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[Database] Add heal_amount to character_stats_record (#4986)
* [Database] Add heal_amount to character_stats_record * Update version.h
This commit is contained in:
parent
1fe5d9fa4f
commit
207ee2daa0
@ -7160,6 +7160,17 @@ ALTER TABLE loottable_entries
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)",
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.content_schema_update = true
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},
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ManifestEntry{
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.version = 9327,
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.description = "2025_08_13_character_stats_record_heal_amount.sql",
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.check = "SHOW COLUMNS FROM `character_stats_record` LIKE 'heal_amount'",
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.condition = "empty",
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.match = "",
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.sql = R"(
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ALTER TABLE `character_stats_record`
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ADD COLUMN `heal_amount` int(11) NULL DEFAULT 0 AFTER `spell_damage`;
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)"
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},
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// -- template; copy/paste this when you need to create a new entry
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// ManifestEntry{
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@ -70,6 +70,7 @@ public:
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int32_t endurance_regen;
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int32_t shielding;
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int32_t spell_damage;
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int32_t heal_amount;
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int32_t spell_shielding;
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int32_t strikethrough;
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int32_t stun_resist;
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@ -154,6 +155,7 @@ public:
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"endurance_regen",
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"shielding",
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"spell_damage",
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"heal_amount",
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"spell_shielding",
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"strikethrough",
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"stun_resist",
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@ -234,6 +236,7 @@ public:
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"endurance_regen",
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"shielding",
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"spell_damage",
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"heal_amount",
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"spell_shielding",
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"strikethrough",
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"stun_resist",
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@ -348,6 +351,7 @@ public:
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e.endurance_regen = 0;
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e.shielding = 0;
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e.spell_damage = 0;
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e.heal_amount = 0;
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e.spell_shielding = 0;
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e.strikethrough = 0;
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e.stun_resist = 0;
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@ -458,29 +462,30 @@ public:
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e.endurance_regen = row[48] ? static_cast<int32_t>(atoi(row[48])) : 0;
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e.shielding = row[49] ? static_cast<int32_t>(atoi(row[49])) : 0;
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e.spell_damage = row[50] ? static_cast<int32_t>(atoi(row[50])) : 0;
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e.spell_shielding = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
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e.strikethrough = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
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e.stun_resist = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
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e.backstab = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
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e.wind = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
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e.brass = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
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e.string = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
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e.percussion = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
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e.singing = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
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e.baking = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
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e.alchemy = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
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e.tailoring = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
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e.blacksmithing = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
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e.fletching = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
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e.brewing = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
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e.jewelry = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
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e.pottery = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
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e.research = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
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e.alcohol = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
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e.fishing = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
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e.tinkering = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
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e.created_at = strtoll(row[72] ? row[72] : "-1", nullptr, 10);
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e.updated_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
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e.heal_amount = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
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e.spell_shielding = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
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e.strikethrough = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
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e.stun_resist = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
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e.backstab = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
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e.wind = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
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e.brass = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
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e.string = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
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e.percussion = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
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e.singing = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
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e.baking = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
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e.alchemy = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
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e.tailoring = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
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e.blacksmithing = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
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e.fletching = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
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e.brewing = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
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e.jewelry = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
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e.pottery = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
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e.research = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
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e.alcohol = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
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e.fishing = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
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e.tinkering = row[72] ? static_cast<int32_t>(atoi(row[72])) : 0;
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e.created_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
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e.updated_at = strtoll(row[74] ? row[74] : "-1", nullptr, 10);
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return e;
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}
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@ -565,29 +570,30 @@ public:
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v.push_back(columns[48] + " = " + std::to_string(e.endurance_regen));
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v.push_back(columns[49] + " = " + std::to_string(e.shielding));
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v.push_back(columns[50] + " = " + std::to_string(e.spell_damage));
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v.push_back(columns[51] + " = " + std::to_string(e.spell_shielding));
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v.push_back(columns[52] + " = " + std::to_string(e.strikethrough));
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v.push_back(columns[53] + " = " + std::to_string(e.stun_resist));
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v.push_back(columns[54] + " = " + std::to_string(e.backstab));
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v.push_back(columns[55] + " = " + std::to_string(e.wind));
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v.push_back(columns[56] + " = " + std::to_string(e.brass));
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v.push_back(columns[57] + " = " + std::to_string(e.string));
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v.push_back(columns[58] + " = " + std::to_string(e.percussion));
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v.push_back(columns[59] + " = " + std::to_string(e.singing));
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v.push_back(columns[60] + " = " + std::to_string(e.baking));
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v.push_back(columns[61] + " = " + std::to_string(e.alchemy));
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v.push_back(columns[62] + " = " + std::to_string(e.tailoring));
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v.push_back(columns[63] + " = " + std::to_string(e.blacksmithing));
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v.push_back(columns[64] + " = " + std::to_string(e.fletching));
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v.push_back(columns[65] + " = " + std::to_string(e.brewing));
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v.push_back(columns[66] + " = " + std::to_string(e.jewelry));
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v.push_back(columns[67] + " = " + std::to_string(e.pottery));
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v.push_back(columns[68] + " = " + std::to_string(e.research));
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v.push_back(columns[69] + " = " + std::to_string(e.alcohol));
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v.push_back(columns[70] + " = " + std::to_string(e.fishing));
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v.push_back(columns[71] + " = " + std::to_string(e.tinkering));
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v.push_back(columns[72] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
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v.push_back(columns[73] + " = FROM_UNIXTIME(" + (e.updated_at > 0 ? std::to_string(e.updated_at) : "null") + ")");
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v.push_back(columns[51] + " = " + std::to_string(e.heal_amount));
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v.push_back(columns[52] + " = " + std::to_string(e.spell_shielding));
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v.push_back(columns[53] + " = " + std::to_string(e.strikethrough));
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v.push_back(columns[54] + " = " + std::to_string(e.stun_resist));
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v.push_back(columns[55] + " = " + std::to_string(e.backstab));
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v.push_back(columns[56] + " = " + std::to_string(e.wind));
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v.push_back(columns[57] + " = " + std::to_string(e.brass));
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v.push_back(columns[58] + " = " + std::to_string(e.string));
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v.push_back(columns[59] + " = " + std::to_string(e.percussion));
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v.push_back(columns[60] + " = " + std::to_string(e.singing));
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v.push_back(columns[61] + " = " + std::to_string(e.baking));
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v.push_back(columns[62] + " = " + std::to_string(e.alchemy));
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v.push_back(columns[63] + " = " + std::to_string(e.tailoring));
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v.push_back(columns[64] + " = " + std::to_string(e.blacksmithing));
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v.push_back(columns[65] + " = " + std::to_string(e.fletching));
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v.push_back(columns[66] + " = " + std::to_string(e.brewing));
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v.push_back(columns[67] + " = " + std::to_string(e.jewelry));
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v.push_back(columns[68] + " = " + std::to_string(e.pottery));
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v.push_back(columns[69] + " = " + std::to_string(e.research));
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v.push_back(columns[70] + " = " + std::to_string(e.alcohol));
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v.push_back(columns[71] + " = " + std::to_string(e.fishing));
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v.push_back(columns[72] + " = " + std::to_string(e.tinkering));
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v.push_back(columns[73] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
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v.push_back(columns[74] + " = FROM_UNIXTIME(" + (e.updated_at > 0 ? std::to_string(e.updated_at) : "null") + ")");
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auto results = db.QueryDatabase(
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fmt::format(
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@ -660,6 +666,7 @@ public:
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v.push_back(std::to_string(e.endurance_regen));
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v.push_back(std::to_string(e.shielding));
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v.push_back(std::to_string(e.spell_damage));
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v.push_back(std::to_string(e.heal_amount));
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v.push_back(std::to_string(e.spell_shielding));
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v.push_back(std::to_string(e.strikethrough));
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v.push_back(std::to_string(e.stun_resist));
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@ -763,6 +770,7 @@ public:
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v.push_back(std::to_string(e.endurance_regen));
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v.push_back(std::to_string(e.shielding));
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v.push_back(std::to_string(e.spell_damage));
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v.push_back(std::to_string(e.heal_amount));
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v.push_back(std::to_string(e.spell_shielding));
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v.push_back(std::to_string(e.strikethrough));
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v.push_back(std::to_string(e.stun_resist));
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@ -870,29 +878,30 @@ public:
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e.endurance_regen = row[48] ? static_cast<int32_t>(atoi(row[48])) : 0;
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e.shielding = row[49] ? static_cast<int32_t>(atoi(row[49])) : 0;
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e.spell_damage = row[50] ? static_cast<int32_t>(atoi(row[50])) : 0;
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e.spell_shielding = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
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e.strikethrough = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
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e.stun_resist = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
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e.backstab = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
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e.wind = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
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e.brass = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
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e.string = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
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e.percussion = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
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e.singing = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
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e.baking = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
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e.alchemy = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
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e.tailoring = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
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e.blacksmithing = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
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e.fletching = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
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e.brewing = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
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e.jewelry = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
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e.pottery = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
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e.research = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
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e.alcohol = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
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e.fishing = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
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e.tinkering = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
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e.created_at = strtoll(row[72] ? row[72] : "-1", nullptr, 10);
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e.updated_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
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e.heal_amount = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
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e.spell_shielding = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
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e.strikethrough = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
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e.stun_resist = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
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e.backstab = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
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e.wind = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
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e.brass = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
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e.string = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
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e.percussion = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
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e.singing = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
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e.baking = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
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e.alchemy = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
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e.tailoring = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
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e.blacksmithing = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
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e.fletching = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
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e.brewing = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
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e.jewelry = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
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e.pottery = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
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e.research = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
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e.alcohol = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
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e.fishing = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
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e.tinkering = row[72] ? static_cast<int32_t>(atoi(row[72])) : 0;
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e.created_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
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e.updated_at = strtoll(row[74] ? row[74] : "-1", nullptr, 10);
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all_entries.push_back(e);
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}
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@ -968,29 +977,30 @@ public:
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e.endurance_regen = row[48] ? static_cast<int32_t>(atoi(row[48])) : 0;
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e.shielding = row[49] ? static_cast<int32_t>(atoi(row[49])) : 0;
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e.spell_damage = row[50] ? static_cast<int32_t>(atoi(row[50])) : 0;
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e.spell_shielding = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
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e.strikethrough = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
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e.stun_resist = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
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e.backstab = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
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e.wind = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
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e.brass = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
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e.string = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
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e.percussion = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
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e.singing = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
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e.baking = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
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e.alchemy = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
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e.tailoring = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
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e.blacksmithing = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
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e.fletching = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
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e.brewing = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
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e.jewelry = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
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e.pottery = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
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e.research = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
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e.alcohol = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
|
||||
e.fishing = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
|
||||
e.tinkering = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
|
||||
e.created_at = strtoll(row[72] ? row[72] : "-1", nullptr, 10);
|
||||
e.updated_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
|
||||
e.heal_amount = row[51] ? static_cast<int32_t>(atoi(row[51])) : 0;
|
||||
e.spell_shielding = row[52] ? static_cast<int32_t>(atoi(row[52])) : 0;
|
||||
e.strikethrough = row[53] ? static_cast<int32_t>(atoi(row[53])) : 0;
|
||||
e.stun_resist = row[54] ? static_cast<int32_t>(atoi(row[54])) : 0;
|
||||
e.backstab = row[55] ? static_cast<int32_t>(atoi(row[55])) : 0;
|
||||
e.wind = row[56] ? static_cast<int32_t>(atoi(row[56])) : 0;
|
||||
e.brass = row[57] ? static_cast<int32_t>(atoi(row[57])) : 0;
|
||||
e.string = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
|
||||
e.percussion = row[59] ? static_cast<int32_t>(atoi(row[59])) : 0;
|
||||
e.singing = row[60] ? static_cast<int32_t>(atoi(row[60])) : 0;
|
||||
e.baking = row[61] ? static_cast<int32_t>(atoi(row[61])) : 0;
|
||||
e.alchemy = row[62] ? static_cast<int32_t>(atoi(row[62])) : 0;
|
||||
e.tailoring = row[63] ? static_cast<int32_t>(atoi(row[63])) : 0;
|
||||
e.blacksmithing = row[64] ? static_cast<int32_t>(atoi(row[64])) : 0;
|
||||
e.fletching = row[65] ? static_cast<int32_t>(atoi(row[65])) : 0;
|
||||
e.brewing = row[66] ? static_cast<int32_t>(atoi(row[66])) : 0;
|
||||
e.jewelry = row[67] ? static_cast<int32_t>(atoi(row[67])) : 0;
|
||||
e.pottery = row[68] ? static_cast<int32_t>(atoi(row[68])) : 0;
|
||||
e.research = row[69] ? static_cast<int32_t>(atoi(row[69])) : 0;
|
||||
e.alcohol = row[70] ? static_cast<int32_t>(atoi(row[70])) : 0;
|
||||
e.fishing = row[71] ? static_cast<int32_t>(atoi(row[71])) : 0;
|
||||
e.tinkering = row[72] ? static_cast<int32_t>(atoi(row[72])) : 0;
|
||||
e.created_at = strtoll(row[73] ? row[73] : "-1", nullptr, 10);
|
||||
e.updated_at = strtoll(row[74] ? row[74] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@ -1116,6 +1126,7 @@ public:
|
||||
v.push_back(std::to_string(e.endurance_regen));
|
||||
v.push_back(std::to_string(e.shielding));
|
||||
v.push_back(std::to_string(e.spell_damage));
|
||||
v.push_back(std::to_string(e.heal_amount));
|
||||
v.push_back(std::to_string(e.spell_shielding));
|
||||
v.push_back(std::to_string(e.strikethrough));
|
||||
v.push_back(std::to_string(e.stun_resist));
|
||||
@ -1212,6 +1223,7 @@ public:
|
||||
v.push_back(std::to_string(e.endurance_regen));
|
||||
v.push_back(std::to_string(e.shielding));
|
||||
v.push_back(std::to_string(e.spell_damage));
|
||||
v.push_back(std::to_string(e.heal_amount));
|
||||
v.push_back(std::to_string(e.spell_shielding));
|
||||
v.push_back(std::to_string(e.strikethrough));
|
||||
v.push_back(std::to_string(e.stun_resist));
|
||||
|
||||
@ -42,7 +42,7 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9326
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9327
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9054
|
||||
#define CUSTOM_BINARY_DATABASE_VERSION 0
|
||||
|
||||
|
||||
@ -16818,6 +16818,7 @@ void Client::RecordStats()
|
||||
r.endurance_regen = GetEnduranceRegen() - GetSpellBonuses().EnduranceRegen;
|
||||
r.shielding = GetShielding() - GetSpellBonuses().MeleeMitigation;
|
||||
r.spell_damage = GetSpellDmg() - GetSpellBonuses().SpellDmg;
|
||||
r.heal_amount = GetHealAmt() - GetSpellBonuses().HealAmt;
|
||||
r.spell_shielding = GetSpellShield() - GetSpellBonuses().SpellShield;
|
||||
r.strikethrough = GetStrikeThrough() - GetSpellBonuses().StrikeThrough;
|
||||
r.stun_resist = GetStunResist() - GetSpellBonuses().StunResist;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user