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[Commands] Add #find account Subcommand (#4981)
Credit goes to https://github.com/The-Heroes-Journey-EQEMU/Server/pull/281
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@ -49,6 +49,7 @@ public:
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// these are the base definitions for command_subsettings and can be over-ridden by the database
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std::vector<CommandSubsettingsRepository::CommandSubsettings> static_records = {
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{.parent_command = "find", .sub_command = "aa", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findaa"},
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{.parent_command = "find", .sub_command = "account", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findaccount"},
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{.parent_command = "find", .sub_command = "body_type", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findbodytype"},
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{.parent_command = "find", .sub_command = "bug_category", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findbugcategory"},
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{.parent_command = "find", .sub_command = "character", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "findcharacter"},
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@ -1,5 +1,6 @@
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#include "../client.h"
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#include "find/aa.cpp"
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#include "find/account.cpp"
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#include "find/body_type.cpp"
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#include "find/bot.cpp"
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#include "find/bug_category.cpp"
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@ -38,6 +39,7 @@ void command_find(Client *c, const Seperator *sep)
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std::vector<Cmd> commands = {
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Cmd{.cmd = "aa", .u = "aa [Search Criteria]", .fn = FindAA, .a = {"#findaa"}},
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Cmd{.cmd = "account", .u = "account [Search Criteria]", .fn = FindAccount, .a = {"#findaccount"}},
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Cmd{.cmd = "body_type", .u = "body_type [Search Criteria]", .fn = FindBodyType, .a = {"#findbodytype"}},
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Cmd{.cmd = "bug_category", .u = "bug_category [Search Criteria]", .fn = FindBugCategory, .a = {"#findbugcategory"}},
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Cmd{.cmd = "character", .u = "character [Search Criteria]", .fn = FindCharacter, .a = {"#findcharacter"}},
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@ -72,7 +74,7 @@ void command_find(Client *c, const Seperator *sep)
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commands.emplace_back(
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Cmd{.cmd = "bot", .u = "bot [Search Criteria]", .fn = FindBot, .a = {"#findbot"}}
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);
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std::sort(commands.begin(), commands.end(), [](const Cmd& a, const Cmd& b) {
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return a.cmd < b.cmd;
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});
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50
zone/gm_commands/find/account.cpp
Normal file
50
zone/gm_commands/find/account.cpp
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@ -0,0 +1,50 @@
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#include "../../client.h"
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#include "../../common/repositories/account_repository.h"
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void FindAccount(Client *c, const Seperator *sep)
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{
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const uint16 arguments = sep->argnum;
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if (arguments < 2) {
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c->Message(Chat::White, "Usage: #find account [Character Name]");
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c->Message(Chat::White, "Note: Used to print the account ID and name of the account a character belongs to.");
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return;
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}
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const std::string& character_name = sep->arg[2];
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const auto& e = CharacterDataRepository::FindByName(database, character_name);
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if (!e.id) {
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c->Message(
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Chat::White,
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fmt::format(
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"Character '{}' does not exist.",
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character_name
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).c_str()
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);
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return;
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}
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auto a = AccountRepository::FindOne(database, e.account_id);
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if (!a.id) {
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c->Message(
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Chat::White,
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fmt::format(
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"Character '{}' is not attached to an account.",
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character_name
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).c_str()
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);
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Account {} ({}) owns the character {}.",
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a.name,
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a.id,
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character_name
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).c_str()
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);
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}
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