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-Exp update almost works, but inital at zonein is broken
-MoveItem has opcode now but is not translating correctly.
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@ -2671,6 +2671,17 @@ namespace Laurion
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FINISH_ENCODE();
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}
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ENCODE(OP_ExpUpdate)
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{
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SETUP_DIRECT_ENCODE(ExpUpdate_Struct, structs::ExpUpdate_Struct);
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//later we should change the underlying server to use this more accurate value
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//and encode the 330 in the other patches
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eq->exp = emu->exp * 100000 / 330;
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FINISH_ENCODE();
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}
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// DECODE methods
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DECODE(OP_EnterWorld)
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@ -31,6 +31,7 @@ E(OP_Damage)
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E(OP_Animation)
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E(OP_Death)
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E(OP_MoveItem)
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E(OP_ExpUpdate)
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//list of packets we need to decode on the way in:
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D(OP_EnterWorld)
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D(OP_ZoneEntry)
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@ -253,7 +253,7 @@ OP_DeleteSpawn=0x7712
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OP_AutoAttack=0x3f03
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OP_AutoAttack2=0x1c31
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OP_Consume=0x0000
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OP_MoveItem=0x0000
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OP_MoveItem=0x11e3
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OP_MoveMultipleItems=0x0000
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OP_DeleteItem=0x0000
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OP_DeleteCharge=0x0000
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@ -542,15 +542,7 @@ void Client::SendZoneInPackets()
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if (tmpxp1 != tmpxp2 && tmpxp1 != 0xFFFFFFFF && tmpxp2 != 0xFFFFFFFF) {
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float tmpxp = (float)((float)m_pp.exp - tmpxp2) / ((float)tmpxp1 - tmpxp2);
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//Laurion uses a more granular exp bar than other clients
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if (m_ClientVersion >= EQ::versions::ClientVersion::Laurion) {
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eu->exp = (uint32)(100000.0f * tmpxp);
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}
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else {
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eu->exp = (uint32)(330.0f * tmpxp);
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}
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eu->exp = (uint32)(330.0f * tmpxp);
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FastQueuePacket(&outapp);
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}
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else {
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