Akkadius
|
57354579aa
|
Unify chat constants usage
|
2019-08-11 00:00:55 -05:00 |
|
KimLS
|
e3d5200310
|
Redid background task interface, used it to async send client packets
|
2019-01-07 19:53:23 -08:00 |
|
KimLS
|
18ec09a79e
|
Velocity will now work in horizontal only instead of being both h + v (this was causing occasional skips in hilly areas)
|
2018-10-12 22:17:50 -07:00 |
|
KimLS
|
1785120796
|
Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic
|
2018-10-12 00:03:58 -07:00 |
|
KimLS
|
29ea65a71e
|
Redoing movement to introduce proper rotation
|
2018-09-24 22:41:53 -07:00 |
|
KimLS
|
1aa97957d8
|
Renamed function, need to fix bots, some combat bug fixes.
|
2018-09-21 23:54:07 -07:00 |
|
KimLS
|
4815cabb63
|
Some bug fixes
|
2018-09-20 22:08:35 -07:00 |
|
KimLS
|
7278c6294d
|
Movement will now be handled by the movement manager instead of mob
|
2018-09-20 16:14:47 -07:00 |
|
KimLS
|
c677169edd
|
Removed existing movement code, started replacing
|
2018-09-15 19:20:47 -07:00 |
|
KimLS
|
80c7643396
|
Fix for spaces instead of tabs
|
2018-05-12 22:30:07 -07:00 |
|
KimLS
|
66aaa92bd1
|
Changes to stuck handling that should result in fewer actually stuck npcs
|
2018-05-12 22:16:50 -07:00 |
|
KimLS
|
a53f65d86b
|
Merge and compile fixes (non-bot, will do bots later)
|
2018-04-16 14:15:08 -07:00 |
|
Michael Cook (mackal)
|
638d43e3cf
|
Use pathpoint races for showing nodes
The nearest neighbor command will grow them instead of changing race
now.
|
2018-03-10 15:36:12 -05:00 |
|
KimLS
|
9dd4002337
|
Move stuck code out of main pathing function so we can add logging easily later
|
2017-09-09 14:01:39 -07:00 |
|
KimLS
|
ccdebf0116
|
Add custom feature, cross-class skill trainer, fix up stuck detection and added a better solution to it.
|
2017-09-09 00:24:30 -07:00 |
|
KimLS
|
1a4aa1692a
|
Remove partial warp for now
|
2017-09-05 22:50:08 -07:00 |
|
KimLS
|
c52ff4249a
|
Pathing stuck detection, and logic to go with it
|
2017-08-30 19:55:35 -07:00 |
|
KimLS
|
0ba9b3fedc
|
Fix for bug in pathing stuck detection
|
2017-08-29 22:03:22 -07:00 |
|
KimLS
|
545ac6b420
|
Some pathing tweaks, removed old quest functions that dealt with the old pathing code. Fixes to best z under new system
|
2017-08-28 22:01:08 -07:00 |
|
KimLS
|
17544d4577
|
Some tweaks to GCC errors, still think there's a couple
|
2017-08-20 15:37:46 -07:00 |
|
KimLS
|
563878f20e
|
Compile fixes and some debugging messages in find path code.
|
2017-08-19 12:49:06 -07:00 |
|
KimLS
|
575ba28b62
|
Bug fixes with fear points and teleport jumps
|
2017-08-06 20:48:39 -07:00 |
|
KimLS
|
3afee1f841
|
Work on making the paths work well when being z corrected esp for nav meshes
|
2017-08-05 20:54:43 -07:00 |
|
KimLS
|
7d3f35d48b
|
Support for v3 path files, removed the movement log stuff, fix for a crash or two
|
2017-07-27 23:21:45 -07:00 |
|
KimLS
|
69c6879ac9
|
Merge fix
|
2017-07-22 14:20:40 -07:00 |
|
KimLS
|
bdc90ac3a7
|
Command changes and code cleanup
|
2017-07-21 20:22:33 -07:00 |
|
KimLS
|
ab33148f81
|
Some tweaks to wp, basically works
|
2017-07-20 00:34:58 -07:00 |
|
KimLS
|
c2766db89d
|
Working on waypoint code, using boost graph libs
|
2017-07-19 19:54:26 -07:00 |
|
Akkadius
|
20b6c2f556
|
One more NodeLoc compare adjustment
|
2017-07-18 19:16:41 -05:00 |
|
Akkadius
|
7cda4aaa2c
|
Fix some pathing logic that is using Z to match a node reach when it is error prone in certain scenarios
Fixed a decent amount of path logging
|
2017-07-18 19:09:28 -05:00 |
|
KimLS
|
5f1063acb9
|
Add pathfinding interfaces, still heavily wip
|
2017-07-18 00:01:59 -07:00 |
|
KimLS
|
077ba02004
|
Merge branch 'master' of github.com:EQEmu/Server into wp
|
2017-07-16 22:30:03 -07:00 |
|
KimLS
|
75ee3b30e2
|
Support for races up to waypoint node race, wip on interface for pathfinding to support both kinds.
|
2017-07-16 22:29:52 -07:00 |
|
Akkadius
|
78d95cab89
|
Fix logic loop issue with NPC pathing in zones with .path files, this creates a new rule in place of the old and a new one will be automatically created in the database
|
2017-07-16 23:55:15 -05:00 |
|
Akkadius
|
c6c6d00bad
|
#path process file_name.path will actually push to the maps/ directory by default now
|
2017-07-10 10:42:07 -05:00 |
|
Akkadius
|
7aa1d243b0
|
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
|
2017-04-01 03:51:46 -05:00 |
|
JJ
|
4b15121f70
|
No need to have extra slash anymore due to b997a040d7cb5a87607023e41be0420652eb4933
|
2016-06-04 19:53:22 -04:00 |
|
Michael Cook (mackal)
|
60da544d3a
|
clang-tidy modernize-use-auto
|
2016-05-25 16:10:28 -04:00 |
|
Michael Cook (mackal)
|
cdbeb24a05
|
Change emptiness checks to empty() from size() [clang-tidy]
This has two benefits, it's clear what we are checking and
size() isn't always constant time, where empty is (performance!)
|
2016-05-25 14:57:47 -04:00 |
|
phredi
|
b997a040d7
|
Config File Update Initial Update
|
2016-05-20 21:03:34 -05:00 |
|
Michael Cook (mackal)
|
03bc245318
|
Fix fleeing when zones have map files
|
2015-06-05 21:30:35 -04:00 |
|
KimLS
|
9ef4825a72
|
Fix for gaps in path files during add
|
2015-03-24 16:37:12 -07:00 |
|
KimLS
|
17af9e3808
|
Merge fixes, hopefully didn't break anything.
|
2015-01-23 13:36:27 -08:00 |
|
KimLS
|
269d56e1d0
|
Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types
|
2015-01-23 00:01:10 -08:00 |
|
Michael Cook (mackal)
|
f702e953e7
|
Some std::abs usage and a bit of clang-formatting
|
2015-01-22 22:59:52 -05:00 |
|
Akkadius
|
c5447778a6
|
Merge remote-tracking branch 'remotes/origin/master' into logging_changes
Conflicts:
world/client.cpp
world/worlddb.cpp
zone/aggro.cpp
zone/bot.cpp
zone/client.cpp
zone/client_packet.cpp
zone/client_process.cpp
zone/doors.cpp
zone/entity.cpp
zone/inventory.cpp
zone/mob_ai.cpp
zone/perl_client.cpp
zone/spells.cpp
zone/waypoints.cpp
zone/zone.cpp
zone/zonedb.cpp
zone/zoning.cpp
|
2015-01-21 17:29:30 -06:00 |
|
Akkadius
|
0d9b6703a6
|
Rename debug.h to global_define.h, update cmakelists and such
|
2015-01-19 04:12:09 -06:00 |
|
Akkadius
|
467b359d0c
|
Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax
|
2015-01-18 02:20:16 -06:00 |
|
Akkadius
|
c025765283
|
Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out
|
2015-01-18 02:00:15 -06:00 |
|
Akkadius
|
1c048cb1d1
|
Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog
|
2015-01-18 01:54:09 -06:00 |
|