Compare commits

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211 Commits

Author SHA1 Message Date
Alex 74dad42b59 Merge 42a3780d80 into 9b3f9f356d 2025-11-24 07:57:16 +00:00
KimLS 42a3780d80 PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be 2025-11-23 23:57:06 -08:00
KimLS e544f72da0 Perl link got lost 2025-11-23 21:37:37 -08:00
KimLS 587422bdc1 Set perlbind include dir 2025-11-23 13:54:01 -08:00
KimLS f4717b8414 Actually add file 2025-11-22 23:41:58 -08:00
KimLS 64329f3e59 Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users 2025-11-22 23:24:45 -08:00
KimLS feaf907210 vcpkg baseline set for CI 2025-11-22 22:51:10 -08:00
KimLS 3f8746d33c More cleanup 2025-11-22 22:34:32 -08:00
KimLS 1168d3bc37 remove old zlibng, remove perlwrap, remove hc 2025-11-22 17:41:19 -08:00
KimLS e81f36c0a6 Cleanup main file 2025-11-20 22:41:35 -08:00
dependabot[bot] 9b3f9f356d Bump golang.org/x/crypto in /utils/scripts/build/should-release (#5032)
Build / Linux (push) Has been cancelled
Build / Windows (push) Has been cancelled
Bumps [golang.org/x/crypto](https://github.com/golang/crypto) from 0.36.0 to 0.45.0.
- [Commits](https://github.com/golang/crypto/compare/v0.36.0...v0.45.0)

---
updated-dependencies:
- dependency-name: golang.org/x/crypto
  dependency-version: 0.45.0
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-11-20 19:44:17 +01:00
KimLS 47ff765ae1 Merge fix 2025-11-18 20:41:26 -08:00
brainiac e42dc2e1d2 Add Github Actions support (#5031)
Build / Linux (push) Has been cancelled
Build / Windows (push) Has been cancelled
Basic support for building linux and windows in pull requests and also
the master branch.

Removes search for local perl on windows. Just always use the packaged
perl until we can switch to a package manager.

Removes drone config file, since that isn't doing anything useful anymore.
2025-11-17 10:21:05 -08:00
KimLS 2239bba2c5 Zone works but is messy, tomorrow futher cleanup! 2025-11-16 23:20:03 -08:00
KimLS 87076e8487 loginserver works 2025-11-16 22:52:45 -08:00
KimLS 95b91431dd queryserv and eqlaunch 2025-11-16 22:48:55 -08:00
KimLS 2d30df179c UCS compiles now too! 2025-11-16 22:47:54 -08:00
KimLS 897512a43e World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install. May revisit. 2025-11-16 22:43:58 -08:00
KimLS b9f8d7c3b1 Tests and more cmake version updates 2025-11-16 22:26:34 -08:00
KimLS 625cfdb179 client files compile 2025-11-16 22:22:00 -08:00
KimLS f72474216f shared_memory compiles 2025-11-16 22:21:10 -08:00
KimLS af0fd14a38 Fix common build. 2025-11-16 16:53:20 -08:00
KimLS 2f78b6c2f3 WIP, luabind and perlbind build. Common only partially builds. 2025-11-15 22:30:54 -08:00
KimLS d61effbb8f Add finds to the toplevel cmakelists 2025-11-13 21:34:14 -08:00
KimLS 0f7abb8c25 Update vcpkg to no longer be from 2022, update cmake lists (wip) 2025-11-13 21:11:03 -08:00
KimLS 2faa3ec478 Remove cmake ext we wont be using anymore 2025-11-12 23:32:03 -08:00
KimLS 792bd3be96 Simple vcpkg manifest, will almost certainly need tweaking 2025-11-12 23:26:57 -08:00
KimLS 97a34ded56 Start rewrite, add vcpkg 2025-11-12 23:12:33 -08:00
m0th c611a25385 Dev Container Overhaul (#5023)
* Cleanup & Reorganize Makefile for Dev Containers

* Fix Makefile & misc fixes

---------

Co-authored-by: m0th <43860202+m0th@users.noreply.github.com>
2025-10-29 22:22:23 -07:00
Vayle f74efcaa5f [Bug Fix] Enhance SummonItemIntoInventory() to support stacking of items (#5022)
* Initial plan

* Initial plan

* Enhance SummonItemIntoInventory to support stacking

Co-authored-by: Valorith <76063792+Valorith@users.noreply.github.com>

* Update .gitignore

* Revert "Update .gitignore"

This reverts commit 16159398d8.

* Disable PCH for patch sources compiled with -O0

Disables precompiled headers for specific patch source files that are compiled with -O0 on UNIX. This avoids Clang errors caused by __OPTIMIZE__ macro state mismatches between the PCH and translation units.

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
2025-10-22 22:50:00 -07:00
Jordan Conner eb4e7d694c Update client.cpp HandleEnterWorldPacket for UCS Local Address (#5020)
world/client.cpp's EnterWorld will correctly serve a LAN client the eqemu_config.json.world.localaddress based off IsLocalClient. It will then serve a non-LAN client the world.address value. This concept needs to be applied to UCS as that system also receives direct client connections. Inside world/client.cpp HandleEnterWorldPacket is where world sends the client info about UCS connection. This fix specifically handles the issue when you have a server on LAN and want to connect to it via another LAN computer + you have external clients.
2025-10-22 22:37:37 -07:00
Exonintrendo ecc0d4b5c0 updated crash report url to new hosted spire location (#5024) 2025-10-16 10:22:49 -07:00
Chris Miles 8175ae6187 [Release] 23.10.3 2025-09-17 01:31:48 -05:00
Chris Miles e8f4ffd628 [Release] 23.10.2 2025-09-17 00:52:31 -05:00
Chris Miles 0447618f7e hotfix: merge fix 2025-09-17 00:50:03 -05:00
Chris Miles e71ce001ff Hotfix: revert #4996 2025-09-17 00:47:42 -05:00
Alex King 1575a2af40 [Hotfix] Fixed Mail Key Bug (#5015)
* [Hotfix] Fixed Mail Key Bug

* Release
2025-09-16 22:52:57 -04:00
JJ 4b69df646c [Release] 23.10.0 (#5014)
* Update CHANGELOG.md

* Update version.h

* Update package.json
2025-09-16 11:35:03 -04:00
Alex King 044b9c1420 [Repositories] Convert Mail Key to Repositories (#5007)
* [Repositories] Convert Mail Key to Repositories

* Update shareddb.cpp

---------

Co-authored-by: JJ <3617814+joligario@users.noreply.github.com>
2025-09-15 14:23:48 -04:00
Alex King 0bbb5b90e7 [Repositories] Convert Total Time Played to Repositories (#5008) 2025-09-15 09:14:59 -04:00
Alex King 6506ad5b51 [Quest API] Add EVENT_CHARM_START and EVENT_CHARM_END (#5013) 2025-09-15 09:14:46 -04:00
Alex King dcaa0ecdaa [Quest API] Add Identifiers to Get/Modify NPC Stat Methods (#5012) 2025-09-15 09:14:29 -04:00
Mitch Freeman 9b143132be [Bug Fix] Fix Several Evolving Item Bugs (#4992)
* Add sending evolving items via parcels
Send, retrieve and inspect tested ok

* Sell evolving items to a merchant and purchase tested ok.

* Fix a problem with potions and quantity
2025-09-07 22:51:39 -04:00
Mitch Freeman 231bf8b4ec Update database_update_manifest.cpp (#5011) 2025-09-07 19:13:00 -04:00
Alex King dee58f9a91 [Repositories] Convert Shared Bank Platinum to Repositories (#5006) 2025-09-01 21:39:24 -04:00
Alex King 1eb89edbbd [Repositories] Convert Item Loading to Repositories (#4998) 2025-08-30 16:39:23 -04:00
Alex King e015d0d67e [Repositories] Convert Damage Shield Types to Repositories (#4995)
* [Repositories] Convert Damage Shield Types to Repositories

* Remove max spell ID
2025-08-30 16:23:33 -04:00
Alex King ba78394ce9 [Repositories] Convert Spell Loading to Repositories (#4996) 2025-08-30 15:42:04 -04:00
Alex King 060f6e377d [Constants] Convert SE Defines to SpellEffect Namespace (#4999) 2025-08-30 15:33:19 -04:00
Alex King 92c8b0e585 [Constants] Change Race Changes to Race Namespace (#5000) 2025-08-30 15:33:11 -04:00
Alex King 33df8ea665 [Repositories] Convert Character Inspect Messages to Repositories (#4997) 2025-08-30 14:42:40 -04:00
Alex King 9668074d94 [Bug Fix] Fix Recipe Inspect Bug (#4994) 2025-08-30 13:56:14 -04:00
Alex King 822a5dcac4 [Cleanup] Cleanup #show ip_lookup Message (#5005)
* [Cleanup] Cleanup #show ip_lookup Message

* Test

* Update clientlist.cpp
2025-08-30 13:05:18 -04:00
Alex King 0c65a4febe [Cleanup] Fix #set race 0 Message (#5004) 2025-08-29 20:08:03 -04:00
Alex King 02f66de679 [Cleanup] Remove Unused errorname Variable (#5001) 2025-08-29 12:02:11 -04:00
Alex King 145111f11e [Bug Fix] Fix Task Reloading (#5002) 2025-08-29 06:52:51 -04:00
Alex King a4e47d9180 [Pets] Add Pet Constants and Methods (#4987)
* [Pets] Add Pet Constants and Methods

* Remove GetID

* GetPetTypeName()

* Cleanup
2025-08-17 01:00:31 -04:00
Alex King 207ee2daa0 [Database] Add heal_amount to character_stats_record (#4986)
* [Database] Add heal_amount to character_stats_record

* Update version.h
2025-08-16 21:35:55 -04:00
Alex King 1fe5d9fa4f [Commands] Add #task complete Saylink to #task show (#4985) 2025-08-16 21:35:38 -04:00
Alex King ed3f6c2a40 [Cleanup] Fix Issues with Strings::Commify and Mob::SendStatsWindow (#4984) 2025-08-16 21:35:13 -04:00
Alex King adb3196ca5 [Cleanup] Add #npcedit npc_tint_id Help Message (#4982)
* [Cleanup] Add #npcedit npc_tint_id Help Message

* Update npcedit.cpp

* Update npcedit.cpp
2025-08-16 21:34:55 -04:00
Alex King e13b133ac8 [Quest API] Add GetNPCTintIndex() to Perl/Lua (#4983) 2025-08-16 21:34:39 -04:00
Alex King d475428157 [Quest API] Add GetKeyRing() to Perl/Lua (#4980) 2025-08-16 21:34:28 -04:00
Alex King 00b66ce432 [Commands] Add #find account Subcommand (#4981)
Credit goes to https://github.com/The-Heroes-Journey-EQEMU/Server/pull/281
2025-08-16 21:34:16 -04:00
Alex 4d12dd5c43 [Code] Remove Attributions (#4988) 2025-08-15 23:36:35 -05:00
regneq c4f408bffc [Bug Fix] Fix Race 474 for Titanium (#4979) 2025-08-11 16:49:59 -04:00
Alex King d876c6df2a [Bug Fix] Fix #show recipe uint16 Cap (#4978) 2025-08-11 14:06:13 -04:00
Alex King d142e1ca81 [Hotfix] Fix Quest Ownership Edge Case (#4977)
* [Hotfix] Fix Quest Ownership Edge Case

* Push
2025-08-02 22:09:30 -05:00
Chris Miles d9f4d49ef4 [Release] 23.9.0 (#4976) 2025-08-02 20:11:29 -05:00
Alex King 0a1df5bbb6 [Quest API] Add GetTimers() and GetPausedTimers() to Perl/Lua (#4965)
* [Quest API] Add GetTimers() and GetPausedTimers() to Perl/Lua

* Push
2025-08-02 19:17:56 -05:00
dependabot[bot] 41f3d7ff31 Bump golang.org/x/oauth2 in /utils/scripts/build/should-release (#4967)
Bumps [golang.org/x/oauth2](https://github.com/golang/oauth2) from 0.0.0-20180821212333-d2e6202438be to 0.27.0.
- [Commits](https://github.com/golang/oauth2/commits/v0.27.0)

---
updated-dependencies:
- dependency-name: golang.org/x/oauth2
  dependency-version: 0.27.0
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-08-02 19:16:57 -05:00
solar 0afef19d26 [Loginserver] Fix Legacy World When Using Local DB (#4970)
Co-authored-by: solar <solar@heliacal.net>
2025-08-02 19:16:35 -05:00
Alex King e9be2d76c3 [Commands] Add #show keyring Subcommand (#4973) 2025-08-02 19:15:44 -05:00
solar ffa813b92c [Build] Fix Linking with GCC (#4969)
Co-authored-by: solar <solar@heliacal.net>
2025-08-02 19:15:11 -05:00
solar 909de47acd fix player movement deltas (jumping, turning) (#4975)
Co-authored-by: solar <solar@heliacal.net>
2025-08-02 10:32:30 -04:00
regneq 73a5f11e17 [Bug Fix] [Bug Fix] Show player count on the server list status. (#4971) 2025-07-30 19:39:55 -04:00
Alex King 9544e100c3 [Bug Fix] Fix Hero's Forge Ingame and Character Select (#4966) 2025-07-30 19:39:29 -04:00
Chris Miles f3232cdc3a [Database] Add Indexes to NPC's Spawns Loot (#4972) 2025-07-30 09:37:23 -04:00
Bemvaras b8884d6572 [Quest API] Add GetMemberRole() to Perl/Lua (#4963)
* Add group member role retrieval

* Expose group member role to Lua

* Cleanup

* Cleanup

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2025-07-10 15:09:04 -04:00
Alex King 323a0c0b27 [Feature] Zone Scripting (#4908)
* [Feature] Add Zone Scripting Capabilities

* Push

* Update zone.cpp

* Fix crashes

* Lua

* Add other events, finish Lua

* Add EVENT_ENTER_ZONE

* Final

* Push

* Push

* [Feature] Add Zone Scripting Capabilities

* Push

* Update zone.cpp

* Fix crashes

* Add EVENT_ENTER_ZONE

* Remove duplicates

* Update embparser.cpp
2025-07-10 15:08:08 -04:00
regneq ab45d4358d [Bug Fix] Add a missing Froglok starting area for Titanium Startzone. (#4962)
* Add a missing Froglok starting area for Titanium Startzone.

* fix formatting.

* add a missing break.
2025-07-04 12:53:45 -04:00
nytmyr f7775c7a75 [Bots] Fix FinishBuffing rule (#4961) 2025-06-30 19:54:04 -05:00
Chris Miles 659a960401 [Performance] Clear Wearchange Deduplication Cache (#4960)
* [Performance] Clear Wearchange Deduplication Cache

* Move timers to process loops
2025-06-30 13:57:43 -05:00
Chris Miles 07d484597d [Build] More Build Speed Improvements (#4959) 2025-06-30 13:09:23 -05:00
nytmyr fc470d5f83 [Bots] Fix ^cast resurrects (#4958)
- Was failing stack checks and couldn't be casted. Added bypass.
2025-06-29 10:19:00 -04:00
Chris Miles 585ed3bd25 [Release] 23.8.1 2025-06-28 17:29:25 -05:00
Chris Miles 2eb291a461 [Databuckets] Revert Caching Changes of #4917 (#4957)
* [Databuckets] Revert Caching Changes of #4917

* Comment caching tests until addressed later
2025-06-28 17:28:19 -05:00
Alex King a1421af214 [Bug Fix] Fix Hero Forge on Character Select (#4954) 2025-06-26 19:35:28 -04:00
Alex King 13aad6229f [Crash Fix] Fix Possible Crashes with Raid Methods (#4955) 2025-06-26 19:35:20 -04:00
Alex King 76d46ceaf0 [Bug Fix] Fix FindCharacter Using content_db (#4956) 2025-06-26 19:35:11 -04:00
Chris Miles 389047c4e2 [Release] 23.8.0 (#4953)
* [Release] 23.8.0

* Changelog

* Update ruletypes.h
2025-06-25 21:12:05 -05:00
Chris Miles 2c6d405b2c [Hotfix] Fix ClientList Singleton Shortcomings of #4942 2025-06-25 15:50:34 -05:00
Fryguy 50ae0f8351 [Corpses] Add corpse entity variables to DB (#4911)
* [Corpses] Add corpse entity variables to DB

- When corpses have entity variables add/remove/modified it will update the database accordingly.
- Corpse loading will pull the database values if they exist.

* Updates per review

* Update version.h

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:21:52 -05:00
Alex King dc261bb203 [Code] ZSList Global to Singleton Cleanup (#4940)
* [Code] ZSList Global to Singleton Cleanup

* Final

* Post merge fixes

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:16:44 -05:00
Alex King 643ee56433 [Code] PlayerEventLogs Global to Singleton Cleanup (#4928)
* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:05:33 -05:00
Alex King c0bb32ed12 [Code] WorldContentServer Global to Singleton Cleanup (#4939) 2025-06-25 14:55:39 -05:00
Alex King c99bda3f47 [Code] WebInterfaceList Global to Singleton Cleanup (#4935) 2025-06-25 14:49:32 -05:00
Alex King 967a13e692 [Code] WorldEventScheduler and ZoneEventScheduler Global to Singleton Cleanup (#4932) 2025-06-25 14:47:37 -05:00
Alex King f304f9cc61 [Code] QueryServConnection Global to Singleton Cleanup (#4938)
* [Code] QueryServConnection Global to Singleton Cleanup

* Fix missed file in PR

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:43:01 -05:00
Alex King 004e2ca63f [Code] AdventureManager Global to Singleton Cleanup (#4931)
* [Code] AdventureManager Global to Singleton Cleanup

* Post merge fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:38:24 -05:00
Alex King 128732e05d [Code] EvolvingItemsManager Global to Singleton Cleanup (#4929)
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:26:29 -05:00
Alex King 1e6a4dac78 [Code] UCSConnection Global to Singleton Cleanup (#4937)
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:25:37 -05:00
Alex King 654764685a [Code] LFGuildManager Global to Singleton Cleanup (#4927)
* [Code] LFGuildManager Global to Singleton Cleanup

* Update lfguild.h

* Update worldserver.cpp

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:19:52 -05:00
Alex King c5ab35e4af [Code] SharedTaskManager Global to Singleton Cleanup (#4930)
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:11:40 -05:00
Chris Miles 947795f1d1 [Code] EQEmuLogSys Global to Singleton Cleanup (#4925)
* [Code] EQEmuLogSys Global to Singleton Cleanup

* Post merge fix
2025-06-25 14:05:49 -05:00
Alex King 1153c9ab96 [Code] LoginServerList Global to Singleton Cleanup (#4941) 2025-06-25 13:49:55 -05:00
Alex King 2128b45313 [Code] ClientList Global to Singleton Cleanup (#4942) 2025-06-25 13:49:42 -05:00
Alex King 4f7ff2d6f2 [Code] DatabaseUpdate Global to Singleton Cleanup (#4943)
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 13:48:18 -05:00
Alex King b5f1e99d3b [Code] DiscordManager Global to Singleton Cleanup (#4926)
* [Code] DiscordManager Global to Singleton Cleanup

* Update discord_manager.h

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 13:47:47 -05:00
Chris Miles 83918ce020 [Performance] Wearchange Packet Send Deduplication (#4916)
* [Performance] Wearchange Packet Send Deduplication

* Update mob_appearance.cpp

* Reduce one allocation

* Update mob_appearance.cpp

* Change

* Update mob_appearance.cpp

* Update mob_appearance.cpp

* Update mob_appearance.cpp

* Update mob_appearance.cpp

* Update mob_appearance.cpp

* Wut

* ffs
2025-06-25 13:19:29 -05:00
Alex King f3aaeff0a9 [Code] PetitionList Global to Singleton Cleanup (#4944)
* [Code] PetitionList Global to Singleton Cleanup

* Update worldserver.cpp

* Update worldserver.cpp
2025-06-25 13:15:21 -05:00
Chris Miles 98eff43346 chore: Update language for clarity and attribution 2025-06-25 13:09:43 -05:00
Bemvaras 46b43a990f [Quest API] Add CompleteTask and UncompleteTask methods to Perl/Lua (#4921)
* Add quest::uncompletetask to quest API

* Remove CMakeSettings.json (local build config) from PR

* Push

* Final

* Update embparser_api.cpp

* Update questmgr.cpp

* Update lua_client.cpp

* Fix parcel slot duplication for evolving item augments

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 13:03:23 -05:00
Chris Miles ea96cbf885 [Databuckets] Nested Caching (#4917)
* [Databuckets] Nested Caching

* One more

* Update benchmark_databuckets.cpp

* Add caching tests

* Fix tests and scoping

* Update databuckets.cpp

* Fix tests

* Rebase fixes

* [Databuckets] Implement Cache in World (#4920)
2025-06-25 12:47:43 -05:00
regneq de07870c99 [Fix] Fix breaking changes to Titanium, SoF, SoD patches causes by big bags update (#4922)
* [Fix] Fix breaking change to Titanium patches caused by Big Bags update.

* Fixes for Titanium, SoD, SoF causes by big bag bug.
2025-06-25 12:41:13 -05:00
Chris Miles b3b228c26c [Code] PCH Cleanup (#4952)
* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update app-pch.h

* Update CMakeLists.txt

* Split out pch to zone

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update windows-build.ps1

* Update windows-build.ps1

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt

* Update CMakeLists.txt
2025-06-25 12:26:38 -05:00
Fryguy 27b5c80c3c [Quest API] Lua Client Scoped EnableTitleSets (#4914)
Example usage:
```lua
client:EnableTitleSet(reward.title_set)
```
2025-06-25 12:25:35 -05:00
Chris Miles fb4d003e19 [Player Events] Zone Fetch Settings from QS if Enabled (#4915)
* [Player Events] Zone Fetch Settings from QS if Enabled

* Update zonelist.cpp

* Update zoneserver.cpp
2025-06-25 12:21:35 -05:00
Chris Miles f025e5741b [Player Event Logs] Don't Clear Event Data on ETL Events (#4913)
* [Player Event Logs] Don't Clear Event Data on ETL Events

* Migration
2025-06-24 20:15:22 -04:00
Chris Miles c3f2708f1b [Player Events] Don't Write Empty Data (#4912)
* [Player Events] Don't Write Empty Data

* Revert "[Player Events] Don't Write Empty Data"

This reverts commit f64a824b33.

* Update player_events.h

* Augs
2025-06-24 20:14:51 -04:00
Alex King 2e760d6397 [Code] ZoneStore Global to Singleton Cleanup (#4934) 2025-06-23 06:45:06 -04:00
Chris Miles bac892b582 [API] Add wwmarquee <type> <message> (#4919)
* [API] Implement Console "wwmarquee"

* Fin
2025-06-23 05:25:50 -04:00
Chris Miles 4005b68383 [Code] Optimize PCH Config (Faster Builds) (#4951) 2025-06-22 13:52:23 -05:00
Chris Miles 5ac9dd04e4 [Code] Cleanup Strings Header (#4950)
* [Code] Cleanup Strings Header

* Include optimize
2025-06-22 13:52:13 -05:00
Alex King f0c041e8b3 [Code] EQ::Random Global to Singleton Cleanup (#4936) 2025-06-22 14:13:58 -04:00
Alex King 2f4a5b56dd [Code] SkillCaps Global to Singleton Cleanup (#4933) 2025-06-22 14:13:16 -04:00
Alex King 940f97c9ae [Code] TaskManager Global to Singleton Cleanup (#4945)
* [Code] TaskManager Global to Singleton Cleanup

* Remove checks for existence

* Final
2025-06-22 14:10:48 -04:00
Chris Miles f8ee664b27 [Code] Remove Lua Rule Constants (#4949) 2025-06-22 13:55:55 -04:00
Chris Miles df86ad371b [Code] PathManager Global to Singleton Cleanup (#4924) 2025-06-22 13:50:52 -04:00
Chris Miles e846bb86b6 [Code] Remove Regex Compile Bloat (#4947) 2025-06-22 02:08:15 -05:00
Chris Miles 3e6a3e2168 [Build] Significantly Improve Build Times Using Unity Builds (#4948) 2025-06-22 02:08:03 -05:00
Alex King 2aebf1a78a [Code] Remove Unused MZoneShutdown Mutex (#4946) 2025-06-22 01:49:39 -05:00
Chris Miles 1be7e56b86 [Databuckets] Move Databuckets to Common (#4918)
* [Databuckets] Move Databuckets to Common

* Fix linking issue
2025-06-16 16:48:29 -05:00
Chris Miles a0ff9d67a1 [Fix] Bulk Send Corpses after Idle State (#4910) 2025-06-09 14:31:28 -05:00
Chris Miles befee1c729 [Quests] Support Multiple Quest, Plugin, and Lua Module Paths (#4906)
* [Quests] Add Support for Multiple Load Paths

* Adjust load paths

* plugin != m_lua_module_directories
2025-06-09 12:49:46 -05:00
nytmyr 3d70063a68 [Doors] Fix door saving for versions (#4905)
* [Doors] Fix door saving for versions

- Door saving wasn't saving to the proper version on `#door save`

* Update doors.cpp

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-09 12:47:56 -05:00
JJ 4e28bcf85e Bump libuv to 1.50.0 (#4898) 2025-06-09 12:40:37 -05:00
JJ 687d10960a [Logs] Fix output for tasks in logs (#4907) 2025-06-09 12:32:45 -05:00
Chris Miles 567d46c3d6 [Performance] Auto Idle / AFK (#4903)
* [Performance] AFK Client Packet Filtering

* Player feedback

* Update client_packet.cpp

* Fixes

* Streamline updates to SetAFK

* Decouple idling and AFK and manual AFK

* Reset clock timer when we take AFK or idle off

* Exclude bard songs in non combat zones from resetting timer

* GM exclusion adjustments
2025-05-22 13:08:32 -05:00
Chris Miles 53cc2de459 [World API] Input Validation (#4904)
* [World API] Input Validation

* Update eqemu_api_world_data_service.cpp

* Add db ping to player events processor, move back into main thread
2025-05-22 13:08:17 -05:00
Chris Miles cb866cba31 [Release] 23.7.0 (#4902) 2025-05-19 12:31:37 -05:00
JJ e2162c08da [CLI] Add custom database version output (#4901)
* Add custom database version output to CLI from #4892

* Spacing alignment
2025-05-18 11:28:10 -05:00
Chris Miles e657953b8f [Netcode] Resend Logic Adjustments (#4900)
* Timeout adjustment

* Update daybreak_connection.cpp

* Update daybreak_connection.cpp

* Update daybreak_connection.cpp

* Update daybreak_connection.cpp

* Update daybreak_connection.cpp

* Update daybreak_connection.cpp

* Stuff

* Update daybreak_connection.h

* Update daybreak_connection.cpp

* Update daybreak_connection.cpp

* Update daybreak_connection.cpp

* Update daybreak_connection.cpp
2025-05-18 11:19:37 -05:00
JJ eb366e67b7 [CLI] Fix MySQL check in database dumper (#4897) 2025-05-16 18:56:38 -05:00
JJ 5b728a42f7 Update zonelist.h (#4896) 2025-05-16 18:17:38 -04:00
Chris Miles a1d414d64c [Netcode] Resend Logic Adjustments (#4895)
* [Netcode] Resend Logic Adjustments

* Update daybreak_connection.h
2025-05-16 16:46:07 -05:00
Chris Miles 907029ed76 [Database] Remove Transaction Wrapped Character Save (#4894) 2025-05-16 16:07:45 -05:00
Chris Miles 894f22fba0 [Fix] Deadlock on failed #copycharacter commands (#4887) 2025-05-16 13:39:34 -05:00
Chris Miles 7ec09d7e0f [Player Events] Add rule to ignore configured GM commands (#4888) 2025-05-16 13:39:24 -05:00
Chris Miles c82266790a [Zone State] Load New Spawn2 Data When Present (#4889) 2025-05-16 13:39:16 -05:00
Chris Miles ec31fddbae [Logging] Auto Update Log Category Names (#4890) 2025-05-16 13:39:08 -05:00
Chris Miles fb49ce2404 [Rules] Auto Update Rule Notes from Source (#4891)
* [Rules] Auto Update Rule Notes from Source

* Update rulesys.cpp
2025-05-16 13:38:59 -05:00
Chris Miles 276b7e238a [Database] Add Custom Database Migrations for Operators (#4892)
* [Database] Add Custom Database Migrations for Operators

* Changes

* Update database_update_manifest_custom.cpp
2025-05-16 13:38:51 -05:00
Chris Miles c7a463420b [World] Fix Rarer Reload Deadlock (#4893) 2025-05-16 13:38:42 -05:00
Chris Miles a56bb52808 Update README.md 2025-05-15 15:29:05 -05:00
Chris Miles 0bbdb58679 Update README.md 2025-05-15 15:26:07 -05:00
Alex King f29478c105 [Commands] Add #zonevariable Command (#4882)
* [Commands] Add #zonevariable Command

* Update zonevariable.cpp

* Argument safety

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-05-14 20:53:43 -05:00
Chris Miles 888a88f966 [Release] 23.6.0 (#4885) 2025-05-14 20:50:49 -05:00
Alex King 3b617a6652 [Quest API] Add Last Login and First Login Flags to EVENT_CONNECT (#4866)
* [Quest API] Add Last Login and First Login Flags to EVENT_CONNECT

* Push

* Update base_character_data_repository.h

* Update version field

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-05-14 20:46:25 -05:00
Alex King c36c336bc7 [Performance] Store Player Title Sets in Client Memory (#4836)
* [Performance] Store Player Title Sets in Zone Memory

* Move to client memory

* Update client_packet.cpp

* Update zonedb.cpp

* Save only when necessary

* Single Insert

* Add optional insert flag

* Update client.h

* Consolidation
2025-05-14 20:46:11 -05:00
zrix-eq 4a9779635d [Feature] Add Character:TradeskillUpMinChance rule (#4867) 2025-05-14 20:27:09 -05:00
Mitch Freeman 20da490bda [Feature] Enable spawn attribute for NPCTintID (#4871)
* Add scripting for NPCTintIndex

* AddNPCTintID

Add NPCTintID to spawn logic

* Update base_npc_types_repository.h

* Correct version.h
2025-05-14 20:26:35 -05:00
Mitch Freeman 1221e88d92 [Fix] Add trader/buyer cleanup actions (#4843)
* Add trader/buyer cleanup actions

Add trader/buyer db cleanup for
- on zone idle
- on client first login
- when world drops a zone connection
- in Client::ProcessMovePC

Cleanup several compiler warnings

* Formatting Updates
2025-05-14 20:24:59 -05:00
nytmyr a2b28b2e16 [Bots] Correct ^pull logic and add checks for Enchanter pets (#4827)
* [Bots] Fix bots getting stuck on ^pull

- Removed initial LoS check from bots and rely only on owner when told to ^pull. This prevents bots from getting stuck in a loop if they don't have LoS when trying to initiate the pull.

* [Bots] Add valid state checks to ^clickitem

- Bots previously weren't checking if they were in a valid state or not before trying to click an item when told (in a death state, held, feared, silenced, in group/raid, etc.)

* [Bots] Add valid state checks to ^clickitem

- Bots previously weren't checking if they were in a valid state or not before trying to click an item when told (in a death state, held, feared, silenced, in group/raid, etc.)

Miscommit

* undo

* Cleanup and Fixes

- Cleanup
- Fixed Animation Empathy checks and consolidates
- Enchanter pets will honor Animation Empathy rules all around
- Pets will properly guard if allowed when pulling
2025-05-14 20:21:25 -05:00
zimp-wow 3d607d352c [Fix] Fix Object Name Init, User Refs, and Client Sync on Close (#4861)
* [Bugfix] Fix uninitialized char* in object.cpp.

* [Bugfix] Clear object user and user tradeskill object on reset.

* [Bugfix] Send clear object packet on Object::Close()
2025-05-14 20:20:57 -05:00
JJ 83cd8119c8 [CLI] ETL Settings Output (#4873)
* Update etl_get_settings.cpp

* Update etl_get_settings.cpp

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-05-14 20:19:30 -05:00
nytmyr 4de8fbbd56 [Bots] Fix creation limit, spawn limit, level requirement checks (#4868)
* [Bots] Fix creation limit, spawn limit, level requirement checks

- Previously if buckets were being used to control any of these values and the appropriate rule was set to 0, unset class specific buckets would override the main limit buckets.
- For example, if `Bots:SpawnLimit` is set to `0` and a player has their `bot_spawn_limit` set to `5` but they don't have a class bucket set for the class they're attempting to spawn a Cleric, the unset `bot_spawn_limit_Cleric` would return 0 and prevent Clerics from being spawned.
- This affected spawn limits, creation limits and level requirements to use bots if controlled by buckets.
- `#gm on` is required to be on for those beyond the ruled min status requirements to bypass the limits.

Rewrote checks and tested every scenario of set unset rules/buckets.

* Cleanup, fix bot count

- Fixes QueryBotCount to not account for soft deleted bots (`-deleted-`)
2025-05-14 20:13:50 -05:00
nytmyr 780120036d [Bots] Move all spell_id instances to uint16 (#4876)
* [Bots] Move all spell_id instances to uint16

* Alignment
2025-05-14 19:58:18 -05:00
catapultam-habeo f3697e633c [Fix] Prevent Ranged Attack from being triggered at arbitrary rate (#4879) 2025-05-14 19:55:14 -05:00
hbingram 24f8d88333 [Fix] Fix breaking change to UF patches caused by Big Bags update (#4883)
* Fix breaking change to UF patches caused by Big Bags update

* Update comment

* Removed original line that was commented.
2025-05-14 19:51:48 -05:00
carolus21rex 21bd906a4d [Crash] Fix crash bug with pbae and quest scripts spawning mobs (#4884)
If a PBAE is in progress while a mob pops it can cause a crash. Forcing a copy before the ae has a chance to pop a mob should fix the weirdness
2025-05-14 19:50:12 -05:00
JJ 138612bc88 Only resume NPC if npc_id is ready (#4875) 2025-05-02 16:25:18 -04:00
dependabot[bot] 5919bb4dea Bump golang.org/x/net in /utils/scripts/build/should-release (#4864)
Bumps [golang.org/x/net](https://github.com/golang/net) from 0.36.0 to 0.38.0.
- [Commits](https://github.com/golang/net/compare/v0.36.0...v0.38.0)

---
updated-dependencies:
- dependency-name: golang.org/x/net
  dependency-version: 0.38.0
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-05-02 16:24:44 -04:00
Alex King 99d249fefd [Bug Fix] Fix Crash with #task (#4874) 2025-04-30 19:15:53 -04:00
Mitch Freeman c08f286817 AddUntargetableToSpawn (#4872)
Adds the db entry for untargetable to the spawn struct
2025-04-28 17:50:57 -04:00
nytmyr cd003ff0b7 [Cleanup] Fix typo in QueryNameAvailablity (#4869) 2025-04-28 17:49:03 -04:00
nytmyr 1a539f6656 [Hotfix] Fix #copycharacter command (#4860)
This was failing due to a column change in `inventory` from `charid` to `character_id` and would result in no inventory for the new character.
2025-04-28 17:48:30 -04:00
nytmyr 7e7fb7b758 [Bots] Prevent non-taunters from potentially fleeing mob on TargetReflection (#4859)
- Casters could endlessly flee a mob if they had target reflection and were too close.
- Prevents all bots that aren't taunting from adjusting if they're too close and have target reflection. This is safer than limiting it to just casters and ranged bots to prevent situations where melee bots might not be able to outrun the mob to get to their melee range and continually flee.
- WE'LL GET THIS RIGHT EVENTUALLY /sigh
2025-04-28 17:46:12 -04:00
Mitch Freeman 5ae87b40e2 Add some evolvingitem crash checks seen over the past few months. (#4870) 2025-04-28 17:45:15 -04:00
Mitch Freeman 0ec07daebb Fix an edge case for sending a no drop item within a parcel (#4865) 2025-04-28 17:43:31 -04:00
Mitch Freeman 9869da2a0a Resolve guild messaging for incorrect guild tags when creating/deleting guilds. (#4863) 2025-04-28 17:43:04 -04:00
Mitch Freeman 617eb4432b Resolve empty trader lists in the bazaar window. This resolves a typo in the GetDistinctTraders routine. (#4862) 2025-04-28 17:41:45 -04:00
Chris Miles a2b2a6a5cf [Release] 23.5.0 (#4858) 2025-04-10 02:11:20 -05:00
Chris Miles 43a5bff84a [Performance] Network Ring Buffers (#4857)
* [Performance] Network Ring Buffers

* Cursor versus linear scan (wtf GPT)
2025-04-10 02:02:25 -05:00
KayenEQ e983d07228 [Spells] Fear resistance effects edge case fixes and support for SPA 102 as an AA (#4848)
* Clean up for fear related bonus variables

SPA 181 FearResistChance  (% chance to outright resist fear) and SPA 102 Fearless (on live used only on pets for  full fear immunity if presents)

The way were calculating the bonuses was mixing the variables we used for each together in a way that could cause conflicts when combined with negate spell effect.

While doing some live testing was able to confirm SPA102 when cast on pets will terminate the fear on the next tick which is consistent with how we have the mechanic coded.

* Update spells.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2025-04-09 23:49:55 -05:00
catapultam-habeo 90db12483a [Feature] Add rule to consume command text from any channel (#4839)
* vanilla implementation

* fix typo
2025-04-09 22:45:09 -05:00
nytmyr ff71cfbd5b [Bots] Positioning rewrite (#4856)
* [Bots] Positioning rewrite

- Fixes positioning issues where bots could run back and forth or stay at the target's feet.
- Adds checks to ensure bots don't spam positioning updates and complete their initial positioning.
- Cleans up logic and makes it easier to read.

* Cleanup
2025-04-09 22:39:59 -05:00
Mitch Freeman 08bb9de437 [Fix] Add the bazaar search limit to query (#4829) 2025-04-09 21:44:19 -05:00
Chris Miles 16e341906d [Fix] Zone State Spawn2 Location Restore (#4844)
* [Fix] Zone State Spawn2 Location Restore

* Update zone_save_state.cpp

* Update zone_save_state.cpp

* Update zone_save_state.cpp

* Update zone_save_state.cpp
2025-04-09 21:43:18 -05:00
Mitch Freeman 216b3a039f [Fix] Bazaar Search window not working in a DZ (#4828) 2025-04-09 21:33:48 -05:00
nytmyr b813cf71bb [Bots] Add valid state checks to ^clickitem (#4830)
* [Bots] Add valid state checks to ^clickitem

- Bots previously weren't checking if they were in a valid state or not before trying to click an item when told (in a death state, held, feared, silenced, in group/raid, etc.)

* Add error output on no bots selected.=
2025-04-09 21:33:11 -05:00
nytmyr 48ecd1222f [Bots] Restore old buff overwrite blocking (#4832)
- [#4756](https://github.com/EQEmu/Server/pull/4756) changed the way overwriting worked for buffs. It allowed stronger spells to overwrite lesser spells if they were already on the target.
- However, this is a positive change but has its drawbacks with spells of similar value. It could cause an endless buff loop where they constantly replaced one another.

Overall, the con of endless buffing outweighs the benefit of automatic overwriting lesser spells and the control should be left to only spell lists via `^spells` for bot owners as it was before to determine which buffs bots will cast.
2025-04-09 21:32:57 -05:00
nytmyr e758b407e9 [Bots] Flag all buffs with SE_DamageShield as Damage Shield (#4833)
- Certain resist spells have a DS bonus on them and can be casted as a resist rather than a damage shield. This forces anything with a damage shield as a damage shield buff.
2025-04-09 21:32:38 -05:00
KayenEQ 758dd1875e [Spells] Update to SPA 180 SE_ResistSpellChance to not block unresistable spells. (#4847)
* SPA180 bypassed by field no_resist (field209)

SPA 180 SE_ResistSpellChance provides chance to resist spells outright. This should not be checked to resist a spell if spell has (field209 / no_resist) set to 1.

* Update spells.cpp

confirmed on live unresistable spells are not blocked by sanctification disc or related AA's
2025-04-09 21:31:27 -05:00
KayenEQ 8e2961dda5 [Spells] Update to SPA 378 SE_SpellEffectResistChance (#4845)
* SPA 378 update

Update to SPA 378

SE_SpellEffectResistChance provides chance to resist specific spell effects.

This updates allows support for multiple resistance checks against different effects in same spell.

Example. If a spell has a silence and a blind effect and the target has an AA that gives 10% chance to resist silence and 5% chance to resist blind. It will roll against effect respectively each giving a chance to resist the spell.

* Update spells.cpp

Unresistable spells (resisttype = 0) do not ever resist a spell even with SPA378

Example: Pheonix Charm in Plane of Fire, or Storm Comet in Bastion of Thunder. Parsed both and never got a resist despite having the AA that has effect specific resists which both those spells match.
2025-04-09 21:23:39 -05:00
JJ 5522eda6e4 [Cleanup] Update link for legacy EQEmu loginserver account setup (#4826) 2025-04-09 21:15:22 -05:00
Chris Miles ac1469bac2 [Performance] Pre-Compute CLE Server Lists (#4838)
* [Performance] Pre-Compute CLE Server Lists

* Remove debug
2025-04-09 21:11:52 -05:00
zimp-wow c2989e019a [Bugfix] Prevent depops from blocking new spawns. (#4841) 2025-04-09 21:11:05 -05:00
JJ e16b481ba2 [Cleanup] Remove queryserv dump flag (#4842)
Since queryserv tables are deprecated, there is no longer a need to use this flag
2025-04-09 21:10:46 -05:00
zimp-wow 4fc0ffd173 [Bugfix] Load zone variables before encounter_load. (#4846) 2025-04-09 20:59:19 -05:00
Chris Miles b883888a19 [Performance] Character Save Optimizations (#4851) 2025-04-09 20:56:24 -05:00
Chris Miles 50ad97aa0b [Fix] Databuckets Account Cache Loading (#4855) 2025-04-09 20:56:11 -05:00
zimp-wow dca892e258 [Bugfix] Prevent final shutdown from persisting incomplete state. (#4849)
* [Bugfix] Prevent final shutdown from persisting incomplete state.

* [Bugfix] Change shutdown parameters to member variable.
2025-04-09 20:55:56 -05:00
Alex f9fe4ea2ec [Fix] FixHeading Infinite Loop Fix (#4854)
Co-authored-by: KimLS <KimLS@peqtgc.com>
2025-04-09 20:55:35 -05:00
Chris Miles cc30c72538 [API] World API Optimizations (#4850) 2025-04-09 20:55:13 -05:00
JJ d1fd40cd85 [Database] Fix manifest for helmtexture in horses table (#4852)
* Update database_update_manifest.cpp

* Update database_update_manifest.cpp
2025-04-09 20:53:41 -05:00
Chris Miles f3af458cb3 [Netcode] Fix Stale Client Edge Case (#4853)
* [Netcode] Fix Stale Client Edge Case

* [Netcode] Make sure we always set m_close_time
2025-04-09 20:52:46 -05:00
Akkadius a093d04594 [Hotfix] Remove QS Tables From Export 2025-04-09 20:17:28 -05:00
zimp-wow 115df81400 [Bug Fix] Fix missing timer_name check on Mob::StopTimer (#4840) 2025-04-03 20:40:13 -04:00
Chris Miles 5babc864b9 [Fix] Regression in World SendEmoteMessageRaw (#4837) 2025-04-03 11:17:09 -05:00
Chris Miles 60a2dd8616 [Crash] Fix rarer exception crash issue in PlayerEventLogs::ProcessBatchQueue (#4835) 2025-04-02 19:22:40 -05:00
582 changed files with 17993 additions and 58610 deletions
+5 -6
View File
@@ -1,6 +1,5 @@
!Makefile
base/*.sql
base/*.zip
base/db/
base/maps/
!base/expansion/Makefile
base/
!base/*.json
override/
repo/
cache/
+133 -189
View File
@@ -1,196 +1,127 @@
# Build binaries: make cmake, make build
# One time initial setup (or to reset db): make prep, make inject-mariadb, make maps
# Update custom db edits: make inject-custom
# Start up server: make shared, make login, make world, make zone
# in game, stop combat spam #logs set gmsay 79 0
# in game, stop loot spam #logs set gmsay 69 0
NAME := eqemu-server
.ONESHELL:
DOCKER_ARGS := --rm --name ${NAME} -v $$PWD:/src -w /src ${NAME}
DOCKER_ARM64_ARGS := --rm --platform linux/arm64 --name ${NAME}-arm64 -v $$PWD:/src -w /src ${NAME}-arm64
.PHONY: build
build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile build --no-print-directory
exit
endif
cd build$$BUILD_SUFFIX && cmake --build . --config Release --target all --
.PHONY: cmake
cmake:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile cmake --no-print-directory
exit
endif
@echo "working directory: $$PWD"
mkdir -p build$$BUILD_SUFFIX
@cd build$$BUILD_SUFFIX && cmake -DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_TESTS=ON \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G Ninja ..
clean:
ifneq (,$(findstring .devcontainer,$$PWD))
@make -C ../ -f .devcontainer/Makefile clean --no-print-directory
endif
rm -rf build
docker-cmake:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-cmake --no-print-directory
exit
endif
@echo "working directory: $$PWD"
git submodule update --init --recursive
docker run ${DOCKER_ARGS} make cmake
docker-build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-build --no-print-directory
exit
endif
docker run ${DOCKER_ARGS} make build
# Build image if it doesn't exist
docker-image-build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-image-build --no-print-directory
exit
endif
ifeq ($(shell docker images -q ${NAME} 2> /dev/null),)
@echo "Docker image not found. Building..."
docker build -f Dockerfile.debian.dev -t ${NAME} .
endif
docker-arm-cmake: docker-arm-image-build
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-arm-cmake --no-print-directory
exit
endif
git submodule update --init --recursive
docker run ${DOCKER_ARM64_ARGS} make cmake BUILD_SUFFIX=arm64
docker-arm-build: docker-arm-image-build
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-arm-build --no-print-directory
exit
endif
docker run ${DOCKER_ARM64_ARGS} make build BUILD_SUFFIX=arm64
docker-arm-image-build:
ifeq ($(shell docker images -q ${NAME}-arm64 2> /dev/null),)
@echo "Docker image not found. Building..."
docker build -f Dockerfile.debian.arm.dev -t ${NAME}-arm64 .
endif
docker-clean: clean
.PHONY: prep
prep:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile prep --no-print-directory
exit
endif
prep: is-vscode
@echo "Preparing build/bin for usage..."
mkdir -p build/bin/assets/patches
cp -R -u -p .devcontainer/base/eqemu_config.json build/bin/eqemu_config.json
cp -R -u -p .devcontainer/base/login.json build/bin/login.json
cp -R -u -p loginserver/login_util/* build/bin/assets/patches/
mkdir -p build/bin/assets
cp -R -u -p utils/patches build/bin/assets/
-unlink build/bin/lua_modules
cd build/bin && ln -s quests/lua_modules lua_modules
-unlink build/bin/mods
cd build/bin && ln -s quests/mods mods
-unlink build/bin/maps
cd build/bin && ln -s ../../base/maps maps
mkdir -p build/bin/logs
mkdir -p build/bin/shared
@echo "Prepping folders..."
@mkdir -p .devcontainer/override
@mkdir -p .devcontainer/repo
@mkdir -p .devcontainer/cache
@mkdir -p build/bin/logs
@mkdir -p build/bin/shared
@mkdir -p build/bin/assets
@echo "Applying overrides..."
@if [ ! -f .devcontainer/override/eqemu_config.json ]; then cp .devcontainer/base/eqemu_config.json .devcontainer/override/eqemu_config.json; fi
@if [ -f build/bin/eqemu_config.json ]; then unlink build/bin/eqemu_config.json; fi
cd build/bin && ln -s ../../.devcontainer/override/eqemu_config.json eqemu_config.json
@if [ ! -f .devcontainer/override/login.json ]; then cp .devcontainer/base/login.json .devcontainer/override/login.json; fi
@if [ -f build/bin/login.json ]; then unlink build/bin/login.json; fi
cd build/bin && ln -s ../../.devcontainer/override/login.json login.json
@echo "Cloning repositories..."
cd .devcontainer/repo && if [ ! -d "quests" ]; then cd ../../.devcontainer/repo/ && git clone https://github.com/ProjectEQ/projecteqquests.git quests; fi
cd .devcontainer/repo && if [ ! -d "eqemu-definitions" ]; then cd ../../.devcontainer/repo/ && git clone https://github.com/xackery/eqemu-definitions.git eqemu-definitions; fi
cd .devcontainer/repo && if [ ! -d "maps" ]; then cd ../../ && make maps; fi
@if [ -d build/bin/quests ]; then unlink build/bin/quests; fi
cd build/bin && ln -s ../../.devcontainer/repo/quests quests
@if [ -d build/bin/maps ]; then unlink build/bin/maps; fi
cd build/bin && ln -s ../../.devcontainer/repo/maps maps
@if [ -d build/bin/eqemu-definitions ]; then unlink build/bin/eqemu-definitions; fi
cd build/bin && ln -s ../../.devcontainer/repo/eqemu-definitions eqemu-definitions
@mkdir -p build/bin/quests/mods
@echo "Applying base links..."
cp -R -u -p utils/patches .devcontainer/base/
@if [ -d build/bin/assets/patches ]; then unlink build/bin/assets/patches; fi
cd build/bin/assets && ln -s ../../../.devcontainer/base/patches patches
@if [ -d build/bin/lua_modules ]; then unlink build/bin/lua_modules; fi
cd build/bin && ln -s ../../.devcontainer/repo/quests/lua_modules lua_modules
@if [ -d build/bin/mods ]; then unlink build/bin/mods; fi
cd build/bin && ln -s ../../.devcontainer/repo/quests/mods mods
@if [ -d build/bin/plugins ]; then unlink build/bin/plugins; fi
cd build/bin && ln -s ../../.devcontainer/repo/quests/plugins plugins
@echo "Eqemu is prepared. Edit build/bin/eqemu_config.json to configure."
maps:
@echo "Downloading maps..."
@mkdir -p base/maps
@cd base/maps && wget -nc https://github.com/Akkadius/eqemu-maps/archive/refs/heads/master.zip
@cd base/maps && unzip -o master.zip
@cd base/maps && mv eqemu-maps-master/* .
@cd base/maps && rm -rf eqemu-maps-master
@echo "Maps downloaded."
is-vscode:
@if [ -z "$$REMOTE_CONTAINERS" ]; then \
echo "Not running in VS Code devcontainer"; \
exit 1; \
fi
quests:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile quests --no-print-directory
exit
endif
@cd build/bin && git clone https://github.com/ProjectEQ/projecteqquests.git quests
clean: is-vscode
rm -rf build
.PHONY: maps
maps: is-vscode
@echo "Downloading maps..."
@mkdir -p .devcontainer/repo/maps
@cd .devcontainer/repo/maps && wget -nc https://github.com/EQEmu/maps/archive/refs/heads/master.zip
@cd .devcontainer/repo/maps && unzip -o master.zip
@cd .devcontainer/repo/maps && mv maps-master/* .
@cd .devcontainer/repo/maps && rm -rf maps-master
@echo "Maps downloaded."
# Runs tests
.PHONY: test
test:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile test --no-print-directory
exit
endif
test: is-vscode
cd build/bin && ./tests
# Runs login binary
.PHONY: login
login:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile login --no-print-directory
exit
endif
login: is-vscode check-mariadb
cd build/bin && ./loginserver
.PHONY: hotfix
hotfix: shared
# Runs shared_memory binary
.PHONY: shared
shared:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile shared --no-print-directory
exit
endif
shared: is-vscode check-mariadb
cd build/bin && ./shared_memory
# Runs zone binary
.PHONY: zone
zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile zone --no-print-directory
exit
endif
@-rm build/bin/logs/zone/zone*.log
zone: is-vscode check-mariadb
@find build/bin/logs/zone/ -type f -name 'zone*.log' -exec rm -f {} +
cd build/bin && ./zone
check-mariadb: is-vscode
@if ! sudo service mariadb status | grep -q 'active (running)'; then \
sudo service mariadb start; \
fi
# Runs world binary
.PHONY: world
world:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile world --no-print-directory
exit
endif
@-rm build/bin/logs/world*.log
world: is-vscode check-mariadb
@find build/bin/logs/ -type f -name 'world*.log' -exec rm -f {} +
cd build/bin && ./world
# Runs ucs binary
.PHONY: ucs
ucs:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile ucs --no-print-directory
exit
endif
@-rm build/bin/logs/ucs*.log
ucs: is-vscode check-mariadb
@find build/bin/logs/ -type f -name 'ucs*.log' -exec rm -f {} +
cd build/bin && ./ucs
# Runs queryserv binary
.PHONY: queryserv
queryserv:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile queryserv --no-print-directory
exit
endif
@-rm build/bin/logs/query_server*.log
queryserv: is-vscode check-mariadb
@find build/bin/logs/ -type f -name 'query_server*.log' -exec rm -f {} +
cd build/bin && ./queryserv
valgrind-%:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile valgrind --no-print-directory
exit
endif
reset-content:
@echo "Resetting content tables in database peq..."
cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_content.sql"
valgrind-%: is-vscode
cd build/bin && valgrind --leak-check=full --show-leak-kinds=all --track-origins=yes --verbose --log-file=logs/$*.valgrind.log ./$*
# Start mariaDB standalone
@@ -201,30 +132,33 @@ mariadb:
.PHONY: inject-mariadb
inject-mariadb:
-sudo service mariadb start
-mkdir -p base/db/
-mkdir -p .devcontainer/cache/db/
-sudo mariadb -e 'DROP DATABASE IF EXISTS peq;'
-sudo mariadb -e 'CREATE DATABASE peq;'
-sudo mariadb -e "CREATE USER 'peq'@'127.0.0.1' IDENTIFIED BY 'peqpass';"
-sudo mariadb -e "CREATE USER IF NOT EXISTS 'peq'@'127.0.0.1' IDENTIFIED BY 'peqpass';"
-sudo mariadb -e "GRANT ALL PRIVILEGES ON *.* TO 'peq'@'127.0.0.1';"
ifeq (,$(wildcard base/db/db.sql.zip))
@echo "base/db.sql.zip not found. Downloading latest from https://db.projecteq.net/"
wget -nc https://db.projecteq.net/latest -O base/db/db.sql.zip
-cd base/db && unzip db.sql.zip
ifeq (,$(wildcard .devcontainer/cache/db/db.sql.zip))
@echo ".devcontainer/cache/db.sql.zip not found. Downloading database from https://db.eqemu.dev/latest"
wget -nc https://db.eqemu.dev/latest -O .devcontainer/cache/db/db.sql.zip
-cd .devcontainer/cache/db && unzip db.sql.zip
endif
@echo "Sourcing db may take a while, please wait..."
@cd base/db/peq-dump && sudo mariadb --database peq -e "source create_all_tables.sql"
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_content.sql"
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_login.sql"
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_player.sql"
@# deprecated cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_queryserv.sql"
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_state.sql"
@cd .devcontainer/cache/db/peq-dump && sudo mariadb --database peq -e "source create_tables_system.sql"
@echo "MariaDB is now injected."
.PHONY: gm-%
gm-%:
gm-%: is-vscode
sudo mariadb --database peq -e "UPDATE account SET status=255 WHERE name = '$*';"
@echo "Account $* is now a GM. /camp to have it go into effect."
depends:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile depends --no-print-directory
exit
endif
depends: is-vscode
sudo apt install graphviz pip time
pip3 install graphviz
mkdir -p build/depends
@@ -241,44 +175,54 @@ endif
@echo "Common..."
time python3 build/depends/dependency_graph.py -f png common build/depends/common.dot
backup:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile backup --no-print-directory
exit
endif
backup: is-vscode
@mkdir -p build/bin/backup
cd build/bin && ./world database:dump --compress --player-tables --state-tables --system-tables --query-serv-tables
cpu-zone:
restore-%: is-vscode
@if [ -z "$*" ]; then \
echo "Please provide a backup file to restore from. Example: make restore-backup.sql"; \
exit 1; \
fi
@echo "Restoring from backup $*"
@sudo mariadb --database peq -e "$*"
cpu-zone: is-vscode
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile cpu-zone --no-print-directory
@echo "This makefile is not intended to be run from the .devcontainer directory."
exit
endif
@cd build/bin && mkdir -p tmp
cd build/bin && CPUPROFILE=prof.out ./zone
pprof-zone:
pprof-zone: is-vscode
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-zone --no-print-directory
@echo "This makefile is not intended to be run from the .devcontainer directory."
exit
endif
cd build/bin && google-pprof --pdf zone prof.out > prof.pdf
pprof-web-zone:
pprof-gv-zone: is-vscode
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-web-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --web zone prof.out
pprof-gv-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-gv-zone --no-print-directory
@echo "This makefile is not intended to be run from the .devcontainer directory."
exit
endif
cd build/bin && google-pprof --gv zone prof.out > prof.gv
heap-zone:
heap-zone: is-vscode
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile heap-zone --no-print-directory
@echo "This makefile is not intended to be run from the .devcontainer directory."
exit
endif
@cd build/bin && mkdir -p tmp
cd build/bin && HEAPPROFILE=prof.out ./zone
.PHONY: pull
pull:
git pull
@if [ ! -d "quests" ]; then git clone https://github.com/rebuildeq/quests.git quests; fi
cd quests && git pull
@if [ ! -d "eqemu-definitions" ]; then git clone https://github.com/xackery/eqemu-definitions.git eqemu-definitions; fi
cd eqemu-definitions && git pull
+33 -2
View File
@@ -40,10 +40,41 @@
"GitHub.copilot",
"xackery.make-magic",
"Gruntfuggly.todo-tree",
"ms-vscode.cmake-tools"
]
"ms-vscode.cmake-tools",
"sumneko.lua"
],
"settings": {
"Lua.runtime.version": "Lua 5.1",
"Lua.workspace.library": [
"/src/repo/eqemu-definitions"
],
"Lua.diagnostics.disable": [
"lowercase-global"
],
"cmake.statusbar.advanced": {
"kit": {
"visibility": "hidden"
},
"debug": {
"visibility": "hidden"
},
"buildTarget": {
"visibility": "compact"
},
"launch": {
"visibility": "hidden"
},
"ctest": {
"visibility": "icon"
}
}
}
}
},
"mounts": [
"source=${localWorkspaceFolder}/.devcontainer/Makefile,target=/src/Makefile,type=bind,consistency=cached"
],
"workspaceFolder": "/src",
"workspaceMount": "source=${localWorkspaceFolder},target=/src,type=bind,consistency=cached"
}
-98
View File
@@ -1,98 +0,0 @@
---
kind: pipeline
type: docker
name: Build Linux
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
volumes:
- name: cache
host:
path: /var/lib/cache-release
steps:
- name: Build Linux X64
image: akkadius/eqemu-server:v14
environment:
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
commands:
- ./utils/scripts/build/linux-build.sh
volumes:
- name: cache
path: /home/eqemu/.ccache/
---
kind: pipeline
type: exec
name: Build Windows
# Limits how many of these builds can run on the drone runner at a time, this isn't about cores
concurrency:
limit: 1
platform:
os: windows
arch: amd64
steps:
- name: Build Windows X64
environment:
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
commands:
- .\utils\scripts\build\windows-build.ps1
---
kind: pipeline
type: docker
name: Publish Artifacts to Github
steps:
- name: Upload Artifacts
image: akkadius/eqemu-build-releaser:v3
environment:
RCLONE_CONFIG_REMOTE_TYPE: ftp
RCLONE_FTP_HOST: drone.akkadius.com
RCLONE_FTP_USER: artifacts
RCLONE_FTP_PASS:
from_secret: RCLONE_FTP_PASS
GH_RELEASE_GITHUB_API_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
GITHUB_TOKEN:
from_secret: GH_RELEASE_GITHUB_API_TOKEN
commands:
- ./utils/scripts/build/should-release/should-release
- rclone config create remote ftp env_auth true > /dev/null
- |
rclone copy remote: --include "eqemu-server*.zip" .
- gh-release --assets=eqemu-server-linux-x64.zip,eqemu-server-windows-x64.zip -y
- |
rclone delete remote: --include "eqemu-server*.zip"
trigger:
branch:
- master
event:
- push
depends_on:
- Build Windows
- Build Linux
+81
View File
@@ -0,0 +1,81 @@
name: Build
on:
push:
branches:
- master
pull_request:
jobs:
linux:
name: Linux
runs-on: ubuntu-latest
steps:
- name: Checkout source
uses: actions/checkout@v5
with:
submodules: recursive
- name: Setup ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}-ccache
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y build-essential ninja-build ccache libmariadb-dev libmariadb-dev-compat libboost-all-dev libperl-dev liblua5.1-0-dev libluajit-5.1-dev zlib1g-dev uuid-dev libssl-dev libsodium-dev libmbedtls-dev
- name: Configure
run: |
cmake -S . -B build -G Ninja \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DEQEMU_BUILD_TESTS=ON \
-DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_LUA=ON \
-DEQEMU_BUILD_PERL=ON \
-DEQEMU_BUILD_CLIENT_FILES=ON
- name: Build
run: cmake --build build --parallel
- name: Test
working-directory: build
run: ./bin/tests
windows:
name: Windows
runs-on: windows-latest
steps:
- name: Checkout source
uses: actions/checkout@v5
with:
submodules: recursive
- name: Enable long paths
run: git config --global core.longpaths true
- name: Setup MSVC environment
uses: ilammy/msvc-dev-cmd@v1
with:
arch: x64
- name: Configure
shell: pwsh
run: |
cmake -S . -B build -G "Visual Studio 17 2022" -A x64 `
-DCMAKE_BUILD_TYPE=RelWithDebInfo `
-DEQEMU_BUILD_TESTS=ON `
-DEQEMU_BUILD_LOGIN=ON `
-DEQEMU_BUILD_LUA=ON `
-DEQEMU_BUILD_ZLIB=ON `
-DEQEMU_BUILD_CLIENT_FILES=ON
- name: Build
shell: pwsh
run: cmake --build build --config RelWithDebInfo --target ALL_BUILD -- /m
- name: Test
working-directory: build
run: ./bin/RelWithDebInfo/tests.exe
+3
View File
@@ -16,3 +16,6 @@
[submodule "submodules/recastnavigation"]
path = submodules/recastnavigation
url = https://github.com/EQEmu/recastnavigation.git
[submodule "submodules/vcpkg"]
path = submodules/vcpkg
url = https://github.com/microsoft/vcpkg.git
-25
View File
@@ -21,14 +21,6 @@
"${workspaceFolder}/dependencies/zlibng"
],
"telemetry.enableTelemetry": false,
"cmake.buildDirectory": "${workspaceFolder}/build",
"cmake.configureArgs": [
"-DEQEMU_BUILD_LOGIN=ON",
"-DEQEMU_BUILD_TESTS=ON",
"-DCMAKE_CXX_COMPILER_LAUNCHER=ccache",
"-DEQEMU_ADD_PROFILER=ON",
"Ninja"
],
"cmake.skipConfigureIfCachePresent": true,
"cmake.configureOnOpen": false,
"files.associations": {
@@ -115,22 +107,5 @@
"format": "cpp",
"ranges": "cpp",
"span": "cpp"
},
"cmake.statusbar.advanced": {
"kit": {
"visibility": "hidden",
},
"debug": {
"visibility": "hidden",
},
"buildTarget": {
"visibility": "hidden",
},
"launch": {
"visibility": "hidden",
},
"ctest": {
"visibility": "icon",
}
}
}
+388
View File
@@ -1,3 +1,391 @@
## [23.10.3] 9/16/2025
### Hotfix
* Hotfix crashes occurring in #4987. @Akkadius 2025-09-17
## [23.10.2] 9/16/2025
### Hotfix
* Revert #4996 as it was causing critical issues with spells that needs to be further investigated. @Akkadius 2025-09-17
## [23.10.1] 9/16/2025
### Hotfix
* Fixed Mail Key Bug ([#5015](https://github.com/EQEmu/Server/pull/5015)) @Kinglykrab 2025-09-16
## [23.10.0] 9/15/2025
### Build
* Fix Linking with GCC ([#4969](https://github.com/EQEmu/Server/pull/4969)) @solar984 2025-08-03
### Code
* Add #npcedit npc_tint_id Help Message ([#4982](https://github.com/EQEmu/Server/pull/4982)) @Kinglykrab 2025-08-17
* Cleanup #show ip_lookup Message ([#5005](https://github.com/EQEmu/Server/pull/5005)) @Kinglykrab 2025-08-30
* Fix #set race 0 Message ([#5004](https://github.com/EQEmu/Server/pull/5004)) @Kinglykrab 2025-08-30
* Fix Issues with Strings::Commify and Mob::SendStatsWindow ([#4984](https://github.com/EQEmu/Server/pull/4984)) @Kinglykrab 2025-08-17
* Remove Attributions ([#4988](https://github.com/EQEmu/Server/pull/4988)) @KimLS 2025-08-16
* Remove Unused errorname Variable ([#5001](https://github.com/EQEmu/Server/pull/5001)) @Kinglykrab 2025-08-29
### Commands
* Add #find account Subcommand ([#4981](https://github.com/EQEmu/Server/pull/4981)) @Kinglykrab 2025-08-17
* Add #show keyring Subcommand ([#4973](https://github.com/EQEmu/Server/pull/4973)) @Kinglykrab 2025-08-03
* Add #task complete Saylink to #task show ([#4985](https://github.com/EQEmu/Server/pull/4985)) @Kinglykrab 2025-08-17
### Constants
* Change Race Changes to Race Namespace ([#5000](https://github.com/EQEmu/Server/pull/5000)) @Kinglykrab 2025-08-30
* Convert SE Defines to SpellEffect Namespace ([#4999](https://github.com/EQEmu/Server/pull/4999)) @Kinglykrab 2025-08-30
### Database
* Add `heal_amount` to `character_stats_record` ([#4986](https://github.com/EQEmu/Server/pull/4986)) @Kinglykrab 2025-08-17
### Fixes
* Fix #show recipe uint16 Cap ([#4978](https://github.com/EQEmu/Server/pull/4978)) @Kinglykrab 2025-08-11
* Fix Race 474 for Titanium ([#4979](https://github.com/EQEmu/Server/pull/4979)) @regneq 2025-08-11
* Fix Recipe Inspect Bug ([#4994](https://github.com/EQEmu/Server/pull/4994)) @Kinglykrab 2025-08-30
* Fix Several Evolving Item Bugs ([#4992](https://github.com/EQEmu/Server/pull/4992)) @neckkola 2025-09-08
* Fix Task Reloading ([#5002](https://github.com/EQEmu/Server/pull/5002)) @Kinglykrab 2025-08-29
### Loginserver
* Fix Legacy World When Using Local DB ([#4970](https://github.com/EQEmu/Server/pull/4970)) @solar984 2025-08-03
### Pets
* Add Pet Constants and Methods ([#4987](https://github.com/EQEmu/Server/pull/4987)) @Kinglykrab 2025-08-17
### Quest API
* Add EVENT_CHARM_START and EVENT_CHARM_END ([#5013](https://github.com/EQEmu/Server/pull/5013)) @Kinglykrab 2025-09-15
* Add GetKeyRing() to Perl/Lua ([#4980](https://github.com/EQEmu/Server/pull/4980)) @Kinglykrab 2025-08-17
* Add GetNPCTintIndex() to Perl/Lua ([#4983](https://github.com/EQEmu/Server/pull/4983)) @Kinglykrab 2025-08-17
* Add GetTimers() and GetPausedTimers() to Perl/Lua ([#4965](https://github.com/EQEmu/Server/pull/4965)) @Kinglykrab 2025-08-03
* Add Identifiers to Get/Modify NPC Stat Methods ([#5012](https://github.com/EQEmu/Server/pull/5012)) @Kinglykrab 2025-09-15
### Repositories
* Convert Character Inspect Messages to Repositories ([#4997](https://github.com/EQEmu/Server/pull/4997)) @Kinglykrab 2025-08-30
* Convert Damage Shield Types to Repositories ([#4995](https://github.com/EQEmu/Server/pull/4995)) @Kinglykrab 2025-08-30
* Convert Item Loading to Repositories ([#4998](https://github.com/EQEmu/Server/pull/4998)) @Kinglykrab 2025-08-30
* Convert Mail Key to Repositories ([#5007](https://github.com/EQEmu/Server/pull/5007)) @Kinglykrab 2025-09-15
* Convert Shared Bank Platinum to Repositories ([#5006](https://github.com/EQEmu/Server/pull/5006)) @Kinglykrab 2025-09-02
* Convert Spell Loading to Repositories ([#4996](https://github.com/EQEmu/Server/pull/4996)) @Kinglykrab 2025-08-30
* Convert Total Time Played to Repositories ([#5008](https://github.com/EQEmu/Server/pull/5008)) @Kinglykrab 2025-09-15
## [23.9.1] 8/2/2025
### Hotfix
* Fix Quest Ownership Edge Case ([#4977](https://github.com/EQEmu/Server/pull/4977)) @Kinglykrab 2025-08-02
## [23.9.0] 8/2/2025
### Bots
* Fix FinishBuffing rule ([#4961](https://github.com/EQEmu/Server/pull/4961)) @nytmyr 2025-07-01
* Fix ^cast resurrects ([#4958](https://github.com/EQEmu/Server/pull/4958)) @nytmyr 2025-06-29
### Build
* Fix Linking with GCC ([#4969](https://github.com/EQEmu/Server/pull/4969)) @solar984 2025-08-03
* More Build Speed Improvements ([#4959](https://github.com/EQEmu/Server/pull/4959)) @Akkadius 2025-06-30
### Commands
* Add #show keyring Subcommand ([#4973](https://github.com/EQEmu/Server/pull/4973)) @Kinglykrab 2025-08-03
### Database
* Add Indexes to NPC's Spawns Loot ([#4972](https://github.com/EQEmu/Server/pull/4972)) @Akkadius 2025-07-30
### Feature
* Zone Scripting ([#4908](https://github.com/EQEmu/Server/pull/4908)) @Kinglykrab 2025-07-10
### Fixes
* Add a missing Froglok starting area for Titanium Startzone. ([#4962](https://github.com/EQEmu/Server/pull/4962)) @regneq 2025-07-04
* Fix Hero's Forge Ingame and Character Select ([#4966](https://github.com/EQEmu/Server/pull/4966)) @Kinglykrab 2025-07-30
* Show player count on the server list status. ([#4971](https://github.com/EQEmu/Server/pull/4971)) @regneq 2025-07-30
### Loginserver
* Fix Legacy World When Using Local DB ([#4970](https://github.com/EQEmu/Server/pull/4970)) @solar984 2025-08-03
### Performance
* Clear Wearchange Deduplication Cache ([#4960](https://github.com/EQEmu/Server/pull/4960)) @Akkadius 2025-06-30
### Quest API
* Add GetMemberRole() to Perl/Lua ([#4963](https://github.com/EQEmu/Server/pull/4963)) @Barathos 2025-07-10
* Add GetTimers() and GetPausedTimers() to Perl/Lua ([#4965](https://github.com/EQEmu/Server/pull/4965)) @Kinglykrab 2025-08-03
## [23.8.1] 6/28/2025
### Crash Fix
* Fix Possible Crashes with Raid Methods ([#4955](https://github.com/EQEmu/Server/pull/4955)) @Kinglykrab 2025-06-26
### Databuckets
* Revert Caching Changes of #4917 ([#4957](https://github.com/EQEmu/Server/pull/4957)) @Akkadius 2025-06-28
### Fixes
* Fix FindCharacter Using content_db ([#4956](https://github.com/EQEmu/Server/pull/4956)) @Kinglykrab 2025-06-26
* Fix Hero Forge on Character Select ([#4954](https://github.com/EQEmu/Server/pull/4954)) @Kinglykrab 2025-06-26
## [23.8.0] 6/25/2025
### API
* Add wwmarquee <type> <message> ([#4919](https://github.com/EQEmu/Server/pull/4919)) @Akkadius 2025-06-23
### Build
* Significantly Improve Build Times Using Unity Builds ([#4948](https://github.com/EQEmu/Server/pull/4948)) @Akkadius 2025-06-22
### Code
* AdventureManager Global to Singleton Cleanup ([#4931](https://github.com/EQEmu/Server/pull/4931)) @Kinglykrab 2025-06-25
* Cleanup Strings Header ([#4950](https://github.com/EQEmu/Server/pull/4950)) @Akkadius 2025-06-22
* ClientList Global to Singleton Cleanup ([#4942](https://github.com/EQEmu/Server/pull/4942)) @Kinglykrab 2025-06-25
* DatabaseUpdate Global to Singleton Cleanup ([#4943](https://github.com/EQEmu/Server/pull/4943)) @Kinglykrab 2025-06-25
* DiscordManager Global to Singleton Cleanup ([#4926](https://github.com/EQEmu/Server/pull/4926)) @Kinglykrab 2025-06-25
* EQ::Random Global to Singleton Cleanup ([#4936](https://github.com/EQEmu/Server/pull/4936)) @Kinglykrab 2025-06-22
* EQEmuLogSys Global to Singleton Cleanup ([#4925](https://github.com/EQEmu/Server/pull/4925)) @Akkadius 2025-06-25
* EvolvingItemsManager Global to Singleton Cleanup ([#4929](https://github.com/EQEmu/Server/pull/4929)) @Kinglykrab 2025-06-25
* LFGuildManager Global to Singleton Cleanup ([#4927](https://github.com/EQEmu/Server/pull/4927)) @Kinglykrab 2025-06-25
* LoginServerList Global to Singleton Cleanup ([#4941](https://github.com/EQEmu/Server/pull/4941)) @Kinglykrab 2025-06-25
* Optimize PCH Config (Faster Builds) ([#4951](https://github.com/EQEmu/Server/pull/4951)) @Akkadius 2025-06-22
* PCH Cleanup ([#4952](https://github.com/EQEmu/Server/pull/4952)) @Akkadius 2025-06-25
* PathManager Global to Singleton Cleanup ([#4924](https://github.com/EQEmu/Server/pull/4924)) @Akkadius 2025-06-22
* PetitionList Global to Singleton Cleanup ([#4944](https://github.com/EQEmu/Server/pull/4944)) @Kinglykrab 2025-06-25
* PlayerEventLogs Global to Singleton Cleanup ([#4928](https://github.com/EQEmu/Server/pull/4928)) @Kinglykrab 2025-06-25
* QueryServConnection Global to Singleton Cleanup ([#4938](https://github.com/EQEmu/Server/pull/4938)) @Kinglykrab 2025-06-25
* Remove Lua Rule Constants ([#4949](https://github.com/EQEmu/Server/pull/4949)) @Akkadius 2025-06-22
* Remove Regex Compile Bloat ([#4947](https://github.com/EQEmu/Server/pull/4947)) @Akkadius 2025-06-22
* Remove Unused MZoneShutdown Mutex ([#4946](https://github.com/EQEmu/Server/pull/4946)) @Kinglykrab 2025-06-22
* SharedTaskManager Global to Singleton Cleanup ([#4930](https://github.com/EQEmu/Server/pull/4930)) @Kinglykrab 2025-06-25
* SkillCaps Global to Singleton Cleanup ([#4933](https://github.com/EQEmu/Server/pull/4933)) @Kinglykrab 2025-06-22
* TaskManager Global to Singleton Cleanup ([#4945](https://github.com/EQEmu/Server/pull/4945)) @Kinglykrab 2025-06-22
* UCSConnection Global to Singleton Cleanup ([#4937](https://github.com/EQEmu/Server/pull/4937)) @Kinglykrab 2025-06-25
* WebInterfaceList Global to Singleton Cleanup ([#4935](https://github.com/EQEmu/Server/pull/4935)) @Kinglykrab 2025-06-25
* WorldContentServer Global to Singleton Cleanup ([#4939](https://github.com/EQEmu/Server/pull/4939)) @Kinglykrab 2025-06-25
* WorldEventScheduler and ZoneEventScheduler Global to Singleton Cleanup ([#4932](https://github.com/EQEmu/Server/pull/4932)) @Kinglykrab 2025-06-25
* ZSList Global to Singleton Cleanup ([#4940](https://github.com/EQEmu/Server/pull/4940)) @Kinglykrab 2025-06-25
* ZoneStore Global to Singleton Cleanup ([#4934](https://github.com/EQEmu/Server/pull/4934)) @Kinglykrab 2025-06-23
### Corpses
* Add corpse entity variables to DB ([#4911](https://github.com/EQEmu/Server/pull/4911)) @fryguy503 2025-06-25
### Databuckets
* Move Databuckets to Common ([#4918](https://github.com/EQEmu/Server/pull/4918)) @Akkadius 2025-06-16
* Nested Caching ([#4917](https://github.com/EQEmu/Server/pull/4917)) @Akkadius 2025-06-25
### Doors
* Fix door saving for versions ([#4905](https://github.com/EQEmu/Server/pull/4905)) @nytmyr 2025-06-09
### Fixes
* Bulk Send Corpses after Idle State ([#4910](https://github.com/EQEmu/Server/pull/4910)) @Akkadius 2025-06-09
* Fix ClientList Singleton Shortcomings of #4942 @Akkadius 2025-06-25
* Fix breaking changes to Titanium, SoF, SoD patches causes by big bags update ([#4922](https://github.com/EQEmu/Server/pull/4922)) @regneq 2025-06-25
### Logs
* Fix output for tasks in logs ([#4907](https://github.com/EQEmu/Server/pull/4907)) @joligario 2025-06-09
### Performance
* Auto Idle / AFK ([#4903](https://github.com/EQEmu/Server/pull/4903)) @Akkadius 2025-05-22
* Wearchange Packet Send Deduplication ([#4916](https://github.com/EQEmu/Server/pull/4916)) @Akkadius 2025-06-25
### Player Event Logs
* Don't Clear Event Data on ETL Events ([#4913](https://github.com/EQEmu/Server/pull/4913)) @Akkadius 2025-06-25
### Player Events
* Don't Write Empty Data ([#4912](https://github.com/EQEmu/Server/pull/4912)) @Akkadius 2025-06-25
* Zone Fetch Settings from QS if Enabled ([#4915](https://github.com/EQEmu/Server/pull/4915)) @Akkadius 2025-06-25
### Quest API
* Add CompleteTask and UncompleteTask methods to Perl/Lua ([#4921](https://github.com/EQEmu/Server/pull/4921)) @Barathos 2025-06-25
* Lua Client Scoped EnableTitleSets ([#4914](https://github.com/EQEmu/Server/pull/4914)) @fryguy503 2025-06-25
### Quests
* Support Multiple Quest, Plugin, and Lua Module Paths ([#4906](https://github.com/EQEmu/Server/pull/4906)) @Akkadius 2025-06-09
### World API
* Input Validation ([#4904](https://github.com/EQEmu/Server/pull/4904)) @Akkadius 2025-05-22
## [23.7.0] 5/19/2025
### CLI
* Add custom database version output ([#4901](https://github.com/EQEmu/Server/pull/4901)) @joligario 2025-05-18
* Fix MySQL check in database dumper ([#4897](https://github.com/EQEmu/Server/pull/4897)) @joligario 2025-05-16
### Commands
* Add #zonevariable Command ([#4882](https://github.com/EQEmu/Server/pull/4882)) @Kinglykrab 2025-05-15
### Database
* Add Custom Database Migrations for Operators ([#4892](https://github.com/EQEmu/Server/pull/4892)) @Akkadius 2025-05-16
* Remove Transaction Wrapped Character Save ([#4894](https://github.com/EQEmu/Server/pull/4894)) @Akkadius 2025-05-16
### Fixes
* Deadlock on failed #copycharacter commands ([#4887](https://github.com/EQEmu/Server/pull/4887)) @Akkadius 2025-05-16
### Logging
* Auto Update Log Category Names ([#4890](https://github.com/EQEmu/Server/pull/4890)) @Akkadius 2025-05-16
### Netcode
* Resend Logic Adjustments ([#4900](https://github.com/EQEmu/Server/pull/4900)) @Akkadius 2025-05-18
### Player Events
* Add rule to ignore configured GM commands ([#4888](https://github.com/EQEmu/Server/pull/4888)) @Akkadius 2025-05-16
### Rules
* Auto Update Rule Notes from Source ([#4891](https://github.com/EQEmu/Server/pull/4891)) @Akkadius 2025-05-16
### World
* Fix Rarer Reload Deadlock ([#4893](https://github.com/EQEmu/Server/pull/4893)) @Akkadius 2025-05-16
### Zone State
* Load New Spawn2 Data When Present ([#4889](https://github.com/EQEmu/Server/pull/4889)) @Akkadius 2025-05-16
## [23.6.0] 5/14/2025
### Bots
* Correct ^pull logic and add checks for Enchanter pets ([#4827](https://github.com/EQEmu/Server/pull/4827)) @nytmyr 2025-05-15
* Fix creation limit, spawn limit, level requirement checks ([#4868](https://github.com/EQEmu/Server/pull/4868)) @nytmyr 2025-05-15
* Move all spell_id instances to uint16 ([#4876](https://github.com/EQEmu/Server/pull/4876)) @nytmyr 2025-05-15
* Prevent non-taunters from potentially fleeing mob on TargetReflection ([#4859](https://github.com/EQEmu/Server/pull/4859)) @nytmyr 2025-04-28
### CLI
* ETL Settings Output ([#4873](https://github.com/EQEmu/Server/pull/4873)) @joligario 2025-05-15
### Code
* Fix typo in QueryNameAvailablity ([#4869](https://github.com/EQEmu/Server/pull/4869)) @nytmyr 2025-04-28
### Crash
* Fix crash bug with pbae and quest scripts spawning mobs ([#4884](https://github.com/EQEmu/Server/pull/4884)) @carolus21rex 2025-05-15
### Feature
* Add Character:TradeskillUpMinChance rule ([#4867](https://github.com/EQEmu/Server/pull/4867)) @zrix-eq 2025-05-15
* Enable spawn attribute for NPCTintID ([#4871](https://github.com/EQEmu/Server/pull/4871)) @neckkola 2025-05-15
### Fixes
* Add trader/buyer cleanup actions ([#4843](https://github.com/EQEmu/Server/pull/4843)) @neckkola 2025-05-15
* Fix #copycharacter command ([#4860](https://github.com/EQEmu/Server/pull/4860)) @nytmyr 2025-04-28
* Fix Crash with #task ([#4874](https://github.com/EQEmu/Server/pull/4874)) @Kinglykrab 2025-04-30
* Fix Object Name Init, User Refs, and Client Sync on Close ([#4861](https://github.com/EQEmu/Server/pull/4861)) @zimp-wow 2025-05-15
* Fix breaking change to UF patches caused by Big Bags update ([#4883](https://github.com/EQEmu/Server/pull/4883)) @hbingram 2025-05-15
* Prevent Ranged Attack from being triggered at arbitrary rate ([#4879](https://github.com/EQEmu/Server/pull/4879)) @catapultam-habeo 2025-05-15
### Performance
* Store Player Title Sets in Client Memory ([#4836](https://github.com/EQEmu/Server/pull/4836)) @Kinglykrab 2025-05-15
### Quest API
* Add Last Login and First Login Flags to EVENT_CONNECT ([#4866](https://github.com/EQEmu/Server/pull/4866)) @Kinglykrab 2025-05-15
## [23.5.0] 4/10/2025
### API
* World API Optimizations ([#4850](https://github.com/EQEmu/Server/pull/4850)) @Akkadius 2025-04-10
### Bots
* Add valid state checks to ^clickitem ([#4830](https://github.com/EQEmu/Server/pull/4830)) @nytmyr 2025-04-10
* Flag all buffs with SE_DamageShield as Damage Shield ([#4833](https://github.com/EQEmu/Server/pull/4833)) @nytmyr 2025-04-10
* Positioning rewrite ([#4856](https://github.com/EQEmu/Server/pull/4856)) @nytmyr 2025-04-10
* Restore old buff overwrite blocking ([#4832](https://github.com/EQEmu/Server/pull/4832)) @nytmyr 2025-04-10
### Bugfix
* Load zone variables before encounter_load. ([#4846](https://github.com/EQEmu/Server/pull/4846)) @zimp-wow 2025-04-10
* Prevent depops from blocking new spawns. ([#4841](https://github.com/EQEmu/Server/pull/4841)) @zimp-wow 2025-04-10
* Prevent final shutdown from persisting incomplete state. ([#4849](https://github.com/EQEmu/Server/pull/4849)) @zimp-wow 2025-04-10
### Code
* Remove queryserv dump flag ([#4842](https://github.com/EQEmu/Server/pull/4842)) @joligario 2025-04-10
* Update link for legacy EQEmu loginserver account setup ([#4826](https://github.com/EQEmu/Server/pull/4826)) @joligario 2025-04-10
### Crash
* Fix rarer exception crash issue in PlayerEventLogs::ProcessBatchQueue ([#4835](https://github.com/EQEmu/Server/pull/4835)) @Akkadius 2025-04-03
### Database
* Fix manifest for `helmtexture` in `horses` table ([#4852](https://github.com/EQEmu/Server/pull/4852)) @joligario 2025-04-10
### Feature
* Add rule to consume command text from any channel ([#4839](https://github.com/EQEmu/Server/pull/4839)) @catapultam-habeo 2025-04-10
### Fixes
* Add the bazaar search limit to query ([#4829](https://github.com/EQEmu/Server/pull/4829)) @neckkola 2025-04-10
* Backfill expire_at (not sure why this didn't make it in there to begin with) @Akkadius 2025-03-31
* Bazaar Search window not working in a DZ ([#4828](https://github.com/EQEmu/Server/pull/4828)) @neckkola 2025-04-10
* Databuckets Account Cache Loading ([#4855](https://github.com/EQEmu/Server/pull/4855)) @Akkadius 2025-04-10
* Fix missing timer_name check on Mob::StopTimer ([#4840](https://github.com/EQEmu/Server/pull/4840)) @zimp-wow 2025-04-04
* FixHeading Infinite Loop Fix ([#4854](https://github.com/EQEmu/Server/pull/4854)) @KimLS 2025-04-10
* Make sure we don't expire default value instances @Akkadius 2025-03-31
* Regression in World SendEmoteMessageRaw ([#4837](https://github.com/EQEmu/Server/pull/4837)) @Akkadius 2025-04-03
* Remove QS Tables From Export @Akkadius 2025-04-10
* Zone State Spawn2 Location Restore ([#4844](https://github.com/EQEmu/Server/pull/4844)) @Akkadius 2025-04-10
### Netcode
* Fix Stale Client Edge Case ([#4853](https://github.com/EQEmu/Server/pull/4853)) @Akkadius 2025-04-10
### Performance
* Character Save Optimizations ([#4851](https://github.com/EQEmu/Server/pull/4851)) @Akkadius 2025-04-10
* Network Ring Buffers ([#4857](https://github.com/EQEmu/Server/pull/4857)) @Akkadius 2025-04-10
* Pre-Compute CLE Server Lists ([#4838](https://github.com/EQEmu/Server/pull/4838)) @Akkadius 2025-04-10
### Spells
* Fear resistance effects edge case fixes and support for SPA 102 as an AA ([#4848](https://github.com/EQEmu/Server/pull/4848)) @KayenEQ 2025-04-10
* Update to SPA 180 SE_ResistSpellChance to not block unresistable spells. ([#4847](https://github.com/EQEmu/Server/pull/4847)) @KayenEQ 2025-04-10
* Update to SPA 378 SE_SpellEffectResistChance ([#4845](https://github.com/EQEmu/Server/pull/4845)) @KayenEQ 2025-04-10
## [23.4.0] 3/30/2025
### API
+234 -431
View File
@@ -1,487 +1,290 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
cmake_minimum_required(VERSION 3.20.0)
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
IF(POLICY CMP0074)
CMAKE_POLICY(SET CMP0074 NEW)
ENDIF()
if(DEFINED ENV{VCPKG_ROOT} AND NOT DEFINED CMAKE_TOOLCHAIN_FILE)
message(STATUS "Using vcpkg env variable")
set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "")
elseif(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
message(STATUS "Using vcpkg submodule")
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_CURRENT_SOURCE_DIR}/submodules/vcpkg/scripts/buildsystems/vcpkg.cmake" CACHE STRING "")
endif()
PROJECT(EQEmu)
project(EQEmu)
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
ENDIF(NOT CMAKE_BUILD_TYPE)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
endif()
SET(CMAKE_CXX_STANDARD 20)
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
SET(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
OPTION(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
option(EQEMU_BUILD_STATIC "Build with static linking" OFF)
option(EQEMU_BUILD_PCH "Build with precompiled headers (Windows)" ON)
IF (EQEMU_BUILD_STATIC)
SET(BUILD_SHARED_LIBS OFF)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
MESSAGE(STATUS "Building with static linking")
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
IF (UNIX)
SET(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
SET(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
SET(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
ENDIF ()
ENDIF (EQEMU_BUILD_STATIC)
if(EQEMU_BUILD_STATIC)
set(BUILD_SHARED_LIBS OFF)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
message(STATUS "Building with static linking")
set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
if(UNIX)
set(PERL_LIBRARY "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/libperl.so")
set(PERL_INCLUDE_PATH "/opt/eqemu-perl/lib/5.32.1/x86_64-linux-thread-multi/CORE/")
set(PERL_EXECUTABLE "/opt/eqemu-perl/bin/perl")
endif()
endif()
# Requires libgoogle-perftools-dev google-perftools packages for linux (debian)
IF(EQEMU_ADD_PROFILER)
SET(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
ENDIF(EQEMU_ADD_PROFILER)
if(EQEMU_ADD_PROFILER)
set(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
endif()
IF(USE_MAP_MMFS)
ADD_DEFINITIONS(-DUSE_MAP_MMFS)
ENDIF (USE_MAP_MMFS)
if(USE_MAP_MMFS)
add_definitions(-DUSE_MAP_MMFS)
endif()
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-DNOMINMAX)
ADD_DEFINITIONS(-DCRASH_LOGGING)
ADD_DEFINITIONS(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
if(MSVC)
add_compile_options(/bigobj)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
add_definitions(-DNOMINMAX)
add_definitions(-DCRASH_LOGGING)
add_definitions(-D_HAS_AUTO_PTR_ETC) # for Luabind on C++17
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
OPTION(EQEMU_DISABLE_MSVC_WARNINGS "Disable MSVC compile warnings." ON)
IF(EQEMU_DISABLE_MSVC_WARNINGS)
ADD_DEFINITIONS( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
ENDIF(EQEMU_DISABLE_MSVC_WARNINGS)
ELSE(MSVC)
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
ENDIF(MSVC)
option(EQEMU_DISABLE_MSVC_WARNINGS "Disable MSVC compile warnings." ON)
if(EQEMU_DISABLE_MSVC_WARNINGS)
add_definitions( "/W0 /D_CRT_SECURE_NO_WARNINGS /wd4005 /wd4996 /nologo /Os")
endif()
else(MSVC)
add_definitions(-DHAS_UNION_SEMUN)
endif()
#FreeBSD support
IF(UNIX)
IF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
ADD_DEFINITIONS(-DFREEBSD)
ADD_DEFINITIONS(-D_GLIBCXX_USE_C99)
SET(FREEBSD TRUE)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
IF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
ADD_DEFINITIONS(-DDARWIN)
SET(DARWIN TRUE)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
ENDIF(UNIX)
if(UNIX)
if(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
add_definitions(-DFREEBSD)
add_definitions(-D_GLIBCXX_USE_C99)
set(FREEBSD TRUE)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
add_definitions(-DDARWIN)
set(DARWIN TRUE)
endif()
endif()
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
ADD_DEFINITIONS(-DGLM_FORCE_CTOR_INIT)
ADD_DEFINITIONS(-DGLM_ENABLE_EXPERIMENTAL)
add_definitions(-DGLM_FORCE_RADIANS)
add_definitions(-DGLM_FORCE_CTOR_INIT)
add_definitions(-DGLM_ENABLE_EXPERIMENTAL)
#MSVC can fetch dependencies automatically.
IF(MSVC)
INCLUDE("${CMAKE_SOURCE_DIR}/cmake/DependencyHelperMSVC.cmake")
ENDIF()
find_package(Boost REQUIRED COMPONENTS dynamic_bitset foreach tuple)
find_package(cereal CONFIG REQUIRED)
find_package(fmt CONFIG REQUIRED)
find_package(glm CONFIG REQUIRED)
find_package(unofficial-libmariadb CONFIG REQUIRED)
find_package(libuv CONFIG REQUIRED)
find_package(OpenSSL REQUIRED)
find_package(recastnavigation CONFIG REQUIRED)
find_package(ZLIB REQUIRED)
find_package(LuaJit REQUIRED)
find_package(PerlLibs)
#Find everything we need
FIND_PACKAGE(Boost REQUIRED)
FIND_PACKAGE(MySQL)
FIND_PACKAGE(MariaDB)
FIND_PACKAGE(ZLIB)
FIND_PACKAGE(OpenSSL)
FIND_PACKAGE(Lua51)
FIND_PACKAGE(LuaJit)
FIND_PACKAGE(PerlLibs)
FIND_PACKAGE(Sodium)
FIND_PACKAGE(mbedTLS)
message(STATUS "**************************************************")
message(STATUS "* Library Detection *")
message(STATUS "**************************************************")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Library Detection *")
MESSAGE(STATUS "**************************************************")
if(MARIADB_FOUND)
message(STATUS "* MariaDB: FOUND *")
else()
message(STATUS "* MariaDB: MISSING *")
endif()
IF(MYSQL_FOUND)
MESSAGE(STATUS "* MySQL: FOUND *")
ELSE()
MESSAGE(STATUS "* MySQL: MISSING *")
ENDIF()
if(ZLIB_FOUND)
message(STATUS "* ZLIB: FOUND *")
else()
message(STATUS "* ZLIB: MISSING *")
endif()
IF(MARIADB_FOUND)
MESSAGE(STATUS "* MariaDB: FOUND *")
ELSE()
MESSAGE(STATUS "* MariaDB: MISSING *")
ENDIF()
if(LuaJit_FOUND)
message(STATUS "* LuaJIT: FOUND *")
else()
message(STATUS "* LuaJIT: MISSING *")
endif()
IF(ZLIB_FOUND)
MESSAGE(STATUS "* ZLIB: FOUND *")
ELSE()
MESSAGE(STATUS "* ZLIB: MISSING *")
ENDIF()
if(PerlLibs_FOUND)
message(STATUS "* Perl: FOUND *")
else()
message(STATUS "* Perl: MISSING *")
endif()
IF(Lua51_FOUND)
MESSAGE(STATUS "* Lua: FOUND *")
ELSE()
MESSAGE(STATUS "* Lua: MISSING *")
ENDIF()
if(OpenSSL_FOUND)
message(STATUS "* OpenSSL: FOUND *")
else()
message(STATUS "* OpenSSL: MISSING *")
endif()
IF(LuaJit_FOUND)
MESSAGE(STATUS "* LuaJIT: FOUND *")
ELSE()
MESSAGE(STATUS "* LuaJIT: MISSING *")
ENDIF()
message(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
message(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
message(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
message(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
message(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
message(STATUS "PERL_VERSION: ${PERL_VERSION}")
message(STATUS "**************************************************")
IF(PerlLibs_FOUND)
MESSAGE(STATUS "* Perl: FOUND *")
ELSE()
MESSAGE(STATUS "* Perl: MISSING *")
ENDIF()
include_directories(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
IF(SODIUM_FOUND)
MESSAGE(STATUS "* libsodium: FOUND *")
ELSE()
MESSAGE(STATUS "* libsodium: MISSING *")
ENDIF()
IF(OpenSSL_FOUND)
MESSAGE(STATUS "* OpenSSL: FOUND *")
ELSE()
MESSAGE(STATUS "* OpenSSL: MISSING *")
ENDIF()
IF(MBEDTLS_FOUND)
MESSAGE(STATUS "* mbedTLS: FOUND *")
ELSE()
MESSAGE(STATUS "* mbedTLS: MISSING *")
ENDIF()
MESSAGE(STATUS "PERL_INCLUDE_PATH: ${PERL_INCLUDE_PATH}")
MESSAGE(STATUS "PERL_LIBRARY: ${PERL_LIBRARY}")
MESSAGE(STATUS "PERL_INCLUDE_DIR: ${PERL_INCLUDE_DIR}")
MESSAGE(STATUS "PERL_INCLUDE_DIRS: ${PERL_INCLUDE_DIRS}")
MESSAGE(STATUS "PERL_LIBRARIES: ${PERL_LIBRARIES}")
MESSAGE(STATUS "PERL_VERSION: ${PERL_VERSION}")
MESSAGE(STATUS "**************************************************")
add_definitions(-DBOOST_BIND_GLOBAL_PLACEHOLDERS)
#options
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
OPTION(EQEMU_BUILD_LOGIN "Build the login server." ON)
OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
OPTION(EQEMU_PREFER_LUA "Build with normal Lua even if LuaJIT is found." OFF)
option(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
option(EQEMU_BUILD_SERVER "Build the game server." ON)
option(EQEMU_BUILD_LOGIN "Build the login server." ON)
option(EQEMU_BUILD_TESTS "Build utility tests." OFF)
option(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
option(EQEMU_PREFER_LUA "Build with normal Lua even if LuaJIT is found." OFF)
#PRNG options
OPTION(EQEMU_ADDITIVE_LFIB_PRNG "Use Additive LFib for PRNG." OFF)
MARK_AS_ADVANCED(EQEMU_ADDITIVE_LFIB_PRNG)
OPTION(EQEMU_BIASED_INT_DIST "Use biased int dist instead of uniform." OFF)
MARK_AS_ADVANCED(EQEMU_BIASED_INT_DIST)
SET(EQEMU_CUSTOM_PRNG_ENGINE "" CACHE STRING "Custom random engine. (ex. std::default_random_engine)")
MARK_AS_ADVANCED(EQEMU_CUSTOM_PRNG_ENGINE)
option(EQEMU_ADDITIVE_LFIB_PRNG "Use Additive LFib for PRNG." OFF)
mark_as_advanced(EQEMU_ADDITIVE_LFIB_PRNG)
option(EQEMU_BIASED_INT_DIST "Use biased int dist instead of uniform." OFF)
mark_as_advanced(EQEMU_BIASED_INT_DIST)
set(EQEMU_CUSTOM_PRNG_ENGINE "" CACHE STRING "Custom random engine. (ex. std::default_random_engine)")
mark_as_advanced(EQEMU_CUSTOM_PRNG_ENGINE)
IF(CMAKE_COMPILER_IS_GNUCXX)
OPTION(EQEMU_SFMT19937 "Use GCC's extention for SIMD Fast MT19937." OFF)
MARK_AS_ADVANCED(EQEMU_SFMT19937)
ENDIF()
if(CMAKE_COMPILER_IS_GNUCXX)
option(EQEMU_SFMT19937 "Use GCC's extention for SIMD Fast MT19937." OFF)
mark_as_advanced(EQEMU_SFMT19937)
endif()
IF(EQEMU_ADDITIVE_LFIB_PRNG)
ADD_DEFINITIONS(-DUSE_ADDITIVE_LFIB_PRNG)
IF(EQEMU_SFMT19937)
MESSAGE(STATUS "SFMT19937 and ADDITITVE_LFIB_PRNG both set, SFMT19937 ignored.")
SET(EQEMU_SFMT19937 OFF)
ENDIF()
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
MESSAGE(STATUS "CUSTOM_PRNG_ENGINE and ADDITITVE_LFIB_PRNG both set, CUSTOM_PRNG_ENGINE ignored.")
SET(EQEMU_CUSTOM_PRNG_ENGINE "")
ENDIF()
ENDIF()
if(EQEMU_ADDITIVE_LFIB_PRNG)
add_definitions(-DUSE_ADDITIVE_LFIB_PRNG)
if(EQEMU_SFMT19937)
message(STATUS "SFMT19937 and ADDITITVE_LFIB_PRNG both set, SFMT19937 ignored.")
set(EQEMU_SFMT19937 OFF)
endif()
if(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
message(STATUS "CUSTOM_PRNG_ENGINE and ADDITITVE_LFIB_PRNG both set, CUSTOM_PRNG_ENGINE ignored.")
set(EQEMU_CUSTOM_PRNG_ENGINE "")
endif()
endif()
IF(EQEMU_SFMT19937)
ADD_DEFINITIONS(-DUSE_SFMT19937)
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
MESSAGE(STATUS "CUSTOM_PRNG_ENGINE and SFMT19937 both set, CUSTOM_PRNG_ENGINE ignored.")
SET(EQEMU_CUSTOM_PRNG_ENGINE "")
ENDIF()
ENDIF()
if(EQEMU_SFMT19937)
add_definitions(-DUSE_SFMT19937)
if(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
message(STATUS "CUSTOM_PRNG_ENGINE and SFMT19937 both set, CUSTOM_PRNG_ENGINE ignored.")
set(EQEMU_CUSTOM_PRNG_ENGINE "")
endif()
endif()
IF(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
ADD_DEFINITIONS(-DUSE_CUSTOM_PRNG_ENGINE=${EQEMU_CUSTOM_PRNG_ENGINE})
ENDIF()
if(NOT EQEMU_CUSTOM_PRNG_ENGINE STREQUAL "")
add_definitions(-DUSE_CUSTOM_PRNG_ENGINE=${EQEMU_CUSTOM_PRNG_ENGINE})
endif()
IF(EQEMU_BIASED_INT_DIST)
ADD_DEFINITIONS(-DBIASED_INT_DIST)
ENDIF()
if(EQEMU_BIASED_INT_DIST)
add_definitions(-DBIASED_INT_DIST)
endif()
IF(EQEMU_COMMANDS_LOGGING)
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
ENDIF(EQEMU_COMMANDS_LOGGING)
if(EQEMU_COMMANDS_LOGGING)
add_definitions(-DCOMMANDS_LOGGING)
endif()
#database
IF(MySQL_FOUND AND MariaDB_FOUND)
SET(DATABASE_LIBRARY_SELECTION MariaDB CACHE STRING "Database library to use:
MySQL
MariaDB"
)
if(${OPENSSL_VERSION} VERSION_GREATER_EQUAL "1.1.1")
add_definitions(-DCPPHTTPLIB_OPENSSL_SUPPORT)
endif()
IF(DATABASE_LIBRARY_SELECTION STREQUAL "MySQL")
SET(DATABASE_LIBRARY_TYPE " MySQL")
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MySQL_INCLUDE_DIR})
ELSEIF(DATABASE_LIBRARY_SELECTION STREQUAL "MariaDB")
SET(DATABASE_LIBRARY_TYPE "MariaDB")
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
ELSE()
MESSAGE(FATAL_ERROR "Unknown database library set, should be one of: MySQL, MariaDB")
ENDIF()
ELSEIF(MariaDB_FOUND)
SET(DATABASE_LIBRARY_TYPE "MariaDB")
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
ELSEIF(MySQL_FOUND)
SET(DATABASE_LIBRARY_TYPE " MySQL")
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
SET(DATABASE_LIBRARY_INCLUDE ${MySQL_INCLUDE_DIR})
ELSE()
MESSAGE(FATAL_ERROR "One of MySQL or MariaDB is a required dependency.")
ENDIF()
if(PerlLibs_FOUND)
set(PERL_LIBRARY_TYPE " Perl")
set(PERL_LIBRARY_ENABLED ON)
set(PERL_LIBRARY_LIBS ${PERL_LIBRARY})
set(PERL_LIBRARY_INCLUDE ${PERL_INCLUDE_PATH})
else()
set(PERL_LIBRARY_TYPE "Disabled")
set(PERL_LIBRARY_ENABLED OFF)
endif()
#security
#prefer openssl to mbedtls (arbitrary)
IF(OpenSSL_FOUND AND MBEDTLS_FOUND)
SET(TLS_LIBRARY_SELECTION OpenSSL CACHE STRING "TLS library to use:
OpenSSL
mbedTLS"
)
message(STATUS "")
message(STATUS "**************************************************")
message(STATUS "* Library Usage *")
message(STATUS "**************************************************")
message(STATUS "* Database: MariaDB *")
message(STATUS "* TLS: OpenSSL *")
message(STATUS "* Lua: LuaJIT *")
message(STATUS "* Perl: ${PERL_LIBRARY_TYPE} *")
message(STATUS "* zlib: ZLIB *")
message(STATUS "**************************************************")
IF(TLS_LIBRARY_SELECTION STREQUAL "OpenSSL")
SET(TLS_LIBRARY_TYPE " OpenSSL")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
IF(${OPENSSL_VERSION} VERSION_GREATER_EQUAL "1.1.1")
ADD_DEFINITIONS(-DCPPHTTPLIB_OPENSSL_SUPPORT)
ENDIF()
ELSEIF(TLS_LIBRARY_SELECTION STREQUAL "mbedTLS")
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
SET(TLS_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_MBEDTLS)
ELSE()
MESSAGE(FATAL_ERROR "Unknown TLS library set, should be one of: OpenSSL, mbedTLS")
ENDIF()
ELSEIF(OpenSSL_FOUND)
SET(TLS_LIBRARY_TYPE " OpenSSL")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
IF(${OPENSSL_VERSION} VERSION_GREATER_EQUAL "1.1.1")
ADD_DEFINITIONS(-DCPPHTTPLIB_OPENSSL_SUPPORT)
ENDIF()
ELSEIF(MBEDTLS_FOUND)
SET(TLS_LIBRARY_TYPE " mbedTLS")
SET(TLS_LIBRARY_ENABLED ON)
SET(TLS_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
SET(TLS_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
ADD_DEFINITIONS(-DEQEMU_USE_MBEDTLS)
ELSE()
SET(TLS_LIBRARY_TYPE "Disabled")
SET(TLS_LIBRARY_ENABLED OFF)
ENDIF()
option(EQEMU_BUILD_LUA "Build Lua parser." ON)
IF(SODIUM_FOUND)
SET(SODIUM_LIBRARY_TYPE "Libsodium")
SET(SODIUM_LIBRARY_ENABLED ON)
SET(SODIUM_LIBRARY_LIBS ${SODIUM_LIBRARIES})
SET(SODIUM_LIBRARY_INCLUDE ${SODIUM_INCLUDE_DIRS})
ADD_DEFINITIONS(-DENABLE_SECURITY)
ELSE()
SET(SODIUM_LIBRARY_TYPE " Disabled")
SET(SODIUM_LIBRARY_ENABLED OFF)
ENDIF()
if(EQEMU_BUILD_LUA)
add_definitions(-DLUA_EQEMU)
IF(LUAJIT_FOUND AND NOT (EQEMU_PREFER_LUA AND Lua51_FOUND))
SET(LUA_LIBRARY_TYPE " LuaJIT")
SET(LUA_LIBRARY_ENABLED ON)
SET(LUA_LIBRARY_LIBS ${LUAJIT_LIBRARY} luabind)
SET(LUA_LIBRARY_INCLUDE ${LUAJIT_INCLUDE_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
ELSEIF(Lua51_FOUND )
SET(LUA_LIBRARY_TYPE " Lua 5.1")
SET(LUA_LIBRARY_ENABLED ON)
SET(LUA_LIBRARY_LIBS ${LUA_LIBRARY} luabind)
SET(LUA_LIBRARY_INCLUDE ${LUA_INCLUDE_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
ELSE()
SET(LUA_LIBRARY_TYPE "Disabled")
SET(LUA_LIBRARY_ENABLED OFF)
ENDIF()
include_directories(SYSTEM "${LUAJIT_INCLUDE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
IF(PerlLibs_FOUND)
SET(PERL_LIBRARY_TYPE " Perl")
SET(PERL_LIBRARY_ENABLED ON)
SET(PERL_LIBRARY_LIBS ${PERL_LIBRARY})
SET(PERL_LIBRARY_INCLUDE ${PERL_INCLUDE_PATH})
ELSE()
SET(PERL_LIBRARY_TYPE "Disabled")
SET(PERL_LIBRARY_ENABLED OFF)
ENDIF()
option(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
if(EQEMU_SANITIZE_LUA_LIBS)
add_definitions(-DSANITIZE_LUA_LIBS)
endif()
endif()
#use zlib if exists
IF(ZLIB_FOUND)
OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." ON)
IF(EQEMU_BUILD_ZLIB)
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_BINARY_DIR}/libs/zlibng")
ELSE()
SET(ZLIB_LIBRARY_TYPE " zlib")
SET(ZLIB_LIBRARY_LIBS ${ZLIB_LIBRARY})
SET(ZLIB_LIBRARY_INCLUDE ${ZLIB_INCLUDE_DIRS})
ENDIF()
ELSE()
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
ENDIF()
IF (EQEMU_BUILD_STATIC)
SET(ZLIB_LIBRARY_LIBS libz.a)
ENDIF(EQEMU_BUILD_STATIC)
MESSAGE(STATUS "")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Library Usage *")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Database: ${DATABASE_LIBRARY_TYPE} *")
MESSAGE(STATUS "* TLS: ${TLS_LIBRARY_TYPE} *")
MESSAGE(STATUS "* Sodium: ${SODIUM_LIBRARY_TYPE} *")
MESSAGE(STATUS "* Lua: ${LUA_LIBRARY_TYPE} *")
MESSAGE(STATUS "* Perl: ${PERL_LIBRARY_TYPE} *")
MESSAGE(STATUS "* zlib: ${ZLIB_LIBRARY_TYPE} *")
MESSAGE(STATUS "**************************************************")
#setup server libs and headers
SET(SERVER_LIBS common ${DATABASE_LIBRARY_LIBS} ${ZLIB_LIBRARY_LIBS} ${Boost_LIBRARIES} uv_a fmt RecastNavigation::Detour)
INCLUDE_DIRECTORIES(SYSTEM "${DATABASE_LIBRARY_INCLUDE}")
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_LIBRARY_INCLUDE}")
INCLUDE_DIRECTORIES(SYSTEM "${Boost_INCLUDE_DIRS}")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/glm")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/cereal/include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/fmt/include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/libuv/include" )
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DebugUtils/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Detour/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourCrowd/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourTileCache/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Recast/Include")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
if(PERL_LIBRARY_ENABLED)
option(EQEMU_BUILD_PERL "Build Perl parser." ON)
if(EQEMU_BUILD_PERL)
set(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS} perlbind)
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}" "${CMAKE_CURRENT_SOURCE_DIR}/libs/perlbind/include")
add_definitions(-DEMBPERL)
add_definitions(-DEMBPERL_PLUGIN)
add_definitions(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
if(UNIX AND EQEMU_BUILD_STATIC)
set(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
endif()
endif()
endif()
set(SERVER_LIBS common)
# silence obnoxious deprecation message
ADD_DEFINITIONS(-DBOOST_BIND_GLOBAL_PLACEHOLDERS)
add_definitions(-DBOOST_BIND_GLOBAL_PLACEHOLDERS)
IF(TLS_LIBRARY_ENABLED)
SET(SERVER_LIBS ${SERVER_LIBS} ${TLS_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${TLS_LIBRARY_INCLUDE}")
ENDIF()
if(WIN32)
set(SERVER_LIBS ${SERVER_LIBS} "ws2_32" "psapi" "iphlpapi" "userenv")
endif()
IF(SODIUM_LIBRARY_ENABLED)
SET(SERVER_LIBS ${SERVER_LIBS} ${SODIUM_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${SODIUM_LIBRARY_INCLUDE}")
ENDIF()
IF(LUA_LIBRARY_ENABLED)
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
IF(EQEMU_BUILD_LUA)
ADD_DEFINITIONS(-DLUA_EQEMU)
SET(ZONE_LIBS ${LUA_LIBRARY_LIBS})
INCLUDE_DIRECTORIES(SYSTEM "${LUA_LIBRARY_INCLUDE}")
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
IF(EQEMU_SANITIZE_LUA_LIBS)
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
ENDIF()
ENDIF()
ENDIF()
IF(PERL_LIBRARY_ENABLED)
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
IF(EQEMU_BUILD_PERL)
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS} perlbind)
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ADD_DEFINITIONS(-DPERLBIND_NO_STRICT_SCALAR_TYPES)
IF (UNIX AND EQEMU_BUILD_STATIC)
SET(SERVER_LIBS ${SERVER_LIBS} libcrypt.a)
ENDIF ()
ENDIF()
ENDIF()
IF(WIN32)
SET(SERVER_LIBS ${SERVER_LIBS} "ws2_32" "psapi" "iphlpapi" "userenv")
ENDIF()
IF(UNIX)
SET(SERVER_LIBS ${SERVER_LIBS} ${CMAKE_DL_LIBS} "z" "m" "pthread")
IF(NOT DARWIN)
SET(SERVER_LIBS ${SERVER_LIBS} "rt")
ENDIF()
if(UNIX)
set(SERVER_LIBS ${SERVER_LIBS} ${CMAKE_DL_LIBS} "z" "m" "pthread")
if(NOT DARWIN)
set(SERVER_LIBS ${SERVER_LIBS} "rt")
endif()
# Freebsd provides uuids in the C library
IF(NOT ${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
SET(SERVER_LIBS ${SERVER_LIBS} "uuid")
ENDIF()
ENDIF()
if(NOT ${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
set(SERVER_LIBS ${SERVER_LIBS} "uuid")
endif()
endif()
SET(ZONE_LIBS ${ZONE_LIBS} ${SERVER_LIBS})
set(ZONE_LIBS ${ZONE_LIBS} ${SERVER_LIBS})
IF(EQEMU_BUILD_LOGIN AND NOT TLS_LIBRARY_ENABLED)
MESSAGE(FATAL_ERROR "Login server requires a TLS Library to build.")
ENDIF()
if(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
add_subdirectory(common)
add_subdirectory(libs)
endif()
IF(EQEMU_BUILD_HC AND NOT TLS_LIBRARY_ENABLED)
MESSAGE(FATAL_ERROR "Headless client requires a TLS Library to build.")
ENDIF()
if(EQEMU_BUILD_SERVER)
add_subdirectory(shared_memory)
add_subdirectory(world)
add_subdirectory(zone)
add_subdirectory(ucs)
add_subdirectory(queryserv)
add_subdirectory(eqlaunch)
endif()
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
ADD_SUBDIRECTORY(common)
ADD_SUBDIRECTORY(libs)
ADD_SUBDIRECTORY(submodules/fmt)
ADD_SUBDIRECTORY(submodules/libuv)
if(EQEMU_BUILD_LOGIN)
add_subdirectory(loginserver)
endif()
IF(EQEMU_BUILD_ZLIB)
SET(ZLIB_COMPAT ON CACHE BOOL "Compile with zlib compatible API")
SET(ZLIB_ENABLE_TESTS OFF CACHE BOOL "Build test binaries")
ADD_SUBDIRECTORY(libs/zlibng)
ENDIF()
if(EQEMU_BUILD_TESTS)
add_subdirectory(tests)
endif()
SET(RECASTNAVIGATION_DEMO OFF CACHE BOOL "Build demo")
SET(RECASTNAVIGATION_TESTS OFF CACHE BOOL "Build tests")
SET(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "Build examples")
ADD_SUBDIRECTORY(submodules/recastnavigation)
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
IF(EQEMU_BUILD_SERVER)
ADD_SUBDIRECTORY(shared_memory)
ADD_SUBDIRECTORY(world)
ADD_SUBDIRECTORY(zone)
ADD_SUBDIRECTORY(ucs)
ADD_SUBDIRECTORY(queryserv)
ADD_SUBDIRECTORY(eqlaunch)
ENDIF(EQEMU_BUILD_SERVER)
IF(EQEMU_BUILD_LOGIN)
ADD_SUBDIRECTORY(loginserver)
ENDIF(EQEMU_BUILD_LOGIN)
IF(EQEMU_BUILD_HC)
ADD_SUBDIRECTORY(hc)
ENDIF(EQEMU_BUILD_HC)
IF(EQEMU_BUILD_TESTS)
ADD_SUBDIRECTORY(tests)
ENDIF(EQEMU_BUILD_TESTS)
IF(EQEMU_BUILD_CLIENT_FILES)
ADD_SUBDIRECTORY(client_files)
ENDIF(EQEMU_BUILD_CLIENT_FILES)
if(EQEMU_BUILD_CLIENT_FILES)
add_subdirectory(client_files)
endif()
+49
View File
@@ -0,0 +1,49 @@
{
"version": 3,
"cmakeMinimumRequired": {
"major": 3,
"minor": 19,
"patch": 0
},
"configurePresets": [
{
"name": "linux-debug",
"displayName": "Linux Debug",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
"CMAKE_C_COMPILER_LAUNCHER": "ccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "ccache",
"EQEMU_BUILD_LOGIN": "ON",
"EQEMU_BUILD_TESTS": "ON",
"EQEMU_ADD_PROFILER": "ON"
}
},
{
"name": "linux-release",
"displayName": "Linux Release",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/release",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release",
"CMAKE_C_COMPILER_LAUNCHER": "ccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "ccache",
"EQEMU_BUILD_LOGIN": "ON"
}
},
{
"name": "win-msvc",
"displayName": "Windows MSVC (VS 2022)",
"generator": "Visual Studio 17 2022",
"binaryDir": "${sourceDir}/build/{presetName}",
"architecture": { "value": "x64" },
"cacheVariables": {
"CMAKE_CONFIGURATION_TYPES": "Debug;Release",
"EQEMU_BUILD_LOGIN": "ON",
"EQEMU_BUILD_TESTS": "ON"
}
}
]
}
+123 -56
View File
@@ -1,83 +1,150 @@
# EQEmulator Core Server
| Drone (Linux x64) | Drone (Windows x64) |
|:---:|:---:|
|[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |[![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) |
<h1 align="center">EQEmulator Server Platform</h1>
<p align="center">
<img src="https://github.com/user-attachments/assets/11942e15-b512-402d-a619-0543c7f1151e" style="border-radius: 10px">
</p>
<p align="center">
<b>EQEmulator - A Fan-Made Project Honoring a Legendary MMORPG</b>
</p>
<p align="center">
<a href="https://github.com/eqemu/server/graphs/contributors"><img src="https://img.shields.io/github/contributors/eqemu/server" alt="Contributors"></a>
<a href="https://discord.gg/QHsm7CD"><img src="https://img.shields.io/discord/212663220849213441?label=Discord&amp;logo=discord&amp;color=7289DA" alt="Discord"></a>
<a href="https://docs.eqemu.io"><img src="https://img.shields.io/badge/docs-MkDocs%20Powered-blueviolet" alt="Docs"></a>
<a href="./LICENSE"><img src="https://img.shields.io/github/license/EQEmu/Server" alt="License"></a>
<a href="https://github.com/eqemu/server/releases"><img src="https://img.shields.io/github/v/release/eqemu/server" alt="Latest Release"></a>
<a href="https://github.com/EQEmu/Server/releases"><img src="https://img.shields.io/github/release-date/EQEmu/Server" alt="Release Date"></a>
<img src="https://img.shields.io/github/downloads/eqemu/server/total.svg" alt="Github All Releases"></a>
<a href="http://drone.akkadius.com/EQEmu/Server"><img src="http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg" alt="Build Status"></a>
<img src="https://img.shields.io/github/issues-pr-closed/eqemu/server" alt="GitHub Issues or Pull Requests">
<img src="https://img.shields.io/docker/pulls/akkadius/eqemu-server" alt="Docker Pulls">
<a href="http://drone.akkadius.com/EQEmu/Server"><img src="http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg" alt="Build Status"></a> <img src="https://jb.gg/badges/official-plastic.svg" alt="Official">
</p>
***
**EQEmulator is a custom completely from-scratch open source server implementation for EverQuest built mostly on C++**
* MySQL/MariaDB is used as the database engine (over 200+ tables)
* Perl and LUA are both supported scripting languages for NPC/Player/Quest oriented events
* Open source database (Project EQ) has content up to expansion OoW (included in server installs)
* Game server environments and databases can be heavily customized to create all new experiences
* Hundreds of Quests/events created and maintained by Project EQ
<p align="center">
EQEmulator is a <b>passion-driven</b>, <b>open source server emulator</b> project dedicated to preserving and celebrating the legacy of a groundbreaking classic MMORPG.
</p>
## Server Installs
| |Windows|Linux|
|:---:|:---:|:---:|
|**Install Count**|![Windows Install Count](http://analytics.akkadius.com/?install_count&windows_count)|![Linux Install Count](http://analytics.akkadius.com/?install_count&linux_count)|
### > Windows
<p align="center">
For over two decades and continuing, EQEmulator has served as a <strong>fan tribute</strong>, providing tools and technology that allow players to explore, customize, and experience the legendary game's iconic gameplay in new ways. This project exists solely out of <strong>deep admiration</strong> for the original developers, artists, designers, and visionaries who created one of the most influential online worlds of all time.
</p>
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-windows/)
<p align="center">
We do not claim ownership of the original game or its assets. <strong>All credit and respect belong to the original creators and Daybreak Game Company</strong>, whose work continues to inspire generations of players and developers alike.
</p>
### > Debian/Ubuntu/CentOS/Fedora
<p align="center">
EQEmulator has for over 20 years and always will be a <strong>fan-based, non-commercial open-source effort</strong> made by players, for players—preserving the legacy of the game while empowering community-driven creativity, learning and joy that the game and its creators has so strongly inspired in us all.
</p>
* [Install Guide](https://docs.eqemu.io/server/installation/server-installation-linux/)
***
* You can use curl or wget to kick off the installer (whichever your OS has)
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
<h3 align="center">
Technical Overview & Reverse Engineering Effort
</h1>
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
<p align="center">EQEmulator represents <strong>over two decades of collaborative reverse engineering</strong>, building the server from the ground up without access to the original source code. This effort was achieved entirely through <strong>community-driven analysis, network protocol decoding, and in-game behavioral research</strong>.</p>
## Supported Clients
<h1 align="center">
💡 How We Did It
</h1>
<p align="center">
<img src="https://github.com/user-attachments/assets/b6b48cf7-f64a-4497-9750-71f442a3d132" height="300px">
</p>
<p align="center">
<strong>Reverse Engineering</strong>
Every system, packet, opcode, and game mechanic has been reconstructed through countless hours of live packet sniffing, client disassembly, and in-game experimentation by dedicated contributors over the years.
</p>
<p align="center">
No proprietary code or server sources were ever used.
</p>
<p align="center">
All implementations are the result of clean-room engineering.
</p>
<h1 align="center">
🛠️ Technology Stack
</h1>
<p align="center">
<img src="https://github.com/user-attachments/assets/df5ea809-86c5-439d-a8fa-651fb04ba477" style="border-radius: 10px">
</p>
**C++ Core Engine**
* High-performance networking and gameplay logic built in C++
* Cross-platform support for Linux and Windows
**MySQL / MariaDB Backend**
* Fully structured schema with over 200+ tables
* Supports content customization, expansions, and custom worlds
**Scripting Engine**
* Native support for **Perl** and **Lua** scripting
* Powerfully extendable for quests, NPC behaviors, and custom events
**Open Source Content Database**
* Includes ProjectEQs world data up through *Dragons of Norrath*
* 100% customizable to create entirely new game worlds
<h1 align="center">
🚀 Why It Matters
</h1>
<p align="center">🧬 EQEmulator stands as a <strong>technical preservation project</strong>, ensuring that the magic of classic and custom servers lives on for future generations of players, tinkerers, and game designers.
</p>
> We humbly acknowledge and thank the original developers for creating one of the most influential online experiences in gaming history.
<h1 align="center">
🧑‍💻🖥️ Supported Clients
</h1>
|Titanium Edition|Secrets of Faydwer|Seeds of Destruction|Underfoot|Rain of Fear|
|:---:|:---:|:---:|:---:|:---:|
|<img src="http://i.imgur.com/hrwDxoM.jpg" height="150">|<img src="http://i.imgur.com/cRDW5tn.png" height="150">|<img src="http://i.imgur.com/V48kuVn.jpg" height="150">|<img src="http://i.imgur.com/IJQ0XMa.jpg" height="150">|<img src="http://i.imgur.com/OMpHkKa.png" height="100">|
## Bug Reports <img src="http://i.imgur.com/daf1Vjw.png" height="20">
* Please use the [issue tracker](https://github.com/EQEmu/Server/issues) provided by GitHub to send us bug
reports or feature requests.
* The [EQEmu Forums](http://www.eqemulator.org/forums/) are also a place to submit and get help with bugs.
## 📚 Resources
## Contributions <img src="http://image.flaticon.com/icons/png/512/25/25231.png" width="20">
| Resource | Badges | Link |
|---------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------|
| **EQEmulator Docs** | [![Docs](https://img.shields.io/badge/docs-MkDocs%20Powered-blueviolet)](https://docs.eqemu.io) | [docs.eqemu.io](https://docs.eqemu.io/) |
| **Discord Community**| [![Discord](https://img.shields.io/discord/212663220849213441?label=Discord&logo=discord&color=7289DA)](https://discord.gg/QHsm7CD) | [Join Discord](https://discord.gg/QHsm7CD) |
| **Latest Release** | [![Latest Release](https://img.shields.io/github/v/release/eqemu/server)](https://github.com/eqemu/server/releases) <br> [![Release Date](https://img.shields.io/github/release-date/EQEmu/Server)](https://github.com/EQEmu/Server/releases) <br> [![All Releases](https://img.shields.io/github/downloads/eqemu/server/total.svg)](https://github.com/eqemu/server/releases) | [View Releases](https://github.com/eqemu/server/releases) |
| **License** | [![License](https://img.shields.io/github/license/EQEmu/Server)](./LICENSE) | [View License](./LICENSE) |
| **Build Status** | [![Build Status](http://drone.akkadius.com/api/badges/EQEmu/Server/status.svg)](http://drone.akkadius.com/EQEmu/Server) | [View Build Status](http://drone.akkadius.com/EQEmu/Server) |
| **Docker Pulls** | [![Docker Pulls](https://img.shields.io/docker/pulls/akkadius/eqemu-server)](https://hub.docker.com/r/akkadius/eqemu-server) | [Docker Hub](https://hub.docker.com/r/akkadius/eqemu-server) |
| **Contributions** | [![GitHub PRs](https://img.shields.io/github/issues-pr-closed/eqemu/server)](https://github.com/eqemu/server/pulls?q=is%3Apr+is%3Aclosed) | [Closed PRs & Issues](https://github.com/eqemu/server/pulls?q=is%3Apr+is%3Aclosed) |
* The preferred way to contribute is to fork the repo and submit a pull request on
GitHub. If you need help with your changes, you can always post on the forums or
try Discord. You can also post unified diffs (`git diff` should do the trick) on the
[Server Code Submissions](http://www.eqemulator.org/forums/forumdisplay.php?f=669)
forum, although pull requests will be much quicker and easier on all parties.
## 🛠️ Getting Started
## Contact <img src="http://gamerescape.com/wp-content/uploads/2015/06/discord.png" height="20">
If you want to set up your own EQEmulator server, please refer to the current [server installation guides](https://docs.eqemu.io/#server-installation). We've had 100,000s of players and developers use our guides to set up their own servers, and we hope you will too!
- Discord Channel: https://discord.gg/QHsm7CD
- **User Discord Channel**: `#general`
- **Developer Discord Channel**: `#eqemucoders`
## 🗂️ Related Repositories
## Resources
- [EQEmulator Forums](http://www.eqemulator.org/forums)
- [EQEmulator Wiki](https://docs.eqemu.io/)
| Repository | Description |
|--------------------|----------------------------------------------------------------------------------|
| [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests) | Official quests and event scripts for ProjectEQ |
| [Maps](https://github.com/Akkadius/EQEmuMaps) | EQEmu-compatible zone maps |
| [Installer Resources](https://github.com/Akkadius/EQEmuInstall) | Scripts and assets for setting up EQEmu servers |
| [Zone Utilities](https://github.com/EQEmu/zone-utilities) | Utilities for parsing, rendering, and manipulating EQ zone files |
## Related Repositories
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
* [Maps](https://github.com/Akkadius/EQEmuMaps)
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
## Other License Info
* The server code and utilities are released under **GPLv3**
* We also include some small libraries for convienence that may be under different licensing
* SocketLib - GPL LibXML
* zlib - zlib license
* MariaDB/MySQL - GPL
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
* CPPUnit - GLP StringUtilities - Apache
* LUA - MIT
## Contributors
<a href="https://github.com/EQEmu/server/graphs/contributors">
<img src="https://contributors-img.firebaseapp.com/image?repo=EQEmu/server" />
</a>
+1 -1
View File
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.5)
cmake_minimum_required(VERSION 3.20)
add_subdirectory(import)
add_subdirectory(export)
+7 -7
View File
@@ -1,16 +1,16 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
cmake_minimum_required(VERSION 3.20.0)
SET(export_sources
set(export_sources
main.cpp
)
SET(export_headers
set(export_headers
)
ADD_EXECUTABLE(export_client_files ${export_sources} ${export_headers})
add_executable(export_client_files ${export_sources} ${export_headers})
INSTALL(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
install(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
TARGET_LINK_LIBRARIES(export_client_files ${SERVER_LIBS})
target_link_libraries(export_client_files ${SERVER_LIBS})
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
+9 -16
View File
@@ -38,13 +38,6 @@
#include "../../common/skill_caps.h"
#include "../../common/evolving_items.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
EvolvingItemsManager evolving_items_manager;
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
void ExportBaseData(SharedDatabase *db);
@@ -53,10 +46,10 @@ void ExportDBStrings(SharedDatabase *db);
int main(int argc, char **argv)
{
RegisterExecutablePlatform(ExePlatformClientExport);
LogSys.LoadLogSettingsDefaults();
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
set_exception_handler();
path.LoadPaths();
PathManager::Instance()->Init();
LogInfo("Client Files Export Utility");
if (!EQEmuConfig::LoadConfig()) {
@@ -99,8 +92,8 @@ int main(int argc, char **argv)
content_db.SetMySQL(database);
}
LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
EQEmuLogSys::Instance()->SetDatabase(&database)
->SetLogPath(PathManager::Instance()->GetLogPath())
->LoadLogDatabaseSettings()
->StartFileLogs();
@@ -129,14 +122,14 @@ int main(int argc, char **argv)
ExportBaseData(&content_db);
ExportDBStrings(&database);
LogSys.CloseFileLogs();
EQEmuLogSys::Instance()->CloseFileLogs();
return 0;
}
void ExportSpells(SharedDatabase* db)
{
std::ofstream file(fmt::format("{}/export/spells_us.txt", path.GetServerPath()));
std::ofstream file(fmt::format("{}/export/spells_us.txt", PathManager::Instance()->GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/spells_us.txt to write, skipping.");
return;
@@ -155,7 +148,7 @@ void ExportSpells(SharedDatabase* db)
void ExportSkillCaps(SharedDatabase* db)
{
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", path.GetServerPath()));
std::ofstream file(fmt::format("{}/export/SkillCaps.txt", PathManager::Instance()->GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
return;
@@ -174,7 +167,7 @@ void ExportSkillCaps(SharedDatabase* db)
void ExportBaseData(SharedDatabase *db)
{
std::ofstream file(fmt::format("{}/export/BaseData.txt", path.GetServerPath()));
std::ofstream file(fmt::format("{}/export/BaseData.txt", PathManager::Instance()->GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/BaseData.txt to write, skipping.");
return;
@@ -193,7 +186,7 @@ void ExportBaseData(SharedDatabase *db)
void ExportDBStrings(SharedDatabase *db)
{
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", path.GetServerPath()));
std::ofstream file(fmt::format("{}/export/dbstr_us.txt", PathManager::Instance()->GetServerPath()));
if (!file || !file.is_open()) {
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
return;
+7 -7
View File
@@ -1,16 +1,16 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
cmake_minimum_required(VERSION 3.20.0)
SET(import_sources
set(import_sources
main.cpp
)
SET(import_headers
set(import_headers
)
ADD_EXECUTABLE(import_client_files ${import_sources} ${import_headers})
add_executable(import_client_files ${import_sources} ${import_headers})
INSTALL(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
install(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
TARGET_LINK_LIBRARIES(import_client_files ${SERVER_LIBS})
target_link_libraries(import_client_files ${SERVER_LIBS})
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
+9 -16
View File
@@ -32,13 +32,6 @@
#include "../../common/events/player_event_logs.h"
#include "../../common/evolving_items.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
EvolvingItemsManager evolving_items_manager;
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
void ImportBaseData(SharedDatabase *db);
@@ -46,10 +39,10 @@ void ImportDBStrings(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientImport);
LogSys.LoadLogSettingsDefaults();
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
set_exception_handler();
path.LoadPaths();
PathManager::Instance()->Init();
LogInfo("Client Files Import Utility");
if(!EQEmuConfig::LoadConfig()) {
@@ -92,8 +85,8 @@ int main(int argc, char **argv) {
content_db.SetMySQL(database);
}
LogSys.SetDatabase(&database)
->SetLogPath(path.GetLogPath())
EQEmuLogSys::Instance()->SetDatabase(&database)
->SetLogPath(PathManager::Instance()->GetLogPath())
->LoadLogDatabaseSettings()
->StartFileLogs();
@@ -102,7 +95,7 @@ int main(int argc, char **argv) {
ImportBaseData(&content_db);
ImportDBStrings(&database);
LogSys.CloseFileLogs();
EQEmuLogSys::Instance()->CloseFileLogs();
return 0;
}
@@ -138,7 +131,7 @@ bool IsStringField(int i) {
void ImportSpells(SharedDatabase *db) {
LogInfo("Importing Spells");
std::string file = fmt::format("{}/import/spells_us.txt", path.GetServerPath());
std::string file = fmt::format("{}/import/spells_us.txt", PathManager::Instance()->GetServerPath());
FILE *f = fopen(file.c_str(), "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
@@ -228,7 +221,7 @@ void ImportSpells(SharedDatabase *db) {
void ImportSkillCaps(SharedDatabase *db) {
LogInfo("Importing Skill Caps");
std::string file = fmt::format("{}/import/SkillCaps.txt", path.GetServerPath());
std::string file = fmt::format("{}/import/SkillCaps.txt", PathManager::Instance()->GetServerPath());
FILE *f = fopen(file.c_str(), "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
@@ -265,7 +258,7 @@ void ImportBaseData(SharedDatabase *db)
{
LogInfo("Importing Base Data");
const std::string& file_name = fmt::format("{}/import/BaseData.txt", path.GetServerPath());
const std::string& file_name = fmt::format("{}/import/BaseData.txt", PathManager::Instance()->GetServerPath());
const auto& file_contents = File::GetContents(file_name);
if (!file_contents.error.empty()) {
@@ -305,7 +298,7 @@ void ImportBaseData(SharedDatabase *db)
void ImportDBStrings(SharedDatabase *db) {
LogInfo("Importing DB Strings");
std::string file = fmt::format("{}/import/dbstr_us.txt", path.GetServerPath());
std::string file = fmt::format("{}/import/dbstr_us.txt", PathManager::Instance()->GetServerPath());
FILE *f = fopen(file.c_str(), "r");
if(!f) {
LogError("Unable to open {} to read, skipping.", file);
-94
View File
@@ -1,94 +0,0 @@
OPTION(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG "Automatically fetch vcpkg dependencies for MSCV" ON)
OPTION(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL "Automatically fetch perl dependencies for MSCV" ON)
MARK_AS_ADVANCED(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG)
MARK_AS_ADVANCED(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL)
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86 "https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x86.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64 "https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x64.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86 "http://strawberryperl.com/download/5.24.4.1/strawberry-perl-5.24.4.1-32bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64 "http://strawberryperl.com/download/5.24.4.1/strawberry-perl-5.24.4.1-64bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_ZIP "vcpkg-export-x86.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_ZIP "vcpkg-export-x64.zip")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_DIR "vcpkg-export-x86")
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_DIR "vcpkg-export-x64")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86_ZIP "strawberry-perl-5.24.4.1-32bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64_ZIP "strawberry-perl-5.24.4.1-64bit-portable.zip")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86_DIR "x86")
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64_DIR "x64")
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(EQEMU_VCPKG_URL ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64})
SET(EQEMU_PERL_URL ${EQEMU_MSVC_DEPENDENCIES_PERL_X64})
SET(EQEMU_VCPKG_ZIP ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_ZIP})
SET(EQEMU_VCPKG_DIR ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_DIR})
SET(EQEMU_PERL_ZIP ${EQEMU_MSVC_DEPENDENCIES_PERL_X64_ZIP})
SET(EQEMU_PERL_DIR ${EQEMU_MSVC_DEPENDENCIES_PERL_X64_DIR})
ELSE()
SET(EQEMU_VCPKG_URL ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86})
SET(EQEMU_PERL_URL ${EQEMU_MSVC_DEPENDENCIES_PERL_X86})
SET(EQEMU_VCPKG_ZIP ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_ZIP})
SET(EQEMU_VCPKG_DIR ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_DIR})
SET(EQEMU_PERL_ZIP ${EQEMU_MSVC_DEPENDENCIES_PERL_X86_ZIP})
SET(EQEMU_PERL_DIR ${EQEMU_MSVC_DEPENDENCIES_PERL_X86_DIR})
ENDIF()
IF(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG)
MESSAGE(STATUS "Resolving vcpkg dependencies...")
IF(NOT EXISTS ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP})
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/vcpkg)
MESSAGE(STATUS "Downloading existing vcpkg dependencies from releases...")
FILE(DOWNLOAD ${EQEMU_VCPKG_URL} ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP}
SHOW_PROGRESS
STATUS DOWNLOAD_STATUS)
LIST(GET DOWNLOAD_STATUS 0 STATUS_CODE)
IF(NOT STATUS_CODE EQUAL 0)
MESSAGE(FATAL_ERROR "Was unable to download dependencies from ${EQEMU_VCPKG_URL}")
ENDIF()
MESSAGE(STATUS "Extracting files...")
EXECUTE_PROCESS(
COMMAND ${CMAKE_COMMAND} -E tar xzf ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/vcpkg
)
ENDIF()
INCLUDE(${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_DIR}/scripts/buildsystems/vcpkg.cmake)
ENDIF()
IF(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL)
#Try to find perl first, (so you can use your active install first)
FIND_PACKAGE(PerlLibs)
IF(NOT PerlLibs_FOUND)
MESSAGE(STATUS "Resolving perl dependencies...")
IF(NOT EXISTS ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP})
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/perl)
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR})
MESSAGE(STATUS "Downloading portable perl...")
FILE(DOWNLOAD ${EQEMU_PERL_URL} ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP}
SHOW_PROGRESS
STATUS DOWNLOAD_STATUS)
LIST(GET DOWNLOAD_STATUS 0 STATUS_CODE)
IF(NOT STATUS_CODE EQUAL 0)
MESSAGE(FATAL_ERROR "Was unable to download dependencies from ${EQEMU_PERL_URL}")
ENDIF()
MESSAGE(STATUS "Extracting files...")
EXECUTE_PROCESS(
COMMAND ${CMAKE_COMMAND} -E tar xzf ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}
)
ENDIF()
SET(PERL_EXECUTABLE ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/bin/perl.exe CACHE FILEPATH "Path to perl program" FORCE)
SET(PERL_INCLUDE_PATH ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/lib/CORE CACHE PATH "Path to perl include files" FORCE)
SET(PERL_LIBRARY ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/lib/CORE/libperl524.a CACHE FILEPATH "Path to perl library" FORCE)
ENDIF()
ENDIF()
-91
View File
@@ -1,91 +0,0 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
# Modified from the FindLua51 that comes with CMake
#[=======================================================================[.rst:
FindLua51
---------
Locate Lua51 library This module defines
::
LUA51_FOUND, if false, do not try to link to Lua
LUA_LIBRARIES
LUA_INCLUDE_DIR, where to find lua.h
LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
Note that the expected include convention is
::
#include "lua.h"
and not
::
#include <lua/lua.h>
This is because, the lua location is not standardized and may exist in
locations other than lua/
#]=======================================================================]
find_path(LUA_INCLUDE_DIR lua.h
HINTS
ENV LUA_DIR
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua-5.1 include/lua include
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
find_library(LUA_LIBRARY
NAMES lua51 lua5.1 lua-5.1 lua
HINTS
ENV LUA_DIR
PATH_SUFFIXES lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
)
if(LUA_LIBRARY)
# include the math library for Unix
if(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU)
find_library(LUA_MATH_LIBRARY m)
set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
# For Windows and Mac, don't need to explicitly include the math library
else()
set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
endif()
endif()
if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
unset(lua_version_str)
endif()
include(${CMAKE_ROOT}/Modules/FindPackageHandleStandardArgs.cmake)
# handle the QUIETLY and REQUIRED arguments and set LUA51_FOUND to TRUE if
# all listed variables are TRUE
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua51
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
VERSION_VAR LUA_VERSION_STRING)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
-1
View File
@@ -88,4 +88,3 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaJit
VERSION_VAR LUAJIT_VERSION_STRING)
mark_as_advanced(LUAJIT_INCLUDE_DIR LUAJIT_LIBRARIES LUAJIT_LIBRARY LUAJIT_MATH_LIBRARY)
-87
View File
@@ -1,87 +0,0 @@
# - Find mariadbclient
#
# -*- cmake -*-
#
# Find the native MariaDB includes and library
#
# MariaDB_INCLUDE_DIR - where to find mysql.h, etc.
# MariaDB_LIBRARIES - List of libraries when using MariaDB.
# MariaDB_FOUND - True if MariaDB found.
# The following can be used as a hint as to where to search:
# MARIADB_ROOT
IF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARIES)
# Already in cache, be silent
SET(MariaDB_FIND_QUIETLY TRUE)
ENDIF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARIES)
# Include dir
IF(MARIADB_ROOT)
FIND_PATH(MariaDB_INCLUDE_DIR
NAMES mariadb_version.h
PATHS ${MARIADB_ROOT}/include
PATH_SUFFIXES mysql mariadb
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_PATH(MariaDB_INCLUDE_DIR
NAMES mariadb_version.h
PATH_SUFFIXES mysql mariadb
)
ELSE(MARIADB_ROOT)
FIND_PATH(MariaDB_INCLUDE_DIR
NAMES mariadb_version.h
PATH_SUFFIXES mysql mariadb
)
ENDIF(MARIADB_ROOT)
# Library
SET(MariaDB_NAMES libmariadb)
IF(MARIADB_ROOT)
FIND_LIBRARY(MariaDB_LIBRARY
NAMES ${MariaDB_NAMES}
PATHS ${MARIADB_ROOT}/lib
PATH_SUFFIXES mysql mariadb
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_LIBRARY(MariaDB_LIBRARY
NAMES ${MariaDB_NAMES}
PATH_SUFFIXES mysql mariadb
)
ELSE(MARIADB_ROOT)
FIND_LIBRARY(MariaDB_LIBRARY
NAMES ${MariaDB_NAMES} mariadbclient_r mariadbclient
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql mariadb
)
ENDIF(MARIADB_ROOT)
IF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
SET(MariaDB_FOUND TRUE)
SET(MariaDB_LIBRARIES ${MariaDB_LIBRARY})
ELSE (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
SET(MariaDB_FOUND FALSE)
SET(MariaDB_LIBRARIES)
ENDIF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
# handle the QUIETLY and REQUIRED arguments and set MariaDB_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MariaDB DEFAULT_MSG MariaDB_LIBRARY MariaDB_INCLUDE_DIR)
IF(MariaDB_FOUND)
SET( MariaDB_LIBRARY_RELEASE ${MariaDB_LIBRARY} )
SET( MariaDB_LIBRARY_DEBUG ${MariaDB_LIBRARY} )
SET( MariaDB_LIBRARIES ${MariaDB_LIBRARY_RELEASE} ${MariaDB_LIBRARY_DEBUG} )
ELSE(MariaDB_FOUND)
SET( MariaDB_LIBRARIES )
ENDIF(MariaDB_FOUND)
MARK_AS_ADVANCED(
MariaDB_LIBRARY_DEBUG
MariaDB_LIBRARY_RELEASE
MariaDB_INCLUDE_DIR
)
-87
View File
@@ -1,87 +0,0 @@
# - Find mysqlclient
#
# -*- cmake -*-
#
# Find the native MySQL includes and library
#
# MySQL_INCLUDE_DIR - where to find mysql.h, etc.
# MySQL_LIBRARIES - List of libraries when using MySQL.
# MySQL_FOUND - True if MySQL found.
# The following can be used as a hint as to where to search:
# MYSQL_ROOT
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARIES)
# Already in cache, be silent
SET(MySQL_FIND_QUIETLY TRUE)
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARIES)
# Include dir
IF(MYSQL_ROOT)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATHS ${MYSQL_ROOT}/include
PATH_SUFFIXES mysql
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATH_SUFFIXES mysql
)
ENDIF(MYSQL_ROOT)
# Library
SET(MySQL_NAMES libmysql)
IF(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY
NAMES ${MySQL_NAMES}
PATHS ${MYSQL_ROOT}/lib
PATH_SUFFIXES mysql
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_LIBRARY(MySQL_LIBRARY
NAMES ${MySQL_NAMES}
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY
NAMES ${MySQL_NAMES} mysqlclient_r mysqlclient
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
ENDIF(MYSQL_ROOT)
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY)
SET(MySQL_FOUND TRUE)
SET( MySQL_LIBRARIES ${MySQL_LIBRARY} )
ELSE (MySQL_INCLUDE_DIR AND MySQL_LIBRARY)
SET(MySQL_FOUND FALSE)
SET( MySQL_LIBRARIES )
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY)
# handle the QUIETLY and REQUIRED arguments and set MySQL_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MySQL DEFAULT_MSG MySQL_LIBRARY MySQL_INCLUDE_DIR)
IF(MySQL_FOUND)
SET( MySQL_LIBRARY_RELEASE ${MySQL_LIBRARY} )
SET( MySQL_LIBRARY_DEBUG ${MySQL_LIBRARY} )
SET( MySQL_LIBRARIES ${MySQL_LIBRARY_RELEASE} ${MySQL_LIBRARY_DEBUG} )
ELSE(MySQL_FOUND)
SET( MySQL_LIBRARIES )
ENDIF(MySQL_FOUND)
MARK_AS_ADVANCED(
MySQL_LIBRARY_DEBUG
MySQL_LIBRARY_RELEASE
MySQL_INCLUDE_DIR
)
-30
View File
@@ -1,30 +0,0 @@
if (NOT MSVC)
include(FindPkgConfig)
pkg_check_modules(PC_SODIUM "libsodium")
if (NOT PC_SODIUM_FOUND)
pkg_check_modules(PC_SODIUM "sodium")
endif (NOT PC_SODIUM_FOUND)
if (PC_SODIUM_FOUND)
set(SODIUM_INCLUDE_HINTS ${PC_SODIUM_INCLUDE_DIRS} ${PC_SODIUM_INCLUDE_DIRS}/*)
set(SODIUM_LIBRARY_HINTS ${PC_SODIUM_LIBRARY_DIRS} ${PC_SODIUM_LIBRARY_DIRS}/*)
endif()
endif (NOT MSVC)
# some libraries install the headers is a subdirectory of the include dir
# returned by pkg-config, so use a wildcard match to improve chances of finding
# headers and libraries.
find_path(
SODIUM_INCLUDE_DIRS
NAMES sodium.h
HINTS ${SODIUM_INCLUDE_HINTS}
)
find_library(
SODIUM_LIBRARIES
NAMES libsodium sodium
HINTS ${SODIUM_LIBRARY_HINTS}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(SODIUM DEFAULT_MSG SODIUM_LIBRARIES SODIUM_INCLUDE_DIRS)
mark_as_advanced(SODIUM_FOUND SODIUM_LIBRARIES SODIUM_INCLUDE_DIRS)
-93
View File
@@ -1,93 +0,0 @@
# - Try to find mbedTLS
# Once done this will define
#
# Read-Only variables
# MBEDTLS_FOUND - system has mbedTLS
# MBEDTLS_INCLUDE_DIR - the mbedTLS include directory
# MBEDTLS_LIBRARY_DIR - the mbedTLS library directory
# MBEDTLS_LIBRARIES - Link these to use mbedTLS
# MBEDTLS_LIBRARY - path to mbedTLS library
# MBEDX509_LIBRARY - path to mbedTLS X.509 library
# MBEDCRYPTO_LIBRARY - path to mbedTLS Crypto library
#
# Hint
# MBEDTLS_ROOT_DIR can be pointed to a local mbedTLS installation.
SET(_MBEDTLS_ROOT_HINTS
${MBEDTLS_ROOT_DIR}
ENV MBEDTLS_ROOT_DIR
)
SET(_MBEDTLS_ROOT_HINTS_AND_PATHS
HINTS ${_MBEDTLS_ROOT_HINTS}
PATHS ${_MBEDTLS_ROOT_PATHS}
)
FIND_PATH(MBEDTLS_INCLUDE_DIR
NAMES mbedtls/version.h
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
PATH_SUFFIXES include
)
IF(MBEDTLS_INCLUDE_DIR AND MBEDTLS_LIBRARIES)
# Already in cache, be silent
SET(MBEDTLS_FIND_QUIETLY TRUE)
ENDIF()
FIND_LIBRARY(MBEDTLS_LIBRARY
NAMES mbedtls libmbedtls
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
PATH_SUFFIXES library
)
FIND_LIBRARY(MBEDX509_LIBRARY
NAMES mbedx509 libmbedx509
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
PATH_SUFFIXES library
)
FIND_LIBRARY(MBEDCRYPTO_LIBRARY
NAMES mbedcrypto libmbedcrypto
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
PATH_SUFFIXES library
)
IF(MBEDTLS_INCLUDE_DIR AND MBEDTLS_LIBRARY AND MBEDX509_LIBRARY AND MBEDCRYPTO_LIBRARY)
SET(MBEDTLS_FOUND TRUE)
ENDIF()
IF(MBEDTLS_FOUND)
# split mbedTLS into -L and -l linker options, so we can set them for pkg-config
GET_FILENAME_COMPONENT(MBEDTLS_LIBRARY_DIR ${MBEDTLS_LIBRARY} PATH)
GET_FILENAME_COMPONENT(MBEDTLS_LIBRARY_FILE ${MBEDTLS_LIBRARY} NAME_WE)
GET_FILENAME_COMPONENT(MBEDX509_LIBRARY_FILE ${MBEDX509_LIBRARY} NAME_WE)
GET_FILENAME_COMPONENT(MBEDCRYPTO_LIBRARY_FILE ${MBEDCRYPTO_LIBRARY} NAME_WE)
STRING(REGEX REPLACE "^lib" "" MBEDTLS_LIBRARY_FILE ${MBEDTLS_LIBRARY_FILE})
STRING(REGEX REPLACE "^lib" "" MBEDX509_LIBRARY_FILE ${MBEDX509_LIBRARY_FILE})
STRING(REGEX REPLACE "^lib" "" MBEDCRYPTO_LIBRARY_FILE ${MBEDCRYPTO_LIBRARY_FILE})
SET(MBEDTLS_LIBRARIES "-L${MBEDTLS_LIBRARY_DIR} -l${MBEDTLS_LIBRARY_FILE} -l${MBEDX509_LIBRARY_FILE} -l${MBEDCRYPTO_LIBRARY_FILE}")
IF(NOT MBEDTLS_FIND_QUIETLY)
MESSAGE(STATUS "Found mbedTLS:")
FILE(READ ${MBEDTLS_INCLUDE_DIR}/mbedtls/version.h MBEDTLSCONTENT)
STRING(REGEX MATCH "MBEDTLS_VERSION_STRING +\"[0-9|.]+\"" MBEDTLSMATCH ${MBEDTLSCONTENT})
IF (MBEDTLSMATCH)
STRING(REGEX REPLACE "MBEDTLS_VERSION_STRING +\"([0-9|.]+)\"" "\\1" MBEDTLS_VERSION ${MBEDTLSMATCH})
MESSAGE(STATUS " version ${MBEDTLS_VERSION}")
ENDIF(MBEDTLSMATCH)
MESSAGE(STATUS " TLS: ${MBEDTLS_LIBRARY}")
MESSAGE(STATUS " X509: ${MBEDX509_LIBRARY}")
MESSAGE(STATUS " Crypto: ${MBEDCRYPTO_LIBRARY}")
ENDIF(NOT MBEDTLS_FIND_QUIETLY)
ELSE(MBEDTLS_FOUND)
IF(MBEDTLS_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find mbedTLS")
ENDIF(MBEDTLS_FIND_REQUIRED)
ENDIF(MBEDTLS_FOUND)
MARK_AS_ADVANCED(
MBEDTLS_INCLUDE_DIR
MBEDTLS_LIBRARY_DIR
MBEDTLS_LIBRARIES
MBEDTLS_LIBRARY
MBEDX509_LIBRARY
MBEDCRYPTO_LIBRARY
)
+38 -28
View File
@@ -1,6 +1,6 @@
CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
cmake_minimum_required(VERSION 3.20.0)
SET(common_sources
set(common_sources
base_packet.cpp
bazaar.cpp
bodytypes.cpp
@@ -17,6 +17,7 @@ SET(common_sources
database.cpp
database_instances.cpp
database/database_update_manifest.cpp
database/database_update_manifest_custom.cpp
database/database_update_manifest_bots.cpp
database/database_update.cpp
dbcore.cpp
@@ -103,9 +104,9 @@ SET(common_sources
net/console_server.cpp
net/console_server_connection.cpp
net/crc32.cpp
net/daybreak_connection.cpp
net/eqstream.cpp
net/packet.cpp
net/reliable_stream_connection.cpp
net/servertalk_client_connection.cpp
net/servertalk_legacy_client_connection.cpp
net/servertalk_server.cpp
@@ -131,7 +132,7 @@ SET(common_sources
util/directory.cpp
util/uuid.cpp)
SET(repositories
set(repositories
# Criteria
repositories/criteria/content_filter_criteria.h
@@ -530,10 +531,9 @@ SET(repositories
repositories/veteran_reward_templates_repository.h
repositories/zone_repository.h
repositories/zone_points_repository.h
)
SET(common_headers
set(common_headers
additive_lagged_fibonacci_engine.h
bazaar.h
base_packet.h
@@ -602,7 +602,6 @@ SET(common_headers
ipc_mutex.h
ip_util.h
item_data.h
item_fieldlist.h
item_instance.h
json_config.h
light_source.h
@@ -670,18 +669,20 @@ SET(common_headers
net/console_server.h
net/console_server_connection.h
net/crc32.h
net/daybreak_connection.h
net/daybreak_structs.h
net/dns.h
net/endian.h
net/eqstream.h
net/packet.h
net/reliable_stream_connection.h
net/reliable_stream_pooling.h
net/reliable_stream_structs.h
net/servertalk_client_connection.h
net/servertalk_legacy_client_connection.h
net/servertalk_common.h
net/servertalk_server.h
net/servertalk_server_connection.h
net/tcp_connection.h
net/tcp_connection_pooling.h
net/tcp_server.h
net/websocket_server.h
net/websocket_server_connection.h
@@ -721,28 +722,25 @@ SET(common_headers
util/uuid.h
)
SOURCE_GROUP(Event FILES
source_group(Event FILES
event/event_loop.h
event/timer.h
event/task.h
)
SOURCE_GROUP(Json FILES
source_group(Json FILES
json/json.h
json/jsoncpp.cpp
json/json-forwards.h
)
SOURCE_GROUP(Net FILES
source_group(Net FILES
net/console_server.cpp
net/console_server.h
net/console_server_connection.cpp
net/console_server_connection.h
net/crc32.cpp
net/crc32.h
net/daybreak_connection.cpp
net/daybreak_connection.h
net/daybreak_structs.h
net/dns.h
net/endian.h
net/eqmq.cpp
@@ -751,6 +749,10 @@ SOURCE_GROUP(Net FILES
net/eqstream.h
net/packet.cpp
net/packet.h
net/reliable_stream_connection.cpp
net/reliable_stream_connection.h
net/reliable_stream_pooling.h
net/reliable_stream_structs.h
net/servertalk_client_connection.cpp
net/servertalk_client_connection.h
net/servertalk_legacy_client_connection.cpp
@@ -762,6 +764,7 @@ SOURCE_GROUP(Net FILES
net/servertalk_server_connection.h
net/tcp_connection.cpp
net/tcp_connection.h
net/tcp_connection_pooling.h
net/tcp_server.cpp
net/tcp_server.h
net/websocket_server.cpp
@@ -770,7 +773,7 @@ SOURCE_GROUP(Net FILES
net/websocket_server_connection.h
)
SOURCE_GROUP(Patches FILES
source_group(Patches FILES
patches/patches.h
patches/sod.h
patches/sod_limits.h
@@ -814,12 +817,12 @@ SOURCE_GROUP(Patches FILES
patches/uf_limits.cpp
)
SOURCE_GROUP(StackWalker FILES
source_group(StackWalker FILES
StackWalker/StackWalker.h
StackWalker/StackWalker.cpp
)
SOURCE_GROUP(Util FILES
source_group(Util FILES
util/memory_stream.h
util/directory.cpp
util/directory.h
@@ -827,17 +830,24 @@ SOURCE_GROUP(Util FILES
util/uuid.h
)
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker)
include_directories(Patches SocketLib StackWalker)
ADD_LIBRARY(common ${common_sources} ${common_headers} ${repositories})
add_library(common ${common_sources} ${common_headers} ${repositories})
IF (UNIX)
SET_SOURCE_FILES_PROPERTIES("SocketLib/Mime.cpp" PROPERTY COMPILE_FLAGS -Wno-unused-result)
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
ENDIF (UNIX)
target_link_libraries(common PUBLIC cereal::cereal fmt::fmt unofficial::libmariadb $<IF:$<TARGET_EXISTS:libuv::uv_a>,libuv::uv_a,libuv::uv> OpenSSL::SSL OpenSSL::Crypto ZLIB::ZLIB)
IF (WIN32 AND EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/pch.h)
ENDIF ()
if(UNIX)
set_source_files_properties("SocketLib/Mime.cpp" PROPERTY COMPILE_FLAGS -Wno-unused-result)
set_source_files_properties("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
endif()
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
if(EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/std-pch.h)
# Avoid PCH/__OPTIMIZE__ mismatch when compiling certain patch sources with -O0
# These files are compiled with -O0 on UNIX (see COMPILE_FLAGS above), which
# disables the __OPTIMIZE__ predefined macro. Disabling PCH for them prevents
# Clang from erroring due to macro state differences between the PCH and TU.
set_source_files_properties("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES SKIP_PRECOMPILE_HEADERS ON)
endif()
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
+2 -1
View File
@@ -279,7 +279,8 @@ Bazaar::GetSearchResults(
trader_items_ids,
std::string(search.item_name),
field_criteria_items,
where_criteria_items
where_criteria_items,
search.max_results
);
if (item_results.empty()) {
+1
View File
@@ -16,6 +16,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "../common/global_define.h"
#include "../common/classes.h"
#include "data_verification.h"
+1
View File
@@ -19,6 +19,7 @@
*/
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "eqemu_command_handler.h"
#include "terminal_color.hpp"
#include "../platform.h"
+5 -5
View File
@@ -27,7 +27,7 @@ WorldContentService *WorldContentService::SetExpansionContext()
// pull expansion from rules
int expansion = RuleI(Expansion, CurrentExpansion);
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
content_service.SetCurrentExpansion(expansion);
WorldContentService::Instance()->SetCurrentExpansion(expansion);
}
LogInfo(
@@ -41,12 +41,12 @@ WorldContentService *WorldContentService::SetExpansionContext()
std::string WorldContentService::GetCurrentExpansionName()
{
if (content_service.GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
if (WorldContentService::Instance()->GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
return "All Expansions";
}
if (current_expansion >= Expansion::Classic && current_expansion <= Expansion::MaxId) {
return Expansion::ExpansionName[content_service.GetCurrentExpansion()];
return Expansion::ExpansionName[WorldContentService::Instance()->GetCurrentExpansion()];
}
return "Unknown Expansion";
@@ -185,7 +185,7 @@ void WorldContentService::ReloadContentFlags()
SetContentFlags(set_content_flags);
LoadStaticGlobalZoneInstances();
zone_store.LoadZones(*m_content_database);
ZoneStore::Instance()->LoadZones(*m_content_database);
}
Database *WorldContentService::GetDatabase() const
@@ -291,7 +291,7 @@ WorldContentService *WorldContentService::LoadStaticGlobalZoneInstances()
// instance_list table entry for lavastorm has version = 1, is_global = 1, never_expires = 1
WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id, uint32 instance_id)
{
for (const auto &z: zone_store.GetZones()) {
for (const auto &z: ZoneStore::Instance()->GetZones()) {
for (auto &i: m_zone_static_instances) {
if (
z.zoneidnumber == zone_id &&
+6 -2
View File
@@ -181,6 +181,12 @@ public:
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
bool IsInPublicStaticInstance(uint32 instance_id);
static WorldContentService* Instance()
{
static WorldContentService instance;
return &instance;
}
private:
int current_expansion{};
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
@@ -194,6 +200,4 @@ private:
std::vector<InstanceListRepository::InstanceList> m_zone_static_instances;
};
extern WorldContentService content_service;
#endif //EQEMU_WORLD_CONTENT_SERVICE_H
+8 -6
View File
@@ -23,10 +23,12 @@ void SendCrashReport(const std::string &crash_report)
{
// can configure multiple endpoints if need be
std::vector<std::string> endpoints = {
"https://spire.akkadius.com/api/v1/analytics/server-crash-report",
"https://spire.eqemu.dev/api/v1/analytics/server-crash-report",
// "http://localhost:3010/api/v1/analytics/server-crash-report", // development
};
EQEmuLogSys* log = EQEmuLogSys::Instance();
auto config = EQEmuConfig::get();
for (auto &e: endpoints) {
uri u(e);
@@ -68,12 +70,12 @@ void SendCrashReport(const std::string &crash_report)
p["cpus"] = cpus.size();
p["origination_info"] = "";
if (!LogSys.origination_info.zone_short_name.empty()) {
if (!log->origination_info.zone_short_name.empty()) {
p["origination_info"] = fmt::format(
"{} ({}) instance_id [{}]",
LogSys.origination_info.zone_short_name,
LogSys.origination_info.zone_long_name,
LogSys.origination_info.instance_id
log->origination_info.zone_short_name,
log->origination_info.zone_long_name,
log->origination_info.instance_id
);
}
@@ -294,7 +296,7 @@ void print_trace()
SendCrashReport(crash_report);
}
LogSys.CloseFileLogs();
EQEmuLogSys::Instance()->CloseFileLogs();
exit(1);
}
+14 -28
View File
@@ -1,17 +1,23 @@
#include "data_bucket.h"
#include "zonedb.h"
#include "mob.h"
#include "worldserver.h"
#include "../common/data_bucket.h"
#include "database.h"
#include <ctime>
#include <cctype>
#include "../common/json/json.hpp"
using json = nlohmann::json;
extern WorldServer worldserver;
const std::string NESTED_KEY_DELIMITER = ".";
const std::string NESTED_KEY_DELIMITER = ".";
std::vector<DataBucketsRepository::DataBuckets> g_data_bucket_cache = {};
std::vector<DataBucketsRepository::DataBuckets> g_data_bucket_cache = {};
#if defined(ZONE)
#include "../zone/zonedb.h"
extern ZoneDatabase database;
#elif defined(WORLD)
#include "../world/worlddb.h"
extern WorldDatabase database;
#else
#error "You must define either ZONE or WORLD"
#endif
void DataBucket::SetData(const std::string &bucket_key, const std::string &bucket_value, std::string expires_time)
{
@@ -346,26 +352,6 @@ bool DataBucket::DeleteData(const std::string &bucket_key)
return DeleteData(DataBucketKey{.key = bucket_key});
}
// GetDataBuckets bulk loads all data buckets for a mob
bool DataBucket::GetDataBuckets(Mob *mob)
{
const uint32 id = mob->GetMobTypeIdentifier();
if (!id) {
return false;
}
if (mob->IsBot()) {
BulkLoadEntitiesToCache(DataBucketLoadType::Bot, {id});
}
else if (mob->IsClient()) {
BulkLoadEntitiesToCache(DataBucketLoadType::Account, {id});
BulkLoadEntitiesToCache(DataBucketLoadType::Client, {id});
}
return true;
}
bool DataBucket::DeleteData(const DataBucketKey &k)
{
bool is_nested_key = k.key.find(NESTED_KEY_DELIMITER) != std::string::npos;
@@ -857,4 +843,4 @@ bool DataBucket::CanCache(const DataBucketKey &key)
}
return false;
}
}
+3 -7
View File
@@ -2,11 +2,9 @@
#define EQEMU_DATABUCKET_H
#include <string>
#include "../common/types.h"
#include "../common/repositories/data_buckets_repository.h"
#include "mob.h"
#include "../common/json/json_archive_single_line.h"
#include "../common/servertalk.h"
#include "types.h"
#include "repositories/data_buckets_repository.h"
#include "json/json_archive_single_line.h"
struct DataBucketKey {
std::string key;
@@ -46,8 +44,6 @@ public:
static std::string GetDataExpires(const std::string &bucket_key);
static std::string GetDataRemaining(const std::string &bucket_key);
static bool GetDataBuckets(Mob *mob);
// scoped bucket methods
static void SetData(const DataBucketKey &k_);
static bool DeleteData(const DataBucketKey &k);
+40 -8
View File
@@ -708,6 +708,20 @@ const std::string Database::GetNPCNameByID(uint32 npc_id)
return e.id ? e.name : std::string();
}
template<typename InputIterator, typename OutputIterator>
inline auto CleanMobName(InputIterator first, InputIterator last, OutputIterator result)
{
for (; first != last; ++first) {
if (*first == '_') {
*result = ' ';
}
else if (isalpha(*first) || *first == '`') {
*result = *first;
}
}
return result;
}
const std::string Database::GetCleanNPCNameByID(uint32 npc_id)
{
const auto& e = NpcTypesRepository::FindOne(*this, npc_id);
@@ -1095,13 +1109,13 @@ void Database::SetLFP(uint32 character_id, bool is_lfp)
CharacterDataRepository::UpdateOne(*this, e);
}
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon)
void Database::SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 ingame)
{
auto e = CharacterDataRepository::FindOne(*this, character_id);
e.firstlogon = first_logon;
e.lfg = is_lfg ? 1 : 0;
e.lfp = is_lfp ? 1 : 0;
e.ingame = ingame;
e.lfg = is_lfg ? 1 : 0;
e.lfp = is_lfp ? 1 : 0;
CharacterDataRepository::UpdateOne(*this, e);
}
@@ -1115,11 +1129,11 @@ void Database::SetLFG(uint32 character_id, bool is_lfg)
CharacterDataRepository::UpdateOne(*this, e);
}
void Database::SetFirstLogon(uint32 character_id, uint8 first_logon)
void Database::SetIngame(uint32 character_id, uint8 ingame)
{
auto e = CharacterDataRepository::FindOne(*this, character_id);
e.firstlogon = first_logon;
e.ingame = ingame;
CharacterDataRepository::UpdateOne(*this, e);
}
@@ -1920,6 +1934,7 @@ bool Database::CopyCharacter(
std::vector<std::string> tables_to_zero_id = {
"keyring",
"data_buckets",
"character_evolving_items",
"character_instance_safereturns",
"character_expedition_lockouts",
"character_instance_lockouts",
@@ -1951,6 +1966,12 @@ bool Database::CopyCharacter(
)
);
if (!results.Success()) {
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
TransactionRollback();
return false;
}
std::vector<std::string> columns = {};
int column_count = 0;
@@ -1969,6 +1990,12 @@ bool Database::CopyCharacter(
)
);
if (!results.Success()) {
LogError("Transaction failed [{}] rolling back", results.ErrorMessage());
TransactionRollback();
return false;
}
std::vector<std::vector<std::string>> new_rows;
for (auto row : results) {
@@ -2036,13 +2063,18 @@ bool Database::CopyCharacter(
LogInfo("Copying table [{}] rows [{}]", table_name, Strings::Commify(rows_copied));
if (!insert.ErrorMessage().empty()) {
LogError("Error copying table [{}] [{}]", table_name, insert.ErrorMessage());
TransactionRollback();
return false;
}
}
}
TransactionCommit();
auto r = TransactionCommit();
if (!r.Success()) {
LogError("Transaction failed [{}] rolling back", r.ErrorMessage());
return false;
}
LogInfo(
"Character [{}] copied to [{}] total rows [{}]",
@@ -2212,7 +2244,7 @@ void Database::PurgeCharacterParcels()
pel.event_data = ss.str();
pel.created_at = std::time(nullptr);
player_event_logs.AddToQueue(pel);
PlayerEventLogs::Instance()->AddToQueue(pel);
ss.str("");
ss.clear();
+1 -1
View File
@@ -263,7 +263,7 @@ public:
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
void ClearMerchantTemp();
void ClearPTimers(uint32 character_id);
void SetFirstLogon(uint32 character_id, uint8 first_logon);
void SetIngame(uint32 character_id, uint8 ingame);
void SetLFG(uint32 character_id, bool is_lfg);
void SetLFP(uint32 character_id, bool is_lfp);
void SetLoginFlags(uint32 character_id, bool is_lfp, bool is_lfg, uint8 first_logon);
+3 -3
View File
@@ -50,7 +50,7 @@ bool DatabaseDumpService::IsMySQLInstalled()
{
std::string version_output = GetMySQLVersion();
return version_output.find("mysql") != std::string::npos && version_output.find("Ver") != std::string::npos;
return version_output.find("mysql") != std::string::npos && (version_output.find("Ver") != std::string::npos || version_output.find("from") != std::string::npos);
}
/**
@@ -204,7 +204,7 @@ void DatabaseDumpService::DatabaseDump()
}
if (IsDumpOutputToConsole()) {
LogSys.SilenceConsoleLogging();
EQEmuLogSys::Instance()->SilenceConsoleLogging();
}
LogInfo("MySQL installed [{}]", GetMySQLVersion());
@@ -324,7 +324,7 @@ void DatabaseDumpService::DatabaseDump()
}
if (!IsDumpOutputToConsole()) {
LogSys.LoadLogSettingsDefaults();
EQEmuLogSys::Instance()->LoadLogSettingsDefaults();
}
if (!pipe_file.empty()) {
-1
View File
@@ -65,7 +65,6 @@ private:
bool dump_system_tables = false;
bool dump_content_tables = false;
bool dump_player_tables = false;
bool dump_query_server_tables = false;
bool dump_login_server_tables = false;
bool dump_with_no_data = false;
bool dump_table_lock = false;
+39 -4
View File
@@ -7,6 +7,7 @@
#include "../http/httplib.h"
#include "database_update_manifest.cpp"
#include "database_update_manifest_custom.cpp"
#include "database_update_manifest_bots.cpp"
#include "database_dump_service.h"
@@ -14,7 +15,7 @@ constexpr int BREAK_LENGTH = 70;
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
{
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version`, `custom_version` FROM `db_version` LIMIT 1");
if (!results.Success() || !results.RowCount()) {
LogError("Failed to read from [db_version] table!");
return DatabaseVersion{};
@@ -25,6 +26,7 @@ DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
return DatabaseVersion{
.server_database_version = Strings::ToInt(r[0]),
.bots_database_version = Strings::ToInt(r[1]),
.custom_database_version = Strings::ToInt(r[2]),
};
}
@@ -33,6 +35,7 @@ DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
return DatabaseVersion{
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
.custom_database_version = CUSTOM_BINARY_DATABASE_VERSION,
};
}
@@ -43,6 +46,7 @@ constexpr int LOOK_BACK_AMOUNT = 10;
// this check will take action
void DatabaseUpdate::CheckDbUpdates()
{
InjectCustomVersionColumn();
InjectBotsVersionColumn();
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
@@ -59,6 +63,15 @@ void DatabaseUpdate::CheckDbUpdates()
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
}
if (UpdateManifest(manifest_entries_custom, v.custom_database_version, b.custom_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.custom_database_version,
v.custom_database_version
);
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `custom_version` = {}", b.custom_database_version));
}
if (b.bots_database_version > 0) {
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
LogInfo(
@@ -141,7 +154,7 @@ bool DatabaseUpdate::UpdateManifest(
std::vector<int> missing_migrations = {};
if (version_low != version_high) {
LogSys.DisableMySQLErrorLogs();
EQEmuLogSys::Instance()->DisableMySQLErrorLogs();
bool force_interactive = false;
for (int version = version_low + 1; version <= version_high; ++version) {
for (auto &e: entries) {
@@ -171,7 +184,7 @@ bool DatabaseUpdate::UpdateManifest(
}
}
}
LogSys.EnableMySQLErrorLogs();
EQEmuLogSys::Instance()->EnableMySQLErrorLogs();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
if (!missing_migrations.empty() && m_skip_backup) {
@@ -344,6 +357,16 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
);
}
if (b.custom_database_version > 0) {
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Custom",
v.custom_database_version,
b.custom_database_version,
(v.custom_database_version == b.custom_database_version) ? "up to date" : "checking updates"
);
}
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
@@ -353,7 +376,10 @@ bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
// bots database version is optional, if not enabled then it is always up-to-date
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version >= b.bots_database_version : true;
return server_up_to_date && bots_up_to_date;
// custom database version is optional, if not enabled then it is always up-to-date
bool custom_up_to_date = v.custom_database_version >= b.custom_database_version;
return server_up_to_date && bots_up_to_date && custom_up_to_date;
}
// checks to see if there are pending updates
@@ -373,3 +399,12 @@ void DatabaseUpdate::InjectBotsVersionColumn()
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
}
}
void DatabaseUpdate::InjectCustomVersionColumn()
{
auto results = m_database->QueryDatabase("SHOW COLUMNS FROM `db_version` LIKE 'custom_version'");
if (!results.Success() || results.RowCount() == 0) {
LogInfo("Adding custom_version column to db_version table");
m_database->QueryDatabase("ALTER TABLE `db_version` ADD COLUMN `custom_version` INT(11) UNSIGNED NOT NULL DEFAULT 0");
}
}
+9
View File
@@ -17,6 +17,7 @@ struct ManifestEntry {
struct DatabaseVersion {
int server_database_version;
int bots_database_version;
int custom_database_version;
};
class DatabaseUpdate {
@@ -32,12 +33,20 @@ public:
DatabaseUpdate *SetContentDatabase(Database *db);
DatabaseUpdate *SetSkipBackup(bool skip);
bool HasPendingUpdates();
static DatabaseUpdate* Instance()
{
static DatabaseUpdate instance;
return &instance;
}
private:
bool m_skip_backup = false;
Database *m_database;
Database *m_content_database;
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
void InjectBotsVersionColumn();
void InjectCustomVersionColumn();
};
+101 -2
View File
@@ -6942,8 +6942,8 @@ CREATE TABLE `character_pet_name` (
.version = 9310,
.description = "2025_03_7_expand_horse_def.sql",
.check = "SHOW COLUMNS FROM `horses` LIKE 'helmtexture'",
.condition = "missing",
.match = "TINYINT(2)",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `horses`
ADD COLUMN `helmtexture` TINYINT(2) NOT NULL DEFAULT -1 AFTER `texture`;
@@ -7084,6 +7084,105 @@ ADD COLUMN `expire_at` bigint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `duration`;
UPDATE instance_list set expire_at = `start_time` + `duration`; -- backfill existing data
CREATE INDEX `idx_expire_at` ON `instance_list` (`expire_at`);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9322,
.description = "2025_04_24_add_npc_tint_id.sql",
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'npc_tint_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `npc_types`
ADD COLUMN `npc_tint_id` SMALLINT UNSIGNED NULL DEFAULT '0' AFTER `multiquest_enabled`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9323,
.description = "2025_04_16_character_data_first_login.sql",
.check = "SHOW COLUMNS FROM `character_data` LIKE 'first_login'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_data`
CHANGE COLUMN `firstlogon` `ingame` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `xtargets`,
ADD COLUMN `first_login` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `xtargets`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9324,
.description = "2025_06_11_player_event_logs_table.sql",
.check = "SHOW CREATE TABLE `player_event_logs`",
.condition = "missing",
.match = "COMPRESS",
.sql = R"(
ALTER TABLE player_event_logs ROW_FORMAT=COMPRESSED;
CREATE INDEX idx_event_type_char_id ON player_event_logs (event_type_id, character_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9325,
.description = "2025_06_10_character_corpses_entity_variables.sql",
.check = "SHOW COLUMNS FROM `character_corpses` LIKE 'entity_variables'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_corpses`
ADD COLUMN `entity_variables` TEXT DEFAULT NULL AFTER `rezzable`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9326,
.description = "2025_07_27_add_indexes_npc_spawns_loot.sql",
.check = "SHOW INDEX FROM npc_types",
.condition = "missing",
.match = "idx_npc_types_loottable_id",
.sql = R"(
ALTER TABLE npc_types
ADD INDEX idx_npc_types_loottable_id (loottable_id);
ALTER TABLE spawnentry
ADD INDEX idx_spawnentry_spawngroup_id (spawngroupID),
ADD INDEX idx_spawnentry_npc_id (npcID);
ALTER TABLE lootdrop_entries
ADD INDEX idx_lootdrop_entries_lootdrop_id (lootdrop_id),
ADD INDEX idx_lootdrop_entries_item_id (item_id);
ALTER TABLE loottable_entries
ADD INDEX idx_loottable_entries_lootdrop_id (lootdrop_id),
ADD INDEX idx_loottable_entries_loottable_id (loottable_id);
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9327,
.description = "2025_08_13_character_stats_record_heal_amount.sql",
.check = "SHOW COLUMNS FROM `character_stats_record` LIKE 'heal_amount'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_stats_record`
ADD COLUMN `heal_amount` int(11) NULL DEFAULT 0 AFTER `spell_damage`;
)"
},
ManifestEntry{
.version = 9328,
.description = "2025_08_22_character_parcel_updates.sql",
.check = "SHOW COLUMNS FROM `character_parcels` LIKE 'evolve_amount'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_parcels`
ADD COLUMN `evolve_amount` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `quantity`;
ALTER TABLE `character_parcels_containers`
ADD COLUMN `evolve_amount` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `quantity`;
)",
.content_schema_update = false
},
@@ -0,0 +1,55 @@
#include "database_update.h"
std::vector<ManifestEntry> manifest_entries_custom = {
ManifestEntry{
.version = 1,
.description = "2025_05_16_new_database_check_test",
.check = "SHOW TABLES LIKE 'new_table'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `new_table` (
`id` int NOT NULL AUTO_INCREMENT,
PRIMARY KEY (`id`)
);
)",
.content_schema_update = false,
},
// Used for testing
// ManifestEntry{
// .version = 9229,
// .description = "new_database_check_test",
// .check = "SHOW TABLES LIKE 'new_table'",
// .condition = "empty",
// .match = "",
// .sql = R"(
//CREATE TABLE `new_table` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//CREATE TABLE `new_table1` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//CREATE TABLE `new_table2` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//CREATE TABLE `new_table3` (
// `id` int NOT NULL AUTO_INCREMENT,
// PRIMARY KEY (`id`)
//);
//)",
// }
};
// see struct definitions for what each field does
// struct ManifestEntry {
// int version{}; // database version of the migration
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
// std::string check{}; // query that checks against the condition
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
// };
+1 -1
View File
@@ -80,7 +80,7 @@ namespace DatabaseSchema {
{"guild_members", "char_id"},
{"guilds", "id"},
{"instance_list_player", "id"},
{"inventory", "charid"},
{"inventory", "character_id"},
{"inventory_snapshots", "charid"},
{"keyring", "char_id"},
{"mail", "charid"},
+3 -3
View File
@@ -160,7 +160,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
(uint32) mysql_insert_id(mysql)
);
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
if (EQEmuLogSys::Instance()->log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
if ((strncasecmp(query, "select", 6) == 0)) {
LogMySQLQuery(
"{0} -- ({1} row{2} returned) ({3}s)",
@@ -189,9 +189,9 @@ void DBcore::TransactionBegin()
QueryDatabase("START TRANSACTION");
}
void DBcore::TransactionCommit()
MySQLRequestResult DBcore::TransactionCommit()
{
QueryDatabase("COMMIT");
return QueryDatabase("COMMIT");
}
void DBcore::TransactionRollback()
+1 -1
View File
@@ -32,7 +32,7 @@ public:
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
void TransactionBegin();
void TransactionCommit();
MySQLRequestResult TransactionCommit();
void TransactionRollback();
std::string Escape(const std::string& s);
uint32 DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen);
-1
View File
@@ -4,7 +4,6 @@
#include <string>
#include "../types.h"
#include "../http/httplib.h"
#include "../repositories/player_event_logs_repository.h"
#include "../events/player_events.h"
+2 -2
View File
@@ -26,7 +26,7 @@ void DiscordManager::ProcessMessageQueue()
continue;
}
auto webhook = LogSys.GetDiscordWebhooks()[q.first];
auto webhook = EQEmuLogSys::Instance()->GetDiscordWebhooks()[q.first];
std::string message;
for (auto &m: q.second) {
@@ -68,7 +68,7 @@ void DiscordManager::ProcessMessageQueue()
void DiscordManager::QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e)
{
auto w = player_event_logs.GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
auto w = PlayerEventLogs::Instance()->GetDiscordWebhookUrlFromEventType(e.player_event_log.event_type_id);
if (!w.empty()) {
Discord::SendPlayerEventMessage(e, w);
}
+6
View File
@@ -13,6 +13,12 @@ public:
void QueueWebhookMessage(uint32 webhook_id, const std::string& message);
void ProcessMessageQueue();
void QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e);
static DiscordManager* Instance()
{
static DiscordManager instance;
return &instance;
}
private:
std::mutex webhook_queue_lock{};
std::map<uint32, std::vector<std::string>> webhook_message_queue{};
+1
View File
@@ -3,6 +3,7 @@
#include "rulesys.h"
#include "util/uuid.h"
#include <fmt/format.h>
#include <fmt/ranges.h>
#include <cereal/types/chrono.hpp>
DzLockout::DzLockout(std::string uuid, std::string expedition, std::string event, uint64_t expire_time, uint32_t duration)
+20
View File
@@ -451,3 +451,23 @@ bool LDoNTheme::IsValid(uint32 theme_id)
{
return ldon_theme_names.find(theme_id) != ldon_theme_names.end();
}
std::string PetCommand::GetName(uint8 pet_command)
{
return IsValid(pet_command) ? pet_commands[pet_command] : "UNKNOWN PET COMMAND";
}
bool PetCommand::IsValid(uint8 pet_command)
{
return pet_commands.find(pet_command) != pet_commands.end();
}
std::string PetType::GetName(uint8 pet_type)
{
return IsValid(pet_type) ? pet_types[pet_type] : "UNKNOWN PET TYPE";
}
bool PetType::IsValid(uint8 pet_type)
{
return pet_types.find(pet_type) != pet_types.end();
}
+127
View File
@@ -792,4 +792,131 @@ namespace BookType {
constexpr uint8 ItemInfo = 2;
}
namespace PetButton {
constexpr uint8 Sit = 0;
constexpr uint8 Stop = 1;
constexpr uint8 Regroup = 2;
constexpr uint8 Follow = 3;
constexpr uint8 Guard = 4;
constexpr uint8 Taunt = 5;
constexpr uint8 Hold = 6;
constexpr uint8 GreaterHold = 7;
constexpr uint8 Focus = 8;
constexpr uint8 SpellHold = 9;
}
namespace PetButtonState {
constexpr uint8 Off = 0;
constexpr uint8 On = 1;
}
namespace PetCommand {
constexpr uint8 HealthReport = 0; // /pet health or Pet Window
constexpr uint8 Leader = 1; // /pet leader or Pet Window
constexpr uint8 Attack = 2; // /pet attack or Pet Window
constexpr uint8 QAttack = 3; // /pet qattack or Pet Window
constexpr uint8 FollowMe = 4; // /pet follow or Pet Window
constexpr uint8 GuardHere = 5; // /pet guard or Pet Window
constexpr uint8 Sit = 6; // /pet sit or Pet Window
constexpr uint8 SitDown = 7; // /pet sit on
constexpr uint8 StandUp = 8; // /pet sit off
constexpr uint8 Stop = 9; // /pet stop or Pet Window - Not implemented
constexpr uint8 StopOn = 10; // /pet stop on - Not implemented
constexpr uint8 StopOff = 11; // /pet stop off - Not implemented
constexpr uint8 Taunt = 12; // /pet taunt or Pet Window
constexpr uint8 TauntOn = 13; // /pet taunt on
constexpr uint8 TauntOff = 14; // /pet taunt off
constexpr uint8 Hold = 15; // /pet hold or Pet Window, won't add to hate list unless attacking
constexpr uint8 HoldOn = 16; // /pet hold on
constexpr uint8 HoldOff = 17; // /pet hold off
constexpr uint8 GreaterHold = 18; // /pet ghold, will never add to hate list unless told to
constexpr uint8 GreaterHoldOn = 19; // /pet ghold on
constexpr uint8 GreaterHoldOff = 20; // /pet ghold off
constexpr uint8 SpellHold = 21; // /pet no cast or /pet spellhold or Pet Window
constexpr uint8 SpellHoldOn = 22; // /pet spellhold on
constexpr uint8 SpellHoldOff = 23; // /pet spellhold off
constexpr uint8 Focus = 24; // /pet focus or Pet Window
constexpr uint8 FocusOn = 25; // /pet focus on
constexpr uint8 FocusOff = 26; // /pet focus off
constexpr uint8 Feign = 27; // /pet feign
constexpr uint8 BackOff = 28; // /pet back off
constexpr uint8 GetLost = 29; // /pet get lost
constexpr uint8 GuardMe = 30; // Same as /pet follow, but different message in older clients
constexpr uint8 Regroup = 31; // /pet regroup, acts like classic hold
constexpr uint8 RegroupOn = 32; // /pet regroup on
constexpr uint8 RegroupOff = 33; // /pet regroup off
constexpr uint8 Max = 34;
static std::map<uint8, std::string> pet_commands = {
{ PetCommand::HealthReport, "Health Report" },
{ PetCommand::Leader, "Leader" },
{ PetCommand::Attack, "Attack" },
{ PetCommand::QAttack, "QAttack" },
{ PetCommand::FollowMe, "Follow Me" },
{ PetCommand::GuardHere, "Guard Here" },
{ PetCommand::Sit, "Sit" },
{ PetCommand::SitDown, "Sit Down" },
{ PetCommand::StandUp, "Stand Up" },
{ PetCommand::Stop, "Stop" },
{ PetCommand::StopOn, "Stop On" },
{ PetCommand::StopOff, "Stop Off" },
{ PetCommand::Taunt, "Taunt" },
{ PetCommand::TauntOn, "Taunt On" },
{ PetCommand::TauntOff, "Taunt Off" },
{ PetCommand::Hold, "Hold" },
{ PetCommand::HoldOn, "Hold On" },
{ PetCommand::HoldOff, "Hold Off" },
{ PetCommand::GreaterHold, "Greater Hold" },
{ PetCommand::GreaterHoldOn, "Greater Hold On" },
{ PetCommand::GreaterHoldOff, "Greater Hold Off" },
{ PetCommand::SpellHold, "Spell Hold" },
{ PetCommand::SpellHoldOn, "Spell Hold On" },
{ PetCommand::SpellHoldOff, "Spell Hold Off" },
{ PetCommand::Focus, "Focus" },
{ PetCommand::FocusOn, "Focus On" },
{ PetCommand::FocusOff, "Focus Off" },
{ PetCommand::Feign, "Feign" },
{ PetCommand::BackOff, "Back Off" },
{ PetCommand::GetLost, "Get Lost" },
{ PetCommand::GuardMe, "Guard Me" },
{ PetCommand::Regroup, "Regroup" },
{ PetCommand::RegroupOn, "Regroup On" },
{ PetCommand::RegroupOff, "Regroup Off" },
{ PetCommand::Max, "Max" }
};
std::string GetName(uint8 pet_command);
bool IsValid(uint8 pet_command);
}
namespace PetOrder {
constexpr uint8 Follow = 0;
constexpr uint8 Sit = 1;
constexpr uint8 Guard = 2;
constexpr uint8 Feign = 3;
}
namespace PetType {
constexpr uint8 Familiar = 0;
constexpr uint8 Animation = 1;
constexpr uint8 Normal = 2;
constexpr uint8 Charmed = 3;
constexpr uint8 Follow = 4;
constexpr uint8 TargetLock = 5;
constexpr uint8 None = 255;
static std::map<uint8, std::string> pet_types = {
{ PetType::Familiar, "Familiar" },
{ PetType::Animation, "Animation" },
{ PetType::Normal, "Normal" },
{ PetType::Charmed, "Charmed" },
{ PetType::Follow, "Follow" },
{ PetType::TargetLock, "Target Lock" },
{ PetType::None, "None" }
};
std::string GetName(uint8 pet_type);
bool IsValid(uint8 pet_type);
}
#endif /*COMMON_EMU_CONSTANTS_H*/
+2 -1
View File
@@ -988,7 +988,8 @@ enum StartZoneIndex {
Felwithe,
Akanon,
Cabilis,
SharVahl
SharVahl,
RatheMtn
};
enum FVNoDropFlagRule
+2
View File
@@ -324,6 +324,8 @@ union
bool guild_show;
bool trader;
bool buyer;
bool untargetable;
uint32 npc_tint_id;
};
struct PlayerState_Struct {
+2 -2
View File
@@ -545,13 +545,13 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
uint32 chunksize, used;
uint32 length;
if (LogSys.log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
if (EQEmuLogSys::Instance()->log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
if (p->GetOpcode() != OP_SpecialMesg){
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
}
}
if (LogSys.log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
if (EQEmuLogSys::Instance()->log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
if (p->GetOpcode() != OP_SpecialMesg){
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
}
+6 -6
View File
@@ -6,7 +6,7 @@
#include <string>
#include "emu_versions.h"
#include "eq_packet.h"
#include "net/daybreak_connection.h"
#include "net/reliable_stream_connection.h"
typedef enum {
ESTABLISHED,
@@ -33,18 +33,18 @@ struct EQStreamManagerInterfaceOptions
//Login I had trouble getting to recognize compression at all
//but that might be because it was still a bit buggy when i was testing that.
if (compressed) {
daybreak_options.encode_passes[0] = EQ::Net::EncodeCompression;
reliable_stream_options.encode_passes[0] = EQ::Net::EncodeCompression;
}
else if (encoded) {
daybreak_options.encode_passes[0] = EQ::Net::EncodeXOR;
reliable_stream_options.encode_passes[0] = EQ::Net::EncodeXOR;
}
daybreak_options.port = port;
reliable_stream_options.port = port;
}
int opcode_size;
bool track_opcode_stats;
EQ::Net::DaybreakConnectionManagerOptions daybreak_options;
EQ::Net::ReliableStreamConnectionManagerOptions reliable_stream_options;
};
class EQStreamManagerInterface
@@ -80,7 +80,7 @@ public:
struct Stats
{
EQ::Net::DaybreakConnectionStats DaybreakStats;
EQ::Net::ReliableStreamConnectionStats ReliableStreamStats;
int RecvCount[_maxEmuOpcode];
int SentCount[_maxEmuOpcode];
};
+17 -2
View File
@@ -177,6 +177,21 @@ void EQEmuConfig::parse_config()
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
auto load_paths = [&](const std::string& key, std::vector<std::string>& target) {
const auto& paths = _root["server"]["directories"][key];
if (paths.isArray()) {
for (const auto& dir : paths) {
if (dir.isString()) {
target.push_back(dir.asString());
}
}
}
};
load_paths("quest_paths", m_quest_directories);
load_paths("plugin_paths", m_plugin_directories);
load_paths("lua_module_paths", m_lua_module_directories);
/**
* Logs
*/
@@ -421,11 +436,11 @@ void EQEmuConfig::CheckUcsConfigConversion()
LogInfo("Migrating old [eqemu_config] UCS configuration to new configuration");
std::string config_file_path = std::filesystem::path{
path.GetServerPath() + "/eqemu_config.json"
PathManager::Instance()->GetServerPath() + "/eqemu_config.json"
}.string();
std::string config_file_bak_path = std::filesystem::path{
path.GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
PathManager::Instance()->GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
}.string();
// copy eqemu_config.json to eqemu_config.json.bak
+23 -1
View File
@@ -23,6 +23,7 @@
#include "path_manager.h"
#include <fstream>
#include <fmt/format.h>
#include <fmt/ranges.h>
struct LoginConfig {
std::string LoginHost;
@@ -120,6 +121,22 @@ class EQEmuConfig
const std::string &GetUCSHost() const;
uint16 GetUCSPort() const;
std::vector<std::string> GetQuestDirectories() const
{
return m_quest_directories;
}
std::vector<std::string> GetPluginsDirectories() const
{
return m_plugin_directories;
}
std::vector<std::string> GetLuaModuleDirectories() const
{
return m_lua_module_directories;
}
// uint16 DynamicCount;
// map<string,uint16> StaticZones;
@@ -133,6 +150,11 @@ class EQEmuConfig
Json::Value _root;
static std::string ConfigFile;
std::vector<std::string> m_quest_directories = {};
std::vector<std::string> m_plugin_directories = {};
std::vector<std::string> m_lua_module_directories = {};
protected:
void parse_config();
EQEmuConfig()
@@ -170,7 +192,7 @@ class EQEmuConfig
std::string file = fmt::format(
"{}/{}",
(file_path.empty() ? path.GetServerPath() : file_path),
(file_path.empty() ? PathManager::Instance()->GetServerPath() : file_path),
EQEmuConfig::ConfigFile
);
+31 -12
View File
@@ -537,9 +537,9 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
{
EQEmuLogSys::CloseFileLogs();
if (!File::Exists(path.GetLogPath())) {
LogInfo("Logs directory not found, creating [{}]", path.GetLogPath());
File::Makedir(path.GetLogPath());
if (!File::Exists(PathManager::Instance()->GetLogPath())) {
LogInfo("Logs directory not found, creating [{}]", PathManager::Instance()->GetLogPath());
File::Makedir(PathManager::Instance()->GetLogPath());
}
/**
@@ -656,7 +656,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
// If we go through this whole loop and nothing is set to any debug level, there
// is no point to create a file or keep anything open
if (log_settings[c.log_category_id].log_to_file > 0) {
LogSys.m_file_logs_enabled = true;
m_file_logs_enabled = true;
}
db_categories.emplace_back(c.log_category_id);
@@ -682,14 +682,33 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
if (is_missing_in_database && !is_deprecated_category) {
LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
auto new_category = LogsysCategoriesRepository::NewEntity();
new_category.log_category_id = i;
new_category.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
new_category.log_to_console = log_settings[i].log_to_console;
new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
new_category.log_to_file = log_settings[i].log_to_file;
new_category.log_to_discord = log_settings[i].log_to_discord;
db_categories_to_add.emplace_back(new_category);
auto e = LogsysCategoriesRepository::NewEntity();
e.log_category_id = i;
e.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
e.log_to_console = log_settings[i].log_to_console;
e.log_to_gmsay = log_settings[i].log_to_gmsay;
e.log_to_file = log_settings[i].log_to_file;
e.log_to_discord = log_settings[i].log_to_discord;
db_categories_to_add.emplace_back(e);
}
// look to see if the category name is different in the database
auto it = std::find_if(
categories.begin(),
categories.end(),
[i](const auto &c) { return c.log_category_id == i; }
);
if (it != categories.end()) {
if (it->log_category_description != Logs::LogCategoryName[i]) {
LogInfo(
"Updating log category [{}] ({}) to new name [{}]",
it->log_category_description,
i,
Logs::LogCategoryName[i]
);
it->log_category_description = Logs::LogCategoryName[i];
LogsysCategoriesRepository::ReplaceOne(*m_database, *it);
}
}
}
+23 -14
View File
@@ -34,6 +34,7 @@
#endif
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "types.h"
namespace Logs {
@@ -74,7 +75,7 @@ namespace Logs {
Spawns,
Spells,
Status, // deprecated
TCPConnection,
TCPConnection, // deprecated
Tasks,
Tradeskills,
Trading,
@@ -150,6 +151,8 @@ namespace Logs {
BotSpellTypeChecks,
NpcHandin,
ZoneState,
NetClient,
NetTCP,
MaxCategoryID /* Don't Remove this */
};
@@ -183,7 +186,7 @@ namespace Logs {
"Spawns",
"Spells",
"Status (Deprecated)",
"TCP Connection",
"TCP Connection (Deprecated)",
"Tasks",
"Tradeskills",
"Trading",
@@ -192,8 +195,8 @@ namespace Logs {
"Web Interface (Deprecated)",
"World Server (Deprecated)",
"Zone Server (Deprecated)",
"QueryErr",
"Query",
"MySQL Error",
"MySQL Query",
"Mercenaries",
"Quest Debug",
"Legacy Packet Logging (Deprecated)",
@@ -209,15 +212,15 @@ namespace Logs {
"Traps",
"NPC Roam Box",
"NPC Scaling",
"MobAppearance",
"Mob Appearance",
"Info",
"Warning",
"Critical (Deprecated)",
"Emergency (Deprecated)",
"Alert (Deprecated)",
"Notice (Deprecated)",
"AI Scan",
"AI Yell",
"AI Scan Close",
"AI Yell For Help",
"AI CastBeneficial",
"AOE Cast",
"Entity Management",
@@ -235,7 +238,7 @@ namespace Logs {
"DialogueWindow",
"HTTP",
"Saylink",
"ChecksumVer",
"Checksum Verification",
"CombatRecord",
"Hate",
"Discord",
@@ -258,12 +261,12 @@ namespace Logs {
"Bot Spell Checks",
"Bot Spell Type Checks",
"NpcHandin",
"ZoneState"
"ZoneState",
"Net Server <-> Client",
"Net TCP"
};
}
#include "eqemu_logsys_log_aliases.h"
class Database;
constexpr uint16 MAX_DISCORD_WEBHOOK_ID = 300;
@@ -281,6 +284,12 @@ public:
EQEmuLogSys *LoadLogSettingsDefaults();
EQEmuLogSys *LoadLogDatabaseSettings(bool silent_load = false);
static EQEmuLogSys *Instance()
{
static EQEmuLogSys instance;
return &instance;
}
/**
* @param directory_name
*/
@@ -346,7 +355,7 @@ public:
/**
* Internally used memory reference for all log settings per category
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
* Database loaded via LogSys.SetDatabase(&database)->LoadLogDatabaseSettings();
* Database loaded via EQEmuLogSys::Instance()->SetDatabase(&database)->LoadLogDatabaseSettings();
*/
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
@@ -430,7 +439,7 @@ private:
void InjectTablesIfNotExist();
};
extern EQEmuLogSys LogSys;
#include "eqemu_logsys_log_aliases.h"
/**
template<typename... Args>
@@ -452,7 +461,7 @@ void OutF(
#define OutF(ls, debug_level, log_category, file, func, line, formatStr, ...) \
do { \
ls.Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
ls->Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
} while(0)
#endif
File diff suppressed because it is too large Load Diff
@@ -3,6 +3,7 @@
#include "../json/json_archive_single_line.h"
#include <vector>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include <cereal/archives/json.hpp>
#include <cereal/types/vector.hpp>
@@ -716,7 +717,7 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
);
for (int i = 0; i < h.augment_ids.size(); i++) {
if (!Strings::EqualFold(h.augment_names[i], "None")) {
if (!h.augment_names[i].empty()) {
const uint8 slot_id = (i + 1);
handin_items_info += fmt::format(
"Augment {}: {} ({})\n",
@@ -741,7 +742,7 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
);
for (int i = 0; i < r.augment_ids.size(); i++) {
if (!Strings::EqualFold(r.augment_names[i], "None")) {
if (!r.augment_names[i].empty()) {
const uint8 slot_id = (i + 1);
return_items_info += fmt::format(
"Augment {}: {} ({})\n",
+40 -13
View File
@@ -15,9 +15,9 @@ const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1
// general initialization routine
void PlayerEventLogs::Init()
{
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
m_database_ping_timer.SetTimer(10 * 1000); // 10 seconds
ValidateDatabaseConnection();
@@ -81,7 +81,7 @@ void PlayerEventLogs::Init()
if (!settings_to_insert.empty()) {
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
}
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
@@ -181,16 +181,26 @@ void PlayerEventLogs::ProcessBatchQueue()
// Helper to deserialize event data
auto Deserialize = [](const std::string &data, auto &out) {
std::stringstream ss(data);
cereal::JSONInputArchive ar(ss);
out.serialize(ar);
if (!Strings::IsValidJson(data)) {
return;
}
// cpp exceptions are terrible, don't ever use them
try {
std::stringstream ss(data);
cereal::JSONInputArchive ar(ss);
out.serialize(ar);
}
catch (const std::exception &e) {}
};
// Helper to assign ETL table ID
auto AssignEtlId = [&](
PlayerEventLogsRepository::PlayerEventLogs &r,
PlayerEvent::EventType type
) {
auto AssignEtlId = [&](
PlayerEventLogsRepository::PlayerEventLogs& r,
PlayerEvent::EventType type
)
{
if (m_etl_settings.contains(type)) {
r.etl_table_id = m_etl_settings.at(type).next_id++;
}
@@ -398,7 +408,6 @@ void PlayerEventLogs::ProcessBatchQueue()
auto it = event_processors.find(static_cast<PlayerEvent::EventType>(r.event_type_id));
if (it != event_processors.end()) {
it->second(r); // Call the appropriate lambda
r.event_data = "{}"; // Clear event data
}
else {
LogPlayerEventsDetail("Non-Implemented ETL routing [{}]", r.event_type_id);
@@ -500,7 +509,7 @@ bool PlayerEventLogs::IsEventDiscordEnabled(int32_t event_type_id)
}
// ensure there is a matching webhook to begin with
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
if (!EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return true;
}
@@ -520,13 +529,27 @@ std::string PlayerEventLogs::GetDiscordWebhookUrlFromEventType(int32_t event_typ
}
// ensure there is a matching webhook to begin with
if (!LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return LogSys.GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
if (!EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url.empty()) {
return EQEmuLogSys::Instance()->GetDiscordWebhooks()[m_settings[event_type_id].discord_webhook_id].webhook_url;
}
return "";
}
void PlayerEventLogs::LoadPlayerEventSettingsFromQS(
const std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings> &settings
)
{
for (const auto &e : settings) {
if (e.id >= PlayerEvent::MAX || e.id < 0) {
continue;
}
m_settings[e.id] = e;
}
LogInfo("Applied [{}] player event log settings from QS", settings.size());
}
// GM_COMMAND | [x] Implemented Formatter
// ZONING | [x] Implemented Formatter
// AA_GAIN | [x] Implemented Formatter
@@ -908,6 +931,10 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
void PlayerEventLogs::Process()
{
if (m_database_ping_timer.Check()) {
m_database->ping();
}
if (m_process_batch_events_timer.Check() ||
m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
ProcessBatchQueue();
+12 -5
View File
@@ -73,9 +73,11 @@ public:
return BuildPlayerEventPacket(c);
}
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings *GetSettings() const;
bool IsEventDiscordEnabled(int32_t event_type_id);
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings * GetSettings() const;
bool IsEventDiscordEnabled(int32_t event_type_id);
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
void LoadPlayerEventSettingsFromQS(const std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings>& settings);
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
@@ -94,6 +96,12 @@ public:
std::vector<PlayerEventAaPurchaseRepository::PlayerEventAaPurchase> aa_purchase;
};
static PlayerEventLogs* Instance()
{
static PlayerEventLogs instance;
return &instance;
}
private:
struct EtlSettings {
bool enabled;
@@ -113,6 +121,7 @@ private:
std::map<PlayerEvent::EventType, EtlSettings> m_etl_settings{};
// timers
Timer m_database_ping_timer; // database ping timer
Timer m_process_batch_events_timer; // events processing timer
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
@@ -126,6 +135,4 @@ public:
std::map<PlayerEvent::EventType, EtlSettings> &GetEtlSettings() { return m_etl_settings;}
};
extern PlayerEventLogs player_event_logs;
#endif //EQEMU_PLAYER_EVENT_LOGS_H
File diff suppressed because it is too large Load Diff
+45 -18
View File
@@ -21,8 +21,8 @@ void EvolvingItemsManager::LoadEvolvingItems() const
results.begin(),
results.end(),
std::inserter(
evolving_items_manager.GetEvolvingItemsCache(),
evolving_items_manager.GetEvolvingItemsCache().end()
EvolvingItemsManager::Instance()->GetEvolvingItemsCache(),
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().end()
),
[](const ItemsEvolvingDetailsRepository::ItemsEvolvingDetails &x) {
return std::make_pair(x.item_id, x);
@@ -42,18 +42,22 @@ void EvolvingItemsManager::SetContentDatabase(Database *db)
double EvolvingItemsManager::CalculateProgression(const uint64 current_amount, const uint32 item_id)
{
if (!evolving_items_manager.GetEvolvingItemsCache().contains(item_id)) {
if (!EvolvingItemsManager::Instance()->GetEvolvingItemsCache().contains(item_id)) {
return 0;
}
return evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount > 0
return EvolvingItemsManager::Instance()->GetEvolvingItemsCache().at(item_id).required_amount > 0
? static_cast<double>(current_amount)
/ static_cast<double>(evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount) * 100
/ static_cast<double>(EvolvingItemsManager::Instance()->GetEvolvingItemsCache().at(item_id).required_amount) * 100
: 0;
}
void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_id, const EQ::ItemInstance &inst) const
{
if (!inst) {
return;
}
inst.SetEvolveEquipped(false);
if (inst.IsEvolving() && slot_id <= EQ::invslot::EQUIPMENT_END && slot_id >= EQ::invslot::EQUIPMENT_BEGIN) {
inst.SetEvolveEquipped(true);
@@ -69,7 +73,11 @@ void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_
e.character_id = char_id;
e.item_id = inst.GetID();
e.equipped = inst.GetEvolveEquipped();
e.final_item_id = evolving_items_manager.GetFinalItemID(inst);
e.final_item_id = EvolvingItemsManager::Instance()->GetFinalItemID(inst);
if (inst.GetEvolveCurrentAmount() > 0) {
e.current_amount = inst.GetEvolveCurrentAmount();
inst.CalculateEvolveProgression();
}
auto r = CharacterEvolvingItemsRepository::InsertOne(*m_db, e);
e.id = r.id;
@@ -87,21 +95,25 @@ void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_
uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
{
if (!inst) {
return 0;
}
const auto start_iterator = std::ranges::find_if(
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
evolving_items_manager.GetEvolvingItemsCache().cend(),
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cbegin(),
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
return a.second.item_evo_id == inst.GetEvolveLoreID();
}
);
if (start_iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
if (start_iterator == std::end(EvolvingItemsManager::Instance()->GetEvolvingItemsCache())) {
return 0;
}
const auto final_id = std::ranges::max_element(
start_iterator,
evolving_items_manager.GetEvolvingItemsCache().cend(),
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
[&](
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a,
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &b
@@ -116,18 +128,22 @@ uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
uint32 EvolvingItemsManager::GetNextEvolveItemID(const EQ::ItemInstance &inst) const
{
if (!inst) {
return 0;
}
int8 const current_level = inst.GetEvolveLvl();
const auto iterator = std::ranges::find_if(
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
evolving_items_manager.GetEvolvingItemsCache().cend(),
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cbegin(),
EvolvingItemsManager::Instance()->GetEvolvingItemsCache().cend(),
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
return a.second.item_evo_id == inst.GetEvolveLoreID() &&
a.second.item_evolve_level == current_level + 1;
}
);
if (iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
if (iterator == std::end(EvolvingItemsManager::Instance()->GetEvolvingItemsCache())) {
return 0;
}
@@ -191,6 +207,10 @@ uint64 EvolvingItemsManager::GetTotalEarnedXP(const EQ::ItemInstance &inst)
EvolveGetNextItem EvolvingItemsManager::GetNextItemByXP(const EQ::ItemInstance &inst_in, const int64 in_xp)
{
EvolveGetNextItem ets{};
if (!inst_in) {
return ets;
}
const auto evolve_items = GetEvolveIDItems(inst_in.GetEvolveLoreID());
uint32 max_transfer_level = 0;
int64 xp = in_xp;
@@ -235,9 +255,12 @@ EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
)
{
EvolveTransfer ets{};
if (!inst_from || !inst_to) {
return ets;
}
auto evolving_details_inst_from = evolving_items_manager.GetEvolveItemDetails(inst_from.GetID());
auto evolving_details_inst_to = evolving_items_manager.GetEvolveItemDetails(inst_to.GetID());
auto evolving_details_inst_from = EvolvingItemsManager::Instance()->GetEvolveItemDetails(inst_from.GetID());
auto evolving_details_inst_to = EvolvingItemsManager::Instance()->GetEvolveItemDetails(inst_to.GetID());
if (!evolving_details_inst_from.id || !evolving_details_inst_to.id) {
return ets;
@@ -253,10 +276,10 @@ EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
compatibility = 30;
}
xp = evolving_items_manager.GetTotalEarnedXP(inst_from) * compatibility / 100;
auto results = evolving_items_manager.GetNextItemByXP(inst_to, xp);
xp = EvolvingItemsManager::Instance()->GetTotalEarnedXP(inst_from) * compatibility / 100;
auto results = EvolvingItemsManager::Instance()->GetNextItemByXP(inst_to, xp);
ets.item_from_id = evolving_items_manager.GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
ets.item_from_id = EvolvingItemsManager::Instance()->GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
ets.item_from_current_amount = results.from_current_amount;
ets.item_to_id = results.new_item_id;
ets.item_to_current_amount = results.new_current_amount;
@@ -295,6 +318,10 @@ uint32 EvolvingItemsManager::GetFirstItemInLoreGroupByItemID(const uint32 item_i
void EvolvingItemsManager::LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e)
{
if (!inst) {
return;
}
e.item_id = inst.GetID();
e.item_name = inst.GetItem() ? inst.GetItem()->Name : std::string();
e.level = inst.GetEvolveLvl();
+7 -4
View File
@@ -53,15 +53,18 @@ public:
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails GetEvolveItemDetails(uint64 id);
EvolveTransfer DetermineTransferResults(const EQ::ItemInstance& inst_from, const EQ::ItemInstance& inst_to);
EvolveGetNextItem GetNextItemByXP(const EQ::ItemInstance &inst_in, int64 in_xp);
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return evolving_items_cache; }
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return m_evolving_items_cache; }
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> GetEvolveIDItems(uint32 evolve_id);
static EvolvingItemsManager* Instance()
{
static EvolvingItemsManager instance;
return &instance;
}
private:
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> evolving_items_cache;
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> m_evolving_items_cache;
Database * m_db;
Database * m_content_db;
};
extern EvolvingItemsManager evolving_items_manager;
#endif //EVOLVING_H
+29 -29
View File
@@ -95,12 +95,12 @@ bool IsOfEqualRace(int r1, int r2)
}
// TODO: add more values
switch (r1) {
case DARK_ELF:
case Race::DarkElf:
if (r2 == Race::NeriakCitizen) {
return true;
}
break;
case BARBARIAN:
case Race::Barbarian:
if (r2 == Race::HalasCitizen) {
return true;
}
@@ -116,49 +116,49 @@ bool IsOfIndiffRace(int r1, int r2)
}
// TODO: add more values
switch (r1) {
case DARK_ELF:
case OGRE:
case TROLL:
if (r2 == OGRE || r2 == TROLL || r2 == DARK_ELF) {
case Race::DarkElf:
case Race::Ogre:
case Race::Troll:
if (r2 == Race::Ogre || r2 == Race::Troll || r2 == Race::DarkElf) {
return true;
}
break;
case HUMAN:
case BARBARIAN:
case HALF_ELF:
case GNOME:
case HALFLING:
case WOOD_ELF:
if (r2 == HUMAN ||
r2 == BARBARIAN ||
r2 == ERUDITE ||
r2 == HALF_ELF ||
r2 == GNOME ||
r2 == HALFLING ||
r2 == DWARF ||
r2 == HIGH_ELF ||
r2 == WOOD_ELF) {
case Race::Human:
case Race::Barbarian:
case Race::HalfElf:
case Race::Gnome:
case Race::Halfling:
case Race::WoodElf:
if (r2 == Race::Human ||
r2 == Race::Barbarian ||
r2 == Race::Erudite ||
r2 == Race::HalfElf ||
r2 == Race::Gnome ||
r2 == Race::Halfling ||
r2 == Race::Dwarf ||
r2 == Race::HighElf ||
r2 == Race::WoodElf) {
return true;
}
break;
case ERUDITE:
if (r2 == HUMAN || r2 == HALF_ELF) {
case Race::Erudite:
if (r2 == Race::Human || r2 == Race::HalfElf) {
return true;
}
break;
case DWARF:
if (r2 == HALFLING || r2 == GNOME) {
case Race::Dwarf:
if (r2 == Race::Halfling || r2 == Race::Gnome) {
return true;
}
break;
case HIGH_ELF:
if (r2 == WOOD_ELF) {
case Race::HighElf:
if (r2 == Race::WoodElf) {
return true;
}
break;
case VAHSHIR:
case Race::VahShir:
return true;
case IKSAR:
case Race::Iksar:
return false;
}
return false;
+1
View File
@@ -36,6 +36,7 @@
#endif
#include <fmt/format.h>
#include <fmt/ranges.h>
#include <filesystem>
#include <iostream>
#include <sys/stat.h>
+1
View File
@@ -20,6 +20,7 @@
#include <cstring>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include <csignal>
#include <vector>
#include "ip_util.h"
+1 -1
View File
@@ -55,7 +55,7 @@ namespace EQ {
EQ_EXCEPT("IPC Mutex", "Could not create mutex.");
}
#else
std::string final_name = fmt::format("{}/{}.lock", path.GetSharedMemoryPath(), name);
std::string final_name = fmt::format("{}/{}.lock", PathManager::Instance()->GetSharedMemoryPath(), name);
#ifdef __DARWIN
#if __DARWIN_C_LEVEL < 200809L
+1 -1
View File
@@ -438,7 +438,7 @@ namespace EQ
//uint32 Unk054 {};
int16 MaxCharges {}; // Maximum charges items can hold: -1 if not a chargeable item
uint8 ItemType {}; // Item Type/Skill (itemClass* from above)
int32 SubType {}; // Some items have sub types that can be used for other things (unbreakable fishing poles, SE_FFItemClass)
int32 SubType {}; // Some items have sub types that can be used for other things (unbreakable fishing poles, SpellEffect::FFItemClass)
uint8 Material {}; // Item material type
uint32 HerosForgeModel {};// Hero's Forge Armor Model Type (2-13?)
float SellRate {}; // Sell rate
-206
View File
@@ -1,206 +0,0 @@
/*
These fields must be in the order of how they are serialized!
*/
F(itemclass)
F(name)
F(lore)
F(idfile)
F(id)
F(weight)
F(norent)
F(nodrop)
F(size)
F(slots)
F(price)
F(icon)
F(UNK012)
F(UNK013)
F(benefitflag)
F(tradeskills)
F(cr)
F(dr)
F(pr)
F(mr)
F(fr)
F(astr)
F(asta)
F(aagi)
F(adex)
F(acha)
F(aint)
F(awis)
F(hp)
F(mana)
F(ac)
F(deity)
F(skillmodvalue)
F(UNK033)
F(skillmodmax)
F(skillmodtype)
F(banedmgrace)
F(banedmgamt)
F(banedmgbody)
F(magic)
F(casttime_)
F(reqlevel)
F(bardtype)
F(bardvalue)
F(light)
F(delay)
F(reclevel)
F(recskill)
F(elemdmgtype)
F(elemdmgamt)
F(range)
F(damage)
F(color)
F(classes)
F(races)
F(UNK054)
F(maxcharges)
F(itemtype)
F(material)
F(herosforgemodel)
F(sellrate)
F(UNK059)
F(casttime)
F(elitematerial)
F(procrate)
F(combateffects)
F(shielding)
F(stunresist)
F(strikethrough)
F(extradmgskill)
F(extradmgamt)
F(spellshield)
F(avoidance)
F(accuracy)
F(charmfileid)
F(factionmod1)
F(factionmod2)
F(factionmod3)
F(factionmod4)
F(factionamt1)
F(factionamt2)
F(factionamt3)
F(factionamt4)
F(charmfile)
F(augtype)
F(augslot1type)
F(augslot1visible)
F(augslot2type)
F(augslot2visible)
F(augslot3type)
F(augslot3visible)
F(augslot4type)
F(augslot4visible)
F(augslot5type)
F(augslot5visible)
F(augslot6type)
F(augslot6visible)
F(ldontheme)
F(ldonprice)
F(ldonsold)
F(bagtype)
F(bagslots)
F(bagsize)
F(bagwr)
F(book)
F(booktype)
F(filename)
F(banedmgraceamt)
F(augrestrict)
F(loregroup)
F(pendingloreflag)
F(artifactflag)
F(summonedflag)
F(favor)
F(fvnodrop)
F(endur)
F(dotshielding)
F(attack)
F(regen)
F(manaregen)
F(enduranceregen)
F(haste)
F(damageshield)
F(recastdelay)
F(recasttype)
F(guildfavor)
F(augdistiller)
F(UNK123)
F(UNK124)
F(attuneable)
F(nopet)
F(UNK127)
F(pointtype)
F(potionbelt)
F(potionbeltslots)
F(stacksize)
F(notransfer)
F(stackable)
F(UNK134)
F(clickeffect)
F(clicktype)
F(clicklevel)
F(clicklevel2)
F(proceffect)
F(proctype)
F(proclevel)
F(proclevel2)
F(worneffect)
F(worntype)
F(wornlevel)
F(wornlevel2)
F(focuseffect)
F(focustype)
F(focuslevel)
F(focuslevel2)
F(scrolleffect)
F(scrolltype)
F(scrolllevel)
F(scrolllevel2)
F(bardeffect)
F(bardeffecttype)
F(bardlevel2)
F(bardlevel)
F(questitemflag)
F(svcorruption)
F(purity)
F(evoitem)
F(evoid)
F(evolvinglevel)
F(evomax)
F(backstabdmg)
F(dsmitigation)
F(heroic_str)
F(heroic_int)
F(heroic_wis)
F(heroic_agi)
F(heroic_dex)
F(heroic_sta)
F(heroic_cha)
F(heroic_mr)
F(heroic_fr)
F(heroic_cr)
F(heroic_dr)
F(heroic_pr)
F(heroic_svcorrup)
F(healamt)
F(spelldmg)
F(ldonsellbackrate)
F(scriptfileid)
F(expendablearrow)
F(clairvoyance)
F(clickname)
F(procname)
F(wornname)
F(focusname)
F(scrollname)
F(subtype)
+2 -2
View File
@@ -574,7 +574,7 @@ EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAugment() const
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const
{
// Not a Hero Forge item.
if (m_ornament_hero_model == 0 || material_slot < 0) {
if (m_ornament_hero_model == 0) {
return 0;
}
@@ -1799,7 +1799,7 @@ std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
const auto augment = GetAugment(slot_id);
augment_names.push_back(augment ? augment->GetItem()->Name : "None");
augment_names.push_back(augment ? augment->GetItem()->Name : "");
}
return augment_names;
+1 -1
View File
@@ -335,7 +335,7 @@ namespace EQ
void SetEvolveAddToCurrentAmount(const uint64 in) const { m_evolving_details.current_amount += in; }
void SetEvolveFinalItemID(const uint32 in) const { m_evolving_details.final_item_id = in; }
bool TransferOwnership(Database& db, const uint32 to_char_id) const;
void CalculateEvolveProgression() const { m_evolving_details.progression = evolving_items_manager.CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
void CalculateEvolveProgression() const { m_evolving_details.progression = EvolvingItemsManager::Instance()->CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
protected:
//////////////////////////
+1
View File
@@ -1,6 +1,7 @@
#include "console_server.h"
#include "../strings.h"
#include <fmt/format.h>
#include <fmt/ranges.h>
EQ::Net::ConsoleServer::ConsoleServer(const std::string &addr, int port)
{
+1
View File
@@ -5,6 +5,7 @@
#include "../servertalk.h"
#include "../rulesys.h"
#include <fmt/format.h>
#include <fmt/ranges.h>
EQ::Net::ConsoleServerConnection::ConsoleServerConnection(ConsoleServer *parent, std::shared_ptr<TCPConnection> connection)
{
+12 -12
View File
@@ -1,11 +1,11 @@
#include "eqstream.h"
#include "../eqemu_logsys.h"
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_daybreak(options.daybreak_options)
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_reliable_stream(options.reliable_stream_options)
{
m_daybreak.OnNewConnection(std::bind(&EQStreamManager::DaybreakNewConnection, this, std::placeholders::_1));
m_daybreak.OnConnectionStateChange(std::bind(&EQStreamManager::DaybreakConnectionStateChange, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_daybreak.OnPacketRecv(std::bind(&EQStreamManager::DaybreakPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
m_reliable_stream.OnNewConnection(std::bind(&EQStreamManager::ReliableStreamNewConnection, this, std::placeholders::_1));
m_reliable_stream.OnConnectionStateChange(std::bind(&EQStreamManager::ReliableStreamConnectionStateChange, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
m_reliable_stream.OnPacketRecv(std::bind(&EQStreamManager::ReliableStreamPacketRecv, this, std::placeholders::_1, std::placeholders::_2));
}
EQ::Net::EQStreamManager::~EQStreamManager()
@@ -15,11 +15,11 @@ EQ::Net::EQStreamManager::~EQStreamManager()
void EQ::Net::EQStreamManager::SetOptions(const EQStreamManagerInterfaceOptions &options)
{
m_options = options;
auto &opts = m_daybreak.GetOptions();
opts = options.daybreak_options;
auto &opts = m_reliable_stream.GetOptions();
opts = options.reliable_stream_options;
}
void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
void EQ::Net::EQStreamManager::ReliableStreamNewConnection(std::shared_ptr<ReliableStreamConnection> connection)
{
std::shared_ptr<EQStream> stream(new EQStream(this, connection));
m_streams.emplace(std::make_pair(connection, stream));
@@ -28,7 +28,7 @@ void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakCon
}
}
void EQ::Net::EQStreamManager::DaybreakConnectionStateChange(std::shared_ptr<DaybreakConnection> connection, DbProtocolStatus from, DbProtocolStatus to)
void EQ::Net::EQStreamManager::ReliableStreamConnectionStateChange(std::shared_ptr<ReliableStreamConnection> connection, DbProtocolStatus from, DbProtocolStatus to)
{
auto iter = m_streams.find(connection);
if (iter != m_streams.end()) {
@@ -42,7 +42,7 @@ void EQ::Net::EQStreamManager::DaybreakConnectionStateChange(std::shared_ptr<Day
}
}
void EQ::Net::EQStreamManager::DaybreakPacketRecv(std::shared_ptr<DaybreakConnection> connection, const Packet &p)
void EQ::Net::EQStreamManager::ReliableStreamPacketRecv(std::shared_ptr<ReliableStreamConnection> connection, const Packet &p)
{
auto iter = m_streams.find(connection);
if (iter != m_streams.end()) {
@@ -53,7 +53,7 @@ void EQ::Net::EQStreamManager::DaybreakPacketRecv(std::shared_ptr<DaybreakConnec
}
}
EQ::Net::EQStream::EQStream(EQStreamManagerInterface *owner, std::shared_ptr<DaybreakConnection> connection)
EQ::Net::EQStream::EQStream(EQStreamManagerInterface *owner, std::shared_ptr<ReliableStreamConnection> connection)
{
m_owner = owner;
m_connection = connection;
@@ -71,7 +71,7 @@ void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req)
OpcodeManager::EmuToName(p->GetOpcode()),
(*m_opcode_manager)->EmuToEQ(p->GetOpcode()),
p->Size(),
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
(EQEmuLogSys::Instance()->IsLogEnabled(Logs::Detail, Logs::PacketServerClient) ? DumpPacketToString(p) : "")
);
if (m_opcode_manager && *m_opcode_manager) {
@@ -235,7 +235,7 @@ EQStreamState EQ::Net::EQStream::GetState() {
EQ::Net::EQStream::Stats EQ::Net::EQStream::GetStats() const
{
Stats ret;
ret.DaybreakStats = m_connection->GetStats();
ret.ReliableStreamStats = m_connection->GetStats();
for (int i = 0; i < _maxEmuOpcode; ++i) {
ret.RecvCount[i] = 0;
+8 -8
View File
@@ -3,7 +3,7 @@
#include "../eq_packet.h"
#include "../eq_stream_intf.h"
#include "../opcodemgr.h"
#include "daybreak_connection.h"
#include "reliable_stream_connection.h"
#include <vector>
#include <deque>
#include <unordered_map>
@@ -23,21 +23,21 @@ namespace EQ
void OnNewConnection(std::function<void(std::shared_ptr<EQStream>)> func) { m_on_new_connection = func; }
void OnConnectionStateChange(std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
private:
DaybreakConnectionManager m_daybreak;
ReliableStreamConnectionManager m_reliable_stream;
std::function<void(std::shared_ptr<EQStream>)> m_on_new_connection;
std::function<void(std::shared_ptr<EQStream>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
std::map<std::shared_ptr<DaybreakConnection>, std::shared_ptr<EQStream>> m_streams;
std::map<std::shared_ptr<ReliableStreamConnection>, std::shared_ptr<EQStream>> m_streams;
void DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection);
void DaybreakConnectionStateChange(std::shared_ptr<DaybreakConnection> connection, DbProtocolStatus from, DbProtocolStatus to);
void DaybreakPacketRecv(std::shared_ptr<DaybreakConnection> connection, const Packet &p);
void ReliableStreamNewConnection(std::shared_ptr<ReliableStreamConnection> connection);
void ReliableStreamConnectionStateChange(std::shared_ptr<ReliableStreamConnection> connection, DbProtocolStatus from, DbProtocolStatus to);
void ReliableStreamPacketRecv(std::shared_ptr<ReliableStreamConnection> connection, const Packet &p);
friend class EQStream;
};
class EQStream : public EQStreamInterface
{
public:
EQStream(EQStreamManagerInterface *parent, std::shared_ptr<DaybreakConnection> connection);
EQStream(EQStreamManagerInterface *parent, std::shared_ptr<ReliableStreamConnection> connection);
~EQStream();
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req = true);
@@ -67,7 +67,7 @@ namespace EQ
virtual EQStreamManagerInterface* GetManager() const;
private:
EQStreamManagerInterface *m_owner;
std::shared_ptr<DaybreakConnection> m_connection;
std::shared_ptr<ReliableStreamConnection> m_connection;
OpcodeManager **m_opcode_manager;
std::deque<std::unique_ptr<EQ::Net::Packet>> m_packet_queue;
std::unordered_map<int, int> m_packet_recv_count;
+1
View File
@@ -2,6 +2,7 @@
#include "endian.h"
#include <cctype>
#include <fmt/format.h>
#include <fmt/ranges.h>
void EQ::Net::Packet::PutInt8(size_t offset, int8_t value)
{
File diff suppressed because it is too large Load Diff
@@ -2,7 +2,8 @@
#include "../random.h"
#include "packet.h"
#include "daybreak_structs.h"
#include "reliable_stream_structs.h"
#include "reliable_stream_pooling.h"
#include <uv.h>
#include <chrono>
#include <functional>
@@ -15,7 +16,7 @@ namespace EQ
{
namespace Net
{
enum DaybreakProtocolOpcode
enum ReliableStreamProtocolOpcode
{
OP_Padding = 0x00,
OP_SessionRequest = 0x01,
@@ -54,7 +55,7 @@ namespace EQ
StatusDisconnected
};
enum DaybreakEncodeType
enum ReliableStreamEncodeType
{
EncodeNone = 0,
EncodeCompression = 1,
@@ -71,9 +72,9 @@ namespace EQ
typedef std::chrono::steady_clock::time_point Timestamp;
typedef std::chrono::steady_clock Clock;
struct DaybreakConnectionStats
struct ReliableStreamConnectionStats
{
DaybreakConnectionStats() {
ReliableStreamConnectionStats() {
recv_bytes = 0;
sent_bytes = 0;
recv_packets = 0;
@@ -133,14 +134,14 @@ namespace EQ
uint64_t bytes_before_encode;
};
class DaybreakConnectionManager;
class DaybreakConnection;
class DaybreakConnection
class ReliableStreamConnectionManager;
class ReliableStreamConnection;
class ReliableStreamConnection
{
public:
DaybreakConnection(DaybreakConnectionManager *owner, const DaybreakConnect &connect, const std::string &endpoint, int port);
DaybreakConnection(DaybreakConnectionManager *owner, const std::string &endpoint, int port);
~DaybreakConnection();
ReliableStreamConnection(ReliableStreamConnectionManager *owner, const ReliableStreamConnect &connect, const std::string &endpoint, int port);
ReliableStreamConnection(ReliableStreamConnectionManager *owner, const std::string &endpoint, int port);
~ReliableStreamConnection();
const std::string& RemoteEndpoint() const { return m_endpoint; }
int RemotePort() const { return m_port; }
@@ -150,23 +151,23 @@ namespace EQ
void QueuePacket(Packet &p, int stream);
void QueuePacket(Packet &p, int stream, bool reliable);
DaybreakConnectionStats GetStats();
ReliableStreamConnectionStats GetStats();
void ResetStats();
size_t GetRollingPing() const { return m_rolling_ping; }
DbProtocolStatus GetStatus() const { return m_status; }
const DaybreakEncodeType* GetEncodePasses() const { return m_encode_passes; }
const DaybreakConnectionManager* GetManager() const { return m_owner; }
DaybreakConnectionManager* GetManager() { return m_owner; }
const ReliableStreamEncodeType* GetEncodePasses() const { return m_encode_passes; }
const ReliableStreamConnectionManager* GetManager() const { return m_owner; }
ReliableStreamConnectionManager* GetManager() { return m_owner; }
private:
DaybreakConnectionManager *m_owner;
ReliableStreamConnectionManager *m_owner;
std::string m_endpoint;
int m_port;
uint32_t m_connect_code;
uint32_t m_encode_key;
uint32_t m_max_packet_size;
uint32_t m_crc_bytes;
DaybreakEncodeType m_encode_passes[2];
ReliableStreamEncodeType m_encode_passes[2];
Timestamp m_last_send;
Timestamp m_last_recv;
@@ -175,7 +176,7 @@ namespace EQ
std::list<DynamicPacket> m_buffered_packets;
size_t m_buffered_packets_length;
std::unique_ptr<char[]> m_combined;
DaybreakConnectionStats m_stats;
ReliableStreamConnectionStats m_stats;
Timestamp m_last_session_stats;
size_t m_rolling_ping;
Timestamp m_close_time;
@@ -185,8 +186,9 @@ namespace EQ
size_t m_resend_packets_sent = 0;
size_t m_resend_bytes_sent = 0;
bool m_acked_since_last_resend = false;
Timestamp m_last_ack;
struct DaybreakSentPacket
struct ReliableStreamSentPacket
{
DynamicPacket packet;
Timestamp last_sent;
@@ -195,9 +197,9 @@ namespace EQ
size_t resend_delay;
};
struct DaybreakStream
struct ReliableStream
{
DaybreakStream() {
ReliableStream() {
sequence_in = 0;
sequence_out = 0;
fragment_current_bytes = 0;
@@ -212,11 +214,11 @@ namespace EQ
uint32_t fragment_current_bytes;
uint32_t fragment_total_bytes;
std::map<uint16_t, DaybreakSentPacket> sent_packets;
std::map<uint16_t, ReliableStreamSentPacket> sent_packets;
};
DaybreakStream m_streams[4];
std::weak_ptr<DaybreakConnection> m_self;
ReliableStream m_streams[4];
std::weak_ptr<ReliableStreamConnection> m_self;
void Process();
void ProcessPacket(Packet &p);
@@ -249,12 +251,12 @@ namespace EQ
void FlushBuffer();
SequenceOrder CompareSequence(uint16_t expected, uint16_t actual) const;
friend class DaybreakConnectionManager;
friend class ReliableStreamConnectionManager;
};
struct DaybreakConnectionManagerOptions
struct ReliableStreamConnectionManagerOptions
{
DaybreakConnectionManagerOptions() {
ReliableStreamConnectionManagerOptions() {
max_connection_count = 0;
keepalive_delay_ms = 9000;
resend_delay_ms = 30;
@@ -266,8 +268,8 @@ namespace EQ
connect_stale_ms = 5000;
crc_length = 2;
max_packet_size = 512;
encode_passes[0] = DaybreakEncodeType::EncodeNone;
encode_passes[1] = DaybreakEncodeType::EncodeNone;
encode_passes[0] = ReliableStreamEncodeType::EncodeNone;
encode_passes[1] = ReliableStreamEncodeType::EncodeNone;
port = 0;
hold_size = 512;
hold_length_ms = 50;
@@ -297,28 +299,28 @@ namespace EQ
double tic_rate_hertz;
size_t resend_timeout;
size_t connection_close_time;
DaybreakEncodeType encode_passes[2];
ReliableStreamEncodeType encode_passes[2];
int port;
double outgoing_data_rate;
};
class DaybreakConnectionManager
class ReliableStreamConnectionManager
{
public:
DaybreakConnectionManager();
DaybreakConnectionManager(const DaybreakConnectionManagerOptions &opts);
~DaybreakConnectionManager();
ReliableStreamConnectionManager();
ReliableStreamConnectionManager(const ReliableStreamConnectionManagerOptions &opts);
~ReliableStreamConnectionManager();
void Connect(const std::string &addr, int port);
void Process();
void UpdateDataBudget();
void ProcessResend();
void OnNewConnection(std::function<void(std::shared_ptr<DaybreakConnection>)> func) { m_on_new_connection = func; }
void OnConnectionStateChange(std::function<void(std::shared_ptr<DaybreakConnection>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
void OnPacketRecv(std::function<void(std::shared_ptr<DaybreakConnection>, const Packet &)> func) { m_on_packet_recv = func; }
void OnNewConnection(std::function<void(std::shared_ptr<ReliableStreamConnection>)> func) { m_on_new_connection = func; }
void OnConnectionStateChange(std::function<void(std::shared_ptr<ReliableStreamConnection>, DbProtocolStatus, DbProtocolStatus)> func) { m_on_connection_state_change = func; }
void OnPacketRecv(std::function<void(std::shared_ptr<ReliableStreamConnection>, const Packet &)> func) { m_on_packet_recv = func; }
void OnErrorMessage(std::function<void(const std::string&)> func) { m_on_error_message = func; }
DaybreakConnectionManagerOptions& GetOptions() { return m_options; }
ReliableStreamConnectionManagerOptions& GetOptions() { return m_options; }
private:
void Attach(uv_loop_t *loop);
void Detach();
@@ -327,18 +329,18 @@ namespace EQ
uv_timer_t m_timer;
uv_udp_t m_socket;
uv_loop_t *m_attached;
DaybreakConnectionManagerOptions m_options;
std::function<void(std::shared_ptr<DaybreakConnection>)> m_on_new_connection;
std::function<void(std::shared_ptr<DaybreakConnection>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
std::function<void(std::shared_ptr<DaybreakConnection>, const Packet&)> m_on_packet_recv;
ReliableStreamConnectionManagerOptions m_options;
std::function<void(std::shared_ptr<ReliableStreamConnection>)> m_on_new_connection;
std::function<void(std::shared_ptr<ReliableStreamConnection>, DbProtocolStatus, DbProtocolStatus)> m_on_connection_state_change;
std::function<void(std::shared_ptr<ReliableStreamConnection>, const Packet&)> m_on_packet_recv;
std::function<void(const std::string&)> m_on_error_message;
std::map<std::pair<std::string, int>, std::shared_ptr<DaybreakConnection>> m_connections;
std::map<std::pair<std::string, int>, std::shared_ptr<ReliableStreamConnection>> m_connections;
void ProcessPacket(const std::string &endpoint, int port, const char *data, size_t size);
std::shared_ptr<DaybreakConnection> FindConnectionByEndpoint(std::string addr, int port);
std::shared_ptr<ReliableStreamConnection> FindConnectionByEndpoint(std::string addr, int port);
void SendDisconnect(const std::string &addr, int port);
friend class DaybreakConnection;
friend class ReliableStreamConnection;
};
}
}
+123
View File
@@ -0,0 +1,123 @@
#pragma once
#include <optional>
#include <atomic>
#include <memory>
#include <array>
#include <vector>
#include <mutex>
#include <iostream>
#include "../eqemu_logsys.h"
#include <uv.h>
constexpr size_t UDP_BUFFER_SIZE = 512;
struct EmbeddedContext {
size_t pool_index;
class SendBufferPool* pool;
};
class SendBufferPool {
public:
explicit SendBufferPool(size_t initial_capacity = 64)
: m_capacity(initial_capacity), m_head(0)
{
LogNetClient("[SendBufferPool] Initializing with capacity [{}]", (int)m_capacity);
m_pool.reserve(m_capacity);
m_locks = std::make_unique<std::atomic_bool[]>(m_capacity);
for (size_t i = 0; i < m_capacity; ++i) {
auto* req = new PooledUdpSend();
req->context.pool_index = i;
req->context.pool = this;
req->uv_req.data = &req->context;
m_pool.emplace_back(std::unique_ptr<PooledUdpSend>(req));
m_locks[i].store(false, std::memory_order_relaxed);
}
}
std::optional<std::tuple<uv_udp_send_t*, char*, EmbeddedContext*>> acquire() {
size_t cap = m_capacity.load(std::memory_order_acquire);
for (size_t i = 0; i < cap; ++i) {
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
bool expected = false;
if (m_locks[index].compare_exchange_strong(expected, true)) {
auto* req = m_pool[index].get();
LogNetClientDetail("[SendBufferPool] Acquired [{}]", index);
return std::make_tuple(&req->uv_req, req->buffer.data(), &req->context);
}
}
LogNetClient("[SendBufferPool] Growing from [{}] to [{}]", cap, cap * 2);
grow();
return acquireAfterGrowth();
}
void release(EmbeddedContext* ctx) {
if (!ctx || ctx->pool != this || ctx->pool_index >= m_capacity.load(std::memory_order_acquire)) {
LogNetClient("[SendBufferPool] Invalid context release [{}]", ctx ? ctx->pool_index : -1);
return;
}
m_locks[ctx->pool_index].store(false, std::memory_order_release);
LogNetClientDetail("[SendBufferPool] Released [{}]", ctx->pool_index);
}
private:
struct PooledUdpSend {
uv_udp_send_t uv_req;
std::array<char, UDP_BUFFER_SIZE> buffer;
EmbeddedContext context;
};
std::vector<std::unique_ptr<PooledUdpSend>> m_pool;
std::unique_ptr<std::atomic_bool[]> m_locks;
std::atomic<size_t> m_capacity;
std::atomic<size_t> m_head;
std::mutex m_grow_mutex;
void grow() {
std::lock_guard<std::mutex> lock(m_grow_mutex);
size_t old_cap = m_capacity.load(std::memory_order_acquire);
size_t new_cap = old_cap * 2;
m_pool.reserve(new_cap);
for (size_t i = old_cap; i < new_cap; ++i) {
auto* req = new PooledUdpSend();
req->context.pool_index = i;
req->context.pool = this;
req->uv_req.data = &req->context;
m_pool.emplace_back(std::unique_ptr<PooledUdpSend>(req));
}
auto new_locks = std::make_unique<std::atomic_bool[]>(new_cap);
for (size_t i = 0; i < old_cap; ++i) {
new_locks[i].store(m_locks[i].load(std::memory_order_acquire));
}
for (size_t i = old_cap; i < new_cap; ++i) {
new_locks[i].store(false, std::memory_order_relaxed);
}
m_locks = std::move(new_locks);
m_capacity.store(new_cap, std::memory_order_release);
LogNetClient("[SendBufferPool] Grew to [{}] from [{}]", new_cap, old_cap);
}
std::optional<std::tuple<uv_udp_send_t*, char*, EmbeddedContext*>> acquireAfterGrowth() {
size_t cap = m_capacity.load(std::memory_order_acquire);
for (size_t i = 0; i < cap; ++i) {
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
bool expected = false;
if (m_locks[index].compare_exchange_strong(expected, true)) {
auto* req = m_pool[index].get();
LogNetClient("[SendBufferPool] Acquired after grow [{}]", index);
return std::make_tuple(&req->uv_req, req->buffer.data(), &req->context);
}
}
return std::nullopt;
}
};
@@ -8,7 +8,7 @@ namespace EQ
{
namespace Net
{
struct DaybreakHeader
struct ReliableStreamHeader
{
static size_t size() { return 2; }
uint8_t zero;
@@ -22,7 +22,7 @@ namespace EQ
}
};
struct DaybreakConnect
struct ReliableStreamConnect
{
static size_t size() { return 14; }
uint8_t zero;
@@ -42,7 +42,7 @@ namespace EQ
}
};
struct DaybreakConnectReply
struct ReliableStreamConnectReply
{
static size_t size() { return 17; }
uint8_t zero;
@@ -68,7 +68,7 @@ namespace EQ
}
};
struct DaybreakDisconnect
struct ReliableStreamDisconnect
{
static size_t size() { return 8; }
uint8_t zero;
@@ -84,7 +84,7 @@ namespace EQ
}
};
struct DaybreakReliableHeader
struct ReliableStreamReliableHeader
{
static size_t size() { return 4; }
uint8_t zero;
@@ -100,10 +100,10 @@ namespace EQ
}
};
struct DaybreakReliableFragmentHeader
struct ReliableStreamReliableFragmentHeader
{
static size_t size() { return 4 + DaybreakReliableHeader::size(); }
DaybreakReliableHeader reliable;
static size_t size() { return 4 + ReliableStreamReliableHeader::size(); }
ReliableStreamReliableHeader reliable;
uint32_t total_size;
template <class Archive>
@@ -114,7 +114,7 @@ namespace EQ
}
};
struct DaybreakSessionStatRequest
struct ReliableStreamSessionStatRequest
{
static size_t size() { return 40; }
uint8_t zero;
@@ -144,7 +144,7 @@ namespace EQ
}
};
struct DaybreakSessionStatResponse
struct ReliableStreamSessionStatResponse
{
static size_t size() { return 40; }
uint8_t zero;
@@ -171,3 +171,4 @@ namespace EQ
};
}
}
+3 -3
View File
@@ -62,15 +62,15 @@ void EQ::Net::ServertalkClient::Connect()
m_connecting = true;
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
if (connection == nullptr) {
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogNetTCP("Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connecting = false;
return;
}
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
LogNetTCP("Connected to {0}:{1}", m_addr, m_port);
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogNetTCP("Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connection.reset();
});
@@ -58,15 +58,15 @@ void EQ::Net::ServertalkLegacyClient::Connect()
m_connecting = true;
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
if (connection == nullptr) {
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogNetTCP("Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connecting = false;
return;
}
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
LogNetTCP("Connected to {0}:{1}", m_addr, m_port);
m_connection = connection;
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
LogNetTCP("Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
m_connection.reset();
});
@@ -131,7 +131,7 @@ void EQ::Net::ServertalkLegacyClient::ProcessReadBuffer()
}
else {
EQ::Net::StaticPacket p(&m_buffer[current + 4], length);
auto cb = m_message_callbacks.find(opcode);
if (cb != m_message_callbacks.end()) {
cb->second(opcode, p);
+1 -1
View File
@@ -319,7 +319,7 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
size_t message_len = length;
EQ::Net::StaticPacket packet(&data[0], message_len);
const auto is_detail_enabled = LogSys.IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
const auto is_detail_enabled = EQEmuLogSys::Instance()->IsLogEnabled(Logs::Detail, Logs::PacketServerToServer);
if (opcode != ServerOP_KeepAlive || is_detail_enabled) {
LogPacketServerToServer(
"[{:#06x}] Size [{}] {}",
+108 -55
View File
@@ -1,5 +1,8 @@
#include "tcp_connection.h"
#include "../event/event_loop.h"
#include <iostream>
WriteReqPool tcp_write_pool;
void on_close_handle(uv_handle_t* handle) {
delete (uv_tcp_t *)handle;
@@ -64,36 +67,37 @@ void EQ::Net::TCPConnection::Connect(const std::string &addr, int port, bool ipv
});
}
void EQ::Net::TCPConnection::Start() {
uv_read_start((uv_stream_t*)m_socket, [](uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) {
buf->base = new char[suggested_size];
buf->len = suggested_size;
}, [](uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf) {
void EQ::Net::TCPConnection::Start()
{
uv_read_start(
(uv_stream_t *) m_socket, [](uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
if (suggested_size > 65536) {
buf->base = new char[suggested_size];
buf->len = suggested_size;
return;
}
TCPConnection *connection = (TCPConnection*)stream->data;
static thread_local char temp_buf[65536];
buf->base = temp_buf;
buf->len = 65536;
}, [](uv_stream_t *stream, ssize_t nread, const uv_buf_t *buf) {
auto *connection = (TCPConnection *) stream->data;
if (nread > 0) {
connection->Read(buf->base, nread);
if (nread > 0) {
connection->Read(buf->base, nread);
}
else if (nread == UV_EOF) {
connection->Disconnect();
}
else if (nread < 0) {
connection->Disconnect();
}
if (buf->base) {
delete[] buf->base;
if (buf->len > 65536) {
delete [] buf->base;
}
}
else if (nread == UV_EOF) {
connection->Disconnect();
if (buf->base) {
delete[] buf->base;
}
}
else if (nread < 0) {
connection->Disconnect();
if (buf->base) {
delete[] buf->base;
}
}
});
);
}
void EQ::Net::TCPConnection::OnRead(std::function<void(TCPConnection*, const unsigned char*, size_t)> cb)
@@ -130,43 +134,92 @@ void EQ::Net::TCPConnection::Read(const char *data, size_t count)
}
}
void EQ::Net::TCPConnection::Write(const char *data, size_t count)
{
if (!m_socket) {
void EQ::Net::TCPConnection::Write(const char* data, size_t count) {
if (!m_socket || !data || count == 0) {
std::cerr << "TCPConnection::Write - Invalid socket or data\n";
return;
}
struct WriteBaton
{
TCPConnection *connection;
char *buffer;
};
WriteBaton *baton = new WriteBaton;
baton->connection = this;
baton->buffer = new char[count];
uv_write_t *write_req = new uv_write_t;
memset(write_req, 0, sizeof(uv_write_t));
write_req->data = baton;
uv_buf_t send_buffers[1];
memcpy(baton->buffer, data, count);
send_buffers[0] = uv_buf_init(baton->buffer, count);
uv_write(write_req, (uv_stream_t*)m_socket, send_buffers, 1, [](uv_write_t* req, int status) {
WriteBaton *baton = (WriteBaton*)req->data;
delete[] baton->buffer;
delete req;
if (status < 0) {
baton->connection->Disconnect();
if (count <= TCP_BUFFER_SIZE) {
// Fast path: use pooled request with embedded buffer
auto req_opt = tcp_write_pool.acquire();
if (!req_opt) {
std::cerr << "TCPConnection::Write - Out of write requests\n";
return;
}
delete baton;
});
TCPWriteReq* write_req = *req_opt;
// Fill buffer and set context
memcpy(write_req->buffer.data(), data, count);
write_req->connection = this;
write_req->magic = 0xC0FFEE;
uv_buf_t buf = uv_buf_init(write_req->buffer.data(), static_cast<unsigned int>(count));
int result = uv_write(
&write_req->req,
reinterpret_cast<uv_stream_t*>(m_socket),
&buf,
1,
[](uv_write_t* req, int status) {
auto* full_req = reinterpret_cast<TCPWriteReq*>(req);
if (full_req->magic != 0xC0FFEE) {
std::cerr << "uv_write callback - invalid magic, skipping release\n";
return;
}
tcp_write_pool.release(full_req);
if (status < 0 && full_req->connection) {
std::cerr << "uv_write failed: " << uv_strerror(status) << std::endl;
full_req->connection->Disconnect();
}
}
);
if (result < 0) {
std::cerr << "uv_write() failed immediately: " << uv_strerror(result) << std::endl;
tcp_write_pool.release(write_req);
}
} else {
// Slow path: allocate heap buffer for large write
LogNetTCP("[TCPConnection] Large write of [{}] bytes, using heap buffer", count);
char* heap_buffer = new char[count];
memcpy(heap_buffer, data, count);
uv_write_t* write_req = new uv_write_t;
write_req->data = heap_buffer;
uv_buf_t buf = uv_buf_init(heap_buffer, static_cast<unsigned int>(count));
int result = uv_write(
write_req,
reinterpret_cast<uv_stream_t*>(m_socket),
&buf,
1,
[](uv_write_t* req, int status) {
char* data = static_cast<char*>(req->data);
delete[] data;
delete req;
if (status < 0) {
std::cerr << "uv_write (large) failed: " << uv_strerror(status) << std::endl;
}
}
);
if (result < 0) {
std::cerr << "uv_write() (large) failed immediately: " << uv_strerror(result) << std::endl;
delete[] heap_buffer;
delete write_req;
}
}
}
std::string EQ::Net::TCPConnection::LocalIP() const
{
sockaddr_storage addr;
+2 -1
View File
@@ -1,5 +1,6 @@
#pragma once
#include "tcp_connection_pooling.h"
#include <functional>
#include <string>
#include <memory>
@@ -16,7 +17,7 @@ namespace EQ
~TCPConnection();
static void Connect(const std::string &addr, int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb);
void Start();
void OnRead(std::function<void(TCPConnection*, const unsigned char *, size_t)> cb);
void OnDisconnect(std::function<void(TCPConnection*)> cb);
+125
View File
@@ -0,0 +1,125 @@
#pragma once
#include "../eqemu_logsys.h"
#include <vector>
#include <array>
#include <atomic>
#include <memory>
#include <optional>
#include <mutex>
#include <uv.h>
#include <iostream>
namespace EQ { namespace Net { class TCPConnection; } }
constexpr size_t TCP_BUFFER_SIZE = 8192;
struct TCPWriteReq {
uv_write_t req{};
std::array<char, TCP_BUFFER_SIZE> buffer{};
size_t buffer_index{};
EQ::Net::TCPConnection* connection{};
uint32_t magic = 0xC0FFEE;
};
class WriteReqPool {
public:
explicit WriteReqPool(size_t initial_capacity = 512)
: m_capacity(initial_capacity), m_head(0) {
initialize_pool(m_capacity);
}
std::optional<TCPWriteReq*> acquire() {
size_t cap = m_capacity.load(std::memory_order_acquire);
for (size_t i = 0; i < cap; ++i) {
size_t index = m_head.fetch_add(1, std::memory_order_relaxed) % cap;
bool expected = false;
if (m_locks[index].compare_exchange_strong(expected, true, std::memory_order_acquire)) {
LogNetTCPDetail("[WriteReqPool] Acquired buffer index [{}]", index);
return m_reqs[index].get();
}
}
LogNetTCP("[WriteReqPool] Growing from [{}] to [{}]", cap, cap * 2);
grow();
return acquireAfterGrow();
}
void release(TCPWriteReq* req) {
if (!req) return;
const size_t index = req->buffer_index;
const size_t cap = m_capacity.load(std::memory_order_acquire);
if (index >= cap || m_reqs[index].get() != req) {
std::cerr << "WriteReqPool::release - Invalid or stale pointer (index=" << index << ")\n";
return;
}
m_locks[index].store(false, std::memory_order_release);
LogNetTCPDetail("[WriteReqPool] Released buffer index [{}]", index);
}
private:
std::vector<std::unique_ptr<TCPWriteReq>> m_reqs;
std::unique_ptr<std::atomic_bool[]> m_locks;
std::atomic<size_t> m_capacity;
std::atomic<size_t> m_head;
std::mutex m_grow_mutex;
void initialize_pool(size_t count) {
m_reqs.reserve(count);
m_locks = std::make_unique<std::atomic_bool[]>(count);
for (size_t i = 0; i < count; ++i) {
auto req = std::make_unique<TCPWriteReq>();
req->buffer_index = i;
req->req.data = req.get(); // optional: for use in libuv callbacks
m_locks[i].store(false, std::memory_order_relaxed);
m_reqs.emplace_back(std::move(req));
}
m_capacity.store(count, std::memory_order_release);
}
void grow() {
std::lock_guard<std::mutex> lock(m_grow_mutex);
const size_t old_cap = m_capacity.load(std::memory_order_acquire);
const size_t new_cap = old_cap * 2;
m_reqs.reserve(new_cap);
for (size_t i = old_cap; i < new_cap; ++i) {
auto req = std::make_unique<TCPWriteReq>();
req->buffer_index = i;
req->req.data = req.get(); // optional
m_reqs.emplace_back(std::move(req));
}
auto new_locks = std::make_unique<std::atomic_bool[]>(new_cap);
for (size_t i = 0; i < old_cap; ++i) {
new_locks[i].store(m_locks[i].load(std::memory_order_acquire));
}
for (size_t i = old_cap; i < new_cap; ++i) {
new_locks[i].store(false, std::memory_order_relaxed);
}
m_locks = std::move(new_locks);
m_capacity.store(new_cap, std::memory_order_release);
}
std::optional<TCPWriteReq*> acquireAfterGrow() {
const size_t cap = m_capacity.load(std::memory_order_acquire);
for (size_t i = 0; i < cap; ++i) {
bool expected = false;
if (m_locks[i].compare_exchange_strong(expected, true, std::memory_order_acquire)) {
LogNetTCP("[WriteReqPool] Acquired buffer index [{}] after grow", i);
return m_reqs[i].get();
}
}
return std::nullopt;
}
};
+1
View File
@@ -2,6 +2,7 @@
#include "../event/event_loop.h"
#include "../event/timer.h"
#include <fmt/format.h>
#include <fmt/ranges.h>
#include <map>
#include <unordered_set>
#include <array>
@@ -4,6 +4,7 @@
#include "../util/uuid.h"
#include <sstream>
#include <fmt/format.h>
#include <fmt/ranges.h>
struct EQ::Net::WebsocketServerConnection::Impl {
WebsocketServer *parent;
+2 -2
View File
@@ -78,7 +78,7 @@ namespace RoF
{
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
@@ -117,7 +117,7 @@ namespace RoF
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
+11 -10
View File
@@ -81,7 +81,7 @@ namespace RoF2
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
@@ -123,7 +123,7 @@ namespace RoF2
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -4688,7 +4688,7 @@ namespace RoF2
Bitfields->linkdead = 0;
Bitfields->showhelm = emu->showhelm;
Bitfields->trader = emu->trader ? 1 : 0;
Bitfields->targetable = 1;
Bitfields->targetable = emu->NPC ? emu->untargetable : 1;
Bitfields->targetable_with_hotkey = emu->targetable_with_hotkey ? 1 : 0;
Bitfields->showname = ShowName;
@@ -4839,13 +4839,13 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->petOwnerId);
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // FindBits MQ2 name
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // FindBits MQ2 name
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->PlayerState);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // NpcTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // PrimaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // SecondaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->npc_tint_id); // NpcTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // PrimaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // SecondaryTintIndex
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // These do something with OP_WeaponEquip1
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // ^
if ((emu->NPC == 0) || (emu->race <= Race::Gnome) || (emu->race == Race::Iksar) ||
(emu->race == Race::VahShir) || (emu->race == Race::Froglok2) || (emu->race == Race::Drakkin)
@@ -6481,7 +6481,7 @@ namespace RoF2
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
hdr.parcel_item_id = packet_type == ItemPacketParcel ? inst->GetID() : 0;
if (item->EvolvingItem) {
if (item->EvolvingItem && packet_type != ItemPacketParcel && packet_type != ItemPacketMerchant) {
hdr.instance_id = inst->GetEvolveUniqueID() & 0xFFFFFFFF; //lower dword
hdr.parcel_item_id = inst->GetEvolveUniqueID() >> 32; //upper dword
}
@@ -6500,6 +6500,7 @@ namespace RoF2
if (item->EvolvingItem > 0) {
RoF2::structs::EvolvingItem_Struct evotop;
inst->CalculateEvolveProgression();
evotop.final_item_id = inst->GetEvolveFinalItemID();
evotop.evolve_level = item->EvolvingLevel;
+13 -13
View File
@@ -72,7 +72,7 @@ namespace SoD
{
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
@@ -113,7 +113,7 @@ namespace SoD
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -3966,12 +3966,12 @@ namespace SoD
SoDSlot = serverSlot - 2;
}
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_8_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
SoDSlot = serverSlot + 11;
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
SoDSlot = serverSlot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
}
else if (serverSlot <= EQ::invbag::CURSOR_BAG_END && serverSlot >= EQ::invbag::CURSOR_BAG_BEGIN) {
SoDSlot = serverSlot - 9;
SoDSlot = serverSlot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
}
else if (serverSlot <= EQ::invslot::TRIBUTE_END && serverSlot >= EQ::invslot::TRIBUTE_BEGIN) {
@@ -3991,7 +3991,7 @@ namespace SoD
}
else if (serverSlot <= EQ::invbag::BANK_BAGS_END && serverSlot >= EQ::invbag::BANK_BAGS_BEGIN) {
SoDSlot = serverSlot + 1;
SoDSlot = serverSlot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
}
else if (serverSlot <= EQ::invslot::SHARED_BANK_END && serverSlot >= EQ::invslot::SHARED_BANK_BEGIN) {
@@ -3999,7 +3999,7 @@ namespace SoD
}
else if (serverSlot <= EQ::invbag::SHARED_BANK_BAGS_END && serverSlot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
SoDSlot = serverSlot + 1;
SoDSlot = serverSlot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
}
else if (serverSlot <= EQ::invslot::TRADE_END && serverSlot >= EQ::invslot::TRADE_BEGIN) {
@@ -4007,7 +4007,7 @@ namespace SoD
}
else if (serverSlot <= EQ::invbag::TRADE_BAGS_END && serverSlot >= EQ::invbag::TRADE_BAGS_BEGIN) {
SoDSlot = serverSlot;
SoDSlot = serverSlot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
}
else if (serverSlot <= EQ::invslot::WORLD_END && serverSlot >= EQ::invslot::WORLD_BEGIN) {
@@ -4049,11 +4049,11 @@ namespace SoD
}
else if (sod_slot <= invbag::GENERAL_BAGS_END && sod_slot >= invbag::GENERAL_BAGS_BEGIN) {
server_slot = sod_slot - 11;
server_slot = sod_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));
}
else if (sod_slot <= invbag::CURSOR_BAG_END && sod_slot >= invbag::CURSOR_BAG_BEGIN) {
server_slot = sod_slot + 9;
server_slot = sod_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
}
else if (sod_slot <= invslot::TRIBUTE_END && sod_slot >= invslot::TRIBUTE_BEGIN) {
@@ -4073,7 +4073,7 @@ namespace SoD
}
else if (sod_slot <= invbag::BANK_BAGS_END && sod_slot >= invbag::BANK_BAGS_BEGIN) {
server_slot = sod_slot - 1;
server_slot = sod_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
}
else if (sod_slot <= invslot::SHARED_BANK_END && sod_slot >= invslot::SHARED_BANK_BEGIN) {
@@ -4081,7 +4081,7 @@ namespace SoD
}
else if (sod_slot <= invbag::SHARED_BANK_BAGS_END && sod_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
server_slot = sod_slot - 1;
server_slot = sod_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
}
else if (sod_slot <= invslot::TRADE_END && sod_slot >= invslot::TRADE_BEGIN) {
@@ -4089,7 +4089,7 @@ namespace SoD
}
else if (sod_slot <= invbag::TRADE_BAGS_END && sod_slot >= invbag::TRADE_BAGS_BEGIN) {
server_slot = sod_slot;
server_slot = sod_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sod_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));
}
else if (sod_slot <= invslot::WORLD_END && sod_slot >= invslot::WORLD_BEGIN) {
+13 -13
View File
@@ -71,7 +71,7 @@ namespace SoF
{
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
@@ -110,7 +110,7 @@ namespace SoF
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -3355,12 +3355,12 @@ namespace SoF
sof_slot = server_slot - 2;
}
else if (server_slot <= EQ::invbag::GENERAL_BAGS_8_END && server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
sof_slot = server_slot + 11;
else if (server_slot <= EQ::invbag::GENERAL_BAGS_END && server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
sof_slot = server_slot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));;
}
else if (server_slot <= EQ::invbag::CURSOR_BAG_END && server_slot >= EQ::invbag::CURSOR_BAG_BEGIN) {
sof_slot = server_slot - 9;
sof_slot = server_slot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
}
else if (server_slot <= EQ::invslot::TRIBUTE_END && server_slot >= EQ::invslot::TRIBUTE_BEGIN) {
@@ -3380,7 +3380,7 @@ namespace SoF
}
else if (server_slot <= EQ::invbag::BANK_BAGS_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
sof_slot = server_slot + 1;
sof_slot = server_slot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
}
else if (server_slot <= EQ::invslot::SHARED_BANK_END && server_slot >= EQ::invslot::SHARED_BANK_BEGIN) {
@@ -3388,7 +3388,7 @@ namespace SoF
}
else if (server_slot <= EQ::invbag::SHARED_BANK_BAGS_END && server_slot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
sof_slot = server_slot + 1;
sof_slot = server_slot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
}
else if (server_slot <= EQ::invslot::TRADE_END && server_slot >= EQ::invslot::TRADE_BEGIN) {
@@ -3396,7 +3396,7 @@ namespace SoF
}
else if (server_slot <= EQ::invbag::TRADE_BAGS_END && server_slot >= EQ::invbag::TRADE_BAGS_BEGIN) {
sof_slot = server_slot;
sof_slot = server_slot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
}
else if (server_slot <= EQ::invslot::WORLD_END && server_slot >= EQ::invslot::WORLD_BEGIN) {
@@ -3442,11 +3442,11 @@ namespace SoF
}
else if (sof_slot <= invbag::GENERAL_BAGS_END && sof_slot >= invbag::GENERAL_BAGS_BEGIN) {
server_slot = sof_slot - 11;
server_slot = sof_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));;
}
else if (sof_slot <= invbag::CURSOR_BAG_END && sof_slot >= invbag::CURSOR_BAG_BEGIN) {
server_slot = sof_slot + 9;
server_slot = sof_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
}
else if (sof_slot <= invslot::TRIBUTE_END && sof_slot >= invslot::TRIBUTE_BEGIN) {
@@ -3466,7 +3466,7 @@ namespace SoF
}
else if (sof_slot <= invbag::BANK_BAGS_END && sof_slot >= invbag::BANK_BAGS_BEGIN) {
server_slot = sof_slot - 1;
server_slot = sof_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));;
}
else if (sof_slot <= invslot::SHARED_BANK_END && sof_slot >= invslot::SHARED_BANK_BEGIN) {
@@ -3474,7 +3474,7 @@ namespace SoF
}
else if (sof_slot <= invbag::SHARED_BANK_BAGS_END && sof_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
server_slot = sof_slot - 1;
server_slot = sof_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));;
}
else if (sof_slot <= invslot::TRADE_END && sof_slot >= invslot::TRADE_BEGIN) {
@@ -3482,7 +3482,7 @@ namespace SoF
}
else if (sof_slot <= invbag::TRADE_BAGS_END && sof_slot >= invbag::TRADE_BAGS_BEGIN) {
server_slot = sof_slot;
server_slot = sof_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((sof_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));;
}
else if (sof_slot <= invslot::WORLD_END && sof_slot >= invslot::WORLD_BEGIN) {
+17 -17
View File
@@ -73,7 +73,7 @@ namespace Titanium
auto Config = EQEmuConfig::get();
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
@@ -114,7 +114,7 @@ namespace Titanium
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -1059,7 +1059,7 @@ namespace Titanium
OUT(spawnid);
OUT_str(charname);
if (emu->race > 473)
if (emu->race > 474)
eq->race = 1;
else
OUT(race);
@@ -1840,7 +1840,7 @@ namespace Titanium
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
eq->Race[char_index] = emu_cse->Race;
if (eq->Race[char_index] > 473)
if (eq->Race[char_index] > 474)
eq->Race[char_index] = 1;
for (int index = 0; index < EQ::textures::materialCount; ++index) {
@@ -2421,7 +2421,7 @@ namespace Titanium
strcpy(eq->title, emu->title);
// eq->unknown0274 = emu->unknown0274;
eq->helm = emu->helm;
if (emu->race > 473)
if (emu->race > 474)
eq->race = 1;
else
eq->race = emu->race;
@@ -3596,12 +3596,12 @@ namespace Titanium
else if (server_slot == (EQ::invslot::POSSESSIONS_COUNT + EQ::invslot::slotAmmo)) {
titanium_slot = server_slot - 4;
}
else if (server_slot <= EQ::invbag::GENERAL_BAGS_8_END &&
else if (server_slot <= EQ::invbag::GENERAL_BAGS_END &&
server_slot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
titanium_slot = server_slot;
titanium_slot = server_slot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
}
else if (server_slot <= EQ::invbag::CURSOR_BAG_END && server_slot >= EQ::invbag::CURSOR_BAG_BEGIN) {
titanium_slot = server_slot - 20;
titanium_slot = server_slot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
}
else if (server_slot <= EQ::invslot::TRIBUTE_END && server_slot >= EQ::invslot::TRIBUTE_BEGIN) {
titanium_slot = server_slot;
@@ -3616,21 +3616,21 @@ namespace Titanium
else if (server_slot <= EQ::invslot::BANK_END && server_slot >= EQ::invslot::BANK_BEGIN) {
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invbag::BANK_BAGS_16_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
titanium_slot = server_slot;
else if (server_slot <= EQ::invbag::BANK_BAGS_END && server_slot >= EQ::invbag::BANK_BAGS_BEGIN) {
titanium_slot = server_slot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
}
else if (server_slot <= EQ::invslot::SHARED_BANK_END && server_slot >= EQ::invslot::SHARED_BANK_BEGIN) {
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invbag::SHARED_BANK_BAGS_END &&
server_slot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
titanium_slot = server_slot;
titanium_slot = server_slot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
}
else if (server_slot <= EQ::invslot::TRADE_END && server_slot >= EQ::invslot::TRADE_BEGIN) {
titanium_slot = server_slot;
}
else if (server_slot <= EQ::invbag::TRADE_BAGS_END && server_slot >= EQ::invbag::TRADE_BAGS_BEGIN) {
titanium_slot = server_slot;
titanium_slot = server_slot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((server_slot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT));
}
else if (server_slot <= EQ::invslot::WORLD_END && server_slot >= EQ::invslot::WORLD_BEGIN) {
titanium_slot = server_slot;
@@ -3687,10 +3687,10 @@ namespace Titanium
server_slot = titanium_slot + 4;
}
else if (titanium_slot <= invbag::GENERAL_BAGS_END && titanium_slot >= invbag::GENERAL_BAGS_BEGIN) {
server_slot = titanium_slot;
server_slot = titanium_slot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT));
}
else if (titanium_slot <= invbag::CURSOR_BAG_END && titanium_slot >= invbag::CURSOR_BAG_BEGIN) {
server_slot = titanium_slot + 20;
server_slot = titanium_slot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN);
}
else if (titanium_slot <= invslot::TRIBUTE_END && titanium_slot >= invslot::TRIBUTE_BEGIN) {
server_slot = titanium_slot;
@@ -3705,19 +3705,19 @@ namespace Titanium
server_slot = titanium_slot;
}
else if (titanium_slot <= invbag::BANK_BAGS_END && titanium_slot >= invbag::BANK_BAGS_BEGIN) {
server_slot = titanium_slot;
server_slot = titanium_slot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
}
else if (titanium_slot <= invslot::SHARED_BANK_END && titanium_slot >= invslot::SHARED_BANK_BEGIN) {
server_slot = titanium_slot;
}
else if (titanium_slot <= invbag::SHARED_BANK_BAGS_END && titanium_slot >= invbag::SHARED_BANK_BAGS_BEGIN) {
server_slot = titanium_slot;
server_slot = titanium_slot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT));
}
else if (titanium_slot <= invslot::TRADE_END && titanium_slot >= invslot::TRADE_BEGIN) {
server_slot = titanium_slot;
}
else if (titanium_slot <= invbag::TRADE_BAGS_END && titanium_slot >= invbag::TRADE_BAGS_BEGIN) {
server_slot = titanium_slot;
server_slot = titanium_slot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((titanium_slot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT));
}
else if (titanium_slot <= invslot::WORLD_END && titanium_slot >= invslot::WORLD_BEGIN) {
server_slot = titanium_slot;
+13 -13
View File
@@ -76,7 +76,7 @@ namespace UF
{
//create our opcode manager if we havent already
if (opcodes == nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
//load up the opcode manager.
//TODO: figure out how to support shared memory with multiple patches...
opcodes = new RegularOpcodeManager();
@@ -117,7 +117,7 @@ namespace UF
//we need to go to every stream and replace it's manager.
if (opcodes != nullptr) {
std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
return;
@@ -4908,12 +4908,12 @@ namespace UF
UFSlot = serverSlot - 2;
}
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_8_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
UFSlot = serverSlot + 11;
else if (serverSlot <= EQ::invbag::GENERAL_BAGS_END && serverSlot >= EQ::invbag::GENERAL_BAGS_BEGIN) {
UFSlot = serverSlot - (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN)/*3748*/ - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::GENERAL_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 11;
}
else if (serverSlot <= EQ::invbag::CURSOR_BAG_END && serverSlot >= EQ::invbag::CURSOR_BAG_BEGIN) {
UFSlot = serverSlot - 9;
UFSlot = serverSlot - (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN)/*5668*/; // - 9;
}
else if (serverSlot <= EQ::invslot::TRIBUTE_END && serverSlot >= EQ::invslot::TRIBUTE_BEGIN) {
@@ -4933,7 +4933,7 @@ namespace UF
}
else if (serverSlot <= EQ::invbag::BANK_BAGS_END && serverSlot >= EQ::invbag::BANK_BAGS_BEGIN) {
UFSlot = serverSlot + 1;
UFSlot = serverSlot - (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 1;
}
else if (serverSlot <= EQ::invslot::SHARED_BANK_END && serverSlot >= EQ::invslot::SHARED_BANK_BEGIN) {
@@ -4941,7 +4941,7 @@ namespace UF
}
else if (serverSlot <= EQ::invbag::SHARED_BANK_BAGS_END && serverSlot >= EQ::invbag::SHARED_BANK_BAGS_BEGIN) {
UFSlot = serverSlot + 1;
UFSlot = serverSlot - (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::SHARED_BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 1;
}
else if (serverSlot <= EQ::invslot::TRADE_END && serverSlot >= EQ::invslot::TRADE_BEGIN) {
@@ -4949,7 +4949,7 @@ namespace UF
}
else if (serverSlot <= EQ::invbag::TRADE_BAGS_END && serverSlot >= EQ::invbag::TRADE_BAGS_BEGIN) {
UFSlot = serverSlot;
UFSlot = serverSlot - (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) - ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((serverSlot - EQ::invbag::TRADE_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT)); // + 0;
}
else if (serverSlot <= EQ::invslot::WORLD_END && serverSlot >= EQ::invslot::WORLD_BEGIN) {
@@ -4991,11 +4991,11 @@ namespace UF
}
else if (ufSlot <= invbag::GENERAL_BAGS_END && ufSlot >= invbag::GENERAL_BAGS_BEGIN) {
ServerSlot = ufSlot - 11;
ServerSlot = ufSlot + (EQ::invbag::GENERAL_BAGS_BEGIN - invbag::GENERAL_BAGS_BEGIN)/*3748*/ + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::GENERAL_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 11;
}
else if (ufSlot <= invbag::CURSOR_BAG_END && ufSlot >= invbag::CURSOR_BAG_BEGIN) {
ServerSlot = ufSlot + 9;
ServerSlot = ufSlot + (EQ::invbag::CURSOR_BAG_BEGIN - invbag::CURSOR_BAG_BEGIN)/*5668*/; // + 9;
}
else if (ufSlot <= invslot::TRIBUTE_END && ufSlot >= invslot::TRIBUTE_BEGIN) {
@@ -5015,7 +5015,7 @@ namespace UF
}
else if (ufSlot <= invbag::BANK_BAGS_END && ufSlot >= invbag::BANK_BAGS_BEGIN) {
ServerSlot = ufSlot - 1;
ServerSlot = ufSlot + (EQ::invbag::BANK_BAGS_BEGIN - invbag::BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::BANK_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 1;
}
else if (ufSlot <= invslot::SHARED_BANK_END && ufSlot >= invslot::SHARED_BANK_BEGIN) {
@@ -5023,7 +5023,7 @@ namespace UF
}
else if (ufSlot <= invbag::SHARED_BANK_BAGS_END && ufSlot >= invbag::SHARED_BANK_BAGS_BEGIN) {
ServerSlot = ufSlot - 1;
ServerSlot = ufSlot + (EQ::invbag::SHARED_BANK_BAGS_BEGIN - invbag::SHARED_BANK_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::SHARED_BANK_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 1;
}
else if (ufSlot <= invslot::TRADE_END && ufSlot >= invslot::TRADE_BEGIN) {
@@ -5031,7 +5031,7 @@ namespace UF
}
else if (ufSlot <= invbag::TRADE_BAGS_END && ufSlot >= invbag::TRADE_BAGS_BEGIN) {
ServerSlot = ufSlot;
ServerSlot = ufSlot + (EQ::invbag::TRADE_BAGS_BEGIN - invbag::TRADE_BAGS_BEGIN) + ((EQ::invbag::SLOT_COUNT - invbag::SLOT_COUNT) * ((ufSlot - invbag::TRADE_BAGS_BEGIN) / invbag::SLOT_COUNT)); // - 0;
}
else if (ufSlot <= invslot::WORLD_END && ufSlot >= invslot::WORLD_BEGIN) {
+44 -23
View File
@@ -8,7 +8,7 @@
namespace fs = std::filesystem;
void PathManager::LoadPaths()
void PathManager::Init()
{
m_server_path = File::FindEqemuConfigPath();
@@ -48,10 +48,23 @@ void PathManager::LoadPaths()
return dir;
};
auto load_many_paths_fallback = [&](const std::vector<std::string>& dirs, const std::string& fallback, std::vector<std::string>& target) {
target.clear();
if (!dirs.empty()) {
for (const auto& path : dirs) {
target.push_back(resolve_path(path));
}
} else {
target.push_back(resolve_path(fallback));
}
};
load_many_paths_fallback(c->GetQuestDirectories(), c->QuestDir, m_quests_paths);
load_many_paths_fallback(c->GetPluginsDirectories(), c->PluginDir, m_plugin_paths);
load_many_paths_fallback(c->GetLuaModuleDirectories(), c->LuaModuleDir, m_lua_module_paths);
// resolve all paths
m_maps_path = resolve_path(c->MapDir, {"maps", "Maps"});
m_quests_path = resolve_path(c->QuestDir);
m_plugins_path = resolve_path(c->PluginDir);
m_lua_modules_path = resolve_path(c->LuaModuleDir);
m_lua_mods_path = resolve_path("mods");
m_patch_path = resolve_path(c->PatchDir);
m_opcode_path = resolve_path(c->OpcodeDir);
@@ -62,13 +75,10 @@ void PathManager::LoadPaths()
std::vector<std::pair<std::string, std::string>> paths = {
{"server", m_server_path},
{"logs", m_log_path},
{"lua mods", m_lua_mods_path},
{"lua_modules", m_lua_modules_path},
{"maps", m_maps_path},
{"lua mods", m_lua_mods_path},
{"patches", m_patch_path},
{"opcode", m_opcode_path},
{"plugins", m_plugins_path},
{"quests", m_quests_path},
{"shared_memory", m_shared_memory_path}
};
@@ -83,6 +93,17 @@ void PathManager::LoadPaths()
LogInfo("{:>{}} > [{:<{}}]", name, name_width, in_path, path_width);
}
}
auto log_paths = [&](const std::string& label, const std::vector<std::string>& paths) {
if (!paths.empty()) {
LogInfo("{:>{}} > [{:<{}}]", label, name_width - 1, Strings::Join(paths, ";"), path_width);
}
};
log_paths("quests", m_quests_paths);
log_paths("plugins", m_plugin_paths);
log_paths("lua_modules", m_lua_module_paths);
LogInfo("{}", Strings::Repeat("-", break_length));
}
@@ -96,21 +117,26 @@ const std::string &PathManager::GetMapsPath() const
return m_maps_path;
}
const std::string &PathManager::GetQuestsPath() const
{
return m_quests_path;
}
const std::string &PathManager::GetPluginsPath() const
{
return m_plugins_path;
}
const std::string &PathManager::GetSharedMemoryPath() const
{
return m_shared_memory_path;
}
std::vector<std::string> PathManager::GetQuestPaths() const
{
return m_quests_paths;
}
std::vector<std::string> PathManager::GetPluginPaths() const
{
return m_plugin_paths;
}
std::vector<std::string> PathManager::GetLuaModulePaths() const
{
return m_lua_module_paths;
}
const std::string &PathManager::GetLogPath() const
{
return m_log_path;
@@ -126,11 +152,6 @@ const std::string &PathManager::GetOpcodePath() const
return m_opcode_path;
}
const std::string &PathManager::GetLuaModulesPath() const
{
return m_lua_modules_path;
}
const std::string &PathManager::GetLuaModsPath() const
{
return m_lua_mods_path;
+25 -15
View File
@@ -3,10 +3,17 @@
#include <string>
#include <vector>
class PathManager {
public:
void LoadPaths();
void Init();
static PathManager *Instance()
{
static PathManager instance;
return &instance;
}
[[nodiscard]] const std::string &GetLogPath() const;
[[nodiscard]] const std::string &GetLuaModsPath() const;
@@ -14,24 +21,27 @@ public:
[[nodiscard]] const std::string &GetMapsPath() const;
[[nodiscard]] const std::string &GetPatchPath() const;
[[nodiscard]] const std::string &GetOpcodePath() const;
[[nodiscard]] const std::string &GetPluginsPath() const;
[[nodiscard]] const std::string &GetQuestsPath() const;
[[nodiscard]] const std::string &GetServerPath() const;
[[nodiscard]] const std::string &GetSharedMemoryPath() const;
[[nodiscard]] std::vector<std::string> GetQuestPaths() const;
[[nodiscard]] std::vector<std::string> GetPluginPaths() const;
[[nodiscard]] std::vector<std::string> GetLuaModulePaths() const;
private:
std::string m_log_path;
std::string m_lua_mods_path;
std::string m_lua_modules_path;
std::string m_maps_path;
std::string m_patch_path;
std::string m_opcode_path;
std::string m_plugins_path;
std::string m_quests_path;
std::string m_server_path;
std::string m_shared_memory_path;
std::string m_log_path;
std::string m_lua_mods_path;
std::string m_maps_path;
std::string m_patch_path;
std::string m_opcode_path;
std::string m_quests_path;
std::vector<std::string> m_quests_paths;
std::vector<std::string> m_plugin_paths;
std::vector<std::string> m_lua_module_paths;
private:
std::string m_server_path;
std::string m_shared_memory_path;
};
extern PathManager path;
#endif //EQEMU_PATH_MANAGER_H
+9
View File
@@ -0,0 +1,9 @@
#pragma once
#include "../types.h"
#include "../database.h"
#include "../strings.h"
#include "../eqemu_logsys.h"
#include "../eqemu_logsys_log_aliases.h"
#include "../features.h"
#include "../global_define.h"
-34
View File
@@ -1,34 +0,0 @@
// types
#include <limits>
#include <string>
#include <cctype>
#include <sstream>
// containers
#include <iterator>
#include <set>
#include <unordered_set>
#include <map>
#include <unordered_map>
#include <list>
#include <vector>
// utilities
#include <iostream>
#include <cassert>
#include <cmath>
#include <memory>
#include <functional>
#include <algorithm>
#include <utility>
#include <tuple>
#include <fstream>
#include <cstdio>
// fmt
#include <fmt/format.h>
// lua
#include "lua.hpp"
#include <luabind/luabind.hpp>
#include <luabind/object.hpp>
+14
View File
@@ -0,0 +1,14 @@
#pragma once
// Lightweight, widely used
#include <string>
#include <vector>
#include <map>
#include <unordered_map>
#include <memory>
#include <limits>
#include <cstdint>
#include <cassert>
// fmt
#include <fmt/format.h>

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