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[Repositories] Convert Character Inspect Messages to Repositories (#4997)
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@ -51,6 +51,7 @@
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#include "repositories/inventory_repository.h"
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#include "repositories/books_repository.h"
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#include "repositories/sharedbank_repository.h"
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#include "repositories/character_inspect_messages_repository.h"
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namespace ItemField
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{
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@ -1906,18 +1907,29 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
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LoadDamageShieldTypes(sp, max_spells);
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}
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void SharedDatabase::LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* message) {
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const std::string query = StringFormat("SELECT `inspect_message` FROM `character_inspect_messages` WHERE `id` = %u LIMIT 1", character_id);
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auto results = QueryDatabase(query);
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memset(message, '\0', sizeof(InspectMessage_Struct));
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for (auto& row = results.begin(); row != results.end(); ++row) {
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memcpy(message, row[0], sizeof(InspectMessage_Struct));
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void SharedDatabase::LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* s)
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{
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const auto& e = CharacterInspectMessagesRepository::FindOne(*this, character_id);
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memset(s, '\0', sizeof(InspectMessage_Struct));
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if (!e.id) {
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return;
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}
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memcpy(s, e.inspect_message.c_str(), sizeof(InspectMessage_Struct));
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}
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void SharedDatabase::SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message) {
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const std::string query = StringFormat("REPLACE INTO `character_inspect_messages` (id, inspect_message) VALUES (%u, '%s')", character_id, Strings::Escape(message->text).c_str());
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auto results = QueryDatabase(query);
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void SharedDatabase::SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* s)
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{
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auto e = CharacterInspectMessagesRepository::NewEntity();
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e.id = character_id;
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e.inspect_message = s->text;
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if (!CharacterInspectMessagesRepository::ReplaceOne(*this, e)) {
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LogError("Failed to save character inspect message of [{}] for character_id [{}]", s->text, character_id);
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}
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}
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uint32 SharedDatabase::GetSpellsCount()
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@ -76,8 +76,8 @@ public:
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uint8 GetGMSpeed(uint32 account_id);
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bool SetHideMe(uint32 account_id, uint8 hideme);
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int DeleteStalePlayerCorpses();
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void LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct *message);
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void SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct *message);
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void LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* s);
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void SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* s);
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bool GetCommandSettings(std::map<std::string, std::pair<uint8, std::vector<std::string>>> &command_settings);
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bool UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected);
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bool UpdateOrphanedCommandSettings(const std::vector<std::string> &orphaned);
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