-Added several opcodes; not all confirmed working yet.

-Partial support for item packet (several of the types have been shuffled so this will take a while to get working).
This commit is contained in:
KimLS 2024-12-04 21:07:50 -08:00
parent 2c48ec39ef
commit c4a7fcc063
4 changed files with 119 additions and 56 deletions

View File

@ -71,6 +71,8 @@ namespace Laurion
static inline uint32 LaurionToServerCorpseMainSlot(uint32 laurion_corpse_slot);
static inline uint32 LaurionToServerTypelessSlot(structs::TypelessInventorySlot_Struct laurion_slot, int16 laurion_type);
structs::ItemPacketType ServerToLaurionItemPacketType(ItemPacketType laurion_type);
void Register(EQStreamIdentifier& into)
{
//create our opcode manager if we havent already
@ -2850,6 +2852,39 @@ namespace Laurion
delete in;
}
ENCODE(OP_ItemPacket)
{
EQApplicationPacket* in = *p;
*p = nullptr;
uchar* __emu_buffer = in->pBuffer;
ItemPacket_Struct* old_item_pkt = (ItemPacket_Struct*)__emu_buffer;
switch (old_item_pkt->PacketType)
{
case ItemPacketParcel: {
//parcels are significantly changed so we will need to figure this out
}
default: {
EQ::InternalSerializedItem_Struct* int_struct = (EQ::InternalSerializedItem_Struct*)(&__emu_buffer[4]);
auto type = ServerToLaurionItemPacketType(old_item_pkt->PacketType);
if (type == structs::ItemPacketInvalid) {
break;
}
SerializeBuffer buffer;
buffer.WriteInt32((int32_t)type);
SerializeItem(buffer, (const EQ::ItemInstance*)int_struct->inst, int_struct->slot_id, 0, old_item_pkt->PacketType);
auto outapp = new EQApplicationPacket(OP_ItemPacket, buffer.size());
outapp->WriteData(buffer.buffer(), buffer.size());
dest->FastQueuePacket(&outapp, ack_req);
}
}
delete in;
}
// DECODE methods
DECODE(OP_EnterWorld)
@ -3969,7 +4004,14 @@ namespace Laurion
if (server_slot < EQ::invtype::POSSESSIONS_SIZE) {
LaurionSlot.Type = invtype::typePossessions;
LaurionSlot.Slot = server_slot;
if (server_slot == EQ::invslot::slotCursor) {
LaurionSlot.Slot = invslot::slotCursor;
}
else
{
LaurionSlot.Slot = server_slot;
}
}
else if (server_slot <= EQ::invbag::CURSOR_BAG_END && server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
@ -4387,4 +4429,23 @@ namespace Laurion
return ServerSlot;
}
structs::ItemPacketType ServerToLaurionItemPacketType(ItemPacketType server_type) {
switch (server_type) {
case ItemPacketType::ItemPacketMerchant:
return structs::ItemPacketType::ItemPacketMerchant;
case ItemPacketType::ItemPacketTradeView:
return structs::ItemPacketType::ItemPacketTradeView;
case ItemPacketType::ItemPacketLoot:
return structs::ItemPacketType::ItemPacketLoot;
case ItemPacketType::ItemPacketTrade:
return structs::ItemPacketType::ItemPacketTrade;
case ItemPacketType::ItemPacketCharInventory:
return structs::ItemPacketType::ItemPacketCharInventory;
case ItemPacketType::ItemPacketLimbo:
return structs::ItemPacketType::ItemPacketLimbo;
default:
return structs::ItemPacketType::ItemPacketInvalid;
}
}
} /*Laurion*/

View File

@ -33,6 +33,7 @@ E(OP_Death)
E(OP_MoveItem)
E(OP_ExpUpdate)
E(OP_SendAATable)
E(OP_ItemPacket)
//list of packets we need to decode on the way in:
D(OP_EnterWorld)
D(OP_ZoneEntry)

View File

@ -522,7 +522,6 @@ namespace Laurion {
/*08*/ int32 unknown2;
/*12*/ uint8 doorid;
/*13*/ uint8 padding2[3];
};
/*
@ -603,6 +602,39 @@ namespace Laurion {
/*0028*/
};
//These are significantly changed in Laurion from RoF2
enum ItemPacketType {
//ItemPacketViewLink = 0x00,
ItemPacketMerchant = 0x64,
ItemPacketTradeView = 0x65,
ItemPacketLoot = 0x66,
ItemPacketTrade = 0x67,
ItemPacketCharInventory = 0x6A, //Rof 0x69 -> Larion 0x6a (requires translation)
ItemPacketLimbo = 0x6B, //0x6A -> 0x6B
//ItemPacketWorldContainer = 0x6B, //These aren't found yet
//ItemPacketTributeItem = 0x6C,
//ItemPacketGuildTribute = 0x6D,
//ItemPacketCharmUpdate = 0x6E, // Larion has a specific packet for this
//ItemPacketRecovery = 0x71,
//ItemPacketParcel = 0x73,
ItemPacketInvalid = 0xFF
};
/*
enum ItemPacketType
{
ItemPacketViewLink = 0x00,
ItemPacketTradeView = 0x65,
ItemPacketLoot = 0x66,
ItemPacketTrade = 0x67,
ItemPacketCharInventory = 0x69,
ItemPacketSummonItem = 0x6A,
ItemPacketTributeItem = 0x6C,
ItemPacketMerchant = 0x64,
ItemPacketWorldContainer = 0x6B
};
*/
#pragma pack()
}; //end namespace structs

View File

@ -43,7 +43,7 @@ OP_SetChatServer2=0x2726
OP_ZoneServerInfo=0x2273
OP_WorldComplete=0x195c
OP_WorldUnknown001=0x2049
OP_FloatListThing=0x0000
OP_FloatListThing=0x66fd
# Reasons for Disconnect:
OP_ZoneUnavail=0x582d
@ -231,8 +231,8 @@ OP_ConfirmDelete=0x0000
OP_Logout=0x771d
OP_Rewind=0x0000
OP_TargetCommand=0x3b18
OP_Hide=0x0000
OP_Jump=0x0000
OP_Hide=0x1cdf
OP_Jump=0x6fa0
OP_Camp=0x326f
OP_Emote=0x0000
OP_SetRunMode=0x0000
@ -254,10 +254,10 @@ OP_AutoAttack=0x3f03
OP_AutoAttack2=0x1c31
OP_Consume=0x0000
OP_MoveItem=0x11e3
OP_MoveMultipleItems=0x0000
OP_MoveMultipleItems=0x5205
OP_DeleteItem=0x0000
OP_DeleteCharge=0x0000
OP_ItemPacket=0x0000
OP_ItemPacket=0x7d43
OP_ItemLinkResponse=0x0000
OP_ItemLinkClick=0x0000
OP_ItemPreview=0x0000
@ -280,7 +280,7 @@ OP_RezzAnswer=0x0000
OP_Shielding=0x0000
OP_RequestDuel=0x0000
OP_MobRename=0x0000
OP_AugmentItem=0x0000
OP_AugmentItem=0x3a1b
OP_WeaponEquip1=0x0000
OP_PlayerStateAdd=0x0000
OP_PlayerStateRemove=0x0000
@ -569,22 +569,21 @@ OP_MarkRaidNPC=0x0000
OP_RaidClearNPCMarks=0x0000
# Button-push commands
OP_Taunt=0x0000
OP_CombatAbility=0x0000
OP_SenseTraps=0x0000
OP_PickPocket=0x0000
OP_DisarmTraps=0x0000
OP_Disarm=0x0000
OP_Sneak=0x0000
OP_Fishing=0x0000
OP_InstillDoubt=0x0000
OP_FeignDeath=0x0000
OP_Mend=0x0000
OP_Bind_Wound=0x0000
OP_LDoNOpen=0x0000
#OP_LDoNDisarmTraps= #Same as OP_DisarmTraps in RoF
OP_LDoNPickLock=0x0000
OP_LDoNInspect=0x0000
OP_Taunt=0x5064
OP_CombatAbility=0xbf
OP_SenseTraps=0x579c
OP_PickPocket=0x53d1
OP_DisarmTraps=0x21bf
OP_Disarm=0x31e9
OP_Sneak=0x78a7
OP_Fishing=0x57cc
OP_InstillDoubt=0x57cc
OP_FeignDeath=0x14b8
OP_Mend=0x6b8
OP_Bind_Wound=0x650e
OP_LDoNOpen=0x448
OP_LDoNPickLock=0x61c8
OP_LDoNInspect=0xc1c
# Task packets
OP_TaskDescription=0x0000
@ -693,38 +692,8 @@ OP_PetitionRefresh=0x0000
OP_PetitionCheckout2=0x0000
OP_PetitionViewPetition=0x0000
# Login opcodes
OP_SessionReady=0x0000
OP_Login=0x0000
OP_ServerListRequest=0x0000
OP_PlayEverquestRequest=0x0000
OP_PlayEverquestResponse=0x0000
OP_ChatMessage=0x0000
OP_LoginAccepted=0x0000
OP_ServerListResponse=0x0000
OP_Poll=0x0000
OP_EnterChat=0x0000
OP_PollResponse=0x0000
# raw opcodes
OP_RAWSessionRequest=0x0000
OP_RAWSessionResponse=0x0000
OP_RAWCombined=0x0000
OP_RAWSessionDisconnect=0x0000
OP_RAWKeepAlive=0x0000
OP_RAWSessionStatRequest=0x0000
OP_RAWSessionStatResponse=0x0000
OP_RAWPacket=0x0000
OP_RAWFragment=0x0000
OP_RAWOutOfOrderAck=0x0000
OP_RAWAck=0x0000
OP_RAWAppCombined=0x0000
OP_RAWOutOfSession=0x0000
# we need to document the differences between these packets to make identifying them easier
OP_Some3ByteHPUpdate=0x0000 # initial HP update for mobs
OP_InitialHPUpdate=0x0000
#aura related
OP_UpdateAura=0x0000
OP_RemoveTrap=0x0000
OP_Fingerprint=0x7a5b