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Starting to poke at op_logserver
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@ -125,5 +125,10 @@ namespace Larion
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#include "ss_define.h"
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// ENCODE methods
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ENCODE(OP_LogServer) {
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}
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// DECODE methods
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} /*Larion*/
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@ -2,5 +2,7 @@
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//list of packets we need to encode on the way out:
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//list of packets we need to decode on the way in:
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E(OP_LogServer)
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#undef E
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#undef D
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@ -3,20 +3,7 @@
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namespace Larion {
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namespace structs {
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struct LoginInfo_Struct {
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/*000*/ char login_info[64];
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/*064*/ uint8 unknown064[124];
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/*188*/ uint8 zoning; // 01 if zoning, 00 if not
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/*189*/ uint8 unknown189[275];
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/*488*/
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};
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struct ClientZoneEntry_Struct {
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/*00*/ uint32 unknown00; // ***Placeholder
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/*04*/ char char_name[64]; // Player firstname [32]
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/*68*/ uint32 unknown68;
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/*72*/ uint32 unknown72;
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};
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}; //end namespace structs
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}; //end namespace larion
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@ -18,7 +18,7 @@ OP_SendLoginInfo=0x2fca
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OP_ApproveWorld=0x0000
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OP_LogServer=0x6d4d
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OP_SendCharInfo=0x832
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OP_ExpansionInfo=0x0000
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OP_ExpansionInfo=0x066d
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OP_GuildsList=0x0000
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OP_EnterWorld=0x6691
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OP_PostEnterWorld=0x2062
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