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[Rules] Remove Guild Bank Zone ID Rule (#3156)
# notes - This rule is useless as guild bank zone ID is hard-coded into the client.
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@ -274,7 +274,6 @@ RULE_BOOL(World, EnableTutorialButton, true, "Setting whether the Tutorial butto
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RULE_BOOL(World, EnableReturnHomeButton, true, "Setting whether the Return Home button should be active")
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RULE_INT(World, MaxLevelForTutorial, 10, "The highest level with which you can enter the tutorial")
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RULE_INT(World, TutorialZoneID, 189, "Zone ID of the tutorial")
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RULE_INT(World, GuildBankZoneID, 345, "Zone ID of the guild bank")
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RULE_INT(World, MinOfflineTimeToReturnHome, 21600, "Minimum offline time to activate the Return Home button. 21600 seconds is 6 Hours")
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RULE_INT(World, MaxClientsPerIP, -1, "Maximum number of clients allowed to connect per IP address if account status is < AddMaxClientsStatus. Default value: -1 (feature disabled)")
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RULE_INT(World, ExemptMaxClientsStatus, -1, "Exempt accounts from the MaxClientsPerIP and AddMaxClientsStatus rules, if their status is >= this value. Default value: -1 (feature disabled)")
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@ -867,7 +867,7 @@ void Client::CompleteConnect()
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CalcItemScale();
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DoItemEnterZone();
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if (zone->GetZoneID() == RuleI(World, GuildBankZoneID) && GuildBanks)
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if (zone->GetZoneID() == Zones::GUILDHALL && GuildBanks)
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GuildBanks->SendGuildBank(this);
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if (ClientVersion() >= EQ::versions::ClientVersion::SoD)
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@ -1426,7 +1426,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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}
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}
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m_pp.guildrank = rank;
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if (zone->GetZoneID() == RuleI(World, GuildBankZoneID))
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if (zone->GetZoneID() == Zones::GUILDHALL)
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GuildBanker = (guild_mgr.IsGuildLeader(GuildID(), CharacterID()) || guild_mgr.GetBankerFlag(CharacterID()));
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}
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m_pp.guildbanker = GuildBanker;
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@ -7446,7 +7446,7 @@ void Client::Handle_OP_GuildBank(const EQApplicationPacket *app)
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if (!GuildBanks)
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return;
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if ((int)zone->GetZoneID() != RuleI(World, GuildBankZoneID))
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if (zone->GetZoneID() != Zones::GUILDHALL)
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{
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Message(Chat::Red, "The Guild Bank is not available in this zone.");
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@ -7796,7 +7796,7 @@ void Client::Handle_OP_GuildCreate(const EQApplicationPacket *app)
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{
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Message(Chat::Yellow, "You are now the leader of %s", GuildName);
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if (zone->GetZoneID() == RuleI(World, GuildBankZoneID) && GuildBanks)
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if (zone->GetZoneID() == Zones::GUILDHALL && GuildBanks)
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GuildBanks->SendGuildBank(this);
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SendGuildRanks();
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}
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@ -8126,7 +8126,7 @@ void Client::Handle_OP_GuildInviteAccept(const EQApplicationPacket *app)
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Message(Chat::Red, "There was an error during the invite, DB may now be inconsistent.");
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return;
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}
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if (zone->GetZoneID() == RuleI(World, GuildBankZoneID) && GuildBanks)
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if (zone->GetZoneID() == Zones::GUILDHALL && GuildBanks)
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GuildBanks->SendGuildBank(this);
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}
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}
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@ -236,7 +236,7 @@ void Client::RefreshGuildInfo()
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guild_id = info.guild_id;
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GuildBanker = info.banker || guild_mgr.IsGuildLeader(GuildID(), CharacterID());
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if(((int)zone->GetZoneID() == RuleI(World, GuildBankZoneID)))
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if(zone->GetZoneID() == Zones::GUILDHALL)
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{
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if(WasBanker != GuildBanker)
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{
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@ -1059,7 +1059,7 @@ Zone::Zone(uint32 in_zoneid, uint32 in_instanceid, const char* in_short_name)
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did_adventure_actions = false;
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database.QGlobalPurge();
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if(zoneid == RuleI(World, GuildBankZoneID))
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if(zoneid == Zones::GUILDHALL)
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GuildBanks = new GuildBankManager;
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else
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GuildBanks = nullptr;
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