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Added alternate command sequence for clients that don't support # commands. Incoming channel messages work I think. Outgoing special msg still pretty screwed up but working on it.
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@ -2563,8 +2563,8 @@ namespace Larion
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VARSTRUCT_DECODE_STRING(Sender, InBuffer);
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VARSTRUCT_DECODE_STRING(Target, InBuffer);
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//packet seems the same as rof2 with 5 more empty bytes before language
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InBuffer += 9;
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//packet seems the same as rof2 with 4 more empty bytes before language
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InBuffer += 8;
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uint32 Language = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
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uint32 Channel = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
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@ -1177,7 +1177,7 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
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}
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}
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if (message[0] == COMMAND_CHAR) {
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if (message[0] == COMMAND_CHAR || message[0] == COMMAND_CHAR_NON_HASH) {
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if (command_dispatch(this, message, false) == -2) {
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if (parse->PlayerHasQuestSub(EVENT_COMMAND)) {
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int i = parse->EventPlayer(EVENT_COMMAND, this, message, 0);
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@ -7527,7 +7527,7 @@ void Client::GarbleMessage(char *message, uint8 variance)
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int delimiter_count = 0;
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// Don't garble # commands
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if (message[0] == COMMAND_CHAR || message[0] == BOT_COMMAND_CHAR) {
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if (message[0] == COMMAND_CHAR || message[0] == COMMAND_CHAR_NON_HASH || message[0] == BOT_COMMAND_CHAR) {
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return;
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}
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@ -8,6 +8,7 @@ class Seperator;
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#include <string>
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#define COMMAND_CHAR '#'
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#define COMMAND_CHAR_NON_HASH '.'
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typedef void (*CmdFuncPtr)(Client *, const Seperator *);
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