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+245
@@ -1,3 +1,248 @@
|
||||
## [22.60.0] 11/25/2024
|
||||
|
||||
### Bazaar
|
||||
|
||||
* Further refinements for instanced bazaar ([#4544](https://github.com/EQEmu/Server/pull/4544)) @neckkola 2024-11-16
|
||||
|
||||
### Code
|
||||
|
||||
* Fix build with older C++ libraries ([#4549](https://github.com/EQEmu/Server/pull/4549)) @hgtw 2024-11-24
|
||||
|
||||
### Config
|
||||
|
||||
* Fix World TCP Address Configuration Default ([#4551](https://github.com/EQEmu/Server/pull/4551)) @Akkadius 2024-11-24
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix Issue with Perl EVENT_PAYLOAD ([#4545](https://github.com/EQEmu/Server/pull/4545)) @Kinglykrab 2024-11-24
|
||||
* Fix Possible Item Loss in Trades ([#4554](https://github.com/EQEmu/Server/pull/4554)) @Kinglykrab 2024-11-24
|
||||
* Fix Strings::Commify bug with #mystats ([#4547](https://github.com/EQEmu/Server/pull/4547)) @carolus21rex 2024-11-22
|
||||
* Fix an edge case with augmented items inside parceled containers ([#4546](https://github.com/EQEmu/Server/pull/4546)) @neckkola 2024-11-21
|
||||
* Fix for bazaar search of containers. ([#4540](https://github.com/EQEmu/Server/pull/4540)) @neckkola 2024-11-15
|
||||
* Fix for mult-instanced bazaar zones ([#4541](https://github.com/EQEmu/Server/pull/4541)) @neckkola 2024-11-15
|
||||
* Fix for sending money via Parcel, then changing your mind ([#4552](https://github.com/EQEmu/Server/pull/4552)) @neckkola 2024-11-24
|
||||
* Fix issue where NPC's are being hidden as traders ([#4539](https://github.com/EQEmu/Server/pull/4539)) @Akkadius 2024-11-15
|
||||
* Players could become flagged as a Trader when they were not trading ([#4553](https://github.com/EQEmu/Server/pull/4553)) @neckkola 2024-11-24
|
||||
|
||||
### Rules
|
||||
|
||||
* Add Rule to Disable NPCs Facing Target ([#4543](https://github.com/EQEmu/Server/pull/4543)) @Kinglykrab 2024-11-24
|
||||
|
||||
### Tasks
|
||||
|
||||
* Update tasks in all zones if invalid zone set ([#4550](https://github.com/EQEmu/Server/pull/4550)) @hgtw 2024-11-25
|
||||
|
||||
## [22.59.1] 11/13/2024
|
||||
|
||||
### Hotfix
|
||||
|
||||
* Fix faulty database migration condition with databuckets (9285)
|
||||
|
||||
## [22.59.0] 11/13/2024
|
||||
|
||||
### Databuckets
|
||||
|
||||
* Add database index to data_buckets ([#4535](https://github.com/EQEmu/Server/pull/4535)) @Akkadius 2024-11-09
|
||||
|
||||
### Fixes
|
||||
|
||||
* Bazaar two edge case issues resolved ([#4533](https://github.com/EQEmu/Server/pull/4533)) @neckkola 2024-11-09
|
||||
* Check if the mob is already in the close mobs list before inserting @Akkadius 2024-11-11
|
||||
* ScanCloseMobs - Ensure scanning mob has an entity ID @Akkadius 2024-11-10
|
||||
|
||||
### Performance
|
||||
|
||||
* Improvements to ScanCloseMobs logic ([#4534](https://github.com/EQEmu/Server/pull/4534)) @Akkadius 2024-11-08
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add Native Database Querying Interface ([#4531](https://github.com/EQEmu/Server/pull/4531)) @hgtw 2024-11-13
|
||||
|
||||
### Rules
|
||||
|
||||
* Add Rule for restricting client versions to world server ([#4527](https://github.com/EQEmu/Server/pull/4527)) @knervous 2024-11-12
|
||||
|
||||
## [22.58.0] 11/5/2024
|
||||
|
||||
### Code
|
||||
|
||||
* Add mysql prepared statement support ([#4530](https://github.com/EQEmu/Server/pull/4530)) @hgtw 2024-11-06
|
||||
* Update perlbind to 1.1.0 ([#4529](https://github.com/EQEmu/Server/pull/4529)) @hgtw 2024-11-06
|
||||
|
||||
### Feature
|
||||
|
||||
* Focus Skill Attack Spells ([#4528](https://github.com/EQEmu/Server/pull/4528)) @mmcgarvey 2024-10-31
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add Missing Lua Registers ([#4525](https://github.com/EQEmu/Server/pull/4525)) @Kinglykrab 2024-10-24
|
||||
* Fix cross_zone_set_entity_variable_by_char_id in Lua ([#4526](https://github.com/EQEmu/Server/pull/4526)) @Kinglykrab 2024-10-24
|
||||
|
||||
### Loginserver
|
||||
|
||||
* Automatifc Opcode File Creation ([#4521](https://github.com/EQEmu/Server/pull/4521)) @KimLS 2024-10-22
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add Spawn Circle/Grid Methods to Perl/Lua ([#4524](https://github.com/EQEmu/Server/pull/4524)) @Kinglykrab 2024-10-24
|
||||
|
||||
## [22.57.1] 10/22/2024
|
||||
|
||||
### Bots
|
||||
|
||||
* Enable Bot Commands Only if Rule Enabled ([#4519](https://github.com/EQEmu/Server/pull/4519)) @Kinglykrab 2024-10-22
|
||||
* Fix pet buffs from saving duplicates every save ([#4520](https://github.com/EQEmu/Server/pull/4520)) @nytmyr 2024-10-22
|
||||
|
||||
### Loginserver
|
||||
|
||||
* Automatic Opcode File Creation ([#4521](https://github.com/EQEmu/Server/pull/4521)) @KimLS 2024-10-22
|
||||
|
||||
## [22.57.0] 10/20/2024
|
||||
|
||||
### Bots
|
||||
|
||||
* Add "silent" option to ^spawn and mute raid spawn ([#4494](https://github.com/EQEmu/Server/pull/4494)) @nytmyr 2024-10-05
|
||||
* Add attack flag when told to attack ([#4490](https://github.com/EQEmu/Server/pull/4490)) @nytmyr 2024-09-29
|
||||
* Fix timers loading on spawn and zone ([#4516](https://github.com/EQEmu/Server/pull/4516)) @nytmyr 2024-10-20
|
||||
|
||||
### Code
|
||||
|
||||
* Fixed a typo in Zoning.cpp ([#4515](https://github.com/EQEmu/Server/pull/4515)) @carolus21rex 2024-10-20
|
||||
* Optimization Code Cleanup ([#4489](https://github.com/EQEmu/Server/pull/4489)) @Akkadius 2024-09-30
|
||||
* Remove Extra Skill in EQ::skills::GetExtraDamageSkills() ([#4486](https://github.com/EQEmu/Server/pull/4486)) @Kinglykrab 2024-10-03
|
||||
|
||||
### Crash
|
||||
|
||||
* Fixes a crash when the faction_list db table is empty. ([#4511](https://github.com/EQEmu/Server/pull/4511)) @KimLS 2024-10-14
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add character_instance_safereturns to tables_to_zero_id ([#4485](https://github.com/EQEmu/Server/pull/4485)) @Morzain 2024-09-26
|
||||
* Correctly limit max targets of PBAOE ([#4507](https://github.com/EQEmu/Server/pull/4507)) @catapultam-habeo 2024-10-11
|
||||
* FindBestZ selecting false zone floor as bestz - Results in roambox failures ([#4504](https://github.com/EQEmu/Server/pull/4504)) @fryguy503 2024-10-13
|
||||
* Fix #set motd Crash ([#4495](https://github.com/EQEmu/Server/pull/4495)) @Kinglykrab 2024-10-05
|
||||
* Fix `character_exp_modifiers` Default Values ([#4502](https://github.com/EQEmu/Server/pull/4502)) @Kinglykrab 2024-10-09
|
||||
* Fix a display error regarding a few trader/buyer query errors ([#4514](https://github.com/EQEmu/Server/pull/4514)) @neckkola 2024-10-17
|
||||
* Fix Group ID 0 in Group::SaveGroupLeaderAA() ([#4487](https://github.com/EQEmu/Server/pull/4487)) @Kinglykrab 2024-10-03
|
||||
* Fix Mercenary Encounter Crash ([#4509](https://github.com/EQEmu/Server/pull/4509)) @Kinglykrab 2024-10-12
|
||||
* Fix NPC::CanTalk() Crash ([#4499](https://github.com/EQEmu/Server/pull/4499)) @Kinglykrab 2024-10-07
|
||||
* Fix Spells:DefaultAOEMaxTargets Default Value ([#4508](https://github.com/EQEmu/Server/pull/4508)) @Kinglykrab 2024-10-12
|
||||
* Fix Targeted AOE Max Targets Rule ([#4488](https://github.com/EQEmu/Server/pull/4488)) @Kinglykrab 2024-10-03
|
||||
* fixed a bug where it would use npc value instead of faction value in the database. ([#4491](https://github.com/EQEmu/Server/pull/4491)) @regneq 2024-09-29
|
||||
* Master of Disguise should apply to illusions casted by others. ([#4506](https://github.com/EQEmu/Server/pull/4506)) @fryguy503 2024-10-11
|
||||
* Spells - Self Only (Yellow) cast when non group member is targeted ([#4503](https://github.com/EQEmu/Server/pull/4503)) @fryguy503 2024-10-11
|
||||
|
||||
### Loginserver
|
||||
|
||||
* Larion loginserver support ([#4492](https://github.com/EQEmu/Server/pull/4492)) @KimLS 2024-10-03
|
||||
* Login Fatal Error Spamming ([#4476](https://github.com/EQEmu/Server/pull/4476)) @KimLS 2024-10-09
|
||||
|
||||
### Logs
|
||||
|
||||
* Add NPC Trades to Player Events ([#4505](https://github.com/EQEmu/Server/pull/4505)) @Kinglykrab 2024-10-13
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add Buff Fade Methods to Perl/Lua ([#4501](https://github.com/EQEmu/Server/pull/4501)) @Kinglykrab 2024-10-09
|
||||
* Add EVENT_READ_ITEM to Perl/Lua ([#4497](https://github.com/EQEmu/Server/pull/4497)) @Kinglykrab 2024-10-08
|
||||
* Add NPC List Filter Methods to Perl/Lua ([#4493](https://github.com/EQEmu/Server/pull/4493)) @Kinglykrab 2024-10-04
|
||||
* Add Scripting Support to Mercenaries ([#4500](https://github.com/EQEmu/Server/pull/4500)) @Kinglykrab 2024-10-11
|
||||
|
||||
### Rules
|
||||
|
||||
* Add Rule to disable PVP Regions ([#4513](https://github.com/EQEmu/Server/pull/4513)) @Kinglykrab 2024-10-17
|
||||
|
||||
## [22.56.3] 9/23/2024
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix issue with Client::SaveDisciplines() not specifying character ID ([#4481](https://github.com/EQEmu/Server/pull/4477)) @Kinglykrab 2024-09-23
|
||||
|
||||
## [22.56.2] 9/20/2024
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix Issue with Database::ReserveName ([#4477](https://github.com/EQEmu/Server/pull/4477)) @Kinglykrab 2024-09-20
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add GrantAllAAPoints() Overload To Perl/Lua ([#4474](https://github.com/EQEmu/Server/pull/4474)) @Kinglykrab 2024-09-20
|
||||
|
||||
## [22.56.1] 9/20/2024
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix Untrained Disciplines in Client::SaveDisciplines() ([#4472](https://github.com/EQEmu/Server/pull/4472)) @Kinglykrab 2024-09-13
|
||||
* Fix Infinite Loop in Adventure::Finished() ([#4473](https://github.com/EQEmu/Server/pull/4473)) @oddx2k 2024-09-13
|
||||
|
||||
## [22.56.0] 9/12/2024
|
||||
|
||||
### Code
|
||||
|
||||
* Add IsCloseToBanker method ([#4462](https://github.com/EQEmu/Server/pull/4462)) @Akkadius 2024-08-27
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Rule to Limit Task Update Messages ([#4459](https://github.com/EQEmu/Server/pull/4459)) @Kinglykrab 2024-08-28
|
||||
* Allow NPCs to cast Sacrifice ([#4470](https://github.com/EQEmu/Server/pull/4470)) @fuzzlecutter 2024-09-12
|
||||
* Lazy Load Bank Contents ([#4453](https://github.com/EQEmu/Server/pull/4453)) @catapultam-habeo 2024-08-27
|
||||
|
||||
### Fixes
|
||||
|
||||
* Add RULE_STRING to RuleManager::ResetRules ([#4467](https://github.com/EQEmu/Server/pull/4467)) @Kinglykrab 2024-09-07
|
||||
* Fix Bard Effect in Migration 9237 ([#4468](https://github.com/EQEmu/Server/pull/4468)) @Kinglykrab 2024-09-09
|
||||
* ModernAAScalingEnabled() Calculation Error ([#4469](https://github.com/EQEmu/Server/pull/4469)) @carolus21rex 2024-09-11
|
||||
|
||||
### Performance
|
||||
|
||||
* Move Discipline Loading to Client::CompleteConnect() ([#4466](https://github.com/EQEmu/Server/pull/4466)) @Kinglykrab 2024-09-09
|
||||
|
||||
### Rules
|
||||
|
||||
* Add a Bandolier Swap Delay Rule ([#4465](https://github.com/EQEmu/Server/pull/4465)) @Kinglykrab 2024-09-08
|
||||
|
||||
## [22.55.1] 8/26/2024
|
||||
|
||||
### Code
|
||||
|
||||
* Remove unused methods ([#4449](https://github.com/EQEmu/Server/pull/4449)) @Kinglykrab 2024-08-22
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Character:DefaultGuildRank Rule ([#4438](https://github.com/EQEmu/Server/pull/4438)) @Kinglykrab 2024-08-04
|
||||
* Add Optional Return to EVENT_DAMAGE_TAKEN ([#4454](https://github.com/EQEmu/Server/pull/4454)) @Kinglykrab 2024-08-27
|
||||
* Extend Spell Buckets Functionality ([#4441](https://github.com/EQEmu/Server/pull/4441)) @Kinglykrab 2024-08-22
|
||||
|
||||
### Fixes
|
||||
|
||||
* Apply Race & Class restrictions to Auto-Combines ([#4452](https://github.com/EQEmu/Server/pull/4452)) @catapultam-habeo 2024-08-20
|
||||
* Attune Augments when Equipped ([#4446](https://github.com/EQEmu/Server/pull/4446)) @fryguy503 2024-08-10
|
||||
* Correct missed maxlevel reference in exp.cpp ([#4463](https://github.com/EQEmu/Server/pull/4463)) @N0ctrnl 2024-08-27
|
||||
* Ensure close of Tribute Item search ([#4439](https://github.com/EQEmu/Server/pull/4439)) @joligario 2024-08-04
|
||||
* Fix AddCrystals() in Perl/Lua ([#4445](https://github.com/EQEmu/Server/pull/4445)) @Kinglykrab 2024-08-10
|
||||
* Fix Bot Spell Entries IDs Capping at 32,767 ([#4444](https://github.com/EQEmu/Server/pull/4444)) @Kinglykrab 2024-08-27
|
||||
* Fix Character ID of 0 being inserted into character_stats_record ([#4458](https://github.com/EQEmu/Server/pull/4458)) @Kinglykrab 2024-08-22
|
||||
* Fix Issue with Removed #setfaction Command ([#4448](https://github.com/EQEmu/Server/pull/4448)) @Kinglykrab 2024-08-11
|
||||
* Fix Lua Client FilteredMessage ([#4437](https://github.com/EQEmu/Server/pull/4437)) @Kinglykrab 2024-07-31
|
||||
* Fix client hotbar exchanging items when zoning ([#4460](https://github.com/EQEmu/Server/pull/4460)) @neckkola 2024-08-27
|
||||
* Fix issue with killed mob coordinates ([#4457](https://github.com/EQEmu/Server/pull/4457)) @Kinglykrab 2024-08-22
|
||||
* Imitate Death should also clear zone feign aggro ([#4436](https://github.com/EQEmu/Server/pull/4436)) @fryguy503 2024-07-31
|
||||
* client_max_level allow leveling to end of level ([#4455](https://github.com/EQEmu/Server/pull/4455)) @fryguy503 2024-08-20
|
||||
|
||||
### Improvement
|
||||
|
||||
* Filtered Messages Extension ([#4435](https://github.com/EQEmu/Server/pull/4435)) @fryguy503 2024-07-31
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add AreTasksCompleted() to Perl/Lua. ([#4456](https://github.com/EQEmu/Server/pull/4456)) @Kinglykrab 2024-08-23
|
||||
* Add Area-Based Quest Methods to Perl/Lua ([#4447](https://github.com/EQEmu/Server/pull/4447)) @Kinglykrab 2024-08-27
|
||||
* Add Several Door Methods to Perl/Lua ([#4451](https://github.com/EQEmu/Server/pull/4451)) @Kinglykrab 2024-08-16
|
||||
|
||||
### World
|
||||
|
||||
* Fix slow world bootup bug ([#4461](https://github.com/EQEmu/Server/pull/4461)) @Akkadius 2024-08-27
|
||||
|
||||
## [22.54.0] 7/30/2024
|
||||
|
||||
### Code
|
||||
|
||||
@@ -62,6 +62,7 @@ SET(common_sources
|
||||
mutex.cpp
|
||||
mysql_request_result.cpp
|
||||
mysql_request_row.cpp
|
||||
mysql_stmt.cpp
|
||||
opcode_map.cpp
|
||||
opcodemgr.cpp
|
||||
packet_dump.cpp
|
||||
@@ -586,6 +587,7 @@ SET(common_headers
|
||||
mutex.h
|
||||
mysql_request_result.h
|
||||
mysql_request_row.h
|
||||
mysql_stmt.h
|
||||
op_codes.h
|
||||
opcode_dispatch.h
|
||||
opcodemgr.h
|
||||
|
||||
+2
-1
@@ -235,7 +235,8 @@ Bazaar::GetSearchResults(
|
||||
std::vector<ItemSearchType> item_search_types = {
|
||||
{EQ::item::ItemType::ItemTypeAll, true},
|
||||
{EQ::item::ItemType::ItemTypeBook, item->ItemClass == EQ::item::ItemType::ItemTypeBook},
|
||||
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer},
|
||||
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer ||
|
||||
item->IsClassBag()},
|
||||
{EQ::item::ItemType::ItemTypeAllEffects, item->Scroll.Effect > 0 && item->Scroll.Effect < 65000},
|
||||
{EQ::item::ItemType::ItemTypeUnknown9, item->Worn.Effect == 998},
|
||||
{EQ::item::ItemType::ItemTypeUnknown10, item->Worn.Effect >= 1298 && item->Worn.Effect <= 1307},
|
||||
|
||||
+28
-10
@@ -66,6 +66,7 @@
|
||||
#endif
|
||||
|
||||
#include "database.h"
|
||||
#include "data_verification.h"
|
||||
#include "eq_packet_structs.h"
|
||||
#include "extprofile.h"
|
||||
#include "strings.h"
|
||||
@@ -284,16 +285,31 @@ bool Database::SetAccountStatus(const std::string& account_name, int16 status)
|
||||
|
||||
bool Database::ReserveName(uint32 account_id, const std::string& name)
|
||||
{
|
||||
const auto& l = CharacterDataRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"`name` = '{}'",
|
||||
Strings::Escape(name)
|
||||
)
|
||||
const std::string& where_filter = fmt::format(
|
||||
"`name` = '{}'",
|
||||
Strings::Escape(name)
|
||||
);
|
||||
|
||||
if (!l.empty()) {
|
||||
LogInfo("Account: [{}] tried to request name: [{}], but it is already taken", account_id, name);
|
||||
if (RuleB(Bots, Enabled)) {
|
||||
const auto& b = BotDataRepository::GetWhere(*this, where_filter);
|
||||
|
||||
if (!b.empty()) {
|
||||
LogInfo("Account [{}] requested name [{}] but name is already taken by a bot", account_id, name);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const auto& c = CharacterDataRepository::GetWhere(*this, where_filter);
|
||||
|
||||
if (!c.empty()) {
|
||||
LogInfo("Account [{}] requested name [{}] but name is already taken by a character", account_id, name);
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& n = NpcTypesRepository::GetWhere(*this, where_filter);
|
||||
|
||||
if (!n.empty()) {
|
||||
LogInfo("Account [{}] requested name [{}] but name is already taken by an NPC", account_id, name);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -308,13 +324,15 @@ bool Database::ReserveName(uint32 account_id, const std::string& name)
|
||||
return false;
|
||||
}
|
||||
|
||||
const int guild_id = RuleI(Character, DefaultGuild);
|
||||
const uint32 guild_id = RuleI(Character, DefaultGuild);
|
||||
const uint8 guild_rank = EQ::Clamp(RuleI(Character, DefaultGuildRank), 0, 8);
|
||||
if (guild_id != 0) {
|
||||
if (e.id) {
|
||||
auto g = GuildMembersRepository::NewEntity();
|
||||
|
||||
g.char_id = e.id;
|
||||
g.guild_id = guild_id;
|
||||
g.rank_ = guild_rank;
|
||||
|
||||
GuildMembersRepository::InsertOne(*this, g);
|
||||
}
|
||||
@@ -1842,7 +1860,7 @@ bool Database::CopyCharacter(
|
||||
|
||||
const int64 new_character_id = (CharacterDataRepository::GetMaxId(*this) + 1);
|
||||
|
||||
std::vector<std::string> tables_to_zero_id = { "keyring", "data_buckets" };
|
||||
std::vector<std::string> tables_to_zero_id = { "keyring", "data_buckets", "character_instance_safereturns" };
|
||||
|
||||
TransactionBegin();
|
||||
|
||||
|
||||
@@ -4947,7 +4947,7 @@ UPDATE `aa_ability` SET `auto_grant_enabled` = 1 WHERE `grant_only` = 0 AND `cha
|
||||
.version = 9237,
|
||||
.description = "2023_10_15_import_13th_floor.sql",
|
||||
.check = "SHOW COLUMNS FROM `items` LIKE 'bardeffect';",
|
||||
.condition = "contains",
|
||||
.condition = "missing",
|
||||
.match = "mediumint",
|
||||
.sql = R"(
|
||||
ALTER TABLE `items`
|
||||
@@ -5717,6 +5717,59 @@ CREATE TABLE `buyer_trade_items` (
|
||||
COLLATE='latin1_swedish_ci'
|
||||
ENGINE=InnoDB
|
||||
AUTO_INCREMENT=1;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9282,
|
||||
.description = "2024_08_02_spell_buckets_comparison.sql",
|
||||
.check = "SHOW COLUMNS FROM `spell_buckets` LIKE 'bucket_comparison'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `spell_buckets`
|
||||
CHANGE COLUMN `spellid` `spell_id` int UNSIGNED NOT NULL FIRST,
|
||||
CHANGE COLUMN `key` `bucket_name` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `spell_id`,
|
||||
CHANGE COLUMN `value` `bucket_value` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `bucket_name`,
|
||||
ADD COLUMN `bucket_comparison` tinyint UNSIGNED NOT NULL DEFAULT 0 AFTER `bucket_value`,
|
||||
DROP PRIMARY KEY,
|
||||
ADD PRIMARY KEY (`spell_id`) USING BTREE;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9283,
|
||||
.description = "2024_08_05_fix_client_hotbar",
|
||||
.check = "SHOW COLUMNS FROM `inventory` LIKE 'guid'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `inventory`
|
||||
ADD COLUMN `guid` BIGINT UNSIGNED NULL DEFAULT '0' AFTER `ornament_hero_model`;
|
||||
ALTER TABLE `inventory_snapshots`
|
||||
ADD COLUMN `guid` BIGINT UNSIGNED NULL DEFAULT '0' AFTER `ornament_hero_model`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9284,
|
||||
.description = "2024_10_08_character_exp_modifiers_default.sql",
|
||||
.check = "SHOW CREATE TABLE `character_exp_modifiers`",
|
||||
.condition = "contains",
|
||||
.match = "`exp_modifier` float NOT NULL,",
|
||||
.sql = R"(
|
||||
ALTER TABLE `character_exp_modifiers`
|
||||
MODIFY COLUMN `aa_modifier` float NOT NULL DEFAULT 1.0 AFTER `instance_version`,
|
||||
MODIFY COLUMN `exp_modifier` float NOT NULL DEFAULT 1.0 AFTER `aa_modifier`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9285,
|
||||
.description = "2024_11_08_data_buckets_indexes.sql",
|
||||
.check = "SHOW CREATE TABLE `data_buckets`",
|
||||
.condition = "missing",
|
||||
.match = "idx_character_expires",
|
||||
.sql = R"(
|
||||
CREATE INDEX idx_character_expires ON data_buckets (character_id, expires);
|
||||
CREATE INDEX idx_npc_expires ON data_buckets (npc_id, expires);
|
||||
CREATE INDEX idx_bot_expires ON data_buckets (bot_id, expires);
|
||||
)"
|
||||
}
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
|
||||
@@ -150,6 +150,17 @@ ADD COLUMN `augment_six` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_data`
|
||||
ADD COLUMN `extra_haste` mediumint(8) NOT NULL DEFAULT 0 AFTER `wis`;
|
||||
)"
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9045,
|
||||
.description = "2024_08_05_bot_spells_entries_unsigned_spell_id.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_spells_entries` LIKE 'spell_id'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_spells_entries`
|
||||
CHANGE COLUMN `spellid` `spell_id` smallint(5) UNSIGNED NOT NULL DEFAULT 0 AFTER `npc_spells_id`;
|
||||
)"
|
||||
}
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "timer.h"
|
||||
|
||||
#include "dbcore.h"
|
||||
#include "mysql_stmt.h"
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
@@ -436,3 +437,8 @@ MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
mysql::PreparedStmt DBcore::Prepare(std::string query)
|
||||
{
|
||||
return mysql::PreparedStmt(*mysql, std::move(query), m_mutex);
|
||||
}
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
#define CR_SERVER_GONE_ERROR 2006
|
||||
#define CR_SERVER_LOST 2013
|
||||
|
||||
namespace mysql { class PreparedStmt; }
|
||||
|
||||
class DBcore {
|
||||
public:
|
||||
enum eStatus {
|
||||
@@ -48,6 +50,11 @@ public:
|
||||
}
|
||||
void SetMutex(Mutex *mutex);
|
||||
|
||||
// only safe on connections shared with other threads if results buffered
|
||||
// unsafe to use off main thread due to internal server logging
|
||||
// throws std::runtime_error on failure
|
||||
mysql::PreparedStmt Prepare(std::string query);
|
||||
|
||||
protected:
|
||||
bool Open(
|
||||
const char *iHost,
|
||||
|
||||
@@ -751,4 +751,15 @@ static std::map<uint32, std::string> stance_names = {
|
||||
{ Stance::AEBurn, "AE Burn" }
|
||||
};
|
||||
|
||||
namespace PCNPCOnlyFlagType {
|
||||
constexpr int PC = 1;
|
||||
constexpr int NPC = 2;
|
||||
}
|
||||
|
||||
namespace BookType {
|
||||
constexpr uint8 Scroll = 0;
|
||||
constexpr uint8 Book = 1;
|
||||
constexpr uint8 ItemInfo = 2;
|
||||
}
|
||||
|
||||
#endif /*COMMON_EMU_CONSTANTS_H*/
|
||||
|
||||
@@ -465,6 +465,7 @@ N(OP_SendAAStats),
|
||||
N(OP_SendAATable),
|
||||
N(OP_SendCharInfo),
|
||||
N(OP_SendExpZonein),
|
||||
N(OP_SendFindableLocations),
|
||||
N(OP_SendFindableNPCs),
|
||||
N(OP_SendGuildTributes),
|
||||
N(OP_SendLoginInfo),
|
||||
@@ -534,6 +535,7 @@ N(OP_Stamina),
|
||||
N(OP_Stun),
|
||||
N(OP_Surname),
|
||||
N(OP_SwapSpell),
|
||||
N(OP_SystemFingerprint),
|
||||
N(OP_TargetBuffs),
|
||||
N(OP_TargetCommand),
|
||||
N(OP_TargetHoTT),
|
||||
|
||||
@@ -758,10 +758,10 @@ typedef enum {
|
||||
FilterFocusEffects = 22, //0=show, 1=hide
|
||||
FilterPetSpells = 23, //0=show, 1=hide
|
||||
FilterHealOverTime = 24, //0=show, 1=mine only, 2=hide
|
||||
FilterUnknown25 = 25,
|
||||
FilterUnknown26 = 26,
|
||||
FilterUnknown27 = 27,
|
||||
FilterUnknown28 = 28,
|
||||
FilterItemSpeech = 25, //0=show, 1=hide // RoF2 Confirmed
|
||||
FilterStrikethrough = 26, //0=show, 1=hide // RoF2 Confirmed
|
||||
FilterStuns = 27, //0=show, 1=hide // RoF2 Confirmed
|
||||
FilterBardSongsOnPets = 28, //0=show, 1=hide // RoF2 Confirmed
|
||||
_FilterCount
|
||||
} eqFilterType;
|
||||
|
||||
|
||||
@@ -3221,6 +3221,7 @@ struct BuyerMessaging_Struct {
|
||||
char item_name[64];
|
||||
uint32 slot;
|
||||
uint32 seller_quantity;
|
||||
uint32 purchase_method; // 0 direct merchant, 1 via /barter window
|
||||
};
|
||||
|
||||
struct BuyerAddBuyertoBarterWindow_Struct {
|
||||
@@ -4399,11 +4400,6 @@ struct FindPerson_Point {
|
||||
float z;
|
||||
};
|
||||
|
||||
struct FindPersonRequest_Struct {
|
||||
uint32 npc_id;
|
||||
FindPerson_Point client_pos;
|
||||
};
|
||||
|
||||
//variable length packet of points
|
||||
struct FindPersonResult_Struct {
|
||||
FindPerson_Point dest;
|
||||
@@ -6435,6 +6431,38 @@ struct BuylineItemDetails_Struct {
|
||||
uint32 item_quantity;
|
||||
};
|
||||
|
||||
/* Taken from libeq */
|
||||
enum FindLocationType : uint32 {
|
||||
LocationUnknown,
|
||||
LocationPlayer,
|
||||
LocationPOI,
|
||||
LocationRealEstateItem,
|
||||
LocationRealEstatePlot,
|
||||
LocationMapPoint,
|
||||
LocationSwitch,
|
||||
LocationLocation
|
||||
};
|
||||
|
||||
//For reference
|
||||
struct FindableLocation_Struct {
|
||||
/*00*/ FindLocationType type;
|
||||
/*04*/ int32 id;
|
||||
/*08*/ int32 sub_id;
|
||||
/*12*/ int32 zone_id;
|
||||
/*16*/ int32 zone_point_identifier;
|
||||
/*20*/ float y;
|
||||
/*24*/ float x;
|
||||
/*28*/ float z;
|
||||
/*32*/
|
||||
};
|
||||
|
||||
struct FindPersonRequest_Struct {
|
||||
FindLocationType type;
|
||||
int32 id;
|
||||
FindPerson_Point client_pos;
|
||||
FindPerson_Point target_pos;
|
||||
};
|
||||
|
||||
// Restore structure packing to default
|
||||
#pragma pack()
|
||||
|
||||
|
||||
@@ -94,7 +94,7 @@ void EQEmuConfig::parse_config()
|
||||
auto_database_updates = true;
|
||||
}
|
||||
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("ip", "127.0.0.1").asString();
|
||||
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
|
||||
|
||||
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
||||
@@ -171,6 +171,7 @@ void EQEmuConfig::parse_config()
|
||||
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
|
||||
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
|
||||
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
|
||||
OpcodeDir = _root["server"]["directories"].get("opcodes", "./").asString();
|
||||
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
|
||||
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
|
||||
|
||||
|
||||
@@ -95,6 +95,7 @@ class EQEmuConfig
|
||||
std::string PluginDir;
|
||||
std::string LuaModuleDir;
|
||||
std::string PatchDir;
|
||||
std::string OpcodeDir;
|
||||
std::string SharedMemDir;
|
||||
std::string LogDir;
|
||||
|
||||
|
||||
@@ -789,50 +789,36 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
|
||||
);
|
||||
}
|
||||
|
||||
std::string npc_info = fmt::format(
|
||||
"{} ({})\n",
|
||||
e.npc_name,
|
||||
e.npc_id
|
||||
);
|
||||
|
||||
npc_info += fmt::format(
|
||||
"Is Quest Handin: {}",
|
||||
e.is_quest_handin ? "Yes" : "No"
|
||||
);
|
||||
|
||||
std::vector<DiscordField> f = {};
|
||||
|
||||
|
||||
BuildDiscordField(&f, "NPC", npc_info);
|
||||
|
||||
if (!handin_items_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Handin Items",
|
||||
fmt::format(
|
||||
"{}",
|
||||
handin_items_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Handin Items", handin_items_info);
|
||||
}
|
||||
|
||||
if (!handin_money_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Handin Money",
|
||||
fmt::format(
|
||||
"{}",
|
||||
handin_money_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Handin Money", handin_money_info);
|
||||
}
|
||||
|
||||
if (!return_items_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Return Items",
|
||||
fmt::format(
|
||||
"{}",
|
||||
return_items_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Return Items", return_items_info);
|
||||
}
|
||||
|
||||
if (!return_money_info.empty()) {
|
||||
BuildDiscordField(
|
||||
&f,
|
||||
"Return Money",
|
||||
fmt::format(
|
||||
"{}",
|
||||
return_money_info
|
||||
)
|
||||
);
|
||||
BuildDiscordField(&f, "Return Money", return_money_info);
|
||||
}
|
||||
|
||||
std::vector<DiscordEmbed> embeds = {};
|
||||
|
||||
@@ -654,53 +654,53 @@ const int32_t RETENTION_DAYS_DEFAULT = 7;
|
||||
|
||||
void PlayerEventLogs::SetSettingsDefaults()
|
||||
{
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_SEND].event_enabled = 1;
|
||||
|
||||
@@ -860,10 +860,12 @@ namespace PlayerEvent {
|
||||
|
||||
class HandinEntry {
|
||||
public:
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
uint16 charges;
|
||||
bool attuned;
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
std::vector<uint32> augment_ids;
|
||||
std::vector<std::string> augment_names;
|
||||
uint16 charges;
|
||||
bool attuned;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -872,6 +874,8 @@ namespace PlayerEvent {
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(augment_ids),
|
||||
CEREAL_NVP(augment_names),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(attuned)
|
||||
);
|
||||
@@ -905,6 +909,7 @@ namespace PlayerEvent {
|
||||
HandinMoney handin_money;
|
||||
std::vector<HandinEntry> return_items;
|
||||
HandinMoney return_money;
|
||||
bool is_quest_handin;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -916,7 +921,8 @@ namespace PlayerEvent {
|
||||
CEREAL_NVP(handin_items),
|
||||
CEREAL_NVP(handin_money),
|
||||
CEREAL_NVP(return_items),
|
||||
CEREAL_NVP(return_money)
|
||||
CEREAL_NVP(return_money),
|
||||
CEREAL_NVP(is_quest_handin)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
+55
-21
@@ -81,45 +81,79 @@ bool IpUtil::IsIpInPrivateRfc1918(const std::string &ip)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets local address - pings google to inspect what interface was used locally
|
||||
* @return
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#pragma comment(lib, "Ws2_32.lib")
|
||||
#else
|
||||
#include <sys/socket.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <netinet/in.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#endif
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <cstring>
|
||||
|
||||
std::string IpUtil::GetLocalIPAddress()
|
||||
{
|
||||
char my_ip_address[16];
|
||||
unsigned int my_port;
|
||||
#ifdef _WIN32
|
||||
WSADATA wsaData;
|
||||
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
|
||||
return "";
|
||||
}
|
||||
#endif
|
||||
|
||||
char my_ip_address[INET_ADDRSTRLEN];
|
||||
struct sockaddr_in server_address{};
|
||||
struct sockaddr_in my_address{};
|
||||
int sockfd;
|
||||
int sockfd;
|
||||
|
||||
// Connect to server
|
||||
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
|
||||
// Create a UDP socket
|
||||
#ifdef _WIN32
|
||||
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (sockfd == INVALID_SOCKET) {
|
||||
WSACleanup();
|
||||
return "";
|
||||
}
|
||||
#else
|
||||
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (sockfd < 0) {
|
||||
return "";
|
||||
}
|
||||
#endif
|
||||
|
||||
// Set server_addr
|
||||
// Set server_addr (dummy address)
|
||||
memset(&server_address, 0, sizeof(server_address));
|
||||
server_address.sin_family = AF_INET;
|
||||
server_address.sin_addr.s_addr = inet_addr("172.217.160.99");
|
||||
server_address.sin_port = htons(80);
|
||||
server_address.sin_family = AF_INET;
|
||||
server_address.sin_addr.s_addr = inet_addr("8.8.8.8"); // Google DNS
|
||||
server_address.sin_port = htons(53); // DNS port
|
||||
|
||||
// Connect to server
|
||||
if (connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address)) < 0) {
|
||||
close(sockfd);
|
||||
return "";
|
||||
}
|
||||
// Perform a dummy connection to the server (UDP)
|
||||
connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address));
|
||||
|
||||
// Get my ip address and port
|
||||
// Get my IP address
|
||||
memset(&my_address, 0, sizeof(my_address));
|
||||
socklen_t len = sizeof(my_address);
|
||||
getsockname(sockfd, (struct sockaddr *) &my_address, &len);
|
||||
inet_ntop(AF_INET, &my_address.sin_addr, my_ip_address, sizeof(my_ip_address));
|
||||
my_port = ntohs(my_address.sin_port);
|
||||
|
||||
return fmt::format("{}", my_ip_address);
|
||||
#ifdef _WIN32
|
||||
closesocket(sockfd);
|
||||
WSACleanup();
|
||||
#else
|
||||
close(sockfd);
|
||||
#endif
|
||||
|
||||
LogInfo("Local IP Address [{}]", my_ip_address);
|
||||
|
||||
return std::string(my_ip_address);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Gets public address
|
||||
* Uses various websites as options to return raw public IP back to the client
|
||||
|
||||
@@ -32,10 +32,11 @@
|
||||
|
||||
//#include <iostream>
|
||||
|
||||
int32 NextItemInstSerialNumber = 1;
|
||||
|
||||
static inline int32 GetNextItemInstSerialNumber() {
|
||||
int32 next_item_serial_number = 1;
|
||||
std::unordered_set<uint64> guids{};
|
||||
|
||||
static inline int32 GetNextItemInstSerialNumber()
|
||||
{
|
||||
// The Bazaar relies on each item a client has up for Trade having a unique
|
||||
// identifier. This 'SerialNumber' is sent in Serialized item packets and
|
||||
// is used in Bazaar packets to identify the item a player is buying or inspecting.
|
||||
@@ -46,12 +47,18 @@ static inline int32 GetNextItemInstSerialNumber() {
|
||||
// NextItemInstSerialNumber is the next one to hand out.
|
||||
//
|
||||
// It is very unlikely to reach 2,147,483,647. Maybe we should call abort(), rather than wrapping back to 1.
|
||||
if(NextItemInstSerialNumber >= INT_MAX)
|
||||
NextItemInstSerialNumber = 1;
|
||||
else
|
||||
NextItemInstSerialNumber++;
|
||||
if (next_item_serial_number >= INT32_MAX) {
|
||||
next_item_serial_number = 1;
|
||||
}
|
||||
else {
|
||||
next_item_serial_number++;
|
||||
}
|
||||
|
||||
return NextItemInstSerialNumber;
|
||||
while (guids.contains(next_item_serial_number)) {
|
||||
next_item_serial_number++;
|
||||
}
|
||||
|
||||
return next_item_serial_number;
|
||||
}
|
||||
|
||||
//
|
||||
@@ -1935,6 +1942,15 @@ int EQ::ItemInstance::GetItemSkillsStat(EQ::skills::SkillType skill, bool augmen
|
||||
return stat;
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::AddGUIDToMap(uint64 existing_serial_number)
|
||||
{
|
||||
guids.emplace(existing_serial_number);
|
||||
}
|
||||
|
||||
void EQ::ItemInstance::ClearGUIDMap()
|
||||
{
|
||||
guids.clear();
|
||||
}
|
||||
//
|
||||
// class EvolveInfo
|
||||
//
|
||||
|
||||
@@ -309,6 +309,8 @@ namespace EQ
|
||||
int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
|
||||
uint32 GetItemGuildFavor() const;
|
||||
std::vector<uint32> GetAugmentIDs() const;
|
||||
static void AddGUIDToMap(uint64 existing_serial_number);
|
||||
static void ClearGUIDMap();
|
||||
|
||||
protected:
|
||||
//////////////////////////
|
||||
|
||||
@@ -0,0 +1,600 @@
|
||||
#include "mysql_stmt.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "mutex.h"
|
||||
#include "timer.h"
|
||||
#include <charconv>
|
||||
|
||||
namespace mysql
|
||||
{
|
||||
|
||||
void PreparedStmt::StmtDeleter::operator()(MYSQL_STMT* stmt) noexcept
|
||||
{
|
||||
// The connection must be locked when closing the stmt to avoid mysql errors
|
||||
// in case another thread tries to use it during the close. If the mutex is
|
||||
// changed to one that throws then exceptions need to be caught here.
|
||||
LockMutex lock(mutex);
|
||||
mysql_stmt_close(stmt);
|
||||
}
|
||||
|
||||
PreparedStmt::PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts)
|
||||
: m_stmt(mysql_stmt_init(&mysql), { mutex }), m_query(std::move(query)), m_mutex(mutex), m_options(opts)
|
||||
{
|
||||
LockMutex lock(m_mutex);
|
||||
if (mysql_stmt_prepare(m_stmt.get(), m_query.c_str(), static_cast<unsigned long>(m_query.size())) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Prepare error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
m_params.resize(mysql_stmt_param_count(m_stmt.get()));
|
||||
m_inputs.resize(m_params.size());
|
||||
}
|
||||
|
||||
void PreparedStmt::ThrowError(const std::string& error)
|
||||
{
|
||||
LogMySQLError("{}", error);
|
||||
throw std::runtime_error(error);
|
||||
}
|
||||
|
||||
std::string PreparedStmt::GetStmtError()
|
||||
{
|
||||
auto err = mysql_stmt_errno(m_stmt.get());
|
||||
auto str = mysql_stmt_error(m_stmt.get());
|
||||
return fmt::format("({}) [{}] for query [{}]", err, str, m_query);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void PreparedStmt::BindInput(size_t index, T value)
|
||||
{
|
||||
if (index >= m_inputs.size())
|
||||
{
|
||||
ThrowError(fmt::format("Cannot bind input, index {} out of range", index));
|
||||
}
|
||||
|
||||
impl::Bind& arg = m_inputs[index];
|
||||
arg.is_null = std::is_same_v<T, std::nullptr_t>;
|
||||
|
||||
MYSQL_BIND& bind = m_params[index];
|
||||
bind.is_unsigned = std::is_unsigned_v<T>;
|
||||
bind.is_null = &arg.is_null;
|
||||
bind.length = &arg.length;
|
||||
|
||||
auto old_type = bind.buffer_type;
|
||||
|
||||
if constexpr (std::is_arithmetic_v<T>)
|
||||
{
|
||||
if (arg.buffer.size() < sizeof(T))
|
||||
{
|
||||
arg.buffer.resize(std::max(sizeof(T), sizeof(int64_t)));
|
||||
bind.buffer = arg.buffer.data();
|
||||
m_need_bind = true;
|
||||
}
|
||||
memcpy(arg.buffer.data(), &value, sizeof(T));
|
||||
}
|
||||
|
||||
if constexpr (std::is_same_v<T, int8_t> || std::is_same_v<T, uint8_t> || std::is_same_v<T, bool>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_TINY;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int16_t> || std::is_same_v<T, uint16_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_SHORT;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int32_t> || std::is_same_v<T, uint32_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_LONG;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, int64_t> || std::is_same_v<T, uint64_t>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_LONGLONG;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, float>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_FLOAT;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, double>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_DOUBLE;
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, std::string_view>)
|
||||
{
|
||||
bind.buffer_type = MYSQL_TYPE_STRING;
|
||||
if (arg.buffer.empty() || arg.buffer.size() < value.size())
|
||||
{
|
||||
arg.buffer.resize(static_cast<size_t>((value.size() + 1) * 1.5));
|
||||
bind.buffer = arg.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(arg.buffer.size());
|
||||
m_need_bind = true;
|
||||
}
|
||||
std::copy(value.begin(), value.end(), arg.buffer.begin());
|
||||
arg.length = static_cast<unsigned long>(value.size());
|
||||
}
|
||||
else if constexpr (!std::is_same_v<T, std::nullptr_t>)
|
||||
{
|
||||
static_assert(false_v<T>, "Cannot bind unsupported type");
|
||||
}
|
||||
|
||||
if (old_type != bind.buffer_type)
|
||||
{
|
||||
m_need_bind = true;
|
||||
}
|
||||
}
|
||||
|
||||
void PreparedStmt::BindInput(size_t index, const char* str)
|
||||
{
|
||||
BindInput(index, std::string_view(str));
|
||||
}
|
||||
|
||||
void PreparedStmt::BindInput(size_t index, const std::string& str)
|
||||
{
|
||||
BindInput(index, std::string_view(str));
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::Execute()
|
||||
{
|
||||
CheckArgs(0);
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::Execute(const std::vector<param_t>& args)
|
||||
{
|
||||
CheckArgs(args.size());
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
{
|
||||
std::visit([&](const auto& arg) { BindInput(i, arg); }, args[i]);
|
||||
}
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
StmtResult PreparedStmt::Execute(const std::vector<T>& args)
|
||||
{
|
||||
CheckArgs(args.size());
|
||||
for (size_t i = 0; i < args.size(); ++i)
|
||||
{
|
||||
BindInput(i, args[i]);
|
||||
}
|
||||
return DoExecute();
|
||||
}
|
||||
|
||||
void PreparedStmt::CheckArgs(size_t argc)
|
||||
{
|
||||
if (argc != m_params.size())
|
||||
{
|
||||
ThrowError(fmt::format("Bad arg count (got {}, expected {}) for [{}]", argc, m_params.size(), m_query));
|
||||
}
|
||||
}
|
||||
|
||||
StmtResult PreparedStmt::DoExecute()
|
||||
{
|
||||
BenchTimer timer;
|
||||
LockMutex lock(m_mutex);
|
||||
|
||||
if (m_need_bind && mysql_stmt_bind_param(m_stmt.get(), m_params.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Bind param error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
m_need_bind = false;
|
||||
|
||||
if (mysql_stmt_execute(m_stmt.get()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Execute error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
my_bool attr = m_options.use_max_length;
|
||||
mysql_stmt_attr_set(m_stmt.get(), STMT_ATTR_UPDATE_MAX_LENGTH, &attr);
|
||||
|
||||
if (m_options.buffer_results && mysql_stmt_store_result(m_stmt.get()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Store result error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
// Result buffers are bound on first execute and re-used if needed
|
||||
if (m_results.empty())
|
||||
{
|
||||
BindResults();
|
||||
}
|
||||
|
||||
StmtResult res(m_stmt.get(), m_results.size());
|
||||
|
||||
if (m_results.empty())
|
||||
{
|
||||
LogMySQLQuery("{} -- ({} row(s) affected) ({:.6f}s)", m_query, res.RowsAffected(), timer.elapsed());
|
||||
}
|
||||
else
|
||||
{
|
||||
LogMySQLQuery("{} -- ({} row(s) returned) ({:.6f}s)", m_query, res.RowCount(), timer.elapsed());
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void PreparedStmt::BindResults()
|
||||
{
|
||||
MYSQL_RES* res = mysql_stmt_result_metadata(m_stmt.get());
|
||||
if (!res)
|
||||
{
|
||||
return; // did not produce a result set
|
||||
}
|
||||
|
||||
MYSQL_FIELD* fields = mysql_fetch_fields(res);
|
||||
m_columns.resize(mysql_num_fields(res));
|
||||
m_results.resize(m_columns.size());
|
||||
|
||||
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
|
||||
{
|
||||
impl::BindColumn& col = m_columns[i].m_col;
|
||||
MYSQL_BIND& bind = m_results[i];
|
||||
|
||||
col.index = i;
|
||||
col.name = fields[i].name;
|
||||
col.buffer_type = fields[i].type;
|
||||
col.is_unsigned = (fields[i].flags & UNSIGNED_FLAG) != 0;
|
||||
col.buffer.resize(GetResultBufferSize(fields[i]));
|
||||
|
||||
bind.buffer_type = col.buffer_type;
|
||||
bind.buffer = col.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
|
||||
bind.is_unsigned = col.is_unsigned;
|
||||
bind.is_null = &col.is_null;
|
||||
bind.length = &col.length;
|
||||
bind.error = &col.error;
|
||||
}
|
||||
|
||||
mysql_free_result(res);
|
||||
|
||||
if (!m_results.empty() && mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Bind result error: {}", GetStmtError()));
|
||||
}
|
||||
}
|
||||
|
||||
int PreparedStmt::GetResultBufferSize(const MYSQL_FIELD& field) const
|
||||
{
|
||||
switch (field.type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return sizeof(int8_t);
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return sizeof(int16_t);
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return sizeof(int32_t);
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return sizeof(int64_t);
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return sizeof(float);
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return sizeof(double);
|
||||
case MYSQL_TYPE_TIME:
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP:
|
||||
return sizeof(MYSQL_TIME);
|
||||
default: // if max_length is unavailable for strings buffers are resized on fetch
|
||||
return field.max_length + 1; // ensure valid buffer created
|
||||
}
|
||||
}
|
||||
|
||||
StmtRow PreparedStmt::Fetch()
|
||||
{
|
||||
StmtRow row;
|
||||
if (!m_columns.empty())
|
||||
{
|
||||
int rc = mysql_stmt_fetch(m_stmt.get());
|
||||
if (rc == 1)
|
||||
{
|
||||
ThrowError(fmt::format("Fetch error: {}", GetStmtError()));
|
||||
}
|
||||
|
||||
if (rc != MYSQL_NO_DATA)
|
||||
{
|
||||
if (rc == MYSQL_DATA_TRUNCATED)
|
||||
{
|
||||
FetchTruncated();
|
||||
}
|
||||
row = StmtRow(m_columns);
|
||||
}
|
||||
}
|
||||
return row;
|
||||
}
|
||||
|
||||
void PreparedStmt::FetchTruncated()
|
||||
{
|
||||
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
|
||||
{
|
||||
impl::BindColumn& col = m_columns[i].m_col;
|
||||
if (col.error)
|
||||
{
|
||||
MYSQL_BIND& bind = m_results[i];
|
||||
col.buffer.resize(static_cast<size_t>(col.length * 1.5));
|
||||
bind.buffer = col.buffer.data();
|
||||
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
|
||||
|
||||
mysql_stmt_fetch_column(m_stmt.get(), &bind, i, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
|
||||
{
|
||||
ThrowError(fmt::format("Fetch rebind result error: {}", GetStmtError()));
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
StmtResult::StmtResult(MYSQL_STMT* stmt, size_t columns)
|
||||
{
|
||||
m_num_cols = static_cast<int>(columns);
|
||||
m_num_rows = mysql_stmt_num_rows(stmt); // requires buffered results
|
||||
m_affected = mysql_stmt_affected_rows(stmt);
|
||||
m_insert_id = mysql_stmt_insert_id(stmt);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
const StmtColumn* StmtRow::GetColumn(size_t index) const
|
||||
{
|
||||
return index < m_columns.size() ? &m_columns[index] : nullptr;
|
||||
}
|
||||
|
||||
const StmtColumn* StmtRow::GetColumn(std::string_view name) const
|
||||
{
|
||||
auto it = std::ranges::find_if(m_columns,
|
||||
[name](const StmtColumn& col) { return col.Name() == name; });
|
||||
|
||||
return it != m_columns.end() ? &(*it) : nullptr;
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::operator[](size_t index) const
|
||||
{
|
||||
return GetStr(index);
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::operator[](std::string_view name) const
|
||||
{
|
||||
return GetStr(name);
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::GetStr(size_t index) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(index);
|
||||
return col ? col->GetStr() : std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtRow::GetStr(std::string_view name) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(name);
|
||||
return col ? col->GetStr() : std::nullopt;
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtRow::Get(size_t index) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(index);
|
||||
return col ? col->Get<T>() : std::nullopt;
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtRow::Get(std::string_view name) const
|
||||
{
|
||||
const StmtColumn* col = GetColumn(name);
|
||||
return col ? col->Get<T>() : std::nullopt;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static time_t MakeTime(const MYSQL_TIME& mt)
|
||||
{
|
||||
// buffer mt given in mysql session time zone (assumes local)
|
||||
std::tm tm{};
|
||||
tm.tm_year = mt.year - 1900;
|
||||
tm.tm_mon = mt.month - 1;
|
||||
tm.tm_mday = mt.day;
|
||||
tm.tm_hour = mt.hour;
|
||||
tm.tm_min = mt.minute;
|
||||
tm.tm_sec = mt.second;
|
||||
tm.tm_isdst = -1;
|
||||
return std::mktime(&tm);
|
||||
}
|
||||
|
||||
static int MakeSeconds(const MYSQL_TIME& mt)
|
||||
{
|
||||
return (mt.neg ? -1 : 1) * static_cast<int>(mt.hour * 3600 + mt.minute * 60 + mt.second);
|
||||
}
|
||||
|
||||
static uint64_t MakeBits(std::span<const uint8_t> data)
|
||||
{
|
||||
// byte stream for bits is in big endian
|
||||
uint64_t bits = 0;
|
||||
for (size_t i = 0; i < data.size() && i < sizeof(uint64_t); ++i)
|
||||
{
|
||||
bits |= static_cast<uint64_t>(data[data.size() - i - 1] & 0xff) << (i * 8);
|
||||
}
|
||||
return bits;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
concept has_from_chars = requires (const char* first, const char* last, T value)
|
||||
{
|
||||
std::from_chars(first, last, value);
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
static T FromString(std::string_view sv)
|
||||
{
|
||||
if constexpr (std::is_same_v<T, bool>)
|
||||
{
|
||||
// return false for empty (zero-length) strings
|
||||
return !sv.empty();
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, float> && !has_from_chars<T>)
|
||||
{
|
||||
return std::strtof(std::string(sv).c_str(), nullptr);
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, double> && !has_from_chars<T>)
|
||||
{
|
||||
return std::strtod(std::string(sv).c_str(), nullptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
// non numbers return a zero initialized T (could return nullopt instead)
|
||||
T value = {};
|
||||
std::from_chars(sv.data(), sv.data() + sv.size(), value);
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
static std::string FormatTime(enum_field_types type, const MYSQL_TIME& mt)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case MYSQL_TYPE_TIME: // hhh:mm:ss '-838:59:59' to '838:59:59'
|
||||
return fmt::format("{}{:02d}:{:02d}:{:02d}", mt.neg ? "-" : "", mt.hour, mt.minute, mt.second);
|
||||
case MYSQL_TYPE_DATE: // YYYY-MM-DD '1000-01-01' to '9999-12-31'
|
||||
return fmt::format("{}-{:02d}-{:02d}", mt.year, mt.month, mt.day);
|
||||
case MYSQL_TYPE_DATETIME: // YYYY-MM-DD hh:mm:ss '1000-01-01 00:00:00' to '9999-12-31 23:59:59'
|
||||
case MYSQL_TYPE_TIMESTAMP: // YYYY-MM-DD hh:mm:ss '1970-01-01 00:00:01' UTC to '2038-01-19 03:14:07' UTC
|
||||
return fmt::format("{}-{:02d}-{:02d} {:02d}:{:02d}:{:02d}", mt.year, mt.month, mt.day, mt.hour, mt.minute, mt.second);
|
||||
default:
|
||||
return std::string();
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string_view> StmtColumn::GetStrView() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return std::make_optional<std::string_view>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string> StmtColumn::GetStr() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint8_t>()).c_str() : fmt::format_int(BitCast<int8_t>()).c_str();
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint16_t>()).c_str() : fmt::format_int(BitCast<int16_t>()).c_str();
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint32_t>()).c_str() : fmt::format_int(BitCast<int32_t>()).c_str();
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return m_col.is_unsigned ? fmt::format_int(BitCast<uint64_t>()).c_str() : fmt::format_int(BitCast<int64_t>()).c_str();
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return fmt::format("{}", BitCast<float>());
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return fmt::format("{}", BitCast<double>());
|
||||
case MYSQL_TYPE_TIME:
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP:
|
||||
return FormatTime(m_col.buffer_type, BitCast<MYSQL_TIME>());
|
||||
case MYSQL_TYPE_BIT:
|
||||
return fmt::format_int(*Get<uint64_t>()).c_str();
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return std::make_optional<std::string>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> StmtColumn::Get() const
|
||||
{
|
||||
if (m_col.is_null)
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
switch (m_col.buffer_type)
|
||||
{
|
||||
case MYSQL_TYPE_TINY:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint8_t>()) : static_cast<T>(BitCast<int8_t>());
|
||||
case MYSQL_TYPE_SHORT:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint16_t>()) : static_cast<T>(BitCast<int16_t>());
|
||||
case MYSQL_TYPE_INT24:
|
||||
case MYSQL_TYPE_LONG:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint32_t>()) : static_cast<T>(BitCast<int32_t>());
|
||||
case MYSQL_TYPE_LONGLONG:
|
||||
return m_col.is_unsigned ? static_cast<T>(BitCast<uint64_t>()) : static_cast<T>(BitCast<int64_t>());
|
||||
case MYSQL_TYPE_FLOAT:
|
||||
return static_cast<T>(BitCast<float>());
|
||||
case MYSQL_TYPE_DOUBLE:
|
||||
return static_cast<T>(BitCast<double>());
|
||||
case MYSQL_TYPE_TIME: // return as total seconds
|
||||
return static_cast<T>(MakeSeconds(BitCast<MYSQL_TIME>()));
|
||||
case MYSQL_TYPE_DATE:
|
||||
case MYSQL_TYPE_DATETIME:
|
||||
case MYSQL_TYPE_TIMESTAMP: // return as epoch timestamp
|
||||
return static_cast<T>(MakeTime(BitCast<MYSQL_TIME>()));
|
||||
case MYSQL_TYPE_BIT:
|
||||
return static_cast<T>(MakeBits({ m_col.buffer.data(), m_col.length }));
|
||||
case MYSQL_TYPE_NEWDECIMAL:
|
||||
case MYSQL_TYPE_TINY_BLOB:
|
||||
case MYSQL_TYPE_MEDIUM_BLOB:
|
||||
case MYSQL_TYPE_LONG_BLOB:
|
||||
case MYSQL_TYPE_BLOB:
|
||||
case MYSQL_TYPE_VAR_STRING:
|
||||
case MYSQL_TYPE_STRING:
|
||||
return FromString<T>({ reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length });
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// explicit template instantiations for supported types
|
||||
template void PreparedStmt::BindInput(size_t, std::string_view);
|
||||
template void PreparedStmt::BindInput(size_t, std::nullptr_t);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<std::string_view>&);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<std::string>&);
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<const char*>&);
|
||||
|
||||
#define INSTANTIATE(T) \
|
||||
template void PreparedStmt::BindInput(size_t, T); \
|
||||
template StmtResult PreparedStmt::Execute(const std::vector<T>&); \
|
||||
template std::optional<T> StmtRow::Get(size_t) const; \
|
||||
template std::optional<T> StmtRow::Get(std::string_view) const; \
|
||||
template std::optional<T> StmtColumn::Get() const;
|
||||
|
||||
INSTANTIATE(bool);
|
||||
INSTANTIATE(int8_t);
|
||||
INSTANTIATE(uint8_t);
|
||||
INSTANTIATE(int16_t);
|
||||
INSTANTIATE(uint16_t);
|
||||
INSTANTIATE(int32_t);
|
||||
INSTANTIATE(uint32_t);
|
||||
INSTANTIATE(int64_t);
|
||||
INSTANTIATE(uint64_t);
|
||||
INSTANTIATE(float);
|
||||
INSTANTIATE(double);
|
||||
|
||||
} // namespace mysql
|
||||
@@ -0,0 +1,221 @@
|
||||
#pragma once
|
||||
|
||||
#include "mysql.h"
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
class Mutex;
|
||||
|
||||
namespace mysql
|
||||
{
|
||||
|
||||
// support MySQL 8.0.1+ API which removed the my_bool type
|
||||
#if !defined(MARIADB_VERSION_ID) && MYSQL_VERSION_ID >= 80001
|
||||
using my_bool = bool;
|
||||
#endif
|
||||
|
||||
template <typename>
|
||||
inline constexpr bool false_v = false;
|
||||
|
||||
namespace impl
|
||||
{
|
||||
|
||||
struct Bind
|
||||
{
|
||||
std::vector<uint8_t> buffer;
|
||||
unsigned long length = 0;
|
||||
my_bool is_null = false;
|
||||
my_bool error = false;
|
||||
};
|
||||
|
||||
struct BindColumn : Bind
|
||||
{
|
||||
int index = 0;
|
||||
std::string name;
|
||||
bool is_unsigned = false;
|
||||
enum_field_types buffer_type = {};
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct StmtOptions
|
||||
{
|
||||
// Enable buffering (storing) entire result set after executing a statement
|
||||
bool buffer_results = true;
|
||||
|
||||
// Enable MySQL to update max_length of fields in execute result set (requires buffering)
|
||||
bool use_max_length = true;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Holds ownership of bound column value buffer
|
||||
class StmtColumn
|
||||
{
|
||||
public:
|
||||
int Index() const { return m_col.index; }
|
||||
bool IsNull() const { return m_col.is_null; }
|
||||
bool IsUnsigned() const { return m_col.is_unsigned; }
|
||||
enum_field_types Type() const { return m_col.buffer_type; }
|
||||
const std::string& Name() const { return m_col.name; }
|
||||
|
||||
// Get view of column value buffer
|
||||
std::span<const uint8_t> GetBuf() const { return { m_col.buffer.data(), m_col.length }; }
|
||||
|
||||
// Get view of column string value. Returns nullopt if value is NULL or not a string
|
||||
std::optional<std::string_view> GetStrView() const;
|
||||
|
||||
// Get column value as string. Returns nullopt if value is NULL or field type unsupported
|
||||
std::optional<std::string> GetStr() const;
|
||||
|
||||
// Get column value as numeric T. Returns nullopt if value NULL or field type unsupported
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get() const;
|
||||
|
||||
private:
|
||||
// uses memcpy for type punning buffer data to avoid UB with strict aliasing
|
||||
template <typename T>
|
||||
T BitCast() const
|
||||
{
|
||||
T val;
|
||||
assert(sizeof(T) == m_col.length);
|
||||
memcpy(&val, m_col.buffer.data(), sizeof(T));
|
||||
return val;
|
||||
}
|
||||
|
||||
friend class PreparedStmt; // access to allocate and bind buffers
|
||||
friend class StmtResult; // access to resize truncated buffers
|
||||
impl::BindColumn m_col;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Provides a non-owning view of PreparedStmt column value buffers
|
||||
// Evaluates false if it does not contain a valid row
|
||||
class StmtRow
|
||||
{
|
||||
public:
|
||||
StmtRow() = default;
|
||||
StmtRow(std::span<const StmtColumn> columns) : m_columns(columns) {};
|
||||
|
||||
explicit operator bool() const noexcept { return !m_columns.empty(); }
|
||||
|
||||
int ColumnCount() const { return static_cast<int>(m_columns.size()); }
|
||||
const StmtColumn* GetColumn(size_t index) const;
|
||||
const StmtColumn* GetColumn(std::string_view name) const;
|
||||
|
||||
// Get specified column value as string
|
||||
// Returns nullopt if column invalid, value is NULL, or field type unsupported
|
||||
std::optional<std::string> operator[](size_t index) const;
|
||||
std::optional<std::string> operator[](std::string_view name) const;
|
||||
std::optional<std::string> GetStr(size_t index) const;
|
||||
std::optional<std::string> GetStr(std::string_view name) const;
|
||||
|
||||
// Get specified column value as numeric T
|
||||
// Returns nullopt if column invalid, value is NULL, or field type unsupported
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get(size_t index) const;
|
||||
|
||||
template <typename T> requires std::is_arithmetic_v<T>
|
||||
std::optional<T> Get(std::string_view name) const;
|
||||
|
||||
auto begin() const { return m_columns.begin(); }
|
||||
auto end() const { return m_columns.end(); }
|
||||
|
||||
private:
|
||||
std::span<const StmtColumn> m_columns;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Result meta data for an executed prepared statement
|
||||
class StmtResult
|
||||
{
|
||||
public:
|
||||
StmtResult() = default;
|
||||
StmtResult(MYSQL_STMT* stmt, size_t columns);
|
||||
|
||||
int ColumnCount() const { return m_num_cols; }
|
||||
uint64_t RowCount() const { return m_num_rows; }
|
||||
uint64_t RowsAffected() const { return m_affected; }
|
||||
uint64_t LastInsertID() const { return m_insert_id; }
|
||||
|
||||
private:
|
||||
int m_num_cols = 0;
|
||||
uint64_t m_num_rows = 0;
|
||||
uint64_t m_affected = 0;
|
||||
uint64_t m_insert_id = 0;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class PreparedStmt
|
||||
{
|
||||
public:
|
||||
// Supported argument types for execute
|
||||
using param_t = std::variant<int8_t, uint8_t, int16_t, uint16_t, int32_t, uint32_t,
|
||||
int64_t, uint64_t, float, double, bool, std::string_view, std::nullptr_t>;
|
||||
|
||||
PreparedStmt() = delete;
|
||||
PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts = {});
|
||||
|
||||
const std::string& GetQuery() const { return m_query; }
|
||||
StmtOptions GetOptions() const { return m_options; }
|
||||
void SetOptions(StmtOptions options) { m_options = options; }
|
||||
void FreeResult() { mysql_stmt_free_result(m_stmt.get()); }
|
||||
|
||||
// Execute the prepared statement with specified arguments
|
||||
// Throws exception on error
|
||||
template <typename T>
|
||||
StmtResult Execute(const std::vector<T>& args);
|
||||
StmtResult Execute(const std::vector<param_t>& args);
|
||||
StmtResult Execute();
|
||||
|
||||
// Fetch the next row into column buffers (overwrites previous row values)
|
||||
// Return value evaluates false if no more rows to fetch
|
||||
// Throws exception on error
|
||||
StmtRow Fetch();
|
||||
|
||||
private:
|
||||
void CheckArgs(size_t argc);
|
||||
StmtResult DoExecute();
|
||||
void BindResults();
|
||||
void FetchTruncated();
|
||||
int GetResultBufferSize(const MYSQL_FIELD& field) const;
|
||||
void ThrowError(const std::string& error);
|
||||
std::string GetStmtError();
|
||||
|
||||
// bind an input value to a query parameter by index
|
||||
template <typename T>
|
||||
void BindInput(size_t index, T value);
|
||||
void BindInput(size_t index, const char* str);
|
||||
void BindInput(size_t index, const std::string& str);
|
||||
|
||||
struct StmtDeleter
|
||||
{
|
||||
Mutex* mutex = nullptr;
|
||||
void operator()(MYSQL_STMT* stmt) noexcept;
|
||||
};
|
||||
|
||||
private:
|
||||
std::unique_ptr<MYSQL_STMT, StmtDeleter> m_stmt;
|
||||
std::vector<MYSQL_BIND> m_params; // input binds
|
||||
std::vector<MYSQL_BIND> m_results; // result binds
|
||||
std::vector<impl::Bind> m_inputs; // execute buffers (addresses bound)
|
||||
std::vector<StmtColumn> m_columns; // fetch buffers (addresses bound)
|
||||
std::string m_query;
|
||||
StmtOptions m_options = {};
|
||||
bool m_need_bind = true;
|
||||
Mutex* m_mutex = nullptr; // connection mutex
|
||||
};
|
||||
|
||||
} // namespace mysql
|
||||
@@ -4538,10 +4538,14 @@ namespace RoF
|
||||
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
|
||||
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
|
||||
|
||||
IN(npc_id);
|
||||
IN(type)
|
||||
IN(id);
|
||||
IN(client_pos.x);
|
||||
IN(client_pos.y);
|
||||
IN(client_pos.z);
|
||||
IN(target_pos.x);
|
||||
IN(target_pos.y);
|
||||
IN(target_pos.z);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
@@ -5517,10 +5517,14 @@ namespace RoF2
|
||||
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
|
||||
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
|
||||
|
||||
IN(npc_id);
|
||||
IN(type)
|
||||
IN(id);
|
||||
IN(client_pos.x);
|
||||
IN(client_pos.y);
|
||||
IN(client_pos.z);
|
||||
IN(target_pos.x);
|
||||
IN(target_pos.y);
|
||||
IN(target_pos.z);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
@@ -4016,14 +4016,13 @@ struct FindPerson_Point {
|
||||
};
|
||||
|
||||
struct FindPersonRequest_Struct {
|
||||
/*00*/ uint32 unknown00;
|
||||
/*04*/ uint32 npc_id;
|
||||
/*08*/ uint32 unknown08;
|
||||
/*12*/ uint32 unknown12;
|
||||
/*00*/ FindLocationType type;
|
||||
/*04*/ int32 id;
|
||||
/*08*/ int32 unknown08;
|
||||
/*12*/ int32 unknown12;
|
||||
/*16*/ FindPerson_Point client_pos;
|
||||
/*28*/ uint32 unknown28;
|
||||
/*32*/ uint32 unknown32;
|
||||
/*36*/ uint32 unknown36;
|
||||
/*28*/ FindPerson_Point target_pos;
|
||||
/*40*/
|
||||
};
|
||||
|
||||
//variable length packet of points
|
||||
|
||||
@@ -3779,14 +3779,13 @@ struct FindPerson_Point {
|
||||
};
|
||||
|
||||
struct FindPersonRequest_Struct {
|
||||
/*00*/ uint32 unknown00;
|
||||
/*04*/ uint32 npc_id;
|
||||
/*08*/ uint32 unknown08;
|
||||
/*12*/ uint32 unknown12;
|
||||
/*16*/ FindPerson_Point client_pos;
|
||||
/*28*/ uint32 unknown28;
|
||||
/*32*/ uint32 unknown32;
|
||||
/*36*/ uint32 unknown36;
|
||||
/*00*/ FindLocationType type;
|
||||
/*04*/ int32 id;
|
||||
/*08*/ int32 unknown08;
|
||||
/*12*/ int32 unknown12;
|
||||
/*16*/ FindPerson_Point client_pos;
|
||||
/*28*/ FindPerson_Point target_pos;
|
||||
/*40*/
|
||||
};
|
||||
|
||||
//variable length packet of points
|
||||
|
||||
@@ -3150,7 +3150,8 @@ namespace SoD
|
||||
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
|
||||
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
|
||||
|
||||
IN(npc_id);
|
||||
emu->type = FindLocationType::LocationPlayer;
|
||||
emu->id = eq->npc_id;
|
||||
IN(client_pos.x);
|
||||
IN(client_pos.y);
|
||||
IN(client_pos.z);
|
||||
|
||||
@@ -2605,7 +2605,8 @@ namespace SoF
|
||||
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
|
||||
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
|
||||
|
||||
IN(npc_id);
|
||||
emu->type = FindLocationType::LocationPlayer;
|
||||
emu->id = eq->npc_id;
|
||||
IN(client_pos.x);
|
||||
IN(client_pos.y);
|
||||
IN(client_pos.z);
|
||||
|
||||
@@ -3327,6 +3327,20 @@ namespace Titanium
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_FindPersonRequest)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
|
||||
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
|
||||
|
||||
emu->type = FindLocationType::LocationPlayer;
|
||||
emu->id = eq->npc_id;
|
||||
IN(client_pos.x);
|
||||
IN(client_pos.y);
|
||||
IN(client_pos.z);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
// file scope helper methods
|
||||
void SerializeItem(EQ::OutBuffer& ob, const EQ::ItemInstance *inst, int16 slot_id_in, uint8 depth) {
|
||||
const char *protection = "\\\\\\\\\\";
|
||||
|
||||
@@ -132,6 +132,7 @@ D(OP_TradeSkillCombine)
|
||||
D(OP_TributeItem)
|
||||
D(OP_WearChange)
|
||||
D(OP_WhoAllRequest)
|
||||
D(OP_FindPersonRequest)
|
||||
|
||||
#undef E
|
||||
#undef D
|
||||
|
||||
@@ -3982,7 +3982,8 @@ namespace UF
|
||||
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
|
||||
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
|
||||
|
||||
IN(npc_id);
|
||||
emu->type = FindLocationType::LocationPlayer;
|
||||
emu->id = eq->npc_id;
|
||||
IN(client_pos.x);
|
||||
IN(client_pos.y);
|
||||
IN(client_pos.z);
|
||||
|
||||
@@ -74,6 +74,11 @@ void PathManager::LoadPaths()
|
||||
m_patch_path = fs::relative(fs::path{m_server_path + "/" + c->PatchDir}).string();
|
||||
}
|
||||
|
||||
// patches
|
||||
if (File::Exists(fs::path{ m_server_path + "/" + c->OpcodeDir }.string())) {
|
||||
m_opcode_path = fs::relative(fs::path{ m_server_path + "/" + c->OpcodeDir }).string();
|
||||
}
|
||||
|
||||
// shared_memory_path
|
||||
if (File::Exists(fs::path{m_server_path + "/" + c->SharedMemDir}.string())) {
|
||||
m_shared_memory_path = fs::relative(fs::path{ m_server_path + "/" + c->SharedMemDir }).string();
|
||||
@@ -89,6 +94,7 @@ void PathManager::LoadPaths()
|
||||
LogInfo("lua_modules path [{}]", m_lua_modules_path);
|
||||
LogInfo("maps path [{}]", m_maps_path);
|
||||
LogInfo("patches path [{}]", m_patch_path);
|
||||
LogInfo("opcode path [{}]", m_opcode_path);
|
||||
LogInfo("plugins path [{}]", m_plugins_path);
|
||||
LogInfo("quests path [{}]", m_quests_path);
|
||||
LogInfo("shared_memory path [{}]", m_shared_memory_path);
|
||||
@@ -129,6 +135,11 @@ const std::string &PathManager::GetPatchPath() const
|
||||
return m_patch_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetOpcodePath() const
|
||||
{
|
||||
return m_opcode_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetLuaModulesPath() const
|
||||
{
|
||||
return m_lua_modules_path;
|
||||
|
||||
@@ -13,6 +13,7 @@ public:
|
||||
[[nodiscard]] const std::string &GetLuaModulesPath() const;
|
||||
[[nodiscard]] const std::string &GetMapsPath() const;
|
||||
[[nodiscard]] const std::string &GetPatchPath() const;
|
||||
[[nodiscard]] const std::string &GetOpcodePath() const;
|
||||
[[nodiscard]] const std::string &GetPluginsPath() const;
|
||||
[[nodiscard]] const std::string &GetQuestsPath() const;
|
||||
[[nodiscard]] const std::string &GetServerPath() const;
|
||||
@@ -24,6 +25,7 @@ private:
|
||||
std::string m_lua_modules_path;
|
||||
std::string m_maps_path;
|
||||
std::string m_patch_path;
|
||||
std::string m_opcode_path;
|
||||
std::string m_plugins_path;
|
||||
std::string m_quests_path;
|
||||
std::string m_server_path;
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
struct BotSpellsEntries {
|
||||
uint32_t id;
|
||||
int32_t npc_spells_id;
|
||||
int16_t spellid;
|
||||
uint16_t spell_id;
|
||||
uint32_t type;
|
||||
uint8_t minlevel;
|
||||
uint8_t maxlevel;
|
||||
@@ -46,7 +46,7 @@ public:
|
||||
return {
|
||||
"id",
|
||||
"npc_spells_id",
|
||||
"spellid",
|
||||
"spell_id",
|
||||
"type",
|
||||
"minlevel",
|
||||
"maxlevel",
|
||||
@@ -67,7 +67,7 @@ public:
|
||||
return {
|
||||
"id",
|
||||
"npc_spells_id",
|
||||
"spellid",
|
||||
"spell_id",
|
||||
"type",
|
||||
"minlevel",
|
||||
"maxlevel",
|
||||
@@ -122,7 +122,7 @@ public:
|
||||
|
||||
e.id = 0;
|
||||
e.npc_spells_id = 0;
|
||||
e.spellid = 0;
|
||||
e.spell_id = 0;
|
||||
e.type = 0;
|
||||
e.minlevel = 0;
|
||||
e.maxlevel = 255;
|
||||
@@ -173,7 +173,7 @@ public:
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.npc_spells_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
|
||||
e.spellid = row[2] ? static_cast<int16_t>(atoi(row[2])) : 0;
|
||||
e.spell_id = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.minlevel = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.maxlevel = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 255;
|
||||
@@ -220,7 +220,7 @@ public:
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.npc_spells_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.spellid));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.spell_id));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.type));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.minlevel));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.maxlevel));
|
||||
@@ -256,7 +256,7 @@ public:
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_spells_id));
|
||||
v.push_back(std::to_string(e.spellid));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.minlevel));
|
||||
v.push_back(std::to_string(e.maxlevel));
|
||||
@@ -300,7 +300,7 @@ public:
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_spells_id));
|
||||
v.push_back(std::to_string(e.spellid));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.minlevel));
|
||||
v.push_back(std::to_string(e.maxlevel));
|
||||
@@ -348,7 +348,7 @@ public:
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.npc_spells_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
|
||||
e.spellid = row[2] ? static_cast<int16_t>(atoi(row[2])) : 0;
|
||||
e.spell_id = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.minlevel = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.maxlevel = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 255;
|
||||
@@ -387,7 +387,7 @@ public:
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.npc_spells_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
|
||||
e.spellid = row[2] ? static_cast<int16_t>(atoi(row[2])) : 0;
|
||||
e.spell_id = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.minlevel = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.maxlevel = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 255;
|
||||
@@ -476,7 +476,7 @@ public:
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_spells_id));
|
||||
v.push_back(std::to_string(e.spellid));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.minlevel));
|
||||
v.push_back(std::to_string(e.maxlevel));
|
||||
@@ -513,7 +513,7 @@ public:
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.npc_spells_id));
|
||||
v.push_back(std::to_string(e.spellid));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.minlevel));
|
||||
v.push_back(std::to_string(e.maxlevel));
|
||||
|
||||
@@ -0,0 +1,547 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_FINDABLE_LOCATION_REPOSITORY_H
|
||||
#define EQEMU_BASE_FINDABLE_LOCATION_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BaseFindableLocationRepository {
|
||||
public:
|
||||
struct FindableLocation {
|
||||
uint32_t id;
|
||||
std::string zone;
|
||||
int32_t version;
|
||||
int32_t findable_id;
|
||||
int32_t findable_sub_id;
|
||||
int32_t type;
|
||||
int32_t zone_id;
|
||||
int32_t zone_id_index;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
int8_t min_expansion;
|
||||
int8_t max_expansion;
|
||||
std::string content_flags;
|
||||
std::string content_flags_disabled;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"zone",
|
||||
"version",
|
||||
"findable_id",
|
||||
"findable_sub_id",
|
||||
"type",
|
||||
"zone_id",
|
||||
"zone_id_index",
|
||||
"x",
|
||||
"y",
|
||||
"z",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
"content_flags_disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"zone",
|
||||
"version",
|
||||
"findable_id",
|
||||
"findable_sub_id",
|
||||
"type",
|
||||
"zone_id",
|
||||
"zone_id_index",
|
||||
"x",
|
||||
"y",
|
||||
"z",
|
||||
"min_expansion",
|
||||
"max_expansion",
|
||||
"content_flags",
|
||||
"content_flags_disabled",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("findable_location");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static FindableLocation NewEntity()
|
||||
{
|
||||
FindableLocation e{};
|
||||
|
||||
e.id = 0;
|
||||
e.zone = "";
|
||||
e.version = 0;
|
||||
e.findable_id = 0;
|
||||
e.findable_sub_id = 0;
|
||||
e.type = 0;
|
||||
e.zone_id = 0;
|
||||
e.zone_id_index = 0;
|
||||
e.x = 0;
|
||||
e.y = 0;
|
||||
e.z = 0;
|
||||
e.min_expansion = -1;
|
||||
e.max_expansion = -1;
|
||||
e.content_flags = "";
|
||||
e.content_flags_disabled = "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static FindableLocation GetFindableLocation(
|
||||
const std::vector<FindableLocation> &findable_locations,
|
||||
int findable_location_id
|
||||
)
|
||||
{
|
||||
for (auto &findable_location : findable_locations) {
|
||||
if (findable_location.id == findable_location_id) {
|
||||
return findable_location;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static FindableLocation FindOne(
|
||||
Database& db,
|
||||
int findable_location_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
findable_location_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
FindableLocation e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.zone = row[1] ? row[1] : "";
|
||||
e.version = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
|
||||
e.findable_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.findable_sub_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.type = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
|
||||
e.zone_id = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
|
||||
e.zone_id_index = row[7] ? static_cast<int32_t>(atoi(row[7])) : 0;
|
||||
e.x = row[8] ? strtof(row[8], nullptr) : 0;
|
||||
e.y = row[9] ? strtof(row[9], nullptr) : 0;
|
||||
e.z = row[10] ? strtof(row[10], nullptr) : 0;
|
||||
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
|
||||
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
|
||||
e.content_flags = row[13] ? row[13] : "";
|
||||
e.content_flags_disabled = row[14] ? row[14] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int findable_location_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
findable_location_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const FindableLocation &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = '" + Strings::Escape(e.zone) + "'");
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.version));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.findable_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.findable_sub_id));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.type));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.zone_id));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.zone_id_index));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.x));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.y));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.z));
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.min_expansion));
|
||||
v.push_back(columns[12] + " = " + std::to_string(e.max_expansion));
|
||||
v.push_back(columns[13] + " = '" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back(columns[14] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static FindableLocation InsertOne(
|
||||
Database& db,
|
||||
FindableLocation e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.zone) + "'");
|
||||
v.push_back(std::to_string(e.version));
|
||||
v.push_back(std::to_string(e.findable_id));
|
||||
v.push_back(std::to_string(e.findable_sub_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.zone_id));
|
||||
v.push_back(std::to_string(e.zone_id_index));
|
||||
v.push_back(std::to_string(e.x));
|
||||
v.push_back(std::to_string(e.y));
|
||||
v.push_back(std::to_string(e.z));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<FindableLocation> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.zone) + "'");
|
||||
v.push_back(std::to_string(e.version));
|
||||
v.push_back(std::to_string(e.findable_id));
|
||||
v.push_back(std::to_string(e.findable_sub_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.zone_id));
|
||||
v.push_back(std::to_string(e.zone_id_index));
|
||||
v.push_back(std::to_string(e.x));
|
||||
v.push_back(std::to_string(e.y));
|
||||
v.push_back(std::to_string(e.z));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<FindableLocation> All(Database& db)
|
||||
{
|
||||
std::vector<FindableLocation> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
FindableLocation e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.zone = row[1] ? row[1] : "";
|
||||
e.version = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
|
||||
e.findable_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.findable_sub_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.type = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
|
||||
e.zone_id = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
|
||||
e.zone_id_index = row[7] ? static_cast<int32_t>(atoi(row[7])) : 0;
|
||||
e.x = row[8] ? strtof(row[8], nullptr) : 0;
|
||||
e.y = row[9] ? strtof(row[9], nullptr) : 0;
|
||||
e.z = row[10] ? strtof(row[10], nullptr) : 0;
|
||||
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
|
||||
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
|
||||
e.content_flags = row[13] ? row[13] : "";
|
||||
e.content_flags_disabled = row[14] ? row[14] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<FindableLocation> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<FindableLocation> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
FindableLocation e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.zone = row[1] ? row[1] : "";
|
||||
e.version = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
|
||||
e.findable_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
|
||||
e.findable_sub_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
|
||||
e.type = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
|
||||
e.zone_id = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
|
||||
e.zone_id_index = row[7] ? static_cast<int32_t>(atoi(row[7])) : 0;
|
||||
e.x = row[8] ? strtof(row[8], nullptr) : 0;
|
||||
e.y = row[9] ? strtof(row[9], nullptr) : 0;
|
||||
e.z = row[10] ? strtof(row[10], nullptr) : 0;
|
||||
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
|
||||
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
|
||||
e.content_flags = row[13] ? row[13] : "";
|
||||
e.content_flags_disabled = row[14] ? row[14] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const FindableLocation &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.zone) + "'");
|
||||
v.push_back(std::to_string(e.version));
|
||||
v.push_back(std::to_string(e.findable_id));
|
||||
v.push_back(std::to_string(e.findable_sub_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.zone_id));
|
||||
v.push_back(std::to_string(e.zone_id_index));
|
||||
v.push_back(std::to_string(e.x));
|
||||
v.push_back(std::to_string(e.y));
|
||||
v.push_back(std::to_string(e.z));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<FindableLocation> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.zone) + "'");
|
||||
v.push_back(std::to_string(e.version));
|
||||
v.push_back(std::to_string(e.findable_id));
|
||||
v.push_back(std::to_string(e.findable_sub_id));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.zone_id));
|
||||
v.push_back(std::to_string(e.zone_id_index));
|
||||
v.push_back(std::to_string(e.x));
|
||||
v.push_back(std::to_string(e.y));
|
||||
v.push_back(std::to_string(e.z));
|
||||
v.push_back(std::to_string(e.min_expansion));
|
||||
v.push_back(std::to_string(e.max_expansion));
|
||||
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_FINDABLE_LOCATION_REPOSITORY_H
|
||||
@@ -35,6 +35,7 @@ public:
|
||||
uint32_t ornamenticon;
|
||||
uint32_t ornamentidfile;
|
||||
int32_t ornament_hero_model;
|
||||
uint64_t guid;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -61,6 +62,7 @@ public:
|
||||
"ornamenticon",
|
||||
"ornamentidfile",
|
||||
"ornament_hero_model",
|
||||
"guid",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -83,6 +85,7 @@ public:
|
||||
"ornamenticon",
|
||||
"ornamentidfile",
|
||||
"ornament_hero_model",
|
||||
"guid",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -139,6 +142,7 @@ public:
|
||||
e.ornamenticon = 0;
|
||||
e.ornamentidfile = 0;
|
||||
e.ornament_hero_model = 0;
|
||||
e.guid = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -191,6 +195,7 @@ public:
|
||||
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
|
||||
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
|
||||
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
|
||||
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -240,6 +245,7 @@ public:
|
||||
v.push_back(columns[13] + " = " + std::to_string(e.ornamenticon));
|
||||
v.push_back(columns[14] + " = " + std::to_string(e.ornamentidfile));
|
||||
v.push_back(columns[15] + " = " + std::to_string(e.ornament_hero_model));
|
||||
v.push_back(columns[16] + " = " + std::to_string(e.guid));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -277,6 +283,7 @@ public:
|
||||
v.push_back(std::to_string(e.ornamenticon));
|
||||
v.push_back(std::to_string(e.ornamentidfile));
|
||||
v.push_back(std::to_string(e.ornament_hero_model));
|
||||
v.push_back(std::to_string(e.guid));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -322,6 +329,7 @@ public:
|
||||
v.push_back(std::to_string(e.ornamenticon));
|
||||
v.push_back(std::to_string(e.ornamentidfile));
|
||||
v.push_back(std::to_string(e.ornament_hero_model));
|
||||
v.push_back(std::to_string(e.guid));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -371,6 +379,7 @@ public:
|
||||
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
|
||||
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
|
||||
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
|
||||
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -411,6 +420,7 @@ public:
|
||||
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
|
||||
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
|
||||
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
|
||||
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -501,6 +511,7 @@ public:
|
||||
v.push_back(std::to_string(e.ornamenticon));
|
||||
v.push_back(std::to_string(e.ornamentidfile));
|
||||
v.push_back(std::to_string(e.ornament_hero_model));
|
||||
v.push_back(std::to_string(e.guid));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -539,6 +550,7 @@ public:
|
||||
v.push_back(std::to_string(e.ornamenticon));
|
||||
v.push_back(std::to_string(e.ornamentidfile));
|
||||
v.push_back(std::to_string(e.ornament_hero_model));
|
||||
v.push_back(std::to_string(e.guid));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -36,6 +36,7 @@ public:
|
||||
uint32_t ornamenticon;
|
||||
uint32_t ornamentidfile;
|
||||
int32_t ornament_hero_model;
|
||||
uint64_t guid;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -63,6 +64,7 @@ public:
|
||||
"ornamenticon",
|
||||
"ornamentidfile",
|
||||
"ornament_hero_model",
|
||||
"guid",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -86,6 +88,7 @@ public:
|
||||
"ornamenticon",
|
||||
"ornamentidfile",
|
||||
"ornament_hero_model",
|
||||
"guid",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -143,6 +146,7 @@ public:
|
||||
e.ornamenticon = 0;
|
||||
e.ornamentidfile = 0;
|
||||
e.ornament_hero_model = 0;
|
||||
e.guid = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -196,6 +200,7 @@ public:
|
||||
e.ornamenticon = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
|
||||
e.ornamentidfile = row[15] ? static_cast<uint32_t>(strtoul(row[15], nullptr, 10)) : 0;
|
||||
e.ornament_hero_model = row[16] ? static_cast<int32_t>(atoi(row[16])) : 0;
|
||||
e.guid = row[17] ? strtoull(row[17], nullptr, 10) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -246,6 +251,7 @@ public:
|
||||
v.push_back(columns[14] + " = " + std::to_string(e.ornamenticon));
|
||||
v.push_back(columns[15] + " = " + std::to_string(e.ornamentidfile));
|
||||
v.push_back(columns[16] + " = " + std::to_string(e.ornament_hero_model));
|
||||
v.push_back(columns[17] + " = " + std::to_string(e.guid));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -284,6 +290,7 @@ public:
|
||||
v.push_back(std::to_string(e.ornamenticon));
|
||||
v.push_back(std::to_string(e.ornamentidfile));
|
||||
v.push_back(std::to_string(e.ornament_hero_model));
|
||||
v.push_back(std::to_string(e.guid));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -330,6 +337,7 @@ public:
|
||||
v.push_back(std::to_string(e.ornamenticon));
|
||||
v.push_back(std::to_string(e.ornamentidfile));
|
||||
v.push_back(std::to_string(e.ornament_hero_model));
|
||||
v.push_back(std::to_string(e.guid));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -380,6 +388,7 @@ public:
|
||||
e.ornamenticon = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
|
||||
e.ornamentidfile = row[15] ? static_cast<uint32_t>(strtoul(row[15], nullptr, 10)) : 0;
|
||||
e.ornament_hero_model = row[16] ? static_cast<int32_t>(atoi(row[16])) : 0;
|
||||
e.guid = row[17] ? strtoull(row[17], nullptr, 10) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -421,6 +430,7 @@ public:
|
||||
e.ornamenticon = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
|
||||
e.ornamentidfile = row[15] ? static_cast<uint32_t>(strtoul(row[15], nullptr, 10)) : 0;
|
||||
e.ornament_hero_model = row[16] ? static_cast<int32_t>(atoi(row[16])) : 0;
|
||||
e.guid = row[17] ? strtoull(row[17], nullptr, 10) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -512,6 +522,7 @@ public:
|
||||
v.push_back(std::to_string(e.ornamenticon));
|
||||
v.push_back(std::to_string(e.ornamentidfile));
|
||||
v.push_back(std::to_string(e.ornament_hero_model));
|
||||
v.push_back(std::to_string(e.guid));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -551,6 +562,7 @@ public:
|
||||
v.push_back(std::to_string(e.ornamenticon));
|
||||
v.push_back(std::to_string(e.ornamentidfile));
|
||||
v.push_back(std::to_string(e.ornament_hero_model));
|
||||
v.push_back(std::to_string(e.guid));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -19,31 +19,34 @@
|
||||
class BaseSpellBucketsRepository {
|
||||
public:
|
||||
struct SpellBuckets {
|
||||
uint64_t spellid;
|
||||
std::string key_;
|
||||
std::string value;
|
||||
uint32_t spell_id;
|
||||
std::string bucket_name;
|
||||
std::string bucket_value;
|
||||
uint8_t bucket_comparison;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("spellid");
|
||||
return std::string("spell_id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"spellid",
|
||||
"`key`",
|
||||
"value",
|
||||
"spell_id",
|
||||
"bucket_name",
|
||||
"bucket_value",
|
||||
"bucket_comparison",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"spellid",
|
||||
"`key`",
|
||||
"value",
|
||||
"spell_id",
|
||||
"bucket_name",
|
||||
"bucket_value",
|
||||
"bucket_comparison",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -84,9 +87,10 @@ public:
|
||||
{
|
||||
SpellBuckets e{};
|
||||
|
||||
e.spellid = 0;
|
||||
e.key_ = "";
|
||||
e.value = "";
|
||||
e.spell_id = 0;
|
||||
e.bucket_name = "";
|
||||
e.bucket_value = "";
|
||||
e.bucket_comparison = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -97,7 +101,7 @@ public:
|
||||
)
|
||||
{
|
||||
for (auto &spell_buckets : spell_bucketss) {
|
||||
if (spell_buckets.spellid == spell_buckets_id) {
|
||||
if (spell_buckets.spell_id == spell_buckets_id) {
|
||||
return spell_buckets;
|
||||
}
|
||||
}
|
||||
@@ -123,9 +127,10 @@ public:
|
||||
if (results.RowCount() == 1) {
|
||||
SpellBuckets e{};
|
||||
|
||||
e.spellid = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.key_ = row[1] ? row[1] : "";
|
||||
e.value = row[2] ? row[2] : "";
|
||||
e.spell_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.bucket_name = row[1] ? row[1] : "";
|
||||
e.bucket_value = row[2] ? row[2] : "";
|
||||
e.bucket_comparison = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -159,9 +164,10 @@ public:
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[0] + " = " + std::to_string(e.spellid));
|
||||
v.push_back(columns[1] + " = '" + Strings::Escape(e.key_) + "'");
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.value) + "'");
|
||||
v.push_back(columns[0] + " = " + std::to_string(e.spell_id));
|
||||
v.push_back(columns[1] + " = '" + Strings::Escape(e.bucket_name) + "'");
|
||||
v.push_back(columns[2] + " = '" + Strings::Escape(e.bucket_value) + "'");
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.bucket_comparison));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -169,7 +175,7 @@ public:
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.spellid
|
||||
e.spell_id
|
||||
)
|
||||
);
|
||||
|
||||
@@ -183,9 +189,10 @@ public:
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.spellid));
|
||||
v.push_back("'" + Strings::Escape(e.key_) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.value) + "'");
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back("'" + Strings::Escape(e.bucket_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.bucket_value) + "'");
|
||||
v.push_back(std::to_string(e.bucket_comparison));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -196,7 +203,7 @@ public:
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.spellid = results.LastInsertedID();
|
||||
e.spell_id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
@@ -215,9 +222,10 @@ public:
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.spellid));
|
||||
v.push_back("'" + Strings::Escape(e.key_) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.value) + "'");
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back("'" + Strings::Escape(e.bucket_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.bucket_value) + "'");
|
||||
v.push_back(std::to_string(e.bucket_comparison));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -251,9 +259,10 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
SpellBuckets e{};
|
||||
|
||||
e.spellid = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.key_ = row[1] ? row[1] : "";
|
||||
e.value = row[2] ? row[2] : "";
|
||||
e.spell_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.bucket_name = row[1] ? row[1] : "";
|
||||
e.bucket_value = row[2] ? row[2] : "";
|
||||
e.bucket_comparison = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -278,9 +287,10 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
SpellBuckets e{};
|
||||
|
||||
e.spellid = row[0] ? strtoull(row[0], nullptr, 10) : 0;
|
||||
e.key_ = row[1] ? row[1] : "";
|
||||
e.value = row[2] ? row[2] : "";
|
||||
e.spell_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.bucket_name = row[1] ? row[1] : "";
|
||||
e.bucket_value = row[2] ? row[2] : "";
|
||||
e.bucket_comparison = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -355,9 +365,10 @@ public:
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.spellid));
|
||||
v.push_back("'" + Strings::Escape(e.key_) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.value) + "'");
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back("'" + Strings::Escape(e.bucket_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.bucket_value) + "'");
|
||||
v.push_back(std::to_string(e.bucket_comparison));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -380,9 +391,10 @@ public:
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.spellid));
|
||||
v.push_back("'" + Strings::Escape(e.key_) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.value) + "'");
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back("'" + Strings::Escape(e.bucket_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.bucket_value) + "'");
|
||||
v.push_back(std::to_string(e.bucket_comparison));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -236,6 +236,10 @@ public:
|
||||
)
|
||||
);
|
||||
|
||||
if (buyers.empty()) {
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
std::vector<std::string> char_ids{};
|
||||
for (auto const &bl : buyers) {
|
||||
char_ids.push_back((std::to_string(bl.char_id)));
|
||||
|
||||
@@ -120,6 +120,10 @@ public:
|
||||
}
|
||||
|
||||
DeleteWhere(db, fmt::format("`char_id` = '{}';", char_id));
|
||||
if (buy_line_ids.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BaseBuyerBuyLinesRepository::DeleteWhere(
|
||||
db,
|
||||
fmt::format("`id` IN({})", Strings::Implode(", ", buy_line_ids))
|
||||
|
||||
@@ -85,7 +85,6 @@ public:
|
||||
{.parent_command = "set", .sub_command = "endurance", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setendurance"},
|
||||
{.parent_command = "set", .sub_command = "endurance_full", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "endurance"},
|
||||
{.parent_command = "set", .sub_command = "exp", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setxp|setexp"},
|
||||
{.parent_command = "set", .sub_command = "faction", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setfaction"},
|
||||
{.parent_command = "set", .sub_command = "flymode", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "flymode"},
|
||||
{.parent_command = "set", .sub_command = "freeze", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "freeze|unfreeze"},
|
||||
{.parent_command = "set", .sub_command = "gender", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "gender"},
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_FINDABLE_LOCATION_REPOSITORY_H
|
||||
#define EQEMU_FINDABLE_LOCATION_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_findable_location_repository.h"
|
||||
|
||||
class FindableLocationRepository: public BaseFindableLocationRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* FindableLocationRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* FindableLocationRepository::GetWhereNeverExpires()
|
||||
* FindableLocationRepository::GetWhereXAndY()
|
||||
* FindableLocationRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_FINDABLE_LOCATION_REPOSITORY_H
|
||||
@@ -164,37 +164,35 @@ public:
|
||||
return UpdateOne(db, m);
|
||||
}
|
||||
|
||||
static Trader GetItemBySerialNumber(Database &db, uint32 serial_number)
|
||||
static Trader GetItemBySerialNumber(Database &db, uint32 serial_number, uint32 trader_id)
|
||||
{
|
||||
Trader e{};
|
||||
const auto trader_item = GetWhere(
|
||||
db,
|
||||
fmt::format("`item_sn` = '{}' LIMIT 1", serial_number)
|
||||
fmt::format("`char_id` = '{}' AND `item_sn` = '{}' LIMIT 1", trader_id, serial_number)
|
||||
);
|
||||
|
||||
if (trader_item.empty()) {
|
||||
return e;
|
||||
}
|
||||
else {
|
||||
return trader_item.at(0);
|
||||
}
|
||||
|
||||
return trader_item.at(0);
|
||||
}
|
||||
|
||||
static Trader GetItemBySerialNumber(Database &db, std::string serial_number)
|
||||
static Trader GetItemBySerialNumber(Database &db, std::string serial_number, uint32 trader_id)
|
||||
{
|
||||
Trader e{};
|
||||
auto sn = Strings::ToUnsignedBigInt(serial_number);
|
||||
const auto trader_item = GetWhere(
|
||||
db,
|
||||
fmt::format("`item_sn` = '{}' LIMIT 1", sn)
|
||||
fmt::format("`char_id` = '{}' AND `item_sn` = '{}' LIMIT 1", trader_id, sn)
|
||||
);
|
||||
|
||||
if (trader_item.empty()) {
|
||||
return e;
|
||||
}
|
||||
else {
|
||||
return trader_item.at(0);
|
||||
}
|
||||
|
||||
return trader_item.at(0);
|
||||
}
|
||||
|
||||
static int UpdateActiveTransaction(Database &db, uint32 id, bool status)
|
||||
@@ -217,6 +215,10 @@ public:
|
||||
delete_ids.push_back(std::to_string(e.id));
|
||||
}
|
||||
|
||||
if (delete_ids.empty()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return DeleteWhere(db, fmt::format("`id` IN({})", Strings::Implode(",", delete_ids)));
|
||||
}
|
||||
};
|
||||
|
||||
@@ -189,6 +189,8 @@ void RuleManager::ResetRules(bool reload) {
|
||||
m_RuleRealValues[ Real__##rule_name ] = default_value;
|
||||
#define RULE_BOOL(category_name, rule_name, default_value, notes) \
|
||||
m_RuleBoolValues[ Bool__##rule_name ] = default_value;
|
||||
#define RULE_STRING(category_name, rule_name, default_value, notes) \
|
||||
m_RuleStringValues[ String__##rule_name ] = default_value;
|
||||
#include "ruletypes.h"
|
||||
|
||||
// restore these rules to their pre-reset values
|
||||
|
||||
+12
-1
@@ -178,6 +178,7 @@ RULE_BOOL(Character, NoSkillsOnHorse, false, "Enabling this will prevent Bind Wo
|
||||
RULE_BOOL(Character, UseNoJunkFishing, false, "Disregards junk items when fishing")
|
||||
RULE_BOOL(Character, SoftDeletes, true, "When characters are deleted in character select, they are only soft deleted")
|
||||
RULE_INT(Character, DefaultGuild, 0, "If not 0, new characters placed into the guild # indicated")
|
||||
RULE_INT(Character, DefaultGuildRank, 8, "Default guild rank when Character:DefaultGuild is a non-0 value, default is 8 (Recruit)")
|
||||
RULE_BOOL(Character, ProcessFearedProximity, false, "Processes proximity checks when feared")
|
||||
RULE_BOOL(Character, EnableCharacterEXPMods, false, "Enables character zone-based experience modifiers.")
|
||||
RULE_BOOL(Character, PVPEnableGuardFactionAssist, true, "Enables faction based assisting against the aggresor in pvp.")
|
||||
@@ -228,6 +229,7 @@ RULE_BOOL(Character, GroupInvitesRequireTarget, false, "Enable to require player
|
||||
RULE_BOOL(Character, PlayerTradingLoreFeedback, true, "If enabled, during a player to player trade, if lore items exist, it will output which items.")
|
||||
RULE_INT(Character, MendAlwaysSucceedValue, 199, "Value at which mend will always succeed its skill check. Default: 199")
|
||||
RULE_BOOL(Character, SneakAlwaysSucceedOver100, false, "When sneak skill is over 100, always succeed sneak/hide. Default: false")
|
||||
RULE_INT(Character, BandolierSwapDelay, 0, "Bandolier swap delay in milliseconds, default is 0")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Mercs)
|
||||
@@ -336,6 +338,8 @@ RULE_STRING(World, IPExemptionZones, "", "Comma-delimited list of zones to exclu
|
||||
RULE_STRING(World, MOTD, "", "Server MOTD sent on login, change from empty to have this be used instead of variables table 'motd' value")
|
||||
RULE_STRING(World, Rules, "", "Server Rules, change from empty to have this be used instead of variables table 'rules' value, lines are pipe (|) separated, example: A|B|C")
|
||||
RULE_BOOL(World, EnableAutoLogin, false, "Enables or disables auto login of characters, allowing people to log characters in directly from loginserver to ingame")
|
||||
RULE_BOOL(World, EnablePVPRegions, true, "Enables or disables PVP Regions automatically setting your PVP flag")
|
||||
RULE_STRING(World, SupportedClients, "", "Comma-delimited list of clients to restrict to. Supported values are Titanium | SoF | SoD | UF | RoF | RoF2. Example: Titanium,RoF2")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Zone)
|
||||
@@ -473,7 +477,6 @@ RULE_BOOL(Spells, OldRainTargets, false, "Use old incorrectly implemented maximu
|
||||
RULE_REAL(Spells, CallOfTheHeroAggroClearDist, 250.0, "Distance at which CoTH will wipe aggro. To disable and always enable aggro wipe on any distance of CoTH, set to 0.")
|
||||
RULE_BOOL(Spells, NPCSpellPush, false, "Enable spell push on NPCs")
|
||||
RULE_BOOL(Spells, July242002PetResists, true, "Enable Pets using PCs resist change from July 24 2002")
|
||||
RULE_INT(Spells, AOEMaxTargets, 0, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.")
|
||||
RULE_BOOL(Spells, CazicTouchTargetsPetOwner, true, "If True, causes Cazic Touch to swap targets from pet to pet owner if a pet is tanking.")
|
||||
RULE_BOOL(Spells, PreventFactionWarOnCharmBreak, false, "Enable spell interupts and dot removal on charm break to prevent faction wars.")
|
||||
RULE_BOOL(Spells, AllowDoubleInvis, true, "Allows you to cast invisibility spells on a player that is already invisible, live like behavior.")
|
||||
@@ -513,6 +516,10 @@ RULE_BOOL(Spells, UseClassicSpellFocus, false, "Enabling will tell the server to
|
||||
RULE_BOOL(Spells, ManaTapsOnAnyClass, false, "Enabling this will allow you to cast mana taps on any class, this will bypass ManaTapsRequireNPCMana rule.")
|
||||
RULE_INT(Spells, HealAmountMessageFilterThreshold, 100, "Lifetaps below this threshold will not have a message sent to the client (Heal will still process) 0 to Disable.")
|
||||
RULE_BOOL(Spells, SnareOverridesSpeedBonuses, false, "Enabling will allow snares to override any speed bonuses the entity may have. Default: False")
|
||||
RULE_INT(Spells, TargetedAOEMaxTargets, 4, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.")
|
||||
RULE_INT(Spells, PointBlankAOEMaxTargets, 0, "Max number of targets a Point-Blank AOE spell can cast on. Set to 0 for no limit.")
|
||||
RULE_INT(Spells, DefaultAOEMaxTargets, 0, "Max number of targets that an AOE spell which does not meet other descriptions can cast on. Set to 0 for no limit.")
|
||||
RULE_BOOL(Spells, AllowFocusOnSkillDamageSpells, false, "Allow focus effects 185, 459, and 482 to enhance SkillAttack spell effect 193")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Combat)
|
||||
@@ -674,6 +681,7 @@ RULE_BOOL(NPC, DisableLastNames, false, "Enable to disable NPC Last Names")
|
||||
RULE_BOOL(NPC, NPCIgnoreLevelBasedHasteCaps, false, "Ignores hard coded level based haste caps.")
|
||||
RULE_INT(NPC, NPCHasteCap, 150, "Haste cap for non-v3(over haste) haste")
|
||||
RULE_INT(NPC, NPCHastev3Cap, 25, "Haste cap for v3(over haste) haste")
|
||||
RULE_STRING(NPC, ExcludedFaceTargetRaces, "52,72,73,141,233,328,329,372,376,377,378,379,380,381,382,383,404,422,423,424,425,426,428,429,445,449,460,462,463,500,501,502,503,504,505,506,507,508,509,510,511,513,514,515,516,533,534,535,536,537,538,539,540,541,542,543,544,545,546,550,551,552,553,554,555,556,557,567,573,577,586,589,590,591,592,593,595,596,599,601,616,619,621,628,629,630,633,634,635,636,665,683,684,685,691,692,693,694,702,703,705,706,707,710,711,714,720,2250,2254", "Race IDs excluded from facing target when hailed")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Aggro)
|
||||
@@ -714,6 +722,7 @@ RULE_BOOL(TaskSystem, ExpRewardsIgnoreLevelBasedEXPMods, false, "Rewarding Level
|
||||
RULE_INT(TaskSystem, SharedTasksWorldProcessRate, 6000, "Timer interval (milliseconds) that shared tasks are processed in world")
|
||||
RULE_INT(TaskSystem, SharedTasksTerminateTimerMS, 120000, "Delay (milliseconds) until a shared task is terminated if requirements are no longer met after member removal (default: 2 minutes)")
|
||||
RULE_BOOL(TaskSystem, UpdateOneElementPerTask, true, "If true (live-like) task updates only increment the first matching activity. If false all matching elements will be incremented.")
|
||||
RULE_INT(TaskSystem, MaxUpdateMessages, 50, "Maximum update messages for non-GiveCash activity types in IncrementDoneCount")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Range)
|
||||
@@ -725,6 +734,7 @@ RULE_INT(Range, SpellParticles, 135, "The packet range in which spell particles
|
||||
RULE_INT(Range, DamageMessages, 50, "The packet range in which damage messages are sent (non-crit)")
|
||||
RULE_INT(Range, SpellMessages, 75, "The packet range in which spell damage messages are sent")
|
||||
RULE_INT(Range, SongMessages, 75, "The packet range in which song messages are sent")
|
||||
RULE_INT(Range, StunMessages, 75, "The packet range in which stun messages are sent")
|
||||
RULE_INT(Range, ClientPositionUpdates, 300, "Distance in which the own changed position is communicated to other clients")
|
||||
RULE_INT(Range, CriticalDamage, 80, "The packet range in which critical hit messages are sent")
|
||||
RULE_INT(Range, MobCloseScanDistance, 600, "Close scan distance")
|
||||
@@ -907,6 +917,7 @@ RULE_BOOL(Inventory, AllowAnyWeaponTransformation, false, "Weapons can use any w
|
||||
RULE_BOOL(Inventory, TransformSummonedBags, false, "Transforms summoned bags into disenchanted ones instead of deleting")
|
||||
RULE_BOOL(Inventory, AllowMultipleOfSameAugment, false, "Allows multiple of the same augment to be placed in an item via #augmentitem or MQ2, set to true to allow")
|
||||
RULE_INT(Inventory, AlternateAugmentationSealer, 53, "Allows RoF+ clients to augment items from a special container type")
|
||||
RULE_BOOL(Inventory, LazyLoadBank, true, "Don't load bank during zoning, only when in proximinity to a banker. May increase zone speed and stability")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Client)
|
||||
|
||||
@@ -282,6 +282,7 @@
|
||||
#define ServerOP_ReloadBaseData 0x4128
|
||||
#define ServerOP_ReloadSkillCaps 0x4129
|
||||
#define ServerOP_ReloadNPCSpells 0x4130
|
||||
#define ServerOP_ReloadFindableLocations 0x4131
|
||||
|
||||
#define ServerOP_CZDialogueWindow 0x4500
|
||||
#define ServerOP_CZLDoNUpdate 0x4501
|
||||
@@ -1945,6 +1946,7 @@ struct ServerOP_GuildMessage_Struct {
|
||||
struct TraderMessaging_Struct {
|
||||
uint32 action;
|
||||
uint32 zone_id;
|
||||
uint32 instance_id;
|
||||
uint32 trader_id;
|
||||
uint32 entity_id;
|
||||
char trader_name[64];
|
||||
|
||||
+116
-85
@@ -46,6 +46,8 @@
|
||||
#include "repositories/character_item_recast_repository.h"
|
||||
#include "repositories/character_corpses_repository.h"
|
||||
#include "repositories/skill_caps_repository.h"
|
||||
#include "repositories/inventory_repository.h"
|
||||
#include "repositories/books_repository.h"
|
||||
|
||||
namespace ItemField
|
||||
{
|
||||
@@ -300,15 +302,15 @@ bool SharedDatabase::UpdateInventorySlot(uint32 char_id, const EQ::ItemInstance*
|
||||
// Update/Insert item
|
||||
const std::string query = StringFormat("REPLACE INTO inventory "
|
||||
"(charid, slotid, itemid, charges, instnodrop, custom_data, color, "
|
||||
"augslot1, augslot2, augslot3, augslot4, augslot5, augslot6, ornamenticon, ornamentidfile, ornament_hero_model) "
|
||||
"augslot1, augslot2, augslot3, augslot4, augslot5, augslot6, ornamenticon, ornamentidfile, ornament_hero_model, guid) "
|
||||
"VALUES( %lu, %lu, %lu, %lu, %lu, '%s', %lu, "
|
||||
"%lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu)",
|
||||
"%lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu, %lu)",
|
||||
static_cast<unsigned long>(char_id), static_cast<unsigned long>(slot_id), static_cast<unsigned long>(inst->GetItem()->ID),
|
||||
static_cast<unsigned long>(charges), static_cast<unsigned long>(inst->IsAttuned() ? 1 : 0),
|
||||
inst->GetCustomDataString().c_str(), static_cast<unsigned long>(inst->GetColor()),
|
||||
static_cast<unsigned long>(augslot[0]), static_cast<unsigned long>(augslot[1]), static_cast<unsigned long>(augslot[2]),
|
||||
static_cast<unsigned long>(augslot[3]), static_cast<unsigned long>(augslot[4]), static_cast<unsigned long>(augslot[5]), static_cast<unsigned long>(inst->GetOrnamentationIcon()),
|
||||
static_cast<unsigned long>(inst->GetOrnamentationIDFile()), static_cast<unsigned long>(inst->GetOrnamentHeroModel()));
|
||||
static_cast<unsigned long>(inst->GetOrnamentationIDFile()), static_cast<unsigned long>(inst->GetOrnamentHeroModel()), inst->GetSerialNumber());
|
||||
const auto results = QueryDatabase(query);
|
||||
|
||||
// Save bag contents, if slot supports bag contents
|
||||
@@ -651,48 +653,67 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
return false;
|
||||
|
||||
// Retrieve character inventory
|
||||
const std::string query =
|
||||
StringFormat("SELECT slotid, itemid, charges, color, augslot1, augslot2, augslot3, augslot4, augslot5, "
|
||||
"augslot6, instnodrop, custom_data, ornamenticon, ornamentidfile, ornament_hero_model FROM "
|
||||
"inventory WHERE charid = %i ORDER BY slotid",
|
||||
char_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
LogError("If you got an error related to the 'instnodrop' field, run the "
|
||||
"following SQL Queries:\nalter table inventory add instnodrop "
|
||||
"tinyint(1) unsigned default 0 not null;\n");
|
||||
auto results = InventoryRepository::GetWhere(*this, fmt::format("`charid` = '{}' ORDER BY `slotid`;", char_id));
|
||||
if (results.empty()) {
|
||||
LogError("Error loading inventory for char_id {} from the database.", char_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto const &row: results) {
|
||||
if (row.guid != 0) {
|
||||
EQ::ItemInstance::AddGUIDToMap(row.guid);
|
||||
}
|
||||
}
|
||||
|
||||
const auto timestamps = GetItemRecastTimestamps(char_id);
|
||||
auto cv_conflict = false;
|
||||
const auto pmask = inv->GetLookup()->PossessionsBitmask;
|
||||
const auto bank_size = inv->GetLookup()->InventoryTypeSize.Bank;
|
||||
|
||||
auto cv_conflict = false;
|
||||
const auto pmask = inv->GetLookup()->PossessionsBitmask;
|
||||
const auto bank_size = inv->GetLookup()->InventoryTypeSize.Bank;
|
||||
std::vector<InventoryRepository::Inventory> queue{};
|
||||
for (auto &row: results) {
|
||||
const int16 slot_id = row.slotid;
|
||||
const uint32 item_id = row.itemid;
|
||||
const uint16 charges = row.charges;
|
||||
const uint32 color = row.color;
|
||||
const bool instnodrop = row.instnodrop;
|
||||
const uint32 ornament_icon = row.ornamenticon;
|
||||
const uint32 ornament_idfile = row.ornamentidfile;
|
||||
const uint32 ornament_hero_model = row.ornament_hero_model;
|
||||
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
int16 slot_id = Strings::ToInt(row[0]);
|
||||
uint32 aug[EQ::invaug::SOCKET_COUNT];
|
||||
aug[0] = row.augslot1;
|
||||
aug[1] = row.augslot2;
|
||||
aug[2] = row.augslot3;
|
||||
aug[3] = row.augslot4;
|
||||
aug[4] = row.augslot5;
|
||||
aug[5] = row.augslot6;
|
||||
|
||||
if (slot_id <= EQ::invslot::POSSESSIONS_END && slot_id >= EQ::invslot::POSSESSIONS_BEGIN) { // Titanium thru UF check
|
||||
if (slot_id <= EQ::invslot::POSSESSIONS_END && slot_id >= EQ::invslot::POSSESSIONS_BEGIN) {
|
||||
// Titanium thru UF check
|
||||
if (((static_cast<uint64>(1) << slot_id) & pmask) == 0) {
|
||||
cv_conflict = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (slot_id <= EQ::invbag::GENERAL_BAGS_END && slot_id >= EQ::invbag::GENERAL_BAGS_BEGIN) { // Titanium thru UF check
|
||||
const auto parent_slot = EQ::invslot::GENERAL_BEGIN + ((slot_id - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT);
|
||||
else if (slot_id <= EQ::invbag::GENERAL_BAGS_END && slot_id >= EQ::invbag::GENERAL_BAGS_BEGIN) {
|
||||
// Titanium thru UF check
|
||||
const auto parent_slot = EQ::invslot::GENERAL_BEGIN + (
|
||||
(slot_id - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT);
|
||||
if (((static_cast<uint64>(1) << parent_slot) & pmask) == 0) {
|
||||
cv_conflict = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (slot_id <= EQ::invslot::BANK_END && slot_id >= EQ::invslot::BANK_BEGIN) { // Titanium check
|
||||
else if (slot_id <= EQ::invslot::BANK_END && slot_id >= EQ::invslot::BANK_BEGIN) {
|
||||
// Titanium check
|
||||
if ((slot_id - EQ::invslot::BANK_BEGIN) >= bank_size) {
|
||||
cv_conflict = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (slot_id <= EQ::invbag::BANK_BAGS_END && slot_id >= EQ::invbag::BANK_BAGS_BEGIN) { // Titanium check
|
||||
else if (slot_id <= EQ::invbag::BANK_BAGS_END && slot_id >= EQ::invbag::BANK_BAGS_BEGIN) {
|
||||
// Titanium check
|
||||
const auto parent_index = ((slot_id - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT);
|
||||
if (parent_index >= bank_size) {
|
||||
cv_conflict = true;
|
||||
@@ -700,64 +721,55 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
}
|
||||
}
|
||||
|
||||
uint32 item_id = Strings::ToUnsignedInt(row[1]);
|
||||
const uint16 charges = Strings::ToUnsignedInt(row[2]);
|
||||
const uint32 color = Strings::ToUnsignedInt(row[3]);
|
||||
|
||||
uint32 aug[EQ::invaug::SOCKET_COUNT];
|
||||
|
||||
aug[0] = Strings::ToUnsignedInt(row[4]);
|
||||
aug[1] = Strings::ToUnsignedInt(row[5]);
|
||||
aug[2] = Strings::ToUnsignedInt(row[6]);
|
||||
aug[3] = Strings::ToUnsignedInt(row[7]);
|
||||
aug[4] = Strings::ToUnsignedInt(row[8]);
|
||||
aug[5] = Strings::ToUnsignedInt(row[9]);
|
||||
|
||||
const bool instnodrop = (row[10] && static_cast<uint16>(Strings::ToUnsignedInt(row[10])));
|
||||
|
||||
const uint32 ornament_icon = Strings::ToUnsignedInt(row[12]);
|
||||
const uint32 ornament_idfile = Strings::ToUnsignedInt(row[13]);
|
||||
uint32 ornament_hero_model = Strings::ToUnsignedInt(row[14]);
|
||||
|
||||
const EQ::ItemData *item = GetItem(item_id);
|
||||
|
||||
auto *item = GetItem(item_id);
|
||||
if (!item) {
|
||||
LogError("Warning: charid [{}] has an invalid item_id [{}] in inventory slot [{}]", char_id, item_id,
|
||||
slot_id);
|
||||
LogError(
|
||||
"Warning: charid [{}] has an invalid item_id [{}] in inventory slot [{}]",
|
||||
char_id,
|
||||
item_id,
|
||||
slot_id
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
EQ::ItemInstance *inst = CreateBaseItem(item, charges);
|
||||
|
||||
if (inst == nullptr)
|
||||
auto *inst = CreateBaseItem(item, charges);
|
||||
if (!inst) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (row[11]) {
|
||||
std::string data_str(row[11]);
|
||||
inst->SetCustomDataString(data_str);
|
||||
if (!row.custom_data.empty()) {
|
||||
inst->SetCustomDataString(row.custom_data);
|
||||
}
|
||||
|
||||
inst->SetOrnamentIcon(ornament_icon);
|
||||
inst->SetOrnamentationIDFile(ornament_idfile);
|
||||
inst->SetOrnamentHeroModel(item->HerosForgeModel);
|
||||
|
||||
if (instnodrop || (inst->GetItem()->Attuneable && slot_id >= EQ::invslot::EQUIPMENT_BEGIN && slot_id <= EQ::invslot::EQUIPMENT_END))
|
||||
if (instnodrop || (inst->GetItem()->Attuneable && slot_id >= EQ::invslot::EQUIPMENT_BEGIN && slot_id <=
|
||||
EQ::invslot::EQUIPMENT_END)) {
|
||||
inst->SetAttuned(true);
|
||||
}
|
||||
|
||||
if (color > 0)
|
||||
if (color > 0) {
|
||||
inst->SetColor(color);
|
||||
}
|
||||
|
||||
if (charges == 0x7FFF)
|
||||
if (charges == 0x7FFF) {
|
||||
inst->SetCharges(-1);
|
||||
else if (charges == 0 && inst->IsStackable()) // Stackable items need a minimum charge of 1 remain moveable.
|
||||
}
|
||||
else if (charges == 0 && inst->IsStackable()) {
|
||||
// Stackable items need a minimum charge of 1 remain moveable.
|
||||
inst->SetCharges(1);
|
||||
else
|
||||
}
|
||||
else {
|
||||
inst->SetCharges(charges);
|
||||
}
|
||||
|
||||
if (item->RecastDelay) {
|
||||
if (item->RecastType != RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->RecastType)) {
|
||||
inst->SetRecastTimestamp(timestamps.at(item->RecastType));
|
||||
} else if (item->RecastType == RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->ID)) {
|
||||
}
|
||||
else if (item->RecastType == RECAST_TYPE_UNLINKED_ITEM && timestamps.count(item->ID)) {
|
||||
inst->SetRecastTimestamp(timestamps.at(item->ID));
|
||||
}
|
||||
else {
|
||||
@@ -767,35 +779,50 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
|
||||
if (item->IsClassCommon()) {
|
||||
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
|
||||
if (aug[i])
|
||||
if (aug[i]) {
|
||||
inst->PutAugment(this, i, aug[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int16 put_slot_id;
|
||||
if (slot_id >= 8000 && slot_id <= 8999) {
|
||||
put_slot_id = inv->PushCursor(*inst);
|
||||
} else if (slot_id >= 3111 && slot_id <= 3179) {
|
||||
}
|
||||
else if (slot_id >= 3111 && slot_id <= 3179) {
|
||||
// Admins: please report any occurrences of this error
|
||||
LogError("Warning: Defunct location for item in inventory: charid={}, item_id={}, slot_id={} .. pushing to cursor...",
|
||||
char_id, item_id, slot_id);
|
||||
LogError(
|
||||
"Warning: Defunct location for item in inventory: charid={}, item_id={}, slot_id={} .. pushing to cursor...",
|
||||
char_id,
|
||||
item_id,
|
||||
slot_id
|
||||
);
|
||||
put_slot_id = inv->PushCursor(*inst);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
put_slot_id = inv->PutItem(slot_id, *inst);
|
||||
}
|
||||
|
||||
row.guid = inst->GetSerialNumber();
|
||||
queue.push_back(row);
|
||||
|
||||
safe_delete(inst);
|
||||
|
||||
// Save ptr to item in inventory
|
||||
if (put_slot_id == INVALID_INDEX) {
|
||||
LogError("Warning: Invalid slot_id for item in inventory: charid=[{}], item_id=[{}], slot_id=[{}]",
|
||||
char_id, item_id, slot_id);
|
||||
LogError(
|
||||
"Warning: Invalid slot_id for item in inventory: charid=[{}], item_id=[{}], slot_id=[{}]",
|
||||
char_id,
|
||||
item_id,
|
||||
slot_id
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (cv_conflict) {
|
||||
const std::string& char_name = GetCharName(char_id);
|
||||
LogError("ClientVersion/Expansion conflict during inventory load at zone entry for [{}] (charid: [{}], inver: [{}], gmi: [{}])",
|
||||
const std::string &char_name = GetCharName(char_id);
|
||||
LogError(
|
||||
"ClientVersion/Expansion conflict during inventory load at zone entry for [{}] (charid: [{}], inver: [{}], gmi: [{}])",
|
||||
char_name,
|
||||
char_id,
|
||||
EQ::versions::MobVersionName(inv->InventoryVersion()),
|
||||
@@ -803,6 +830,12 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
);
|
||||
}
|
||||
|
||||
if (!queue.empty()) {
|
||||
InventoryRepository::ReplaceMany(*this, queue);
|
||||
}
|
||||
|
||||
EQ::ItemInstance::ClearGUIDMap();
|
||||
|
||||
// Retrieve shared inventory
|
||||
return GetSharedBank(char_id, inv, true);
|
||||
}
|
||||
@@ -1359,30 +1392,28 @@ const EQ::ItemData* SharedDatabase::IterateItems(uint32* id) const
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::string SharedDatabase::GetBook(const char *txtfile, int16 *language)
|
||||
Book_Struct SharedDatabase::GetBook(const std::string& text_file)
|
||||
{
|
||||
char txtfile2[20];
|
||||
std::string txtout;
|
||||
strcpy(txtfile2, txtfile);
|
||||
const auto& l = BooksRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"`name` = '{}'",
|
||||
Strings::Escape(text_file)
|
||||
)
|
||||
);
|
||||
|
||||
const std::string query = StringFormat("SELECT txtfile, language FROM books WHERE name = '%s'", txtfile2);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
txtout.assign(" ",1);
|
||||
return txtout;
|
||||
Book_Struct b;
|
||||
|
||||
if (l.empty()) {
|
||||
return b;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
LogError("No book to send, ({})", txtfile);
|
||||
txtout.assign(" ",1);
|
||||
return txtout;
|
||||
}
|
||||
const auto& e = l.front();
|
||||
|
||||
auto& row = results.begin();
|
||||
txtout.assign(row[0],strlen(row[0]));
|
||||
*language = static_cast<int16>(Strings::ToInt(row[1]));
|
||||
b.language = e.language;
|
||||
b.text = e.txtfile;
|
||||
|
||||
return txtout;
|
||||
return b;
|
||||
}
|
||||
|
||||
// Create appropriate EQ::ItemInstance class
|
||||
|
||||
+8
-3
@@ -41,8 +41,7 @@ struct NPCFactionList;
|
||||
struct FactionAssociations;
|
||||
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
namespace EQ {
|
||||
|
||||
struct ItemData;
|
||||
class ItemInstance;
|
||||
@@ -50,6 +49,12 @@ namespace EQ
|
||||
class MemoryMappedFile;
|
||||
}
|
||||
|
||||
struct Book_Struct
|
||||
{
|
||||
uint8 language;
|
||||
std::string text;
|
||||
};
|
||||
|
||||
/*
|
||||
This object is inherited by world and zone's DB object,
|
||||
and is mainly here to facilitate shared memory, and other
|
||||
@@ -114,7 +119,7 @@ public:
|
||||
int admin
|
||||
);
|
||||
|
||||
std::string GetBook(const char *txtfile, int16 *language);
|
||||
Book_Struct GetBook(const std::string& text_file);
|
||||
|
||||
/**
|
||||
* items
|
||||
|
||||
@@ -249,7 +249,6 @@ const std::vector<EQ::skills::SkillType>& EQ::skills::GetExtraDamageSkills()
|
||||
EQ::skills::SkillFlyingKick,
|
||||
EQ::skills::SkillKick,
|
||||
EQ::skills::SkillRoundKick,
|
||||
EQ::skills::SkillRoundKick,
|
||||
EQ::skills::SkillTigerClaw,
|
||||
EQ::skills::SkillFrenzy
|
||||
};
|
||||
|
||||
+4
-3
@@ -83,7 +83,8 @@ struct ActivityInformation {
|
||||
if (zone_ids.empty()) {
|
||||
return true;
|
||||
}
|
||||
bool found_zone = std::find(zone_ids.begin(), zone_ids.end(), zone_id) != zone_ids.end();
|
||||
bool found_zone = std::any_of(zone_ids.begin(), zone_ids.end(),
|
||||
[zone_id](int id) { return id <= 0 || id == zone_id; });
|
||||
|
||||
return found_zone && (zone_version == version || zone_version == -1);
|
||||
}
|
||||
@@ -100,7 +101,7 @@ struct ActivityInformation {
|
||||
out.WriteInt32(activity_type == TaskActivityType::GiveCash ? 1 : goal_count);
|
||||
out.WriteLengthString(skill_list); // used in SkillOn objective type string, "-1" for none
|
||||
out.WriteLengthString(spell_list); // used in CastOn objective type string, "0" for none
|
||||
out.WriteString(zones); // used in objective zone column and task select "begins in" (may have multiple, "0" for "unknown zone", empty for "ALL")
|
||||
out.WriteString(zones); // used in ui zone columns and task select "begins in" (may have multiple, invalid id for "Unknown Zone", empty for "ALL")
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -114,7 +115,7 @@ struct ActivityInformation {
|
||||
out.WriteString(description_override);
|
||||
|
||||
if (client_version >= EQ::versions::ClientVersion::RoF) {
|
||||
out.WriteString(zones); // serialized again after description (seems unused)
|
||||
out.WriteString(zones); // target zone version internal id (unused client side)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+3
-3
@@ -25,7 +25,7 @@
|
||||
|
||||
// Build variables
|
||||
// these get injected during the build pipeline
|
||||
#define CURRENT_VERSION "22.54.0-dev" // always append -dev to the current version for custom-builds
|
||||
#define CURRENT_VERSION "22.60.0-dev" // always append -dev to the current version for custom-builds
|
||||
#define LOGIN_VERSION "0.8.0"
|
||||
#define COMPILE_DATE __DATE__
|
||||
#define COMPILE_TIME __TIME__
|
||||
@@ -42,8 +42,8 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9281
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9044
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9285
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9045
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -251,4 +251,6 @@ private:
|
||||
scalar m_value;
|
||||
};
|
||||
|
||||
using ref = reference;
|
||||
|
||||
} // namespace perlbind
|
||||
|
||||
@@ -28,8 +28,8 @@ struct pusher
|
||||
++m_pushed;
|
||||
}
|
||||
void push(const std::string& value) { mPUSHp(value.c_str(), value.size()); ++m_pushed; }
|
||||
void push(scalar value) { mPUSHs(value.release()); ++m_pushed; };
|
||||
void push(reference value) { mPUSHs(value.release()); ++m_pushed; };
|
||||
void push(scalar value) { mPUSHs(value.release()); ++m_pushed; }
|
||||
void push(reference value) { mPUSHs(value.release()); ++m_pushed; }
|
||||
|
||||
void push(array value)
|
||||
{
|
||||
@@ -38,7 +38,8 @@ struct pusher
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
// mortalizes one reference to array element to avoid copying
|
||||
PUSHs(sv_2mortal(SvREFCNT_inc(value[i].sv())));
|
||||
SV** sv = av_fetch(static_cast<AV*>(value), i, true);
|
||||
mPUSHs(SvREFCNT_inc(*sv));
|
||||
}
|
||||
m_pushed += count;
|
||||
}
|
||||
|
||||
@@ -242,7 +242,7 @@ struct read_as<hash>
|
||||
static bool check(PerlInterpreter* my_perl, int i, int ax, int items)
|
||||
{
|
||||
int remaining = items - i;
|
||||
return remaining > 0 && remaining % 2 == 0 && SvTYPE(ST(i)) == SVt_PV;
|
||||
return remaining > 0 && remaining % 2 == 0 && SvTYPE(ST(i)) < SVt_PVAV;
|
||||
}
|
||||
|
||||
static hash get(PerlInterpreter* my_perl, int i, int ax, int items)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
constexpr int perlbind_version_major = 1;
|
||||
constexpr int perlbind_version_minor = 0;
|
||||
constexpr int perlbind_version_minor = 1;
|
||||
constexpr int perlbind_version_patch = 0;
|
||||
|
||||
constexpr int perlbind_version()
|
||||
|
||||
@@ -224,6 +224,23 @@ void Client::Handle_Login(const char *data, unsigned int size)
|
||||
if (server.db->GetLoginDataFromAccountInfo(user, db_loginserver, db_account_password_hash, db_account_id)) {
|
||||
result = VerifyLoginHash(user, db_loginserver, cred, db_account_password_hash);
|
||||
|
||||
#ifdef LSPX
|
||||
// if user updated their password on the login server, update it here by validating their credentials with the login server
|
||||
if (!result && db_loginserver == "eqemu") {
|
||||
uint32 account_id = AccountManagement::CheckExternalLoginserverUserCredentials(user, cred);
|
||||
if (account_id > 0) {
|
||||
auto encryption_mode = server.options.GetEncryptionMode();
|
||||
server.db->UpdateLoginserverAccountPasswordHash(
|
||||
user,
|
||||
db_loginserver,
|
||||
eqcrypt_hash(user, cred, encryption_mode)
|
||||
);
|
||||
LogInfo("Updating eqemu account [{}] password hash", account_id);
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
LogDebug("Success [{0}]", (result ? "true" : "false"));
|
||||
}
|
||||
else {
|
||||
|
||||
@@ -138,6 +138,13 @@ public:
|
||||
*/
|
||||
unsigned int GetPlaySequence() const { return m_play_sequence_id; }
|
||||
|
||||
/**
|
||||
* Gets the client version
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
LSClientVersion GetClientVersion() const { return m_client_version; }
|
||||
|
||||
/**
|
||||
* Gets the connection for this client
|
||||
*
|
||||
|
||||
+119
-12
@@ -7,6 +7,79 @@ extern bool run_server;
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "../common/misc.h"
|
||||
#include "../common/path_manager.h"
|
||||
#include "../common/file.h"
|
||||
|
||||
void CheckTitaniumOpcodeFile(const std::string &path) {
|
||||
if (File::Exists(path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto f = fopen(path.c_str(), "w");
|
||||
if (f) {
|
||||
fprintf(f, "#EQEmu Public Login Server OPCodes\n");
|
||||
fprintf(f, "OP_SessionReady=0x0001\n");
|
||||
fprintf(f, "OP_Login=0x0002\n");
|
||||
fprintf(f, "OP_ServerListRequest=0x0004\n");
|
||||
fprintf(f, "OP_PlayEverquestRequest=0x000d\n");
|
||||
fprintf(f, "OP_PlayEverquestResponse=0x0021\n");
|
||||
fprintf(f, "OP_ChatMessage=0x0016\n");
|
||||
fprintf(f, "OP_LoginAccepted=0x0017\n");
|
||||
fprintf(f, "OP_ServerListResponse=0x0018\n");
|
||||
fprintf(f, "OP_Poll=0x0029\n");
|
||||
fprintf(f, "OP_EnterChat=0x000f\n");
|
||||
fprintf(f, "OP_PollResponse=0x0011\n");
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
|
||||
void CheckSoDOpcodeFile(const std::string& path) {
|
||||
if (File::Exists(path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto f = fopen(path.c_str(), "w");
|
||||
if (f) {
|
||||
fprintf(f, "#EQEmu Public Login Server OPCodes\n");
|
||||
fprintf(f, "OP_SessionReady=0x0001\n");
|
||||
fprintf(f, "OP_Login=0x0002\n");
|
||||
fprintf(f, "OP_ServerListRequest=0x0004\n");
|
||||
fprintf(f, "OP_PlayEverquestRequest=0x000d\n");
|
||||
fprintf(f, "OP_PlayEverquestResponse=0x0022\n");
|
||||
fprintf(f, "OP_ChatMessage=0x0017\n");
|
||||
fprintf(f, "OP_LoginAccepted=0x0018\n");
|
||||
fprintf(f, "OP_ServerListResponse=0x0019\n");
|
||||
fprintf(f, "OP_Poll=0x0029\n");
|
||||
fprintf(f, "OP_LoginExpansionPacketData=0x0031\n");
|
||||
fprintf(f, "OP_EnterChat=0x000f\n");
|
||||
fprintf(f, "OP_PollResponse=0x0011\n");
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
|
||||
void CheckLarionOpcodeFile(const std::string& path) {
|
||||
if (File::Exists(path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto f = fopen(path.c_str(), "w");
|
||||
if (f) {
|
||||
fprintf(f, "#EQEmu Public Login Server OPCodes\n");
|
||||
fprintf(f, "OP_SessionReady=0x0001\n");
|
||||
fprintf(f, "OP_Login=0x0002\n");
|
||||
fprintf(f, "OP_ServerListRequest=0x0004\n");
|
||||
fprintf(f, "OP_PlayEverquestRequest=0x000d\n");
|
||||
fprintf(f, "OP_PlayEverquestResponse=0x0022\n");
|
||||
fprintf(f, "OP_ChatMessage=0x0017\n");
|
||||
fprintf(f, "OP_LoginAccepted=0x0018\n");
|
||||
fprintf(f, "OP_ServerListResponse=0x0019\n");
|
||||
fprintf(f, "OP_Poll=0x0029\n");
|
||||
fprintf(f, "OP_EnterChat=0x000f\n");
|
||||
fprintf(f, "OP_PollResponse=0x0011\n");
|
||||
fprintf(f, "OP_SystemFingerprint=0x0016\n");
|
||||
fprintf(f, "OP_ExpansionList=0x0030\n");
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
|
||||
ClientManager::ClientManager()
|
||||
{
|
||||
@@ -19,14 +92,12 @@ ClientManager::ClientManager()
|
||||
|
||||
std::string opcodes_path = fmt::format(
|
||||
"{}/{}",
|
||||
path.GetServerPath(),
|
||||
server.config.GetVariableString(
|
||||
"client_configuration",
|
||||
"titanium_opcodes",
|
||||
"login_opcodes.conf"
|
||||
)
|
||||
path.GetOpcodePath(),
|
||||
"login_opcodes.conf"
|
||||
);
|
||||
|
||||
CheckTitaniumOpcodeFile(opcodes_path);
|
||||
|
||||
if (!titanium_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
LogError(
|
||||
"ClientManager fatal error: couldn't load opcodes for Titanium file [{0}]",
|
||||
@@ -58,14 +129,12 @@ ClientManager::ClientManager()
|
||||
|
||||
opcodes_path = fmt::format(
|
||||
"{}/{}",
|
||||
path.GetServerPath(),
|
||||
server.config.GetVariableString(
|
||||
"client_configuration",
|
||||
"sod_opcodes",
|
||||
"login_opcodes.conf"
|
||||
)
|
||||
path.GetOpcodePath(),
|
||||
"login_opcodes_sod.conf"
|
||||
);
|
||||
|
||||
CheckSoDOpcodeFile(opcodes_path);
|
||||
|
||||
if (!sod_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
LogError(
|
||||
"ClientManager fatal error: couldn't load opcodes for SoD file {0}",
|
||||
@@ -88,6 +157,44 @@ ClientManager::ClientManager()
|
||||
clients.push_back(c);
|
||||
}
|
||||
);
|
||||
|
||||
int larion_port = server.config.GetVariableInt("client_configuration", "larion_port", 15900);
|
||||
|
||||
EQStreamManagerInterfaceOptions larion_opts(larion_port, false, false);
|
||||
|
||||
larion_stream = new EQ::Net::EQStreamManager(larion_opts);
|
||||
larion_ops = new RegularOpcodeManager;
|
||||
|
||||
opcodes_path = fmt::format(
|
||||
"{}/{}",
|
||||
path.GetOpcodePath(),
|
||||
"login_opcodes_larion.conf"
|
||||
);
|
||||
|
||||
CheckLarionOpcodeFile(opcodes_path);
|
||||
|
||||
if (!larion_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
LogError(
|
||||
"ClientManager fatal error: couldn't load opcodes for Larion file [{0}]",
|
||||
server.config.GetVariableString("client_configuration", "larion_opcodes", "login_opcodes.conf")
|
||||
);
|
||||
|
||||
run_server = false;
|
||||
}
|
||||
|
||||
larion_stream->OnNewConnection(
|
||||
[this](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
LogInfo(
|
||||
"New Larion client connection from [{0}:{1}]",
|
||||
long2ip(stream->GetRemoteIP()),
|
||||
stream->GetRemotePort()
|
||||
);
|
||||
|
||||
stream->SetOpcodeManager(&larion_ops);
|
||||
Client* c = new Client(stream, cv_larion);
|
||||
clients.push_back(c);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
ClientManager::~ClientManager()
|
||||
|
||||
@@ -55,6 +55,8 @@ private:
|
||||
EQ::Net::EQStreamManager *titanium_stream;
|
||||
OpcodeManager *sod_ops;
|
||||
EQ::Net::EQStreamManager *sod_stream;
|
||||
OpcodeManager *larion_ops;
|
||||
EQ::Net::EQStreamManager* larion_stream;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -83,7 +83,8 @@ struct PlayEverquestResponse_Struct {
|
||||
|
||||
enum LSClientVersion {
|
||||
cv_titanium,
|
||||
cv_sod
|
||||
cv_sod,
|
||||
cv_larion
|
||||
};
|
||||
|
||||
enum LSClientStatus {
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
#EQEmu Public Login Server OPCodes
|
||||
OP_SessionReady=0x0001
|
||||
OP_Login=0x0002
|
||||
OP_ServerListRequest=0x0004
|
||||
OP_PlayEverquestRequest=0x000d
|
||||
OP_PlayEverquestResponse=0x0022
|
||||
OP_ChatMessage=0x0017
|
||||
OP_LoginAccepted=0x0018
|
||||
OP_ServerListResponse=0x0019
|
||||
OP_Poll=0x0029
|
||||
OP_EnterChat=0x000f
|
||||
OP_PollResponse=0x0011
|
||||
OP_SystemFingerprint=0x0016
|
||||
OP_ExpansionList=0x0030
|
||||
@@ -137,7 +137,7 @@ std::unique_ptr<EQApplicationPacket> ServerManager::CreateServerListPacket(Clien
|
||||
use_local_ip ? "Local" : "Remote"
|
||||
);
|
||||
|
||||
world_server->SerializeForClientServerList(buf, use_local_ip);
|
||||
world_server->SerializeForClientServerList(buf, use_local_ip, client->GetClientVersion());
|
||||
}
|
||||
|
||||
return std::make_unique<EQApplicationPacket>(OP_ServerListResponse, buf);
|
||||
|
||||
@@ -977,7 +977,7 @@ bool WorldServer::ValidateWorldServerAdminLogin(
|
||||
return false;
|
||||
}
|
||||
|
||||
void WorldServer::SerializeForClientServerList(SerializeBuffer &out, bool use_local_ip) const
|
||||
void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const
|
||||
{
|
||||
// see LoginClientServerData_Struct
|
||||
if (use_local_ip) {
|
||||
@@ -987,19 +987,31 @@ void WorldServer::SerializeForClientServerList(SerializeBuffer &out, bool use_lo
|
||||
out.WriteString(GetRemoteIP());
|
||||
}
|
||||
|
||||
switch (GetServerListID()) {
|
||||
case LS::ServerType::Legends:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Legends);
|
||||
break;
|
||||
case LS::ServerType::Preferred:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Preferred);
|
||||
break;
|
||||
default:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Standard);
|
||||
break;
|
||||
if (version == cv_larion) {
|
||||
out.WriteUInt32(9000);
|
||||
}
|
||||
|
||||
switch (GetServerListID()) {
|
||||
case LS::ServerType::Legends:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Legends);
|
||||
break;
|
||||
case LS::ServerType::Preferred:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Preferred);
|
||||
break;
|
||||
default:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Standard);
|
||||
break;
|
||||
}
|
||||
if (version == cv_larion) {
|
||||
auto server_id = GetServerId();
|
||||
//if this is 0, the client will not show the server in the list
|
||||
out.WriteUInt32(1);
|
||||
out.WriteUInt32(server_id);
|
||||
}
|
||||
else {
|
||||
out.WriteUInt32(GetServerId());
|
||||
}
|
||||
|
||||
out.WriteUInt32(GetServerId());
|
||||
out.WriteString(GetServerLongName());
|
||||
out.WriteString("us"); // country code
|
||||
out.WriteString("en"); // language code
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "../common/packet_dump.h"
|
||||
#include "database.h"
|
||||
#include "../common/event/timer.h"
|
||||
#include "login_types.h"
|
||||
#include <string>
|
||||
#include <memory>
|
||||
|
||||
@@ -149,7 +150,7 @@ public:
|
||||
bool HandleNewLoginserverRegisteredOnly(Database::DbWorldRegistration &world_registration);
|
||||
bool HandleNewLoginserverInfoUnregisteredAllowed(Database::DbWorldRegistration &world_registration);
|
||||
|
||||
void SerializeForClientServerList(class SerializeBuffer& out, bool use_local_ip) const;
|
||||
void SerializeForClientServerList(class SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const;
|
||||
|
||||
private:
|
||||
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "eqemu-server",
|
||||
"version": "22.54.0",
|
||||
"version": "22.60.0",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/EQEmu/Server.git"
|
||||
|
||||
@@ -311,6 +311,7 @@ OP_SetGroupTarget=0x2814
|
||||
OP_Charm=0x5d92
|
||||
OP_Stun=0x36a4
|
||||
OP_SendFindableNPCs=0x4613
|
||||
OP_SendFindableLocations=0x6a68
|
||||
OP_FindPersonRequest=0x5cea
|
||||
OP_FindPersonReply=0x7e58
|
||||
OP_Sound=0x1a30
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
CREATE TABLE `findable_location` (
|
||||
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`zone` VARCHAR(32) NOT NULL COLLATE 'utf8mb4_general_ci',
|
||||
`version` INT(11) NOT NULL DEFAULT '0',
|
||||
`findable_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`findable_sub_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`type` INT(11) NOT NULL DEFAULT '0',
|
||||
`zone_id` INT(11) NOT NULL DEFAULT '0',
|
||||
`zone_id_index` INT(11) NOT NULL DEFAULT '0',
|
||||
`x` FLOAT NOT NULL DEFAULT '0',
|
||||
`y` FLOAT NOT NULL DEFAULT '0',
|
||||
`z` FLOAT NOT NULL DEFAULT '0',
|
||||
`min_expansion` TINYINT(4) NOT NULL DEFAULT '-1',
|
||||
`max_expansion` TINYINT(4) NOT NULL DEFAULT '-1',
|
||||
`content_flags` VARCHAR(100) NULL DEFAULT NULL COLLATE 'utf8mb4_general_ci',
|
||||
`content_flags_disabled` VARCHAR(100) NULL DEFAULT NULL COLLATE 'utf8mb4_general_ci',
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `zone_version` (`zone`, `version`) USING BTREE
|
||||
);
|
||||
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 77, -1, 6, 202, 0, 484.484130859375, 183.69752502441406, 0.0020000000949949026);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 16, 0, 7, 45, 1, 342.86285400390625, 188.9244384765625, -181.92721557617188);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 17, 0, 7, 1, 1, -6.997137069702148, -174.92999267578125, 15.993850708007812);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 18, 0, 7, 1, 2, 356.8572692871094, -48.98040771484375, 15.993560791015625);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 19, 0, 7, 4, 1, 566.7733154296875, 1699.3203125, 54.97816467285156);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 19, 2, 7, 4, 2, 230.90762329101562, 1699.3203125, 59.97674560546875);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 20, 0, 7, 4, 3, 141.9432373046875, 1699.3203125, 20.986679077148438);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 21, 0, 7, 4, 4, -3.9984021186828613, 1699.3203125, 20.986663818359375);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 21, 3, 7, 4, 5, -333.866455078125, 1699.3203125, 59.97560119628906);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 22, 0, 7, 4, 6, 899.6401977539062, 1699.3203125, 54.97816467285156);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 23, 0, 7, 4, 7, -799.6800537109375, 1699.3203125, 54.97825622558594);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 53, 0, 7, 45, 2, 76.9692153930664, 174.9300537109375, -34.986000061035156);
|
||||
INSERT INTO `findable_location` (zone, version, findable_id, findable_sub_id, type, zone_id, zone_id_index, x, y, z) VALUES ('qeynos2', 0, 54, 0, 7, 45, 3, -160.9356231689453, 300.879638671875, -139.94403076171875);
|
||||
@@ -287,6 +287,7 @@ void Adventure::Finished(AdventureWinStatus ws)
|
||||
auto character_id = database.GetCharacterID(*iter);
|
||||
|
||||
if (character_id == 0) {
|
||||
++iter;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
+52
-3
@@ -526,9 +526,27 @@ bool Client::HandleSendLoginInfoPacket(const EQApplicationPacket *app)
|
||||
SendEnterWorld(cle->name());
|
||||
SendPostEnterWorld();
|
||||
if (!is_player_zoning) {
|
||||
SendExpansionInfo();
|
||||
SendCharInfo();
|
||||
database.LoginIP(cle->AccountID(), long2ip(GetIP()));
|
||||
const auto supported_clients = RuleS(World, SupportedClients);
|
||||
bool skip_char_info = false;
|
||||
if (!supported_clients.empty()) {
|
||||
const std::string& name = EQ::versions::ClientVersionName(m_ClientVersion);
|
||||
const auto& clients = Strings::Split(supported_clients, ",");
|
||||
if (std::find(clients.begin(), clients.end(), name) == clients.end()) {
|
||||
SendUnsupportedClientPacket(
|
||||
fmt::format(
|
||||
"Client Not In Supported List [{}]",
|
||||
supported_clients
|
||||
)
|
||||
);
|
||||
skip_char_info = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!skip_char_info) {
|
||||
SendExpansionInfo();
|
||||
SendCharInfo();
|
||||
database.LoginIP(cle->AccountID(), long2ip(GetIP()));
|
||||
}
|
||||
}
|
||||
|
||||
cle->SetIP(GetIP());
|
||||
@@ -2453,3 +2471,34 @@ void Client::SendGuildTributeOptInToggle(const GuildTributeMemberToggle *in)
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
|
||||
void Client::SendUnsupportedClientPacket(const std::string& message)
|
||||
{
|
||||
EQApplicationPacket packet(OP_SendCharInfo, sizeof(CharacterSelect_Struct) + sizeof(CharacterSelectEntry_Struct));
|
||||
|
||||
unsigned char* buff_ptr = packet.pBuffer;
|
||||
auto cs = (CharacterSelect_Struct*) buff_ptr;
|
||||
|
||||
cs->CharCount = 1;
|
||||
cs->TotalChars = 1;
|
||||
|
||||
buff_ptr += sizeof(CharacterSelect_Struct);
|
||||
|
||||
auto e = (CharacterSelectEntry_Struct*) buff_ptr;
|
||||
|
||||
strcpy(e->Name, message.c_str());
|
||||
|
||||
e->Race = Race::Human;
|
||||
e->Class = Class::Warrior;
|
||||
e->Level = 1;
|
||||
e->ShroudClass = e->Class;
|
||||
e->ShroudRace = e->Race;
|
||||
e->Zone = std::numeric_limits<uint16>::max();
|
||||
e->Instance = 0;
|
||||
e->Gender = Gender::Male;
|
||||
e->GoHome = 0;
|
||||
e->Tutorial = 0;
|
||||
e->Enabled = 0;
|
||||
|
||||
QueuePacket(&packet);
|
||||
}
|
||||
|
||||
@@ -120,6 +120,7 @@ private:
|
||||
EQStreamInterface* eqs;
|
||||
bool CanTradeFVNoDropItem();
|
||||
void RecordPossibleHack(const std::string& message);
|
||||
void SendUnsupportedClientPacket(const std::string& message);
|
||||
};
|
||||
|
||||
bool CheckCharCreateInfoSoF(CharCreate_Struct *cc);
|
||||
|
||||
@@ -140,6 +140,7 @@ std::vector<Reload> reload_types = {
|
||||
Reload{.command = "aa", .opcode = ServerOP_ReloadAAData, .desc = "Alternate Advancement"},
|
||||
Reload{.command = "alternate_currencies", .opcode = ServerOP_ReloadAlternateCurrencies, .desc = "Alternate Currencies"},
|
||||
Reload{.command = "base_data", .opcode = ServerOP_ReloadBaseData, .desc = "Base Data"},
|
||||
Reload{.command = "finable_locations", .opcode = ServerOP_ReloadFindableLocations, .desc = "Findable Locations"},
|
||||
Reload{.command = "blocked_spells", .opcode = ServerOP_ReloadBlockedSpells, .desc = "Blocked Spells"},
|
||||
Reload{.command = "commands", .opcode = ServerOP_ReloadCommands, .desc = "Commands"},
|
||||
Reload{.command = "content_flags", .opcode = ServerOP_ReloadContentFlags, .desc = "Content Flags"},
|
||||
|
||||
+26
-8
@@ -315,6 +315,13 @@ void LoginServer::ProcessLSFatalError(uint16_t opcode, EQ::Net::Packet &p)
|
||||
error,
|
||||
reason
|
||||
);
|
||||
|
||||
if (m_legacy_client) {
|
||||
m_legacy_client.release();
|
||||
}
|
||||
else if (m_client) {
|
||||
m_client.release();
|
||||
}
|
||||
}
|
||||
|
||||
void LoginServer::ProcessSystemwideMessage(uint16_t opcode, EQ::Net::Packet &p)
|
||||
@@ -598,6 +605,11 @@ bool LoginServer::Connect()
|
||||
|
||||
void LoginServer::SendInfo()
|
||||
{
|
||||
if (m_client == nullptr && m_legacy_client == nullptr) {
|
||||
LogDebug("No client to send info to loginserver");
|
||||
return;
|
||||
}
|
||||
|
||||
const WorldConfig *Config = WorldConfig::get();
|
||||
|
||||
auto pack = new ServerPacket;
|
||||
@@ -643,6 +655,11 @@ void LoginServer::SendInfo()
|
||||
|
||||
void LoginServer::SendStatus()
|
||||
{
|
||||
if (m_client == nullptr && m_legacy_client == nullptr) {
|
||||
LogDebug("No client to send status to loginserver");
|
||||
return;
|
||||
}
|
||||
|
||||
auto pack = new ServerPacket;
|
||||
pack->opcode = ServerOP_LSStatus;
|
||||
pack->size = sizeof(ServerLSStatus_Struct);
|
||||
@@ -671,20 +688,21 @@ void LoginServer::SendStatus()
|
||||
*/
|
||||
void LoginServer::SendPacket(ServerPacket *pack)
|
||||
{
|
||||
if (m_is_legacy) {
|
||||
if (m_legacy_client) {
|
||||
m_legacy_client->SendPacket(pack);
|
||||
}
|
||||
if (m_legacy_client) {
|
||||
m_legacy_client->SendPacket(pack);
|
||||
}
|
||||
else {
|
||||
if (m_client) {
|
||||
m_client->SendPacket(pack);
|
||||
}
|
||||
else if (m_client) {
|
||||
m_client->SendPacket(pack);
|
||||
}
|
||||
}
|
||||
|
||||
void LoginServer::SendAccountUpdate(ServerPacket *pack)
|
||||
{
|
||||
if (m_client == nullptr && m_legacy_client == nullptr) {
|
||||
LogDebug("No client to send account update to loginserver");
|
||||
return;
|
||||
}
|
||||
|
||||
auto *ls_account_update = (ServerLSAccountUpdate_Struct *) pack->pBuffer;
|
||||
if (CanUpdate()) {
|
||||
LogInfo(
|
||||
|
||||
@@ -294,6 +294,13 @@ bool WorldBoot::DatabaseLoadRoutines(int argc, char **argv)
|
||||
database.ClearBuyerDetails();
|
||||
LogInfo("Clearing buyer table details");
|
||||
|
||||
if (RuleB(Bots, Enabled)) {
|
||||
LogInfo("Clearing [bot_pet_buffs] table of stale entries");
|
||||
database.QueryDatabase(
|
||||
"DELETE FROM bot_pet_buffs WHERE NOT EXISTS (SELECT * FROM bot_pets WHERE bot_pets.pets_index = bot_pet_buffs.pets_index)"
|
||||
);
|
||||
}
|
||||
|
||||
if (!content_db.LoadItems(hotfix_name)) {
|
||||
LogError("Error: Could not load item data. But ignoring");
|
||||
}
|
||||
|
||||
+16
-3
@@ -1401,6 +1401,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
|
||||
case ServerOP_ReloadAAData:
|
||||
case ServerOP_ReloadAlternateCurrencies:
|
||||
case ServerOP_ReloadBaseData:
|
||||
case ServerOP_ReloadFindableLocations:
|
||||
case ServerOP_ReloadBlockedSpells:
|
||||
case ServerOP_ReloadCommands:
|
||||
case ServerOP_ReloadDoors:
|
||||
@@ -1755,7 +1756,11 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
|
||||
return;
|
||||
}
|
||||
|
||||
zoneserver_list.SendPacket(Zones::BAZAAR, pack);
|
||||
auto trader = client_list.FindCLEByCharacterID(in->trader_buy_struct.trader_id);
|
||||
if (trader) {
|
||||
zoneserver_list.SendPacket(trader->zone(), trader->instance(), pack);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ServerOP_BuyerMessaging: {
|
||||
@@ -1775,12 +1780,20 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
|
||||
break;
|
||||
}
|
||||
case Barter_SellItem: {
|
||||
zoneserver_list.SendPacket(Zones::BAZAAR, pack);
|
||||
auto buyer = client_list.FindCharacter(in->buyer_name);
|
||||
if (buyer) {
|
||||
zoneserver_list.SendPacket(buyer->zone(), buyer->instance(), pack);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case Barter_FailedTransaction:
|
||||
case Barter_BuyerTransactionComplete: {
|
||||
zoneserver_list.SendPacket(in->zone_id, pack);
|
||||
auto seller = client_list.FindCharacter(in->seller_name);
|
||||
if (seller) {
|
||||
zoneserver_list.SendPacket(seller->zone(), seller->instance(), pack);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
@@ -54,6 +54,7 @@ SET(zone_sources
|
||||
lua_buff.cpp
|
||||
lua_corpse.cpp
|
||||
lua_client.cpp
|
||||
lua_database.cpp
|
||||
lua_door.cpp
|
||||
lua_encounter.cpp
|
||||
lua_entity.cpp
|
||||
@@ -65,6 +66,7 @@ SET(zone_sources
|
||||
lua_inventory.cpp
|
||||
lua_item.cpp
|
||||
lua_iteminst.cpp
|
||||
lua_merc.cpp
|
||||
lua_mob.cpp
|
||||
lua_mod.cpp
|
||||
lua_npc.cpp
|
||||
@@ -109,12 +111,14 @@ SET(zone_sources
|
||||
perl_bot.cpp
|
||||
perl_buff.cpp
|
||||
perl_client.cpp
|
||||
perl_database.cpp
|
||||
perl_doors.cpp
|
||||
perl_entity.cpp
|
||||
perl_expedition.cpp
|
||||
perl_groups.cpp
|
||||
perl_hateentry.cpp
|
||||
perl_inventory.cpp
|
||||
perl_merc.cpp
|
||||
perl_mob.cpp
|
||||
perl_npc.cpp
|
||||
perl_object.cpp
|
||||
@@ -133,6 +137,7 @@ SET(zone_sources
|
||||
qglobals.cpp
|
||||
queryserv.cpp
|
||||
questmgr.cpp
|
||||
quest_db.cpp
|
||||
quest_parser_collection.cpp
|
||||
raids.cpp
|
||||
raycast_mesh.cpp
|
||||
@@ -165,6 +170,7 @@ SET(zone_sources
|
||||
zonedb.cpp
|
||||
zone_base_data.cpp
|
||||
zone_event_scheduler.cpp
|
||||
zone_finable_locations.cpp
|
||||
zone_npc_factions.cpp
|
||||
zone_reload.cpp
|
||||
zoning.cpp
|
||||
@@ -213,6 +219,7 @@ SET(zone_headers
|
||||
lua_buff.h
|
||||
lua_client.h
|
||||
lua_corpse.h
|
||||
lua_database.h
|
||||
lua_door.h
|
||||
lua_encounter.h
|
||||
lua_entity.h
|
||||
@@ -224,6 +231,7 @@ SET(zone_headers
|
||||
lua_inventory.h
|
||||
lua_item.h
|
||||
lua_iteminst.h
|
||||
lua_merc.h
|
||||
lua_mob.h
|
||||
lua_mod.h
|
||||
lua_npc.h
|
||||
@@ -248,6 +256,7 @@ SET(zone_headers
|
||||
pathfinder_interface.h
|
||||
pathfinder_nav_mesh.h
|
||||
pathfinder_null.h
|
||||
perl_database.h
|
||||
perlpacket.h
|
||||
petitions.h
|
||||
pets.h
|
||||
@@ -257,6 +266,7 @@ SET(zone_headers
|
||||
queryserv.h
|
||||
quest_interface.h
|
||||
questmgr.h
|
||||
quest_db.h
|
||||
quest_parser_collection.h
|
||||
raids.h
|
||||
raycast_mesh.h
|
||||
|
||||
+5
-1
@@ -2185,7 +2185,7 @@ void Client::AutoGrantAAPoints() {
|
||||
SendAlternateAdvancementStats();
|
||||
}
|
||||
|
||||
void Client::GrantAllAAPoints(uint8 unlock_level)
|
||||
void Client::GrantAllAAPoints(uint8 unlock_level, bool skip_grant_only)
|
||||
{
|
||||
//iterate through every AA
|
||||
for (auto& aa : zone->aa_abilities) {
|
||||
@@ -2195,6 +2195,10 @@ void Client::GrantAllAAPoints(uint8 unlock_level)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ability->grant_only && skip_grant_only) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const uint8 level = unlock_level ? unlock_level : GetLevel();
|
||||
|
||||
AA::Rank* rank = ability->first;
|
||||
|
||||
+177
-192
@@ -1478,8 +1478,10 @@ int64 Mob::DoDamageCaps(int64 base_damage)
|
||||
//SYNC WITH: tune.cpp, mob.h TuneDoAttack
|
||||
void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, bool FromRiposte)
|
||||
{
|
||||
if (!other)
|
||||
if (!other) {
|
||||
return;
|
||||
}
|
||||
|
||||
LogCombat("[{}]::DoAttack vs [{}] base [{}] min [{}] offense [{}] tohit [{}] skill [{}]", GetName(),
|
||||
other->GetName(), hit.base_damage, hit.min_damage, hit.offense, hit.tohit, hit.skill);
|
||||
|
||||
@@ -1491,14 +1493,22 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
|
||||
if (!FromRiposte && other->AvoidDamage(this, hit)) {
|
||||
if (int strike_through = itembonuses.StrikeThrough + spellbonuses.StrikeThrough + aabonuses.StrikeThrough;
|
||||
strike_through && zone->random.Roll(strike_through)) {
|
||||
MessageString(Chat::StrikeThrough,
|
||||
STRIKETHROUGH_STRING); // You strike through your opponents defenses!
|
||||
|
||||
FilteredMessageString(
|
||||
this, /* Sender */
|
||||
Chat::StrikeThrough, /* Type: 339 */
|
||||
FilterStrikethrough, /* FilterType: 12 */
|
||||
STRIKETHROUGH_STRING /* You strike through your opponent's defenses! */
|
||||
);
|
||||
|
||||
hit.damage_done = 1; // set to one, we will check this to continue
|
||||
}
|
||||
|
||||
if (hit.damage_done == DMG_RIPOSTED) {
|
||||
DoRiposte(other);
|
||||
return;
|
||||
}
|
||||
|
||||
LogCombat("Avoided/strikethrough damage with code [{}]", hit.damage_done);
|
||||
}
|
||||
|
||||
@@ -1510,9 +1520,19 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
|
||||
int stun_resist2 = other->spellbonuses.FrontalStunResist + other->itembonuses.FrontalStunResist + other->aabonuses.FrontalStunResist;
|
||||
int stun_resist = other->spellbonuses.StunResist + other->itembonuses.StunResist + other->aabonuses.StunResist;
|
||||
if (zone->random.Roll(stun_resist2)) {
|
||||
other->MessageString(Chat::Stun, AVOID_STUNNING_BLOW);
|
||||
other->FilteredMessageString(
|
||||
this,
|
||||
Chat::Stun,
|
||||
FilterStuns,
|
||||
AVOID_STUNNING_BLOW
|
||||
);
|
||||
} else if (zone->random.Roll(stun_resist)) {
|
||||
other->MessageString(Chat::Stun, SHAKE_OFF_STUN);
|
||||
other->FilteredMessageString(
|
||||
this,
|
||||
Chat::Stun,
|
||||
FilterStuns,
|
||||
SHAKE_OFF_STUN
|
||||
);
|
||||
} else {
|
||||
other->Stun(3000); // yuck -- 3 seconds
|
||||
}
|
||||
@@ -1530,17 +1550,18 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
|
||||
hit.damage_done = 0;
|
||||
}
|
||||
|
||||
if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_USE_SKILL)) {
|
||||
const auto& export_string = fmt::format(
|
||||
parse->EventBotMerc(
|
||||
EVENT_USE_SKILL,
|
||||
this,
|
||||
nullptr,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {}",
|
||||
hit.skill,
|
||||
GetSkill(hit.skill)
|
||||
);
|
||||
|
||||
parse->EventBot(EVENT_USE_SKILL, CastToBot(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1719,7 +1740,7 @@ bool Mob::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, bool
|
||||
(HasOwner() && GetOwner()->IsClient() && other->IsClient())
|
||||
)
|
||||
) {
|
||||
for (auto const& [id, mob] : entity_list.GetCloseMobList(other)) {
|
||||
for (auto const& [id, mob] : other->GetCloseMobList()) {
|
||||
if (!mob) {
|
||||
continue;
|
||||
}
|
||||
@@ -1902,11 +1923,9 @@ bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::Skil
|
||||
}
|
||||
|
||||
if (killer_mob) {
|
||||
if (killer_mob->IsNPC()) {
|
||||
if (parse->HasQuestSub(killer_mob->GetNPCTypeID(), EVENT_SLAY)) {
|
||||
parse->EventNPC(EVENT_SLAY, killer_mob->CastToNPC(), this, "", 0);
|
||||
}
|
||||
parse->EventBotMercNPC(EVENT_SLAY, killer_mob, this);
|
||||
|
||||
if (killer_mob->IsNPC()) {
|
||||
killed_by = KilledByTypes::Killed_NPC;
|
||||
|
||||
auto emote_id = killer_mob->GetEmoteID();
|
||||
@@ -1914,12 +1933,6 @@ bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::Skil
|
||||
killer_mob->CastToNPC()->DoNPCEmote(EQ::constants::EmoteEventTypes::KilledPC, emoteid, this);
|
||||
}
|
||||
|
||||
killer_mob->TrySpellOnKill(killed_level, spell);
|
||||
} else if (killer_mob->IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_SLAY)) {
|
||||
parse->EventBot(EVENT_SLAY, killer_mob->CastToBot(), this, "", 0);
|
||||
}
|
||||
|
||||
killer_mob->TrySpellOnKill(killed_level, spell);
|
||||
}
|
||||
|
||||
@@ -2299,8 +2312,7 @@ bool NPC::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, bool
|
||||
//Guard Assist Code
|
||||
if (RuleB(Character, PVPEnableGuardFactionAssist)) {
|
||||
if (IsClient() && other->IsClient() || (HasOwner() && GetOwner()->IsClient() && other->IsClient())) {
|
||||
auto& mob_list = entity_list.GetCloseMobList(other);
|
||||
for (auto& e : mob_list) {
|
||||
for (auto& e : other->GetCloseMobList()) {
|
||||
auto mob = e.second;
|
||||
if (!mob) {
|
||||
continue;
|
||||
@@ -2439,14 +2451,10 @@ void NPC::Damage(Mob* other, int64 damage, uint16 spell_id, EQ::skills::SkillTyp
|
||||
spell_id = SPELL_UNKNOWN;
|
||||
|
||||
//handle EVENT_ATTACK. Resets after we have not been attacked for 12 seconds
|
||||
if (attacked_timer.Check())
|
||||
{
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_ATTACK)) {
|
||||
LogCombat("Triggering EVENT_ATTACK due to attack by [{}]", other ? other->GetName() : "nullptr");
|
||||
|
||||
parse->EventNPC(EVENT_ATTACK, this, other, "", 0);
|
||||
}
|
||||
if (attacked_timer.Check()) {
|
||||
parse->EventMercNPC(EVENT_ATTACK, this, other);
|
||||
}
|
||||
|
||||
attacked_timer.Start(CombatEventTimer_expire);
|
||||
|
||||
if (!IsEngaged())
|
||||
@@ -2487,41 +2495,22 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
|
||||
Mob* owner_or_self = killer_mob ? killer_mob->GetOwnerOrSelf() : nullptr;
|
||||
|
||||
if (IsNPC()) {
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_DEATH)) {
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
auto exports = [&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
};
|
||||
|
||||
if (parse->EventNPC(EVENT_DEATH, this, owner_or_self, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
if (parse->EventBotMercNPC(EVENT_DEATH, this, owner_or_self, exports) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
} else if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_DEATH)) {
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
if (parse->EventBot(EVENT_DEATH, CastToBot(), owner_or_self, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (killer_mob && killer_mob->IsOfClientBot() && IsValidSpell(spell) && damage > 0) {
|
||||
@@ -2953,8 +2942,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
entity_list.UnMarkNPC(GetID());
|
||||
entity_list.RemoveNPC(GetID());
|
||||
|
||||
// entity_list.RemoveMobFromCloseLists(this);
|
||||
close_mobs.clear();
|
||||
m_close_mobs.clear();
|
||||
SetID(0);
|
||||
ApplyIllusionToCorpse(illusion_spell_id, corpse);
|
||||
|
||||
@@ -3059,10 +3047,8 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
}
|
||||
}
|
||||
|
||||
if (killer_mob && killer_mob->IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_NPC_SLAY)) {
|
||||
parse->EventBot(EVENT_NPC_SLAY, killer_mob->CastToBot(), this, "", 0);
|
||||
}
|
||||
if (killer_mob) {
|
||||
parse->EventBotMerc(EVENT_NPC_SLAY, killer_mob, this);
|
||||
|
||||
killer_mob->TrySpellOnKill(killed_level, spell);
|
||||
}
|
||||
@@ -3090,24 +3076,29 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
}
|
||||
}
|
||||
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_DEATH_COMPLETE)) {
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill),
|
||||
entity_id,
|
||||
m_combat_record.GetStartTime(),
|
||||
m_combat_record.GetEndTime(),
|
||||
m_combat_record.GetDamageReceived(),
|
||||
m_combat_record.GetHealingReceived()
|
||||
);
|
||||
std::vector<std::any> args = { corpse };
|
||||
|
||||
std::vector<std::any> args = { corpse };
|
||||
|
||||
parse->EventNPC(EVENT_DEATH_COMPLETE, this, owner_or_self, export_string, 0, &args);
|
||||
}
|
||||
parse->EventMercNPC(
|
||||
EVENT_DEATH_COMPLETE,
|
||||
this,
|
||||
owner_or_self,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill),
|
||||
entity_id,
|
||||
m_combat_record.GetStartTime(),
|
||||
m_combat_record.GetEndTime(),
|
||||
m_combat_record.GetDamageReceived(),
|
||||
m_combat_record.GetHealingReceived()
|
||||
);
|
||||
},
|
||||
0,
|
||||
&args
|
||||
);
|
||||
|
||||
// Zone controller process EVENT_DEATH_ZONE (Death events)
|
||||
if (parse->HasQuestSub(ZONE_CONTROLLER_NPC_ID, EVENT_DEATH_ZONE)) {
|
||||
@@ -4267,102 +4258,69 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
|
||||
//final damage has been determined.
|
||||
int old_hp_ratio = (int)GetHPRatio();
|
||||
|
||||
SetHP(int64(GetHP() - damage));
|
||||
|
||||
const auto has_bot_given_event = parse->BotHasQuestSub(EVENT_DAMAGE_GIVEN);
|
||||
|
||||
const auto has_bot_taken_event = parse->BotHasQuestSub(EVENT_DAMAGE_TAKEN);
|
||||
|
||||
const auto has_npc_given_event = (
|
||||
(
|
||||
IsNPC() &&
|
||||
parse->HasQuestSub(CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_GIVEN)
|
||||
) ||
|
||||
(
|
||||
attacker &&
|
||||
attacker->IsNPC() &&
|
||||
parse->HasQuestSub(attacker->CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_GIVEN)
|
||||
)
|
||||
);
|
||||
|
||||
const auto has_npc_taken_event = (
|
||||
(
|
||||
IsNPC() &&
|
||||
parse->HasQuestSub(CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_TAKEN)
|
||||
) ||
|
||||
(
|
||||
attacker &&
|
||||
attacker->IsNPC() &&
|
||||
parse->HasQuestSub(attacker->CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_TAKEN)
|
||||
)
|
||||
);
|
||||
|
||||
const auto has_player_given_event = parse->PlayerHasQuestSub(EVENT_DAMAGE_GIVEN);
|
||||
|
||||
const auto has_player_taken_event = parse->PlayerHasQuestSub(EVENT_DAMAGE_TAKEN);
|
||||
|
||||
const auto has_given_event = (
|
||||
has_bot_given_event ||
|
||||
has_npc_given_event ||
|
||||
has_player_given_event
|
||||
);
|
||||
|
||||
const auto has_taken_event = (
|
||||
has_bot_taken_event ||
|
||||
has_npc_taken_event ||
|
||||
has_player_taken_event
|
||||
);
|
||||
|
||||
std::vector<std::any> args;
|
||||
|
||||
if (has_taken_event) {
|
||||
const auto export_string = fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
attacker ? attacker->GetID() : 0,
|
||||
damage,
|
||||
spell_id,
|
||||
static_cast<int>(skill_used),
|
||||
FromDamageShield ? 1 : 0,
|
||||
avoidable ? 1 : 0,
|
||||
buffslot,
|
||||
iBuffTic ? 1 : 0,
|
||||
static_cast<int>(special)
|
||||
);
|
||||
int64 damage_override = 0;
|
||||
|
||||
if (IsBot() && has_bot_taken_event) {
|
||||
parse->EventBot(EVENT_DAMAGE_TAKEN, CastToBot(), attacker ? attacker : nullptr, export_string, 0);
|
||||
} else if (IsClient() && has_player_taken_event) {
|
||||
args.push_back(attacker ? attacker : nullptr);
|
||||
parse->EventPlayer(EVENT_DAMAGE_TAKEN, CastToClient(), export_string, 0, &args);
|
||||
} else if (IsNPC() && has_npc_taken_event) {
|
||||
parse->EventNPC(EVENT_DAMAGE_TAKEN, CastToNPC(), attacker ? attacker : nullptr, export_string, 0);
|
||||
}
|
||||
if (attacker) {
|
||||
args = { this };
|
||||
|
||||
parse->EventMob(
|
||||
EVENT_DAMAGE_GIVEN,
|
||||
attacker,
|
||||
this,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
GetID(),
|
||||
damage,
|
||||
spell_id,
|
||||
static_cast<int>(skill_used),
|
||||
FromDamageShield ? 1 : 0,
|
||||
avoidable ? 1 : 0,
|
||||
buffslot,
|
||||
iBuffTic ? 1 : 0,
|
||||
static_cast<int>(special)
|
||||
);
|
||||
},
|
||||
0,
|
||||
&args
|
||||
);
|
||||
}
|
||||
|
||||
if (has_given_event && attacker) {
|
||||
const auto export_string = fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
GetID(),
|
||||
damage,
|
||||
spell_id,
|
||||
static_cast<int>(skill_used),
|
||||
FromDamageShield ? 1 : 0,
|
||||
avoidable ? 1 : 0,
|
||||
buffslot,
|
||||
iBuffTic ? 1 : 0,
|
||||
static_cast<int>(special)
|
||||
);
|
||||
args = { attacker };
|
||||
|
||||
if (attacker->IsBot() && has_bot_given_event) {
|
||||
parse->EventBot(EVENT_DAMAGE_GIVEN, attacker->CastToBot(), this, export_string, 0);
|
||||
} else if (attacker->IsClient() && has_player_given_event) {
|
||||
args.push_back(this);
|
||||
parse->EventPlayer(EVENT_DAMAGE_GIVEN, attacker->CastToClient(), export_string, 0, &args);
|
||||
} else if (attacker->IsNPC() && has_npc_given_event) {
|
||||
parse->EventNPC(EVENT_DAMAGE_GIVEN, attacker->CastToNPC(), this, export_string, 0);
|
||||
}
|
||||
damage_override = parse->EventMob(
|
||||
EVENT_DAMAGE_TAKEN,
|
||||
this,
|
||||
attacker,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
attacker ? attacker->GetID() : 0,
|
||||
damage,
|
||||
spell_id,
|
||||
static_cast<int>(skill_used),
|
||||
FromDamageShield ? 1 : 0,
|
||||
avoidable ? 1 : 0,
|
||||
buffslot,
|
||||
iBuffTic ? 1 : 0,
|
||||
static_cast<int>(special)
|
||||
);
|
||||
},
|
||||
0,
|
||||
&args
|
||||
);
|
||||
|
||||
if (damage_override > 0) {
|
||||
damage = damage_override;
|
||||
} else if (damage_override < 0) {
|
||||
damage = 0;
|
||||
}
|
||||
|
||||
SetHP(int64(GetHP() - damage));
|
||||
|
||||
if (HasDied()) {
|
||||
bool IsSaved = false;
|
||||
|
||||
@@ -4506,32 +4464,59 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
|
||||
Stun(RuleI(Combat, StunDuration));
|
||||
if (RuleB(Combat, ClientStunMessage) && attacker->IsClient()) {
|
||||
if (attacker) {
|
||||
entity_list.MessageClose(this, true, 500, Chat::Emote, "%s is stunned after being bashed by %s.", GetCleanName(), attacker->GetCleanName());
|
||||
}
|
||||
else {
|
||||
entity_list.MessageClose(this, true, 500, Chat::Emote, "%s is stunned by a bash to the head.", GetCleanName());
|
||||
entity_list.FilteredMessageClose(
|
||||
this,
|
||||
true,
|
||||
RuleI(Range, StunMessages),
|
||||
Chat::Stun,
|
||||
FilterStuns,
|
||||
"%s is stunned after being bashed by %s.",
|
||||
GetCleanName(),
|
||||
attacker->GetCleanName()
|
||||
);
|
||||
} else {
|
||||
entity_list.FilteredMessageClose(
|
||||
this,
|
||||
true,
|
||||
RuleI(Range, StunMessages),
|
||||
Chat::Stun,
|
||||
FilterStuns,
|
||||
"%s is stunned by a bash to the head.",
|
||||
GetCleanName()
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
// stun resist passed!
|
||||
if (IsClient())
|
||||
MessageString(Chat::Stun, SHAKE_OFF_STUN);
|
||||
if (IsClient()) {
|
||||
FilteredMessageString(
|
||||
this,
|
||||
Chat::Stun,
|
||||
FilterStuns,
|
||||
SHAKE_OFF_STUN
|
||||
);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// stun resist 2 passed!
|
||||
if (IsClient()) {
|
||||
FilteredMessageString(
|
||||
this,
|
||||
Chat::Stun,
|
||||
FilterStuns,
|
||||
AVOID_STUNNING_BLOW
|
||||
);
|
||||
}
|
||||
}
|
||||
else {
|
||||
// stun resist 2 passed!
|
||||
if (IsClient())
|
||||
MessageString(Chat::Stun, AVOID_STUNNING_BLOW);
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
// main stun failed -- extra interrupt roll
|
||||
if (IsCasting() &&
|
||||
!EQ::ValueWithin(casting_spell_id, 859, 1023)) // these spells are excluded
|
||||
// 90% chance >< -- stun immune won't reach this branch though :(
|
||||
if (zone->random.Int(0, 9) > 1)
|
||||
// these spells are excluded
|
||||
// 90% chance >< -- stun immune won't reach this branch though :(
|
||||
if (IsCasting() && !EQ::ValueWithin(casting_spell_id, 859, 1023)) {
|
||||
if (zone->random.Int(0, 9) > 1) {
|
||||
InterruptSpell();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+7
-12
@@ -72,7 +72,7 @@ Mob *Aura::GetOwner()
|
||||
// not 100% sure how this one should work and PVP affects ...
|
||||
void Aura::ProcessOnAllFriendlies(Mob *owner)
|
||||
{
|
||||
auto &mob_list = entity_list.GetCloseMobList(this, distance);
|
||||
auto &mob_list = GetCloseMobList(distance);
|
||||
std::set<int> delayed_remove;
|
||||
bool is_buff = IsBuffSpell(spell_id); // non-buff spells don't cast on enter
|
||||
|
||||
@@ -127,7 +127,7 @@ void Aura::ProcessOnAllFriendlies(Mob *owner)
|
||||
|
||||
void Aura::ProcessOnAllGroupMembers(Mob *owner)
|
||||
{
|
||||
auto &mob_list = entity_list.GetCloseMobList(this, distance);
|
||||
auto &mob_list = GetCloseMobList(distance);
|
||||
std::set<int> delayed_remove;
|
||||
bool is_buff = IsBuffSpell(spell_id); // non-buff spells don't cast on enter
|
||||
|
||||
@@ -369,7 +369,7 @@ void Aura::ProcessOnAllGroupMembers(Mob *owner)
|
||||
|
||||
void Aura::ProcessOnGroupMembersPets(Mob *owner)
|
||||
{
|
||||
auto &mob_list = entity_list.GetCloseMobList(this,distance);
|
||||
auto &mob_list = GetCloseMobList(distance);
|
||||
std::set<int> delayed_remove;
|
||||
bool is_buff = IsBuffSpell(spell_id); // non-buff spells don't cast on enter
|
||||
// This type can either live on the pet (level 55/70 MAG aura) or on the pet owner (level 85 MAG aura)
|
||||
@@ -576,7 +576,7 @@ void Aura::ProcessOnGroupMembersPets(Mob *owner)
|
||||
|
||||
void Aura::ProcessTotem(Mob *owner)
|
||||
{
|
||||
auto &mob_list = entity_list.GetCloseMobList(this, distance);
|
||||
auto &mob_list = GetCloseMobList(distance);
|
||||
std::set<int> delayed_remove;
|
||||
bool is_buff = IsBuffSpell(spell_id); // non-buff spells don't cast on enter
|
||||
|
||||
@@ -634,9 +634,7 @@ void Aura::ProcessTotem(Mob *owner)
|
||||
|
||||
void Aura::ProcessEnterTrap(Mob *owner)
|
||||
{
|
||||
auto &mob_list = entity_list.GetCloseMobList(this, distance);
|
||||
|
||||
for (auto &e : mob_list) {
|
||||
for (auto &e : GetCloseMobList(distance)) {
|
||||
auto mob = e.second;
|
||||
if (!mob) {
|
||||
continue;
|
||||
@@ -656,9 +654,7 @@ void Aura::ProcessEnterTrap(Mob *owner)
|
||||
|
||||
void Aura::ProcessExitTrap(Mob *owner)
|
||||
{
|
||||
auto &mob_list = entity_list.GetCloseMobList(this, distance);
|
||||
|
||||
for (auto &e : mob_list) {
|
||||
for (auto &e : GetCloseMobList(distance)) {
|
||||
auto mob = e.second;
|
||||
if (!mob) {
|
||||
continue;
|
||||
@@ -689,8 +685,7 @@ void Aura::ProcessExitTrap(Mob *owner)
|
||||
// and hard to reason about
|
||||
void Aura::ProcessSpawns()
|
||||
{
|
||||
const auto &clients = entity_list.GetCloseMobList(this, distance);
|
||||
for (auto &e : clients) {
|
||||
for (auto &e: GetCloseMobList(distance)) {
|
||||
if (!e.second) {
|
||||
continue;
|
||||
}
|
||||
|
||||
+3
-10
@@ -1578,15 +1578,8 @@ bool Bot::Process()
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mob_close_scan_timer.Check()) {
|
||||
LogAIScanCloseDetail(
|
||||
"is_moving [{}] bot [{}] timer [{}]",
|
||||
moving ? "true" : "false",
|
||||
GetCleanName(),
|
||||
mob_close_scan_timer.GetDuration()
|
||||
);
|
||||
|
||||
entity_list.ScanCloseMobs(close_mobs, this, IsMoving());
|
||||
if (m_scan_close_mobs_timer.Check()) {
|
||||
entity_list.ScanCloseMobs(this);
|
||||
}
|
||||
|
||||
SpellProcess();
|
||||
@@ -2978,7 +2971,7 @@ void Bot::SetOwnerTarget(Client* bot_owner) {
|
||||
if (NOT_HOLDING && NOT_PASSIVE) {
|
||||
|
||||
auto attack_target = bot_owner->GetTarget();
|
||||
if (attack_target) {
|
||||
if (attack_target && HasBotAttackFlag(attack_target)) {
|
||||
|
||||
InterruptSpell();
|
||||
WipeHateList();
|
||||
|
||||
@@ -35,6 +35,11 @@ void bot_command_attack(Client *c, const Seperator *sep)
|
||||
return;
|
||||
}
|
||||
|
||||
if (!c->HasBotAttackFlag(target_mob)) {
|
||||
target_mob->SetBotAttackFlag(c->CharacterID());
|
||||
target_mob->bot_attack_flag_timer.Start(10000);
|
||||
}
|
||||
|
||||
size_t attacker_count = 0;
|
||||
Bot *first_attacker = nullptr;
|
||||
sbl.remove(nullptr);
|
||||
|
||||
@@ -857,7 +857,7 @@ void bot_command_spawn(Client *c, const Seperator *sep)
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Usage: {} [bot_name]",
|
||||
"Usage: {} [bot_name] [optional: silent]",
|
||||
sep->arg[0]
|
||||
).c_str()
|
||||
);
|
||||
@@ -1045,9 +1045,17 @@ void bot_command_spawn(Client *c, const Seperator *sep)
|
||||
message_index = VALIDATECLASSID(my_bot->GetClass());
|
||||
}
|
||||
|
||||
if (c->GetBotOption(Client::booSpawnMessageSay)) {
|
||||
std::string silent_confirm = sep->arg[2];
|
||||
bool silentTell = false;
|
||||
|
||||
if (!silent_confirm.compare("silent")) {
|
||||
silentTell = true;
|
||||
}
|
||||
|
||||
if (!silentTell && c->GetBotOption(Client::booSpawnMessageSay)) {
|
||||
Bot::BotGroupSay(my_bot, bot_spawn_message[message_index].c_str());
|
||||
} else if (c->GetBotOption(Client::booSpawnMessageTell)) {
|
||||
}
|
||||
else if (!silentTell && c->GetBotOption(Client::booSpawnMessageTell)) {
|
||||
my_bot->OwnerMessage(bot_spawn_message[message_index]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -828,7 +828,7 @@ bool BotDatabase::LoadTimers(Bot* b)
|
||||
BotTimer_Struct t{ };
|
||||
|
||||
for (const auto& e : l) {
|
||||
if (t.timer_value < (Timer::GetCurrentTime() + t.recast_time)) {
|
||||
if (e.timer_value < (Timer::GetCurrentTime() + e.recast_time)) {
|
||||
t.timer_id = e.timer_id;
|
||||
t.timer_value = e.timer_value;
|
||||
t.recast_time = e.recast_time;
|
||||
@@ -1451,7 +1451,7 @@ bool BotDatabase::DeletePetBuffs(const uint32 bot_id)
|
||||
return true;
|
||||
}
|
||||
|
||||
BotPetBuffsRepository::DeleteOne(database, saved_pet_index);
|
||||
BotPetBuffsRepository::DeleteWhere(database, fmt::format("pets_index = {}", saved_pet_index));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
+3
-1
@@ -312,10 +312,12 @@ void Client::SpawnRaidBotsOnConnect(Raid* raid) {
|
||||
for (const auto& m: r_members) {
|
||||
if (strlen(m.member_name) != 0) {
|
||||
|
||||
for (const auto& b: bots_list) {
|
||||
for (const auto& b : bots_list) {
|
||||
if (strcmp(m.member_name, b.bot_name) == 0) {
|
||||
std::string buffer = "^spawn ";
|
||||
buffer.append(m.member_name);
|
||||
std::string silent = " silent";
|
||||
buffer.append(silent);
|
||||
bot_command_real_dispatch(this, buffer.c_str());
|
||||
auto bot = entity_list.GetBotByBotName(m.member_name);
|
||||
|
||||
|
||||
+15
-14
@@ -3324,18 +3324,19 @@ DBbotspells_Struct* ZoneDatabase::GetBotSpells(uint32 bot_spell_id)
|
||||
if (!bse.empty()) {
|
||||
for (const auto& e : bse) {
|
||||
DBbotspells_entries_Struct entry;
|
||||
entry.spellid = e.spellid;
|
||||
entry.type = e.type;
|
||||
entry.minlevel = e.minlevel;
|
||||
entry.maxlevel = e.maxlevel;
|
||||
entry.manacost = e.manacost;
|
||||
entry.recast_delay = e.recast_delay;
|
||||
entry.priority = e.priority;
|
||||
entry.min_hp = e.min_hp;
|
||||
entry.max_hp = e.max_hp;
|
||||
entry.resist_adjust = e.resist_adjust;
|
||||
entry.bucket_name = e.bucket_name;
|
||||
entry.bucket_value = e.bucket_value;
|
||||
|
||||
entry.spellid = e.spell_id;
|
||||
entry.type = e.type;
|
||||
entry.minlevel = e.minlevel;
|
||||
entry.maxlevel = e.maxlevel;
|
||||
entry.manacost = e.manacost;
|
||||
entry.recast_delay = e.recast_delay;
|
||||
entry.priority = e.priority;
|
||||
entry.min_hp = e.min_hp;
|
||||
entry.max_hp = e.max_hp;
|
||||
entry.resist_adjust = e.resist_adjust;
|
||||
entry.bucket_name = e.bucket_name;
|
||||
entry.bucket_value = e.bucket_value;
|
||||
entry.bucket_comparison = e.bucket_comparison;
|
||||
|
||||
// some spell types don't make much since to be priority 0, so fix that
|
||||
@@ -3345,8 +3346,8 @@ DBbotspells_Struct* ZoneDatabase::GetBotSpells(uint32 bot_spell_id)
|
||||
|
||||
if (e.resist_adjust) {
|
||||
entry.resist_adjust = e.resist_adjust;
|
||||
} else if (IsValidSpell(e.spellid)) {
|
||||
entry.resist_adjust = spells[e.spellid].resist_difficulty;
|
||||
} else if (IsValidSpell(e.spell_id)) {
|
||||
entry.resist_adjust = spells[e.spell_id].resist_difficulty;
|
||||
}
|
||||
|
||||
spell_set.entries.push_back(entry);
|
||||
|
||||
+545
-182
@@ -145,47 +145,48 @@ Client::Client(EQStreamInterface *ieqs) : Mob(
|
||||
0, // in_heroic_strikethrough
|
||||
false // in_keeps_sold_items
|
||||
),
|
||||
hpupdate_timer(2000),
|
||||
camp_timer(29000),
|
||||
process_timer(100),
|
||||
consume_food_timer(CONSUMPTION_TIMER),
|
||||
zoneinpacket_timer(1000),
|
||||
linkdead_timer(RuleI(Zone,ClientLinkdeadMS)),
|
||||
dead_timer(2000),
|
||||
global_channel_timer(1000),
|
||||
fishing_timer(8000),
|
||||
endupkeep_timer(1000),
|
||||
autosave_timer(RuleI(Character, AutosaveIntervalS) * 1000),
|
||||
client_scan_npc_aggro_timer(RuleI(Aggro, ClientAggroCheckIdleInterval)),
|
||||
client_zone_wide_full_position_update_timer(5 * 60 * 1000),
|
||||
tribute_timer(Tribute_duration),
|
||||
proximity_timer(ClientProximity_interval),
|
||||
TaskPeriodic_Timer(RuleI(TaskSystem, PeriodicCheckTimer) * 1000),
|
||||
charm_update_timer(6000),
|
||||
rest_timer(1),
|
||||
pick_lock_timer(1000),
|
||||
charm_class_attacks_timer(3000),
|
||||
charm_cast_timer(3500),
|
||||
qglobal_purge_timer(30000),
|
||||
TrackingTimer(2000),
|
||||
RespawnFromHoverTimer(0),
|
||||
merc_timer(RuleI(Mercs, UpkeepIntervalMS)),
|
||||
ItemQuestTimer(500),
|
||||
anon_toggle_timer(250),
|
||||
afk_toggle_timer(250),
|
||||
helm_toggle_timer(250),
|
||||
aggro_meter_timer(AGGRO_METER_UPDATE_MS),
|
||||
m_Proximity(FLT_MAX, FLT_MAX, FLT_MAX), //arbitrary large number
|
||||
m_ZoneSummonLocation(-2.0f,-2.0f,-2.0f,-2.0f),
|
||||
m_AutoAttackPosition(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
m_AutoAttackTargetLocation(0.0f, 0.0f, 0.0f),
|
||||
last_region_type(RegionTypeUnsupported),
|
||||
m_dirtyautohaters(false),
|
||||
mob_close_scan_timer(6000),
|
||||
position_update_timer(10000),
|
||||
consent_throttle_timer(2000),
|
||||
tmSitting(0),
|
||||
parcel_timer(RuleI(Parcel, ParcelDeliveryDelay))
|
||||
hpupdate_timer(2000),
|
||||
camp_timer(29000),
|
||||
process_timer(100),
|
||||
consume_food_timer(CONSUMPTION_TIMER),
|
||||
zoneinpacket_timer(1000),
|
||||
linkdead_timer(RuleI(Zone, ClientLinkdeadMS)),
|
||||
dead_timer(2000),
|
||||
global_channel_timer(1000),
|
||||
fishing_timer(8000),
|
||||
endupkeep_timer(1000),
|
||||
autosave_timer(RuleI(Character, AutosaveIntervalS) * 1000),
|
||||
m_client_npc_aggro_scan_timer(RuleI(Aggro, ClientAggroCheckIdleInterval)),
|
||||
m_client_zone_wide_full_position_update_timer(5 * 60 * 1000),
|
||||
tribute_timer(Tribute_duration),
|
||||
proximity_timer(ClientProximity_interval),
|
||||
TaskPeriodic_Timer(RuleI(TaskSystem, PeriodicCheckTimer) * 1000),
|
||||
charm_update_timer(6000),
|
||||
rest_timer(1),
|
||||
pick_lock_timer(1000),
|
||||
charm_class_attacks_timer(3000),
|
||||
charm_cast_timer(3500),
|
||||
qglobal_purge_timer(30000),
|
||||
TrackingTimer(2000),
|
||||
RespawnFromHoverTimer(0),
|
||||
merc_timer(RuleI(Mercs, UpkeepIntervalMS)),
|
||||
ItemQuestTimer(500),
|
||||
anon_toggle_timer(250),
|
||||
afk_toggle_timer(250),
|
||||
helm_toggle_timer(250),
|
||||
aggro_meter_timer(AGGRO_METER_UPDATE_MS),
|
||||
m_Proximity(FLT_MAX, FLT_MAX, FLT_MAX), //arbitrary large number
|
||||
m_ZoneSummonLocation(-2.0f, -2.0f, -2.0f, -2.0f),
|
||||
m_AutoAttackPosition(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
m_AutoAttackTargetLocation(0.0f, 0.0f, 0.0f),
|
||||
last_region_type(RegionTypeUnsupported),
|
||||
m_dirtyautohaters(false),
|
||||
m_position_update_timer(10000),
|
||||
consent_throttle_timer(2000),
|
||||
tmSitting(0),
|
||||
parcel_timer(RuleI(Parcel, ParcelDeliveryDelay)),
|
||||
lazy_load_bank_check_timer(1000),
|
||||
bandolier_throttle_timer(0)
|
||||
{
|
||||
for (auto client_filter = FilterNone; client_filter < _FilterCount; client_filter = eqFilterType(client_filter + 1)) {
|
||||
SetFilter(client_filter, FilterShow);
|
||||
@@ -284,6 +285,7 @@ Client::Client(EQStreamInterface *ieqs) : Mob(
|
||||
memset(&m_epp, 0, sizeof(m_epp));
|
||||
PendingTranslocate = false;
|
||||
PendingSacrifice = false;
|
||||
sacrifice_caster_id = 0;
|
||||
controlling_boat_id = 0;
|
||||
controlled_mob_id = 0;
|
||||
qGlobals = nullptr;
|
||||
@@ -391,7 +393,6 @@ Client::Client(EQStreamInterface *ieqs) : Mob(
|
||||
SetBotPrecombat(false);
|
||||
|
||||
AI_Init();
|
||||
|
||||
}
|
||||
|
||||
Client::~Client() {
|
||||
@@ -444,7 +445,7 @@ Client::~Client() {
|
||||
m_tradeskill_object = nullptr;
|
||||
}
|
||||
|
||||
close_mobs.clear();
|
||||
m_close_mobs.clear();
|
||||
|
||||
if(IsDueling() && GetDuelTarget() != 0) {
|
||||
Entity* entity = entity_list.GetID(GetDuelTarget());
|
||||
@@ -1242,45 +1243,28 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
|
||||
entity_list.ProcessProximitySay(message, this, language);
|
||||
}
|
||||
|
||||
Mob* t = GetTarget();
|
||||
|
||||
if (
|
||||
GetTarget() &&
|
||||
GetTarget()->IsNPC() &&
|
||||
!IsInvisible(GetTarget())
|
||||
t &&
|
||||
!IsInvisible(t) &&
|
||||
DistanceNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)
|
||||
) {
|
||||
auto* t = GetTarget()->CastToNPC();
|
||||
if (!t->IsEngaged()) {
|
||||
CheckLDoNHail(t);
|
||||
CheckEmoteHail(t, message);
|
||||
const bool is_engaged = t->IsEngaged();
|
||||
|
||||
if (DistanceNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)) {
|
||||
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_SAY)) {
|
||||
parse->EventNPC(EVENT_SAY, t, this, message, language);
|
||||
}
|
||||
|
||||
if (RuleB(TaskSystem, EnableTaskSystem)) {
|
||||
if (UpdateTasksOnSpeakWith(t)) {
|
||||
t->DoQuestPause(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (is_engaged) {
|
||||
parse->EventBotMercNPC(EVENT_AGGRO_SAY, t, this, [&]() { return message; }, language);
|
||||
} else {
|
||||
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_AGGRO_SAY)) {
|
||||
if (DistanceSquaredNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)) {
|
||||
parse->EventNPC(EVENT_AGGRO_SAY, t, this, message, language);
|
||||
}
|
||||
}
|
||||
parse->EventBotMercNPC(EVENT_SAY, t, this, [&]() { return message; }, language);
|
||||
}
|
||||
|
||||
}
|
||||
else if (GetTarget() && GetTarget()->IsBot() && !IsInvisible(GetTarget())) {
|
||||
if (DistanceNoZ(m_Position, GetTarget()->GetPosition()) <= RuleI(Range, Say)) {
|
||||
if (GetTarget()->IsEngaged()) {
|
||||
if (parse->BotHasQuestSub(EVENT_AGGRO_SAY)) {
|
||||
parse->EventBot(EVENT_AGGRO_SAY, GetTarget()->CastToBot(), this, message, language);
|
||||
}
|
||||
} else {
|
||||
if (parse->BotHasQuestSub(EVENT_SAY)) {
|
||||
parse->EventBot(EVENT_SAY, GetTarget()->CastToBot(), this, message, language);
|
||||
if (t->IsNPC() && !is_engaged) {
|
||||
CheckLDoNHail(t->CastToNPC());
|
||||
CheckEmoteHail(t->CastToNPC(), message);
|
||||
|
||||
if (RuleB(TaskSystem, EnableTaskSystem)) {
|
||||
if (UpdateTasksOnSpeakWith(t->CastToNPC())) {
|
||||
t->CastToNPC()->DoQuestPause(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2298,52 +2282,67 @@ void Client::SetGM(bool toggle) {
|
||||
UpdateWho();
|
||||
}
|
||||
|
||||
void Client::ReadBook(BookRequest_Struct *book) {
|
||||
int16 book_language=0;
|
||||
char *txtfile = book->txtfile;
|
||||
void Client::ReadBook(BookRequest_Struct* book)
|
||||
{
|
||||
const std::string& text_file = book->txtfile;
|
||||
|
||||
if(txtfile[0] == '0' && txtfile[1] == '\0') {
|
||||
//invalid book... coming up on non-book items.
|
||||
if (text_file.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string booktxt2 = content_db.GetBook(txtfile, &book_language);
|
||||
int length = booktxt2.length();
|
||||
auto b = content_db.GetBook(text_file);
|
||||
|
||||
if (booktxt2[0] != '\0') {
|
||||
#if EQDEBUG >= 6
|
||||
LogInfo("Client::ReadBook() textfile:[{}] Text:[{}]", txtfile, booktxt2.c_str());
|
||||
#endif
|
||||
auto outapp = new EQApplicationPacket(OP_ReadBook, length + sizeof(BookText_Struct));
|
||||
if (!b.text.empty()) {
|
||||
auto outapp = new EQApplicationPacket(OP_ReadBook, b.text.size() + sizeof(BookText_Struct));
|
||||
auto inst = const_cast<EQ::ItemInstance*>(m_inv[book->invslot]);
|
||||
|
||||
BookText_Struct *out = (BookText_Struct *) outapp->pBuffer;
|
||||
out->window = book->window;
|
||||
out->type = book->type;
|
||||
out->invslot = book->invslot;
|
||||
out->target_id = book->target_id;
|
||||
out->can_cast = 0; // todo: implement
|
||||
out->can_scribe = false;
|
||||
auto t = (BookText_Struct*) outapp->pBuffer;
|
||||
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::SoF && book->invslot <= EQ::invbag::GENERAL_BAGS_END)
|
||||
{
|
||||
const EQ::ItemInstance* inst = m_inv[book->invslot];
|
||||
if (inst && inst->GetItem())
|
||||
{
|
||||
auto recipe = TradeskillRecipeRepository::GetWhere(content_db,
|
||||
fmt::format("learned_by_item_id = {} LIMIT 1", inst->GetItem()->ID));
|
||||
out->type = inst->GetItem()->Book;
|
||||
out->can_scribe = !recipe.empty();
|
||||
t->window = book->window;
|
||||
t->type = book->type;
|
||||
t->invslot = book->invslot;
|
||||
t->target_id = book->target_id;
|
||||
t->can_cast = 0; // todo: implement
|
||||
t->can_scribe = false;
|
||||
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::SoF && book->invslot <= EQ::invbag::GENERAL_BAGS_END) {
|
||||
if (inst && inst->GetItem()) {
|
||||
auto recipe = TradeskillRecipeRepository::GetWhere(
|
||||
content_db,
|
||||
fmt::format(
|
||||
"learned_by_item_id = {} LIMIT 1",
|
||||
inst->GetItem()->ID
|
||||
)
|
||||
);
|
||||
|
||||
t->type = inst->GetItem()->Book;
|
||||
t->can_scribe = !recipe.empty();
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(out->booktext, booktxt2.c_str(), length);
|
||||
memcpy(t->booktext, b.text.c_str(), b.text.size());
|
||||
|
||||
if (EQ::ValueWithin(book_language, Language::CommonTongue, Language::Unknown27)) {
|
||||
if (m_pp.languages[book_language] < Language::MaxValue) {
|
||||
GarbleMessage(out->booktext, (Language::MaxValue - m_pp.languages[book_language]));
|
||||
if (EQ::ValueWithin(b.language, Language::CommonTongue, Language::Unknown27)) {
|
||||
if (m_pp.languages[b.language] < Language::MaxValue) {
|
||||
GarbleMessage(t->booktext, (Language::MaxValue - m_pp.languages[b.language]));
|
||||
}
|
||||
}
|
||||
|
||||
// Send only books and scrolls to this event
|
||||
if (parse->PlayerHasQuestSub(EVENT_READ_ITEM) && t->type != BookType::ItemInfo) {
|
||||
std::vector<std::any> args = {
|
||||
b.text,
|
||||
t->can_cast,
|
||||
t->can_scribe,
|
||||
t->invslot,
|
||||
t->target_id,
|
||||
t->type,
|
||||
inst
|
||||
};
|
||||
|
||||
parse->EventPlayer(EVENT_READ_ITEM, this, book->txtfile, inst ? inst->GetID() : 0, &args);
|
||||
}
|
||||
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
@@ -3403,6 +3402,11 @@ void Client::ServerFilter(SetServerFilter_Struct* filter){
|
||||
} else { // these clients don't have a 'self only' filter
|
||||
Filter1(FilterHealOverTime);
|
||||
}
|
||||
|
||||
Filter1(FilterItemSpeech);
|
||||
Filter1(FilterStrikethrough);
|
||||
Filter1(FilterStuns);
|
||||
Filter1(FilterBardSongsOnPets);
|
||||
}
|
||||
|
||||
// this version is for messages with no parameters
|
||||
@@ -3965,7 +3969,7 @@ void Client::SetEndurance(int32 newEnd)
|
||||
CheckManaEndUpdate();
|
||||
}
|
||||
|
||||
void Client::SacrificeConfirm(Client *caster)
|
||||
void Client::SacrificeConfirm(Mob *caster)
|
||||
{
|
||||
auto outapp = new EQApplicationPacket(OP_Sacrifice, sizeof(Sacrifice_Struct));
|
||||
Sacrifice_Struct *ss = (Sacrifice_Struct *)outapp->pBuffer;
|
||||
@@ -3992,14 +3996,14 @@ void Client::SacrificeConfirm(Client *caster)
|
||||
ss->Confirm = 0;
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
// We store the Caster's name, because when the packet comes back, it only has the victim's entityID in it,
|
||||
// We store the Caster's id, because when the packet comes back, it only has the victim's entityID in it,
|
||||
// not the caster.
|
||||
SacrificeCaster += caster->GetName();
|
||||
sacrifice_caster_id = caster->GetID();
|
||||
PendingSacrifice = true;
|
||||
}
|
||||
|
||||
//Essentially a special case death function
|
||||
void Client::Sacrifice(Client *caster)
|
||||
void Client::Sacrifice(Mob *caster)
|
||||
{
|
||||
if (GetLevel() >= RuleI(Spells, SacrificeMinLevel) && GetLevel() <= RuleI(Spells, SacrificeMaxLevel)) {
|
||||
int exploss = (int)(GetLevel() * (GetLevel() / 18.0) * 12000);
|
||||
@@ -4047,8 +4051,11 @@ void Client::Sacrifice(Client *caster)
|
||||
}
|
||||
Save();
|
||||
GoToDeath();
|
||||
if (caster) // I guess it's possible?
|
||||
caster->SummonItem(RuleI(Spells, SacrificeItemID));
|
||||
if (caster && caster->IsClient()) {
|
||||
caster->CastToClient()->SummonItem(RuleI(Spells, SacrificeItemID));
|
||||
} else if (caster && caster->IsNPC()) {
|
||||
caster->CastToNPC()->AddItem(RuleI(Spells, SacrificeItemID), 1, false);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
caster->MessageString(Chat::Red, SAC_TOO_LOW); // This being is not a worthy sacrifice.
|
||||
@@ -7649,10 +7656,10 @@ void Client::SetFactionLevel(
|
||||
content_db.GetFactionData(&faction_modifiers, class_id, race_id, deity_id, e.faction_id);
|
||||
|
||||
if (is_quest) {
|
||||
if (e.npc_value > 0) {
|
||||
e.npc_value = -std::abs(e.npc_value);
|
||||
} else if (e.npc_value < 0) {
|
||||
e.npc_value = std::abs(e.npc_value);
|
||||
if (e.value > 0) {
|
||||
e.value = -std::abs(e.value);
|
||||
} else if (e.value < 0) {
|
||||
e.value = std::abs(e.value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8670,14 +8677,16 @@ int Client::GetAccountAge() {
|
||||
|
||||
void Client::CheckRegionTypeChanges()
|
||||
{
|
||||
if (!zone->HasWaterMap())
|
||||
if (!zone->HasWaterMap()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto new_region = zone->watermap->ReturnRegionType(glm::vec3(m_Position));
|
||||
|
||||
// still same region, do nothing
|
||||
if (last_region_type == new_region)
|
||||
if (last_region_type == new_region) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If we got out of water clear any water aggro for water only npcs
|
||||
if (last_region_type == RegionTypeWater) {
|
||||
@@ -8688,13 +8697,15 @@ void Client::CheckRegionTypeChanges()
|
||||
last_region_type = new_region;
|
||||
|
||||
// PVP is the only state we need to keep track of, so we can just return now for PVP servers
|
||||
if (RuleI(World, PVPSettings) > 0)
|
||||
if (RuleI(World, PVPSettings) > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (last_region_type == RegionTypePVP)
|
||||
if (last_region_type == RegionTypePVP && RuleB(World, EnablePVPRegions)) {
|
||||
temp_pvp = true;
|
||||
else if (temp_pvp)
|
||||
} else if (temp_pvp) {
|
||||
temp_pvp = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Client::ProcessAggroMeter()
|
||||
@@ -9243,19 +9254,6 @@ bool Client::GotoPlayerRaid(const std::string& player_name)
|
||||
return true;
|
||||
}
|
||||
|
||||
glm::vec4 &Client::GetLastPositionBeforeBulkUpdate()
|
||||
{
|
||||
return last_position_before_bulk_update;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param in_last_position_before_bulk_update
|
||||
*/
|
||||
void Client::SetLastPositionBeforeBulkUpdate(glm::vec4 in_last_position_before_bulk_update)
|
||||
{
|
||||
Client::last_position_before_bulk_update = in_last_position_before_bulk_update;
|
||||
}
|
||||
|
||||
void Client::SendToGuildHall()
|
||||
{
|
||||
std::string zone_short_name = "guildhall";
|
||||
@@ -10920,23 +10918,24 @@ void Client::SetIPExemption(int exemption_amount)
|
||||
|
||||
void Client::ReadBookByName(std::string book_name, uint8 book_type)
|
||||
{
|
||||
int16 book_language = 0;
|
||||
std::string book_text = content_db.GetBook(book_name.c_str(), &book_language);
|
||||
int length = book_text.length();
|
||||
auto b = content_db.GetBook(book_name);
|
||||
|
||||
if (book_text[0] != '\0') {
|
||||
LogDebug("Client::ReadBookByName() Book Name: [{}] Text: [{}]", book_name, book_text.c_str());
|
||||
auto outapp = new EQApplicationPacket(OP_ReadBook, length + sizeof(BookText_Struct));
|
||||
BookText_Struct *out = (BookText_Struct *) outapp->pBuffer;
|
||||
out->window = 0xFF;
|
||||
out->type = book_type;
|
||||
out->invslot = 0;
|
||||
if (!b.text.empty()) {
|
||||
LogDebug("Book Name: [{}] Text: [{}]", book_name, b.text);
|
||||
|
||||
memcpy(out->booktext, book_text.c_str(), length);
|
||||
auto outapp = new EQApplicationPacket(OP_ReadBook, b.text.size() + sizeof(BookText_Struct));
|
||||
|
||||
if (EQ::ValueWithin(book_language, Language::CommonTongue, Language::Unknown27)) {
|
||||
if (m_pp.languages[book_language] < Language::MaxValue) {
|
||||
GarbleMessage(out->booktext, (Language::MaxValue - m_pp.languages[book_language]));
|
||||
auto o = (BookText_Struct *) outapp->pBuffer;
|
||||
|
||||
o->window = std::numeric_limits<uint8>::max();
|
||||
o->type = book_type;
|
||||
o->invslot = 0;
|
||||
|
||||
memcpy(o->booktext, b.text.c_str(), b.text.size());
|
||||
|
||||
if (EQ::ValueWithin(b.language, Language::CommonTongue, Language::Unknown27)) {
|
||||
if (m_pp.languages[b.language] < Language::MaxValue) {
|
||||
GarbleMessage(o->booktext, (Language::MaxValue - m_pp.languages[b.language]));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11087,7 +11086,9 @@ void Client::SaveDisciplines()
|
||||
{
|
||||
std::vector<CharacterDisciplinesRepository::CharacterDisciplines> v;
|
||||
|
||||
for (int slot_id = 0; slot_id < MAX_PP_DISCIPLINES; slot_id++) {
|
||||
std::vector<std::string> delete_slots;
|
||||
|
||||
for (uint16 slot_id = 0; slot_id < MAX_PP_DISCIPLINES; slot_id++) {
|
||||
if (IsValidSpell(m_pp.disciplines.values[slot_id])) {
|
||||
auto e = CharacterDisciplinesRepository::NewEntity();
|
||||
|
||||
@@ -11096,9 +11097,22 @@ void Client::SaveDisciplines()
|
||||
e.disc_id = m_pp.disciplines.values[slot_id];
|
||||
|
||||
v.emplace_back(e);
|
||||
} else {
|
||||
delete_slots.emplace_back(std::to_string(slot_id));
|
||||
}
|
||||
}
|
||||
|
||||
if (!delete_slots.empty()) {
|
||||
CharacterDisciplinesRepository::DeleteWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"`id` = {} AND `slot_id` IN ({})",
|
||||
CharacterID(),
|
||||
Strings::Join(delete_slots, ", ")
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
if (!v.empty()) {
|
||||
CharacterDisciplinesRepository::ReplaceMany(database, v);
|
||||
}
|
||||
@@ -11981,15 +11995,13 @@ void Client::MaxSkills()
|
||||
}
|
||||
}
|
||||
|
||||
void Client::SendPath(Mob* target)
|
||||
{
|
||||
void Client::SendPath(Mob* target) {
|
||||
if (!target) {
|
||||
EQApplicationPacket outapp(OP_FindPersonReply, 0);
|
||||
QueuePacket(&outapp);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (
|
||||
!RuleB(Pathing, Find) &&
|
||||
RuleB(Bazaar, EnableWarpToTrader) &&
|
||||
@@ -11997,7 +12009,7 @@ void Client::SendPath(Mob* target)
|
||||
(
|
||||
target->CastToClient()->IsTrader() ||
|
||||
target->CastToClient()->IsBuyer()
|
||||
)
|
||||
)
|
||||
) {
|
||||
Message(
|
||||
Chat::Yellow,
|
||||
@@ -12017,6 +12029,17 @@ void Client::SendPath(Mob* target)
|
||||
return;
|
||||
}
|
||||
|
||||
glm::vec3 target_loc(
|
||||
target->GetX(),
|
||||
target->GetY(),
|
||||
target->GetZ() + (target->GetSize() < 6.0 ? 6 : target->GetSize()) * HEAD_POSITION
|
||||
);
|
||||
|
||||
SendPath(target_loc);
|
||||
}
|
||||
|
||||
void Client::SendPath(const glm::vec3& loc)
|
||||
{
|
||||
std::vector<FindPerson_Point> points;
|
||||
|
||||
if (!RuleB(Pathing, Find) || !zone->pathing) {
|
||||
@@ -12027,9 +12050,9 @@ void Client::SendPath(Mob* target)
|
||||
a.x = GetX();
|
||||
a.y = GetY();
|
||||
a.z = GetZ();
|
||||
b.x = target->GetX();
|
||||
b.y = target->GetY();
|
||||
b.z = target->GetZ();
|
||||
b.x = loc.x;
|
||||
b.y = loc.y;
|
||||
b.z = loc.z;
|
||||
|
||||
points.push_back(a);
|
||||
points.push_back(b);
|
||||
@@ -12042,9 +12065,9 @@ void Client::SendPath(Mob* target)
|
||||
);
|
||||
|
||||
glm::vec3 path_end(
|
||||
target->GetX(),
|
||||
target->GetY(),
|
||||
target->GetZ() + (target->GetSize() < 6.0 ? 6 : target->GetSize()) * HEAD_POSITION
|
||||
loc.x,
|
||||
loc.y,
|
||||
loc.z
|
||||
);
|
||||
|
||||
bool partial = false;
|
||||
@@ -12067,18 +12090,6 @@ void Client::SendPath(Mob* target)
|
||||
|
||||
bool leads_to_teleporter = false;
|
||||
|
||||
auto v = path_list.back();
|
||||
|
||||
p.x = v.pos.x;
|
||||
p.y = v.pos.y;
|
||||
p.z = v.pos.z;
|
||||
points.push_back(p);
|
||||
|
||||
p.x = GetX();
|
||||
p.y = GetY();
|
||||
p.z = GetZ();
|
||||
points.push_back(p);
|
||||
|
||||
for (const auto &n: path_list) {
|
||||
if (n.teleport) {
|
||||
leads_to_teleporter = true;
|
||||
@@ -12094,14 +12105,6 @@ void Client::SendPath(Mob* target)
|
||||
|
||||
++point_number;
|
||||
}
|
||||
|
||||
if (!leads_to_teleporter) {
|
||||
p.x = target->GetX();
|
||||
p.y = target->GetY();
|
||||
p.z = target->GetZ();
|
||||
|
||||
points.push_back(p);
|
||||
}
|
||||
}
|
||||
|
||||
SendPathPacket(points);
|
||||
@@ -12306,6 +12309,248 @@ void Client::PlayerTradeEventLog(Trade *t, Trade *t2)
|
||||
RecordPlayerEventLogWithClient(trader2, PlayerEvent::TRADE, e);
|
||||
}
|
||||
|
||||
void Client::NPCHandinEventLog(Trade* t, NPC* n)
|
||||
{
|
||||
Client* c = t->GetOwner()->CastToClient();
|
||||
|
||||
std::vector<PlayerEvent::HandinEntry> hi = {};
|
||||
std::vector<PlayerEvent::HandinEntry> ri = {};
|
||||
PlayerEvent::HandinMoney hm{};
|
||||
PlayerEvent::HandinMoney rm{};
|
||||
|
||||
if (
|
||||
c->EntityVariableExists("HANDIN_ITEMS") &&
|
||||
c->EntityVariableExists("HANDIN_MONEY") &&
|
||||
c->EntityVariableExists("RETURN_ITEMS") &&
|
||||
c->EntityVariableExists("RETURN_MONEY")
|
||||
) {
|
||||
const std::string& handin_items = c->GetEntityVariable("HANDIN_ITEMS");
|
||||
const std::string& return_items = c->GetEntityVariable("RETURN_ITEMS");
|
||||
const std::string& handin_money = c->GetEntityVariable("HANDIN_MONEY");
|
||||
const std::string& return_money = c->GetEntityVariable("RETURN_MONEY");
|
||||
|
||||
// Handin Items
|
||||
if (!handin_items.empty()) {
|
||||
if (Strings::Contains(handin_items, ",")) {
|
||||
const auto handin_data = Strings::Split(handin_items, ",");
|
||||
for (const auto& h : handin_data) {
|
||||
const auto item_data = Strings::Split(h, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
|
||||
if (item_id != 0) {
|
||||
const auto* item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (Strings::Contains(handin_items, "|")) {
|
||||
const auto item_data = Strings::Split(handin_items, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
|
||||
const auto* item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handin Money
|
||||
if (!handin_money.empty()) {
|
||||
const auto hms = Strings::Split(handin_money, "|");
|
||||
|
||||
hm.copper = Strings::ToUnsignedInt(hms[0]);
|
||||
hm.silver = Strings::ToUnsignedInt(hms[1]);
|
||||
hm.gold = Strings::ToUnsignedInt(hms[2]);
|
||||
hm.platinum = Strings::ToUnsignedInt(hms[3]);
|
||||
}
|
||||
|
||||
// Return Items
|
||||
if (!return_items.empty()) {
|
||||
if (Strings::Contains(return_items, ",")) {
|
||||
const auto return_data = Strings::Split(return_items, ",");
|
||||
for (const auto& r : return_data) {
|
||||
const auto item_data = Strings::Split(r, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
|
||||
const auto* item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
ri.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (Strings::Contains(return_items, "|")) {
|
||||
const auto item_data = Strings::Split(return_items, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
|
||||
const auto* item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
ri.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Return Money
|
||||
if (!return_money.empty()) {
|
||||
const auto rms = Strings::Split(return_money, "|");
|
||||
rm.copper = static_cast<uint32>(Strings::ToUnsignedInt(rms[0]));
|
||||
rm.silver = static_cast<uint32>(Strings::ToUnsignedInt(rms[1]));
|
||||
rm.gold = static_cast<uint32>(Strings::ToUnsignedInt(rms[2]));
|
||||
rm.platinum = static_cast<uint32>(Strings::ToUnsignedInt(rms[3]));
|
||||
}
|
||||
|
||||
c->DeleteEntityVariable("HANDIN_ITEMS");
|
||||
c->DeleteEntityVariable("HANDIN_MONEY");
|
||||
c->DeleteEntityVariable("RETURN_ITEMS");
|
||||
c->DeleteEntityVariable("RETURN_MONEY");
|
||||
|
||||
const bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
|
||||
|
||||
const bool event_has_data_to_record = (
|
||||
!hi.empty() || handed_in_money
|
||||
);
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
|
||||
auto e = PlayerEvent::HandinEvent{
|
||||
.npc_id = n->GetNPCTypeID(),
|
||||
.npc_name = n->GetCleanName(),
|
||||
.handin_items = hi,
|
||||
.handin_money = hm,
|
||||
.return_items = ri,
|
||||
.return_money = rm,
|
||||
.is_quest_handin = true
|
||||
};
|
||||
|
||||
RecordPlayerEventLogWithClient(c, PlayerEvent::NPC_HANDIN, e);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
uint8 item_count = 0;
|
||||
|
||||
hm.platinum = t->pp;
|
||||
hm.gold = t->gp;
|
||||
hm.silver = t->sp;
|
||||
hm.copper = t->cp;
|
||||
|
||||
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_NPC_END; i++) {
|
||||
if (c->GetInv().GetItem(i)) {
|
||||
item_count++;
|
||||
}
|
||||
}
|
||||
|
||||
hi.reserve(item_count);
|
||||
|
||||
if (item_count > 0) {
|
||||
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_NPC_END; i++) {
|
||||
const EQ::ItemInstance* inst = c->GetInv().GetItem(i);
|
||||
if (inst) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = inst->GetItem()->ID,
|
||||
.item_name = inst->GetItem()->Name,
|
||||
.charges = static_cast<uint16>(inst->GetCharges()),
|
||||
.attuned = inst->IsAttuned()
|
||||
}
|
||||
);
|
||||
|
||||
if (inst->IsClassBag()) {
|
||||
for (uint8 j = EQ::invbag::SLOT_BEGIN; j <= EQ::invbag::SLOT_END; j++) {
|
||||
inst = c->GetInv().GetItem(i, j);
|
||||
if (inst) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = inst->GetItem()->ID,
|
||||
.item_name = inst->GetItem()->Name,
|
||||
.charges = static_cast<uint16>(inst->GetCharges()),
|
||||
.attuned = inst->IsAttuned()
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
|
||||
|
||||
ri = hi;
|
||||
rm = hm;
|
||||
|
||||
const bool event_has_data_to_record = !hi.empty() || handed_in_money;
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
|
||||
auto e = PlayerEvent::HandinEvent{
|
||||
.npc_id = n->GetNPCTypeID(),
|
||||
.npc_name = n->GetCleanName(),
|
||||
.handin_items = hi,
|
||||
.handin_money = hm,
|
||||
.return_items = ri,
|
||||
.return_money = rm,
|
||||
.is_quest_handin = false
|
||||
};
|
||||
|
||||
RecordPlayerEventLogWithClient(c, PlayerEvent::NPC_HANDIN, e);
|
||||
}
|
||||
}
|
||||
|
||||
void Client::ShowSpells(Client* c, ShowSpellType show_spell_type)
|
||||
{
|
||||
std::string spell_string;
|
||||
@@ -12700,4 +12945,122 @@ bool Client::TakeMoneyFromPPWithOverFlow(uint64 copper, bool update_client)
|
||||
SaveCurrency();
|
||||
RecalcWeight();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void Client::SendTopLevelInventory()
|
||||
{
|
||||
EQ::ItemInstance* inst = nullptr;
|
||||
|
||||
static const int16 slots[][2] = {
|
||||
{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
|
||||
{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
|
||||
{ EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END }
|
||||
};
|
||||
|
||||
const auto& inv = GetInv();
|
||||
|
||||
const size_t slot_index_count = sizeof(slots) / sizeof(slots[0]);
|
||||
for (int slot_index = 0; slot_index < slot_index_count; ++slot_index) {
|
||||
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
|
||||
inst = inv.GetItem(slot_id);
|
||||
if (inst) {
|
||||
SendItemPacket(slot_id, inst, ItemPacketType::ItemPacketTrade);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// On a normal basis we limit mob movement updates based on distance
|
||||
// This ensures we send a periodic full zone update to a client that has started moving after 5 or so minutes
|
||||
//
|
||||
// For very large zones we will also force a full update based on distance
|
||||
//
|
||||
// We ignore a small distance around us so that we don't interrupt already pathing deltas as those npcs will appear
|
||||
// to full stop when they are actually still pathing
|
||||
void Client::CheckSendBulkClientPositionUpdate()
|
||||
{
|
||||
float distance_moved = DistanceNoZ(m_last_position_before_bulk_update, GetPosition());
|
||||
bool moved_far_enough_before_bulk_update = distance_moved >= zone->GetNpcPositionUpdateDistance();
|
||||
bool is_ready_to_update = (
|
||||
m_client_zone_wide_full_position_update_timer.Check() || moved_far_enough_before_bulk_update
|
||||
);
|
||||
|
||||
if (IsMoving() && is_ready_to_update) {
|
||||
LogDebug("[[{}]] Client Zone Wide Position Update NPCs", GetCleanName());
|
||||
|
||||
auto &mob_movement_manager = MobMovementManager::Get();
|
||||
auto &mob_list = entity_list.GetMobList();
|
||||
|
||||
for (auto &it : mob_list) {
|
||||
Mob *entity = it.second;
|
||||
if (!entity->IsNPC()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int animation_speed = 0;
|
||||
if (entity->IsMoving()) {
|
||||
if (entity->IsRunning()) {
|
||||
animation_speed = (entity->IsFeared() ? entity->GetFearSpeed() : entity->GetRunspeed());
|
||||
}
|
||||
else {
|
||||
animation_speed = entity->GetWalkspeed();
|
||||
}
|
||||
}
|
||||
|
||||
mob_movement_manager.SendCommandToClients(entity, 0.0, 0.0, 0.0, 0.0, animation_speed, ClientRangeAny, this);
|
||||
}
|
||||
|
||||
m_last_position_before_bulk_update = GetPosition();
|
||||
}
|
||||
}
|
||||
|
||||
const uint16 scan_npc_aggro_timer_idle = RuleI(Aggro, ClientAggroCheckIdleInterval);
|
||||
const uint16 scan_npc_aggro_timer_moving = RuleI(Aggro, ClientAggroCheckMovingInterval);
|
||||
|
||||
void Client::CheckClientToNpcAggroTimer()
|
||||
{
|
||||
LogAggroDetail(
|
||||
"ClientUpdate [{}] {}moving, scan timer [{}]",
|
||||
GetCleanName(),
|
||||
IsMoving() ? "" : "NOT ",
|
||||
m_client_npc_aggro_scan_timer.GetRemainingTime()
|
||||
);
|
||||
|
||||
if (IsMoving()) {
|
||||
if (m_client_npc_aggro_scan_timer.GetRemainingTime() > scan_npc_aggro_timer_moving) {
|
||||
LogAggroDetail("Client [{}] Restarting with moving timer", GetCleanName());
|
||||
m_client_npc_aggro_scan_timer.Disable();
|
||||
m_client_npc_aggro_scan_timer.Start(scan_npc_aggro_timer_moving);
|
||||
m_client_npc_aggro_scan_timer.Trigger();
|
||||
}
|
||||
}
|
||||
else if (m_client_npc_aggro_scan_timer.GetDuration() == scan_npc_aggro_timer_moving) {
|
||||
LogAggroDetail("Client [{}] Restarting with idle timer", GetCleanName());
|
||||
m_client_npc_aggro_scan_timer.Disable();
|
||||
m_client_npc_aggro_scan_timer.Start(scan_npc_aggro_timer_idle);
|
||||
}
|
||||
}
|
||||
|
||||
void Client::ClientToNpcAggroProcess()
|
||||
{
|
||||
if (zone->CanDoCombat() && !GetFeigned() && m_client_npc_aggro_scan_timer.Check()) {
|
||||
int npc_scan_count = 0;
|
||||
for (auto &close_mob: GetCloseMobList()) {
|
||||
Mob *mob = close_mob.second;
|
||||
if (!mob) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mob->IsClient()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mob->CheckWillAggro(this) && !mob->CheckAggro(this)) {
|
||||
mob->AddToHateList(this, 25);
|
||||
}
|
||||
|
||||
npc_scan_count++;
|
||||
}
|
||||
LogAggro("Checking Reverse Aggro (client->npc) scanned_npcs ([{}])", npc_scan_count);
|
||||
}
|
||||
}
|
||||
|
||||
+30
-14
@@ -196,6 +196,7 @@ struct RespawnOption
|
||||
float heading;
|
||||
};
|
||||
|
||||
|
||||
// do not ask what all these mean because I have no idea!
|
||||
// named from the client's CEverQuest::GetInnateDesc, they're missing some
|
||||
enum eInnateSkill {
|
||||
@@ -762,8 +763,8 @@ public:
|
||||
void GetRaidAAs(RaidLeadershipAA_Struct *into) const;
|
||||
void ClearGroupAAs();
|
||||
void UpdateGroupAAs(int32 points, uint32 type);
|
||||
void SacrificeConfirm(Client* caster);
|
||||
void Sacrifice(Client* caster);
|
||||
void SacrificeConfirm(Mob* caster);
|
||||
void Sacrifice(Mob* caster);
|
||||
void GoToDeath();
|
||||
inline const int32 GetInstanceID() const { return zone->GetInstanceID(); }
|
||||
void SetZoning(bool in) { bZoning = in; }
|
||||
@@ -868,6 +869,7 @@ public:
|
||||
int GetAccountAge();
|
||||
|
||||
void SendPath(Mob* target);
|
||||
void SendPath(const glm::vec3 &loc);
|
||||
|
||||
bool IsDiscovered(uint32 itemid);
|
||||
void DiscoverItem(uint32 itemid);
|
||||
@@ -1025,7 +1027,7 @@ public:
|
||||
int GetSpentAA() { return m_pp.aapoints_spent; }
|
||||
uint32 GetRequiredAAExperience();
|
||||
void AutoGrantAAPoints();
|
||||
void GrantAllAAPoints(uint8 unlock_level = 0);
|
||||
void GrantAllAAPoints(uint8 unlock_level = 0, bool skip_grant_only = false);
|
||||
bool HasAlreadyPurchasedRank(AA::Rank* rank);
|
||||
void ListPurchasedAAs(Client *to, std::string search_criteria = std::string());
|
||||
|
||||
@@ -1245,7 +1247,7 @@ public:
|
||||
bool PendingTranslocate;
|
||||
time_t TranslocateTime;
|
||||
bool PendingSacrifice;
|
||||
std::string SacrificeCaster;
|
||||
uint16 sacrifice_caster_id;
|
||||
PendingTranslocate_Struct PendingTranslocateData;
|
||||
void SendOPTranslocateConfirm(Mob *Caster, uint16 SpellID);
|
||||
|
||||
@@ -1420,7 +1422,11 @@ public:
|
||||
{
|
||||
return (task_state ? task_state->EnabledTaskCount(task_set_id) : -1);
|
||||
}
|
||||
inline int IsTaskCompleted(int task_id) { return (task_state ? task_state->IsTaskCompleted(task_id) : -1); }
|
||||
inline bool IsTaskCompleted(int task_id) { return (task_state ? task_state->IsTaskCompleted(task_id) : false); }
|
||||
inline bool AreTasksCompleted(std::vector<int> task_ids)
|
||||
{
|
||||
return (task_state ? task_state->AreTasksCompleted(task_ids) : false);
|
||||
}
|
||||
inline void ShowClientTasks(Client *client) { if (task_state) { task_state->ShowClientTasks(this, client); }}
|
||||
inline void CancelAllTasks() { if (task_state) { task_state->CancelAllTasks(this); }}
|
||||
inline int GetActiveTaskCount() { return (task_state ? task_state->GetActiveTaskCount() : 0); }
|
||||
@@ -1790,9 +1796,6 @@ public:
|
||||
|
||||
uint32 trapid; //ID of trap player has triggered. This is cleared when the player leaves the trap's radius, or it despawns.
|
||||
|
||||
void SetLastPositionBeforeBulkUpdate(glm::vec4 in_last_position_before_bulk_update);
|
||||
glm::vec4 &GetLastPositionBeforeBulkUpdate();
|
||||
|
||||
Raid *p_raid_instance;
|
||||
|
||||
void ShowDevToolsMenu();
|
||||
@@ -2008,6 +2011,8 @@ private:
|
||||
void ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z, float heading, uint8 ignorerestrictions, ZoneMode zm);
|
||||
void ProcessMovePC(uint32 zoneID, uint32 instance_id, float x, float y, float z, float heading, uint8 ignorerestrictions = 0, ZoneMode zm = ZoneSolicited);
|
||||
|
||||
void SendTopLevelInventory();
|
||||
|
||||
glm::vec4 m_ZoneSummonLocation;
|
||||
uint16 zonesummon_id;
|
||||
uint8 zonesummon_ignorerestrictions;
|
||||
@@ -2027,8 +2032,6 @@ private:
|
||||
Timer fishing_timer;
|
||||
Timer endupkeep_timer;
|
||||
Timer autosave_timer;
|
||||
Timer client_scan_npc_aggro_timer;
|
||||
Timer client_zone_wide_full_position_update_timer;
|
||||
Timer tribute_timer;
|
||||
|
||||
Timer proximity_timer;
|
||||
@@ -2045,16 +2048,29 @@ private:
|
||||
Timer afk_toggle_timer;
|
||||
Timer helm_toggle_timer;
|
||||
Timer aggro_meter_timer;
|
||||
Timer mob_close_scan_timer;
|
||||
Timer position_update_timer; /* Timer used when client hasn't updated within a 10 second window */
|
||||
Timer consent_throttle_timer;
|
||||
Timer dynamiczone_removal_timer;
|
||||
Timer task_request_timer;
|
||||
Timer pick_lock_timer;
|
||||
Timer parcel_timer; //Used to limit the number of parcels to one every 30 seconds (default). Changable via rule.
|
||||
Timer lazy_load_bank_check_timer;
|
||||
Timer bandolier_throttle_timer;
|
||||
|
||||
bool m_lazy_load_bank = false;
|
||||
int m_lazy_load_sent_bank_slots = 0;
|
||||
|
||||
glm::vec3 m_Proximity;
|
||||
glm::vec4 last_position_before_bulk_update;
|
||||
|
||||
// client aggro
|
||||
Timer m_client_npc_aggro_scan_timer;
|
||||
void CheckClientToNpcAggroTimer();
|
||||
void ClientToNpcAggroProcess();
|
||||
|
||||
// bulk position updates
|
||||
glm::vec4 m_last_position_before_bulk_update;
|
||||
Timer m_client_zone_wide_full_position_update_timer;
|
||||
Timer m_position_update_timer;
|
||||
void CheckSendBulkClientPositionUpdate();
|
||||
|
||||
void BulkSendInventoryItems();
|
||||
|
||||
@@ -2171,7 +2187,6 @@ private:
|
||||
bool m_has_quest_compass = false;
|
||||
std::vector<uint32_t> m_dynamic_zone_ids;
|
||||
|
||||
|
||||
public:
|
||||
enum BotOwnerOption : size_t {
|
||||
booDeathMarquee,
|
||||
@@ -2213,6 +2228,7 @@ private:
|
||||
bool CanTradeFVNoDropItem();
|
||||
void SendMobPositions();
|
||||
void PlayerTradeEventLog(Trade *t, Trade *t2);
|
||||
void NPCHandinEventLog(Trade* t, NPC* n);
|
||||
|
||||
// full and partial mail key cache
|
||||
std::string m_mail_key_full;
|
||||
|
||||
+99
-136
@@ -794,7 +794,7 @@ void Client::CompleteConnect()
|
||||
// sent to a succor point
|
||||
SendMobPositions();
|
||||
|
||||
SetLastPositionBeforeBulkUpdate(GetPosition());
|
||||
m_last_position_before_bulk_update = GetPosition();
|
||||
|
||||
/* This sub event is for if a player logs in for the first time since entering world. */
|
||||
if (firstlogon == 1) {
|
||||
@@ -858,6 +858,9 @@ void Client::CompleteConnect()
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::SoD)
|
||||
entity_list.SendFindableNPCList(this);
|
||||
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::RoF2)
|
||||
zone->SendFindableLocations(this);
|
||||
|
||||
if (IsInAGuild()) {
|
||||
if (firstlogon == 1) {
|
||||
guild_mgr.UpdateDbMemberOnline(CharacterID(), true);
|
||||
@@ -934,12 +937,13 @@ void Client::CompleteConnect()
|
||||
}
|
||||
|
||||
database.LoadAuras(this); // this ends up spawning them so probably safer to load this later (here)
|
||||
database.LoadCharacterDisciplines(this);
|
||||
|
||||
entity_list.RefreshClientXTargets(this);
|
||||
|
||||
worldserver.RequestTellQueue(GetName());
|
||||
|
||||
entity_list.ScanCloseMobs(close_mobs, this, true);
|
||||
entity_list.ScanCloseMobs(this);
|
||||
|
||||
if (GetGM() && IsDevToolsEnabled()) {
|
||||
ShowDevToolsMenu();
|
||||
@@ -1318,7 +1322,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
database.LoadCharacterInspectMessage(cid, &m_inspect_message); /* Load Character Inspect Message */
|
||||
database.LoadCharacterSpellBook(cid, &m_pp); /* Load Character Spell Book */
|
||||
database.LoadCharacterMemmedSpells(cid, &m_pp); /* Load Character Memorized Spells */
|
||||
database.LoadCharacterDisciplines(cid, &m_pp); /* Load Character Disciplines */
|
||||
database.LoadCharacterLanguages(cid, &m_pp); /* Load Character Languages */
|
||||
database.LoadCharacterLeadershipAbilities(cid, &m_pp); /* Load Character Leadership AA's */
|
||||
database.LoadCharacterTribute(this); /* Load CharacterTribute */
|
||||
@@ -2731,6 +2734,14 @@ void Client::Handle_OP_AltCurrencyReclaim(const EQApplicationPacket *app)
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTrader()) {
|
||||
TraderEndTrader();
|
||||
}
|
||||
|
||||
if (IsBuyer()) {
|
||||
ToggleBuyerMode(false);
|
||||
}
|
||||
|
||||
/* Item to Currency Storage */
|
||||
if (reclaim->reclaim_flag == 1) {
|
||||
uint32 removed = NukeItem(item_id, invWhereWorn | invWherePersonal | invWhereCursor);
|
||||
@@ -3285,6 +3296,10 @@ void Client::Handle_OP_AugmentItem(const EQApplicationPacket *app)
|
||||
}
|
||||
}
|
||||
|
||||
if (new_aug->GetItem()->Attuneable) {
|
||||
new_aug->SetAttuned(true);
|
||||
}
|
||||
|
||||
tobe_auged->PutAugment(in_augment->augment_index, *new_aug);
|
||||
tobe_auged->UpdateOrnamentationInfo();
|
||||
|
||||
@@ -3638,29 +3653,39 @@ void Client::Handle_OP_AutoFire(const EQApplicationPacket *app)
|
||||
void Client::Handle_OP_Bandolier(const EQApplicationPacket *app)
|
||||
{
|
||||
// Although there are three different structs for OP_Bandolier, they are all the same size.
|
||||
//
|
||||
if (app->size != sizeof(BandolierCreate_Struct)) {
|
||||
LogDebug("Size mismatch in OP_Bandolier expected [{}] got [{}]", sizeof(BandolierCreate_Struct), app->size);
|
||||
DumpPacket(app);
|
||||
return;
|
||||
}
|
||||
|
||||
BandolierCreate_Struct *bs = (BandolierCreate_Struct*)app->pBuffer;
|
||||
auto bs = (BandolierCreate_Struct*) app->pBuffer;
|
||||
|
||||
switch (bs->Action)
|
||||
{
|
||||
case bandolierCreate:
|
||||
CreateBandolier(app);
|
||||
break;
|
||||
case bandolierRemove:
|
||||
RemoveBandolier(app);
|
||||
break;
|
||||
case bandolierSet:
|
||||
SetBandolier(app);
|
||||
break;
|
||||
default:
|
||||
LogDebug("Unknown Bandolier action [{}]", bs->Action);
|
||||
break;
|
||||
switch (bs->Action) {
|
||||
case bandolierCreate:
|
||||
CreateBandolier(app);
|
||||
break;
|
||||
case bandolierRemove:
|
||||
RemoveBandolier(app);
|
||||
break;
|
||||
case bandolierSet:
|
||||
if (bandolier_throttle_timer.GetDuration() && !bandolier_throttle_timer.Check()) {
|
||||
Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"You may only modify your bandolier once every {}.",
|
||||
Strings::ToLower(Strings::MillisecondsToTime(RuleI(Character, BandolierSwapDelay)))
|
||||
).c_str()
|
||||
);
|
||||
SendTopLevelInventory();
|
||||
break;
|
||||
}
|
||||
|
||||
SetBandolier(app);
|
||||
break;
|
||||
default:
|
||||
LogDebug("Unknown Bandolier action [{}]", bs->Action);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4998,103 +5023,13 @@ void Client::Handle_OP_ClientUpdate(const EQApplicationPacket *app) {
|
||||
|
||||
SetMoving(!(cy == m_Position.y && cx == m_Position.x));
|
||||
|
||||
/**
|
||||
* Client aggro scanning
|
||||
*/
|
||||
const uint16 client_scan_npc_aggro_timer_idle = RuleI(Aggro, ClientAggroCheckIdleInterval);
|
||||
const uint16 client_scan_npc_aggro_timer_moving = RuleI(Aggro, ClientAggroCheckMovingInterval);
|
||||
CheckClientToNpcAggroTimer();
|
||||
|
||||
LogAggroDetail(
|
||||
"ClientUpdate [{}] {}moving, scan timer [{}]",
|
||||
GetCleanName(),
|
||||
IsMoving() ? "" : "NOT ",
|
||||
client_scan_npc_aggro_timer.GetRemainingTime()
|
||||
);
|
||||
|
||||
if (IsMoving()) {
|
||||
if (client_scan_npc_aggro_timer.GetRemainingTime() > client_scan_npc_aggro_timer_moving) {
|
||||
LogAggroDetail("Client [{}] Restarting with moving timer", GetCleanName());
|
||||
client_scan_npc_aggro_timer.Disable();
|
||||
client_scan_npc_aggro_timer.Start(client_scan_npc_aggro_timer_moving);
|
||||
client_scan_npc_aggro_timer.Trigger();
|
||||
}
|
||||
}
|
||||
else if (client_scan_npc_aggro_timer.GetDuration() == client_scan_npc_aggro_timer_moving) {
|
||||
LogAggroDetail("Client [{}] Restarting with idle timer", GetCleanName());
|
||||
client_scan_npc_aggro_timer.Disable();
|
||||
client_scan_npc_aggro_timer.Start(client_scan_npc_aggro_timer_idle);
|
||||
if (m_mob_check_moving_timer.Check()) {
|
||||
CheckScanCloseMobsMovingTimer();
|
||||
}
|
||||
|
||||
/**
|
||||
* Client mob close list cache scan timer
|
||||
*/
|
||||
const uint16 client_mob_close_scan_timer_moving = 6000;
|
||||
const uint16 client_mob_close_scan_timer_idle = 60000;
|
||||
|
||||
LogAIScanCloseDetail(
|
||||
"Client [{}] {}moving, scan timer [{}]",
|
||||
GetCleanName(),
|
||||
IsMoving() ? "" : "NOT ",
|
||||
mob_close_scan_timer.GetRemainingTime()
|
||||
);
|
||||
|
||||
if (IsMoving()) {
|
||||
if (mob_close_scan_timer.GetRemainingTime() > client_mob_close_scan_timer_moving) {
|
||||
LogAIScanCloseDetail("Client [{}] Restarting with moving timer", GetCleanName());
|
||||
mob_close_scan_timer.Disable();
|
||||
mob_close_scan_timer.Start(client_mob_close_scan_timer_moving);
|
||||
mob_close_scan_timer.Trigger();
|
||||
}
|
||||
}
|
||||
else if (mob_close_scan_timer.GetDuration() == client_mob_close_scan_timer_moving) {
|
||||
LogAIScanCloseDetail("Client [{}] Restarting with idle timer", GetCleanName());
|
||||
mob_close_scan_timer.Disable();
|
||||
mob_close_scan_timer.Start(client_mob_close_scan_timer_idle);
|
||||
}
|
||||
|
||||
/**
|
||||
* On a normal basis we limit mob movement updates based on distance
|
||||
* This ensures we send a periodic full zone update to a client that has started moving after 5 or so minutes
|
||||
*
|
||||
* For very large zones we will also force a full update based on distance
|
||||
*
|
||||
* We ignore a small distance around us so that we don't interrupt already pathing deltas as those npcs will appear
|
||||
* to full stop when they are actually still pathing
|
||||
*/
|
||||
|
||||
float distance_moved = DistanceNoZ(GetLastPositionBeforeBulkUpdate(), GetPosition());
|
||||
bool moved_far_enough_before_bulk_update = distance_moved >= zone->GetNpcPositionUpdateDistance();
|
||||
bool is_ready_to_update = (
|
||||
client_zone_wide_full_position_update_timer.Check() || moved_far_enough_before_bulk_update
|
||||
);
|
||||
|
||||
if (IsMoving() && is_ready_to_update) {
|
||||
LogDebug("[[{}]] Client Zone Wide Position Update NPCs", GetCleanName());
|
||||
|
||||
auto &mob_movement_manager = MobMovementManager::Get();
|
||||
auto &mob_list = entity_list.GetMobList();
|
||||
|
||||
for (auto &it : mob_list) {
|
||||
Mob *entity = it.second;
|
||||
if (!entity->IsNPC()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int animation_speed = 0;
|
||||
if (entity->IsMoving()) {
|
||||
if (entity->IsRunning()) {
|
||||
animation_speed = (entity->IsFeared() ? entity->GetFearSpeed() : entity->GetRunspeed());
|
||||
}
|
||||
else {
|
||||
animation_speed = entity->GetWalkspeed();
|
||||
}
|
||||
}
|
||||
|
||||
mob_movement_manager.SendCommandToClients(entity, 0.0, 0.0, 0.0, 0.0, animation_speed, ClientRangeAny, this);
|
||||
}
|
||||
|
||||
SetLastPositionBeforeBulkUpdate(GetPosition());
|
||||
}
|
||||
CheckSendBulkClientPositionUpdate();
|
||||
|
||||
int32 new_animation = ppu->animation;
|
||||
|
||||
@@ -6542,9 +6477,40 @@ void Client::Handle_OP_FindPersonRequest(const EQApplicationPacket *app)
|
||||
else {
|
||||
auto* t = (FindPersonRequest_Struct*)app->pBuffer;
|
||||
|
||||
auto* m = entity_list.GetMob(t->npc_id);
|
||||
switch (t->type) {
|
||||
case FindLocationType::LocationPlayer: {
|
||||
auto* m = entity_list.GetMob(t->id);
|
||||
SendPath(m);
|
||||
break;
|
||||
}
|
||||
case FindLocationType::LocationSwitch:
|
||||
{
|
||||
auto *d = entity_list.GetDoorsByDoorID(t->id);
|
||||
if (d == nullptr) {
|
||||
Message(Chat::Red, "Switch for find not found.");
|
||||
return;
|
||||
}
|
||||
|
||||
SendPath(m);
|
||||
glm::vec3 door_loc;
|
||||
door_loc.x = d->GetX();
|
||||
door_loc.y = d->GetY();
|
||||
door_loc.z = d->GetZ();
|
||||
SendPath(door_loc);
|
||||
break;
|
||||
}
|
||||
case FindLocationType::LocationLocation:
|
||||
{
|
||||
glm::vec3 target_pos;
|
||||
target_pos.x = t->target_pos.x;
|
||||
target_pos.y = t->target_pos.y;
|
||||
target_pos.z = t->target_pos.z;
|
||||
|
||||
SendPath(target_pos);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12064,15 +12030,7 @@ void Client::Handle_OP_PopupResponse(const EQApplicationPacket *app)
|
||||
|
||||
auto t = GetTarget();
|
||||
if (t) {
|
||||
if (t->IsNPC()) {
|
||||
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_POPUP_RESPONSE)) {
|
||||
parse->EventNPC(EVENT_POPUP_RESPONSE, t->CastToNPC(), this, std::to_string(popup_response->popupid), 0);
|
||||
}
|
||||
} else if (t->IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_POPUP_RESPONSE)) {
|
||||
parse->EventBot(EVENT_POPUP_RESPONSE, t->CastToBot(), this, std::to_string(popup_response->popupid), 0);
|
||||
}
|
||||
}
|
||||
parse->EventBotMercNPC(EVENT_POPUP_RESPONSE, t, this, [&]() { return std::to_string(popup_response->popupid); });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13126,14 +13084,14 @@ void Client::Handle_OP_ReadBook(const EQApplicationPacket *app)
|
||||
LogError("Wrong size: OP_ReadBook, size=[{}], expected [{}]", app->size, sizeof(BookRequest_Struct));
|
||||
return;
|
||||
}
|
||||
BookRequest_Struct* book = (BookRequest_Struct*)app->pBuffer;
|
||||
ReadBook(book);
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::SoF)
|
||||
{
|
||||
EQApplicationPacket EndOfBook(OP_FinishWindow, 0);
|
||||
QueuePacket(&EndOfBook);
|
||||
|
||||
auto b = (BookRequest_Struct*) app->pBuffer;
|
||||
ReadBook(b);
|
||||
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::SoF) {
|
||||
EQApplicationPacket end_of_book(OP_FinishWindow, 0);
|
||||
QueuePacket(&end_of_book);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void Client::Handle_OP_RecipeAutoCombine(const EQApplicationPacket *app)
|
||||
@@ -13667,11 +13625,11 @@ void Client::Handle_OP_Sacrifice(const EQApplicationPacket *app)
|
||||
}
|
||||
|
||||
if (ss->Confirm) {
|
||||
Client *Caster = entity_list.GetClientByName(SacrificeCaster.c_str());
|
||||
Mob *Caster = entity_list.GetMob(sacrifice_caster_id);
|
||||
if (Caster) Sacrifice(Caster);
|
||||
}
|
||||
PendingSacrifice = false;
|
||||
SacrificeCaster.clear();
|
||||
sacrifice_caster_id = 0;
|
||||
}
|
||||
|
||||
void Client::Handle_OP_SafeFallSuccess(const EQApplicationPacket *app) // bit of a misnomer, sent whenever safe fall is used (success of fail)
|
||||
@@ -16893,9 +16851,14 @@ void Client::Handle_OP_RaidClearNPCMarks(const EQApplicationPacket* app)
|
||||
|
||||
void Client::RecordStats()
|
||||
{
|
||||
const uint32 character_id = CharacterID();
|
||||
if (!character_id) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto r = CharacterStatsRecordRepository::FindOne(
|
||||
database,
|
||||
CharacterID()
|
||||
character_id
|
||||
);
|
||||
|
||||
r.status = Admin();
|
||||
@@ -16973,8 +16936,8 @@ void Client::RecordStats()
|
||||
if (r.character_id > 0) {
|
||||
CharacterStatsRecordRepository::UpdateOne(database, r);
|
||||
} else {
|
||||
r.character_id = CharacterID();
|
||||
r.created_at = std::time(nullptr);
|
||||
r.character_id = character_id;
|
||||
r.created_at = std::time(nullptr);
|
||||
CharacterStatsRecordRepository::InsertOne(database, r);
|
||||
}
|
||||
}
|
||||
|
||||
+62
-56
@@ -121,7 +121,7 @@ bool Client::Process() {
|
||||
}
|
||||
|
||||
/* I haven't naturally updated my position in 10 seconds, updating manually */
|
||||
if (!IsMoving() && position_update_timer.Check()) {
|
||||
if (!IsMoving() && m_position_update_timer.Check()) {
|
||||
SentPositionPacket(0.0f, 0.0f, 0.0f, 0.0f, 0);
|
||||
}
|
||||
|
||||
@@ -281,12 +281,39 @@ bool Client::Process() {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Scan close range mobs
|
||||
* Used in aggro checks
|
||||
*/
|
||||
if (mob_close_scan_timer.Check()) {
|
||||
entity_list.ScanCloseMobs(close_mobs, this, IsMoving());
|
||||
if (m_scan_close_mobs_timer.Check()) {
|
||||
entity_list.ScanCloseMobs(this);
|
||||
}
|
||||
|
||||
if (RuleB(Inventory, LazyLoadBank)) {
|
||||
// poll once a second to see if we are close to a banker and we haven't loaded the bank yet
|
||||
if (!m_lazy_load_bank && lazy_load_bank_check_timer.Check()) {
|
||||
if (m_lazy_load_sent_bank_slots <= EQ::invslot::SHARED_BANK_END && IsCloseToBanker()) {
|
||||
m_lazy_load_bank = true;
|
||||
lazy_load_bank_check_timer.Disable();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_lazy_load_bank && m_lazy_load_sent_bank_slots <= EQ::invslot::SHARED_BANK_END) {
|
||||
const EQ::ItemInstance *inst = nullptr;
|
||||
|
||||
// Jump the gaps
|
||||
if (m_lazy_load_sent_bank_slots < EQ::invslot::BANK_BEGIN) {
|
||||
m_lazy_load_sent_bank_slots = EQ::invslot::BANK_BEGIN;
|
||||
}
|
||||
else if (m_lazy_load_sent_bank_slots > EQ::invslot::BANK_END &&
|
||||
m_lazy_load_sent_bank_slots < EQ::invslot::SHARED_BANK_BEGIN) {
|
||||
m_lazy_load_sent_bank_slots = EQ::invslot::SHARED_BANK_BEGIN;
|
||||
}
|
||||
else {
|
||||
m_lazy_load_sent_bank_slots++;
|
||||
}
|
||||
|
||||
inst = m_inv[m_lazy_load_sent_bank_slots];
|
||||
if (inst) {
|
||||
SendItemPacket(m_lazy_load_sent_bank_slots, inst, ItemPacketType::ItemPacketTrade);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool may_use_attacks = false;
|
||||
@@ -577,30 +604,7 @@ bool Client::Process() {
|
||||
}
|
||||
}
|
||||
|
||||
//At this point, we are still connected, everything important has taken
|
||||
//place, now check to see if anybody wants to aggro us.
|
||||
// only if client is not feigned
|
||||
if (zone->CanDoCombat() && ret && !GetFeigned() && client_scan_npc_aggro_timer.Check()) {
|
||||
int npc_scan_count = 0;
|
||||
for (auto & close_mob : close_mobs) {
|
||||
Mob *mob = close_mob.second;
|
||||
|
||||
if (!mob) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mob->IsClient()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (mob->CheckWillAggro(this) && !mob->CheckAggro(this)) {
|
||||
mob->AddToHateList(this, 25);
|
||||
}
|
||||
|
||||
npc_scan_count++;
|
||||
}
|
||||
LogAggro("Checking Reverse Aggro (client->npc) scanned_npcs ([{}])", npc_scan_count);
|
||||
}
|
||||
ClientToNpcAggroProcess();
|
||||
|
||||
if (client_state != CLIENT_LINKDEAD && (client_state == CLIENT_ERROR || client_state == DISCONNECTED || client_state == CLIENT_KICKED || !eqs->CheckState(ESTABLISHED)))
|
||||
{
|
||||
@@ -780,39 +784,41 @@ void Client::BulkSendInventoryItems()
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
|
||||
// Bank items
|
||||
for (int16 slot_id = EQ::invslot::BANK_BEGIN; slot_id <= EQ::invslot::BANK_END; slot_id++) {
|
||||
const EQ::ItemInstance* inst = m_inv[slot_id];
|
||||
if (!inst)
|
||||
continue;
|
||||
if (!RuleB(Inventory, LazyLoadBank)) {
|
||||
// Bank items
|
||||
for (int16 slot_id = EQ::invslot::BANK_BEGIN; slot_id <= EQ::invslot::BANK_END; slot_id++) {
|
||||
const EQ::ItemInstance* inst = m_inv[slot_id];
|
||||
if (!inst)
|
||||
continue;
|
||||
|
||||
inst->Serialize(ob, slot_id);
|
||||
inst->Serialize(ob, slot_id);
|
||||
|
||||
if (ob.tellp() == last_pos)
|
||||
LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
|
||||
if (ob.tellp() == last_pos)
|
||||
LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
|
||||
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
|
||||
// SharedBank items
|
||||
for (int16 slot_id = EQ::invslot::SHARED_BANK_BEGIN; slot_id <= EQ::invslot::SHARED_BANK_END; slot_id++) {
|
||||
const EQ::ItemInstance* inst = m_inv[slot_id];
|
||||
if (!inst)
|
||||
continue;
|
||||
// SharedBank items
|
||||
for (int16 slot_id = EQ::invslot::SHARED_BANK_BEGIN; slot_id <= EQ::invslot::SHARED_BANK_END; slot_id++) {
|
||||
const EQ::ItemInstance* inst = m_inv[slot_id];
|
||||
if (!inst)
|
||||
continue;
|
||||
|
||||
inst->Serialize(ob, slot_id);
|
||||
inst->Serialize(ob, slot_id);
|
||||
|
||||
if (ob.tellp() == last_pos)
|
||||
LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
|
||||
if (ob.tellp() == last_pos)
|
||||
LogInventory("Serialization failed on item slot [{}] during BulkSendInventoryItems. Item skipped", slot_id);
|
||||
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
}
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_CharInventory);
|
||||
outapp->size = ob.size();
|
||||
outapp->pBuffer = ob.detach();
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
auto outapp = new EQApplicationPacket(OP_CharInventory);
|
||||
outapp->size = ob.size();
|
||||
outapp->pBuffer = ob.detach();
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
|
||||
void Client::BulkSendMerchantInventory(int merchant_id, int npcid) {
|
||||
|
||||
+2
-2
@@ -40,7 +40,7 @@ extern FastMath g_Math;
|
||||
void CatchSignal(int sig_num);
|
||||
|
||||
|
||||
int command_count; // how many commands we have
|
||||
int command_count; // how many commands we have
|
||||
|
||||
// this is the pointer to the dispatch function, updated once
|
||||
// init has been performed to point at the real function
|
||||
@@ -96,7 +96,7 @@ int command_init(void)
|
||||
command_add("augmentitem", "Force augments an item. Must have the augment item window open.", AccountStatus::GMImpossible, command_augmentitem) ||
|
||||
command_add("ban", "[Character Name] [Reason] - Ban by character name", AccountStatus::GMLeadAdmin, command_ban) ||
|
||||
command_add("bugs", "[Close|Delete|Review|Search|View] - Handles player bug reports", AccountStatus::QuestTroupe, command_bugs) ||
|
||||
command_add("bot", "Type \"#bot help\" or \"^help\" to the see the list of available commands for bots.", AccountStatus::Player, command_bot) ||
|
||||
(RuleB(Bots, Enabled) && command_add("bot", "Type \"#bot help\" or \"^help\" to the see the list of available commands for bots.", AccountStatus::Player, command_bot)) ||
|
||||
command_add("camerashake", "[Duration (Milliseconds)] [Intensity (1-10)] - Shakes the camera on everyone's screen globally.", AccountStatus::QuestTroupe, command_camerashake) ||
|
||||
command_add("castspell", "[Spell ID] [Instant (0 = False, 1 = True, Default is 1 if Unused)] - Cast a spell", AccountStatus::Guide, command_castspell) ||
|
||||
command_add("chat", "[Channel ID] [Message] - Send a channel message to all zones", AccountStatus::GMMgmt, command_chat) ||
|
||||
|
||||
+2
-2
@@ -542,8 +542,8 @@ void Doors::HandleClick(Client *sender, uint8 trigger)
|
||||
if (EQ::ValueWithin(m_open_type, 57, 58) && HasDestinationZone()) {
|
||||
bool has_key_required = (required_key_item && required_key_item == player_key);
|
||||
|
||||
if (sender->GetGM() && has_key_required) {
|
||||
has_key_required = false;
|
||||
if (sender->GetGM() && !has_key_required) {
|
||||
has_key_required = true;
|
||||
sender->Message(Chat::White, "Your GM flag allows you to open this door without a key.");
|
||||
}
|
||||
|
||||
|
||||
@@ -60,6 +60,12 @@ public:
|
||||
void SetPosition(const glm::vec4 &position);
|
||||
void SetSize(uint16 size);
|
||||
void ToggleState(Mob *sender);
|
||||
inline std::string GetDestinationZoneName() { return m_destination_zone_name; }
|
||||
inline int GetDestinationInstanceID() { return m_destination_instance_id; }
|
||||
inline float GetDestinationX() { return m_destination.x; }
|
||||
inline float GetDestinationY() { return m_destination.y; }
|
||||
inline float GetDestinationZ() { return m_destination.z; }
|
||||
inline float GetDestinationHeading() { return m_destination.w; }
|
||||
|
||||
float GetX();
|
||||
float GetY();
|
||||
|
||||
+89
-125
@@ -1028,24 +1028,15 @@ void Client::SendDisciplineTimer(uint32 timer_id, uint32 duration)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param taunter
|
||||
* @param range
|
||||
* @param bonus_hate
|
||||
*/
|
||||
void EntityList::AETaunt(Client *taunter, float range, int32 bonus_hate)
|
||||
void EntityList::AETaunt(Client* taunter, float range, int bonus_hate)
|
||||
{
|
||||
|
||||
/**
|
||||
* Live AE taunt range - Hardcoded.
|
||||
*/
|
||||
if (range == 0) {
|
||||
range = 40;
|
||||
}
|
||||
|
||||
float range_squared = range * range;
|
||||
|
||||
for (auto &it : entity_list.GetCloseMobList(taunter, range)) {
|
||||
for (auto& it: taunter->GetCloseMobList(range)) {
|
||||
Mob *them = it.second;
|
||||
if (!them) {
|
||||
continue;
|
||||
@@ -1060,9 +1051,11 @@ void EntityList::AETaunt(Client *taunter, float range, int32 bonus_hate)
|
||||
z_difference *= -1;
|
||||
}
|
||||
|
||||
if (z_difference < 10
|
||||
&& taunter->IsAttackAllowed(them)
|
||||
&& DistanceSquaredNoZ(taunter->GetPosition(), them->GetPosition()) <= range_squared) {
|
||||
if (
|
||||
z_difference < 10 &&
|
||||
taunter->IsAttackAllowed(them) &&
|
||||
DistanceSquaredNoZ(taunter->GetPosition(), them->GetPosition()) <= range_squared
|
||||
) {
|
||||
if (taunter->CheckLosFN(them)) {
|
||||
taunter->Taunt(them->CastToNPC(), true, 0, true, bonus_hate);
|
||||
}
|
||||
@@ -1070,38 +1063,31 @@ void EntityList::AETaunt(Client *taunter, float range, int32 bonus_hate)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Causes caster to hit every mob within dist range of center with spell_id
|
||||
*
|
||||
* @param caster_mob
|
||||
* @param center_mob
|
||||
* @param spell_id
|
||||
* @param affect_caster
|
||||
* @param resist_adjust
|
||||
* @param max_targets
|
||||
*/
|
||||
void EntityList::AESpell(
|
||||
Mob *caster_mob,
|
||||
Mob *center_mob,
|
||||
Mob* caster_mob,
|
||||
Mob* center_mob,
|
||||
uint16 spell_id,
|
||||
bool affect_caster,
|
||||
int16 resist_adjust,
|
||||
int *max_targets
|
||||
int* max_targets,
|
||||
bool is_scripted
|
||||
)
|
||||
{
|
||||
const auto &cast_target_position =
|
||||
spells[spell_id].target_type == ST_Ring ?
|
||||
caster_mob->GetTargetRingLocation() :
|
||||
static_cast<glm::vec3>(center_mob->GetPosition());
|
||||
const auto& cast_target_position = (
|
||||
(!is_scripted && spells[spell_id].target_type == ST_Ring) ?
|
||||
caster_mob->GetTargetRingLocation() :
|
||||
static_cast<glm::vec3>(center_mob->GetPosition())
|
||||
);
|
||||
|
||||
Mob* current_mob = nullptr;
|
||||
|
||||
Mob *current_mob = nullptr;
|
||||
bool is_detrimental_spell = IsDetrimentalSpell(spell_id);
|
||||
bool is_npc = caster_mob->IsNPC();
|
||||
float distance = caster_mob->GetAOERange(spell_id);
|
||||
float distance_squared = distance * distance;
|
||||
float min_range2 = spells[spell_id].min_range * spells[spell_id].min_range;
|
||||
glm::vec2 min = {cast_target_position.x - distance, cast_target_position.y - distance};
|
||||
glm::vec2 max = {cast_target_position.x + distance, cast_target_position.y + distance};
|
||||
float min_range_squared = spells[spell_id].min_range * spells[spell_id].min_range;
|
||||
glm::vec2 min = { cast_target_position.x - distance, cast_target_position.y - distance };
|
||||
glm::vec2 max = { cast_target_position.x + distance, cast_target_position.y + distance };
|
||||
|
||||
/**
|
||||
* If using Old Rain Targets - there is no max target limitation
|
||||
@@ -1110,18 +1096,25 @@ void EntityList::AESpell(
|
||||
max_targets = nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Max AOE targets
|
||||
*/
|
||||
int max_targets_allowed = RuleI(Range, AOEMaxTargets); // unlimited
|
||||
int max_targets_allowed = RuleI(Spells, DefaultAOEMaxTargets);;
|
||||
if (max_targets) { // rains pass this in since they need to preserve the count through waves
|
||||
max_targets_allowed = *max_targets;
|
||||
}
|
||||
else if (spells[spell_id].aoe_max_targets) {
|
||||
} else if (spells[spell_id].aoe_max_targets) {
|
||||
max_targets_allowed = spells[spell_id].aoe_max_targets;
|
||||
}
|
||||
else if (IsTargetableAESpell(spell_id) && is_detrimental_spell && !is_npc && !IsEffectInSpell(spell_id, SE_Lull) && !IsEffectInSpell(spell_id, SE_Mez)) {
|
||||
max_targets_allowed = 4;
|
||||
} else if (
|
||||
IsTargetableAESpell(spell_id) &&
|
||||
is_detrimental_spell &&
|
||||
!is_npc &&
|
||||
!IsEffectInSpell(spell_id, SE_Lull) &&
|
||||
!IsEffectInSpell(spell_id, SE_Mez)
|
||||
) {
|
||||
max_targets_allowed = RuleI(Spells, TargetedAOEMaxTargets);
|
||||
} else if (
|
||||
IsPBAENukeSpell(spell_id) &&
|
||||
IsDetrimentalSpell &&
|
||||
!is_npc
|
||||
) {
|
||||
max_targets_allowed = RuleI(Spells, PointBlankAOEMaxTargets);
|
||||
}
|
||||
|
||||
int target_hit_counter = 0;
|
||||
@@ -1133,7 +1126,7 @@ void EntityList::AESpell(
|
||||
distance
|
||||
);
|
||||
|
||||
for (auto &it : entity_list.GetCloseMobList(caster_mob, distance)) {
|
||||
for (auto& it: caster_mob->GetCloseMobList(distance)) {
|
||||
current_mob = it.second;
|
||||
if (!current_mob) {
|
||||
continue;
|
||||
@@ -1161,16 +1154,11 @@ void EntityList::AESpell(
|
||||
continue;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check PC / NPC
|
||||
* 1 = PC
|
||||
* 2 = NPC
|
||||
*/
|
||||
if (spells[spell_id].pcnpc_only_flag == 1 && !current_mob->IsOfClientBotMerc()) {
|
||||
if (spells[spell_id].pcnpc_only_flag == PCNPCOnlyFlagType::PC && !current_mob->IsOfClientBotMerc()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (spells[spell_id].pcnpc_only_flag == 2 && current_mob->IsOfClientBotMerc()) {
|
||||
if (spells[spell_id].pcnpc_only_flag == PCNPCOnlyFlagType::NPC && current_mob->IsOfClientBotMerc()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1184,41 +1172,40 @@ void EntityList::AESpell(
|
||||
continue;
|
||||
}
|
||||
|
||||
if (distance_to_target < min_range2) {
|
||||
if (distance_to_target < min_range_squared) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (is_npc && current_mob->IsNPC() &&
|
||||
spells[spell_id].target_type != ST_AreaNPCOnly) { //check npc->npc casting
|
||||
FACTION_VALUE faction_value = current_mob->GetReverseFactionCon(caster_mob);
|
||||
if (
|
||||
is_npc &&
|
||||
current_mob->IsNPC() &&
|
||||
spells[spell_id].target_type != ST_AreaNPCOnly
|
||||
) {
|
||||
const auto faction_value = current_mob->GetReverseFactionCon(caster_mob);
|
||||
if (is_detrimental_spell) {
|
||||
//affect mobs that are on our hate list, or
|
||||
//which have bad faction with us
|
||||
if (
|
||||
!(caster_mob->CheckAggro(current_mob) ||
|
||||
faction_value == FACTION_THREATENINGLY ||
|
||||
faction_value == FACTION_SCOWLS)) {
|
||||
faction_value == FACTION_THREATENINGLY ||
|
||||
faction_value == FACTION_SCOWLS)
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else {
|
||||
//only affect mobs we would assist.
|
||||
} else {
|
||||
if (!(faction_value <= FACTION_AMIABLY)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Finally, make sure they are within range
|
||||
*/
|
||||
if (is_detrimental_spell) {
|
||||
if (!caster_mob->IsAttackAllowed(current_mob, true)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (center_mob && !spells[spell_id].npc_no_los && !center_mob->CheckLosFN(current_mob)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!center_mob && !spells[spell_id].npc_no_los && !caster_mob->CheckLosFN(
|
||||
caster_mob->GetTargetRingX(),
|
||||
caster_mob->GetTargetRingY(),
|
||||
@@ -1226,9 +1213,7 @@ void EntityList::AESpell(
|
||||
current_mob->GetSize())) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
||||
} else {
|
||||
/**
|
||||
* Check to stop casting beneficial ae buffs (to wit: bard songs) on enemies...
|
||||
* This does not check faction for beneficial AE buffs... only agro and attackable.
|
||||
@@ -1238,6 +1223,7 @@ void EntityList::AESpell(
|
||||
if (caster_mob->IsAttackAllowed(current_mob, true)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (caster_mob->CheckAggro(current_mob)) {
|
||||
continue;
|
||||
}
|
||||
@@ -1264,40 +1250,29 @@ void EntityList::AESpell(
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param caster
|
||||
* @param center
|
||||
* @param spell_id
|
||||
* @param affect_caster
|
||||
*/
|
||||
void EntityList::MassGroupBuff(
|
||||
Mob *caster,
|
||||
Mob *center,
|
||||
Mob* caster,
|
||||
Mob* center,
|
||||
uint16 spell_id,
|
||||
bool affect_caster)
|
||||
bool affect_caster
|
||||
)
|
||||
{
|
||||
Mob *current_mob = nullptr;
|
||||
Mob* current_mob = nullptr;
|
||||
float distance = caster->GetAOERange(spell_id);
|
||||
float distance_squared = distance * distance;
|
||||
bool is_detrimental_spell = IsDetrimentalSpell(spell_id);
|
||||
|
||||
for (auto &it : entity_list.GetCloseMobList(caster, distance)) {
|
||||
for (auto& it: caster->GetCloseMobList(distance)) {
|
||||
current_mob = it.second;
|
||||
if (!current_mob) {
|
||||
continue;
|
||||
}
|
||||
|
||||
/**
|
||||
* Skip center
|
||||
*/
|
||||
if (current_mob == center) {
|
||||
if (current_mob == center) { // Skip Center
|
||||
continue;
|
||||
}
|
||||
|
||||
/**
|
||||
* Skip self
|
||||
*/
|
||||
if (current_mob == caster && !affect_caster) {
|
||||
if (current_mob == caster && !affect_caster) { // Skip Caster
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1305,17 +1280,13 @@ void EntityList::MassGroupBuff(
|
||||
continue;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pets
|
||||
*/
|
||||
if (current_mob->IsNPC()) {
|
||||
Mob *owner = current_mob->GetOwner();
|
||||
Mob* owner = current_mob->GetOwner();
|
||||
if (owner) {
|
||||
if (!owner->IsOfClientBot()) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@@ -1328,55 +1299,48 @@ void EntityList::MassGroupBuff(
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Rampage - Normal and Duration rampages
|
||||
* NPCs handle it differently in Mob::Rampage
|
||||
*
|
||||
* @param attacker
|
||||
* @param distance
|
||||
* @param Hand
|
||||
* @param count
|
||||
* @param is_from_spell
|
||||
*/
|
||||
void EntityList::AEAttack(
|
||||
Mob *attacker,
|
||||
Mob* attacker,
|
||||
float distance,
|
||||
int Hand,
|
||||
int count,
|
||||
int16 slot_id,
|
||||
int hit_count,
|
||||
bool is_from_spell,
|
||||
int attack_rounds)
|
||||
int attack_rounds
|
||||
)
|
||||
{
|
||||
Mob *current_mob = nullptr;
|
||||
Mob* current_mob = nullptr;
|
||||
float distance_squared = distance * distance;
|
||||
int hit_count = 0;
|
||||
int current_hits = 0;
|
||||
|
||||
for (auto &it : entity_list.GetCloseMobList(attacker, distance)) {
|
||||
for (auto& it: attacker->GetCloseMobList(distance)) {
|
||||
current_mob = it.second;
|
||||
if (!current_mob) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (current_mob->IsNPC()
|
||||
&& current_mob != attacker //this is not needed unless NPCs can use this
|
||||
&& (attacker->IsAttackAllowed(current_mob))
|
||||
&& !current_mob->IsHorse() /* dont attack mounts */
|
||||
&& (DistanceSquared(current_mob->GetPosition(), attacker->GetPosition()) <= distance_squared)
|
||||
) {
|
||||
|
||||
if (
|
||||
current_mob->IsNPC() &&
|
||||
current_mob != attacker &&
|
||||
attacker->IsAttackAllowed(current_mob) &&
|
||||
!current_mob->IsHorse() &&
|
||||
DistanceSquared(current_mob->GetPosition(), attacker->GetPosition()) <= distance_squared
|
||||
) {
|
||||
for (int i = 0; i < attack_rounds; i++) {
|
||||
if (!attacker->IsClient() || attacker->GetClass() == Class::Monk || attacker->GetClass() == Class::Ranger) {
|
||||
attacker->Attack(current_mob, Hand, false, false, is_from_spell);
|
||||
if (
|
||||
!attacker->IsClient() ||
|
||||
attacker->GetClass() == Class::Monk ||
|
||||
attacker->GetClass() == Class::Ranger
|
||||
) {
|
||||
attacker->Attack(current_mob, slot_id, false, false, is_from_spell);
|
||||
} else {
|
||||
attacker->CastToClient()->DoAttackRounds(current_mob, Hand, is_from_spell);
|
||||
attacker->CastToClient()->DoAttackRounds(current_mob, slot_id, is_from_spell);
|
||||
}
|
||||
}
|
||||
|
||||
hit_count++;
|
||||
if (count != 0 && hit_count >= count) {
|
||||
current_hits++;
|
||||
if (hit_count != 0 && current_hits >= hit_count) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
+236
-63
@@ -57,6 +57,8 @@ void perl_register_expedition();
|
||||
void perl_register_expedition_lock_messages();
|
||||
void perl_register_bot();
|
||||
void perl_register_buff();
|
||||
void perl_register_merc();
|
||||
void perl_register_database();
|
||||
#endif // EMBPERL_XS_CLASSES
|
||||
#endif // EMBPERL_XS
|
||||
|
||||
@@ -203,6 +205,7 @@ const char* QuestEventSubroutines[_LargestEventID] = {
|
||||
"EVENT_ENTITY_VARIABLE_UPDATE",
|
||||
"EVENT_AA_LOSS",
|
||||
"EVENT_SPELL_BLOCKED",
|
||||
"EVENT_READ_ITEM",
|
||||
|
||||
// Add new events before these or Lua crashes
|
||||
"EVENT_SPELL_EFFECT_BOT",
|
||||
@@ -216,6 +219,8 @@ PerlembParser::PerlembParser() : perl(nullptr)
|
||||
global_player_quest_status_ = questUnloaded;
|
||||
bot_quest_status_ = questUnloaded;
|
||||
global_bot_quest_status_ = questUnloaded;
|
||||
merc_quest_status_ = questUnloaded;
|
||||
global_merc_quest_status_ = questUnloaded;
|
||||
}
|
||||
|
||||
PerlembParser::~PerlembParser()
|
||||
@@ -257,6 +262,8 @@ void PerlembParser::ReloadQuests()
|
||||
global_player_quest_status_ = questUnloaded;
|
||||
bot_quest_status_ = questUnloaded;
|
||||
global_bot_quest_status_ = questUnloaded;
|
||||
merc_quest_status_ = questUnloaded;
|
||||
global_merc_quest_status_ = questUnloaded;
|
||||
|
||||
item_quest_status_.clear();
|
||||
spell_quest_status_.clear();
|
||||
@@ -284,6 +291,8 @@ int PerlembParser::EventCommon(
|
||||
bool is_global_npc_quest = false;
|
||||
bool is_bot_quest = false;
|
||||
bool is_global_bot_quest = false;
|
||||
bool is_merc_quest = false;
|
||||
bool is_global_merc_quest = false;
|
||||
bool is_item_quest = false;
|
||||
bool is_spell_quest = false;
|
||||
|
||||
@@ -294,6 +303,8 @@ int PerlembParser::EventCommon(
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
@@ -309,6 +320,8 @@ int PerlembParser::EventCommon(
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
@@ -338,6 +351,8 @@ int PerlembParser::EventCommon(
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
@@ -355,6 +370,8 @@ int PerlembParser::EventCommon(
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
@@ -381,7 +398,7 @@ int PerlembParser::EventCommon(
|
||||
|
||||
if (is_player_quest || is_global_player_quest) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, nullptr);
|
||||
} else if (is_bot_quest || is_global_bot_quest) {
|
||||
} else if (is_bot_quest || is_global_bot_quest || is_merc_quest || is_global_merc_quest) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, nullptr);
|
||||
} else if (is_item_quest) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, inst, nullptr);
|
||||
@@ -1008,41 +1025,22 @@ int PerlembParser::SendCommands(
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
dTHX;
|
||||
{
|
||||
std::string cl = fmt::format("${}::client", prefix);
|
||||
std::string np = fmt::format("${}::npc", prefix);
|
||||
std::string qi = fmt::format("${}::questitem", prefix);
|
||||
std::string sp = fmt::format("${}::spell", prefix);
|
||||
std::string enl = fmt::format("${}::entity_list", prefix);
|
||||
std::string bot = fmt::format("${}::bot", prefix);
|
||||
const std::vector<std::string>& suffixes = {
|
||||
"bot",
|
||||
"client",
|
||||
"entity_list",
|
||||
"merc",
|
||||
"npc",
|
||||
"questitem",
|
||||
"spell"
|
||||
};
|
||||
|
||||
if (clear_vars_.find(cl) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", cl);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(np) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", np);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(qi) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", qi);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(sp) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", sp);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(enl) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", enl);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(bot) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", bot);
|
||||
perl->eval(e.c_str());
|
||||
for (const auto& suffix : suffixes) {
|
||||
const std::string& key = fmt::format("${}::{}", prefix, suffix);
|
||||
if (clear_vars_.find(suffix) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", key);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1059,19 +1057,21 @@ int PerlembParser::SendCommands(
|
||||
sv_setsv(client, _empty_sv);
|
||||
}
|
||||
|
||||
//only export NPC if it's a npc quest
|
||||
if (!other->IsClient() && other->IsNPC()) {
|
||||
NPC* n = quest_manager.GetNPC();
|
||||
buf = fmt::format("{}::npc", prefix);
|
||||
SV* npc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(npc, "NPC", n);
|
||||
}
|
||||
|
||||
if (!other->IsClient() && other->IsBot()) {
|
||||
if (other->IsBot()) {
|
||||
Bot* b = quest_manager.GetBot();
|
||||
buf = fmt::format("{}::bot", prefix);
|
||||
SV* bot = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(bot, "Bot", b);
|
||||
} else if (other->IsMerc()) {
|
||||
Merc* m = quest_manager.GetMerc();
|
||||
buf = fmt::format("{}::merc", prefix);
|
||||
SV* merc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(merc, "Merc", m);
|
||||
} else if (other->IsNPC()) {
|
||||
NPC* n = quest_manager.GetNPC();
|
||||
buf = fmt::format("{}::npc", prefix);
|
||||
SV* npc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(npc, "NPC", n);
|
||||
}
|
||||
|
||||
//only export QuestItem if it's an inst quest
|
||||
@@ -1097,23 +1097,25 @@ int PerlembParser::SendCommands(
|
||||
#endif
|
||||
|
||||
//now call the requested sub
|
||||
ret_value = perl->dosub(std::string(prefix).append("::").append(event_id).c_str());
|
||||
const std::string& sub_key = fmt::format("{}::{}", prefix, event_id);
|
||||
ret_value = perl->dosub(sub_key.c_str());
|
||||
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
{
|
||||
std::string cl = fmt::format("${}::client", prefix);
|
||||
std::string np = fmt::format("${}::npc", prefix);
|
||||
std::string qi = fmt::format("${}::questitem", prefix);
|
||||
std::string sp = fmt::format("${}::spell", prefix);
|
||||
std::string enl = fmt::format("${}::entity_list", prefix);
|
||||
std::string bot = fmt::format("${}::bot", prefix);
|
||||
const std::vector<std::string>& suffixes = {
|
||||
"bot",
|
||||
"client",
|
||||
"entity_list",
|
||||
"merc",
|
||||
"npc",
|
||||
"questitem",
|
||||
"spell"
|
||||
};
|
||||
|
||||
clear_vars_[cl] = 1;
|
||||
clear_vars_[np] = 1;
|
||||
clear_vars_[qi] = 1;
|
||||
clear_vars_[sp] = 1;
|
||||
clear_vars_[enl] = 1;
|
||||
clear_vars_[bot] = 1;
|
||||
for (const auto& suffix : suffixes) {
|
||||
const std::string& key = fmt::format("${}::{}", prefix, suffix);
|
||||
clear_vars_[key] = 1;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1183,6 +1185,8 @@ void PerlembParser::MapFunctions()
|
||||
perl_register_expedition_lock_messages();
|
||||
perl_register_bot();
|
||||
perl_register_buff();
|
||||
perl_register_merc();
|
||||
perl_register_database();
|
||||
#endif // EMBPERL_XS_CLASSES
|
||||
}
|
||||
|
||||
@@ -1191,6 +1195,8 @@ void PerlembParser::GetQuestTypes(
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
@@ -1218,10 +1224,14 @@ void PerlembParser::GetQuestTypes(
|
||||
if (is_global) {
|
||||
if (npc_mob->IsBot()) {
|
||||
is_global_bot_quest = true;
|
||||
} else if (npc_mob->IsMerc()) {
|
||||
is_global_merc_quest = true;
|
||||
}
|
||||
} else {
|
||||
if (npc_mob->IsBot()) {
|
||||
is_bot_quest = true;
|
||||
} else if (npc_mob->IsMerc()) {
|
||||
is_merc_quest = true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@@ -1250,6 +1260,8 @@ void PerlembParser::GetQuestPackageName(
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
@@ -1267,6 +1279,8 @@ void PerlembParser::GetQuestPackageName(
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest &&
|
||||
!is_spell_quest
|
||||
) {
|
||||
@@ -1290,6 +1304,10 @@ void PerlembParser::GetQuestPackageName(
|
||||
package_name = "qst_bot";
|
||||
} else if (is_global_bot_quest) {
|
||||
package_name = "qst_global_bot";
|
||||
} else if (is_merc_quest) {
|
||||
package_name = "qst_merc";
|
||||
} else if (is_global_merc_quest) {
|
||||
package_name = "qst_global_merc";
|
||||
} else {
|
||||
package_name = fmt::format("qst_spell_{}", object_id);
|
||||
}
|
||||
@@ -1315,6 +1333,8 @@ void PerlembParser::ExportQGlobals(
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
@@ -1330,6 +1350,8 @@ void PerlembParser::ExportQGlobals(
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest &&
|
||||
!is_spell_quest
|
||||
) {
|
||||
@@ -1465,6 +1487,8 @@ void PerlembParser::ExportMobVariables(
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
@@ -1490,6 +1514,8 @@ void PerlembParser::ExportMobVariables(
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest
|
||||
) {
|
||||
if (mob && mob->IsClient() && npc_mob && npc_mob->IsNPC()) {
|
||||
@@ -1520,6 +1546,8 @@ void PerlembParser::ExportMobVariables(
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest &&
|
||||
!is_spell_quest
|
||||
) {
|
||||
@@ -1708,7 +1736,7 @@ void PerlembParser::ExportEventVariables(
|
||||
case EVENT_PAYLOAD: {
|
||||
Seperator sep(data);
|
||||
ExportVar(package_name.c_str(), "payload_id", sep.arg[0]);
|
||||
ExportVar(package_name.c_str(), "payload_value", sep.arg[1]);
|
||||
ExportVar(package_name.c_str(), "payload_value", sep.argplus[1]);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2064,9 +2092,14 @@ void PerlembParser::ExportEventVariables(
|
||||
Corpse* corpse = std::any_cast<Corpse*>(extra_pointers->at(0));
|
||||
if (corpse) {
|
||||
ExportVar(package_name.c_str(), "killed_corpse_id", corpse->GetID());
|
||||
ExportVar(package_name.c_str(), "killed_x", corpse->GetX());
|
||||
ExportVar(package_name.c_str(), "killed_y", corpse->GetY());
|
||||
ExportVar(package_name.c_str(), "killed_z", corpse->GetZ());
|
||||
ExportVar(package_name.c_str(), "killed_h", corpse->GetHeading());
|
||||
}
|
||||
}
|
||||
|
||||
// EVENT_DEATH_ZONE only
|
||||
if (extra_pointers && extra_pointers->size() >= 2) {
|
||||
NPC* killed = std::any_cast<NPC*>(extra_pointers->at(1));
|
||||
if (killed) {
|
||||
@@ -2075,11 +2108,8 @@ void PerlembParser::ExportEventVariables(
|
||||
"killed_bot_id",
|
||||
killed->IsBot() ? killed->CastToBot()->GetBotID() : 0
|
||||
);
|
||||
ExportVar(package_name.c_str(), "killed_npc_id", killed->IsNPC() ? killed->GetNPCTypeID() : 0);
|
||||
ExportVar(package_name.c_str(), "killed_x", killed->GetX());
|
||||
ExportVar(package_name.c_str(), "killed_y", killed->GetY());
|
||||
ExportVar(package_name.c_str(), "killed_z", killed->GetZ());
|
||||
ExportVar(package_name.c_str(), "killed_h", killed->GetHeading());
|
||||
ExportVar(package_name.c_str(), "killed_merc_id", killed->IsMerc() ? killed->CastToMerc()->GetMercenaryID() : 0);
|
||||
ExportVar(package_name.c_str(), "killed_npc_id", !killed->IsMerc() && killed->IsNPC() ? killed->GetNPCTypeID() : 0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -2355,6 +2385,7 @@ void PerlembParser::ExportEventVariables(
|
||||
case EVENT_DESPAWN: {
|
||||
ExportVar(package_name.c_str(), "despawned_entity_id", npc_mob->GetID());
|
||||
ExportVar(package_name.c_str(), "despawned_bot_id", npc_mob->IsBot() ? npc_mob->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "despawned_merc_id", npc_mob->IsMerc() ? npc_mob->CastToMerc()->GetMercenaryID() : 0);
|
||||
ExportVar(package_name.c_str(), "despawned_npc_id", npc_mob->IsNPC() ? npc_mob->GetNPCTypeID() : 0);
|
||||
break;
|
||||
}
|
||||
@@ -2487,6 +2518,28 @@ void PerlembParser::ExportEventVariables(
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_READ_ITEM: {;
|
||||
ExportVar(package_name.c_str(), "item_id", extra_data);
|
||||
ExportVar(package_name.c_str(), "text_file", data);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 7) {
|
||||
ExportVar(package_name.c_str(), "book_text", std::any_cast<std::string>(extra_pointers->at(0)).c_str());
|
||||
ExportVar(package_name.c_str(), "can_cast", std::any_cast<int8>(extra_pointers->at(1)));
|
||||
ExportVar(package_name.c_str(), "can_scribe", std::any_cast<int8>(extra_pointers->at(2)));
|
||||
ExportVar(package_name.c_str(), "slot_id", std::any_cast<int16>(extra_pointers->at(3)));
|
||||
ExportVar(package_name.c_str(), "target_id", std::any_cast<int>(extra_pointers->at(4)));
|
||||
ExportVar(package_name.c_str(), "type", std::any_cast<uint8>(extra_pointers->at(5)));
|
||||
ExportVar(
|
||||
package_name.c_str(),
|
||||
"item",
|
||||
"QuestItem",
|
||||
std::any_cast<EQ::ItemInstance*>(extra_pointers->at(6))
|
||||
);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
@@ -2613,4 +2666,124 @@ int PerlembParser::EventGlobalBot(
|
||||
);
|
||||
}
|
||||
|
||||
void PerlembParser::LoadMercScript(std::string filename)
|
||||
{
|
||||
if (!perl || merc_quest_status_ != questUnloaded) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
perl->eval_file("qst_merc", filename.c_str());
|
||||
} catch (std::string e) {
|
||||
AddError(
|
||||
fmt::format(
|
||||
"Error Compiling Merc Quest File [{}] Error [{}]",
|
||||
filename,
|
||||
e
|
||||
)
|
||||
);
|
||||
|
||||
merc_quest_status_ = questFailedToLoad;
|
||||
return;
|
||||
}
|
||||
|
||||
merc_quest_status_ = questLoaded;
|
||||
}
|
||||
|
||||
void PerlembParser::LoadGlobalMercScript(std::string filename)
|
||||
{
|
||||
if (!perl || global_merc_quest_status_ != questUnloaded) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
perl->eval_file("qst_global_merc", filename.c_str());
|
||||
} catch (std::string e) {
|
||||
AddError(
|
||||
fmt::format(
|
||||
"Error Compiling Global Merc Quest File [{}] Error [{}]",
|
||||
filename,
|
||||
e
|
||||
)
|
||||
);
|
||||
|
||||
global_merc_quest_status_ = questFailedToLoad;
|
||||
return;
|
||||
}
|
||||
|
||||
global_merc_quest_status_ = questLoaded;
|
||||
}
|
||||
|
||||
bool PerlembParser::MercHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
if (
|
||||
!perl ||
|
||||
merc_quest_status_ != questLoaded ||
|
||||
event_id >= _LargestEventID
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return perl->SubExists("qst_merc", QuestEventSubroutines[event_id]);
|
||||
}
|
||||
|
||||
bool PerlembParser::GlobalMercHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
if (
|
||||
!perl ||
|
||||
global_merc_quest_status_ != questLoaded ||
|
||||
event_id >= _LargestEventID
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (perl->SubExists("qst_global_merc", QuestEventSubroutines[event_id]));
|
||||
}
|
||||
|
||||
int PerlembParser::EventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* mob,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return EventCommon(
|
||||
event_id,
|
||||
0,
|
||||
data.c_str(),
|
||||
merc,
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
extra_data,
|
||||
false,
|
||||
extra_pointers
|
||||
);
|
||||
}
|
||||
|
||||
int PerlembParser::EventGlobalMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* mob,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return EventCommon(
|
||||
event_id,
|
||||
0,
|
||||
data.c_str(),
|
||||
merc,
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
extra_data,
|
||||
true,
|
||||
extra_pointers
|
||||
);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -118,6 +118,24 @@ public:
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual int EventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual int EventGlobalMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual bool HasQuestSub(uint32 npc_id, QuestEventID event_id);
|
||||
virtual bool HasGlobalQuestSub(QuestEventID event_id);
|
||||
virtual bool PlayerHasQuestSub(QuestEventID event_id);
|
||||
@@ -126,6 +144,8 @@ public:
|
||||
virtual bool ItemHasQuestSub(EQ::ItemInstance* inst, QuestEventID event_id);
|
||||
virtual bool BotHasQuestSub(QuestEventID event_id);
|
||||
virtual bool GlobalBotHasQuestSub(QuestEventID event_id);
|
||||
virtual bool MercHasQuestSub(QuestEventID event_id);
|
||||
virtual bool GlobalMercHasQuestSub(QuestEventID event_id);
|
||||
|
||||
virtual void LoadNPCScript(std::string filename, int npc_id);
|
||||
virtual void LoadGlobalNPCScript(std::string filename);
|
||||
@@ -135,6 +155,8 @@ public:
|
||||
virtual void LoadSpellScript(std::string filename, uint32 spell_id);
|
||||
virtual void LoadBotScript(std::string filename);
|
||||
virtual void LoadGlobalBotScript(std::string filename);
|
||||
virtual void LoadMercScript(std::string filename);
|
||||
virtual void LoadGlobalMercScript(std::string filename);
|
||||
|
||||
virtual void AddVar(std::string name, std::string val);
|
||||
virtual std::string GetVar(std::string name);
|
||||
@@ -182,6 +204,8 @@ private:
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
@@ -197,6 +221,8 @@ private:
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
@@ -216,6 +242,8 @@ private:
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
@@ -230,6 +258,8 @@ private:
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
@@ -263,6 +293,8 @@ private:
|
||||
PerlQuestStatus global_player_quest_status_;
|
||||
PerlQuestStatus bot_quest_status_;
|
||||
PerlQuestStatus global_bot_quest_status_;
|
||||
PerlQuestStatus merc_quest_status_;
|
||||
PerlQuestStatus global_merc_quest_status_;
|
||||
|
||||
SV* _empty_sv;
|
||||
|
||||
|
||||
+25
-1
@@ -1276,7 +1276,7 @@ int Perl__tasktimeleft(int task_id)
|
||||
return quest_manager.tasktimeleft(task_id);
|
||||
}
|
||||
|
||||
int Perl__istaskcompleted(int task_id)
|
||||
bool Perl__istaskcompleted(int task_id)
|
||||
{
|
||||
return quest_manager.istaskcompleted(task_id);
|
||||
}
|
||||
@@ -5967,6 +5967,27 @@ bool Perl__send_parcel(perl::reference table_ref)
|
||||
return out;
|
||||
}
|
||||
|
||||
bool Perl__aretaskscompleted(perl::array task_ids)
|
||||
{
|
||||
std::vector<int> v;
|
||||
|
||||
for (const auto& e : task_ids) {
|
||||
v.emplace_back(static_cast<int>(e));
|
||||
}
|
||||
|
||||
return quest_manager.aretaskscompleted(v);
|
||||
}
|
||||
|
||||
void Perl__SpawnCircle(uint32 npc_id, float x, float y, float z, float heading, float radius, uint32 points)
|
||||
{
|
||||
quest_manager.SpawnCircle(npc_id, glm::vec4(x, y, z, heading), radius, points);
|
||||
}
|
||||
|
||||
void Perl__SpawnGrid(uint32 npc_id, float x, float y, float z, float heading, float spacing, uint32 spawn_count)
|
||||
{
|
||||
quest_manager.SpawnGrid(npc_id, glm::vec4(x, y, z, heading), spacing, spawn_count);
|
||||
}
|
||||
|
||||
void perl_register_quest()
|
||||
{
|
||||
perl::interpreter perl(PERL_GET_THX);
|
||||
@@ -6276,6 +6297,8 @@ void perl_register_quest()
|
||||
package.add("SendMail", &Perl__SendMail);
|
||||
package.add("SetAutoLoginCharacterNameByAccountID", &Perl__SetAutoLoginCharacterNameByAccountID);
|
||||
package.add("SetRunning", &Perl__SetRunning);
|
||||
package.add("SpawnCircle", &Perl__SpawnCircle);
|
||||
package.add("SpawnGrid", &Perl__SpawnGrid);
|
||||
package.add("activespeakactivity", &Perl__activespeakactivity);
|
||||
package.add("activespeaktask", &Perl__activespeaktask);
|
||||
package.add("activetasksinset", &Perl__activetasksinset);
|
||||
@@ -6290,6 +6313,7 @@ void perl_register_quest()
|
||||
package.add("addloot", (void(*)(int, int))&Perl__addloot);
|
||||
package.add("addloot", (void(*)(int, int, bool))&Perl__addloot);
|
||||
package.add("addskill", &Perl__addskill);
|
||||
package.add("aretaskscompleted", &Perl__aretaskscompleted);
|
||||
package.add("assigntask", (void(*)(int))&Perl__assigntask);
|
||||
package.add("assigntask", (void(*)(int, bool))&Perl__assigntask);
|
||||
package.add("attack", &Perl__attack);
|
||||
|
||||
@@ -21,6 +21,8 @@ Eglin
|
||||
#include <perlbind/perlbind.h>
|
||||
namespace perl = perlbind;
|
||||
|
||||
#undef connect
|
||||
#undef bind
|
||||
#undef Null
|
||||
|
||||
#ifdef WIN32
|
||||
|
||||
+99
-65
@@ -696,7 +696,7 @@ void EntityList::AddNPC(NPC *npc, bool send_spawn_packet, bool dont_queue)
|
||||
npc_list.emplace(std::pair<uint16, NPC *>(npc->GetID(), npc));
|
||||
mob_list.emplace(std::pair<uint16, Mob *>(npc->GetID(), npc));
|
||||
|
||||
entity_list.ScanCloseMobs(npc->close_mobs, npc, true);
|
||||
entity_list.ScanCloseMobs(npc);
|
||||
|
||||
if (parse->HasQuestSub(npc->GetNPCTypeID(), EVENT_SPAWN)) {
|
||||
parse->EventNPC(EVENT_SPAWN, npc, nullptr, "", 0);
|
||||
@@ -776,6 +776,10 @@ void EntityList::AddMerc(Merc *merc, bool SendSpawnPacket, bool dontqueue)
|
||||
|
||||
merc_list.emplace(std::pair<uint16, Merc *>(merc->GetID(), merc));
|
||||
mob_list.emplace(std::pair<uint16, Mob *>(merc->GetID(), merc));
|
||||
|
||||
if (parse->MercHasQuestSub(EVENT_SPAWN)) {
|
||||
parse->EventMerc(EVENT_SPAWN, merc, nullptr, "", 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1742,8 +1746,7 @@ void EntityList::QueueCloseClients(
|
||||
}
|
||||
|
||||
float distance_squared = distance * distance;
|
||||
|
||||
for (auto &e : GetCloseMobList(sender, distance)) {
|
||||
for (auto &e : sender->GetCloseMobList(distance)) {
|
||||
Mob *mob = e.second;
|
||||
if (!mob) {
|
||||
continue;
|
||||
@@ -2886,7 +2889,7 @@ bool EntityList::RemoveMobFromCloseLists(Mob *mob)
|
||||
entity_id
|
||||
);
|
||||
|
||||
it->second->close_mobs.erase(entity_id);
|
||||
it->second->m_close_mobs.erase(entity_id);
|
||||
++it;
|
||||
}
|
||||
|
||||
@@ -2911,49 +2914,54 @@ void EntityList::RemoveAuraFromMobs(Mob *aura)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* The purpose of this system is so that we cache relevant entities that are "close"
|
||||
*
|
||||
* In general; it becomes incredibly expensive to run zone-wide checks against every single mob in the zone when in reality
|
||||
* we only care about entities closest to us
|
||||
*
|
||||
* A very simple example of where this is relevant is Aggro, the below example is skewed because the overall implementation
|
||||
* of Aggro was also tweaked in conjunction with close lists. We also scan more aggressively when entities are moving (1-6 seconds)
|
||||
* versus 60 seconds when idle. We also have entities that are moving add themselves to those closest to them so that their close
|
||||
* lists remain always up to date
|
||||
*
|
||||
* Before: Aggro checks for NPC to Client aggro | (40 clients in zone) x (525 npcs) x 2 (times a second) = 2,520,000 checks a minute
|
||||
* After: Aggro checks for NPC to Client aggro | (40 clients in zone) x (20-30 npcs) x 2 (times a second) = 144,000 checks a minute (This is actually far less today)
|
||||
*
|
||||
* Places in the code where this logic makes a huge impact
|
||||
*
|
||||
* Aggro checks (zone wide -> close)
|
||||
* Aura processing (zone wide -> close)
|
||||
* AE Taunt (zone wide -> close)
|
||||
* AOE Spells (zone wide -> close)
|
||||
* Bard Pulse AOE (zone wide -> close)
|
||||
* Mass Group Buff (zone wide -> close)
|
||||
* AE Attack (zone wide -> close)
|
||||
* Packet QueueCloseClients (zone wide -> close)
|
||||
* Check Close Beneficial Spells (Buffs; should I heal other npcs) (zone wide -> close)
|
||||
* AI Yell for Help (NPC Assist other NPCs) (zone wide -> close)
|
||||
*
|
||||
* All of the above makes a tremendous impact on the bottom line of cpu cycle performance because we run an order of magnitude
|
||||
* less checks by focusing our hot path logic down to a very small subset of relevant entities instead of looping an entire
|
||||
* entity list (zone wide)
|
||||
*
|
||||
* @param close_mobs
|
||||
* @param scanning_mob
|
||||
*/
|
||||
void EntityList::ScanCloseMobs(
|
||||
std::unordered_map<uint16, Mob *> &close_mobs,
|
||||
Mob *scanning_mob,
|
||||
bool add_self_to_other_lists
|
||||
)
|
||||
// The purpose of this system is so that we cache relevant entities that are "close"
|
||||
//
|
||||
// In general; it becomes incredibly expensive to run zone-wide checks against every single mob in the zone when in reality
|
||||
// we only care about entities closest to us
|
||||
//
|
||||
// A very simple example of where this is relevant is Aggro, the below example is skewed because the overall implementation
|
||||
// of Aggro was also tweaked in conjunction with close lists. We also scan more aggressively when entities are moving (1-6 seconds)
|
||||
// versus 60 seconds when idle. We also have entities that are moving add themselves to those closest to them so that their close
|
||||
// lists remain always up to date
|
||||
//
|
||||
// Before: Aggro checks for NPC to Client aggro | (40 clients in zone) x (525 npcs) x 2 (times a second) = 2,520,000 checks a minute
|
||||
// After: Aggro checks for NPC to Client aggro | (40 clients in zone) x (20-30 npcs) x 2 (times a second) = 144,000 checks a minute (This is // tually far less today)
|
||||
//
|
||||
// Places in the code where this logic makes a huge impact
|
||||
//
|
||||
// Aggro checks (zone wide -> close)
|
||||
// Aura processing (zone wide -> close)
|
||||
// AE Taunt (zone wide -> close)
|
||||
// AOE Spells (zone wide -> close)
|
||||
// Bard Pulse AOE (zone wide -> close)
|
||||
// Mass Group Buff (zone wide -> close)
|
||||
// AE Attack (zone wide -> close)
|
||||
// Packet QueueCloseClients (zone wide -> close)
|
||||
// Check Close Beneficial Spells (Buffs; should I heal other npcs) (zone wide -> close)
|
||||
// AI Yell for Help (NPC Assist other NPCs) (zone wide -> close)
|
||||
//
|
||||
// All of the above makes a tremendous impact on the bottom line of cpu cycle performance because we run an order of magnitude
|
||||
// less checks by focusing our hot path logic down to a very small subset of relevant entities instead of looping an entire
|
||||
// entity list (zone wide)
|
||||
void EntityList::ScanCloseMobs(Mob *scanning_mob)
|
||||
{
|
||||
if (!scanning_mob) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (scanning_mob->GetID() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
float scan_range = RuleI(Range, MobCloseScanDistance) * RuleI(Range, MobCloseScanDistance);
|
||||
|
||||
close_mobs.clear();
|
||||
// Reserve memory in m_close_mobs to avoid frequent re-allocations if not already reserved.
|
||||
// Assuming mob_list.size() as an upper bound for reservation.
|
||||
if (scanning_mob->m_close_mobs.bucket_count() < mob_list.size()) {
|
||||
scanning_mob->m_close_mobs.reserve(mob_list.size());
|
||||
}
|
||||
|
||||
scanning_mob->m_close_mobs.clear();
|
||||
|
||||
for (auto &e : mob_list) {
|
||||
auto mob = e.second;
|
||||
@@ -2963,29 +2971,19 @@ void EntityList::ScanCloseMobs(
|
||||
|
||||
float distance = DistanceSquared(scanning_mob->GetPosition(), mob->GetPosition());
|
||||
if (distance <= scan_range || mob->GetAggroRange() >= scan_range) {
|
||||
close_mobs.emplace(std::pair<uint16, Mob *>(mob->GetID(), mob));
|
||||
|
||||
if (add_self_to_other_lists && scanning_mob->GetID() > 0) {
|
||||
bool has_mob = false;
|
||||
|
||||
for (auto &cm: mob->close_mobs) {
|
||||
if (scanning_mob->GetID() == cm.first) {
|
||||
has_mob = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!has_mob) {
|
||||
mob->close_mobs.insert(std::pair<uint16, Mob *>(scanning_mob->GetID(), scanning_mob));
|
||||
}
|
||||
// add mob to scanning_mob's close list and vice versa
|
||||
// check if the mob is already in the close mobs list before inserting
|
||||
if (mob->m_close_mobs.find(scanning_mob->GetID()) == mob->m_close_mobs.end()) {
|
||||
mob->m_close_mobs[scanning_mob->GetID()] = scanning_mob;
|
||||
}
|
||||
scanning_mob->m_close_mobs[mob->GetID()] = mob;
|
||||
}
|
||||
}
|
||||
|
||||
LogAIScanCloseDetail(
|
||||
"[{}] Scanning Close List | list_size [{}] moving [{}]",
|
||||
LogAIScanClose(
|
||||
"[{}] Scanning close list > list_size [{}] moving [{}]",
|
||||
scanning_mob->GetCleanName(),
|
||||
close_mobs.size(),
|
||||
scanning_mob->m_close_mobs.size(),
|
||||
scanning_mob->IsMoving() ? "true" : "false"
|
||||
);
|
||||
}
|
||||
@@ -4448,7 +4446,7 @@ void EntityList::QuestJournalledSayClose(
|
||||
buf.WriteInt32(0);
|
||||
|
||||
if (RuleB(Chat, QuestDialogueUsesDialogueWindow)) {
|
||||
for (auto &e : GetCloseMobList(sender, (dist * dist))) {
|
||||
for (auto &e : sender->GetCloseMobList(dist)) {
|
||||
Mob *mob = e.second;
|
||||
if (!mob) {
|
||||
continue;
|
||||
@@ -5651,7 +5649,7 @@ std::vector<Mob*> EntityList::GetTargetsForVirusEffect(Mob *spreader, Mob *origi
|
||||
|
||||
std::vector<Mob *> spreader_list = {};
|
||||
bool is_detrimental_spell = IsDetrimentalSpell(spell_id);
|
||||
for (auto &it : entity_list.GetCloseMobList(spreader, range)) {
|
||||
for (auto &it : spreader->GetCloseMobList(range)) {
|
||||
Mob *mob = it.second;
|
||||
if (!mob) {
|
||||
continue;
|
||||
@@ -5781,7 +5779,7 @@ void EntityList::ReloadMerchants() {
|
||||
std::unordered_map<uint16, Mob *> &EntityList::GetCloseMobList(Mob *mob, float distance)
|
||||
{
|
||||
if (distance <= RuleI(Range, MobCloseScanDistance)) {
|
||||
return mob->close_mobs;
|
||||
return mob->m_close_mobs;
|
||||
}
|
||||
|
||||
return mob_list;
|
||||
@@ -5946,3 +5944,39 @@ void EntityList::DamageArea(
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<NPC*> EntityList::GetNPCsByIDs(std::vector<uint32> npc_ids)
|
||||
{
|
||||
std::vector<NPC*> v;
|
||||
|
||||
for (const auto& e : GetNPCList()) {
|
||||
const auto& n = std::find(npc_ids.begin(), npc_ids.end(), e.second->GetNPCTypeID());
|
||||
if (e.second) {
|
||||
if (n != npc_ids.end()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
v.emplace_back(e.second);
|
||||
}
|
||||
}
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
std::vector<NPC*> EntityList::GetExcludedNPCsByIDs(std::vector<uint32> npc_ids)
|
||||
{
|
||||
std::vector<NPC*> v;
|
||||
|
||||
for (const auto& e : GetNPCList()) {
|
||||
const auto& n = std::find(npc_ids.begin(), npc_ids.end(), e.second->GetNPCTypeID());
|
||||
if (e.second) {
|
||||
if (n == npc_ids.end()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
v.emplace_back(e.second);
|
||||
}
|
||||
}
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
+13
-13
@@ -436,23 +436,24 @@ public:
|
||||
void QueueToGroupsForNPCHealthAA(Mob* sender, const EQApplicationPacket* app);
|
||||
|
||||
void AEAttack(
|
||||
Mob *attacker,
|
||||
Mob* attacker,
|
||||
float distance,
|
||||
int Hand = EQ::invslot::slotPrimary,
|
||||
int count = 0,
|
||||
int16 slot_id = EQ::invslot::slotPrimary,
|
||||
int hit_count = 0,
|
||||
bool is_from_spell = false,
|
||||
int attack_rounds = 1
|
||||
);
|
||||
void AETaunt(Client *caster, float range = 0, int32 bonus_hate = 0);
|
||||
void AETaunt(Client* caster, float range = 0, int bonus_hate = 0);
|
||||
void AESpell(
|
||||
Mob *caster,
|
||||
Mob *center,
|
||||
Mob* caster,
|
||||
Mob* center,
|
||||
uint16 spell_id,
|
||||
bool affect_caster = true,
|
||||
int16 resist_adjust = 0,
|
||||
int *max_targets = nullptr
|
||||
int* max_targets = nullptr,
|
||||
bool is_scripted = false
|
||||
);
|
||||
void MassGroupBuff(Mob *caster, Mob *center, uint16 spell_id, bool affect_caster = true);
|
||||
void MassGroupBuff(Mob* caster, Mob* center, uint16 spell_id, bool affect_caster = true);
|
||||
|
||||
//trap stuff
|
||||
Mob* GetTrapTrigger(Trap* trap);
|
||||
@@ -559,17 +560,16 @@ public:
|
||||
|
||||
std::unordered_map<uint16, Mob *> &GetCloseMobList(Mob *mob, float distance = 0.0f);
|
||||
|
||||
std::vector<NPC*> GetNPCsByIDs(std::vector<uint32> npc_ids);
|
||||
std::vector<NPC*> GetExcludedNPCsByIDs(std::vector<uint32> npc_ids);
|
||||
|
||||
void DepopAll(int NPCTypeID, bool StartSpawnTimer = true);
|
||||
|
||||
uint16 GetFreeID();
|
||||
void RefreshAutoXTargets(Client *c);
|
||||
void RefreshClientXTargets(Client *c);
|
||||
void SendAlternateAdvancementStats();
|
||||
void ScanCloseMobs(
|
||||
std::unordered_map<uint16, Mob *> &close_mobs,
|
||||
Mob *scanning_mob,
|
||||
bool add_self_to_other_lists = false
|
||||
);
|
||||
void ScanCloseMobs(Mob *scanning_mob);
|
||||
|
||||
void GetTrapInfo(Client* c);
|
||||
bool IsTrapGroupSpawned(uint32 trap_id, uint8 group);
|
||||
|
||||
@@ -144,6 +144,7 @@ typedef enum {
|
||||
EVENT_ENTITY_VARIABLE_UPDATE,
|
||||
EVENT_AA_LOSS,
|
||||
EVENT_SPELL_BLOCKED,
|
||||
EVENT_READ_ITEM,
|
||||
|
||||
// Add new events before these or Lua crashes
|
||||
EVENT_SPELL_EFFECT_BOT,
|
||||
|
||||
+59
-51
@@ -527,7 +527,7 @@ void Client::AddEXP(ExpSource exp_source, uint64 in_add_exp, uint8 conlevel, boo
|
||||
// Are we also doing linear AA acceleration?
|
||||
if (RuleB(AA, ModernAAScalingEnabled) && aaexp > 0)
|
||||
{
|
||||
aaexp = ScaleAAXPBasedOnCurrentAATotal(GetAAPoints(), aaexp);
|
||||
aaexp = ScaleAAXPBasedOnCurrentAATotal(GetSpentAA() + GetAAPoints(), aaexp);
|
||||
}
|
||||
|
||||
// Check for AA XP Cap
|
||||
@@ -607,10 +607,10 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
Message(Chat::Red, "Error in Client::SetEXP. EXP not set.");
|
||||
return; // Must be invalid class/race
|
||||
}
|
||||
|
||||
uint32 i = 0;
|
||||
uint32 membercount = 0;
|
||||
if(GetGroup())
|
||||
{
|
||||
if(GetGroup()) {
|
||||
for (i = 0; i < MAX_GROUP_MEMBERS; i++) {
|
||||
if (GetGroup()->members[i] != nullptr) {
|
||||
membercount++;
|
||||
@@ -627,25 +627,29 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
if (RuleI(Character, ShowExpValues) >= 1) {
|
||||
if (exp_gained > 0 && aa_exp_gained > 0) {
|
||||
exp_amount_message = fmt::format("({}) ({})", exp_gained, aa_exp_gained);
|
||||
}
|
||||
else if (exp_gained > 0) {
|
||||
} else if (exp_gained > 0) {
|
||||
exp_amount_message = fmt::format("({})", exp_gained);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
exp_amount_message = fmt::format("({}) AA", aa_exp_gained);
|
||||
}
|
||||
}
|
||||
|
||||
std::string exp_percent_message = "";
|
||||
if (RuleI(Character, ShowExpValues) >= 2) {
|
||||
if (exp_gained > 0 && aa_exp_gained > 0) exp_percent_message = StringFormat("(%.3f%%, %.3f%%AA)", exp_percent, aa_exp_percent);
|
||||
else if (exp_gained > 0) exp_percent_message = StringFormat("(%.3f%%)", exp_percent);
|
||||
else exp_percent_message = StringFormat("(%.3f%%AA)", aa_exp_percent);
|
||||
if (exp_gained > 0 && aa_exp_gained > 0) {
|
||||
exp_percent_message = StringFormat("(%.3f%%, %.3f%%AA)", exp_percent, aa_exp_percent);
|
||||
} else if (exp_gained > 0) {
|
||||
exp_percent_message = StringFormat("(%.3f%%)", exp_percent);
|
||||
} else {
|
||||
exp_percent_message = StringFormat("(%.3f%%AA)", aa_exp_percent);
|
||||
}
|
||||
}
|
||||
if (isrezzexp) {
|
||||
if (RuleI(Character, ShowExpValues) > 0)
|
||||
if (RuleI(Character, ShowExpValues) > 0) {
|
||||
Message(Chat::Experience, "You regain %s experience from resurrection. %s", exp_amount_message.c_str(), exp_percent_message.c_str());
|
||||
else MessageString(Chat::Experience, REZ_REGAIN);
|
||||
} else {
|
||||
MessageString(Chat::Experience, REZ_REGAIN);
|
||||
}
|
||||
} else {
|
||||
if (membercount > 1) {
|
||||
if (RuleI(Character, ShowExpValues) > 0) {
|
||||
@@ -673,14 +677,17 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(total_add_exp < total_current_exp){ //only loss message if you lose exp, no message if you gained/lost nothing.
|
||||
} else if(total_add_exp < total_current_exp) { //only loss message if you lose exp, no message if you gained/lost nothing.
|
||||
uint64 exp_lost = current_exp - set_exp;
|
||||
float exp_percent = (float)((float)exp_lost / (float)(GetEXPForLevel(GetLevel() + 1) - GetEXPForLevel(GetLevel())))*(float)100;
|
||||
|
||||
if (RuleI(Character, ShowExpValues) == 1 && exp_lost > 0) Message(Chat::Yellow, "You have lost %i experience.", exp_lost);
|
||||
else if (RuleI(Character, ShowExpValues) == 2 && exp_lost > 0) Message(Chat::Yellow, "You have lost %i experience. (%.3f%%)", exp_lost, exp_percent);
|
||||
else Message(Chat::Yellow, "You have lost experience.");
|
||||
if (RuleI(Character, ShowExpValues) == 1 && exp_lost > 0) {
|
||||
Message(Chat::Yellow, "You have lost %i experience.", exp_lost);
|
||||
} else if (RuleI(Character, ShowExpValues) == 2 && exp_lost > 0) {
|
||||
Message(Chat::Yellow, "You have lost %i experience. (%.3f%%)", exp_lost, exp_percent);
|
||||
} else {
|
||||
Message(Chat::Yellow, "You have lost experience.");
|
||||
}
|
||||
}
|
||||
|
||||
//check_level represents the level we should be when we have
|
||||
@@ -698,8 +705,9 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
}
|
||||
level_count++;
|
||||
|
||||
if(GetMercenaryID())
|
||||
if (GetMercenaryID()) {
|
||||
UpdateMercLevel();
|
||||
}
|
||||
}
|
||||
//see if we lost any levels
|
||||
while (set_exp < GetEXPForLevel(check_level-1)) {
|
||||
@@ -709,8 +717,9 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
break;
|
||||
}
|
||||
level_increase = false;
|
||||
if(GetMercenaryID())
|
||||
if (GetMercenaryID()) {
|
||||
UpdateMercLevel();
|
||||
}
|
||||
}
|
||||
check_level--;
|
||||
|
||||
@@ -747,12 +756,14 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
//Message(Chat::Yellow, "You have gained %d skill points!!", m_pp.aapoints - last_unspentAA);
|
||||
char val1[20] = { 0 };
|
||||
char val2[20] = { 0 };
|
||||
if (gained == 1 && m_pp.aapoints == 1)
|
||||
|
||||
if (gained == 1 && m_pp.aapoints == 1) {
|
||||
MessageString(Chat::Experience, GAIN_SINGLE_AA_SINGLE_AA, ConvertArray(m_pp.aapoints, val1)); //You have gained an ability point! You now have %1 ability point.
|
||||
else if (gained == 1 && m_pp.aapoints > 1)
|
||||
} else if (gained == 1 && m_pp.aapoints > 1) {
|
||||
MessageString(Chat::Experience, GAIN_SINGLE_AA_MULTI_AA, ConvertArray(m_pp.aapoints, val1)); //You have gained an ability point! You now have %1 ability points.
|
||||
else
|
||||
} else {
|
||||
MessageString(Chat::Experience, GAIN_MULTI_AA_MULTI_AA, ConvertArray(gained, val1), ConvertArray(m_pp.aapoints, val2)); //You have gained %1 ability point(s)! You now have %2 ability point(s).
|
||||
}
|
||||
|
||||
if (RuleB(AA, SoundForAAEarned)) {
|
||||
SendSound();
|
||||
@@ -765,7 +776,7 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
RecordPlayerEventLog(PlayerEvent::AA_GAIN, PlayerEvent::AAGainedEvent{gained});
|
||||
|
||||
/* QS: PlayerLogAARate */
|
||||
if (RuleB(QueryServ, PlayerLogAARate)){
|
||||
if (RuleB(QueryServ, PlayerLogAARate)) {
|
||||
int add_points = (m_pp.aapoints - last_unspentAA);
|
||||
std::string query = StringFormat("INSERT INTO `qs_player_aa_rate_hourly` (char_id, aa_count, hour_time) VALUES (%i, %i, UNIX_TIMESTAMP() - MOD(UNIX_TIMESTAMP(), 3600)) ON DUPLICATE KEY UPDATE `aa_count` = `aa_count` + %i", CharacterID(), add_points, add_points);
|
||||
QServ->SendQuery(query.c_str());
|
||||
@@ -774,47 +785,44 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
//Message(Chat::Yellow, "You now have %d skill points available to spend.", m_pp.aapoints);
|
||||
}
|
||||
|
||||
uint8 maxlevel = RuleI(Character, MaxExpLevel) + 1;
|
||||
uint8 max_level = RuleI(Character, MaxExpLevel) + 1;
|
||||
|
||||
if(maxlevel <= 1)
|
||||
maxlevel = RuleI(Character, MaxLevel) + 1;
|
||||
|
||||
if(check_level > maxlevel) {
|
||||
check_level = maxlevel;
|
||||
|
||||
if(RuleB(Character, KeepLevelOverMax)) {
|
||||
set_exp = GetEXPForLevel(GetLevel()+1);
|
||||
}
|
||||
else {
|
||||
set_exp = GetEXPForLevel(maxlevel);
|
||||
}
|
||||
if (max_level <= 1) {
|
||||
max_level = RuleI(Character, MaxLevel) + 1;
|
||||
}
|
||||
|
||||
auto client_max_level = GetClientMaxLevel();
|
||||
if (client_max_level) {
|
||||
if (GetLevel() >= client_max_level) {
|
||||
auto exp_needed = GetEXPForLevel(client_max_level);
|
||||
if (set_exp > exp_needed) {
|
||||
set_exp = exp_needed;
|
||||
}
|
||||
max_level = client_max_level + 1;
|
||||
}
|
||||
|
||||
if (check_level > max_level) {
|
||||
check_level = max_level;
|
||||
|
||||
if (RuleB(Character, KeepLevelOverMax)) {
|
||||
set_exp = GetEXPForLevel(GetLevel()+1);
|
||||
} else {
|
||||
set_exp = GetEXPForLevel(max_level);
|
||||
}
|
||||
}
|
||||
|
||||
if ((GetLevel() != check_level) && !(check_level >= maxlevel)) {
|
||||
if ((GetLevel() != check_level) && !(check_level >= max_level)) {
|
||||
char val1[20]={0};
|
||||
if (level_increase)
|
||||
{
|
||||
if (level_count == 1)
|
||||
if (level_increase) {
|
||||
if (level_count == 1) {
|
||||
MessageString(Chat::Experience, GAIN_LEVEL, ConvertArray(check_level, val1));
|
||||
else
|
||||
} else {
|
||||
Message(Chat::Yellow, "Welcome to level %i!", check_level);
|
||||
}
|
||||
|
||||
if (check_level == RuleI(Character, DeathItemLossLevel) &&
|
||||
m_ClientVersionBit & EQ::versions::maskUFAndEarlier)
|
||||
m_ClientVersionBit & EQ::versions::maskUFAndEarlier) {
|
||||
MessageString(Chat::Yellow, CORPSE_ITEM_LOST);
|
||||
}
|
||||
|
||||
if (check_level == RuleI(Character, DeathExpLossLevel))
|
||||
if (check_level == RuleI(Character, DeathExpLossLevel)) {
|
||||
MessageString(Chat::Yellow, CORPSE_EXP_LOST);
|
||||
}
|
||||
}
|
||||
|
||||
uint8 myoldlevel = GetLevel();
|
||||
@@ -828,9 +836,9 @@ void Client::SetEXP(ExpSource exp_source, uint64 set_exp, uint64 set_aaxp, bool
|
||||
}
|
||||
|
||||
//If were at max level then stop gaining experience if we make it to the cap
|
||||
if(GetLevel() == maxlevel - 1){
|
||||
uint32 expneeded = GetEXPForLevel(maxlevel);
|
||||
if(set_exp > expneeded) {
|
||||
if (GetLevel() == max_level - 1){
|
||||
uint32 expneeded = GetEXPForLevel(max_level);
|
||||
if (set_exp > expneeded) {
|
||||
set_exp = expneeded;
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user