A few more ops; some need server support still.

Reorder encodes to be alphabetical for better maintanability.
This commit is contained in:
KimLS 2024-12-27 23:22:33 -08:00
parent 91bd9ccf26
commit 745eeb6eae
3 changed files with 1619 additions and 1618 deletions

File diff suppressed because it is too large Load Diff

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@ -1,55 +1,56 @@
//list of packets we need to encode on the way out:
E(OP_LogServer)
E(OP_SendMembership)
E(OP_SendMembershipDetails)
E(OP_SendMaxCharacters)
E(OP_SendCharInfo)
E(OP_ExpansionInfo)
E(OP_SpawnAppearance)
E(OP_PlayerProfile)
E(OP_ZoneEntry)
E(OP_ZoneSpawns)
E(OP_CharInventory)
E(OP_NewSpawn)
E(OP_NewZone)
E(OP_SpawnDoor)
E(OP_GroundSpawn)
E(OP_SendZonepoints)
E(OP_RequestClientZoneChange)
E(OP_ZoneChange)
E(OP_ClientUpdate)
E(OP_WearChange)
E(OP_ChannelMessage)
E(OP_SpecialMesg)
E(OP_DeleteSpawn)
E(OP_FormattedMessage)
E(OP_Consider)
E(OP_HPUpdate)
E(OP_Damage)
E(OP_Animation)
E(OP_Death)
E(OP_MoveItem)
E(OP_ExpUpdate)
E(OP_SendAATable)
E(OP_ItemPacket)
E(OP_ShopRequest)
E(OP_BeginCast)
E(OP_BuffCreate)
E(OP_Buff)
E(OP_ManaChange)
E(OP_Action)
E(OP_MobHealth)
E(OP_Animation)
E(OP_BeginCast)
E(OP_BlockedBuffs)
E(OP_Buff)
E(OP_BuffCreate)
E(OP_ChannelMessage)
E(OP_CharInventory)
E(OP_ClientUpdate)
E(OP_Consider)
E(OP_Damage)
E(OP_Death)
E(OP_DeleteSpawn)
E(OP_ExpansionInfo)
E(OP_ExpUpdate)
E(OP_FormattedMessage)
E(OP_GMTraining)
E(OP_GMTrainSkillConfirm)
E(OP_SkillUpdate)
E(OP_RespondAA)
E(OP_BlockedBuffs)
E(OP_RemoveBlockedBuffs)
E(OP_ZonePlayerToBind)
E(OP_GroundSpawn)
E(OP_HPUpdate)
E(OP_Illusion)
E(OP_ItemPacket)
E(OP_LogServer)
E(OP_ManaChange)
E(OP_MobHealth)
E(OP_MoneyOnCorpse)
E(OP_MoveItem)
E(OP_NewSpawn)
E(OP_NewZone)
E(OP_OnLevelMessage)
E(OP_PlayerProfile)
E(OP_RemoveBlockedBuffs)
E(OP_RespondAA)
E(OP_RequestClientZoneChange)
E(OP_SendAATable)
E(OP_SendCharInfo)
E(OP_SendMaxCharacters)
E(OP_SendMembership)
E(OP_SendMembershipDetails)
E(OP_SendZonepoints)
E(OP_ShopRequest)
E(OP_SkillUpdate)
E(OP_SpecialMesg)
E(OP_SpawnAppearance)
E(OP_SpawnDoor)
E(OP_WearChange)
E(OP_ZoneChange)
E(OP_ZoneEntry)
E(OP_ZonePlayerToBind)
E(OP_ZoneSpawns)
//list of packets we need to decode on the way in:
D(OP_EnterWorld)
D(OP_ZoneEntry)

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@ -235,7 +235,7 @@ OP_Hide=0x1cdf
OP_Jump=0x6fa0
OP_Camp=0x326f
OP_Emote=0x0000
OP_SetRunMode=0x0000
OP_SetRunMode=0x1449
OP_BankerChange=0x0000
OP_TargetMouse=0x5741
OP_MobHealth=0x5b77
@ -248,15 +248,15 @@ OP_XTargetAutoAddHaters=0x0000
OP_XTargetOpen=0x0000
OP_XTargetOpenResponse=0x0000
OP_BuffCreate=0x27a1
OP_BuffRemoveRequest=0x0000
OP_BuffRemoveRequest=0x4507
OP_DeleteSpawn=0x7712
OP_AutoAttack=0x3f03
OP_AutoAttack2=0x1c31
OP_Consume=0x0000
OP_Consume=0x5ef7
OP_MoveItem=0x11e3
OP_MoveMultipleItems=0x5205
OP_DeleteItem=0x0000
OP_DeleteCharge=0x0000
OP_DeleteItem=0x0150
OP_DeleteCharge=0x1b7e
OP_ItemPacket=0x7d43
OP_ItemLinkResponse=0x0000
OP_ItemLinkClick=0x0000
@ -346,9 +346,9 @@ OP_Action2=0x0000 # Unused?
OP_MobUpdate=0x0000
OP_NPCMoveUpdate=0x0000
OP_CameraEffect=0x2f01
OP_SpellEffect=0x0000
OP_AddNimbusEffect=0x0000
OP_RemoveNimbusEffect=0x0000
OP_SpellEffect=0x7378
OP_AddNimbusEffect=0x069f
OP_RemoveNimbusEffect=0x19ee
OP_AltCurrency=0x0000
OP_AltCurrencyMerchantRequest=0x0000
OP_AltCurrencyMerchantReply=0x0000