Commit Graph
100 Commits
Author SHA1 Message Date
Alex King c81ab00764 [Cleanup] Set bonuses to use spell ID instead of boolean (#3230)
# Notes
- Spell bonuses `Illusion` is the spell ID, not a boolean.
2023-04-05 11:14:55 -04:00
Alex King 025ef5e1d6 [Cleanup] Move unreachable code in ApplySpellsBonuses() (#3229)
# Notes
- This code was unreachable since it was inside the switch and should have been checked on its own in the condition where we verify we are using AISpellEffects.
2023-04-05 11:14:28 -04:00
Alex King 1f29a40e6d [Cleanup] Remove extraneous check for NegateAttacks in SE_NegateAttacks (#3228)
# Notes
- We checked both, we only need to check one.
2023-04-05 11:12:02 -04:00
Alex King 66cadd599b [Cleanup] Remove extraneous parentheses around math in Mob::ApplySpellsBonuses() (#3227)
# Notes
- Extra parentheses.
2023-04-05 11:11:41 -04:00
Alex King aa0345c1f1 [Cleanup] Cleanup duplicate conditions in negate bonuses in bonuses.cpp (#3226)
# Notes
- Lots of duplicate conditions.
2023-04-05 11:11:22 -04:00
Alex King 73b11c5036 [Cleanup] SE_StrikeThrough and SE_StrikeThrough2 are the same in bonuses.cpp (#3223)
# Notes
- These were the same code duplicated.
2023-04-05 11:05:59 -04:00
Alex King efbeb2dbb7 [Cleanup] SE_AttackSpeed3 effect_value is always less than 0 (#3222)
# Notes
- This was always false.
2023-04-05 11:05:44 -04:00
Alex King 8c97c20727 [Cleanup] Fix skill_used being used as boolean in Mob::CommonDamage() (#3220)
# Notes
- This is unnecessary as we always have a skill value.
2023-04-05 11:03:28 -04:00
Alex King f2d07e5c69 [Cleanup] Remove unnecessary break in while loop in Mob::AddToHateList() (#3219)
# Notes
- This is unnecessary and breaks the loop for no reason.
2023-04-05 10:31:57 -04:00
Alex King 64d5b54e65 [Cleanup] Fix filter condition in attack.cpp (#3218)
# Notes
- This condition was causing them to be used as `booleans` versus being checked individually.
2023-04-05 10:31:34 -04:00
Alex King 89b3a04eb3 [Cleanup] Identical conditions right beside each other in aa.cpp (#3213)
# Notes
- These conditions were identical and could be consolidated.
2023-04-05 10:30:27 -04:00
Alex King 1bafe0b6b3 [Cleanup] other is always defined in these cases in attack.cpp (#3217)
# Notes
- `other` is always defined since we check it prior to checking here.
2023-04-05 10:30:13 -04:00
Alex King 82762c3f5a [Cleanup] Use variable for character instead of a loop (#3268)
# Notes
- Store character in a variable instead of looping a list of 1 entry.
2023-04-05 10:29:16 -04:00
Alex King 2742eca119 [Cleanup] Remove unnecessary conditions in Client::SendFactionMessage() (#3267)
# Notes
- `faction_value < this_faction_max` and `faction_value > this_faction_min` are always true if they get to that point in the code.
2023-04-05 10:27:15 -04:00
Alex King 8fc7f3a732 [Cleanup] Cleanup unnecessary condition in Client::SendAlternateCurrencyValue() (#3266)
# Notes
- `value == 0` is unnecessary as it can only be 0 if we fail the `value > 0` check.
2023-04-05 10:27:01 -04:00
Alex King 39ce0178f9 [Cleanup] Remove unnecessary conditions in Client::Consume() (#3265)
# Notes
- We check `increase < 0` prior to this, so this can't ever happen.
2023-04-05 10:26:32 -04:00
Alex King 3d2f560436 [Cleanup] Fix GetLastName() length check in Client::SendWindow() (#3263)
# Notes
- `target->GetLastName()` was always true, we need to make sure the target has a last name.
2023-04-05 10:23:54 -04:00
Alex King a0768d2d28 [Cleanup] Remove unnecessary conditions in Client::FilteredMessageCheck() (#3262)
# Notes
- We check `FilterHide` prior to the secondary conditions, so it can never show up.
2023-04-05 10:23:33 -04:00
Alex King 9009a7aa23 [Cleanup] Remove extra assignment of current_endurance in Client ctor (#3261)
# Notes
- We already assign `current_endurance` to `0`, no need to do it again.
2023-04-05 10:23:20 -04:00
Alex King 67b03b4e31 [Cleanup] Combine similar cases in Client::InitInnates() (#3260)
# Notes
- These cases were the same, consolidating them is better.
2023-04-05 10:23:05 -04:00
Alex King b08975aefb [Cleanup] Use .empty() in Client::ScribeSpells() and Client::LearnDisciplines() (#3259)
* [Cleanup] Use .empty() in Client::ScribeSpells() and Client::LearnDisciplines()

# Notes
- Use `.empty()` instead of using a variable storing size in condition.

* Update client.cpp
2023-04-05 10:22:36 -04:00
Alex King ea3a7cae0b [Cleanup] Remove always true conditions and unreachable code in Client::SendMercPersonalInfo() (#3258)
* [Cleanup] Remove unreachable code in Client::SendMercPersonalInfo()

# Notes
- This cannot be reached due to prior returns.

* Update client.cpp

* Update client.cpp
2023-04-05 10:14:07 -04:00
Alex King 81314a3315 [Cleanup] Fix check for !this in Client::SendHPUpdateMarquee() (#3257)
# Notes
- `!this` isn't valid, as `this` can never be nullptr.
2023-04-05 10:13:24 -04:00
Alex King d33cfad567 [Cleanup] Fix always false conditions in Client::IncStats() (#3256)
# Notes
- Value can never be less than `0` as it's unsigned.
2023-04-05 10:12:32 -04:00
Alex King c1698a5bdd [Cleanup] Fix possible overflows in Client::AddPlatinum() and Client::TakePlatinum() (#3255)
# Notes
- Fix possible overflows by casting properly.
2023-04-05 10:10:33 -04:00
Alex King 2a094e8792 [Cleanup] Use variable for c->GetTarget() instead of calling multiple times in bot_command.cpp (#3254)
# Notes
- Calling multiple times is less performant than using a variable.
2023-04-05 10:09:19 -04:00
Alex King 4a0725e278 [Cleanup] Cleanup string -> char* -> string conversions in bot_command.cpp (#3252)
# Notes
- We were converting back and forth between types unnecessarily.
2023-04-05 09:59:43 -04:00
Alex King 218ffbb2c5 [Cleanup] Delete unused strings in bot_command.cpp (#3251)
# Notes
- These are unused.
2023-04-05 09:59:24 -04:00
Alex King cd5697bc81 [Cleanup] Multiple cases same outcome and set skip variable to same value (#3216)
# Notes
- `skip` is set to `attacker` before it's set to `attacker` again.
- Multiple spots in `Mob::AttackAnimation` use the same animations.
2023-04-03 17:24:27 -04:00
Alex King b1571cd062 [Cleanup] Wake The Dead argument was named the same as a member variable in Mob (#3214)
# Notes
- Member variable is also named `target`.
2023-04-03 17:23:48 -04:00
Alex King 3e5d0a0601 [Cleanup] Unconditional return in for loop in GetRaidByCharID() (#3179)
# Notes
- This is improper and should just check if we have no result, return `0`, otherwise return `row[0]` of the row we queried.
2023-04-03 17:23:32 -04:00
Alex King 6a80a061dd [Cleanup] Multiple cases with same outcome in GetGMSayColorFromCategory() (#3182)
# Notes
- Both cases have the same return.
- https://pvs-studio.com/en/docs/warnings/v1037/
2023-04-03 17:20:43 -04:00
Alex King 509fd0615e [Cleanup] Remove unused query variable in Database::DeleteInstance() (#3202)
# Notes
- Variable was defined but never used.
2023-04-03 17:18:40 -04:00
Alex King da5e672a28 [Cleanup] Remove unnecessary group validation in Bot::Death() (#3235)
# Note
- We already break if there is no group above, revalidation is unnecessary.
2023-04-03 17:15:09 -04:00
Alex King 7090382074 [Cleanup] Remove unnecessary skill_to_use check in Bot::DoClassAttacks() (#3236)
# Notes
- `skill_to_use` will never be `-1` as it passes through the switch and checks class.
2023-04-03 17:11:56 -04:00
Alex King 26eabcd7a4 [Cleanup] Explicitly cast to float for more precision in Bot::GenerateBastHitPoints() (#3238)
# Notes
- Not casting explicitly we lost precision.
2023-04-03 17:05:48 -04:00
Alex King 60091015d3 [Cleanup] Remove unnecessary >= 0 checks for procs in botspellsai.cpp (#3242)
# Notes
- These are always `>= 0` since they're `uint16`.
2023-04-03 17:05:03 -04:00
Alex King 470392021b [Cleanup] Remove unnecessary setting of spell_type_index in Bot::GetChanceToCastBySpellType() (#3243)
# Notes
- The default is already `SPELL_TYPE_COUNT`, no need to set it again.
2023-04-03 17:04:51 -04:00
Alex King 90984c3215 [Cleanup] Remove unnecessary spell_list validation check in botspellsai.cpp (#3244)
# Notes
- We check if valid above, no need to do it again.
2023-04-03 17:03:56 -04:00
Alex King da2296d416 [Cleanup] Remove unnecessary hpr checks in Bot::BotCastHeal() (#3245)
# Notes
- These checks are unnecessary as we know it doesn't pass previous checks.
2023-04-03 17:03:36 -04:00
Alex King c9221f239c [Cleanup] Remove unnecessary botCaster check in Bot::GetDebuffBotSpell() (#3246)
# Notes
- We already check if `botCaster` is invalid above, no need to do so again.
2023-04-03 17:02:48 -04:00
Alex King f4edc69a87 [Cleanup] Cleanup unnecessary string -> char* -> string conversions in eqemu_config.cpp (#3207)
# Notes
- These conversions are unnecessary since we can just use the string itself.
2023-04-03 17:01:44 -04:00
Alex King 7d04608c4d [Cleanup] summon_count > MAX_SWARM_PETS is always false in aa.cpp (#3212)
# Notes
- This was always false.
2023-04-03 17:00:08 -04:00
Alex King 32be049d96 [Cleanup] Remove extraneous loottable_id setting in WakeTheDead in aa.cpp (#3215)
# Notes
- We already set `made_npc->loottable_id` to `0` above.
2023-04-03 16:59:06 -04:00
Alex King 26fd52fb06 [Cleanup] Fix SEResist array settings duplicate code (#3225)
# Notes
- These conditions did the same thing, combining them is simpler.
2023-04-03 16:53:48 -04:00
Alex King 5dd849ac75 [Cleanup] Fix typo where itembonuses should have been used instead of spellbonuses (#3221)
# Notes
- `itembonuses` was the proper name here, not `spellbonuses`.
2023-04-03 16:51:22 -04:00
Alex King f484fe4176 [Cleanup] gid is assigned 2 values simultaneously in bot.cpp (#3234)
# Notes
- Unnecessarily assigning the value twice simultaneously.
2023-04-03 16:47:46 -04:00
Alex King 3d20c0d6aa [Cleanup] Change level to bot_level in Bot::DoClassAttacks() to not overlap member variable (#3239)
# Notes
- Member variable is named `level`, change variable to `bot_level` so we don't cause issues.
2023-04-03 16:47:31 -04:00
Alex King 0297045cc5 [Cleanup] Move cases in Bot::AICastSpell() (#3247)
# Notes
- These all returned `false`, no need to be separate.
2023-04-03 16:46:31 -04:00
Alex King cb90d00832 [Cleanup] Cleanup variable names in Bot::AddSpellToBotList() (#3248)
# Notes
- `max_hp` was named after a member variable.
2023-04-03 16:45:36 -04:00
Alex King 2bb15271c5 [Cleanup] Fix possible dereferencing of invalid iterator in constants (#3181)
# Notes
- Possible dereferencing of invalid iterator based on logic: https://pvs-studio.com/en/docs/warnings/v783/
2023-04-03 16:42:45 -04:00
Alex King 6976e27501 [Cleanup] Use a constant reference for content_flags in SetContentFlags() (#3196)
# Notes
- This is more performant.
- https://pvs-studio.com/en/docs/warnings/v813/
- https://pvs-studio.com/en/docs/warnings/v820/
2023-04-03 16:38:20 -04:00
Alex King c9f27d6f90 [Cleanup] Remove possible dereferenced nullptrs in bot.cpp (#3241)
# Notes
- Possible dereferenced nullptrs based on logic.
2023-04-03 16:30:46 -04:00
Alex King cb129efcad [Cleanup] Fix loop and code duplication for SE_ProcOnKillShot (#3224)
* [Cleanup] Fix loop for SE_ProcOnKillShot

# Notes
- We were doing `e = 3` instead of doing `e += 3`.

* Update bonuses.cpp
2023-04-03 16:28:15 -04:00
Alex King ea9b373180 [Cleanup] Further bot.cpp nullptr checks (#3240)
# Notes
- `nullptr` validation
2023-04-03 16:25:00 -04:00
Alex King 407b003f7d [Cleanup] Add client pointer validation to Zone::GetClosestZonePoint() (#3173)
# Notes
- We were not validating pointer here, could cause issues.
2023-04-01 14:22:52 -04:00
Alex King b6d315d803 [Cleanup] Remove unnecessary validation check in Zone::ClearBlockedSpells() (#3172)
# Notes
- This is unnecessary, since `safe_delete_array` checks for validity.
2023-04-01 13:59:03 -04:00
Alex King e1eb1ff738 [Quest API] Add missing Luabind definitions to lua_general.cpp (#3167)
# Notes
- These definitions were missing somehow.
2023-03-31 21:05:01 -04:00
Alex King 6960a1a682 [Bug Fix] Fix issues with Lua tables not starting at index 1 (#3160)
* [Bug Fix] Fix issues with Lua tables not starting at index 1

# Notes
- This would cause the first item in the table to be inaccessible since Lua tables start at index `1` instead of index `0`.
- All other spots using Lua tables have their indexes starting at `1`.

* Update lua_general.cpp
2023-03-30 06:02:53 -04:00
Alex King e9c63c7d94 [Rules] Remove Guild Bank Zone ID Rule (#3156)
# notes
- This rule is useless as guild bank zone ID is hard-coded into the client.
2023-03-28 21:58:58 -04:00
Alex King ea2f431fce [Fix] Fix an issue with EVENT_DISCONNECT not firing on regular /camp (#3153)
* [Fix] Fix an issue with EVENT_DISCONNECT not firing on regular /camp

# Notes
- We were only sending `EVENT_DISCONNECT` on GM instant camps or linkdeads.

* Update client_process.cpp
2023-03-27 21:45:02 -04:00
Alex King 26c267db1b [Cleanup] "equipped" not "equiped", "dual" not "duel". (#3149)
* [Cleanup] "equipped" not "equiped", "dual" not "duel".

# Notes
- These are spelled incorrectly.

* Update spdat.h

* Formatting further.

* Update api_service.cpp
2023-03-27 17:55:37 -04:00
Alex KingandAeadoin 9d1ace627c [Feature] Add support for -1 extradmgskill to allow all skills to be scaled. (#3136)
* [Feature] Add support for -1 extradmgskill to allow all skills to be scaled.

- `$mob->GetSkillDmgAmt(skill_id)` now uses `int` instead of `uint16`.

- `statbonuses:GetSkillDamageAmount(skill_id)` now uses `-1` properly.
- `mob:GetSkillDmgAmt(skill_id)` now uses `int` instead of `uint16`.

- A `-1` value in `extradmgskill` denotes the ability to scale all skills at once.
- Consolidated `AddItemBonuses()`, `AdditiveWornBonuses()`, `CalcItemBonuses()`, and `CalcRecommendedLevelBonus()` to mob-based methods to avoid code duplication.
- Bots, NPCs, and Mercs can now use additive worn effects if the rule is enabled, as well as all other proper stat bonuses that only clients had before.
- No SQL update required to change `extradmgskill` and `extradmgamt` to `int` as they already are this type in the database, just had to adjust `item_data.h` and `shareddb.cpp`.

* Update mob.cpp

* Cleanup.

* Cleanup.

* Move #include <vector> to header.

* Add method for GetExtraDamageSkills

* fix additembonuses

* Update bonuses.cpp

* Update mob.cpp

* Out of bounds.

* Update bonuses.cpp

---------

Co-authored-by: Aeadoin <109764533+Aeadoin@users.noreply.github.com>
2023-03-25 20:26:01 -04:00
Alex King 2e4071cdcf [Cleanup] Remove extern bool Critical (#3146)
# Notes
- This is unused.
2023-03-25 17:48:40 -04:00
Alex King 4fe44f4cb6 [Quest API] Add Timer related methods to Mobs in Perl/Lua (#3133)
* [Quest API] Add Timer related methods to Mobs in Perl/Lua

# Perl
- Add `quest::ispausedtimer(timer_name)`.
- Add `quest::pausetimer(timer_name)`.
- Add `quest::resumetimer(timer_name)`.
- Add `$mob->GetRemainingTimeMS(timer_name)`.
- Add `$mob->GetTimerDurationMS(timer_name)`.
- Add `$mob->HasTimer(timer_name)`.
- Add `$mob->IsPausedTimer(timer_name)`.
- Add `$mob->PauseTimer(timer_name)`.
- Add `$mob->ResumeTimer(timer_name)`.
- Add `$mob->SetTimer(timer_name)`.
- Add `$mob->SetTimerMS(timer_name)`.
- Add `$mob->StopTimer(timer_name)`.

# Lua
- Add `mob:GetRemainingTimeMS(timer_name)`.
- Add `mob:GetTimerDurationMS(timer_name)`.
- Add `mob:HasTimer(timer_name)`.
- Add `mob:IsPausedTimer(timer_name)`.
- Add `mob:PauseTimer(timer_name)`.
- Add `mob:ResumeTimer(timer_name)`.
- Add `mob:SetTimer(timer_name)`.
- Add `mob:SetTimerMS(timer_name)`.
- Add `mob:StopTimer(timer_name)`.

# Notes
- The mob-based methods allow operators to loop entity list or whatever to set, stop, resume, pause, etc for timers.

* StopAllTimers()

* Update questmgr.cpp
2023-03-20 16:18:51 -04:00
Alex King 63a8d2d641 [Cleanup] Delete zone_numbers.h (#3129)
* [Cleanup] Delete zone_numbers.h

# Notes
- This is unused.

* Update client_packet.cpp

* Update client_packet.cpp
2023-03-20 12:06:40 -04:00
Alex King abcb5d069f [Cleanup] Remove FindPatch() from struct_category.cpp and struct_category.h (#3130)
# Notes
- This is unused.
2023-03-20 12:06:10 -04:00
Alex King 2415645b86 [Fix] Fix typo for bot_id raid_members column in db_update_manifest.txt (#3132)
# Notes
- This was causing this query to run over and over.
2023-03-19 22:32:35 -04:00
Alex King a5d564a6fb [Cleanup] Remove ChangeHP() from mob.h (#3128)
# Notes
- This is unused.
2023-03-19 10:18:31 -04:00
Alex King 2f4c91824e [Feature] Add Item Extra Skill Damage Percent Modifier (#3127)
* [Feature] Add Item Extra Skill Damage Percent Modifier

# Notes
- Allows `Character:ItemExtraDmgCap` to be disabled if set to `-1` or lower.
- Allows operators to set `Character:ItemExtraSkillDamageCalcAsPercent` to `true` to allow skill damage for Frenzy, Backstab, Bash, Slam, Kick, and all Monk attacks to scale with a percentage based on `extradmgamt` values from items and spells.

* > 0
2023-03-19 09:59:13 -04:00
Alex King a6efb1e8b5 [Cleanup] Remove GetStartCount() and InitStartTimer() from zone_launch.cpp and zone_launch.h (#3121)
# Notes
- These are unused.
2023-03-17 19:21:50 -04:00
Alex King b2757143a8 [Cleanup] Remove SetConnection() from loginserver/world_server.h (#3120)
# Notes
- This is unused.
2023-03-17 19:21:44 -04:00
Alex King 6e5da0e558 [Cleanup] Remove GetServerByAddress() from server_manager.h (#3119)
# Notes
- This is unused.
2023-03-17 19:21:38 -04:00
Alex King 6b8e74a29f [Cleanup] Remove PlayerLogin_Struct from login_types.h (#3118)
# Notes
- This is unused.
2023-03-17 19:21:30 -04:00
Alex King 203e63101a [Cleanup] Remove IsConnected() from loginserver/database.h (#3117)
# Notes
- This is unused.
2023-03-17 19:21:18 -04:00
Alex King 91257d599b [Cleanup] Remove unused methods in loginserver/client.h (#3116)
* [Cleanup] Remove LoginOnNewConnection(), LoginOnPacketRecv(), and LoginOnStatusChange() from loginserver/client.h

# Notes
- These are unused.

* Cleanup.
2023-03-17 19:21:08 -04:00
Alex King 491b358e28 [Cleanup] Remove UpdateLoginserverWorldAdminAccountPasswordById() from account_management.cpp (#3115)
# Notes
- This is unused.
2023-03-17 19:20:56 -04:00
Alex King 180c3088ca [Cleanup] Remove DBInitVars() and HandleMysqlError() from queryserv/database.h (#3114)
# Notes
- These are unused.
2023-03-17 19:20:47 -04:00
Alex King 97e4547192 [Cleanup] Remove DBInitVars(), HandleMysqlError(), and IsChatChannelInDB() in ucs/database.h (#3113)
# Notes
- These are unused.
2023-03-17 19:20:41 -04:00
Alex King e778041198 [Cleanup] Remove ownHiddenTrigger from trap.cpp and trap.h (#3092)
# Notes
- This is unsued.
2023-03-17 08:37:36 -04:00
Alex King 97e50ced93 [Cleanup] Delete deprecated/perlxs folder (#3110)
# Notes
- This entire folder is unused.
2023-03-17 06:23:30 -04:00
Alex King 4491bb9a70 [Cleanup] Remove is_authenticatd, LSShutDownUpdate(), and SetInstanceID() from zoneserver.h (#3109)
# Notes
- These are unsued.
2023-03-17 06:23:19 -04:00
Alex King 04fba27467 [Cleanup] Remove StoreCharacter() from worlddb.h (#3108)
# Notes
- This is unused.
2023-03-17 06:23:10 -04:00
Alex King fa47dd7f93 [Cleanup] Remove DisableStats(), EnableStats(), DisableLoginserver(), and EnableLoginserver() from world_config.h (#3107)
# Notes
- These are unused.
2023-03-17 06:23:01 -04:00
Alex King b3fb5f00ab [Cleanup] Remove MakeGuildMembers() from wguild_mgr.h (#3106)
# Notes
- This is unused.
2023-03-17 06:22:51 -04:00
Alex King e17fad9ae0 [Cleanup] Cleanup unused methods and variables in world/main.cpp and world/main.h (#3105)
# Notes
- These are unused.
2023-03-17 06:22:41 -04:00
Alex King bbdaacd3b0 [Cleanup] Remove AllConnected(), CanUpdate(), and SendInfo() from login_server_list.cpp and login_server_list.h (#3104)
# Notes
- These are unused.
2023-03-17 06:22:34 -04:00
Alex King 61bd485449 [Cleanup] Remove unused methods in eql_config.cpp, eql_config.h, launcher_list.cpp, and launcher_list.h (#3103)
# Notes
- These are unused.
2023-03-17 06:22:01 -04:00
Alex King 4b405fe9fe [Cleanup] Remove authenticated from launcher_link.cpp and launcher_link.h (#3101)
# Notes
- This is unused.
2023-03-17 06:21:51 -04:00
Alex King d5aaf7cee5 [Cleanup] Remove CountZones() from launcher_link.h (#3100)
# Notes
- This is unused.
2023-03-17 06:21:41 -04:00
Alex King 12e9e0f71d [Cleanup] Delete world/console.old.cpp (#3099)
# Notes
- This is unused.
2023-03-17 06:21:23 -04:00
Alex King 0a64e26672 [Cleanup] Remove FindCLEByLSID(), GetCLE(), GetCLEIPCount(), and RemoveCLEByLSID() from clientlist.h (#3098)
# Notes
- These are unused.
2023-03-17 06:21:14 -04:00
Alex King 11fc5a9e93 [Cleanup] Remove SendGuildPacket() from clientlist.cpp, clientlist.h, and wguild_mgr.cpp (#3097)
# Notes
- This is unused.
2023-03-17 06:21:00 -04:00
Alex King 7bbcdfb479 [Cleanup] Remove FindByName(charname) from clientlist.h (#3096)
# Notes
- This is unused.
2023-03-17 06:20:46 -04:00
Alex King 3a530eb43b [Cleanup] Remove CheckAuth(), SetOnline(), and pMD5Pass from cliententry.h (#3095)
# Notes
- These are unused.
2023-03-17 06:20:36 -04:00
Alex King 48a60114b7 [Cleanup] Remove CommandRequirement() from zonedb.h (#3094)
# Notes
- This is unused.
2023-03-17 06:20:25 -04:00
Alex King 06f1f36c95 [Cleanup] Utilize GetScheduler() in zone/worldserver.cpp (#3093)
# Notes
- This was unused.
2023-03-17 06:20:13 -04:00
Alex King ccd9bd7d4c [Cleanup] Utilize SetHiddenTrigger in trap.cpp (#3091)
# Notes
- This was unused.
2023-03-17 06:17:53 -04:00
Alex King fea6cbf633 [Cleanup] Remove RemoveSpawnGroup() from spawngroup.h (#3090)
# Notes
- This is unused.
2023-03-17 06:17:44 -04:00
Alex King 460739d35c [Cleanup] Delete queues.h (#3089)
# Notes
- This is unsued.
2023-03-17 06:17:32 -04:00