[Cleanup] Remove unused methods in eql_config.cpp, eql_config.h, launcher_list.cpp, and launcher_list.h (#3103)

# Notes
- These are unused.
This commit is contained in:
Alex King 2023-03-17 06:22:01 -04:00 committed by GitHub
parent 4b405fe9fe
commit 61bd485449
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 0 additions and 269 deletions

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@ -66,21 +66,6 @@ void EQLConfig::LoadSettings() {
}
EQLConfig *EQLConfig::CreateLauncher(const char *name, uint8 dynamic_count) {
char namebuf[128];
database.DoEscapeString(namebuf, name, strlen(name)&0x3F); //limit len to 64
namebuf[127] = '\0';
std::string query = StringFormat("INSERT INTO launcher (name, dynamics) VALUES('%s', %d)", namebuf, dynamic_count);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return nullptr;
}
return new EQLConfig(name);
}
void EQLConfig::GetZones(std::vector<LauncherZone> &result) {
std::map<std::string, LauncherZone>::iterator cur, end;
cur = m_zones.begin();
@ -90,64 +75,6 @@ void EQLConfig::GetZones(std::vector<LauncherZone> &result) {
}
}
std::vector<std::string> EQLConfig::ListZones() {
LauncherLink *ll = launcher_list.Get(m_name.c_str());
std::vector<std::string> res;
if(ll == nullptr) {
//if the launcher isnt connected, use the list from the database.
std::map<std::string, LauncherZone>::iterator cur, end;
cur = m_zones.begin();
end = m_zones.end();
for(; cur != end; ++cur) {
res.push_back(cur->first);
}
} else {
//otherwise, use the zone list from the launcher link.
ll->GetZoneList(res);
}
return(res);
}
void EQLConfig::DeleteLauncher() {
launcher_list.Remove(m_name.c_str());
char namebuf[128];
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
namebuf[127] = '\0';
std::string query = StringFormat("DELETE FROM launcher WHERE name = '%s'", namebuf);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return;
}
query = StringFormat("DELETE FROM launcher_zones WHERE launcher = '%s'", namebuf);
results = database.QueryDatabase(query);
if (!results.Success()) {
return;
}
}
bool EQLConfig::IsConnected() const {
LauncherLink *ll = launcher_list.Get(m_name.c_str());
return(ll != nullptr);
}
void EQLConfig::RestartZone(Const_char *zone_ref) {
LauncherLink *ll = launcher_list.Get(m_name.c_str());
if(ll == nullptr)
return;
ll->RestartZone(zone_ref);
}
void EQLConfig::StopZone(Const_char *zone_ref) {
LauncherLink *ll = launcher_list.Get(m_name.c_str());
if(ll == nullptr)
return;
ll->StopZone(zone_ref);
}
void EQLConfig::StartZone(Const_char *zone_ref) {
LauncherLink *ll = launcher_list.Get(m_name.c_str());
if(ll == nullptr)
@ -155,158 +82,6 @@ void EQLConfig::StartZone(Const_char *zone_ref) {
ll->StartZone(zone_ref);
}
bool EQLConfig::BootStaticZone(Const_char *short_name, uint16 port) {
//make sure the short name is valid.
if(ZoneID(short_name) == 0)
return false;
//database update
char namebuf[128];
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
namebuf[127] = '\0';
char zonebuf[32];
database.DoEscapeString(zonebuf, short_name, strlen(short_name)&0xF); //limit len to 16
zonebuf[31] = '\0';
std::string query = StringFormat("INSERT INTO launcher_zones (launcher, zone, port) "
"VALUES('%s', '%s', %d)", namebuf, zonebuf, port);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return false;
}
//update our internal state.
LauncherZone lz;
lz.name = short_name;
lz.port = port;
m_zones[lz.name] = lz;
//if the launcher is connected, update it.
LauncherLink *ll = launcher_list.Get(m_name.c_str());
if(ll != nullptr) {
ll->BootZone(short_name, port);
}
return true;
}
bool EQLConfig::ChangeStaticZone(Const_char *short_name, uint16 port) {
//make sure the short name is valid.
if(ZoneID(short_name) == 0)
return false;
//check internal state
std::map<std::string, LauncherZone>::iterator res;
res = m_zones.find(short_name);
if(res == m_zones.end()) {
//not found.
LogError("Update for unknown zone {}", short_name);
return false;
}
char namebuf[128];
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
namebuf[127] = '\0';
char zonebuf[32];
database.DoEscapeString(zonebuf, short_name, strlen(short_name)&0xF); //limit len to 16
zonebuf[31] = '\0';
std::string query = StringFormat("UPDATE launcher_zones SET port=%d WHERE "
"launcher = '%s' AND zone = '%s'",port, namebuf, zonebuf);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return false;
}
//update internal state
res->second.port = port;
//if the launcher is connected, update it.
LauncherLink *ll = launcher_list.Get(m_name.c_str());
if(ll != nullptr) {
ll->RestartZone(short_name);
}
return true;
}
bool EQLConfig::DeleteStaticZone(Const_char *short_name) {
//check internal state
std::map<std::string, LauncherZone>::iterator res;
res = m_zones.find(short_name);
if(res == m_zones.end()) {
//not found.
LogError("Update for unknown zone {}", short_name);
return false;
}
char namebuf[128];
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
namebuf[127] = '\0';
char zonebuf[32];
database.DoEscapeString(zonebuf, short_name, strlen(short_name)&0xF); //limit len to 16
zonebuf[31] = '\0';
std::string query = StringFormat("DELETE FROM launcher_zones WHERE "
"launcher = '%s' AND zone = '%s'", namebuf, zonebuf);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return false;
}
//internal update.
m_zones.erase(res);
//if the launcher is connected, update it.
LauncherLink *ll = launcher_list.Get(m_name.c_str());
if(ll != nullptr) {
ll->StopZone(short_name);
}
return true;
}
bool EQLConfig::SetDynamicCount(int count) {
char namebuf[128];
database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
namebuf[127] = '\0';
std::string query = StringFormat("UPDATE launcher SET dynamics=%d WHERE name='%s'", count, namebuf);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
return false;
}
//update in-memory version.
m_dynamics = count;
//if the launcher is connected, update it.
LauncherLink *ll = launcher_list.Get(m_name.c_str());
if(ll != nullptr) {
ll->BootDynamics(count);
}
return false;
}
int EQLConfig::GetDynamicCount() const {
return(m_dynamics);
}
std::map<std::string,std::string> EQLConfig::GetZoneDetails(Const_char *zone_ref) {
std::map<std::string,std::string> res;
LauncherLink *ll = launcher_list.Get(m_name.c_str());
if(ll == nullptr) {
res["name"] = zone_ref;
res["up"] = "0";
res["starts"] = "0";
res["port"] = "0";
} else {
ll->GetZoneDetails(zone_ref, res);
}
return(res);
}

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@ -42,24 +42,8 @@ public:
//BEGIN PERL EXPORT
Const_char * GetName() const { return(m_name.c_str()); }
int GetStaticCount() const { return(m_zones.size()); }
bool IsConnected() const; //is this launcher connected to world
void DeleteLauncher(); //kill this launcher and all its zones.
void RestartZone(Const_char *zone_ref);
void StopZone(Const_char *zone_ref);
void StartZone(Const_char *zone_ref);
bool BootStaticZone(Const_char *short_name, uint16 port);
bool ChangeStaticZone(Const_char *short_name, uint16 port);
bool DeleteStaticZone(Const_char *short_name);
bool SetDynamicCount(int count);
int GetDynamicCount() const;
std::vector<std::string> ListZones(); //returns an array of zone refs
std::map<std::string,std::string> GetZoneDetails(Const_char *zone_ref);
//END PERL EXPORT
protected:

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@ -86,17 +86,6 @@ LauncherLink *LauncherList::Get(const char *name) {
return(res->second);
}
LauncherLink *LauncherList::FindByZone(const char *short_name) {
std::map<std::string, LauncherLink *>::iterator cur, end;
cur = m_launchers.begin();
end = m_launchers.end();
for (; cur != end; ++cur) {
if (cur->second->ContainsZone(short_name))
return(cur->second);
}
return(nullptr);
}
void LauncherList::Add(std::shared_ptr<EQ::Net::ServertalkServerConnection> conn) {
auto it = new LauncherLink(nextID++, conn);
LogInfo("Adding pending launcher [{}]", it->GetID());
@ -129,15 +118,6 @@ int LauncherList::GetLauncherCount() {
return(m_launchers.size());
}
void LauncherList::GetLauncherNameList(std::vector<std::string> &res) {
std::map<std::string, EQLConfig *>::iterator cur, end;
cur = m_configs.begin();
end = m_configs.end();
for (; cur != end; ++cur) {
res.push_back(cur->first);
}
}
void LauncherList::LoadList() {
std::vector<std::string> launchers;
@ -160,10 +140,6 @@ EQLConfig *LauncherList::GetConfig(const char *name) {
return(res->second);
}
void LauncherList::CreateLauncher(const char *name, uint8 dynamic_count) {
m_configs[name] = EQLConfig::CreateLauncher(name, dynamic_count);
}
void LauncherList::Remove(const char *name) {
std::map<std::string, EQLConfig *>::iterator resc;
resc = m_configs.find(name);

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@ -37,17 +37,13 @@ public:
void LoadList();
EQLConfig *GetConfig(const char *name);
void CreateLauncher(const char *name, uint8 dynamic_count);
void Remove(const char *name);
void Add(std::shared_ptr<EQ::Net::ServertalkServerConnection> conn);
void Remove(std::shared_ptr<EQ::Net::ServertalkServerConnection> conn);
LauncherLink *Get(const char *name);
LauncherLink *FindByZone(const char *short_name);
int GetLauncherCount();
void GetLauncherNameList(std::vector<std::string> &list);
protected:
std::map<std::string, EQLConfig *> m_configs; //we own these objects
std::map<std::string, LauncherLink *> m_launchers; //we own these objects