Compare commits

...

97 Commits

Author SHA1 Message Date
KimLS 4befe32c61 Handful of opcodes identified. 2025-01-07 23:01:00 -08:00
KimLS ef8e1cf6e6 Several opcodes 2025-01-05 18:17:50 -08:00
KimLS c718ddbbf9 Fix compile issue with new casting slot conversion added the other day. 2025-01-05 15:02:14 -08:00
KimLS 8eb20efabb -Stun
-Player Trading
-Item Recast
-CancelSneakHide
-Item Verification
2025-01-03 22:19:15 -08:00
KimLS 9a18b7772a Some more work on merchant system. 2025-01-01 13:38:02 -08:00
KimLS 33164dc47a Added rof2 style discipline opcodes. Might need work but looking at assembly looks like it might work too. 2024-12-30 19:39:26 -08:00
KimLS 4d05e4b53e Add encodes/decodes for delete charge and delete item 2024-12-30 19:16:49 -08:00
KimLS 24dbe6da0e Add tradeskill opcodes, some encodes and decodes to match rof2; i think they're all still the same but i could be wrong. 2024-12-30 19:10:56 -08:00
KimLS 0241a90505 -ApplyPoison
-Encode CastSpell (needs to be checked more)
-Decode animation
2024-12-29 19:37:15 -08:00
KimLS bd2798f2cc Add support for augment items. 2024-12-28 22:59:32 -08:00
KimLS a42d6e8ee1 Reorder decodes in alpha order too. 2024-12-28 09:24:32 -08:00
KimLS 745eeb6eae A few more ops; some need server support still.
Reorder encodes to be alphabetical for better maintanability.
2024-12-27 23:22:33 -08:00
KimLS 91bd9ccf26 Minor group work 2024-12-24 16:02:18 -08:00
KimLS 45db09303f Add a few opcodes
Add onlevelmessage encode
2024-12-24 14:29:51 -08:00
KimLS d9132e84ab Illusion and money on corpse 2024-12-24 12:03:30 -08:00
KimLS 2cb4c55613 Some opcodes. 2024-12-19 19:15:27 -08:00
KimLS f040bbdb03 -ZoneToBind struct
-Added opcode for ZoneToBind
-Added opcode for RespawnWnd (it looks like this is the same as rof2 so no struct work right now unless it doesn't end up working)
2024-12-18 22:16:09 -08:00
KimLS 852667016d Blocked buffs 2024-12-16 22:13:37 -08:00
KimLS 62a84388c0 AA struct work 2024-12-16 18:08:27 -08:00
KimLS 33ab28c1e0 Fix for corpses not serializing correctly (hopefully). 2024-12-14 23:23:55 -08:00
KimLS be0c6b5e05 Work on skill updates. 2024-12-14 19:37:10 -08:00
KimLS 6070e73b16 GM training wip 2024-12-12 22:54:09 -08:00
KimLS ef5fdafdbe GM training request decode. 2024-12-12 21:03:41 -08:00
KimLS 6d5424e7b0 Update a few opcodes we don't check contents of. 2024-12-12 20:38:37 -08:00
KimLS 0fdfda9c53 updated patch file too 2024-12-12 20:02:26 -08:00
KimLS 0da381c272 Add OP_MobHealth encode. 2024-12-12 19:56:13 -08:00
KimLS b761f1cdf9 -Updated pp buff doc
-Support for Server->Laurion item links.
-Laurion->Server item links still do not work right.
2024-12-09 22:56:11 -08:00
KimLS ce98118cc8 Basic spellcasting works a bit. 2024-12-08 22:56:34 -08:00
KimLS 13f57f3c5d WIP; buff doesn't seem to full work; need to fix op_action 2024-12-07 19:42:40 -08:00
KimLS 7083a74b31 WIP spell casting for laurion 2024-12-07 13:45:27 -08:00
KimLS d3ac751dd1 Merchant window startup 2024-12-05 19:39:59 -08:00
KimLS 2db1b1b9b0 More work on item packet 2024-12-04 22:28:07 -08:00
KimLS c4a7fcc063 -Added several opcodes; not all confirmed working yet.
-Partial support for item packet (several of the types have been shuffled so this will take a while to get working).
2024-12-04 21:07:50 -08:00
KimLS 2c48ec39ef Impl SendAATable 2024-12-03 20:37:44 -08:00
KimLS 352f52e65d -Add function for converting laurion links (non functional)
-Fix move items on cursor
-Fill out more of the filters even if we don't use them atm
2024-12-03 19:51:37 -08:00
KimLS 32a1d7c43e -Exp update almost works, but inital at zonein is broken
-MoveItem has opcode now but is not translating correctly.
2024-12-02 23:36:13 -08:00
KimLS af8f85cfd9 -Basic move item support.
-Update some Laurion limits to better support new item slots.
-Camping on Laurion will now work like it does on live.
-Fixed a few of the Laurion exp messages (this will need some work).  Packet calc is still all fked up.
2024-12-02 22:41:20 -08:00
KimLS 392998325b -Damage mostly works
-Death kinda sorta works; need to fix an ordering issue in source (we send death before damage on killing blow)
-Fix animation
-Fix auto attack
-Camp
2024-12-01 23:42:28 -08:00
KimLS 591fa0eb1d -Set laurion commands to $ from . since that's closer to muscle memory.
-Add translation for OP_SpawnAppearance (later to support guilds we will need to extend it a bit server side.)
2024-11-30 23:52:00 -08:00
KimLS 1e35d30c8f Now send membership for Laurion in zone right before player profile like live. 2024-11-30 19:04:57 -08:00
KimLS 2d8b777120 Fix for door clicking, add a few more opcodes. 2024-11-30 15:17:46 -08:00
KimLS b95cd989c4 Merge branch 'master' into larion 2024-11-27 18:04:08 -08:00
Alex King fe9df46a24 [Bug Fix] Fix EVENT_COMBAT on NPC Death (#4558) 2024-11-27 20:30:29 -05:00
KimLS f9918d47d7 Work in progress on some packets; consider and HP update look right but I'm still testing. 2024-11-26 22:52:45 -08:00
KimLS e74d4b6e67 Add formatted and simple message. npc say should work now; though we should consider moving them to what live uses "OP_SpecialMesg" 2024-11-25 22:48:20 -08:00
KimLS 11636225b1 Rename Larion -> Laurion; later we'll rename the branch too. Make sure to update your patch file name. 2024-11-25 20:25:09 -08:00
KimLS 4e53f5464f Set focus effects enabled to 1 in op_logserver 2024-11-23 22:53:22 -08:00
KimLS 233a0dda6a Fix op_charinventory (mostly) 2024-11-23 22:28:17 -08:00
KimLS 1ab0e78f00 WIP; close if not there already. 2024-11-22 23:15:20 -08:00
KimLS 9d5a9ee6df More work in progress 2024-11-22 22:58:43 -08:00
KimLS d713ff69bf WIP items 2024-11-22 19:06:18 -08:00
KimLS 8947058465 NewSpawn support 2024-11-21 23:51:20 -08:00
KimLS 429d6fd87d WIP chat message work 2024-11-21 23:06:44 -08:00
KimLS 0eedbea060 Added alternate command sequence for clients that don't support # commands. Incoming channel messages work I think. Outgoing special msg still pretty screwed up but working on it. 2024-11-20 22:35:09 -08:00
KimLS 63331b678b Fix movement (client->server) packets 2024-11-20 20:31:32 -08:00
KimLS ebb657153a Zoning works but saving and player movement packets dont so it's a little limited, wear change works.
Chat is a work in progress but not yet working.
2024-11-19 21:06:53 -08:00
KimLS 2c5c28b808 Movement works, mostly now. 2024-11-18 20:00:03 -08:00
KimLS 3a7afb48cb Issue entering zone is they changed op_enterworld a bit; right now ignore the go home and tutorial features for now 2024-11-17 22:26:16 -08:00
KimLS b167f05006 Missing fields from spawn struct 2024-11-17 21:58:27 -08:00
KimLS f6f9d275e8 Close to zone; spawn struct isn't right. 2024-11-17 19:53:09 -08:00
KimLS 004b0e1176 Ground spawn for larion 2024-11-17 17:10:41 -08:00
KimLS 8ff0e5614c Add door encode. 2024-11-17 16:42:50 -08:00
KimLS 027d95bbb8 WIP on door struct 2024-11-17 15:44:05 -08:00
KimLS b85344f779 Fix for OP_ZoneEntry spawn struct sometimes containing garbage data in flags causing random crashes. 2024-11-16 22:04:44 -08:00
KimLS 018308bfca Going to work on op mapping; we're making it past add player at least. 2024-11-16 17:08:24 -08:00
KimLS 29066cf847 Zone header needs a lot of love later, hopefully this is close enough 2024-11-16 14:05:31 -08:00
KimLS da9a95fd83 WIP zone header 2024-11-16 12:13:55 -08:00
KimLS 7888fb2655 initial implementation of zone entry packet. 2024-11-16 11:52:06 -08:00
KimLS 45d39f44f2 WIP on the larion phsyics struct 2024-11-15 23:53:08 -08:00
KimLS 2f46da5d99 WIP Spawn struct, need to go confirm struct for cphysics 2024-11-15 22:52:52 -08:00
KimLS 200b7fa604 Add prelim support for CharacterGuid to spawn struct. 2024-11-14 22:32:26 -08:00
KimLS c20439dbb4 Merge fix 2024-11-14 22:19:27 -08:00
KimLS fa91559a85 Starting work on character guids 2024-11-14 22:13:36 -08:00
KimLS ce728c4d0d This is close but no cigar yet. 2024-11-10 10:07:32 -08:00
KimLS d29937cba6 WIP player profile 2024-11-07 23:03:38 -08:00
KimLS 799593c394 Working on zone packets. 2024-11-05 21:38:10 -08:00
KimLS b7c93e12de Add some sanity checking for stream_parser so it's less likely to pickup other protocols as an everquest protocol. 2024-10-26 10:03:57 -07:00
KimLS c1651b7dca Fix char select 2024-10-25 22:47:27 -07:00
KimLS 4093b505d3 wip char select 2024-10-24 21:11:01 -07:00
KimLS dbb0288a13 Filled out a lot of the version stuff for a new client version (oh my lawd this could be easier!) 2024-10-24 20:35:53 -07:00
KimLS 0a9a941b6b WIP on membership 2024-10-23 21:53:24 -07:00
KimLS 702024fe04 Encode OP_LogServer 2024-10-23 18:15:40 -07:00
KimLS acdd65b55c Distracted by world server issues 2024-10-22 20:08:31 -07:00
KimLS 6db7c624e9 Larion expansion data 2024-10-22 17:52:14 -07:00
KimLS f485dfd8d3 WIP logserver struct 2024-10-21 19:31:45 -07:00
KimLS 823bacf08a Starting to poke at op_logserver 2024-10-20 19:18:32 -07:00
KimLS b8ecb297ec Beginning of world opcodes 2024-10-19 22:34:43 -07:00
KimLS 7f7c80eab7 Merge branch 'stream_parser' into lsong_world 2024-10-19 18:54:20 -07:00
KimLS 0c87af7d6b Decompress wont default to false 2024-10-18 17:32:55 -07:00
KimLS 2e087cde5b Force add stream_parser.sln 2024-10-18 17:23:12 -07:00
KimLS a7c1c85f71 Initial 2024-10-18 17:18:37 -07:00
KimLS d1c7c00f19 Binary dumping; not yet implemented 2024-10-18 15:49:49 -07:00
KimLS 999ccdcb19 Add experimental decompression support. 2024-10-17 22:53:33 -07:00
KimLS d3cd037fa7 Fix for broken AppCombined; both logic error and bad enum doh 2024-10-17 20:12:33 -07:00
KimLS dc1509e768 update from 6LTS to 8LTS because 6 goes out of support in november. 2024-10-16 23:08:33 -07:00
KimLS 124b9c7abe Update packages 2024-10-16 23:07:30 -07:00
KimLS 534de0c414 Add my stream parser to utils, simple probably could use some work. 2024-10-16 23:04:10 -07:00
54 changed files with 10416 additions and 91 deletions
+13 -1
View File
@@ -112,6 +112,8 @@ SET(common_sources
net/websocket_server.cpp
net/websocket_server_connection.cpp
patches/patches.cpp
patches/laurion.cpp
patches/laurion_limits.cpp
patches/sod.cpp
patches/sod_limits.cpp
patches/sof.cpp
@@ -655,7 +657,11 @@ SET(common_headers
net/websocket_server.h
net/websocket_server_connection.h
patches/patches.h
patches/sod.h
patches/laurion.h
patches/laurion_limits.h
patches/laurion_ops.h
patches/laurion_structs.h
patches/sod.h
patches/sod_limits.h
patches/sod_ops.h
patches/sod_structs.h
@@ -741,6 +747,10 @@ SOURCE_GROUP(Net FILES
SOURCE_GROUP(Patches FILES
patches/patches.h
patches/laurion.h
patches/laurion_limits.h
patches/laurion_ops.h
patches/laurion_structs.h
patches/sod.h
patches/sod_limits.h
patches/sod_ops.h
@@ -769,6 +779,8 @@ SOURCE_GROUP(Patches FILES
patches/uf_ops.h
patches/uf_structs.h
patches/patches.cpp
patches/laurion.cpp
patches/laurion_limits.cpp
patches/sod.cpp
patches/sod_limits.cpp
patches/sof.cpp
+1
View File
@@ -59,6 +59,7 @@ public:
void WriteUInt8(uint8 value) { *(uint8 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint8); }
void WriteUInt32(uint32 value) { *(uint32 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint32); }
void WriteUInt64(uint64 value) { *(uint64 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint64); }
void WriteSInt16(int32 value) { *(int16*)(pBuffer + _wpos) = value; _wpos += sizeof(int16); }
void WriteUInt16(uint32 value) { *(uint16 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint16); }
void WriteSInt32(int32 value) { *(int32 *)(pBuffer + _wpos) = value; _wpos += sizeof(int32); }
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
+3
View File
@@ -71,6 +71,9 @@ namespace Class {
constexpr uint8 FellowshipMaster = 69;
constexpr uint8 AlternateCurrencyMerchant = 70;
constexpr uint8 MercenaryLiaison = 71;
constexpr uint8 RealEstateMerchant = 72;
constexpr uint8 LoyaltyMerchant = 73;
constexpr uint8 TributeMaster2 = 74;
constexpr uint8 PLAYER_CLASS_COUNT = 16;
constexpr uint16 ALL_CLASSES_BITMASK = 65535;
+18
View File
@@ -101,6 +101,24 @@ void CRC32::SetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at)
memcpy(in_data, (char*)&check, 4);
}
unsigned long CRC32::GetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at)
{
unsigned long data;
unsigned long check = 0xffffffff;
for (uint32 i = start_at; i < in_length; i++)
{
data = in_data[i];
data = data ^ (check);
data = data & 0x000000ff;
check = check >> 8;
data = CRC32Table[data];
check = check ^ data;
}
return check;
}
uint32 CRC32::Update(const uint8* buf, uint32 bufsize, uint32 crc32var) {
for(uint32 i=0; i < bufsize; i++)
Calc(buf[i], crc32var);
+1
View File
@@ -8,6 +8,7 @@ public:
static uint32 Generate(const uint8* buf, uint32 bufsize);
static uint32 GenerateNoFlip(const uint8* buf, uint32 bufsize); // Same as Generate(), but without the ~
static void SetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at=4);
static unsigned long GetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at = 4);
// Multiple buffer CRC32
static uint32 Update(const uint8* buf, uint32 bufsize, uint32 crc32 = 0xFFFFFFFF);
+2 -2
View File
@@ -1,8 +1,6 @@
// system use
N(OP_ExploreUnknown),
// start (please add new opcodes in descending order and re-order any name changes where applicable)
N(OP_0x0193),
N(OP_0x0347),
N(OP_AAAction),
N(OP_AAExpUpdate),
N(OP_AcceptNewTask),
@@ -356,6 +354,7 @@ N(OP_MercenaryTimer),
N(OP_MercenaryTimerRequest),
N(OP_MercenaryUnknown1),
N(OP_MercenaryUnsuspendResponse),
N(OP_MerchantBulkItems),
N(OP_MobEnduranceUpdate),
N(OP_MobHealth),
N(OP_MobManaUpdate),
@@ -374,6 +373,7 @@ N(OP_MultiLineMsg),
N(OP_NewSpawn),
N(OP_NewTitlesAvailable),
N(OP_NewZone),
N(OP_NPCMoveUpdate),
N(OP_OnLevelMessage),
N(OP_OpenContainer),
N(OP_OpenDiscordMerchant),
+103
View File
@@ -56,6 +56,8 @@ const char* EQ::versions::ClientVersionName(ClientVersion client_version)
return "RoF";
case ClientVersion::RoF2:
return "RoF2";
case ClientVersion::Laurion:
return "Laurion";
default:
return "Invalid Version";
};
@@ -76,6 +78,8 @@ uint32 EQ::versions::ConvertClientVersionToClientVersionBit(ClientVersion client
return bitRoF;
case ClientVersion::RoF2:
return bitRoF2;
case ClientVersion::Laurion:
return bitLaurion;
default:
return bitUnknown;
}
@@ -96,6 +100,8 @@ EQ::versions::ClientVersion EQ::versions::ConvertClientVersionBitToClientVersion
return ClientVersion::RoF;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::RoF2) - 1)) :
return ClientVersion::RoF2;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::Laurion) - 1)):
return ClientVersion::Laurion;
default:
return ClientVersion::Unknown;
}
@@ -184,6 +190,8 @@ const char* EQ::versions::MobVersionName(MobVersion mob_version)
return "RoF";
case MobVersion::RoF2:
return "RoF2";
case MobVersion::Laurion:
return "Laurion";
case MobVersion::NPC:
return "NPC";
case MobVersion::NPCMerchant:
@@ -212,6 +220,8 @@ const char* EQ::versions::MobVersionName(MobVersion mob_version)
return "Offline RoF";
case MobVersion::OfflineRoF2:
return "Offline RoF2";
case MobVersion::OfflineLaurion:
return "Offline Laurion";
default:
return "Invalid Version";
};
@@ -235,6 +245,8 @@ EQ::versions::ClientVersion EQ::versions::ConvertMobVersionToClientVersion(MobVe
return ClientVersion::RoF;
case MobVersion::RoF2:
return ClientVersion::RoF2;
case MobVersion::Laurion:
return ClientVersion::Laurion;
default:
return ClientVersion::Unknown;
}
@@ -258,6 +270,8 @@ EQ::versions::MobVersion EQ::versions::ConvertClientVersionToMobVersion(ClientVe
return MobVersion::RoF;
case ClientVersion::RoF2:
return MobVersion::RoF2;
case ClientVersion::Laurion:
return MobVersion::Laurion;
default:
return MobVersion::Unknown;
}
@@ -278,6 +292,8 @@ EQ::versions::MobVersion EQ::versions::ConvertPCMobVersionToOfflinePCMobVersion(
return MobVersion::OfflineRoF;
case MobVersion::RoF2:
return MobVersion::OfflineRoF2;
case MobVersion::Laurion:
return MobVersion::OfflineLaurion;
default:
return MobVersion::Unknown;
}
@@ -298,6 +314,8 @@ EQ::versions::MobVersion EQ::versions::ConvertOfflinePCMobVersionToPCMobVersion(
return MobVersion::RoF;
case MobVersion::OfflineRoF2:
return MobVersion::RoF2;
case MobVersion::OfflineLaurion:
return MobVersion::Laurion;
default:
return MobVersion::Unknown;
}
@@ -318,6 +336,8 @@ EQ::versions::ClientVersion EQ::versions::ConvertOfflinePCMobVersionToClientVers
return ClientVersion::RoF;
case MobVersion::OfflineRoF2:
return ClientVersion::RoF2;
case MobVersion::OfflineLaurion:
return ClientVersion::Laurion;
default:
return ClientVersion::Unknown;
}
@@ -338,6 +358,8 @@ EQ::versions::MobVersion EQ::versions::ConvertClientVersionToOfflinePCMobVersion
return MobVersion::OfflineRoF;
case ClientVersion::RoF2:
return MobVersion::OfflineRoF2;
case ClientVersion::Laurion:
return MobVersion::OfflineLaurion;
default:
return MobVersion::Unknown;
}
@@ -388,6 +410,27 @@ const char* EQ::expansions::ExpansionName(Expansion expansion)
return "Rain of Fear";
case Expansion::CotF:
return "Call of the Forsaken";
case Expansion::TDS:
return "The Darkened Sea";
case Expansion::TBM:
return "The Broken Mirror";
case Expansion::EoK:
return "Empires of Kunark";
case Expansion::RoS:
return "Ring of Scale";
case Expansion::TBL:
return "The Burning Lands";
case Expansion::ToV:
return "Torment of Velious";
case Expansion::CoV:
return "Claws of Veeshan";
case Expansion::ToL:
return "Terror of Luclin";
case Expansion::NoS:
return "Night of Shadows";
case Expansion::LS:
return "Laurion's Song";
default:
return "Invalid Expansion";
}
@@ -441,6 +484,26 @@ uint32 EQ::expansions::ConvertExpansionToExpansionBit(Expansion expansion)
return bitRoF;
case Expansion::CotF:
return bitCotF;
case Expansion::TDS:
return bitTDS;
case Expansion::TBM:
return bitTBM;
case Expansion::EoK:
return bitEoK;
case Expansion::RoS:
return bitRoS;
case Expansion::TBL:
return bitTBL;
case Expansion::ToV:
return bitToV;
case Expansion::CoV:
return bitCoV;
case Expansion::ToL:
return bitToL;
case Expansion::NoS:
return bitNoS;
case Expansion::LS:
return bitLS;
default:
return bitEverQuest;
}
@@ -489,6 +552,26 @@ EQ::expansions::Expansion EQ::expansions::ConvertExpansionBitToExpansion(uint32
return Expansion::RoF;
case bitCotF:
return Expansion::CotF;
case bitTDS:
return Expansion::TDS;
case bitTBM:
return Expansion::TBM;
case bitEoK:
return Expansion::EoK;
case bitRoS:
return Expansion::RoS;
case bitTBL:
return Expansion::TBL;
case bitToV:
return Expansion::ToV;
case bitCoV:
return Expansion::CoV;
case bitToL:
return Expansion::ToL;
case bitNoS:
return Expansion::NoS;
case bitLS:
return Expansion::LS;
default:
return Expansion::EverQuest;
}
@@ -537,6 +620,26 @@ uint32 EQ::expansions::ConvertExpansionToExpansionsMask(Expansion expansion)
return maskRoF;
case Expansion::CotF:
return maskCotF;
case Expansion::TDS:
return maskTDS;
case Expansion::TBM:
return maskTBM;
case Expansion::EoK:
return maskEoK;
case Expansion::RoS:
return maskRoS;
case Expansion::TBL:
return maskTBL;
case Expansion::ToV:
return maskToV;
case Expansion::CoV:
return maskCoV;
case Expansion::ToL:
return maskToL;
case Expansion::NoS:
return maskNoS;
case Expansion::LS:
return maskLS;
default:
return maskEverQuest;
}
+45 -9
View File
@@ -36,7 +36,8 @@ namespace EQ
SoD, // Build: 'Dec 19 2008 15:22:49'
UF, // Build: 'Jun 8 2010 16:44:32'
RoF, // Build: 'Dec 10 2012 17:35:44'
RoF2 // Build: 'May 10 2013 23:30:08'
RoF2, // Build: 'May 10 2013 23:30:08'
Laurion
};
enum ClientVersionBitmask : uint32 {
@@ -48,6 +49,7 @@ namespace EQ
bitUF = 0x00000010,
bitRoF = 0x00000020,
bitRoF2 = 0x00000040,
bitLaurion = 0x00000080,
maskUnknown = 0x00000000,
maskTitaniumAndEarlier = 0x00000003,
maskSoFAndEarlier = 0x00000007,
@@ -59,10 +61,11 @@ namespace EQ
maskUFAndLater = 0xFFFFFFF0,
maskRoFAndLater = 0xFFFFFFE0,
maskRoF2AndLater = 0xFFFFFFC0,
maskLaurionAndLater = 0xFFFFFF80,
maskAllClients = 0xFFFFFFFF
};
const ClientVersion LastClientVersion = ClientVersion::RoF2;
const ClientVersion LastClientVersion = ClientVersion::Laurion;
const size_t ClientVersionCount = (static_cast<size_t>(LastClientVersion) + 1);
bool IsValidClientVersion(ClientVersion client_version);
@@ -80,6 +83,7 @@ namespace EQ
UF,
RoF,
RoF2,
Laurion,
NPC,
NPCMerchant,
Merc,
@@ -93,13 +97,14 @@ namespace EQ
OfflineSoD,
OfflineUF,
OfflineRoF,
OfflineRoF2
OfflineRoF2,
OfflineLaurion
};
const MobVersion LastMobVersion = MobVersion::OfflineRoF2;
const MobVersion LastPCMobVersion = MobVersion::RoF2;
const MobVersion LastMobVersion = MobVersion::OfflineLaurion;
const MobVersion LastPCMobVersion = MobVersion::Laurion;
const MobVersion LastNonPCMobVersion = MobVersion::BotPet;
const MobVersion LastOfflinePCMobVersion = MobVersion::OfflineRoF2;
const MobVersion LastOfflinePCMobVersion = MobVersion::OfflineLaurion;
const size_t MobVersionCount = (static_cast<size_t>(LastMobVersion) + 1);
bool IsValidMobVersion(MobVersion mob_version);
@@ -131,7 +136,8 @@ namespace EQ
ucsSoDCombined = 'D',
ucsUFCombined = 'E',
ucsRoFCombined = 'F',
ucsRoF2Combined = 'G'
ucsRoF2Combined = 'G',
ucsLaurionCombined = 'G'
};
} /*versions*/
@@ -158,7 +164,17 @@ namespace EQ
HoT,
VoA,
RoF,
CotF
CotF,
TDS,
TBM,
EoK,
RoS,
TBL,
ToV,
CoV,
ToL,
NoS,
LS
};
enum ExpansionBitmask : uint32 {
@@ -183,6 +199,16 @@ namespace EQ
bitVoA = 0x00020000,
bitRoF = 0x00040000,
bitCotF = 0x00080000,
bitTDS = 0x00100000,
bitTBM = 0x00200000,
bitEoK = 0x00400000,
bitRoS = 0x00800000,
bitTBL = 0x01000000,
bitToV = 0x02000000,
bitCoV = 0x04000000,
bitToL = 0x08000000,
bitNoS = 0x10000000,
bitLS = 0x20000000,
maskEverQuest = 0x00000000,
maskRoK = 0x00000001,
maskSoV = 0x00000003,
@@ -203,7 +229,17 @@ namespace EQ
maskHoT = 0x0001FFFF,
maskVoA = 0x0003FFFF,
maskRoF = 0x0007FFFF,
maskCotF = 0x000FFFFF
maskCotF = 0x000FFFFF,
maskTDS = 0x001FFFFF,
maskTBM = 0x003FFFFF,
maskEoK = 0x007FFFFF,
maskRoS = 0x00FFFFFF,
maskTBL = 0x01FFFFFF,
maskToV = 0x03FFFFFF,
maskCoV = 0x07FFFFFF,
maskToL = 0x0FFFFFFF,
maskNoS = 0x1FFFFFFF,
maskLS = 0x3FFFFFFF,
};
const char* ExpansionName(Expansion expansion);
+40
View File
@@ -762,6 +762,46 @@ typedef enum {
FilterStrikethrough = 26, //0=show, 1=hide // RoF2 Confirmed
FilterStuns = 27, //0=show, 1=hide // RoF2 Confirmed
FilterBardSongsOnPets = 28, //0=show, 1=hide // RoF2 Confirmed
FilterSwarmPetDeath = 29,
FilterFellowshipChat = 30,
FilterMercenaryMessages = 31,
FilterSpam = 32,
FilterAchievements = 33,
FilterPvPMessages = 34,
FilterSpellNameInCast = 35,
FilterRandomMine = 36,
FilterRandomGroupRaid = 37,
FilterRandomOthers = 38,
FilterEnvironmentalDamage = 39,
FilterMessages = 40,
FilterOverwriteDetrimental = 41,
FilterOverwriteBeneficial = 42,
FilterCantUseCommand = 43,
FilterCombatAbilityReuse = 44,
FilterAAAbilityReuse = 45,
FilterProcBeginCasting = 46,
FilterDestroyedItems = 47,
FilterYourAuras = 48,
FilterOtherAuras = 49,
FilterYourHeals = 50,
FilterOtherHeals = 51,
FilterYourDoTs = 52,
FilterOtherDoTs = 53,
FilterOtherDirectDamage = 54,
FilterSpellEmotes = 55,
FilterFactionMessages = 56,
FilterTauntMessages = 57,
FilterYourDisciplines = 58,
FilterOtherDisplines = 59,
FilterAchievementsOthers = 60,
FilterRaidVictory = 61,
FilterOtherDirectDamageCrits = 62,
FilterDoTYoursCritical = 63,
FilterDoTOthersCritical = 64,
FilterDoTDamageTaken = 65,
FilterHealsReceived = 66,
FilterHealsYoursCritical = 67,
FilterHealsOthersCritical = 68,
_FilterCount
} eqFilterType;
+83
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@@ -104,6 +104,14 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
RoF2::constants::EXPANSIONS_MASK,
RoF2::constants::CHARACTER_CREATION_LIMIT,
RoF2::constants::SAY_LINK_BODY_SIZE
),
/*[ClientVersion::Laurion] =*/
EQ::constants::LookupEntry(
Laurion::constants::EXPANSION,
Laurion::constants::EXPANSION_BIT,
Laurion::constants::EXPANSIONS_MASK,
Laurion::constants::CHARACTER_CREATION_LIMIT,
Laurion::constants::SAY_LINK_BODY_SIZE
)
};
@@ -370,6 +378,33 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF2::inventory::ConcatenateInvTypeLimbo,
RoF2::inventory::AllowOverLevelEquipment
),
/*[MobVersion::LS] =*/
EQ::inventory::LookupEntry(
EQ::inventory::LookupEntry::InventoryTypeSize_Struct(
EQ::invtype::POSSESSIONS_SIZE, RoF2::invtype::BANK_SIZE, RoF2::invtype::SHARED_BANK_SIZE,
RoF2::invtype::TRADE_SIZE, RoF2::invtype::WORLD_SIZE, RoF2::invtype::LIMBO_SIZE,
RoF2::invtype::TRIBUTE_SIZE, RoF2::invtype::TROPHY_TRIBUTE_SIZE, RoF2::invtype::GUILD_TRIBUTE_SIZE,
RoF2::invtype::MERCHANT_SIZE, RoF2::invtype::DELETED_SIZE, RoF2::invtype::CORPSE_SIZE,
RoF2::invtype::BAZAAR_SIZE, RoF2::invtype::INSPECT_SIZE, RoF2::invtype::REAL_ESTATE_SIZE,
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::invtype::ALT_STORAGE_SIZE, RoF2::invtype::ARCHIVED_SIZE,
RoF2::invtype::MAIL_SIZE, RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF2::invtype::KRONO_SIZE,
RoF2::invtype::OTHER_SIZE
),
RoF2::invslot::EQUIPMENT_BITMASK,
RoF2::invslot::GENERAL_BITMASK,
RoF2::invslot::CURSOR_BITMASK,
RoF2::invslot::POSSESSIONS_BITMASK,
RoF2::invslot::CORPSE_BITMASK,
RoF2::invbag::SLOT_COUNT,
RoF2::invaug::SOCKET_COUNT,
RoF2::inventory::AllowEmptyBagInBag,
RoF2::inventory::AllowClickCastFromBag,
RoF2::inventory::ConcatenateInvTypeLimbo,
RoF2::inventory::AllowOverLevelEquipment
),
/*[MobVersion::NPC] =*/
EQ::inventory::LookupEntry(
EQ::inventory::LookupEntry::InventoryTypeSize_Struct(
@@ -743,6 +778,33 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF2::invbag::SLOT_COUNT,
RoF2::invaug::SOCKET_COUNT,
false,
false,
false,
false
),
/*[MobVersion::OfflineLS] =*/
EQ::inventory::LookupEntry(
EQ::inventory::LookupEntry::InventoryTypeSize_Struct(
RoF2::INULL, RoF2::INULL, RoF2::INULL,
RoF2::invtype::TRADE_SIZE, RoF2::INULL, RoF2::INULL,
RoF2::INULL, RoF2::INULL, RoF2::INULL,
RoF2::invtype::MERCHANT_SIZE, RoF2::INULL, RoF2::INULL,
RoF2::invtype::BAZAAR_SIZE, RoF2::invtype::INSPECT_SIZE, RoF2::INULL,
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::INULL, RoF2::INULL,
RoF2::INULL, RoF2::INULL, RoF2::INULL,
RoF2::INULL
),
RoF2::INULL,
RoF2::INULL,
RoF2::INULL,
RoF2::INULL,
RoF2::INULL,
RoF2::invbag::SLOT_COUNT,
RoF2::invaug::SOCKET_COUNT,
false,
false,
false,
@@ -994,6 +1056,10 @@ static const EQ::behavior::LookupEntry behavior_static_lookup_entries[EQ::versio
EQ::behavior::LookupEntry(
RoF2::behavior::CoinHasWeight
),
/*[MobVersion::LS] =*/
EQ::behavior::LookupEntry(
RoF2::behavior::CoinHasWeight
),
/*[MobVersion::NPC] =*/
EQ::behavior::LookupEntry(
EQ::behavior::CoinHasWeight
@@ -1047,6 +1113,10 @@ static const EQ::behavior::LookupEntry behavior_static_lookup_entries[EQ::versio
RoF::behavior::CoinHasWeight
),
/*[MobVersion::OfflineRoF2] =*/
EQ::behavior::LookupEntry(
RoF2::behavior::CoinHasWeight
),
/*[MobVersion::OfflineLS] =*/
EQ::behavior::LookupEntry(
RoF2::behavior::CoinHasWeight
)
@@ -1202,6 +1272,19 @@ static const EQ::spells::LookupEntry spells_static_lookup_entries[EQ::versions::
RoF2::spells::NPC_BUFFS,
RoF2::spells::PET_BUFFS,
RoF2::spells::MERC_BUFFS
),
/*[ClientVersion::Laurion] =*/
EQ::spells::LookupEntry(
Laurion::spells::SPELL_ID_MAX,
Laurion::spells::SPELLBOOK_SIZE,
UF::spells::SPELL_GEM_COUNT, // client translators are setup to allow the max value a client supports..however, the top 4 indices are not valid in this case
Laurion::spells::LONG_BUFFS,
Laurion::spells::SHORT_BUFFS,
Laurion::spells::DISC_BUFFS,
Laurion::spells::TOTAL_BUFFS,
Laurion::spells::NPC_BUFFS,
Laurion::spells::PET_BUFFS,
Laurion::spells::MERC_BUFFS
)
};
+1 -1
View File
@@ -29,7 +29,7 @@
#include "../common/patches/uf_limits.h"
#include "../common/patches/rof_limits.h"
#include "../common/patches/rof2_limits.h"
#include "../common/patches/laurion_limits.h"
namespace EQ
{
+8
View File
@@ -47,6 +47,13 @@ static const uint32 ADVANCED_LORE_LENGTH = 8192;
*/
#pragma pack(1)
struct EqGuid
{
uint32_t Id;
uint16_t WorldId;
uint16_t Reserved;
};
struct LoginInfo_Struct {
/*000*/ char login_info[64];
/*064*/ uint8 unknown064[124];
@@ -324,6 +331,7 @@ union
bool guild_show;
bool trader;
bool buyer;
EqGuid CharacterGuid;
};
struct PlayerState_Struct {
File diff suppressed because it is too large Load Diff
+55
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@@ -0,0 +1,55 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_LAURION_H
#define COMMON_LAURION_H
#include "../struct_strategy.h"
class EQStreamIdentifier;
namespace Laurion
{
//these are the only public member of this namespace.
extern void Register(EQStreamIdentifier& into);
extern void Reload();
//you should not directly access anything below..
//I just dont feel like making a seperate header for it.
class Strategy : public StructStrategy {
public:
Strategy();
protected:
virtual std::string Describe() const;
virtual const EQ::versions::ClientVersion ClientVersion() const;
//magic macro to declare our opcode processors
#include "ss_declare.h"
#include "laurion_ops.h"
};
}; /*Laurion*/
#endif /*COMMON_LAURION_H*/
+284
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@@ -0,0 +1,284 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "laurion_limits.h"
#include "../strings.h"
int16 Laurion::invtype::GetInvTypeSize(int16 inv_type)
{
switch (inv_type) {
case invtype::typePossessions:
return invtype::POSSESSIONS_SIZE;
case invtype::typeBank:
return invtype::BANK_SIZE;
case invtype::typeSharedBank:
return invtype::SHARED_BANK_SIZE;
case invtype::typeTrade:
return invtype::TRADE_SIZE;
case invtype::typeWorld:
return invtype::WORLD_SIZE;
case invtype::typeLimbo:
return invtype::LIMBO_SIZE;
case invtype::typeTribute:
return invtype::TRIBUTE_SIZE;
case invtype::typeTrophyTribute:
return invtype::TROPHY_TRIBUTE_SIZE;
case invtype::typeGuildTribute:
return invtype::GUILD_TRIBUTE_SIZE;
case invtype::typeMerchant:
return invtype::MERCHANT_SIZE;
case invtype::typeDeleted:
return invtype::DELETED_SIZE;
case invtype::typeCorpse:
return invtype::CORPSE_SIZE;
case invtype::typeBazaar:
return invtype::BAZAAR_SIZE;
case invtype::typeInspect:
return invtype::INSPECT_SIZE;
case invtype::typeRealEstate:
return invtype::REAL_ESTATE_SIZE;
case invtype::typeViewMODPC:
return invtype::VIEW_MOD_PC_SIZE;
case invtype::typeViewMODBank:
return invtype::VIEW_MOD_BANK_SIZE;
case invtype::typeViewMODSharedBank:
return invtype::VIEW_MOD_SHARED_BANK_SIZE;
case invtype::typeViewMODLimbo:
return invtype::VIEW_MOD_LIMBO_SIZE;
case invtype::typeAltStorage:
return invtype::ALT_STORAGE_SIZE;
case invtype::typeArchived:
return invtype::ARCHIVED_SIZE;
case invtype::typeMail:
return invtype::MAIL_SIZE;
case invtype::typeGuildTrophyTribute:
return invtype::GUILD_TROPHY_TRIBUTE_SIZE;
case invtype::typeKrono:
return invtype::KRONO_SIZE;
case invtype::typeOther:
return invtype::OTHER_SIZE;
default:
return INULL;
}
}
const char* Laurion::invtype::GetInvTypeName(int16 inv_type)
{
switch (inv_type) {
case invtype::TYPE_INVALID:
return "Invalid Type";
case invtype::typePossessions:
return "Possessions";
case invtype::typeBank:
return "Bank";
case invtype::typeSharedBank:
return "Shared Bank";
case invtype::typeTrade:
return "Trade";
case invtype::typeWorld:
return "World";
case invtype::typeLimbo:
return "Limbo";
case invtype::typeTribute:
return "Tribute";
case invtype::typeTrophyTribute:
return "Trophy Tribute";
case invtype::typeGuildTribute:
return "Guild Tribute";
case invtype::typeMerchant:
return "Merchant";
case invtype::typeDeleted:
return "Deleted";
case invtype::typeCorpse:
return "Corpse";
case invtype::typeBazaar:
return "Bazaar";
case invtype::typeInspect:
return "Inspect";
case invtype::typeRealEstate:
return "Real Estate";
case invtype::typeViewMODPC:
return "View MOD PC";
case invtype::typeViewMODBank:
return "View MOD Bank";
case invtype::typeViewMODSharedBank:
return "View MOD Shared Bank";
case invtype::typeViewMODLimbo:
return "View MOD Limbo";
case invtype::typeAltStorage:
return "Alt Storage";
case invtype::typeArchived:
return "Archived";
case invtype::typeMail:
return "Mail";
case invtype::typeGuildTrophyTribute:
return "Guild Trophy Tribute";
case invtype::typeKrono:
return "Krono";
case invtype::typeOther:
return "Other";
default:
return "Unknown Type";
}
}
bool Laurion::invtype::IsInvTypePersistent(int16 inv_type)
{
switch (inv_type) {
case invtype::typePossessions:
case invtype::typeBank:
case invtype::typeSharedBank:
case invtype::typeTrade:
case invtype::typeWorld:
case invtype::typeLimbo:
case invtype::typeTribute:
case invtype::typeTrophyTribute:
case invtype::typeGuildTribute:
return true;
default:
return false;
}
}
const char* Laurion::invslot::GetInvPossessionsSlotName(int16 inv_slot)
{
switch (inv_slot) {
case invslot::SLOT_INVALID:
return "Invalid Slot";
case invslot::slotCharm:
return "Charm";
case invslot::slotEar1:
return "Ear 1";
case invslot::slotHead:
return "Head";
case invslot::slotFace:
return "Face";
case invslot::slotEar2:
return "Ear 2";
case invslot::slotNeck:
return "Neck";
case invslot::slotShoulders:
return "Shoulders";
case invslot::slotArms:
return "Arms";
case invslot::slotBack:
return "Back";
case invslot::slotWrist1:
return "Wrist 1";
case invslot::slotWrist2:
return "Wrist 2";
case invslot::slotRange:
return "Range";
case invslot::slotHands:
return "Hands";
case invslot::slotPrimary:
return "Primary";
case invslot::slotSecondary:
return "Secondary";
case invslot::slotFinger1:
return "Finger 1";
case invslot::slotFinger2:
return "Finger 2";
case invslot::slotChest:
return "Chest";
case invslot::slotLegs:
return "Legs";
case invslot::slotFeet:
return "Feet";
case invslot::slotWaist:
return "Waist";
case invslot::slotPowerSource:
return "Power Source";
case invslot::slotAmmo:
return "Ammo";
case invslot::slotGeneral1:
return "General 1";
case invslot::slotGeneral2:
return "General 2";
case invslot::slotGeneral3:
return "General 3";
case invslot::slotGeneral4:
return "General 4";
case invslot::slotGeneral5:
return "General 5";
case invslot::slotGeneral6:
return "General 6";
case invslot::slotGeneral7:
return "General 7";
case invslot::slotGeneral8:
return "General 8";
case invslot::slotGeneral9:
return "General 9";
case invslot::slotGeneral10:
return "General 10";
case invslot::slotCursor:
return "Cursor";
default:
return "Unknown Slot";
}
}
const char* Laurion::invslot::GetInvSlotName(int16 inv_type, int16 inv_slot)
{
if (inv_type == invtype::typePossessions)
return invslot::GetInvPossessionsSlotName(inv_slot);
int16 type_size = invtype::GetInvTypeSize(inv_type);
if (!type_size || inv_slot == invslot::SLOT_INVALID)
return "Invalid Slot";
if ((inv_slot + 1) >= type_size)
return "Unknown Slot";
static std::string ret_str;
ret_str = StringFormat("Slot %i", (inv_slot + 1));
return ret_str.c_str();
}
const char* Laurion::invbag::GetInvBagIndexName(int16 bag_index)
{
if (bag_index == invbag::SLOT_INVALID)
return "Invalid Bag";
if (bag_index >= invbag::SLOT_COUNT)
return "Unknown Bag";
static std::string ret_str;
ret_str = StringFormat("Bag %i", (bag_index + 1));
return ret_str.c_str();
}
const char* Laurion::invaug::GetInvAugIndexName(int16 aug_index)
{
if (aug_index == invaug::SOCKET_INVALID)
return "Invalid Augment";
if (aug_index >= invaug::SOCKET_COUNT)
return "Unknown Augment";
static std::string ret_str;
ret_str = StringFormat("Augment %i", (aug_index + 1));
return ret_str.c_str();
}
+355
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@@ -0,0 +1,355 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_LAURION_LIMITS_H
#define COMMON_LAURION_LIMITS_H
#include "../types.h"
#include "../emu_versions.h"
#include "../skills.h"
namespace Laurion
{
const int16 IINVALID = -1;
const int16 INULL = 0;
namespace inventory {
inline EQ::versions::ClientVersion GetInventoryRef() { return EQ::versions::ClientVersion::Laurion; }
const bool ConcatenateInvTypeLimbo = false;
const bool AllowOverLevelEquipment = true;
const bool AllowEmptyBagInBag = true;
const bool AllowClickCastFromBag = true;
} /*inventory*/
namespace invtype {
inline EQ::versions::ClientVersion GetInvTypeRef() { return EQ::versions::ClientVersion::Laurion; }
namespace enum_ {
enum InventoryTypes : int16 {
typePossessions = INULL,
typeBank,
typeSharedBank,
typeTrade,
typeWorld,
typeLimbo,
typeTribute,
typeTrophyTribute,
typeGuildTribute,
typeMerchant,
typeDeleted,
typeCorpse,
typeBazaar,
typeInspect,
typeRealEstate,
typeViewMODPC,
typeViewMODBank,
typeViewMODSharedBank,
typeViewMODLimbo,
typeAltStorage,
typeArchived,
typeMail,
typeGuildTrophyTribute,
typeKrono,
typeOther,
typeMercenaryItems,
typeViewModMercenaryItems,
typeMountKeyRingItems,
typeViewModMountKeyRingItems,
typeIllusionKeyRingItems,
typeViewModIllusionKeyRingItems,
typeFamiliarKeyRingItems,
typeViewModFamiliarKeyRingItems,
typeHeroForgeKeyRingItems,
typeViewModHeroForgeKeyRingItems,
typeTeleportationKeyRingItems,
typeViewModTeleportationKeyRingItems,
typeOverflow,
typeDragonHoard,
typeTradeskillDepot,
typeGuildTradeskillDepot
};
} // namespace enum_
using namespace enum_;
const int16 POSSESSIONS_SIZE = 34;
const int16 BANK_SIZE = 24;
const int16 SHARED_BANK_SIZE = 2;
const int16 TRADE_SIZE = 8;
const int16 WORLD_SIZE = 10;
const int16 LIMBO_SIZE = 36;
const int16 TRIBUTE_SIZE = 5;
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
const int16 MERCHANT_SIZE = 200;
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
const int16 BAZAAR_SIZE = 200;
const int16 INSPECT_SIZE = 23;
const int16 REAL_ESTATE_SIZE = 0;//unknown
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
const int16 ARCHIVED_SIZE = 0;//unknown
const int16 MAIL_SIZE = 0;//unknown
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 KRONO_SIZE = 0;//unknown
const int16 OTHER_SIZE = 0;//unknown
const int16 TRADE_NPC_SIZE = 4; // defined by implication
const int16 TYPE_INVALID = IINVALID;
const int16 TYPE_BEGIN = typePossessions;
const int16 TYPE_END = typeOther;
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
int16 GetInvTypeSize(int16 inv_type);
const char* GetInvTypeName(int16 inv_type);
bool IsInvTypePersistent(int16 inv_type);
} /*invtype*/
namespace invslot {
inline EQ::versions::ClientVersion GetInvSlotRef() { return EQ::versions::ClientVersion::Laurion; }
namespace enum_ {
enum InventorySlots : int16 {
slotCharm = INULL,
slotEar1,
slotHead,
slotFace,
slotEar2,
slotNeck,
slotShoulders,
slotArms,
slotBack,
slotWrist1,
slotWrist2,
slotRange,
slotHands,
slotPrimary,
slotSecondary,
slotFinger1,
slotFinger2,
slotChest,
slotLegs,
slotFeet,
slotWaist,
slotPowerSource,
slotAmmo,
slotGeneral1,
slotGeneral2,
slotGeneral3,
slotGeneral4,
slotGeneral5,
slotGeneral6,
slotGeneral7,
slotGeneral8,
slotGeneral9,
slotGeneral10,
slotGeneral11,
slotGeneral12,
slotCursor
};
constexpr int16 format_as(InventorySlots slot) { return static_cast<int16>(slot); }
} // namespace enum_
using namespace enum_;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
const int16 EQUIPMENT_BEGIN = slotCharm;
const int16 EQUIPMENT_END = slotAmmo;
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN) + 1;
//We support more if enabled but for now lets leave it at the 10 slots
const int16 GENERAL_BEGIN = slotGeneral1;
const int16 GENERAL_END = slotGeneral10;
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN) + 1;
const int16 BONUS_BEGIN = invslot::slotCharm;
const int16 BONUS_STAT_END = invslot::slotPowerSource;
const int16 BONUS_SKILL_END = invslot::slotAmmo;
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
const uint64 GENERAL_BITMASK = 0x00000007FF800000;
const uint64 CURSOR_BITMASK = 0x0000000800000000;
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 36-slot count (Laurion+)
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 36)); // based on 36-slot count (Laurion+)
const char* GetInvPossessionsSlotName(int16 inv_slot);
const char* GetInvSlotName(int16 inv_type, int16 inv_slot);
} /*invslot*/
namespace invbag {
inline EQ::versions::ClientVersion GetInvBagRef() { return EQ::versions::ClientVersion::Laurion; }
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_END = 9; //254;
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
const char* GetInvBagIndexName(int16 bag_index);
} /*invbag*/
namespace invaug {
inline EQ::versions::ClientVersion GetInvAugRef() { return EQ::versions::ClientVersion::Laurion; }
const int16 SOCKET_INVALID = IINVALID;
const int16 SOCKET_BEGIN = INULL;
const int16 SOCKET_END = 5;
const int16 SOCKET_COUNT = 6;
const char* GetInvAugIndexName(int16 aug_index);
} /*invaug*/
namespace item {
inline EQ::versions::ClientVersion GetItemRef() { return EQ::versions::ClientVersion::Laurion; }
//enum Unknown : int { // looks like item class..but, RoF has it too - nothing in UF-
// Unknown1 = 0,
// Unknown2 = 1,
// Unknown3 = 2,
// Unknown4 = 5 // krono?
//};
enum ItemPacketType : int {
ItemPacketMerchant = 0x64,
ItemPacketTradeView = 0x65,
ItemPacketLoot = 0x66,
ItemPacketTrade = 0x67,
//looks like they added something at 0x68 that didn't exist before and shifted everything after it up by 1
ItemPacketUnknown068 = 0x68, //Not sure but it seems to deal with the cursor somehow.
ItemPacketCharInventory = 0x6A, //Rof 0x69 -> Larion 0x6a (requires translation)
ItemPacketLimbo = 0x6B, //0x6A -> 0x6B
ItemPacketWorldContainer = 0x6C,
ItemPacketTributeItem = 0x6D,
ItemPacketGuildTribute = 0x6E,
ItemPacketCharmUpdate = 0x6f,
ItemPacketRecovery = 0x72,
ItemPacketParcel = 0x74,
ItemPacketUnknown075 = 0x75, //Not sure but uses a lot of the same logic as the trade and char inventory types
ItemPacketOverflow = 0x76,
ItemPacketDragonHoard = 0x77,
ItemPacketTradeskill = 0x78,
ItemPacketTradeskillDepot = 0x79,
ItemPacketInvalid = 0xFF
};
} /*item*/
namespace profile {
inline EQ::versions::ClientVersion GetProfileRef() { return EQ::versions::ClientVersion::Laurion; }
const int16 BANDOLIERS_SIZE = 20; // number of bandolier instances
const int16 BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
const int16 POTION_BELT_SIZE = 5;
const int16 SKILL_ARRAY_SIZE = 100;
} /*profile*/
namespace constants {
inline EQ::versions::ClientVersion GetConstantsRef() { return EQ::versions::ClientVersion::Laurion; }
const EQ::expansions::Expansion EXPANSION = EQ::expansions::Expansion::LS;
const uint32 EXPANSION_BIT = EQ::expansions::bitLS;
const uint32 EXPANSIONS_MASK = EQ::expansions::maskLS;
const size_t CHARACTER_CREATION_LIMIT = 12;
const size_t SAY_LINK_BODY_SIZE = 56;
const uint32 MAX_GUILD_ID = 50000;
} /*constants*/
namespace behavior {
inline EQ::versions::ClientVersion GetBehaviorRef() { return EQ::versions::ClientVersion::Laurion; }
const bool CoinHasWeight = false;
} /*behavior*/
namespace skills {
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::Laurion; }
const size_t LastUsableSkill = EQ::skills::Skill2HPiercing;
} /*skills*/
namespace spells {
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::Laurion; }
enum class CastingSlot : uint32 {
Gem1 = 0,
Gem2 = 1,
Gem3 = 2,
Gem4 = 3,
Gem5 = 4,
Gem6 = 5,
Gem7 = 6,
Gem8 = 7,
Gem9 = 8,
Gem10 = 9,
Gem11 = 10,
Gem12 = 11,
MaxGems = 18, // fallacy..only 12 slot are useable...
Item = 12,
Discipline = 13,
AltAbility = 0xFF
};
const int SPELL_ID_MAX = 71999;
const int SPELLBOOK_SIZE = 1120;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int SPELL_GEM_RECAST_TIMER = 15;
const int LONG_BUFFS = 42;
const int SHORT_BUFFS = 30;
const int DISC_BUFFS = 1;
const int TOTAL_BUFFS = LONG_BUFFS + SHORT_BUFFS + DISC_BUFFS;
const int NPC_BUFFS = 400;
const int PET_BUFFS = NPC_BUFFS;
const int MERC_BUFFS = LONG_BUFFS;
} /*spells*/
}; /* Laurion */
#endif /*COMMON_LAURION_LIMITS_H*/
+96
View File
@@ -0,0 +1,96 @@
//list of packets we need to encode on the way out:
E(OP_Action)
E(OP_Animation)
E(OP_ApplyPoison)
E(OP_AugmentInfo)
E(OP_BeginCast)
E(OP_BlockedBuffs)
E(OP_Buff)
E(OP_BuffCreate)
E(OP_CancelTrade)
E(OP_CastSpell)
E(OP_ChannelMessage)
E(OP_CharInventory)
E(OP_ClickObjectAction)
E(OP_ClientUpdate)
E(OP_Consider)
E(OP_Damage)
E(OP_Death)
E(OP_DeleteCharge)
E(OP_DeleteItem)
E(OP_DeleteSpawn)
E(OP_DisciplineUpdate)
E(OP_ExpansionInfo)
E(OP_ExpUpdate)
E(OP_FormattedMessage)
E(OP_GMTraining)
E(OP_GMTrainSkillConfirm)
E(OP_GroundSpawn)
E(OP_HPUpdate)
E(OP_Illusion)
E(OP_ItemPacket)
E(OP_LogServer)
E(OP_ManaChange)
E(OP_MobHealth)
E(OP_MoneyOnCorpse)
E(OP_MoveItem)
E(OP_NewSpawn)
E(OP_NewZone)
E(OP_OnLevelMessage)
E(OP_PlayerProfile)
E(OP_RemoveBlockedBuffs)
E(OP_RespondAA)
E(OP_RequestClientZoneChange)
E(OP_RecipeAutoCombine)
E(OP_SendAATable)
E(OP_SendCharInfo)
E(OP_SendMaxCharacters)
E(OP_SendMembership)
E(OP_SendMembershipDetails)
E(OP_SendZonepoints)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SkillUpdate)
E(OP_SpecialMesg)
E(OP_SpawnAppearance)
E(OP_SpawnDoor)
E(OP_Stun)
E(OP_WearChange)
E(OP_ZoneChange)
E(OP_ZoneEntry)
E(OP_ZonePlayerToBind)
E(OP_ZoneSpawns)
//list of packets we need to decode on the way in:
D(OP_Animation)
D(OP_ApplyPoison)
D(OP_AugmentInfo)
D(OP_AugmentItem)
D(OP_BlockedBuffs)
D(OP_CastSpell)
D(OP_ChannelMessage)
D(OP_ClientUpdate)
D(OP_ClickDoor)
D(OP_Consider)
D(OP_ConsiderCorpse)
D(OP_DeleteItem)
D(OP_EnterWorld)
D(OP_GMTraining)
D(OP_GroupDisband)
D(OP_GroupInvite)
D(OP_GroupInvite2)
D(OP_MoveItem)
D(OP_RemoveBlockedBuffs)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_SpawnAppearance)
D(OP_TradeSkillCombine)
D(OP_WearChange)
D(OP_ZoneEntry)
D(OP_ZoneChange)
#undef E
#undef D
File diff suppressed because it is too large Load Diff
+3 -1
View File
@@ -26,7 +26,7 @@
#include "sod.h"
#include "rof.h"
#include "rof2.h"
#include "laurion.h"
void RegisterAllPatches(EQStreamIdentifier &into)
{
@@ -36,6 +36,7 @@ void RegisterAllPatches(EQStreamIdentifier &into)
UF::Register(into);
RoF::Register(into);
RoF2::Register(into);
Laurion::Register(into);
}
void ReloadAllPatches()
@@ -46,4 +47,5 @@ void ReloadAllPatches()
UF::Reload();
RoF::Reload();
RoF2::Reload();
Laurion::Reload();
}
+31 -1
View File
@@ -2680,7 +2680,7 @@ namespace RoF2
{
float instrument_mod = 0.0f;
uint8 effect_type = emu->buffs[r].effect_type;
uint32 player_id = emu->buffs[r].player_id;;
uint32 player_id = emu->buffs[r].player_id;
if (emu->buffs[r].spellid != 0xFFFF && emu->buffs[r].spellid != 0)
{
@@ -3602,6 +3602,21 @@ namespace RoF2
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
OUT(npc_id);
OUT(player_id);
OUT(command);
OUT(rate);
OUT(tab_display);
eq->unknown02 = emu->unknown020;
FINISH_ENCODE();
}
ENCODE(OP_SkillUpdate)
{
@@ -5993,6 +6008,21 @@ namespace RoF2
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
IN(npc_id);
IN(player_id);
IN(command);
IN(rate);
IN(tab_display);
emu->unknown020 = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_Save)
{
DECODE_LENGTH_EXACT(structs::Save_Struct);
+2
View File
@@ -118,6 +118,7 @@ E(OP_SendZonepoints)
E(OP_SetGuildRank)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SkillUpdate)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnAppearance)
@@ -203,6 +204,7 @@ D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_ShopSendParcel)
D(OP_Trader)
D(OP_TraderBuy)
+1
View File
@@ -340,6 +340,7 @@ RULE_STRING(World, Rules, "", "Server Rules, change from empty to have this be u
RULE_BOOL(World, EnableAutoLogin, false, "Enables or disables auto login of characters, allowing people to log characters in directly from loginserver to ingame")
RULE_BOOL(World, EnablePVPRegions, true, "Enables or disables PVP Regions automatically setting your PVP flag")
RULE_STRING(World, SupportedClients, "", "Comma-delimited list of clients to restrict to. Supported values are Titanium | SoF | SoD | UF | RoF | RoF2. Example: Titanium,RoF2")
RULE_INT(World, Id, 100, "Used by later clients to create GUIDs, expected to be Unique to the world but ultimately not that important")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)
+25 -3
View File
@@ -573,10 +573,13 @@ void Client::SendExpansionPacketData(PlayerLoginReply_Struct& plrs)
{
SerializeBuffer buf;
//from eqlsstr_us.txt id of each expansion, excluding 'Everquest'
int ExpansionLookup[20] = { 3007, 3008, 3009, 3010, 3012,
int ExpansionLookup[30] = { 3007, 3008, 3009, 3010, 3012,
3014, 3031, 3033, 3036, 3040,
3045, 3046, 3047, 3514, 3516,
3518, 3520, 3522, 3524 };
3518, 3520, 3522, 3524, 3526,
3528, 3530, 3532, 3534, 3535,
3536, 3537, 3538, 3539, 3540
};
if (server.options.IsDisplayExpansions()) {
@@ -584,7 +587,26 @@ void Client::SendExpansionPacketData(PlayerLoginReply_Struct& plrs)
int32_t expansion = server.options.GetMaxExpansions();
int32_t owned_expansion = (expansion << 1) | 1;
if (m_client_version == cv_sod) {
if (m_client_version == cv_laurion) {
buf.WriteInt32(0x00);
buf.WriteInt32(0x00);
buf.WriteInt16(0x00);
buf.WriteInt32(30);
for (int i = 0; i < 30; i++)
{
buf.WriteUInt32(i + 1);
buf.WriteUInt8(1);
buf.WriteInt32(ExpansionLookup[i]);
buf.WriteInt32(6046);
buf.WriteUInt32(0xFFFFFFFF);
buf.WriteUInt32(0);
}
auto out = std::make_unique<EQApplicationPacket>(OP_LoginExpansionPacketData, buf);
m_connection->QueuePacket(out.get());
}
else if (m_client_version == cv_sod) {
// header info of packet. Requires OP_LoginExpansionPacketData=0x0031 to be in login_opcodes_sod.conf
buf.WriteInt32(0x00);
+14 -14
View File
@@ -56,7 +56,7 @@ void CheckSoDOpcodeFile(const std::string& path) {
}
}
void CheckLarionOpcodeFile(const std::string& path) {
void CheckLaurionOpcodeFile(const std::string& path) {
if (File::Exists(path)) {
return;
}
@@ -158,40 +158,40 @@ ClientManager::ClientManager()
}
);
int larion_port = server.config.GetVariableInt("client_configuration", "larion_port", 15900);
int laurion_port = server.config.GetVariableInt("client_configuration", "laurion_port", 15900);
EQStreamManagerInterfaceOptions larion_opts(larion_port, false, false);
EQStreamManagerInterfaceOptions laurion_opts(laurion_port, false, false);
larion_stream = new EQ::Net::EQStreamManager(larion_opts);
larion_ops = new RegularOpcodeManager;
laurion_stream = new EQ::Net::EQStreamManager(laurion_opts);
laurion_ops = new RegularOpcodeManager;
opcodes_path = fmt::format(
"{}/{}",
path.GetOpcodePath(),
"login_opcodes_larion.conf"
"login_opcodes_laurion.conf"
);
CheckLarionOpcodeFile(opcodes_path);
CheckLaurionOpcodeFile(opcodes_path);
if (!larion_ops->LoadOpcodes(opcodes_path.c_str())) {
if (!laurion_ops->LoadOpcodes(opcodes_path.c_str())) {
LogError(
"ClientManager fatal error: couldn't load opcodes for Larion file [{0}]",
server.config.GetVariableString("client_configuration", "larion_opcodes", "login_opcodes.conf")
"ClientManager fatal error: couldn't load opcodes for Laurion file [{0}]",
server.config.GetVariableString("client_configuration", "laurion_opcodes", "login_opcodes.conf")
);
run_server = false;
}
larion_stream->OnNewConnection(
laurion_stream->OnNewConnection(
[this](std::shared_ptr<EQ::Net::EQStream> stream) {
LogInfo(
"New Larion client connection from [{0}:{1}]",
"New Laurion client connection from [{0}:{1}]",
long2ip(stream->GetRemoteIP()),
stream->GetRemotePort()
);
stream->SetOpcodeManager(&larion_ops);
Client* c = new Client(stream, cv_larion);
stream->SetOpcodeManager(&laurion_ops);
Client* c = new Client(stream, cv_laurion);
clients.push_back(c);
}
);
+2 -2
View File
@@ -55,8 +55,8 @@ private:
EQ::Net::EQStreamManager *titanium_stream;
OpcodeManager *sod_ops;
EQ::Net::EQStreamManager *sod_stream;
OpcodeManager *larion_ops;
EQ::Net::EQStreamManager* larion_stream;
OpcodeManager *laurion_ops;
EQ::Net::EQStreamManager* laurion_stream;
};
#endif
+1 -1
View File
@@ -84,7 +84,7 @@ struct PlayEverquestResponse_Struct {
enum LSClientVersion {
cv_titanium,
cv_sod,
cv_larion
cv_laurion
};
enum LSClientStatus {
+58 -15
View File
@@ -977,8 +977,7 @@ bool WorldServer::ValidateWorldServerAdminLogin(
return false;
}
void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const
{
void WorldServer::SerializeForClientServerListLegacy(class SerializeBuffer& out, bool use_local_ip) const {
// see LoginClientServerData_Struct
if (use_local_ip) {
out.WriteString(GetLocalIP());
@@ -987,10 +986,6 @@ void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_lo
out.WriteString(GetRemoteIP());
}
if (version == cv_larion) {
out.WriteUInt32(9000);
}
switch (GetServerListID()) {
case LS::ServerType::Legends:
out.WriteInt32(LS::ServerTypeFlags::Legends);
@@ -1002,15 +997,8 @@ void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_lo
out.WriteInt32(LS::ServerTypeFlags::Standard);
break;
}
if (version == cv_larion) {
auto server_id = GetServerId();
//if this is 0, the client will not show the server in the list
out.WriteUInt32(1);
out.WriteUInt32(server_id);
}
else {
out.WriteUInt32(GetServerId());
}
out.WriteUInt32(GetServerId());
out.WriteString(GetServerLongName());
out.WriteString("us"); // country code
@@ -1032,6 +1020,61 @@ void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_lo
out.WriteUInt32(GetPlayersOnline());
}
void WorldServer::SerializeForClientServerListLaurion(class SerializeBuffer& out, bool use_local_ip) const {
if (use_local_ip) {
out.WriteString(GetLocalIP());
}
else {
out.WriteString(GetRemoteIP());
}
out.WriteUInt32(9000);
out.WriteUInt32(0);
uint32_t flags = 32; //all servers i saw had this set
switch (GetServerListID()) {
case LS::ServerType::Legends:
flags += LS::ServerTypeFlags::Legends;
break;
case LS::ServerType::Preferred:
flags += LS::ServerTypeFlags::Preferred;
break;
default:
flags += LS::ServerTypeFlags::Standard;
break;
}
out.WriteUInt32(flags);
out.WriteUInt32(GetServerId());
out.WriteString(GetServerLongName());
out.WriteString("EN");
out.WriteString("US");
if (GetStatus() < 0) {
if (GetZonesBooted() == 0) {
out.WriteInt32(LS::ServerStatusFlags::Down);
}
else {
out.WriteInt32(LS::ServerStatusFlags::Locked);
}
}
else {
out.WriteInt32(LS::ServerStatusFlags::Up);
}
out.WriteUInt32(GetPlayersOnline());
}
void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const
{
if (version == cv_laurion) {
SerializeForClientServerListLaurion(out, use_local_ip);
}
else {
SerializeForClientServerListLegacy(out, use_local_ip);
}
}
/**
* @param in_server_list_id
* @return
+4 -1
View File
@@ -149,7 +149,10 @@ public:
bool HandleNewLoginserverRegisteredOnly(Database::DbWorldRegistration &world_registration);
bool HandleNewLoginserverInfoUnregisteredAllowed(Database::DbWorldRegistration &world_registration);
private:
void SerializeForClientServerListLegacy(class SerializeBuffer& out, bool use_local_ip) const;
void SerializeForClientServerListLaurion(class SerializeBuffer& out, bool use_local_ip) const;
public:
void SerializeForClientServerList(class SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const;
private:
+699
View File
@@ -0,0 +1,699 @@
# ShowEQ Import Notes:
# ZERO THE FILE first
# perl -pi -e 's/0x[0-9a-fA-F]{4}/0x0000/g' opcodes.conf
# Unknown Mapping:
# OP_Action2 -> OP_Damage
# OP_EnvDamage -> OP_Damage ---> might have been a one time mistake
# Name Differences:
# OP_CancelInvite -> OP_GroupCancelInvite
# OP_GMFind -> OP_FindPersonRequest
# OP_CommonMessage -> OP_ChannelMessage
OP_Unknown=0x0000
OP_ExploreUnknown=0x0000 # used for unknown explorer
# world packets
# Required to reach Char Select:
OP_SendLoginInfo=0x2fca
OP_ApproveWorld=0x0000
OP_LogServer=0x6d4d
OP_SendCharInfo=0x832
OP_ExpansionInfo=0x066d
OP_EnterWorld=0x6691
OP_PostEnterWorld=0x2062
OP_World_Client_CRC1=0x74c8
OP_World_Client_CRC2=0x3984
OP_World_Client_CRC3=0x6516
OP_SendSpellChecksum=0x0000
OP_SendSkillCapsChecksum=0x0000
# Character Select Related:
OP_SendMaxCharacters=0x13af
OP_SendMembership=0x2aca
OP_SendMembershipDetails=0x2608
OP_CharacterCreateRequest=0x2df4
OP_CharacterCreate=0x6a3c
OP_DeleteCharacter=x67d7
OP_RandomNameGenerator=0x49d9
OP_ApproveName=0x11e5
OP_MOTD=0x0be4
OP_SetChatServer=0x0000
OP_SetChatServer2=0x2726
OP_ZoneServerInfo=0x2273
OP_WorldComplete=0x195c
OP_WorldUnknown001=0x2049
OP_FloatListThing=0x66fd
# Reasons for Disconnect:
OP_ZoneUnavail=0x582d
OP_WorldClientReady=0x7ed8
OP_CharacterStillInZone=0x0000
OP_WorldChecksumFailure=0x0000
OP_WorldLoginFailed=0x0000
OP_WorldLogout=0x0000
OP_WorldLevelTooHigh=0x0000
OP_CharInacessable=0x0000
OP_UserCompInfo=0x0000
OP_SendExeChecksum=0x0000
OP_SendBaseDataChecksum=0x0000
# Zone in opcodes
OP_AckPacket=0x77c9
OP_ZoneEntry=0x784a
OP_ReqNewZone=0x3895
OP_NewZone=0x4341
OP_ZoneSpawns=0x17d9
OP_PlayerProfile=0x1c76
OP_TimeOfDay=0x3736
OP_LevelUpdate=0x0eb2
OP_Stamina=0x1563
OP_RequestClientZoneChange=0x0191
OP_ZoneChange=0x17a3
OP_LockoutTimerInfo=0x0000
OP_ZoneServerReady=0x0000
OP_ZoneInUnknown=0x0000
OP_LogoutReply=0x0000
OP_PreLogoutReply=0x0000
# Required to fully log in
OP_SpawnAppearance=0x4eb0
OP_ChangeSize=0x2fdc
OP_Weather=0x6fe6
OP_ReqClientSpawn=0x6732
OP_SpawnDoor=0x4273
OP_GroundSpawn=0x49c5
OP_SendZonepoints=0x279f
OP_BlockedBuffs=0x4fdb
OP_RemoveBlockedBuffs=0x53cd
OP_ClearBlockedBuffs=0x5752
OP_WorldObjectsSent=0x2879
OP_SendExpZonein=0x02b4
OP_SendAATable=0x5f30
OP_ClearAA=0x3498
OP_ClearLeadershipAbilities=0x0000 #removed; leadership abilities are baked in and always on
OP_RespondAA=0x4c67
OP_UpdateAA=0x3b30
OP_SendAAStats=0x7d65 #i'll be honest i think this was removed at some point but this is the op at the spot in the list
OP_AAExpUpdate=0x642f #need to look into whether this has changed; exp did
OP_ExpUpdate=0x611d
OP_HPUpdate=0x775c
OP_ManaChange=0x700f
OP_TGB=0x0000 #removed; tgb is baked in and always on
OP_SpecialMesg=0x7d93
OP_CharInventory=0x21d6
OP_WearChange=0x44c0
OP_ClientUpdate=0x3a4b
OP_ClientReady=0x0831
OP_SetServerFilter=0x6b7f
# Guild Opcodes
OP_GuildsList=0x0000
OP_GuildMemberList=0x0000
OP_GuildMOTD=0x0000
OP_GetGuildMOTD=0x0000
OP_GetGuildMOTDReply=0x0000
OP_GuildMemberUpdate=0x0000
OP_GuildInvite=0x0000
OP_GuildRemove=0x0000
OP_GuildPeace=0x0000
OP_SetGuildMOTD=0x0000
OP_GuildWar=0x0000
OP_GuildLeader=0x0000
OP_GuildDelete=0x0000
OP_GuildInviteAccept=0x0000
OP_GuildDemote=0x0000
OP_GuildPromote=0x0000
OP_GuildPublicNote=0x0000
OP_GuildManageBanker=0x0000
OP_GuildBank=0x0000
OP_GuildBankItemList=0x0000
OP_SetGuildRank=0x0000
OP_GuildUpdate=0x0000
OP_GuildStatus=0x0000
OP_GuildCreate=0x0000
OP_GuildOpenGuildWindow=0x0000
OP_GuildMemberLevel=0x0000
OP_GuildMemberRankAltBanker=0x0000
OP_GuildMemberPublicNote=0x0000
OP_GuildMemberAdd=0x0000
OP_GuildMemberRename=0x0000
OP_GuildMemberDelete=0x0000
OP_GuildMemberDetails=0x0000
OP_GuildRenameGuild=0x0000
OP_LFGuild=0x0000
OP_GuildDeleteGuild=0x0000
# GM/Guide Opcodes
OP_GMServers=0x0000
OP_GMBecomeNPC=0x0000
OP_GMZoneRequest=0x0000
OP_GMZoneRequest2=0x0000
OP_GMGoto=0x0000
OP_GMSearchCorpse=0x0000
OP_GMHideMe=0x0000
OP_GMDelCorpse=0x0000
OP_GMApproval=0x0000
OP_GMToggle=0x0000
OP_GMSummon=0x0000
OP_GMEmoteZone=0x0000
OP_GMEmoteWorld=0x0000
OP_GMFind=0x0000
OP_GMKick=0x0000
OP_GMKill=0x0000
OP_GMNameChange=0x0000
OP_GMLastName=0x0000
# Misc Opcodes
OP_QueryUCSServerStatus=0x2570
OP_InspectRequest=0x0000
OP_InspectAnswer=0x0000
OP_InspectMessageUpdate=0x0000
OP_BeginCast=0x31f9
OP_ColoredText=0x0f3c
OP_ConsentResponse=0x3229
OP_MemorizeSpell=0x1d31
OP_LinkedReuse=0x7a8e
OP_SwapSpell=0x63c7
OP_CastSpell=0x325b
OP_Consider=0x53e3
OP_FormattedMessage=0x7f7f
OP_SimpleMessage=0x1943
OP_Buff=0x6ce5
OP_Illusion=0x5a3f
OP_MoneyOnCorpse=0x39d3
OP_RandomReply=0x6603
OP_DenyResponse=0x3f2c
OP_SkillUpdate=0x6735
OP_GMTrainSkillConfirm=0x6fbc
OP_RandomReq=0x528a
OP_Death=0x429a
OP_GMTraining=0x7c7a
OP_GMEndTraining=0x3ec6
OP_GMTrainSkill=0x54e1
OP_Animation=0x79c7
OP_Begging=0x7ded
OP_Consent=0x44fc
OP_ConsentDeny=0x3df9
OP_AutoFire=0x5280
OP_PetCommands=0x0000
OP_PetCommandState=0x0000
OP_PetHoTT=0x0000
OP_DeleteSpell=0x4281
OP_Surname=0x0000
OP_ClearSurname=0x0000
OP_FaceChange=0x0000
OP_SetFace=0x0000
OP_SenseHeading=0x6fcf
OP_Action=0x4c13
OP_ConsiderCorpse=0x6092
OP_HideCorpse=0x3f5c
OP_CorpseDrag=0x234d
OP_CorpseDrop=0x4342
OP_Bug=0x770b
OP_Feedback=0x0000
OP_Report=0x5bcf
OP_Damage=0x7d07
OP_ChannelMessage=0x6adc
OP_Assist=0x51f1
OP_AssistGroup=0x3f23
OP_MoveCoin=0x4e6a
OP_ZonePlayerToBind=0x5643
OP_KeyRing=0x0000
OP_WhoAllRequest=0x2a09
OP_WhoAllResponse=0x6404
OP_FriendsWho=0x75a2
OP_ConfirmDelete=0x4dd0
OP_Logout=0x771d
OP_Rewind=0x2b19
OP_TargetCommand=0x3b18
OP_Hide=0x1cdf
OP_Jump=0x6fa0
OP_Camp=0x326f
OP_Emote=0x0000
OP_SetRunMode=0x1449
OP_BankerChange=0x2a33
OP_TargetMouse=0x5741
OP_MobHealth=0x5b77
OP_InitialMobHealth=0x0000 # Unused?
OP_TargetHoTT=0x0000
OP_TargetBuffs=0x0000
OP_XTargetResponse=0x0000
OP_XTargetRequest=0x0000
OP_XTargetAutoAddHaters=0x0000
OP_XTargetOpen=0x0000
OP_XTargetOpenResponse=0x0000
OP_BuffCreate=0x27a1
OP_BuffRemoveRequest=0x4507
OP_DeleteSpawn=0x7712
OP_AutoAttack=0x3f03
OP_AutoAttack2=0x1c31
OP_Consume=0x5ef7
OP_MoveItem=0x11e3
OP_MoveMultipleItems=0x5205
OP_DeleteItem=0x0150
OP_DeleteCharge=0x1b7e
OP_ItemPacket=0x7d43
OP_ItemLinkResponse=0x0000
OP_ItemLinkClick=0x0000
OP_ItemPreview=0x0000
OP_NewSpawn=0x3ea8
OP_Track=0x5351
OP_TrackTarget=0x611a
OP_TrackUnknown=0x2c7a
OP_ClickDoor=0x733c
OP_MoveDoor=0x567c
OP_RemoveAllDoors=0x73e8
OP_EnvDamage=0x1ffd
OP_BoardBoat=0x7015
OP_LeaveBoat=0x2486
OP_ControlBoat=0x166f
OP_Forage=0x4c52
OP_SafeFallSuccess=0x6690
OP_RezzComplete=0x0000
OP_RezzRequest=0x0000
OP_RezzAnswer=0x0000
OP_Shielding=0x0000
OP_RequestDuel=0x0000
OP_MobRename=0x0000
OP_AugmentItem=0x3a1b
OP_WeaponEquip1=0x0000
OP_PlayerStateAdd=0x2178
OP_PlayerStateRemove=0x178e
OP_ApplyPoison=0x55b9
OP_Save=0x6da2
OP_TestBuff=0x0000
OP_CustomTitles=0x0000
OP_Split=0x7f6e
OP_YellForHelp=0x5fc9
OP_LoadSpellSet=0x0000
OP_Bandolier=0x0000
OP_PotionBelt=0x0000
OP_DuelDecline=0x0000
OP_DuelAccept=0x0000
OP_SaveOnZoneReq=0x3bfe
OP_ReadBook=0x51af
OP_Dye=0x0000
OP_InterruptCast=0x1d71
OP_AAAction=0x71BB
OP_LeadershipExpToggle=0x0000 #removed, these act as if all purchased now
OP_LeadershipExpUpdate=0x0000 #removed, these act as if all purchased now
OP_PurchaseLeadershipAA=0x0000 #removed, these act as if all purchased now
OP_UpdateLeadershipAA=0x0000 #removed, these act as if all purchased now
OP_MarkNPC=0x0000
OP_ClearNPCMarks=0x0000
OP_DelegateAbility=0x0000
OP_SetGroupTarget=0x0000
OP_Charm=0x66bb
OP_Stun=0x34be
OP_SendFindableNPCs=0x0000
OP_FindPersonRequest=0x0000
OP_FindPersonReply=0x0000
OP_Sound=0x2fa8
OP_CashReward=0x5e23
OP_PetBuffWindow=0x0000
OP_LevelAppearance=0x5d24
OP_Translocate=0x2772
OP_Sacrifice=0x2cbf
OP_PopupResponse=0x6be9
OP_OnLevelMessage=0x2a41
OP_AugmentInfo=0x2e11
OP_Petition=0x0000
OP_SomeItemPacketMaybe=0x0000
OP_PVPStats=0x0000
OP_PVPLeaderBoardRequest=0x0000
OP_PVPLeaderBoardReply=0x0000
OP_PVPLeaderBoardDetailsRequest=0x0000
OP_PVPLeaderBoardDetailsReply=0x0000
OP_RestState=0x0a92
OP_RespawnWindow=0x55ed
OP_LDoNButton=0x0000
OP_SetStartCity=0x0000
OP_VoiceMacroIn=0x703f
OP_VoiceMacroOut=0x72d1
OP_ItemViewUnknown=0x0000
OP_VetRewardsAvaliable=0x0000
OP_VetClaimRequest=0x0000
OP_VetClaimReply=0x0000
OP_DisciplineUpdate=0x6ce4
OP_DisciplineTimer=0x7436
OP_BecomeCorpse=0x0000 # Unused?
OP_Action2=0x0000 # Unused?
OP_MobUpdate=0x0000
OP_NPCMoveUpdate=0x0000
OP_CameraEffect=0x2f01
OP_SpellEffect=0x7378
OP_AddNimbusEffect=0x069f
OP_RemoveNimbusEffect=0x19ee
OP_AltCurrency=0x0000
OP_AltCurrencyMerchantRequest=0x0000
OP_AltCurrencyMerchantReply=0x0000
OP_AltCurrencyPurchase=0x0000
OP_AltCurrencySell=0x0000
OP_AltCurrencySellSelection=0x0000
OP_AltCurrencyReclaim=0x0000
OP_CrystalCountUpdate=0x0000
OP_CrystalCreate=0x0000
OP_CrystalReclaim=0x0000
OP_Untargetable=0x026f
OP_IncreaseStats=0x1005
OP_Weblink=0x16a3
OP_OpenContainer=0x6758
OP_Marquee=0x6bca
OP_ItemRecastDelay=0x547a
#OP_OpenInventory=0x0000 # Likely does not exist in RoF -U
OP_ResetAA=0x53c0
OP_Fling=0x3731
OP_CancelSneakHide=0x7452
OP_AggroMeterLockTarget=0x0000
OP_AggroMeterTargetInfo=0x0000
OP_AggroMeterUpdate=0x0000
OP_UnderWorld=0x4ca9 # clients sends up when they detect an underworld issue, might be useful for cheat detection
OP_KickPlayers=0x7154
OP_BookButton=0x014d
# Expeditions
OP_DzQuit=0x0000
OP_DzListTimers=0x0000
OP_DzAddPlayer=0x0000
OP_DzRemovePlayer=0x0000
OP_DzSwapPlayer=0x0000
OP_DzMakeLeader=0x0000
OP_DzPlayerList=0x0000
OP_DzExpeditionInvite=0x0000
OP_DzExpeditionInviteResponse=0x0000
OP_DzExpeditionInfo=0x0000
OP_DzExpeditionLockoutTimers=0x0000
OP_DzMemberList=0x0000
OP_DzMemberListName=0x0000
OP_DzMemberListStatus=0x0000
OP_DzSetLeaderName=0x0000
OP_DzExpeditionEndsWarning=0x0000
OP_DzCompass=0x0000
OP_DzChooseZone=0x0000
OP_DzChooseZoneReply=0x0000
# New Opcodes
OP_SpawnPositionUpdate=0x0000 # Actually OP_MobUpdate ?
OP_ManaUpdate=0x0000
OP_EnduranceUpdate=0x0000
OP_MobManaUpdate=0x0000
OP_MobEnduranceUpdate=0x0000
# Mercenary Opcodes
OP_MercenaryDataUpdateRequest=0x0000
OP_MercenaryDataUpdate=0x0000
OP_MercenaryDataRequest=0x0000
OP_MercenaryDataResponse=0x0000
OP_MercenaryHire=0x0000
OP_MercenaryDismiss=0x0000
OP_MercenaryTimerRequest=0x0000
OP_MercenaryTimer=0x0000
OP_MercenaryUnknown1=0x0000
OP_MercenaryCommand=0x0000
OP_MercenarySuspendRequest=0x0000
OP_MercenarySuspendResponse=0x0000
OP_MercenaryUnsuspendResponse=0x0000
# Looting
OP_LootRequest=0x60e5
OP_EndLootRequest=0x35f6
OP_LootItem=0x0856
OP_LootComplete=0x1f5e
# bazaar trader stuff:
OP_BazaarSearch=0x0000
OP_TraderDelItem=0x0000
OP_BecomeTrader=0x0000
OP_TraderShop=0x0000
OP_TraderBulkSend=0x0000
OP_Trader=0x0000
OP_Barter=0x0000
OP_BuyerItems=0x0000
OP_TraderBuy=0x0000
OP_ShopItem=0x0000
OP_BazaarInspect=0x0000
OP_Bazaar=0x0000
OP_TraderItemUpdate=0x0000
# pc/npc trading
OP_TradeRequest=0x7066
OP_TradeAcceptClick=0x34ad
OP_TradeRequestAck=0x1c6b
OP_TradeCoins=0x44fe
OP_FinishTrade=0x0ec6
OP_CancelTrade=0x5839
OP_TradeMoneyUpdate=0x5fb3
OP_MoneyUpdate=0x70bb
OP_TradeBusy=0x109f
# Sent after canceling trade or after closing tradeskill object
OP_FinishWindow=0x50d4
OP_FinishWindow2=0x6b03
# Sent on Live for what seems to be item existance verification
# Ex. Before Right Click Effect happens from items
OP_ItemVerifyRequest=0x2003
OP_ItemVerifyReply=0x43d0
OP_ItemAdvancedLoreText=0x0000
# merchant stuff
OP_ShopPlayerSell=0x6489
OP_ShopRequest=0x840
OP_ShopEnd=0x74bb
OP_ShopEndConfirm=0x2ed1
OP_ShopPlayerBuy=0x625e
OP_ShopDelItem=0x4ce4
OP_ShopSendParcel=0x0f16
OP_ShopDeleteParcel=0x4e2a
OP_ShopRetrieveParcel=0x27d1
OP_ShopParcelIcon=0x4f27
# tradeskill stuff:
OP_ClickObject=0x687e
OP_ClickObjectAction=0x110f
OP_ClearObject=0x6155
OP_RecipeDetails=0x01e7
OP_RecipesFavorite=0x0495
OP_RecipesSearch=0x2f4e
OP_RecipeReply=0x2cd2
OP_RecipeAutoCombine=0x5dba
OP_TradeSkillCombine=0x4ed8
# Tribute Packets:
OP_TributeUpdate=0x0000
OP_TributeTimer=0x0000
OP_SendTributes=0x0000
OP_RequestGuildTributes=0x0000
OP_TributeInfo=0x0000
OP_OpenTributeMaster=0x0000
OP_SelectTribute=0x0000
OP_TributeItem=0x0000
OP_TributeMoney=0x0000
OP_TributeToggle=0x0000
OP_TributePointUpdate=0x0000
OP_TributeNPC=0x0000
OP_GuildTributeInfo=0x0000
OP_OpenTributeReply=0x0000
OP_GuildTributeStatus=0x0000
OP_GuildSaveActiveTributes=0x0000
OP_GuildSendActiveTributes=0x0000
OP_GuildTributeToggleReq=0x0000
OP_GuildTributeToggleReply=0x0000
OP_GuildTributeFavorAndTimer=0x0000
OP_GuildTributeDonateItem=0x0000
OP_GuildTributeDonatePlat=0x0000
OP_GuildSelectTribute=0x0000
OP_GuildModifyBenefits=0x0000
OP_GuildOptInOut=0x0000
OP_SendGuildTributes=0x0000
OP_OpenGuildTributeMaster=0x0000
# Adventure packets:
OP_LeaveAdventure=0x0000
OP_AdventureFinish=0x0000
OP_AdventureInfoRequest=0x0000
OP_AdventureInfo=0x0000
OP_AdventureRequest=0x0000
OP_AdventureDetails=0x0000
OP_AdventureData=0x0000
OP_AdventureUpdate=0x0000
OP_AdventureMerchantRequest=0x0000
OP_AdventureMerchantResponse=0x0000
OP_AdventureMerchantPurchase=0x0000
OP_AdventureMerchantSell=0x0000
OP_AdventurePointsUpdate=0x0000
OP_AdventureStatsRequest=0x0000
OP_AdventureStatsReply=0x0000
OP_AdventureLeaderboardRequest=0x0000
OP_AdventureLeaderboardReply=0x0000
# Group Opcodes
OP_GroupDisband=0x78ef
OP_GroupInvite=0x1d90
OP_GroupFollow=0x0000
OP_GroupUpdate=0x0000
OP_GroupUpdateB=0x0000
OP_GroupCancelInvite=0x0000
OP_GroupAcknowledge=0x0000
OP_GroupDelete=0x0000
OP_CancelInvite=0x0000
OP_GroupFollow2=0x0000
OP_GroupInvite2=0x1e7e
OP_GroupDisbandYou=0x0000
OP_GroupDisbandOther=0x0000
OP_GroupLeaderChange=0x0000
OP_GroupRoles=0x0000
OP_GroupMakeLeader=0x0000
OP_DoGroupLeadershipAbility=0x0000
OP_GroupLeadershipAAUpdate=0x0000 # removed these act as if you have always purchased them
OP_GroupMentor=0x0000
OP_InspectBuffs=0x0000
# LFG/LFP Opcodes
OP_LFGCommand=0x0000
OP_LFGGetMatchesRequest=0x0000
OP_LFGGetMatchesResponse=0x0000
OP_LFPGetMatchesRequest=0x0000
OP_LFPGetMatchesResponse=0x0000
OP_LFPCommand=0x0000
OP_LFGAppearance=0x0000
OP_LFGResponse=0x0000
# Raid Opcodes
OP_RaidInvite=0x0000
OP_RaidUpdate=0x0000
OP_RaidJoin=0x0000
OP_RaidDelegateAbility=0x0000
OP_MarkRaidNPC=0x0000
OP_RaidClearNPCMarks=0x0000
# Button-push commands
OP_Taunt=0x5064
OP_CombatAbility=0xbf
OP_SenseTraps=0x579c
OP_PickPocket=0x53d1
OP_DisarmTraps=0x21bf
OP_Disarm=0x31e9
OP_Sneak=0x78a7
OP_Fishing=0x57cc
OP_InstillDoubt=0x57cc
OP_FeignDeath=0x14b8
OP_Mend=0x6b8
OP_Bind_Wound=0x650e
OP_LDoNOpen=0x448
OP_LDoNPickLock=0x61c8
OP_LDoNInspect=0xc1c
# Task packets
OP_TaskDescription=0x0000
OP_TaskActivity=0x0000
OP_CompletedTasks=0x0000
OP_TaskActivityComplete=0x0000
OP_AcceptNewTask=0x0000
OP_CancelTask=0x0000
OP_AvaliableTask=0x0000
OP_TaskHistoryRequest=0x0000
OP_TaskHistoryReply=0x0000
OP_DeclineAllTasks=0x0000
OP_TaskRequestTimer=0x0000
OP_TaskSelectWindow=0x0000
# Shared Tasks
OP_SharedTaskMemberList=0x0000 #
OP_SharedTaskRemovePlayer=0x0000 # /taskremoveplayer
OP_SharedTaskAddPlayer=0x0000 # /taskaddplayer
OP_SharedTaskMakeLeader=0x0000 # /taskmakeleader
OP_SharedTaskInvite=0x0000 # Dialog window
OP_SharedTaskInviteResponse=0x0000 # Dialog window response
OP_SharedTaskAcceptNew=0x0000 #
OP_SharedTaskMemberChange=0x0000 #
OP_TaskTimers=0x0000 # /tasktimers
OP_SharedTaskQuit=0x0000 # /taskquit
OP_SharedTaskSelectWindow=0x0000
OP_SharedTaskPlayerList=0x0000 # /taskplayerlist
# Title opcodes
OP_NewTitlesAvailable=0x0000
OP_RequestTitles=0x0000
OP_SendTitleList=0x0000
OP_SetTitle=0x0000
OP_SetTitleReply=0x0000
# mail opcodes
OP_Command=0x0000
OP_MailboxHeader=0x0000
OP_MailHeader=0x0000
OP_MailBody=0x0000
OP_NewMail=0x0000
OP_SentConfirm=0x0000
########### Below this point should not be needed ###########
# This section are all unknown in Titanium
OP_ForceFindPerson=0x0000
OP_LocInfo=0x0000
OP_ReloadUI=0x0000
OP_ItemName=0x0000
OP_ItemLinkText=0x0000
OP_MultiLineMsg=0x0000
OP_MendHPUpdate=0x0000
OP_TargetReject=0x0000
OP_SafePoint=0x0000
OP_ApproveZone=0x0000
OP_ZoneComplete=0x0000
OP_ClientError=0x0000
OP_DumpName=0x0000
OP_Heartbeat=0x0000
OP_CrashDump=0x0000
OP_LoginComplete=0x0000
# discovered opcodes not yet used:
OP_PickLockSuccess=0x0000
OP_PlayMP3=0x6451
OP_ReclaimCrystals=0x0000
OP_DynamicWall=0x0000
OP_OpenDiscordMerchant=0x0000
OP_DiscordMerchantInventory=0x0000
OP_GiveMoney=0x0000
OP_RequestKnowledgeBase=0x0000
OP_KnowledgeBase=0x0000
OP_SlashAdventure=0x0000 # /adventure
OP_BecomePVPPrompt=0x0000
OP_MoveLogRequest=0x0000 # gone I think
OP_MoveLogDisregard=0x0000 # gone I think
# named unknowns, to make looking for real unknown easier
OP_AnnoyingZoneUnknown=0x0000
OP_Some6ByteHPUpdate=0x0000 #seems to happen when you target group members
OP_QueryResponseThing=0x0000
# realityincarnate: these are just here to stop annoying several thousand byte packet dumps
#OP_LoginUnknown1=0x0000 # OP_SendSpellChecksum
#OP_LoginUnknown2=0x0000 # OP_SendSkillCapsChecksum
# Petition Opcodes
OP_PetitionSearch=0x0000 #search term for petition
OP_PetitionSearchResults=0x0000 #(list of?) matches from search
OP_PetitionSearchText=0x0000 #text results of search
OP_PetitionUpdate=0x0000
OP_PetitionCheckout=0x0000
OP_PetitionCheckIn=0x0000
OP_PetitionQue=0x0000
OP_PetitionUnCheckout=0x0000
OP_PetitionDelete=0x0000
OP_DeletePetition=0x0000
OP_PetitionResolve=0x0000
OP_PDeletePetition=0x0000
OP_PetitionBug=0x0000
OP_PetitionRefresh=0x0000
OP_PetitionCheckout2=0x0000
OP_PetitionViewPetition=0x0000
#aura related
OP_UpdateAura=0x0000
OP_RemoveTrap=0x0000
OP_Fingerprint=0x7a5b
+388
View File
@@ -0,0 +1,388 @@
## Ignore Visual Studio temporary files, build results, and
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[Aa][Rr][Mm]64/
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@@ -0,0 +1,621 @@
using Ionic.Zlib;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace StreamParser.Common.Daybreak
{
public class Connection : IConnection
{
private class EncodeType
{
public const int None = 0;
public const int Compression = 1;
public const int XOR = 4;
}
private enum SequenceOrder
{
Past,
Current,
Future
}
private readonly IParser _owner;
private readonly IPAddress _srcAddr;
private readonly int _srcPort;
private readonly IPAddress _dstAddr;
private readonly int _dstPort;
private readonly Util.Crc32 _crc_generator = new Util.Crc32();
private readonly Guid _id = Guid.NewGuid();
private uint _connect_code = 0;
private int _encode_key = 0;
private int _crc_bytes = 0;
private int[] _encode_pass = new int[2] { 0, 0 };
private ConnectionStream[] _client_streams = new ConnectionStream[4] {
new ConnectionStream(),
new ConnectionStream(),
new ConnectionStream(),
new ConnectionStream()
};
private ConnectionStream[] _server_streams = new ConnectionStream[4] {
new ConnectionStream(),
new ConnectionStream(),
new ConnectionStream(),
new ConnectionStream()
};
public IConnection.OnPacketRecvHandler OnPacketRecv { get; set; }
public IPAddress ClientAddress => _srcAddr;
public int ClientPort => _srcPort;
public IPAddress ServerAddress => _dstAddr;
public int ServerPort => _dstPort;
public Guid Id => _id;
public ConnectionType ConnectionType {
get
{
//World servers used to be coded to always be 9000 but live started using dynamic ports
//I've seen from 9000 to 9008 on live
if (_dstPort >= 9000 && _dstPort <= 9010)
{
return ConnectionType.World;
}
else if (_encode_pass[0] == EncodeType.None && _encode_pass[1] == EncodeType.None)
{
return ConnectionType.Login;
}
else if (_encode_pass[0] == EncodeType.XOR && _encode_pass[1] == EncodeType.None)
{
return ConnectionType.Chat;
}
else if (_encode_pass[0] == EncodeType.Compression && _encode_pass[1] == EncodeType.None)
{
return ConnectionType.Zone;
}
return ConnectionType.Unknown;
}
}
public Connection(IParser owner, IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort)
{
_owner = owner;
_srcAddr = srcAddr;
_srcPort = srcPort;
_dstAddr = dstAddr;
_dstPort = dstPort;
}
public void ProcessPacket(IPAddress srcAddr, int srcPort, DateTime packetTime, ReadOnlySpan<byte> data)
{
if (data.Length < 1)
{
return;
}
var opcode = data[1];
if (data[0] == 0 && (opcode == Opcode.KeepAlive || opcode == Opcode.OutboundPing))
{
return;
}
if (PacketCanBeDecoded(data))
{
if (!ValidateCRC(data))
{
return;
}
if (_encode_pass[0] == EncodeType.None && _encode_pass[1] == EncodeType.None)
{
ProcessDecodedPacket(srcAddr, srcPort, packetTime, data.Slice(0, data.Length - _crc_bytes));
}
else
{
//unfortunately we can't avoid a copy here
var temp = data.Slice(0, data.Length - _crc_bytes).ToArray();
for (int i = 1; i >= 0; --i)
{
switch(_encode_pass[i])
{
case EncodeType.Compression:
if(temp[0] == 0)
{
temp = Decompress(temp, 2, temp.Length - 2);
}
else
{
temp = Decompress(temp, 1, temp.Length - 1);
}
break;
case EncodeType.XOR:
if (temp[0] == 0)
{
temp = Decode(temp, 2, temp.Length - 2);
}
else
{
temp = Decode(temp, 1, temp.Length - 1);
}
break;
}
}
ProcessDecodedPacket(srcAddr, srcPort, packetTime, temp);
}
}
else
{
ProcessDecodedPacket(srcAddr, srcPort, packetTime, data);
}
}
private void ProcessDecodedPacket(IPAddress srcAddr, int srcPort, DateTime packetTime, ReadOnlySpan<byte> data)
{
if (data.Length < 1)
{
return;
}
if (data[0] == 0)
{
if (data.Length < 2)
{
return;
}
var opcode = data[1];
switch (opcode)
{
case Opcode.SessionResponse:
if (_connect_code == 0)
{
//if(data.Length != 21)
//{
// return;
//}
_connect_code = BitConverter.ToUInt32(data.Slice(2, 4));
_encode_key = IPAddress.NetworkToHostOrder(BitConverter.ToInt32(data.Slice(6, 4)));
_crc_bytes = data[10];
_encode_pass[0] = data[11];
_encode_pass[1] = data[12];
_owner.OnNewConnection?.Invoke(this, packetTime);
}
break;
case Opcode.SessionDisconnect:
if(_connect_code != 0)
{
_connect_code = 0;
_encode_key = 0;
_crc_bytes = 0;
_encode_pass[0] = 0;
_encode_pass[1] = 0;
_owner.OnLostConnection?.Invoke(this, packetTime);
}
break;
case Opcode.Combined:
{
int current = 2;
int end = data.Length;
while (current < end)
{
byte subpacket_length = data[current];
current += 1;
if (end < current + subpacket_length)
{
return;
}
var subpacket = data.Slice(current, subpacket_length);
ProcessDecodedPacket(srcAddr, srcPort, packetTime, subpacket);
current += subpacket_length;
}
}
break;
case Opcode.AppCombined:
{
int current = 2;
int end = data.Length;
while (current < end)
{
int subpacket_length = 0;
if (data[current] == 0xff)
{
if (end < current + 3)
{
return;
}
if (data[current + 1] == 0xff && data[current + 2] == 0xff)
{
if (end < current + 7)
{
return;
}
subpacket_length =
((data[current + 3]) << 24) |
((data[current + 4]) << 16) |
((data[current + 5]) << 8) |
(data[current + 6]);
current += 7;
}
else
{
subpacket_length =
((data[current + 1]) << 8) |
(data[current + 2]);
current += 3;
}
}
else
{
subpacket_length = data[current];
current += 1;
}
var subpacket = data.Slice(current, subpacket_length);
ProcessDecodedPacket(srcAddr, srcPort, packetTime, subpacket);
current += subpacket_length;
}
}
break;
case Opcode.Packet:
case Opcode.Packet2:
case Opcode.Packet3:
case Opcode.Packet4:
{
var stream_id = opcode - Opcode.Packet;
var stream = FindStream(srcAddr, srcPort, stream_id);
var sequence = (ushort)IPAddress.NetworkToHostOrder(BitConverter.ToInt16(data.Slice(2, 2)));
var order = CompareSequence(stream.Sequence, sequence);
if (order == SequenceOrder.Future)
{
if (!stream.PacketQueue.ContainsKey(sequence))
{
stream.PacketQueue.Add(sequence, new ConnectionStream.QueuedPacket
{
Data = data.ToArray(),
PacketTime = packetTime
});
}
}
else if (order == SequenceOrder.Current)
{
if (stream.PacketQueue.ContainsKey(sequence))
{
stream.PacketQueue.Remove(sequence);
}
stream.Sequence++;
ProcessDecodedPacket(srcAddr, srcPort, packetTime, data.Slice(4));
ProcessQueue(srcAddr, srcPort, stream_id);
}
}
break;
case Opcode.Fragment:
case Opcode.Fragment2:
case Opcode.Fragment3:
case Opcode.Fragment4:
{
var stream_id = opcode - Opcode.Fragment;
var stream = FindStream(srcAddr, srcPort, stream_id);
var sequence = (ushort)IPAddress.NetworkToHostOrder(BitConverter.ToInt16(data.Slice(2, 2)));
var order = CompareSequence(stream.Sequence, sequence);
if (order == SequenceOrder.Future)
{
if (!stream.PacketQueue.ContainsKey(sequence))
{
stream.PacketQueue.Add(sequence, new ConnectionStream.QueuedPacket
{
Data = data.ToArray(),
PacketTime = packetTime
});
}
}
else if (order == SequenceOrder.Current)
{
if (stream.PacketQueue.ContainsKey(sequence))
{
stream.PacketQueue.Remove(sequence);
}
stream.Sequence++;
if (stream.TotalFragmentedBytes == 0)
{
stream.TotalFragmentedBytes = (uint)IPAddress.NetworkToHostOrder(BitConverter.ToInt32(data.Slice(4, 4)));
stream.CurrentFragmentedBytes = (uint)(data.Length - 8);
if(stream.FragmentBuffer == null || stream.FragmentBuffer.Length < (stream.TotalFragmentedBytes + 512))
{
stream.FragmentBuffer = new byte[stream.TotalFragmentedBytes + 512];
}
var target = stream.FragmentBuffer.AsSpan();
data.Slice(8).CopyTo(target);
} else
{
var target = stream.FragmentBuffer.AsSpan((int)stream.CurrentFragmentedBytes);
data.Slice(4).CopyTo(target);
stream.CurrentFragmentedBytes += (uint)(data.Length - 4);
if (stream.CurrentFragmentedBytes >= stream.TotalFragmentedBytes)
{
ProcessDecodedPacket(srcAddr, srcPort, packetTime,
stream.FragmentBuffer.AsSpan(0, (int)stream.TotalFragmentedBytes));
stream.CurrentFragmentedBytes = 0;
stream.TotalFragmentedBytes = 0;
}
}
ProcessQueue(srcAddr, srcPort, stream_id);
}
}
break;
case Opcode.Padding:
OnPacketRecv?.Invoke(this, GetDirection(srcAddr, srcPort), packetTime, data.Slice(1));
break;
default:
break;
}
} else
{
OnPacketRecv?.Invoke(this, GetDirection(srcAddr, srcPort), packetTime, data);
}
}
private void ProcessQueue(IPAddress srcAddr, int srcPort, int stream_id)
{
var stream = FindStream(srcAddr, srcPort, stream_id);
var sequence = stream.Sequence;
//try to get the current sequence in the queue, if it exists then process it
ConnectionStream.QueuedPacket value;
if(stream.PacketQueue.TryGetValue(sequence, out value))
{
ProcessDecodedPacket(srcAddr, srcPort, value.PacketTime, value.Data);
}
}
public bool Match(IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort)
{
var p1 = _srcAddr.Equals(srcAddr) && _srcPort == srcPort && _dstAddr.Equals(dstAddr) && _dstPort == dstPort;
var p2 = _srcAddr.Equals(dstAddr) && _srcPort == dstPort && _dstAddr.Equals(srcAddr) && _dstPort == srcPort;
return p1 || p2;
}
private SequenceOrder CompareSequence(ushort expected, ushort actual)
{
int diff = (int)actual - (int)expected;
if (diff == 0)
{
return SequenceOrder.Current;
}
if (diff > 0)
{
if (diff > 10000)
{
return SequenceOrder.Past;
}
return SequenceOrder.Future;
}
if (diff < -10000)
{
return SequenceOrder.Future;
}
return SequenceOrder.Past;
}
private bool PacketCanBeDecoded(ReadOnlySpan<byte> p)
{
if (p.Length < 2)
{
return false;
}
if (p[0] != 0)
{
return true;
}
var opcode = p[1];
if (opcode == Opcode.SessionRequest || opcode == Opcode.SessionResponse || opcode == Opcode.OutOfSession)
{
return false;
}
return true;
}
private bool ValidateCRC(ReadOnlySpan<byte> p)
{
try
{
if (_crc_bytes == 0)
{
return true;
}
int actual = 0;
int calculated = _crc_generator.Calculate(p.Slice(0, p.Length - _crc_bytes), _encode_key);
switch (_crc_bytes)
{
case 2:
actual = IPAddress.NetworkToHostOrder(BitConverter.ToInt16(p.Slice(p.Length - 2, 2))) & 0xFFFF;
calculated = calculated & 0xFFFF;
break;
case 4:
actual = IPAddress.NetworkToHostOrder(BitConverter.ToInt32(p.Slice(p.Length - 4, 4)));
break;
default:
return false;
}
return actual == calculated;
} catch(Exception ex)
{
return false;
}
}
private byte[] Decompress(byte[] p, int offset, int length)
{
if (length < 2)
{
return p;
}
Span<byte> header = p.AsSpan(0, offset);
byte flag = p[offset];
Span<byte> payload = p.AsSpan(offset + 1, length - 1);
if (flag == 0x5a)
{
var pl = payload.ToArray();
var inflated = Inflate(payload.ToArray());
byte[] ret = new byte[offset + inflated.Length];
Array.Copy(p, 0, ret, 0, offset);
Array.Copy(inflated, 0, ret, offset, inflated.Length);
return ret;
}
else if (flag == 0xa5)
{
byte[] ret = new byte[offset + length - 1];
Array.Copy(p, 0, ret, 0, offset);
Array.Copy(p, offset + 1, ret, offset, length - 1);
return ret;
}
else
{
return p;
}
}
private byte[] Inflate(byte[] p)
{
try
{
using (var out_stream = new MemoryStream())
{
using (var in_stream = new MemoryStream(p))
{
var buffer = new byte[512];
using (var zs = new ZlibStream(in_stream, CompressionMode.Decompress))
{
int r = 0;
do
{
r = zs.Read(buffer, 0, 512);
out_stream.Write(buffer, 0, r);
} while (r == 512);
}
}
var ret = out_stream.ToArray();
return ret;
}
}
catch (Exception)
{
return null;
}
}
private byte[] Decode(byte[] p, int offset, int length)
{
int key = _encode_key;
Span<byte> buffer = p.AsSpan(offset, length);
int i = 0;
for (i = 0; i + 4 <= length; i += 4)
{
int pt = BitConverter.ToInt32(buffer.Slice(i)) ^ key;
key = BitConverter.ToInt32(buffer.Slice(i));
if(BitConverter.TryWriteBytes(buffer.Slice(i), pt) == false)
{
throw new Exception("Error writing bytes back in decode.");
}
}
byte kc = (byte)(key & 0xFF);
for (; i < length; i++)
{
buffer[i] = (byte)(buffer[i] ^ kc);
}
return p;
}
private Direction GetDirection(IPAddress srcAddr, int srcPort)
{
if(srcAddr.Equals(_srcAddr) && srcPort == _srcPort)
{
return Direction.ClientToServer;
} else
{
return Direction.ServerToClient;
}
}
private ConnectionStream FindStream(IPAddress srcAddr, int srcPort, int index)
{
if (index < 0 || index > 3)
{
return null;
}
var dir = GetDirection(srcAddr, srcPort);
if(dir == Direction.ClientToServer)
{
return _client_streams[index];
} else
{
return _server_streams[index];
}
}
private class ConnectionStream
{
public class QueuedPacket
{
public byte[] Data { get; set; }
public DateTime PacketTime { get; set; }
}
public ConnectionStream()
{
Sequence = 0;
CurrentFragmentedBytes = 0;
TotalFragmentedBytes = 0;
FragmentBuffer = null;
PacketQueue = new Dictionary<ushort, QueuedPacket>();
}
public ushort Sequence { get; set; }
public uint CurrentFragmentedBytes { get; set; }
public uint TotalFragmentedBytes { get; set; }
public byte[] FragmentBuffer { get; set; }
public Dictionary<ushort, QueuedPacket> PacketQueue { get; set; }
}
}
}
@@ -0,0 +1,114 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StreamParser.Common.Daybreak
{
public ref struct GamePacket
{
private readonly ReadOnlySpan<byte> _data;
public GamePacket(ReadOnlySpan<byte> data)
{
_data = data;
}
public readonly override string ToString()
{
return ToString(16);
}
public readonly string ToString(int columns)
{
int rows = _data.Length / columns;
if (_data.Length % columns != 0)
{
rows += 1;
}
int expected = (10 + columns * 4) * rows;
var sb = new StringBuilder(expected);
for(var i = 0; i < rows; ++i)
{
sb.AppendFormat("{0} |", (i * columns).ToString("X5"));
for(var j = 0; j < columns; ++j)
{
var index = (i * 16) + j;
if (index >= _data.Length)
{
sb.Append(" ");
} else
{
var c = _data[index];
sb.AppendFormat("{0,3}", c.ToString("X2"));
}
}
sb.Append(" | ");
for (var j = 0; j < columns; ++j)
{
var index = (i * 16) + j;
if (index >= _data.Length)
{
sb.Append(" ");
}
else
{
var c = _data[index];
var ch = (char)c;
if (char.IsLetterOrDigit(ch) || char.IsPunctuation(ch) || char.IsSymbol(ch) || (ch == ' '))
{
sb.Append(ch);
}
else
{
sb.Append(".");
}
}
}
sb.AppendLine();
}
return sb.ToString();
}
public readonly string ToModelString(int max_taken, bool hex)
{
int expected = Math.Min(_data.Length, max_taken) * (hex ? 2 : 1);
if(expected <= 0)
{
return string.Empty;
}
var sb = new StringBuilder(expected);
for(var i = 0; i < Math.Min(_data.Length, max_taken); ++i)
{
var c = _data[i];
if(hex)
{
sb.Append(c.ToString("X2"));
} else
{
var ch = (char)c;
if (char.IsLetterOrDigit(ch) || char.IsPunctuation(ch) || char.IsSymbol(ch) || (ch == ' '))
{
sb.Append(ch);
}
else
{
sb.Append(".");
}
}
}
return sb.ToString();
}
}
}
@@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace StreamParser.Common.Daybreak
{
public enum Direction
{
ClientToServer,
ServerToClient
}
public enum ConnectionType
{
Unknown,
Login,
World,
Chat,
Zone
}
public interface IConnection
{
delegate void OnPacketRecvHandler(Connection connection, Direction direction, DateTime packetTime, ReadOnlySpan<byte> data);
OnPacketRecvHandler OnPacketRecv { get; set; }
void ProcessPacket(IPAddress srcAddr, int srcPort, DateTime packetTime, ReadOnlySpan<byte> data);
bool Match(IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort);
ConnectionType ConnectionType { get; }
IPAddress ClientAddress { get; }
int ClientPort { get; }
IPAddress ServerAddress { get; }
int ServerPort { get; }
Guid Id { get; }
}
}
@@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StreamParser.Common.Daybreak
{
public interface IParser
{
delegate void ConnectionHandler(IConnection connection, DateTime connectionTime);
ConnectionHandler OnNewConnection { get; set; }
ConnectionHandler OnLostConnection { get; set; }
void Parse(string filename);
}
}
@@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StreamParser.Common.Daybreak
{
public class Opcode
{
public const byte Padding = 0;
public const byte SessionRequest = 1;
public const byte SessionResponse = 2;
public const byte Combined = 3;
public const byte SessionDisconnect = 5;
public const byte KeepAlive = 6;
public const byte SessionStatRequest = 7;
public const byte SessionStatResponse = 8;
public const byte Packet = 9;
public const byte Packet2 = 10;
public const byte Packet3 = 11;
public const byte Packet4 = 12;
public const byte Fragment = 13;
public const byte Fragment2 = 14;
public const byte Fragment3 = 15;
public const byte Fragment4 = 16;
public const byte OutOfOrderAck = 17;
public const byte OutOfOrderAck2 = 18;
public const byte OutOfOrderAck3 = 19;
public const byte OutOfOrderAck4 = 20;
public const byte Ack = 21;
public const byte Ack2 = 22;
public const byte Ack3 = 23;
public const byte Ack4 = 22;
public const byte AppCombined = 25;
public const byte OutboundPing = 28;
public const byte OutOfSession = 29;
}
}
@@ -0,0 +1,115 @@
using Microsoft.Extensions.Logging;
using SharpPcap;
using SharpPcap.LibPcap;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace StreamParser.Common.Daybreak
{
public class Parser : IParser
{
/**
* Dependencies
*/
private readonly ILogger<Parser> _logger;
private readonly List<IConnection> _connections = new List<IConnection>();
public IParser.ConnectionHandler OnNewConnection { get; set; }
public IParser.ConnectionHandler OnLostConnection { get; set; }
public Parser(ILogger<Parser> logger)
{
_logger = logger;
}
public void Parse(string filename)
{
ICaptureDevice device = null;
try
{
device = new CaptureFileReaderDevice(filename);
device.Open();
device.OnPacketArrival += new PacketArrivalEventHandler(OnPacketCapture);
device.Capture();
device.Close();
} catch(Exception ex)
{
_logger.LogError(ex, "Error reading device capture.");
}
}
private void OnPacketCapture(object sender, PacketCapture capture)
{
var raw = capture.GetPacket();
if (raw.LinkLayerType == PacketDotNet.LinkLayers.Ethernet || raw.LinkLayerType == PacketDotNet.LinkLayers.Null)
{
var packet = PacketDotNet.Packet.ParsePacket(raw.LinkLayerType, raw.Data);
var ipPacket = packet.Extract<PacketDotNet.IPv4Packet>();
var udpPacket = packet.Extract<PacketDotNet.UdpPacket>();
if (ipPacket != null && udpPacket != null)
{
try
{
ProcessPacket(ipPacket.SourceAddress,
udpPacket.SourcePort,
ipPacket.DestinationAddress,
udpPacket.DestinationPort,
raw.Timeval.Date,
udpPacket.PayloadData);
} catch(Exception ex)
{
_logger.LogError(ex, "Error processing packet");
}
}
}
}
private void ProcessPacket(IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort, DateTime packetTime, ReadOnlySpan<byte> data)
{
if(data.Length < 2)
{
_logger.LogTrace("Tossing packet, {0} was less than minimum packet size", data.Length);
return;
}
var c = FindConnection(srcAddr, srcPort, dstAddr, dstPort);
if(c != null)
{
c.ProcessPacket(srcAddr, srcPort, packetTime, data);
}
else if (data[0] == 0 && data[1] == Opcode.SessionRequest)
{
if(data.Length != 24)
{
_logger.LogTrace("Tossing packet, {0} was not the right size for a SessionRequest", data.Length);
return;
}
c = new Connection(this, srcAddr, srcPort, dstAddr, dstPort);
_connections.Add(c);
c.ProcessPacket(srcAddr, srcPort, packetTime, data);
}
}
private IConnection FindConnection(IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort)
{
foreach (var c in _connections)
{
if (c.Match(srcAddr, srcPort, dstAddr, dstPort))
{
return c;
}
}
return null;
}
}
}
+103
View File
@@ -0,0 +1,103 @@
using System;
namespace StreamParser.Common.Util
{
public class Crc32
{
private uint[] _encodeTable =
{
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
};
public int Calculate(ReadOnlySpan<byte> data)
{
uint crc = 0xffffffff;
for (int i = 0; i < data.Length; ++i)
{
crc = ((crc >> 8) & 0x00FFFFFF) ^ _encodeTable[(crc ^ data[i]) & 0x000000FF];
}
return (int)~crc;
}
public int Calculate(ReadOnlySpan<byte> data, int key)
{
uint crc = 0xffffffff;
for (int i = 0; i < 4; ++i)
{
crc = ((crc >> 8) & 0x00FFFFFF) ^ _encodeTable[(crc ^ ((key >> (i * 8)) & 0xff)) & 0x000000FF];
}
for (int i = 0; i < data.Length; ++i)
{
crc = ((crc >> 8) & 0x00FFFFFF) ^ _encodeTable[(crc ^ data[i]) & 0x000000FF];
}
return (int)~crc;
}
}
}
+14
View File
@@ -0,0 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<RootNamespace>StreamParser.Common</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Iconic.Zlib.Netstandard" Version="1.0.0" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.1" />
<PackageReference Include="SharpPcap" Version="6.3.0" />
</ItemGroup>
</Project>
+51
View File
@@ -0,0 +1,51 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.6.30114.105
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "stream_parser", "stream_parser\stream_parser.csproj", "{A5662497-4771-4A00-92E7-E7790CEB20E9}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "common", "common\common.csproj", "{FC625344-C003-4602-A571-D8811CF5B37A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|x64.ActiveCfg = Debug|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|x64.Build.0 = Debug|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|x86.ActiveCfg = Debug|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|x86.Build.0 = Debug|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|Any CPU.Build.0 = Release|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|x64.ActiveCfg = Release|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|x64.Build.0 = Release|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|x86.ActiveCfg = Release|Any CPU
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|x86.Build.0 = Release|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|x64.ActiveCfg = Debug|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|x64.Build.0 = Debug|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|x86.ActiveCfg = Debug|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|x86.Build.0 = Debug|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|Any CPU.Build.0 = Release|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|x64.ActiveCfg = Release|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|x64.Build.0 = Release|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|x86.ActiveCfg = Release|Any CPU
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {89CDF826-F878-4BF4-8583-B9E66FE8B61D}
EndGlobalSection
EndGlobal
@@ -0,0 +1,337 @@
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using StreamParser.Common.Daybreak;
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using CommandLine;
using System.Globalization;
using Org.BouncyCastle.Crypto.Engines;
using Org.BouncyCastle.Crypto.Modes;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Parameters;
using Ionic.Zlib;
namespace StreamParser
{
public class ConsoleHostedService : IHostedService
{
private class ParsedPacket {
public byte[] Data { get; set; }
public Direction Direction { get; set; }
public DateTime Time { get; set; }
}
private class ParsedConnection
{
public IPAddress ClientAddress { get; set; }
public int ClientPort { get; set; }
public IPAddress ServerAddress { get; set; }
public int ServerPort { get; set; }
public ConnectionType ConnectionType { get; set; }
public List<ParsedPacket> Packets { get; set; }
public DateTime ConnectedTime { get; set; }
public DateTime? DisconnectedTime { get; set; }
}
private readonly ILogger<ConsoleHostedService> _logger;
private readonly IHostApplicationLifetime _applicationLifetime;
private readonly IParser _parser;
private readonly Dictionary<Guid, ParsedConnection> _connections = new Dictionary<Guid, ParsedConnection>();
public ConsoleHostedService(ILogger<ConsoleHostedService> logger,
IHostApplicationLifetime applicationLifetime,
IParser parser)
{
_logger = logger;
_applicationLifetime = applicationLifetime;
_parser = parser;
}
public Task StartAsync(CancellationToken cancellationToken)
{
_applicationLifetime.ApplicationStarted.Register(() =>
{
var args = Environment.GetCommandLineArgs();
try
{
CommandLine.Parser.Default.ParseArguments<ConsoleHostedServiceOptions>(args)
.WithParsed<ConsoleHostedServiceOptions>(o =>
{
_parser.OnNewConnection += OnNewConnection;
_parser.OnLostConnection += OnLostConnection;
foreach (var f in o.Input)
{
_logger.LogInformation("Parsing {0}...", f);
_parser.Parse(f);
}
foreach (var c in _connections)
{
if (c.Value.ConnectionType == ConnectionType.Unknown && !o.DumpUnknownStreams)
{
continue;
}
if (o.Text)
{
DumpConnectionToTextFile(c.Value, o.Output, o.Decrypt, o.DecompressOpcodes);
}
}
_applicationLifetime.StopApplication();
})
.WithNotParsed<ConsoleHostedServiceOptions>(e =>
{
bool stops_processing = false;
foreach (var err in e)
{
stops_processing = stops_processing || err.StopsProcessing || err is MissingRequiredOptionError;
}
if (stops_processing)
{
_applicationLifetime.StopApplication();
}
});
}
catch(Exception ex)
{
_logger.LogError(ex, "Error parsing command line arguments");
_applicationLifetime.StopApplication();
}
});
return Task.CompletedTask;
}
public Task StopAsync(CancellationToken cancellationToken)
{
return Task.CompletedTask;
}
private void OnNewConnection(IConnection connection, DateTime connectionTime)
{
_logger.LogTrace("New connection {0}:{1} <-> {2}:{3} of type {4}",
connection.ClientAddress,
connection.ClientPort,
connection.ServerAddress,
connection.ServerPort,
connection.ConnectionType);
connection.OnPacketRecv += OnPacketRecv;
_connections.Add(connection.Id, new ParsedConnection
{
ClientAddress = connection.ClientAddress,
ClientPort = connection.ClientPort,
ServerAddress = connection.ServerAddress,
ServerPort = connection.ServerPort,
ConnectionType = connection.ConnectionType,
Packets = new List<ParsedPacket>(),
ConnectedTime = connectionTime,
});
}
private void OnLostConnection(IConnection connection, DateTime connectionTime)
{
_logger.LogTrace("Lost connection {0}:{1} <-> {2}:{3}",
connection.ClientAddress,
connection.ClientPort,
connection.ServerAddress,
connection.ServerPort);
connection.OnPacketRecv -= OnPacketRecv;
var parsedConnection = _connections.GetValueOrDefault(connection.Id);
parsedConnection.DisconnectedTime = connectionTime;
}
private void OnPacketRecv(IConnection connection, Direction direction, DateTime packetTime, ReadOnlySpan<byte> data)
{
var parsedConnection = _connections.GetValueOrDefault(connection.Id);
parsedConnection.Packets.Add(new ParsedPacket
{
Data = data.ToArray(),
Direction = direction,
Time = packetTime
});
}
private void DumpConnectionToTextFile(ParsedConnection c, string output, bool decrypt, IEnumerable<int> decompressOpcodes)
{
try
{
var path = output + string.Format("{0}-{1}.txt", c.ConnectionType.ToString().ToLower(), c.ConnectedTime.ToString("yyyyMMddHHmmssfff"));
if (File.Exists(path))
{
File.Delete(path);
}
File.AppendAllText(path, string.Format("### type: {0}\n", c.ConnectionType));
File.AppendAllText(path, string.Format("### started: {0}\n", c.ConnectedTime.ToString("s")));
File.AppendAllText(path, string.Format("### ended: {0}\n", c.DisconnectedTime.HasValue ? c.DisconnectedTime.Value.ToString("s") : "unknown"));
File.AppendAllText(path, string.Format("### client: {0}:{1}\n", c.ClientAddress.ToString(), c.ClientPort));
File.AppendAllText(path, string.Format("### server: {0}:{1}\n\n", c.ServerAddress.ToString(), c.ServerPort));
foreach(var p in c.Packets)
{
ReadOnlySpan<byte> data = p.Data;
string dir = p.Direction == Direction.ClientToServer ? "Client -> Server" : "Server -> Client";
switch (c.ConnectionType)
{
case ConnectionType.Login:
{
int opcode = BitConverter.ToUInt16(data.Slice(0, 2));
{
File.AppendAllText(path,
string.Format("{0} [Opcode: 0x{1}, Size: {2}] ({3})\n", dir, opcode.ToString("X4"), data.Length - 2, p.Time.ToString("s")));
var gp = new GamePacket(data.Slice(2));
File.AppendAllText(path, string.Format("{0}\n", gp.ToString()));
if(decrypt && opcode == 2 || opcode == 24)
{
var encrypted_block = data.Slice(12, data.Length - 12);
var dec = EQDecrypt(encrypted_block);
if(dec != null)
{
File.AppendAllText(path, string.Format("[Decrypted Data, Offset: {0}, Size: {1}]\n", 10, dec.Length));
gp = new GamePacket(dec);
File.AppendAllText(path, string.Format("{0}\n", gp.ToString()));
}
}
}
}
break;
case ConnectionType.Chat:
{
int opcode = data[0];
File.AppendAllText(path,
string.Format("{0} [Opcode: 0x{1}, Size: {2}] ({3})\n", dir, opcode.ToString("X2"), data.Length - 1, p.Time.ToString("s")));
var gp = new GamePacket(data.Slice(1));
File.AppendAllText(path, string.Format("{0}\n", gp.ToString()));
}
break;
default:
{
bool reported_decompressed = false;
int opcode = BitConverter.ToUInt16(data.Slice(0, 2));
foreach (var decompressOpcode in decompressOpcodes)
{
if (opcode == decompressOpcode && data.Length > 12)
{
if (data[10] == 0x78 && data[11] == 0xDA)
{
var totalLen = BitConverter.ToInt32(data.Slice(6, 4));
if (totalLen > 0)
{
var decompressed = Inflate(data.Slice(10));
if(decompressed != null)
{
var decompressed_gp = new GamePacket(decompressed);
File.AppendAllText(path,
string.Format("{0} [Opcode: 0x{1}, Size (decompressed): {2}] ({3})\n", dir, opcode.ToString("X4"), totalLen, p.Time.ToString("s")));
File.AppendAllText(path, string.Format("{0}\n", decompressed_gp.ToString()));
reported_decompressed = true;
break;
}
}
}
else if (data[6] == 0x78 && data[7] == 0xDA)
{
var totalLen = BitConverter.ToInt32(data.Slice(2, 4));
if (totalLen > 0)
{
var decompressed = Inflate(data.Slice(6));
if (decompressed != null)
{
File.AppendAllText(path,
string.Format("{0} [Opcode: 0x{1}, Size (decompressed): {2}] ({3})\n", dir, opcode.ToString("X4"), totalLen, p.Time.ToString("s")));
var decompressed_gp = new GamePacket(decompressed);
File.AppendAllText(path, string.Format("{0}\n", decompressed_gp.ToString()));
reported_decompressed = true;
break;
}
}
}
}
}
if (!reported_decompressed)
{
File.AppendAllText(path,
string.Format("{0} [Opcode: 0x{1}, Size: {2}] ({3})\n", dir, opcode.ToString("X4"), data.Length - 2, p.Time.ToString("s")));
var gp = new GamePacket(data.Slice(2));
File.AppendAllText(path, string.Format("{0}\n", gp.ToString()));
}
}
break;
}
}
}
catch(Exception ex)
{
_logger.LogError(ex, "Error dumping connection {0} to txt file", c.ConnectedTime.ToString("s"));
}
}
private byte[] Inflate(ReadOnlySpan<byte> data)
{
try
{
using (var out_stream = new MemoryStream())
using (var in_stream = new MemoryStream(data.ToArray()))
{
const int bufferLen = 4096;
var buffer = new byte[bufferLen];
using (var zs = new ZlibStream(in_stream, CompressionMode.Decompress))
{
int r = 0;
do
{
r = zs.Read(buffer, 0, bufferLen);
out_stream.Write(buffer, 0, r);
} while (r == bufferLen);
}
var ret = out_stream.ToArray();
return ret;
}
}
catch (Exception ex)
{
_logger.LogError(ex, "Error inflating data");
return null;
}
}
private byte[] EQDecrypt(ReadOnlySpan<byte> data)
{
try
{
var desEngine = new DesEngine();
var cbcBlockCipher = new CbcBlockCipher(desEngine);
var bufferedBlockCipher = new BufferedBlockCipher(cbcBlockCipher);
bufferedBlockCipher.Init(false, new ParametersWithIV(new KeyParameter(new byte[16]), new byte[8]));
var cipherData = new byte[bufferedBlockCipher.GetOutputSize(data.Length)];
var outputLength = bufferedBlockCipher.ProcessBytes(data.ToArray(), 0, data.Length, cipherData, 0);
bufferedBlockCipher.DoFinal(cipherData, outputLength);
return cipherData;
}
catch (Exception ex)
{
_logger.LogError(ex, "Error decrypting EQ Datablock");
return null;
}
}
}
}
@@ -0,0 +1,29 @@
using System.Collections.Generic;
using CommandLine;
namespace StreamParser
{
public class ConsoleHostedServiceOptions
{
[Option("input", Required = true, HelpText = "Input pcap files to be processed.")]
public IEnumerable<string> Input { get; set; }
[Option("output", Default = "output/", HelpText = "Directory to put output files")]
public string Output { get; set; }
[Option("text", Default = true, HelpText = "Dump connections to text files.")]
public bool Text { get; set; }
[Option("binary", Default = false, HelpText = "Dump connections to binary files.")]
public bool Binary { get; set; }
[Option("decrypt", Default = false, HelpText = "Decrypt the \"Encrypted\" packets.")]
public bool Decrypt { get; set; }
[Option("decompress", Default = null, HelpText = "Which opcodes to attempt to decompress")]
public IEnumerable<int> DecompressOpcodes { get; set; }
[Option("enable-unknown-streams", Default = false, HelpText = "Enable dumping of unknown streams; they will be skipped otherwise.")]
public bool DumpUnknownStreams { get; set; }
}
}
@@ -0,0 +1,25 @@
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using StreamParser.Common.Daybreak;
using System;
namespace StreamParser
{
class Program
{
static void Main(string[] args)
{
CreateHostBuilder(args).Build().Run();
}
public static IHostBuilder CreateHostBuilder(string[] args)
{
return Host.CreateDefaultBuilder(args)
.ConfigureServices((hostContext, services) =>
{
services.AddScoped<IParser, Parser>();
services.AddHostedService<ConsoleHostedService>();
});
}
}
}
@@ -0,0 +1,9 @@
{
"profiles": {
"stream_parser": {
"commandName": "Project",
"commandLineArgs": "--input input/cap_login_to_zone_10_16_2024.pcap --output output_test/ --binary --decrypt --decompress 16742 168 30346",
"workingDirectory": "E:\\Projects\\stream_parser\\stream_parser\\bin\\Debug\\net6.0\\"
}
}
}
@@ -0,0 +1,24 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<RootNamespace>StreamParser</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CommandLineParser" Version="2.9.1" />
<PackageReference Include="CsvHelper" Version="33.0.1" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.1" />
<PackageReference Include="Portable.BouncyCastle" Version="1.9.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\common\common.csproj" />
</ItemGroup>
</Project>
+5 -2
View File
@@ -1209,8 +1209,11 @@ bool Client::Process() {
}
if(connect.Check()){
SendGuildList();// Send OPCode: OP_GuildsList
SendApproveWorld();
if (!(m_ClientVersionBit & EQ::versions::maskLaurionAndLater)) {
SendGuildList();// Send OPCode: OP_GuildsList
SendApproveWorld();
}
connect.Disable();
}
+41 -3
View File
@@ -534,7 +534,7 @@ void Client::SendZoneInPackets()
if (GetLevel() >= 51)
SendAlternateAdvancementStats();
// Send exp packets
outapp = new EQApplicationPacket(OP_ExpUpdate, sizeof(ExpUpdate_Struct));
ExpUpdate_Struct* eu = (ExpUpdate_Struct*)outapp->pBuffer;
uint32 tmpxp1 = GetEXPForLevel(GetLevel() + 1);
@@ -1168,7 +1168,7 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
}
}
if (message[0] == COMMAND_CHAR) {
if (message[0] == COMMAND_CHAR || message[0] == COMMAND_CHAR_NON_HASH) {
if (command_dispatch(this, message, false) == -2) {
if (parse->PlayerHasQuestSub(EVENT_COMMAND)) {
int i = parse->EventPlayer(EVENT_COMMAND, this, message, 0);
@@ -7518,7 +7518,7 @@ void Client::GarbleMessage(char *message, uint8 variance)
int delimiter_count = 0;
// Don't garble # commands
if (message[0] == COMMAND_CHAR || message[0] == BOT_COMMAND_CHAR) {
if (message[0] == COMMAND_CHAR || message[0] == COMMAND_CHAR_NON_HASH || message[0] == BOT_COMMAND_CHAR) {
return;
}
@@ -8593,6 +8593,44 @@ void Client::SendHPUpdateMarquee(){
SendMarqueeMessage(Chat::Yellow, 510, 0, 3000, 3000, health_update_notification);
}
void Client::SendMembership() {
if (m_ClientVersion >= EQ::versions::ClientVersion::Laurion) {
auto outapp = new EQApplicationPacket(OP_SendMembership, sizeof(Membership_Struct));
Membership_Struct* mc = (Membership_Struct*)outapp->pBuffer;
mc->membership = 2; //Hardcode to gold for now. We don't use anything else.
mc->races = 0x1ffff; // Available Races (4110 for silver)
mc->classes = 0x1ffff; // Available Classes (4614 for silver) - Was 0x101ffff
mc->entrysize = 21; // Number of membership setting entries below
mc->entries[0] = 0xffffffff; // Max AA Restriction
mc->entries[1] = 0xffffffff; // Max Level Restriction
mc->entries[2] = 0xffffffff; // Max Char Slots per Account (not used by client?)
mc->entries[3] = 0xffffffff; // 1 for Silver
mc->entries[4] = 0xffffffff; // Main Inventory Size (0xffffffff on Live for Gold, but limiting to 8 until 10 is supported)
mc->entries[5] = 0xffffffff; // Max Platinum per level
mc->entries[6] = 1; // 0 for Silver
mc->entries[7] = 1; // 0 for Silver
mc->entries[8] = 1; // 1 for Silver
mc->entries[9] = 0xffffffff; // Unknown - Maybe Loyalty Points every 12 hours? 60 per week for Silver
mc->entries[10] = 1; // 1 for Silver
mc->entries[11] = 0xffffffff; // Shared Bank Slots
mc->entries[12] = 0xffffffff; // Unknown - Maybe Max Active Tasks?
mc->entries[13] = 1; // 1 for Silver
mc->entries[14] = 1; // 0 for Silver
mc->entries[15] = 1; // 0 for Silver
mc->entries[16] = 1; // 1 for Silver
mc->entries[17] = 1; // 0 for Silver
mc->entries[18] = 1; // 0 for Silver
mc->entries[19] = 0xffffffff; // 0 for Silver
mc->entries[20] = 0xffffffff; // 0 for Silver
mc->exit_url_length = 0;
//mc->exit_url = 0; // Used on Live: "http://www.everquest.com/free-to-play/exit-silver"
QueuePacket(outapp);
safe_delete(outapp);
}
}
uint32 Client::GetMoney(uint8 type, uint8 subtype) {
uint32 value = 0;
+1
View File
@@ -1786,6 +1786,7 @@ public:
void ResetHPUpdateTimer() { hpupdate_timer.Start(); }
void SendHPUpdateMarquee();
void SendMembership();
void CheckRegionTypeChanges();
+21 -25
View File
@@ -118,7 +118,6 @@ void MapOpcodes()
ConnectingOpcodes[OP_ZoneEntry] = &Client::Handle_Connect_OP_ZoneEntry;
// connected opcode handler assignments:
ConnectedOpcodes[OP_0x0193] = &Client::Handle_0x0193;
ConnectedOpcodes[OP_AAAction] = &Client::Handle_OP_AAAction;
ConnectedOpcodes[OP_AcceptNewTask] = &Client::Handle_OP_AcceptNewTask;
ConnectedOpcodes[OP_AdventureInfoRequest] = &Client::Handle_OP_AdventureInfoRequest;
@@ -1203,10 +1202,6 @@ void Client::Handle_Connect_OP_WorldObjectsSent(const EQApplicationPacket *app)
void Client::Handle_Connect_OP_ZoneComplete(const EQApplicationPacket *app)
{
auto outapp = new EQApplicationPacket(OP_0x0347, 0);
QueuePacket(outapp);
safe_delete(outapp);
return;
}
void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
@@ -1655,9 +1650,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
if ((m_pp.RestTimer > RuleI(Character, RestRegenTimeToActivate)) && (m_pp.RestTimer > RuleI(Character, RestRegenRaidTimeToActivate)))
m_pp.RestTimer = 0;
/* This checksum should disappear once dynamic structs are in... each struct strategy will do it */ // looks to be in place now
//CRC32::SetEQChecksum((unsigned char*)&m_pp, sizeof(PlayerProfile_Struct) - sizeof(m_pp.m_player_profile_version) - 4);
// m_pp.checksum = 0; // All server out-bound player profile packets are now translated - no need to waste cycles calculating this...
SendMembership();
outapp = new EQApplicationPacket(OP_PlayerProfile, sizeof(PlayerProfile_Struct));
@@ -1834,16 +1827,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
return;
}
// connected opcode handlers
void Client::Handle_0x0193(const EQApplicationPacket *app)
{
// Not sure what this opcode does. It started being sent when OP_ClientUpdate was
// changed to pump OP_ClientUpdate back out instead of OP_MobUpdate
// 2 bytes: 00 00
return;
}
void Client::Handle_OP_AAAction(const EQApplicationPacket *app)
{
LogAA("Received OP_AAAction");
@@ -4334,13 +4317,23 @@ void Client::Handle_OP_Camp(const EQApplicationPacket *app)
if (IsLFP())
worldserver.StopLFP(CharacterID());
if (GetGM())
{
OnDisconnect(true);
return;
if (ClientVersion() >= EQ::versions::ClientVersion::Laurion) {
if (!GetGM()) {
camp_timer.Start(29000, true);
}
auto outapp = new EQApplicationPacket(OP_Camp, 1);
FastQueuePacket(&outapp);
}
else {
if (GetGM())
{
OnDisconnect(true);
return;
}
camp_timer.Start(29000, true);
}
camp_timer.Start(29000, true);
return;
}
void Client::Handle_OP_CancelTask(const EQApplicationPacket *app)
@@ -14646,7 +14639,10 @@ void Client::Handle_OP_ShopRequest(const EQApplicationPacket *app)
mco->rate = 1 / buy_cost_mod;
}
outapp->priority = 6;
if (m_ClientVersion >= EQ::versions::ClientVersion::Laurion) {
mco->player_id = GetID();
}
QueuePacket(outapp);
safe_delete(outapp);
-2
View File
@@ -21,8 +21,6 @@
void Handle_Connect_OP_ZoneComplete(const EQApplicationPacket *app);
void Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app);
/* Connected opcode handlers*/
void Handle_0x0193(const EQApplicationPacket *app);
void Handle_0x01e7(const EQApplicationPacket *app);
void Handle_OP_AAAction(const EQApplicationPacket *app);
void Handle_OP_AcceptNewTask(const EQApplicationPacket *app);
void Handle_OP_AdventureInfoRequest(const EQApplicationPacket *app);
+1
View File
@@ -8,6 +8,7 @@ class Seperator;
#include <string>
#define COMMAND_CHAR '#'
#define COMMAND_CHAR_NON_HASH '$'
typedef void (*CmdFuncPtr)(Client *, const Seperator *);
+18 -3
View File
@@ -657,7 +657,12 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
} else if (zone->IsHotzone()) {
Message(Chat::Experience, "You gain party experience (with a bonus)!");
} else {
MessageString(Chat::Experience, GAIN_GROUPXP);
if (m_ClientVersion >= EQ::versions::ClientVersion::Laurion) {
MessageString(Chat::Experience, GAIN_GROUPXP, exp_percent_message.c_str());
}
else {
MessageString(Chat::Experience, GAIN_GROUPXP);
}
}
} else if (IsRaidGrouped()) {
if (RuleI(Character, ShowExpValues) > 0) {
@@ -665,7 +670,12 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
} else if (zone->IsHotzone()) {
Message(Chat::Experience, "You gained raid experience (with a bonus)!");
} else {
MessageString(Chat::Experience, GAIN_RAIDEXP);
if (m_ClientVersion >= EQ::versions::ClientVersion::Laurion) {
MessageString(Chat::Experience, GAIN_RAIDEXP, exp_percent_message.c_str());
}
else {
MessageString(Chat::Experience, GAIN_RAIDEXP);
}
}
} else {
if (RuleI(Character, ShowExpValues) > 0) {
@@ -673,7 +683,12 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
} else if (zone->IsHotzone()) {
Message(Chat::Experience, "You gain experience (with a bonus)!");
} else {
MessageString(Chat::Experience, GAIN_XP);
if (m_ClientVersion >= EQ::versions::ClientVersion::Laurion) {
MessageString(Chat::Experience, GAIN_XP, exp_percent_message.c_str());
}
else {
MessageString(Chat::Experience, GAIN_XP);
}
}
}
}
-2
View File
@@ -674,8 +674,6 @@ luabind::scope lua_register_packet_opcodes() {
luabind::value("ShopEndConfirm", static_cast<int>(OP_ShopEndConfirm)),
luabind::value("AdventureMerchantRequest", static_cast<int>(OP_AdventureMerchantRequest)),
luabind::value("Sound", static_cast<int>(OP_Sound)),
luabind::value("0x0193", static_cast<int>(OP_0x0193)),
luabind::value("0x0347", static_cast<int>(OP_0x0347)),
luabind::value("WorldComplete", static_cast<int>(OP_WorldComplete)),
luabind::value("MobRename", static_cast<int>(OP_MobRename)),
luabind::value("TaskDescription", static_cast<int>(OP_TaskDescription)),
+8
View File
@@ -1275,6 +1275,14 @@ void Mob::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho)
strcpy(ns->spawn.name, name);
if(IsClient()) {
strn0cpy(ns->spawn.lastName, lastname, sizeof(ns->spawn.lastName));
ns->spawn.CharacterGuid.Id = CastToClient()->CharacterID();
ns->spawn.CharacterGuid.WorldId = RuleI(World, Id);
ns->spawn.CharacterGuid.Reserved = 0;
}
else {
ns->spawn.CharacterGuid.Id = 0;
ns->spawn.CharacterGuid.WorldId = 0;
ns->spawn.CharacterGuid.Reserved = 0;
}
ns->spawn.heading = FloatToEQ12(m_Position.w);
+11 -3
View File
@@ -1815,12 +1815,18 @@ void Mob::AI_Event_NoLongerEngaged() {
StopNavigation();
ClearRampage();
parse->EventBotMercNPC(EVENT_COMBAT, this, nullptr, [&]() { return "0"; });
if (IsNPC()) {
SetPrimaryAggro(false);
SetAssistAggro(false);
if (CastToNPC()->GetCombatEvent() && GetHP() > 0) {
if (
CastToNPC()->GetCombatEvent() &&
GetHP() > 0 &&
entity_list.GetNPCByID(GetID())
) {
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_COMBAT)) {
parse->EventNPC(EVENT_COMBAT, CastToNPC(), nullptr, "0", 0);
}
const uint32 emote_id = CastToNPC()->GetEmoteID();
if (emote_id) {
CastToNPC()->DoNPCEmote(EQ::constants::EmoteEventTypes::LeaveCombat, emote_id);
@@ -1829,6 +1835,8 @@ void Mob::AI_Event_NoLongerEngaged() {
m_combat_record.Stop();
CastToNPC()->SetCombatEvent(false);
}
} else {
parse->EventBotMerc(EVENT_COMBAT, this, nullptr, [&]() { return "0"; });
}
}