645,20 @@ void Database::ClearGroupLeader(uint32 gid) {
std::cout << "Unable to clear group leader: " << results.ErrorMessage() << std::endl;
}
uint8 Database::GetAgreementFlag(uint32 acctid) {
std::string query = StringFormat("SELECT rulesflag FROM account WHERE id=%i",acctid);
auto results = QueryDatabase(query);
if (!results.Success())
uint8 Database::GetAgreementFlag(uint32 account_id)
{
const auto& e = AccountRepository::FindOne(*this, account_id);
if (!e.id) {
return 0;
}
if (results.RowCount() != 1)
return 0;
auto row = results.begin();
return Strings::ToUnsignedInt(row[0]);
return e.rulesflag;
}
void Database::SetAgreementFlag(uint32 acctid) {
std::string query = StringFormat("UPDATE account SET rulesflag=1 where id=%i", acctid);
QueryDatabase(query);
void Database::SetAgreementFlag(uint32 account_id) {
auto e = AccountRepository::FindOne(*this, account_id);
e.rulesflag = 1;
AccountRepository::UpdateOne(*this, e);
}
void Database::ClearRaid(uint32 rid) {
@@ -2097,37 +2094,45 @@ void Database::ClearInvSnapshots(bool from_now) {
struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
{
TimeOfDay_Struct eqTime;
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
TimeOfDay_Struct t{};
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
auto results = QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0){
if (!results.Success() || results.RowCount() == 0) {
LogInfo("Loading EQ time of day failed. Using defaults");
eqTime.minute = 0;
eqTime.hour = 9;
eqTime.day = 1;
eqTime.month = 1;
eqTime.year = 3100;
t.minute = 0;
t.hour = 9;
t.day = 1;
t.month = 1;
t.year = 3100;
realtime = time(nullptr);
}
else{
auto row = results.begin();
eqTime.minute = Strings::ToUnsignedInt(row[0]);
eqTime.hour = Strings::ToUnsignedInt(row[1]);
eqTime.day = Strings::ToUnsignedInt(row[2]);
eqTime.month = Strings::ToUnsignedInt(row[3]);
eqTime.year = Strings::ToUnsignedInt(row[4]);
realtime = Strings::ToBigInt(row[5]);
return t;
}
return eqTime;
auto row = results.begin();
uint8 hour = Strings::ToUnsignedInt(row[1]);
time_t realtime_ = Strings::ToBigInt(row[5]);
if (RuleI(World, BootHour) > 0 && RuleI(World, BootHour) <= 24) {
hour = RuleI(World, BootHour);
realtime_ = time(nullptr);
}
t.minute = Strings::ToUnsignedInt(row[0]);
t.hour = hour;
t.day = Strings::ToUnsignedInt(row[2]);
t.month = Strings::ToUnsignedInt(row[3]);
t.year = Strings::ToUnsignedInt(row[4]);
realtime = realtime_;
LogEqTime("Setting hour to [{}]", hour);
return t;
}
bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year)
{
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(0));
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(nullptr));
auto results = QueryDatabase(query);
return results.Success();
@@ -2241,6 +2246,11 @@ bool Database::CopyCharacter(
row = results.begin();
std::string new_character_id = row[0];
std::vector<std::string> tables_to_zero_id = {
"keyring",
"data_buckets",
};
TransactionBegin();
for (const auto &iter : DatabaseSchema::GetCharacterTables()) {
std::string table_name = iter.first;
@@ -2274,6 +2284,10 @@ bool Database::CopyCharacter(
std::string column = columns[column_index];
std::string value = row[column_index] ? row[column_index] : "null";
if (column == "id" && Strings::Contains(tables_to_zero_id, table_name)) {
value = "0";
}
if (column == character_id_column_name) {
value = new_character_id;
}
@@ -2321,7 +2335,6 @@ bool Database::CopyCharacter(
if (!insert.ErrorMessage().empty()) {
TransactionRollback();
return false;
break;
}
}
}
@@ -2347,7 +2360,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
);
if (!DoesTableExist(table_name)) {
LogMySQLQuery("Table [{}] does not exist. Downloading from Github and installing...", table_name);
LogMySQLQuery("Table [{}] does not exist. Downloading and installing...", table_name);
// http get request
httplib::Client cli(
@@ -2355,7 +2368,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
"{}://{}",
request_uri.get_scheme(),
request_uri.get_host()
).c_str()
)
);
cli.set_connection_timeout(0, 60000000); // 60 sec
@@ -2408,3 +2421,55 @@ uint8 Database::GetMinStatus(uint32 zone_id, uint32 instance_version)
return !zones.empty() ? zones[0].min_status : 0;
}
void Database::SourceSqlFromUrl(std::string url)
{
try {
uri request_uri(url);
LogHTTPDetail(
"parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
url,
request_uri.get_path(),
request_uri.get_host(),
request_uri.get_query(),
request_uri.get_scheme(),
request_uri.get_port()
);
LogInfo("Downloading and installing from [{}]", url);
// http get request
httplib::Client cli(
fmt::format(
"{}://{}",
request_uri.get_scheme(),
request_uri.get_host()
)
);
cli.set_connection_timeout(0, 60000000); // 60 sec
cli.set_read_timeout(60, 0); // 60 seconds
cli.set_write_timeout(60, 0); // 60 seconds
if (auto res = cli.Get(request_uri.get_path())) {
if (res->status == 200) {
auto results = QueryDatabaseMulti(res->body);
if (!results.ErrorMessage().empty()) {
LogError("Error sourcing SQL [{}]", results.ErrorMessage());
return;
}
}
if (res->status == 404) {
LogError("Error retrieving URL [{}]", url);
}
}
else {
LogError("Error retrieving URL [{}]", url);
}
}
catch (std::invalid_argument iae) {
LogError("URI parser error [{}]", iae.what());
}
}
+3 -8
View File
@@ -188,10 +188,10 @@ public:
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
uint8 GetAgreementFlag(uint32 acctid);
uint8 GetAgreementFlag(uint32 account_id);
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
void SetAgreementFlag(uint32 acctid);
void SetAgreementFlag(uint32 account_id);
int GetIPExemption(std::string account_ip);
void SetIPExemption(std::string account_ip, int exemption_amount);
@@ -226,11 +226,6 @@ public:
void PurgeAllDeletedDataBuckets();
/* Database Conversions 'database_conversions.cpp' */
bool CheckDatabaseConversions();
bool CheckDatabaseConvertCorpseDeblob();
bool CheckDatabaseConvertPPDeblob();
/* Database Variables */
@@ -263,7 +258,7 @@ public:
void ClearInvSnapshots(bool from_now = false);
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
void SourceSqlFromUrl(std::string url);
private:
+71 -13
View File
@@ -93,6 +93,8 @@ std::string DatabaseDumpService::GetMySQLVersion()
return Strings::Trim(version_output);
}
const std::string CREDENTIALS_FILE = "login.my.cnf";
/**
* @return
*/
@@ -101,21 +103,15 @@ std::string DatabaseDumpService::GetBaseMySQLDumpCommand()
auto config = EQEmuConfig::get();
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
return fmt::format(
"mysqldump -u {} -p{} -h {} --port={} {}",
config->ContentDbUsername,
config->ContentDbPassword,
config->ContentDbHost,
config->ContentDbPort,
"mysqldump --defaults-extra-file={} {}",
CREDENTIALS_FILE,
config->ContentDbName
);
};
return fmt::format(
"mysqldump -u {} -p{} -h {} --port={} {}",
config->DatabaseUsername,
config->DatabasePassword,
config->DatabaseHost,
config->DatabasePort,
"mysqldump --defaults-extra-file={} {}",
CREDENTIALS_FILE,
config->DatabaseDB
);
}
@@ -283,6 +279,11 @@ void DatabaseDumpService::DatabaseDump()
}
}
if (IsDumpStaticInstanceData()) {
tables_to_dump += "instance_list";
options += " --no-create-info --where=\"instance_list.is_global > 0 and instance_list.never_expires > 0\"";
}
if (!dump_descriptor.empty()) {
SetDumpFileName(GetDumpFileName() + dump_descriptor);
}
@@ -309,6 +310,8 @@ void DatabaseDumpService::DatabaseDump()
if (tables_to_dump.empty()) {
std::cerr << "No tables were specified" << std::endl;
}
return;
}
else {
const auto execute_command = fmt::format(
@@ -319,13 +322,20 @@ void DatabaseDumpService::DatabaseDump()
pipe_file
);
LogInfo("Backing up database [{}]", execute_command);
LogInfo("This can take a few minutes depending on the size of your database");
LogInfo("LOADING... PLEASE WAIT...");
BuildCredentialsFile();
std::string execution_result = Process::execute(execute_command);
if (!execution_result.empty() && IsDumpOutputToConsole()) {
std::cout << execution_result;
}
}
LogSys.EnableConsoleLogging();
if (!IsDumpOutputToConsole()) {
LogSys.LoadLogSettingsDefaults();
}
if (!pipe_file.empty()) {
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
@@ -350,10 +360,9 @@ void DatabaseDumpService::DatabaseDump()
}
LogInfo("Database dump created at [{}.sql]", GetDumpFileNameWithPath());
if (IsDumpWithCompression() && !IsDumpOutputToConsole()) {
if (HasCompressionBinary()) {
LogInfo("Compression requested... Compressing dump [{}.sql]", GetDumpFileNameWithPath());
LogInfo("Compression requested. Compressing dump [{}.sql]", GetDumpFileNameWithPath());
if (IsTarAvailable()) {
Process::execute(
@@ -387,6 +396,8 @@ void DatabaseDumpService::DatabaseDump()
}
}
RemoveCredentialsFile();
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
// LogDebug("[{}] dump-path", GetSetDumpPath());
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
@@ -566,4 +577,51 @@ void DatabaseDumpService::RemoveSqlBackup()
if (File::Exists(file)) {
std::filesystem::remove(file);
}
RemoveCredentialsFile();
}
void DatabaseDumpService::BuildCredentialsFile()
{
auto config = EQEmuConfig::get();
std::ofstream out(CREDENTIALS_FILE);
if (out.is_open()) {
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
out << "[mysqldump]" << std::endl;
out << "user=" << config->ContentDbUsername << std::endl;
out << "password=" << config->ContentDbPassword << std::endl;
out << "host=" << config->ContentDbHost << std::endl;
out << "port=" << config->ContentDbPort << std::endl;
out << "default-character-set=utf8" << std::endl;
}
else {
out << "[mysqldump]" << std::endl;
out << "user=" << config->DatabaseUsername << std::endl;
out << "password=" << config->DatabasePassword << std::endl;
out << "host=" << config->DatabaseHost << std::endl;
out << "port=" << config->DatabasePort << std::endl;
out << "default-character-set=utf8" << std::endl;
}
out.close();
}
else {
LogError("Failed to open credentials file for writing");
}
}
void DatabaseDumpService::RemoveCredentialsFile()
{
if (File::Exists(CREDENTIALS_FILE)) {
std::filesystem::remove(CREDENTIALS_FILE);
}
}
bool DatabaseDumpService::IsDumpStaticInstanceData()
{
return dump_static_instance_data;
}
void DatabaseDumpService::SetDumpStaticInstanceData(bool b)
{
dump_static_instance_data = b;
}
+7
View File
@@ -58,6 +58,9 @@ public:
bool IsDumpMercTables() const;
void SetDumpMercTables(bool dump_bot_tables);
void SetDumpStaticInstanceData(bool b);
bool IsDumpStaticInstanceData();
private:
bool dump_all_tables = false;
bool dump_state_tables = false;
@@ -73,6 +76,8 @@ private:
bool dump_drop_table_syntax_only = false;
bool dump_bot_tables = false;
bool dump_merc_tables = false;
bool dump_static_instance_data = false;
std::string dump_path;
std::string dump_file_name;
@@ -93,6 +98,8 @@ private:
std::string GetSetDumpPath();
std::string GetQueryServTables();
void RemoveSqlBackup();
void BuildCredentialsFile();
void RemoveCredentialsFile();
};
+324
View File
@@ -0,0 +1,324 @@
#include <filesystem>
#include "database_update.h"
#include "../eqemu_logsys.h"
#include "../database.h"
#include "../strings.h"
#include "../rulesys.h"
#include "../http/httplib.h"
#include "database_update_manifest.cpp"
#include "database_update_manifest_bots.cpp"
#include "database_dump_service.h"
constexpr int BREAK_LENGTH = 70;
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
{
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
if (!results.Success() || !results.RowCount()) {
LogError("Failed to read from [db_version] table!");
return DatabaseVersion{};
}
auto r = results.begin();
return DatabaseVersion{
.server_database_version = Strings::ToInt(r[0]),
.bots_database_version = Strings::ToInt(r[1]),
};
}
DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
{
return DatabaseVersion{
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
};
}
// the amount of versions we look-back to ensure we have all migrations
// we may not want to force these, but just warn about the look-backs
constexpr int LOOK_BACK_AMOUNT = 10;
// this check will take action
void DatabaseUpdate::CheckDbUpdates()
{
InjectBotsVersionColumn();
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
if (CheckVersionsUpToDate(v, b)) {
return;
}
if (UpdateManifest(manifest_entries, v.server_database_version, b.server_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.server_database_version,
v.server_database_version
);
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
}
if (b.bots_database_version > 0) {
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.bots_database_version,
v.bots_database_version
);
m_database->QueryDatabase(
fmt::format(
"UPDATE `db_version` SET `bots_version` = {}",
b.bots_database_version
)
);
}
}
}
std::string DatabaseUpdate::GetQueryResult(const ManifestEntry& e)
{
auto results = (e.content_schema_update ? m_content_database : m_database)->QueryDatabase(e.check);
std::vector<std::string> result_lines = {};
for (auto row = results.begin(); row != results.end(); ++row) {
std::vector<std::string> cols;
int field_count = results.ColumnCount();
cols.reserve(field_count);
for (int i = 0; i < field_count; ++i) {
if (row[i] != nullptr) {
cols.emplace_back(row[i]);
}
}
result_lines.emplace_back(Strings::Join(cols, " "));
}
return Strings::Join(result_lines, "\n");
}
bool DatabaseUpdate::ShouldRunMigration(ManifestEntry &e, std::string query_result)
{
std::string r = Strings::Trim(query_result);
if (e.condition == "contains") {
return Strings::Contains(r, e.match);
}
else if (e.condition == "match") {
return r == e.match;
}
else if (e.condition == "missing") {
return !Strings::Contains(r, e.match);
}
else if (e.condition == "empty") {
return r.empty();
}
else if (e.condition == "not_empty") {
return !r.empty();
}
return false;
}
// check if we are running in a terminal
bool is_atty()
{
#ifdef _WINDOWS
return ::_isatty(_fileno(stdin));
#else
return isatty(fileno(stdin));
#endif
}
// return true if we ran updates
bool DatabaseUpdate::UpdateManifest(
std::vector<ManifestEntry> entries,
int version_low,
int version_high
)
{
std::vector<int> missing_migrations = {};
if (version_low != version_high) {
LogSys.DisableMySQLErrorLogs();
for (int version = version_low + 1; version <= version_high; ++version) {
for (auto &e: entries) {
if (e.version == version) {
bool has_migration = true;
std::string r = GetQueryResult(e);
if (ShouldRunMigration(e, r)) {
has_migration = false;
missing_migrations.emplace_back(e.version);
}
std::string prefix = fmt::format(
"[{}]",
has_migration ? "ok" : "missing"
);
LogInfo(
"[{}] {:>10} | [{}]",
e.version,
prefix,
e.description
);
}
}
}
LogSys.EnableMySQLErrorLogs();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
if (!missing_migrations.empty()) {
LogInfo("Automatically backing up database before applying updates");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
auto s = DatabaseDumpService();
s.SetDumpAllTables(true);
s.SetDumpWithCompression(true);
s.DatabaseDump();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
if (!missing_migrations.empty()) {
LogInfo("Running database migrations. Please wait...");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
for (auto &m: missing_migrations) {
for (auto &e: entries) {
if (e.version == m) {
bool errored_migration = false;
auto r = (e.content_schema_update ? m_content_database : m_database)->QueryDatabaseMulti(e.sql);
// ignore empty query result "errors"
if (r.ErrorNumber() != 1065 && !r.ErrorMessage().empty()) {
LogError("(#{}) [{}]", r.ErrorNumber(), r.ErrorMessage());
errored_migration = true;
LogInfo("Required database update failed. This could be a problem");
// if terminal attached then prompt for skip
if (is_atty()) {
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
// user input
std::string input;
bool gave_input = false;
time_t start_time = time(nullptr);
time_t wait_time_seconds = 60;
// spawn a concurrent thread that waits for input from std::cin
std::thread t1(
[&]() {
std::cin >> input;
gave_input = true;
}
);
t1.detach();
// check the inputReceived flag once every 50ms for 10 seconds
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
// prompt for user skip
if (Strings::Trim(input) == "y") {
errored_migration = false;
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
}
} else {
errored_migration = true;
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
}
}
LogInfo(
"[{}] [{}] [{}]",
e.version,
e.description,
(errored_migration ? "error" : "ok")
);
if (errored_migration) {
LogError("Fatal | Database migration [{}] failed to run", e.description);
LogError("Fatal | Shutting down");
std::exit(1);
}
}
}
}
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
return true;
}
return false;
}
DatabaseUpdate *DatabaseUpdate::SetDatabase(Database *db)
{
m_database = db;
return this;
}
DatabaseUpdate *DatabaseUpdate::SetContentDatabase(Database *db)
{
m_content_database = db;
return this;
}
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
{
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Server",
v.server_database_version,
b.server_database_version,
(v.server_database_version == b.server_database_version) ? "up to date" : "checking updates"
);
if (RuleB(Bots, Enabled) && b.bots_database_version > 0) {
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Bots",
v.bots_database_version,
b.bots_database_version,
(v.bots_database_version == b.bots_database_version) ? "up to date" : "checking updates"
);
}
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
// server database version is required
bool server_up_to_date = v.server_database_version >= b.server_database_version;
// bots database version is optional, if not enabled then it is always up-to-date
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
return server_up_to_date && bots_up_to_date;
}
// checks to see if there are pending updates
// used by zone to prevent launch or boot loop until updates are applied
bool DatabaseUpdate::HasPendingUpdates()
{
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
return !CheckVersionsUpToDate(v, b);
}
void DatabaseUpdate::InjectBotsVersionColumn()
{
auto r = m_database->QueryDatabase("show columns from db_version where Field like '%bots_version%'");
if (r.RowCount() == 0) {
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
}
}
+40
View File
@@ -0,0 +1,40 @@
#ifndef EQEMU_DATABASE_UPDATE_H
#define EQEMU_DATABASE_UPDATE_H
#include "../database.h"
struct ManifestEntry {
int version{}; // database version of the migration
std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
std::string check{}; // query that checks against the condition
std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
std::string sql{}; // the SQL DDL that gets ran when the condition is true
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
};
struct DatabaseVersion {
int server_database_version;
int bots_database_version;
};
class DatabaseUpdate {
public:
DatabaseVersion GetDatabaseVersions();
DatabaseVersion GetBinaryDatabaseVersions();
void CheckDbUpdates();
std::string GetQueryResult(const ManifestEntry& e);
static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
DatabaseUpdate *SetDatabase(Database *db);
DatabaseUpdate *SetContentDatabase(Database *db);
bool HasPendingUpdates();
private:
Database *m_database;
Database *m_content_database;
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
void InjectBotsVersionColumn();
};
#endif //EQEMU_DATABASE_UPDATE_H
File diff suppressed because one or more lines are too long
@@ -0,0 +1,129 @@
#include "database_update.h"
std::vector<ManifestEntry> bot_manifest_entries = {
ManifestEntry{
.version = 9035,
.description = "2022_12_04_bot_archery.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'archery_setting'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `archery_setting` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0' AFTER `enforce_spell_settings`;
)",
},
ManifestEntry{
.version = 9036,
.description = "2023_01_19_drop_bot_views.sql",
.check = "SHOW TABLES LIKE 'vw_groups'",
.condition = "not_empty",
.match = "",
.sql = R"(
DROP VIEW vw_bot_groups;
DROP VIEW vw_bot_character_mobs;
DROP VIEW vw_groups;
DROP VIEW vw_guild_members;
DROP TABLE bot_guild_members;
)",
},
ManifestEntry{
.version = 9037,
.description = "2023_01_22_add_name_index.sql",
.check = "show index from bot_data WHERE key_name = 'name`",
.condition = "",
.match = "empty",
.sql = R"(
create index `name` on bot_data(`name`);
)",
},
ManifestEntry{
.version = 9038,
.description = "2023_02_16_add_caster_range.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'caster_range'",
.condition = "",
.match = "empty",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `caster_range` INT(11) UNSIGNED NOT NULL DEFAULT '300' AFTER `archery_setting`;
)",
},
ManifestEntry{
.version = 9039,
.description = "2023_03_31_remove_bot_groups.sql",
.check = "SHOW TABLES LIKE 'bot_groups'",
.condition = "",
.match = "not_empty",
.sql = R"(
SET FOREIGN_KEY_CHECKS = 0;
DROP TABLE IF EXISTS `bot_groups`;
DROP TABLE IF EXISTS `bot_group_members`;
SET FOREIGN_KEY_CHECKS = 1;
)",
},
ManifestEntry{
.version = 9040,
.description = "2023_11_16_bot_starting_items.sql",
.check = "SHOW TABLES LIKE 'bot_starting_items'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `bot_starting_items` (
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`races` int(11) UNSIGNED NOT NULL DEFAULT 0,
`classes` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_id` int(11) UNSIGNED NOT NULL DEFAULT 0,
`item_charges` tinyint(3) UNSIGNED NOT NULL DEFAULT 1,
`min_status` tinyint(3) UNSIGNED NOT NULL DEFAULT 0,
`slot_id` mediumint(9) NOT NULL DEFAULT -1,
`min_expansion` tinyint(4) NOT NULL DEFAULT -1,
`max_expansion` tinyint(4) NOT NULL DEFAULT -1,
`content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
`content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci;
)",
},
ManifestEntry{
.version = 9041,
.description = "2023_12_04_bot_timers.sql",
.check = "SHOW COLUMNS FROM `bot_timers` LIKE 'recast_time'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_timers`
ADD COLUMN `recast_time` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `timer_value`,
ADD COLUMN `is_spell` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `recast_time`,
ADD COLUMN `is_disc` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_spell`,
ADD COLUMN `spell_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_disc`,
ADD COLUMN `is_item` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `spell_id`,
ADD COLUMN `item_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `is_item`;
ALTER TABLE `bot_timers`
DROP FOREIGN KEY `FK_bot_timers_1`;
ALTER TABLE `bot_timers`
DROP PRIMARY KEY;
ALTER TABLE `bot_timers`
ADD PRIMARY KEY (`bot_id`, `timer_id`, `spell_id`, `item_id`);
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
// .description = "some_new_migration.sql",
// .check = "SHOW COLUMNS FROM `table_name` LIKE 'column_name'",
// .condition = "empty",
// .match = "",
// .sql = R"(
//
//)"
};
// see struct definitions for what each field does
// struct ManifestEntry {
// int version{}; // database version of the migration
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
// std::string check{}; // query that checks against the condition
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
// };
File diff suppressed because it is too large Load Diff
+92 -56
View File
@@ -29,6 +29,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/respawn_times_repository.h"
#include "../common/repositories/spawn_condition_values_repository.h"
#include "repositories/spawn2_disabled_repository.h"
#include "database.h"
@@ -49,6 +50,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <sys/time.h>
#endif
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
{
auto e = InstanceListPlayerRepository::NewEntity();
@@ -131,85 +133,118 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
bool Database::GetUnusedInstanceID(uint16 &instance_id)
{
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
uint32 max = 32000;
uint32 max_instance_id = 32000;
// sanity check reserved
if (max_reserved_instance_id >= max_instance_id) {
instance_id = 0;
return false;
}
// recycle instances
if (RuleB(Instances, RecycleInstanceIds)) {
//query to get first unused id above reserved
auto query = fmt::format(
SQL(
SELECT id
FROM instance_list
WHERE id = {};
),
max_reserved_instance_id + 1
);
auto results = QueryDatabase(query);
// could not successfully query - bail out
if (!results.Success()) {
instance_id = 0;
return false;
}
// first id is available
if (results.RowCount() == 0) {
instance_id = max_reserved_instance_id + 1;
return true;
}
// now look for next available above reserved
query = fmt::format(
SQL(
SELECT MIN(i.id + 1) AS next_available
FROM instance_list i
LEFT JOIN instance_list i2 ON i.id + 1 = i2.id
WHERE i.id >= {}
AND i2.id IS NULL;
),
max_reserved_instance_id
);
results = QueryDatabase(query);
// could not successfully query - bail out
if (!results.Success()) {
instance_id = 0;
return false;
}
// did not retrieve any rows - bail out
if (results.RowCount() == 0) {
instance_id = 0;
return false;
}
auto row = results.begin();
// check that id is within limits
if (row[0] && Strings::ToInt(row[0]) <= max_instance_id) {
instance_id = Strings::ToInt(row[0]);
return true;
}
// no available instance ids
instance_id = 0;
return false;
}
// get max unused id above reserved
auto query = fmt::format(
"SELECT IFNULL(MAX(id), {}) + 1 FROM instance_list WHERE id > {}",
max_reserved_instance_id,
max_reserved_instance_id
);
if (RuleB(Instances, RecycleInstanceIds)) {
query = (
SQL(
SELECT i.id + 1 AS next_available
FROM instance_list i
LEFT JOIN instance_list i2 ON i2.id = i.id + 1
WHERE i2.id IS NULL
ORDER BY i.id
LIMIT 0, 1;
)
);
}
auto results = QueryDatabase(query);
// could not successfully query - bail out
if (!results.Success()) {
instance_id = 0;
return false;
}
// did not retrieve any rows - bail out
if (results.RowCount() == 0) {
instance_id = max_reserved_instance_id;
return true;
instance_id = 0;
return false;
}
auto row = results.begin();
if (Strings::ToInt(row[0]) <= max) {
// no instances currently used
if (!row[0]) {
instance_id = max_reserved_instance_id + 1;
return true;
}
// check that id is within limits
if (Strings::ToInt(row[0]) <= max_instance_id) {
instance_id = Strings::ToInt(row[0]);
return true;
}
if (instance_id < max_reserved_instance_id) {
instance_id = max_reserved_instance_id;
return true;
}
query = fmt::format("SELECT id FROM instance_list where id > {} ORDER BY id", max_reserved_instance_id);
results = QueryDatabase(query);
if (!results.Success()) {
instance_id = 0;
return false;
}
if (results.RowCount() == 0) {
instance_id = 0;
return false;
}
max_reserved_instance_id++;
for (auto row : results) {
if (max_reserved_instance_id < Strings::ToUnsignedInt(row[0])) {
instance_id = max_reserved_instance_id;
return true;
}
if (max_reserved_instance_id > max) {
instance_id = 0;
return false;
}
max_reserved_instance_id++;
}
instance_id = max_reserved_instance_id;
return true;
// no available instance ids
instance_id = 0;
return false;
}
bool Database::IsGlobalInstance(uint16 instance_id)
@@ -520,6 +555,7 @@ void Database::PurgeExpiredInstances()
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
+6 -1
View File
@@ -66,11 +66,12 @@ namespace DatabaseSchema {
{"character_potionbelt", "id"},
{"character_skills", "id"},
{"character_spells", "id"},
{"character_stats_record", "character_id"},
{"character_task_timers", "character_id"},
{"character_tasks", "charid"},
{"character_tribute", "character_id"},
{"completed_tasks", "charid"},
{"data_buckets", "id"},
{"data_buckets", "character_id"},
{"faction_values", "char_id"},
{"friends", "charid"},
{"guild_members", "char_id"},
@@ -134,6 +135,7 @@ namespace DatabaseSchema {
"character_potionbelt",
"character_skills",
"character_spells",
"character_stats_record",
"character_task_timers",
"character_tasks",
"character_tribute",
@@ -256,7 +258,9 @@ namespace DatabaseSchema {
{
return {
"chatchannels",
"chatchannel_reserved_names",
"command_settings",
"command_subsettings",
"content_flags",
"db_str",
"eqtime",
@@ -341,6 +345,7 @@ namespace DatabaseSchema {
"respawn_times",
"saylink",
"server_scheduled_events",
"spawn2_disabled",
"player_event_log_settings",
"player_event_logs",
"shared_task_activity_state",
+133 -2
View File
@@ -8,11 +8,11 @@
#include "dbcore.h"
#include <errmsg.h>
#include <fstream>
#include <iostream>
#include <mysqld_error.h>
#include <string.h>
#include "strings.h"
#ifdef _WINDOWS
#define snprintf _snprintf
@@ -137,7 +137,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
* Error logging
*/
if (mysql_errno(mysql) > 0 && query[0] != '\0') {
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(mysql), mysql_error(mysql), query);
LogMySQLError("MySQL Error ({}) [{}] Query [{}]", mysql_errno(mysql), mysql_error(mysql), query);
}
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(mysql), errorBuffer);
@@ -305,3 +305,134 @@ void DBcore::SetMutex(Mutex *mutex)
DBcore::m_mutex = mutex;
}
// executes multiple statements in one query
// do not use this in application logic
// this was built and maintained for database migrations only
MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
{
SetMultiStatementsOn();
BenchTimer timer;
timer.reset();
LockMutex lock(m_mutex);
// Reconnect if we are not connected before hand.
if (pStatus != Connected) {
Open();
}
auto r = MySQLRequestResult{};
int status = mysql_real_query(mysql, query.c_str(), query.length());
// process single result
if (status != 0) {
unsigned int error_number = mysql_errno(mysql);
if (error_number == CR_SERVER_GONE_ERROR) {
pStatus = Error;
}
// error logging
if (mysql_errno(mysql) > 0 && query.length() > 0 && mysql_errno(mysql) != 1065) {
std::string error_raw = fmt::format("{}", mysql_error(mysql));
std::string mysql_err = Strings::Trim(error_raw);
std::string clean_query = Strings::Replace(query, "\n", "");
LogMySQLError("[{}] ({}) query [{}]", mysql_err, mysql_errno(mysql), clean_query);
MYSQL_RES *res = mysql_store_result(mysql);
uint32 row_count = 0;
if (res) {
row_count = (uint32) mysql_num_rows(res);
}
r = MySQLRequestResult(
res,
(uint32) mysql_affected_rows(mysql),
row_count,
(uint32) mysql_field_count(mysql),
(uint32) mysql_insert_id(mysql)
);
std::string error_message = mysql_error(mysql);
r.SetErrorMessage(error_message);
r.SetErrorNumber(mysql_errno(mysql));
if (res) {
mysql_free_result(res);
}
SetMultiStatementsOff();
return r;
}
}
int index = 0;
// there could be a query with a semicolon in the actual data, this is best effort for
// logging / display purposes
// rare that we see this when this is only used in DDL statements
auto pieces = Strings::Split(query, ";");
// process each statement result
do {
uint32 row_count = 0;
MYSQL_RES *res = mysql_store_result(mysql);
r = MySQLRequestResult(
res,
(uint32) mysql_affected_rows(mysql),
row_count,
(uint32) mysql_field_count(mysql),
(uint32) mysql_insert_id(mysql)
);
if (pieces.size() >= index) {
auto piece = pieces[index];
LogMySQLQuery(
"{} -- ({} row{} affected) ({}s)",
piece,
r.RowsAffected(),
r.RowsAffected() == 1 ? "" : "s",
std::to_string(timer.elapsed())
);
}
if (res) {
row_count = (uint32) mysql_num_rows(res);
}
// more results? -1 = no, >0 = error, 0 = yes (keep looping)
if ((status = mysql_next_result(mysql)) > 0) {
if (mysql_errno(mysql) > 0) {
LogMySQLError("[{}] [{}]", mysql_errno(mysql), mysql_error(mysql));
}
mysql_free_result(res);
// error logging
std::string error_message = mysql_error(mysql);
r.SetErrorMessage(error_message);
r.SetErrorNumber(mysql_errno(mysql));
SetMultiStatementsOff();
// we handle errors elsewhere
return r;
}
if (res) {
mysql_free_result(res);
}
index++;
} while (status == 0);
SetMultiStatementsOff();
return r;
}
+17 -1
View File
@@ -14,6 +14,9 @@
#include <string.h>
#include <mutex>
#define CR_SERVER_GONE_ERROR 2006
#define CR_SERVER_LOST 2013
class DBcore {
public:
enum eStatus {
@@ -25,6 +28,7 @@ public:
eStatus GetStatus() { return pStatus; }
MySQLRequestResult QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
void TransactionBegin();
void TransactionCommit();
void TransactionRollback();
@@ -77,8 +81,20 @@ private:
uint32 pPort;
bool pSSL;
// allows multiple queries to be executed within the same query
// do not use this under normal operation
// we use this during database migrations only currently
void SetMultiStatementsOn()
{
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_ON);
}
// disables multiple statements to be executed in one query
void SetMultiStatementsOff()
{
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_OFF);
}
};
#endif
+69 -119
View File
@@ -11,7 +11,7 @@
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
@@ -19,131 +19,81 @@
#include "deity.h"
EQ::deity::DeityTypeBit EQ::deity::ConvertDeityTypeToDeityTypeBit(DeityType deity_type)
EQ::deity::DeityTypeBit EQ::deity::GetDeityBitmask(DeityType deity_type)
{
switch (deity_type) {
case DeityBertoxxulous:
return bit_DeityBertoxxulous;
case DeityBrellSirilis:
return bit_DeityBrellSirilis;
case DeityCazicThule:
return bit_DeityCazicThule;
case DeityErollisiMarr:
return bit_DeityErollisiMarr;
case DeityBristlebane:
return bit_DeityBristlebane;
case DeityInnoruuk:
return bit_DeityInnoruuk;
case DeityKarana:
return bit_DeityKarana;
case DeityMithanielMarr:
return bit_DeityMithanielMarr;
case DeityPrexus:
return bit_DeityPrexus;
case DeityQuellious:
return bit_DeityQuellious;
case DeityRallosZek:
return bit_DeityRallosZek;
case DeityRodcetNife:
return bit_DeityRodcetNife;
case DeitySolusekRo:
return bit_DeitySolusekRo;
case DeityTheTribunal:
return bit_DeityTheTribunal;
case DeityTunare:
return bit_DeityTunare;
case DeityVeeshan:
return bit_DeityVeeshan;
case DeityAgnostic_LB:
case DeityAgnostic:
return bit_DeityAgnostic;
default:
return bit_DeityAll;
};
case DeityBertoxxulous:
return bit_DeityBertoxxulous;
case DeityBrellSirilis:
return bit_DeityBrellSirilis;
case DeityCazicThule:
return bit_DeityCazicThule;
case DeityErollisiMarr:
return bit_DeityErollisiMarr;
case DeityBristlebane:
return bit_DeityBristlebane;
case DeityInnoruuk:
return bit_DeityInnoruuk;
case DeityKarana:
return bit_DeityKarana;
case DeityMithanielMarr:
return bit_DeityMithanielMarr;
case DeityPrexus:
return bit_DeityPrexus;
case DeityQuellious:
return bit_DeityQuellious;
case DeityRallosZek:
return bit_DeityRallosZek;
case DeityRodcetNife:
return bit_DeityRodcetNife;
case DeitySolusekRo:
return bit_DeitySolusekRo;
case DeityTheTribunal:
return bit_DeityTheTribunal;
case DeityTunare:
return bit_DeityTunare;
case DeityVeeshan:
return bit_DeityVeeshan;
case DeityAgnostic_LB:
case DeityAgnostic:
return bit_DeityAgnostic;
default:
return bit_DeityAll;
}
}
EQ::deity::DeityType EQ::deity::ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit)
const std::map<EQ::deity::DeityType, std::string>& EQ::deity::GetDeityMap()
{
switch (deity_type_bit) {
case bit_DeityAgnostic:
return DeityAgnostic;
case bit_DeityBertoxxulous:
return DeityBertoxxulous;
case bit_DeityBrellSirilis:
return DeityBrellSirilis;
case bit_DeityCazicThule:
return DeityCazicThule;
case bit_DeityErollisiMarr:
return DeityErollisiMarr;
case bit_DeityBristlebane:
return DeityBristlebane;
case bit_DeityInnoruuk:
return DeityInnoruuk;
case bit_DeityKarana:
return DeityKarana;
case bit_DeityMithanielMarr:
return DeityMithanielMarr;
case bit_DeityPrexus:
return DeityPrexus;
case bit_DeityQuellious:
return DeityQuellious;
case bit_DeityRallosZek:
return DeityRallosZek;
case bit_DeityRodcetNife:
return DeityRodcetNife;
case bit_DeitySolusekRo:
return DeitySolusekRo;
case bit_DeityTheTribunal:
return DeityTheTribunal;
case bit_DeityTunare:
return DeityTunare;
case bit_DeityVeeshan:
return DeityVeeshan;
default:
return DeityUnknown;
static const std::map<EQ::deity::DeityType, std::string> deity_map = {
{ DeityAgnostic, "Agnostic" },
{ DeityAgnostic_LB, "Agnostic" },
{ DeityBertoxxulous, "Bertoxxulous" },
{ DeityBrellSirilis, "Brell Serilis" },
{ DeityBristlebane, "Bristlebane" },
{ DeityCazicThule, "Cazic-Thule" },
{ DeityErollisiMarr, "Erollisi Marr" },
{ DeityInnoruuk, "Innoruuk" },
{ DeityKarana, "Karana" },
{ DeityMithanielMarr, "Mithaniel Marr" },
{ DeityPrexus, "Prexus" },
{ DeityQuellious, "Quellious" },
{ DeityRallosZek, "Rallos Zek" },
{ DeityRodcetNife, "Rodcet Nife" },
{ DeitySolusekRo, "Solusek Ro" },
{ DeityTheTribunal, "The Tribunal" },
{ DeityTunare, "Tunare" },
{ DeityVeeshan, "Veeshan" }
};
return deity_map;
}
const char* EQ::deity::DeityName(DeityType deity_type)
std::string EQ::deity::GetDeityName(DeityType deity_type)
{
switch (deity_type) {
case DeityBertoxxulous:
return "Bertoxxulous";
case DeityBrellSirilis:
return "Brell Serilis";
case DeityCazicThule:
return "Cazic-Thule";
case DeityErollisiMarr:
return "Erollisi Marr";
case DeityBristlebane:
return "Bristlebane";
case DeityInnoruuk:
return "Innoruuk";
case DeityKarana:
return "Karana";
case DeityMithanielMarr:
return "Mithaniel Marr";
case DeityPrexus:
return "Prexus";
case DeityQuellious:
return "Quellious";
case DeityRallosZek:
return "Rallos Zek";
case DeityRodcetNife:
return "Rodcet Nife";
case DeitySolusekRo:
return "Solusek Ro";
case DeityTheTribunal:
return "The Tribunal";
case DeityTunare:
return "Tunare";
case DeityVeeshan:
return "Veeshan";
case DeityAgnostic_LB:
case DeityAgnostic:
return "Agnostic";
default:
return "Unknown";
};
if (EQ::deity::GetDeityMap().find(deity_type) != EQ::deity::GetDeityMap().end()) {
return EQ::deity::GetDeityMap().find(deity_type)->second;
}
return std::string();
}
+22 -21
View File
@@ -21,6 +21,8 @@
#define COMMON_DEITY_H
#include "types.h"
#include <map>
#include <string>
namespace EQ
@@ -49,30 +51,29 @@ namespace EQ
};
enum DeityTypeBit : uint32 {
bit_DeityNone = 0x00000000,
bit_DeityAgnostic = 0x00000001,
bit_DeityBertoxxulous = 0x00000002,
bit_DeityBrellSirilis = 0x00000004,
bit_DeityCazicThule = 0x00000008,
bit_DeityErollisiMarr = 0x00000010,
bit_DeityBristlebane = 0x00000020,
bit_DeityInnoruuk = 0x00000040,
bit_DeityKarana = 0x00000080,
bit_DeityAgnostic = 0x00000001,
bit_DeityBertoxxulous = 0x00000002,
bit_DeityBrellSirilis = 0x00000004,
bit_DeityCazicThule = 0x00000008,
bit_DeityErollisiMarr = 0x00000010,
bit_DeityBristlebane = 0x00000020,
bit_DeityInnoruuk = 0x00000040,
bit_DeityKarana = 0x00000080,
bit_DeityMithanielMarr = 0x00000100,
bit_DeityPrexus = 0x00000200,
bit_DeityQuellious = 0x00000400,
bit_DeityRallosZek = 0x00000800,
bit_DeityRodcetNife = 0x00001000,
bit_DeitySolusekRo = 0x00002000,
bit_DeityTheTribunal = 0x00004000,
bit_DeityTunare = 0x00008000,
bit_DeityVeeshan = 0x00010000,
bit_DeityAll = 0xFFFFFFFF
bit_DeityPrexus = 0x00000200,
bit_DeityQuellious = 0x00000400,
bit_DeityRallosZek = 0x00000800,
bit_DeityRodcetNife = 0x00001000,
bit_DeitySolusekRo = 0x00002000,
bit_DeityTheTribunal = 0x00004000,
bit_DeityTunare = 0x00008000,
bit_DeityVeeshan = 0x00010000,
bit_DeityAll = UINT32_MAX
};
extern DeityTypeBit ConvertDeityTypeToDeityTypeBit(DeityType deity_type);
extern DeityType ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit);
extern const char* DeityName(DeityType deity_type);
extern DeityTypeBit GetDeityBitmask(DeityType deity_type);
extern std::string GetDeityName(DeityType deity_type);
extern const std::map<DeityType, std::string>& GetDeityMap();
} /*deity*/
+4
View File
@@ -62,6 +62,7 @@ N(OP_BeginCast),
N(OP_Bind_Wound),
N(OP_BlockedBuffs),
N(OP_BoardBoat),
N(OP_BookButton),
N(OP_Buff),
N(OP_BuffCreate),
N(OP_BuffRemoveRequest),
@@ -316,6 +317,7 @@ N(OP_LootRequest),
N(OP_ManaChange),
N(OP_ManaUpdate),
N(OP_MarkNPC),
N(OP_MarkRaidNPC),
N(OP_Marquee),
N(OP_MemorizeSpell),
N(OP_Mend),
@@ -398,6 +400,8 @@ N(OP_PVPLeaderBoardRequest),
N(OP_PVPStats),
N(OP_QueryResponseThing),
N(OP_QueryUCSServerStatus),
N(OP_RaidDelegateAbility),
N(OP_RaidClearNPCMarks),
N(OP_RaidInvite),
N(OP_RaidJoin),
N(OP_RaidUpdate),
+23
View File
@@ -1052,4 +1052,27 @@ enum ScribeSpellActions
Unmemorize
};
enum SpellTimeRestrictions
{
NoRestriction,
Day,
Night
};
enum MoneyTypes
{
Copper,
Silver,
Gold,
Platinum
};
enum MoneySubtypes
{
Personal,
Bank,
Cursor,
SharedBank // Platinum Only
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+34 -10
View File
@@ -124,6 +124,12 @@ struct LDoNTrapTemplate
uint8 locked;
};
enum CrystalReclaimTypes
{
Ebon = 5,
Radiant = 4,
};
///////////////////////////////////////////////////////////////////////////////
@@ -2559,7 +2565,10 @@ struct GMEmoteZone_Struct {
struct BookText_Struct {
uint8 window; // where to display the text (0xFF means new window)
uint8 type; //type: 0=scroll, 1=book, 2=item info.. prolly others.
uint32 invslot; // Only used in SoF and later clients.
int16 invslot; // Only used in SoF and later clients.
int32 target_id;
int8 can_cast;
int8 can_scribe;
char booktext[1]; // Variable Length
};
// This is the request to read a book.
@@ -2568,11 +2577,18 @@ struct BookText_Struct {
struct BookRequest_Struct {
uint8 window; // where to display the text (0xFF means new window)
uint8 type; //type: 0=scroll, 1=book, 2=item info.. prolly others.
uint32 invslot; // Only used in Sof and later clients;
int16 subslot; // The subslot inside of a bag if it is inside one.
int16 invslot; // Only used in Sof and later clients;
int32 target_id;
char txtfile[20];
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
int16 invslot; // server slot
int32 target_id;
};
/*
** Object/Ground Spawn struct
** Used for Forges, Ovens, ground spawns, items dropped to ground, etc
@@ -2584,11 +2600,11 @@ struct BookRequest_Struct {
struct Object_Struct {
/*00*/ uint32 linked_list_addr[2];// They are, get this, prev and next, ala linked list
/*08*/ float size; //
/*10*/ uint16 solidtype; //
/*10*/ uint16 solid_type; //
/*12*/ uint32 drop_id; // Unique object id for zone
/*16*/ uint16 zone_id; // Redudant, but: Zone the object appears in
/*18*/ uint16 zone_instance; //
/*20*/ uint32 unknown020; //
/*20*/ uint32 incline; //
/*24*/ uint32 unknown024; //
/*28*/ float tilt_x;
/*32*/ float tilt_y;
@@ -4105,7 +4121,9 @@ struct UpdateLeadershipAA_Struct {
enum
{
GroupLeadershipAbility_MarkNPC = 0
GroupLeadershipAbility_MarkNPC = 0,
RaidLeadershipAbility_MarkNPC = 16,
RaidLeadershipAbility_MainAssist = 19
};
struct DoGroupLeadershipAbility_Struct
@@ -4149,8 +4167,9 @@ struct InspectBuffs_Struct {
struct RaidGeneral_Struct {
/*00*/ uint32 action; //=10
/*04*/ char player_name[64]; //should both be the player's name
/*64*/ char leader_name[64];
/*132*/ uint32 parameter;
/*68*/ uint32 unknown1;
/*72*/ char leader_name[64];
/*136*/ uint32 parameter;
};
struct RaidAddMember_Struct {
@@ -4161,9 +4180,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*136*/ char motd[0]; // max size is 1024, but reply is variable
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
};
struct RaidLeadershipUpdate_Struct {
+6
View File
@@ -85,6 +85,12 @@ void EQEmuConfig::parse_config()
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
auto_database_updates = false;
if (_root["server"].get("auto_database_updates", "true").asString() == "true") {
auto_database_updates = true;
}
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
+2
View File
@@ -120,6 +120,8 @@ class EQEmuConfig
uint16 ZonePortHigh;
uint8 DefaultStatus;
bool auto_database_updates;
// uint16 DynamicCount;
// map<string,uint16> StaticZones;
+105 -28
View File
@@ -100,13 +100,15 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
log_settings[Logs::Discord].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::QuestErrors].log_to_gmsay = static_cast<uint8>(Logs::General);
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
/**
* RFC 5424
*/
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
/**
* Set Category enabled status on defaults
@@ -219,7 +221,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
int line
)
{
bool is_error = (
bool is_error = (
log_category == Logs::LogCategory::Error ||
log_category == Logs::LogCategory::MySQLError ||
log_category == Logs::LogCategory::Crash ||
@@ -261,7 +263,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
}
if (log_category == Logs::LogCategory::MySQLQuery) {
auto s = Strings::Split(message, "--");
auto s = Strings::Split(message, "--");
if (s.size() > 1) {
std::string query = Strings::Trim(s[0]);
std::string meta = Strings::Trim(s[1]);
@@ -297,19 +299,76 @@ void EQEmuLogSys::ProcessConsoleMessage(
}
}
if (!is_upper) {
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< rang::fgB::yellow
<< e
<< rang::fgB::gray
<< "] "
;
// color matching in []
// ex: [<red>variable] would produce [variable] with red inside brackets
std::map<std::string, rang::fgB> colors = {
{"<black>", rang::fgB::black},
{"<green>", rang::fgB::green},
{"<yellow>", rang::fgB::yellow},
{"<blue>", rang::fgB::blue},
{"<magenta>", rang::fgB::magenta},
{"<cyan>", rang::fgB::cyan},
{"<gray>", rang::fgB::gray},
{"<red>", rang::fgB::red},
};
bool match_color = false;
for (auto &c: colors) {
if (Strings::Contains(e, c.first)) {
e = Strings::Replace(e, c.first, "");
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< c.second
<< e
<< rang::style::reset
<< rang::fgB::gray
<< "] ";
match_color = true;
}
}
else {
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
// string match to colors
std::map<std::string, rang::fgB> matches = {
{"missing", rang::fgB::red},
{"error", rang::fgB::red},
{"ok", rang::fgB::green},
};
for (auto &c: matches) {
if (Strings::Contains(e, c.first)) {
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< c.second
<< e
<< rang::style::reset
<< rang::fgB::gray
<< "] ";
match_color = true;
}
}
// if we don't match a color in either the string matching or
// the color tag matching, we default to yellow inside brackets
// if uppercase, does not get colored
if (!match_color) {
if (!is_upper) {
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< rang::fgB::yellow
<< e
<< rang::style::reset
<< rang::fgB::gray
<< "] ";
}
else {
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
}
}
}
else {
@@ -389,6 +448,8 @@ void EQEmuLogSys::Out(
// remove this when we remove all legacy logs
bool ignore_log_legacy_format = (
log_category == Logs::Netcode ||
log_category == Logs::MySQLQuery ||
log_category == Logs::MySQLError ||
log_category == Logs::PacketServerClient ||
log_category == Logs::PacketClientServer ||
log_category == Logs::PacketServerToServer
@@ -523,6 +584,8 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
*/
void EQEmuLogSys::SilenceConsoleLogging()
{
std::copy(std::begin(log_settings), std::end(log_settings), std::begin(pre_silence_settings));
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
log_settings[log_index].log_to_console = 0;
log_settings[log_index].is_category_enabled = 0;
@@ -536,10 +599,7 @@ void EQEmuLogSys::SilenceConsoleLogging()
*/
void EQEmuLogSys::EnableConsoleLogging()
{
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
log_settings[log_index].log_to_console = Logs::General;
log_settings[log_index].is_category_enabled = 1;
}
std::copy(std::begin(pre_silence_settings), std::end(pre_silence_settings), std::begin(log_settings));
}
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
@@ -591,6 +651,9 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
}
// Auto inject categories that don't exist in the database...
std::vector<LogsysCategoriesRepository::LogsysCategories> db_categories_to_add{};
for (int i = Logs::AA; i != Logs::MaxCategoryID; i++) {
bool is_missing_in_database = std::find(db_categories.begin(), db_categories.end(), i) == db_categories.end();
@@ -605,11 +668,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
}
if (is_missing_in_database && !is_deprecated_category) {
LogInfo(
"Automatically adding new log category [{}] ({})",
Logs::LogCategoryName[i],
i
);
LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
auto new_category = LogsysCategoriesRepository::NewEntity();
new_category.log_category_id = i;
@@ -618,11 +677,16 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
new_category.log_to_file = log_settings[i].log_to_file;
new_category.log_to_discord = log_settings[i].log_to_discord;
LogsysCategoriesRepository::InsertOne(*m_database, new_category);
db_categories_to_add.emplace_back(new_category);
}
}
if (!db_categories_to_add.empty()) {
LogsysCategoriesRepository::ReplaceMany(*m_database, db_categories_to_add);
LoadLogDatabaseSettings();
return this;
}
LogInfo("Loaded [{}] log categories", categories.size());
auto webhooks = DiscordWebhooksRepository::GetWhere(*m_database, fmt::format("id < {}", MAX_DISCORD_WEBHOOK_ID));
@@ -741,3 +805,16 @@ EQEmuLogSys *EQEmuLogSys::SetLogPath(const std::string &log_path)
return this;
}
void EQEmuLogSys::DisableMySQLErrorLogs()
{
log_settings[Logs::MySQLError].log_to_file = 0;
log_settings[Logs::MySQLError].log_to_console = 0;
log_settings[Logs::MySQLError].log_to_gmsay = 0;
}
void EQEmuLogSys::EnableMySQLErrorLogs()
{
log_settings[Logs::MySQLError].log_to_file = 1;
log_settings[Logs::MySQLError].log_to_console = 1;
log_settings[Logs::MySQLError].log_to_gmsay = 1;
}
+12
View File
@@ -137,6 +137,9 @@ namespace Logs {
Bugs,
QuestErrors,
PlayerEvents,
DataBuckets,
Zoning,
EqTime,
MaxCategoryID /* Don't Remove this */
};
@@ -233,6 +236,9 @@ namespace Logs {
"Bugs",
"QuestErrors",
"PlayerEvents",
"DataBuckets",
"Zoning",
"EqTime",
};
}
@@ -324,6 +330,9 @@ public:
*/
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
// temporary bucket to re-load after silencing
LogSettings pre_silence_settings[Logs::LogCategory::MaxCategoryID]{};
struct LogEnabled {
bool log_to_file_enabled;
bool log_to_console_enabled;
@@ -374,6 +383,9 @@ public:
[[nodiscard]] const std::string &GetLogPath() const;
EQEmuLogSys * SetLogPath(const std::string &log_path);
void DisableMySQLErrorLogs();
void EnableMySQLErrorLogs();
private:
// reference to database
+30
View File
@@ -794,6 +794,36 @@
OutF(LogSys, Logs::Detail, Logs::PlayerEvents, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDataBuckets(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::DataBuckets))\
OutF(LogSys, Logs::General, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogDataBucketsDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::DataBuckets))\
OutF(LogSys, Logs::Detail, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogZoning(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::Zoning))\
OutF(LogSys, Logs::General, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogZoningDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Zoning))\
OutF(LogSys, Logs::Detail, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEqTime(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::EqTime))\
OutF(LogSys, Logs::General, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEqTimeDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EqTime))\
OutF(LogSys, Logs::Detail, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.IsLogEnabled(debug_level, log_category))\
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
+51 -7
View File
@@ -46,16 +46,16 @@ EQTime::EQTime()
timezone = 0;
memset(&eqTime, 0, sizeof(eqTime));
//Defaults for time
TimeOfDay_Struct start;
start.day = 1;
start.hour = 9;
start.minute = 0;
start.month = 1;
start.year = 3100;
TimeOfDay_Struct t{};
t.day = 1;
t.hour = 9;
t.minute = 0;
t.month = 1;
t.year = 3100;
//Set default time zone
timezone = 0;
//Start EQTimer
SetCurrentEQTimeOfDay(start, time(0));
SetCurrentEQTimeOfDay(t, time(nullptr));
}
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
@@ -200,3 +200,47 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
buf[127] = '\0';
str = buf;
}
bool EQTime::IsDayTime() {
TimeOfDay_Struct tod{}; //Day time is 5am to 6:59pm (14 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 5 || tod.hour < 19) {
return true;
}
return false;
}
bool EQTime::IsNightTime() {
TimeOfDay_Struct tod{}; //Night time is 7pm to 4:59am (10 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 19 || tod.hour < 5) {
return true;
}
return false;
}
bool EQTime::IsInbetweenTime(uint8 min_time, uint8 max_time) {
TimeOfDay_Struct tod{};
GetCurrentEQTimeOfDay(&tod);
if (min_time == 0 || max_time == 0 || min_time > 24 || max_time > 24) {
return true;
}
if (max_time < min_time) {
if ((tod.hour >= min_time && tod.hour > max_time) || (tod.hour < min_time && tod.hour <= max_time)) {
return true;
}
}
else {
if (tod.hour >= min_time && tod.hour <= max_time) {
return true;
}
}
return false;
}
+3
View File
@@ -28,6 +28,9 @@ public:
uint32 getEQTimeZone() { return timezone; }
uint32 getEQTimeZoneHr() { return timezone/60; }
uint32 getEQTimeZoneMin() { return timezone%60; }
bool IsDayTime();
bool IsNightTime();
bool IsInbetweenTime(uint8 min_time, uint8 max_time);
//Set functions
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
-59
View File
@@ -1,59 +0,0 @@
/* Copyright (C) 2000 MySQL AB & MySQL Finland AB & TCX DataKonsult AB
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
MA 02111-1307, USA */
/* Error messages for mysql clients */
/* error messages for the demon is in share/language/errmsg.sys */
#ifdef __cplusplus
extern "C" {
#endif
void init_client_errs(void);
extern const char *client_errors[]; /* Error messages */
#ifdef __cplusplus
}
#endif
#define CR_MIN_ERROR 2000 /* For easier client code */
#define CR_MAX_ERROR 2999
#if defined(OS2) && defined( MYSQL_SERVER)
#define CER(X) client_errors[(X)-CR_MIN_ERROR]
#else
#define ER(X) client_errors[(X)-CR_MIN_ERROR]
#endif
#define CLIENT_ERRMAP 2 /* Errormap used by my_error() */
#define CR_UNKNOWN_ERROR 2000
#define CR_SOCKET_CREATE_ERROR 2001
#define CR_CONNECTION_ERROR 2002
#define CR_CONN_HOST_ERROR 2003
#define CR_IPSOCK_ERROR 2004
#define CR_UNKNOWN_HOST 2005
#define CR_SERVER_GONE_ERROR 2006
#define CR_VERSION_ERROR 2007
#define CR_OUT_OF_MEMORY 2008
#define CR_WRONG_HOST_INFO 2009
#define CR_LOCALHOST_CONNECTION 2010
#define CR_TCP_CONNECTION 2011
#define CR_SERVER_HANDSHAKE_ERR 2012
#define CR_SERVER_LOST 2013
#define CR_COMMANDS_OUT_OF_SYNC 2014
#define CR_NAMEDPIPE_CONNECTION 2015
#define CR_NAMEDPIPEWAIT_ERROR 2016
#define CR_NAMEDPIPEOPEN_ERROR 2017
#define CR_NAMEDPIPESETSTATE_ERROR 2018
#define CR_CANT_READ_CHARSET 2019
#define CR_NET_PACKET_TOO_LARGE 2020
+9 -7
View File
@@ -37,6 +37,8 @@ void PlayerEventLogs::Init()
db.emplace_back(e.id);
}
std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> settings_to_insert{};
// insert entries that don't exist in database
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
bool is_in_database = std::find(db.begin(), db.end(), i) != db.end();
@@ -56,21 +58,21 @@ void PlayerEventLogs::Init()
bool is_missing_in_database = std::find(db.begin(), db.end(), i) == db.end();
if (is_missing_in_database && is_implemented && !is_deprecated) {
LogInfo(
"[New] PlayerEvent [{}] ({})",
PlayerEvent::EventName[i],
i
);
LogInfo("[New] PlayerEvent [{}] ({})", PlayerEvent::EventName[i], i);
auto c = PlayerEventLogSettingsRepository::NewEntity();
c.id = i;
c.event_name = PlayerEvent::EventName[i];
c.event_enabled = m_settings[i].event_enabled;
c.retention_days = m_settings[i].retention_days;
PlayerEventLogSettingsRepository::InsertOne(*m_database, c);
settings_to_insert.emplace_back(c);
}
}
if (!settings_to_insert.empty()) {
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
}
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
@@ -611,7 +613,7 @@ void PlayerEventLogs::Process()
void PlayerEventLogs::ProcessRetentionTruncation()
{
LogInfo("Running truncation");
LogPlayerEvents("Running truncation");
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
if (m_settings[i].retention_days > 0) {
+2 -2
View File
@@ -96,12 +96,12 @@ bool IsOfEqualRace(int r1, int r2)
// TODO: add more values
switch (r1) {
case DARK_ELF:
if (r2 == RACE_NERIAK_CITIZEN_77) {
if (r2 == Race::NeriakCitizen) {
return true;
}
break;
case BARBARIAN:
if (r2 == RACE_HALAS_CITIZEN_90) {
if (r2 == Race::HalasCitizen) {
return true;
}
}
-35
View File
@@ -238,41 +238,6 @@ enum { //some random constants
// Timer to update aggrometer
#define AGGRO_METER_UPDATE_MS 1000
//Some hard coded statuses from commands and other places:
enum {
minStatusToBeGM = 40,
minStatusToUseGMCommands = 80,
minStatusToKick = 150,
minStatusToAvoidFalling = 100,
minStatusToHaveInvalidSpells = 80,
minStatusToHaveInvalidSkills = 80,
minStatusToIgnoreZoneFlags = 80,
minStatusToSeeOthersZoneFlags = 80,
minStatusToEditOtherGuilds = 80,
commandMovecharSelfOnly = 80, //below this == only self move allowed
commandMovecharToSpecials = 200, //ability to send people to cshom/load zones
commandZoneToSpecials = 80, //zone to cshome, out of load zones
commandToggleAI = 250, //can turn NPC AI on and off
commandCastSpecials = 100, //can cast special spells
commandInstacast = 100, //insta-cast all #casted spells
commandLevelAboveCap = 100, //can #level players above level cap
commandLevelNPCAboveCap = 100, //can #level NPCs above level cap
commandSetSkillsOther = 100, //ability to setskills on others
commandRaceOthers = 100, //ability to #race on others
commandGenderOthers = 100, //ability to #gender on others
commandTextureOthers = 100, //ability to #texture on others
commandDoAnimOthers = 100, //can #doanim on others
commandLockZones = 101, //can lock or unlock zones
commandEditPlayerCorpses = 150, //can Edit Player Corpses
commandChangeFlags = 200, //ability to set/refresh flags
commandBanPlayers = 100, //can set bans on players
commandChangeDatarate = 201, //edit client's data rate
commandZoneToCoords = 0, //can #zone with coords
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
commandInvSnapshot = 150 //ability to clear/restore snapshots
};
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
#define SAYLINK_ITEM_ID 0xFFFFF
+8 -2
View File
@@ -55,8 +55,14 @@ bool File::Exists(const std::string &name)
*/
void File::Makedir(const std::string &directory_name)
{
fs::create_directory(directory_name);
fs::permissions(directory_name, fs::perms::owner_all);
try {
fs::create_directory(directory_name);
fs::permissions(directory_name, fs::perms::owner_all);
}
catch (const fs::filesystem_error &ex) {
std::cout << "Failed to create directory: " << directory_name << std::endl;
std::cout << ex.what() << std::endl;
}
}
std::string File::FindEqemuConfigPath()
+22 -21
View File
@@ -353,7 +353,7 @@ bool EQ::InventoryProfile::SwapItem(
fail_state = swapRaceClass;
return false;
}
if (deity_id && source_item->Deity && !(deity::ConvertDeityTypeToDeityTypeBit((deity::DeityType)deity_id) & source_item->Deity)) {
if (deity_id && source_item->Deity && !(deity::GetDeityBitmask((deity::DeityType)deity_id) & source_item->Deity)) {
fail_state = swapDeity;
return false;
}
@@ -379,7 +379,7 @@ bool EQ::InventoryProfile::SwapItem(
fail_state = swapRaceClass;
return false;
}
if (deity_id && destination_item->Deity && !(deity::ConvertDeityTypeToDeityTypeBit((deity::DeityType)deity_id) & destination_item->Deity)) {
if (deity_id && destination_item->Deity && !(deity::GetDeityBitmask((deity::DeityType)deity_id) & destination_item->Deity)) {
fail_state = swapDeity;
return false;
}
@@ -801,34 +801,35 @@ int16 EQ::InventoryProfile::HasItemByLoreGroup(uint32 loregroup, uint8 where)
// Returns slot_id when there's one available, else SLOT_INVALID
int16 EQ::InventoryProfile::FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size, bool is_arrow)
{
// Check basic inventory
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
if ((((uint64)1 << i) & m_lookup->PossessionsBitmask) == 0)
continue;
const int16 last_bag_slot = RuleI(World, ExpansionSettings) & EQ::expansions::bitHoT ? EQ::invslot::slotGeneral10 : EQ::invslot::slotGeneral8;
if (!GetItem(i))
// Found available slot in personal inventory
return i;
for (int16 i = invslot::GENERAL_BEGIN; i <= last_bag_slot; i++) { // Check basic inventory
if ((((uint64) 1 << i) & m_lookup->PossessionsBitmask) == 0) {
continue;
}
if (!GetItem(i)) {
return i; // Found available slot in personal inventory
}
}
if (!for_bag) {
for (int16 i = invslot::GENERAL_BEGIN; i <= invslot::GENERAL_END; i++) {
if ((((uint64)1 << i) & m_lookup->PossessionsBitmask) == 0)
for (int16 i = invslot::GENERAL_BEGIN; i <= last_bag_slot; i++) {
if ((((uint64) 1 << i) & m_lookup->PossessionsBitmask) == 0) {
continue;
}
const ItemInstance* inst = GetItem(i);
if (inst && inst->IsClassBag() && inst->GetItem()->BagSize >= min_size)
{
if (inst->GetItem()->BagType == item::BagTypeQuiver && inst->GetItem()->ItemType != item::ItemTypeArrow)
{
const auto *inst = GetItem(i);
if (inst && inst->IsClassBag() && inst->GetItem()->BagSize >= min_size) {
if (inst->GetItem()->BagType == item::BagTypeQuiver &&
inst->GetItem()->ItemType != item::ItemTypeArrow) {
continue;
}
int16 base_slot_id = InventoryProfile::CalcSlotId(i, invbag::SLOT_BEGIN);
const int16 base_slot_id = InventoryProfile::CalcSlotId(i, invbag::SLOT_BEGIN);
uint8 slots = inst->GetItem()->BagSlots;
uint8 j;
for (j = invbag::SLOT_BEGIN; j<slots; j++) {
const uint8 slots = inst->GetItem()->BagSlots;
for (uint8 j = invbag::SLOT_BEGIN; j < slots; j++) {
if (!GetItem(base_slot_id + j)) {
// Found available slot within bag
return (base_slot_id + j);
@@ -1444,7 +1445,7 @@ int16 EQ::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
}
if (result == INVALID_INDEX) {
LogError("InventoryProfile::_PutItem: Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
LogError("Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
InventoryProfile::MarkDirty(inst); // Slot not found, clean up
}
+1 -1
View File
@@ -132,7 +132,7 @@ namespace EQ
// Swap items in inventory
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = NO_CLASS, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = Race::Doug, uint8 class_id = Class::None, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
// Remove item from inventory
bool DeleteItem(int16 slot_id, int16 quantity = 0);
+4
View File
@@ -230,6 +230,10 @@ bool EQ::ItemData::IsTypeShield() const
return (ItemType == item::ItemTypeShield);
}
bool EQ::ItemData::IsQuestItem() const {
return QuestItemFlag;
}
bool EQ::ItemData::CheckLoreConflict(const ItemData* l_item, const ItemData* r_item)
{
if (!l_item || !r_item)
+2
View File
@@ -356,6 +356,7 @@ namespace EQ
struct ItemData {
// Non packet based fields
uint8 MinStatus {};
char Comment[255] {};
// Packet based fields
uint8 ItemClass {}; // Item Type: 0=common, 1=container, 2=book
@@ -546,6 +547,7 @@ namespace EQ
bool IsType1HWeapon() const;
bool IsType2HWeapon() const;
bool IsTypeShield() const;
bool IsQuestItem() const;
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
bool CheckLoreConflict(const ItemData* item) const { return CheckLoreConflict(this, item); }
+6 -4
View File
@@ -720,12 +720,14 @@ EQ::ItemInstance* EQ::ItemInstance::RemoveAugment(uint8 index)
bool EQ::ItemInstance::IsAugmented()
{
if (!m_item || !m_item->IsClassCommon())
if (!m_item || !m_item->IsClassCommon()) {
return false;
}
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
if (GetAugmentItemID(index))
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; ++slot_id) {
if (GetAugmentItemID(slot_id)) {
return true;
}
}
return false;
@@ -1271,7 +1273,7 @@ int EQ::ItemInstance::GetItemBaneDamageBody(bool augments) const
int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
{
int race = RACE_DOUG_0;
int race = Race::Doug;
const auto item = GetItem();
if (item) {
race = item->BaneDmgRace;
+24640
View File
File diff suppressed because it is too large Load Diff
+2
View File
@@ -48,5 +48,7 @@
#define LANG_HADAL 26
#define LANG_UNKNOWN 27
#define MAX_LANGUAGE_SKILL 100
#endif
-117
View File
@@ -214,123 +214,6 @@ std::string x;
return i;
}
void LoadItemDBFieldNames() {
DBFieldNames[0]="N/A"; // Charges
DBFieldNames[1]="unknown002"; // ?
DBFieldNames[2]="N/A"; // Current Equip Slot
DBFieldNames[3]="unknown004";
DBFieldNames[4]="unknown005"; // ?
DBFieldNames[5]="itemclass"; // "Item Type (0=common, 1=container, 2=book)"
DBFieldNames[6]="name"; // Name
DBFieldNames[7]="lore"; // "Lore Name (*=lore, &=summoned, #=artifact)"
DBFieldNames[8]="idfile"; // IDFile
DBFieldNames[9]="id"; // ItemNumber
DBFieldNames[10]="weight"; // Weight
DBFieldNames[11]="norent"; // "NoRent (0=norent, 255=not norent)"
DBFieldNames[12]="nodrop"; // "NoDrop (0=nodrop, 255=not nodrop)"
DBFieldNames[13]="size"; // "Size (0=tiny, 1=small, 2=medium, 3=large, 4=giant)"
DBFieldNames[14]="slots"; // EquipSlots
DBFieldNames[15]="cost"; // Cost
DBFieldNames[16]="icon"; // IconNumber
DBFieldNames[17]="unknown018";
DBFieldNames[18]="unknown019";
DBFieldNames[19]="unknown020"; // ?
DBFieldNames[20]="tradeskills"; // "Tradeskill Item (1=is a tradeskill item, 0=not)"
DBFieldNames[21]="cr"; // SvCold
DBFieldNames[22]="dr"; // SvDisease
DBFieldNames[23]="pr"; // SvPoison
DBFieldNames[24]="mr"; // SvMagic
DBFieldNames[25]="fr"; // SvFire
DBFieldNames[26]="astr"; // STR
DBFieldNames[27]="asta"; // STA
DBFieldNames[28]="aagi"; // AGI
DBFieldNames[29]="adex"; // DEX
DBFieldNames[30]="acha"; // CHA
DBFieldNames[31]="aint"; // INT
DBFieldNames[32]="awis"; // WIS
DBFieldNames[33]="hp"; // HP
DBFieldNames[34]="mana"; // Mana
DBFieldNames[35]="ac"; // AC
DBFieldNames[36]="deity"; // Deity
DBFieldNames[37]="skillmodvalue"; // Skill Mod Value
DBFieldNames[38]="skillmodtype"; // Skill Mod Type
DBFieldNames[39]="banedmgrace"; // Bane Dmg Race
DBFieldNames[40]="banedmgamt"; // Band Dmg
DBFieldNames[41]="banedmgbody"; // Band Dmg Body
DBFieldNames[42]="magic"; // "Magic (0=not magic, 1=magic)"
DBFieldNames[43]="casttime2"; // Casttime appears twice
DBFieldNames[44]="hasteproclvl"; // "Level (Haste value, rather)"
DBFieldNames[45]="reqlevel"; // Required Level
DBFieldNames[46]="bardtype"; // Bard Type
DBFieldNames[47]="bardvalue"; // Bard Type Amount
DBFieldNames[48]="light"; // Light
DBFieldNames[49]="delay"; // Attack Delay
DBFieldNames[50]="reclevel"; // Recommended Level
DBFieldNames[51]="recskill"; // Recommended Skill
DBFieldNames[52]="elemdmgamt"; // "Elemental Dmg Type (1=magic, 2=fire, 3=cold, 4=poison, 5=disease)"
DBFieldNames[53]="elemdmgtype"; // Elemental Dmg
DBFieldNames[54]="effecttype"; // "Effect Type (0=combat, 1=clicky, 2=Worn, 3=Expendable charges, 4=Must Equip Clicky, 5=clicky)"
DBFieldNames[55]="range"; // Range
DBFieldNames[56]="damage"; // Damage
DBFieldNames[57]="color"; // Color
DBFieldNames[58]="classes"; // Classes
DBFieldNames[59]="races"; // Races
DBFieldNames[60]="unknown061";
DBFieldNames[61]="spellid"; // SpellId
DBFieldNames[62]="maxcharges"; // MaxCharges
DBFieldNames[63]="itemtype"; // "Skill (ItemType: 1hs, etc)"
DBFieldNames[64]="material"; // Material
DBFieldNames[65]="sellrate"; // ** Sell Rate
DBFieldNames[66]="unknown067";
DBFieldNames[67]="casttime"; // CastTime (milliseconds)
DBFieldNames[68]="unknown069";
DBFieldNames[69]="unknown070"; // ?
DBFieldNames[70]="focusid"; // Focus Effect Spell Id
DBFieldNames[71]="combateffects"; // CombatEffects
DBFieldNames[72]="shielding"; // Shielding
DBFieldNames[73]="stunresist"; // StunResist
DBFieldNames[74]="strikethrough"; // StrikeThrough
DBFieldNames[75]="unknown076";
DBFieldNames[76]="unknown077"; // ?
DBFieldNames[77]="spellshield"; // Spell Shield
DBFieldNames[78]="avoidance"; // Avoidance
DBFieldNames[79]="accuracy"; // Accuracy
DBFieldNames[80]="factionmod1"; // Faction Mod Index 1
DBFieldNames[81]="factionmod2"; // Faction Mod Index 2
DBFieldNames[82]="factionmod3"; // Faction Mod Index 3
DBFieldNames[83]="factionmod4"; // Faction Mod Index 4
DBFieldNames[84]="factionamt1"; // Faction Mod Value 1
DBFieldNames[85]="factionamt2"; // Faction Mod Value 2
DBFieldNames[86]="factionamt3"; // Faction Mod Value 3
DBFieldNames[87]="factionamt4"; // Faction Mod Value 4
DBFieldNames[88]="unknown089";
DBFieldNames[89]="charmfile"; // ** Charm File
DBFieldNames[90]="unknown091";
DBFieldNames[91]="augslot1type"; // Slot1Type
DBFieldNames[92]="augslot2type"; // Slot2Type
DBFieldNames[93]="augslot3type"; // Slot3Type
DBFieldNames[94]="augslot4type"; // Slot4Type
DBFieldNames[95]="augslot5type"; // Slot5Type
DBFieldNames[96]="ldonpointtheme";
DBFieldNames[97]="ldonpointcost"; // ?
DBFieldNames[98]="unknown099";
DBFieldNames[99]="bagtype"; // bag type
DBFieldNames[100]="bagslots"; // bag slots
DBFieldNames[101]="bagsize"; // bag size capacity
DBFieldNames[102]="bagwr"; // bag weight reduction
DBFieldNames[103]="booktype"; // "book type (0=rolled up note, 1=book)"
DBFieldNames[104]="unknown105";
DBFieldNames[105]="filename"; // Book Filename
DBFieldNames[106]="unknown107";
DBFieldNames[107]="unknown108";
DBFieldNames[108]="loreflag";
DBFieldNames[109]="unknown111";
DBFieldNames[110]="unknown112";
DBFieldNames[111]="unknown113";
DBFieldNames[112]="unknown114";
DBFieldNames[113]="unknown115"; // ? (end quote)
}
void dump_message_column(unsigned char *buffer, unsigned long length, std::string leader, FILE *to)
{
unsigned long i,j;
-2
View File
@@ -15,8 +15,6 @@ bool ItemParse(const char *data, int length, std::map<int,std::map<int,std::stri
int Tokenize(std::string s, std::map<int,std::string> & tokens, char delim='|');
void LoadItemDBFieldNames();
#ifndef WIN32
int print_stacktrace();
#endif
+21
View File
@@ -51,6 +51,7 @@ void MySQLRequestResult::ZeroOut()
m_RowCount = 0;
m_RowsAffected = 0;
m_LastInsertedID = 0;
m_error_message = "";
}
MySQLRequestResult::~MySQLRequestResult()
@@ -137,3 +138,23 @@ MySQLRequestResult& MySQLRequestResult::operator=(MySQLRequestResult&& other)
other.ZeroOut();
return *this;
}
uint32 MySQLRequestResult::GetErrorNumber() const
{
return m_ErrorNumber;
}
void MySQLRequestResult::SetErrorNumber(uint32 m_error_number)
{
m_ErrorNumber = m_error_number;
}
const std::string &MySQLRequestResult::GetErrorMessage() const
{
return m_error_message;
}
void MySQLRequestResult::SetErrorMessage(const std::string &m_error_message)
{
MySQLRequestResult::m_error_message = m_error_message;
}
+15 -3
View File
@@ -33,30 +33,42 @@ private:
uint32 m_LastInsertedID;
uint32 m_ErrorNumber;
std::string m_error_message;
public:
MySQLRequestResult(MYSQL_RES* result, uint32 rowsAffected = 0, uint32 rowCount = 0, uint32 columnCount = 0, uint32 lastInsertedID = 0, uint32 errorNumber = 0, char *errorBuffer = nullptr);
MySQLRequestResult();
MySQLRequestResult();
MySQLRequestResult(MySQLRequestResult&& moveItem);
~MySQLRequestResult();
MySQLRequestResult& operator=(MySQLRequestResult&& other);
bool Success() const { return m_Success;}
std::string ErrorMessage() const {return m_ErrorBuffer ? std::string(m_ErrorBuffer) : std::string("");}
std::string ErrorMessage() const {
if (!m_error_message.empty()) {
return m_error_message;
}
return m_ErrorBuffer ? std::string(m_ErrorBuffer) : std::string("");
}
uint32 ErrorNumber() const {return m_ErrorNumber;}
uint32 RowsAffected() const {return m_RowsAffected;}
uint32 RowCount() const {return m_RowCount;}
uint32 ColumnCount() const {return m_ColumnCount;}
uint32 LastInsertedID() const {return m_LastInsertedID;}
// default to 0 index since we mostly use it that way anyways.
uint32 LengthOfColumn(int columnIndex = 0);
uint32 LengthOfColumn(int columnIndex = 0);
const std::string FieldName(int columnIndex);
MySQLRequestRow& begin() { return m_CurrentRow; }
MySQLRequestRow& end() { return m_OneBeyondRow; }
uint32 GetErrorNumber() const;
void SetErrorNumber(uint32 m_error_number);
const std::string &GetErrorMessage() const;
void SetErrorMessage(const std::string &m_error_message);
private:
void FreeInternals();
void ZeroOut();
+139 -92
View File
@@ -34,6 +34,7 @@
#include "../rulesys.h"
#include "../path_manager.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -2608,88 +2609,124 @@ namespace RoF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -3831,8 +3868,8 @@ namespace RoF
}
float SpawnSize = emu->size;
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
)
{
PacketSize += 60;
@@ -3965,8 +4002,8 @@ namespace RoF
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
)
{
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
@@ -4861,37 +4898,47 @@ namespace RoF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
+159 -98
View File
@@ -35,6 +35,7 @@
#include "../path_manager.h"
#include "../classes.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -2677,88 +2678,124 @@ namespace RoF2
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -2772,7 +2809,10 @@ namespace RoF2
else
eq->window = emu->window;
OUT(type);
OUT(invslot);
eq->invslot = ServerToRoF2TypelessSlot(emu->invslot, invtype::typePossessions);
OUT(target_id);
OUT(can_cast);
OUT(can_scribe);
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
FINISH_ENCODE();
@@ -3946,7 +3986,7 @@ namespace RoF2
if (strlen(emu->suffix))
PacketSize += strlen(emu->suffix) + 1;
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
{
if (emu->DestructibleObject)
PacketSize = PacketSize - 4; // No bodytype
@@ -3967,8 +4007,8 @@ namespace RoF2
}
float SpawnSize = emu->size;
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
)
{
PacketSize += 60;
@@ -4036,7 +4076,7 @@ namespace RoF2
// actually part of bitfields
uint8 OtherData = 0;
if (emu->class_ == LDON_TREASURE) //LDoN Chest
if (emu->class_ == Class::LDoNTreasure) //LDoN Chest
{
OtherData = OtherData | 0x04;
}
@@ -4064,7 +4104,7 @@ namespace RoF2
// int DefaultEmitterID
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
{
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
@@ -4172,8 +4212,8 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
)
{
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
@@ -4398,6 +4438,17 @@ namespace RoF2
FINISH_DIRECT_DECODE();
}
DECODE(OP_BookButton)
{
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
emu->invslot = static_cast<int16_t>(RoF2ToServerTypelessSlot(eq->slot, invtype::typePossessions));
IN(target_id);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Buff)
{
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
@@ -5064,37 +5115,47 @@ namespace RoF2
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
@@ -5104,8 +5165,8 @@ namespace RoF2
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
IN(type);
IN(invslot);
IN(subslot);
emu->invslot = static_cast<int16_t>(RoF2ToServerTypelessSlot(eq->invslot, invtype::typePossessions));
IN(target_id);
emu->window = (uint8)eq->window;
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
+1
View File
@@ -150,6 +150,7 @@ D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BazaarSearch)
D(OP_BlockedBuffs)
D(OP_BookButton)
D(OP_Buff)
D(OP_BuffRemoveRequest)
D(OP_CastSpell)
+24 -11
View File
@@ -2868,15 +2868,23 @@ struct BookText_Struct {
// This is just a "text file" on the server
// or in our case, the 'name' column in our books table.
struct BookRequest_Struct {
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint16 invslot; // Is the slot, but the RoF2 conversion causes it to fail. Turned to 0 since it isnt required anyway.
/*0006*/ int16 subslot; // Inventory sub-slot (0-x)
/*0008*/ uint16 unknown006; // Seen FFFF
/*0010*/ uint16 unknown008; // seen 0000
/*0012*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0016*/ uint32 unknown0012;
/*0020*/ uint16 unknown0016;
/*0022*/ char txtfile[8194];
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ TypelessInventorySlot_Struct invslot; // book ItemIndex (with int16_t alignment padding)
/*0012*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0016*/ uint32 target_id; // client's target when using the book
/*0020*/ uint8 can_cast; // show Cast Spell button in book window
/*0021*/ uint8 can_scribe; // show Scribe button in book window
/*0022*/ char txtfile[8194];
/*8216*/
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
/*0000*/ TypelessInventorySlot_Struct slot; // book ItemIndex (with int16_t alignment padding)
/*0008*/ int32 target_id; // client's target when using the book button
/*0012*/ int32 unused; // always 0 from button packets
/*0016*/
};
/*
@@ -4190,9 +4198,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
};
struct RaidLeadershipUpdate_Struct {
+6 -1
View File
@@ -4136,9 +4136,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+157 -95
View File
@@ -34,6 +34,7 @@
#include "../rulesys.h"
#include "../path_manager.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1686,88 +1687,124 @@ namespace SoD
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -1782,6 +1819,9 @@ namespace SoD
eq->window = emu->window;
OUT(type);
eq->invslot = ServerToSoDSlot(emu->invslot);
OUT(target_id);
OUT(can_cast);
OUT(can_scribe);
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
FINISH_ENCODE();
@@ -2467,8 +2507,8 @@ namespace SoD
}
float SpawnSize = emu->size;
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
)
{
PacketSize -= (sizeof(structs::Texture_Struct) * EQ::textures::materialCount);
@@ -2666,8 +2706,8 @@ namespace SoD
Buffer += sizeof(structs::Spawn_Struct_Position);
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
)
{
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
@@ -2693,8 +2733,8 @@ namespace SoD
}
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
)
{
structs::Texture_Struct *Equipment = (structs::Texture_Struct *)Buffer;
@@ -2817,6 +2857,17 @@ namespace SoD
FINISH_DIRECT_DECODE();
}
DECODE(OP_BookButton)
{
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
emu->invslot = static_cast<int16_t>(SoDToServerSlot(eq->invslot));
IN(target_id);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Buff)
{
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
@@ -3324,37 +3375,47 @@ namespace SoD
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
@@ -3364,7 +3425,8 @@ namespace SoD
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
IN(type);
emu->invslot = SoDToServerSlot(eq->invslot);
emu->invslot = static_cast<int16_t>(SoDToServerSlot(eq->invslot));
IN(target_id);
emu->window = (uint8)eq->window;
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
+1
View File
@@ -103,6 +103,7 @@ D(OP_ApplyPoison)
D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BazaarSearch)
D(OP_BookButton)
D(OP_Buff)
D(OP_CastSpell)
D(OP_ChannelMessage)
+21 -7
View File
@@ -2351,12 +2351,21 @@ struct BookText_Struct {
// This is just a "text file" on the server
// or in our case, the 'name' column in our books table.
struct BookRequest_Struct {
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 unknown0012;
/*0016*/ uint16 unknown0016;
/*0018*/ char txtfile[8194];
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 target_id;
/*0016*/ uint8 can_cast;
/*0017*/ uint8 can_scribe;
/*0018*/ char txtfile[8194];
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
/*0000*/ int32 invslot;
/*0004*/ int32 target_id; // client's target when using the book
/*0008*/ int32 unused; // always 0 from button packets
};
/*
@@ -3583,9 +3592,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+151 -89
View File
@@ -33,6 +33,7 @@
#include "sof_structs.h"
#include "../rulesys.h"
#include "../path_manager.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1356,88 +1357,124 @@ namespace SoF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -1452,6 +1489,9 @@ namespace SoF
eq->window = emu->window;
OUT(type);
eq->invslot = ServerToSoFSlot(emu->invslot);
OUT(target_id);
OUT(can_cast);
OUT(can_scribe);
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
FINISH_ENCODE();
@@ -2261,6 +2301,17 @@ namespace SoF
FINISH_DIRECT_DECODE();
}
DECODE(OP_BookButton)
{
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
emu->invslot = static_cast<int16_t>(SoFToServerSlot(eq->invslot));
IN(target_id);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Buff)
{
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
@@ -2729,37 +2780,47 @@ namespace SoF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
@@ -2769,7 +2830,8 @@ namespace SoF
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
IN(type);
emu->invslot = SoFToServerSlot(eq->invslot);
emu->invslot = static_cast<int16_t>(SoFToServerSlot(eq->invslot));
IN(target_id);
emu->window = (uint8)eq->window;
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
+1
View File
@@ -94,6 +94,7 @@ D(OP_AltCurrencySellSelection)
D(OP_ApplyPoison)
D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BookButton)
D(OP_Buff)
D(OP_Bug)
D(OP_CastSpell)
+21 -7
View File
@@ -2321,12 +2321,21 @@ struct BookText_Struct {
// This is just a "text file" on the server
// or in our case, the 'name' column in our books table.
struct BookRequest_Struct {
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 unknown0012;
/*0016*/ uint16 unknown0016;
/*0018*/ char txtfile[8194];
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 target_id;
/*0016*/ uint8 can_cast;
/*0017*/ uint8 can_scribe;
/*0018*/ char txtfile[8194];
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
/*0000*/ int32 invslot;
/*0004*/ int32 target_id; // client's target when using the book
/*0008*/ int32 unused; // always 0 from button packets
};
/*
@@ -3508,9 +3517,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*140*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
+12
View File
@@ -128,6 +128,15 @@
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
#define SETUP_VAR_DECODE(emu_struct, eq_struct, var_field) \
unsigned char *__eq_buffer = __packet->pBuffer; \
eq_struct* in = (eq_struct*)__packet->pBuffer; \
auto size = strlen(in->var_field); \
__packet->size = sizeof(emu_struct) + size + 1; \
__packet->pBuffer = new unsigned char[__packet->size]; \
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
#define MEMSET_IN(emu_struct) \
memset(__packet->pBuffer, 0, sizeof(emu_struct));
@@ -146,6 +155,9 @@
delete[] __eq_buffer; \
p->SetOpcode(OP_Unknown);
#define FINISH_VAR_DECODE() \
delete[] __eq_buffer;
//call to finish an encoder using SETUP_DIRECT_DECODE
#define FINISH_DIRECT_DECODE() \
delete[] __eq_buffer;
+171
View File
@@ -33,6 +33,7 @@
#include "../item_instance.h"
#include "titanium_structs.h"
#include "../path_manager.h"
#include "../raid.h"
#include <sstream>
@@ -1245,6 +1246,119 @@ namespace Titanium
FINISH_ENCODE();
}
ENCODE(OP_MarkRaidNPC)
{
ENCODE_LENGTH_EXACT(MarkNPC_Struct);
SETUP_DIRECT_ENCODE(MarkNPC_Struct, MarkNPC_Struct);
EQApplicationPacket* outapp = new EQApplicationPacket(OP_MarkNPC, sizeof(MarkNPC_Struct));
MarkNPC_Struct* mnpcs = (MarkNPC_Struct*)outapp->pBuffer;
mnpcs->TargetID = emu->TargetID;
mnpcs->Number = emu->Number;
dest->QueuePacket(outapp);
safe_delete(outapp);
FINISH_ENCODE();
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
switch (raid_gen->action)
{
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetMotd:
{
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
dest->FastQueuePacket(&outapp);
break;
}
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
ENCODE(OP_ReadBook)
{
// no apparent slot translation needed
@@ -2272,6 +2386,63 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_RaidInvite)
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
auto len = 0;
if (__packet->size < sizeof(structs::RaidMOTD_Struct)) {
len = __packet->size - sizeof(structs::RaidGeneral_Struct);
}
else {
len = sizeof(eq->motd);
}
strn0cpy(emu->motd, eq->motd, len > 1024 ? 1024 : len);
emu->motd[len - 1] = '\0';
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
DECODE(OP_ReadBook)
{
// no apparent slot translation needed
+3
View File
@@ -61,6 +61,8 @@ E(OP_OnLevelMessage)
E(OP_PetBuffWindow)
E(OP_PlayerProfile)
E(OP_NewSpawn)
E(OP_MarkRaidNPC)
E(OP_RaidUpdate)
E(OP_ReadBook)
E(OP_RespondAA)
E(OP_SendCharInfo)
@@ -106,6 +108,7 @@ D(OP_LoadSpellSet)
D(OP_LootItem)
D(OP_MoveItem)
D(OP_PetCommands)
D(OP_RaidInvite)
D(OP_ReadBook)
D(OP_SetServerFilter)
D(OP_ShopPlayerSell)
+29 -13
View File
@@ -3017,23 +3017,39 @@ struct leadExpUpdateStruct {
/*0028*/ uint32 unknown0028;
};
struct RaidGeneral_Struct {
/*00*/ uint32 action; //=10
/*04*/ char player_name[64]; //should both be the player's name
/*04*/ char leader_name[64];
/*000*/ uint32 action; //=10
/*004*/ char player_name[64]; //should both be the player's name
/*068*/ char leader_name[64];
/*132*/ uint32 parameter;
};
struct RaidAdd_Struct {
/*000*/ uint32 action; //=0
/*004*/ char player_name[64]; //should both be the player's name
/*068*/ char leader_name[64];
/*132*/ uint8 _class;
/*133*/ uint8 level;
/*134*/ uint8 has_group;
/*135*/ uint8 unknown135; //seems to be 0x42 or 0
struct RaidAddMember_Struct {
/*000*/ RaidGeneral_Struct raidGen;
/*136*/ uint8 _class;
/*137*/ uint8 level;
/*138*/ uint8 isGroupLeader;
/*139*/ uint8 unknown139; //seems to be 0x42 or 0
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*136*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*136*/ char motd[1024]; // max size is 1024, but reply is variable
};
struct RaidLeadershipUpdate_Struct {
/*000*/ uint32 action;
/*004*/ char player_name[64];
// /*068*/ uint32 Unknown068;
/*072*/ char leader_name[64];
/*136*/ GroupLeadershipAA_Struct group; //unneeded
/*200*/ RaidLeadershipAA_Struct raid;
/*264*/ char Unknown264[128];
};
struct RaidCreate_Struct {
+160 -99
View File
@@ -35,6 +35,7 @@
#include "../path_manager.h"
#include "../classes.h"
#include "../races.h"
#include "../raid.h"
#include <iostream>
#include <sstream>
@@ -1931,88 +1932,124 @@ namespace UF
ENCODE(OP_RaidJoin)
{
EQApplicationPacket *inapp = *p;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidCreate_Struct* emu = (RaidCreate_Struct*)__emu_buffer;
auto outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct* general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
general->action = 8;
general->parameter = 1;
strn0cpy(general->leader_name, raid_create->leader_name, 64);
strn0cpy(general->player_name, raid_create->leader_name, 64);
general->action = raidCreate;
general->parameter = RaidCommandAcceptInvite;
strn0cpy(general->leader_name, emu->leader_name, sizeof(emu->leader_name));
strn0cpy(general->player_name, emu->leader_name, sizeof(emu->leader_name));
dest->FastQueuePacket(&outapp);
dest->FastQueuePacket(&outapp_create);
safe_delete(inapp);
}
ENCODE(OP_RaidUpdate)
{
EQApplicationPacket *inapp = *p;
EQApplicationPacket* inapp = *p;
*p = nullptr;
unsigned char * __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
unsigned char* __emu_buffer = inapp->pBuffer;
RaidGeneral_Struct* raid_gen = (RaidGeneral_Struct*)__emu_buffer;
if (raid_gen->action == 0) // raid add has longer length than other raid updates
switch (raid_gen->action)
{
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
case raidAdd:
{
RaidAddMember_Struct* emu = (RaidAddMember_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
structs::RaidAddMember_Struct* eq = (structs::RaidAddMember_Struct*)outapp->pBuffer;
add_member->raidGen.action = in_add_member->raidGen.action;
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
add_member->_class = in_add_member->_class;
add_member->level = in_add_member->level;
add_member->isGroupLeader = in_add_member->isGroupLeader;
add_member->flags[0] = in_add_member->flags[0];
add_member->flags[1] = in_add_member->flags[1];
add_member->flags[2] = in_add_member->flags[2];
add_member->flags[3] = in_add_member->flags[3];
add_member->flags[4] = in_add_member->flags[4];
dest->FastQueuePacket(&outapp);
}
else if (raid_gen->action == 35)
{
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) +
strlen(inmotd->motd) + 1);
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
OUT(raidGen.action);
OUT(raidGen.parameter);
OUT_str(raidGen.leader_name);
OUT_str(raidGen.player_name);
OUT(_class);
OUT(level);
OUT(isGroupLeader);
OUT(flags[0]);
OUT(flags[1]);
OUT(flags[2]);
OUT(flags[3]);
OUT(flags[4]);
outmotd->general.action = inmotd->general.action;
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
dest->FastQueuePacket(&outapp);
break;
}
else if (raid_gen->action == 14 || raid_gen->action == 30)
case raidSetMotd:
{
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
auto outapp =
new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
RaidMOTD_Struct* emu = (RaidMOTD_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct));
structs::RaidMOTD_Struct* eq = (structs::RaidMOTD_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.player_name);
OUT_str(general.leader_name);
OUT_str(motd);
outlaa->action = inlaa->action;
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
else
case raidSetLeaderAbilities:
case raidMakeLeader:
{
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
RaidLeadershipUpdate_Struct* emu = (RaidLeadershipUpdate_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
structs::RaidLeadershipUpdate_Struct* eq = (structs::RaidLeadershipUpdate_Struct*)outapp->pBuffer;
OUT(action);
OUT_str(player_name);
OUT_str(leader_name);
memcpy(&eq->raid, &emu->raid, sizeof(RaidLeadershipAA_Struct));
dest->FastQueuePacket(&outapp);
break;
}
case raidSetNote:
{
auto emu = (RaidNote_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidNote_Struct));
auto eq = (structs::RaidNote_Struct*)outapp->pBuffer;
OUT(general.action);
OUT_str(general.leader_name);
OUT_str(general.player_name);
OUT_str(note);
dest->FastQueuePacket(&outapp);
break;
}
case raidNoRaid:
{
dest->QueuePacket(inapp);
break;
}
default:
{
RaidGeneral_Struct* emu = (RaidGeneral_Struct*)__emu_buffer;
auto outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
raid_general->action = in_raid_general->action;
raid_general->parameter = in_raid_general->parameter;
dest->FastQueuePacket(&outapp);
}
structs::RaidGeneral_Struct* eq = (structs::RaidGeneral_Struct*)outapp->pBuffer;
OUT(action);
OUT(parameter);
OUT_str(leader_name);
OUT_str(player_name);
dest->FastQueuePacket(&outapp);
break;
}
}
safe_delete(inapp);
}
@@ -2027,6 +2064,9 @@ namespace UF
eq->window = emu->window;
OUT(type);
eq->invslot = ServerToUFSlot(emu->invslot);
OUT(target_id);
OUT(can_cast);
OUT(can_scribe);
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
FINISH_ENCODE();
@@ -2718,7 +2758,7 @@ namespace UF
if (strlen(emu->suffix))
PacketSize += strlen(emu->suffix) + 1;
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
{
if (emu->DestructibleObject)
PacketSize = PacketSize - 4; // No bodytype
@@ -2739,8 +2779,8 @@ namespace UF
}
float SpawnSize = emu->size;
if (!((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522))
if (!((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin))
)
{
PacketSize -= (sizeof(structs::Texture_Struct) * EQ::textures::materialCount);
@@ -2807,7 +2847,7 @@ namespace UF
uint8 OtherData = 0;
if (emu->class_ == LDON_TREASURE) //Ldon chest
if (emu->class_ == Class::LDoNTreasure) //Ldon chest
{
OtherData = OtherData | 0x01;
}
@@ -2833,7 +2873,7 @@ namespace UF
}
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
if (emu->DestructibleObject || emu->class_ == LDON_TREASURE)
if (emu->DestructibleObject || emu->class_ == Class::LDoNTreasure)
{
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
@@ -2942,8 +2982,8 @@ namespace UF
Buffer += sizeof(structs::Spawn_Struct_Position);
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
)
{
for (k = EQ::textures::textureBegin; k < EQ::textures::materialCount; ++k)
@@ -2978,8 +3018,8 @@ namespace UF
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
}
if ((emu->NPC == 0) || (emu->race <= RACE_GNOME_12) || (emu->race == RACE_IKSAR_128) ||
(emu->race == RACE_VAH_SHIR_130) || (emu->race == RACE_FROGLOK_330) || (emu->race == RACE_DRAKKIN_522)
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
)
{
structs::Texture_Struct *Equipment = (structs::Texture_Struct *)Buffer;
@@ -3105,6 +3145,17 @@ namespace UF
FINISH_DIRECT_DECODE();
}
DECODE(OP_BookButton)
{
DECODE_LENGTH_EXACT(structs::BookButton_Struct);
SETUP_DIRECT_DECODE(BookButton_Struct, structs::BookButton_Struct);
emu->invslot = static_cast<int16_t>(UFToServerSlot(eq->invslot));
IN(target_id);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Buff)
{
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
@@ -3623,39 +3674,48 @@ namespace UF
{
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
// This is a switch on the RaidGeneral action
switch (*(uint32 *)__packet->pBuffer) {
case 35: { // raidMOTD
// we don't have a nice macro for this
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
__eq_buffer->motd[1023] = '\0';
size_t motd_size = strlen(__eq_buffer->motd) + 1;
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
__packet->pBuffer = new unsigned char[__packet->size];
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
strn0cpy(emu->motd, eq->motd, motd_size);
IN(general.action);
IN(general.parameter);
FINISH_DIRECT_DECODE();
break;
}
case 36: { // raidPlayerNote unhandled
break;
}
default: {
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
strn0cpy(emu->leader_name, eq->leader_name, 64);
strn0cpy(emu->player_name, eq->player_name, 64);
IN(action);
IN(parameter);
FINISH_DIRECT_DECODE();
break;
}
}
RaidGeneral_Struct* rgs = (RaidGeneral_Struct*)__packet->pBuffer;
switch (rgs->action)
{
case raidSetMotd:
{
SETUP_VAR_DECODE(RaidMOTD_Struct, structs::RaidMOTD_Struct, motd);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(motd);
FINISH_VAR_DECODE();
break;
}
case raidSetNote:
{
SETUP_VAR_DECODE(RaidNote_Struct, structs::RaidNote_Struct, note);
IN(general.action);
IN(general.parameter);
IN_str(general.leader_name);
IN_str(general.player_name);
IN_str(note);
FINISH_VAR_DECODE();
break;
}
default:
{
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
IN(action);
IN(parameter);
IN_str(leader_name);
IN_str(player_name);
FINISH_DIRECT_DECODE();
break;
}
}
}
DECODE(OP_ReadBook)
@@ -3664,7 +3724,8 @@ namespace UF
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
IN(type);
emu->invslot = UFToServerSlot(eq->invslot);
emu->invslot = static_cast<int16_t>(UFToServerSlot(eq->invslot));
IN(target_id);
emu->window = (uint8)eq->window;
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
+1
View File
@@ -110,6 +110,7 @@ D(OP_ApplyPoison)
D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BazaarSearch)
D(OP_BookButton)
D(OP_Buff)
D(OP_BuffRemoveRequest)
D(OP_CastSpell)
+22 -8
View File
@@ -2400,12 +2400,21 @@ struct BookText_Struct {
// This is just a "text file" on the server
// or in our case, the 'name' column in our books table.
struct BookRequest_Struct {
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in. Not used, but echoed in the response packet.
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 unknown0012;
/*0016*/ uint16 unknown0016;
/*0018*/ char txtfile[8194];
/*0000*/ uint32 window; // where to display the text (0xFFFFFFFF means new window).
/*0004*/ uint32 invslot; // The inventory slot the book is in
/*0008*/ uint32 type; // 0 = Scroll, 1 = Book, 2 = Item Info. Possibly others
/*0012*/ uint32 target_id;
/*0016*/ uint8 can_cast;
/*0017*/ uint8 can_scribe;
/*0018*/ char txtfile[8194];
};
// used by Scribe and CastSpell book buttons
struct BookButton_Struct
{
/*0000*/ int32 invslot;
/*0004*/ int32 target_id; // client's target when using the book
/*0008*/ int32 unused; // always 0 from button packets
};
/*
@@ -3638,9 +3647,14 @@ struct RaidAddMember_Struct {
/*139*/ uint8 flags[5]; //no idea if these are needed...
};
struct RaidNote_Struct {
/*000*/ RaidGeneral_Struct general;
/*140*/ char note[64];
};
struct RaidMOTD_Struct {
/*000*/ RaidGeneral_Struct general; // leader_name and action only used
/*140*/ char motd[0]; // max size 1024, but reply is variable
/*000*/ RaidGeneral_Struct general;
/*140*/ char motd[1024];
};
struct RaidLeadershipUpdate_Struct {
+34
View File
@@ -0,0 +1,34 @@
// types
#include <limits>
#include <string>
#include <cctype>
#include <sstream>
// containers
#include <iterator>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <list>
#include <vector>
// utilities
#include <iostream>
#include <cassert>
#include <cmath>
#include <memory>
#include <functional>
#include <algorithm>
#include <utility>
#include <tuple>
#include <fstream>
#include <cstdio>
// fmt
#include <fmt/format.h>
// lua
#include "lua.hpp"
#include <luabind/luabind.hpp>
#include <luabind/object.hpp>
+2
View File
@@ -72,6 +72,8 @@ std::string GetPlatformName()
return "HC";
case EQEmuExePlatform::ExePlatformTests:
return "Tests";
case EQEmuExePlatform::ExePlatformZoneSidecar:
return "ZoneSidecar";
default:
return "";
}
+2 -1
View File
@@ -37,7 +37,8 @@ enum EQEmuExePlatform
ExePlatformClientImport,
ExePlatformClientExport,
ExePlatformHC,
ExePlatformTests
ExePlatformTests,
ExePlatformZoneSidecar
};
void RegisterExecutablePlatform(EQEmuExePlatform p);
+44
View File
@@ -0,0 +1,44 @@
#include <string>
#include <fstream>
#include <algorithm>
#include "process.h"
inline std::string random_string(size_t length)
{
auto randchar = []() -> char {
const char charset[] = "0123456789" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz";
const size_t max_index = (sizeof(charset) - 1);
return charset[static_cast<size_t>(std::rand()) % max_index];
};
std::string str(length, 0);
std::generate_n(str.begin(), length, randchar);
return str;
}
std::string Process::execute(const std::string &cmd, bool return_result)
{
std::string random = "/tmp/" + random_string(25);
const char *file_name = random.c_str();
if (return_result) {
#ifdef _WINDOWS
std::system((cmd + " > " + file_name + " 2>&1").c_str());
#else
std::system((cmd + " > " + file_name + " 2>&1").c_str());
#endif
}
else {
std::system((cmd).c_str());
}
std::string result;
if (return_result) {
std::ifstream file(file_name);
result = {std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>()};
std::remove(file_name);
}
return result;
}
+10
View File
@@ -0,0 +1,10 @@
#ifndef EQEMU_PROCESS_H
#define EQEMU_PROCESS_H
class Process {
public:
static std::string execute(const std::string &cmd, bool return_result = true);
};
#endif //EQEMU_PROCESS_H
+833 -776
View File
File diff suppressed because it is too large Load Diff
+748 -1474
View File
File diff suppressed because it is too large Load Diff
+72
View File
@@ -0,0 +1,72 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef RAID_H
#define RAID_H
enum { //raid packet types:
raidAdd = 0,
raidRemove2 = 1, //parameter=0
raidMemberNameChange = 2,
raidRemove1 = 3, //parameter=0xFFFFFFFF
raidNoLongerLeader = 4,
raidDisband = 5,
raidMembers = 6, //len 395+, details + members list
raidNoAssignLeadership = 7,
raidCreate = 8, //len 72
raidUnknown = 9, // unused?
raidNoRaid = 10, //parameter=0
raidChangeLootType = 11,
raidStringID = 12,
raidChangeGroupLeader = 13, //136 raid leader, new group leader, group_id?
raidSetLeaderAbilities = 14, //472
raidSetLeaderData = 15, // 14,15 SoE names, not sure on difference, 14 packet has 0x100 bytes 15 0x214 in addition to raid general
raidChangeGroup = 16, //?? len 136 old leader, new leader, 0 (preceeded with a remove2)
raidLock = 17, //len 136 leader?, leader, 0
raidUnlock = 18, //len 136 leader?, leader, 0
raidRedStringID = 19,
raidSetLeader = 20, //len 388, contains 'details' struct without members; also used for "invite to raid"
raidMakeLeader = 30,
raidSetMotd = 35,
raidSetNote = 36,
};
enum { //raid command types
RaidCommandInviteIntoExisting = 0, //in use
RaidCommandAcceptInvite = 1, //in use
RaidCommandInvite = 3, //in use
RaidCommandDisband = 5, //in use
RaidCommandMoveGroup = 6, //in use
RaidCommandRemoveGroupLeader = 7,
RaidCommandRaidLock = 8, //in use
RaidCommandRaidUnlock = 9, //in use
RaidCommandLootType = 20, //in use
RaidCommandAddLooter = 21, //in use
RaidCommandRemoveLooter = 22, //in use
RaidCommandMakeLeader = 30,
RaidCommandInviteFail = 31, //already in raid, waiting on invite from other raid, etc
RaidCommandLootType2 = 32, //in use
RaidCommandAddLooter2 = 33, //in use
RaidCommandRemoveLooter2 = 34, //in use
RaidCommandSetMotd = 35,
RaidCommandSetNote = 36,
};
#endif
@@ -44,7 +44,35 @@ public:
*/
// Custom extended repository methods here
static void ClearFlag(
Database& db,
AccountFlagsRepository::AccountFlags e
) {
AccountFlagsRepository::DeleteWhere(
database,
fmt::format(
"p_accid = {} AND p_flag = '{}'",
e.p_accid,
Strings::Escape(e.p_flag)
)
);
}
static void ReplaceFlag(
Database& db,
AccountFlagsRepository::AccountFlags e
) {
db.QueryDatabase(
fmt::format(
"REPLACE INTO {} ({}) VALUES ({}, '{}', '{}')",
TableName(),
ColumnsRaw(),
e.p_accid,
Strings::Escape(e.p_flag),
Strings::Escape(e.p_value)
)
);
}
};
#endif //EQEMU_ACCOUNT_FLAGS_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseBlockedSpellsRepository {
public:
struct BlockedSpells {
@@ -31,6 +32,10 @@ public:
float z_diff;
std::string message;
std::string description;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
@@ -53,6 +58,10 @@ public:
"z_diff",
"message",
"description",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -71,6 +80,10 @@ public:
"z_diff",
"message",
"description",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -111,18 +124,22 @@ public:
{
BlockedSpells e{};
e.id = 0;
e.spellid = 0;
e.type = 0;
e.zoneid = 0;
e.x = 0;
e.y = 0;
e.z = 0;
e.x_diff = 0;
e.y_diff = 0;
e.z_diff = 0;
e.message = "";
e.description = "";
e.id = 0;
e.spellid = 0;
e.type = 0;
e.zoneid = 0;
e.x = 0;
e.y = 0;
e.z = 0;
e.x_diff = 0;
e.y_diff = 0;
e.z_diff = 0;
e.message = "";
e.description = "";
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return e;
}
@@ -148,8 +165,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
blocked_spells_id
)
);
@@ -158,18 +176,22 @@ public:
if (results.RowCount() == 1) {
BlockedSpells e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.min_expansion = static_cast<int8_t>(atoi(row[12]));
e.max_expansion = static_cast<int8_t>(atoi(row[13]));
e.content_flags = row[14] ? row[14] : "";
e.content_flags_disabled = row[15] ? row[15] : "";
return e;
}
@@ -214,6 +236,10 @@ public:
v.push_back(columns[9] + " = " + std::to_string(e.z_diff));
v.push_back(columns[10] + " = '" + Strings::Escape(e.message) + "'");
v.push_back(columns[11] + " = '" + Strings::Escape(e.description) + "'");
v.push_back(columns[12] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[13] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[14] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[15] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -247,6 +273,10 @@ public:
v.push_back(std::to_string(e.z_diff));
v.push_back("'" + Strings::Escape(e.message) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -288,6 +318,10 @@ public:
v.push_back(std::to_string(e.z_diff));
v.push_back("'" + Strings::Escape(e.message) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -321,18 +355,22 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
BlockedSpells e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.min_expansion = static_cast<int8_t>(atoi(row[12]));
e.max_expansion = static_cast<int8_t>(atoi(row[13]));
e.content_flags = row[14] ? row[14] : "";
e.content_flags_disabled = row[15] ? row[15] : "";
all_entries.push_back(e);
}
@@ -357,18 +395,22 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
BlockedSpells e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.id = static_cast<int32_t>(atoi(row[0]));
e.spellid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[2]));
e.zoneid = static_cast<int32_t>(atoi(row[3]));
e.x = strtof(row[4], nullptr);
e.y = strtof(row[5], nullptr);
e.z = strtof(row[6], nullptr);
e.x_diff = strtof(row[7], nullptr);
e.y_diff = strtof(row[8], nullptr);
e.z_diff = strtof(row[9], nullptr);
e.message = row[10] ? row[10] : "";
e.description = row[11] ? row[11] : "";
e.min_expansion = static_cast<int8_t>(atoi(row[12]));
e.max_expansion = static_cast<int8_t>(atoi(row[13]));
e.content_flags = row[14] ? row[14] : "";
e.content_flags_disabled = row[15] ? row[15] : "";
all_entries.push_back(e);
}
@@ -0,0 +1,414 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
#define EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseBotStartingItemsRepository {
public:
struct BotStartingItems {
uint32_t id;
uint32_t races;
uint32_t classes;
uint32_t item_id;
uint8_t item_charges;
int32_t slot_id;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"races",
"classes",
"item_id",
"item_charges",
"slot_id",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"races",
"classes",
"item_id",
"item_charges",
"slot_id",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("bot_starting_items");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static BotStartingItems NewEntity()
{
BotStartingItems e{};
e.id = 0;
e.races = 0;
e.classes = 0;
e.item_id = 0;
e.item_charges = 1;
e.slot_id = -1;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return e;
}
static BotStartingItems GetBotStartingItems(
const std::vector<BotStartingItems> &bot_starting_itemss,
int bot_starting_items_id
)
{
for (auto &bot_starting_items : bot_starting_itemss) {
if (bot_starting_items.id == bot_starting_items_id) {
return bot_starting_items;
}
}
return NewEntity();
}
static BotStartingItems FindOne(
Database& db,
int bot_starting_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
bot_starting_items_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
BotStartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.slot_id = static_cast<int32_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int bot_starting_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_starting_items_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const BotStartingItems &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.races));
v.push_back(columns[2] + " = " + std::to_string(e.classes));
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
v.push_back(columns[4] + " = " + std::to_string(e.item_charges));
v.push_back(columns[5] + " = " + std::to_string(e.slot_id));
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static BotStartingItems InsertOne(
Database& db,
BotStartingItems e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.races));
v.push_back(std::to_string(e.classes));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<BotStartingItems> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.races));
v.push_back(std::to_string(e.classes));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<BotStartingItems> All(Database& db)
{
std::vector<BotStartingItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotStartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.slot_id = static_cast<int32_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<BotStartingItems> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<BotStartingItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotStartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.races = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.classes = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.slot_id = static_cast<int32_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_BOT_STARTING_ITEMS_REPOSITORY_H
@@ -16,12 +16,19 @@
#include "../../strings.h"
#include <ctime>
class BaseBotTimersRepository {
public:
struct BotTimers {
uint32_t bot_id;
uint32_t timer_id;
uint32_t timer_value;
uint32_t recast_time;
uint8_t is_spell;
uint8_t is_disc;
uint32_t spell_id;
uint8_t is_item;
uint32_t item_id;
};
static std::string PrimaryKey()
@@ -35,6 +42,12 @@ public:
"bot_id",
"timer_id",
"timer_value",
"recast_time",
"is_spell",
"is_disc",
"spell_id",
"is_item",
"item_id",
};
}
@@ -44,6 +57,12 @@ public:
"bot_id",
"timer_id",
"timer_value",
"recast_time",
"is_spell",
"is_disc",
"spell_id",
"is_item",
"item_id",
};
}
@@ -87,6 +106,12 @@ public:
e.bot_id = 0;
e.timer_id = 0;
e.timer_value = 0;
e.recast_time = 0;
e.is_spell = 0;
e.is_disc = 0;
e.spell_id = 0;
e.is_item = 0;
e.item_id = 0;
return e;
}
@@ -112,8 +137,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
bot_timers_id
)
);
@@ -125,6 +151,12 @@ public:
e.bot_id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.timer_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.timer_value = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.recast_time = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.is_spell = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.is_disc = static_cast<uint8_t>(strtoul(row[5], nullptr, 10));
e.spell_id = static_cast<uint32_t>(strtoul(row[6], nullptr, 10));
e.is_item = static_cast<uint8_t>(strtoul(row[7], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
return e;
}
@@ -161,6 +193,12 @@ public:
v.push_back(columns[0] + " = " + std::to_string(e.bot_id));
v.push_back(columns[1] + " = " + std::to_string(e.timer_id));
v.push_back(columns[2] + " = " + std::to_string(e.timer_value));
v.push_back(columns[3] + " = " + std::to_string(e.recast_time));
v.push_back(columns[4] + " = " + std::to_string(e.is_spell));
v.push_back(columns[5] + " = " + std::to_string(e.is_disc));
v.push_back(columns[6] + " = " + std::to_string(e.spell_id));
v.push_back(columns[7] + " = " + std::to_string(e.is_item));
v.push_back(columns[8] + " = " + std::to_string(e.item_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -185,6 +223,12 @@ public:
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.timer_id));
v.push_back(std::to_string(e.timer_value));
v.push_back(std::to_string(e.recast_time));
v.push_back(std::to_string(e.is_spell));
v.push_back(std::to_string(e.is_disc));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.is_item));
v.push_back(std::to_string(e.item_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -217,6 +261,12 @@ public:
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.timer_id));
v.push_back(std::to_string(e.timer_value));
v.push_back(std::to_string(e.recast_time));
v.push_back(std::to_string(e.is_spell));
v.push_back(std::to_string(e.is_disc));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.is_item));
v.push_back(std::to_string(e.item_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -253,6 +303,12 @@ public:
e.bot_id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.timer_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.timer_value = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.recast_time = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.is_spell = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.is_disc = static_cast<uint8_t>(strtoul(row[5], nullptr, 10));
e.spell_id = static_cast<uint32_t>(strtoul(row[6], nullptr, 10));
e.is_item = static_cast<uint8_t>(strtoul(row[7], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
all_entries.push_back(e);
}
@@ -280,6 +336,12 @@ public:
e.bot_id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.timer_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.timer_value = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.recast_time = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.is_spell = static_cast<uint8_t>(strtoul(row[4], nullptr, 10));
e.is_disc = static_cast<uint8_t>(strtoul(row[5], nullptr, 10));
e.spell_id = static_cast<uint32_t>(strtoul(row[6], nullptr, 10));
e.is_item = static_cast<uint8_t>(strtoul(row[7], nullptr, 10));
e.item_id = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
all_entries.push_back(e);
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,364 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_COMMAND_SUBSETTINGS_REPOSITORY_H
#define EQEMU_BASE_COMMAND_SUBSETTINGS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseCommandSubsettingsRepository {
public:
struct CommandSubsettings {
uint32_t id;
std::string parent_command;
std::string sub_command;
uint32_t access_level;
std::string top_level_aliases;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"parent_command",
"sub_command",
"access_level",
"top_level_aliases",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"parent_command",
"sub_command",
"access_level",
"top_level_aliases",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("command_subsettings");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static CommandSubsettings NewEntity()
{
CommandSubsettings e{};
e.id = 0;
e.parent_command = "";
e.sub_command = "";
e.access_level = 0;
e.top_level_aliases = "";
return e;
}
static CommandSubsettings GetCommandSubsettings(
const std::vector<CommandSubsettings> &command_subsettingss,
int command_subsettings_id
)
{
for (auto &command_subsettings : command_subsettingss) {
if (command_subsettings.id == command_subsettings_id) {
return command_subsettings;
}
}
return NewEntity();
}
static CommandSubsettings FindOne(
Database& db,
int command_subsettings_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
command_subsettings_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
CommandSubsettings e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.parent_command = row[1] ? row[1] : "";
e.sub_command = row[2] ? row[2] : "";
e.access_level = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.top_level_aliases = row[4] ? row[4] : "";
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int command_subsettings_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
command_subsettings_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const CommandSubsettings &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = '" + Strings::Escape(e.parent_command) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.sub_command) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.access_level));
v.push_back(columns[4] + " = '" + Strings::Escape(e.top_level_aliases) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static CommandSubsettings InsertOne(
Database& db,
CommandSubsettings e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.parent_command) + "'");
v.push_back("'" + Strings::Escape(e.sub_command) + "'");
v.push_back(std::to_string(e.access_level));
v.push_back("'" + Strings::Escape(e.top_level_aliases) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<CommandSubsettings> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.parent_command) + "'");
v.push_back("'" + Strings::Escape(e.sub_command) + "'");
v.push_back(std::to_string(e.access_level));
v.push_back("'" + Strings::Escape(e.top_level_aliases) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<CommandSubsettings> All(Database& db)
{
std::vector<CommandSubsettings> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CommandSubsettings e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.parent_command = row[1] ? row[1] : "";
e.sub_command = row[2] ? row[2] : "";
e.access_level = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.top_level_aliases = row[4] ? row[4] : "";
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<CommandSubsettings> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<CommandSubsettings> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CommandSubsettings e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.parent_command = row[1] ? row[1] : "";
e.sub_command = row[2] ? row[2] : "";
e.access_level = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.top_level_aliases = row[4] ? row[4] : "";
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_COMMAND_SUBSETTINGS_REPOSITORY_H
@@ -15,7 +15,7 @@
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
#include <cereal/cereal.hpp>
class BaseDataBucketsRepository {
public:
@@ -24,6 +24,24 @@ public:
std::string key_;
std::string value;
uint32_t expires;
int64_t character_id;
int64_t npc_id;
int64_t bot_id;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(id),
CEREAL_NVP(key_),
CEREAL_NVP(value),
CEREAL_NVP(expires),
CEREAL_NVP(character_id),
CEREAL_NVP(npc_id),
CEREAL_NVP(bot_id)
);
}
};
static std::string PrimaryKey()
@@ -38,6 +56,9 @@ public:
"`key`",
"value",
"expires",
"character_id",
"npc_id",
"bot_id",
};
}
@@ -48,6 +69,9 @@ public:
"`key`",
"value",
"expires",
"character_id",
"npc_id",
"bot_id",
};
}
@@ -88,10 +112,13 @@ public:
{
DataBuckets e{};
e.id = 0;
e.key_ = "";
e.value = "";
e.expires = 0;
e.id = 0;
e.key_ = "";
e.value = "";
e.expires = 0;
e.character_id = 0;
e.npc_id = 0;
e.bot_id = 0;
return e;
}
@@ -128,10 +155,13 @@ public:
if (results.RowCount() == 1) {
DataBuckets e{};
e.id = strtoull(row[0], nullptr, 10);
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.id = strtoull(row[0], nullptr, 10);
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.character_id = strtoll(row[4], nullptr, 10);
e.npc_id = strtoll(row[5], nullptr, 10);
e.bot_id = strtoll(row[6], nullptr, 10);
return e;
}
@@ -168,6 +198,9 @@ public:
v.push_back(columns[1] + " = '" + Strings::Escape(e.key_) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.value) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.expires));
v.push_back(columns[4] + " = " + std::to_string(e.character_id));
v.push_back(columns[5] + " = " + std::to_string(e.npc_id));
v.push_back(columns[6] + " = " + std::to_string(e.bot_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -193,6 +226,9 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -226,6 +262,9 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -259,10 +298,13 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
DataBuckets e{};
e.id = strtoull(row[0], nullptr, 10);
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.id = strtoull(row[0], nullptr, 10);
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.character_id = strtoll(row[4], nullptr, 10);
e.npc_id = strtoll(row[5], nullptr, 10);
e.bot_id = strtoll(row[6], nullptr, 10);
all_entries.push_back(e);
}
@@ -287,10 +329,13 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
DataBuckets e{};
e.id = strtoull(row[0], nullptr, 10);
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.id = strtoull(row[0], nullptr, 10);
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.character_id = strtoll(row[4], nullptr, 10);
e.npc_id = strtoll(row[5], nullptr, 10);
e.bot_id = strtoll(row[6], nullptr, 10);
all_entries.push_back(e);
}
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseItemsRepository {
public:
struct Items {
@@ -74,7 +75,7 @@ public:
int32_t damageshield;
int32_t deity;
int32_t delay;
int32_t augdistiller;
uint32_t augdistiller;
int32_t dotshielding;
int32_t dr;
int32_t clicktype;
@@ -122,7 +123,7 @@ public:
int32_t pr;
int32_t procrate;
int32_t races;
int32_t range;
int32_t range_;
int32_t reclevel;
int32_t recskill;
int32_t reqlevel;
@@ -226,7 +227,7 @@ public:
int32_t focusunk5;
std::string focusunk6;
int32_t focusunk7;
int32_t scrollunk1;
uint32_t scrollunk1;
int32_t scrollunk2;
int32_t scrollunk3;
int32_t scrollunk4;
@@ -265,10 +266,10 @@ public:
std::string created;
int16_t elitematerial;
int16_t ldonsellbackrate;
int16_t scriptfileid;
int32_t scriptfileid;
int16_t expendablearrow;
int16_t powersourcecapacity;
int16_t bardeffect;
int32_t powersourcecapacity;
int32_t bardeffect;
int16_t bardeffecttype;
int16_t bardlevel2;
int16_t bardlevel;
@@ -417,7 +418,7 @@ public:
"pr",
"procrate",
"races",
"range",
"`range`",
"reclevel",
"recskill",
"reqlevel",
@@ -708,7 +709,7 @@ public:
"pr",
"procrate",
"races",
"range",
"`range`",
"reclevel",
"recskill",
"reqlevel",
@@ -1033,7 +1034,7 @@ public:
e.pr = 0;
e.procrate = 0;
e.races = 0;
e.range = 0;
e.range_ = 0;
e.reclevel = 0;
e.recskill = 0;
e.reqlevel = 0;
@@ -1240,8 +1241,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
items_id
)
);
@@ -1305,7 +1307,7 @@ public:
e.damageshield = static_cast<int32_t>(atoi(row[52]));
e.deity = static_cast<int32_t>(atoi(row[53]));
e.delay = static_cast<int32_t>(atoi(row[54]));
e.augdistiller = static_cast<int32_t>(atoi(row[55]));
e.augdistiller = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
e.dotshielding = static_cast<int32_t>(atoi(row[56]));
e.dr = static_cast<int32_t>(atoi(row[57]));
e.clicktype = static_cast<int32_t>(atoi(row[58]));
@@ -1353,7 +1355,7 @@ public:
e.pr = static_cast<int32_t>(atoi(row[100]));
e.procrate = static_cast<int32_t>(atoi(row[101]));
e.races = static_cast<int32_t>(atoi(row[102]));
e.range = static_cast<int32_t>(atoi(row[103]));
e.range_ = static_cast<int32_t>(atoi(row[103]));
e.reclevel = static_cast<int32_t>(atoi(row[104]));
e.recskill = static_cast<int32_t>(atoi(row[105]));
e.reqlevel = static_cast<int32_t>(atoi(row[106]));
@@ -1457,7 +1459,7 @@ public:
e.focusunk5 = static_cast<int32_t>(atoi(row[204]));
e.focusunk6 = row[205] ? row[205] : "";
e.focusunk7 = static_cast<int32_t>(atoi(row[206]));
e.scrollunk1 = static_cast<int32_t>(atoi(row[207]));
e.scrollunk1 = static_cast<uint32_t>(strtoul(row[207], nullptr, 10));
e.scrollunk2 = static_cast<int32_t>(atoi(row[208]));
e.scrollunk3 = static_cast<int32_t>(atoi(row[209]));
e.scrollunk4 = static_cast<int32_t>(atoi(row[210]));
@@ -1496,10 +1498,10 @@ public:
e.created = row[243] ? row[243] : "";
e.elitematerial = static_cast<int16_t>(atoi(row[244]));
e.ldonsellbackrate = static_cast<int16_t>(atoi(row[245]));
e.scriptfileid = static_cast<int16_t>(atoi(row[246]));
e.scriptfileid = static_cast<int32_t>(atoi(row[246]));
e.expendablearrow = static_cast<int16_t>(atoi(row[247]));
e.powersourcecapacity = static_cast<int16_t>(atoi(row[248]));
e.bardeffect = static_cast<int16_t>(atoi(row[249]));
e.powersourcecapacity = static_cast<int32_t>(atoi(row[248]));
e.bardeffect = static_cast<int32_t>(atoi(row[249]));
e.bardeffecttype = static_cast<int16_t>(atoi(row[250]));
e.bardlevel2 = static_cast<int16_t>(atoi(row[251]));
e.bardlevel = static_cast<int16_t>(atoi(row[252]));
@@ -1671,7 +1673,7 @@ public:
v.push_back(columns[100] + " = " + std::to_string(e.pr));
v.push_back(columns[101] + " = " + std::to_string(e.procrate));
v.push_back(columns[102] + " = " + std::to_string(e.races));
v.push_back(columns[103] + " = " + std::to_string(e.range));
v.push_back(columns[103] + " = " + std::to_string(e.range_));
v.push_back(columns[104] + " = " + std::to_string(e.reclevel));
v.push_back(columns[105] + " = " + std::to_string(e.recskill));
v.push_back(columns[106] + " = " + std::to_string(e.reqlevel));
@@ -1977,7 +1979,7 @@ public:
v.push_back(std::to_string(e.pr));
v.push_back(std::to_string(e.procrate));
v.push_back(std::to_string(e.races));
v.push_back(std::to_string(e.range));
v.push_back(std::to_string(e.range_));
v.push_back(std::to_string(e.reclevel));
v.push_back(std::to_string(e.recskill));
v.push_back(std::to_string(e.reqlevel));
@@ -2291,7 +2293,7 @@ public:
v.push_back(std::to_string(e.pr));
v.push_back(std::to_string(e.procrate));
v.push_back(std::to_string(e.races));
v.push_back(std::to_string(e.range));
v.push_back(std::to_string(e.range_));
v.push_back(std::to_string(e.reclevel));
v.push_back(std::to_string(e.recskill));
v.push_back(std::to_string(e.reqlevel));
@@ -2561,7 +2563,7 @@ public:
e.damageshield = static_cast<int32_t>(atoi(row[52]));
e.deity = static_cast<int32_t>(atoi(row[53]));
e.delay = static_cast<int32_t>(atoi(row[54]));
e.augdistiller = static_cast<int32_t>(atoi(row[55]));
e.augdistiller = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
e.dotshielding = static_cast<int32_t>(atoi(row[56]));
e.dr = static_cast<int32_t>(atoi(row[57]));
e.clicktype = static_cast<int32_t>(atoi(row[58]));
@@ -2609,7 +2611,7 @@ public:
e.pr = static_cast<int32_t>(atoi(row[100]));
e.procrate = static_cast<int32_t>(atoi(row[101]));
e.races = static_cast<int32_t>(atoi(row[102]));
e.range = static_cast<int32_t>(atoi(row[103]));
e.range_ = static_cast<int32_t>(atoi(row[103]));
e.reclevel = static_cast<int32_t>(atoi(row[104]));
e.recskill = static_cast<int32_t>(atoi(row[105]));
e.reqlevel = static_cast<int32_t>(atoi(row[106]));
@@ -2713,7 +2715,7 @@ public:
e.focusunk5 = static_cast<int32_t>(atoi(row[204]));
e.focusunk6 = row[205] ? row[205] : "";
e.focusunk7 = static_cast<int32_t>(atoi(row[206]));
e.scrollunk1 = static_cast<int32_t>(atoi(row[207]));
e.scrollunk1 = static_cast<uint32_t>(strtoul(row[207], nullptr, 10));
e.scrollunk2 = static_cast<int32_t>(atoi(row[208]));
e.scrollunk3 = static_cast<int32_t>(atoi(row[209]));
e.scrollunk4 = static_cast<int32_t>(atoi(row[210]));
@@ -2752,10 +2754,10 @@ public:
e.created = row[243] ? row[243] : "";
e.elitematerial = static_cast<int16_t>(atoi(row[244]));
e.ldonsellbackrate = static_cast<int16_t>(atoi(row[245]));
e.scriptfileid = static_cast<int16_t>(atoi(row[246]));
e.scriptfileid = static_cast<int32_t>(atoi(row[246]));
e.expendablearrow = static_cast<int16_t>(atoi(row[247]));
e.powersourcecapacity = static_cast<int16_t>(atoi(row[248]));
e.bardeffect = static_cast<int16_t>(atoi(row[249]));
e.powersourcecapacity = static_cast<int32_t>(atoi(row[248]));
e.bardeffect = static_cast<int32_t>(atoi(row[249]));
e.bardeffecttype = static_cast<int16_t>(atoi(row[250]));
e.bardlevel2 = static_cast<int16_t>(atoi(row[251]));
e.bardlevel = static_cast<int16_t>(atoi(row[252]));
@@ -2870,7 +2872,7 @@ public:
e.damageshield = static_cast<int32_t>(atoi(row[52]));
e.deity = static_cast<int32_t>(atoi(row[53]));
e.delay = static_cast<int32_t>(atoi(row[54]));
e.augdistiller = static_cast<int32_t>(atoi(row[55]));
e.augdistiller = static_cast<uint32_t>(strtoul(row[55], nullptr, 10));
e.dotshielding = static_cast<int32_t>(atoi(row[56]));
e.dr = static_cast<int32_t>(atoi(row[57]));
e.clicktype = static_cast<int32_t>(atoi(row[58]));
@@ -2918,7 +2920,7 @@ public:
e.pr = static_cast<int32_t>(atoi(row[100]));
e.procrate = static_cast<int32_t>(atoi(row[101]));
e.races = static_cast<int32_t>(atoi(row[102]));
e.range = static_cast<int32_t>(atoi(row[103]));
e.range_ = static_cast<int32_t>(atoi(row[103]));
e.reclevel = static_cast<int32_t>(atoi(row[104]));
e.recskill = static_cast<int32_t>(atoi(row[105]));
e.reqlevel = static_cast<int32_t>(atoi(row[106]));
@@ -3022,7 +3024,7 @@ public:
e.focusunk5 = static_cast<int32_t>(atoi(row[204]));
e.focusunk6 = row[205] ? row[205] : "";
e.focusunk7 = static_cast<int32_t>(atoi(row[206]));
e.scrollunk1 = static_cast<int32_t>(atoi(row[207]));
e.scrollunk1 = static_cast<uint32_t>(strtoul(row[207], nullptr, 10));
e.scrollunk2 = static_cast<int32_t>(atoi(row[208]));
e.scrollunk3 = static_cast<int32_t>(atoi(row[209]));
e.scrollunk4 = static_cast<int32_t>(atoi(row[210]));
@@ -3061,10 +3063,10 @@ public:
e.created = row[243] ? row[243] : "";
e.elitematerial = static_cast<int16_t>(atoi(row[244]));
e.ldonsellbackrate = static_cast<int16_t>(atoi(row[245]));
e.scriptfileid = static_cast<int16_t>(atoi(row[246]));
e.scriptfileid = static_cast<int32_t>(atoi(row[246]));
e.expendablearrow = static_cast<int16_t>(atoi(row[247]));
e.powersourcecapacity = static_cast<int16_t>(atoi(row[248]));
e.bardeffect = static_cast<int16_t>(atoi(row[249]));
e.powersourcecapacity = static_cast<int32_t>(atoi(row[248]));
e.bardeffect = static_cast<int32_t>(atoi(row[249]));
e.bardeffecttype = static_cast<int16_t>(atoi(row[250]));
e.bardlevel2 = static_cast<int16_t>(atoi(row[251]));
e.bardlevel = static_cast<int16_t>(atoi(row[252]));
@@ -0,0 +1,344 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_KEYRING_REPOSITORY_H
#define EQEMU_BASE_KEYRING_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseKeyringRepository {
public:
struct Keyring {
uint32_t id;
int32_t char_id;
int32_t item_id;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"char_id",
"item_id",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"char_id",
"item_id",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("keyring");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Keyring NewEntity()
{
Keyring e{};
e.id = 0;
e.char_id = 0;
e.item_id = 0;
return e;
}
static Keyring GetKeyring(
const std::vector<Keyring> &keyrings,
int keyring_id
)
{
for (auto &keyring : keyrings) {
if (keyring.id == keyring_id) {
return keyring;
}
}
return NewEntity();
}
static Keyring FindOne(
Database& db,
int keyring_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
keyring_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Keyring e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.char_id = static_cast<int32_t>(atoi(row[1]));
e.item_id = static_cast<int32_t>(atoi(row[2]));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int keyring_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
keyring_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Keyring &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.char_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Keyring InsertOne(
Database& db,
Keyring e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Keyring> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Keyring> All(Database& db)
{
std::vector<Keyring> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Keyring e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.char_id = static_cast<int32_t>(atoi(row[1]));
e.item_id = static_cast<int32_t>(atoi(row[2]));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Keyring> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Keyring> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Keyring e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.char_id = static_cast<int32_t>(atoi(row[1]));
e.item_id = static_cast<int32_t>(atoi(row[2]));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_KEYRING_REPOSITORY_H
@@ -6,7 +6,7 @@
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_LOGSYS_CATEGORIES_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseLogsysCategoriesRepository {
public:
struct LogsysCategories {
@@ -128,8 +129,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
logsys_categories_id
)
);
@@ -378,6 +380,74 @@ public:
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const LogsysCategories &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.log_category_id));
v.push_back("'" + Strings::Escape(e.log_category_description) + "'");
v.push_back(std::to_string(e.log_to_console));
v.push_back(std::to_string(e.log_to_file));
v.push_back(std::to_string(e.log_to_gmsay));
v.push_back(std::to_string(e.log_to_discord));
v.push_back(std::to_string(e.discord_webhook_id));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<LogsysCategories> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.log_category_id));
v.push_back("'" + Strings::Escape(e.log_category_description) + "'");
v.push_back(std::to_string(e.log_to_console));
v.push_back(std::to_string(e.log_to_file));
v.push_back(std::to_string(e.log_to_gmsay));
v.push_back(std::to_string(e.log_to_discord));
v.push_back(std::to_string(e.discord_webhook_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_LOGSYS_CATEGORIES_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseNpcEmotesRepository {
public:
struct NpcEmotes {
@@ -120,8 +121,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
npc_emotes_id
)
);
@@ -66,8 +66,8 @@ public:
uint8_t armortint_red;
uint8_t armortint_green;
uint8_t armortint_blue;
int32_t d_melee_texture1;
int32_t d_melee_texture2;
uint32_t d_melee_texture1;
uint32_t d_melee_texture2;
std::string ammo_idfile;
uint8_t prim_melee_type;
uint8_t sec_melee_type;
@@ -583,7 +583,7 @@ public:
e.exp_mod = 100;
e.heroic_strikethrough = 0;
e.faction_amount = 0;
e.keeps_sold_items = 0;
e.keeps_sold_items = 1;
return e;
}
@@ -666,8 +666,8 @@ public:
e.armortint_red = static_cast<uint8_t>(strtoul(row[43], nullptr, 10));
e.armortint_green = static_cast<uint8_t>(strtoul(row[44], nullptr, 10));
e.armortint_blue = static_cast<uint8_t>(strtoul(row[45], nullptr, 10));
e.d_melee_texture1 = static_cast<int32_t>(atoi(row[46]));
e.d_melee_texture2 = static_cast<int32_t>(atoi(row[47]));
e.d_melee_texture1 = static_cast<uint32_t>(strtoul(row[46], nullptr, 10));
e.d_melee_texture2 = static_cast<uint32_t>(strtoul(row[47], nullptr, 10));
e.ammo_idfile = row[48] ? row[48] : "";
e.prim_melee_type = static_cast<uint8_t>(strtoul(row[49], nullptr, 10));
e.sec_melee_type = static_cast<uint8_t>(strtoul(row[50], nullptr, 10));
@@ -1289,8 +1289,8 @@ public:
e.armortint_red = static_cast<uint8_t>(strtoul(row[43], nullptr, 10));
e.armortint_green = static_cast<uint8_t>(strtoul(row[44], nullptr, 10));
e.armortint_blue = static_cast<uint8_t>(strtoul(row[45], nullptr, 10));
e.d_melee_texture1 = static_cast<int32_t>(atoi(row[46]));
e.d_melee_texture2 = static_cast<int32_t>(atoi(row[47]));
e.d_melee_texture1 = static_cast<uint32_t>(strtoul(row[46], nullptr, 10));
e.d_melee_texture2 = static_cast<uint32_t>(strtoul(row[47], nullptr, 10));
e.ammo_idfile = row[48] ? row[48] : "";
e.prim_melee_type = static_cast<uint8_t>(strtoul(row[49], nullptr, 10));
e.sec_melee_type = static_cast<uint8_t>(strtoul(row[50], nullptr, 10));
@@ -1440,8 +1440,8 @@ public:
e.armortint_red = static_cast<uint8_t>(strtoul(row[43], nullptr, 10));
e.armortint_green = static_cast<uint8_t>(strtoul(row[44], nullptr, 10));
e.armortint_blue = static_cast<uint8_t>(strtoul(row[45], nullptr, 10));
e.d_melee_texture1 = static_cast<int32_t>(atoi(row[46]));
e.d_melee_texture2 = static_cast<int32_t>(atoi(row[47]));
e.d_melee_texture1 = static_cast<uint32_t>(strtoul(row[46], nullptr, 10));
e.d_melee_texture2 = static_cast<uint32_t>(strtoul(row[47], nullptr, 10));
e.ammo_idfile = row[48] ? row[48] : "";
e.prim_melee_type = static_cast<uint8_t>(strtoul(row[49], nullptr, 10));
e.sec_melee_type = static_cast<uint8_t>(strtoul(row[50], nullptr, 10));
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseObjectRepository {
public:
struct Object {
@@ -31,9 +32,9 @@ public:
std::string objectname;
int32_t type;
int32_t icon;
int32_t unknown08;
int32_t unknown10;
int32_t unknown20;
float size_percentage;
int32_t solid_type;
int32_t incline;
int32_t unknown24;
int32_t unknown60;
int32_t unknown64;
@@ -71,9 +72,9 @@ public:
"objectname",
"type",
"icon",
"unknown08",
"unknown10",
"unknown20",
"size_percentage",
"solid_type",
"incline",
"unknown24",
"unknown60",
"unknown64",
@@ -107,9 +108,9 @@ public:
"objectname",
"type",
"icon",
"unknown08",
"unknown10",
"unknown20",
"size_percentage",
"solid_type",
"incline",
"unknown24",
"unknown60",
"unknown64",
@@ -177,9 +178,9 @@ public:
e.objectname = "";
e.type = 0;
e.icon = 0;
e.unknown08 = 0;
e.unknown10 = 0;
e.unknown20 = 0;
e.size_percentage = 0;
e.solid_type = 0;
e.incline = 0;
e.unknown24 = 0;
e.unknown60 = 0;
e.unknown64 = 0;
@@ -220,8 +221,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
object_id
)
);
@@ -242,9 +244,9 @@ public:
e.objectname = row[9] ? row[9] : "";
e.type = static_cast<int32_t>(atoi(row[10]));
e.icon = static_cast<int32_t>(atoi(row[11]));
e.unknown08 = static_cast<int32_t>(atoi(row[12]));
e.unknown10 = static_cast<int32_t>(atoi(row[13]));
e.unknown20 = static_cast<int32_t>(atoi(row[14]));
e.size_percentage = strtof(row[12], nullptr);
e.solid_type = static_cast<int32_t>(atoi(row[13]));
e.incline = static_cast<int32_t>(atoi(row[14]));
e.unknown24 = static_cast<int32_t>(atoi(row[15]));
e.unknown60 = static_cast<int32_t>(atoi(row[16]));
e.unknown64 = static_cast<int32_t>(atoi(row[17]));
@@ -304,9 +306,9 @@ public:
v.push_back(columns[9] + " = '" + Strings::Escape(e.objectname) + "'");
v.push_back(columns[10] + " = " + std::to_string(e.type));
v.push_back(columns[11] + " = " + std::to_string(e.icon));
v.push_back(columns[12] + " = " + std::to_string(e.unknown08));
v.push_back(columns[13] + " = " + std::to_string(e.unknown10));
v.push_back(columns[14] + " = " + std::to_string(e.unknown20));
v.push_back(columns[12] + " = " + std::to_string(e.size_percentage));
v.push_back(columns[13] + " = " + std::to_string(e.solid_type));
v.push_back(columns[14] + " = " + std::to_string(e.incline));
v.push_back(columns[15] + " = " + std::to_string(e.unknown24));
v.push_back(columns[16] + " = " + std::to_string(e.unknown60));
v.push_back(columns[17] + " = " + std::to_string(e.unknown64));
@@ -355,9 +357,9 @@ public:
v.push_back("'" + Strings::Escape(e.objectname) + "'");
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.icon));
v.push_back(std::to_string(e.unknown08));
v.push_back(std::to_string(e.unknown10));
v.push_back(std::to_string(e.unknown20));
v.push_back(std::to_string(e.size_percentage));
v.push_back(std::to_string(e.solid_type));
v.push_back(std::to_string(e.incline));
v.push_back(std::to_string(e.unknown24));
v.push_back(std::to_string(e.unknown60));
v.push_back(std::to_string(e.unknown64));
@@ -414,9 +416,9 @@ public:
v.push_back("'" + Strings::Escape(e.objectname) + "'");
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.icon));
v.push_back(std::to_string(e.unknown08));
v.push_back(std::to_string(e.unknown10));
v.push_back(std::to_string(e.unknown20));
v.push_back(std::to_string(e.size_percentage));
v.push_back(std::to_string(e.solid_type));
v.push_back(std::to_string(e.incline));
v.push_back(std::to_string(e.unknown24));
v.push_back(std::to_string(e.unknown60));
v.push_back(std::to_string(e.unknown64));
@@ -477,9 +479,9 @@ public:
e.objectname = row[9] ? row[9] : "";
e.type = static_cast<int32_t>(atoi(row[10]));
e.icon = static_cast<int32_t>(atoi(row[11]));
e.unknown08 = static_cast<int32_t>(atoi(row[12]));
e.unknown10 = static_cast<int32_t>(atoi(row[13]));
e.unknown20 = static_cast<int32_t>(atoi(row[14]));
e.size_percentage = strtof(row[12], nullptr);
e.solid_type = static_cast<int32_t>(atoi(row[13]));
e.incline = static_cast<int32_t>(atoi(row[14]));
e.unknown24 = static_cast<int32_t>(atoi(row[15]));
e.unknown60 = static_cast<int32_t>(atoi(row[16]));
e.unknown64 = static_cast<int32_t>(atoi(row[17]));
@@ -531,9 +533,9 @@ public:
e.objectname = row[9] ? row[9] : "";
e.type = static_cast<int32_t>(atoi(row[10]));
e.icon = static_cast<int32_t>(atoi(row[11]));
e.unknown08 = static_cast<int32_t>(atoi(row[12]));
e.unknown10 = static_cast<int32_t>(atoi(row[13]));
e.unknown20 = static_cast<int32_t>(atoi(row[14]));
e.size_percentage = strtof(row[12], nullptr);
e.solid_type = static_cast<int32_t>(atoi(row[13]));
e.incline = static_cast<int32_t>(atoi(row[14]));
e.unknown24 = static_cast<int32_t>(atoi(row[15]));
e.unknown60 = static_cast<int32_t>(atoi(row[16]));
e.unknown64 = static_cast<int32_t>(atoi(row[17]));
@@ -6,7 +6,7 @@
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BasePlayerEventLogSettingsRepository {
public:
struct PlayerEventLogSettings {
@@ -359,6 +360,70 @@ public:
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventLogSettings &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.event_name) + "'");
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventLogSettings> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.event_name) + "'");
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H
@@ -6,7 +6,7 @@
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_LOGS_REPOSITORY_H
@@ -240,8 +240,8 @@ public:
v.push_back(columns[7] + " = " + std::to_string(e.z));
v.push_back(columns[8] + " = " + std::to_string(e.heading));
v.push_back(columns[9] + " = " + std::to_string(e.event_type_id));
v.push_back(columns[10] + " = '" + db.Escape(e.event_type_name) + "'");
v.push_back(columns[11] + " = '" + db.Escape(e.event_data) + "'");
v.push_back(columns[10] + " = '" + Strings::Escape(e.event_type_name) + "'");
v.push_back(columns[11] + " = '" + Strings::Escape(e.event_data) + "'");
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
@@ -274,8 +274,8 @@ public:
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + db.Escape(e.event_type_name) + "'");
v.push_back("'" + db.Escape(e.event_data) + "'");
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
@@ -316,8 +316,8 @@ public:
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + db.Escape(e.event_type_name) + "'");
v.push_back("'" + db.Escape(e.event_data) + "'");
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
@@ -460,6 +460,86 @@ public:
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventLogs &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventLogs> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_LOGS_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseRaidDetailsRepository {
public:
struct RaidDetails {
@@ -23,6 +24,15 @@ public:
int32_t loottype;
int8_t locked;
std::string motd;
uint32_t marked_npc_1_entity_id;
uint32_t marked_npc_1_zone_id;
uint32_t marked_npc_1_instance_id;
uint32_t marked_npc_2_entity_id;
uint32_t marked_npc_2_zone_id;
uint32_t marked_npc_2_instance_id;
uint32_t marked_npc_3_entity_id;
uint32_t marked_npc_3_zone_id;
uint32_t marked_npc_3_instance_id;
};
static std::string PrimaryKey()
@@ -37,6 +47,15 @@ public:
"loottype",
"locked",
"motd",
"marked_npc_1_entity_id",
"marked_npc_1_zone_id",
"marked_npc_1_instance_id",
"marked_npc_2_entity_id",
"marked_npc_2_zone_id",
"marked_npc_2_instance_id",
"marked_npc_3_entity_id",
"marked_npc_3_zone_id",
"marked_npc_3_instance_id",
};
}
@@ -47,6 +66,15 @@ public:
"loottype",
"locked",
"motd",
"marked_npc_1_entity_id",
"marked_npc_1_zone_id",
"marked_npc_1_instance_id",
"marked_npc_2_entity_id",
"marked_npc_2_zone_id",
"marked_npc_2_instance_id",
"marked_npc_3_entity_id",
"marked_npc_3_zone_id",
"marked_npc_3_instance_id",
};
}
@@ -87,10 +115,19 @@ public:
{
RaidDetails e{};
e.raidid = 0;
e.loottype = 0;
e.locked = 0;
e.motd = "";
e.raidid = 0;
e.loottype = 0;
e.locked = 0;
e.motd = "";
e.marked_npc_1_entity_id = 0;
e.marked_npc_1_zone_id = 0;
e.marked_npc_1_instance_id = 0;
e.marked_npc_2_entity_id = 0;
e.marked_npc_2_zone_id = 0;
e.marked_npc_2_instance_id = 0;
e.marked_npc_3_entity_id = 0;
e.marked_npc_3_zone_id = 0;
e.marked_npc_3_instance_id = 0;
return e;
}
@@ -116,8 +153,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
raid_details_id
)
);
@@ -126,10 +164,19 @@ public:
if (results.RowCount() == 1) {
RaidDetails e{};
e.raidid = static_cast<int32_t>(atoi(row[0]));
e.loottype = static_cast<int32_t>(atoi(row[1]));
e.locked = static_cast<int8_t>(atoi(row[2]));
e.motd = row[3] ? row[3] : "";
e.raidid = static_cast<int32_t>(atoi(row[0]));
e.loottype = static_cast<int32_t>(atoi(row[1]));
e.locked = static_cast<int8_t>(atoi(row[2]));
e.motd = row[3] ? row[3] : "";
e.marked_npc_1_entity_id = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
e.marked_npc_1_zone_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.marked_npc_1_instance_id = static_cast<uint32_t>(strtoul(row[6], nullptr, 10));
e.marked_npc_2_entity_id = static_cast<uint32_t>(strtoul(row[7], nullptr, 10));
e.marked_npc_2_zone_id = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
e.marked_npc_2_instance_id = static_cast<uint32_t>(strtoul(row[9], nullptr, 10));
e.marked_npc_3_entity_id = static_cast<uint32_t>(strtoul(row[10], nullptr, 10));
e.marked_npc_3_zone_id = static_cast<uint32_t>(strtoul(row[11], nullptr, 10));
e.marked_npc_3_instance_id = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
return e;
}
@@ -167,6 +214,15 @@ public:
v.push_back(columns[1] + " = " + std::to_string(e.loottype));
v.push_back(columns[2] + " = " + std::to_string(e.locked));
v.push_back(columns[3] + " = '" + Strings::Escape(e.motd) + "'");
v.push_back(columns[4] + " = " + std::to_string(e.marked_npc_1_entity_id));
v.push_back(columns[5] + " = " + std::to_string(e.marked_npc_1_zone_id));
v.push_back(columns[6] + " = " + std::to_string(e.marked_npc_1_instance_id));
v.push_back(columns[7] + " = " + std::to_string(e.marked_npc_2_entity_id));
v.push_back(columns[8] + " = " + std::to_string(e.marked_npc_2_zone_id));
v.push_back(columns[9] + " = " + std::to_string(e.marked_npc_2_instance_id));
v.push_back(columns[10] + " = " + std::to_string(e.marked_npc_3_entity_id));
v.push_back(columns[11] + " = " + std::to_string(e.marked_npc_3_zone_id));
v.push_back(columns[12] + " = " + std::to_string(e.marked_npc_3_instance_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -192,6 +248,15 @@ public:
v.push_back(std::to_string(e.loottype));
v.push_back(std::to_string(e.locked));
v.push_back("'" + Strings::Escape(e.motd) + "'");
v.push_back(std::to_string(e.marked_npc_1_entity_id));
v.push_back(std::to_string(e.marked_npc_1_zone_id));
v.push_back(std::to_string(e.marked_npc_1_instance_id));
v.push_back(std::to_string(e.marked_npc_2_entity_id));
v.push_back(std::to_string(e.marked_npc_2_zone_id));
v.push_back(std::to_string(e.marked_npc_2_instance_id));
v.push_back(std::to_string(e.marked_npc_3_entity_id));
v.push_back(std::to_string(e.marked_npc_3_zone_id));
v.push_back(std::to_string(e.marked_npc_3_instance_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -225,6 +290,15 @@ public:
v.push_back(std::to_string(e.loottype));
v.push_back(std::to_string(e.locked));
v.push_back("'" + Strings::Escape(e.motd) + "'");
v.push_back(std::to_string(e.marked_npc_1_entity_id));
v.push_back(std::to_string(e.marked_npc_1_zone_id));
v.push_back(std::to_string(e.marked_npc_1_instance_id));
v.push_back(std::to_string(e.marked_npc_2_entity_id));
v.push_back(std::to_string(e.marked_npc_2_zone_id));
v.push_back(std::to_string(e.marked_npc_2_instance_id));
v.push_back(std::to_string(e.marked_npc_3_entity_id));
v.push_back(std::to_string(e.marked_npc_3_zone_id));
v.push_back(std::to_string(e.marked_npc_3_instance_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -258,10 +332,19 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
RaidDetails e{};
e.raidid = static_cast<int32_t>(atoi(row[0]));
e.loottype = static_cast<int32_t>(atoi(row[1]));
e.locked = static_cast<int8_t>(atoi(row[2]));
e.motd = row[3] ? row[3] : "";
e.raidid = static_cast<int32_t>(atoi(row[0]));
e.loottype = static_cast<int32_t>(atoi(row[1]));
e.locked = static_cast<int8_t>(atoi(row[2]));
e.motd = row[3] ? row[3] : "";
e.marked_npc_1_entity_id = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
e.marked_npc_1_zone_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.marked_npc_1_instance_id = static_cast<uint32_t>(strtoul(row[6], nullptr, 10));
e.marked_npc_2_entity_id = static_cast<uint32_t>(strtoul(row[7], nullptr, 10));
e.marked_npc_2_zone_id = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
e.marked_npc_2_instance_id = static_cast<uint32_t>(strtoul(row[9], nullptr, 10));
e.marked_npc_3_entity_id = static_cast<uint32_t>(strtoul(row[10], nullptr, 10));
e.marked_npc_3_zone_id = static_cast<uint32_t>(strtoul(row[11], nullptr, 10));
e.marked_npc_3_instance_id = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
all_entries.push_back(e);
}
@@ -286,10 +369,19 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
RaidDetails e{};
e.raidid = static_cast<int32_t>(atoi(row[0]));
e.loottype = static_cast<int32_t>(atoi(row[1]));
e.locked = static_cast<int8_t>(atoi(row[2]));
e.motd = row[3] ? row[3] : "";
e.raidid = static_cast<int32_t>(atoi(row[0]));
e.loottype = static_cast<int32_t>(atoi(row[1]));
e.locked = static_cast<int8_t>(atoi(row[2]));
e.motd = row[3] ? row[3] : "";
e.marked_npc_1_entity_id = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
e.marked_npc_1_zone_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.marked_npc_1_instance_id = static_cast<uint32_t>(strtoul(row[6], nullptr, 10));
e.marked_npc_2_entity_id = static_cast<uint32_t>(strtoul(row[7], nullptr, 10));
e.marked_npc_2_zone_id = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
e.marked_npc_2_instance_id = static_cast<uint32_t>(strtoul(row[9], nullptr, 10));
e.marked_npc_3_entity_id = static_cast<uint32_t>(strtoul(row[10], nullptr, 10));
e.marked_npc_3_zone_id = static_cast<uint32_t>(strtoul(row[11], nullptr, 10));
e.marked_npc_3_instance_id = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
all_entries.push_back(e);
}
@@ -31,6 +31,9 @@ public:
int8_t isgroupleader;
int8_t israidleader;
int8_t islooter;
uint8_t is_marker;
uint8_t is_assister;
std::string note;
};
static std::string PrimaryKey()
@@ -52,6 +55,9 @@ public:
"isgroupleader",
"israidleader",
"islooter",
"is_marker",
"is_assister",
"note",
};
}
@@ -69,6 +75,9 @@ public:
"isgroupleader",
"israidleader",
"islooter",
"is_marker",
"is_assister",
"note",
};
}
@@ -120,6 +129,9 @@ public:
e.isgroupleader = 0;
e.israidleader = 0;
e.islooter = 0;
e.is_marker = 0;
e.is_assister = 0;
e.note = "";
return e;
}
@@ -167,6 +179,9 @@ public:
e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
e.israidleader = static_cast<int8_t>(atoi(row[9]));
e.islooter = static_cast<int8_t>(atoi(row[10]));
e.is_marker = static_cast<uint8_t>(strtoul(row[11], nullptr, 10));
e.is_assister = static_cast<uint8_t>(strtoul(row[12], nullptr, 10));
e.note = row[13] ? row[13] : "";
return e;
}
@@ -210,6 +225,9 @@ public:
v.push_back(columns[8] + " = " + std::to_string(e.isgroupleader));
v.push_back(columns[9] + " = " + std::to_string(e.israidleader));
v.push_back(columns[10] + " = " + std::to_string(e.islooter));
v.push_back(columns[11] + " = " + std::to_string(e.is_marker));
v.push_back(columns[12] + " = " + std::to_string(e.is_assister));
v.push_back(columns[13] + " = '" + Strings::Escape(e.note) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -242,6 +260,9 @@ public:
v.push_back(std::to_string(e.isgroupleader));
v.push_back(std::to_string(e.israidleader));
v.push_back(std::to_string(e.islooter));
v.push_back(std::to_string(e.is_marker));
v.push_back(std::to_string(e.is_assister));
v.push_back("'" + Strings::Escape(e.note) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -282,6 +303,9 @@ public:
v.push_back(std::to_string(e.isgroupleader));
v.push_back(std::to_string(e.israidleader));
v.push_back(std::to_string(e.islooter));
v.push_back(std::to_string(e.is_marker));
v.push_back(std::to_string(e.is_assister));
v.push_back("'" + Strings::Escape(e.note) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -326,6 +350,9 @@ public:
e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
e.israidleader = static_cast<int8_t>(atoi(row[9]));
e.islooter = static_cast<int8_t>(atoi(row[10]));
e.is_marker = static_cast<uint8_t>(strtoul(row[11], nullptr, 10));
e.is_assister = static_cast<uint8_t>(strtoul(row[12], nullptr, 10));
e.note = row[13] ? row[13] : "";
all_entries.push_back(e);
}
@@ -361,6 +388,9 @@ public:
e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
e.israidleader = static_cast<int8_t>(atoi(row[9]));
e.islooter = static_cast<int8_t>(atoi(row[10]));
e.is_marker = static_cast<uint8_t>(strtoul(row[11], nullptr, 10));
e.is_assister = static_cast<uint8_t>(strtoul(row[12], nullptr, 10));
e.note = row[13] ? row[13] : "";
all_entries.push_back(e);
}
@@ -0,0 +1,354 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
#define EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseSpawn2DisabledRepository {
public:
struct Spawn2Disabled {
int64_t id;
int32_t spawn2_id;
int32_t instance_id;
int16_t disabled;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"spawn2_id",
"instance_id",
"disabled",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"spawn2_id",
"instance_id",
"disabled",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("spawn2_disabled");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Spawn2Disabled NewEntity()
{
Spawn2Disabled e{};
e.id = 0;
e.spawn2_id = 0;
e.instance_id = 0;
e.disabled = 0;
return e;
}
static Spawn2Disabled GetSpawn2Disabled(
const std::vector<Spawn2Disabled> &spawn2_disableds,
int spawn2_disabled_id
)
{
for (auto &spawn2_disabled : spawn2_disableds) {
if (spawn2_disabled.id == spawn2_disabled_id) {
return spawn2_disabled;
}
}
return NewEntity();
}
static Spawn2Disabled FindOne(
Database& db,
int spawn2_disabled_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawn2_disabled_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int spawn2_disabled_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
spawn2_disabled_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Spawn2Disabled &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.spawn2_id));
v.push_back(columns[2] + " = " + std::to_string(e.instance_id));
v.push_back(columns[3] + " = " + std::to_string(e.disabled));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Spawn2Disabled InsertOne(
Database& db,
Spawn2Disabled e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.disabled));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Spawn2Disabled> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.disabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Spawn2Disabled> All(Database& db)
{
std::vector<Spawn2Disabled> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Spawn2Disabled> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Spawn2Disabled> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseSpawn2Repository {
public:
struct Spawn2 {
@@ -33,7 +34,6 @@ public:
int8_t path_when_zone_idle;
uint32_t _condition;
int32_t cond_value;
uint8_t enabled;
uint8_t animation;
int8_t min_expansion;
int8_t max_expansion;
@@ -63,7 +63,6 @@ public:
"path_when_zone_idle",
"_condition",
"cond_value",
"enabled",
"animation",
"min_expansion",
"max_expansion",
@@ -89,7 +88,6 @@ public:
"path_when_zone_idle",
"_condition",
"cond_value",
"enabled",
"animation",
"min_expansion",
"max_expansion",
@@ -149,7 +147,6 @@ public:
e.path_when_zone_idle = 0;
e._condition = 0;
e.cond_value = 1;
e.enabled = 1;
e.animation = 0;
e.min_expansion = -1;
e.max_expansion = -1;
@@ -180,8 +177,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawn2_id
)
);
@@ -204,12 +202,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
return e;
}
@@ -256,12 +253,11 @@ public:
v.push_back(columns[11] + " = " + std::to_string(e.path_when_zone_idle));
v.push_back(columns[12] + " = " + std::to_string(e._condition));
v.push_back(columns[13] + " = " + std::to_string(e.cond_value));
v.push_back(columns[14] + " = " + std::to_string(e.enabled));
v.push_back(columns[15] + " = " + std::to_string(e.animation));
v.push_back(columns[16] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[17] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[19] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[14] + " = " + std::to_string(e.animation));
v.push_back(columns[15] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[16] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[17] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -297,7 +293,6 @@ public:
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e._condition));
v.push_back(std::to_string(e.cond_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.animation));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -346,7 +341,6 @@ public:
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e._condition));
v.push_back(std::to_string(e.cond_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.animation));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -399,12 +393,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
all_entries.push_back(e);
}
@@ -443,12 +436,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
all_entries.push_back(e);
}
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseSpawnentryRepository {
public:
struct Spawnentry {
@@ -23,6 +24,8 @@ public:
int32_t npcID;
int16_t chance;
int32_t condition_value_filter;
int16_t min_time;
int16_t max_time;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
@@ -41,6 +44,8 @@ public:
"npcID",
"chance",
"condition_value_filter",
"min_time",
"max_time",
"min_expansion",
"max_expansion",
"content_flags",
@@ -55,6 +60,8 @@ public:
"npcID",
"chance",
"condition_value_filter",
"min_time",
"max_time",
"min_expansion",
"max_expansion",
"content_flags",
@@ -103,6 +110,8 @@ public:
e.npcID = 0;
e.chance = 0;
e.condition_value_filter = 1;
e.min_time = 0;
e.max_time = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
@@ -132,8 +141,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawnentry_id
)
);
@@ -146,10 +156,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
return e;
}
@@ -187,10 +199,12 @@ public:
v.push_back(columns[1] + " = " + std::to_string(e.npcID));
v.push_back(columns[2] + " = " + std::to_string(e.chance));
v.push_back(columns[3] + " = " + std::to_string(e.condition_value_filter));
v.push_back(columns[4] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[5] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[6] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[7] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[4] + " = " + std::to_string(e.min_time));
v.push_back(columns[5] + " = " + std::to_string(e.max_time));
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -216,6 +230,8 @@ public:
v.push_back(std::to_string(e.npcID));
v.push_back(std::to_string(e.chance));
v.push_back(std::to_string(e.condition_value_filter));
v.push_back(std::to_string(e.min_time));
v.push_back(std::to_string(e.max_time));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -253,6 +269,8 @@ public:
v.push_back(std::to_string(e.npcID));
v.push_back(std::to_string(e.chance));
v.push_back(std::to_string(e.condition_value_filter));
v.push_back(std::to_string(e.min_time));
v.push_back(std::to_string(e.max_time));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -294,10 +312,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
@@ -326,10 +346,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
@@ -16,18 +16,19 @@
#include "../../strings.h"
#include <ctime>
class BaseStartingItemsRepository {
public:
struct StartingItems {
uint32_t id;
int32_t race;
int32_t class_;
int32_t deityid;
int32_t zoneid;
int32_t itemid;
std::string class_list;
std::string race_list;
std::string deity_list;
std::string zone_id_list;
uint32_t item_id;
uint8_t item_charges;
int8_t gm;
int32_t slot;
int32_t status;
int32_t inventory_slot;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
@@ -43,14 +44,14 @@ public:
{
return {
"id",
"race",
"`class`",
"deityid",
"zoneid",
"itemid",
"class_list",
"race_list",
"deity_list",
"zone_id_list",
"item_id",
"item_charges",
"gm",
"slot",
"status",
"inventory_slot",
"min_expansion",
"max_expansion",
"content_flags",
@@ -62,14 +63,14 @@ public:
{
return {
"id",
"race",
"`class`",
"deityid",
"zoneid",
"itemid",
"class_list",
"race_list",
"deity_list",
"zone_id_list",
"item_id",
"item_charges",
"gm",
"slot",
"status",
"inventory_slot",
"min_expansion",
"max_expansion",
"content_flags",
@@ -115,14 +116,14 @@ public:
StartingItems e{};
e.id = 0;
e.race = 0;
e.class_ = 0;
e.deityid = 0;
e.zoneid = 0;
e.itemid = 0;
e.class_list = "";
e.race_list = "";
e.deity_list = "";
e.zone_id_list = "";
e.item_id = 0;
e.item_charges = 1;
e.gm = 0;
e.slot = -1;
e.status = 0;
e.inventory_slot = -1;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
@@ -152,8 +153,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
starting_items_id
)
);
@@ -163,14 +165,14 @@ public:
StartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.race = static_cast<int32_t>(atoi(row[1]));
e.class_ = static_cast<int32_t>(atoi(row[2]));
e.deityid = static_cast<int32_t>(atoi(row[3]));
e.zoneid = static_cast<int32_t>(atoi(row[4]));
e.itemid = static_cast<int32_t>(atoi(row[5]));
e.class_list = row[1] ? row[1] : "";
e.race_list = row[2] ? row[2] : "";
e.deity_list = row[3] ? row[3] : "";
e.zone_id_list = row[4] ? row[4] : "";
e.item_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.gm = static_cast<int8_t>(atoi(row[7]));
e.slot = static_cast<int32_t>(atoi(row[8]));
e.status = static_cast<int32_t>(atoi(row[7]));
e.inventory_slot = static_cast<int32_t>(atoi(row[8]));
e.min_expansion = static_cast<int8_t>(atoi(row[9]));
e.max_expansion = static_cast<int8_t>(atoi(row[10]));
e.content_flags = row[11] ? row[11] : "";
@@ -208,14 +210,14 @@ public:
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.race));
v.push_back(columns[2] + " = " + std::to_string(e.class_));
v.push_back(columns[3] + " = " + std::to_string(e.deityid));
v.push_back(columns[4] + " = " + std::to_string(e.zoneid));
v.push_back(columns[5] + " = " + std::to_string(e.itemid));
v.push_back(columns[1] + " = '" + Strings::Escape(e.class_list) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.race_list) + "'");
v.push_back(columns[3] + " = '" + Strings::Escape(e.deity_list) + "'");
v.push_back(columns[4] + " = '" + Strings::Escape(e.zone_id_list) + "'");
v.push_back(columns[5] + " = " + std::to_string(e.item_id));
v.push_back(columns[6] + " = " + std::to_string(e.item_charges));
v.push_back(columns[7] + " = " + std::to_string(e.gm));
v.push_back(columns[8] + " = " + std::to_string(e.slot));
v.push_back(columns[7] + " = " + std::to_string(e.status));
v.push_back(columns[8] + " = " + std::to_string(e.inventory_slot));
v.push_back(columns[9] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[10] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[11] + " = '" + Strings::Escape(e.content_flags) + "'");
@@ -242,14 +244,14 @@ public:
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.race));
v.push_back(std::to_string(e.class_));
v.push_back(std::to_string(e.deityid));
v.push_back(std::to_string(e.zoneid));
v.push_back(std::to_string(e.itemid));
v.push_back("'" + Strings::Escape(e.class_list) + "'");
v.push_back("'" + Strings::Escape(e.race_list) + "'");
v.push_back("'" + Strings::Escape(e.deity_list) + "'");
v.push_back("'" + Strings::Escape(e.zone_id_list) + "'");
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.gm));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.status));
v.push_back(std::to_string(e.inventory_slot));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -284,14 +286,14 @@ public:
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.race));
v.push_back(std::to_string(e.class_));
v.push_back(std::to_string(e.deityid));
v.push_back(std::to_string(e.zoneid));
v.push_back(std::to_string(e.itemid));
v.push_back("'" + Strings::Escape(e.class_list) + "'");
v.push_back("'" + Strings::Escape(e.race_list) + "'");
v.push_back("'" + Strings::Escape(e.deity_list) + "'");
v.push_back("'" + Strings::Escape(e.zone_id_list) + "'");
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.gm));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.status));
v.push_back(std::to_string(e.inventory_slot));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -330,14 +332,14 @@ public:
StartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.race = static_cast<int32_t>(atoi(row[1]));
e.class_ = static_cast<int32_t>(atoi(row[2]));
e.deityid = static_cast<int32_t>(atoi(row[3]));
e.zoneid = static_cast<int32_t>(atoi(row[4]));
e.itemid = static_cast<int32_t>(atoi(row[5]));
e.class_list = row[1] ? row[1] : "";
e.race_list = row[2] ? row[2] : "";
e.deity_list = row[3] ? row[3] : "";
e.zone_id_list = row[4] ? row[4] : "";
e.item_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.gm = static_cast<int8_t>(atoi(row[7]));
e.slot = static_cast<int32_t>(atoi(row[8]));
e.status = static_cast<int32_t>(atoi(row[7]));
e.inventory_slot = static_cast<int32_t>(atoi(row[8]));
e.min_expansion = static_cast<int8_t>(atoi(row[9]));
e.max_expansion = static_cast<int8_t>(atoi(row[10]));
e.content_flags = row[11] ? row[11] : "";
@@ -367,14 +369,14 @@ public:
StartingItems e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.race = static_cast<int32_t>(atoi(row[1]));
e.class_ = static_cast<int32_t>(atoi(row[2]));
e.deityid = static_cast<int32_t>(atoi(row[3]));
e.zoneid = static_cast<int32_t>(atoi(row[4]));
e.itemid = static_cast<int32_t>(atoi(row[5]));
e.class_list = row[1] ? row[1] : "";
e.race_list = row[2] ? row[2] : "";
e.deity_list = row[3] ? row[3] : "";
e.zone_id_list = row[4] ? row[4] : "";
e.item_id = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.item_charges = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.gm = static_cast<int8_t>(atoi(row[7]));
e.slot = static_cast<int32_t>(atoi(row[8]));
e.status = static_cast<int32_t>(atoi(row[7]));
e.inventory_slot = static_cast<int32_t>(atoi(row[8]));
e.min_expansion = static_cast<int8_t>(atoi(row[9]));
e.max_expansion = static_cast<int8_t>(atoi(row[10]));
e.content_flags = row[11] ? row[11] : "";
@@ -6,7 +6,7 @@
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_TASKS_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseTasksRepository {
public:
struct Tasks {
@@ -47,6 +48,7 @@ public:
uint32_t dz_template_id;
int32_t lock_activity_id;
int32_t faction_amount;
int16_t enabled;
};
static std::string PrimaryKey()
@@ -85,6 +87,7 @@ public:
"dz_template_id",
"lock_activity_id",
"faction_amount",
"enabled",
};
}
@@ -119,6 +122,7 @@ public:
"dz_template_id",
"lock_activity_id",
"faction_amount",
"enabled",
};
}
@@ -187,6 +191,7 @@ public:
e.dz_template_id = 0;
e.lock_activity_id = -1;
e.faction_amount = 0;
e.enabled = 1;
return e;
}
@@ -212,8 +217,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
tasks_id
)
);
@@ -250,6 +256,7 @@ public:
e.dz_template_id = static_cast<uint32_t>(strtoul(row[25], nullptr, 10));
e.lock_activity_id = static_cast<int32_t>(atoi(row[26]));
e.faction_amount = static_cast<int32_t>(atoi(row[27]));
e.enabled = static_cast<int16_t>(atoi(row[28]));
return e;
}
@@ -311,6 +318,7 @@ public:
v.push_back(columns[25] + " = " + std::to_string(e.dz_template_id));
v.push_back(columns[26] + " = " + std::to_string(e.lock_activity_id));
v.push_back(columns[27] + " = " + std::to_string(e.faction_amount));
v.push_back(columns[28] + " = " + std::to_string(e.enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -360,6 +368,7 @@ public:
v.push_back(std::to_string(e.dz_template_id));
v.push_back(std::to_string(e.lock_activity_id));
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -417,6 +426,7 @@ public:
v.push_back(std::to_string(e.dz_template_id));
v.push_back(std::to_string(e.lock_activity_id));
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -478,6 +488,7 @@ public:
e.dz_template_id = static_cast<uint32_t>(strtoul(row[25], nullptr, 10));
e.lock_activity_id = static_cast<int32_t>(atoi(row[26]));
e.faction_amount = static_cast<int32_t>(atoi(row[27]));
e.enabled = static_cast<int16_t>(atoi(row[28]));
all_entries.push_back(e);
}
@@ -530,6 +541,7 @@ public:
e.dz_template_id = static_cast<uint32_t>(strtoul(row[25], nullptr, 10));
e.lock_activity_id = static_cast<int32_t>(atoi(row[26]));
e.faction_amount = static_cast<int32_t>(atoi(row[27]));
e.enabled = static_cast<int16_t>(atoi(row[28]));
all_entries.push_back(e);
}
@@ -588,6 +600,118 @@ public:
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const Tasks &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.duration_code));
v.push_back("'" + Strings::Escape(e.title) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back("'" + Strings::Escape(e.reward_text) + "'");
v.push_back("'" + Strings::Escape(e.reward_id_list) + "'");
v.push_back(std::to_string(e.cash_reward));
v.push_back(std::to_string(e.exp_reward));
v.push_back(std::to_string(e.reward_method));
v.push_back(std::to_string(e.reward_points));
v.push_back(std::to_string(e.reward_point_type));
v.push_back(std::to_string(e.min_level));
v.push_back(std::to_string(e.max_level));
v.push_back(std::to_string(e.level_spread));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.repeatable));
v.push_back(std::to_string(e.faction_reward));
v.push_back("'" + Strings::Escape(e.completion_emote) + "'");
v.push_back(std::to_string(e.replay_timer_group));
v.push_back(std::to_string(e.replay_timer_seconds));
v.push_back(std::to_string(e.request_timer_group));
v.push_back(std::to_string(e.request_timer_seconds));
v.push_back(std::to_string(e.dz_template_id));
v.push_back(std::to_string(e.lock_activity_id));
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.enabled));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<Tasks> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.duration_code));
v.push_back("'" + Strings::Escape(e.title) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back("'" + Strings::Escape(e.reward_text) + "'");
v.push_back("'" + Strings::Escape(e.reward_id_list) + "'");
v.push_back(std::to_string(e.cash_reward));
v.push_back(std::to_string(e.exp_reward));
v.push_back(std::to_string(e.reward_method));
v.push_back(std::to_string(e.reward_points));
v.push_back(std::to_string(e.reward_point_type));
v.push_back(std::to_string(e.min_level));
v.push_back(std::to_string(e.max_level));
v.push_back(std::to_string(e.level_spread));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.repeatable));
v.push_back(std::to_string(e.faction_reward));
v.push_back("'" + Strings::Escape(e.completion_emote) + "'");
v.push_back(std::to_string(e.replay_timer_group));
v.push_back(std::to_string(e.replay_timer_seconds));
v.push_back(std::to_string(e.request_timer_group));
v.push_back(std::to_string(e.request_timer_seconds));
v.push_back(std::to_string(e.dz_template_id));
v.push_back(std::to_string(e.lock_activity_id));
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_TASKS_REPOSITORY_H
@@ -0,0 +1,50 @@
#ifndef EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
#define EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_bot_starting_items_repository.h"
class BotStartingItemsRepository: public BaseBotStartingItemsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* BotStartingItemsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* BotStartingItemsRepository::GetWhereNeverExpires()
* BotStartingItemsRepository::GetWhereXAndY()
* BotStartingItemsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_BOT_STARTING_ITEMS_REPOSITORY_H
@@ -0,0 +1,50 @@
#ifndef EQEMU_CHARACTER_STATS_RECORD_REPOSITORY_H
#define EQEMU_CHARACTER_STATS_RECORD_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_character_stats_record_repository.h"
class CharacterStatsRecordRepository: public BaseCharacterStatsRecordRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* CharacterStatsRecordRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* CharacterStatsRecordRepository::GetWhereNeverExpires()
* CharacterStatsRecordRepository::GetWhereXAndY()
* CharacterStatsRecordRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_CHARACTER_STATS_RECORD_REPOSITORY_H
@@ -0,0 +1,223 @@
#ifndef EQEMU_COMMAND_SUBSETTINGS_REPOSITORY_H
#define EQEMU_COMMAND_SUBSETTINGS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_command_subsettings_repository.h"
class CommandSubsettingsRepository: public BaseCommandSubsettingsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* CommandSubsettingsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* CommandSubsettingsRepository::GetWhereNeverExpires()
* CommandSubsettingsRepository::GetWhereXAndY()
* CommandSubsettingsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
static std::vector<CommandSubsettingsRepository::CommandSubsettings> GetAll(Database& db)
{
// these are the base definitions for command_subsettings and can be over-ridden by the database
std::vector<CommandSubsettingsRepository::CommandSubsettings> static_records = {
{.parent_command = "find", .sub_command = "aa", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findaa"},
{.parent_command = "find", .sub_command = "character", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findcharacter"},
{.parent_command = "find", .sub_command = "class", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findclass"},
{.parent_command = "find", .sub_command = "currency", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findcurrency"},
{.parent_command = "find", .sub_command = "deity", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "finddeity"},
{.parent_command = "find", .sub_command = "emote", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findemote"},
{.parent_command = "find", .sub_command = "faction", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findfaction"},
{.parent_command = "find", .sub_command = "item", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "fi|finditem|itemsearch"},
{.parent_command = "find", .sub_command = "language", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findlanguage"},
{.parent_command = "find", .sub_command = "npc_type", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "fn|findnpc|findnpctype"},
{.parent_command = "find", .sub_command = "race", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findrace"},
{.parent_command = "find", .sub_command = "recipe", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findrecipe"},
{.parent_command = "find", .sub_command = "skill", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findskill"},
{.parent_command = "find", .sub_command = "spell", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "fs|findspell"},
{.parent_command = "find", .sub_command = "task", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findtask"},
{.parent_command = "find", .sub_command = "zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "fz|findzone"},
{.parent_command = "set", .sub_command = "aa_exp", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setaaxp|setaaexp"},
{.parent_command = "set", .sub_command = "aa_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setaapts|setaapoints"},
{.parent_command = "set", .sub_command = "adventure_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setadventurepoints"},
{.parent_command = "set", .sub_command = "alternate_currency", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setaltcurrency"},
{.parent_command = "set", .sub_command = "animation", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setanim"},
{.parent_command = "set", .sub_command = "anon", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setanon"},
{.parent_command = "set", .sub_command = "bind", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "bind"},
{.parent_command = "set", .sub_command = "checksum", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "updatechecksum"},
{.parent_command = "set", .sub_command = "class_permanent", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "permaclass"},
{.parent_command = "set", .sub_command = "crystals", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setcrystals"},
{.parent_command = "set", .sub_command = "date", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "date"},
{.parent_command = "set", .sub_command = "endurance", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setendurance"},
{.parent_command = "set", .sub_command = "endurance_full", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "endurance"},
{.parent_command = "set", .sub_command = "exp", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setxp|setexp"},
{.parent_command = "set", .sub_command = "faction", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setfaction"},
{.parent_command = "set", .sub_command = "flymode", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "flymode"},
{.parent_command = "set", .sub_command = "freeze", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "freeze|unfreeze"},
{.parent_command = "set", .sub_command = "gender", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "gender"},
{.parent_command = "set", .sub_command = "gender_permanent", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "permagender"},
{.parent_command = "set", .sub_command = "gm", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "gm"},
{.parent_command = "set", .sub_command = "gm_speed", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "gmspeed"},
{.parent_command = "set", .sub_command = "gm_status", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "flag"},
{.parent_command = "set", .sub_command = "god_mode", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "godmode"},
{.parent_command = "set", .sub_command = "haste", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "haste"},
{.parent_command = "set", .sub_command = "hero_model", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "heromodel"},
{.parent_command = "set", .sub_command = "hide_me", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "hideme"},
{.parent_command = "set", .sub_command = "hp", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "sethp"},
{.parent_command = "set", .sub_command = "hp_full", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "heal"},
{.parent_command = "set", .sub_command = "invulnerable", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "invul|invulnerable"},
{.parent_command = "set", .sub_command = "language", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setlanguage"},
{.parent_command = "set", .sub_command = "last_name", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "lastname"},
{.parent_command = "set", .sub_command = "level", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "level"},
{.parent_command = "set", .sub_command = "loginserver_info", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setlsinfo"},
{.parent_command = "set", .sub_command = "mana", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setmana"},
{.parent_command = "set", .sub_command = "mana_full", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "mana"},
{.parent_command = "set", .sub_command = "motd", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "motd"},
{.parent_command = "set", .sub_command = "name", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "name"},
{.parent_command = "set", .sub_command = "ooc_mute", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "oocmute"},
{.parent_command = "set", .sub_command = "password", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setpass"},
{.parent_command = "set", .sub_command = "pvp", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "pvp"},
{.parent_command = "set", .sub_command = "pvp_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setpvppoints"},
{.parent_command = "set", .sub_command = "race", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "race"},
{.parent_command = "set", .sub_command = "race_permanent", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "permarace"},
{.parent_command = "set", .sub_command = "server_locked", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "lock|serverlock|serverunlock|unlock"},
{.parent_command = "set", .sub_command = "skill", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setskill"},
{.parent_command = "set", .sub_command = "skill_all", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setallskill|setallskills|setskillall"},
{.parent_command = "set", .sub_command = "skill_all_max", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "maxskills"},
{.parent_command = "set", .sub_command = "start_zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setstartzone"},
{.parent_command = "set", .sub_command = "temporary_name", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "tempname"},
{.parent_command = "set", .sub_command = "texture", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "texture"},
{.parent_command = "set", .sub_command = "time", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "time"},
{.parent_command = "set", .sub_command = "time_zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "timezone"},
{.parent_command = "set", .sub_command = "title", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "title"},
{.parent_command = "set", .sub_command = "title_suffix", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "titlesuffix"},
{.parent_command = "set", .sub_command = "weather", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "weather"},
{.parent_command = "set", .sub_command = "zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "zclip|zcolor|zheader|zonelock|zsafecoords|zsky|zunderworld"},
{.parent_command = "show", .sub_command = "aas", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaas"},
{.parent_command = "show", .sub_command = "aa_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaapoints|showaapts"},
{.parent_command = "show", .sub_command = "aggro", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "aggro"},
{.parent_command = "show", .sub_command = "buffs", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showbuffs"},
{.parent_command = "show", .sub_command = "buried_corpse_count", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "getplayerburiedcorpsecount"},
{.parent_command = "show", .sub_command = "client_version_summary", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "cvs"},
{.parent_command = "show", .sub_command = "currencies", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "viewcurrencies"},
{.parent_command = "show", .sub_command = "distance", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "distance"},
{.parent_command = "show", .sub_command = "emote", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "emoteview"},
{.parent_command = "show", .sub_command = "field_of_view", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "fov"},
{.parent_command = "show", .sub_command = "flags", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "flags"},
{.parent_command = "show", .sub_command = "group_info", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "ginfo"},
{.parent_command = "show", .sub_command = "hatelist", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "hatelist"},
{.parent_command = "show", .sub_command = "inventory", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "peekinv"},
{.parent_command = "show", .sub_command = "ip_lookup", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "iplookup"},
{.parent_command = "show", .sub_command = "line_of_sight", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "checklos"},
{.parent_command = "show", .sub_command = "network", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "network"},
{.parent_command = "show", .sub_command = "network_stats", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "netstats"},
{.parent_command = "show", .sub_command = "npc_global_loot", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "shownpcgloballoot"},
{.parent_command = "show", .sub_command = "npc_stats", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "npcstats"},
{.parent_command = "show", .sub_command = "npc_type", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "viewnpctype"},
{.parent_command = "show", .sub_command = "peqzone_flags", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "peqzone_flags"},
{.parent_command = "show", .sub_command = "petition", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "listpetition|viewpetition"},
{.parent_command = "show", .sub_command = "petition_info", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "petitioninfo"},
{.parent_command = "show", .sub_command = "proximity", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "proximity"},
{.parent_command = "show", .sub_command = "quest_errors", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "questerrors"},
{.parent_command = "show", .sub_command = "quest_globals", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "globalview"},
{.parent_command = "show", .sub_command = "recipe", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "viewrecipe"},
{.parent_command = "show", .sub_command = "server_info", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "serverinfo"},
{.parent_command = "show", .sub_command = "skills", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showskills"},
{.parent_command = "show", .sub_command = "spawn_status", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "spawnstatus"},
{.parent_command = "show", .sub_command = "spells", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showspells"},
{.parent_command = "show", .sub_command = "spells_list", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showspellslist"},
{.parent_command = "show", .sub_command = "stats", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showstats"},
{.parent_command = "show", .sub_command = "timers", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "timers"},
{.parent_command = "show", .sub_command = "traps", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "trapinfo"},
{.parent_command = "show", .sub_command = "uptime", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "uptime"},
{.parent_command = "show", .sub_command = "variable", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "getvariable"},
{.parent_command = "show", .sub_command = "version", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "version"},
{.parent_command = "show", .sub_command = "waypoints", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "wpinfo"},
{.parent_command = "show", .sub_command = "who", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "who"},
{.parent_command = "show", .sub_command = "xtargets", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "xtargets"},
{.parent_command = "show", .sub_command = "zone_global_loot", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showzonegloballoot"},
{.parent_command = "show", .sub_command = "zone_loot", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "viewzoneloot"},
{.parent_command = "show", .sub_command = "zone_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showzonepoints"},
{.parent_command = "show", .sub_command = "zone_stats", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "zstats"},
{.parent_command = "show", .sub_command = "zone_status", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "zonestatus"},
};
auto db_sub_settings = All(db);
// inject commands in the database that are not already there
std::vector<CommandSubsettingsRepository::CommandSubsettings> new_records = {};
for (const auto &r: static_records) {
bool found = false;
for (const auto &db_r: db_sub_settings) {
if (r.parent_command == db_r.parent_command && r.sub_command == db_r.sub_command) {
found = true;
}
}
if (!found) {
LogInfo("New command [{}] sub-command [{}] added to database table [{}] !", r.parent_command, r.sub_command, TableName());
new_records.emplace_back(r);
}
}
if (!new_records.empty()) {
InsertMany(db, new_records);
// if any were added, we need to reload the list
db_sub_settings = All(db);
}
// remove commands from the database that are not in the static list
bool any_deleted = false;
for (const auto &db_r: db_sub_settings) {
bool found = false;
for (const auto &r: static_records) {
if (r.parent_command == db_r.parent_command && r.sub_command == db_r.sub_command) {
found = true;
}
}
if (!found) {
LogInfo("Command [{}] sub-command [{}] removed from database table [{}] !", db_r.parent_command, db_r.sub_command, TableName());
DeleteWhere(db, fmt::format("parent_command = '{}' AND sub_command = '{}'", db_r.parent_command, db_r.sub_command));
any_deleted = true;
}
}
// if any were deleted, re-read the database
if (any_deleted) {
db_sub_settings = All(db);
}
// return the final list of what's in the database
return db_sub_settings;
}
};
#endif //EQEMU_COMMAND_SUBSETTINGS_REPOSITORY_H

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